@xgamesfun/solana 0.24.0 → 0.25.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +94 -51
- package/bin/xsolana.mjs +23 -8
- package/examples/blind-forge.json +2 -4
- package/examples/coin-flip-arena.json +2 -5
- package/examples/duel-arena.json +1 -4
- package/examples/fair-presale.json +1 -3
- package/examples/hero-trials.json +14 -2
- package/examples/holder-den.json +38 -0
- package/examples/holders-drop.json +105 -0
- package/examples/ideas.json +788 -788
- package/examples/match-predictions.json +24 -0
- package/examples/nft-raffle.json +1 -0
- package/examples/pack-league.json +108 -0
- package/examples/partner-vault.json +19 -3
- package/examples/sacrifice-raffle.json +2 -10
- package/examples/shelter-fair.json +1 -0
- package/examples/stakers-draw.json +3 -7
- package/examples/stride-sneakers.json +164 -0
- package/examples/trade-in-shop.json +2 -3
- package/js/approve/details.mjs +117 -48
- package/js/approve/ed25519.mjs +5 -1
- package/js/approve/live-check.mjs +83 -26
- package/js/approve/page.html +217 -78
- package/js/approve/page.js +43 -15
- package/js/approve/server.mjs +276 -74
- package/js/chain/base58.js +7 -1
- package/js/chain/borsh.js +15 -11
- package/js/chain/bytes.js +11 -8
- package/js/chain/core.js +21 -5
- package/js/chain/curve.js +1 -1
- package/js/chain/lookup.js +118 -36
- package/js/chain/mint.js +6 -2
- package/js/chain/pda.js +2 -2
- package/js/chain/programs.js +6 -6
- package/js/chain/rpc.js +40 -14
- package/js/chain/token.js +13 -2
- package/js/chain/token2022.js +55 -16
- package/js/chain/tx.js +32 -22
- package/js/client/accounts.js +270 -80
- package/js/client/compressed.js +4 -3
- package/js/client/grant.js +165 -40
- package/js/client/idl/loot.js +1 -1
- package/js/client/idl/loot.json +104 -16
- package/js/client/ix.js +2121 -457
- package/js/client/pda.js +20 -18
- package/js/client/policy.js +12 -5
- package/js/client/random.js +1 -1
- package/js/client/sizes.js +220 -65
- package/js/client/traits.js +14 -5
- package/js/connect/connect.mjs +59 -17
- package/js/economy/check.mjs +3873 -690
- package/js/economy/cost.mjs +380 -56
- package/js/economy/examples.mjs +176 -35
- package/js/economy/explain.mjs +461 -110
- package/js/economy/guide.mjs +282 -59
- package/js/economy/legal.mjs +12 -6
- package/js/economy/live.mjs +60 -19
- package/js/economy/model.mjs +320 -97
- package/js/economy/plan.mjs +1022 -203
- package/js/economy/schema.json +127 -369
- package/js/economy/secrets.mjs +17 -7
- package/js/economy/simulate.mjs +771 -178
- package/js/economy/txsize.mjs +15 -3
- package/js/economy/validate.mjs +61 -24
- package/js/mcp/server.mjs +42 -14
- package/js/mcp/tools.mjs +293 -80
- package/js/play/index.js +1960 -461
- package/js/play/keys.js +35 -9
- package/js/results/index.js +223 -30
- package/js/results/server.js +230 -0
- package/js/results/wire.js +64 -16
- package/package.json +6 -4
- package/release.json +5 -5
- package/skills/xsolana-economy/SKILL.md +30 -16
- package/skills/xsolana-economy/references/after-launch.md +30 -20
- package/skills/xsolana-economy/references/apps.md +47 -36
- package/skills/xsolana-economy/references/sentence-to-spec.md +148 -129
- package/skills/xsolana-economy/references/telling-the-person.md +9 -6
- package/types/chain/core.d.ts +1 -1
- package/types/chain/lookup.d.ts +1 -1
- package/types/client/accounts.d.ts +24 -3
- package/types/client/grant.d.ts +2 -2
- package/types/client/idl/loot.d.ts +22 -0
- package/types/client/ix.d.ts +54 -45
- package/types/client/pda.d.ts +3 -1
- package/types/economy/guide.d.mts +5 -0
- package/types/economy/model.d.mts +48 -3
- package/types/economy/plan.d.mts +44 -2
- package/types/play/index.d.ts +8 -19
- package/types/results/index.d.ts +7 -6
- package/types/results/server.d.ts +126 -0
- package/types/results/wire.d.ts +1 -1
package/examples/ideas.json
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766
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768
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769
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770
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771
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772
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773
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780
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781
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782
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783
|
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784
|
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785
|
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787
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788
|
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789
|
-
}
|
|
2
|
+
"about": "100 real Solana economies and 12 patterns of 2025–2026, rated against loot 0.20.1 with no contract change. great: maps directly (what stays off chain is only what the game itself knows, such as who finished a quest); some: works, with a defining part off chain; a-lot: a recognizable adaptation; cannot: a defining piece is missing. \"how\" says what carries it, what stays off chain, or what is missing. The parts in xsolana_guide decide.",
|
|
3
|
+
"ideas": [
|
|
4
|
+
{
|
|
5
|
+
"n": 1,
|
|
6
|
+
"name": "Star Atlas",
|
|
7
|
+
"fit": "great",
|
|
8
|
+
"how": "Ships are collectibles. Fleet staking is a farm of collectibles with fuel (`upkeepAttribute`, sold by a recipe `fromNow`), missions (a tier’s `prize` or `roll`) and `growth`; crafting is recipes; the player market is listings and bids made from the game’s page. A recipe takes at most 8 lines a side, so a bigger blueprint is two crafts; fleet movement and mining rates are the game’s.",
|
|
9
|
+
"section": "Games, competitions and wagering"
|
|
10
|
+
},
|
|
11
|
+
{
|
|
12
|
+
"n": 2,
|
|
13
