@xmachines/play-solid 1.0.0-beta.50 → 1.0.0-beta.52

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package/README.md CHANGED
@@ -28,14 +28,8 @@ import { definePlayer } from "@xmachines/play-xstate";
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  import { defineCatalog } from "@json-render/core";
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  import { schema } from "@json-render/solid/schema";
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- // 1. Define a catalog
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- const catalog = defineCatalog(schema, {
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- components: {
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- Home: { props: z.object({}), description: "Home screen" },
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- Login: { props: z.object({ error: z.string().optional() }), description: "Login screen" },
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- },
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- actions: {},
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- });
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+ // 1. Define a catalog (authCatalogDef is a plain object describing components/actions)
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+ const catalog = defineCatalog(schema, authCatalogDef);
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  // 2. Build a component registry
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  const registryResult = defineRegistry(catalog, {
@@ -43,6 +37,10 @@ const registryResult = defineRegistry(catalog, {
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  Home: () => <div>Welcome home!</div>,
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  Login: (ctx) => <div>Login {ctx.props.error && <span>{ctx.props.error}</span>}</div>,
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  },
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+ actions: {
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+ login: async (args) => actor.send({ type: "auth.login", username: args.username }),
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+ logout: async () => actor.send({ type: "auth.logout" }),
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+ },
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  });
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  // 3. Create and start an actor
@@ -108,7 +106,7 @@ function SubmitButton() {
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  ### `usePlayView` hook
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- Access the resolved view context (spec, handlers, registry) from within the provider tree:
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+ Access the resolved view context (spec, handlers, registry, store) from within the provider tree:
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  ```tsx
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  import { usePlayView } from "@xmachines/play-solid";
@@ -132,10 +130,10 @@ const MyRenderer = () => {
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  ### Hooks
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- | Export | Description |
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- | --------------- | --------------------------------------------------------------------------------- |
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- | `useActor()` | Returns the raw `PlayActor` instance from context; throws outside a provider tree |
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- | `usePlayView()` | Returns the current `ViewContextValue` (spec, handlers, registry, store) |
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+ | Export | Description |
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+ | --------------- | --------------------------------------------------------------------------------------------- |
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+ | `useActor()` | Returns the raw `AnyPlayActor` instance from context; throws outside a provider tree |
