@xeokit/xeokit-sdk 2.6.48 → 2.6.49

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Files changed (38) hide show
  1. package/dist/xeokit-sdk.cjs.js +67 -74
  2. package/dist/xeokit-sdk.es.js +67 -74
  3. package/dist/xeokit-sdk.es5.js +42 -42
  4. package/dist/xeokit-sdk.min.cjs.js +3 -3
  5. package/dist/xeokit-sdk.min.es.js +3 -3
  6. package/dist/xeokit-sdk.min.es5.js +3 -3
  7. package/package.json +1 -1
  8. package/src/viewer/Viewer.js +6 -0
  9. package/src/viewer/scene/math/rtcCoords.js +4 -4
  10. package/src/viewer/scene/model/SceneModel.js +16 -31
  11. package/src/viewer/scene/model/dtx/lines/renderers/DTXLinesColorRenderer.js +2 -2
  12. package/src/viewer/scene/model/dtx/triangles/renderers/DTXTrianglesColorRenderer.js +2 -2
  13. package/src/viewer/scene/model/dtx/triangles/renderers/DTXTrianglesDepthRenderer.js +2 -2
  14. package/src/viewer/scene/model/dtx/triangles/renderers/DTXTrianglesEdgesColorRenderer.js +2 -2
  15. package/src/viewer/scene/model/dtx/triangles/renderers/DTXTrianglesEdgesRenderer.js +2 -2
  16. package/src/viewer/scene/model/dtx/triangles/renderers/DTXTrianglesNormalsRenderer.js +2 -2
  17. package/src/viewer/scene/model/dtx/triangles/renderers/DTXTrianglesOcclusionRenderer.js +2 -2
  18. package/src/viewer/scene/model/dtx/triangles/renderers/DTXTrianglesPickDepthRenderer.js +2 -2
  19. package/src/viewer/scene/model/dtx/triangles/renderers/DTXTrianglesPickMeshRenderer.js +2 -2
  20. package/src/viewer/scene/model/dtx/triangles/renderers/DTXTrianglesPickNormalsFlatRenderer.js +2 -2
  21. package/src/viewer/scene/model/dtx/triangles/renderers/DTXTrianglesPickNormalsRenderer.js +1 -2
  22. package/src/viewer/scene/model/dtx/triangles/renderers/DTXTrianglesSilhouetteRenderer.js +2 -2
  23. package/src/viewer/scene/model/dtx/triangles/renderers/DTXTrianglesSnapInitRenderer.js +2 -2
  24. package/src/viewer/scene/model/dtx/triangles/renderers/DTXTrianglesSnapRenderer.js +2 -2
  25. package/src/viewer/scene/model/vbo/VBORenderer.js +2 -2
  26. package/src/viewer/scene/model/vbo/batching/lines/renderers/VBOBatchingLineSnapInitRenderer.js +1 -1
  27. package/src/viewer/scene/model/vbo/batching/lines/renderers/VBOBatchingLinesSnapInitRenderer.js +1 -1
  28. package/src/viewer/scene/model/vbo/batching/lines/renderers/VBOBatchingLinesSnapRenderer.js +1 -1
  29. package/src/viewer/scene/model/vbo/batching/points/renderers/VBOBatchingPointsSnapInitRenderer.js +5 -1
  30. package/src/viewer/scene/model/vbo/batching/points/renderers/VBOBatchingPointsSnapRenderer.js +1 -1
  31. package/src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesSnapInitRenderer.js +1 -1
  32. package/src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesSnapRenderer.js +1 -1
  33. package/src/viewer/scene/model/vbo/instancing/lines/renderers/VBOInstancingLinesSnapInitRenderer.js +1 -1
  34. package/src/viewer/scene/model/vbo/instancing/lines/renderers/VBOInstancingLinesSnapRenderer.js +1 -1
  35. package/src/viewer/scene/model/vbo/instancing/points/renderers/VBOInstancingPointsSnapInitRenderer.js +1 -1
  36. package/src/viewer/scene/model/vbo/instancing/points/renderers/VBOInstancingPointsSnapRenderer.js +1 -1
  37. package/src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesSnapInitRenderer.js +1 -1
  38. package/src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesSnapRenderer.js +1 -1
@@ -2332,7 +2332,7 @@ if(_this13._timeout){clearTimeout(_this13._timeout);_this13._timeout=null;}});}e
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  * @param rtcCenter
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  * @param rtcPlanePos
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  * @returns {*}
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- */function getPlaneRTCPos(dist,dir,rtcOrigin,rtcPlanePos,rotationMatrix){var rtcCenter=rotationMatrix?(tempVec4$1.set(rtcOrigin,0),tempVec4$1[3]=1,math.mulMat4v4(rotationMatrix,tempVec4$1,tempVec4$1)):rtcOrigin;var rtcCenterToPlaneDist=math.dotVec3(dir,rtcCenter)+dist;var dirNormalized=math.normalizeVec3(dir,tempVec3a$L);math.mulVec3Scalar(dirNormalized,-rtcCenterToPlaneDist,rtcPlanePos);return rtcPlanePos;}/**
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+ */function getPlaneRTCPos(dist,dir,rtcOrigin,rtcPlanePos,originMatrix){var rtcCenter=originMatrix?(tempVec4$1.set(rtcOrigin,0),tempVec4$1[3]=1,math.mulMat4v4(originMatrix,tempVec4$1,tempVec4$1)):rtcOrigin;var rtcCenterToPlaneDist=math.dotVec3(dir,rtcCenter)+dist;var dirNormalized=math.normalizeVec3(dir,tempVec3a$L);math.mulVec3Scalar(dirNormalized,-rtcCenterToPlaneDist,rtcPlanePos);return rtcPlanePos;}/**
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  * @private
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  * @type {{PICKABLE: number, CLIPPABLE: number, BACKFACES: number, VISIBLE: number, SELECTED: number, OUTLINED: number, CULLED: number, RECEIVE_SHADOW: number, COLLIDABLE: number, XRAYED: number, CAST_SHADOW: number, EDGES: number, HIGHLIGHTED: number}}
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  */var ENTITY_FLAGS={VISIBLE:1,CULLED:1<<2,PICKABLE:1<<3,CLIPPABLE:1<<4,COLLIDABLE:1<<5,CAST_SHADOW:1<<6,RECEIVE_SHADOW:1<<7,XRAYED:1<<8,HIGHLIGHTED:1<<9,SELECTED:1<<10,EDGES:1<<11,BACKFACES:1<<12,TRANSPARENT:1<<13};var tempFloatRGB=new Float32Array([0,0,0]);var tempIntRGB=new Uint16Array([0,0,0]);math.OBB3();/**
@@ -14828,9 +14828,9 @@ PICK:11};var defaultColor$2=new Float32Array([1,1,1,1]);var edgesDefaultColor=ne
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  */this._vaoCache=new WeakMap();this._allocate();}/**
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  * Should be overrided by subclasses if it does not only "depend" on section planes state.
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  * @returns { string }
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- */_createClass(VBORenderer,[{key:"_getHash",value:function _getHash(){return this._scene._sectionPlanesState.getHash();}},{key:"_buildShader",value:function _buildShader(){return{vertex:this._buildVertexShader(),fragment:this._buildFragmentShader()};}},{key:"_buildVertexShader",value:function _buildVertexShader(){return[""];}},{key:"_buildFragmentShader",value:function _buildFragmentShader(){return[""];}},{key:"_addMatricesUniformBlockLines",value:function _addMatricesUniformBlockLines(src){var normals=arguments.length>1&&arguments[1]!==undefined?arguments[1]:false;src.push("uniform Matrices {");src.push(" mat4 worldMatrix;");src.push(" mat4 viewMatrix;");src.push(" mat4 projMatrix;");src.push(" mat4 positionsDecodeMatrix;");if(normals){src.push(" mat4 worldNormalMatrix;");src.push(" mat4 viewNormalMatrix;");}src.push("};");return src;}},{key:"_addRemapClipPosLines",value:function _addRemapClipPosLines(src){var viewportSize=arguments.length>1&&arguments[1]!==undefined?arguments[1]:1;src.push("uniform vec2 drawingBufferSize;");src.push("uniform vec2 pickClipPos;");src.push("vec4 remapClipPos(vec4 clipPos) {");src.push(" clipPos.xy /= clipPos.w;");if(viewportSize===1){src.push(" clipPos.xy = (clipPos.xy - pickClipPos) * drawingBufferSize;");}else{src.push(" clipPos.xy = (clipPos.xy - pickClipPos) * (drawingBufferSize / float(".concat(viewportSize,"));"));}src.push(" clipPos.xy *= clipPos.w;");src.push(" return clipPos;");src.push("}");return src;}},{key:"getValid",value:function getValid(){return this._hash===this._getHash();}},{key:"setSectionPlanesStateUniforms",value:function setSectionPlanesStateUniforms(layer){var scene=this._scene;var gl=scene.canvas.gl;var model=layer.model,layerIndex=layer.layerIndex;var numAllocatedSectionPlanes=scene._sectionPlanesState.getNumAllocatedSectionPlanes();var numSectionPlanes=scene._sectionPlanesState.sectionPlanes.length;if(numAllocatedSectionPlanes>0){var sectionPlanes=scene._sectionPlanesState.sectionPlanes;var baseIndex=layerIndex*numSectionPlanes;var renderFlags=model.renderFlags;if(scene.crossSections){gl.uniform4fv(this._uSliceColor,scene.crossSections.sliceColor);gl.uniform1f(this._uSliceThickness,scene.crossSections.sliceThickness);}for(var sectionPlaneIndex=0;sectionPlaneIndex<numAllocatedSectionPlanes;sectionPlaneIndex++){var sectionPlaneUniforms=this._uSectionPlanes[sectionPlaneIndex];if(sectionPlaneUniforms){if(sectionPlaneIndex<numSectionPlanes){var active=renderFlags.sectionPlanesActivePerLayer[baseIndex+sectionPlaneIndex];gl.uniform1i(sectionPlaneUniforms.active,active?1:0);if(active){var sectionPlane=sectionPlanes[sectionPlaneIndex];var origin=layer._state.origin;if(origin){var rtcSectionPlanePos=getPlaneRTCPos(sectionPlane.dist,sectionPlane.dir,origin,tempVec3a$C,model.rotationMatrix);gl.uniform3fv(sectionPlaneUniforms.pos,rtcSectionPlanePos);}else{gl.uniform3fv(sectionPlaneUniforms.pos,sectionPlane.pos);}gl.uniform3fv(sectionPlaneUniforms.dir,sectionPlane.dir);}}else{gl.uniform1i(sectionPlaneUniforms.active,0);}}}}}},{key:"_allocate",value:function _allocate(){var scene=this._scene;var gl=scene.canvas.gl;var lightsState=scene._lightsState;this._program=new Program(gl,this._buildShader());if(this._program.errors){this.errors=this._program.errors;return;}var program=this._program;this._uRenderPass=program.getLocation("renderPass");this._uColor=program.getLocation("color");if(!this._uColor){// some shader may have color as attribute, in this case the uniform must be renamed silhouetteColor
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+ */_createClass(VBORenderer,[{key:"_getHash",value:function _getHash(){return this._scene._sectionPlanesState.getHash();}},{key:"_buildShader",value:function _buildShader(){return{vertex:this._buildVertexShader(),fragment:this._buildFragmentShader()};}},{key:"_buildVertexShader",value:function _buildVertexShader(){return[""];}},{key:"_buildFragmentShader",value:function _buildFragmentShader(){return[""];}},{key:"_addMatricesUniformBlockLines",value:function _addMatricesUniformBlockLines(src){var normals=arguments.length>1&&arguments[1]!==undefined?arguments[1]:false;src.push("uniform Matrices {");src.push(" mat4 worldMatrix;");src.push(" mat4 viewMatrix;");src.push(" mat4 projMatrix;");src.push(" mat4 positionsDecodeMatrix;");if(normals){src.push(" mat4 worldNormalMatrix;");src.push(" mat4 viewNormalMatrix;");}src.push("};");return src;}},{key:"_addRemapClipPosLines",value:function _addRemapClipPosLines(src){var viewportSize=arguments.length>1&&arguments[1]!==undefined?arguments[1]:1;src.push("uniform vec2 drawingBufferSize;");src.push("uniform vec2 pickClipPos;");src.push("vec4 remapClipPos(vec4 clipPos) {");src.push(" clipPos.xy /= clipPos.w;");if(viewportSize===1){src.push(" clipPos.xy = (clipPos.xy - pickClipPos) * drawingBufferSize;");}else{src.push(" clipPos.xy = (clipPos.xy - pickClipPos) * (drawingBufferSize / float(".concat(viewportSize,"));"));}src.push(" clipPos.xy *= clipPos.w;");src.push(" return clipPos;");src.push("}");return src;}},{key:"getValid",value:function getValid(){return this._hash===this._getHash();}},{key:"setSectionPlanesStateUniforms",value:function setSectionPlanesStateUniforms(layer){var scene=this._scene;var gl=scene.canvas.gl;var model=layer.model,layerIndex=layer.layerIndex;var numAllocatedSectionPlanes=scene._sectionPlanesState.getNumAllocatedSectionPlanes();var numSectionPlanes=scene._sectionPlanesState.sectionPlanes.length;if(numAllocatedSectionPlanes>0){var sectionPlanes=scene._sectionPlanesState.sectionPlanes;var baseIndex=layerIndex*numSectionPlanes;var renderFlags=model.renderFlags;if(scene.crossSections){gl.uniform4fv(this._uSliceColor,scene.crossSections.sliceColor);gl.uniform1f(this._uSliceThickness,scene.crossSections.sliceThickness);}for(var sectionPlaneIndex=0;sectionPlaneIndex<numAllocatedSectionPlanes;sectionPlaneIndex++){var sectionPlaneUniforms=this._uSectionPlanes[sectionPlaneIndex];if(sectionPlaneUniforms){if(sectionPlaneIndex<numSectionPlanes){var active=renderFlags.sectionPlanesActivePerLayer[baseIndex+sectionPlaneIndex];gl.uniform1i(sectionPlaneUniforms.active,active?1:0);if(active){var sectionPlane=sectionPlanes[sectionPlaneIndex];var origin=layer._state.origin;if(origin){var rtcSectionPlanePos=getPlaneRTCPos(sectionPlane.dist,sectionPlane.dir,origin,tempVec3a$C,model.matrix);gl.uniform3fv(sectionPlaneUniforms.pos,rtcSectionPlanePos);}else{gl.uniform3fv(sectionPlaneUniforms.pos,sectionPlane.pos);}gl.uniform3fv(sectionPlaneUniforms.dir,sectionPlane.dir);}}else{gl.uniform1i(sectionPlaneUniforms.active,0);}}}}}},{key:"_allocate",value:function _allocate(){var scene=this._scene;var gl=scene.canvas.gl;var lightsState=scene._lightsState;this._program=new Program(gl,this._buildShader());if(this._program.errors){this.errors=this._program.errors;return;}var program=this._program;this._uRenderPass=program.getLocation("renderPass");this._uColor=program.getLocation("color");if(!this._uColor){// some shader may have color as attribute, in this case the uniform must be renamed silhouetteColor
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  this._uColor=program.getLocation("silhouetteColor");}this._uUVDecodeMatrix=program.getLocation("uvDecodeMatrix");this._uPickInvisible=program.getLocation("pickInvisible");this._uGammaFactor=program.getLocation("gammaFactor");gl.uniformBlockBinding(program.handle,gl.getUniformBlockIndex(program.handle,"Matrices"),this._matricesUniformBlockBufferBindingPoint);this._uShadowViewMatrix=program.getLocation("shadowViewMatrix");this._uShadowProjMatrix=program.getLocation("shadowProjMatrix");if(scene.logarithmicDepthBufferEnabled){this._uZFar=program.getLocation("zFar");}this._uLightAmbient=program.getLocation("lightAmbient");this._uLightColor=[];this._uLightDir=[];this._uLightPos=[];this._uLightAttenuation=[];// TODO add a gard to prevent light params if not affected by light ?