|
+
"name": "Aurory",
|
|
14
|
+
"fit": "great",
|
|
15
|
+
"how": "Recipes burn the sacrifices and `raise` XP on the kept creature (`raises`, `upTo`); `show` lines take creatures of other collections, their stats in the project’s Sheet.",
|
|
16
|
+
"section": "Games, competitions and wagering"
|
|
17
|
+
},
|
|
18
|
+
{
|
|
19
|
+
"n": 3,
|
|
20
|
+
"name": "Genopets",
|
|
21
|
+
"fit": "great",
|
|
22
|
+
"how": "Rentals are native: a holder lists a Genopet or a habitat for rent (`app.listForRent`: a price per period, up to `maxPeriods`); the renter pays and is its user until the end, and the game reads who that is (`app.rentedTo`). Crafting is recipes that `use` the habitat with a `cooldown`; steps are vouched by a voucher grant the app’s server signs. On-chain gates and farms don’t read rentals: the game checks them.",
|
|
23
|
+
"section": "Games, competitions and wagering"
|
|
24
|
+
},
|
|
25
|
+
{
|
|
26
|
+
"n": 4,
|
|
27
|
+
"name": "STEPN",
|
|
28
|
+
"fit": "great",
|
|
29
|
+
"how": "A recipe whose `out` is a roll of a box (`{ \"gives\": \"roll\", \"box\" }`, or `on` a kept sneaker to roll on it): one step from shoe and GST to a random result. Steps are vouched by a voucher grant the app’s server signs. Shoe rentals are listings for rent (`app.listForRent`), read by the game (`app.rentedTo`).",
|
|
30
|
+
"section": "Games, competitions and wagering"
|
|
31
|
+
},
|
|
32
|
+
{
|
|
33
|
+
"n": 5,
|
|
34
|
+
"name": "DeFi Land",
|
|
35
|
+
"fit": "great",
|
|
36
|
+
"how": "Tools and crops are collectibles with a number of uses and a cooldown (`life.uses`, `cooldown`), used by recipes that give the harvest; a recipe with a `pay` line renews them for a price.",
|
|
37
|
+
"section": "Games, competitions and wagering"
|
|
38
|
+
},
|
|
39
|
+
{
|
|
40
|
+
"n": 6,
|
|
41
|
+
"name": "Honeyland",
|
|
42
|
+
"fit": "great",
|
|
43
|
+
"how": "Breeding keeps both parents (recipe lines that `use` them, with a cooldown), and a split share to the holder of a named collectible (`holder:<address>`, or `chosen:<item>` for the one the buyer picks) pays the parent’s owner on each breed.",
|
|
44
|
+
"section": "Games, competitions and wagering"
|
|
45
|
+
},
|
|
46
|
+
{
|
|
47
|
+
"n": 7,
|
|
48
|
+
"name": "Photo Finish LIVE",
|
|
49
|
+
"fit": "some",
|
|
50
|
+
"how": "Breeding is a recipe that `use`s both parents and `keeps` named attributes onto the foal. Random trait inheritance is not built: nearest, breed with `keeps`, then a box that `rollsOn` the foal with `shifts` (random changes to its numbers), or a recipe whose `out` rolls a box of weighted foal variants (`keeps` can’t copy onto a rolled item). Races are the game’s, paid by contests or decisions.",
|
|
51
|
+
"section": "Games, competitions and wagering"
|
|
52
|
+
},
|
|
53
|
+
{
|
|
54
|
+
"n": 8,
|
|
55
|
+
"name": "MixMob",
|
|
56
|
+
"fit": "great",
|
|
57
|
+
"how": "Matches and wagers are contests (sides, a rake split; a 1v1 with a `stake` and a wallet gate); staking is a farm with one tier at ×1.",
|
|
58
|
+
"section": "Games, competitions and wagering"
|
|
59
|
+
},
|
|
60
|
+
{
|
|
61
|
+
"n": 9,
|
|
62
|
+
"name": "Mini Royale",
|
|
63
|
+
"fit": "great",
|
|
64
|
+
"how": "Burn recipes, pools funded by sale splits, and payouts by contests, lotteries or decisions.",
|
|
65
|
+
"section": "Games, competitions and wagering"
|
|
66
|
+
},
|
|
67
|
+
{
|
|
68
|
+
"n": 10,
|
|
69
|
+
"name": "BR1",
|
|
70
|
+
"fit": "great",
|
|
71
|
+
"how": "Entries are payments split into a prize pool; kills and wins are paid from it by the authority (`move_tokens`, or a payout decision). The match result is the game’s.",
|
|
72
|
+
"section": "Games, competitions and wagering"
|
|
73
|
+
},
|
|
74
|
+
{
|
|
75
|
+
"n": 11,
|
|
76
|
+
"name": "ev.io",
|
|
77
|
+
"fit": "great",
|
|
78
|
+
"how": "Skin lending is a listing for rent (`app.listForRent`): the scholar pays by the period and is the skin’s user until the end, and the game reads who that is (`app.rentedTo`). Skins are collectibles sold in the shop or in boxes; tournaments are contests or grants. A share of a scholar’s earnings to the lender is paid by the game (a voucher grant), not by the rental.",
|
|
79
|
+
"section": "Games, competitions and wagering"
|
|
80
|
+
},
|
|
81
|
+
{
|
|
82
|
+
"n": 12,
|
|
83
|
+
"name": "The Heist",
|
|
84
|
+
"fit": "great",
|
|
85
|
+
"how": "A raid is a hold (`for` a time, or `until` a set time) whose outcome the authority awards, or a box that `rollsOn` the NFT (loot, a stat lost, the NFT lost); once a hold ends, anyone sends the NFT home.",
|
|
86
|
+
"section": "Games, competitions and wagering"
|
|
87
|
+
},
|
|
88
|
+
{
|
|
89
|
+
"n": 13,
|
|
90
|
+
"name": "LadderCaster",
|
|
91
|
+
"fit": "great",
|
|
92
|
+
"how": "A season is a contest with one side whose split burns the whole pot (`\"to\": \"burn\"`) and whose token prize has `\"split\": true`: each player’s share of the season prize is what they burned over all that was burned, worked out on chain; the authority decides the one side when the season ends. A soulbound season badge that each burn recipe `raises` keeps a running total that gates and odds read.",
|
|
93
|
+
"section": "Games, competitions and wagering"
|
|
94
|
+
},
|
|
95
|
+
{
|
|
96
|
+
"n": 14,
|
|
97
|
+
"name": "Nyan Heroes",
|
|
98
|
+
"fit": "great",
|
|
99
|
+
"how": "Campaign claims are grants: a voucher the game’s server signs, or a list, each claim within limits per wallet, per person, per day and in total.",
|
|
100
|
+
"section": "Games, competitions and wagering"
|
|
101
|
+
},
|
|
102
|
+
{
|
|
103
|
+
"n": 15,
|
|
104
|
+
"name": "SolaJump",
|
|
105
|
+
"fit": "great",
|
|
106
|
+
"how": "A season pass is a collectible sold in the shop; a gate on a box, contest or grant requires it (an attribute at least N for tiers).",
|
|
107
|
+
"section": "Games, competitions and wagering"
