@xtctwins/tctwins-core 1.0.47 → 1.0.49
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/tctwins-core.es5.js +388 -380
- package/dist/tctwins-core.min.es5.js +2 -2
- package/package.json +1 -1
- package/types/plugins/AngleMeasurementsPlugin/AngleMeasurementsControl.d.ts +74 -72
- package/types/plugins/AngleMeasurementsPlugin/AngleMeasurementsMouseControl.d.ts +1 -0
- package/types/plugins/AngleMeasurementsPlugin/AngleMeasurementsPlugin.d.ts +3 -0
- package/types/plugins/AngleMeasurementsPlugin/AngleMeasurementsTouchControl.d.ts +1 -0
- package/types/plugins/DistanceMeasurementsPlugin/DistanceMeasurementsControl.d.ts +80 -81
- package/types/plugins/DistanceMeasurementsPlugin/DistanceMeasurementsMouseControl.d.ts +1 -0
- package/types/plugins/DistanceMeasurementsPlugin/DistanceMeasurementsPlugin.d.ts +8 -0
- package/types/plugins/DistanceMeasurementsPlugin/DistanceMeasurementsTouchControl.d.ts +1 -0
- package/types/plugins/SectionPlanesPlugin/SectionPlanesPlugin.d.ts +2 -1
- package/types/plugins/SkyboxesPlugin/SkyboxesPlugin.d.ts +1 -0
- package/types/viewer/scene/sectionPlane/SectionPlane.d.ts +78 -75
package/package.json
CHANGED
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@@ -1,6 +1,6 @@
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import {Component} from "../../viewer/scene/Component";
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import {AngleMeasurement} from "./AngleMeasurement";
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import {AngleMeasurementsPlugin} from "./AngleMeasurementsPlugin";
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import { Component } from "../../viewer/scene/Component";
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import { AngleMeasurement } from "./AngleMeasurement";
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import { AngleMeasurementsPlugin } from "./AngleMeasurementsPlugin";
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/**
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* Creates {@link AngleMeasurement}s from mouse and touch input.
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@@ -8,82 +8,84 @@ import {AngleMeasurementsPlugin} from "./AngleMeasurementsPlugin";
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* Once the AngleMeasurementControl is activated, the first click on any {@link Entity} begins constructing a {@link AngleMeasurement}, fixing its origin to that Entity. The next click on any Entity will complete the AngleMeasurement, fixing its target to that second Entity. The AngleMeasurementControl will then wait for the next click on any Entity, to begin constructing another AngleMeasurement, and so on, until deactivated.
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*/
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export declare class AngleMeasurementsControl extends Component {
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/**
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* The {@link AngleMeasurementsPlugin} that owns this AngleMeasurementsControl.
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* @type {AngleMeasurementsPlugin}
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*/
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plugin: AngleMeasurementsPlugin;
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/**
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* Sets whether snap-to-vertex and snap-to-edge are enabled for this AngleMeasurementsControl.
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*
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* This is `true` by default.
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*
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* Internally, this deactivates then activates the AngleMeasurementsControl when changed, which means that
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* it will destroy any AngleMeasurements currently under construction, and incurs some overhead, since it unbinds
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* and rebinds various input handlers.
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*
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* @param {boolean} snapping Whether to enable snap-to-vertex and snap-edge for this AngleMeasurementsControl.
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*/
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set snapping(snapping: boolean);
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/**
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* Gets whether snap-to-vertex and snap-to-edge are enabled for this AngleMeasurementsControl.
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*
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* This is `true` by default.
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*
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* @returns {boolean} Whether snap-to-vertex and snap-to-edge are enabled for this AngleMeasurementsControl.
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*/
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get snapping(): boolean;
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/** Gets if this AngleMeasurementsControl is currently active, where it is responding to input.
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*
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* @returns {Boolean}
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*/
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get active(): boolean;
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* Activates this AngleMeasurementsControl, ready to respond to input.
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*/
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activate(): void;
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set active(active: boolean);
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*/
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deactivate(): void;
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/**
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* Activates this AngleMeasurementsControl, ready to respond to input.
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*/
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activate(): void;
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*/
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reset(): void;
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/**
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* Deactivates this AngleMeasurementsControl, making it unresponsive to input.
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*
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* Destroys any {@link AngleMeasurement} under construction.
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*/
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deactivate(): void;
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/**
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* Resets this AngleMeasurementsControl.