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- var lights=lightsState.lights;var light;for(var _i167=0,len=lights.length;_i167<len;_i167++){light=lights[_i167];switch(light.type){case"dir":this._uLightColor[_i167]=program.getLocation("lightColor"+_i167);this._uLightPos[_i167]=null;this._uLightDir[_i167]=program.getLocation("lightDir"+_i167);break;case"point":this._uLightColor[_i167]=program.getLocation("lightColor"+_i167);this._uLightPos[_i167]=program.getLocation("lightPos"+_i167);this._uLightDir[_i167]=null;this._uLightAttenuation[_i167]=program.getLocation("lightAttenuation"+_i167);break;case"spot":this._uLightColor[_i167]=program.getLocation("lightColor"+_i167);this._uLightPos[_i167]=program.getLocation("lightPos"+_i167);this._uLightDir[_i167]=program.getLocation("lightDir"+_i167);this._uLightAttenuation[_i167]=program.getLocation("lightAttenuation"+_i167);break;}}if(lightsState.reflectionMaps.length>0){this._uReflectionMap="reflectionMap";}if(lightsState.lightMaps.length>0){this._uLightMap="lightMap";}this._uSectionPlanes=[];for(var _i168=0,_len20=scene._sectionPlanesState.getNumAllocatedSectionPlanes();_i168<_len20;_i168++){this._uSectionPlanes.push({active:program.getLocation("sectionPlaneActive"+_i168),pos:program.getLocation("sectionPlanePos"+_i168),dir:program.getLocation("sectionPlaneDir"+_i168)});}this._aPosition=program.getAttribute("position");this._aOffset=program.getAttribute("offset");this._aNormal=program.getAttribute("normal");this._aUV=program.getAttribute("uv");this._aColor=program.getAttribute("color");this._aMetallicRoughness=program.getAttribute("metallicRoughness");this._aFlags=program.getAttribute("flags");this._aPickColor=program.getAttribute("pickColor");this._uPickZNear=program.getLocation("pickZNear");this._uPickZFar=program.getLocation("pickZFar");this._uPickClipPos=program.getLocation("pickClipPos");this._uDrawingBufferSize=program.getLocation("drawingBufferSize");this._uColorMap="uColorMap";this._uMetallicRoughMap="uMetallicRoughMap";this._uEmissiveMap="uEmissiveMap";this._uNormalMap="uNormalMap";this._uAOMap="uAOMap";if(this._instancing){this._aModelMatrix=program.getAttribute("modelMatrix");this._aModelMatrixCol0=program.getAttribute("modelMatrixCol0");this._aModelMatrixCol1=program.getAttribute("modelMatrixCol1");this._aModelMatrixCol2=program.getAttribute("modelMatrixCol2");this._aModelNormalMatrixCol0=program.getAttribute("modelNormalMatrixCol0");this._aModelNormalMatrixCol1=program.getAttribute("modelNormalMatrixCol1");this._aModelNormalMatrixCol2=program.getAttribute("modelNormalMatrixCol2");}if(this._withSAO){this._uOcclusionTexture="uOcclusionTexture";this._uSAOParams=program.getLocation("uSAOParams");}if(this._useAlphaCutoff){this._alphaCutoffLocation=program.getLocation("materialAlphaCutoff");}if(scene.logarithmicDepthBufferEnabled){this._uLogDepthBufFC=program.getLocation("logDepthBufFC");}if(scene.pointsMaterial._state.filterIntensity){this._uIntensityRange=program.getLocation("intensityRange");}this._uPointSize=program.getLocation("pointSize");this._uNearPlaneHeight=program.getLocation("nearPlaneHeight");if(scene.crossSections){this._uSliceColor=program.getLocation("sliceColor");this._uSliceThickness=program.getLocation("sliceThickness");}}},{key:"_bindProgram",value:function _bindProgram(frameCtx){var scene=this._scene;var gl=scene.canvas.gl;var program=this._program;var lightsState=scene._lightsState;var lights=lightsState.lights;program.bind();frameCtx.textureUnit=0;if(this._uLightAmbient){gl.uniform4fv(this._uLightAmbient,lightsState.getAmbientColorAndIntensity());}if(this._uGammaFactor){gl.uniform1f(this._uGammaFactor,scene.gammaFactor);}for(var _i169=0,len=lights.length;_i169<len;_i169++){var light=lights[_i169];if(this._uLightColor[_i169]){gl.uniform4f(this._uLightColor[_i169],light.color[0],light.color[1],light.color[2],light.intensity);}if(this._uLightPos[_i169]){gl.uniform3fv(this._uLightPos[_i169],light.pos);if(this._uLightAttenuation[_i169]){gl.uniform1f(this._uLightAttenuation[_i169],light.attenuation);}}if(this._uLightDir[_i169]){gl.uniform3fv(this._uLightDir[_i169],light.dir);}}}},{key:"_makeVAO",value:function _makeVAO(state){var gl=this._scene.canvas.gl;var vao=gl.createVertexArray();gl.bindVertexArray(vao);if(this._instancing){this._aModelMatrixCol0.bindArrayBuffer(state.modelMatrixCol0Buf);this._aModelMatrixCol1.bindArrayBuffer(state.modelMatrixCol1Buf);this._aModelMatrixCol2.bindArrayBuffer(state.modelMatrixCol2Buf);gl.vertexAttribDivisor(this._aModelMatrixCol0.location,1);gl.vertexAttribDivisor(this._aModelMatrixCol1.location,1);gl.vertexAttribDivisor(this._aModelMatrixCol2.location,1);if(this._aModelNormalMatrixCol0){this._aModelNormalMatrixCol0.bindArrayBuffer(state.modelNormalMatrixCol0Buf);gl.vertexAttribDivisor(this._aModelNormalMatrixCol0.location,1);}if(this._aModelNormalMatrixCol1){this._aModelNormalMatrixCol1.bindArrayBuffer(state.modelNormalMatrixCol1Buf);gl.vertexAttribDivisor(this._aModelNormalMatrixCol1.location,1);}if(this._aModelNormalMatrixCol2){this._aModelNormalMatrixCol2.bindArrayBuffer(state.modelNormalMatrixCol2Buf);gl.vertexAttribDivisor(this._aModelNormalMatrixCol2.location,1);}}this._aPosition.bindArrayBuffer(state.positionsBuf);if(this._aUV){this._aUV.bindArrayBuffer(state.uvBuf);}if(this._aNormal){this._aNormal.bindArrayBuffer(state.normalsBuf);}if(this._aMetallicRoughness){this._aMetallicRoughness.bindArrayBuffer(state.metallicRoughnessBuf);if(this._instancing){gl.vertexAttribDivisor(this._aMetallicRoughness.location,1);}}if(this._aColor){this._aColor.bindArrayBuffer(state.colorsBuf);if(this._instancing&&state.colorsBuf){gl.vertexAttribDivisor(this._aColor.location,1);}}if(this._aFlags){this._aFlags.bindArrayBuffer(state.flagsBuf);if(this._instancing){gl.vertexAttribDivisor(this._aFlags.location,1);}}if(this._aOffset){this._aOffset.bindArrayBuffer(state.offsetsBuf);if(this._instancing){gl.vertexAttribDivisor(this._aOffset.location,1);}}if(this._aPickColor){this._aPickColor.bindArrayBuffer(state.pickColorsBuf);if(this._instancing){gl.vertexAttribDivisor(this._aPickColor.location,1);}}if(this._instancing){if(this._edges){state.edgeIndicesBuf.bind();}else{if(state.indicesBuf){state.indicesBuf.bind();}}}else{if(this._edges){state.edgeIndicesBuf.bind();}else{if(state.indicesBuf){state.indicesBuf.bind();}}}return vao;}},{key:"drawLayer",value:function drawLayer(frameCtx,layer,renderPass){var _ref7=arguments.length>3&&arguments[3]!==undefined?arguments[3]:{},_ref7$colorUniform=_ref7.colorUniform,colorUniform=_ref7$colorUniform===void 0?false:_ref7$colorUniform,_ref7$incrementDrawSt=_ref7.incrementDrawState,incrementDrawState=_ref7$incrementDrawSt===void 0?false:_ref7$incrementDrawSt;var maxTextureUnits=WEBGL_INFO.MAX_TEXTURE_IMAGE_UNITS;var scene=this._scene;var gl=scene.canvas.gl;var state=layer._state,model=layer.model;var textureSet=state.textureSet,origin=state.origin,positionsDecodeMatrix=state.positionsDecodeMatrix;var lightsState=scene._lightsState;var pointsMaterial=scene.pointsMaterial;var camera=model.scene.camera;var viewNormalMatrix=camera.viewNormalMatrix,project=camera.project;var viewMatrix=frameCtx.pickViewMatrix||camera.viewMatrix;var position=model.position,rotationMatrix=model.rotationMatrix,rotationMatrixConjugate=model.rotationMatrixConjugate,worldNormalMatrix=model.worldNormalMatrix;if(!this._program){this._allocate();if(this.errors){return;}}if(frameCtx.lastProgramId!==this._program.id){frameCtx.lastProgramId=this._program.id;this._bindProgram(frameCtx);}if(this._vaoCache.has(layer)){gl.bindVertexArray(this._vaoCache.get(layer));}else{this._vaoCache.set(layer,this._makeVAO(state));}var offset=0;var mat4Size=4*4;this._matricesUniformBlockBufferData.set(rotationMatrix,0);var gotOrigin=origin[0]!==0||origin[1]!==0||origin[2]!==0;var gotPosition=position[0]!==0||position[1]!==0||position[2]!==0;if(gotOrigin||gotPosition){var rtcOrigin=tempVec3a$C;if(gotOrigin){var rotatedOrigin=math.transformPoint3(rotationMatrix,origin,tempVec3c$t);rtcOrigin[0]=rotatedOrigin[0];rtcOrigin[1]=rotatedOrigin[1];rtcOrigin[2]=rotatedOrigin[2];}else{rtcOrigin[0]=0;rtcOrigin[1]=0;rtcOrigin[2]=0;}rtcOrigin[0]+=position[0];rtcOrigin[1]+=position[1];rtcOrigin[2]+=position[2];this._matricesUniformBlockBufferData.set(createRTCViewMat(viewMatrix,rtcOrigin,tempMat4a$r),offset+=mat4Size);}else{this._matricesUniformBlockBufferData.set(viewMatrix,offset+=mat4Size);}this._matricesUniformBlockBufferData.set(frameCtx.pickProjMatrix||project.matrix,offset+=mat4Size);this._matricesUniformBlockBufferData.set(positionsDecodeMatrix,offset+=mat4Size);this._matricesUniformBlockBufferData.set(worldNormalMatrix,offset+=mat4Size);this._matricesUniformBlockBufferData.set(viewNormalMatrix,offset+=mat4Size);gl.bindBuffer(gl.UNIFORM_BUFFER,this._matricesUniformBlockBuffer);gl.bufferData(gl.UNIFORM_BUFFER,this._matricesUniformBlockBufferData,gl.DYNAMIC_DRAW);gl.bindBufferBase(gl.UNIFORM_BUFFER,this._matricesUniformBlockBufferBindingPoint,this._matricesUniformBlockBuffer);gl.uniform1i(this._uRenderPass,renderPass);this.setSectionPlanesStateUniforms(layer);if(scene.logarithmicDepthBufferEnabled){if(this._uLogDepthBufFC){var logDepthBufFC=2.0/(Math.log(frameCtx.pickZFar+1.0)/Math.LN2);// TODO: Far from pick project matrix?
