@xsynaptic/sonic-ui 0.2.0 → 0.3.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (42) hide show
  1. package/README.md +2 -2
  2. package/dist/default/define/number.js +7 -0
  3. package/dist/default/define.js +1 -0
  4. package/dist/default/elements/dial.js +19 -7
  5. package/dist/default/elements/number.js +46 -0
  6. package/dist/default/elements/range-element.js +46 -23
  7. package/dist/default/elements/slider.js +16 -2
  8. package/dist/default/index.js +2 -1
  9. package/dist/default/lib/taper.js +4 -1
  10. package/dist/dev/define/number.d.ts +2 -0
  11. package/dist/dev/define/number.js +8 -0
  12. package/dist/dev/define/number.js.map +1 -0
  13. package/dist/dev/define.d.ts +3 -1
  14. package/dist/dev/define.js +1 -0
  15. package/dist/dev/elements/dial.d.ts +3 -0
  16. package/dist/dev/elements/dial.js +19 -7
  17. package/dist/dev/elements/dial.js.map +1 -1
  18. package/dist/dev/elements/number.d.ts +16 -0
  19. package/dist/dev/elements/number.js +47 -0
  20. package/dist/dev/elements/number.js.map +1 -0
  21. package/dist/dev/elements/range-element.d.ts +4 -0
  22. package/dist/dev/elements/range-element.js +46 -23
  23. package/dist/dev/elements/range-element.js.map +1 -1
  24. package/dist/dev/elements/slider.d.ts +2 -0
  25. package/dist/dev/elements/slider.js +16 -2
  26. package/dist/dev/elements/slider.js.map +1 -1
  27. package/dist/dev/index.d.ts +2 -1
  28. package/dist/dev/index.js +2 -1
  29. package/dist/dev/lib/read-px-property.js.map +1 -1
  30. package/dist/dev/lib/taper.js +4 -1
  31. package/dist/dev/lib/taper.js.map +1 -1
  32. package/dist/styles/controls.css +2 -0
  33. package/dist/styles/dial.css +37 -3
  34. package/dist/styles/key.css +41 -1
  35. package/dist/styles/led.css +75 -0
  36. package/dist/styles/material.css +100 -19
  37. package/dist/styles/meter.css +19 -3
  38. package/dist/styles/number.css +81 -0
  39. package/dist/styles/screen.css +6 -39
  40. package/dist/styles/segmented.css +21 -0
  41. package/dist/styles/slider.css +52 -1
  42. package/package.json +4 -2
@@ -2,7 +2,7 @@ import { requireChild } from "../lib/render.js";
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  import { writeAttribute } from "../lib/write-attribute.js";
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  import { SonicFormElement } from "./form-element.js";
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  import { RangeEntry } from "./range-entry.js";
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- import { clampUnit, linearTaper, logTaper, skewTaper } from "../lib/taper.js";
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+ import { clampUnit, linearTaper, logTaper, skewTaper, wrapUnit } from "../lib/taper.js";
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  //#region src/elements/range-element.ts
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  const fineScale = .1;
@@ -21,7 +21,7 @@ const keySteps = /* @__PURE__ */ new Map([
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  ["PageDown", -10],
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  ["PageUp", pageSteps]
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  ]);
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- const sliderAttributes = [
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+ const roleAttributes = [
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  "aria-disabled",
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  "aria-orientation",
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  "aria-valuemax",
@@ -192,7 +192,8 @@ var SonicRangeElement = class extends SonicFormElement {
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  if (event.pointerId !== drag?.pointerId) return;
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  const position = drag.position(event);
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  const scale = event.shiftKey ? fineScale : 1;
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- drag.rawFraction = clampUnit(drag.rawFraction + (position - drag.lastPosition) / drag.travelPx * scale);
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+ const fraction = drag.rawFraction + (position - drag.lastPosition) / drag.travelPx * scale;
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+ drag.rawFraction = this.wraps() ? wrapUnit(fraction) : clampUnit(fraction);
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  drag.lastPosition = position;
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  if (Math.abs(position - drag.startPosition) >= revealPx) this.#reveal(drag);
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  this.input(this.valueAt(drag.rawFraction));
@@ -219,7 +220,15 @@ var SonicRangeElement = class extends SonicFormElement {
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  }, { once: true });
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  }
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  clampRange(next) {
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- return Math.min(this.#max(), Math.max(this.min, next));
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+ const min = this.min;
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+ if (!this.wraps()) return Math.min(this.#max(), Math.max(min, next));
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+ const range = this.range();
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+ if (range <= 0) return min;
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+ const offset = Number((((next - min) % range + range) % range).toPrecision(12));
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+ return offset >= range ? min : Number((min + offset).toPrecision(12));
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+ }
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+ controlRole() {
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+ return "slider";
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  }
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  fraction(value) {
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  return (this.#taper() ?? linearTaper(this.min, this.#max())).position(value);
@@ -234,11 +243,16 @@ var SonicRangeElement = class extends SonicFormElement {
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  }));
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  return true;
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  }
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+ modulationFractions(amount) {
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+ const value = this.fraction(this.#value);
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+ const modulated = this.fraction(this.#value + amount);
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+ return [Math.min(value, modulated), Math.max(value, modulated)];
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+ }
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  originFraction() {
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  return this.fraction(this.origin ?? this.min);
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  }
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  positions() {
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- const positions = Math.round(this.range() / this.step) + 1;
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+ const positions = Math.round(this.range() / this.step) + (this.wraps() ? 0 : 1);
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  if (!this.notched || !Number.isFinite(positions) || positions < 2) return;
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  return positions;
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  }
@@ -248,12 +262,12 @@ var SonicRangeElement = class extends SonicFormElement {
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  renderAria(control, orientation) {
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  this.writeFormValue(String(this.#value), String(this.#value));
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  if (this.#entry?.isOpen) {
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- for (const name of sliderAttributes) control.removeAttribute(name);
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+ for (const name of roleAttributes) control.removeAttribute(name);
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  this.forwardNaming(control, false);
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  this.#renderReadout();
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  return;
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  }
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- control.setAttribute("role", "slider");
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+ control.setAttribute("role", this.controlRole());
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  control.setAttribute("aria-valuemin", String(this.min));
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  control.setAttribute("aria-valuemax", String(this.#max()));
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  control.setAttribute("aria-valuenow", String(this.#value));
@@ -269,22 +283,30 @@ var SonicRangeElement = class extends SonicFormElement {
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  valueAt(fraction) {
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  return (this.#taper() ?? linearTaper(this.min, this.#max())).value(fraction);
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  }
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+ valueText() {
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+ return this.#formatValue?.(this.#value) ?? String(this.#value);
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+ }
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+ wraps() {
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+ return false;
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+ }
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  #bindEntry(control, signal) {
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  const input = requireChild(control, "input", HTMLInputElement);
