@xmachines/play-solid-router 1.0.0-beta.9 → 1.0.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +21 -0
- package/README.md +140 -557
- package/dist/create-play-router-provider.d.ts +62 -0
- package/dist/create-play-router-provider.d.ts.map +1 -0
- package/dist/create-play-router-provider.jsx +45 -0
- package/dist/create-play-router-provider.jsx.map +1 -0
- package/dist/index.d.ts +7 -4
- package/dist/index.d.ts.map +1 -1
- package/dist/index.js +2 -2
- package/dist/index.js.map +1 -1
- package/dist/play-router-provider.d.ts +69 -17
- package/dist/play-router-provider.d.ts.map +1 -1
- package/dist/play-router-provider.jsx +38 -8
- package/dist/play-router-provider.jsx.map +1 -1
- package/dist/solid-router-bridge.d.ts +55 -13
- package/dist/solid-router-bridge.d.ts.map +1 -1
- package/dist/solid-router-bridge.js +71 -15
- package/dist/solid-router-bridge.js.map +1 -1
- package/dist/types.d.ts +0 -15
- package/dist/types.d.ts.map +1 -1
- package/package.json +29 -15
- package/dist/create-route-map.d.ts +0 -25
- package/dist/create-route-map.d.ts.map +0 -1
- package/dist/create-route-map.js +0 -36
- package/dist/create-route-map.js.map +0 -1
- package/dist/route-map.d.ts +0 -27
- package/dist/route-map.d.ts.map +0 -1
- package/dist/route-map.js +0 -27
- package/dist/route-map.js.map +0 -1
package/README.md
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**SolidJS Router adapter for XMachines Universal Player Architecture**
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SolidJS Router adapter using `RouterBridgeBase` for consistent actor↔router sync.
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## Overview
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`@xmachines/play-solid-router` provides seamless integration between SolidJS Router and XMachines state machines. Built on Solid's reactive primitives, it enables zero-adaptation signals synchronization.
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Per [RFC Play v1](https://gitlab.com/xmachin-es/rfc/-/blob/main/src/play-v1.md), this package implements:
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- **Actor Authority (INV-01):** State machine controls navigation, router reflects decisions
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- **Passive Infrastructure (INV-04):** Router observes `actor.currentRoute` signal
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- **Signal-Only Reactivity (INV-05):** TC39 watcher lifecycle + Solid reactive owner integration
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**Key Benefits:**
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<!-- generated-by: gsd-doc-writer -->
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- **Automatic tracking:** Uses Solid reactivity for router→actor while base class handles actor→router watcher lifecycle
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- **Fine-grained reactivity:** Updates only affected components
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- **Logic-driven navigation:** Business logic in state machines, not components
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- **Type-safe parameters:** Route params flow through state machine context
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# @xmachines/play-solid-router
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SolidJS Router adapter for the XMachines Universal Player Architecture. Provides bidirectional synchronisation between a `PlayerActor`'s state machine routes and the browser URL via `@solidjs/router`.
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- @solidjs/router 0.13.0+ (modern routing primitives)
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- TC39 Signals polyfill integration
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Part of the [xmachines-js monorepo](../../README.md).