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+ var lights=lightsState.lights;var light;for(var _i167=0,len=lights.length;_i167<len;_i167++){light=lights[_i167];switch(light.type){case"dir":this._uLightColor[_i167]=program.getLocation("lightColor"+_i167);this._uLightPos[_i167]=null;this._uLightDir[_i167]=program.getLocation("lightDir"+_i167);break;case"point":this._uLightColor[_i167]=program.getLocation("lightColor"+_i167);this._uLightPos[_i167]=program.getLocation("lightPos"+_i167);this._uLightDir[_i167]=null;this._uLightAttenuation[_i167]=program.getLocation("lightAttenuation"+_i167);break;case"spot":this._uLightColor[_i167]=program.getLocation("lightColor"+_i167);this._uLightPos[_i167]=program.getLocation("lightPos"+_i167);this._uLightDir[_i167]=program.getLocation("lightDir"+_i167);this._uLightAttenuation[_i167]=program.getLocation("lightAttenuation"+_i167);break;}}if(lightsState.reflectionMaps.length>0){this._uReflectionMap="reflectionMap";}if(lightsState.lightMaps.length>0){this._uLightMap="lightMap";}this._uSectionPlanes=[];for(var _i168=0,_len20=scene._sectionPlanesState.getNumAllocatedSectionPlanes();_i168<_len20;_i168++){this._uSectionPlanes.push({active:program.getLocation("sectionPlaneActive"+_i168),pos:program.getLocation("sectionPlanePos"+_i168),dir:program.getLocation("sectionPlaneDir"+_i168)});}this._aPosition=program.getAttribute("position");this._aOffset=program.getAttribute("offset");this._aNormal=program.getAttribute("normal");this._aUV=program.getAttribute("uv");this._aColor=program.getAttribute("color");this._aMetallicRoughness=program.getAttribute("metallicRoughness");this._aFlags=program.getAttribute("flags");this._aPickColor=program.getAttribute("pickColor");this._uPickZNear=program.getLocation("pickZNear");this._uPickZFar=program.getLocation("pickZFar");this._uPickClipPos=program.getLocation("pickClipPos");this._uDrawingBufferSize=program.getLocation("drawingBufferSize");this._uColorMap="uColorMap";this._uMetallicRoughMap="uMetallicRoughMap";this._uEmissiveMap="uEmissiveMap";this._uNormalMap="uNormalMap";this._uAOMap="uAOMap";if(this._instancing){this._aModelMatrix=program.getAttribute("modelMatrix");this._aModelMatrixCol0=program.getAttribute("modelMatrixCol0");this._aModelMatrixCol1=program.getAttribute("modelMatrixCol1");this._aModelMatrixCol2=program.getAttribute("modelMatrixCol2");this._aModelNormalMatrixCol0=program.getAttribute("modelNormalMatrixCol0");this._aModelNormalMatrixCol1=program.getAttribute("modelNormalMatrixCol1");this._aModelNormalMatrixCol2=program.getAttribute("modelNormalMatrixCol2");}if(this._withSAO){this._uOcclusionTexture="uOcclusionTexture";this._uSAOParams=program.getLocation("uSAOParams");}if(this._useAlphaCutoff){this._alphaCutoffLocation=program.getLocation("materialAlphaCutoff");}if(scene.logarithmicDepthBufferEnabled){this._uLogDepthBufFC=program.getLocation("logDepthBufFC");}if(scene.pointsMaterial._state.filterIntensity){this._uIntensityRange=program.getLocation("intensityRange");}this._uPointSize=program.getLocation("pointSize");this._uNearPlaneHeight=program.getLocation("nearPlaneHeight");if(scene.crossSections){this._uSliceColor=program.getLocation("sliceColor");this._uSliceThickness=program.getLocation("sliceThickness");}}},{key:"_bindProgram",value:function _bindProgram(frameCtx){var scene=this._scene;var gl=scene.canvas.gl;var program=this._program;var lightsState=scene._lightsState;var lights=lightsState.lights;program.bind();frameCtx.textureUnit=0;if(this._uLightAmbient){gl.uniform4fv(this._uLightAmbient,lightsState.getAmbientColorAndIntensity());}if(this._uGammaFactor){gl.uniform1f(this._uGammaFactor,scene.gammaFactor);}for(var _i169=0,len=lights.length;_i169<len;_i169++){var light=lights[_i169];if(this._uLightColor[_i169]){gl.uniform4f(this._uLightColor[_i169],light.color[0],light.color[1],light.color[2],light.intensity);}if(this._uLightPos[_i169]){gl.uniform3fv(this._uLightPos[_i169],light.pos);if(this._uLightAttenuation[_i169]){gl.uniform1f(this._uLightAttenuation[_i169],light.attenuation);}}if(this._uLightDir[_i169]){gl.uniform3fv(this._uLightDir[_i169],light.dir);}}}},{key:"_makeVAO",value:function _makeVAO(state){var gl=this._scene.canvas.gl;var vao=gl.createVertexArray();gl.bindVertexArray(vao);if(this._instancing){this._aModelMatrixCol0.bindArrayBuffer(state.modelMatrixCol0Buf);this._aModelMatrixCol1.bindArrayBuffer(state.modelMatrixCol1Buf);this._aModelMatrixCol2.bindArrayBuffer(state.modelMatrixCol2Buf);gl.vertexAttribDivisor(this._aModelMatrixCol0.location,1);gl.vertexAttribDivisor(this._aModelMatrixCol1.location,1);gl.vertexAttribDivisor(this._aModelMatrixCol2.location,1);if(this._aModelNormalMatrixCol0){this._aModelNormalMatrixCol0.bindArrayBuffer(state.modelNormalMatrixCol0Buf);gl.vertexAttribDivisor(this._aModelNormalMatrixCol0.location,1);}if(this._aModelNormalMatrixCol1){this._aModelNormalMatrixCol1.bindArrayBuffer(state.modelNormalMatrixCol1Buf);gl.vertexAttribDivisor(this._aModelNormalMatrixCol1.location,1);}if(this._aModelNormalMatrixCol2){this._aModelNormalMatrixCol2.bindArrayBuffer(state.modelNormalMatrixCol2Buf);gl.vertexAttribDivisor(this._aModelNormalMatrixCol2.location,1);}}this._aPosition.bindArrayBuffer(state.positionsBuf);if(this._aUV){this._aUV.bindArrayBuffer(state.uvBuf);}if(this._aNormal){this._aNormal.bindArrayBuffer(state.normalsBuf);}if(this._aMetallicRoughness){this._aMetallicRoughness.bindArrayBuffer(state.metallicRoughnessBuf);if(this._instancing){gl.vertexAttribDivisor(this._aMetallicRoughness.location,1);}}if(this._aColor){this._aColor.bindArrayBuffer(state.colorsBuf);if(this._instancing&&state.colorsBuf){gl.vertexAttribDivisor(this._aColor.location,1);}}if(this._aFlags){this._aFlags.bindArrayBuffer(state.flagsBuf);if(this._instancing){gl.vertexAttribDivisor(this._aFlags.location,1);}}if(this._aOffset){this._aOffset.bindArrayBuffer(state.offsetsBuf);if(this._instancing){gl.vertexAttribDivisor(this._aOffset.location,1);}}if(this._aPickColor){this._aPickColor.bindArrayBuffer(state.pickColorsBuf);if(this._instancing){gl.vertexAttribDivisor(this._aPickColor.location,1);}}if(this._instancing){if(this._edges){state.edgeIndicesBuf.bind();}else{if(state.indicesBuf){state.indicesBuf.bind();}}}else{if(this._edges){state.edgeIndicesBuf.bind();}else{if(state.indicesBuf){state.indicesBuf.bind();}}}return vao;}},{key:"drawLayer",value:function drawLayer(frameCtx,layer,renderPass){var _ref7=arguments.length>3&&arguments[3]!==undefined?arguments[3]:{},_ref7$colorUniform=_ref7.colorUniform,colorUniform=_ref7$colorUniform===void 0?false:_ref7$colorUniform,_ref7$incrementDrawSt=_ref7.incrementDrawState,incrementDrawState=_ref7$incrementDrawSt===void 0?false:_ref7$incrementDrawSt;var maxTextureUnits=WEBGL_INFO.MAX_TEXTURE_IMAGE_UNITS;var scene=this._scene;var gl=scene.canvas.gl;var state=layer._state,model=layer.model;var textureSet=state.textureSet,origin=state.origin,positionsDecodeMatrix=state.positionsDecodeMatrix;var lightsState=scene._lightsState;var pointsMaterial=scene.pointsMaterial;var camera=model.scene.camera;var viewNormalMatrix=camera.viewNormalMatrix,project=camera.project;var viewMatrix=frameCtx.pickViewMatrix||camera.viewMatrix;var position=model.position,rotationMatrix=model.rotationMatrix,worldNormalMatrix=model.worldNormalMatrix;if(!this._program){this._allocate();if(this.errors){return;}}if(frameCtx.lastProgramId!==this._program.id){frameCtx.lastProgramId=this._program.id;this._bindProgram(frameCtx);}if(this._vaoCache.has(layer)){gl.bindVertexArray(this._vaoCache.get(layer));}else{this._vaoCache.set(layer,this._makeVAO(state));}var offset=0;var mat4Size=4*4;this._matricesUniformBlockBufferData.set(rotationMatrix,0);var gotOrigin=origin[0]!==0||origin[1]!==0||origin[2]!==0;var gotPosition=position[0]!==0||position[1]!==0||position[2]!==0;if(gotOrigin||gotPosition){var rtcOrigin=tempVec3a$C;if(gotOrigin){var rotatedOrigin=math.transformPoint3(rotationMatrix,origin,tempVec3c$t);rtcOrigin[0]=rotatedOrigin[0];rtcOrigin[1]=rotatedOrigin[1];rtcOrigin[2]=rotatedOrigin[2];}else{rtcOrigin[0]=0;rtcOrigin[1]=0;rtcOrigin[2]=0;}rtcOrigin[0]+=position[0];rtcOrigin[1]+=position[1];rtcOrigin[2]+=position[2];this._matricesUniformBlockBufferData.set(createRTCViewMat(viewMatrix,rtcOrigin,tempMat4a$r),offset+=mat4Size);}else{this._matricesUniformBlockBufferData.set(viewMatrix,offset+=mat4Size);}this._matricesUniformBlockBufferData.set(frameCtx.pickProjMatrix||project.matrix,offset+=mat4Size);this._matricesUniformBlockBufferData.set(positionsDecodeMatrix,offset+=mat4Size);this._matricesUniformBlockBufferData.set(worldNormalMatrix,offset+=mat4Size);this._matricesUniformBlockBufferData.set(viewNormalMatrix,offset+=mat4Size);gl.bindBuffer(gl.UNIFORM_BUFFER,this._matricesUniformBlockBuffer);gl.bufferData(gl.UNIFORM_BUFFER,this._matricesUniformBlockBufferData,gl.DYNAMIC_DRAW);gl.bindBufferBase(gl.UNIFORM_BUFFER,this._matricesUniformBlockBufferBindingPoint,this._matricesUniformBlockBuffer);gl.uniform1i(this._uRenderPass,renderPass);this.setSectionPlanesStateUniforms(layer);if(scene.logarithmicDepthBufferEnabled){if(this._uLogDepthBufFC){var logDepthBufFC=2.0/(Math.log(frameCtx.pickZFar+1.0)/Math.LN2);// TODO: Far from pick project matrix?
