@xmachines/docs 5.0.1 → 5.0.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (519) hide show
  1. package/README.md +1 -1
  2. package/api/@xmachines/play/README.md +2 -2
  3. package/api/@xmachines/play/errors/classes/NonNullableError.md +4 -4
  4. package/api/@xmachines/play/errors/classes/PlayError.md +4 -4
  5. package/api/@xmachines/play/index/functions/asCleanup.md +1 -1
  6. package/api/@xmachines/play/index/functions/assertNonNullable.md +1 -1
  7. package/api/@xmachines/play/index/functions/shallowEqualExcept.md +1 -1
  8. package/api/@xmachines/play/index/type-aliases/Cleanup.md +1 -1
  9. package/api/@xmachines/play/index/type-aliases/DisposeKey.md +1 -1
  10. package/api/@xmachines/play/index/type-aliases/PlayEvent.md +2 -2
  11. package/api/@xmachines/play/index/variables/DISPOSE.md +1 -1
  12. package/api/@xmachines/play-actor/README.md +1 -1
  13. package/api/@xmachines/play-actor/interfaces/ActorEvent.md +2 -2
  14. package/api/@xmachines/play-actor/interfaces/PlayActor.md +3 -3
  15. package/api/@xmachines/play-atom/README.md +2 -2
  16. package/api/@xmachines/play-atom/functions/watchAtom.md +1 -1
  17. package/api/@xmachines/play-atom/interfaces/AsyncAtomOptions.md +2 -2
  18. package/api/@xmachines/play-atom/interfaces/Atom.md +6 -6
  19. package/api/@xmachines/play-atom/interfaces/AtomObserver.md +4 -4
  20. package/api/@xmachines/play-atom/interfaces/AtomOptions.md +2 -2
  21. package/api/@xmachines/play-atom/interfaces/AtomSubscription.md +2 -2
  22. package/api/@xmachines/play-atom/interfaces/BaseAtom.md +4 -4
  23. package/api/@xmachines/play-atom/interfaces/CreateAtom.md +3 -3
  24. package/api/@xmachines/play-atom/interfaces/Readable.md +4 -4
  25. package/api/@xmachines/play-atom/interfaces/ReadonlyAtom.md +4 -4
  26. package/api/@xmachines/play-atom/type-aliases/AnyAtom.md +1 -1
  27. package/api/@xmachines/play-atom/type-aliases/AsyncAtomState.md +1 -1
  28. package/api/@xmachines/play-atom/type-aliases/Cleanup.md +1 -1
  29. package/api/@xmachines/play-atom/variables/createAsyncAtom.md +1 -1
  30. package/api/@xmachines/play-atom/variables/createAtom.md +1 -1
  31. package/api/@xmachines/play-atom/variables/createWritableAtom.md +1 -1
  32. package/api/@xmachines/play-dom/README.md +1 -1
  33. package/api/@xmachines/play-dom/classes/PlayRenderer.md +4 -4
  34. package/api/@xmachines/play-dom/functions/asCleanup.md +1 -1
  35. package/api/@xmachines/play-dom/functions/createPlayUI.md +1 -1
  36. package/api/@xmachines/play-dom/functions/createRenderer.md +1 -1
  37. package/api/@xmachines/play-dom/interfaces/CreatePlayUIOptions.md +3 -3
  38. package/api/@xmachines/play-dom/interfaces/MountOptions.md +3 -3
  39. package/api/@xmachines/play-dom/interfaces/PlayDomOptions.md +6 -6
  40. package/api/@xmachines/play-dom/type-aliases/Cleanup.md +1 -1
  41. package/api/@xmachines/play-dom/type-aliases/MountFn.md +1 -1
  42. package/api/@xmachines/play-dom-router/README.md +8 -5
  43. package/api/@xmachines/play-dom-router/classes/DomRouterBridge.md +7 -7
  44. package/api/@xmachines/play-dom-router/classes/RouteMap.md +4 -4
  45. package/api/@xmachines/play-dom-router/functions/asCleanup.md +1 -1
  46. package/api/@xmachines/play-dom-router/functions/connectRouter.md +1 -1
  47. package/api/@xmachines/play-dom-router/functions/createBrowserHistory.md +1 -1
  48. package/api/@xmachines/play-dom-router/functions/createRouter.md +1 -1
  49. package/api/@xmachines/play-dom-router/interfaces/BasePathOptions.md +3 -3
  50. package/api/@xmachines/play-dom-router/interfaces/BrowserHistory.md +15 -15
  51. package/api/@xmachines/play-dom-router/interfaces/BrowserWindow.md +14 -14
  52. package/api/@xmachines/play-dom-router/interfaces/ConnectRouterOptions.md +8 -8
  53. package/api/@xmachines/play-dom-router/interfaces/PlayRouteEvent.md +7 -7
  54. package/api/@xmachines/play-dom-router/interfaces/RoutableActor.md +4 -4
  55. package/api/@xmachines/play-dom-router/interfaces/RouteLookupContract.md +3 -3
  56. package/api/@xmachines/play-dom-router/interfaces/RouteMapOptions.md +4 -4
  57. package/api/@xmachines/play-dom-router/interfaces/RouteMapping.md +3 -3
  58. package/api/@xmachines/play-dom-router/interfaces/RouterBridge.md +3 -3
  59. package/api/@xmachines/play-dom-router/interfaces/RouterConnection.md +7 -7
  60. package/api/@xmachines/play-dom-router/interfaces/VanillaRouter.md +5 -5
  61. package/api/@xmachines/play-dom-router/type-aliases/Cleanup.md +1 -1
  62. package/api/@xmachines/play-dom-router/variables/DISPOSE.md +1 -1
  63. package/api/@xmachines/play-pattern/README.md +1 -1
  64. package/api/@xmachines/play-pattern/functions/buildPath.md +1 -1
  65. package/api/@xmachines/play-pattern/functions/createPatternCache.md +1 -1
  66. package/api/@xmachines/play-pattern/functions/getIndexKey.md +1 -1
  67. package/api/@xmachines/play-pattern/functions/isDotSegment.md +1 -1
  68. package/api/@xmachines/play-pattern/functions/parsePattern.md +1 -1
  69. package/api/@xmachines/play-pattern/interfaces/GroupPart.md +4 -4
  70. package/api/@xmachines/play-pattern/interfaces/LiteralPart.md +3 -3
  71. package/api/@xmachines/play-pattern/interfaces/ParamPart.md +7 -7
  72. package/api/@xmachines/play-pattern/interfaces/ParseOptions.md +2 -2
  73. package/api/@xmachines/play-pattern/interfaces/ParsedPattern.md +12 -12
  74. package/api/@xmachines/play-pattern/interfaces/PatternCache.md +3 -3
  75. package/api/@xmachines/play-pattern/interfaces/PatternParam.md +4 -4
  76. package/api/@xmachines/play-pattern/type-aliases/PathBuildResult.md +1 -1
  77. package/api/@xmachines/play-pattern/type-aliases/PathParams.md +1 -1
  78. package/api/@xmachines/play-pattern/type-aliases/PatternModifier.md +1 -1
  79. package/api/@xmachines/play-pattern/type-aliases/PatternPart.md +1 -1
  80. package/api/@xmachines/play-react/README.md +2 -2
  81. package/api/@xmachines/play-react/classes/PlayErrorBoundary.md +6 -6
  82. package/api/@xmachines/play-react/functions/useActor.md +1 -1
  83. package/api/@xmachines/play-react/functions/useAtomEffect.md +1 -1
  84. package/api/@xmachines/play-react/functions/usePlayView.md +1 -1
  85. package/api/@xmachines/play-react/interfaces/ActorProviderProps.md +8 -8
  86. package/api/@xmachines/play-react/interfaces/PlayErrorBoundaryProps.md +6 -6
  87. package/api/@xmachines/play-react/interfaces/PlayErrorBoundaryState.md +4 -4
  88. package/api/@xmachines/play-react/interfaces/PlayUIProviderProps.md +8 -8
  89. package/api/@xmachines/play-react/interfaces/ViewContextValue.md +5 -5
  90. package/api/@xmachines/play-react/type-aliases/AnyPlayActor.md +1 -1
  91. package/api/@xmachines/play-react/variables/ActorProvider.md +1 -1
  92. package/api/@xmachines/play-react/variables/PlayRenderer.md +1 -1
  93. package/api/@xmachines/play-react/variables/PlayUIProvider.md +1 -1
  94. package/api/@xmachines/play-react-router/README.md +2 -2
  95. package/api/@xmachines/play-react-router/classes/ReactRouterBridge.md +7 -7
  96. package/api/@xmachines/play-react-router/classes/RouteMap.md +4 -4
  97. package/api/@xmachines/play-react-router/functions/createPlayRouterProvider.md +1 -1
  98. package/api/@xmachines/play-react-router/functions/createRouteMapFromTree.md +1 -1
  99. package/api/@xmachines/play-react-router/interfaces/PlayRouteEvent.md +7 -7
  100. package/api/@xmachines/play-react-router/interfaces/PlayRouterProviderProps.md +9 -9
  101. package/api/@xmachines/play-react-router/interfaces/RoutableActor.md +4 -4
  102. package/api/@xmachines/play-react-router/interfaces/RouteMapOptions.md +4 -4
  103. package/api/@xmachines/play-react-router/interfaces/RouteMapping.md +3 -3
  104. package/api/@xmachines/play-react-router/interfaces/RouterBridge.md +3 -3
  105. package/api/@xmachines/play-react-router/type-aliases/PlayRouterBridgeConstructor.md +1 -1
  106. package/api/@xmachines/play-react-router/type-aliases/PlayRouterProviderBaseProps.md +1 -1
  107. package/api/@xmachines/play-react-router/variables/PlayRouterProvider.md +1 -1
  108. package/api/@xmachines/play-router/README.md +2 -2
  109. package/api/@xmachines/play-router/errors/classes/DuplicateBridgeError.md +4 -4
  110. package/api/@xmachines/play-router/errors/classes/DuplicateRoutePathError.md +5 -5
  111. package/api/@xmachines/play-router/errors/classes/EmptyRoutePathError.md +5 -5
  112. package/api/@xmachines/play-router/errors/classes/InvalidBasePathError.md +5 -5
  113. package/api/@xmachines/play-router/errors/classes/InvalidRoutePatternError.md +5 -5
  114. package/api/@xmachines/play-router/errors/classes/InvalidStateIdError.md +5 -5
  115. package/api/@xmachines/play-router/errors/classes/MissingBasePathParamError.md +6 -6
  116. package/api/@xmachines/play-router/errors/classes/RouterSyncError.md +4 -4
  117. package/api/@xmachines/play-router/errors/classes/UnknownStateTypeError.md +6 -6
  118. package/api/@xmachines/play-router/index/classes/RouteMap.md +4 -4
  119. package/api/@xmachines/play-router/index/classes/RouterBridgeBase.md +7 -7
  120. package/api/@xmachines/play-router/index/functions/buildPlayRouteEvent.md +1 -1
  121. package/api/@xmachines/play-router/index/functions/buildRouteTree.md +1 -1
  122. package/api/@xmachines/play-router/index/functions/cleanFrameworkParams.md +1 -1
  123. package/api/@xmachines/play-router/index/functions/createPatternCache.md +1 -1
  124. package/api/@xmachines/play-router/index/functions/createRouteMapFromTree.md +1 -1
  125. package/api/@xmachines/play-router/index/functions/createRouterConnection.md +1 -1
  126. package/api/@xmachines/play-router/index/functions/detectDuplicateRoutes.md +1 -1
  127. package/api/@xmachines/play-router/index/functions/extractQuery.md +1 -1
  128. package/api/@xmachines/play-router/index/functions/extractRouteParams.md +1 -1
  129. package/api/@xmachines/play-router/index/functions/findRouteById.md +1 -1
  130. package/api/@xmachines/play-router/index/functions/findRouteByPath.md +1 -1
  131. package/api/@xmachines/play-router/index/functions/isMountableBridge.md +1 -1
  132. package/api/@xmachines/play-router/index/functions/joinBasePath.md +1 -1
  133. package/api/@xmachines/play-router/index/functions/mountKey.md +1 -1
  134. package/api/@xmachines/play-router/index/functions/normalizeBasePath.md +1 -1
  135. package/api/@xmachines/play-router/index/functions/openProviderBridge.md +3 -3
  136. package/api/@xmachines/play-router/index/functions/parsePattern.md +1 -1
  137. package/api/@xmachines/play-router/index/functions/pickOwnParams.md +1 -1
  138. package/api/@xmachines/play-router/index/functions/repointProviderBridge.md +1 -1
  139. package/api/@xmachines/play-router/index/functions/resolveBasePath.md +1 -1
  140. package/api/@xmachines/play-router/index/functions/resolveFrameworkParams.md +1 -1
  141. package/api/@xmachines/play-router/index/functions/sanitizePathname.md +1 -1
