@xeokit/xeokit-sdk 2.6.83 → 2.6.85-renderers-refactor-v1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (184) hide show
  1. package/dist/xeokit-sdk.cjs.js +13084 -44661
  2. package/dist/xeokit-sdk.es.js +13085 -44660
  3. package/dist/xeokit-sdk.es5.js +1408 -3503
  4. package/dist/xeokit-sdk.min.cjs.js +8 -8
  5. package/dist/xeokit-sdk.min.es.js +8 -8
  6. package/dist/xeokit-sdk.min.es5.js +7 -7
  7. package/package.json +1 -1
  8. package/src/extras/ContextMenu/ContextMenu.js +7 -2
  9. package/src/plugins/lib/ui/index.js +12 -0
  10. package/src/viewer/Viewer.js +55 -103
  11. package/src/viewer/scene/canvas/Canvas.js +3 -43
  12. package/src/viewer/scene/geometry/ReadableGeometry.js +0 -25
  13. package/src/viewer/scene/lights/CubeTexture.js +0 -13
  14. package/src/viewer/scene/lights/DirLight.js +2 -1
  15. package/src/viewer/scene/lights/PointLight.js +2 -1
  16. package/src/viewer/scene/materials/Texture.js +0 -9
  17. package/src/viewer/scene/math/rtcCoords.js +1 -38
  18. package/src/viewer/scene/mesh/Mesh.js +454 -212
  19. package/src/viewer/scene/mesh/draw/DrawShaderSource.js +305 -1502
  20. package/src/viewer/scene/mesh/draw/LambertShaderSource.js +35 -0
  21. package/src/viewer/scene/mesh/emphasis/EmphasisShaderSource.js +34 -0
  22. package/src/viewer/scene/mesh/occlusion/OcclusionShaderSource.js +9 -157
  23. package/src/viewer/scene/mesh/pick/PickMeshShaderSource.js +21 -150
  24. package/src/viewer/scene/mesh/pick/PickTriangleShaderSource.js +12 -124
  25. package/src/viewer/scene/mesh/shadow/ShadowShaderSource.js +22 -97
  26. package/src/viewer/scene/model/SceneModel.js +245 -861
  27. package/src/viewer/scene/model/SceneModelEntity.js +4 -4
  28. package/src/viewer/scene/model/SceneModelMesh.js +3 -3
  29. package/src/viewer/scene/model/layer/DTXLayer.js +940 -0
  30. package/src/viewer/scene/model/layer/Layer.js +786 -0
  31. package/src/viewer/scene/model/layer/VBOLayer.js +1019 -0
  32. package/src/viewer/scene/model/layer/programs/ColorProgram.js +35 -0
  33. package/src/viewer/scene/model/layer/programs/ColorTextureProgram.js +46 -0
  34. package/src/viewer/scene/model/layer/programs/DepthProgram.js +11 -0
  35. package/src/viewer/scene/model/layer/programs/EdgesProgram.js +12 -0
  36. package/src/viewer/scene/model/layer/programs/FlatColorProgram.js +24 -0
  37. package/src/viewer/scene/model/layer/programs/OcclusionProgram.js +12 -0
  38. package/src/viewer/scene/model/layer/programs/PBRProgram.js +180 -0
  39. package/src/viewer/scene/model/layer/programs/PickDepthProgram.js +30 -0
  40. package/src/viewer/scene/model/layer/programs/PickMeshProgram.js +12 -0
  41. package/src/viewer/scene/model/layer/programs/PickNormalsProgram.js +18 -0
  42. package/src/viewer/scene/model/layer/programs/ShadowProgram.js +23 -0
  43. package/src/viewer/scene/model/layer/programs/SilhouetteProgram.js +15 -0
  44. package/src/viewer/scene/model/layer/programs/SnapProgram.js +28 -0
  45. package/src/viewer/scene/scene/Scene.js +21 -38
  46. package/src/viewer/scene/webgl/ArrayBuf.js +5 -20
  47. package/src/viewer/scene/webgl/FrameContext.js +14 -86
  48. package/src/viewer/scene/webgl/RenderBuffer.js +62 -262
  49. package/src/viewer/scene/webgl/Renderer.js +880 -843
  50. package/src/viewer/scene/webgl/WebGLRenderer.js +612 -0
  51. package/src/viewer/scene/webgl/occlusion/OcclusionLayer.js +60 -132
  52. package/src/viewer/scene/webgl/occlusion/OcclusionTester.js +167 -328
  53. package/src/viewer/scene/mesh/draw/DrawRenderer.js +0 -996
  54. package/src/viewer/scene/mesh/emphasis/EmphasisEdgesRenderer.js +0 -259
  55. package/src/viewer/scene/mesh/emphasis/EmphasisEdgesShaderSource.js +0 -159
  56. package/src/viewer/scene/mesh/emphasis/EmphasisFillRenderer.js +0 -286
  57. package/src/viewer/scene/mesh/emphasis/EmphasisFillShaderSource.js +0 -262
  58. package/src/viewer/scene/mesh/occlusion/OcclusionRenderer.js +0 -221
  59. package/src/viewer/scene/mesh/pick/PickMeshRenderer.js +0 -223
  60. package/src/viewer/scene/mesh/pick/PickTriangleRenderer.js +0 -200
  61. package/src/viewer/scene/mesh/shadow/ShadowRenderer.js +0 -214
  62. package/src/viewer/scene/model/RENDER_PASSES.js +0 -34
  63. package/src/viewer/scene/model/dtx/BindableDataTexture.js +0 -31
  64. package/src/viewer/scene/model/dtx/lines/DTXLinesBuffer.js +0 -27
  65. package/src/viewer/scene/model/dtx/lines/DTXLinesLayer.js +0 -897
  66. package/src/viewer/scene/model/dtx/lines/DTXLinesState.js +0 -46
  67. package/src/viewer/scene/model/dtx/lines/DTXLinesTextureFactory.js +0 -411
  68. package/src/viewer/scene/model/dtx/lines/dataTextureRamStats.js +0 -49
  69. package/src/viewer/scene/model/dtx/lines/rebucketPositions.js +0 -208
  70. package/src/viewer/scene/model/dtx/lines/renderers/DTXLinesColorRenderer.js +0 -389
  71. package/src/viewer/scene/model/dtx/lines/renderers/DTXLinesRenderers.js +0 -65
  72. package/src/viewer/scene/model/dtx/triangles/DTXTrianglesLayer.js +0 -1399
  73. package/src/viewer/scene/model/dtx/triangles/lib/DTXTrianglesBuffer.js +0 -46
  74. package/src/viewer/scene/model/dtx/triangles/lib/DTXTrianglesState.js +0 -250
  75. package/src/viewer/scene/model/dtx/triangles/lib/DTXTrianglesTextureFactory.js +0 -518
  76. package/src/viewer/scene/model/dtx/triangles/lib/dataTextureRamStats.js +0 -54
  77. package/src/viewer/scene/model/dtx/triangles/renderers/DTXTrianglesColorRenderer.js +0 -639
  78. package/src/viewer/scene/model/dtx/triangles/renderers/DTXTrianglesDepthRenderer.js +0 -464
  79. package/src/viewer/scene/model/dtx/triangles/renderers/DTXTrianglesEdgesColorRenderer.js +0 -423
