@xeokit/xeokit-sdk 2.6.91-renderers-refactor-v9 → 2.6.92

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Files changed (184) hide show
  1. package/dist/xeokit-sdk.cjs.js +44649 -13016
  2. package/dist/xeokit-sdk.es.js +44648 -13017
  3. package/dist/xeokit-sdk.es5.js +3499 -1387
  4. package/dist/xeokit-sdk.min.cjs.js +8 -8
  5. package/dist/xeokit-sdk.min.es.js +8 -8
  6. package/dist/xeokit-sdk.min.es5.js +7 -7
  7. package/package.json +1 -1
  8. package/src/plugins/AngleMeasurementsPlugin/AngleMeasurement.js +21 -1
  9. package/src/plugins/DistanceMeasurementsPlugin/DistanceMeasurement.js +32 -6
  10. package/src/viewer/Viewer.js +103 -55
  11. package/src/viewer/scene/canvas/Canvas.js +43 -3
  12. package/src/viewer/scene/geometry/ReadableGeometry.js +25 -0
  13. package/src/viewer/scene/lights/CubeTexture.js +13 -0
  14. package/src/viewer/scene/lights/DirLight.js +1 -2
  15. package/src/viewer/scene/lights/PointLight.js +1 -2
  16. package/src/viewer/scene/materials/Texture.js +9 -0
  17. package/src/viewer/scene/math/rtcCoords.js +38 -1
  18. package/src/viewer/scene/mesh/Mesh.js +212 -454
  19. package/src/viewer/scene/mesh/draw/DrawRenderer.js +998 -0
  20. package/src/viewer/scene/mesh/draw/DrawShaderSource.js +1504 -305
  21. package/src/viewer/scene/mesh/emphasis/EmphasisEdgesRenderer.js +259 -0
  22. package/src/viewer/scene/mesh/emphasis/EmphasisEdgesShaderSource.js +160 -0
  23. package/src/viewer/scene/mesh/emphasis/EmphasisFillRenderer.js +286 -0
  24. package/src/viewer/scene/mesh/emphasis/EmphasisFillShaderSource.js +263 -0
  25. package/src/viewer/scene/mesh/occlusion/OcclusionRenderer.js +221 -0
  26. package/src/viewer/scene/mesh/occlusion/OcclusionShaderSource.js +158 -9
  27. package/src/viewer/scene/mesh/pick/PickMeshRenderer.js +223 -0
  28. package/src/viewer/scene/mesh/pick/PickMeshShaderSource.js +151 -21
  29. package/src/viewer/scene/mesh/pick/PickTriangleRenderer.js +200 -0
  30. package/src/viewer/scene/mesh/pick/PickTriangleShaderSource.js +124 -12
  31. package/src/viewer/scene/mesh/shadow/ShadowRenderer.js +214 -0
  32. package/src/viewer/scene/mesh/shadow/ShadowShaderSource.js +97 -22
  33. package/src/viewer/scene/model/RENDER_PASSES.js +34 -0
  34. package/src/viewer/scene/model/SceneModel.js +852 -248
  35. package/src/viewer/scene/model/SceneModelEntity.js +4 -4
  36. package/src/viewer/scene/model/SceneModelMesh.js +3 -3
  37. package/src/viewer/scene/model/dtx/BindableDataTexture.js +31 -0
  38. package/src/viewer/scene/model/dtx/lines/DTXLinesBuffer.js +27 -0
  39. package/src/viewer/scene/model/dtx/lines/DTXLinesLayer.js +897 -0
  40. package/src/viewer/scene/model/dtx/lines/DTXLinesState.js +46 -0
  41. package/src/viewer/scene/model/dtx/lines/DTXLinesTextureFactory.js +411 -0
  42. package/src/viewer/scene/model/dtx/lines/dataTextureRamStats.js +49 -0
  43. package/src/viewer/scene/model/dtx/lines/rebucketPositions.js +208 -0
  44. package/src/viewer/scene/model/dtx/lines/renderers/DTXLinesColorRenderer.js +389 -0
  45. package/src/viewer/scene/model/dtx/lines/renderers/DTXLinesRenderers.js +65 -0
  46. package/src/viewer/scene/model/dtx/triangles/DTXTrianglesLayer.js +1399 -0
  47. package/src/viewer/scene/model/dtx/triangles/lib/DTXTrianglesBuffer.js +46 -0
  48. package/src/viewer/scene/model/dtx/triangles/lib/DTXTrianglesState.js +250 -0
  49. package/src/viewer/scene/model/dtx/triangles/lib/DTXTrianglesTextureFactory.js +518 -0
  50. package/src/viewer/scene/model/dtx/triangles/lib/dataTextureRamStats.js +54 -0
  51. package/src/viewer/scene/model/dtx/triangles/renderers/DTXTrianglesColorRenderer.js +639 -0
  52. package/src/viewer/scene/model/dtx/triangles/renderers/DTXTrianglesDepthRenderer.js +464 -0
  53. package/src/viewer/scene/model/dtx/triangles/renderers/DTXTrianglesEdgesColorRenderer.js +423 -0
  54. package/src/viewer/scene/model/dtx/triangles/renderers/DTXTrianglesEdgesRenderer.js +431 -0
  55. package/src/viewer/scene/model/dtx/triangles/renderers/DTXTrianglesNormalsRenderer.js +345 -0
  56. package/src/viewer/scene/model/dtx/triangles/renderers/DTXTrianglesOcclusionRenderer.js +436 -0
  57. package/src/viewer/scene/model/dtx/triangles/renderers/DTXTrianglesPickDepthRenderer.js +466 -0
  58. package/src/viewer/scene/model/dtx/triangles/renderers/DTXTrianglesPickMeshRenderer.js +437 -0
  59. package/src/viewer/scene/model/dtx/triangles/renderers/DTXTrianglesPickNormalsFlatRenderer.js +460 -0
  60. package/src/viewer/scene/model/dtx/triangles/renderers/DTXTrianglesPickNormalsRenderer.js +437 -0
  61. package/src/viewer/scene/model/dtx/triangles/renderers/DTXTrianglesRenderers.js +307 -0
  62. package/src/viewer/scene/model/dtx/triangles/renderers/DTXTrianglesSilhouetteRenderer.js +472 -0
  63. package/src/viewer/scene/model/dtx/triangles/renderers/DTXTrianglesSnapInitRenderer.js +474 -0
  64. package/src/viewer/scene/model/dtx/triangles/renderers/DTXTrianglesSnapRenderer.js +435 -0
  65. package/src/viewer/scene/model/vbo/ScratchMemory.js +63 -0
  66. package/src/viewer/scene/model/vbo/VBORenderer.js +664 -0
  67. package/src/viewer/scene/model/vbo/batching/lines/VBOBatchingLinesLayer.js +704 -0
  68. package/src/viewer/scene/model/vbo/batching/lines/lib/VBOBatchingLinesBuffer.js +19 -0
  69. package/src/viewer/scene/model/vbo/batching/lines/renderers/VBOBatchingLineSnapInitRenderer.js +318 -0
  70. package/src/viewer/scene/model/vbo/batching/lines/renderers/VBOBatchingLinesColorRenderer.js +114 -0
  71. package/src/viewer/scene/model/vbo/batching/lines/renderers/VBOBatchingLinesRenderers.js +99 -0