14834
14834
  gl.uniform1f(this._uLogDepthBufFC,logDepthBufFC);}if(this._uZFar){gl.uniform1f(this._uZFar,scene.camera.project.far);}}if(this._uPickInvisible){gl.uniform1i(this._uPickInvisible,frameCtx.pickInvisible);}if(this._uPickZNear){gl.uniform1f(this._uPickZNear,frameCtx.pickZNear);}if(this._uPickZFar){gl.uniform1f(this._uPickZFar,frameCtx.pickZFar);}if(this._uPickClipPos){gl.uniform2fv(this._uPickClipPos,frameCtx.pickClipPos);}if(this._uDrawingBufferSize){gl.uniform2f(this._uDrawingBufferSize,gl.drawingBufferWidth,gl.drawingBufferHeight);}if(this._uUVDecodeMatrix){gl.uniformMatrix3fv(this._uUVDecodeMatrix,false,state.uvDecodeMatrix);}if(this._uIntensityRange&&pointsMaterial.filterIntensity){gl.uniform2f(this._uIntensityRange,pointsMaterial.minIntensity,pointsMaterial.maxIntensity);}if(this._uPointSize){gl.uniform1f(this._uPointSize,pointsMaterial.pointSize);}if(this._uNearPlaneHeight){var nearPlaneHeight=scene.camera.projection==="ortho"?1.0:gl.drawingBufferHeight/(2*Math.tan(0.5*scene.camera.perspective.fov*Math.PI/180.0));gl.uniform1f(this._uNearPlaneHeight,nearPlaneHeight);}if(textureSet){var colorTexture=textureSet.colorTexture,metallicRoughnessTexture=textureSet.metallicRoughnessTexture,emissiveTexture=textureSet.emissiveTexture,normalsTexture=textureSet.normalsTexture,occlusionTexture=textureSet.occlusionTexture;if(this._uColorMap&&colorTexture){this._program.bindTexture(this._uColorMap,colorTexture.texture,frameCtx.textureUnit);frameCtx.textureUnit=(frameCtx.textureUnit+1)%maxTextureUnits;}if(this._uMetallicRoughMap&&metallicRoughnessTexture){this._program.bindTexture(this._uMetallicRoughMap,metallicRoughnessTexture.texture,frameCtx.textureUnit);frameCtx.textureUnit=(frameCtx.textureUnit+1)%maxTextureUnits;}if(this._uEmissiveMap&&emissiveTexture){this._program.bindTexture(this._uEmissiveMap,emissiveTexture.texture,frameCtx.textureUnit);frameCtx.textureUnit=(frameCtx.textureUnit+1)%maxTextureUnits;}if(this._uNormalMap&&normalsTexture){this._program.bindTexture(this._uNormalMap,normalsTexture.texture,frameCtx.textureUnit);frameCtx.textureUnit=(frameCtx.textureUnit+1)%maxTextureUnits;}if(this._uAOMap&&occlusionTexture){this._program.bindTexture(this._uAOMap,occlusionTexture.texture,frameCtx.textureUnit);frameCtx.textureUnit=(frameCtx.textureUnit+1)%maxTextureUnits;}}if(lightsState.reflectionMaps.length>0&&lightsState.reflectionMaps[0].texture&&this._uReflectionMap){this._program.bindTexture(this._uReflectionMap,lightsState.reflectionMaps[0].texture,frameCtx.textureUnit);frameCtx.textureUnit=(frameCtx.textureUnit+1)%maxTextureUnits;frameCtx.bindTexture++;}if(lightsState.lightMaps.length>0&&lightsState.lightMaps[0].texture&&this._uLightMap){this._program.bindTexture(this._uLightMap,lightsState.lightMaps[0].texture,frameCtx.textureUnit);frameCtx.textureUnit=(frameCtx.textureUnit+1)%maxTextureUnits;frameCtx.bindTexture++;}if(this._withSAO){var sao=scene.sao;var saoEnabled=sao.possible;if(saoEnabled){var viewportWidth=gl.drawingBufferWidth;var viewportHeight=gl.drawingBufferHeight;tempVec4[0]=viewportWidth;tempVec4[1]=viewportHeight;tempVec4[2]=sao.blendCutoff;tempVec4[3]=sao.blendFactor;gl.uniform4fv(this._uSAOParams,tempVec4);this._program.bindTexture(this._uOcclusionTexture,frameCtx.occlusionTexture,frameCtx.textureUnit);frameCtx.textureUnit=(frameCtx.textureUnit+1)%maxTextureUnits;frameCtx.bindTexture++;}}if(this._useAlphaCutoff){gl.uniform1f(this._alphaCutoffLocation,textureSet.alphaCutoff);}if(colorUniform){var colorKey=this._edges?"edgeColor":"fillColor";var alphaKey=this._edges?"edgeAlpha":"fillAlpha";if(renderPass===RENDER_PASSES["".concat(this._edges?"EDGES":"SILHOUETTE","_XRAYED")]){var material=scene.xrayMaterial._state;var _color3=material[colorKey];var alpha=material[alphaKey];gl.uniform4f(this._uColor,_color3[0],_color3[1],_color3[2],alpha);}else if(renderPass===RENDER_PASSES["".concat(this._edges?"EDGES":"SILHOUETTE","_HIGHLIGHTED")]){var _material=scene.highlightMaterial._state;var _color4=_material[colorKey];var _alpha=_material[alphaKey];gl.uniform4f(this._uColor,_color4[0],_color4[1],_color4[2],_alpha);}else if(renderPass===RENDER_PASSES["".concat(this._edges?"EDGES":"SILHOUETTE","_SELECTED")]){var _material2=scene.selectedMaterial._state;var _color5=_material2[colorKey];var _alpha2=_material2[alphaKey];gl.uniform4f(this._uColor,_color5[0],_color5[1],_color5[2],_alpha2);}else{gl.uniform4fv(this._uColor,this._edges?edgesDefaultColor:defaultColor$2);}}this._draw({state:state,frameCtx:frameCtx,incrementDrawState:incrementDrawState});gl.bindVertexArray(null);}},{key:"webglContextRestored",value:function webglContextRestored(){this._program=null;}},{key:"destroy",value:function destroy(){if(this._program){this._program.destroy();}this._program=null;stats.memory.programs--;}}]);return VBORenderer;}();/**
14835
14835
  * @private
14836
14836
  */var TrianglesBatchingRenderer=/*#__PURE__*/function(_VBORenderer){_inherits(TrianglesBatchingRenderer,_VBORenderer);var _super51=_createSuper(TrianglesBatchingRenderer);function TrianglesBatchingRenderer(scene,withSAO){var _ref8=arguments.length>2&&arguments[2]!==undefined?arguments[2]:{},_ref8$edges=_ref8.edges,edges=_ref8$edges===void 0?false:_ref8$edges,_ref8$useAlphaCutoff=_ref8.useAlphaCutoff,useAlphaCutoff=_ref8$useAlphaCutoff===void 0?false:_ref8$useAlphaCutoff;_classCallCheck(this,TrianglesBatchingRenderer);return _super51.call(this,scene,withSAO,{instancing:false,edges:edges,useAlphaCutoff:useAlphaCutoff});}_createClass(TrianglesBatchingRenderer,[{key:"_draw",value:function _draw(drawCfg){var gl=this._scene.canvas.gl;var state=drawCfg.state,frameCtx=drawCfg.frameCtx,incrementDrawState=drawCfg.incrementDrawState;if(this._edges){gl.drawElements(gl.LINES,state.edgeIndicesBuf.numItems,state.edgeIndicesBuf.itemType,0);}else{var count=frameCtx.pickElementsCount||state.indicesBuf.numItems;var offset=frameCtx.pickElementsOffset?frameCtx.pickElementsOffset*state.indicesBuf.itemByteSize:0;gl.drawElements(gl.TRIANGLES,count,state.indicesBuf.itemType,offset);if(incrementDrawState){frameCtx.drawElements++;}}}}]);return TrianglesBatchingRenderer;}(VBORenderer);/**
@@ -14939,7 +14939,7 @@ var lightsState=scene._lightsState;var sectionPlanesState=scene._sectionPlanesSt
14939
14939
  // Would be more efficient to defer this, then render lines later, using same depth buffer for Z-reject
14940
14940
  src.push(" float viewportWidth = uSAOParams[0];");src.push(" float viewportHeight = uSAOParams[1];");src.push(" float blendCutoff = uSAOParams[2];");src.push(" float blendFactor = uSAOParams[3];");src.push(" vec2 uv = vec2(gl_FragCoord.x / viewportWidth, gl_FragCoord.y / viewportHeight);");src.push(" float ambient = smoothstep(blendCutoff, 1.0, unpackRGBToFloat(texture(uOcclusionTexture, uv))) * blendFactor;");src.push(" outColor = vec4(colorTexel.rgb * ambient, opacity);");}else{src.push(" outColor = vec4(colorTexel.rgb, opacity);");}if(gammaOutput){src.push("outColor = linearToGamma(outColor, gammaFactor);");}if(scene.logarithmicDepthBufferEnabled){src.push("gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;");}src.push("}");return src;}}]);return TrianglesColorTextureRenderer$1;}(TrianglesBatchingRenderer);var tempVec3a$B=math.vec3();var tempVec3b$x=math.vec3();var tempVec3c$s=math.vec3();var tempVec3d$c=math.vec3();var tempMat4a$q=math.mat4();/**
14941
14941
  * @private
14942
- */var TrianglesSnapInitRenderer$1=/*#__PURE__*/function(_VBORenderer2){_inherits(TrianglesSnapInitRenderer$1,_VBORenderer2);var _super68=_createSuper(TrianglesSnapInitRenderer$1);function TrianglesSnapInitRenderer$1(){_classCallCheck(this,TrianglesSnapInitRenderer$1);return _super68.apply(this,arguments);}_createClass(TrianglesSnapInitRenderer$1,[{key:"drawLayer",value:function drawLayer(frameCtx,batchingLayer,renderPass){if(!this._program){this._allocate();if(this.errors){return;}}if(frameCtx.lastProgramId!==this._program.id){frameCtx.lastProgramId=this._program.id;this._bindProgram();}var model=batchingLayer.model;var scene=model.scene;var camera=scene.camera;var gl=scene.canvas.gl;var state=batchingLayer._state;var origin=batchingLayer._state.origin;var position=model.position,rotationMatrix=model.rotationMatrix,rotationMatrixConjugate=model.rotationMatrixConjugate;var aabb=batchingLayer.aabb;// Per-layer AABB for best RTC accuracy
14942
+ */var TrianglesSnapInitRenderer$1=/*#__PURE__*/function(_VBORenderer2){_inherits(TrianglesSnapInitRenderer$1,_VBORenderer2);var _super68=_createSuper(TrianglesSnapInitRenderer$1);function TrianglesSnapInitRenderer$1(){_classCallCheck(this,TrianglesSnapInitRenderer$1);return _super68.apply(this,arguments);}_createClass(TrianglesSnapInitRenderer$1,[{key:"drawLayer",value:function drawLayer(frameCtx,batchingLayer,renderPass){if(!this._program){this._allocate();if(this.errors){return;}}if(frameCtx.lastProgramId!==this._program.id){frameCtx.lastProgramId=this._program.id;this._bindProgram();}var model=batchingLayer.model;var scene=model.scene;var camera=scene.camera;var gl=scene.canvas.gl;var state=batchingLayer._state;var origin=batchingLayer._state.origin;var position=model.position,rotationMatrix=model.rotationMatrix;var aabb=batchingLayer.aabb;// Per-layer AABB for best RTC accuracy
14943
14943
  var viewMatrix=frameCtx.pickViewMatrix||camera.viewMatrix;if(this._vaoCache.has(batchingLayer)){gl.bindVertexArray(this._vaoCache.get(batchingLayer));}else{this._vaoCache.set(batchingLayer,this._makeVAO(state));}var coordinateScaler=tempVec3a$B;coordinateScaler[0]=math.safeInv(aabb[3]-aabb[0])*math.MAX_INT;coordinateScaler[1]=math.safeInv(aabb[4]-aabb[1])*math.MAX_INT;coordinateScaler[2]=math.safeInv(aabb[5]-aabb[2])*math.MAX_INT;frameCtx.snapPickCoordinateScale[0]=math.safeInv(coordinateScaler[0]);frameCtx.snapPickCoordinateScale[1]=math.safeInv(coordinateScaler[1]);frameCtx.snapPickCoordinateScale[2]=math.safeInv(coordinateScaler[2]);var rtcViewMatrix;var rtcCameraEye;if(origin||position[0]!==0||position[1]!==0||position[2]!==0){var rtcOrigin=tempVec3b$x;if(origin){var rotatedOrigin=tempVec3c$s;math.transformPoint3(rotationMatrix,origin,rotatedOrigin);rtcOrigin[0]=rotatedOrigin[0];rtcOrigin[1]=rotatedOrigin[1];rtcOrigin[2]=rotatedOrigin[2];}else{rtcOrigin[0]=0;rtcOrigin[1]=0;rtcOrigin[2]=0;}rtcOrigin[0]+=position[0];rtcOrigin[1]+=position[1];rtcOrigin[2]+=position[2];rtcViewMatrix=createRTCViewMat(viewMatrix,rtcOrigin,tempMat4a$q);rtcCameraEye=tempVec3d$c;rtcCameraEye[0]=camera.eye[0]-rtcOrigin[0];rtcCameraEye[1]=camera.eye[1]-rtcOrigin[1];rtcCameraEye[2]=camera.eye[2]-rtcOrigin[2];frameCtx.snapPickOrigin[0]=rtcOrigin[0];frameCtx.snapPickOrigin[1]=rtcOrigin[1];frameCtx.snapPickOrigin[2]=rtcOrigin[2];}else{rtcViewMatrix=viewMatrix;rtcCameraEye=camera.eye;frameCtx.snapPickOrigin[0]=0;frameCtx.snapPickOrigin[1]=0;frameCtx.snapPickOrigin[2]=0;}gl.uniform3fv(this._uCameraEyeRtc,rtcCameraEye);gl.uniform2fv(this.uVectorA,frameCtx.snapVectorA);gl.uniform2fv(this.uInverseVectorAB,frameCtx.snapInvVectorAB);gl.uniform1i(this._uLayerNumber,frameCtx.snapPickLayerNumber);gl.uniform3fv(this._uCoordinateScaler,coordinateScaler);gl.uniform1i(this._uRenderPass,renderPass);gl.uniform1i(this._uPickInvisible,frameCtx.pickInvisible);var offset=0;var mat4Size=4*4;this._matricesUniformBlockBufferData.set(rotationMatrix,0);this._matricesUniformBlockBufferData.set(rtcViewMatrix,offset+=mat4Size);this._matricesUniformBlockBufferData.set(camera.projMatrix,offset+=mat4Size);this._matricesUniformBlockBufferData.set(state.positionsDecodeMatrix,offset+=mat4Size);gl.bindBuffer(gl.UNIFORM_BUFFER,this._matricesUniformBlockBuffer);gl.bufferData(gl.UNIFORM_BUFFER,this._matricesUniformBlockBufferData,gl.DYNAMIC_DRAW);gl.bindBufferBase(gl.UNIFORM_BUFFER,this._matricesUniformBlockBufferBindingPoint,this._matricesUniformBlockBuffer);{var logDepthBufFC=2.0/(Math.log(frameCtx.pickZFar+1.0)/Math.LN2);// TODO: Far from pick project matrix?