  80. package/src/viewer/scene/model/dtx/triangles/renderers/DTXTrianglesEdgesRenderer.js +0 -431
  81. package/src/viewer/scene/model/dtx/triangles/renderers/DTXTrianglesNormalsRenderer.js +0 -345
  82. package/src/viewer/scene/model/dtx/triangles/renderers/DTXTrianglesOcclusionRenderer.js +0 -436
  83. package/src/viewer/scene/model/dtx/triangles/renderers/DTXTrianglesPickDepthRenderer.js +0 -466
  84. package/src/viewer/scene/model/dtx/triangles/renderers/DTXTrianglesPickMeshRenderer.js +0 -437
  85. package/src/viewer/scene/model/dtx/triangles/renderers/DTXTrianglesPickNormalsFlatRenderer.js +0 -460
  86. package/src/viewer/scene/model/dtx/triangles/renderers/DTXTrianglesPickNormalsRenderer.js +0 -437
  87. package/src/viewer/scene/model/dtx/triangles/renderers/DTXTrianglesRenderers.js +0 -307
  88. package/src/viewer/scene/model/dtx/triangles/renderers/DTXTrianglesSilhouetteRenderer.js +0 -472
  89. package/src/viewer/scene/model/dtx/triangles/renderers/DTXTrianglesSnapInitRenderer.js +0 -474
  90. package/src/viewer/scene/model/dtx/triangles/renderers/DTXTrianglesSnapRenderer.js +0 -435
  91. package/src/viewer/scene/model/vbo/ScratchMemory.js +0 -63
  92. package/src/viewer/scene/model/vbo/VBORenderer.js +0 -664
  93. package/src/viewer/scene/model/vbo/batching/lines/VBOBatchingLinesLayer.js +0 -704
  94. package/src/viewer/scene/model/vbo/batching/lines/lib/VBOBatchingLinesBuffer.js +0 -19
  95. package/src/viewer/scene/model/vbo/batching/lines/renderers/VBOBatchingLineSnapInitRenderer.js +0 -318
  96. package/src/viewer/scene/model/vbo/batching/lines/renderers/VBOBatchingLinesColorRenderer.js +0 -114
  97. package/src/viewer/scene/model/vbo/batching/lines/renderers/VBOBatchingLinesRenderers.js +0 -99
  98. package/src/viewer/scene/model/vbo/batching/lines/renderers/VBOBatchingLinesSilhouetteRenderer.js +0 -124
  99. package/src/viewer/scene/model/vbo/batching/lines/renderers/VBOBatchingLinesSnapInitRenderer.js +0 -313
  100. package/src/viewer/scene/model/vbo/batching/lines/renderers/VBOBatchingLinesSnapRenderer.js +0 -311
  101. package/src/viewer/scene/model/vbo/batching/lines/renderers/VBOSceneModelLineBatchingRenderer.js +0 -24
  102. package/src/viewer/scene/model/vbo/batching/points/VBOBatchingPointsLayer.js +0 -688
  103. package/src/viewer/scene/model/vbo/batching/points/VBOBatchingPointsRenderer.js +0 -24
  104. package/src/viewer/scene/model/vbo/batching/points/renderers/VBOBatchingPointsColorRenderer.js +0 -168
  105. package/src/viewer/scene/model/vbo/batching/points/renderers/VBOBatchingPointsOcclusionRenderer.js +0 -136
  106. package/src/viewer/scene/model/vbo/batching/points/renderers/VBOBatchingPointsPickDepthRenderer.js +0 -156
  107. package/src/viewer/scene/model/vbo/batching/points/renderers/VBOBatchingPointsPickMeshRenderer.js +0 -148
  108. package/src/viewer/scene/model/vbo/batching/points/renderers/VBOBatchingPointsRenderers.js +0 -144
  109. package/src/viewer/scene/model/vbo/batching/points/renderers/VBOBatchingPointsShadowRenderer.js +0 -107
  110. package/src/viewer/scene/model/vbo/batching/points/renderers/VBOBatchingPointsSilhouetteRenderer.js +0 -146
  111. package/src/viewer/scene/model/vbo/batching/points/renderers/VBOBatchingPointsSnapInitRenderer.js +0 -315
  112. package/src/viewer/scene/model/vbo/batching/points/renderers/VBOBatchingPointsSnapRenderer.js +0 -305
  113. package/src/viewer/scene/model/vbo/batching/triangles/VBOBatchingTrianglesBuffer.js +0 -24
  114. package/src/viewer/scene/model/vbo/batching/triangles/VBOBatchingTrianglesLayer.js +0 -1346
  115. package/src/viewer/scene/model/vbo/batching/triangles/renderers/EdgesColorRenderer.js +0 -131
  116. package/src/viewer/scene/model/vbo/batching/triangles/renderers/EdgesEmphasisRenderer.js +0 -135
  117. package/src/viewer/scene/model/vbo/batching/triangles/renderers/EdgesRenderer.js +0 -12
  118. package/src/viewer/scene/model/vbo/batching/triangles/renderers/Renderers.js +0 -403
  119. package/src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesBatchingRenderer.js +0 -35
  120. package/src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesColorRenderer.js +0 -252
  121. package/src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesColorTextureRenderer.js +0 -294
  122. package/src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesDepthRenderer.js +0 -115
  123. package/src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesFlatColorRenderer.js +0 -246
  124. package/src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesNormalsRenderer.js +0 -139
  125. package/src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesOcclusionRenderer.js +0 -125
  126. package/src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesPBRRenderer.js +0 -561
  127. package/src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesPickDepthRenderer.js +0 -144
  128. package/src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesPickMeshRenderer.js +0 -130
  129. package/src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesPickNormalsFlatRenderer.js +0 -121
  130. package/src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesPickNormalsRenderer.js +0 -131
  131. package/src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesShadowRenderer.js +0 -107
  132. package/src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesSilhouetteRenderer.js +0 -144
  133. package/src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesSnapInitRenderer.js +0 -313