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- const bubble = requireChild(control, "[popover]", HTMLElement);
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- const anchor = `--sonic-readout-${this.#instance}`;
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+ const bubble = control.querySelector("[popover]");
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  input.id = `sonic-entry-${this.#instance}`;
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- this.#readout = {
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- bubble,
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- text: requireChild(bubble, "span", HTMLElement)
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- };
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- control.style.setProperty("anchor-name", anchor);
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- bubble.style.setProperty("position-anchor", anchor);
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+ if (bubble) {
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+ const anchor = `--sonic-readout-${this.#instance}`;
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+ this.#readout = {
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+ bubble,
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+ text: requireChild(bubble, "span", HTMLElement)
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+ };
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+ control.style.setProperty("anchor-name", anchor);
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+ bubble.style.setProperty("position-anchor", anchor);
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+ }
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  const entry = new RangeEntry(input, {
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  commit: (text) => {
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  this.#commit((this.#parseValue ?? Number.parseFloat)(text));
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  },
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- text: () => this.#parseValue ? this.#valueText() : String(this.#value),
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+ text: () => this.#parseValue ? this.valueText() : String(this.#value),
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  toggle: (isOpen) => {
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  if (isOpen) this.forwardNaming(input, true);
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  this.toggleState("editing", isOpen);
@@ -322,6 +344,10 @@ var SonicRangeElement = class extends SonicFormElement {
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  #commit(next) {
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  if (this.input(next)) this.dispatchEvent(new Event("change", { bubbles: true }));
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  }
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+ #end(step) {
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+ if (!this.wraps()) return this.#max();
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+ return this.min + (Math.ceil(this.range() / step) - 1) * step;
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+ }
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  #endDrag() {
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  const drag = this.#drag;
327
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  if (!drag) return;
@@ -342,11 +368,11 @@ var SonicRangeElement = class extends SonicFormElement {
342
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  }
343
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  #keyTarget(key) {
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  if (key === "Home") return this.min;
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- if (key === "End") return this.#max();
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+ const step = this.step > 0 ? this.step : this.range() / 100;
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+ if (key === "End") return this.#end(step);
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  if (resetKeys.has(key)) return this.default;
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  const steps = keySteps.get(key);
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  if (steps === void 0) return void 0;
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- const step = this.step > 0 ? this.step : this.range() / 100;
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  const taper = this.#taper();
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  if (!taper) return this.#value + steps * step;
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  const next = this.#clamp(taper.value(taper.position(this.#value) + steps / 100));
@@ -369,7 +395,7 @@ var SonicRangeElement = class extends SonicFormElement {
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  if (!readout || !canPopover || !this.isConnected) return;
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  const isEditing = this.#entry?.isOpen === true;
371
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  readout.text.hidden = isEditing;
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- if (!isEditing) readout.text.textContent = this.#valueText();
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+ if (!isEditing) readout.text.textContent = this.valueText();
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  readout.bubble.togglePopover(isEditing || this.#isValueShown());
374
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  }
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  #reset() {
@@ -388,14 +414,11 @@ var SonicRangeElement = class extends SonicFormElement {
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  this.#renderReadout();
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  }
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  #taper() {
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- if (this.notched) return void 0;
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+ if (this.notched || this.wraps()) return void 0;
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  const min = this.min;
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  const max = this.#max();
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  return (this.taper === "log" ? logTaper(min, max) : void 0) ?? skewTaper(min, max, this.midpoint ?? NaN);
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  }
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- #valueText() {
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- return this.#formatValue?.(this.#value) ?? String(this.#value);
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- }
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  #write(next) {
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  if (!Number.isFinite(next)) return;
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  this.#isDirty = true;
@@ -1 +1 @@
1
- {"version":3,"file":"range-element.js","names":[],"sources":["../../../src/elements/range-element.ts"],"sourcesContent":["import type { Taper } from '#lib/taper.ts';\n\nimport { SonicFormElement } from '#elements/form-element.ts';\nimport { RangeEntry } from '#elements/range-entry.ts';\nimport { requireChild } from '#lib/render.ts';\nimport { clampUnit, linearTaper, logTaper, skewTaper } from '#lib/taper.ts';\nimport { writeAttribute } from '#lib/write-attribute.ts';\n\n// `position` grows with the value\nexport interface RangeAxis {\n\tposition: (event: PointerEvent) => number;\n\ttravelPx: number;\n}\n\ninterface RangeDrag extends RangeAxis {\n\tfromValue: number;\n\tisRevealed: boolean;\n\tlastPosition: number;\n\tpointerId: number;\n\t// Unstepped, or a slow drag rounds back to where it started\n\trawFraction: number;\n\trevealTimer: ReturnType<typeof setTimeout> | undefined;\n\tstartPosition: number;\n}\n\nconst fineScale = 0.1;\nconst keyRevealMs = 1000;\nconst pageSteps = 10;\nconst revealMs = 250;\nconst revealPx = 4;\n\n// happy-dom has no popover API\nconst canPopover = 'togglePopover' in HTMLElement.prototype;\n\n// A shared anchor name resolves to the last one on the page\nlet instanceCount = 0;\n\n// A Mac keyboard's Delete sends Backspace\nconst resetKeys = new Set(['Backspace', 'Delete']);\n\nconst keySteps = new Map([\n\t['ArrowDown', -1],\n\t['ArrowLeft', -1],\n\t['ArrowRight', 1],\n\t['ArrowUp', 1],\n\t['PageDown', -pageSteps],\n\t['PageUp', pageSteps],\n]);\n\n// A slider's children are presentational, so these come off while the entry is open\nconst sliderAttributes = [\n\t'aria-disabled',\n\t'aria-orientation',\n\t'aria-valuemax',\n\t'aria-valuemin',\n\t'aria-valuenow',\n\t'aria-valuetext',\n\t'role',\n\t'tabindex',\n];\n\n// As on `<input type=\"range\">`, the property never writes the `value` attribute back\nexport abstract class SonicRangeElement extends SonicFormElement {\n\tstatic override readonly observedAttributes = [\n\t\t...SonicFormElement.observedAttributes,\n\t\t'max',\n\t\t'midpoint',\n\t\t'min',\n\t\t'notched',\n\t\t'origin',\n\t\t'readout',\n\t\t'step',\n\t\t'taper',\n\t\t'value',\n\t];\n\n\tget default(): number | undefined {\n\t\treturn this.optionalNumberAttribute('default');\n\t}\n\n\tset default(value: number | undefined) {\n\t\tthis.reflect('default', value);\n\t}\n\n\tget dimmed(): boolean {\n\t\treturn this.hasAttribute('dimmed');\n\t}\n\n\tset dimmed(isDimmed: boolean) {\n\t\tthis.reflect('dimmed', isDimmed);\n\t}\n\n\t// Named for the absent attribute, as `input.type` reads `text`\n\tget doublePress(): 'reset' | 'type' {\n\t\treturn this.getAttribute('double-press') === 'reset' ? 'reset' : 'type';\n\t}\n\n\tset doublePress(gesture: 'reset' | 'type' | undefined) {\n\t\tthis.reflect('double-press', gesture);\n\t}\n\n\tget formatValue(): ((value: number) => string) | undefined {\n\t\treturn this.#formatValue;\n\t}\n\n\tset formatValue(format: ((value: number) => string) | undefined) {\n\t\tthis.