@xmobitea/gn-server 2.6.2 → 2.6.3

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Files changed (2) hide show
  1. package/dist/index.js +64 -2
  2. package/package.json +1 -1
package/dist/index.js CHANGED
@@ -86017,7 +86017,7 @@ class ServerApplication extends ServerApplication_BuilderBase {
86017
86017
  }
86018
86018
  }
86019
86019
  async setupNewGNDatabase() {
86020
- Debug.log("The GN Server is installing some information.");
86020
+ Debug.log("The GN Server is installing some new information on Database...");
86021
86021
  //let currentMilliseconds = xDatetime.getCurrentMilliseconds();
86022
86022
  let masterAdminCollection = this.gnServer.getDatabase().systemCollection("MasterAdmin");
86023
86023
  {
@@ -86028,6 +86028,7 @@ class ServerApplication extends ServerApplication_BuilderBase {
86028
86028
  // create version
86029
86029
  await masterAdminCollection.insertOne({ type: "version", gnVersion: GNServer.getServerVersion() });
86030
86030
  }
86031
+ Debug.log("create some indexes on System.MasterAdmin success.");
86031
86032
  let userId = StringUtility.generateRandomString(10, 0);
86032
86033
  {
86033
86034
  let currentMilliseconds = xDatetime.getCurrentMilliseconds();
@@ -86174,6 +86175,7 @@ class ServerApplication extends ServerApplication_BuilderBase {
86174
86175
  .setDisplayName(secretInfoItem.getDisplayName())
86175
86176
  .build();
86176
86177
  this.gnServer.getApiMiddleware().updateSecretInfo(newSecretInfo);
86178
+ Debug.log("create SecretInfo Permission for sub admin success.");
86177
86179
  }
86178
86180
  {
86179
86181
  let permission = GrantSecretInfoRequestHandler.generateRecommendPlayerPermission();
@@ -86202,6 +86204,7 @@ class ServerApplication extends ServerApplication_BuilderBase {
86202
86204
  .setDisplayName(secretInfoItem.getDisplayName())
86203
86205
  .build();
86204
86206
  this.gnServer.getApiMiddleware().updateSecretInfo(newSecretInfo);
86207
+ Debug.log("create SecretInfo Permission for player gameId dev success.");
86205
86208
  }
86206
86209
  {
86207
86210
  let result = {
@@ -86228,6 +86231,7 @@ class ServerApplication extends ServerApplication_BuilderBase {
86228
86231
  .setDisplayName(secretInfoItem.getDisplayName())
86229
86232
  .build();
86230
86233
  this.gnServer.getApiMiddleware().updateSecretInfo(newSecretInfo);
86234
+ Debug.log("create SecretInfo Permission for player gameId main success.");
86231
86235
  }
86232
86236
  }
86233
86237
  let username = process.env["GEARN_INIT_ROOT_USERNAME"] ?? "gearnadmin";
@@ -86257,7 +86261,9 @@ class ServerApplication extends ServerApplication_BuilderBase {
86257
86261
  secretKey: secretKey,
86258
86262
  };
86259
86263
  await masterAdminCollection.insertOne(result);
86264
+ Debug.log("create SecretInfo Permission for root admin success.");
86260
86265
  }
86266
+ Debug.log("creating some indexes on System.MasterPlayer...");
86261
86267
  let masterPlayerCollection = this.gnServer.getDatabase().systemCollection("MasterPlayer");
86262
86268
  await masterPlayerCollection.createIndex({ userId: 1 }, { background: true, name: "userId_1" });
86263
86269
  await masterPlayerCollection.createIndex({ segments: 1 }, { background: true, name: "segments_1" });
@@ -86281,7 +86287,8 @@ class ServerApplication extends ServerApplication_BuilderBase {
86281
86287
  await masterPlayerCollection.createIndex({ "external.apple.appleId": 1 }, { background: true, sparse: true, name: "external.apple.appleId_1" });
86282
86288
  await masterPlayerCollection.createIndex({ "external.google.googleId": 1 }, { background: true, sparse: true, name: "external.google.googleId_1" });
86283
86289
  await masterPlayerCollection.createIndex({ "external.facebook.facebookId": 1 }, { background: true, sparse: true, name: "external.facebook.facebookId_1" });
86284
- Debug.log("[Security] Please login via account with username '" + username + "' and password is '" + password + "' to change new password");
86290
+ Debug.log("create some indexes on System.MasterPlayer success.");
86291
+ Debug.log("[Security] Please login via account with username '" + username + "' and password is '" + password + "' and change new password");