  134. package/src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesSnapRenderer.js +0 -312
  135. package/src/viewer/scene/model/vbo/float16.js +0 -760
  136. package/src/viewer/scene/model/vbo/instancing/lines/VBOInstancingLinesLayer.js +0 -711
  137. package/src/viewer/scene/model/vbo/instancing/lines/renderers/VBOInstancingLinesColorRenderer.js +0 -148
  138. package/src/viewer/scene/model/vbo/instancing/lines/renderers/VBOInstancingLinesRenderer.js +0 -26
  139. package/src/viewer/scene/model/vbo/instancing/lines/renderers/VBOInstancingLinesRenderers.js +0 -139
  140. package/src/viewer/scene/model/vbo/instancing/lines/renderers/VBOInstancingLinesSilhouetteRenderer.js +0 -127
  141. package/src/viewer/scene/model/vbo/instancing/lines/renderers/VBOInstancingLinesSnapInitRenderer.js +0 -308
  142. package/src/viewer/scene/model/vbo/instancing/lines/renderers/VBOInstancingLinesSnapRenderer.js +0 -299
  143. package/src/viewer/scene/model/vbo/instancing/points/VBOInstancingPointsLayer.js +0 -733
  144. package/src/viewer/scene/model/vbo/instancing/points/renderers/VBOInstancingPointsColorRenderer.js +0 -174
  145. package/src/viewer/scene/model/vbo/instancing/points/renderers/VBOInstancingPointsDepthRenderer.js +0 -156
  146. package/src/viewer/scene/model/vbo/instancing/points/renderers/VBOInstancingPointsOcclusionRenderer.js +0 -149
  147. package/src/viewer/scene/model/vbo/instancing/points/renderers/VBOInstancingPointsPickDepthRenderer.js +0 -170
  148. package/src/viewer/scene/model/vbo/instancing/points/renderers/VBOInstancingPointsPickMeshRenderer.js +0 -152
  149. package/src/viewer/scene/model/vbo/instancing/points/renderers/VBOInstancingPointsRenderer.js +0 -26
  150. package/src/viewer/scene/model/vbo/instancing/points/renderers/VBOInstancingPointsRenderers.js +0 -174
  151. package/src/viewer/scene/model/vbo/instancing/points/renderers/VBOInstancingPointsShadowRenderer.js +0 -119
  152. package/src/viewer/scene/model/vbo/instancing/points/renderers/VBOInstancingPointsSilhouetteRenderer.js +0 -154
  153. package/src/viewer/scene/model/vbo/instancing/points/renderers/VBOInstancingPointsSnapInitRenderer.js +0 -307
  154. package/src/viewer/scene/model/vbo/instancing/points/renderers/VBOInstancingPointsSnapRenderer.js +0 -293
  155. package/src/viewer/scene/model/vbo/instancing/points/renderers/VBOInstancingTrianglesRenderer.js +0 -150
  156. package/src/viewer/scene/model/vbo/instancing/triangles/VBOInstancingTrianglesLayer.js +0 -1289
  157. package/src/viewer/scene/model/vbo/instancing/triangles/renderers/EdgesColorRenderer.js +0 -135
  158. package/src/viewer/scene/model/vbo/instancing/triangles/renderers/EdgesEmphasisRenderer.js +0 -137
  159. package/src/viewer/scene/model/vbo/instancing/triangles/renderers/EdgesRenderer.js +0 -12
  160. package/src/viewer/scene/model/vbo/instancing/triangles/renderers/Renderers.js +0 -403
  161. package/src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesColorRenderer.js +0 -267
  162. package/src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesColorTextureRenderer.js +0 -299
  163. package/src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesDepthRenderer.js +0 -126
  164. package/src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesFlatColorRenderer.js +0 -255
  165. package/src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesFlatNormalsRenderer.js +0 -130
  166. package/src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesInstancingRenderer.js +0 -32
  167. package/src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesNormalsRenderer.js +0 -138
  168. package/src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesOcclusionRenderer.js +0 -128
  169. package/src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesPBRRenderer.js +0 -561
  170. package/src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesPickDepthRenderer.js +0 -149
  171. package/src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesPickMeshRenderer.js +0 -136
  172. package/src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesPickNormalsFlatRenderer.js +0 -130
  173. package/src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesPickNormalsRenderer.js +0 -145
  174. package/src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesShadowRenderer.js +0 -113
  175. package/src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesSilhouetteRenderer.js +0 -148
  176. package/src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesSnapInitRenderer.js +0 -319
  177. package/src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesSnapRenderer.js +0 -310
  178. package/src/viewer/scene/webgl/Attribute.js +0 -23
  179. package/src/viewer/scene/webgl/Program.js +0 -181
  180. package/src/viewer/scene/webgl/RenderBufferManager.js +0 -34
  181. package/src/viewer/scene/webgl/Sampler.js +0 -18
  182. package/src/viewer/scene/webgl/Shader.js +0 -49
  183. package/src/viewer/scene/webgl/sao/SAODepthLimitedBlurRenderer.js +0 -324
  184. package/src/viewer/scene/webgl/sao/SAOOcclusionRenderer.js +0 -384
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "@xeokit/xeokit-sdk",
3
- "version": "2.6.83",
3
+ "version": "2.6.85-renderers-refactor-v1",
4
4
  "description": "3D BIM IFC Viewer SDK for AEC engineering applications. Open Source JavaScript Toolkit based on pure WebGL for top performance, real-world coordinates and full double precision",
5
5
  "module": "./dist/xeokit-sdk.es.js",
6
6
  "main": "./dist/xeokit-sdk.cjs.js",
@@ -949,8 +949,13 @@ class ContextMenu {
949
949
  const menuWidth = menuElement.offsetWidth;
950
950
 