14944
14944
  gl.uniform1f(this._uLogDepthBufFC,logDepthBufFC);}this.setSectionPlanesStateUniforms(batchingLayer);//=============================================================
14945
14945
  // TODO: Use drawElements count and offset to draw only one entity
@@ -14949,7 +14949,7 @@ state.indicesBuf.bind();gl.drawElements(gl.TRIANGLES,state.indicesBuf.numItems,s
14949
14949
  src.push("int pickFlag = int(flags) >> 12 & 0xF;");src.push("if (pickFlag != renderPass) {");src.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);");// Cull vertex
14950
14950
  src.push(" } else {");src.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); ");if(scene.entityOffsetsEnabled){src.push(" worldPosition.xyz = worldPosition.xyz + offset;");}src.push(" relativeToOriginPosition = worldPosition.xyz;");src.push(" vec4 viewPosition = viewMatrix * worldPosition; ");src.push(" vWorldPosition = worldPosition;");if(clipping){src.push(" vFlags = flags;");}src.push("vPickColor = pickColor;");src.push("vec4 clipPos = projMatrix * viewPosition;");src.push("float tmp = clipPos.w;");src.push("clipPos.xyzw /= tmp;");src.push("clipPos.xy = remapClipPos(clipPos.xy);");src.push("clipPos.xyzw *= tmp;");{src.push("vFragDepth = 1.0 + clipPos.w;");src.push("isPerspective = float (isPerspectiveMatrix(projMatrix));");}src.push("gl_Position = clipPos;");src.push(" }");src.push("}");return src;}},{key:"_buildFragmentShader",value:function _buildFragmentShader(){var scene=this._scene;var sectionPlanesState=scene._sectionPlanesState;var clipping=sectionPlanesState.getNumAllocatedSectionPlanes()>0;var src=[];src.push('#version 300 es');src.push("// VBO SnapBatchingDepthBufInitRenderer fragment shader");src.push("#ifdef GL_FRAGMENT_PRECISION_HIGH");src.push("precision highp float;");src.push("precision highp int;");src.push("#else");src.push("precision mediump float;");src.push("precision mediump int;");src.push("#endif");{src.push("in float isPerspective;");src.push("uniform float logDepthBufFC;");src.push("in float vFragDepth;");}src.push("uniform int layerNumber;");src.push("uniform vec3 coordinateScaler;");src.push("in vec4 vWorldPosition;");src.push("flat in vec4 vPickColor;");if(clipping){src.push("in float vFlags;");for(var _i200=0;_i200<sectionPlanesState.getNumAllocatedSectionPlanes();_i200++){src.push("uniform bool sectionPlaneActive"+_i200+";");src.push("uniform vec3 sectionPlanePos"+_i200+";");src.push("uniform vec3 sectionPlaneDir"+_i200+";");}}src.push("in highp vec3 relativeToOriginPosition;");src.push("layout(location = 0) out highp ivec4 outCoords;");src.push("layout(location = 1) out highp ivec4 outNormal;");src.push("layout(location = 2) out lowp uvec4 outPickColor;");src.push("void main(void) {");if(clipping){src.push(" bool clippable = (int(vFlags) >> 16 & 0xF) == 1;");src.push(" if (clippable) {");src.push(" float dist = 0.0;");for(var i=0;i<sectionPlanesState.getNumAllocatedSectionPlanes();i++){src.push(" if (sectionPlaneActive"+i+") {");src.push(" dist += clamp(dot(-sectionPlaneDir"+i+".xyz, vWorldPosition.xyz - sectionPlanePos"+i+".xyz), 0.0, 1000.0);");src.push(" }");}src.push(" if (dist > 0.0) { discard; }");src.push(" }");}{src.push(" float dx = dFdx(vFragDepth);");src.push(" float dy = dFdy(vFragDepth);");src.push(" float diff = sqrt(dx*dx+dy*dy);");src.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth + diff ) * logDepthBufFC * 0.5;");}src.push("outCoords = ivec4(relativeToOriginPosition.xyz*coordinateScaler.xyz, -layerNumber);");src.push("vec3 xTangent = dFdx( vWorldPosition.xyz );");src.push("vec3 yTangent = dFdy( vWorldPosition.xyz );");src.push("vec3 worldNormal = normalize( cross( xTangent, yTangent ) );");src.push("outNormal = ivec4(worldNormal * float(".concat(math.MAX_INT,"), 1.0);"));src.push("outPickColor = uvec4(vPickColor);");src.push("}");return src;}},{key:"webglContextRestored",value:function webglContextRestored(){this._program=null;}},{key:"destroy",value:function destroy(){if(this._program){this._program.destroy();}this._program=null;}}]);return TrianglesSnapInitRenderer$1;}(VBORenderer);var tempVec3a$A=math.vec3();var tempVec3b$w=math.vec3();var tempVec3c$r=math.vec3();var tempVec3d$b=math.vec3();var tempMat4a$p=math.mat4();/**
14951
14951
  * @private
14952
- */var TrianglesSnapRenderer$1=/*#__PURE__*/function(_VBORenderer3){_inherits(TrianglesSnapRenderer$1,_VBORenderer3);var _super69=_createSuper(TrianglesSnapRenderer$1);function TrianglesSnapRenderer$1(){_classCallCheck(this,TrianglesSnapRenderer$1);return _super69.apply(this,arguments);}_createClass(TrianglesSnapRenderer$1,[{key:"_getHash",value:function _getHash(){return this._scene._sectionPlanesState.getHash()+this._scene.pointsMaterial.hash;}},{key:"drawLayer",value:function drawLayer(frameCtx,batchingLayer,renderPass){if(!this._program){this._allocate();if(this.errors){return;}}if(frameCtx.lastProgramId!==this._program.id){frameCtx.lastProgramId=this._program.id;this._bindProgram();}var model=batchingLayer.model;var scene=model.scene;var camera=scene.camera;var gl=scene.canvas.gl;var state=batchingLayer._state;var origin=batchingLayer._state.origin;var position=model.position,rotationMatrix=model.rotationMatrix,rotationMatrixConjugate=model.rotationMatrixConjugate;var aabb=batchingLayer.aabb;// Per-layer AABB for best RTC accuracy
14952
+ */var TrianglesSnapRenderer$1=/*#__PURE__*/function(_VBORenderer3){_inherits(TrianglesSnapRenderer$1,_VBORenderer3);var _super69=_createSuper(TrianglesSnapRenderer$1);function TrianglesSnapRenderer$1(){_classCallCheck(this,TrianglesSnapRenderer$1);return _super69.apply(this,arguments);}_createClass(TrianglesSnapRenderer$1,[{key:"_getHash",value:function _getHash(){return this._scene._sectionPlanesState.getHash()+this._scene.pointsMaterial.hash;}},{key:"drawLayer",value:function drawLayer(frameCtx,batchingLayer,renderPass){if(!this._program){this._allocate();if(this.errors){return;}}if(frameCtx.lastProgramId!==this._program.id){frameCtx.lastProgramId=this._program.id;this._bindProgram();}var model=batchingLayer.model;var scene=model.scene;var camera=scene.camera;var gl=scene.canvas.gl;var state=batchingLayer._state;var origin=batchingLayer._state.origin;var position=model.position,rotationMatrix=model.rotationMatrix;var aabb=batchingLayer.aabb;// Per-layer AABB for best RTC accuracy
14953
14953
  var viewMatrix=frameCtx.pickViewMatrix||camera.viewMatrix;if(this._vaoCache.has(batchingLayer)){gl.bindVertexArray(this._vaoCache.get(batchingLayer));}else{this._vaoCache.set(batchingLayer,this._makeVAO(state));}var coordinateScaler=tempVec3a$A;coordinateScaler[0]=math.safeInv(aabb[3]-aabb[0])*math.MAX_INT;coordinateScaler[1]=math.safeInv(aabb[4]-aabb[1])*math.MAX_INT;coordinateScaler[2]=math.safeInv(aabb[5]-aabb[2])*math.MAX_INT;frameCtx.snapPickCoordinateScale[0]=math.safeInv(coordinateScaler[0]);frameCtx.snapPickCoordinateScale[1]=math.safeInv(coordinateScaler[1]);frameCtx.snapPickCoordinateScale[2]=math.safeInv(coordinateScaler[2]);var rtcViewMatrix;var rtcCameraEye;if(origin||position[0]!==0||position[1]!==0||position[2]!==0){var rtcOrigin=tempVec3b$w;if(origin){var rotatedOrigin=tempVec3c$r;math.transformPoint3(rotationMatrix,origin,rotatedOrigin);rtcOrigin[0]=rotatedOrigin[0];rtcOrigin[1]=rotatedOrigin[1];rtcOrigin[2]=rotatedOrigin[2];}else{rtcOrigin[0]=0;rtcOrigin[1]=0;rtcOrigin[2]=0;}rtcOrigin[0]+=position[0];rtcOrigin[1]+=position[1];rtcOrigin[2]+=position[2];rtcViewMatrix=createRTCViewMat(viewMatrix,rtcOrigin,tempMat4a$p);rtcCameraEye=tempVec3d$b;rtcCameraEye[0]=camera.eye[0]-rtcOrigin[0];rtcCameraEye[1]=camera.eye[1]-rtcOrigin[1];rtcCameraEye[2]=camera.eye[2]-rtcOrigin[2];frameCtx.snapPickOrigin[0]=rtcOrigin[0];frameCtx.snapPickOrigin[1]=rtcOrigin[1];frameCtx.snapPickOrigin[2]=rtcOrigin[2];}else{rtcViewMatrix=viewMatrix;rtcCameraEye=camera.eye;frameCtx.snapPickOrigin[0]=0;frameCtx.snapPickOrigin[1]=0;frameCtx.snapPickOrigin[2]=0;}gl.uniform3fv(this._uCameraEyeRtc,rtcCameraEye);gl.uniform2fv(this.uVectorA,frameCtx.snapVectorA);gl.uniform2fv(this.uInverseVectorAB,frameCtx.snapInvVectorAB);gl.uniform1i(this._uLayerNumber,frameCtx.snapPickLayerNumber);gl.uniform3fv(this._uCoordinateScaler,coordinateScaler);gl.uniform1i(this._uRenderPass,renderPass);gl.uniform1i(this._uPickInvisible,frameCtx.pickInvisible);var offset=0;var mat4Size=4*4;this._matricesUniformBlockBufferData.set(rotationMatrix,0);this._matricesUniformBlockBufferData.set(rtcViewMatrix,offset+=mat4Size);this._matricesUniformBlockBufferData.set(camera.projMatrix,offset+=mat4Size);this._matricesUniformBlockBufferData.set(state.positionsDecodeMatrix,offset+=mat4Size);gl.bindBuffer(gl.UNIFORM_BUFFER,this._matricesUniformBlockBuffer);gl.bufferData(gl.UNIFORM_BUFFER,this._matricesUniformBlockBufferData,gl.DYNAMIC_DRAW);gl.bindBufferBase(gl.UNIFORM_BUFFER,this._matricesUniformBlockBufferBindingPoint,this._matricesUniformBlockBuffer);{var logDepthBufFC=2.0/(Math.log(frameCtx.pickZFar+1.0)/Math.LN2);// TODO: Far from pick project matrix?
14954
14954
  gl.uniform1f(this._uLogDepthBufFC,logDepthBufFC);}this.setSectionPlanesStateUniforms(batchingLayer);//=============================================================
14955
14955
  // TODO: Use drawElements count and offset to draw only one entity
@@ -15279,7 +15279,7 @@ var lightsState=scene._lightsState;var sectionPlanesState=scene._sectionPlanesSt
15279
15279
  // Would be more efficient to defer this, then render lines later, using same depth buffer for Z-reject
15280
15280
  src.push(" float viewportWidth = uSAOParams[0];");src.push(" float viewportHeight = uSAOParams[1];");src.push(" float blendCutoff = uSAOParams[2];");src.push(" float blendFactor = uSAOParams[3];");src.push(" vec2 uv = vec2(gl_FragCoord.x / viewportWidth, gl_FragCoord.y / viewportHeight);");src.push(" float ambient = smoothstep(blendCutoff, 1.0, unpackRGBToFloat(texture(uOcclusionTexture, uv))) * blendFactor;");src.push(" outColor = vec4(colorTexel.rgb * ambient, opacity);");}else{src.push(" outColor = vec4(colorTexel.rgb, opacity);");}if(gammaOutput){src.push("outColor = linearToGamma(outColor, gammaFactor);");}if(scene.logarithmicDepthBufferEnabled){src.push("gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;");}src.push("}");return src;}}]);return TrianglesColorTextureRenderer;}(TrianglesInstancingRenderer);var tempVec3a$y=math.vec3();var tempVec3b$u=math.vec3();var tempVec3c$p=math.vec3();var tempVec3d$9=math.vec3();var tempMat4a$o=math.mat4();/**
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  * @private
15282
- */var TrianglesSnapInitRenderer=/*#__PURE__*/function(_VBORenderer5){_inherits(TrianglesSnapInitRenderer,_VBORenderer5);var _super87=_createSuper(TrianglesSnapInitRenderer);function TrianglesSnapInitRenderer(scene){_classCallCheck(this,TrianglesSnapInitRenderer);return _super87.call(this,scene,false,{instancing:true});}_createClass(TrianglesSnapInitRenderer,[{key:"drawLayer",value:function drawLayer(frameCtx,instancingLayer,renderPass){if(!this._program){this._allocate();if(this.errors){return;}}if(frameCtx.lastProgramId!==this._program.id){frameCtx.lastProgramId=this._program.id;this._bindProgram();}var model=instancingLayer.model;var scene=model.scene;var gl=scene.canvas.gl;var camera=scene.camera;var state=instancingLayer._state;var origin=instancingLayer._state.origin;var position=model.position,rotationMatrix=model.rotationMatrix,rotationMatrixConjugate=model.rotationMatrixConjugate;var aabb=instancingLayer.aabb;// Per-layer AABB for best RTC accuracy
15282
+ */var TrianglesSnapInitRenderer=/*#__PURE__*/function(_VBORenderer5){_inherits(TrianglesSnapInitRenderer,_VBORenderer5);var _super87=_createSuper(TrianglesSnapInitRenderer);function TrianglesSnapInitRenderer(scene){_classCallCheck(this,TrianglesSnapInitRenderer);return _super87.call(this,scene,false,{instancing:true});}_createClass(TrianglesSnapInitRenderer,[{key:"drawLayer",value:function drawLayer(frameCtx,instancingLayer,renderPass){if(!this._program){this._allocate();if(this.errors){return;}}if(frameCtx.lastProgramId!==this._program.id){frameCtx.lastProgramId=this._program.id;this._bindProgram();}var model=instancingLayer.model;var scene=model.scene;var gl=scene.canvas.gl;var camera=scene.camera;var state=instancingLayer._state;var origin=instancingLayer._state.origin;var position=model.position,rotationMatrix=model.rotationMatrix;var aabb=instancingLayer.aabb;// Per-layer AABB for best RTC accuracy
15283
15283