  72. package/src/viewer/scene/model/vbo/batching/lines/renderers/VBOBatchingLinesSilhouetteRenderer.js +124 -0
  73. package/src/viewer/scene/model/vbo/batching/lines/renderers/VBOBatchingLinesSnapInitRenderer.js +313 -0
  74. package/src/viewer/scene/model/vbo/batching/lines/renderers/VBOBatchingLinesSnapRenderer.js +311 -0
  75. package/src/viewer/scene/model/vbo/batching/lines/renderers/VBOSceneModelLineBatchingRenderer.js +24 -0
  76. package/src/viewer/scene/model/vbo/batching/points/VBOBatchingPointsLayer.js +688 -0
  77. package/src/viewer/scene/model/vbo/batching/points/VBOBatchingPointsRenderer.js +24 -0
  78. package/src/viewer/scene/model/vbo/batching/points/renderers/VBOBatchingPointsColorRenderer.js +168 -0
  79. package/src/viewer/scene/model/vbo/batching/points/renderers/VBOBatchingPointsOcclusionRenderer.js +136 -0
  80. package/src/viewer/scene/model/vbo/batching/points/renderers/VBOBatchingPointsPickDepthRenderer.js +156 -0
  81. package/src/viewer/scene/model/vbo/batching/points/renderers/VBOBatchingPointsPickMeshRenderer.js +148 -0
  82. package/src/viewer/scene/model/vbo/batching/points/renderers/VBOBatchingPointsRenderers.js +144 -0
  83. package/src/viewer/scene/model/vbo/batching/points/renderers/VBOBatchingPointsShadowRenderer.js +107 -0
  84. package/src/viewer/scene/model/vbo/batching/points/renderers/VBOBatchingPointsSilhouetteRenderer.js +146 -0
  85. package/src/viewer/scene/model/vbo/batching/points/renderers/VBOBatchingPointsSnapInitRenderer.js +315 -0
  86. package/src/viewer/scene/model/vbo/batching/points/renderers/VBOBatchingPointsSnapRenderer.js +305 -0
  87. package/src/viewer/scene/model/vbo/batching/triangles/VBOBatchingTrianglesBuffer.js +24 -0
  88. package/src/viewer/scene/model/vbo/batching/triangles/VBOBatchingTrianglesLayer.js +1346 -0
  89. package/src/viewer/scene/model/vbo/batching/triangles/renderers/EdgesColorRenderer.js +131 -0
  90. package/src/viewer/scene/model/vbo/batching/triangles/renderers/EdgesEmphasisRenderer.js +135 -0
  91. package/src/viewer/scene/model/vbo/batching/triangles/renderers/EdgesRenderer.js +12 -0
  92. package/src/viewer/scene/model/vbo/batching/triangles/renderers/Renderers.js +403 -0
  93. package/src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesBatchingRenderer.js +35 -0
  94. package/src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesColorRenderer.js +252 -0
  95. package/src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesColorTextureRenderer.js +294 -0
  96. package/src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesDepthRenderer.js +115 -0
  97. package/src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesFlatColorRenderer.js +246 -0
  98. package/src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesNormalsRenderer.js +139 -0
  99. package/src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesOcclusionRenderer.js +125 -0
  100. package/src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesPBRRenderer.js +561 -0
  101. package/src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesPickDepthRenderer.js +144 -0
  102. package/src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesPickMeshRenderer.js +130 -0
  103. package/src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesPickNormalsFlatRenderer.js +121 -0
  104. package/src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesPickNormalsRenderer.js +131 -0
  105. package/src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesShadowRenderer.js +107 -0
  106. package/src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesSilhouetteRenderer.js +144 -0
  107. package/src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesSnapInitRenderer.js +313 -0
  108. package/src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesSnapRenderer.js +312 -0
  109. package/src/viewer/scene/model/vbo/float16.js +760 -0
  110. package/src/viewer/scene/model/vbo/instancing/lines/VBOInstancingLinesLayer.js +711 -0
  111. package/src/viewer/scene/model/vbo/instancing/lines/renderers/VBOInstancingLinesColorRenderer.js +148 -0
  112. package/src/viewer/scene/model/vbo/instancing/lines/renderers/VBOInstancingLinesRenderer.js +26 -0
  113. package/src/viewer/scene/model/vbo/instancing/lines/renderers/VBOInstancingLinesRenderers.js +139 -0
  114. package/src/viewer/scene/model/vbo/instancing/lines/renderers/VBOInstancingLinesSilhouetteRenderer.js +127 -0
  115. package/src/viewer/scene/model/vbo/instancing/lines/renderers/VBOInstancingLinesSnapInitRenderer.js +308 -0
  116. package/src/viewer/scene/model/vbo/instancing/lines/renderers/VBOInstancingLinesSnapRenderer.js +299 -0
  117. package/src/viewer/scene/model/vbo/instancing/points/VBOInstancingPointsLayer.js +733 -0
  118. package/src/viewer/scene/model/vbo/instancing/points/renderers/VBOInstancingPointsColorRenderer.js +174 -0
  119. package/src/viewer/scene/model/vbo/instancing/points/renderers/VBOInstancingPointsDepthRenderer.js +156 -0
  120. package/src/viewer/scene/model/vbo/instancing/points/renderers/VBOInstancingPointsOcclusionRenderer.js +149 -0
  121. package/src/viewer/scene/model/vbo/instancing/points/renderers/VBOInstancingPointsPickDepthRenderer.js +170 -0
  122. package/src/viewer/scene/model/vbo/instancing/points/renderers/VBOInstancingPointsPickMeshRenderer.js +152 -0
  123. package/src/viewer/scene/model/vbo/instancing/points/renderers/VBOInstancingPointsRenderer.js +26 -0
  124. package/src/viewer/scene/model/vbo/instancing/points/renderers/VBOInstancingPointsRenderers.js +174 -0