  142. package/api/@xmachines/play-router/index/functions/splitLocation.md +1 -1
  143. package/api/@xmachines/play-router/index/functions/stripBasePath.md +1 -1
  144. package/api/@xmachines/play-router/index/functions/validateRouteFormat.md +1 -1
  145. package/api/@xmachines/play-router/index/functions/validateStateExists.md +1 -1
  146. package/api/@xmachines/play-router/index/interfaces/BasePathOptions.md +3 -3
  147. package/api/@xmachines/play-router/index/interfaces/BuildPlayRouteEventOptions.md +4 -4
  148. package/api/@xmachines/play-router/index/interfaces/CompileOptions.md +3 -3
  149. package/api/@xmachines/play-router/index/interfaces/FrameworkParamsSource.md +7 -7
  150. package/api/@xmachines/play-router/index/interfaces/LocationLike.md +3 -3
  151. package/api/@xmachines/play-router/index/interfaces/MountableRouterBridge.md +6 -6
  152. package/api/@xmachines/play-router/index/interfaces/OpenProviderBridgeArgs.md +8 -8
  153. package/api/@xmachines/play-router/index/interfaces/ParseOptions.md +2 -2
  154. package/api/@xmachines/play-router/index/interfaces/ParsedPattern.md +12 -12
  155. package/api/@xmachines/play-router/index/interfaces/PatternCache.md +3 -3
  156. package/api/@xmachines/play-router/index/interfaces/PlayRouteEvent.md +7 -7
  157. package/api/@xmachines/play-router/index/interfaces/PlayRouterProviderBaseProps.md +9 -9
  158. package/api/@xmachines/play-router/index/interfaces/ResolvedBasePath.md +3 -3
  159. package/api/@xmachines/play-router/index/interfaces/ResolvedRoutePath.md +3 -3
  160. package/api/@xmachines/play-router/index/interfaces/Routable.md +3 -3
  161. package/api/@xmachines/play-router/index/interfaces/RoutableActor.md +4 -4
  162. package/api/@xmachines/play-router/index/interfaces/RouteInfo.md +8 -8
  163. package/api/@xmachines/play-router/index/interfaces/RouteMapOptions.md +4 -4
  164. package/api/@xmachines/play-router/index/interfaces/RouteMapping.md +3 -3
  165. package/api/@xmachines/play-router/index/interfaces/RouteMatch.md +3 -3
  166. package/api/@xmachines/play-router/index/interfaces/RouteNode.md +10 -10
  167. package/api/@xmachines/play-router/index/interfaces/RouteObject.md +5 -5
  168. package/api/@xmachines/play-router/index/interfaces/RouteTree.md +5 -5
  169. package/api/@xmachines/play-router/index/interfaces/RouteWatcherHandle.md +3 -3
  170. package/api/@xmachines/play-router/index/interfaces/RouterBridge.md +3 -3
  171. package/api/@xmachines/play-router/index/interfaces/RouterBridgeOptions.md +5 -5
  172. package/api/@xmachines/play-router/index/interfaces/RouterConnection.md +7 -7
  173. package/api/@xmachines/play-router/index/interfaces/SplitLocation.md +5 -5
  174. package/api/@xmachines/play-router/index/interfaces/WindowLike.md +3 -3
  175. package/api/@xmachines/play-router/index/type-aliases/PlayRouterBridgeConstructor.md +1 -1
  176. package/api/@xmachines/play-router/index/type-aliases/RouteData.md +1 -1
  177. package/api/@xmachines/play-router/index/type-aliases/RouteDataResolver.md +1 -1
  178. package/api/@xmachines/play-router/index/type-aliases/RouteMetadata.md +1 -1
  179. package/api/@xmachines/play-router/index/type-aliases/URLPatternLike.md +3 -3
  180. package/api/@xmachines/play-router/index/variables/DISPOSE.md +1 -1
  181. package/api/@xmachines/play-router/index/variables/NO_BASE_PATH.md +1 -1
  182. package/api/@xmachines/play-router/index/variables/ROOT_NODE_ID.md +1 -1
  183. package/api/@xmachines/play-router/xstate/functions/createRouteMap.md +1 -1
  184. package/api/@xmachines/play-router/xstate/functions/extractMachineRoutes.md +1 -1
  185. package/api/@xmachines/play-router/xstate/functions/getNavigableRoutes.md +1 -1
  186. package/api/@xmachines/play-router/xstate/functions/getRoutableRoutes.md +1 -1
  187. package/api/@xmachines/play-router/xstate/functions/getRouteMappings.md +1 -1
  188. package/api/@xmachines/play-router/xstate/functions/getTransitionReachableRoutes.md +1 -1
  189. package/api/@xmachines/play-router/xstate/functions/isRouteReachable.md +1 -1
  190. package/api/@xmachines/play-router/xstate/functions/machineToGraph.md +1 -1
  191. package/api/@xmachines/play-router/xstate/functions/routeExists.md +1 -1
  192. package/api/@xmachines/play-router/xstate/interfaces/MachineEdgeData.md +3 -3
  193. package/api/@xmachines/play-router/xstate/interfaces/MachineNodeData.md +5 -5
  194. package/api/@xmachines/play-router/xstate/type-aliases/MachineGraph.md +1 -1
  195. package/api/@xmachines/play-solid/README.md +1 -1
  196. package/api/@xmachines/play-solid/functions/useActor.md +1 -1
  197. package/api/@xmachines/play-solid/functions/usePlayView.md +1 -1
  198. package/api/@xmachines/play-solid/interfaces/ActorProviderProps.md +8 -8
  199. package/api/@xmachines/play-solid/interfaces/PlayUIProviderProps.md +8 -8
  200. package/api/@xmachines/play-solid/interfaces/ViewContextValue.md +5 -5
  201. package/api/@xmachines/play-solid/type-aliases/AnyPlayActor.md +1 -1
  202. package/api/@xmachines/play-solid/variables/ActorContext.md +1 -1
  203. package/api/@xmachines/play-solid/variables/ActorProvider.md +1 -1
  204. package/api/@xmachines/play-solid/variables/PlayRenderer.md +1 -1
  205. package/api/@xmachines/play-solid/variables/PlayUIProvider.md +1 -1
  206. package/api/@xmachines/play-solid-router/README.md +2 -2
  207. package/api/@xmachines/play-solid-router/classes/RouteMap.md +4 -4
  208. package/api/@xmachines/play-solid-router/classes/SolidRouterBridge.md +7 -7
  209. package/api/@xmachines/play-solid-router/functions/createPlayRouterProvider.md +1 -1
  210. package/api/@xmachines/play-solid-router/interfaces/PlayActor.md +3 -3
  211. package/api/@xmachines/play-solid-router/interfaces/PlayRouteEvent.md +7 -7
  212. package/api/@xmachines/play-solid-router/interfaces/PlayRouterProviderProps.md +9 -9
  213. package/api/@xmachines/play-solid-router/interfaces/RoutableActor.md +4 -4
  214. package/api/@xmachines/play-solid-router/interfaces/RouteMapOptions.md +4 -4
  215. package/api/@xmachines/play-solid-router/interfaces/RouteMapping.md +3 -3
  216. package/api/@xmachines/play-solid-router/interfaces/RouterBridge.md +3 -3
  217. package/api/@xmachines/play-solid-router/type-aliases/PlayRouterBridgeConstructor.md +1 -1
  218. package/api/@xmachines/play-solid-router/type-aliases/PlayRouterProviderBaseProps.md +1 -1
  219. package/api/@xmachines/play-solid-router/type-aliases/SolidRouterHooks.md +4 -4
  220. package/api/@xmachines/play-solid-router/variables/PlayRouterProvider.md +1 -1
  221. package/api/@xmachines/play-svelte/README.md +2 -2
  222. package/api/@xmachines/play-svelte/functions/defineRegistry.md +1 -1
  223. package/api/@xmachines/play-svelte/functions/getActorContext.md +1 -1
  224. package/api/@xmachines/play-svelte/functions/getPlayViewContext.md +1 -1
  225. package/api/@xmachines/play-svelte/functions/setActorContext.md +1 -1
  226. package/api/@xmachines/play-svelte/interfaces/ActorProviderProps.md +8 -8
  227. package/api/@xmachines/play-svelte/interfaces/DefineRegistryOptions.md +4 -4
  228. package/api/@xmachines/play-svelte/interfaces/PlayUIProviderProps.md +11 -11
  229. package/api/@xmachines/play-svelte/interfaces/ViewContextValue.md +5 -5
  230. package/api/@xmachines/play-svelte/type-aliases/AnyPlayActor.md +1 -1
  231. package/api/@xmachines/play-svelte-spa-router/README.md +2 -2
  232. package/api/@xmachines/play-svelte-spa-router/classes/RouteMap.md +4 -4
  233. package/api/@xmachines/play-svelte-spa-router/classes/SvelteSpaRouterBridge.md +7 -7
  234. package/api/@xmachines/play-svelte-spa-router/functions/connectRouter.md +1 -1
  235. package/api/@xmachines/play-svelte-spa-router/interfaces/BasePathOptions.md +3 -3
  236. package/api/@xmachines/play-svelte-spa-router/interfaces/ConnectRouterOptions.md +8 -8
  237. package/api/@xmachines/play-svelte-spa-router/interfaces/PlayRouteEvent.md +7 -7
  238. package/api/@xmachines/play-svelte-spa-router/interfaces/RoutableActor.md +4 -4
  239. package/api/@xmachines/play-svelte-spa-router/interfaces/RouteMapOptions.md +4 -4
  240. package/api/@xmachines/play-svelte-spa-router/interfaces/RouteMapping.md +3 -3
  241. package/api/@xmachines/play-svelte-spa-router/interfaces/RouterBridge.md +3 -3
  242. package/api/@xmachines/play-svelte-spa-router/interfaces/RouterConnection.md +7 -7
  243. package/api/@xmachines/play-svelte-spa-router/interfaces/WindowLike.md +3 -3
  244. package/api/@xmachines/play-sveltekit-router/README.md +2 -2
  245. package/api/@xmachines/play-sveltekit-router/classes/RouteMap.md +4 -4
  246. package/api/@xmachines/play-sveltekit-router/classes/SvelteKitRouterBridge.md +7 -7
  247. package/api/@xmachines/play-sveltekit-router/functions/connectRouter.md +1 -1
  248. package/api/@xmachines/play-sveltekit-router/interfaces/BasePathOptions.md +3 -3
  249. package/api/@xmachines/play-sveltekit-router/interfaces/ConnectRouterOptions.md +8 -8
  250. package/api/@xmachines/play-sveltekit-router/interfaces/LocationLike.md +3 -3
  251. package/api/@xmachines/play-sveltekit-router/interfaces/PlayRouteEvent.md +7 -7
  252. package/api/@xmachines/play-sveltekit-router/interfaces/RoutableActor.md +4 -4
  253. package/api/@xmachines/play-sveltekit-router/interfaces/RouteMapOptions.md +4 -4
  254. package/api/@xmachines/play-sveltekit-router/interfaces/RouteMapping.md +3 -3
  255. package/api/@xmachines/play-sveltekit-router/interfaces/RouterBridge.md +3 -3
  256. package/api/@xmachines/play-sveltekit-router/interfaces/RouterConnection.md +7 -7
  257. package/api/@xmachines/play-tanstack-react-router/README.md +2 -2
  258. package/api/@xmachines/play-tanstack-react-router/classes/RouteMap.md +4 -4
  259. package/api/@xmachines/play-tanstack-react-router/classes/TanStackReactRouterBridge.md +7 -7
  260. package/api/@xmachines/play-tanstack-react-router/functions/createPlayRouterProvider.md +1 -1
  261. package/api/@xmachines/play-tanstack-react-router/functions/createRouteMapFromTree.md +1 -1
  262. package/api/@xmachines/play-tanstack-react-router/interfaces/PlayRouteEvent.md +7 -7
  263. package/api/@xmachines/play-tanstack-react-router/interfaces/PlayRouterProviderProps.md +9 -9
  264. package/api/@xmachines/play-tanstack-react-router/interfaces/RoutableActor.md +4 -4
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  Vanilla DOM renderer for XMachines Play architecture with atom-driven rendering.
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- Defined in: [packages/play-dom/src/PlayRenderer.ts:129](https://gitlab.com/xmachin-es/xmachines-js/-/blob/v5.0.1/packages/play-dom/src/PlayRenderer.ts#L129)
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+ Defined in: [packages/play-dom/src/PlayRenderer.ts:129](https://gitlab.com/xmachin-es/xmachines-js/-/blob/v5.0.2/packages/play-dom/src/PlayRenderer.ts#L129)
6
6
 