  var viewMatrix=frameCtx.pickViewMatrix||camera.viewMatrix;if(this._vaoCache.has(instancingLayer)){gl.bindVertexArray(this._vaoCache.get(instancingLayer));}else{this._vaoCache.set(instancingLayer,this._makeVAO(state));}var coordinateScaler=tempVec3a$y;coordinateScaler[0]=math.safeInv(aabb[3]-aabb[0])*math.MAX_INT;coordinateScaler[1]=math.safeInv(aabb[4]-aabb[1])*math.MAX_INT;coordinateScaler[2]=math.safeInv(aabb[5]-aabb[2])*math.MAX_INT;frameCtx.snapPickCoordinateScale[0]=math.safeInv(coordinateScaler[0]);frameCtx.snapPickCoordinateScale[1]=math.safeInv(coordinateScaler[1]);frameCtx.snapPickCoordinateScale[2]=math.safeInv(coordinateScaler[2]);var rtcViewMatrix;var rtcCameraEye;if(origin||position[0]!==0||position[1]!==0||position[2]!==0){var rtcOrigin=tempVec3b$u;if(origin){var rotatedOrigin=math.transformPoint3(rotationMatrix,origin,tempVec3c$p);rtcOrigin[0]=rotatedOrigin[0];rtcOrigin[1]=rotatedOrigin[1];rtcOrigin[2]=rotatedOrigin[2];}else{rtcOrigin[0]=0;rtcOrigin[1]=0;rtcOrigin[2]=0;}rtcOrigin[0]+=position[0];rtcOrigin[1]+=position[1];rtcOrigin[2]+=position[2];rtcViewMatrix=createRTCViewMat(viewMatrix,rtcOrigin,tempMat4a$o);rtcCameraEye=tempVec3d$9;rtcCameraEye[0]=camera.eye[0]-rtcOrigin[0];rtcCameraEye[1]=camera.eye[1]-rtcOrigin[1];rtcCameraEye[2]=camera.eye[2]-rtcOrigin[2];frameCtx.snapPickOrigin[0]=rtcOrigin[0];frameCtx.snapPickOrigin[1]=rtcOrigin[1];frameCtx.snapPickOrigin[2]=rtcOrigin[2];}else{rtcViewMatrix=viewMatrix;rtcCameraEye=camera.eye;frameCtx.snapPickOrigin[0]=0;frameCtx.snapPickOrigin[1]=0;frameCtx.snapPickOrigin[2]=0;}gl.uniform3fv(this._uCameraEyeRtc,rtcCameraEye);gl.uniform2fv(this.uVectorA,frameCtx.snapVectorA);gl.uniform2fv(this.uInverseVectorAB,frameCtx.snapInvVectorAB);gl.uniform1i(this._uLayerNumber,frameCtx.snapPickLayerNumber);gl.uniform3fv(this._uCoordinateScaler,coordinateScaler);gl.uniform1i(this._uRenderPass,renderPass);gl.uniform1i(this._uPickInvisible,frameCtx.pickInvisible);var offset=0;var mat4Size=4*4;this._matricesUniformBlockBufferData.set(rotationMatrix,0);this._matricesUniformBlockBufferData.set(rtcViewMatrix,offset+=mat4Size);this._matricesUniformBlockBufferData.set(camera.projMatrix,offset+=mat4Size);this._matricesUniformBlockBufferData.set(state.positionsDecodeMatrix,offset+=mat4Size);gl.bindBuffer(gl.UNIFORM_BUFFER,this._matricesUniformBlockBuffer);gl.bufferData(gl.UNIFORM_BUFFER,this._matricesUniformBlockBufferData,gl.DYNAMIC_DRAW);gl.bindBufferBase(gl.UNIFORM_BUFFER,this._matricesUniformBlockBufferBindingPoint,this._matricesUniformBlockBuffer);{var logDepthBufFC=2.0/(Math.log(frameCtx.pickZFar+1.0)/Math.LN2);gl.uniform1f(this._uLogDepthBufFC,logDepthBufFC);}this.setSectionPlanesStateUniforms(instancingLayer);this._aModelMatrixCol0.bindArrayBuffer(state.modelMatrixCol0Buf);this._aModelMatrixCol1.bindArrayBuffer(state.modelMatrixCol1Buf);this._aModelMatrixCol2.bindArrayBuffer(state.modelMatrixCol2Buf);gl.vertexAttribDivisor(this._aModelMatrixCol0.location,1);gl.vertexAttribDivisor(this._aModelMatrixCol1.location,1);gl.vertexAttribDivisor(this._aModelMatrixCol2.location,1);if(this._aFlags){this._aFlags.bindArrayBuffer(state.flagsBuf);gl.vertexAttribDivisor(this._aFlags.location,1);}state.indicesBuf.bind();gl.drawElementsInstanced(gl.TRIANGLES,state.indicesBuf.numItems,state.indicesBuf.itemType,0,state.numInstances);state.indicesBuf.unbind();// Cleanup
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15284
  gl.vertexAttribDivisor(this._aModelMatrixCol0.location,0);gl.vertexAttribDivisor(this._aModelMatrixCol1.location,0);gl.vertexAttribDivisor(this._aModelMatrixCol2.location,0);if(this._aFlags){gl.vertexAttribDivisor(this._aFlags.location,0);}if(this._aOffset){gl.vertexAttribDivisor(this._aOffset.location,0);}}},{key:"_allocate",value:function _allocate(){_get(_getPrototypeOf(TrianglesSnapInitRenderer.prototype),"_allocate",this).call(this);var program=this._program;{this._uLogDepthBufFC=program.getLocation("logDepthBufFC");}this._uCameraEyeRtc=program.getLocation("uCameraEyeRtc");this.uVectorA=program.getLocation("snapVectorA");this.uInverseVectorAB=program.getLocation("snapInvVectorAB");this._uLayerNumber=program.getLocation("layerNumber");this._uCoordinateScaler=program.getLocation("coordinateScaler");}},{key:"_bindProgram",value:function _bindProgram(){this._program.bind();}},{key:"_buildVertexShader",value:function _buildVertexShader(){var scene=this._scene;var sectionPlanesState=scene._sectionPlanesState;var clipping=sectionPlanesState.getNumAllocatedSectionPlanes()>0;var src=[];src.push('#version 300 es');src.push("// SnapInstancingDepthBufInitRenderer vertex shader");src.push("#ifdef GL_FRAGMENT_PRECISION_HIGH");src.push("precision highp float;");src.push("precision highp int;");src.push("precision highp usampler2D;");src.push("precision highp isampler2D;");src.push("precision highp sampler2D;");src.push("#else");src.push("precision mediump float;");src.push("precision mediump int;");src.push("precision mediump usampler2D;");src.push("precision mediump isampler2D;");src.push("precision mediump sampler2D;");src.push("#endif");src.push("uniform int renderPass;");src.push("in vec4 pickColor;");src.push("in vec3 position;");if(scene.entityOffsetsEnabled){src.push("in vec3 offset;");}src.push("in float flags;");src.push("in vec4 modelMatrixCol0;");// Modeling matrix
15285
15285
  src.push("in vec4 modelMatrixCol1;");src.push("in vec4 modelMatrixCol2;");src.push("uniform bool pickInvisible;");this._addMatricesUniformBlockLines(src);src.push("uniform vec3 uCameraEyeRtc;");src.push("uniform vec2 snapVectorA;");src.push("uniform vec2 snapInvVectorAB;");{src.push("uniform float logDepthBufFC;");src.push("out float vFragDepth;");src.push("bool isPerspectiveMatrix(mat4 m) {");src.push(" return (m[2][3] == - 1.0);");src.push("}");src.push("out float isPerspective;");}src.push("vec2 remapClipPos(vec2 clipPos) {");src.push(" float x = (clipPos.x - snapVectorA.x) * snapInvVectorAB.x;");src.push(" float y = (clipPos.y - snapVectorA.y) * snapInvVectorAB.y;");src.push(" return vec2(x, y);");src.push("}");src.push("flat out vec4 vPickColor;");src.push("out vec4 vWorldPosition;");if(clipping){src.push("out float vFlags;");}src.push("out highp vec3 relativeToOriginPosition;");src.push("void main(void) {");// pickFlag = NOT_RENDERED | PICK
@@ -15287,7 +15287,7 @@ src.push("in vec4 modelMatrixCol1;");src.push("in vec4 modelMatrixCol2;");src.pu
15287
15287
  src.push("int pickFlag = int(flags) >> 12 & 0xF;");src.push("if (pickFlag != renderPass) {");src.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);");// Cull vertex
15288
15288
  src.push("} else {");src.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); ");src.push(" worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);");if(scene.entityOffsetsEnabled){src.push(" worldPosition.xyz = worldPosition.xyz + offset;");}src.push("relativeToOriginPosition = worldPosition.xyz;");src.push(" vec4 viewPosition = viewMatrix * worldPosition; ");src.push(" vWorldPosition = worldPosition;");if(clipping){src.push(" vFlags = flags;");}src.push("vPickColor = pickColor;");src.push("vec4 clipPos = projMatrix * viewPosition;");src.push("float tmp = clipPos.w;");src.push("clipPos.xyzw /= tmp;");src.push("clipPos.xy = remapClipPos(clipPos.xy);");src.push("clipPos.xyzw *= tmp;");{src.push("vFragDepth = 1.0 + clipPos.w;");src.push("isPerspective = float (isPerspectiveMatrix(projMatrix));");}src.push("gl_Position = clipPos;");src.push("}");src.push("}");return src;}},{key:"_buildFragmentShader",value:function _buildFragmentShader(){var scene=this._scene;var sectionPlanesState=scene._sectionPlanesState;var clipping=sectionPlanesState.getNumAllocatedSectionPlanes()>0;var src=[];src.push('#version 300 es');src.push("// Points instancing pick depth fragment shader");src.push("#ifdef GL_FRAGMENT_PRECISION_HIGH");src.push("precision highp float;");src.push("precision highp int;");src.push("#else");src.push("precision mediump float;");src.push("precision mediump int;");src.push("#endif");{src.push("in float isPerspective;");src.push("uniform float logDepthBufFC;");src.push("in float vFragDepth;");}src.push("uniform int layerNumber;");src.push("uniform vec3 coordinateScaler;");src.push("in vec4 vWorldPosition;");src.push("flat in vec4 vPickColor;");if(clipping){src.push("in float vFlags;");for(var _i255=0;_i255<sectionPlanesState.getNumAllocatedSectionPlanes();_i255++){src.push("uniform bool sectionPlaneActive"+_i255+";");src.push("uniform vec3 sectionPlanePos"+_i255+";");src.push("uniform vec3 sectionPlaneDir"+_i255+";");}}src.push("in highp vec3 relativeToOriginPosition;");src.push("layout(location = 0) out highp ivec4 outCoords;");src.push("layout(location = 1) out highp ivec4 outNormal;");src.push("layout(location = 2) out lowp uvec4 outPickColor;");src.push("void main(void) {");if(clipping){src.push(" bool clippable = (int(vFlags) >> 16 & 0xF) == 1;");src.push(" if (clippable) {");src.push(" float dist = 0.0;");for(var _i256=0;_i256<sectionPlanesState.getNumAllocatedSectionPlanes();_i256++){src.push("if (sectionPlaneActive"+_i256+") {");src.push(" dist += clamp(dot(-sectionPlaneDir"+_i256+".xyz, vWorldPosition.xyz - sectionPlanePos"+_i256+".xyz), 0.0, 1000.0);");src.push("}");}src.push("if (dist > 0.0) { discard; }");src.push("}");}{src.push(" float dx = dFdx(vFragDepth);");src.push(" float dy = dFdy(vFragDepth);");src.push(" float diff = sqrt(dx*dx+dy*dy);");src.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth + diff ) * logDepthBufFC * 0.5;");}src.push("outCoords = ivec4(relativeToOriginPosition.xyz*coordinateScaler.xyz, -layerNumber);");src.push("vec3 xTangent = dFdx( vWorldPosition.xyz );");src.push("vec3 yTangent = dFdy( vWorldPosition.xyz );");src.push("vec3 worldNormal = normalize( cross( xTangent, yTangent ) );");src.push("outNormal = ivec4(worldNormal * float(".concat(math.MAX_INT,"), 1.0);"));src.push("outPickColor = uvec4(vPickColor);");src.push("}");return src;}},{key:"webglContextRestored",value:function webglContextRestored(){this._program=null;}},{key:"destroy",value:function destroy(){if(this._program){this._program.destroy();}this._program=null;}}]);return TrianglesSnapInitRenderer;}(VBORenderer);var tempVec3a$x=math.vec3();var tempVec3b$t=math.vec3();var tempVec3c$o=math.vec3();var tempVec3d$8=math.vec3();var tempMat4a$n=math.mat4();/**
15289
15289
  * @private
15290
- */var TrianglesSnapRenderer=/*#__PURE__*/function(_VBORenderer6){_inherits(TrianglesSnapRenderer,_VBORenderer6);var _super88=_createSuper(TrianglesSnapRenderer);function TrianglesSnapRenderer(scene){_classCallCheck(this,TrianglesSnapRenderer);return _super88.call(this,scene,false,{instancing:true});}_createClass(TrianglesSnapRenderer,[{key:"drawLayer",value:function drawLayer(frameCtx,instancingLayer,renderPass){if(!this._program){this._allocate(instancingLayer);if(this.errors){return;}}if(frameCtx.lastProgramId!==this._program.id){frameCtx.lastProgramId=this._program.id;this._bindProgram();}var model=instancingLayer.model;var scene=model.scene;var camera=scene.camera;var gl=scene.canvas.gl;var state=instancingLayer._state;var origin=instancingLayer._state.origin;var position=model.position,rotationMatrix=model.rotationMatrix,rotationMatrixConjugate=model.rotationMatrixConjugate;var aabb=instancingLayer.aabb;// Per-layer AABB for best RTC accuracy
15290
+ */var TrianglesSnapRenderer=/*#__PURE__*/function(_VBORenderer6){_inherits(TrianglesSnapRenderer,_VBORenderer6);var _super88=_createSuper(TrianglesSnapRenderer);function TrianglesSnapRenderer(scene){_classCallCheck(this,TrianglesSnapRenderer);return _super88.call(this,scene,false,{instancing:true});}_createClass(TrianglesSnapRenderer,[{key:"drawLayer",value:function drawLayer(frameCtx,instancingLayer,renderPass){if(!this._program){this._allocate(instancingLayer);if(this.errors){return;}}if(frameCtx.lastProgramId!==this._program.id){frameCtx.lastProgramId=this._program.id;this._bindProgram();}var model=instancingLayer.model;var scene=model.scene;var camera=scene.camera;var gl=scene.canvas.gl;var state=instancingLayer._state;var origin=instancingLayer._state.origin;var position=model.position,rotationMatrix=model.rotationMatrix;var aabb=instancingLayer.aabb;// Per-layer AABB for best RTC accuracy
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  var viewMatrix=frameCtx.pickViewMatrix||camera.viewMatrix;if(this._vaoCache.has(instancingLayer)){gl.bindVertexArray(this._vaoCache.get(instancingLayer));}else{this._vaoCache.set(instancingLayer,this._makeVAO(state));}var coordinateScaler=tempVec3a$x;coordinateScaler[0]=math.safeInv(aabb[3]-aabb[0])*math.MAX_INT;coordinateScaler[1]=math.safeInv(aabb[4]-aabb[1])*math.MAX_INT;coordinateScaler[2]=math.safeInv(aabb[5]-aabb[2])*math.MAX_INT;frameCtx.snapPickCoordinateScale[0]=math.safeInv(coordinateScaler[0]);frameCtx.snapPickCoordinateScale[1]=math.safeInv(coordinateScaler[1]);frameCtx.snapPickCoordinateScale[2]=math.safeInv(coordinateScaler[2]);var rtcViewMatrix;var rtcCameraEye;if(origin||position[0]!==0||position[1]!==0||position[2]!==0){var rtcOrigin=tempVec3b$t;if(origin){var rotatedOrigin=math.transformPoint3(rotationMatrix,origin,tempVec3c$o);rtcOrigin[0]=rotatedOrigin[0];rtcOrigin[1]=rotatedOrigin[1];rtcOrigin[2]=rotatedOrigin[2];}else{rtcOrigin[0]=0;rtcOrigin[1]=0;rtcOrigin[2]=0;}rtcOrigin[0]+=position[0];rtcOrigin[1]+=position[1];rtcOrigin[2]+=position[2];rtcViewMatrix=createRTCViewMat(viewMatrix,rtcOrigin,tempMat4a$n);rtcCameraEye=tempVec3d$8;rtcCameraEye[0]=camera.eye[0]-rtcOrigin[0];rtcCameraEye[1]=camera.eye[1]-rtcOrigin[1];rtcCameraEye[2]=camera.eye[2]-rtcOrigin[2];frameCtx.snapPickOrigin[0]=rtcOrigin[0];frameCtx.snapPickOrigin[1]=rtcOrigin[1];frameCtx.snapPickOrigin[2]=rtcOrigin[2];}else{rtcViewMatrix=viewMatrix;rtcCameraEye=camera.eye;frameCtx.snapPickOrigin[0]=0;frameCtx.snapPickOrigin[1]=0;frameCtx.snapPickOrigin[2]=0;}gl.uniform3fv(this._uCameraEyeRtc,rtcCameraEye);gl.uniform2fv(this.uVectorA,frameCtx.snapVectorA);gl.uniform2fv(this.uInverseVectorAB,frameCtx.snapInvVectorAB);gl.uniform1i(this._uLayerNumber,frameCtx.snapPickLayerNumber);gl.uniform3fv(this._uCoordinateScaler,coordinateScaler);gl.uniform1i(this._uRenderPass,renderPass);gl.uniform1i(this._uPickInvisible,frameCtx.pickInvisible);var offset=0;var mat4Size=4*4;this._matricesUniformBlockBufferData.set(rotationMatrix,0);this._matricesUniformBlockBufferData.set(rtcViewMatrix,offset+=mat4Size);this._matricesUniformBlockBufferData.set(camera.projMatrix,offset+=mat4Size);this._matricesUniformBlockBufferData.set(state.positionsDecodeMatrix,offset+=mat4Size);gl.bindBuffer(gl.UNIFORM_BUFFER,this._matricesUniformBlockBuffer);gl.bufferData(gl.UNIFORM_BUFFER,this._matricesUniformBlockBufferData,gl.DYNAMIC_DRAW);gl.bindBufferBase(gl.UNIFORM_BUFFER,this._matricesUniformBlockBufferBindingPoint,this._matricesUniformBlockBuffer);{var logDepthBufFC=2.0/(Math.log(frameCtx.pickZFar+1.0)/Math.LN2);// TODO: Far from pick project matrix
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  gl.uniform1f(this._uLogDepthBufFC,logDepthBufFC);}this.setSectionPlanesStateUniforms(instancingLayer);this._aModelMatrixCol0.bindArrayBuffer(state.modelMatrixCol0Buf);this._aModelMatrixCol1.bindArrayBuffer(state.modelMatrixCol1Buf);this._aModelMatrixCol2.bindArrayBuffer(state.modelMatrixCol2Buf);gl.vertexAttribDivisor(this._aModelMatrixCol0.location,1);gl.vertexAttribDivisor(this._aModelMatrixCol1.location,1);gl.vertexAttribDivisor(this._aModelMatrixCol2.location,1);this._aFlags.bindArrayBuffer(state.flagsBuf);gl.vertexAttribDivisor(this._aFlags.location,1);if(frameCtx.snapMode==="edge"){state.edgeIndicesBuf.bind();gl.drawElementsInstanced(gl.LINES,state.edgeIndicesBuf.numItems,state.edgeIndicesBuf.itemType,0,state.numInstances);state.edgeIndicesBuf.unbind();// needed?