#formatValue = format;\n\t\tthis.render();\n\t}\n\n\t// Unclamped by `min`, so reading it back never pins the range\n\tget max(): number {\n\t\treturn this.numberAttribute('max', 100);\n\t}\n\n\tset max(value: number | undefined) {\n\t\tthis.reflect('max', value);\n\t}\n\n\tget midpoint(): number | undefined {\n\t\treturn this.optionalNumberAttribute('midpoint');\n\t}\n\n\tset midpoint(value: number | undefined) {\n\t\tthis.reflect('midpoint', value);\n\t}\n\n\tget min(): number {\n\t\treturn this.numberAttribute('min', 0);\n\t}\n\n\tset min(value: number | undefined) {\n\t\tthis.reflect('min', value);\n\t}\n\n\tget notched(): boolean {\n\t\treturn this.hasAttribute('notched');\n\t}\n\n\tset notched(isNotched: boolean) {\n\t\tthis.reflect('notched', isNotched);\n\t}\n\n\t// `undefined` while unset, so reading it back never pins it to `min`\n\tget origin(): number | undefined {\n\t\treturn this.optionalNumberAttribute('origin');\n\t}\n\n\tset origin(value: number | undefined) {\n\t\tthis.reflect('origin', value);\n\t}\n\n\tget parseValue(): ((text: string) => number) | undefined {\n\t\treturn this.#parseValue;\n\t}\n\n\tset parseValue(parse: ((text: string) => number) | undefined) {\n\t\tthis.#parseValue = parse;\n\t}\n\n\tget readout(): boolean {\n\t\treturn this.hasAttribute('readout');\n\t}\n\n\tset readout(isShown: boolean) {\n\t\tthis.reflect('readout', isShown);\n\t}\n\n\tget step(): number {\n\t\treturn this.numberAttribute('step', 1);\n\t}\n\n\tset step(value: number | undefined) {\n\t\tthis.reflect('step', value);\n\t}\n\n\tget taper(): 'linear' | 'log' {\n\t\treturn this.getAttribute('taper') === 'log' ? 'log' : 'linear';\n\t}\n\n\tset taper(curve: 'linear' | 'log' | undefined) {\n\t\tthis.reflect('taper', curve);\n\t}\n\n\tget value(): number {\n\t\treturn this.#value;\n\t}\n\n\t// A drag owns the value, so a timer's write can't pull the cap from under the pointer\n\tset value(next: number) {\n\t\tif (this.#drag) return;\n\n\t\tthis.#write(next);\n\t}\n\n\t#drag: RangeDrag | undefined;\n\n\t#entry: RangeEntry | undefined;\n\n\t#formatValue: ((value: number) => string) | undefined;\n\n\treadonly #instance = String((instanceCount += 1));\n\n\t// Re-read from the attribute until the property is set, since `max` may arrive after `value`\n\t#isDirty = false;\n\n\t#keyRevealTimer: ReturnType<typeof setTimeout> | undefined;\n\n\t#parseValue: ((text: string) => number) | undefined;\n\n\t#readout: undefined | { bubble: HTMLElement; text: HTMLElement };\n\n\t#value = 0;\n\n\tattributeChangedCallback(name: string): void {\n\t\tif (name === 'value') {\n\t\t\tif (this.#drag) return;\n\n\t\t\tthis.#isDirty = false;\n\t\t}\n\t\tif (name === 'disabled' && this.isDisabled()) {\n\t\t\tthis.#entry?.close(false);\n\t\t\tthis.#endDrag();\n\t\t}\n\n\t\tthis.#value = this.#clamp(\n\t\t\tthis.#isDirty ? this.#value : this.numberAttribute('value', this.min),\n\t\t);\n\t\tthis.render();\n\t}\n\n\t// The range before `value`, or a value set with its `max` before upgrade clamps to the old one\n\toverride connectedCallback(): void {\n\t\tthis.upgradeProperties(\n\t\t\t'default',\n\t\t\t'dimmed',\n\t\t\t'doublePress',\n\t\t\t'max',\n\t\t\t'midpoint',\n\t\t\t'min',\n\t\t\t'notched',\n\t\t\t'origin',\n\t\t\t'readout',\n\t\t\t'step',\n\t\t\t'taper',\n\t\t\t'formatValue',\n\t\t\t'parseValue',\n\t\t\t'value',\n\t\t);\n\t\tsuper.connectedCallback();\n\t}\n\n\tprotected bindGestures(\n\t\tcontrol: HTMLElement,\n\t\tsignal: AbortSignal,\n\t\tgrab: (event: PointerEvent) => RangeAxis | undefined,\n\t): void {\n\t\tconst entry = this.#bindEntry(control, signal);\n\n\t\tcontrol.addEventListener(\n\t\t\t'pointerdown',\n\t\t\t(event) => {\n\t\t\t\tif (event.button !== 0 || this.isDisabled() || entry.isOpen) return;\n\n\t\t\t\t// A click listener above makes WebKit send a tap's compatibility mousedown, which blurs the entry a double tap just opened\n\t\t\t\tif (event.pointerType === 'touch') event.preventDefault();\n\t\t\t\tcontrol.focus();\n\t\t\t\tif (event.metaKey || event.ctrlKey) {\n\t\t\t\t\tthis.#reset();\n\t\t\t\t\treturn;\n\t\t\t\t}\n\n\t\t\t\tconst fromValue = this.#value;\n\t\t\t\tconst axis = grab(event);\n\t\t\t\tif (!axis) return;\n\n\t\t\t\tconst startPosition = axis.position(event);\n\t\t\t\tconst drag: RangeDrag = {\n\t\t\t\t\tfromValue,\n\t\t\t\t\tisRevealed: false,\n\t\t\t\t\tlastPosition: startPosition,\n\t\t\t\t\tpointerId: event.pointerId,\n\t\t\t\t\tposition: axis.position,\n\t\t\t\t\trawFraction: this.fraction(this.#value),\n\t\t\t\t\trevealTimer: undefined,\n\t\t\t\t\tstartPosition,\n\t\t\t\t\ttravelPx: axis.travelPx,\n\t\t\t\t};\n\n\t\t\t\tdrag.revealTimer = setTimeout(() => {\n\t\t\t\t\tthis.#reveal(drag);\n\t\t\t\t}, revealMs);\n\t\t\t\tthis.#drag = drag;\n\t\t\t\tcontrol.setPointerCapture(event.pointerId);\n\t\t\t\tthis.toggleState('dragging', true);\n\t\t\t},\n\t\t\t{ signal },\n\t\t);\n\t\tcontrol.addEventListener(\n\t\t\t'pointermove',\n\t\t\t(event) => {\n\t\t\t\tconst drag = this.#drag;\n\t\t\t\tif (event.pointerId !== drag?.pointerId) return;\n\n\t\t\t\tconst position = drag.position(event);\n\t\t\t\tconst scale = event.shiftKey ? fineScale : 1;\n\n\t\t\t\t// Per move, so pressing Shift mid-drag changes pace without a jump\n\t\t\t\tdrag.rawFraction = clampUnit(\n\t\t\t\t\tdrag.rawFraction + ((position - drag.lastPosition) / drag.travelPx) * scale,\n\t\t\t\t);\n\t\t\t\tdrag.lastPosition = position;\n\t\t\t\tif (Math.abs(position - drag.startPosition) >= revealPx) this.#reveal(drag);\n\t\t\t\tthis.input(this.valueAt(drag.rawFraction));\n\t\t\t},\n\t\t\t{ signal },\n\t\t);\n\n\t\tconst endDrag = (event: PointerEvent): void => {\n\t\t\tif (event.pointerId === this.#drag?.pointerId) this.#endDrag();\n\t\t};\n\n\t\tcontrol.addEventListener(\n\t\t\t'pointercancel',\n\t\t\t(event) => {\n\t\t\t\tendDrag(event);\n\t\t\t\tentry.forgetPress();\n\t\t\t},\n\t\t\t{ signal },\n\t\t);\n\t\t// Other code can release capture without a `pointerup`\n\t\tcontrol.addEventListener('lostpointercapture', endDrag, { signal });\n\t\tcontrol.addEventListener(\n\t\t\t'pointerup',\n\t\t\t(event) => {\n\t\t\t\tif (event.pointerId !== this.#drag?.pointerId) return;\n\n\t\t\t\tthis.#endDrag();\n\t\t\t\tif (!entry.press(event)) return;\n\n\t\t\t\tif (this.doublePress === 'reset') this.#reset();\n\t\t\t\telse entry.open();\n\t\t\t},\n\t\t\t{ signal },\n\t\t);\n\t\tthis.#bindKeys(control, entry, signal);\n\t\tsignal.addEventListener(\n\t\t\t'abort',\n\t\t\t() => {\n\t\t\t\tthis.#endDrag();\n\t\t\t\tthis.#hideForKeys();\n\t\t\t},\n\t\t\t{ once: true },\n\t\t);\n\t}\n\n\tprotected clampRange(next: number): number {\n\t\treturn Math.min(this.#max(), Math.max(this.min, next));\n\t}\n\n\tprotected fraction(value: number): number {\n\t\treturn (this.#taper() ?? linearTaper(this.min, this.#max())).position(value);\n\t}\n\n\tprotected input(next: number): boolean {\n\t\tconst previous = this.#value;\n\n\t\tthis.#write(next);\n\t\tif (this.#value === previous) return false;\n\n\t\tthis.dispatchEvent(new Event('input', { bubbles: true, composed: true }));\n\n\t\treturn true;\n\t}\n\n\tprotected originFraction(): number {\n\t\treturn this.fraction(this.origin ?? this.min);\n\t}\n\n\tprotected positions(): number | undefined {\n\t\tconst positions = Math.round(this.range() / this.step) + 1;\n\n\t\tif (!this.notched || !Number.isFinite(positions) || positions < 2) return;\n\n\t\treturn positions;\n\t}\n\n\tprotected range(): number {\n\t\treturn this.#max() - this.min;\n\t}\n\n\t// Per render rather than per write, so a range with no `value` attribute submits its minimum too\n\tprotected renderAria(control: HTMLElement, orientation?: 'horizontal' | 'vertical'): void {\n\t\tthis.writeFormValue(String(this.#value), String(this.#value));\n\t\tif (this.#entry?.isOpen) {\n\t\t\tfor (const name of sliderAttributes) control.removeAttribute(name);\n\t\t\tthis.forwardNaming(control, false);\n\t\t\tthis.#renderReadout();\n\t\t\treturn;\n\t\t}\n\n\t\tcontrol.setAttribute('role', 'slider');\n\t\tcontrol.setAttribute('aria-valuemin', String(this.min));\n\t\tcontrol.setAttribute('aria-valuemax', String(this.#max()));\n\t\tcontrol.setAttribute('aria-valuenow', String(this.#value));\n\t\tif (orientation) control.setAttribute('aria-orientation', orientation);\n\t\twriteAttribute(control, 'aria-valuetext', this.#formatValue?.(this.#value));\n\t\tthis.forwardNaming(control, true);\n\t\tthis.#renderDisabled(control);\n\t\tthis.#renderReadout();\n\t}\n\n\tprotected restoreState(state: string): void {\n\t\tthis.value = Number(state);\n\t}\n\n\tprotected valueAt(fraction: number): number {\n\t\treturn (this.#taper() ?? linearTaper(this.min, this.#max())).value(fraction);\n\t}\n\n\t#bindEntry(control: HTMLElement, signal: AbortSignal): RangeEntry {\n\t\tconst input = requireChild(control, 'input', HTMLInputElement);\n\t\tconst bubble = requireChild(control, '[popover]', HTMLElement);\n\n\t\tconst anchor = `--sonic-readout-${this.#instance}`;\n\n\t\t// Chrome's issues panel flags a form field with no id or name; a `name` would submit it\n\t\tinput.id = `sonic-entry-${this.#instance}`;\n\t\tthis.#readout = { bubble, text: requireChild(bubble, 'span', HTMLElement) };\n\t\tcontrol.style.setProperty('anchor-name', anchor);\n\t\tbubble.style.setProperty('position-anchor', anchor);\n\n\t\tconst entry = new RangeEntry(input, {\n\t\t\tcommit: (text) => {\n\t\t\t\t// eslint-disable-next-line unicorn/prefer-number-coercion -- `Number('')` is 0; an emptied field should leave the value alone\n\t\t\t\tthis.#commit((this.#parseValue ?? Number.parseFloat)(text));\n\t\t\t},\n\t\t\t// `Number.parseFloat` reads \"5 kHz\" as 5\n\t\t\ttext: () => (this.#parseValue ? this.#valueText() : String(this.#value)),\n\t\t\ttoggle: (isOpen) => {\n\t\t\t\tif (isOpen) this.forwardNaming(input, true);\n\t\t\t\tthis.toggleState('editing', isOpen);\n\t\t\t\tthis.render();\n\t\t\t},\n\t\t});\n\n\t\tthis.#entry = entry;\n\t\tentry.bind(control, signal);\n\n\t\treturn entry;\n\t}\n\n\t#bindKeys(control: HTMLElement, entry: RangeEntry, signal: AbortSignal): void {\n\t\tcontrol.addEventListener(\n\t\t\t'keydown',\n\t\t\t(event) => {\n\t\t\t\tif (this.isDisabled() || event.defaultPrevented || event.target !== control) return;\n\n\t\t\t\tif (event.key === 'Enter') {\n\t\t\t\t\tevent.preventDefault();\n\t\t\t\t\tentry.open();\n\t\t\t\t\treturn;\n\t\t\t\t}\n\n\t\t\t\tconst next = this.