  125. package/src/viewer/scene/model/vbo/instancing/points/renderers/VBOInstancingPointsShadowRenderer.js +119 -0
  126. package/src/viewer/scene/model/vbo/instancing/points/renderers/VBOInstancingPointsSilhouetteRenderer.js +154 -0
  127. package/src/viewer/scene/model/vbo/instancing/points/renderers/VBOInstancingPointsSnapInitRenderer.js +307 -0
  128. package/src/viewer/scene/model/vbo/instancing/points/renderers/VBOInstancingPointsSnapRenderer.js +293 -0
  129. package/src/viewer/scene/model/vbo/instancing/points/renderers/VBOInstancingTrianglesRenderer.js +150 -0
  130. package/src/viewer/scene/model/vbo/instancing/triangles/VBOInstancingTrianglesLayer.js +1289 -0
  131. package/src/viewer/scene/model/vbo/instancing/triangles/renderers/EdgesColorRenderer.js +135 -0
  132. package/src/viewer/scene/model/vbo/instancing/triangles/renderers/EdgesEmphasisRenderer.js +137 -0
  133. package/src/viewer/scene/model/vbo/instancing/triangles/renderers/EdgesRenderer.js +12 -0
  134. package/src/viewer/scene/model/vbo/instancing/triangles/renderers/Renderers.js +403 -0
  135. package/src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesColorRenderer.js +267 -0
  136. package/src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesColorTextureRenderer.js +299 -0
  137. package/src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesDepthRenderer.js +126 -0
  138. package/src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesFlatColorRenderer.js +255 -0
  139. package/src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesFlatNormalsRenderer.js +130 -0
  140. package/src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesInstancingRenderer.js +32 -0
  141. package/src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesNormalsRenderer.js +138 -0
  142. package/src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesOcclusionRenderer.js +128 -0
  143. package/src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesPBRRenderer.js +561 -0
  144. package/src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesPickDepthRenderer.js +149 -0
  145. package/src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesPickMeshRenderer.js +136 -0
  146. package/src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesPickNormalsFlatRenderer.js +130 -0
  147. package/src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesPickNormalsRenderer.js +145 -0
  148. package/src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesShadowRenderer.js +113 -0
  149. package/src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesSilhouetteRenderer.js +148 -0
  150. package/src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesSnapInitRenderer.js +319 -0
  151. package/src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesSnapRenderer.js +310 -0
  152. package/src/viewer/scene/scene/Scene.js +38 -21
  153. package/src/viewer/scene/webgl/ArrayBuf.js +20 -5
  154. package/src/viewer/scene/webgl/Attribute.js +23 -0
  155. package/src/viewer/scene/webgl/FrameContext.js +86 -14
  156. package/src/viewer/scene/webgl/Program.js +181 -0
  157. package/src/viewer/scene/webgl/RenderBuffer.js +262 -62
  158. package/src/viewer/scene/webgl/RenderBufferManager.js +34 -0
  159. package/src/viewer/scene/webgl/Renderer.js +843 -880
  160. package/src/viewer/scene/webgl/Sampler.js +18 -0
  161. package/src/viewer/scene/webgl/Shader.js +49 -0
  162. package/src/viewer/scene/webgl/occlusion/OcclusionLayer.js +132 -60
  163. package/src/viewer/scene/webgl/occlusion/OcclusionTester.js +328 -167
  164. package/src/viewer/scene/webgl/sao/SAODepthLimitedBlurRenderer.js +324 -0
  165. package/src/viewer/scene/webgl/sao/SAOOcclusionRenderer.js +384 -0
  166. package/src/viewer/scene/mesh/draw/LambertShaderSource.js +0 -35
  167. package/src/viewer/scene/mesh/emphasis/EmphasisShaderSource.js +0 -34
  168. package/src/viewer/scene/model/layer/DTXLayer.js +0 -940
  169. package/src/viewer/scene/model/layer/Layer.js +0 -788
  170. package/src/viewer/scene/model/layer/VBOLayer.js +0 -1019
  171. package/src/viewer/scene/model/layer/programs/ColorProgram.js +0 -35
  172. package/src/viewer/scene/model/layer/programs/ColorTextureProgram.js +0 -46
  173. package/src/viewer/scene/model/layer/programs/DepthProgram.js +0 -11
  174. package/src/viewer/scene/model/layer/programs/EdgesProgram.js +0 -12
  175. package/src/viewer/scene/model/layer/programs/FlatColorProgram.js +0 -24
  176. package/src/viewer/scene/model/layer/programs/OcclusionProgram.js +0 -12
  177. package/src/viewer/scene/model/layer/programs/PBRProgram.js +0 -180
  178. package/src/viewer/scene/model/layer/programs/PickDepthProgram.js +0 -30
  179. package/src/viewer/scene/model/layer/programs/PickMeshProgram.js +0 -12
  180. package/src/viewer/scene/model/layer/programs/PickNormalsProgram.js +0 -18
  181. package/src/viewer/scene/model/layer/programs/ShadowProgram.js +0 -23
  182. package/src/viewer/scene/model/layer/programs/SilhouetteProgram.js +0 -15
  183. package/src/viewer/scene/model/layer/programs/SnapProgram.js +0 -29
  184. package/src/viewer/scene/webgl/WebGLRenderer.js +0 -612
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "@xeokit/xeokit-sdk",
3
- "version": "2.6.91-renderers-refactor-v9",
3
+ "version": "2.6.92",
4
4
  "description": "3D BIM IFC Viewer SDK for AEC engineering applications. Open Source JavaScript Toolkit based on pure WebGL for top performance, real-world coordinates and full double precision",
5
5
  "module": "./dist/xeokit-sdk.es.js",
6
6
  "main": "./dist/xeokit-sdk.cjs.js",
@@ -60,6 +60,9 @@ class AngleMeasurement extends Component {
60
60
 