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  }else{gl.drawArraysInstanced(gl.POINTS,0,state.positionsBuf.numItems,state.numInstances);}// Cleanup
@@ -15443,7 +15443,7 @@ src.push("} else {");src.push("vec4 worldPosition = worldMatrix * (positionsDeco
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  src.push("int silhouetteFlag = int(flags) >> 4 & 0xF;");src.push("if (silhouetteFlag != renderPass) {");src.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);");// Cull vertex
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  src.push("} else {");src.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); ");if(scene.entityOffsetsEnabled){src.push(" worldPosition.xyz = worldPosition.xyz + offset;");}src.push("vec4 viewPosition = viewMatrix * worldPosition; ");if(clipping){src.push("vWorldPosition = worldPosition;");src.push("vFlags = flags;");}src.push("vec4 clipPos = projMatrix * viewPosition;");if(scene.logarithmicDepthBufferEnabled){src.push("vFragDepth = 1.0 + clipPos.w;");}src.push("gl_Position = clipPos;");src.push("}");src.push("}");return src;}},{key:"_buildFragmentShader",value:function _buildFragmentShader(){var scene=this._scene;var sectionPlanesState=scene._sectionPlanesState;var clipping=sectionPlanesState.getNumAllocatedSectionPlanes()>0;var src=[];src.push('#version 300 es');src.push("// Lines batching silhouette fragment shader");src.push("#ifdef GL_FRAGMENT_PRECISION_HIGH");src.push("precision highp float;");src.push("precision highp int;");src.push("#else");src.push("precision mediump float;");src.push("precision mediump int;");src.push("#endif");if(scene.logarithmicDepthBufferEnabled){src.push("uniform float logDepthBufFC;");src.push("in float vFragDepth;");}if(clipping){src.push("in vec4 vWorldPosition;");src.push("in float vFlags;");for(var _i265=0,len=sectionPlanesState.getNumAllocatedSectionPlanes();_i265<len;_i265++){src.push("uniform bool sectionPlaneActive"+_i265+";");src.push("uniform vec3 sectionPlanePos"+_i265+";");src.push("uniform vec3 sectionPlaneDir"+_i265+";");}}src.push("uniform vec4 color;");src.push("out vec4 outColor;");src.push("void main(void) {");if(clipping){src.push(" bool clippable = (int(vFlags) >> 16 & 0xF) == 1;");src.push(" if (clippable) {");src.push(" float dist = 0.0;");for(var _i266=0,_len59=sectionPlanesState.getNumAllocatedSectionPlanes();_i266<_len59;_i266++){src.push("if (sectionPlaneActive"+_i266+") {");src.push(" dist += clamp(dot(-sectionPlaneDir"+_i266+".xyz, vWorldPosition.xyz - sectionPlanePos"+_i266+".xyz), 0.0, 1000.0);");src.push("}");}src.push(" if (dist > 0.0) { discard; }");src.push("}");}if(scene.logarithmicDepthBufferEnabled){src.push("gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;");}src.push("outColor = color;");src.push("}");return src;}}]);return VBOBatchingLinesSilhouetteRenderer;}(VBOSceneModelLineBatchingRenderer);var tempVec3a$v=math.vec3();var tempVec3b$r=math.vec3();var tempVec3c$m=math.vec3();var tempVec3d$6=math.vec3();var tempMat4a$m=math.mat4();/**
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  * @private
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- */var VBOBatchingLinesSnapInitRenderer=/*#__PURE__*/function(_VBORenderer8){_inherits(VBOBatchingLinesSnapInitRenderer,_VBORenderer8);var _super92=_createSuper(VBOBatchingLinesSnapInitRenderer);function VBOBatchingLinesSnapInitRenderer(){_classCallCheck(this,VBOBatchingLinesSnapInitRenderer);return _super92.apply(this,arguments);}_createClass(VBOBatchingLinesSnapInitRenderer,[{key:"drawLayer",value:function drawLayer(frameCtx,batchingLayer,renderPass){if(!this._program){this._allocate();if(this.errors){return;}}if(frameCtx.lastProgramId!==this._program.id){frameCtx.lastProgramId=this._program.id;this._bindProgram();}var model=batchingLayer.model;var scene=model.scene;var camera=scene.camera;var gl=scene.canvas.gl;var state=batchingLayer._state;var origin=batchingLayer._state.origin;var position=model.position,rotationMatrix=model.rotationMatrix,rotationMatrixConjugate=model.rotationMatrixConjugate;var aabb=batchingLayer.aabb;// Per-layer AABB for best RTC accuracy
15446
+ */var VBOBatchingLinesSnapInitRenderer=/*#__PURE__*/function(_VBORenderer8){_inherits(VBOBatchingLinesSnapInitRenderer,_VBORenderer8);var _super92=_createSuper(VBOBatchingLinesSnapInitRenderer);function VBOBatchingLinesSnapInitRenderer(){_classCallCheck(this,VBOBatchingLinesSnapInitRenderer);return _super92.apply(this,arguments);}_createClass(VBOBatchingLinesSnapInitRenderer,[{key:"drawLayer",value:function drawLayer(frameCtx,batchingLayer,renderPass){if(!this._program){this._allocate();if(this.errors){return;}}if(frameCtx.lastProgramId!==this._program.id){frameCtx.lastProgramId=this._program.id;this._bindProgram();}var model=batchingLayer.model;var scene=model.scene;var camera=scene.camera;var gl=scene.canvas.gl;var state=batchingLayer._state;var origin=batchingLayer._state.origin;var position=model.position,rotationMatrix=model.rotationMatrix;var aabb=batchingLayer.aabb;// Per-layer AABB for best RTC accuracy
15447
15447
  var viewMatrix=frameCtx.pickViewMatrix||camera.viewMatrix;if(this._vaoCache.has(batchingLayer)){gl.bindVertexArray(this._vaoCache.get(batchingLayer));}else{this._vaoCache.set(batchingLayer,this._makeVAO(state));}var coordinateScaler=tempVec3a$v;coordinateScaler[0]=math.safeInv(aabb[3]-aabb[0])*math.MAX_INT;coordinateScaler[1]=math.safeInv(aabb[4]-aabb[1])*math.MAX_INT;coordinateScaler[2]=math.safeInv(aabb[5]-aabb[2])*math.MAX_INT;frameCtx.snapPickCoordinateScale[0]=math.safeInv(coordinateScaler[0]);frameCtx.snapPickCoordinateScale[1]=math.safeInv(coordinateScaler[1]);frameCtx.snapPickCoordinateScale[2]=math.safeInv(coordinateScaler[2]);var rtcViewMatrix;var rtcCameraEye;if(origin||position[0]!==0||position[1]!==0||position[2]!==0){var rtcOrigin=tempVec3b$r;if(origin){var rotatedOrigin=tempVec3c$m;math.transformPoint3(rotationMatrix,origin,rotatedOrigin);rtcOrigin[0]=rotatedOrigin[0];rtcOrigin[1]=rotatedOrigin[1];rtcOrigin[2]=rotatedOrigin[2];}else{rtcOrigin[0]=0;rtcOrigin[1]=0;rtcOrigin[2]=0;}rtcOrigin[0]+=position[0];rtcOrigin[1]+=position[1];rtcOrigin[2]+=position[2];rtcViewMatrix=createRTCViewMat(viewMatrix,rtcOrigin,tempMat4a$m);rtcCameraEye=tempVec3d$6;rtcCameraEye[0]=camera.eye[0]-rtcOrigin[0];rtcCameraEye[1]=camera.eye[1]-rtcOrigin[1];rtcCameraEye[2]=camera.eye[2]-rtcOrigin[2];frameCtx.snapPickOrigin[0]=rtcOrigin[0];frameCtx.snapPickOrigin[1]=rtcOrigin[1];frameCtx.snapPickOrigin[2]=rtcOrigin[2];}else{rtcViewMatrix=viewMatrix;rtcCameraEye=camera.eye;frameCtx.snapPickOrigin[0]=0;frameCtx.snapPickOrigin[1]=0;frameCtx.snapPickOrigin[2]=0;}gl.uniform3fv(this._uCameraEyeRtc,rtcCameraEye);gl.uniform2fv(this.uVectorA,frameCtx.snapVectorA);gl.uniform2fv(this.uInverseVectorAB,frameCtx.snapInvVectorAB);gl.uniform1i(this._uLayerNumber,frameCtx.snapPickLayerNumber);gl.uniform3fv(this._uCoordinateScaler,coordinateScaler);gl.uniform1i(this._uRenderPass,renderPass);gl.uniform1i(this._uPickInvisible,frameCtx.pickInvisible);var offset=0;var mat4Size=4*4;this._matricesUniformBlockBufferData.set(rotationMatrix,0);this._matricesUniformBlockBufferData.set(rtcViewMatrix,offset+=mat4Size);this._matricesUniformBlockBufferData.set(camera.projMatrix,offset+=mat4Size);this._matricesUniformBlockBufferData.set(state.positionsDecodeMatrix,offset+=mat4Size);gl.bindBuffer(gl.UNIFORM_BUFFER,this._matricesUniformBlockBuffer);gl.bufferData(gl.UNIFORM_BUFFER,this._matricesUniformBlockBufferData,gl.DYNAMIC_DRAW);gl.bindBufferBase(gl.UNIFORM_BUFFER,this._matricesUniformBlockBufferBindingPoint,this._matricesUniformBlockBuffer);{var logDepthBufFC=2.0/(Math.log(frameCtx.pickZFar+1.0)/Math.LN2);// TODO: Far from pick project matrix?
