@xromdev/notation 0.1.0 → 0.1.2
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- package/README.md +11 -5
- package/package.json +1 -1
package/README.md
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@@ -36,11 +36,17 @@ Every rule was made on the music of Battletoads (NES), whose sound driver
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counts in exactly these ticks, and checked by ear across its twenty tracks.
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The comments in the source name the bars that decided each one.
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codes (`w h q 8 16 32 64` plus dots) and pitches
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[VexFlow](https://www.vexflow.com) can
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It returns a model, not a picture: what to write, for whatever draws it.
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Durations come out as VexFlow codes (`w h q 8 16 32 64` plus dots) and pitches
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as VexFlow keys (`f#/4`), so [VexFlow](https://www.vexflow.com) can engrave it
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as it stands — or anything else can read it.
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**Try it:** [xrom.dev/utils/notation](https://xrom.dev/utils/notation) — each
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rule above on a small piece, engraved: fewest heads and ties, tuplets, pickups,
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key spelling and chords, the grand staff, changing metres, dynamics, hairpins
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and `sim.`, accents, echoes, grace notes, slides, bends and drums. Change the
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key or the metre and see it rewritten, drop in a MIDI file of your own, and open
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the model `buildScore` returned for any of it.
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## Install
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package/package.json
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@@ -1,6 +1,6 @@
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{
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"name": "@xromdev/notation",
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"version": "0.1.
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"version": "0.1.2",
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"description": "Notes in ticks, read as a score: note values, ties, tuplets, bar lines, key spelling, clefs, grand staff and dynamics — no DOM, no renderer.",
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"license": "MIT",
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"author": "Oleksandr Maksymov",
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