|
|
108
|
+
},
|
|
109
|
+
{
|
|
110
|
+
"n": 16,
|
|
111
|
+
"name": "BitBrawl",
|
|
112
|
+
"fit": "great",
|
|
113
|
+
"how": "Characters from other collections come in through `show` lines and rules naming their `collection` (their stats in the project’s Sheet of it), which contest gates and recipes read. Matches are contests.",
|
|
114
|
+
"section": "Games, competitions and wagering"
|
|
115
|
+
},
|
|
116
|
+
{
|
|
117
|
+
"n": 17,
|
|
118
|
+
"name": "Degen Coin Flip",
|
|
119
|
+
"fit": "great",
|
|
120
|
+
"how": "A flip is a box of two outcomes (a prize from the house pool, or nothing). The holder fee share is a farm of the collection with Freeze or Watch custody, the house cut paid into its rewards pool by the box’s split; holders opt in by staking. A box sells only while its pool holds every fixed prize, so the house keeps the pool funded.",
|
|
121
|
+
"section": "Games, competitions and wagering"
|
|
122
|
+
},
|
|
123
|
+
{
|
|
124
|
+
"n": 18,
|
|
125
|
+
"name": "SolCasino",
|
|
126
|
+
"fit": "great",
|
|
127
|
+
"how": "NFT-staking weights are farm boosts on rank or rarity attributes. The operator computes net profit, as the original did, and pays it into the farm pool. Rakeback is a voucher grant (each claim its own amount) or `move_tokens`.",
|
|
128
|
+
"section": "Games, competitions and wagering"
|
|
129
|
+
},
|
|
130
|
+
{
|
|
131
|
+
"n": 19,
|
|
132
|
+
"name": "BetDEX",
|
|
133
|
+
"fit": "cannot",
|
|
134
|
+
"how": "Contests are pooled: the winning side shares the pot by stake. Missing: matched or fixed-odds betting. Nearest: a 1v1 wager (a contest with a `stake` and a wallet gate) at even odds.",
|
|
135
|
+
"section": "Games, competitions and wagering"
|
|
136
|
+
},
|
|
137
|
+
{
|
|
138
|
+
"n": 20,
|
|
139
|
+
"name": "Divvy",
|
|
140
|
+
"fit": "a-lot",
|
|
141
|
+
"how": "A pool can be the house bankroll boxes pay from and their splits refill, but depositors get no share of it. Missing: a share vault or LP token with a NAV that bears the house’s losses.",
|
|
142
|
+
"section": "Games, competitions and wagering"
|
|
143
|
+
},
|
|
144
|
+
{
|
|
145
|
+
"n": 21,
|
|
146
|
+
"name": "DeGods",
|
|
147
|
+
"fit": "great",
|
|
148
|
+
"how": "NFT staking is a farm of collectibles: one seat per NFT, trait boosts, lock tiers, or a fixed `rate` a day each. The player market is listings and bids made from the game’s page; a resale tax is the collection’s royalty, not loot’s.",
|
|
149
|
+
"section": "NFTs, membership, equipment and inventory"
|
|
150
|
+
},
|
|
151
|
+
{
|
|
152
|
+
"n": 22,
|
|
153
|
+
"name": "Famous Fox Federation",
|
|
154
|
+
"fit": "great",
|
|
155
|
+
"how": "Holder accrual is a farm (a fixed `rate` a day each); NFT auctions are `auctions` (escrowed bids, the outbid refunded at once, a late bid extends); an NFT raffle is a lottery with `raffle` (the NFT waits in the lottery’s own stash, the winner gets it before any ticket money moves, `minSold` refunds a round that sold too few).",
|
|
156
|
+
"section": "NFTs, membership, equipment and inventory"
|
|
157
|
+
},
|
|
158
|
+
{
|
|
159
|
+
"n": 23,
|
|
160
|
+
"name": "Blocksmith Labs",
|
|
161
|
+
"fit": "great",
|
|
162
|
+
"how": "A mint whose price rises after each sale, or falls with time to a floor (`rise`, `fall`).",
|
|
163
|
+
"section": "NFTs, membership, equipment and inventory"
|
|
164
|
+
},
|
|
165
|
+
{
|
|
166
|
+
"n": 24,
|
|
167
|
+
"name": "Taiyo Robotics",
|
|
168
|
+
"fit": "great",
|
|
169
|
+
"how": "Farm `growth` with `streak: true` (points by time held, back to 0 on unstake), lock tiers and attribute boosts; an Oil boost is a recipe that `raises` an attribute on the robot.",
|
|
170
|
+
"section": "NFTs, membership, equipment and inventory"
|
|
171
|
+
},
|
|
172
|
+
{
|
|
173
|
+
"n": 25,
|
|
174
|
+
"name": "Claynosaurz",
|
|
175
|
+
"fit": "great",
|
|
176
|
+
"how": "Recipes that use or burn collectibles, with `needs` on their attributes; gates can require a class (`equals`).",
|
|
177
|
+
"section": "NFTs, membership, equipment and inventory"
|
|
178
|
+
},
|
|
179
|
+
{
|
|
180
|
+
"n": 26,
|
|
181
|
+
"name": "Mad Lads",
|
|
182
|
+
"fit": "great",
|
|
183
|
+
"how": "A Freeze farm stakes the NFT in the wallet, and leaves a soulbound one as it is; rewards are shared pro rata by weight.",
|
|
184
|
+
"section": "NFTs, membership, equipment and inventory"
|
|
185
|
+
},
|
|
186
|
+
{
|
|
187
|
+
"n": 27,
|
|
188
|
+
"name": "SMB / MonkeDAO",
|
|
189
|
+
"fit": "a-lot",
|
|
190
|
+
"how": "Member perks are gates, farms and grants, and the treasury can be a Squads vault (`treasury`, `keys.authority`). Missing: governance (proposals and votes).",
|
|
191
|
+
"section": "NFTs, membership, equipment and inventory"
|
|
192
|
+
},
|
|
193
|
+
{
|
|
194
|
+
"n": 28,
|
|
195
|
+
"name": "Okay Bears",
|
|
196
|
+
"fit": "great",
|
|
197
|
+
"how": "Holder perks: gates on drops, boxes and grants; a farm for staking; trade through listings and bids made from the game’s page.",
|
|
198
|
+
"section": "NFTs, membership, equipment and inventory"
|
|
199
|
+
},
|
|
200
|
+
{
|
|
201
|
+
"n": 29,
|
|
202
|
+
"name": "Solana Monke Rejects",
|
|
203
|
+
"fit": "great",
|
|
204
|
+
"how": "A monthly schedule into a farm’s rewards pool, shared by weight across changing participation, is exactly the farm.",
|
|
205
|
+
"section": "NFTs, membership, equipment and inventory"
|
|
206
|
+
},
|
|
207
|
+
{
|
|
208
|
+
"n": 30,
|
|
209
|
+
"name": "Portals",
|
|
210
|
+
"fit": "great",
|
|
211
|
+
"how": "The player market is made from the game’s page: a listing at a fixed price, or a bid for any NFT that passes a rule, both escrowed by the program. A named reserve NFT swaps against the game by a recipe `trade` line and an `out` `{ gives: nft, stash, nft }`. An NFT-for-NFT swap between two players goes by an auction of NFT bids (`bidNfts`).",