86285
86292
  }
86286
86293
  {
86287
86294
  // create masterGameSettings
@@ -86335,6 +86342,7 @@ class ServerApplication extends ServerApplication_BuilderBase {
86335
86342
  }
86336
86343
  };
86337
86344
  await masterAdminCollection.insertOne(masterGameSettingsResult);
86345
+ Debug.log("create default MasterGameSettingsResult success.");
86338
86346
  }
86339
86347
  {
86340
86348
  {
@@ -86346,6 +86354,7 @@ class ServerApplication extends ServerApplication_BuilderBase {
86346
86354
  let currencyLogCollection = this.gnServer.getDatabase().runtimeCollection("MasterPlayer.CurrencyLog");
86347
86355
  await currencyLogCollection.createIndex({ key: 1, _id: -1 }, { background: true, name: "key_1_id_-1" });
86348
86356
  await currencyLogCollection.createIndex({ userId: 1, key: 1, _id: -1 }, { background: true, name: "userId_1_key_1_id_-1" });
86357
+ Debug.log("create some indexes on Runtime.MasterPlayer.CurrencyLog success.");
86349
86358
  }
86350
86359
  {
86351
86360
  await this.gnServer.getDatabase().createCollection("Runtime.MasterPlayer.StatisticsLog", {
@@ -86356,18 +86365,22 @@ class ServerApplication extends ServerApplication_BuilderBase {
86356
86365
  let statisticsLogCollection = this.gnServer.getDatabase().runtimeCollection("MasterPlayer.StatisticsLog");
86357
86366
  await statisticsLogCollection.createIndex({ key: 1, _id: -1 }, { background: true, name: "key_1_id_-1" });
86358
86367
  await statisticsLogCollection.createIndex({ userId: 1, key: 1, _id: -1 }, { background: true, name: "userId_1_key_1_id_-1" });
86368
+ Debug.log("create some indexes on Runtime.MasterPlayer.StatisticsLog success.");
86359
86369
  }
86360
86370
  {
86361
86371
  let userIPAddressCollection = this.gnServer.getDatabase().systemCollection("MasterPlayer.IPAddress");
86362
86372
  await userIPAddressCollection.createIndex({ userId: 1 }, { background: true, name: "userId_1" });
86373
+ Debug.log("create some indexes on System.MasterPlayer.IPAddress success.");
86363
86374
  }
86364
86375
  {
86365
86376
  let countryRegionCollection = this.gnServer.getDatabase().systemCollection("CountryRegion");
86366
86377
  await countryRegionCollection.createIndex({ countryCode: 1 }, { background: true, name: "countryCode_1" });
86378
+ Debug.log("create some indexes on System.MasterPlayer.CountryRegion success.");
86367
86379
  }
86368
86380
  {
86369
86381
  let backupStatisticsLeaderboardCollection = this.gnServer.getDatabase().runtimeCollection("MasterPlayer.StatisticsBackup");
86370
86382
  await backupStatisticsLeaderboardCollection.createIndex({ key: 1, version: 1 }, { background: true, name: "key_1_version_1" });
86383
+ Debug.log("create some indexes on Runtime.MasterPlayer.StatisticsBackup success.");
86371
86384
  }
86372
86385
  {
86373
86386
  await this.gnServer.getDatabase().createCollection("System.Analytics", {
@@ -86377,6 +86390,7 @@ class ServerApplication extends ServerApplication_BuilderBase {
86377
86390
  });
86378
86391
  let analyticsCollection = this.gnServer.getDatabase().systemCollection("Analytics");
86379
86392
  await analyticsCollection.createIndex({ tsCreate: -1 }, { background: true, name: "tsCreate_-1" });
86393
+ Debug.log("create some indexes on System.Analytics success.");
86380
86394
  }
86381
86395
  {
86382
86396
  await this.gnServer.getDatabase().createCollection("System.StoreAnalytics", {
@@ -86386,11 +86400,13 @@ class ServerApplication extends ServerApplication_BuilderBase {
86386
86400
  });
86387
86401
  let storeAnalytics = this.gnServer.getDatabase().systemCollection("StoreAnalytics");
86388
86402
  await storeAnalytics.createIndex({ tsCreate: -1 }, { background: true, name: "tsCreate_-1" });
86403
+ Debug.log("create some indexes on System.StoreAnalytics success.");
86389
86404
  }
86390
86405
  }
86391
86406
  {
86392
86407
  // create main game settings
86393
86408
  {
86409
+ Debug.log("creating some indexes for gameId main...");
86394
86410
  let gameId = "main";
86395
86411
  let gameSettingsResult = {
86396
86412
  type: "gameSettings",
@@ -86446,6 +86462,7 @@ class ServerApplication extends ServerApplication_BuilderBase {
86446
86462