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+ | `usePlayView()` | Returns the current `ViewContextValue` (spec, handlers, registry, store); throws outside tree |
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  ### Context
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@@ -174,12 +172,12 @@ import {
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  ### Key Types
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- | Type | Description |
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- | --------------------- | --------------------------------------------------------------------- |
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- | `PlayUIProviderProps` | Props for `PlayUIProvider` |
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- | `ActorProviderProps` | Props for `ActorProvider` |
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- | `ViewContextValue` | Shape of the context value from `usePlayView()` |
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- | `PlayActor` | `AbstractActor<AnyActorLogic>` — the actor type accepted by providers |
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+ | Type | Description |
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+ | --------------------- | ------------------------------------------------------------------------------ |
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+ | `PlayUIProviderProps` | Props for `PlayUIProvider` |
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+ | `ActorProviderProps` | Props for `ActorProvider` |
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+ | `ViewContextValue` | Shape of the context value from `usePlayView()` |
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+ | `AnyPlayActor` | `AbstractActor<AnyActorLogic>` — bare actor type accepted by context providers |
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  ## Testing
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@@ -1 +1 @@
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- {"version":3,"file":"ActorProvider.js","names":["createSignal","createEffect","createMemo","onCleanup","createContext","useContext","ErrorBoundary","Component","JSX","StateProvider","useStateStore","DefineRegistryResult","SetState","StateStore","ComponentRegistry","createAtom","xstateStoreStateStore","watchSignal","assertNonNullable","PlaySpec","BaseActorProviderProps","BaseViewContextValue","ActorContext","PlayActor","ViewContextValue","ViewContext","usePlayView","ActorProviderProps","fallback","Element","onError","error","children","ActorProviderInner","registryResult","spec","store","innerProps","stateCtx","setStateAdapter","updater","prev","getSnapshot","update","handlers","viewValue","registry","_$createComponent","Provider","value","ActorProvider","props","view","setView","resolvedRegistryResult","onRenderError","r","Object","defineProperty","enumerable","configurable","internalStore","lastView","nextView","actor","currentView","get","unwatch","err","rawState","state","initialState","Array","isArray","getPrototypeOf","prototype","Record","atom"],"sources":["../src/ActorProvider.tsx"],"sourcesContent":["/**\n * ActorProvider — Smart SolidJS provider component for the XMachines Play actor lifecycle.\n *\n * Escape hatch primitive for library authors who need direct control. Most users should\n * use PlayUIProvider (batteries-included composite) instead.\n *\n * This component:\n * - Subscribes to actor.currentView signal via watchSignal (in component body per Phase 29)\n * - Manages per-view StateStore lifecycle (controlled/uncontrolled)\n * - Resolves action handlers via inner component pattern (inside StateProvider)\n * - Injects onRenderError into registry if provided\n * - Provides ActorContext (actor) and ViewContext (spec + handlers + registry) to children\n * - Wraps render path in SolidJS ErrorBoundary\n *\n * Per D-11: The old `ActorProvider = ActorContext.Provider` alias is removed. This new smart\n * component takes the name. Use `ActorContext.Provider` directly for escape-hatch access.