|
|
212
|
+
"section": "NFTs, membership, equipment and inventory"
|
|
213
|
+
},
|
|
214
|
+
{
|
|
215
|
+
"n": 31,
|
|
216
|
+
"name": "Sol Incinerator",
|
|
217
|
+
"fit": "cannot",
|
|
218
|
+
"how": "Burning NFTs of any collection works (a recipe `trade` with `then: burn`, or `loot.payNftIx`). Missing, and defining: reclaiming rent and closing a wallet’s accounts.",
|
|
219
|
+
"section": "NFTs, membership, equipment and inventory"
|
|
220
|
+
},
|
|
221
|
+
{
|
|
222
|
+
"n": 32,
|
|
223
|
+
"name": "DRiP",
|
|
224
|
+
"fit": "some",
|
|
225
|
+
"how": "Compressed drops are native: a grant whose prize is `{ \"gives\": \"item\", \"item\", \"compressed\": true }` mints a compressed NFT to each claimer, no rent each (one tree opened at setup, about 0.23 SOL for 16,384). But each collector’s own wallet signs a claim (anyone may pay its 0.002 SOL fee); pushing drops to wallets that never act is missing.",
|
|
226
|
+
"section": "NFTs, membership, equipment and inventory"
|
|
227
|
+
},
|
|
228
|
+
{
|
|
229
|
+
"n": 33,
|
|
230
|
+
"name": "Access Protocol",
|
|
231
|
+
"fit": "some",
|
|
232
|
+
"how": "Per-creator farms of the token; the subscription is a pass with a time attribute renewed by a recipe (`raises` `fromNow`) and gated with `time: \"ahead\"`. Splitting inflation across pools by stake share is the operator’s work.",
|
|
233
|
+
"section": "NFTs, membership, equipment and inventory"
|
|
234
|
+
},
|
|
235
|
+
{
|
|
236
|
+
"n": 34,
|
|
237
|
+
"name": "Collector Crypt",
|
|
238
|
+
"fit": "some",
|
|
239
|
+
"how": "Stashes give the real graded NFTs; more than 8 outcomes by rolls into inactive tier boxes (8×8); buyback is a recipe per tier (`trade` with `needs` on the tier, tokens from a pool); players resell cards to each other through listings and bids. A quote per individual card is still missing.",
|
|
240
|
+
"section": "NFTs, membership, equipment and inventory"
|
|
241
|
+
},
|
|
242
|
+
{
|
|
243
|
+
"n": 35,
|
|
244
|
+
"name": "Metaplex",
|
|
245
|
+
"fit": "a-lot",
|
|
246
|
+
"how": "Candy Machine-style drops are shop items: a price, `{serial}` art, `opens`/`closes`, `perWallet`, an allowlist (`list` gate), compressed NFTs as prizes. loot is not a token standard and takes no protocol fee for others.",
|
|
247
|
+
"section": "NFTs, membership, equipment and inventory"
|
|
248
|
+
},
|
|
249
|
+
{
|
|
250
|
+
"n": 36,
|
|
251
|
+
"name": "Helium",
|
|
252
|
+
"fit": "some",
|
|
253
|
+
"how": "Coverage proofs and the data-credit price stay off chain (loot reads no price): rewards are a voucher grant a server signs, each hotspot its own amount; burning for credits is a recipe that burns the token for a credit token at a fixed rate.",
|
|
254
|
+
"section": "Physical work, services and external assets"
|
|
255
|
+
},
|
|
256
|
+
{
|
|
257
|
+
"n": 37,
|
|
258
|
+
"name": "Hivemapper",
|
|
259
|
+
"fit": "some",
|
|
260
|
+
"how": "Map contributions are proven off chain: weekly rewards are a voucher grant, each contributor its own amount; map credits are a recipe that burns the token for a credit token.",
|
|
261
|
+
"section": "Physical work, services and external assets"
|
|
262
|
+
},
|
|
263
|
+
{
|
|
264
|
+
"n": 38,
|
|
265
|
+
"name": "Render",
|
|
266
|
+
"fit": "some",
|
|
267
|
+
"how": "Jobs are matched and proven off chain: a payment or a burn recipe pays for a job, and node operators are paid by voucher grants, each its own amount.",
|
|
268
|
+
"section": "Physical work, services and external assets"
|
|
269
|
+
},
|
|
270
|
+
{
|
|
271
|
+
"n": 39,
|
|
272
|
+
"name": "Nosana",
|
|
273
|
+
"fit": "some",
|
|
274
|
+
"how": "Farm tiers give an xNOS-like duration multiplier, and `unbond` a wait before unstaked tokens come out. Job matching stays off chain, and the stake isn’t a liquid receipt.",
|
|
275
|
+
"section": "Physical work, services and external assets"
|
|
276
|
+
},
|
|
277
|
+
{
|
|
278
|
+
"n": 40,
|
|
279
|
+
"name": "io.net",
|
|
280
|
+
"fit": "great",
|
|
281
|
+
"how": "A grant gated on a locked stake (`gate: { staked: { farm, atLeast } }`) and paid by vouchers, each worker’s claim its own amount; the proof of work stays the server’s.",
|
|
282
|
+
"section": "Physical work, services and external assets"
|
|
283
|
+
},
|
|
284
|
+
{
|
|
285
|
+
"n": 41,
|
|
286
|
+
"name": "Grass",
|
|
287
|
+
"fit": "great",
|
|
288
|
+
"how": "Bandwidth rewards are a grant paid by vouchers the network’s server signs, each claim its own amount, capped per wallet, per person and per day.",
|
|
289
|
+
"section": "Physical work, services and external assets"
|
|
290
|
+
},
|
|
291
|
+
{
|
|
292
|
+
"n": 42,
|
|
293
|
+
"name": "Dabba",
|
|
294
|
+
"fit": "some",
|
|
295
|
+
"how": "Hotspot rewards are voucher grants (proofs off chain), and a split can burn a share of revenue paid in the token. Missing: a market buyback.",
|
|
296
|
+
"section": "Physical work, services and external assets"
|
|
297
|
+
},
|
|
298
|
+
{
|
|
299
|
+
"n": 43,
|
|
300
|
+
"name": "XNET",
|
|
301
|
+
"fit": "some",
|
|
302
|
+
"how": "As Dabba (#42): rewards by voucher grants, burns by splits; no market buyback.",
|
|
303
|
+
"section": "Physical work, services and external assets"
|
|
304
|
+
},
|
|
305
|
+
{
|
|
306
|
+
"n": 44,
|
|
307
|
+
"name": "Teleport",
|
|
308
|
+
"fit": "some",
|
|
309
|
+
"how": "Rides are proven off chain: riders and drivers are paid by voucher grants, each its own amount, and ride badges can be compressed NFTs (`\"compressed\": true` on the grant’s prize). Ride matching is the app’s.",
|
|
310
|
+
"section": "Physical work, services and external assets"
|
|
311
|
+
},
|
|
312
|
+
{
|
|
313
|
+
"n": 45,
|
|
314
|
+
"name": "Shadow Drive",
|
|
315
|
+
"fit": "some",
|
|
316
|
+
"how": "Storage is off chain: a payment buys space (split to a burn or a pool), operators are paid by voucher grants, and staking for capacity is a farm. Proofs of storage stay off chain.",