#keyTarget(event.key);\n\t\t\t\tif (next === undefined) return;\n\n\t\t\t\tevent.preventDefault();\n\t\t\t\tthis.#commit(next);\n\t\t\t\tthis.#revealForKeys();\n\t\t\t},\n\t\t\t{ signal },\n\t\t);\n\t\tcontrol.addEventListener(\n\t\t\t'blur',\n\t\t\t() => {\n\t\t\t\tthis.#hideForKeys();\n\t\t\t},\n\t\t\t{ signal },\n\t\t);\n\t}\n\n\t#clamp(next: number): number {\n\t\tconst min = this.min;\n\t\tconst step = this.step;\n\t\tconst stepped = step > 0 ? min + Math.round((next - min) / step) * step : next;\n\n\t\t// A step like 0.01 leaves float residue\n\t\treturn this.clampRange(Number(stepped.toPrecision(12)));\n\t}\n\n\t#commit(next: number): void {\n\t\tif (this.input(next)) this.dispatchEvent(new Event('change', { bubbles: true }));\n\t}\n\n\t#endDrag(): void {\n\t\tconst drag = this.#drag;\n\t\tif (!drag) return;\n\n\t\tclearTimeout(drag.revealTimer);\n\t\tthis.#drag = undefined;\n\t\tthis.toggleState('dragging', false);\n\t\tthis.#renderReadout();\n\t\tif (this.#value !== drag.fromValue) this.dispatchEvent(new Event('change', { bubbles: true }));\n\t}\n\n\t#hideForKeys(): void {\n\t\tclearTimeout(this.#keyRevealTimer);\n\t\tif (this.#keyRevealTimer === undefined) return;\n\n\t\tthis.#keyRevealTimer = undefined;\n\t\tthis.#renderReadout();\n\t}\n\n\t#isValueShown(): boolean {\n\t\tconst isRevealed = this.#drag?.isRevealed === true || this.#keyRevealTimer !== undefined;\n\n\t\treturn isRevealed && this.readout;\n\t}\n\n\t#keyTarget(key: string): number | undefined {\n\t\tif (key === 'Home') return this.min;\n\t\tif (key === 'End') return this.#max();\n\t\tif (resetKeys.has(key)) return this.default;\n\n\t\tconst steps = keySteps.get(key);\n\t\tif (steps === undefined) return undefined;\n\n\t\tconst step = this.step > 0 ? this.step : this.range() / 100;\n\t\tconst taper = this.#taper();\n\t\tif (!taper) return this.#value + steps * step;\n\n\t\t// By travel, since steps at the wide end would take forever; at least one step, or the snap holds it in place\n\t\tconst next = this.#clamp(taper.value(taper.position(this.#value) + steps / 100));\n\n\t\treturn next === this.#value ? this.#value + Math.sign(steps) * step : next;\n\t}\n\n\t#max(): number {\n\t\treturn Math.max(this.min, this.max);\n\t}\n\n\t#renderDisabled(control: HTMLElement): void {\n\t\tif (this.isDisabled()) {\n\t\t\tcontrol.setAttribute('aria-disabled', 'true');\n\t\t\tcontrol.removeAttribute('tabindex');\n\t\t\treturn;\n\t\t}\n\n\t\tcontrol.removeAttribute('aria-disabled');\n\t\tcontrol.setAttribute('tabindex', '0');\n\t}\n\n\t#renderReadout(): void {\n\t\tconst readout = this.#readout;\n\t\tif (!readout || !canPopover || !this.isConnected) return;\n\n\t\tconst isEditing = this.#entry?.isOpen === true;\n\n\t\treadout.text.hidden = isEditing;\n\t\tif (!isEditing) readout.text.textContent = this.#valueText();\n\t\treadout.bubble.togglePopover(isEditing || this.#isValueShown());\n\t}\n\n\t#reset(): void {\n\t\tthis.#commit(this.default ?? NaN);\n\t}\n\n\t#reveal(drag: RangeDrag): void {\n\t\tif (drag.isRevealed || this.#drag !== drag) return;\n\n\t\tdrag.isRevealed = true;\n\t\tthis.#renderReadout();\n\t}\n\n\t#revealForKeys(): void {\n\t\tclearTimeout(this.#keyRevealTimer);\n\t\tthis.#keyRevealTimer = setTimeout(() => {\n\t\t\tthis.#hideForKeys();\n\t\t}, keyRevealMs);\n\t\tthis.#renderReadout();\n\t}\n\n\t// Notches are evenly spaced, so a notched control stays linear\n\t#taper(): Taper | undefined {\n\t\tif (this.notched) return undefined;\n\n\t\tconst min = this.min;\n\t\tconst max = this.#max();\n\t\tconst log = this.taper === 'log' ? logTaper(min, max) : undefined;\n\n\t\treturn log ?? skewTaper(min, max, this.midpoint ?? NaN);\n\t}\n\n\t#valueText(): string {\n\t\treturn this.#formatValue?.(this.#value) ?? String(this.#value);\n\t}\n\n\t#write(next: number): void {\n\t\tif (!Number.isFinite(next)) return;\n\n\t\tthis.#isDirty = true;\n\n\t\tconst clamped = this.#clamp(next);\n\t\tif (clamped === this.#value) return;\n\n\t\tthis.#value = 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1
+ {"version":3,"file":"range-element.js","names":[],"sources":["../../../src/elements/range-element.ts"],"sourcesContent":["import type { Taper } from '#lib/taper.ts';\n\nimport { SonicFormElement } from '#elements/form-element.ts';\nimport { RangeEntry } from '#elements/range-entry.ts';\nimport { requireChild } from '#lib/render.ts';\nimport { clampUnit, linearTaper, logTaper, skewTaper, wrapUnit } from '#lib/taper.ts';\nimport { writeAttribute } from '#lib/write-attribute.ts';\n\n// `position` grows with the value\nexport interface RangeAxis {\n\tposition: (event: PointerEvent) => number;\n\ttravelPx: number;\n}\n\ninterface RangeDrag extends RangeAxis {\n\tfromValue: number;\n\tisRevealed: boolean;\n\tlastPosition: number;\n\tpointerId: number;\n\t// Unstepped, or a slow drag rounds back to where it started\n\trawFraction: number;\n\trevealTimer: ReturnType<typeof setTimeout> | undefined;\n\tstartPosition: number;\n}\n\nconst fineScale = 0.1;\nconst keyRevealMs = 1000;\nconst pageSteps = 10;\nconst revealMs = 250;\nconst revealPx = 4;\n\n// happy-dom has no popover API\nconst canPopover = 'togglePopover' in HTMLElement.prototype;\n\n// A shared anchor name resolves to the last one on the page\nlet instanceCount = 0;\n\n// A Mac keyboard's Delete sends Backspace\nconst resetKeys = new Set(['Backspace', 'Delete']);\n\nconst keySteps = new Map([\n\t['ArrowDown', -1],\n\t['ArrowLeft', -1],\n\t['ArrowRight', 1],\n\t['ArrowUp', 1],\n\t['PageDown', -pageSteps],\n\t['PageUp', pageSteps],\n]);\n\n// A slider's children are presentational, so these come off while the entry is open\nconst roleAttributes = [\n\t'aria-disabled',\n\t'aria-orientation',\n\t'aria-valuemax',\n\t'aria-valuemin',\n\t'aria-valuenow',\n\t'aria-valuetext',\n\t'role',\n\t'tabindex',\n];\n\n// As on `<input type=\"range\">`, the property never writes the `value` attribute back\nexport abstract class SonicRangeElement extends SonicFormElement {\n\tstatic override readonly observedAttributes = [\n\t\t...SonicFormElement.observedAttributes,\n\t\t'max',\n\t\t'midpoint',\n\t\t'min',\n\t\t'notched',\n\t\t'origin',\n\t\t'readout',\n\t\t'step',\n\t\t'taper',\n\t\t'value',\n\t];\n\n\tget default(): number | undefined {\n\t\treturn this.optionalNumberAttribute('default');\n\t}\n\n\tset default(value: number | undefined) {\n\t\tthis.reflect('default', value);\n\t}\n\n\tget dimmed(): boolean {\n\t\treturn this.hasAttribute('dimmed');\n\t}\n\n\tset dimmed(isDimmed: boolean) {\n\t\tthis.reflect('dimmed', isDimmed);\n\t}\n\n\t// Named for the absent attribute, as `input.type` reads `text`\n\tget doublePress(): 'reset' | 'type' {\n\t\treturn this.getAttribute('double-press') === 'reset' ? 'reset' : 'type';\n\t}\n\n\tset doublePress(gesture: 'reset' | 'type' | undefined) {\n\t\tthis.reflect('double-press', gesture);\n\t}\n\n\tget formatValue(): ((value: number) => string) | undefined {\n\t\treturn this.#formatValue;\n\t}\n\n\tset formatValue(format: ((value: number) => string) | undefined) {\n\t\tthis.#formatValue = format;\n\t\tthis.render();\n\t}\n\n\t// Unclamped by `min`, so reading it back never pins the range\n\tget max(): number {\n\t\treturn this.numberAttribute('max', 100);\n\t}\n\n\tset max(value: number | undefined) {\n\t\tthis.reflect('max', value);\n\t}\n\n\tget midpoint(): number | undefined {\n\t\treturn this.optionalNumberAttribute('midpoint');\n\t}\n\n\tset midpoint(value: number | undefined) {\n\t\tthis.reflect('midpoint', value);\n\t}\n\n\tget min(): number {\n\t\treturn this.numberAttribute('min', 0);\n\t}\n\n\tset min(value: number | undefined) {\n\t\tthis.reflect('min', value);\n\t}\n\n\tget notched(): boolean {\n\t\treturn this.hasAttribute('notched');\n\t}\n\n\tset notched(isNotched: boolean) {\n\t\tthis.reflect('notched', isNotched);\n\t}\n\n\t// `undefined` while unset, so reading it back never pins it to `min`\n\tget origin(): number | undefined {\n\t\treturn this.optionalNumberAttribute('origin');\n\t}\n\n\tset origin(value: number | undefined) {\n\t\tthis.reflect('origin', value);\n\t}\n\n\tget parseValue(): ((text: string) => number) | undefined {\n\t\treturn this.#parseValue;\n\t}\n\n\tset parseValue(parse: ((text: string) => number) | undefined) {\n\t\tthis.#parseValue = parse;\n\t}\n\n\tget readout(): boolean {\n\t\treturn this.hasAttribute('readout');\n\t}\n\n\tset readout(isShown: boolean) {\n\t\tthis.reflect('readout', isShown);\n\t}\n\n\tget step(): number {\n\t\treturn this.numberAttribute('step', 1);\n\t}\n\n\tset step(value: number | undefined) {\n\t\tthis.reflect('step', value);\n\t}\n\n\tget taper(): 'linear' | 'log' {\n\t\treturn this.getAttribute('taper') === 'log' ? 'log' : 'linear';\n\t}\n\n\tset taper(curve: 'linear' | 'log' | undefined) {\n\t\tthis.reflect('taper', curve);\n\t}\n\n\tget value(): number {\n\t\treturn this.#value;\n\t}\n\n\t// A drag owns the value, so a timer's write can't pull the cap from under the pointer\n\tset value(next: number) {\n\t\tif (this.#drag) return;\n\n\t\tthis.#write(next);\n\t}\n\n\t#drag: RangeDrag | undefined;\n\n\t#entry: RangeEntry | undefined;\n\n\t#formatValue: ((value: number) => string) | undefined;\n\n\treadonly #instance = String((instanceCount += 1));\n\n\t// Re-read from the attribute until the property is set, since `max` may arrive after `value`\n\t#isDirty = false;\n\n\t#keyRevealTimer: ReturnType<typeof setTimeout> | undefined;\n\n\t#parseValue: ((text: string) => number) | undefined;\n\n\t#readout: undefined | { bubble: HTMLElement; text: HTMLElement };\n\n\t#value = 0;\n\n\tattributeChangedCallback(name: string): void {\n\t\tif (name === 'value') {\n\t\t\tif (this.#drag) return;\n\n\t\t\tthis.#isDirty = false;\n\t\t}\n\t\tif (name === 'disabled' && this.isDisabled()) {\n\t\t\tthis.#entry?.close(false);\n\t\t\tthis.#endDrag();\n\t\t}\n\n\t\tthis.#value = this.#clamp(\n\t\t\tthis.#isDirty ? this.