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## Installation
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```bash
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```
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**Peer dependencies:**
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- `@solidjs/router` ^0.13.0 — SolidJS Router library
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- `solid-js` ^1.8.0 — SolidJS runtime
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- `@xmachines/play-solid` — Solid renderer (`PlayRenderer`)
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- `@xmachines/play-actor` — Actor base
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- `@xmachines/play-router` — Route extraction
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- `@xmachines/play-signals` — TC39 Signals primitives
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## Quick Start
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```typescript
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import { Router, Route, useNavigate, useLocation, useParams } from '@solidjs/router';
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import { onCleanup } from 'solid-js';
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import { SolidRouterBridge, createRouteMap } from '@xmachines/play-solid-router';
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import { definePlayer } from '@xmachines/play-xstate';
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function App() {
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// 1. Get SolidJS Router hooks (MUST be inside component)
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const navigate = useNavigate();
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const location = useLocation();
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const params = useParams();
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// 2. Create route mapping from machine routes
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const routeMap = createRouteMap(authMachine);
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// 3. Create player with state machine
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const createPlayer = definePlayer({
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machine: authMachine,
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catalog: componentCatalog
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});
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const actor = createPlayer();
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actor.start();
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// 4. Create bridge to sync actor and router
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const bridge = new SolidRouterBridge(
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navigate,
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location,
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params,
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actor,
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routeMap
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);
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// 5. Start synchronization
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bridge.connect();
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// 6. Cleanup on component disposal
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onCleanup(() => {
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bridge.disconnect();
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});
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return (
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<Router>
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<Route path="/" component={HomeView} />
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<Route path="/profile/:userId" component={ProfileView} />
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<Route path="/settings/:section?" component={SettingsView} />
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</Router>
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);
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}
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pnpm add @xmachines/play-solid-router
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```
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### `SolidRouterBridge`
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Router adapter implementing the `RouterBridge` protocol for SolidJS Router.
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**Type Signature:**
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**Peer dependencies** (must be installed separately):
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```
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constructor(
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navigate: ReturnType<typeof useNavigate>,
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location: ReturnType<typeof useLocation>,
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params: ReturnType<typeof useParams>,
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actor: AbstractActor<any>,
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routeMap: RouteMap,
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);
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dispose(): void;
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}
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```bash
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pnpm add solid-js @solidjs/router xstate
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```
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- `
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- `location` - Object from `useLocation()` hook (reactive pathname, search, hash)
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- `params` - Object from `useParams()` hook (reactive route parameters)
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- `actor` - XMachines actor instance (from `definePlayer().actor`)
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- `routeMap` - Bidirectional state ID ↔ path mapping
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- `solid-js` `^1.8.0`
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- `@solidjs/router` `^0.16.1`
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- `xstate` `^5.31.0`
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## Quick Start
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```tsx
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import { Router, Route, useNavigate, useLocation, useParams } from "@solidjs/router";
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import { onCleanup, type ParentComponent } from "solid-js";
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import { PlayRouterProvider, createRouteMap } from "@xmachines/play-solid-router";
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import { definePlayer } from "@xmachines/play-xstate";
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import { myMachine } from "./machine.js";
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const actor = definePlayer({ machine: myMachine })();
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actor.start();
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- Updates SolidJS Router via `navigate(path)` when actor state changes
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- Uses `createEffect(on(...))` to watch `location.pathname` signal
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- Sends `play.route` events to actor when user navigates
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- Prevents circular updates with path tracking and processing flags
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const routeMap = createRouteMap(myMachine);
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const Layout: ParentComponent = () => {
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const navigate = useNavigate();
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const location = useLocation();
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const params = useParams();
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onCleanup(() => actor.stop());
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return (
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<PlayRouterProvider
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actor={actor}
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routeMap={routeMap}
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router={{ navigate, location, params }}
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renderer={(a, router) => <MyApp actor={a} />}
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/>
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);
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};
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readonly stateId: string;
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readonly path: string;
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export default function App() {
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return <Router root={Layout}>{/* one <Route> per routable state */}</Router>;
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}
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// RouteMap is a thin subclass of BaseRouteMap — no extra methods
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class RouteMap extends BaseRouteMap {}
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// Inherited API:
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routeMap.getStateIdByPath(path: string): string | null
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routeMap.getPathByStateId(stateId: string): string | null
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```
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**Constructor Parameters:**
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- `mappings` - Array of `{ stateId, path }` entries:
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- `stateId` — State machine state ID (e.g., `'#profile'`)
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- `path` — SolidJS Router path pattern (e.g., `'/profile/:userId'`)
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**Methods:**
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- `getPathByStateId(stateId)` — Find path pattern from state ID
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- `getStateIdByPath(path)` — Find state ID from path with pattern matching (supports `:param` and `:param?` syntax)
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## API Summary
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### `PlayRouterProvider`
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A SolidJS component that wires a `PlayerActor` to Solid Router. It creates and connects a `SolidRouterBridge` on mount and disconnects it via `onCleanup` on unmount.