|
|
317
|
+
"section": "Physical work, services and external assets"
|
|
318
|
+
},
|
|
319
|
+
{
|
|
320
|
+
"n": 46,
|
|
321
|
+
"name": "Parcl",
|
|
322
|
+
"fit": "cannot",
|
|
323
|
+
"how": "Perpetuals on real-estate prices: loot has no perps and no price oracle.",
|
|
324
|
+
"section": "Physical work, services and external assets"
|
|
325
|
+
},
|
|
326
|
+
{
|
|
327
|
+
"n": 47,
|
|
328
|
+
"name": "Homebase",
|
|
329
|
+
"fit": "some",
|
|
330
|
+
"how": "A `watch` farm pays holders who opt in once without moving the NFT; a voucher grant pays each holder its own amount from a snapshot. Paying holders who never act is missing.",
|
|
331
|
+
"section": "Physical work, services and external assets"
|
|
332
|
+
},
|
|
333
|
+
{
|
|
334
|
+
"n": 48,
|
|
335
|
+
"name": "Credix",
|
|
336
|
+
"fit": "a-lot",
|
|
337
|
+
"how": "Deposits can be payments and yield paid back by voucher grants or schedules, but the credit is off chain and depositors get no share token with tranches or transfer limits.",
|
|
338
|
+
"section": "Physical work, services and external assets"
|
|
339
|
+
},
|
|
340
|
+
{
|
|
341
|
+
"n": 49,
|
|
342
|
+
"name": "Ondo USDY",
|
|
343
|
+
"fit": "a-lot",
|
|
344
|
+
"how": "The treasury yield is off chain: a schedule or voucher grants can pay holders from a pool, but loot mints no yield-bearing token with transfer limits.",
|
|
345
|
+
"section": "Physical work, services and external assets"
|
|
346
|
+
},
|
|
347
|
+
{
|
|
348
|
+
"n": 50,
|
|
349
|
+
"name": "BAXUS",
|
|
350
|
+
"fit": "great",
|
|
351
|
+
"how": "Each bottle is a collectible; the player market is listings and bids made from the game’s page; redeeming is a recipe that burns the NFT, which the backend reads to ship the bottle. The vault of real bottles is outside.",
|
|
352
|
+
"section": "Physical work, services and external assets"
|
|
353
|
+
},
|
|
354
|
+
{
|
|
355
|
+
"n": 51,
|
|
356
|
+
"name": "BONK",
|
|
357
|
+
"fit": "some",
|
|
358
|
+
"how": "BonkRewards-style tiered locks are a farm (tiers up to ×11), and a burn share in splits burns the token on use. Market buybacks and bots stay outside.",
|
|
359
|
+
"section": "Distribution, access, coordination and payments"
|
|
360
|
+
},
|
|
361
|
+
{
|
|
362
|
+
"n": 52,
|
|
363
|
+
"name": "Samoyedcoin",
|
|
364
|
+
"fit": "great",
|
|
365
|
+
"how": "A community token (an existing mint): tips are payments with `any`, rewards by grants, staking in a farm.",
|
|
366
|
+
"section": "Distribution, access, coordination and payments"
|
|
367
|
+
},
|
|
368
|
+
{
|
|
369
|
+
"n": 53,
|
|
370
|
+
"name": "WEN",
|
|
371
|
+
"fit": "some",
|
|
372
|
+
"how": "Mass claims are a grant’s `list`, each entry its own amount (`{ wallet, amount, round }`). Fractional art rights and buy-and-burn stay outside.",
|
|
373
|
+
"section": "Distribution, access, coordination and payments"
|
|
374
|
+
},
|
|
375
|
+
{
|
|
376
|
+
"n": 54,
|
|
377
|
+
"name": "ORE",
|
|
378
|
+
"fit": "cannot",
|
|
379
|
+
"how": "No proof-of-work verifier. Nearest: a lottery drawn every few minutes whose pot a halving schedule fills (`lottery:<key>`): chance in place of work.",
|
|
380
|
+
"section": "Distribution, access, coordination and payments"
|
|
381
|
+
},
|
|
382
|
+
{
|
|
383
|
+
"n": 55,
|
|
384
|
+
"name": "pump.fun",
|
|
385
|
+
"fit": "cannot",
|
|
386
|
+
"how": "No bonding curve with sell-back. Nearest: launch on pump.fun and name the mint; or a `rise` listing plus a fixed-price buyback recipe from a reserve pool fed by sales (a floor, not a curve).",
|
|
387
|
+
"section": "Distribution, access, coordination and payments"
|
|
388
|
+
},
|
|
389
|
+
{
|
|
390
|
+
"n": 56,
|
|
391
|
+
"name": "Solanium",
|
|
392
|
+
"fit": "some",
|
|
393
|
+
"how": "Sales gated on a locked stake (`gate.staked`) and lock-weighted farms (×1–×11); a fair sale split by what each put in is a one-sided contest with a `minPot` and a token prize with `\"split\": true`. Continuous decay and more than 4 tiers stay off chain.",
|
|
394
|
+
"section": "Distribution, access, coordination and payments"
|
|
395
|
+
},
|
|
396
|
+
{
|
|
397
|
+
"n": 57,
|
|
398
|
+
"name": "Pyth",
|
|
399
|
+
"fit": "cannot",
|
|
400
|
+
"how": "Farm principal can’t be slashed, and loot runs no price oracle.",
|
|
401
|
+
"section": "Distribution, access, coordination and payments"
|
|
402
|
+
},
|
|
403
|
+
{
|
|
404
|
+
"n": 58,
|
|
405
|
+
"name": "Solana Mobile",
|
|
406
|
+
"fit": "great",
|
|
407
|
+
"how": "Credential claims are grants gated by a collectible or a list, with per-person limits; the badges can be compressed NFTs.",
|
|
408
|
+
"section": "Distribution, access, coordination and payments"
|
|
409
|
+
},
|
|
410
|
+
{
|
|
411
|
+
"n": 59,
|
|
412
|
+
"name": "Audius",
|
|
413
|
+
"fit": "some",
|
|
414
|
+
"how": "Tips are payments with `any` (the listener picks the amount, split up to four ways), but each carries loot’s 0.002 SOL player fee, heavy for micro-payments. Streaming rewards are voucher grants; play counts stay off chain.",
|
|
415
|
+
"section": "Distribution, access, coordination and payments"
|
|
416
|
+
},
|
|
417
|
+
{
|
|
418
|
+
"n": 60,
|
|
419
|
+
"name": "Dialect",
|
|
420
|
+
"fit": "great",
|
|
421
|
+
"how": "Collectible stickers and drops are shop items and grants, and any loot action runs from a link or a page; the messaging stays the app’s.",
|
|
422
|
+
"section": "Distribution, access, coordination and payments"
|
|
423
|
+
},
|
|
424
|
+
{
|
|
425
|
+
"n": 61,
|
|
426
|
+
"name": "SNS",
|
|
427
|
+
"fit": "cannot",
|
|
428
|
+
"how": "No name registry.",
|
|
429
|
+
"section": "Distribution, access, coordination and payments"
|
|
430
|
+
},
|
|
431
|
+
{
|
|
432
|
+
"n": 62,
|
|
433
|
+
"name": "Streamflow",
|
|
434
|
+
"fit": "great",
|
|
435
|
+