\n *\n * @packageDocumentation\n */\n\nimport {\n\tcreateSignal,\n\tcreateEffect,\n\tcreateMemo,\n\tonCleanup,\n\tcreateContext,\n\tuseContext,\n\tErrorBoundary,\n} from \"solid-js\";\nimport type { Component, JSX } from \"solid-js\";\nimport { StateProvider, useStateStore } from \"@json-render/solid\";\nimport type { DefineRegistryResult, SetState } from \"@json-render/solid\";\nimport type { StateStore } from \"@json-render/core\";\nimport type { ComponentRegistry } from \"@json-render/solid\";\nimport { createAtom } from \"@xstate/store\";\nimport { xstateStoreStateStore } from \"@json-render/xstate\";\nimport { watchSignal } from \"@xmachines/play-signals\";\nimport { assertNonNullable } from \"@xmachines/play\";\nimport type { PlaySpec, BaseActorProviderProps, BaseViewContextValue } from \"@xmachines/play-actor\";\nimport { ActorContext, type PlayActor } from \"./useActor.js\";\n\n// ---------------------------------------------------------------------------\n// ViewContextValue — shape of the context value provided by ActorProvider\n// ---------------------------------------------------------------------------\n\n/**\n * Value provided by ActorProvider's ViewContext.\n * Access via usePlayView() inside the ActorProvider tree.\n */\nexport interface ViewContextValue extends BaseViewContextValue<ComponentRegistry> {}\n\nconst ViewContext = createContext<ViewContextValue | null>(null);\n\n/**\n * Hook to access the current view context inside an ActorProvider tree.\n *\n * @throws {Error} If called outside an ActorProvider (or PlayUIProvider) tree\n *\n * @example\n * ```tsx\n * import { usePlayView } from \"@xmachines/play-solid\";\n *\n * const MyRenderer: Component = () => {\n * const view = usePlayView();\n * return <Renderer spec={view.spec} registry={view.registry} />;\n * };\n * ```\n */\nexport function usePlayView(): ViewContextValue {\n\treturn assertNonNullable(useContext(ViewContext), \"ViewContext\");\n}\n\n// ---------------------------------------------------------------------------\n// ActorProviderProps\n// ---------------------------------------------------------------------------\n\n/**\n * Props for ActorProvider — the escape hatch primitive.\n *\n * For batteries-included usage, prefer PlayUIProvider which wraps ActorProvider\n * with JSONUIProvider and all required sub-providers.\n */\nexport interface ActorProviderProps extends BaseActorProviderProps<DefineRegistryResult> {\n\t/** Optional fallback element shown when currentView is null or ErrorBoundary catches */\n\tfallback?: JSX.Element;\n\n\t/** Optional callback invoked when SolidJS ErrorBoundary catches an error */\n\tonError?: (error: unknown) => void;\n\n\t/** Children — required; must include <PlayRenderer /> (or use PlayUIProvider shorthand) */\n\tchildren: JSX.Element;\n}\n\n// ---------------------------------------------------------------------------\n// ActorProviderInner — resolves handlers inside StateProvider tree\n// ---------------------------------------------------------------------------\n\n/**\n * Inner component that runs inside StateProvider so it can call useStateStore()\n * to get live set/getSnapshot for handler resolution.\n */\nconst ActorProviderInner: Component<{\n\tregistryResult: DefineRegistryResult;\n\tspec: PlaySpec;\n\tstore: StateStore;\n\tchildren: JSX.Element;\n}> = (innerProps) => {\n\tconst stateCtx = useStateStore();\n\n\t// Build SetState adapter bridging stateCtx.update/getSnapshot\n\tconst setStateAdapter: SetState = (updater) => {\n\t\tconst prev = stateCtx.getSnapshot();\n\t\tstateCtx.update(updater(prev));\n\t};\n\n\tconst handlers = innerProps.registryResult.handlers(\n\t\t() => setStateAdapter,\n\t\t() => stateCtx.getSnapshot(),\n\t);\n\n\tconst viewValue: ViewContextValue = {\n\t\tspec: innerProps.spec,\n\t\thandlers,\n\t\tregistry: innerProps.registryResult.registry,\n\t\tstore: innerProps.store,\n\t};\n\n\treturn <ViewContext.Provider value={viewValue}>{innerProps.children}</ViewContext.Provider>;\n};\n\n// ---------------------------------------------------------------------------\n// ActorProvider — the smart component (per D-11 takes the ActorProvider name)\n// ---------------------------------------------------------------------------\n\n/**\n * Smart ActorProvider component — owns actor bridging, signal subscription,\n * StateStore lifecycle, handler resolution, and error boundary.