7
7
  PlayRenderer connects the `currentView` atom of an actor to the DOM renderer.
8
8
 
@@ -64,7 +64,7 @@ new PlayRenderer(
64
64
  ): PlayRenderer;
65
65
  ```
66
66
 
67
- Defined in: [packages/play-dom/src/PlayRenderer.ts:223](https://gitlab.com/xmachin-es/xmachines-js/-/blob/v5.0.1/packages/play-dom/src/PlayRenderer.ts#L223)
67
+ Defined in: [packages/play-dom/src/PlayRenderer.ts:223](https://gitlab.com/xmachin-es/xmachines-js/-/blob/v5.0.2/packages/play-dom/src/PlayRenderer.ts#L223)
68
68
 
69
69
  #### Parameters
70
70
 
@@ -87,7 +87,7 @@ Defined in: [packages/play-dom/src/PlayRenderer.ts:223](https://gitlab.com/xmach
87
87
  connect(): void;
88
88
  ```
89
89
 
90
- Defined in: [packages/play-dom/src/PlayRenderer.ts:239](https://gitlab.com/xmachin-es/xmachines-js/-/blob/v5.0.1/packages/play-dom/src/PlayRenderer.ts#L239)
90
+ Defined in: [packages/play-dom/src/PlayRenderer.ts:239](https://gitlab.com/xmachin-es/xmachines-js/-/blob/v5.0.2/packages/play-dom/src/PlayRenderer.ts#L239)
91
91
 
92
92
  Starts the watch of actor.currentView, and renders into the container.
93
93
  It renders the first view synchronously, then it subscribes to the atom changes.
@@ -109,7 +109,7 @@ renderer first.
109
109
  disconnect(): void;
110
110
  ```
111
111
 
112
- Defined in: [packages/play-dom/src/PlayRenderer.ts:283](https://gitlab.com/xmachin-es/xmachines-js/-/blob/v5.0.1/packages/play-dom/src/PlayRenderer.ts#L283)
112
+ Defined in: [packages/play-dom/src/PlayRenderer.ts:283](https://gitlab.com/xmachin-es/xmachines-js/-/blob/v5.0.2/packages/play-dom/src/PlayRenderer.ts#L283)
113
113
 
114
114
  Stops the watch and clears the container.
115
115
 
@@ -6,7 +6,7 @@
6
6
  function asCleanup<R>(release): Cleanup;
7
7
  ```
8
8
 
9
- Defined in: [packages/play/src/disposable.ts:149](https://gitlab.com/xmachin-es/xmachines-js/-/blob/v5.0.1/packages/play/src/disposable.ts#L149)
9
+ Defined in: [packages/play/src/disposable.ts:149](https://gitlab.com/xmachin-es/xmachines-js/-/blob/v5.0.2/packages/play/src/disposable.ts#L149)
10
10
 
11
11
  Makes one release function serve as a [Cleanup](../type-aliases/Cleanup.md).
12
12
 
@@ -6,7 +6,7 @@
6
6
  function createPlayUI(registryResult, options?): MountFn;
7
7
  ```
8
8
 
9
- Defined in: [packages/play-dom/src/create-play-ui.ts:118](https://gitlab.com/xmachin-es/xmachines-js/-/blob/v5.0.1/packages/play-dom/src/create-play-ui.ts#L118)
9
+ Defined in: [packages/play-dom/src/create-play-ui.ts:118](https://gitlab.com/xmachin-es/xmachines-js/-/blob/v5.0.2/packages/play-dom/src/create-play-ui.ts#L118)
10
10
 
11
11
  Creates the mount function of the complete DOM renderer.
12
12
 
@@ -6,7 +6,7 @@
6
6
  function createRenderer<C>(catalog, componentMap): (actor, container, options?) => Cleanup;
7
7
  ```
8
8
 
9
- Defined in: [packages/play-dom/src/create-renderer.ts:88](https://gitlab.com/xmachin-es/xmachines-js/-/blob/v5.0.1/packages/play-dom/src/create-renderer.ts#L88)
9
+ Defined in: [packages/play-dom/src/create-renderer.ts:88](https://gitlab.com/xmachin-es/xmachines-js/-/blob/v5.0.2/packages/play-dom/src/create-renderer.ts#L88)
10
10
 
11
11
  Creates a DOM renderer factory from a catalog and a component map. You can use
12
12
  the factory more than one time.
@@ -2,7 +2,7 @@
2
2
 
3
3
  # Interface: CreatePlayUIOptions
4
4
 
5
- Defined in: [packages/play-dom/src/types.ts:152](https://gitlab.com/xmachin-es/xmachines-js/-/blob/v5.0.1/packages/play-dom/src/types.ts#L152)
5
+ Defined in: [packages/play-dom/src/types.ts:152](https://gitlab.com/xmachin-es/xmachines-js/-/blob/v5.0.2/packages/play-dom/src/types.ts#L152)
6
6
 