"how": "Vesting nobody can take back is a sealed schedule (`sealed`, `fund`, `start` as the cliff, `every`, `maxRuns`): a vault of its own that nobody, the owner included, can change, stop or empty; the recipient runs it and catches up every run due. It pays per run, not per second, one schedule per recipient, and can’t be cancelled.",
|
|
436
|
+
"section": "Distribution, access, coordination and payments"
|
|
437
|
+
},
|
|
438
|
+
{
|
|
439
|
+
"n": 63,
|
|
440
|
+
"name": "TipLink",
|
|
441
|
+
"fit": "some",
|
|
442
|
+
"how": "A claim link is a grant with `keys` (one keypair per link, `perKey: 1`): the page derives the key from the link and the claimer’s own wallet takes the prize. The link as a wallet stays the app’s.",
|
|
443
|
+
"section": "Distribution, access, coordination and payments"
|
|
444
|
+
},
|
|
445
|
+
{
|
|
446
|
+
"n": 64,
|
|
447
|
+
"name": "Squads",
|
|
448
|
+
"fit": "some",
|
|
449
|
+
"how": "loot isn’t a multisig, but works beside one: a Squads vault can be the treasury (`\"treasury\": \"wallet:<vault>\"`) or take any share (`wallet:<vault>`), and can be the spending key (`keys.authority`), so moving pools needs its approvals in Squads. Missing: multisig itself.",
|
|
450
|
+
"section": "Distribution, access, coordination and payments"
|
|
451
|
+
},
|
|
452
|
+
{
|
|
453
|
+
"n": 65,
|
|
454
|
+
"name": "Realms",
|
|
455
|
+
"fit": "cannot",
|
|
456
|
+
"how": "No governance (proposals and votes).",
|
|
457
|
+
"section": "Distribution, access, coordination and payments"
|
|
458
|
+
},
|
|
459
|
+
{
|
|
460
|
+
"n": 66,
|
|
461
|
+
"name": "Grape",
|
|
462
|
+
"fit": "great",
|
|
463
|
+
"how": "Gates on collectibles of any collection, on a list, or on a locked stake (`gate.staked`) all work as credentials.",
|
|
464
|
+
"section": "Distribution, access, coordination and payments"
|
|
465
|
+
},
|
|
466
|
+
{
|
|
467
|
+
"n": 67,
|
|
468
|
+
"name": "Helio",
|
|
469
|
+
"fit": "some",
|
|
470
|
+
"how": "No recurring pull. A renewal in one step is on chain: a pass with a time attribute a recipe raises for the price, gated with `time: \"ahead\"`; the page reminds.",
|
|
471
|
+
"section": "Distribution, access, coordination and payments"
|
|
472
|
+
},
|
|
473
|
+
{
|
|
474
|
+
"n": 68,
|
|
475
|
+
"name": "Switchboard",
|
|
476
|
+
"fit": "cannot",
|
|
477
|
+
"how": "No oracle network: loot uses MagicBlock’s randomness and reads no prices.",
|
|
478
|
+
"section": "Distribution, access, coordination and payments"
|
|
479
|
+
},
|
|
480
|
+
{
|
|
481
|
+
"n": 69,
|
|
482
|
+
"name": "Sanctum",
|
|
483
|
+
"fit": "cannot",
|
|
484
|
+
"how": "No LST basket valuation.",
|
|
485
|
+
"section": "Capital markets, lending and financial claims"
|
|
486
|
+
},
|
|
487
|
+
{
|
|
488
|
+
"n": 70,
|
|
489
|
+
"name": "Jito",
|
|
490
|
+
"fit": "cannot",
|
|
491
|
+
"how": "A farm is not validator delegation.",
|
|
492
|
+
"section": "Capital markets, lending and financial claims"
|
|
493
|
+
},
|
|
494
|
+
{
|
|
495
|
+
"n": 71,
|
|
496
|
+
"name": "Marinade",
|
|
497
|
+
"fit": "cannot",
|
|
498
|
+
"how": "Same as 70.",
|
|
499
|
+
"section": "Capital markets, lending and financial claims"
|
|
500
|
+
},
|
|
501
|
+
{
|
|
502
|
+
"n": 72,
|
|
503
|
+
"name": "BlazeStake",
|
|
504
|
+
"fit": "cannot",
|
|
505
|
+
"how": "Same as 70.",
|
|
506
|
+
"section": "Capital markets, lending and financial claims"
|
|
507
|
+
},
|
|
508
|
+
{
|
|
509
|
+
"n": 73,
|
|
510
|
+
"name": "Raydium",
|
|
511
|
+
"fit": "cannot",
|
|
512
|
+
"how": "No AMM.",
|
|
513
|
+
"section": "Capital markets, lending and financial claims"
|
|
514
|
+
},
|
|
515
|
+
{
|
|
516
|
+
"n": 74,
|
|
517
|
+
"name": "Orca",
|
|
518
|
+
"fit": "cannot",
|
|
519
|
+
"how": "No CLMM.",
|
|
520
|
+
"section": "Capital markets, lending and financial claims"
|
|
521
|
+
},
|
|
522
|
+
{
|
|
523
|
+
"n": 75,
|
|
524
|
+
"name": "Phoenix",
|
|
525
|
+
"fit": "cannot",
|
|
526
|
+
"how": "No CLOB.",
|
|
527
|
+
"section": "Capital markets, lending and financial claims"
|
|
528
|
+
},
|
|
529
|
+
{
|
|
530
|
+
"n": 76,
|
|
531
|
+
"name": "Jupiter JLP",
|
|
532
|
+
"fit": "cannot",
|
|
533
|
+
"how": "No perps.",
|
|
534
|
+
"section": "Capital markets, lending and financial claims"
|
|
535
|
+
},
|
|
536
|
+
{
|
|
537
|
+
"n": 77,
|
|
538
|
+
"name": "Meteora DLMM",
|
|
539
|
+
"fit": "cannot",
|
|
540
|
+
"how": "loot doesn’t run a DLMM or any AMM; name the pool’s token as an existing mint and use it in shops, farms and gates.",
|
|
541
|
+
"section": "Capital markets, lending and financial claims"
|
|
542
|
+
},
|
|
543
|
+
{
|
|
544
|
+
"n": 78,
|
|
545
|
+
"name": "Lifinity",
|
|
546
|
+
"fit": "cannot",
|
|
547
|
+
"how": "No AMM. A farm alone isn't veLFNTY plus protocol-owned market making.",
|
|
548
|
+
"section": "Capital markets, lending and financial claims"
|
|
549
|
+
},
|
|
550
|
+
{
|
|
551
|
+
"n": 79,
|
|
552
|
+
"name": "Kamino",
|
|
553
|
+
"fit": "cannot",
|
|
554
|
+
"how": "No strategy vaults.",
|
|
555
|
+
"section": "Capital markets, lending and financial claims"
|
|
556
|
+
},
|
|
557
|
+
{
|
|
558
|
+
"n": 80,
|
|
559
|
+
"name": "Solend/Save",
|
|
560
|
+
"fit": "cannot",
|
|
561
|
+
"how": "No debt or liquidation by price: loot’s only loan is a fixed-term loan against an NFT.",
|
|
562
|
+
"section": "Capital markets, lending and financial claims"
|
|
563
|
+
},
|
|
564
|
+
{
|
|
565
|
+
"n": 81,
|
|
566
|
+
"name": "marginfi",
|
|
567
|
+
"fit": "cannot",
|
|
568
|
+
"how": "Same as 80.",
|
|
569
|
+
"section": "Capital markets, lending and financial claims"
|
|
570
|
+
},
|
|
571
|
+
{
|
|
572
|
+
"n": 82,
|
|
573
|
+
"name": "Mango",
|
|
574
|
+
"fit": "cannot",
|
|
575
|
+
"how": "Same as 80.",
|
|
576
|
+
"section": "Capital markets, lending and financial claims"
|
|
577
|
+
},
|
|
578
|
+
{
|
|
579
|
+
"n": 83,
|
|
580
|
+