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*
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* Destroys any {@link AngleMeasurement} under construction.
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*
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* Does nothing if the AngleMeasurementsControl is not active.
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*/
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reset(): void;
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/**
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* Fires when the measurement is ended.
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* @param event The measurementEnd event
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* @param callback Called fired on the event
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* @param scope Scope for the callback
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*/
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on(event: "measurementEnd", callback: (measurement: AngleMeasurement) => void, scope?: any): string;
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/**
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* Fires when the measurement is cancelled.
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* @param event The measurementCancel event
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* @param callback Called fired on the event
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* @param scope Scope for the callback
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*/
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on(event: "measurementCancel", callback: (measurement: AngleMeasurement) => void, scope?: any): string;
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/**
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* Fires when the measurement is started.
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* @param event The measurementStart event
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* @param callback Called fired on the event
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* @param scope Scope for the callback
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*/
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on(event: "measurementStart", callback: (measurement: AngleMeasurement) => void, scope?: any): string;
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}
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@@ -84,6 +84,7 @@ export class AngleMeasurementsMouseControl extends AngleMeasurementsControl {
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* @returns {boolean} True if active, false otherwise.
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*/
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get active(): boolean;
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set active(active: boolean);
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/**
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* Sets whether snap-to-vertex and snap-to-edge are enabled for this AngleMeasurementsMouseControl.
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@@ -85,6 +85,9 @@ export declare class AngleMeasurementsPlugin extends Plugin {
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*/
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destroyMeasurement(id: string): void;
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setLabelsShown(labelsShown: boolean): void;
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setMeasurementsShown(visible: any): void;
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/**
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* Destroys all {@link AngleMeasurement}s.
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* @returns {boolean} True if active, false otherwise.
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get active(): boolean;
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set active(active: boolean);
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/**
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* Sets whether snap-to-vertex and snap-to-edge are enabled for this AngleMeasurementsMouseControl.
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@@ -1,97 +1,96 @@
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import {Component} from "../../viewer/scene/Component";
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import {DistanceMeasurement} from "./DistanceMeasurement";
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import {DistanceMeasurementsPlugin} from "./DistanceMeasurementsPlugin";
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import { Component } from "../../viewer/scene/Component";
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import { DistanceMeasurement } from "./DistanceMeasurement";
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import { DistanceMeasurementsPlugin } from "./DistanceMeasurementsPlugin";
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/**
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* Creates {@link DistanceMeasurement}s from mouse and touch input.
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export declare class DistanceMeasurementsControl extends Component {
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/**
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* The {@link DistanceMeasurementsPlugin} that owns this DistanceMeasurementsControl.
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* @type {DistanceMeasurementsPlugin}
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*/
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plugin: DistanceMeasurementsPlugin;
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/**
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* Sets whether snap-to-vertex and snap-to-edge are enabled for this DistanceMeasurementsControl.
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* This is `true` by default.
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*
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* Internally, this deactivates then activates the DistanceMeasurementsControl when changed, which means that
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* it will destroy any DistanceMeasurements currently under construction, and incurs some overhead, since it unbinds
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* and rebinds various input handlers.
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*
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* @param {boolean} snapping Whether to enable snap-to-vertex and snap-edge for this DistanceMeasurementsControl.
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*/
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set snapping(snapping: boolean);
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* @param {boolean} snapping Whether to enable snap-to-vertex and snap-edge for this DistanceMeasurementsControl.
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set snapping(snapping: boolean);
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/**
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* Gets whether snap-to-vertex and snap-to-edge are enabled for this DistanceMeasurementsControl.
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* This is `true` by default.
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* @returns {boolean} Whether snap-to-vertex and snap-to-edge are enabled for this DistanceMeasurementsControl.
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*/
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get snapping(): boolean;
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get snapping(): boolean;
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/** Gets if this DistanceMeasurementsControl is currently active, where it is responding to input.
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* @returns {Boolean}
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*/
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get active(): boolean;
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set active(active: boolean);
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/**
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* Activates this DistanceMeasurementsControl, ready to respond to input.
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*/
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activate(): void;
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/**
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* Deactivates this DistanceMeasurementsControl, making it unresponsive to input.
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* Destroys any {@link DistanceMeasurement} under construction.
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*/
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deactivate(): void;
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* Resets this DistanceMeasurementsControl.
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* Destroys any {@link DistanceMeasurement} under construction.
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* Does nothing if the DistanceMeasurementsControl is not active.