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```
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routeMap
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import { Router, Route } from '@solidjs/router';
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import { createSignal } from 'solid-js';
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import { defineCatalog } from '@xmachines/play-catalog';
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// State machine with 3 states
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const appMachine = setup({
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types: {
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events: {} as PlayRouteEvent
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}
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}).createMachine({
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id: 'app',
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initial: 'home',
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states: {
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home: {
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meta: { route: '/', view: { component: 'Home' } }
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},
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about: {
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meta: { route: '/about', view: { component: 'About' } }
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},
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contact: {
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meta: { route: '/contact', view: { component: 'Contact' } }
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}
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}
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});
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const catalog = defineCatalog({
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Home,
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About,
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Contact,
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});
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// Component setup
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function App() {
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const navigate = useNavigate();
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const location = useLocation();
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const params = useParams();
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const routeMap = createRouteMap(appMachine);
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const createPlayer = definePlayer({ machine: appMachine, catalog });
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const actor = createPlayer();
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actor.start();
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const bridge = new SolidRouterBridge(navigate, location, params, actor, routeMap);
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onCleanup(() => bridge.dispose());
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return (
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<Router>
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<Route path="/" component={Home} />
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<Route path="/about" component={About} />
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<Route path="/contact" component={Contact} />
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</Router>
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);
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```tsx
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interface PlayRouterProviderProps<TActor extends PlayActor> {
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/** The actor to sync with Solid Router. */
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actor: TActor;
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/** Bidirectional route map for state ID ↔ URL path lookups. */
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routeMap: RouteMap;
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/**
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* The three Solid Router hook results that drive bidirectional sync.
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* Must be obtained via useNavigate(), useLocation(), and useParams()
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* inside a router context.
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*/
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router: SolidRouterHooks;
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/** Render callback — receives the concrete actor type and router hooks. */
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renderer: (actor: TActor, router: SolidRouterHooks) => JSX.Element;
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}
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```
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###
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```typescript
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// State machine with parameter routes
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import { formatPlayRouteTransitions } from "@xmachines/play-xstate";
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import { defineCatalog } from "@xmachines/play-catalog";
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### `SolidRouterBridge`
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id: 'app',
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context: {},
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states: {
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profile: {
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meta: {
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route: '/profile/:userId',
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view: { component: 'Profile' },
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},
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},
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settings: {
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meta: {
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route: '/settings/:section?',
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view: { component: 'Settings' },
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},
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}
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}
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};
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Low-level class for manual integration. Extends `RouterBridgeBase` from `@xmachines/play-router` and uses Solid's `createEffect` for reactive router→actor sync.
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types: {
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context: {} as { userId?: string; section?: string },
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events: {} as PlayRouteEvent
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}
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}).createMachine(formatPlayRouteTransitions(machineConfig));
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> **Important:** `connect()` must be called inside a Solid reactive owner (component or `createRoot`). Cleanup is not automatic — call `disconnect()` (or `dispose()`) explicitly, typically in `onCleanup()`.
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});
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```tsx
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import { useNavigate, useLocation, useParams, onCleanup } from "@solidjs/router";
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import { SolidRouterBridge, RouteMap } from "@xmachines/play-solid-router";
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// Router with dynamic routes
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function App() {
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const routeMap = createRouteMap(appMachine);
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const navigate = useNavigate();
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const location = useLocation();
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const params = useParams();
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const routeMap = new RouteMap([
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{ stateId: "#home", path: "/" },
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{ stateId: "#profile", path: "/profile/:userId" },
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]);
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const bridge = new SolidRouterBridge(navigate, location, params, actor, routeMap);
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bridge.connect();
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onCleanup(() => bridge.disconnect());
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<Router>
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<Route path="/profile/:userId" component={Profile} />
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<Route path="/settings/:section?" component={Settings} />
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</Router>
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);
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return <div>...</div>;
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}
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```
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### `createRouteMap(machine)`
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type: "play.route",
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to: "#profile",
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params: { userId: props.userId },
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})
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}
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>
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View Profile
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</button>
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);
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}
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+
Factory that builds a `RouteMap` directly from an XState machine definition. Re-exported from `@xmachines/play-router`.