"name": "Drift insurance fund",
|
|
581
|
+
"fit": "cannot",
|
|
582
|
+
"how": "Farm principal can't be slashed, and there are no perps.",
|
|
583
|
+
"section": "Capital markets, lending and financial claims"
|
|
584
|
+
},
|
|
585
|
+
{
|
|
586
|
+
"n": 84,
|
|
587
|
+
"name": "Zeta (ZEX staking)",
|
|
588
|
+
"fit": "some",
|
|
589
|
+
"how": "Lock-tier-weighted rewards are farm tiers, and `unbond` a wait before unstaked tokens come out. Gradual unlock and weighted governance stay off chain.",
|
|
590
|
+
"section": "Capital markets, lending and financial claims"
|
|
591
|
+
},
|
|
592
|
+
{
|
|
593
|
+
"n": 85,
|
|
594
|
+
"name": "PsyOptions",
|
|
595
|
+
"fit": "cannot",
|
|
596
|
+
"how": "No writer-claim collateral.",
|
|
597
|
+
"section": "Capital markets, lending and financial claims"
|
|
598
|
+
},
|
|
599
|
+
{
|
|
600
|
+
"n": 86,
|
|
601
|
+
"name": "Friktion",
|
|
602
|
+
"fit": "cannot",
|
|
603
|
+
"how": "No strategy execution.",
|
|
604
|
+
"section": "Capital markets, lending and financial claims"
|
|
605
|
+
},
|
|
606
|
+
{
|
|
607
|
+
"n": 87,
|
|
608
|
+
"name": "Hubble",
|
|
609
|
+
"fit": "cannot",
|
|
610
|
+
"how": "No CDP.",
|
|
611
|
+
"section": "Capital markets, lending and financial claims"
|
|
612
|
+
},
|
|
613
|
+
{
|
|
614
|
+
"n": 88,
|
|
615
|
+
"name": "UXD",
|
|
616
|
+
"fit": "cannot",
|
|
617
|
+
"how": "No hedges.",
|
|
618
|
+
"section": "Capital markets, lending and financial claims"
|
|
619
|
+
},
|
|
620
|
+
{
|
|
621
|
+
"n": 89,
|
|
622
|
+
"name": "Saber",
|
|
623
|
+
"fit": "cannot",
|
|
624
|
+
"how": "No stable-swap.",
|
|
625
|
+
"section": "Capital markets, lending and financial claims"
|
|
626
|
+
},
|
|
627
|
+
{
|
|
628
|
+
"n": 90,
|
|
629
|
+
"name": "Dual Finance",
|
|
630
|
+
"fit": "great",
|
|
631
|
+
"how": "An option is a collectible that expires (`life.lasts`); exercising it is a recipe that burns it with a `pay` line at the strike and gives tokens from a pool.",
|
|
632
|
+
"section": "Capital markets, lending and financial claims"
|
|
633
|
+
},
|
|
634
|
+
{
|
|
635
|
+
"n": 91,
|
|
636
|
+
"name": "Tulip",
|
|
637
|
+
"fit": "cannot",
|
|
638
|
+
"how": "No auto-compounding strategies.",
|
|
639
|
+
"section": "Capital markets, lending and financial claims"
|
|
640
|
+
},
|
|
641
|
+
{
|
|
642
|
+
"n": 92,
|
|
643
|
+
"name": "Francium",
|
|
644
|
+
"fit": "cannot",
|
|
645
|
+
"how": "No leverage.",
|
|
646
|
+
"section": "Capital markets, lending and financial claims"
|
|
647
|
+
},
|
|
648
|
+
{
|
|
649
|
+
"n": 93,
|
|
650
|
+
"name": "MetaDAO",
|
|
651
|
+
"fit": "cannot",
|
|
652
|
+
"how": "No conditional markets.",
|
|
653
|
+
"section": "Capital markets, lending and financial claims"
|
|
654
|
+
},
|
|
655
|
+
{
|
|
656
|
+
"n": 94,
|
|
657
|
+
"name": "Invictus",
|
|
658
|
+
"fit": "a-lot",
|
|
659
|
+
"how": "Staking rewards are a farm a schedule fills, and a bond’s vesting can be a sealed schedule the owner sets up. Rebasing and bonds a player buys from the protocol are missing.",
|
|
660
|
+
"section": "Capital markets, lending and financial claims"
|
|
661
|
+
},
|
|
662
|
+
{
|
|
663
|
+
"n": 95,
|
|
664
|
+
"name": "Step Finance",
|
|
665
|
+
"fit": "a-lot",
|
|
666
|
+
"how": "Compounding is a farm of the token whose rewards are the token (`app.compound`), but a seat belongs to its wallet: there is no transferable xSTEP. Missing: a liquid share receipt.",
|
|
667
|
+
"section": "Capital markets, lending and financial claims"
|
|
668
|
+
},
|
|
669
|
+
{
|
|
670
|
+
"n": 96,
|
|
671
|
+
"name": "Solvent",
|
|
672
|
+
"fit": "some",
|
|
673
|
+
"how": "Deposit: a recipe `trade`s the NFT into a stash and mints DROP tokens. Redeem at random: a box priced in DROP (burned) giving `stash`. Redeem a named one: a recipe per NFT with `out` `{ gives: nft }`. The owner can take stash NFTs out, so it isn’t trustless against the project.",
|
|
674
|
+
"section": "Capital markets, lending and financial claims"
|
|
675
|
+
},
|
|
676
|
+
{
|
|
677
|
+
"n": 97,
|
|
678
|
+
"name": "Hadeswap",
|
|
679
|
+
"fit": "cannot",
|
|
680
|
+
"how": "No two-sided pool on a price curve. Nearest: a standing bid for N NFTs that pass a rule at one price (an offer with `left`) and listings at fixed prices, made by players from the game’s page.",
|
|
681
|
+
"section": "Capital markets, lending and financial claims"
|
|
682
|
+
},
|
|
683
|
+
{
|
|
684
|
+
"n": 98,
|
|
685
|
+
"name": "Sharky",
|
|
686
|
+
"fit": "great",
|
|
687
|
+
"how": "Loans between players are offers: a lender puts up a loan for any NFT that passes a rule (`deal: { Lend: { amount, repay, lasts } }`); a holder borrows, the NFT held by the project; anyone repays before it is due and the NFT goes home, else anyone sends it to the lender. No trust in the game; no grace period or partial repayment. Made from the game’s page, not in xsolana.json.",
|
|
688
|
+
"section": "Capital markets, lending and financial claims"
|
|
689
|
+
},
|
|
690
|
+
{
|
|
691
|
+
"n": 99,
|
|
692
|
+
"name": "Lulo",
|
|
693
|
+
"fit": "cannot",
|
|
694
|
+
"how": "No tranche waterfall.",
|
|
695
|
+
"section": "Capital markets, lending and financial claims"
|
|
696
|
+
},
|
|
697
|
+
{
|
|
698
|
+
"n": 100,
|
|
699
|
+
"name": "Banx",
|
|
700
|
+
"fit": "a-lot",
|
|
701
|
+
"how": "Fixed-term loans between players are native (as Sharky, #98), with no trust in the game. Perpetual loans and refinancing are missing: a loan ends at its term.",
|
|
702
|
+
"section": "Capital markets, lending and financial claims"
|
|
703
|
+
},
|
|
704
|
+
{
|
|
705
|
+
"n": 101,
|
|
706
|
+
"name": "Card packs that fund a prize pool",
|
|
707
|
+
"section": "Trending (2025–2026)",
|
|
708
|
+
"fit": "great",
|
|
709
|
+
"how": "A box sells packs of collectibles; its split sends a share to a pool that a contest or lottery pays out. The checker flags it as chance that pays money."
