@xuda.io/runtime-bundle 1.0.1103 → 1.0.1104

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@@ -31298,17 +31298,22 @@ func.UI.screen.refresh_xu_attributes = async function (SESSION_ID, fields_arr, j
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  const add_execute_queue = async function (type) {
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  if (!elem_val.$elm?.data?.()?.xuData) return;
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- const obj = {
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- ui_type: elem_val.$elm.data().xuData.ui_type,
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- SESSION_ID,
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- fields_arr,
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- elem_key,
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- elem_val,
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- };
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- new_job = await func.UI.worker.add_to_queue(SESSION_ID, 'gui event', type, obj, new_job, elem_val.$elm);
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+ try {
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+ const obj = {
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+ ui_type: elem_val.$elm.data().xuData.ui_type,
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+ SESSION_ID,
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+ fields_arr,
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+ elem_key,
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+ elem_val,
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+ };
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- if (glb.DEBUG_MODE) {
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- console.log(type + '>>>', new_job, obj);
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+ new_job = await func.UI.worker.add_to_queue(SESSION_ID, 'gui event', type, obj, new_job, elem_val.$elm);
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+
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+ if (glb.DEBUG_MODE) {
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+ console.log(type + '>>>', new_job, obj);
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+ }
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+ } catch (error) {
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+ debugger;
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  }
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  };
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  //////////// process render first ///////////////