|
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|
+
|
|
116
|
+
```ts
|
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|
+
import { createRouteMap } from "@xmachines/play-solid-router";
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+
|
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|
+
const routeMap = createRouteMap(myMachine);
|
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120
|
```
|
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121
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|
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###
|
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|
+
### `RouteMap` / `RouteMapping`
|
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123
|
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|
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|
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|
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// State machine with query param handling
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|
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import { formatPlayRouteTransitions } from "@xmachines/play-xstate";
|
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336
|
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import { defineCatalog } from "@xmachines/play-catalog";
|
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124
|
+
Bidirectional state ID ↔ URL path mapping. Re-exported from `@xmachines/play-router`.
|
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125
|
|
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|
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|
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states: {
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search: {
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|
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meta: {
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|
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route: '/search',
|
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view: { component: 'Search' },
|
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|
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},
|
|
346
|
-
}
|
|
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|
-
}
|
|
348
|
-
};
|
|
126
|
+
```ts
|
|
127
|
+
import { RouteMap } from "@xmachines/play-solid-router";
|
|
349
128
|
|
|
350
|
-
const
|
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351
|
-
|
|
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|
-
|
|
353
|
-
|
|
354
|
-
|
|
355
|
-
}).createMachine(formatPlayRouteTransitions(machineConfig));
|
|
356
|
-
|
|
357
|
-
const catalog = defineCatalog({
|
|
358
|
-
Search,
|
|
359
|
-
});
|
|
360
|
-
|
|
361
|
-
const player = definePlayer({ machine: searchMachine, catalog });
|
|
362
|
-
|
|
363
|
-
// Component sends query params
|
|
364
|
-
function SearchBar(props) {
|
|
365
|
-
const [searchTerm, setSearchTerm] = createSignal('');
|
|
366
|
-
|
|
367
|
-
function handleSearch() {
|
|
368
|
-
props.actor.send({
|
|
369
|
-
type: 'play.route',
|
|
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|
-
to: '#search',
|
|
371
|
-
query: { q: searchTerm(), tag: 'typescript' }
|
|