951
951
  const offsetRect = this._offsetParent.getBoundingClientRect();
952
-
953
- const bottomContainerBorder = offsetRect.bottom + window.scrollY;
952
+
953
+ // A regression occurred, that positions the menu horizontally above the client viewport
954
+ // at 6188de17ddca5c069b75a7673c1cda1aa1e74d07 when window.innerHeight has been replaced by offsetRect.bottom
955
+ // Reported originally at XCD-332
956
+ // Reproducible with examples/measurement/distance_createWithMouse_snapping.html
957
+ // Dirty hack introduced as XEOK-306, to be improved in the future to a more general solution
958
+ const bottomContainerBorder = ((this._offsetParent === window.document.body) && (offsetRect.bottom === 0)) ? window.innerHeight : (offsetRect.bottom + window.scrollY);
954
959
  const rightContainerBorder = offsetRect.right + window.scrollX;
955
960
  if ((pageY + menuHeight) > bottomContainerBorder) {
956
961
  pageY = bottomContainerBorder- menuHeight;
@@ -243,6 +243,8 @@ export class Dot3D extends Marker {
243
243
  const onProjMatrix = camera.on("projMatrix", updateDotPos);
244
244
  const onCanvasBnd = scene.canvas.on("boundary", updateDotPos);
245
245
  const planesUpdate = scene.on("sectionPlaneUpdated", updateDotPos);
246
+ const planeCreated = scene.on("sectionPlaneCreated", updateDotPos);
247
+ const planeDestroyed = scene.on("sectionPlaneDestroyed", updateDotPos);
246
248
 