  await gamePlayerCollection.createIndex({ segments: 1 }, { background: true, name: "segments_1" });
86447
86463
  await gamePlayerCollection.createIndex({ displayNameNormalize: 1 }, { background: true, name: "displayNameNormalize_1" });
86448
86464
  await gamePlayerCollection.createIndex({ tsLastLogin: -1 }, { background: true, name: "tsLastLogin_-1" });
86465
+ Debug.log("create some indexes on System." + gameId + ".GamePlayer success.");
86449
86466
  }
86450
86467
  {
86451
86468
  await this.gnServer.getDatabase().createCollection("Runtime." + gameId + ".GamePlayer.CurrencyLog", {
@@ -86456,6 +86473,7 @@ class ServerApplication extends ServerApplication_BuilderBase {
86456
86473
  let currencyLogCollection = this.gnServer.getDatabase().runtimeGameCollection("GamePlayer.CurrencyLog", gameId);
86457
86474
  await currencyLogCollection.createIndex({ key: 1, _id: -1 }, { background: true, name: "key_1_id_-1" });
86458
86475
  await currencyLogCollection.createIndex({ userId: 1, key: 1, _id: -1 }, { background: true, name: "userId_1_key_1_id_-1" });
86476
+ Debug.log("create some indexes on Runtime." + gameId + ".GamePlayer.CurrencyLog success.");
86459
86477
  }
86460
86478
  {
86461
86479
  await this.gnServer.getDatabase().createCollection("Runtime." + gameId + ".GamePlayer.StatisticsLog", {
@@ -86466,10 +86484,12 @@ class ServerApplication extends ServerApplication_BuilderBase {
86466
86484
  let statisticsLogCollection = this.gnServer.getDatabase().runtimeGameCollection("GamePlayer.StatisticsLog", gameId);
86467
86485
  await statisticsLogCollection.createIndex({ key: 1, _id: -1 }, { background: true, name: "key_1_id_-1" });
86468
86486
  await statisticsLogCollection.createIndex({ userId: 1, key: 1, _id: -1 }, { background: true, name: "userId_1_key_1_id_-1" });
86487
+ Debug.log("create some indexes on Runtime." + gameId + ".GamePlayer.StatisticsLog success.");
86469
86488
  }
86470
86489
  {
86471
86490
  let backupStatisticsLeaderboardCollection = this.gnServer.getDatabase().runtimeGameCollection("GamePlayer.StatisticsBackup", gameId);
86472
86491
  await backupStatisticsLeaderboardCollection.createIndex({ key: 1, version: 1 }, { background: true, name: "key_1_version_1" });
86492
+ Debug.log("create some indexes on Runtime." + gameId + ".GamePlayer.StatisticsBackup success.");
86473
86493
  }
86474
86494
  {
86475
86495
  let characterPlayerCollection = this.gnServer.getDatabase().systemGameCollection("CharacterPlayer", gameId);
@@ -86477,6 +86497,7 @@ class ServerApplication extends ServerApplication_BuilderBase {
86477
86497
  await characterPlayerCollection.createIndex({ segments: 1 }, { background: true, name: "segments_1" });
86478
86498
  await characterPlayerCollection.createIndex({ displayNameNormalize: 1 }, { background: true, name: "displayNameNormalize_1" });
86479
86499
  await characterPlayerCollection.createIndex({ tsLastLogin: -1 }, { background: true, name: "tsLastLogin_-1" });
86500
+ Debug.log("create some indexes on System." + gameId + ".CharacterPlayer success.");
86480
86501
  }
86481
86502
  {
86482
86503
  await this.gnServer.getDatabase().createCollection("Runtime." + gameId + ".CharacterPlayer.CurrencyLog", {
@@ -86487,6 +86508,7 @@ class ServerApplication extends ServerApplication_BuilderBase {
86487
86508
  let currencyLogCollection = this.gnServer.getDatabase().runtimeGameCollection("CharacterPlayer.CurrencyLog", gameId);
86488
86509
  await currencyLogCollection.createIndex({ key: 1, _id: -1 }, { background: true, name: "key_1_id_-1" });
86489
86510
  await currencyLogCollection.createIndex({ characterId: 1, key: 1, _id: -1 }, { background: true, name: "characterId_1_key_1_id_-1" });
86511
+ Debug.log("create some indexes on Runtime." + gameId + ".CharacterPlayer.CurrencyLog success.");
86490
86512
  }
86491
86513
  {
86492
86514
  await this.gnServer.getDatabase().createCollection("Runtime." + gameId + ".CharacterPlayer.StatisticsLog", {
@@ -86497,16 +86519,19 @@ class ServerApplication extends ServerApplication_BuilderBase {
86497
86519
  let statisticsLogCollection = this.gnServer.getDatabase().runtimeGameCollection("CharacterPlayer.StatisticsLog", gameId);