61
61
  this.approximate = cfg.approximate;
62
62
 
63
+ this._labelStringFormat = (angle) => {
64
+ return (this._approximate ? " ~ " : " = ") + angle.toFixed(2) + "°";
65
+ };
63
66
 
64
67
  const canvas = scene.canvas.canvas;
65
68
 
@@ -181,7 +184,7 @@ class AngleMeasurement extends Component {
181
184
  math.normalizeVec3(tmpVec3a);
182
185
  math.normalizeVec3(tmpVec3b);
183
186
  this._angle = Math.abs(math.angleVec3(tmpVec3a, tmpVec3b)) * math.RADTODEG;
184
- this._angleLabel.setText((this._approximate ? " ~ " : " = ") + this._angle.toFixed(2) + "°");
187
+ this._angleLabel.setText(this._labelStringFormat(this._angle));
185
188
  } else {
186
189
  this._angle = undefined;
187
190
  this._angleLabel.setText("");
@@ -441,6 +444,23 @@ class AngleMeasurement extends Component {
441
444
  this._drawables.forEach(d => d.setClickable(this._clickable.get()));
442
445
  }
443
446
 
447
+ /**
448
+ * Gets the function that formats the angle label's text.
449
+ *
450
+ * By default, this function formats the angle with two decimal places.
451
+ */
452
+ get labelStringFormat() {
453
+ return this._labelStringFormat;
454
+ }
455
+
456
+ /**
457
+ * Sets the function that formats the angle label's text.
458
+ */
459
+ set labelStringFormat(value) {
460
+ this._labelStringFormat = value;
461
+ this._update();
462
+ }
463
+
444
464
  /**
445
465
  * Gets if the wires, dots ad labels will fire "mouseOver" "mouseLeave" and "contextMenu" events.
446
466
  *
@@ -72,6 +72,13 @@ class DistanceMeasurement extends Component {
72
72
  this._axesBasis = math.identityMat4();
73
73
  this.approximate = cfg.approximate;
74
74
 
75
+ this._labelStringFormat = (len) => {
76
+ const metrics = this.plugin.viewer.scene.metrics;
77
+ const scale = metrics.scale;
78
+ const unit = metrics.unitsInfo[metrics.units].abbrev;
79
+
80
+ return (this.approximate ? " ~ " : " = ") + (len * scale).toFixed(2) + unit;
81
+ };
75
82
 