247
249
  this._updatePosition = updateDotPos;
248
250
 
@@ -251,6 +253,8 @@ export class Dot3D extends Marker {
251
253
  camera.off(onProjMatrix);
252
254
  scene.canvas.off(onCanvasBnd);
253
255
  scene.off(planesUpdate);
256
+ scene.off(planeCreated);
257
+ scene.off(planeDestroyed);
254
258
  this._dot.destroy();
255
259
  };
256
260
  }
@@ -360,12 +364,16 @@ export class Label3D {
360
364
  const onProjMatrix = camera.on("projMatrix", this._updatePositions);
361
365
  const onCanvasBnd = scene.canvas.on("boundary", this._updatePositions);
362
366
  const planesUpdate = scene.on("sectionPlaneUpdated", this._updatePositions);
367
+ const planeCreated = scene.on("sectionPlaneCreated", this._updatePositions);
368
+ const planeDestroyed = scene.on("sectionPlaneDestroyed", this._updatePositions);
363
369
 
364
370
  this._cleanup = () => {
365
371
  camera.off(onViewMatrix);
366
372
  camera.off(onProjMatrix);
367
373
  scene.canvas.off(onCanvasBnd);
368
374
  scene.off(planesUpdate);
375
+ scene.off(planeCreated);
376
+ scene.off(planeDestroyed);
369
377
  this._label.destroy();
370
378
  };
371
379
  }
@@ -444,12 +452,16 @@ export class Wire3D {
444
452
  const onProjMatrix = camera.on("projMatrix", this._updatePositions);
445
453
  const onCanvasBnd = scene.canvas.on("boundary", this._updatePositions);
446
454
  const planesUpdate = scene.on("sectionPlaneUpdated", this._updatePositions);
455
+ const planeCreated = scene.on("sectionPlaneCreated", this._updatePositions);
456
+ const planeDestroyed = scene.on("sectionPlaneDestroyed", this._updatePositions);
447
457
 
448
458
  this._cleanup = () => {
449
459
  camera.off(onViewMatrix);
450
460
  camera.off(onProjMatrix);
451
461
  scene.canvas.off(onCanvasBnd);
452
462
  scene.off(planesUpdate);
463
+ scene.off(planeCreated);
464
+ scene.off(planeDestroyed);
453
465
  this._wire.destroy();
454
466
  };
455
467
  }
@@ -311,11 +311,55 @@ class Viewer {
311
311
  * Exit snapshot mode using {@link Viewer#endSnapshot}.
312
312
  */
313
313
  beginSnapshot() {
314
- if (this._snapshotBegun) {
315
- return;
314
+ if (! this._snapshotBegun) {
315
+ this.scene._renderer.snapshot.beginSnapshot();
316
+ this._snapshotBegun = true;
317
+ }
318
+ }
319
+
320
+ _renderSnapshotToCanvas(params) {
321
+ const resize = (params.width !== undefined && params.height !== undefined);
322
+ const canvas = this.scene.canvas.canvas;
323
+ const saveWidth = canvas.clientWidth;
324
+ const saveHeight = canvas.clientHeight;
325
+ const excludeGizmos = !params.includeGizmos;
326
+
327
+ if (resize) {
328
+ canvas.width = params.width ? Math.floor(params.width) : canvas.width;
329
+ canvas.height = params.height ? Math.floor(params.height) : canvas.height;
330
+ }
331
+
332
+ this.beginSnapshot();
333
+
334
+ if (excludeGizmos) {
335
+ this.sendToPlugins("snapshotStarting"); // Tells plugins to hide things that shouldn't be in snapshot
336
+ }
337
+
338
+ const snapshotCanvas = this.scene._renderer.snapshot.renderSnapshotToCanvas();
339
+
340
+ if (resize) {
341
+ canvas.width = saveWidth;
342
+ canvas.height = saveHeight;
343
+ this.scene.glRedraw();
316
344
  }
317
- this.scene._renderer.beginSnapshot();
318
- this._snapshotBegun = true;
345
+
346
+ return {
347
+ canvas: snapshotCanvas,
348
+ toDataURL: () => {
349
+ if (excludeGizmos) {
350
+ this.sendToPlugins("snapshotFinished");
351
+ }
352
+
353
+ this.endSnapshot();
354
+
355
+ let format = params.format || "png";
356
+ if (format !== "jpeg" && format !== "png" && format !== "bmp") {
357
+ console.error("Unsupported image format: '" + format + "' - supported types are 'jpeg', 'bmp' and 'png' - defaulting to 'png'");
358
+ format = "png";
359
+ }
360
+ return snapshotCanvas.toDataURL(`image/${format}`);
361
+ }
362
+ };
319
363
  }
320
364
 