7
7
  The options of `createPlayUI()`, the complete DOM factory.
8
8
 
@@ -31,10 +31,10 @@ createPlayUI
31
31
  | Property | Type | Description | Inherited from | Defined in |
32
32
  | ---------------------------------------------------------------- | --------------------------------------------------------------------------------------------------------- | ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | ---------------------------------------------------------------------------------------------------------------------- | ---------------------------------------------------------------------------------------------------------------------------------- |
33
33
  | <a id="property-directives"></a> `directives?` | `DirectiveDefinition`\<`ZodType`\<`unknown`, `unknown`, `$ZodTypeInternals`\<`unknown`, `unknown`\>\>\>[] | Custom directives — user-defined `$`-prefixed dynamic values that extend the spec expression language (e.g. `{ $format: "currency", value: ... }`). Each entry is a `DirectiveDefinition` built with `defineDirective` from `@xmachines/json-render-core`. The array is converted to a `DirectiveRegistry` once per render pass and forwarded to `resolveElementProps` via `PropResolutionContext.directives`. Built-in expressions (`$state`, `$cond`, etc.) always take precedence over custom directives. Mirrors the `directives` prop on `JSONUIProvider` / `JsonUIProvider` introduced in **Json-render** 0.19. **Example** `import { defineDirective, resolvePropValue } from "@xmachines/json-render-core"; import { z } from "zod"; const formatDirective = defineDirective({ name: "$format", description: "Locale-aware number formatting.", schema: z.object({ $format: z.enum(["number", "currency"]), value: z.unknown() }), resolve(value, ctx) { const resolved = resolvePropValue(value.value, ctx); return new Intl.NumberFormat().format(resolved as number); }, }); renderSpec(spec, store, registry, { directives: [formatDirective] });` | [`UIProviderOptions`](UIProviderOptions.md).[`directives`](UIProviderOptions.md#property-directives) | - |
34
- | <a id="property-fallback"></a> `fallback?` | `HTMLElement` \| (() => `HTMLElement`) \| `null` | The optional fallback content — see [PlayDomOptions.fallback](PlayDomOptions.md#property-fallback) for what the renderer does with it. The factory shows it for every null view, and after a failure of a rebuild that the renderer contains. **Give a FUNCTION when the factory mounts more than one time.** ONE factory serves every `mount()` call, and `appendChild` MOVES a node. A single element therefore passes from one container to the next on every null view, and the container that loses it goes empty without a notice. A function runs one time for each mount, so every renderer owns its own element: `const mount = createPlayUI(registryResult, { fallback: () => { const element = document.createElement("p"); element.textContent = "Loading…"; return element; }, });` An element stays correct for a factory that mounts one time. | - | [packages/play-dom/src/types.ts:176](https://gitlab.com/xmachin-es/xmachines-js/-/blob/v5.0.1/packages/play-dom/src/types.ts#L176) |
34
+ | <a id="property-fallback"></a> `fallback?` | `HTMLElement` \| (() => `HTMLElement`) \| `null` | The optional fallback content — see [PlayDomOptions.fallback](PlayDomOptions.md#property-fallback) for what the renderer does with it. The factory shows it for every null view, and after a failure of a rebuild that the renderer contains. **Give a FUNCTION when the factory mounts more than one time.** ONE factory serves every `mount()` call, and `appendChild` MOVES a node. A single element therefore passes from one container to the next on every null view, and the container that loses it goes empty without a notice. A function runs one time for each mount, so every renderer owns its own element: `const mount = createPlayUI(registryResult, { fallback: () => { const element = document.createElement("p"); element.textContent = "Loading…"; return element; }, });` An element stays correct for a factory that mounts one time. | - | [packages/play-dom/src/types.ts:176](https://gitlab.com/xmachin-es/xmachines-js/-/blob/v5.0.2/packages/play-dom/src/types.ts#L176) |
35
35
  | <a id="property-functions"></a> `functions?` | `Record`\<`string`, `ComputedFunction`\> | Named compute functions for `{ $computed: "name", args: {...} }` prop expressions. Each function receives the resolved `args` object and returns the computed value. Forwarded directly to `resolveElementProps` via `PropResolutionContext.functions`, matching the `FunctionsContext` provider in the framework renderers. Without this option, `$computed` expressions resolve to `undefined` (no throw). **Example** `renderSpec(spec, store, registry, { functions: { fullName: (args) => `${args.first} ${args.last}`, formatCurrency: (args) => new Intl.NumberFormat().format(args.amount as number), }, });` Mirrors the `functions` prop on `JSONUIProvider` / `JsonUIProvider`. | [`UIProviderOptions`](UIProviderOptions.md).[`functions`](UIProviderOptions.md#property-functions) | - |
36
36
  | <a id="property-navigate"></a> `navigate?` | (`path`) => `void` | Programmatic navigation function. Called automatically when an action binding resolves with `onSuccess: { navigate: "/path" }`. The resolved path string is passed as the sole argument. Mirrors the `navigate` prop in `ActionProvider` from the framework renderers, where it is captured in the `execute()` closure. Also available to component implementations directly via `ctx.ctx.navigate` for cases where navigation needs to be triggered outside of an action binding. **Example** `import { useNavigate } from "my-router"; const navigate = useNavigate(); renderSpec(spec, store, registry, { navigate });` Spec binding that triggers navigation: `{ "on": { "click": { "action": "doSomething", "onSuccess": { "navigate": "/dashboard" } } } }` | [`UIProviderOptions`](UIProviderOptions.md).[`navigate`](UIProviderOptions.md#property-navigate) | - |
37
37
  | <a id="property-onconfirm"></a> `onConfirm?` | [`ConfirmHandler`](../type-aliases/ConfirmHandler.md) | Confirmation hook for actions that declare `confirm` in their binding. Consulted by `emit()` before executing a confirm-gated action. Return (or resolve) `true` to execute, `false` to skip. Without this handler, confirm-gated actions are skipped with a `console.warn` — they never execute unconfirmed. See [ConfirmHandler](../type-aliases/ConfirmHandler.md) for the full contract. This is the headless equivalent of the `pendingConfirmation` / `confirmAction()` / `cancelAction()` flow in the framework adapters. | [`UIProviderOptions`](UIProviderOptions.md).[`onConfirm`](UIProviderOptions.md#property-onconfirm) | - |
38
- | <a id="property-onerror"></a> `onError?` | (`error`, `reset`) => `void` | The optional handler of a failure of a complete rebuild of the view. This option is NOT the same as `onRenderError`, which [UIProviderOptions](UIProviderOptions.md) gives: the inner renderer routes a render error of one component, and a rejection of one action handler, to `onRenderError`. It contains each of them per element, and the rebuild continues. `onError` receives the failure of the complete rebuild that no per-element boundary caught. The renderer CONTAINS a rebuild that throws, with this option and without it: it resets the state of the failed rebuild, so that the next emission makes a complete render again, and it clears the container. `connect()` renders the first view synchronously, so a bad initial view makes `connect()` throw no more. A WRITE of the store takes the same path. The renderer resolves the props of every element that the write touched, so a `$computed` function that throws on the new state aborts that render too. The renderer contains such a failure as well, and the action handler that wrote the state receives no exception. This option says WHERE the report goes. Without it, the renderer writes the contained failure to `console.error`. A handler that THROWS reaches no caller: the renderer contains that throw too, and it writes the throw to `console.error`. A host that must escalate a failure raises it from a task of its own — `queueMicrotask(() => { throw error; })` — which reaches the global handler of the page and leaves the containment whole. The five renderers hold this one rule. The second parameter is the RESET, for a retry that the host starts — a "Retry" button of its own. It renders the view that the actor holds at the MOMENT OF THE CALL, so a host that keeps the callback cannot rewind the screen to the view that failed. A reset that the host calls from inside this handler does nothing, because no input changed between the two attempts, and a reset after `disconnect()` does nothing. A reset belongs to ONE connection. `connect()` starts a connection, and the reset of a report of an older connection does nothing. A host that calls `connect()` again from inside this handler abandons the connection that reported. The "Retry" button of that report must not render into the connection that took its place. Call the reset of the newest report. This option matches the `onError` prop of the framework renderer providers, and the five renderers hold the same three rules for the reset. | [`PlayDomOptions`](PlayDomOptions.md).[`onError`](PlayDomOptions.md#property-onerror) | [packages/play-dom/src/types.ts:100](https://gitlab.com/xmachin-es/xmachines-js/-/blob/v5.0.1/packages/play-dom/src/types.ts#L100) |
38
+ | <a id="property-onerror"></a> `onError?` | (`error`, `reset`) => `void` | The optional handler of a failure of a complete rebuild of the view. This option is NOT the same as `onRenderError`, which [UIProviderOptions](UIProviderOptions.md) gives: the inner renderer routes a render error of one component, and a rejection of one action handler, to `onRenderError`. It contains each of them per element, and the rebuild continues. `onError` receives the failure of the complete rebuild that no per-element boundary caught. The renderer CONTAINS a rebuild that throws, with this option and without it: it resets the state of the failed rebuild, so that the next emission makes a complete render again, and it clears the container. `connect()` renders the first view synchronously, so a bad initial view makes `connect()` throw no more. A WRITE of the store takes the same path. The renderer resolves the props of every element that the write touched, so a `$computed` function that throws on the new state aborts that render too. The renderer contains such a failure as well, and the action handler that wrote the state receives no exception. This option says WHERE the report goes. Without it, the renderer writes the contained failure to `console.error`. A handler that THROWS reaches no caller: the renderer contains that throw too, and it writes the throw to `console.error`. A host that must escalate a failure raises it from a task of its own — `queueMicrotask(() => { throw error; })` — which reaches the global handler of the page and leaves the containment whole. The five renderers hold this one rule. The second parameter is the RESET, for a retry that the host starts — a "Retry" button of its own. It renders the view that the actor holds at the MOMENT OF THE CALL, so a host that keeps the callback cannot rewind the screen to the view that failed. A reset that the host calls from inside this handler does nothing, because no input changed between the two attempts, and a reset after `disconnect()` does nothing. A reset belongs to ONE connection. `connect()` starts a connection, and the reset of a report of an older connection does nothing. A host that calls `connect()` again from inside this handler abandons the connection that reported. The "Retry" button of that report must not render into the connection that took its place. Call the reset of the newest report. This option matches the `onError` prop of the framework renderer providers, and the five renderers hold the same three rules for the reset. | [`PlayDomOptions`](PlayDomOptions.md).[`onError`](PlayDomOptions.md#property-onerror) | [packages/play-dom/src/types.ts:100](https://gitlab.com/xmachin-es/xmachines-js/-/blob/v5.0.2/packages/play-dom/src/types.ts#L100) |
39
39
  | <a id="property-onrendererror"></a> `onRenderError?` | [`RenderErrorHandler`](../type-aliases/RenderErrorHandler.md) | Unified error handler for component render errors and action handler rejections. Matches `RenderErrorHandler = (error: unknown, name: string) => void`. Invoked for three distinct error classes: - `(error, elementType)` — when a component renderer throws synchronously during `renderSpec` - `(error, actionName)` — when an action handler rejects during `emit()` (on-event path) - `(error, actionName)` — when an action handler rejects during a `watch` binding callback When provided, suppresses the `console.error` fallback for all three error types. Forwarded into `renderSpec` as the `onRenderError` parameter and into `DomRenderContext.onRenderError` so both `emit()` and `watch` handlers route their errors through the same channel as component render errors. **Example** `renderSpec(spec, store, registry, { onRenderError: (err, name) => { myErrorReporter.capture(err, { context: name }); }, });` | [`UIProviderOptions`](UIProviderOptions.md).[`onRenderError`](UIProviderOptions.md#property-onrendererror) | - |
40
40
  | <a id="property-validationfunctions"></a> `validationFunctions?` | `Record`\<`string`, (`value`, `args?`) => `boolean`\> | Custom validation functions for inline field validation. Each function receives `(value, args?)` and returns `true` (valid) or `false` (invalid). Functions are available to component implementations via `ctx.ctx.validationFunctions` and should be passed as `customFunctions` to `runValidationCheck` / `runValidation` from `@xmachines/json-render-core`. Mirrors `customFunctions` in `ValidationProvider` from the framework renderers. The DOM renderer has no automatic `ValidationProvider` tree — validation must be invoked explicitly by component implementations. **Example** `import { runValidationCheck } from "@xmachines/json-render-core"; renderSpec(spec, store, registry, { validationFunctions: { isEven: (value) => typeof value === "number" && value % 2 === 0, phoneNumber: (value) => /^\+?[\d\s\-()]{7,}$/.test(String(value)), }, }); // Inside a ComponentFn: const MyField: ComponentFn<typeof catalog, "MyField"> = ({ ctx }) => { const result = runValidationCheck( { type: "isEven", message: "must be even" }, { value: someValue, stateModel: {}, customFunctions: ctx.ctx.validationFunctions }, ); // result.valid, result.message };` | [`UIProviderOptions`](UIProviderOptions.md).[`validationFunctions`](UIProviderOptions.md#property-validationfunctions) | - |
@@ -2,7 +2,7 @@
2
2
 