76
83
  const canvas = scene.canvas.canvas;
77
84
 
@@ -209,24 +216,24 @@ class DistanceMeasurement extends Component {
209
216
  label.setPosOnWire(p0, p1, offsetIdx * 35, 0);
210
217
  }
211
218
  };
212
- const unitStr = len => (this._approximate ? " ~ " : " = ") + len.toFixed(2) + unit;
213
219
 
214
220
  this._xAxisWire.setEnds(p0, xEnd);
215
221
  setAxisLabelCoords(this._xAxisLabel, p0, xEnd, 1);
216
- this._xAxisLabel.setText("X" + unitStr(math.distVec3(p0, xEnd) * scale));
222
+ this._xAxisLabel.setText("X" + this._labelStringFormat(math.distVec3(p0, xEnd)));
217
223
 
218
224
  this._yAxisWire.setEnds(xEnd, zStart);
219
225
  setAxisLabelCoords(this._yAxisLabel, xEnd, zStart, 2);
220
- this._yAxisLabel.setText("Y" + unitStr(math.distVec3(xEnd, zStart) * scale));
226
+ this._yAxisLabel.setText("Y" + this._labelStringFormat(math.distVec3(xEnd, zStart)));
221
227
 
222
228
  this._zAxisWire.setEnds(zStart, p1);
223
229
  setAxisLabelCoords(this._zAxisLabel, zStart, p1, 3);
224
- this._zAxisLabel.setText((measurementOrientationVertical ? "" : "Z") + unitStr(math.distVec3(zStart, p1) * scale));
230
+ this._zAxisLabel.setText((measurementOrientationVertical ? "" : "Z") + this._labelStringFormat(math.distVec3(zStart, p1)));
225
231
 
226
232
  this._lengthWire.setEnds(p0, p1);
227
233
  setAxisLabelCoords(this._lengthLabel, p0, p1, 0);
228
- this._length = math.distVec3(p0, p1) * scale;
229
- this._lengthLabel.setText(unitStr(this._length));
234
+ const length = math.distVec3(p0, p1);
235
+ this._length = length * scale;
236
+ this._lengthLabel.setText(this._labelStringFormat(length));
230
237
  };
231
238
 
232
239
  if (measurementOrientationVertical) {
@@ -679,6 +686,25 @@ class DistanceMeasurement extends Component {
679
686
  return this._clickable.get();
680
687
  }
681
688
 
689
+ /**
690
+ * Sets the function to format unit strings.
691
+ *
692
+ * @type {Function}
693
+ */
694
+ set labelStringFormat(value) {
695
+ this._labelStringFormat = value;
696
+ this._update();
697
+ }
698
+
699
+ /**
700
+ * Gets the function to format unit strings.
701
+ *
702
+ * @type {Function}
703
+ */
704
+ get labelStringFormat() {
705
+ return this._labelStringFormat;
706
+ }
707
+
682
708
  /**
683
709
  * @private
684
710
  */
@@ -311,55 +311,11 @@ class Viewer {
311
311
  * Exit snapshot mode using {@link Viewer#endSnapshot}.
312
312
  */
313
313
  beginSnapshot() {
314
- if (! this._snapshotBegun) {
315
- this.scene._renderer.snapshot.beginSnapshot();
316
- this._snapshotBegun = true;
317
- }
318
- }
319
-
320
- _renderSnapshotToCanvas(params) {
321
- const resize = (params.width !== undefined && params.height !== undefined);
322
- const canvas = this.scene.canvas.canvas;
323
- const saveWidth = canvas.clientWidth;
324
- const saveHeight = canvas.clientHeight;
325
- const excludeGizmos = !params.includeGizmos;
326
-
327
- if (resize) {
328
- canvas.width = params.width ? Math.floor(params.width) : canvas.width;
329
- canvas.height = params.height ? Math.floor(params.height) : canvas.height;
330
- }
331
-
332
- this.beginSnapshot();
333
-
334
- if (excludeGizmos) {
335
- this.sendToPlugins("snapshotStarting"); // Tells plugins to hide things that shouldn't be in snapshot
336
- }
337
-
338
- const snapshotCanvas = this.scene._renderer.snapshot.renderSnapshotToCanvas();
339
-
340
- if (resize) {
341
- canvas.width = saveWidth;
342
- canvas.height = saveHeight;
343
- this.scene.glRedraw();
314
+ if (this._snapshotBegun) {
315
+ return;
344
316
  }
345
-
346
- return {
347
- canvas: snapshotCanvas,
348
- toDataURL: () => {
349
- if (excludeGizmos) {
350
- this.sendToPlugins("snapshotFinished");
351
- }
352
-
353
- this.endSnapshot();
354
-
355
- let format = params.format || "png";
356
- if (format !== "jpeg" && format !== "png" && format !== "bmp") {
357
- console.error("Unsupported image format: '" + format + "' - supported types are 'jpeg', 'bmp' and 'png' - defaulting to 'png'");
358
- format = "png";
359
- }
360
- return snapshotCanvas.toDataURL(`image/${format}`);
361
- }
362
- };
317
+ this.scene._renderer.beginSnapshot();
318
+ this._snapshotBegun = true;
363
319
  }
364
320
 