372
|
-
});
|
|
373
|
-
}
|
|
374
|
-
|
|
375
|
-
return (
|
|
376
|
-
<div>
|
|
377
|
-
<input
|
|
378
|
-
value={searchTerm()}
|
|
379
|
-
onInput={(e) => setSearchTerm(e.target.value)}
|
|
380
|
-
/>
|
|
381
|
-
<button onClick={handleSearch}>Search</button>
|
|
382
|
-
</div>
|
|
383
|
-
);
|
|
384
|
-
}
|
|
129
|
+
const routeMap = new RouteMap([
|
|
130
|
+
{ stateId: "#home", path: "/" },
|
|
131
|
+
{ stateId: "#profile", path: "/profile/:userId" },
|
|
132
|
+
{ stateId: "#settings", path: "/settings/:section?" },
|
|
133
|
+
]);
|
|
385
134
|
```
|
|
386
135
|
|
|
387
|
-
|
|
136
|
+
### Types
|
|
388
137
|
|
|
389
|
-
|
|
138
|
+
| Export | Description |
|
|
139
|
+
| ------------------------- | ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
|
|
140
|
+
| `PlayActor` | `AbstractActor & Routable & Viewable` — canonical actor shape from `@xmachines/play-router`. Required by `PlayRouterProvider`, which renders the current view spec in addition to synchronizing routes. |
|
|
141
|
+
| `RoutableActor` | Deprecated alias for `PlayActor`. Use `PlayActor` from `@xmachines/play-router` in new code. |
|
|
142
|
+
| `AbstractActor` | Re-exported from `@xmachines/play-actor` for convenience when typing renderer callbacks. |
|
|
143
|
+
| `SolidRouterHooks` | Shape of the `router` prop: `{ navigate, location, params }` |
|
|
144
|
+
| `PlayRouterProviderProps` | Full props interface for `PlayRouterProvider` |
|
|
145
|
+
| `PlayRouteEvent` | Event type sent to the actor on URL change (`play.route`) |
|
|
146
|
+
| `RouterBridge` | Interface implemented by `SolidRouterBridge` |
|
|
147
|
+
| `RouteMapOptions` | Options bag for `RouteMap` construction. Re-exported from `@xmachines/play-router`. |
|
|
390
148
|
|
|
391
|
-
|
|
149
|
+
## Usage Patterns
|
|
392
150
|
|
|
393
|
-
|
|
394
|
-
// State machine with auth guards
|
|
395
|
-
import { defineCatalog } from "@xmachines/play-catalog";
|
|
151
|
+
### Protected Routes and Guards
|
|
396
152
|
|
|
397
|
-
|
|
398
|
-
|
|
399
|
-
|
|
400
|
-
|
|
401
|
-
},
|
|
402
|
-
}).createMachine({
|
|
403
|
-
context: { isAuthenticated: false },
|
|
404
|
-
initial: "home",
|
|
153
|
+
Auth guards live entirely inside the state machine, preventing flashes of unauthorized content:
|
|
154
|
+
|
|
155
|
+
```ts
|
|
156
|
+
const machineConfig = {
|
|
405
157
|
states: {
|
|
406
|
-
home: {
|
|
407
|
-
meta: { route: "/", view: { component: "Home" } },
|
|
408
|
-
},
|
|
409
|
-
login: {
|
|
410
|
-
meta: { route: "/login", view: { component: "Login" } },
|
|
411
|
-
on: {
|
|
412
|
-
login: {
|
|
413
|
-
target: "dashboard",
|
|
414
|
-
actions: assign({ isAuthenticated: true }),
|
|
415
|
-
},
|
|
416
|
-
},
|
|
417
|
-
},
|
|
418
158
|
dashboard: {
|
|
419
|
-
meta: { route: "/dashboard"
|
|
159
|
+
meta: { route: "/dashboard" },
|
|
420
160
|
always: {
|
|
421
161
|
guard: ({ context }) => !context.isAuthenticated,
|
|
422
162
|
target: "login",
|
|
423
163
|
},
|
|
424
164
|
},
|
|
425
165
|
},
|
|
426
|
-
}
|
|
427
|
-
|
|
428
|
-
const catalog = defineCatalog({
|
|
429
|
-
Home,
|
|
430
|
-
Login,
|
|
431
|
-
Dashboard,
|
|
432
|
-
});
|
|
433
|
-
|
|
434
|
-
const player = definePlayer({ machine: authMachine, catalog });
|
|
435
|
-
```
|
|
436
|
-
|
|
437
|
-