86498
86520
  await statisticsLogCollection.createIndex({ key: 1, _id: -1 }, { background: true, name: "key_1_id_-1" });
86499
86521
  await statisticsLogCollection.createIndex({ characterId: 1, key: 1, _id: -1 }, { background: true, name: "characterId_1_key_1_id_-1" });
86522
+ Debug.log("create some indexes on Runtime." + gameId + ".CharacterPlayer.StatisticsLog success.");
86500
86523
  }
86501
86524
  {
86502
86525
  let backupStatisticsLeaderboardCollection = this.gnServer.getDatabase().runtimeGameCollection("CharacterPlayer.StatisticsBackup", gameId);
86503
86526
  await backupStatisticsLeaderboardCollection.createIndex({ key: 1, version: 1 }, { background: true, name: "key_1_version_1" });
86527
+ Debug.log("create some indexes on Runtime." + gameId + ".CharacterPlayer.StatisticsBackup success.");
86504
86528
  }
86505
86529
  {
86506
86530
  let groupCollection = this.gnServer.getDatabase().systemGameCollection("Group", gameId);
86507
86531
  await groupCollection.createIndex({ groupId: 1 }, { background: true, name: "groupId_1" });
86508
86532
  await groupCollection.createIndex({ segments: 1 }, { background: true, name: "segments_1" });
86509
86533
  await groupCollection.createIndex({ displayNameNormalize: 1 }, { background: true, name: "displayNameNormalize_1" });
86534
+ Debug.log("create some indexes on System." + gameId + ".Group success.");
86510
86535
  }
86511
86536
  {
86512
86537
  await this.gnServer.getDatabase().createCollection("Runtime." + gameId + ".Group.CurrencyLog", {
@@ -86517,6 +86542,7 @@ class ServerApplication extends ServerApplication_BuilderBase {
86517
86542
  let currencyLogCollection = this.gnServer.getDatabase().runtimeGameCollection("Group.CurrencyLog", gameId);
86518
86543
  await currencyLogCollection.createIndex({ key: 1, _id: -1 }, { background: true, name: "key_1_id_-1" });
86519
86544
  await currencyLogCollection.createIndex({ groupId: 1, key: 1, _id: -1 }, { background: true, name: "groupId_1_key_1_id_-1" });
86545
+ Debug.log("create some indexes on Runtime." + gameId + ".Group.CurrencyLog success.");
86520
86546
  }
86521
86547
  {
86522
86548
  await this.gnServer.getDatabase().createCollection("Runtime." + gameId + ".Group.StatisticsLog", {
@@ -86527,10 +86553,12 @@ class ServerApplication extends ServerApplication_BuilderBase {
86527
86553
  let statisticsLogCollection = this.gnServer.getDatabase().runtimeGameCollection("Group.StatisticsLog", gameId);
86528
86554
  await statisticsLogCollection.createIndex({ key: 1, _id: -1 }, { background: true, name: "key_1_id_-1" });
86529
86555
  await statisticsLogCollection.createIndex({ groupId: 1, key: 1, _id: -1 }, { background: true, name: "groupId_1_key_1_id_-1" });
86556
+ Debug.log("create some indexes on Runtime." + gameId + ".Group.StatisticsLog success.");
86530
86557
  }
86531
86558
  {
86532
86559
  let backupStatisticsLeaderboardCollection = this.gnServer.getDatabase().runtimeGameCollection("Group.StatisticsBackup", gameId);
86533
86560
  await backupStatisticsLeaderboardCollection.createIndex({ key: 1, version: 1 }, { background: true, name: "key_1_version_1" });
86561
+ Debug.log("create some indexes on Runtime." + gameId + ".Group.StatisticsBackup success.");
86534
86562
  }
86535
86563
  {
86536
86564
  await this.gnServer.getDatabase().createCollection("Runtime." + gameId + ".Group.Message", {
@@ -86540,12 +86568,14 @@ class ServerApplication extends ServerApplication_BuilderBase {
86540
86568
  });
86541
86569
  let groupMessageCollection = this.gnServer.getDatabase().runtimeGameCollection("Group.Message", gameId);
86542
86570
  await groupMessageCollection.createIndex({ groupId: 1, _id: -1 }, { background: true, name: "groupId_1_id_-1" });
86571
+ Debug.log("create some indexes on Runtime." + gameId + ".Group.Message success.");
86543
86572
  }
86544
86573
  {
86545
86574
  let inventoryCollection = this.gnServer.getDatabase().systemGameCollection("Inventory", gameId);
86546
86575
  await inventoryCollection.createIndex({ itemId: 1 }, { background: true, name: "itemId_1" });
86547
86576
  await inventoryCollection.createIndex({ segments: 1 }, { background: true, name: "segments_1" });