365
321
  /**
@@ -382,9 +338,54 @@ class Viewer {
382
338
  * @returns {String} String-encoded image data URI.
383
339
  */
384
340
  getSnapshot(params = {}) {
341
+
342
+ const needFinishSnapshot = (!this._snapshotBegun);
343
+ const resize = (params.width !== undefined && params.height !== undefined);
344
+ const canvas = this.scene.canvas.canvas;
345
+ const saveWidth = canvas.clientWidth;
346
+ const saveHeight = canvas.clientHeight;
347
+ const width = params.width ? Math.floor(params.width) : canvas.width;
348
+ const height = params.height ? Math.floor(params.height) : canvas.height;
349
+
350
+ if (resize) {
351
+ canvas.width = width;
352
+ canvas.height = height;
353
+ }
354
+
355
+ if (!this._snapshotBegun) {
356
+ this.beginSnapshot({
357
+ width,
358
+ height
359
+ });
360
+ }
361
+
362
+ if (!params.includeGizmos) {
363
+ this.sendToPlugins("snapshotStarting"); // Tells plugins to hide things that shouldn't be in snapshot
364
+ }
365
+
385
366
  // firing "rendering" is necessary to trigger DTX{Lines,Triangles}Layer::_uploadDeferredFlags
386
367
  this.scene.fire("rendering", { }, true);
387
- return this._renderSnapshotToCanvas(params).toDataURL();
368
+
369
+ this.scene._renderer.renderSnapshot();
370
+
371
+ const imageDataURI = this.scene._renderer.readSnapshot(params);
372
+
373
+ if (resize) {
374
+ canvas.width = saveWidth;
375
+ canvas.height = saveHeight;
376
+
377
+ this.scene.glRedraw();
378
+ }
379
+
380
+ if (!params.includeGizmos) {
381
+ this.sendToPlugins("snapshotFinished");
382
+ }
383
+
384
+ if (needFinishSnapshot) {
385
+ this.endSnapshot();
386
+ }
387
+
388
+ return imageDataURI;
388
389
  }
389
390
 
390
391
  /**
@@ -427,7 +428,36 @@ class Viewer {
427
428
  // right amount of pixels, for a sharper image.
428
429
 
429
430
 
430
- const snapshotResult = this._renderSnapshotToCanvas(params);
431
+ const needFinishSnapshot = (!this._snapshotBegun);
432
+ const resize = (params.width !== undefined && params.height !== undefined);
433
+ const canvas = this.scene.canvas.canvas;
434
+ const saveWidth = canvas.clientWidth;
435
+ const saveHeight = canvas.clientHeight;
436
+ const snapshotWidth = params.width ? Math.floor(params.width) : canvas.width;
437
+ const snapshotHeight = params.height ? Math.floor(params.height) : canvas.height;
438
+
439
+ if (resize) {
440
+ canvas.width = snapshotWidth;
441
+ canvas.height = snapshotHeight;
442
+ }
443
+
444
+ if (!this._snapshotBegun) {
445
+ this.beginSnapshot();
446
+ }
447
+
448
+ if (!params.includeGizmos) {
449
+ this.sendToPlugins("snapshotStarting"); // Tells plugins to hide things that shouldn't be in snapshot
450
+ }
451
+
452
+ this.scene._renderer.renderSnapshot();
453
+
454
+ const snapshotCanvas = this.scene._renderer.readSnapshotAsCanvas();
455
+
456
+ if (resize) {
457
+ canvas.width = saveWidth;
458
+ canvas.height = saveHeight;
459
+ this.scene.glRedraw();
460
+ }
431
461
 
432
462
  const pluginToCapture = {};
433
463
  const pluginContainerElements = [];
@@ -451,7 +481,6 @@ class Viewer {
451
481
  document.head.appendChild(style);
452
482
  style.sheet?.insertRule('body > div:last-child img { display: inline-block; }');
453
483
 
454
- const snapshotCanvas = snapshotResult.canvas;
455
484
  for (let i = 0, len = pluginContainerElements.length; i < len; i++) {
456
485
  const containerElement = pluginContainerElements[i];
457
486
  await html2canvas(containerElement, {
@@ -467,7 +496,24 @@ class Viewer {
467
496
 
468
497
  style.remove();
469
498
 
470
- return snapshotResult.toDataURL();
499
+ if (!params.includeGizmos) {
500
+ this.sendToPlugins("snapshotFinished");
501
+ }
502
+ if (needFinishSnapshot) {
503
+ this.endSnapshot();
504
+ }
505
+ let format = params.format || "png";
506
+ if (format !== "jpeg" && format !== "png" && format !== "bmp") {
507
+ console.error("Unsupported image format: '" + format + "' - supported types are 'jpeg', 'bmp' and 'png' - defaulting to 'png'");
508
+ format = "png";
509
+ }
510
+ if (!params.includeGizmos) {
511
+ this.sendToPlugins("snapshotFinished");
512
+ }
513
+ if (needFinishSnapshot) {
514
+ this.endSnapshot();
515
+ }
516
+ return snapshotCanvas.toDataURL(`image/${format}`);
471
517
  }
472
518
 
473
519
  /**
@@ -477,10 +523,12 @@ class Viewer {
477
523
  *
478
524
  */
479
525
  endSnapshot() {
480
- if (this._snapshotBegun) {
481
- this.scene._renderer.snapshot.endSnapshot();
482
- this._snapshotBegun = false;
526
+ if (!this._snapshotBegun) {
527
+ return;
483
528
  }
529
+ this.scene._renderer.endSnapshot();
530
+ this.scene._renderer.render({force: true});
531
+ this._snapshotBegun = false;
484
532
  }
485
533
 