\n *\n * Per D-11: Replaces the old raw alias `ActorProvider = ActorContext.Provider`.\n * Consumers who previously used `<ActorProvider value={actor}>` should now use\n * `<ActorContext.Provider value={actor}>` for raw provider access, or migrate to\n * this smart component / PlayUIProvider.\n *\n * @example\n * ```tsx\n * import { ActorProvider, PlayRenderer } from \"@xmachines/play-solid\";\n *\n * <ActorProvider actor={myActor} registryResult={registryResult}>\n * <PlayRenderer />\n * </ActorProvider>\n * ```\n */\nexport const ActorProvider: Component<ActorProviderProps> = (props) => {\n\t// SolidJS signal for current view (PlaySpec | null)\n\tconst [view, setView] = createSignal<PlaySpec | null>(null);\n\n\t// Inject onRenderError into registry if provided (non-enumerable override).\n\t// Memoized so that creating a new object on every reactive evaluation does not\n\t// cause unnecessary re-renders of child components that receive this as a prop.\n\tconst resolvedRegistryResult = createMemo(() => {\n\t\tif (!props.onRenderError) return props.registryResult;\n\t\tconst r = { ...props.registryResult.registry };\n\t\tObject.defineProperty(r, \"onRenderError\", {\n\t\t\tvalue: props.onRenderError,\n\t\t\tenumerable: false,\n\t\t\tconfigurable: true,\n\t\t});\n\t\treturn { ...props.registryResult, registry: r };\n\t});\n\n\t// Per-view internal store — recreated on each view transition (uncontrolled mode)\n\tlet internalStore: StateStore | null = null;\n\tlet lastView: PlaySpec | null = null;\n\n\t// Bridge TC39 Signal to SolidJS signal — seed AND watch atomically inside a single\n\t// createEffect to eliminate the race window between .get() and watcher registration.\n\t// If the TC39 signal changes between the initial .get() and first watcher notification,\n\t// the update function captures the latest value without missing it.\n\tcreateEffect(() => {\n\t\tconst update = (nextView: PlaySpec | null) => setView(nextView);\n\t\tupdate(props.actor.currentView.get() as PlaySpec | null);\n\t\tconst unwatch = watchSignal(props.actor.currentView, (nextView) => {\n\t\t\tupdate(nextView as PlaySpec | null);\n\t\t});\n\t\tonCleanup(() => unwatch());\n\t});\n\n\treturn (\n\t\t<ActorContext.Provider value={props.actor as PlayActor}>\n\t\t\t<ErrorBoundary\n\t\t\t\tfallback={(err: unknown) => {\n\t\t\t\t\tprops.onError?.(err);\n\t\t\t\t\treturn props.fallback ?? null;\n\t\t\t\t}}\n\t\t\t>\n\t\t\t\t{(() => {\n\t\t\t\t\tconst currentView = view();\n\t\t\t\t\tif (!currentView) return props.fallback ?? null;\n\n\t\t\t\t\t// Resolve store: external (controlled) or internal per-view atom\n\t\t\t\t\tlet store: StateStore;\n\t\t\t\t\tif (props.store) {\n\t\t\t\t\t\tstore = props.store;\n\t\t\t\t\t} else {\n\t\t\t\t\t\tif (internalStore === null || lastView !== currentView) {\n\t\t\t\t\t\t\t// Proto-safe guard: spec.state must be a plain object (T-37-05-02)\n\t\t\t\t\t\t\tconst rawState = currentView.state;\n\t\t\t\t\t\t\tconst initialState =\n\t\t\t\t\t\t\t\trawState !== null &&\n\t\t\t\t\t\t\t\ttypeof rawState === \"object\" &&\n\t\t\t\t\t\t\t\t!Array.isArray(rawState) &&\n\t\t\t\t\t\t\t\t(Object.getPrototypeOf(rawState) === Object.prototype ||\n\t\t\t\t\t\t\t\t\tObject.getPrototypeOf(rawState) === null)\n\t\t\t\t\t\t\t\t\t? (rawState as Record<string, unknown>)\n\t\t\t\t\t\t\t\t\t: {};\n\t\t\t\t\t\t\tinternalStore = xstateStoreStateStore({\n\t\t\t\t\t\t\t\tatom: createAtom(initialState),\n\t\t\t\t\t\t\t});\n\t\t\t\t\t\t\tlastView = currentView;\n\t\t\t\t\t\t}\n\t\t\t\t\t\tstore = internalStore;\n\t\t\t\t\t}\n\n\t\t\t\t\treturn (\n\t\t\t\t\t\t<StateProvider