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*/
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reset(): void;
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* Fires when the measurement is ended.
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* @param event The measurementEnd event
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* @param callback Called fired on the event
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* @param scope Scope for the callback
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*/
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on(event: "measurementEnd", callback: (measurement: DistanceMeasurement) => void, scope?: any): string;
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reset(): void;
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/**
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* Fires when the measurement is cancelled.
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* @param event The measurementCancel event
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* @param scope Scope for the callback
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*/
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on(event: "measurementCancel", callback: (measurement: DistanceMeasurement) => void, scope?: any): string;
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* @param event The measurementStart event
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* @param callback Called fired on the event
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*/
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on(event: "measurementStart", callback: (measurement: DistanceMeasurement) => void, scope?: any): string;
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* Fires when the measurement is started.
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* @param callback Called fired on the event
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*/
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on(event: "measurementStart", callback: (measurement: DistanceMeasurement) => void, scope?: any): string
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* Fires when the the control is (de)activated
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* @param event The activation event
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on(event: "activated", callback: (activated: boolean) => void, scope?: any): string
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/**
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+
* Fires when the the control is (de)activated
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+
* @param event The activation event
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* @param callback Called fired on the event
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* @param scope Scope for the callback
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*/
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on(event: "activated", callback: (activated: boolean) => void, scope?: any): string;
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}
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@@ -61,6 +61,7 @@ export class DistanceMeasurementsMouseControl extends DistanceMeasurementsContro
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* @returns {boolean} True if this DistanceMeasurementsMouseControl is active.
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*/
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get active(): boolean;
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set active(active: boolean);
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/**
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* Sets whether snap-to-vertex and snap-to-edge are enabled for this DistanceMeasurementsMouseControl.
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@@ -121,6 +121,14 @@ export declare class DistanceMeasurementsPlugin extends Plugin {
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*/
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destroyMeasurement(id: string): void;
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+
setLabelsShown(labelsShown: boolean): void;
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setMeasurementsShown(visible: any): void;
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setAxisVisible(axisVisible: any): void;
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getAxisVisible(): boolean;
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/**
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* Destroys all {@link DistanceMeasurement}s.
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*/
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@@ -61,6 +61,7 @@ export class DistanceMeasurementsTouchControl extends DistanceMeasurementsContro
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* @returns {boolean} True if active, false otherwise.
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*/
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get active(): boolean;
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+
set active(active: boolean);
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/**
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* Sets whether snap-to-vertex and snap-to-edge are enabled for this DistanceMeasurementsTouchControl.
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@@ -110,7 +110,8 @@ export declare class SectionPlanesPlugin extends Plugin {
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* @param {String} id ID of the {@link SectionPlane}.
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*/
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showControl(id: string): void;
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-
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+
getShownControls(): void;
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+
showAllControl(): void;
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/**
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* Gets the ID of the {@link SectionPlane} that the 3D editing gizmo is shown for.
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*
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@@ -1,93 +1,96 @@
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1
1
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import { Component } from "../Component";
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2
2
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3
3
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export declare type SectionPlaneConfiguration = {
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4
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-
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+
/** Optional ID, unique among all components in the parent {@link Scene}, generated automatically when omitted. */
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5
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+
id?: string;
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6
|
+
/** Indicates whether or not this SectionPlane is active. */
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7
|
+
active?: boolean;
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8
|
+
/** World-space position of the SectionPlane. */
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9
|
+
pos?: number[];
|
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10
|
+
/** Vector perpendicular to the plane surface, indicating the SectionPlane plane orientation. */
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11
|
+
dir?: number[];
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|
};
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13
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|
/**
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* An arbitrarily-aligned World-space clipping plane.
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*/
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|
export declare class SectionPlane extends Component {
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-
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+
/**
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+
* @constructor
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20
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+
* @param {Component} [owner] Owner component. When destroyed, the owner will destroy this SectionPlane as well.
|
|
21
|
+
* @param {SectionPlaneConfiguration} [cfg] SectionPlane configuration
|
|
22
|
+
*/
|
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23
|
+
constructor(owner?: Component, cfg?: SectionPlaneConfiguration);
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-
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-
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-
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25
|
+
/**
|
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26
|
+
* Sets if this SectionPlane is active or not.
|
|
27
|
+
*
|
|
28
|
+
* Default value is ````true````.
|
|
29
|
+
*
|
|
30
|
+
* @param {Boolean} value Set ````true```` to activate else ````false```` to deactivate.