321
365
  /**
@@ -338,54 +382,9 @@ class Viewer {
338
382
  * @returns {String} String-encoded image data URI.
339
383
  */
340
384
  getSnapshot(params = {}) {
341
-
342
- const needFinishSnapshot = (!this._snapshotBegun);
343
- const resize = (params.width !== undefined && params.height !== undefined);
344
- const canvas = this.scene.canvas.canvas;
345
- const saveWidth = canvas.clientWidth;
346
- const saveHeight = canvas.clientHeight;
347
- const width = params.width ? Math.floor(params.width) : canvas.width;
348
- const height = params.height ? Math.floor(params.height) : canvas.height;
349
-
350
- if (resize) {
351
- canvas.width = width;
352
- canvas.height = height;
353
- }
354
-
355
- if (!this._snapshotBegun) {
356
- this.beginSnapshot({
357
- width,
358
- height
359
- });
360
- }
361
-
362
- if (!params.includeGizmos) {
363
- this.sendToPlugins("snapshotStarting"); // Tells plugins to hide things that shouldn't be in snapshot
364
- }
365
-
366
385
  // firing "rendering" is necessary to trigger DTX{Lines,Triangles}Layer::_uploadDeferredFlags
367
386
  this.scene.fire("rendering", { }, true);
368
-
369
- this.scene._renderer.renderSnapshot();
370
-
371
- const imageDataURI = this.scene._renderer.readSnapshot(params);
372
-
373
- if (resize) {
374
- canvas.width = saveWidth;
375
- canvas.height = saveHeight;
376
-
377
- this.scene.glRedraw();
378
- }
379
-
380
- if (!params.includeGizmos) {
381
- this.sendToPlugins("snapshotFinished");
382
- }
383
-
384
- if (needFinishSnapshot) {
385
- this.endSnapshot();
386
- }
387
-
388
- return imageDataURI;
387
+ return this._renderSnapshotToCanvas(params).toDataURL();
389
388
  }
390
389
 
391
390
  /**
@@ -428,36 +427,7 @@ class Viewer {
428
427
  // right amount of pixels, for a sharper image.
429
428
 
430
429
 
431
- const needFinishSnapshot = (!this._snapshotBegun);
432
- const resize = (params.width !== undefined && params.height !== undefined);
433
- const canvas = this.scene.canvas.canvas;
434
- const saveWidth = canvas.clientWidth;
435
- const saveHeight = canvas.clientHeight;
436
- const snapshotWidth = params.width ? Math.floor(params.width) : canvas.width;
437
- const snapshotHeight = params.height ? Math.floor(params.height) : canvas.height;
438
-
439
- if (resize) {
440
- canvas.width = snapshotWidth;
441
- canvas.height = snapshotHeight;
442
- }
443
-
444
- if (!this._snapshotBegun) {
445
- this.beginSnapshot();
446
- }
447
-
448
- if (!params.includeGizmos) {
449
- this.sendToPlugins("snapshotStarting"); // Tells plugins to hide things that shouldn't be in snapshot
450
- }
451
-
452
- this.scene._renderer.renderSnapshot();
453
-
454
- const snapshotCanvas = this.scene._renderer.readSnapshotAsCanvas();
455
-
456
- if (resize) {
457
- canvas.width = saveWidth;
458
- canvas.height = saveHeight;
459
- this.scene.glRedraw();
460
- }
430
+ const snapshotResult = this._renderSnapshotToCanvas(params);
461
431
 
462
432
  const pluginToCapture = {};
463
433
  const pluginContainerElements = [];
@@ -481,6 +451,7 @@ class Viewer {
481
451
  document.head.appendChild(style);
482
452
  style.sheet?.insertRule('body > div:last-child img { display: inline-block; }');
483
453
 
454
+ const snapshotCanvas = snapshotResult.canvas;
484
455
  for (let i = 0, len = pluginContainerElements.length; i < len; i++) {
485
456
  const containerElement = pluginContainerElements[i];
486
457
  await html2canvas(containerElement, {
@@ -496,24 +467,7 @@ class Viewer {
496
467
 
497
468
  style.remove();
498
469
 
499
- if (!params.includeGizmos) {
500
- this.sendToPlugins("snapshotFinished");
501
- }
502
- if (needFinishSnapshot) {
503
- this.endSnapshot();
504
- }
505
- let format = params.format || "png";
506
- if (format !== "jpeg" && format !== "png" && format !== "bmp") {
507
- console.error("Unsupported image format: '" + format + "' - supported types are 'jpeg', 'bmp' and 'png' - defaulting to 'png'");
508
- format = "png";
509
- }
510
- if (!params.includeGizmos) {
511
- this.sendToPlugins("snapshotFinished");
512
- }
513
- if (needFinishSnapshot) {
514
- this.endSnapshot();
515
- }
516
- return snapshotCanvas.toDataURL(`image/${format}`);
470
+ return snapshotResult.toDataURL();
517
471
  }
518
472
 
519
473
  /**
@@ -523,12 +477,10 @@ class Viewer {
523
477
  *
524
478
  */
525
479
  endSnapshot() {
526
- if (!this._snapshotBegun) {
527
- return;
480
+ if (this._snapshotBegun) {
481
+ this.scene._renderer.snapshot.endSnapshot();
482
+ this._snapshotBegun = false;
528
483
  }
529
- this.scene._renderer.endSnapshot();
530
- this.scene._renderer.render({force: true});
531
- this._snapshotBegun = false;
532
484
  }
533
485
 