86548
86577
  await inventoryCollection.createIndex({ displayNameNormalize: 1 }, { background: true, name: "displayNameNormalize_1" });
86578
+ Debug.log("create some indexes on System." + gameId + ".Inventory success.");
86549
86579
  }
86550
86580
  {
86551
86581
  await this.gnServer.getDatabase().createCollection("Runtime." + gameId + ".Inventory.StatisticsLog", {
@@ -86556,16 +86586,19 @@ class ServerApplication extends ServerApplication_BuilderBase {
86556
86586
  let statisticsLogCollection = this.gnServer.getDatabase().runtimeGameCollection("Inventory.StatisticsLog", gameId);
86557
86587
  await statisticsLogCollection.createIndex({ key: 1, _id: -1 }, { background: true, name: "key_1_id_-1" });
86558
86588
  await statisticsLogCollection.createIndex({ itemId: 1, key: 1, _id: -1 }, { background: true, name: "itemId_1_key_1_id_-1" });
86589
+ Debug.log("create some indexes on Runtime." + gameId + ".Inventory.StatisticsLog success.");
86559
86590
  }
86560
86591
  {
86561
86592
  let backupStatisticsLeaderboardCollection = this.gnServer.getDatabase().runtimeGameCollection("Inventory.StatisticsBackup", gameId);
86562
86593
  await backupStatisticsLeaderboardCollection.createIndex({ key: 1, version: 1 }, { background: true, name: "key_1_version_1" });
86594
+ Debug.log("create some indexes on Runtime." + gameId + ".Inventory.StatisticsBackup success.");
86563
86595
  }
86564
86596
  {
86565
86597
  let storeInventoryCollection = this.gnServer.getDatabase().systemGameCollection("StoreInventory", gameId);
86566
86598
  await storeInventoryCollection.createIndex({ storeId: 1 }, { background: true, name: "storeId_1" });
86567
86599
  await storeInventoryCollection.createIndex({ displayNameNormalize: 1 }, { background: true, name: "displayNameNormalize_1" });
86568
86600
  await storeInventoryCollection.createIndex({ tags: 1 }, { background: true, sparse: true, name: "tags_1" });
86601
+ Debug.log("create some indexes on System." + gameId + ".StoreInventory success.");
86569
86602
  }
86570
86603
  {
86571
86604
  await this.gnServer.getDatabase().createCollection("Runtime." + gameId + ".StoreInventory.StoreLog", {
@@ -86577,15 +86610,18 @@ class ServerApplication extends ServerApplication_BuilderBase {
86577
86610
  await storeInventoryLogCollection.createIndex({ storeId: 1, id: 1, storeReceiveType: -1, _id: -1 }, { background: true, name: "storeId_1_id_1_storeReceiveType_-1_id_-1" });
86578
86611
  await storeInventoryLogCollection.createIndex({ id: 1, storeReceiveType: -1, _id: -1 }, { background: true, name: "id_1_storeReceiveType_-1_id_-1" });
86579
86612
  await storeInventoryLogCollection.createIndex({ storeReceiveType: -1, _id: -1 }, { background: true, name: "storeReceiveType_-1_id_-1" });
86613
+ Debug.log("create some indexes on Runtime." + gameId + ".StoreInventory.StoreLog success.");
86580
86614
  }
86581
86615
  {
86582
86616
  let storeInventoryUsedCollection = this.gnServer.getDatabase().systemGameCollection("StoreInventory.StoreUsed", gameId);
86583
86617
  await storeInventoryUsedCollection.createIndex({ storeId: 1 }, { background: true, name: "storeId_1" });
86618
+ Debug.log("create some indexes on System." + gameId + ".StoreInventory.StoreUsed success.");
86584
86619
  }
86585
86620
  {
86586
86621
  let receiptIAPCollection = this.gnServer.getDatabase().systemGameCollection("ReceiptIAP", gameId);
86587
86622
  receiptIAPCollection.createIndex({ payloadMd5: 1 }, { background: true, name: "payloadMd5_1" });
86588
86623
  receiptIAPCollection.createIndex({ transactionId: 1 }, { background: true, name: "transactionId_1" });
86624
+ Debug.log("create some indexes on System." + gameId + ".ReceiptIAP success.");
86589
86625
  }
86590
86626
  {
86591
86627
  await this.gnServer.getDatabase().createCollection("Runtime." + gameId + ".MatchmakingTicket", {
@@ -86598,6 +86634,7 @@ class ServerApplication extends ServerApplication_BuilderBase {
86598
86634
  await matchmakingTicketCollection.createIndex({ queueName: 1, "status": -1, "tsCreate": -1 }, { background: true, name: "queueName_1_status_-1_tsCreate_-1" });
86599
86635