486
534
  /** Destroys this Viewer.
@@ -118,8 +118,38 @@ class Canvas extends Component {
118
118
 
119
119
  this._initWebGL(cfg);
120
120
 
121
+ // Bind context loss and recovery handlers
122
+
121
123
  const self = this;
122
124
 
125
+ this.canvas.addEventListener("webglcontextlost", this._webglcontextlostListener = function (event) {
126
+ console.time("webglcontextrestored");
127
+ self.scene._webglContextLost();
128
+ /**
129
+ * Fired whenever the WebGL context has been lost
130
+ * @event webglcontextlost
131
+ */
132
+ self.fire("webglcontextlost");
133
+ event.preventDefault();
134
+ },
135
+ false);
136
+
137
+ this.canvas.addEventListener("webglcontextrestored", this._webglcontextrestoredListener = function (event) {
138
+ self._initWebGL();
139
+ if (self.gl) {
140
+ self.scene._webglContextRestored(self.gl);
141
+ /**
142
+ * Fired whenever the WebGL context has been restored again after having previously being lost
143
+ * @event webglContextRestored
144
+ * @param value The WebGL context object
145
+ */
146
+ self.fire("webglcontextrestored", self.gl);
147
+ event.preventDefault();
148
+ }
149
+ console.timeEnd("webglcontextrestored");
150
+ },
151
+ false);
152
+
123
153
  // Attach to resize events on the canvas
124
154
  let dirtyBoundary = true; // make sure we publish the 1st boundary event
125
155
 
@@ -418,9 +448,12 @@ class Canvas extends Component {
418
448
  *
419
449
  * ````JavaScript
420
450
  *
451
+ * // Ignore transparent pixels (default is false)
452
+ * var opaqueOnly = true;
453
+ *
421
454
  * var colors = new Float32Array(8);
422
455
  *
423
- * viewer.scene.canvas.readPixels([ 100, 22, 12, 33 ], colors, 2);
456
+ * viewer.scene.canvas.readPixels([ 100, 22, 12, 33 ], colors, 2, opaqueOnly);
424
457
  * ````
425
458
  *
426
459
  * Then the r,g,b components of the colors will be set to the colors at those pixels.
@@ -428,9 +461,10 @@ class Canvas extends Component {
428
461
  * @param {Number[]} pixels
429
462
  * @param {Number[]} colors
430
463
  * @param {Number} size
464
+ * @param {Boolean} opaqueOnly
431
465
  */
432
- readPixels(pixels, colors, size) {
433
- return this.scene._renderer.snapshot.readPixels(pixels, colors, size);
466
+ readPixels(pixels, colors, size, opaqueOnly) {
467
+ return this.scene._renderer.readPixels(pixels, colors, size, opaqueOnly);
434
468
  }
435
469
 
436
470
  /**
@@ -445,7 +479,13 @@ class Canvas extends Component {
445
479
  destroy() {
446
480
  this.scene.off(this._tick);
447
481
  this._spinner._destroy();
482
+ // Memory leak avoidance
483
+ this.canvas.removeEventListener("webglcontextlost", this._webglcontextlostListener);
484
+ this.canvas.removeEventListener("webglcontextrestored", this._webglcontextrestoredListener);
485
+
486
+ // this.gl.getExtension("WEBGL_lose_context").loseContext(); // disabled because of XCD-306 and XEOK-295
448
487
  this.gl = null;
488
+
449
489
  super.destroy();
450
490
  }
451
491
  }
@@ -224,6 +224,12 @@ class ReadableGeometry extends Geometry {
224
224
 
225
225
  memoryStats.meshes++;
226
226
 
227
+ this._buildVBOs();
228
+ }
229
+
230
+ _buildVBOs() {
231
+ const state = this._state;
232
+ const gl = this.scene.canvas.gl;
227
233
  if (state.indices) {
228
234
  state.indicesBuf = new ArrayBuf(gl, gl.ELEMENT_ARRAY_BUFFER, state.indices, state.indices.length, 1, gl.STATIC_DRAW);
229
235
  memoryStats.indices += state.indicesBuf.numItems;
@@ -332,6 +338,25 @@ class ReadableGeometry extends Geometry {
332
338
  // memoryStats.colors += this._pickVertexColorsBuf.numItems;
333
339
  }
334
340
 
341
+ _webglContextLost() {
342
+ if (this._sceneVertexBufs) {
343
+ this._sceneVertexBufs.webglContextLost();
344
+ }
345
+ }
346
+
347
+ _webglContextRestored() {
348
+ if (this._sceneVertexBufs) {
349
+ this._sceneVertexBufs.webglContextRestored();
350
+ }
351
+ this._buildVBOs();
352
+ this._edgeIndicesBuf = null;
353
+ this._pickVertexPositionsBuf = null;
354
+ this._pickTrianglePositionsBuf = null;
355
+ this._pickTriangleColorsBuf = null;
356
+ this._pickVertexPositionsBuf = null;
357
+ this._pickVertexColorsBuf = null;
358
+ }
359
+
335
360
  /**
336
361
  * Gets the Geometry's primitive type.
337
362
 