534
486
  /** Destroys this Viewer.
@@ -118,38 +118,8 @@ class Canvas extends Component {
118
118
 
119
119
  this._initWebGL(cfg);
120
120
 
121
- // Bind context loss and recovery handlers
122
-
123
121
  const self = this;
124
122
 
125
- this.canvas.addEventListener("webglcontextlost", this._webglcontextlostListener = function (event) {
126
- console.time("webglcontextrestored");
127
- self.scene._webglContextLost();
128
- /**
129
- * Fired whenever the WebGL context has been lost
130
- * @event webglcontextlost
131
- */
132
- self.fire("webglcontextlost");
133
- event.preventDefault();
134
- },
135
- false);
136
-
137
- this.canvas.addEventListener("webglcontextrestored", this._webglcontextrestoredListener = function (event) {
138
- self._initWebGL();
139
- if (self.gl) {
140
- self.scene._webglContextRestored(self.gl);
141
- /**
142
- * Fired whenever the WebGL context has been restored again after having previously being lost
143
- * @event webglContextRestored
144
- * @param value The WebGL context object
145
- */
146
- self.fire("webglcontextrestored", self.gl);
147
- event.preventDefault();
148
- }
149
- console.timeEnd("webglcontextrestored");
150
- },
151
- false);
152
-
153
123
  // Attach to resize events on the canvas
154
124
  let dirtyBoundary = true; // make sure we publish the 1st boundary event
155
125
 
@@ -448,12 +418,9 @@ class Canvas extends Component {
448
418
  *
449
419
  * ````JavaScript
450
420
  *
451
- * // Ignore transparent pixels (default is false)
452
- * var opaqueOnly = true;
453
- *
454
421
  * var colors = new Float32Array(8);
455
422
  *
456
- * viewer.scene.canvas.readPixels([ 100, 22, 12, 33 ], colors, 2, opaqueOnly);
423
+ * viewer.scene.canvas.readPixels([ 100, 22, 12, 33 ], colors, 2);
457
424
  * ````
458
425
  *
459
426
  * Then the r,g,b components of the colors will be set to the colors at those pixels.
@@ -461,10 +428,9 @@ class Canvas extends Component {
461
428
  * @param {Number[]} pixels
462
429
  * @param {Number[]} colors
463
430
  * @param {Number} size
464
- * @param {Boolean} opaqueOnly
465
431
  */
466
- readPixels(pixels, colors, size, opaqueOnly) {
467
- return this.scene._renderer.readPixels(pixels, colors, size, opaqueOnly);
432
+ readPixels(pixels, colors, size) {
433
+ return this.scene._renderer.snapshot.readPixels(pixels, colors, size);
468
434
  }
469
435
 
470
436
  /**
@@ -479,13 +445,7 @@ class Canvas extends Component {
479
445
  destroy() {
480
446
  this.scene.off(this._tick);
481
447
  this._spinner._destroy();
482
- // Memory leak avoidance
483
- this.canvas.removeEventListener("webglcontextlost", this._webglcontextlostListener);
484
- this.canvas.removeEventListener("webglcontextrestored", this._webglcontextrestoredListener);
485
-
486
- // this.gl.getExtension("WEBGL_lose_context").loseContext(); // disabled because of XCD-306 and XEOK-295
487
448
  this.gl = null;
488
-
489
449
  super.destroy();
490
450
  }
491
451
  }
@@ -224,12 +224,6 @@ class ReadableGeometry extends Geometry {
224
224
 
225
225
  memoryStats.meshes++;
226
226
 
227
- this._buildVBOs();
228
- }
229
-
230
- _buildVBOs() {
231
- const state = this._state;
232
- const gl = this.scene.canvas.gl;
233
227
  if (state.indices) {
234
228
  state.indicesBuf = new ArrayBuf(gl, gl.ELEMENT_ARRAY_BUFFER, state.indices, state.indices.length, 1, gl.STATIC_DRAW);
235
229
  memoryStats.indices += state.indicesBuf.numItems;
@@ -338,25 +332,6 @@ class ReadableGeometry extends Geometry {
338
332
  // memoryStats.colors += this._pickVertexColorsBuf.numItems;
339
333
  }
340
334
 
341
- _webglContextLost() {
342
- if (this._sceneVertexBufs) {
343
- this._sceneVertexBufs.webglContextLost();
344
- }
345
- }
346
-
347
- _webglContextRestored() {
348
- if (this._sceneVertexBufs) {
349
- this._sceneVertexBufs.webglContextRestored();
350
- }
351
- this._buildVBOs();
352
- this._edgeIndicesBuf = null;
353
- this._pickVertexPositionsBuf = null;
354
- this._pickTrianglePositionsBuf = null;
355
- this._pickTriangleColorsBuf = null;
356
- this._pickVertexPositionsBuf = null;
357
- this._pickVertexColorsBuf = null;
358
- }
359
-
360
335
  /**
361
336
  * Gets the Geometry's primitive type.
362
337
 
@@ -89,19 +89,6 @@ class CubeTexture extends Component {
89
89
  return value;
90
90
  }
91
91
 