|
|
31
|
+
*/
|
|
32
|
+
set active(arg: boolean);
|
|
33
33
|
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34
|
-
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|
35
|
-
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36
|
-
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|
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-
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38
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-
|
|
39
|
-
|
|
40
|
-
|
|
41
|
-
|
|
34
|
+
/**
|
|
35
|
+
* Gets if this SectionPlane is active or not.
|
|
36
|
+
*
|
|
37
|
+
* Default value is ````true````.
|
|
38
|
+
*
|
|
39
|
+
* @returns {Boolean} Returns ````true```` if active.
|
|
40
|
+
*/
|
|
41
|
+
get active(): boolean;
|
|
42
42
|
|
|
43
|
-
|
|
44
|
-
|
|
45
|
-
|
|
46
|
-
|
|
47
|
-
|
|
48
|
-
|
|
49
|
-
|
|
50
|
-
|
|
43
|
+
/**
|
|
44
|
+
* Sets the World-space position of this SectionPlane's plane.
|
|
45
|
+
*
|
|
46
|
+
* Default value is ````[0, 0, 0]````.
|
|
47
|
+
*
|
|
48
|
+
* @param {Number[]} value New position.
|
|
49
|
+
*/
|
|
50
|
+
set pos(arg: number[]);
|
|
51
51
|
|
|
52
|
-
|
|
53
|
-
|
|
54
|
-
|
|
55
|
-
|
|
56
|
-
|
|
57
|
-
|
|
58
|
-
|
|
59
|
-
|
|
52
|
+
/**
|
|
53
|
+
* Gets the World-space position of this SectionPlane's plane.
|
|
54
|
+
*
|
|
55
|
+
* Default value is ````[0, 0, 0]````.
|
|
56
|
+
*
|
|
57
|
+
* @returns {Number[]} Current position.
|
|
58
|
+
*/
|
|
59
|
+
get pos(): number[];
|
|
60
60
|
|
|
61
|
-
|
|
62
|
-
|
|
63
|
-
|
|
64
|
-
|
|
65
|
-
|
|
66
|
-
|
|
67
|
-
|
|
68
|
-
|
|
61
|
+
/**
|
|
62
|
+
* Sets the direction of this SectionPlane's plane.
|
|
63
|
+
*
|
|
64
|
+
* Default value is ````[0, 0, -1]````.
|
|
65
|
+
*
|
|
66
|
+
* @param {Number[]} value New direction.
|
|
67
|
+
*/
|
|
68
|
+
set dir(arg: number[]);
|
|
69
69
|
|
|
70
|
-
|
|
71
|
-
|
|
72
|
-
|
|
73
|
-
|
|
74
|
-
|
|
75
|
-
|
|
76
|
-
|
|
77
|
-
|
|
70
|
+
/**
|
|
71
|
+
* Gets the direction of this SectionPlane's plane.
|
|
72
|
+
*
|
|
73
|
+
* Default value is ````[0, 0, -1]````.
|
|
74
|
+
*
|
|
75
|
+
* @returns {Number[]} value Current direction.
|
|
76
|
+
*/
|
|
77
|
+
get dir(): number[];
|
|
78
78
|
|
|
79
|
-
|
|
80
|
-
|
|
81
|
-
|
|
82
|
-
|
|
83
|
-
|
|
84
|
-
|
|
85
|
-
|
|
86
|
-
|
|
87
|
-
|
|
79
|
+
/**
|
|
80
|
+
* Gets this SectionPlane's distance to the origin of the World-space coordinate system.
|
|
81
|
+
*
|
|
82
|
+
* This is the dot product of {@link SectionPlane.pos} and {@link SectionPlane.dir} and is automatically re-calculated
|
|
83
|
+
* each time either of two properties are updated.
|
|
84
|
+
*
|
|
85
|
+
* @returns {Number}
|
|
86
|
+
*/
|
|
87
|
+
get dist(): number;
|
|
88
88
|
|
|
89
|
-
|
|
90
|
-
|
|
91
|
-
|
|
92
|
-
|
|
89
|
+
get control(): any;
|
|
90
|
+
set control(control: any);
|
|
91
|
+
|
|
92
|
+
/**
|
|
93
|
+
* Inverts the direction of {@link SectionPlane.dir}.
|
|
94
|
+
*/
|
|
95
|
+
flipDir(): void;
|
|
93
96
|
}
|