#value : this.numberAttribute('value', this.min),\n\t\t);\n\t\tthis.render();\n\t}\n\n\t// The range before `value`, or a value set with its `max` before upgrade clamps to the old one\n\toverride connectedCallback(): void {\n\t\tthis.upgradeProperties(\n\t\t\t'default',\n\t\t\t'dimmed',\n\t\t\t'doublePress',\n\t\t\t'max',\n\t\t\t'midpoint',\n\t\t\t'min',\n\t\t\t'notched',\n\t\t\t'origin',\n\t\t\t'readout',\n\t\t\t'step',\n\t\t\t'taper',\n\t\t\t'formatValue',\n\t\t\t'parseValue',\n\t\t\t'value',\n\t\t);\n\t\tsuper.connectedCallback();\n\t}\n\n\tprotected bindGestures(\n\t\tcontrol: HTMLElement,\n\t\tsignal: AbortSignal,\n\t\tgrab: (event: PointerEvent) => RangeAxis | undefined,\n\t): void {\n\t\tconst entry = this.#bindEntry(control, signal);\n\n\t\tcontrol.addEventListener(\n\t\t\t'pointerdown',\n\t\t\t(event) => {\n\t\t\t\tif (event.button !== 0 || this.isDisabled() || entry.isOpen) return;\n\n\t\t\t\t// A click listener above makes WebKit send a tap's compatibility mousedown, which blurs the entry a double tap just opened\n\t\t\t\tif (event.pointerType === 'touch') event.preventDefault();\n\t\t\t\tcontrol.focus();\n\t\t\t\tif (event.metaKey || event.ctrlKey) {\n\t\t\t\t\tthis.#reset();\n\t\t\t\t\treturn;\n\t\t\t\t}\n\n\t\t\t\tconst fromValue = this.#value;\n\t\t\t\tconst axis = grab(event);\n\t\t\t\tif (!axis) return;\n\n\t\t\t\tconst startPosition = axis.position(event);\n\t\t\t\tconst drag: RangeDrag = {\n\t\t\t\t\tfromValue,\n\t\t\t\t\tisRevealed: false,\n\t\t\t\t\tlastPosition: startPosition,\n\t\t\t\t\tpointerId: event.pointerId,\n\t\t\t\t\tposition: axis.position,\n\t\t\t\t\trawFraction: this.fraction(this.#value),\n\t\t\t\t\trevealTimer: undefined,\n\t\t\t\t\tstartPosition,\n\t\t\t\t\ttravelPx: axis.travelPx,\n\t\t\t\t};\n\n\t\t\t\tdrag.revealTimer = setTimeout(() => {\n\t\t\t\t\tthis.#reveal(drag);\n\t\t\t\t}, revealMs);\n\t\t\t\tthis.#drag = drag;\n\t\t\t\tcontrol.setPointerCapture(event.pointerId);\n\t\t\t\tthis.toggleState('dragging', true);\n\t\t\t},\n\t\t\t{ signal },\n\t\t);\n\t\tcontrol.addEventListener(\n\t\t\t'pointermove',\n\t\t\t(event) => {\n\t\t\t\tconst drag = this.#drag;\n\t\t\t\tif (event.pointerId !== drag?.pointerId) return;\n\n\t\t\t\tconst position = drag.position(event);\n\t\t\t\tconst scale = event.shiftKey ? fineScale : 1;\n\n\t\t\t\t// Per move, so pressing Shift mid-drag changes pace without a jump\n\t\t\t\tconst fraction =\n\t\t\t\t\tdrag.rawFraction + ((position - drag.lastPosition) / drag.travelPx) * scale;\n\n\t\t\t\tdrag.rawFraction = this.wraps() ? wrapUnit(fraction) : clampUnit(fraction);\n\t\t\t\tdrag.lastPosition = position;\n\t\t\t\tif (Math.abs(position - drag.startPosition) >= revealPx) this.#reveal(drag);\n\t\t\t\tthis.input(this.valueAt(drag.rawFraction));\n\t\t\t},\n\t\t\t{ signal },\n\t\t);\n\n\t\tconst endDrag = (event: PointerEvent): void => {\n\t\t\tif (event.pointerId === this.#drag?.pointerId) this.#endDrag();\n\t\t};\n\n\t\tcontrol.addEventListener(\n\t\t\t'pointercancel',\n\t\t\t(event) => {\n\t\t\t\tendDrag(event);\n\t\t\t\tentry.forgetPress();\n\t\t\t},\n\t\t\t{ signal },\n\t\t);\n\t\t// Other code can release capture without a `pointerup`\n\t\tcontrol.addEventListener('lostpointercapture', endDrag, { signal });\n\t\tcontrol.addEventListener(\n\t\t\t'pointerup',\n\t\t\t(event) => {\n\t\t\t\tif (event.pointerId !== this.#drag?.pointerId) return;\n\n\t\t\t\tthis.#endDrag();\n\t\t\t\tif (!entry.press(event)) return;\n\n\t\t\t\tif (this.doublePress === 'reset') this.#reset();\n\t\t\t\telse entry.open();\n\t\t\t},\n\t\t\t{ signal },\n\t\t);\n\t\tthis.#bindKeys(control, entry, signal);\n\t\tsignal.addEventListener(\n\t\t\t'abort',\n\t\t\t() => {\n\t\t\t\tthis.#endDrag();\n\t\t\t\tthis.#hideForKeys();\n\t\t\t},\n\t\t\t{ once: true },\n\t\t);\n\t}\n\n\tprotected clampRange(next: number): number {\n\t\tconst min = this.min;\n\t\tif (!this.wraps()) return Math.min(this.#max(), Math.max(min, next));\n\n\t\tconst range = this.range();\n\t\tif (range <= 0) return min;\n\n\t\tconst offset = Number(((((next - min) % range) + range) % range).toPrecision(12));\n\n\t\treturn offset >= range ? min : Number((min + offset).toPrecision(12));\n\t}\n\n\tprotected controlRole(): 'slider' | 'spinbutton' {\n\t\treturn 'slider';\n\t}\n\n\tprotected fraction(value: number): number {\n\t\treturn (this.#taper() ?? linearTaper(this.min, this.#max())).position(value);\n\t}\n\n\tprotected input(next: number): boolean {\n\t\tconst previous = this.#value;\n\n\t\tthis.#write(next);\n\t\tif (this.#value === previous) return false;\n\n\t\tthis.dispatchEvent(new Event('input', { bubbles: true, composed: true }));\n\n\t\treturn true;\n\t}\n\n\tprotected modulationFractions(amount: number): [number, number] {\n\t\tconst value = this.fraction(this.#value);\n\t\tconst modulated = this.fraction(this.#value + amount);\n\n\t\treturn [Math.min(value, modulated), Math.max(value, modulated)];\n\t}\n\n\tprotected originFraction(): number {\n\t\treturn this.fraction(this.origin ?? this.min);\n\t}\n\n\tprotected positions(): number | undefined {\n\t\tconst positions = Math.round(this.range() / this.step) + (this.wraps() ? 0 : 1);\n\n\t\tif (!this.notched || !Number.isFinite(positions) || positions < 2) return;\n\n\t\treturn positions;\n\t}\n\n\tprotected range(): number {\n\t\treturn this.#max() - this.min;\n\t}\n\n\t// Per render rather than per write, so a range with no `value` attribute submits its minimum too\n\tprotected renderAria(control: HTMLElement, orientation?: 'horizontal' | 'vertical'): void {\n\t\tthis.writeFormValue(String(this.#value), String(this.#value));\n\t\tif (this.#entry?.isOpen) {\n\t\t\tfor (const name of roleAttributes) control.removeAttribute(name);\n\t\t\tthis.forwardNaming(control, false);\n\t\t\tthis.#renderReadout();\n\t\t\treturn;\n\t\t}\n\n\t\tcontrol.setAttribute('role', this.controlRole());\n\t\tcontrol.setAttribute('aria-valuemin', String(this.min));\n\t\tcontrol.setAttribute('aria-valuemax', String(this.#max()));\n\t\tcontrol.setAttribute('aria-valuenow', String(this.#value));\n\t\tif (orientation) control.setAttribute('aria-orientation', orientation);\n\t\twriteAttribute(control, 'aria-valuetext', this.#formatValue?.(this.#value));\n\t\tthis.forwardNaming(control, true);\n\t\tthis.#renderDisabled(control);\n\t\tthis.#renderReadout();\n\t}\n\n\tprotected restoreState(state: string): void {\n\t\tthis.value = Number(state);\n\t}\n\n\tprotected valueAt(fraction: number): number {\n\t\treturn (this.#taper() ?? linearTaper(this.min, this.#max())).value(fraction);\n\t}\n\n\tprotected valueText(): string {\n\t\treturn this.#formatValue?.(this.#value) ?? String(this.#value);\n\t}\n\n\tprotected wraps(): boolean {\n\t\treturn false;\n\t}\n\n\t#bindEntry(control: HTMLElement, signal: AbortSignal): RangeEntry {\n\t\tconst input = requireChild(control, 'input', HTMLInputElement);\n\t\tconst bubble = control.querySelector<HTMLElement>('[popover]');\n\n\t\t// Chrome's issues panel flags a form field with no id or name; a `name` would submit it\n\t\tinput.id = `sonic-entry-${this.#instance}`;\n\t\tif (bubble) {\n\t\t\tconst anchor = `--sonic-readout-${this.#instance}`;\n\n\t\t\tthis.#readout = { bubble, text: requireChild(bubble, 'span', HTMLElement) };\n\t\t\tcontrol.style.setProperty('anchor-name', anchor);\n\t\t\tbubble.style.setProperty('position-anchor', anchor);\n\t\t}\n\n\t\tconst entry = new RangeEntry(input, {\n\t\t\tcommit: (text) => {\n\t\t\t\t// eslint-disable-next-line unicorn/prefer-number-coercion -- `Number('')` is 0; an emptied field should leave the value alone\n\t\t\t\tthis.#commit((this.#parseValue ?? Number.parseFloat)(text));\n\t\t\t},\n\t\t\t// `Number.parseFloat` reads \"5 kHz\" as 5\n\t\t\ttext: () => (this.#parseValue ? this.valueText() : String(this.#value)),\n\t\t\ttoggle: (isOpen) => {\n\t\t\t\tif (isOpen) this.forwardNaming(input, true);\n\t\t\t\tthis.toggleState('editing', isOpen);\n\t\t\t\tthis.render();\n\t\t\t},\n\t\t});\n\n\t\tthis.#entry = entry;\n\t\tentry.bind(control, signal);\n\n\t\treturn entry;\n\t}\n\n\t#bindKeys(control: HTMLElement, entry: RangeEntry, signal: AbortSignal): void {\n\t\tcontrol.addEventListener(\n\t\t\t'keydown',\n\t\t\t(event) => {\n\t\t\t\tif (this.isDisabled() || event.defaultPrevented || event.target !== control) return;\n\n\t\t\t\tif (event.key === 'Enter') {\n\t\t\t\t\tevent.preventDefault();\n\t\t\t\t\tentry.open();\n\t\t\t\t\treturn;\n\t\t\t\t}\n\n\t\t\t\tconst next = this.#keyTarget(event.key);\n\t\t\t\tif (next === undefined) return;\n\n\t\t\t\tevent.preventDefault();\n\t\t\t\tthis.#commit(next);\n\t\t\t\tthis.#revealForKeys();\n\t\t\t},\n\t\t\t{ signal },\n\t\t);\n\t\tcontrol.addEventListener(\n\t\t\t'blur',\n\t\t\t() => {\n\t\t\t\tthis.#hideForKeys();\n\t\t\t},\n\t\t\t{ signal },\n\t\t);\n\t}\n\n\t#clamp(next: number): number {\n\t\tconst min = this.min;\n\t\tconst step = this.step;\n\t\tconst stepped = step > 0 ? min + Math.round((next - min) / step) * step : next;\n\n\t\t// A step like 0.01 leaves float residue\n\t\treturn this.clampRange(Number(stepped.toPrecision(12)));\n\t}\n\n\t#commit(next: number): void {\n\t\tif (this.input(next)) this.dispatchEvent(new Event('change', { bubbles: true }));\n\t}\n\n\t#end(step: number): number {\n\t\tif (!this.wraps()) return this.#max();\n\n\t\treturn this.min + (Math.ceil(this.range() / step) - 1) * step;\n\t}\n\n\t#endDrag(): void {\n\t\tconst drag = this.#drag;\n\t\tif (!drag) return;\n\n\t\tclearTimeout(drag.revealTimer);\n\t\tthis.#drag = undefined;\n\t\tthis.toggleState('dragging', false);\n\t\tthis.#renderReadout();\n\t\tif (this.#value !== drag.fromValue) this.dispatchEvent(new Event('change', { bubbles: true }));\n\t}\n\n\t#hideForKeys(): void {\n\t\tclearTimeout(this.#keyRevealTimer);\n\t\tif (this.#keyRevealTimer === undefined) return;\n\n\t\tthis.#keyRevealTimer = undefined;\n\t\tthis.#renderReadout();\n\t}\n\n\t#isValueShown(): boolean {\n\t\tconst isRevealed = this.#drag?.isRevealed === true || this.#keyRevealTimer !== undefined;\n\n\t\treturn isRevealed && this.readout;\n\t}\n\n\t#keyTarget(key: string): number | undefined {\n\t\tif (key === 'Home') return this.min;\n\t\tconst step = this.step > 0 ? this.step : this.range() / 100;\n\n\t\tif (key === 'End') return this.#end(step);\n\t\tif (resetKeys.has(key)) return this.default;\n\n\t\tconst steps = keySteps.get(key);\n\t\tif (steps === undefined) return undefined;\n\n\t\tconst taper = this.#taper();\n\t\tif (!taper) return this.#value + steps * step;\n\n\t\t// By travel, since steps at the wide end would take forever; at least one step, or the snap holds it in place\n\t\tconst next = this.