3
3
  # Interface: MountOptions
4
4
 
5
- Defined in: [packages/play-dom/src/create-play-ui.ts:50](https://gitlab.com/xmachin-es/xmachines-js/-/blob/v5.0.1/packages/play-dom/src/create-play-ui.ts#L50)
5
+ Defined in: [packages/play-dom/src/create-play-ui.ts:50](https://gitlab.com/xmachin-es/xmachines-js/-/blob/v5.0.2/packages/play-dom/src/create-play-ui.ts#L50)
6
6
 
7
7
  The mount options of the `MountFn` that `createPlayUI` returns.
8
8
 
@@ -15,5 +15,5 @@ time.
15
15
 
16
16
  | Property | Type | Description | Defined in |
17
17
  | ---------------------------------------- | ------------ | ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | -------------------------------------------------------------------------------------------------------------------------------------------------- |
18
- | <a id="property-loading"></a> `loading?` | `boolean` | With the value `true`, the renderer stops each warning about an absent child during the ingestion of a streaming spec. It also gives `ctx.ctx.loading` to each component implementation. | [packages/play-dom/src/create-play-ui.ts:62](https://gitlab.com/xmachin-es/xmachines-js/-/blob/v5.0.1/packages/play-dom/src/create-play-ui.ts#L62) |
19
- | <a id="property-store"></a> `store?` | `StateStore` | The optional external `StateStore`, which is the controlled mode. Without it, the renderer makes a new `@xstate/store` atom for each view transition, with the values of `spec.state`. | [packages/play-dom/src/create-play-ui.ts:56](https://gitlab.com/xmachin-es/xmachines-js/-/blob/v5.0.1/packages/play-dom/src/create-play-ui.ts#L56) |
18
+ | <a id="property-loading"></a> `loading?` | `boolean` | With the value `true`, the renderer stops each warning about an absent child during the ingestion of a streaming spec. It also gives `ctx.ctx.loading` to each component implementation. | [packages/play-dom/src/create-play-ui.ts:62](https://gitlab.com/xmachin-es/xmachines-js/-/blob/v5.0.2/packages/play-dom/src/create-play-ui.ts#L62) |
19
+ | <a id="property-store"></a> `store?` | `StateStore` | The optional external `StateStore`, which is the controlled mode. Without it, the renderer makes a new `@xstate/store` atom for each view transition, with the values of `spec.state`. | [packages/play-dom/src/create-play-ui.ts:56](https://gitlab.com/xmachin-es/xmachines-js/-/blob/v5.0.2/packages/play-dom/src/create-play-ui.ts#L56) |
@@ -2,7 +2,7 @@
2
2
 
3
3
  # Interface: PlayDomOptions
4
4
 
5
- Defined in: [packages/play-dom/src/types.ts:23](https://gitlab.com/xmachin-es/xmachines-js/-/blob/v5.0.1/packages/play-dom/src/types.ts#L23)
5
+ Defined in: [packages/play-dom/src/types.ts:23](https://gitlab.com/xmachin-es/xmachines-js/-/blob/v5.0.2/packages/play-dom/src/types.ts#L23)
6
6
 