store={store}>\n\t\t\t\t\t\t\t<ActorProviderInner\n\t\t\t\t\t\t\t\tregistryResult={resolvedRegistryResult()}\n\t\t\t\t\t\t\t\tspec={currentView}\n\t\t\t\t\t\t\t\tstore={store}\n\t\t\t\t\t\t\t>\n\t\t\t\t\t\t\t\t{props.children}\n\t\t\t\t\t\t\t</ActorProviderInner>\n\t\t\t\t\t\t</StateProvider>\n\t\t\t\t\t);\n\t\t\t\t})()}\n\t\t\t</ErrorBoundary>\n\t\t</ActorContext.Provider>\n\t);\n};\n"],"mappings":";;;;;;;;;AAmDA,IAAMyB,IAAcrB,EAAuC,KAAK;AAiBhE,SAAgBsB,IAAgC;AAC/C,QAAOR,EAAkBb,EAAWoB,EAAY,EAAE,cAAc;;AAgCjE,IAAMQ,KAKAI,MAAe;CACpB,IAAMC,IAAW5B,GAAe,EAG1B6B,KAA6BC,MAAY;EAC9C,IAAMC,IAAOH,EAASI,aAAa;AACnCJ,IAASK,OAAOH,EAAQC,EAAK,CAAC;IAGzBG,IAAWP,EAAWH,eAAeU,eACpCL,SACAD,EAASI,aAChB,CAAC,EAEKG,IAA8B;EACnCV,MAAME,EAAWF;EACjBS;EACAE,UAAUT,EAAWH,eAAeY;EACpCV,OAAOC,EAAWD;EAClB;AAED,QAAAW,EAAQtB,EAAYuB,UAAQ;EAACC,OAAOJ;EAAS,IAAAb,WAAA;AAAA,UAAGK,EAAWL;;EAAQ,CAAA;GAyBvDkB,KAAgDC,MAAU;CAEtE,IAAM,CAACC,GAAMC,KAAWrD,EAA8B,KAAK,EAKrDsD,IAAyBpD,QAAiB;AAC/C,MAAI,CAACiD,EAAMI,cAAe,QAAOJ,EAAMjB;EACvC,IAAMsB,IAAI,EAAE,GAAGL,EAAMjB,eAAeY,UAAU;AAM9C,SALAW,OAAOC,eAAeF,GAAG,iBAAiB;GACzCP,OAAOE,EAAMI;GACbI,YAAY;GACZC,cAAc;GACd,CAAC,EACK;GAAE,GAAGT,EAAMjB;GAAgBY,UAAUU;GAAG;GAC9C,EAGEK,IAAmC,MACnCC,IAA4B;AAehC,QATA7D,QAAmB;EAClB,IAAM0C,KAAUoB,MAA8BV,EAAQU,EAAS;AAC/DpB,IAAOQ,EAAMa,MAAMC,YAAYC,KAAK,CAAoB;EACxD,IAAMC,IAAUlD,EAAYkC,EAAMa,MAAMC,cAAcF,MAAa;AAClEpB,KAAOoB,EAA4B;IAClC;AACF5D,UAAgBgE,GAAS,CAAC;GACzB,EAEFpB,EACEzB,EAAa0B,UAAQ;EAAA,IAACC,QAAK;AAAA,UAAEE,EAAMa;;EAAkB,IAAAhC,WAAA;AAAA,UAAAe,EACpDzC,GAAa;IACbsB,WAAWwC,OACVjB,EAAMrB,UAAUsC,EAAI,EACbjB,EAAMvB,YAAY;IACzB,IAAAI,WAAA;AAAA,mBAEO;MACP,IAAMiC,IAAcb,GAAM;AAC1B,UAAI,CAACa,EAAa,QAAOd,EAAMvB,YAAY;MAG3C,IAAIQ;AACJ,UAAIe,EAAMf,MACTA,KAAQe,EAAMf;WACR;AACN,WAAIyB,MAAkB,QAAQC,MAAaG,GAAa;QAEvD,IAAMI,IAAWJ,EAAYK;AAY7BR,QAHAD,IAAgB7C,EAAsB,EACrC6D,MAAM9D,EAPN,OAAOsD,KAAa,YADpBA,KAEA,CAACG,MAAMC,QAAQJ,EAAS,KACvBZ,OAAOiB,eAAeL,EAAS,KAAKZ,OAAOkB,aAC3ClB,OAAOiB,eAAeL,EAAS,KAAK,QACjCA,IACD,EAAE,CAEwB,EAC7B,CAAC,EACFP,IAAWG;;AAEZ7B,WAAQyB;;AAGT,aAAAd,EACEtC,GAAa;OAAQ2B;OAAK,IAAAJ,WAAA;AAAA,eAAAe,EACzBd,GAAkB;SAAA,IAClBC,iBAAc;AAAA,iBAAEoB,GAAwB;;SACxCnB,MAAM8B;SACC7B;SAAK,IAAAJ,WAAA;AAAA,iBAEXmB,EAAMnB;;SAAQ,CAAA;;OAAA,CAAA;SAIf;;IAAA,CAAA;;EAAA,CAAA"}
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+ {"version":3,"file":"ActorProvider.js","names":["createSignal","createEffect","createMemo","onCleanup","createContext","useContext","ErrorBoundary","Component","JSX","StateProvider","useStateStore","DefineRegistryResult","SetState","StateStore","ComponentRegistry","createAtom","xstateStoreStateStore","watchSignal","assertNonNullable","PlaySpec","BaseActorProviderProps","BaseViewContextValue","ActorContext","AnyPlayActor","ViewContextValue","ViewContext","usePlayView","ActorProviderProps","fallback","Element","onError","error","children","ActorProviderInner","registryResult","spec","store","innerProps","stateCtx","setStateAdapter","updater","prev","getSnapshot","update","handlers","viewValue","registry","_$createComponent","Provider","value","ActorProvider","props","view","setView","resolvedRegistryResult","onRenderError","r","Object","defineProperty","enumerable","configurable","internalStore","lastView","nextView","actor","currentView","get","unwatch","err","rawState","state","initialState","Array","isArray","getPrototypeOf","prototype","Record","atom"],"sources":["../src/ActorProvider.tsx"],"sourcesContent":["/**\n * ActorProvider — Smart SolidJS provider component for the XMachines Play actor lifecycle.\n *\n * Escape hatch primitive for library authors who need direct control. Most users should\n * use PlayUIProvider (batteries-included composite) instead.\n *\n * This component:\n * - Subscribes to actor.currentView signal via watchSignal (in component body per Phase 29)\n * - Manages per-view StateStore lifecycle (controlled/uncontrolled)\n * - Resolves action handlers via inner component pattern (inside StateProvider)\n * - Injects onRenderError into registry if provided\n * - Provides ActorContext (actor) and ViewContext (spec + handlers + registry) to children\n * - Wraps render path in SolidJS ErrorBoundary\n *\n * Per D-11: The old `ActorProvider = ActorContext.Provider` alias is removed. This new smart\n * component takes the name. Use `ActorContext.Provider` directly for escape-hatch access.