#clamp(taper.value(taper.position(this.#value) + steps / 100));\n\n\t\treturn next === this.#value ? this.#value + Math.sign(steps) * step : next;\n\t}\n\n\t#max(): number {\n\t\treturn Math.max(this.min, this.max);\n\t}\n\n\t#renderDisabled(control: HTMLElement): void {\n\t\tif (this.isDisabled()) {\n\t\t\tcontrol.setAttribute('aria-disabled', 'true');\n\t\t\tcontrol.removeAttribute('tabindex');\n\t\t\treturn;\n\t\t}\n\n\t\tcontrol.removeAttribute('aria-disabled');\n\t\tcontrol.setAttribute('tabindex', '0');\n\t}\n\n\t#renderReadout(): void {\n\t\tconst readout = this.#readout;\n\t\tif (!readout || !canPopover || !this.isConnected) return;\n\n\t\tconst isEditing = this.#entry?.isOpen === true;\n\n\t\treadout.text.hidden = isEditing;\n\t\tif (!isEditing) readout.text.textContent = this.valueText();\n\t\treadout.bubble.togglePopover(isEditing || this.#isValueShown());\n\t}\n\n\t#reset(): void {\n\t\tthis.#commit(this.default ?? NaN);\n\t}\n\n\t#reveal(drag: RangeDrag): void {\n\t\tif (drag.isRevealed || this.#drag !== drag) return;\n\n\t\tdrag.isRevealed = true;\n\t\tthis.#renderReadout();\n\t}\n\n\t#revealForKeys(): void {\n\t\tclearTimeout(this.#keyRevealTimer);\n\t\tthis.#keyRevealTimer = setTimeout(() => {\n\t\t\tthis.#hideForKeys();\n\t\t}, keyRevealMs);\n\t\tthis.#renderReadout();\n\t}\n\n\t// Notches are evenly spaced, so a notched control stays linear\n\t#taper(): Taper | undefined {\n\t\tif (this.notched || this.wraps()) return undefined;\n\n\t\tconst min = this.min;\n\t\tconst max = this.#max();\n\t\tconst log = this.taper === 'log' ? logTaper(min, max) : undefined;\n\n\t\treturn log ?? skewTaper(min, max, this.midpoint ?? NaN);\n\t}\n\n\t#write(next: number): void {\n\t\tif (!Number.isFinite(next)) return;\n\n\t\tthis.#isDirty = true;\n\n\t\tconst clamped = this.#clamp(next);\n\t\tif (clamped === this.#value) return;\n\n\t\tthis.#value = 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@@ -10,6 +10,8 @@ export declare class SonicSlider extends SonicRangeElement {
10
10
  static readonly observedAttributes: string[];
11
11
  get groovePress(): 'jump' | 'none';
12
12
  set groovePress(gesture: 'jump' | 'none' | undefined);
13
+ get modulation(): number;
14
+ set modulation(amount: number | undefined);
13
15
  get orientation(): 'horizontal' | 'vertical';
14
16
  set orientation(direction: 'horizontal' | 'vertical' | undefined);
15
17
  connectedCallback(): void;
@@ -6,6 +6,7 @@ const renderSlider = template(`
6
6
  <div class="sonic-slider" role="slider" tabindex="0">
7
7
  <div class="sonic-slider-marks"></div>
8
8
  <div class="sonic-slider-groove"></div>
9
+ <div class="sonic-slider-modulation"></div>
9
10
  <div class="sonic-slider-cap"></div>
10
11
  <div class="sonic-slider-readout" popover="manual">
11
12
  <span></span>
@@ -21,13 +22,23 @@ const renderSlider = template(`
21
22
  </div>
22
23
  `, HTMLDivElement);
23
24
  var SonicSlider = class extends SonicRangeElement {
24
- static observedAttributes = [...SonicRangeElement.observedAttributes, "orientation"];
25
+ static observedAttributes = [
26
+ ...SonicRangeElement.observedAttributes,
27
+ "modulation",
28
+ "orientation"
29
+ ];
25
30
  get groovePress() {
26
31
  return this.getAttribute("groove-press") === "none" ? "none" : "jump";
27
32
  }
28
33
  set groovePress(gesture) {
29
34
  this.reflect("groove-press", gesture);
30
35
  }
36
+ get modulation() {
37
+ return this.numberAttribute("modulation", 0);
38
+ }
39
+ set modulation(amount) {
40
+ this.reflect("modulation", amount);
41
+ }
31
42
  get orientation() {
32
43
  return this.getAttribute("orientation") === "vertical" ? "vertical" : "horizontal";
33
44
  }
@@ -36,7 +47,7 @@ var SonicSlider = class extends SonicRangeElement {
36
47
  }
37
48
  #slider = renderSlider();
38
49
  connectedCallback() {
39
- this.upgradeProperties("groovePress", "orientation");
50
+ this.upgradeProperties("groovePress", "modulation", "orientation");
40
51
  super.connectedCallback();
41
52
  }
42
53
  connect(signal) {
@@ -59,8 +70,11 @@ var SonicSlider = class extends SonicRangeElement {
59
70
  render() {
60
71
  const slider = this.#slider;
61
72
  const positions = this.positions();
73
+ const [modulationFrom, modulationTo] = this.modulationFractions(this.modulation);
62
74
  slider.style.setProperty("--_sonic-slider-value", String(this.fraction(this.value)));
63
75
  slider.style.setProperty("--_sonic-slider-origin", String(this.originFraction()));
76
+ slider.style.setProperty("--_sonic-slider-modulation-from", String(modulationFrom));
77
+ slider.style.setProperty("--_sonic-slider-modulation-to", String(modulationTo));
64
78
  if (positions === void 0) slider.style.removeProperty("--_sonic-slider-positions");
65
79
  else slider.style.setProperty("--_sonic-slider-positions", String(positions));
66
80
  this.renderAria(slider, this.orientation);
@@ -1 +1 @@
1
- {"version":3,"file":"slider.js","names":[],"sources":["../../../src/elements/slider.ts"],"sourcesContent":["import type { RangeAxis } from '#elements/range-element.ts';\n\nimport { SonicRangeElement } from '#elements/range-element.ts';\nimport { requireChild, template } from '#lib/render.ts';\n\ndeclare global {\n\tinterface HTMLElementTagNameMap {\n\t\t'sonic-slider': SonicSlider;\n\t}\n}\n\ninterface SliderAxis extends RangeAxis {\n\t// The cap's centre at the minimum, on the same scale as `position`\n\tstartPx: number;\n}\n\nconst renderSlider = template(\n\t/* HTML */ `\n\t\t<div class=\"sonic-slider\" role=\"slider\" tabindex=\"0\">\n\t\t\t<div class=\"sonic-slider-marks\"></div>\n\t\t\t<div class=\"sonic-slider-groove\"></div>\n\t\t\t<div class=\"sonic-slider-cap\"></div>\n\t\t\t<div class=\"sonic-slider-readout\" popover=\"manual\">\n\t\t\t\t<span></span>\n\t\t\t\t<input\n\t\t\t\t\tautocomplete=\"off\"\n\t\t\t\t\tclass=\"sonic-slider-entry\"\n\t\t\t\t\tenterkeyhint=\"done\"\n\t\t\t\t\thidden\n\t\t\t\t\tspellcheck=\"false\"\n\t\t\t\t\ttype=\"text\"\n\t\t\t\t/>\n\t\t\t</div>\n\t\t</div>\n\t`,\n\tHTMLDivElement,\n);\n\nexport class SonicSlider extends SonicRangeElement {\n\tstatic override readonly observedAttributes = [\n\t\t...SonicRangeElement.observedAttributes,\n\t\t'orientation',\n\t];\n\n\t// Named for the absent attribute, as `input.type` reads `text`\n\tget groovePress(): 'jump' | 'none' {\n\t\treturn this.getAttribute('groove-press') === 'none' ? 'none' : 'jump';\n\t}\n\n\tset groovePress(gesture: 'jump' | 'none' | undefined) {\n\t\tthis.reflect('groove-press', gesture);\n\t}\n\n\tget orientation(): 'horizontal' | 'vertical' {\n\t\treturn this.getAttribute('orientation') === 'vertical' ? 'vertical' : 'horizontal';\n\t}\n\n\tset orientation(direction: 'horizontal' | 'vertical' | undefined) {\n\t\tthis.reflect('orientation', direction);\n\t}\n\n\treadonly #slider = renderSlider();\n\n\toverride connectedCallback(): void {\n\t\tthis.upgradeProperties('groovePress', 'orientation');\n\t\tsuper.connectedCallback();\n\t}\n\n\tprotected connect(signal: AbortSignal): void {\n\t\tconst slider = this.#slider;\n\t\tconst cap = requireChild(slider, '.sonic-slider-cap', HTMLDivElement);\n\n\t\tthis.appendOnce(slider);\n\t\tthis.render();\n\t\tthis.checkStyles(slider, 'slider.css');\n\t\tthis.bindGestures(slider, signal, (event) => {\n\t\t\tconst axis = this.#axis(slider, cap);\n\t\t\tif (event.target instanceof Node && cap.contains(event.target)) return axis;\n\n\t\t\tif (this.groovePress === 'none') return;\n\n\t\t\tthis.input(this.valueAt((axis.position(event) - axis.startPx) / axis.travelPx));\n\n\t\t\treturn axis;\n\t\t});\n\t}\n\n\tprotected override focusTarget(): HTMLElement {\n\t\treturn this.#slider;\n\t}\n\n\tprotected render(): void {\n\t\tconst slider = this.#slider;\n\t\tconst positions = this.positions();\n\n\t\tslider.style.setProperty('--_sonic-slider-value', String(this.fraction(this.value)));\n\t\tslider.style.setProperty('--_sonic-slider-origin', String(this.originFraction()));\n\t\tif (positions === undefined) slider.style.removeProperty('--_sonic-slider-positions');\n\t\telse slider.style.setProperty('--_sonic-slider-positions', String(positions));\n\t\tthis.renderAria(slider, this.orientation);\n\t}\n\n\t#axis(slider: HTMLElement, cap: HTMLElement): SliderAxis {\n\t\tconst track = slider.getBoundingClientRect();\n\t\tconst capBox = cap.getBoundingClientRect();\n\n\t\tif (this.orientation === 'vertical') {\n\t\t\treturn {\n\t\t\t\tposition: (event) => -event.clientY,\n\t\t\t\tstartPx: capBox.height / 2 - track.bottom,\n\t\t\t\ttravelPx: Math.max(1, track.height - capBox.height),\n\t\t\t};\n\t\t}\n\n\t\treturn {\n\t\t\tposition: (event) => event.clientX,\n\t\t\tstartPx: track.left + capBox.width / 2,\n\t\t\ttravelPx: Math.max(1, track.width - capBox.width),\n\t\t};\n\t}\n}\n"],"mappings":";;;;AAgBA,MAAM,eAAe,SACT;;;;;;;;;;;;;;;;;IAkBX,cACD;AAEA,IAAa,cAAb,cAAiC,kBAAkB;CAClD,OAAyB,qBAAqB,CAC7C,GAAG,kBAAkB,oBACrB,aACD;CAGA,IAAI,cAA+B;EAClC,OAAO,KAAK,aAAa,cAAc,MAAM,SAAS,SAAS;CAChE;CAEA,IAAI,YAAY,SAAsC;EACrD,KAAK,QAAQ,gBAAgB,OAAO;CACrC;CAEA,IAAI,cAAyC;EAC5C,OAAO,KAAK,aAAa,aAAa,MAAM,aAAa,aAAa;CACvE;CAEA,IAAI,YAAY,WAAkD;EACjE,KAAK,QAAQ,eAAe,SAAS;CACtC;CAEA,AAAS,UAAU,aAAa;CAEhC,AAAS,oBAA0B;EAClC,KAAK,kBAAkB,eAAe,aAAa;EACnD,MAAM,kBAAkB;CACzB;CAEA,AAAU,QAAQ,QAA2B;EAC5C,MAAM,SAAS,KAAK;EACpB,MAAM,MAAM,aAAa,QAAQ,qBAAqB,cAAc;EAEpE,KAAK,WAAW,MAAM;EACtB,KAAK,OAAO;EACZ,KAAK,YAAY,QAAQ,YAAY;EACrC,KAAK,aAAa,QAAQ,SAAS,UAAU;GAC5C,MAAM,OAAO,KAAK,MAAM,QAAQ,GAAG;GACnC,IAAI,MAAM,kBAAkB,QAAQ,IAAI,SAAS,MAAM,MAAM,GAAG,OAAO;GAEvE,IAAI,KAAK,gBAAgB,QAAQ;GAEjC,KAAK,MAAM,KAAK,SAAS,KAAK,SAAS,KAAK,IAAI,KAAK,WAAW,KAAK,QAAQ,CAAC;GAE9E,OAAO;EACR,CAAC;CACF;CAEA,AAAmB,cAA2B;EAC7C,OAAO,KAAK;CACb;CAEA,AAAU,SAAe;EACxB,MAAM,SAAS,KAAK;EACpB,MAAM,YAAY,KAAK,UAAU;EAEjC,OAAO,MAAM,YAAY,yBAAyB,OAAO,KAAK,SAAS,KAAK,KAAK,CAAC,CAAC;EACnF,OAAO,MAAM,YAAY,0BAA0B,OAAO,KAAK,eAAe,CAAC,CAAC;EAChF,IAAI,cAAc,QAAW,OAAO,MAAM,eAAe,2BAA2B;OAC/E,OAAO,MAAM,YAAY,6BAA6B,OAAO,SAAS,CAAC;EAC5E,KAAK,WAAW,QAAQ,KAAK,WAAW;CACzC;CAEA,MAAM,QAAqB,KAA8B;EACxD,MAAM,QAAQ,OAAO,sBAAsB;EAC3C,MAAM,SAAS,IAAI,sBAAsB;EAEzC,IAAI,KAAK,gBAAgB,YACxB,OAAO;GACN,WAAW,UAAU,CAAC,MAAM;GAC5B,SAAS,OAAO,SAAS,IAAI,MAAM;GACnC,UAAU,KAAK,IAAI,GAAG,MAAM,SAAS,OAAO,MAAM;EACnD;EAGD,OAAO;GACN,WAAW,UAAU,MAAM;GAC3B,SAAS,MAAM,OAAO,OAAO,QAAQ;GACrC,UAAU,KAAK,IAAI,GAAG,MAAM,QAAQ,OAAO,KAAK;EACjD;CACD;AACD"}