  await matchmakingTicketCollection.createIndex({ ticketId: 1 }, { background: true, name: "ticketId_1" });
86600
86636
  await matchmakingTicketCollection.createIndex({ status: -1, _id: -1 }, { background: true, name: "status_-1_id_-1" });
86637
+ Debug.log("create some indexes on Runtime." + gameId + ".MatchmakingTicket success.");
86601
86638
  }
86602
86639
  {
86603
86640
  await this.gnServer.getDatabase().createCollection("Runtime." + gameId + ".CloudScript.Log", {
@@ -86607,24 +86644,30 @@ class ServerApplication extends ServerApplication_BuilderBase {
86607
86644
  });
86608
86645
  let cloudScriptFunctionLogCollection = this.gnServer.getDatabase().runtimeGameCollection("CloudScript.Log", gameId);
86609
86646
  await cloudScriptFunctionLogCollection.createIndex({ tsCreate: -1 }, { background: true, name: "tsCreate-1" });
86647
+ Debug.log("create some indexes on Runtime." + gameId + ".CloudScript.Log success.");
86610
86648
  }
86611
86649
  {
86612
86650
  let matchCollection = this.gnServer.getDatabase().systemGameCollection("Match", gameId);
86613
86651
  await matchCollection.createIndex({ matchId: 1 }, { background: true, name: "matchId_1" });
86614
86652
  await matchCollection.createIndex({ queueName: 1, tsCreate: -1 }, { background: true, name: "queueName_1_tsCreate_-1" });
86615
86653
  await matchCollection.createIndex({ status: -1, tsCreate: -1 }, { background: true, name: "status_-1_tsCreate_-1" });
86654
+ Debug.log("create some indexes on System." + gameId + ".Match success.");
86616
86655
  }
86617
86656
  {
86618
86657
  let configCollection = this.gnServer.getDatabase().systemGameCollection("Config", gameId);
86619
86658
  await configCollection.createIndex({ configName: 1, label: 1 }, { background: true, unique: true, name: "configName_1_label_1" });
86659
+ Debug.log("create some indexes on System." + gameId + ".Config success.");
86620
86660
  }
86621
86661
  {
86622
86662
  let cacheCollection = this.gnServer.getDatabase().runtimeGameCollection("Cache", gameId);
86623
86663
  await cacheCollection.createIndex({ key: 1 }, { background: true, name: "key_1" });
86664
+ Debug.log("create some indexes on System." + gameId + ".Cache success.");
86624
86665
  }
86666
+ Debug.log("create some indexes for gameId main success.");
86625
86667
  }
86626
86668
  // create dev game settings
86627
86669
  {
86670
+ Debug.log("creating some indexes for gameId dev...");
86628
86671
  let gameId = "dev";
86629
86672
  let gameSettingsResult = {
86630
86673
  type: "gameSettings",
@@ -86705,6 +86748,7 @@ class ServerApplication extends ServerApplication_BuilderBase {
86705
86748
  let backupStatisticsLeaderboardCollection = this.gnServer.getDatabase().runtimeGameCollection("GamePlayer.StatisticsBackup", gameId);
86706
86749
  await backupStatisticsLeaderboardCollection.createIndex({ key: 1, version: 1 }, { background: true, name: "key_1_version_1" });
86707
86750
  }
86751
+ Debug.log("create some indexes on GamePlayer for gameId " + gameId + " success.");
86708
86752
  {
86709
86753
  let characterPlayerCollection = this.gnServer.getDatabase().systemGameCollection("CharacterPlayer", gameId);
86710
86754
  await characterPlayerCollection.createIndex({ characterId: 1 }, { background: true, name: "characterId_1" });
@@ -86736,6 +86780,7 @@ class ServerApplication extends ServerApplication_BuilderBase {
86736
86780
  let backupStatisticsLeaderboardCollection = this.gnServer.getDatabase().runtimeGameCollection("CharacterPlayer.StatisticsBackup", gameId);
86737
86781
  await backupStatisticsLeaderboardCollection.createIndex({ key: 1, version: 1 }, { background: true, name: "key_1_version_1" });
86738
86782
  }
86783
+ Debug.log("create some indexes on CharacterPlayer for gameId " + gameId + " success.");
86739
86784
  {
86740
86785
  let groupCollection = this.gnServer.getDatabase().systemGameCollection("Group", gameId);
86741
86786
  await groupCollection.createIndex({ groupId: 1 }, { background: true, name: "groupId_1" });
@@ -86775,6 +86820,7 @@ class ServerApplication extends ServerApplication_BuilderBase {
86775
86820
  let groupMessageCollection = this.gnServer.getDatabase().runtimeGameCollection("Group.Message", gameId);