7
7
  The options of `PlayRenderer`.
8
8
 
@@ -20,13 +20,13 @@ reads them at `ctx.ctx.*`.
20
20
  | Property | Type | Description | Inherited from | Defined in |
21
21
  | ---------------------------------------------------------------- | --------------------------------------------------------------------------------------------------------- | ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | ---------------------------------------------------------------------------------------------------------------------- | ---------------------------------------------------------------------------------------------------------------------------------- |
22
22
  | <a id="property-directives"></a> `directives?` | `DirectiveDefinition`\<`ZodType`\<`unknown`, `unknown`, `$ZodTypeInternals`\<`unknown`, `unknown`\>\>\>[] | Custom directives — user-defined `$`-prefixed dynamic values that extend the spec expression language (e.g. `{ $format: "currency", value: ... }`). Each entry is a `DirectiveDefinition` built with `defineDirective` from `@xmachines/json-render-core`. The array is converted to a `DirectiveRegistry` once per render pass and forwarded to `resolveElementProps` via `PropResolutionContext.directives`. Built-in expressions (`$state`, `$cond`, etc.) always take precedence over custom directives. Mirrors the `directives` prop on `JSONUIProvider` / `JsonUIProvider` introduced in **Json-render** 0.19. **Example** `import { defineDirective, resolvePropValue } from "@xmachines/json-render-core"; import { z } from "zod"; const formatDirective = defineDirective({ name: "$format", description: "Locale-aware number formatting.", schema: z.object({ $format: z.enum(["number", "currency"]), value: z.unknown() }), resolve(value, ctx) { const resolved = resolvePropValue(value.value, ctx); return new Intl.NumberFormat().format(resolved as number); }, }); renderSpec(spec, store, registry, { directives: [formatDirective] });` | [`UIProviderOptions`](UIProviderOptions.md).[`directives`](UIProviderOptions.md#property-directives) | - |
23
- | <a id="property-fallback"></a> `fallback?` | `HTMLElement` \| (() => `HTMLElement`) \| `null` | The optional element that the renderer shows when `currentView` is `null`, and after a failure of a rebuild that it contains. The renderer shows it for EVERY null view, and not for the first mount only: a view that returns to `null` after a view that was not `null` also shows it. The four framework providers hold the same rule for their placeholder content. The renderer shows it after a failure of a rebuild too. This option turns nothing on: the renderer contains such a failure always, and this option says only what the empty container shows. The next view that renders clears the container, which removes the element. **One element belongs to one renderer.** `appendChild` MOVES a node. Two renderers that hold the same element therefore take it from each other on every null view, and the container of the first one goes empty without a notice. Build one element for each `PlayRenderer`. A FUNCTION also works here. The renderer calls it at the first moment that it needs the element, and it keeps the result, so a renderer whose view is never null builds nothing. [CreatePlayUIOptions.fallback](CreatePlayUIOptions.md#property-fallback) passes such a function for each mount. A producer that THROWS is contained on BOTH paths — a null view, and a rebuild that failed — and the renderer writes it to `console.error` and NOT to [PlayDomOptions.onError](#property-onerror). On the second path the renderer calls the producer from inside the containment of the view, and a second trip through `onError` would report the failure of the fallback as a failure of the view. The container stays empty. | - | [packages/play-dom/src/types.ts:132](https://gitlab.com/xmachin-es/xmachines-js/-/blob/v5.0.1/packages/play-dom/src/types.ts#L132) |
23
+ | <a id="property-fallback"></a> `fallback?` | `HTMLElement` \| (() => `HTMLElement`) \| `null` | The optional element that the renderer shows when `currentView` is `null`, and after a failure of a rebuild that it contains. The renderer shows it for EVERY null view, and not for the first mount only: a view that returns to `null` after a view that was not `null` also shows it. The four framework providers hold the same rule for their placeholder content. The renderer shows it after a failure of a rebuild too. This option turns nothing on: the renderer contains such a failure always, and this option says only what the empty container shows. The next view that renders clears the container, which removes the element. **One element belongs to one renderer.** `appendChild` MOVES a node. Two renderers that hold the same element therefore take it from each other on every null view, and the container of the first one goes empty without a notice. Build one element for each `PlayRenderer`. A FUNCTION also works here. The renderer calls it at the first moment that it needs the element, and it keeps the result, so a renderer whose view is never null builds nothing. [CreatePlayUIOptions.fallback](CreatePlayUIOptions.md#property-fallback) passes such a function for each mount. A producer that THROWS is contained on BOTH paths — a null view, and a rebuild that failed — and the renderer writes it to `console.error` and NOT to [PlayDomOptions.onError](#property-onerror). On the second path the renderer calls the producer from inside the containment of the view, and a second trip through `onError` would report the failure of the fallback as a failure of the view. The container stays empty. | - | [packages/play-dom/src/types.ts:132](https://gitlab.com/xmachin-es/xmachines-js/-/blob/v5.0.2/packages/play-dom/src/types.ts#L132) |
24
24
  | <a id="property-functions"></a> `functions?` | `Record`\<`string`, `ComputedFunction`\> | Named compute functions for `{ $computed: "name", args: {...} }` prop expressions. Each function receives the resolved `args` object and returns the computed value. Forwarded directly to `resolveElementProps` via `PropResolutionContext.functions`, matching the `FunctionsContext` provider in the framework renderers. Without this option, `$computed` expressions resolve to `undefined` (no throw). **Example** `renderSpec(spec, store, registry, { functions: { fullName: (args) => `${args.first} ${args.last}`, formatCurrency: (args) => new Intl.NumberFormat().format(args.amount as number), }, });` Mirrors the `functions` prop on `JSONUIProvider` / `JsonUIProvider`. | [`UIProviderOptions`](UIProviderOptions.md).[`functions`](UIProviderOptions.md#property-functions) | - |
25
- | <a id="property-loading"></a> `loading?` | `boolean` | With the value `true`, the spec is still streaming, for example from an AI provider. The renderer gives the flag to `renderSpec`. A component implementation therefore reads `ctx.ctx.loading`, and it can render a skeleton state. The flag also stops each warning about an absent child during the ingestion of the stream, because an element of a reference can still be absent from the incremental spec. This option matches the `loading` prop of the framework renderer providers. | - | [packages/play-dom/src/types.ts:54](https://gitlab.com/xmachin-es/xmachines-js/-/blob/v5.0.1/packages/play-dom/src/types.ts#L54) |
25
+ | <a id="property-loading"></a> `loading?` | `boolean` | With the value `true`, the spec is still streaming, for example from an AI provider. The renderer gives the flag to `renderSpec`. A component implementation therefore reads `ctx.ctx.loading`, and it can render a skeleton state. The flag also stops each warning about an absent child during the ingestion of the stream, because an element of a reference can still be absent from the incremental spec. This option matches the `loading` prop of the framework renderer providers. | - | [packages/play-dom/src/types.ts:54](https://gitlab.com/xmachin-es/xmachines-js/-/blob/v5.0.2/packages/play-dom/src/types.ts#L54) |
26
26
  | <a id="property-navigate"></a> `navigate?` | (`path`) => `void` | Programmatic navigation function. Called automatically when an action binding resolves with `onSuccess: { navigate: "/path" }`. The resolved path string is passed as the sole argument. Mirrors the `navigate` prop in `ActionProvider` from the framework renderers, where it is captured in the `execute()` closure. Also available to component implementations directly via `ctx.ctx.navigate` for cases where navigation needs to be triggered outside of an action binding. **Example** `import { useNavigate } from "my-router"; const navigate = useNavigate(); renderSpec(spec, store, registry, { navigate });` Spec binding that triggers navigation: `{ "on": { "click": { "action": "doSomething", "onSuccess": { "navigate": "/dashboard" } } } }` | [`UIProviderOptions`](UIProviderOptions.md).[`navigate`](UIProviderOptions.md#property-navigate) | - |
27
27
  | <a id="property-onconfirm"></a> `onConfirm?` | [`ConfirmHandler`](../type-aliases/ConfirmHandler.md) | Confirmation hook for actions that declare `confirm` in their binding. Consulted by `emit()` before executing a confirm-gated action. Return (or resolve) `true` to execute, `false` to skip. Without this handler, confirm-gated actions are skipped with a `console.warn` — they never execute unconfirmed. See [ConfirmHandler](../type-aliases/ConfirmHandler.md) for the full contract. This is the headless equivalent of the `pendingConfirmation` / `confirmAction()` / `cancelAction()` flow in the framework adapters. | [`UIProviderOptions`](UIProviderOptions.md).[`onConfirm`](UIProviderOptions.md#property-onconfirm) | - |
28
- | <a id="property-onerror"></a> `onError?` | (`error`, `reset`) => `void` | The optional handler of a failure of a complete rebuild of the view. This option is NOT the same as `onRenderError`, which [UIProviderOptions](UIProviderOptions.md) gives: the inner renderer routes a render error of one component, and a rejection of one action handler, to `onRenderError`. It contains each of them per element, and the rebuild continues. `onError` receives the failure of the complete rebuild that no per-element boundary caught. The renderer CONTAINS a rebuild that throws, with this option and without it: it resets the state of the failed rebuild, so that the next emission makes a complete render again, and it clears the container. `connect()` renders the first view synchronously, so a bad initial view makes `connect()` throw no more. A WRITE of the store takes the same path. The renderer resolves the props of every element that the write touched, so a `$computed` function that throws on the new state aborts that render too. The renderer contains such a failure as well, and the action handler that wrote the state receives no exception. This option says WHERE the report goes. Without it, the renderer writes the contained failure to `console.error`. A handler that THROWS reaches no caller: the renderer contains that throw too, and it writes the throw to `console.error`. A host that must escalate a failure raises it from a task of its own — `queueMicrotask(() => { throw error; })` — which reaches the global handler of the page and leaves the containment whole. The five renderers hold this one rule. The second parameter is the RESET, for a retry that the host starts — a "Retry" button of its own. It renders the view that the actor holds at the MOMENT OF THE CALL, so a host that keeps the callback cannot rewind the screen to the view that failed. A reset that the host calls from inside this handler does nothing, because no input changed between the two attempts, and a reset after `disconnect()` does nothing. A reset belongs to ONE connection. `connect()` starts a connection, and the reset of a report of an older connection does nothing. A host that calls `connect()` again from inside this handler abandons the connection that reported. The "Retry" button of that report must not render into the connection that took its place. Call the reset of the newest report. This option matches the `onError` prop of the framework renderer providers, and the five renderers hold the same three rules for the reset. | - | [packages/play-dom/src/types.ts:100](https://gitlab.com/xmachin-es/xmachines-js/-/blob/v5.0.1/packages/play-dom/src/types.ts#L100) |
28
+ | <a id="property-onerror"></a> `onError?` | (`error`, `reset`) => `void` | The optional handler of a failure of a complete rebuild of the view. This option is NOT the same as `onRenderError`, which [UIProviderOptions](UIProviderOptions.md) gives: the inner renderer routes a render error of one component, and a rejection of one action handler, to `onRenderError`. It contains each of them per element, and the rebuild continues. `onError` receives the failure of the complete rebuild that no per-element boundary caught. The renderer CONTAINS a rebuild that throws, with this option and without it: it resets the state of the failed rebuild, so that the next emission makes a complete render again, and it clears the container. `connect()` renders the first view synchronously, so a bad initial view makes `connect()` throw no more. A WRITE of the store takes the same path. The renderer resolves the props of every element that the write touched, so a `$computed` function that throws on the new state aborts that render too. The renderer contains such a failure as well, and the action handler that wrote the state receives no exception. This option says WHERE the report goes. Without it, the renderer writes the contained failure to `console.error`. A handler that THROWS reaches no caller: the renderer contains that throw too, and it writes the throw to `console.error`. A host that must escalate a failure raises it from a task of its own — `queueMicrotask(() => { throw error; })` — which reaches the global handler of the page and leaves the containment whole. The five renderers hold this one rule. The second parameter is the RESET, for a retry that the host starts — a "Retry" button of its own. It renders the view that the actor holds at the MOMENT OF THE CALL, so a host that keeps the callback cannot rewind the screen to the view that failed. A reset that the host calls from inside this handler does nothing, because no input changed between the two attempts, and a reset after `disconnect()` does nothing. A reset belongs to ONE connection. `connect()` starts a connection, and the reset of a report of an older connection does nothing. A host that calls `connect()` again from inside this handler abandons the connection that reported. The "Retry" button of that report must not render into the connection that took its place. Call the reset of the newest report. This option matches the `onError` prop of the framework renderer providers, and the five renderers hold the same three rules for the reset. | - | [packages/play-dom/src/types.ts:100](https://gitlab.com/xmachin-es/xmachines-js/-/blob/v5.0.2/packages/play-dom/src/types.ts#L100) |
29
29
  | <a id="property-onrendererror"></a> `onRenderError?` | [`RenderErrorHandler`](../type-aliases/RenderErrorHandler.md) | Unified error handler for component render errors and action handler rejections. Matches `RenderErrorHandler = (error: unknown, name: string) => void`. Invoked for three distinct error classes: - `(error, elementType)` — when a component renderer throws synchronously during `renderSpec` - `(error, actionName)` — when an action handler rejects during `emit()` (on-event path) - `(error, actionName)` — when an action handler rejects during a `watch` binding callback When provided, suppresses the `console.error` fallback for all three error types. Forwarded into `renderSpec` as the `onRenderError` parameter and into `DomRenderContext.onRenderError` so both `emit()` and `watch` handlers route their errors through the same channel as component render errors. **Example** `renderSpec(spec, store, registry, { onRenderError: (err, name) => { myErrorReporter.capture(err, { context: name }); }, });` | [`UIProviderOptions`](UIProviderOptions.md).[`onRenderError`](UIProviderOptions.md#property-onrendererror) | - |
30
- | <a id="property-registryresult"></a> `registryResult?` | [`DefineRegistryResult`](DefineRegistryResult.md) | The result of `defineRegistry`. It gives the registry and the factory of the handlers. With this option, `PlayRenderer` connects `setState` and `getState` of the `StateStore` on @xstate/store to the factory of the handlers for you. This is the preferred way, because each action then always receives a live `setState` and a live `state` on the current store. | - | [packages/play-dom/src/types.ts:32](https://gitlab.com/xmachin-es/xmachines-js/-/blob/v5.0.1/packages/play-dom/src/types.ts#L32) |
31
- | <a id="property-store"></a> `store?` | `StateStore` | The optional external StateStore, for example from `xstateStoreStateStore` in @xmachines/json-render-xstate. With this option, `PlayRenderer` works in the controlled mode: it ignores `spec.state`, and this store is the single source of truth of the UI state, such as a form value. Without this option, the renderer makes a new `@xstate/store` atom for each view transition, with the values of `spec.state`. | - | [packages/play-dom/src/types.ts:42](https://gitlab.com/xmachin-es/xmachines-js/-/blob/v5.0.1/packages/play-dom/src/types.ts#L42) |
30
+ | <a id="property-registryresult"></a> `registryResult?` | [`DefineRegistryResult`](DefineRegistryResult.md) | The result of `defineRegistry`. It gives the registry and the factory of the handlers. With this option, `PlayRenderer` connects `setState` and `getState` of the `StateStore` on @xstate/store to the factory of the handlers for you. This is the preferred way, because each action then always receives a live `setState` and a live `state` on the current store. | - | [packages/play-dom/src/types.ts:32](https://gitlab.com/xmachin-es/xmachines-js/-/blob/v5.0.2/packages/play-dom/src/types.ts#L32) |
31
+ | <a id="property-store"></a> `store?` | `StateStore` | The optional external StateStore, for example from `xstateStoreStateStore` in @xmachines/json-render-xstate. With this option, `PlayRenderer` works in the controlled mode: it ignores `spec.state`, and this store is the single source of truth of the UI state, such as a form value. Without this option, the renderer makes a new `@xstate/store` atom for each view transition, with the values of `spec.state`. | - | [packages/play-dom/src/types.ts:42](https://gitlab.com/xmachin-es/xmachines-js/-/blob/v5.0.2/packages/play-dom/src/types.ts#L42) |
32
32
  | <a id="property-validationfunctions"></a> `validationFunctions?` | `Record`\<`string`, (`value`, `args?`) => `boolean`\> | Custom validation functions for inline field validation. Each function receives `(value, args?)` and returns `true` (valid) or `false` (invalid). Functions are available to component implementations via `ctx.ctx.validationFunctions` and should be passed as `customFunctions` to `runValidationCheck` / `runValidation` from `@xmachines/json-render-core`. Mirrors `customFunctions` in `ValidationProvider` from the framework renderers. The DOM renderer has no automatic `ValidationProvider` tree — validation must be invoked explicitly by component implementations. **Example** `import { runValidationCheck } from "@xmachines/json-render-core"; renderSpec(spec, store, registry, { validationFunctions: { isEven: (value) => typeof value === "number" && value % 2 === 0, phoneNumber: (value) => /^\+?[\d\s\-()]{7,}$/.test(String(value)), }, }); // Inside a ComponentFn: const MyField: ComponentFn<typeof catalog, "MyField"> = ({ ctx }) => { const result = runValidationCheck( { type: "isEven", message: "must be even" }, { value: someValue, stateModel: {}, customFunctions: ctx.ctx.validationFunctions }, ); // result.valid, result.message };` | [`UIProviderOptions`](UIProviderOptions.md).[`validationFunctions`](UIProviderOptions.md#property-validationfunctions) | - |
@@ -6,7 +6,7 @@
6
6
  type Cleanup = () => void & { [Key in DisposeKey]: () => void };
7
7
  ```
8
8
 
9
- Defined in: [packages/play/src/disposable.ts:66](https://gitlab.com/xmachin-es/xmachines-js/-/blob/v5.0.1/packages/play/src/disposable.ts#L66)
9
+ Defined in: [packages/play/src/disposable.ts:66](https://gitlab.com/xmachin-es/xmachines-js/-/blob/v5.0.2/packages/play/src/disposable.ts#L66)
10
10
 
11
11
  The release of a subscription. A caller runs it, or a scope releases it.
12
12
 
@@ -6,7 +6,7 @@
6
6
  type MountFn = (actor, container, options?) => Cleanup;
7
7
  ```
8
8
 