1
+ {"version":3,"file":"slider.js","names":[],"sources":["../../../src/elements/slider.ts"],"sourcesContent":["import type { RangeAxis } from '#elements/range-element.ts';\n\nimport { SonicRangeElement } from '#elements/range-element.ts';\nimport { requireChild, template } from '#lib/render.ts';\n\ndeclare global {\n\tinterface HTMLElementTagNameMap {\n\t\t'sonic-slider': SonicSlider;\n\t}\n}\n\ninterface SliderAxis extends RangeAxis {\n\t// The cap's centre at the minimum, on the same scale as `position`\n\tstartPx: number;\n}\n\nconst renderSlider = template(\n\t/* HTML */ `\n\t\t<div class=\"sonic-slider\" role=\"slider\" tabindex=\"0\">\n\t\t\t<div class=\"sonic-slider-marks\"></div>\n\t\t\t<div class=\"sonic-slider-groove\"></div>\n\t\t\t<div class=\"sonic-slider-modulation\"></div>\n\t\t\t<div class=\"sonic-slider-cap\"></div>\n\t\t\t<div class=\"sonic-slider-readout\" popover=\"manual\">\n\t\t\t\t<span></span>\n\t\t\t\t<input\n\t\t\t\t\tautocomplete=\"off\"\n\t\t\t\t\tclass=\"sonic-slider-entry\"\n\t\t\t\t\tenterkeyhint=\"done\"\n\t\t\t\t\thidden\n\t\t\t\t\tspellcheck=\"false\"\n\t\t\t\t\ttype=\"text\"\n\t\t\t\t/>\n\t\t\t</div>\n\t\t</div>\n\t`,\n\tHTMLDivElement,\n);\n\nexport class SonicSlider extends SonicRangeElement {\n\tstatic override readonly observedAttributes = [\n\t\t...SonicRangeElement.observedAttributes,\n\t\t'modulation',\n\t\t'orientation',\n\t];\n\n\t// Named for the absent attribute, as `input.type` reads `text`\n\tget groovePress(): 'jump' | 'none' {\n\t\treturn this.getAttribute('groove-press') === 'none' ? 'none' : 'jump';\n\t}\n\n\tset groovePress(gesture: 'jump' | 'none' | undefined) {\n\t\tthis.reflect('groove-press', gesture);\n\t}\n\n\tget modulation(): number {\n\t\treturn this.numberAttribute('modulation', 0);\n\t}\n\n\tset modulation(amount: number | undefined) {\n\t\tthis.reflect('modulation', amount);\n\t}\n\n\tget orientation(): 'horizontal' | 'vertical' {\n\t\treturn this.getAttribute('orientation') === 'vertical' ? 'vertical' : 'horizontal';\n\t}\n\n\tset orientation(direction: 'horizontal' | 'vertical' | undefined) {\n\t\tthis.reflect('orientation', direction);\n\t}\n\n\treadonly #slider = renderSlider();\n\n\toverride connectedCallback(): void {\n\t\tthis.upgradeProperties('groovePress', 'modulation', 'orientation');\n\t\tsuper.connectedCallback();\n\t}\n\n\tprotected connect(signal: AbortSignal): void {\n\t\tconst slider = this.#slider;\n\t\tconst cap = requireChild(slider, '.sonic-slider-cap', HTMLDivElement);\n\n\t\tthis.appendOnce(slider);\n\t\tthis.render();\n\t\tthis.checkStyles(slider, 'slider.css');\n\t\tthis.bindGestures(slider, signal, (event) => {\n\t\t\tconst axis = this.#axis(slider, cap);\n\t\t\tif (event.target instanceof Node && cap.contains(event.target)) return axis;\n\n\t\t\tif (this.groovePress === 'none') return;\n\n\t\t\tthis.input(this.valueAt((axis.position(event) - axis.startPx) / axis.travelPx));\n\n\t\t\treturn axis;\n\t\t});\n\t}\n\n\tprotected override focusTarget(): HTMLElement {\n\t\treturn this.#slider;\n\t}\n\n\tprotected render(): void {\n\t\tconst slider = this.#slider;\n\t\tconst positions = this.positions();\n\t\tconst [modulationFrom, modulationTo] = this.modulationFractions(this.modulation);\n\n\t\tslider.style.setProperty('--_sonic-slider-value', String(this.fraction(this.value)));\n\t\tslider.style.setProperty('--_sonic-slider-origin', String(this.originFraction()));\n\t\tslider.style.setProperty('--_sonic-slider-modulation-from', String(modulationFrom));\n\t\tslider.style.setProperty('--_sonic-slider-modulation-to', String(modulationTo));\n\t\tif (positions === undefined) slider.style.removeProperty('--_sonic-slider-positions');\n\t\telse slider.style.setProperty('--_sonic-slider-positions', String(positions));\n\t\tthis.renderAria(slider, this.orientation);\n\t}\n\n\t#axis(slider: HTMLElement, cap: HTMLElement): SliderAxis {\n\t\tconst track = slider.getBoundingClientRect();\n\t\tconst capBox = cap.getBoundingClientRect();\n\n\t\tif (this.orientation === 'vertical') {\n\t\t\treturn {\n\t\t\t\tposition: (event) => -event.clientY,\n\t\t\t\tstartPx: capBox.height / 2 - track.bottom,\n\t\t\t\ttravelPx: Math.max(1, track.height - capBox.height),\n\t\t\t};\n\t\t}\n\n\t\treturn {\n\t\t\tposition: (event) => event.clientX,\n\t\t\tstartPx: track.left + capBox.width / 2,\n\t\t\ttravelPx: Math.max(1, track.width - capBox.width),\n\t\t};\n\t}\n}\n"],"mappings":";;;;AAgBA,MAAM,eAAe,SACT;;;;;;;;;;;;;;;;;;IAmBX,cACD;AAEA,IAAa,cAAb,cAAiC,kBAAkB;CAClD,OAAyB,qBAAqB;EAC7C,GAAG,kBAAkB;EACrB;EACA;CACD;CAGA,IAAI,cAA+B;EAClC,OAAO,KAAK,aAAa,cAAc,MAAM,SAAS,SAAS;CAChE;CAEA,IAAI,YAAY,SAAsC;EACrD,KAAK,QAAQ,gBAAgB,OAAO;CACrC;CAEA,IAAI,aAAqB;EACxB,OAAO,KAAK,gBAAgB,cAAc,CAAC;CAC5C;CAEA,IAAI,WAAW,QAA4B;EAC1C,KAAK,QAAQ,cAAc,MAAM;CAClC;CAEA,IAAI,cAAyC;EAC5C,OAAO,KAAK,aAAa,aAAa,MAAM,aAAa,aAAa;CACvE;CAEA,IAAI,YAAY,WAAkD;EACjE,KAAK,QAAQ,eAAe,SAAS;CACtC;CAEA,AAAS,UAAU,aAAa;CAEhC,AAAS,oBAA0B;EAClC,KAAK,kBAAkB,eAAe,cAAc,aAAa;EACjE,MAAM,kBAAkB;CACzB;CAEA,AAAU,QAAQ,QAA2B;EAC5C,MAAM,SAAS,KAAK;EACpB,MAAM,MAAM,aAAa,QAAQ,qBAAqB,cAAc;EAEpE,KAAK,WAAW,MAAM;EACtB,KAAK,OAAO;EACZ,KAAK,YAAY,QAAQ,YAAY;EACrC,KAAK,aAAa,QAAQ,SAAS,UAAU;GAC5C,MAAM,OAAO,KAAK,MAAM,QAAQ,GAAG;GACnC,IAAI,MAAM,kBAAkB,QAAQ,IAAI,SAAS,MAAM,MAAM,GAAG,OAAO;GAEvE,IAAI,KAAK,gBAAgB,QAAQ;GAEjC,KAAK,MAAM,KAAK,SAAS,KAAK,SAAS,KAAK,IAAI,KAAK,WAAW,KAAK,QAAQ,CAAC;GAE9E,OAAO;EACR,CAAC;CACF;CAEA,AAAmB,cAA2B;EAC7C,OAAO,KAAK;CACb;CAEA,AAAU,SAAe;EACxB,MAAM,SAAS,KAAK;EACpB,MAAM,YAAY,KAAK,UAAU;EACjC,MAAM,CAAC,gBAAgB,gBAAgB,KAAK,oBAAoB,KAAK,UAAU;EAE/E,OAAO,MAAM,YAAY,yBAAyB,OAAO,KAAK,SAAS,KAAK,KAAK,CAAC,CAAC;EACnF,OAAO,MAAM,YAAY,0BAA0B,OAAO,KAAK,eAAe,CAAC,CAAC;EAChF,OAAO,MAAM,YAAY,mCAAmC,OAAO,cAAc,CAAC;EAClF,OAAO,MAAM,YAAY,iCAAiC,OAAO,YAAY,CAAC;EAC9E,IAAI,cAAc,QAAW,OAAO,MAAM,eAAe,2BAA2B;OAC/E,OAAO,MAAM,YAAY,6BAA6B,OAAO,SAAS,CAAC;EAC5E,KAAK,WAAW,QAAQ,KAAK,WAAW;CACzC;CAEA,MAAM,QAAqB,KAA8B;EACxD,MAAM,QAAQ,OAAO,sBAAsB;EAC3C,MAAM,SAAS,IAAI,sBAAsB;EAEzC,IAAI,KAAK,gBAAgB,YACxB,OAAO;GACN,WAAW,UAAU,CAAC,MAAM;GAC5B,SAAS,OAAO,SAAS,IAAI,MAAM;GACnC,UAAU,KAAK,IAAI,GAAG,MAAM,SAAS,OAAO,MAAM;EACnD;EAGD,OAAO;GACN,WAAW,UAAU,MAAM;GAC3B,SAAS,MAAM,OAAO,OAAO,QAAQ;GACrC,UAAU,KAAK,IAAI,GAAG,MAAM,QAAQ,OAAO,KAAK;EACjD;CACD;AACD"}
@@ -1,7 +1,8 @@
1
1
  import { SonicDial } from "./elements/dial.js";
2
2
  import { SonicKey } from "./elements/key.js";
3
3
  import { SonicMeter } from "./elements/meter.js";
4
+ import { SonicNumber } from "./elements/number.js";
4
5
  import { SonicSegmented } from "./elements/segmented.js";
5
6
  import { SonicSlider } from "./elements/slider.js";
6
7
  import { formatPercent, parsePercent } from "./lib/percent.js";
7
- export { SonicDial, SonicKey, SonicMeter, SonicSegmented, SonicSlider, formatPercent, parsePercent };
8
+ export { SonicDial, SonicKey, SonicMeter, SonicNumber, SonicSegmented, SonicSlider, formatPercent, parsePercent };
package/dist/dev/index.js CHANGED
@@ -1,8 +1,9 @@
1
1
  import { SonicDial } from "./elements/dial.js";
2
2
  import { SonicKey } from "./elements/key.js";
3
3
  import { SonicMeter } from "./elements/meter.js";
4
+ import { SonicNumber } from "./elements/number.js";
4
5
  import { SonicSegmented } from "./elements/segmented.js";
5
6
  import { SonicSlider } from "./elements/slider.js";
6
7
  import { formatPercent, parsePercent } from "./lib/percent.js";
7
8
 
8
- export { SonicDial, SonicKey, SonicMeter, SonicSegmented, SonicSlider, formatPercent, parsePercent };
9
+ export { SonicDial, SonicKey, SonicMeter, SonicNumber, SonicSegmented, SonicSlider, formatPercent, parsePercent };
@@ -1 +1 @@
1
- {"version":3,"file":"read-px-property.js","names":[],"sources":["../../../src/lib/read-px-property.ts"],"sourcesContent":["// Only px; another unit needs a probe element to convert\nexport function readPxProperty(\n\tstyles: CSSStyleDeclaration,\n\tproperty: string,\n\tfallback: number,\n): number {\n\t// eslint-disable-next-line unicorn/prefer-number-coercion -- parsing has to stop at the unit\n\tconst parsed = Number.parseFloat(styles.getPropertyValue(property));\n\n\treturn Number.isFinite(parsed) ? parsed : fallback;\n}\n"],"mappings":";AACA,SAAgB,eACf,QACA,UACA,UACS;CAET,MAAM,SAAS,OAAO,WAAW,OAAO,iBAAiB,QAAQ,CAAC;CAElE,OAAO,OAAO,SAAS,MAAM,IAAI,SAAS;AAC3C"}
1
+ {"version":3,"file":"read-px-property.js","names":[],"sources":["../../../src/lib/read-px-property.ts"],"sourcesContent":["// Registered `<length>` properties only; their computed value is always px\nexport function readPxProperty(\n\tstyles: CSSStyleDeclaration,\n\tproperty: string,\n\tfallback: number,\n): number {\n\t// eslint-disable-next-line unicorn/prefer-number-coercion -- parsing has to stop at the unit\n\tconst parsed = Number.parseFloat(styles.getPropertyValue(property));\n\n\treturn Number.isFinite(parsed) ? parsed : fallback;\n}\n"],"mappings":";AACA,SAAgB,eACf,QACA,UACA,UACS;CAET,MAAM,SAAS,OAAO,WAAW,OAAO,iBAAiB,QAAQ,CAAC;CAElE,OAAO,OAAO,SAAS,MAAM,IAAI,SAAS;AAC3C"}
@@ -2,6 +2,9 @@
2
2
  function clampUnit(fraction) {
3
3
  return Math.min(1, Math.max(0, fraction));
4
4
  }
5
+ function wrapUnit(fraction) {
6
+ return fraction - Math.floor(fraction);
7
+ }
5
8
  function linearTaper(min, max) {
6
9
  const range = max - min;
7
10
  return {
@@ -29,5 +32,5 @@ function skewTaper(min, max, midpoint) {
29
32
  }
30
33
 
31
34
  //#endregion
32
- export { clampUnit, linearTaper, logTaper, skewTaper };
35
+ export { clampUnit, linearTaper, logTaper, skewTaper, wrapUnit };
33
36
  //# sourceMappingURL=taper.js.map
@@ -1 +1 @@
1