**Guard behavior:**
|
|
438
|
-
|
|
439
|
-
- User navigates to `/dashboard`
|
|
440
|
-
- Bridge sends `play.route` event to actor
|
|
441
|
-
- Actor's `always` guard checks `isAuthenticated`
|
|
442
|
-
- If `false`, actor transitions to `login` state
|
|
443
|
-
- Bridge detects state change via `createEffect`, redirects to `/login`
|
|
444
|
-
- Actor Authority principle enforced
|
|
445
|
-
|
|
446
|
-
### Cleanup: Proper Disposal on Component Unmount
|
|
447
|
-
|
|
448
|
-
```tsx
|
|
449
|
-
import { onCleanup } from "solid-js";
|
|
450
|
-
import { SolidRouterBridge } from "@xmachines/play-solid-router";
|
|
451
|
-
|
|
452
|
-
function App() {
|
|
453
|
-
const navigate = useNavigate();
|
|
454
|
-
const location = useLocation();
|
|
455
|
-
const params = useParams();
|
|
456
|
-
const actor = useContext(ActorContext);
|
|
457
|
-
const routeMap = useContext(RouteMapContext);
|
|
458
|
-
|
|
459
|
-
const bridge = new SolidRouterBridge(navigate, location, params, actor, routeMap);
|
|
460
|
-
|
|
461
|
-
// CRITICAL: Cleanup effects
|
|
462
|
-
onCleanup(() => {
|
|
463
|
-
bridge.dispose();
|
|
464
|
-
});
|
|
465
|
-
|
|
466
|
-
return <Router>...</Router>;
|
|
467
|
-
}
|
|
166
|
+
};
|
|
468
167
|
```
|
|
469
168
|
|
|
470
|
-
|
|
471
|
-
|
|
472
|
-
- `createEffect` subscriptions continue after disposal (memory leak)
|
|
473
|
-
- Multiple bridge instances send duplicate events
|
|
474
|
-
- Tests fail with "Cannot send to stopped actor" errors
|
|
475
|
-
- Solid's fine-grained reactivity tracks disposed components
|
|
476
|
-
|
|
477
|
-
## Architecture
|
|
478
|
-
|
|
479
|
-
### Bidirectional Sync (Actor ↔ Router)
|
|
169
|
+
When a user navigates to `/dashboard` while unauthenticated:
|
|
480
170
|
|
|
481
|
-
|
|
171
|
+
1. Solid Router updates the URL.
|
|
172
|
+
2. Bridge intercepts and sends `play.route` to the actor.
|
|
173
|
+
3. Actor evaluates the guard — denies transition, moves to `login` instead.
|
|
174
|
+
4. Bridge observes new actor route (`/login`) via TC39 Signal.
|
|
175
|
+
5. Bridge calls `navigate("/login")`.
|
|
482
176
|
|
|
483
|
-
|
|
484
|
-
2. `actor.currentRoute` signal updates
|
|
485
|
-
3. `createEffect(on(...))` fires with new route value
|
|
486
|
-
4. Bridge extracts state ID from signal
|
|
487
|
-
5. Bridge looks up path via `routeMap.getPathByStateId(stateId)`
|
|
488
|
-
6. Bridge calls `navigate(path)`
|
|
489
|
-
7. SolidJS Router updates URL and renders component
|
|
177
|
+
### Dynamic Routes with Parameters
|
|
490
178
|
|
|
491
|
-
|
|
492
|
-
|
|
493
|
-
|
|
494
|
-
|
|
495
|
-
|
|
496
|
-
4. Bridge looks up state ID via `routeMap.getStateIdByPath(pathname)`
|
|
497
|
-
5. Bridge extracts params from `useParams()` reactive object
|
|
498
|
-
6. Bridge sends `play.route` event to actor
|
|
499
|
-
7. Actor validates navigation (guards, transitions)
|
|
500
|
-
8. If accepted: Actor transitions, signal updates, URL stays
|
|
501
|
-
9. If rejected: Actor redirects, bridge corrects URL via `navigate()`
|
|
502
|
-
|
|
503
|
-
### Circular Update Prevention
|
|
504
|
-
|
|
505
|
-
**Multi-layer guards prevent infinite loops:**
|
|
506
|
-
|
|
507
|
-
1. **`lastSyncedPath` tracking:** Stores last synchronized path, skips if unchanged
|
|
508
|
-