\n *\n * @packageDocumentation\n */\n\nimport {\n\tcreateSignal,\n\tcreateEffect,\n\tcreateMemo,\n\tonCleanup,\n\tcreateContext,\n\tuseContext,\n\tErrorBoundary,\n} from \"solid-js\";\nimport type { Component, JSX } from \"solid-js\";\nimport { StateProvider, useStateStore } from \"@json-render/solid\";\nimport type { DefineRegistryResult, SetState } from \"@json-render/solid\";\nimport type { StateStore } from \"@json-render/core\";\nimport type { ComponentRegistry } from \"@json-render/solid\";\nimport { createAtom } from \"@xstate/store\";\nimport { xstateStoreStateStore } from \"@json-render/xstate\";\nimport { watchSignal } from \"@xmachines/play-signals\";\nimport { assertNonNullable } from \"@xmachines/play\";\nimport type { PlaySpec, BaseActorProviderProps, BaseViewContextValue } from \"@xmachines/play-actor\";\nimport { ActorContext, type AnyPlayActor } from \"./useActor.js\";\n\n// ---------------------------------------------------------------------------\n// ViewContextValue — shape of the context value provided by ActorProvider\n// ---------------------------------------------------------------------------\n\n/**\n * Value provided by ActorProvider's ViewContext.\n * Access via usePlayView() inside the ActorProvider tree.\n */\nexport interface ViewContextValue extends BaseViewContextValue<ComponentRegistry> {}\n\nconst ViewContext = createContext<ViewContextValue | null>(null);\n\n/**\n * Hook to access the current view context inside an ActorProvider tree.\n *\n * @throws {Error} If called outside an ActorProvider (or PlayUIProvider) tree\n *\n * @example\n * ```tsx\n * import { usePlayView } from \"@xmachines/play-solid\";\n *\n * const MyRenderer: Component = () => {\n * const view = usePlayView();\n * return <Renderer spec={view.spec} registry={view.registry} />;\n * };\n * ```\n */\nexport function usePlayView(): ViewContextValue {\n\treturn assertNonNullable(useContext(ViewContext), \"ViewContext\");\n}\n\n// ---------------------------------------------------------------------------\n// ActorProviderProps\n// ---------------------------------------------------------------------------\n\n/**\n * Props for ActorProvider — the escape hatch primitive.\n *\n * For batteries-included usage, prefer PlayUIProvider which wraps ActorProvider\n * with JSONUIProvider and all required sub-providers.\n */\nexport interface ActorProviderProps extends BaseActorProviderProps<DefineRegistryResult> {\n\t/** Optional fallback element shown when currentView is null or ErrorBoundary catches */\n\tfallback?: JSX.Element;\n\n\t/** Optional callback invoked when SolidJS ErrorBoundary catches an error */\n\tonError?: (error: unknown) => void;\n\n\t/** Children — required; must include <PlayRenderer /> (or use PlayUIProvider shorthand) */\n\tchildren: JSX.Element;\n}\n\n// ---------------------------------------------------------------------------\n// ActorProviderInner — resolves handlers inside StateProvider tree\n// ---------------------------------------------------------------------------\n\n/**\n * Inner component that runs inside StateProvider so it can call useStateStore()\n * to get live set/getSnapshot for handler resolution.\n */\nconst ActorProviderInner: Component<{\n\tregistryResult: DefineRegistryResult;\n\tspec: PlaySpec;\n\tstore: StateStore;\n\tchildren: JSX.Element;\n}> = (innerProps) => {\n\tconst stateCtx = useStateStore();\n\n\t// Build SetState adapter bridging stateCtx.update/getSnapshot\n\tconst setStateAdapter: SetState = (updater) => {\n\t\tconst prev = stateCtx.getSnapshot();\n\t\tstateCtx.update(updater(prev));\n\t};\n\n\tconst handlers = innerProps.registryResult.handlers(\n\t\t() => setStateAdapter,\n\t\t() => stateCtx.getSnapshot(),\n\t);\n\n\tconst viewValue: ViewContextValue = {\n\t\tspec: innerProps.spec,\n\t\thandlers,\n\t\tregistry: innerProps.registryResult.registry,\n\t\tstore: innerProps.store,\n\t};\n\n\treturn <ViewContext.Provider value={viewValue}>{innerProps.children}</ViewContext.Provider>;\n};\n\n// ---------------------------------------------------------------------------\n// ActorProvider — the smart component (per D-11 takes the ActorProvider name)\n// ---------------------------------------------------------------------------\n\n/**\n * Smart ActorProvider component — owns actor bridging, signal subscription,\n * StateStore lifecycle, handler resolution, and error boundary.