- {"version":3,"file":"taper.js","names":[],"sources":["../../../src/lib/taper.ts"],"sourcesContent":["// Positions run 0 to 1 along the travel\nexport interface Taper {\n\tposition: (value: number) => number;\n\tvalue: (position: number) => number;\n}\n\nexport function clampUnit(fraction: number): number {\n\treturn Math.min(1, Math.max(0, fraction));\n}\n\nexport function linearTaper(min: number, max: number): Taper {\n\tconst range = max - min;\n\n\treturn {\n\t\tposition: (value) => (range > 0 ? clampUnit((value - min) / range) : 0),\n\t\tvalue: (position) => min + clampUnit(position) * range,\n\t};\n}\n\nexport function logTaper(min: number, max: number): Taper | undefined {\n\tif (min <= 0 || max <= min) return undefined;\n\n\tconst span = Math.log(max / min);\n\n\treturn {\n\t\tposition: (value) => clampUnit(Math.log(Math.max(min, value) / min) / span),\n\t\tvalue: (position) => min * Math.exp(clampUnit(position) * span),\n\t};\n}\n\n// JUCE's skew: a power curve through `midpoint` at half the travel\nexport function skewTaper(min: number, max: number, midpoint: number): Taper | undefined {\n\tconst range = max - min;\n\tconst proportion = (midpoint - min) / range;\n\n\tif (proportion === 0.5 || !(proportion > 0 && proportion < 1)) return undefined;\n\n\tconst skew = Math.log(0.5) / Math.log(proportion);\n\n\treturn {\n\t\tposition: (value) => clampUnit((value - min) / range) ** skew,\n\t\tvalue: (position) => min + range * clampUnit(position) ** (1 / skew),\n\t};\n}\n"],"mappings":";AAMA,SAAgB,UAAU,UAA0B;CACnD,OAAO,KAAK,IAAI,GAAG,KAAK,IAAI,GAAG,QAAQ,CAAC;AACzC;AAEA,SAAgB,YAAY,KAAa,KAAoB;CAC5D,MAAM,QAAQ,MAAM;CAEpB,OAAO;EACN,WAAW,UAAW,QAAQ,IAAI,WAAW,QAAQ,OAAO,KAAK,IAAI;EACrE,QAAQ,aAAa,MAAM,UAAU,QAAQ,IAAI;CAClD;AACD;AAEA,SAAgB,SAAS,KAAa,KAAgC;CACrE,IAAI,OAAO,KAAK,OAAO,KAAK,OAAO;CAEnC,MAAM,OAAO,KAAK,IAAI,MAAM,GAAG;CAE/B,OAAO;EACN,WAAW,UAAU,UAAU,KAAK,IAAI,KAAK,IAAI,KAAK,KAAK,IAAI,GAAG,IAAI,IAAI;EAC1E,QAAQ,aAAa,MAAM,KAAK,IAAI,UAAU,QAAQ,IAAI,IAAI;CAC/D;AACD;AAGA,SAAgB,UAAU,KAAa,KAAa,UAAqC;CACxF,MAAM,QAAQ,MAAM;CACpB,MAAM,cAAc,WAAW,OAAO;CAEtC,IAAI,eAAe,MAAO,EAAE,aAAa,KAAK,aAAa,IAAI,OAAO;CAEtE,MAAM,OAAO,KAAK,IAAI,EAAG,IAAI,KAAK,IAAI,UAAU;CAEhD,OAAO;EACN,WAAW,UAAU,WAAW,QAAQ,OAAO,KAAK,KAAK;EACzD,QAAQ,aAAa,MAAM,QAAQ,UAAU,QAAQ,MAAM,IAAI;CAChE;AACD"}
1
+ {"version":3,"file":"taper.js","names":[],"sources":["../../../src/lib/taper.ts"],"sourcesContent":["// Positions run 0 to 1 along the travel\nexport interface Taper {\n\tposition: (value: number) => number;\n\tvalue: (position: number) => number;\n}\n\nexport function clampUnit(fraction: number): number {\n\treturn Math.min(1, Math.max(0, fraction));\n}\n\nexport function wrapUnit(fraction: number): number {\n\treturn fraction - Math.floor(fraction);\n}\n\nexport function linearTaper(min: number, max: number): Taper {\n\tconst range = max - min;\n\n\treturn {\n\t\tposition: (value) => (range > 0 ? clampUnit((value - min) / range) : 0),\n\t\tvalue: (position) => min + clampUnit(position) * range,\n\t};\n}\n\nexport function logTaper(min: number, max: number): Taper | undefined {\n\tif (min <= 0 || max <= min) return undefined;\n\n\tconst span = Math.log(max / min);\n\n\treturn {\n\t\tposition: (value) => clampUnit(Math.log(Math.max(min, value) / min) / span),\n\t\tvalue: (position) => min * Math.exp(clampUnit(position) * span),\n\t};\n}\n\n// JUCE's skew: a power curve through `midpoint` at half the travel\nexport function skewTaper(min: number, max: number, midpoint: number): Taper | undefined {\n\tconst range = max - min;\n\tconst proportion = (midpoint - min) / range;\n\n\tif (proportion === 0.5 || !(proportion > 0 && proportion < 1)) return undefined;\n\n\tconst skew = Math.log(0.5) / Math.log(proportion);\n\n\treturn {\n\t\tposition: (value) => clampUnit((value - min) / range) ** skew,\n\t\tvalue: (position) => min + range * clampUnit(position) ** (1 / skew),\n\t};\n}\n"],"mappings":";AAMA,SAAgB,UAAU,UAA0B;CACnD,OAAO,KAAK,IAAI,GAAG,KAAK,IAAI,GAAG,QAAQ,CAAC;AACzC;AAEA,SAAgB,SAAS,UAA0B;CAClD,OAAO,WAAW,KAAK,MAAM,QAAQ;AACtC;AAEA,SAAgB,YAAY,KAAa,KAAoB;CAC5D,MAAM,QAAQ,MAAM;CAEpB,OAAO;EACN,WAAW,UAAW,QAAQ,IAAI,WAAW,QAAQ,OAAO,KAAK,IAAI;EACrE,QAAQ,aAAa,MAAM,UAAU,QAAQ,IAAI;CAClD;AACD;AAEA,SAAgB,SAAS,KAAa,KAAgC;CACrE,IAAI,OAAO,KAAK,OAAO,KAAK,OAAO;CAEnC,MAAM,OAAO,KAAK,IAAI,MAAM,GAAG;CAE/B,OAAO;EACN,WAAW,UAAU,UAAU,KAAK,IAAI,KAAK,IAAI,KAAK,KAAK,IAAI,GAAG,IAAI,IAAI;EAC1E,QAAQ,aAAa,MAAM,KAAK,IAAI,UAAU,QAAQ,IAAI,IAAI;CAC/D;AACD;AAGA,SAAgB,UAAU,KAAa,KAAa,UAAqC;CACxF,MAAM,QAAQ,MAAM;CACpB,MAAM,cAAc,WAAW,OAAO;CAEtC,IAAI,eAAe,MAAO,EAAE,aAAa,KAAK,aAAa,IAAI,OAAO;CAEtE,MAAM,OAAO,KAAK,IAAI,EAAG,IAAI,KAAK,IAAI,UAAU;CAEhD,OAAO;EACN,WAAW,UAAU,WAAW,QAAQ,OAAO,KAAK,KAAK;EACzD,QAAQ,aAAa,MAAM,QAAQ,UAAU,QAAQ,MAAM,IAAI;CAChE;AACD"}
@@ -1,7 +1,9 @@
1
1
  @import './material.css';
2
2
  @import './dial.css';
3
3
  @import './key.css';
4
+ @import './led.css';
4
5
  @import './meter.css';
6
+ @import './number.css';
5
7
  @import './screen.css';
6
8
  @import './segmented.css';
7
9
  @import './slider.css';
@@ -1,3 +1,21 @@
1
+ @property --_sonic-dial-size {
2
+ syntax: '<length>';
3
+ inherits: true;
4
+ initial-value: 40px;
5
+ }
6
+
7
+ @property --_sonic-dial-ridge-pitch {
8
+ syntax: '<length>';
9
+ inherits: true;
10
+ initial-value: 4px;
11
+ }
12
+
13
+ @property --_sonic-dial-travel {
14
+ syntax: '<length>';
15
+ inherits: false;
16
+ initial-value: 160px;
17
+ }
18
+
1
19
  @layer sonic {
2
20
  :is(sonic-dial, .sonic-dial) {
3
21
  --_sonic-dial-size: var(--sonic-dial-size, 2.5rem);
@@ -28,13 +46,13 @@
28
46
 
29
47
  /* Centred on six o'clock */
30
48
  --_sonic-dial-sweep: var(--sonic-dial-sweep, 300deg);
49
+ --_sonic-dial-segment: var(--sonic-dial-segment, 30deg);
31
50
  --_sonic-dial-ridge-pitch: var(--sonic-dial-ridge-pitch, 4px);
32
-
33
- /* Read by the element as px */
34
51
  --_sonic-dial-travel: var(--sonic-dial-travel, 160px);
35
52
  --_sonic-unit: calc(var(--_sonic-dial-size) / 40);
36
53
  --_sonic-dial-lit: var(--_sonic-lit);
37
54
  --_sonic-dial-notch-band: 0px;
55
+ --_sonic-dial-notch-ends: 1;
38
56
  --_sonic-dial-start: calc(180deg + (1turn - var(--_sonic-dial-sweep)) / 2);
39
57
  --_sonic-dial-angle: calc(var(--_sonic-dial-value, 0) * var(--_sonic-dial-sweep));
40
58
  --_sonic-dial-ring-width: calc(var(--_sonic-dial-size) * var(--_sonic-dial-ring-ratio));
@@ -72,6 +90,11 @@
72
90
  --_sonic-cap: var(--_sonic-cap-hover);
73
91
  }
74
92
 
93
+ [endless] > .sonic-dial {
94
+ --_sonic-dial-sweep: 1turn;
95
+ --_sonic-dial-notch-ends: 0;
96
+ }
97
+
75
98
  [notched] > .sonic-dial {
76
99
  --_sonic-dial-notch-band: calc(var(--_sonic-dial-size) * var(--_sonic-dial-notch-ratio));
77
100
  }
@@ -90,7 +113,7 @@
90
113
  .sonic-dial-notches {
91
114
  --_sonic-dial-notch-width: atan2(var(--_sonic-unit), var(--_sonic-dial-size) / 2);
92
115
  --_sonic-dial-notch-pitch: calc(
93
- var(--_sonic-dial-sweep) / (var(--_sonic-dial-positions, 2) - 1)
116
+ var(--_sonic-dial-sweep) / (var(--_sonic-dial-positions, 2) - var(--_sonic-dial-notch-ends))
94
117
  );
95
118
 
96
119
  position: absolute;
@@ -155,6 +178,17 @@
155
178
  );
156
179
  }
157
180
 
181
+ [endless] > .sonic-dial > .sonic-dial-ring {
182
+ background:
183
+ var(--_sonic-dial-ring-shade),
184
+ conic-gradient(
185
+ from
186
+ calc(var(--_sonic-dial-start) + var(--_sonic-dial-angle) - var(--_sonic-dial-segment) / 2),
187
+ var(--_sonic-dial-lit) var(--_sonic-dial-segment),
188
+ var(--_sonic-unlit) 0
189
+ );
190
+ }
191
+
158
192
  .sonic-dial-modulation {
159
193
  --_sonic-dial-modulation: var(
160
194
  --sonic-modulation,
@@ -1,3 +1,9 @@
1
+ @property --_sonic-key-size {
2
+ syntax: '<length>';
3
+ inherits: true;
4
+ initial-value: 32px;
5
+ }
6
+
1
7
  @layer sonic {
2
8
  :is(sonic-key, .sonic-key) {
3
9
  --_sonic-key-size: var(--sonic-key-size, 2rem);
@@ -22,6 +28,8 @@
22
28
  --_sonic-key-bevel-ratio: var(--sonic-key-bevel-ratio, 0.075);
23
29
  --_sonic-key-face-radius-ratio: var(--sonic-key-face-radius-ratio, 0.15);
24
30
  --_sonic-key-icon-ratio: var(--sonic-key-icon-ratio, 0.5);
31
+ --_sonic-key-led-ratio: var(--sonic-key-led-ratio, 0.2);
32
+ --_sonic-key-led-icon-ratio: var(--sonic-key-led-icon-ratio, 0.35);
25
33
  --_sonic-key-depth-ratio: var(--sonic-key-depth-ratio, 0.03);
26
34
  --_sonic-key-press-scale: var(--sonic-key-press-scale, 0.985);
27
35
  --_sonic-unit: calc(var(--_sonic-key-size) / 32);
@@ -39,6 +47,7 @@
39
47
  inline-size: var(--_sonic-key-size);
40
48
  block-size: var(--_sonic-key-size);
41
49
  padding: 0;
50
+ font: inherit;
42
51
  color: var(--_sonic-ink);
43
52
  cursor: pointer;
44
53
  background: linear-gradient(
@@ -49,6 +58,7 @@
49
58
  border: 0;
50
59
  border-radius: var(--_sonic-key-corner);
51
60
  box-shadow: var(--_sonic-well);
61
+ transition: color 120ms ease-out;
52
62
  }
53
63
 
54
64
  /* A drifting finger would turn a held pad into a pan */
@@ -84,10 +94,25 @@
84
94
  cursor: default;
85
95
  }
86
96
 
97
+ .sonic-key:not([aria-pressed='true'], :disabled, :where([momentary]:state(pressed)) > *):is(
98
+ :focus-visible,
99
+ :active
100
+ ) {
101
+ color: var(--_sonic-ink-lift);
102
+ }
103
+
104
+ @media (hover: hover) {
105
+ .sonic-key:not([aria-pressed='true'], :disabled, :where([momentary]:state(pressed)) > *):hover {
106
+ color: var(--_sonic-ink-lift);
107
+ }
108
+ }
109
+
87
110
  .sonic-key-cap {
88
111
  position: absolute;
89
112
  inset: var(--_sonic-key-gap);
90
113
  display: grid;
114
+ gap: calc(var(--_sonic-key-size) * var(--_sonic-key-led-ratio) / 2);
115
+ place-content: center;
91
116
  place-items: center;
92
117
  background: var(--_sonic-skirt);
93
118
  border-radius: max(0px, var(--_sonic-key-corner) - var(--_sonic-key-gap));
@@ -107,8 +132,18 @@
107
132
  box-shadow: var(--_sonic-face-shadow);
108
133
  }
109
134
 
110
- & > svg {
135
+ & > * {
111
136
  position: relative;
137
+ }
138
+
139
+ & > .sonic-led {
140
+ --_sonic-led-size: var(
141
+ --sonic-led-size,
142
+ calc(var(--_sonic-key-size) * var(--_sonic-key-led-ratio))
143
+ );
144
+ }
145
+
146
+ & > svg {
112
147
  inline-size: calc(var(--_sonic-key-size) * var(--_sonic-key-icon-ratio));
113
148
  block-size: calc(var(--_sonic-key-size) * var(--_sonic-key-icon-ratio));
114
149
  filter: var(--_sonic-engraving);
@@ -117,6 +152,11 @@
117
152
  }
118
153
  }
119
154
 
155
+ .sonic-key-cap:has(> .sonic-led) > svg {
156
+ inline-size: calc(var(--_sonic-key-size) * var(--_sonic-key-led-icon-ratio));
157
+ block-size: calc(var(--_sonic-key-size) * var(--_sonic-key-led-icon-ratio));
158
+ }
159
+
120
160
  /* Engraving under the glow keeps a lit icon's edge */
121
161
  .sonic-key:is([aria-pressed='true'], :where([momentary]:state(pressed)) > *)
122
162
  .sonic-key-cap