2. **`isProcessingNavigation` flag:** Set during navigation processing, prevents concurrent syncs
|
|
509
|
-
3. **Effect timing:** Solid's batched updates and `defer: true` option prevent rapid cycles
|
|
510
|
-
|
|
511
|
-
**Signals-native pattern:**
|
|
179
|
+
```ts
|
|
180
|
+
const routeMap = new RouteMap([
|
|
181
|
+
{ stateId: "#post", path: "/users/:userId/posts/:postId" },
|
|
182
|
+
{ stateId: "#settings", path: "/settings/:section?" },
|
|
183
|
+
]);
|
|
512
184
|
|
|
513
|
-
|
|
514
|
-
//
|
|
515
|
-
createEffect(
|
|
516
|
-
on(
|
|
517
|
-
() => this.actor.currentRoute.get(),
|
|
518
|
-
(route) => {
|
|
519
|
-
if (!route || route === this.lastSyncedPath || this.isProcessingNavigation) {
|
|
520
|
-
return;
|
|
521
|
-
}
|
|
522
|
-
this.lastSyncedPath = route;
|
|
523
|
-
this.navigate(route);
|
|
524
|
-
},
|
|
525
|
-
{ defer: true },
|
|
526
|
-
),
|
|
527
|
-
);
|
|
528
|
-
|
|
529
|
-
// Router → Actor
|
|
530
|
-
createEffect(
|
|
531
|
-
on(
|
|
532
|
-
() => this.location.pathname,
|
|
533
|
-
(pathname) => {
|
|
534
|
-
if (pathname === this.lastSyncedPath || this.isProcessingNavigation) {
|
|
535
|
-
return;
|
|
536
|
-
}
|
|
537
|
-
this.isProcessingNavigation = true;
|
|
538
|
-
this.actor.send({ type: "play.route", to: stateId, params });
|
|
539
|
-
this.isProcessingNavigation = false;
|
|
540
|
-
},
|
|
541
|
-
{ defer: true },
|
|
542
|
-
),
|
|
543
|
-
);
|
|
185
|
+
// Params are extracted from Solid's useParams() and forwarded in the play.route event:
|
|
186
|
+
// { type: "play.route", to: "#post", params: { userId: "123", postId: "456" }, query: {} }
|
|
544
187
|
```
|
|
545
188
|
|
|
546
|
-
|
|
189
|
+
Path parameters are extracted from Solid's reactive `useParams()` proxy — no URLPattern polyfill is needed for parameterized routes.
|
|
547
190
|
|
|
548
|
-
|
|
191
|
+
## Testing
|
|
549
192
|
|
|
550
|
-
|
|
551
|
-
- `@xmachines/play-actor` - Actor base class with signal protocol
|
|
552
|
-
- `@xmachines/play-router` - Route extraction and pattern matching
|
|
553
|
-
- `@xmachines/play-signals` - TC39 Signals polyfill for reactivity
|
|
554
|
-
- `@xmachines/play-xstate` - XState integration via `definePlayer()`
|
|
193
|
+
Run tests for this package in isolation:
|
|
555
194
|
|
|
556
|
-
|
|
195
|
+
```bash
|
|
196
|
+
# From the monorepo root
|
|
197
|
+
pnpm --filter @xmachines/play-solid-router test
|
|
557
198
|
|
|
199
|
+
# Or from this package directory
|
|
200
|
+
pnpm test
|
|
558
201
|
```
|
|
559
|
-
┌─────────────────────────────────────┐
|
|
560
|
-
│ Solid Components (View Layer) │
|
|
561
|
-
│ - Props include actor reference │
|
|
562
|
-
│ - Sends play.route events │
|
|
563
|
-
└─────────────────────────────────────┘
|
|
564
|
-
↕
|
|
565
|
-
┌─────────────────────────────────────┐
|
|
566
|
-
│ SolidRouterBridge (Adapter) │
|
|
567
|
-
│ - createEffect(actor.currentRoute) │
|
|
568
|
-
│ - createEffect(location.pathname) │
|
|
569
|
-
└─────────────────────────────────────┘
|
|
570
|
-
↕ ↕
|
|
571
|
-
┌─────────────┐ ┌──────────────────┐
|
|
572
|
-
│ SolidJS │ │ XMachines Actor │
|
|
573
|
-
│ Router │ │ (Business Logic) │
|
|
574
|
-
│ (Infra) │ │ │
|
|
575
|
-
└─────────────┘ └──────────────────┘
|
|
576
|
-
```
|
|
577
|
-
|
|
578
|
-