92
- _webglContextRestored() {
93
- const gl = this.scene.canvas.gl;
94
- this._state.texture = null;
95
- // if (this._images.length > 0) {
96
- // this._state.texture = new xeokit.renderer.Texture2D(gl, gl.TEXTURE_CUBE_MAP);
97
- // this._state.texture.setImage(this._images, this._state);
98
- // this._state.texture.setProps(this._state);
99
- // } else
100
- if (this._src) {
101
- this._loadSrc(this._src);
102
- }
103
- }
104
-
105
92
  _loadSrc(src) {
106
93
  const self = this;
107
94
  const gl = this.scene.canvas.gl;
@@ -177,7 +177,8 @@ class DirLight extends Light {
177
177
 
178
178
  getShadowRenderBuf: () => {
179
179
  if (!this._shadowRenderBuf) {
180
- this._shadowRenderBuf = new RenderBuffer(this.scene.canvas.canvas, this.scene.canvas.gl, {size: [1024, 1024]}); // Super old mobile devices have a limit of 1024x1024 textures
180
+ this._shadowRenderBuf = new RenderBuffer(this.scene.canvas.gl); // Super old mobile devices have a limit of 1024x1024 textures
181
+ this._shadowRenderBuf.setSize([1024, 1024]);
181
182
  }
182
183
  return this._shadowRenderBuf;
183
184
  }
@@ -181,7 +181,8 @@ class PointLight extends Light {
181
181
 
182
182
  getShadowRenderBuf: () => {
183
183
  if (!self._shadowRenderBuf) {
184
- self._shadowRenderBuf = new RenderBuffer(self.scene.canvas.canvas, self.scene.canvas.gl, {size: [1024, 1024]}); // Super old mobile devices have a limit of 1024x1024 textures
184
+ self._shadowRenderBuf = new RenderBuffer(self.scene.canvas.gl); // Super old mobile devices have a limit of 1024x1024 textures
185
+ self._shadowRenderBuf.setSize([1024, 1024]);
185
186
  }
186
187
  return self._shadowRenderBuf;
187
188
  }
@@ -212,15 +212,6 @@ class Texture extends Component {
212
212
  return value;
213
213
  }
214
214
 
215
- _webglContextRestored() {
216
- this._state.texture = new Texture2D({gl: this.scene.canvas.gl});
217
- if (this._image) {
218
- this.image = this._image;
219
- } else if (this._src) {
220
- this.src = this._src;
221
- }
222
- }
223
-
224
215
  _update() {
225
216
  const state = this._state;
226
217
  if (this._matrixDirty) {
@@ -1,7 +1,6 @@
1
1
  import {math} from './math.js';
2
2
 
3
3
  const tempVec3a = math.vec3();
4
- const tempVec4 = math.vec4();
5
4
 
6
5
  /**
7
6
  * Given a view matrix and a relative-to-center (RTC) coordinate origin, returns a view matrix
@@ -104,40 +103,4 @@ function worldToRTCPositions(worldPositions, rtcPositions, rtcCenter, cellSize =
104
103
  return rtcNeeded;
105
104
  }
106
105
 
107
- /**
108
- * Converts an RTC 3D position to World-space.
109
- *
110
- * @private
111
- * @param {Float64Array} rtcCenter Double-precision relative-to-center (RTC) center pos.
112
- * @param {Float32Array} rtcPos Single-precision offset fom that center.
113
- * @param {Float64Array} worldPos The World-space position.
114
- */
115
- function rtcToWorldPos(rtcCenter, rtcPos, worldPos) {
116
- worldPos[0] = rtcCenter[0] + rtcPos[0];
117
- worldPos[1] = rtcCenter[1] + rtcPos[1];
118
- worldPos[2] = rtcCenter[2] + rtcPos[2];
119
- return worldPos;
120
- }
121
-
122
- /**
123
- * Given a 3D plane defined by distance from origin and direction, and an RTC center position,
124
- * return a plane position that is relative to the RTC center.
125
- *
126
- * @private
127
- * @param dist
128
- * @param dir
129
- * @param rtcCenter
130
- * @param rtcPlanePos
131
- * @returns {*}
132
- */
133
- function getPlaneRTCPos(dist, dir, rtcOrigin, rtcPlanePos, originMatrix) {
134
- const rtcCenter = (originMatrix
135
- ? (tempVec4.set(rtcOrigin, 0), tempVec4[3] = 1, math.mulMat4v4(originMatrix, tempVec4, tempVec4))
136
- : rtcOrigin);
137
- const rtcCenterToPlaneDist = math.dotVec3(dir, rtcCenter) + dist;
138
- const dirNormalized = math.normalizeVec3(dir, tempVec3a);
139
- math.mulVec3Scalar(dirNormalized, -rtcCenterToPlaneDist, rtcPlanePos);
140
- return rtcPlanePos;
141
- }
142
-
143
- export {createRTCViewMat, worldToRTCPos, worldToRTCPositions, rtcToWorldPos, getPlaneRTCPos};
106
+ export {createRTCViewMat, worldToRTCPos, worldToRTCPositions};