@@ -89,6 +89,19 @@ class CubeTexture extends Component {
89
89
  return value;
90
90
  }
91
91
 
92
+ _webglContextRestored() {
93
+ const gl = this.scene.canvas.gl;
94
+ this._state.texture = null;
95
+ // if (this._images.length > 0) {
96
+ // this._state.texture = new xeokit.renderer.Texture2D(gl, gl.TEXTURE_CUBE_MAP);
97
+ // this._state.texture.setImage(this._images, this._state);
98
+ // this._state.texture.setProps(this._state);
99
+ // } else
100
+ if (this._src) {
101
+ this._loadSrc(this._src);
102
+ }
103
+ }
104
+
92
105
  _loadSrc(src) {
93
106
  const self = this;
94
107
  const gl = this.scene.canvas.gl;
@@ -177,8 +177,7 @@ class DirLight extends Light {
177
177
 
178
178
  getShadowRenderBuf: () => {
179
179
  if (!this._shadowRenderBuf) {
180
- this._shadowRenderBuf = new RenderBuffer(this.scene.canvas.gl); // Super old mobile devices have a limit of 1024x1024 textures
181
- this._shadowRenderBuf.setSize([1024, 1024]);
180
+ this._shadowRenderBuf = new RenderBuffer(this.scene.canvas.canvas, this.scene.canvas.gl, {size: [1024, 1024]}); // Super old mobile devices have a limit of 1024x1024 textures
182
181
  }
183
182
  return this._shadowRenderBuf;
184
183
  }
@@ -181,8 +181,7 @@ class PointLight extends Light {
181
181
 
182
182
  getShadowRenderBuf: () => {
183
183
  if (!self._shadowRenderBuf) {
184
- self._shadowRenderBuf = new RenderBuffer(self.scene.canvas.gl); // Super old mobile devices have a limit of 1024x1024 textures
185
- self._shadowRenderBuf.setSize([1024, 1024]);
184
+ self._shadowRenderBuf = new RenderBuffer(self.scene.canvas.canvas, self.scene.canvas.gl, {size: [1024, 1024]}); // Super old mobile devices have a limit of 1024x1024 textures
186
185
  }
187
186
  return self._shadowRenderBuf;
188
187
  }
@@ -212,6 +212,15 @@ class Texture extends Component {
212
212
  return value;
213
213
  }
214
214
 
215
+ _webglContextRestored() {
216
+ this._state.texture = new Texture2D({gl: this.scene.canvas.gl});
217
+ if (this._image) {
218
+ this.image = this._image;
219
+ } else if (this._src) {
220
+ this.src = this._src;
221
+ }
222
+ }
223
+
215
224
  _update() {
216
225
  const state = this._state;
217
226
  if (this._matrixDirty) {
@@ -1,6 +1,7 @@
1
1
  import {math} from './math.js';
2
2
 
3
3
  const tempVec3a = math.vec3();
4
+ const tempVec4 = math.vec4();
4
5
 
5
6
  /**
6
7
  * Given a view matrix and a relative-to-center (RTC) coordinate origin, returns a view matrix
@@ -103,4 +104,40 @@ function worldToRTCPositions(worldPositions, rtcPositions, rtcCenter, cellSize =
103
104
  return rtcNeeded;
104
105
  }
105
106
 
106
- export {createRTCViewMat, worldToRTCPos, worldToRTCPositions};
107
+ /**
108
+ * Converts an RTC 3D position to World-space.
109
+ *
110
+ * @private
111
+ * @param {Float64Array} rtcCenter Double-precision relative-to-center (RTC) center pos.
112
+ * @param {Float32Array} rtcPos Single-precision offset fom that center.
113
+ * @param {Float64Array} worldPos The World-space position.
114
+ */
115
+ function rtcToWorldPos(rtcCenter, rtcPos, worldPos) {
116
+ worldPos[0] = rtcCenter[0] + rtcPos[0];
117
+ worldPos[1] = rtcCenter[1] + rtcPos[1];
118
+ worldPos[2] = rtcCenter[2] + rtcPos[2];
119
+ return worldPos;
120
+ }
121
+
122
+ /**
123
+ * Given a 3D plane defined by distance from origin and direction, and an RTC center position,
124
+ * return a plane position that is relative to the RTC center.
125
+ *
126
+ * @private
127
+ * @param dist
128
+ * @param dir
129
+ * @param rtcCenter
130
+ * @param rtcPlanePos
131
+ * @returns {*}
132
+ */
133
+ function getPlaneRTCPos(dist, dir, rtcOrigin, rtcPlanePos, originMatrix) {
134
+ const rtcCenter = (originMatrix
135
+ ? (tempVec4.set(rtcOrigin, 0), tempVec4[3] = 1, math.mulMat4v4(originMatrix, tempVec4, tempVec4))
136
+ : rtcOrigin);
137
+ const rtcCenterToPlaneDist = math.dotVec3(dir, rtcCenter) + dist;
138
+ const dirNormalized = math.normalizeVec3(dir, tempVec3a);
139
+ math.mulVec3Scalar(dirNormalized, -rtcCenterToPlaneDist, rtcPlanePos);
140
+ return rtcPlanePos;
141
+ }
142
+
143
+ export {createRTCViewMat, worldToRTCPos, worldToRTCPositions, rtcToWorldPos, getPlaneRTCPos};