### Signals Integration (SolidJS-Specific)
|
|
579
|
-
|
|
580
|
-
**Why signals-native matters:**
|
|
581
|
-
|
|
582
|
-
- **Zero adaptation:** Solid signals and TC39 Signals share reactive primitives
|
|
583
|
-
- **Automatic tracking:** `createEffect(on(...))` tracks dependencies without manual Watcher setup
|
|
584
|
-
- **Fine-grained updates:** Only affected components re-render (not full tree)
|
|
585
|
-
- **Batched updates:** Solid batches multiple signal changes in single render cycle
|
|
586
|
-
|
|
587
|
-
**Hook context requirement (Pitfall 2):**
|
|
588
202
|
|
|
589
|
-
|
|
203
|
+
**Browser tests** (`test/browser/**/*.browser.test.ts`) run against real Chromium via Playwright, covering async sequencing that jsdom cannot faithfully reproduce:
|
|
590
204
|
|
|
591
|
-
```
|
|
592
|
-
|
|
593
|
-
const navigate = useNavigate(); // ERROR: No reactive context
|
|
594
|
-
const bridge = new SolidRouterBridge(navigate, ...);
|
|
595
|
-
|
|
596
|
-
// ✅ CORRECT: Bridge created inside component
|
|
597
|
-
function App() {
|
|
598
|
-
const navigate = useNavigate();
|
|
599
|
-
const location = useLocation();
|
|
600
|
-
const params = useParams();
|
|
601
|
-
const bridge = new SolidRouterBridge(navigate, location, params, actor, routeMap);
|
|
602
|
-
onCleanup(() => bridge.dispose());
|
|
603
|
-
return <Router>...</Router>;
|
|
604
|
-
}
|
|
205
|
+
```bash
|
|
206
|
+
pnpm exec vitest --config vitest.browser.config.ts --project play-solid-router-browser
|
|
605
207
|
```
|
|
606
208
|
|
|
607
|
-
|
|
608
|
-
|
|
609
|
-
### Pattern Matching for Dynamic Routes
|
|
209
|
+
Coverage thresholds: **80%** lines, functions, branches, and statements.
|
|
610
210
|
|
|
611
|
-
|
|
211
|
+
## Related Packages
|
|
612
212
|
|
|
613
|
-
|
|
614
|
-
|
|
615
|
-
|
|
213
|
+
- [@xmachines/play-router](../play-router/README.md) — core router primitives and `RouterBridgeBase`
|
|
214
|
+
- [@xmachines/play-tanstack-solid-router](../play-tanstack-solid-router/README.md) — TanStack Solid Router adapter
|
|
215
|
+
- [@xmachines/play-solid](../play-solid/README.md) — SolidJS view renderer
|
|
216
|
+
- [@xmachines/play-xstate](../play-xstate/README.md) — XState v5 player factory
|
|
616
217
|
|
|
617
|
-
|
|
218
|
+
## Learn More
|
|
618
219
|
|
|
619
|
-
-
|
|
620
|
-
- `:param?` - Optional parameter (e.g., `/settings/:section?` matches `/settings` and `/settings/account`)
|
|
621
|
-
- Wildcards via `*` (future enhancement)
|
|
622
|
-
|
|
623
|
-
**Example:**
|
|
624
|
-
|
|
625
|
-
```typescript
|
|
626
|
-
const routeMap = new RouteMap([
|
|
627
|
-
{ stateId: "#profile", path: "/profile/:userId" },
|
|
628
|
-
{ stateId: "#settings", path: "/settings/:section?" },
|
|
629
|
-
]);
|
|
630
|
-
|
|
631
|
-
routeMap.getStateIdByPath("/profile/123"); // '#profile'
|
|
632
|
-
routeMap.getStateIdByPath("/settings"); // '#settings'
|
|
633
|
-
routeMap.getStateIdByPath("/settings/privacy"); // '#settings'
|
|
634
|
-
```
|
|
220
|
+
- [Demo](examples/demo/README.md)
|
|
635
221
|
|
|
636
222
|
## License
|
|
637
223
|
|
|
638
|
-
|
|
639
|
-
|
|
640
|
-
This work is licensed under the terms of the MIT license.
|
|
641
|
-
For a copy, see <https://opensource.org/licenses/MIT>.
|
|
224
|
+
MIT — see [LICENSE](LICENSE).
|