86776
86821
  await groupMessageCollection.createIndex({ groupId: 1, _id: -1 }, { background: true, name: "groupId_1_id_-1" });
86777
86822
  }
86823
+ Debug.log("create some indexes on Group for gameId " + gameId + " success.");
86778
86824
  {
86779
86825
  let inventoryCollection = this.gnServer.getDatabase().systemGameCollection("Inventory", gameId);
86780
86826
  await inventoryCollection.createIndex({ itemId: 1 }, { background: true, name: "itemId_1" });
@@ -86795,6 +86841,7 @@ class ServerApplication extends ServerApplication_BuilderBase {
86795
86841
  let backupStatisticsLeaderboardCollection = this.gnServer.getDatabase().runtimeGameCollection("Inventory.StatisticsBackup", gameId);
86796
86842
  await backupStatisticsLeaderboardCollection.createIndex({ key: 1, version: 1 }, { background: true, name: "key_1_version_1" });
86797
86843
  }
86844
+ Debug.log("create some indexes on Inventory for gameId " + gameId + " success.");
86798
86845
  {
86799
86846
  let storeInventoryCollection = this.gnServer.getDatabase().systemGameCollection("StoreInventory", gameId);
86800
86847
  await storeInventoryCollection.createIndex({ storeId: 1 }, { background: true, name: "storeId_1" });
@@ -86816,11 +86863,13 @@ class ServerApplication extends ServerApplication_BuilderBase {
86816
86863
  let storeInventoryUsedCollection = this.gnServer.getDatabase().systemGameCollection("StoreInventory.StoreUsed", gameId);
86817
86864
  await storeInventoryUsedCollection.createIndex({ storeId: 1 }, { background: true, name: "storeId_1" });
86818
86865
  }
86866
+ Debug.log("create some indexes on StoreInventory for gameId " + gameId + " success.");
86819
86867
  {
86820
86868
  let receiptIAPCollection = this.gnServer.getDatabase().systemGameCollection("ReceiptIAP", gameId);
86821
86869
  receiptIAPCollection.createIndex({ payloadMd5: 1 }, { background: true, name: "payloadMd5_1" });
86822
86870
  receiptIAPCollection.createIndex({ transactionId: 1 }, { background: true, name: "transactionId_1" });
86823
86871
  }
86872
+ Debug.log("create some indexes on ReceiptIAP for gameId " + gameId + " success.");
86824
86873
  {
86825
86874
  await this.gnServer.getDatabase().createCollection("Runtime." + gameId + ".MatchmakingTicket", {
86826
86875
  capped: true,
@@ -86832,6 +86881,7 @@ class ServerApplication extends ServerApplication_BuilderBase {
86832
86881
  await matchmakingTicketCollection.createIndex({ queueName: 1, status: -1, tsCreate: -1 }, { background: true, name: "queueName_1_status_-1_tsCreate_-1" });
86833
86882
  await matchmakingTicketCollection.createIndex({ ticketId: 1 }, { background: true, name: "ticketId_1" });
86834
86883
  await matchmakingTicketCollection.createIndex({ status: -1, "_id": -1 }, { background: true, name: "status_-1_id_-1" });
86884
+ Debug.log("create some indexes on Runtime." + gameId + ".MatchmakingTicket success.");
86835
86885
  }
86836
86886
  {
86837
86887
  await this.gnServer.getDatabase().createCollection("Runtime." + gameId + ".CloudScript.Log", {
@@ -86841,21 +86891,26 @@ class ServerApplication extends ServerApplication_BuilderBase {
86841
86891
  });
86842
86892
  let cloudScriptFunctionLogCollection = this.gnServer.getDatabase().runtimeGameCollection("CloudScript.Log", gameId);
86843
86893
  await cloudScriptFunctionLogCollection.createIndex({ tsCreate: -1 }, { background: true, name: "tsCreate-1" });
86894
+ Debug.log("create some indexes on Runtime." + gameId + ".CloudScript.Log success.");
86844
86895
  }
86845
86896
  {
86846
86897
  let matchCollection = this.gnServer.getDatabase().systemGameCollection("Match", gameId);
86847
86898
  await matchCollection.createIndex({ matchId: 1 }, { background: true, name: "matchId_1" });
86848
86899
  await matchCollection.createIndex({ queueName: 1, tsCreate: -1 }, { background: true, name: "queueName_1_tsCreate_-1" });
86849
86900
  await matchCollection.createIndex({ status: -1, tsCreate: -1 }, { background: true, name: "status_-1_tsCreate_-1" });
86901
+ Debug.log("create some indexes on System." + gameId + ".Match success.");
86850
86902
  }
86851
86903
  {
86852
86904