9
- Defined in: [packages/play-dom/src/create-play-ui.ts:94](https://gitlab.com/xmachin-es/xmachines-js/-/blob/v5.0.1/packages/play-dom/src/create-play-ui.ts#L94)
9
+ Defined in: [packages/play-dom/src/create-play-ui.ts:94](https://gitlab.com/xmachin-es/xmachines-js/-/blob/v5.0.2/packages/play-dom/src/create-play-ui.ts#L94)
10
10
 
11
11
  The mount function that `createPlayUI` returns.
12
12
 
@@ -4,7 +4,7 @@
4
4
 
5
5
  **Vanilla DOM router (Browser History API) for XMachines Play Architecture.**
6
6
 
7
- [![License: MIT](https://img.shields.io/badge/License-MIT-yellow.svg)](https://opensource.org/licenses/MIT) [![Version](https://img.shields.io/badge/version-5.0.1-blue)](https://www.npmjs.com/package/@xmachines/play-dom-router)
7
+ [![License: MIT](https://img.shields.io/badge/License-MIT-yellow.svg)](https://opensource.org/licenses/MIT) [![Version](https://img.shields.io/badge/version-5.0.2-blue)](https://www.npmjs.com/package/@xmachines/play-dom-router)
8
8
 
9
9
  This framework-agnostic router integration keeps the `currentRoute` atom of a Play actor and the `window.history` API of the browser in step. It needs no framework. It implements the same [`RouterBridgeBase`](../play-router/README.md) pattern as every other router adapter in the XMachines ecosystem.
10
10
 
@@ -117,11 +117,14 @@ actor.start();
117
117
 
118
118
  const disconnect = connectRouter({ actor, router, routeMap });
119
119
 
120
- // Cleanup (e.g. on page unload)
121
- window.addEventListener("beforeunload", () => {
120
+ // Call teardown() when the app ends before the page does, for example when the component
121
+ // that holds it unmounts. At the end of the page, do nothing: the browser frees the page.
122
+ // A teardown on `beforeunload` also runs when the page goes into the back/forward cache,
123
+ // and Back then shows a page that does not respond.
124
+ function teardown(): void {
122
125
  disconnect();
123
126
  router.destroy();
124
- });
127
+ }
125
128
  ```
126
129
 
127
130
  ## API
@@ -278,7 +281,7 @@ Browser URL
278
281
 
279
282
  ## License
280
283
 
281
- MIT — see [LICENSE](LICENSE).
284
+ MIT — see [LICENSE](../../../LICENSE).
282
285
 
283
286
  ## Classes
284
287
 
@@ -2,7 +2,7 @@
2
2
 
3
3
  # Class: DomRouterBridge
4
4
 
5
- Defined in: [play-dom-router/src/dom-router-bridge.ts:27](https://gitlab.com/xmachin-es/xmachines-js/-/blob/v5.0.1/packages/play-dom-router/src/dom-router-bridge.ts#L27)
5
+ Defined in: [play-dom-router/src/dom-router-bridge.ts:27](https://gitlab.com/xmachin-es/xmachines-js/-/blob/v5.0.2/packages/play-dom-router/src/dom-router-bridge.ts#L27)
6
6
 
7
7
  The DOM router bridge — it puts a BrowserHistory from `createBrowserHistory`
8
8
  behind the `RouterBridgeBase` protocol.
@@ -42,7 +42,7 @@ new DomRouterBridge(
42
42
  ): DomRouterBridge;
43
43
  ```
44
44
 
45
- Defined in: [play-dom-router/src/dom-router-bridge.ts:40](https://gitlab.com/xmachin-es/xmachines-js/-/blob/v5.0.1/packages/play-dom-router/src/dom-router-bridge.ts#L40)
45
+ Defined in: [play-dom-router/src/dom-router-bridge.ts:40](https://gitlab.com/xmachin-es/xmachines-js/-/blob/v5.0.2/packages/play-dom-router/src/dom-router-bridge.ts#L40)
46
46
 
47
47
  #### Parameters
48
48
 
@@ -71,7 +71,7 @@ Defined in: [play-dom-router/src/dom-router-bridge.ts:40](https://gitlab.com/xma
71
71
  get basePath(): string;
72
72
  ```
73
73
 
74
- Defined in: [play-router/src/router-bridge-base.ts:282](https://gitlab.com/xmachin-es/xmachines-js/-/blob/v5.0.1/packages/play-router/src/router-bridge-base.ts#L282)
74
+ Defined in: [play-router/src/router-bridge-base.ts:282](https://gitlab.com/xmachin-es/xmachines-js/-/blob/v5.0.2/packages/play-router/src/router-bridge-base.ts#L282)
75
75
 
76
76
  The resolved URL prefix that the machine of this bridge is mounted under, or `""`
77
77
  when the machine owns the complete router.
@@ -96,7 +96,7 @@ The resolved URL prefix of the mount, or `""` when the machine owns the complete
96
96
  get basePathParams(): Readonly<Record<string, string>>;
97
97
  ```
98
98
 
99
- Defined in: [play-router/src/router-bridge-base.ts:311](https://gitlab.com/xmachin-es/xmachines-js/-/blob/v5.0.1/packages/play-router/src/router-bridge-base.ts#L311)
99
+ Defined in: [play-router/src/router-bridge-base.ts:311](https://gitlab.com/xmachin-es/xmachines-js/-/blob/v5.0.2/packages/play-router/src/router-bridge-base.ts#L311)
100
100
 
101
101
  The resolved values of the `:param` segments of the mount, or `{}` for a prefix
102
102
  without a param.
@@ -147,7 +147,7 @@ mount while the machine stays on the same route, and no event goes out.
147
147
  connect(): void;
148
148
  ```
149
149
 
150
- Defined in: [play-router/src/router-bridge-base.ts:533](https://gitlab.com/xmachin-es/xmachines-js/-/blob/v5.0.1/packages/play-router/src/router-bridge-base.ts#L533)
150
+ Defined in: [play-router/src/router-bridge-base.ts:533](https://gitlab.com/xmachin-es/xmachines-js/-/blob/v5.0.2/packages/play-router/src/router-bridge-base.ts#L533)
151
151
 
152
152
  Connects the router bridge to the Actor.
153
153
 
@@ -181,7 +181,7 @@ An adapter that needs a different behavior of the first synchronization override
181
181
  disconnect(): void;
182
182
  ```
183
183
 