|
|
710
|
+
},
|
|
711
|
+
{
|
|
712
|
+
"n": 102,
|
|
713
|
+
"name": "Quests and achievements that pay rewards",
|
|
714
|
+
"section": "Trending (2025–2026)",
|
|
715
|
+
"fit": "great",
|
|
716
|
+
"how": "A grant per quest: the project's server signs a voucher when a player completes it; limits per wallet, per person and per day keep it bounded."
|
|
717
|
+
},
|
|
718
|
+
{
|
|
719
|
+
"n": 103,
|
|
720
|
+
"name": "Points that become tokens or items",
|
|
721
|
+
"section": "Trending (2025–2026)",
|
|
722
|
+
"fit": "great",
|
|
723
|
+
"how": "A token the game mints is the points; a recipe exchanges points for a collectible or a pool payout; a grant pays each wallet its own amount, from a voucher or from a `list` of `{ wallet, amount, round }`, up to the grant’s."
|
|
724
|
+
},
|
|
725
|
+
{
|
|
726
|
+
"n": 104,
|
|
727
|
+
"name": "Holder-gated drops and raffles",
|
|
728
|
+
"section": "Trending (2025–2026)",
|
|
729
|
+
"fit": "great",
|
|
730
|
+
"how": "A gate on a box, lottery or grant: only wallets showing one of the game’s collectibles (an attribute at least N) get in. A raffle of one NFT is a lottery with `raffle`."
|
|
731
|
+
},
|
|
732
|
+
{
|
|
733
|
+
"n": 105,
|
|
734
|
+
"name": "Creator revenue split to collaborators",
|
|
735
|
+
"section": "Trending (2025–2026)",
|
|
736
|
+
"fit": "some",
|
|
737
|
+
"how": "A payment or box splits up to four ways, one of them to whoever holds a named collectible. More than four recipients needs a pool and a schedule or decisions."
|
|
738
|
+
},
|
|
739
|
+
{
|
|
740
|
+
"n": 106,
|
|
741
|
+
"name": "NFT staking with level boosts",
|
|
742
|
+
"section": "Trending (2025–2026)",
|
|
743
|
+
"fit": "great",
|
|
744
|
+
"how": "A farm of collectibles with boosts per point of an attribute and lock tiers up to x11."
|
|
745
|
+
},
|
|
746
|
+
{
|
|
747
|
+
"n": 107,
|
|
748
|
+
"name": "Bring-your-own-NFT game characters",
|
|
749
|
+
"section": "Trending (2025–2026)",
|
|
750
|
+
"fit": "great",
|
|
751
|
+
"how": "An outside collection: players bring any NFT of it, which recipes (`show` lines), gates, contests and farms read, its stats in the project’s Sheet."
|
|
752
|
+
},
|
|
753
|
+
{
|
|
754
|
+
"n": 108,
|
|
755
|
+
"name": "Pari-mutuel prediction pool",
|
|
756
|
+
"section": "Trending (2025–2026)",
|
|
757
|
+
"fit": "great",
|
|
758
|
+
"how": "A contest: sides, a close time, a result deadline (off by the clock if overdue), a rake split. Order-book markets with tradable shares are not built."
|
|
759
|
+
},
|
|
760
|
+
{
|
|
761
|
+
"n": 109,
|
|
762
|
+
"name": "Gacha with pity",
|
|
763
|
+
"section": "Trending (2025–2026)",
|
|
764
|
+
"fit": "great",
|
|
765
|
+
"how": "A box plus a pity token: each pull mints a spark (a recipe output), and a recipe exchanges sparks for the top item."
|
|
766
|
+
},
|
|
767
|
+
{
|
|
768
|
+
"n": 110,
|
|
769
|
+
"name": "Creator coin that pays the creator on every trade",
|
|
770
|
+
"section": "Trending (2025–2026)",
|
|
771
|
+
"fit": "cannot",
|
|
772
|
+
"how": "Trading fees come from the launch venue (pump.fun, Meteora), not from loot. Launch there, then attach the token to the game."
|
|
773
|
+
},
|
|
774
|
+
{
|
|
775
|
+
"n": 111,
|
|
776
|
+
"name": "Card pack with instant cash buyback",
|
|
777
|
+
"section": "Trending (2025–2026)",
|
|
778
|
+
"fit": "some",
|
|
779
|
+
"how": "One recipe per card tier: `trade` the card (`needs` its tier) into a stash the packs draw from, `out` tokens from a buyback pool; a time-limited window by the card item’s `life.lasts` with a `burn` line, or the recipe’s `opens`/`closes`. A quote per individual card needs one recipe per price. Highest legal risk here: say W-CHANCE-ITEMS."
|
|
780
|
+
},
|
|
781
|
+
{
|
|
782
|
+
"n": 112,
|
|
783
|
+
"name": "Auctions",
|
|
784
|
+
"section": "Trending (2025–2026)",
|
|
785
|
+
"fit": "great",
|
|
786
|
+
"how": "English auctions are native (`auctions`): any token, a reserve and a least raise, the bid that is topped pushed back at once, a late bid moving the end, a new item, a held collectible or a box roll as the lot; a player can auction a collectible they hold. Sealed-bid and second-price auctions are not built; a Dutch auction is a falling price (`fall`)."
|
|
787
|
+
}
|
|
788
|
+
]
|
|
789
|
+
}
|