  let configCollection = this.gnServer.getDatabase().systemGameCollection("Config", gameId);
86853
86905
  await configCollection.createIndex({ configName: 1, label: 1 }, { background: true, unique: true, name: "configName_1_label_1" });
86906
+ Debug.log("create some indexes on System." + gameId + ".Config success.");
86854
86907
  }
86855
86908
  {
86856
86909
  let cacheCollection = this.gnServer.getDatabase().runtimeGameCollection("Cache", gameId);
86857
86910
  await cacheCollection.createIndex({ key: 1 }, { background: true, name: "key_1" });
86911
+ Debug.log("create some indexes on Runtime." + gameId + ".Cache success.");
86858
86912
  }
86913
+ Debug.log("create some indexes for gameId dev success.");
86859
86914
  }
86860
86915
  }
86861
86916
  {
@@ -86866,16 +86921,19 @@ class ServerApplication extends ServerApplication_BuilderBase {
86866
86921
  });
86867
86922
  let authInfoCollection = this.gnServer.getDatabase().systemCollection("AuthInfo");
86868
86923
  await authInfoCollection.createIndex({ gnToken: 1 }, { background: true, name: "gnToken_1" });
86924
+ Debug.log("create some indexes for System.AuthInfo success.");
86869
86925
  }
86870
86926
  {
86871
86927
  let downloadFileSessionCollection = this.gnServer.getDatabase().systemCollection("DownloadFileSession");
86872
86928
  await downloadFileSessionCollection.createIndex({ downloadToken: 1 }, { background: true, name: "downloadToken_1" });
86873
86929
  await downloadFileSessionCollection.createIndex({ createdAt: 1 }, { background: true, name: "createdAt_1", expireAfterSeconds: 3600 });
86930
+ Debug.log("create some indexes for System.DownloadFileSession success.");
86874
86931
  }
86875
86932
  {
86876
86933
  let uploadFileInfoCollection = this.gnServer.getDatabase().systemCollection("UploadFileInfo");
86877
86934
  await uploadFileInfoCollection.createIndex({ fileId: 1 }, { background: true, name: "fileId_1" });
86878
86935
  await uploadFileInfoCollection.createIndex({ gameId: 1, _id: -1 }, { background: true, name: "gameId_1_id_-1" });
86936
+ Debug.log("create some indexes for System.UploadFileInfo success.");
86879
86937
  }
86880
86938
  {
86881
86939
  await this.gnServer.getDatabase().createCollection("System.AdapterEvent", {
@@ -86888,6 +86946,7 @@ class ServerApplication extends ServerApplication_BuilderBase {
86888
86946
  // { "createdAt": 1 },
86889
86947
  // { expireAfterSeconds: 60, background: true, name: "createdAt_1" }
86890
86948
  // );
86949
+ Debug.log("create some indexes for System.AdapterEvent success.");
86891
86950
  }
86892
86951
  {
86893
86952
  // await this.gnServer.getDatabase().systemCollection("SecretInfo").createIndex({ secretKey": 1 }, { background: true, unique: true, name: "secretKey_1" });
@@ -86900,14 +86959,17 @@ class ServerApplication extends ServerApplication_BuilderBase {
86900
86959
  });
86901
86960
  // let postEventCallbackPostCollection = this.gnServer.getDatabase().systemCollection("EventCallback.Post");
86902
86961
  // await postEventCallbackPostCollection.createIndex({ eventName: 1, _id: -1 }, { background: true, name: "eventName_1_id_-1" });
86962
+ Debug.log("create some indexes for System.EventCallback.Post success.");
86903
86963
  }
86904
86964
  {
86905
86965
  let cloudScriptFunctionCollection = this.gnServer.getDatabase().systemCollection("EventCallback.CloudScript");
86906
86966
  let path = __dirname + "/./GN-startup/cloudScript/eventCallbackCloudScriptData.json";
86907
86967
  await cloudScriptFunctionCollection.insertMany(JSON.parse(external_fs_default().readFileSync(path).toString()));
86968
+ Debug.log("create some indexes for EventCallback.CloudScript success.");
86908
86969
  }
86909
86970
  }
86910
86971
  async reSetupGNDatabase(oldVersion) {
86972
+ Debug.log("re setup Database from version " + oldVersion);
86911
86973
  }
86912
86974
  async applySettingsGame() {
86913
86975
  let answer = [];
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "@xmobitea/gn-server",
3
- "version": "2.6.2",
3
+ "version": "2.6.3",
4
4
  "description": "GearN Server by XmobiTea (Pro)",
5
5
  "types": "dist/index.d.ts",
6
6
  "main": "dist/index.js",