\n *\n * Per D-11: Replaces the old raw alias `ActorProvider = ActorContext.Provider`.\n * Consumers who previously used `<ActorProvider value={actor}>` should now use\n * `<ActorContext.Provider value={actor}>` for raw provider access, or migrate to\n * this smart component / PlayUIProvider.\n *\n * @example\n * ```tsx\n * import { ActorProvider, PlayRenderer } from \"@xmachines/play-solid\";\n *\n * <ActorProvider actor={myActor} registryResult={registryResult}>\n * <PlayRenderer />\n * </ActorProvider>\n * ```\n */\nexport const ActorProvider: Component<ActorProviderProps> = (props) => {\n\t// SolidJS signal for current view (PlaySpec | null)\n\tconst [view, setView] = createSignal<PlaySpec | null>(null);\n\n\t// Inject onRenderError into registry if provided (non-enumerable override).\n\t// Memoized so that creating a new object on every reactive evaluation does not\n\t// cause unnecessary re-renders of child components that receive this as a prop.\n\tconst resolvedRegistryResult = createMemo(() => {\n\t\tif (!props.onRenderError) return props.registryResult;\n\t\tconst r = { ...props.registryResult.registry };\n\t\tObject.defineProperty(r, \"onRenderError\", {\n\t\t\tvalue: props.onRenderError,\n\t\t\tenumerable: false,\n\t\t\tconfigurable: true,\n\t\t});\n\t\treturn { ...props.registryResult, registry: r };\n\t});\n\n\t// Per-view internal store — recreated on each view transition (uncontrolled mode)\n\tlet internalStore: StateStore | null = null;\n\tlet lastView: PlaySpec | null = null;\n\n\t// Bridge TC39 Signal to SolidJS signal — seed AND watch atomically inside a single\n\t// createEffect to eliminate the race window between .get() and watcher registration.\n\t// If the TC39 signal changes between the initial .get() and first watcher notification,\n\t// the update function captures the latest value without missing it.\n\tcreateEffect(() => {\n\t\tconst update = (nextView: PlaySpec | null) => setView(nextView);\n\t\tupdate(props.actor.currentView.get() as PlaySpec | null);\n\t\tconst unwatch = watchSignal(props.actor.currentView, (nextView) => {\n\t\t\tupdate(nextView as PlaySpec | null);\n\t\t});\n\t\tonCleanup(() => unwatch());\n\t});\n\n\treturn (\n\t\t<ActorContext.Provider value={props.actor as AnyPlayActor}>\n\t\t\t<ErrorBoundary\n\t\t\t\tfallback={(err: unknown) => {\n\t\t\t\t\tprops.onError?.(err);\n\t\t\t\t\treturn props.fallback ?? null;\n\t\t\t\t}}\n\t\t\t>\n\t\t\t\t{(() => {\n\t\t\t\t\tconst currentView = view();\n\t\t\t\t\tif (!currentView) return props.fallback ?? null;\n\n\t\t\t\t\t// Resolve store: external (controlled) or internal per-view atom\n\t\t\t\t\tlet store: StateStore;\n\t\t\t\t\tif (props.store) {\n\t\t\t\t\t\tstore = props.store;\n\t\t\t\t\t} else {\n\t\t\t\t\t\tif (internalStore === null || lastView !== currentView) {\n\t\t\t\t\t\t\t// Proto-safe guard: spec.state must be a plain object (T-37-05-02)\n\t\t\t\t\t\t\tconst rawState = currentView.state;\n\t\t\t\t\t\t\tconst initialState =\n\t\t\t\t\t\t\t\trawState !== null &&\n\t\t\t\t\t\t\t\ttypeof rawState === \"object\" &&\n\t\t\t\t\t\t\t\t!Array.isArray(rawState) &&\n\t\t\t\t\t\t\t\t(Object.getPrototypeOf(rawState) === Object.prototype ||\n\t\t\t\t\t\t\t\t\tObject.getPrototypeOf(rawState) === null)\n\t\t\t\t\t\t\t\t\t? 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@@ -1 +1 @@
1