184
- Defined in: [play-router/src/router-bridge-base.ts:791](https://gitlab.com/xmachin-es/xmachines-js/-/blob/v5.0.1/packages/play-router/src/router-bridge-base.ts#L791)
184
+ Defined in: [play-router/src/router-bridge-base.ts:791](https://gitlab.com/xmachin-es/xmachines-js/-/blob/v5.0.2/packages/play-router/src/router-bridge-base.ts#L791)
185
185
 
186
186
  Disconnects the router bridge from the Actor.
187
187
 
@@ -204,7 +204,7 @@ framework.
204
204
  setBasePath(basePath?, basePathParams?): void;
205
205
  ```
206
206
 
207
- Defined in: [play-router/src/router-bridge-base.ts:351](https://gitlab.com/xmachin-es/xmachines-js/-/blob/v5.0.1/packages/play-router/src/router-bridge-base.ts#L351)
207
+ Defined in: [play-router/src/router-bridge-base.ts:351](https://gitlab.com/xmachin-es/xmachines-js/-/blob/v5.0.2/packages/play-router/src/router-bridge-base.ts#L351)
208
208
 
209
209
  Moves the machine to a different mount point, while it stays connected.
210
210
 
@@ -2,7 +2,7 @@
2
2
 
3
3
  # Class: RouteMap
4
4
 
5
- Defined in: [play-router/src/base-route-map.ts:177](https://gitlab.com/xmachin-es/xmachines-js/-/blob/v5.0.1/packages/play-router/src/base-route-map.ts#L177)
5
+ Defined in: [play-router/src/base-route-map.ts:177](https://gitlab.com/xmachin-es/xmachines-js/-/blob/v5.0.2/packages/play-router/src/base-route-map.ts#L177)
6
6
 
7
7
  The shared base class of the route map for both directions.
8
8
 
@@ -65,7 +65,7 @@ map.getPathByStateId("missing"); // null
65
65
  new RouteMap(mappings, options?): RouteMap;
66
66
  ```
67
67
 
68
- Defined in: [play-router/src/base-route-map.ts:210](https://gitlab.com/xmachin-es/xmachines-js/-/blob/v5.0.1/packages/play-router/src/base-route-map.ts#L210)
68
+ Defined in: [play-router/src/base-route-map.ts:210](https://gitlab.com/xmachin-es/xmachines-js/-/blob/v5.0.2/packages/play-router/src/base-route-map.ts#L210)
69
69
 
70
70
  Builds a route map from an array of the mappings between a state ID and a path.
71
71
 
@@ -93,7 +93,7 @@ candidates is therefore efficient.
93
93
  getPathByStateId(stateId): string | null;
94
94
  ```
95
95
 
96
- Defined in: [play-router/src/base-route-map.ts:324](https://gitlab.com/xmachin-es/xmachines-js/-/blob/v5.0.1/packages/play-router/src/base-route-map.ts#L324)
96
+ Defined in: [play-router/src/base-route-map.ts:324](https://gitlab.com/xmachin-es/xmachines-js/-/blob/v5.0.2/packages/play-router/src/base-route-map.ts#L324)
97
97
 
98
98
  Returns the path pattern of a state ID.
99
99
 
@@ -129,7 +129,7 @@ map.getPathByStateId("missing"); // null
129
129
  getStateIdByPath(path): string | null;
130
130
  ```
131
131
 
132
- Defined in: [play-router/src/base-route-map.ts:279](https://gitlab.com/xmachin-es/xmachines-js/-/blob/v5.0.1/packages/play-router/src/base-route-map.ts#L279)
132
+ Defined in: [play-router/src/base-route-map.ts:279](https://gitlab.com/xmachin-es/xmachines-js/-/blob/v5.0.2/packages/play-router/src/base-route-map.ts#L279)
133
133
 
134
134
  Resolves a URL path to its state ID.
135
135
 
@@ -6,7 +6,7 @@
6
6
  function asCleanup<R>(release): Cleanup;
7
7
  ```
8
8
 
9
- Defined in: [play/src/disposable.ts:149](https://gitlab.com/xmachin-es/xmachines-js/-/blob/v5.0.1/packages/play/src/disposable.ts#L149)
9
+ Defined in: [play/src/disposable.ts:149](https://gitlab.com/xmachin-es/xmachines-js/-/blob/v5.0.2/packages/play/src/disposable.ts#L149)
10
10
 
11
11
  Makes one release function serve as a [Cleanup](../type-aliases/Cleanup.md).
12
12
 
@@ -6,7 +6,7 @@
6
6
  function connectRouter(options): RouterConnection;
7
7
  ```
8
8
 
9
- Defined in: [play-dom-router/src/connect-router.ts:64](https://gitlab.com/xmachin-es/xmachines-js/-/blob/v5.0.1/packages/play-dom-router/src/connect-router.ts#L64)
9
+ Defined in: [play-dom-router/src/connect-router.ts:64](https://gitlab.com/xmachin-es/xmachines-js/-/blob/v5.0.2/packages/play-dom-router/src/connect-router.ts#L64)
10
10
 
11
11
  Connects the vanilla router to an actor. This is a pure browser integration.
12
12
 
@@ -6,7 +6,7 @@
6
6
  function createBrowserHistory(options): BrowserHistory;
7
7
  ```
8
8
 
9
- Defined in: [play-dom-router/src/create-browser-history.ts:172](https://gitlab.com/xmachin-es/xmachines-js/-/blob/v5.0.1/packages/play-dom-router/src/create-browser-history.ts#L172)
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+ Defined in: [play-dom-router/src/create-browser-history.ts:172](https://gitlab.com/xmachin-es/xmachines-js/-/blob/v5.0.2/packages/play-dom-router/src/create-browser-history.ts#L172)
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  Creates a browser history that wraps window.history
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@@ -6,7 +6,7 @@
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  function createRouter(options): VanillaRouter;
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  ```
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- Defined in: [play-dom-router/src/create-router.ts:80](https://gitlab.com/xmachin-es/xmachines-js/-/blob/v5.0.1/packages/play-dom-router/src/create-router.ts#L80)
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+ Defined in: [play-dom-router/src/create-router.ts:80](https://gitlab.com/xmachin-es/xmachines-js/-/blob/v5.0.2/packages/play-dom-router/src/create-router.ts#L80)
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  Creates the vanilla router for a framework-agnostic routing.
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@@ -2,7 +2,7 @@
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  # Interface: BasePathOptions
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5
- Defined in: [play-url/src/base-path.ts:48](https://gitlab.com/xmachin-es/xmachines-js/-/blob/v5.0.1/packages/play-url/src/base-path.ts#L48)
5
+ Defined in: [play-url/src/base-path.ts:48](https://gitlab.com/xmachin-es/xmachines-js/-/blob/v5.0.2/packages/play-url/src/base-path.ts#L48)
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  The base-path options that every router bridge, `connectRouter` function, and
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  `PlayRouterProvider` component accepts.
@@ -24,5 +24,5 @@ connectRouter({
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  | Property | Modifier | Type | Description | Defined in |
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  | ------------------------------------------------------ | ---------- | ------------------------------------------ | ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ | ------------------------------------------------------------------------------------------------------------------------------- |
27
- | <a id="property-basepath"></a> `basePath?` | `readonly` | `string` | The URL prefix that the routes of the machine hang off, for example `"/admin"` or `"/:machineId/play"`. A `:param` segment is a declarative convenience, so that a host keeps ONE string that mirrors its own route config. Every `:param` must have a value in [BasePathOptions.basePathParams](ConnectRouterOptions.md#property-basepathparams), because the bridge writes a real URL. An optional segment (`:param?`) and a wildcard (`*`) are therefore refused: neither of them resolves to one concrete prefix. An absent value, `""`, and `"/"` all mean "no prefix", which is the behaviour of every release before this option existed. | [play-url/src/base-path.ts:62](https://gitlab.com/xmachin-es/xmachines-js/-/blob/v5.0.1/packages/play-url/src/base-path.ts#L62) |
28
- | <a id="property-basepathparams"></a> `basePathParams?` | `readonly` | `Record`\<`string`, `string` \| `number`\> | The values of the `:param` segments of [BasePathOptions.basePath](ConnectRouterOptions.md#property-basepath). These values belong to the HOST, which wrote the prefix and resolved them, so they travel in NO `play.route` event: the machine is authoritative over its own params, and `event.params` holds what the pattern of the machine declares, and nothing else. A param of the host that shares a name with one of the machine can therefore shadow it never. A host reads them back from `bridge.basePathParams`, where they cannot go stale. A machine that needs the identity of its host takes it through the `input` of the actor, where that identity decides WHICH machine runs. | [play-url/src/base-path.ts:76](https://gitlab.com/xmachin-es/xmachines-js/-/blob/v5.0.1/packages/play-url/src/base-path.ts#L76) |
27
+ | <a id="property-basepath"></a> `basePath?` | `readonly` | `string` | The URL prefix that the routes of the machine hang off, for example `"/admin"` or `"/:machineId/play"`. A `:param` segment is a declarative convenience, so that a host keeps ONE string that mirrors its own route config. Every `:param` must have a value in [BasePathOptions.basePathParams](ConnectRouterOptions.md#property-basepathparams), because the bridge writes a real URL. An optional segment (`:param?`) and a wildcard (`*`) are therefore refused: neither of them resolves to one concrete prefix. An absent value, `""`, and `"/"` all mean "no prefix", which is the behaviour of every release before this option existed. | [play-url/src/base-path.ts:62](https://gitlab.com/xmachin-es/xmachines-js/-/blob/v5.0.2/packages/play-url/src/base-path.ts#L62) |
28
+ | <a id="property-basepathparams"></a> `basePathParams?` | `readonly` | `Record`\<`string`, `string` \| `number`\> | The values of the `:param` segments of [BasePathOptions.basePath](ConnectRouterOptions.md#property-basepath). These values belong to the HOST, which wrote the prefix and resolved them, so they travel in NO `play.route` event: the machine is authoritative over its own params, and `event.params` holds what the pattern of the machine declares, and nothing else. A param of the host that shares a name with one of the machine can therefore shadow it never. A host reads them back from `bridge.basePathParams`, where they cannot go stale. A machine that needs the identity of its host takes it through the `input` of the actor, where that identity decides WHICH machine runs. | [play-url/src/base-path.ts:76](https://gitlab.com/xmachin-es/xmachines-js/-/blob/v5.0.2/packages/play-url/src/base-path.ts#L76) |