- {"version":3,"file":"useActor.js","names":[],"sources":["../src/useActor.ts"],"sourcesContent":["/**\n * useActor — SolidJS hook for accessing the raw actor inside an ActorProvider tree.\n *\n * Components rendered inside ActorProvider (or PlayUIProvider) can call useActor()\n * to get direct access to the actor instance without prop drilling.\n *\n * @throws {Error} If called outside an ActorProvider tree\n *\n * @example\n * ```typescript\n * import { useActor } from \"@xmachines/play-solid\";\n *\n * function MyComponent() {\n * const actor = useActor();\n * return <button onClick={() => actor.send({ type: \"SUBMIT\" })}>Submit</button>;\n * }\n * ```\n *\n * @packageDocumentation\n */\n\nimport { createContext, useContext } from \"solid-js\";\nimport { assertNonNullable } from \"@xmachines/play\";\nimport type { AbstractActor } from \"@xmachines/play-actor\";\nimport type { AnyActorLogic } from \"xstate\";\n\nexport type PlayActor = AbstractActor<AnyActorLogic>;\n\n/**\n * SolidJS context for the actor — exported so consumers can use ActorContext.Provider\n * directly as an escape hatch (per D-11). The smart ActorProvider component takes\n * the name \"ActorProvider\" and is the recommended entry point.\n */\nexport const ActorContext = createContext<PlayActor | null>(null);\n\nexport function useActor(): PlayActor {\n\treturn assertNonNullable(useContext(ActorContext), \"ActorContext\");\n}\n"],"mappings":";;;AAiCA,IAAa,IAAe,EAAgC,KAAK;AAEjE,SAAgB,IAAsB;AACrC,QAAO,EAAkB,EAAW,EAAa,EAAE,eAAe"}
1
+ {"version":3,"file":"useActor.js","names":[],"sources":["../src/useActor.ts"],"sourcesContent":["/**\n * useActor — SolidJS hook for accessing the raw actor inside an ActorProvider tree.\n *\n * Components rendered inside ActorProvider (or PlayUIProvider) can call useActor()\n * to get direct access to the actor instance without prop drilling.\n *\n * @throws {Error} If called outside an ActorProvider tree\n *\n * @example\n * ```typescript\n * import { useActor } from \"@xmachines/play-solid\";\n *\n * function MyComponent() {\n * const actor = useActor();\n * return <button onClick={() => actor.send({ type: \"SUBMIT\" })}>Submit</button>;\n * }\n * ```\n *\n * @packageDocumentation\n */\n\nimport { createContext, useContext } from \"solid-js\";\nimport { assertNonNullable } from \"@xmachines/play\";\nimport type { AbstractActor } from \"@xmachines/play-actor\";\nimport type { AnyActorLogic } from \"xstate\";\n\n/** Bare actor type accepted by Solid context providers. For the full routing + view shape, use `PlayActor` from `@xmachines/play-router`. */\nexport type AnyPlayActor = AbstractActor<AnyActorLogic>;\n\n/**\n * SolidJS context for the actor — exported so consumers can use ActorContext.Provider\n * directly as an escape hatch (per D-11). The smart ActorProvider component takes\n * the name \"ActorProvider\" and is the recommended entry point.\n */\nexport const ActorContext = createContext<AnyPlayActor | null>(null);\n\nexport function useActor(): AnyPlayActor {\n\treturn assertNonNullable(useContext(ActorContext), \"ActorContext\");\n}\n"],"mappings":";;;AAkCA,IAAa,IAAe,EAAmC,KAAK;AAEpE,SAAgB,IAAyB;AACxC,QAAO,EAAkB,EAAW,EAAa,EAAE,eAAe"}
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "@xmachines/play-solid",
3
- "version": "1.0.0-beta.50",
3
+ "version": "1.0.0-beta.52",
4
4
  "description": "Solid renderer for XMachines Play architecture",
5
5
  "keywords": [
6
6
  "catalog",
@@ -39,9 +39,9 @@
39
39
  "prepublishOnly": "npm run build"
40
40
  },
41
41
  "dependencies": {
42
- "@xmachines/play": "1.0.0-beta.50",
43
- "@xmachines/play-actor": "1.0.0-beta.50",
44
- "@xmachines/play-signals": "1.0.0-beta.50"
42
+ "@xmachines/play": "1.0.0-beta.52",
43
+ "@xmachines/play-actor": "1.0.0-beta.52",
44
+ "@xmachines/play-signals": "1.0.0-beta.52"
45
45
  },
46
46
  "devDependencies": {
47
47
  "@json-render/core": "^0.18.0",
@@ -50,7 +50,7 @@
50
50
  "@solidjs/testing-library": "^0.8.10",
51
51
  "@testing-library/jest-dom": "^6.9.1",
52
52
  "@types/node": "^25.6.0",
53
- "@xmachines/shared": "1.0.0-beta.50",
53
+ "@xmachines/shared": "1.0.0-beta.52",
54
54
  "@xstate/store": "^3.17.0",
55
55
  "jsdom": "^29.1.0",
56
56
  "oxfmt": "^0.47.0",
@@ -69,5 +69,8 @@
69
69
  "@xstate/store": "^3.17.0",
70
70
  "solid-js": "^1.8.0",
71
71
  "xstate": "^5.31.0"
72
+ },
73
+ "engines": {
74
+ "node": ">=22.0.0"
72
75
  }
73
76
  }