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  gl.uniform1f(this._uLogDepthBufFC,logDepthBufFC);}this.setSectionPlanesStateUniforms(batchingLayer);//=============================================================
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15449
  // TODO: Use drawElements count and offset to draw only one entity
@@ -15453,7 +15453,7 @@ state.indicesBuf.bind();gl.drawElements(gl.LINES,state.indicesBuf.numItems,state
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  src.push("int pickFlag = int(flags) >> 12 & 0xF;");src.push("if (pickFlag != renderPass) {");src.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);");// Cull vertex
15454
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  src.push(" } else {");src.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); ");if(scene.entityOffsetsEnabled){src.push(" worldPosition.xyz = worldPosition.xyz + offset;");}src.push(" relativeToOriginPosition = worldPosition.xyz;");src.push(" vec4 viewPosition = viewMatrix * worldPosition; ");src.push(" vWorldPosition = worldPosition;");if(clipping){src.push(" vFlags = flags;");}src.push("vPickColor = pickColor;");src.push("vec4 clipPos = projMatrix * viewPosition;");src.push("float tmp = clipPos.w;");src.push("clipPos.xyzw /= tmp;");src.push("clipPos.xy = remapClipPos(clipPos.xy);");src.push("clipPos.xyzw *= tmp;");{src.push("vFragDepth = 1.0 + clipPos.w;");src.push("isPerspective = float (isPerspectiveMatrix(projMatrix));");}src.push("gl_Position = clipPos;");src.push(" }");src.push("}");return src;}},{key:"_buildFragmentShader",value:function _buildFragmentShader(){var scene=this._scene;var sectionPlanesState=scene._sectionPlanesState;var clipping=sectionPlanesState.getNumAllocatedSectionPlanes()>0;var src=[];src.push('#version 300 es');src.push("// VBO SnapBatchingDepthBufInitRenderer fragment shader");src.push("#ifdef GL_FRAGMENT_PRECISION_HIGH");src.push("precision highp float;");src.push("precision highp int;");src.push("#else");src.push("precision mediump float;");src.push("precision mediump int;");src.push("#endif");{src.push("in float isPerspective;");src.push("uniform float logDepthBufFC;");src.push("in float vFragDepth;");}src.push("uniform int layerNumber;");src.push("uniform vec3 coordinateScaler;");src.push("in vec4 vWorldPosition;");src.push("flat in vec4 vPickColor;");if(clipping){src.push("in float vFlags;");for(var _i267=0;_i267<sectionPlanesState.getNumAllocatedSectionPlanes();_i267++){src.push("uniform bool sectionPlaneActive"+_i267+";");src.push("uniform vec3 sectionPlanePos"+_i267+";");src.push("uniform vec3 sectionPlaneDir"+_i267+";");}}src.push("in highp vec3 relativeToOriginPosition;");src.push("layout(location = 0) out highp ivec4 outCoords;");src.push("layout(location = 1) out highp ivec4 outNormal;");src.push("layout(location = 2) out lowp uvec4 outPickColor;");src.push("void main(void) {");if(clipping){src.push(" bool clippable = (int(vFlags) >> 16 & 0xF) == 1;");src.push(" if (clippable) {");src.push(" float dist = 0.0;");for(var i=0;i<sectionPlanesState.getNumAllocatedSectionPlanes();i++){src.push(" if (sectionPlaneActive"+i+") {");src.push(" dist += clamp(dot(-sectionPlaneDir"+i+".xyz, vWorldPosition.xyz - sectionPlanePos"+i+".xyz), 0.0, 1000.0);");src.push(" }");}src.push(" if (dist > 0.0) { discard; }");src.push(" }");}{src.push(" float dx = dFdx(vFragDepth);");src.push(" float dy = dFdy(vFragDepth);");src.push(" float diff = sqrt(dx*dx+dy*dy);");src.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth + diff ) * logDepthBufFC * 0.5;");}src.push("outCoords = ivec4(relativeToOriginPosition.xyz*coordinateScaler.xyz, -layerNumber);");src.push("vec3 xTangent = dFdx( vWorldPosition.xyz );");src.push("vec3 yTangent = dFdy( vWorldPosition.xyz );");src.push("vec3 worldNormal = normalize( cross( xTangent, yTangent ) );");src.push("outNormal = ivec4(worldNormal * float(".concat(math.MAX_INT,"), 1.0);"));src.push("outPickColor = uvec4(vPickColor);");src.push("}");return src;}},{key:"webglContextRestored",value:function webglContextRestored(){this._program=null;}},{key:"destroy",value:function destroy(){if(this._program){this._program.destroy();}this._program=null;}}]);return VBOBatchingLinesSnapInitRenderer;}(VBORenderer);var tempVec3a$u=math.vec3();var tempVec3b$q=math.vec3();var tempVec3c$l=math.vec3();var tempVec3d$5=math.vec3();var tempMat4a$l=math.mat4();/**
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  * @private
15456
- */var VBOBatchingLinesSnapRenderer=/*#__PURE__*/function(_VBORenderer9){_inherits(VBOBatchingLinesSnapRenderer,_VBORenderer9);var _super93=_createSuper(VBOBatchingLinesSnapRenderer);function VBOBatchingLinesSnapRenderer(){_classCallCheck(this,VBOBatchingLinesSnapRenderer);return _super93.apply(this,arguments);}_createClass(VBOBatchingLinesSnapRenderer,[{key:"_getHash",value:function _getHash(){return this._scene._sectionPlanesState.getHash()+this._scene.pointsMaterial.hash;}},{key:"drawLayer",value:function drawLayer(frameCtx,batchingLayer,renderPass){if(!this._program){this._allocate();if(this.errors){return;}}if(frameCtx.lastProgramId!==this._program.id){frameCtx.lastProgramId=this._program.id;this._bindProgram();}var model=batchingLayer.model;var scene=model.scene;var camera=scene.camera;var gl=scene.canvas.gl;var state=batchingLayer._state;var origin=batchingLayer._state.origin;var position=model.position,rotationMatrix=model.rotationMatrix,rotationMatrixConjugate=model.rotationMatrixConjugate;var aabb=batchingLayer.aabb;// Per-layer AABB for best RTC accuracy
15456
+ */var VBOBatchingLinesSnapRenderer=/*#__PURE__*/function(_VBORenderer9){_inherits(VBOBatchingLinesSnapRenderer,_VBORenderer9);var _super93=_createSuper(VBOBatchingLinesSnapRenderer);function VBOBatchingLinesSnapRenderer(){_classCallCheck(this,VBOBatchingLinesSnapRenderer);return _super93.apply(this,arguments);}_createClass(VBOBatchingLinesSnapRenderer,[{key:"_getHash",value:function _getHash(){return this._scene._sectionPlanesState.getHash()+this._scene.pointsMaterial.hash;}},{key:"drawLayer",value:function drawLayer(frameCtx,batchingLayer,renderPass){if(!this._program){this._allocate();if(this.errors){return;}}if(frameCtx.lastProgramId!==this._program.id){frameCtx.lastProgramId=this._program.id;this._bindProgram();}var model=batchingLayer.model;var scene=model.scene;var camera=scene.camera;var gl=scene.canvas.gl;var state=batchingLayer._state;var origin=batchingLayer._state.origin;var position=model.position,rotationMatrix=model.rotationMatrix;var aabb=batchingLayer.aabb;// Per-layer AABB for best RTC accuracy
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  var viewMatrix=frameCtx.pickViewMatrix||camera.viewMatrix;if(this._vaoCache.has(batchingLayer)){gl.bindVertexArray(this._vaoCache.get(batchingLayer));}else{this._vaoCache.set(batchingLayer,this._makeVAO(state));}var coordinateScaler=tempVec3a$u;coordinateScaler[0]=math.safeInv(aabb[3]-aabb[0])*math.MAX_INT;coordinateScaler[1]=math.safeInv(aabb[4]-aabb[1])*math.MAX_INT;coordinateScaler[2]=math.safeInv(aabb[5]-aabb[2])*math.MAX_INT;frameCtx.snapPickCoordinateScale[0]=math.safeInv(coordinateScaler[0]);frameCtx.snapPickCoordinateScale[1]=math.safeInv(coordinateScaler[1]);frameCtx.snapPickCoordinateScale[2]=math.safeInv(coordinateScaler[2]);var rtcViewMatrix;var rtcCameraEye;if(origin||position[0]!==0||position[1]!==0||position[2]!==0){var rtcOrigin=tempVec3b$q;if(origin){var rotatedOrigin=tempVec3c$l;math.transformPoint3(rotationMatrix,origin,rotatedOrigin);rtcOrigin[0]=rotatedOrigin[0];rtcOrigin[1]=rotatedOrigin[1];rtcOrigin[2]=rotatedOrigin[2];}else{rtcOrigin[0]=0;rtcOrigin[1]=0;rtcOrigin[2]=0;}rtcOrigin[0]+=position[0];rtcOrigin[1]+=position[1];rtcOrigin[2]+=position[2];rtcViewMatrix=createRTCViewMat(viewMatrix,rtcOrigin,tempMat4a$l);rtcCameraEye=tempVec3d$5;rtcCameraEye[0]=camera.eye[0]-rtcOrigin[0];rtcCameraEye[1]=camera.eye[1]-rtcOrigin[1];rtcCameraEye[2]=camera.eye[2]-rtcOrigin[2];frameCtx.snapPickOrigin[0]=rtcOrigin[0];frameCtx.snapPickOrigin[1]=rtcOrigin[1];frameCtx.snapPickOrigin[2]=rtcOrigin[2];}else{rtcViewMatrix=viewMatrix;rtcCameraEye=camera.eye;frameCtx.snapPickOrigin[0]=0;frameCtx.snapPickOrigin[1]=0;frameCtx.snapPickOrigin[2]=0;}gl.uniform3fv(this._uCameraEyeRtc,rtcCameraEye);gl.uniform2fv(this.uVectorA,frameCtx.snapVectorA);gl.uniform2fv(this.uInverseVectorAB,frameCtx.snapInvVectorAB);gl.uniform1i(this._uLayerNumber,frameCtx.snapPickLayerNumber);gl.uniform3fv(this._uCoordinateScaler,coordinateScaler);gl.uniform1i(this._uRenderPass,renderPass);gl.uniform1i(this._uPickInvisible,frameCtx.pickInvisible);var offset=0;var mat4Size=4*4;this._matricesUniformBlockBufferData.set(rotationMatrix,0);this._matricesUniformBlockBufferData.set(rtcViewMatrix,offset+=mat4Size);this._matricesUniformBlockBufferData.set(camera.projMatrix,offset+=mat4Size);this._matricesUniformBlockBufferData.set(state.positionsDecodeMatrix,offset+=mat4Size);gl.bindBuffer(gl.UNIFORM_BUFFER,this._matricesUniformBlockBuffer);gl.bufferData(gl.UNIFORM_BUFFER,this._matricesUniformBlockBufferData,gl.DYNAMIC_DRAW);gl.bindBufferBase(gl.UNIFORM_BUFFER,this._matricesUniformBlockBufferBindingPoint,this._matricesUniformBlockBuffer);{var logDepthBufFC=2.0/(Math.log(frameCtx.pickZFar+1.0)/Math.LN2);// TODO: Far from pick project matrix?
15458
15458
  gl.uniform1f(this._uLogDepthBufFC,logDepthBufFC);}this.setSectionPlanesStateUniforms(batchingLayer);//=============================================================
15459
15459
  // TODO: Use drawElements count and offset to draw only one entity
@@ -15540,7 +15540,7 @@ src.push("in vec4 modelMatrixCol1;");src.push("in vec4 modelMatrixCol2;");this._
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15540
  src.push("int silhouetteFlag = int(flags) >> 4 & 0xF;");src.push("if (silhouetteFlag != renderPass) {");src.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);");// Cull vertex
15541
15541
  src.push("} else {");src.push("vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); ");src.push("worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);");if(scene.entityOffsetsEnabled){src.push(" worldPosition.xyz = worldPosition.xyz + offset;");}src.push("vec4 viewPosition = viewMatrix * worldPosition; ");if(clipping){src.push("vWorldPosition = worldPosition;");src.push("vFlags = flags;");}src.push("vec4 clipPos = projMatrix * viewPosition;");if(scene.logarithmicDepthBufferEnabled){src.push("vFragDepth = 1.0 + clipPos.w;");}src.push("gl_Position = clipPos;");src.push("}");src.push("}");return src;}},{key:"_buildFragmentShader",value:function _buildFragmentShader(){var scene=this._scene;var sectionPlanesState=scene._sectionPlanesState;var clipping=sectionPlanesState.getNumAllocatedSectionPlanes()>0;var src=[];src.push('#version 300 es');src.push("// Lines instancing silhouette fragment shader");src.push("#ifdef GL_FRAGMENT_PRECISION_HIGH");src.push("precision highp float;");src.push("precision highp int;");src.push("#else");src.push("precision mediump float;");src.push("precision mediump int;");src.push("#endif");if(scene.logarithmicDepthBufferEnabled){src.push("uniform float logDepthBufFC;");src.push("in float vFragDepth;");}if(clipping){src.push("in vec4 vWorldPosition;");src.push("in float vFlags;");for(var _i279=0,len=sectionPlanesState.getNumAllocatedSectionPlanes();_i279<len;_i279++){src.push("uniform bool sectionPlaneActive"+_i279+";");src.push("uniform vec3 sectionPlanePos"+_i279+";");src.push("uniform vec3 sectionPlaneDir"+_i279+";");}}src.push("uniform vec4 color;");src.push("out vec4 outColor;");src.push("void main(void) {");if(clipping){src.push(" bool clippable = (int(vFlags) >> 16 & 0xF) == 1;");src.push(" if (clippable) {");src.push(" float dist = 0.0;");for(var _i280=0,_len62=sectionPlanesState.getNumAllocatedSectionPlanes();_i280<_len62;_i280++){src.push("if (sectionPlaneActive"+_i280+") {");src.push(" dist += clamp(dot(-sectionPlaneDir"+_i280+".xyz, vWorldPosition.xyz - sectionPlanePos"+_i280+".xyz), 0.0, 1000.0);");src.push("}");}src.push("if (dist > 0.0) { discard; }");src.push("}");}if(scene.logarithmicDepthBufferEnabled){src.push("gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;");}src.push("outColor = color;");src.push("}");return src;}}]);return VBOInstancingLinesSilhouetteRenderer;}(VBOInstancingLinesRenderer);var tempVec3a$t=math.vec3();var tempVec3b$p=math.vec3();var tempVec3c$k=math.vec3();math.vec3();var tempMat4a$k=math.mat4();/**
15542
15542
  * @private
15543
- */var VBOInstancingLinesSnapInitRenderer=/*#__PURE__*/function(_VBORenderer11){_inherits(VBOInstancingLinesSnapInitRenderer,_VBORenderer11);var _super97=_createSuper(VBOInstancingLinesSnapInitRenderer);function VBOInstancingLinesSnapInitRenderer(scene){_classCallCheck(this,VBOInstancingLinesSnapInitRenderer);return _super97.call(this,scene,false,{instancing:true});}_createClass(VBOInstancingLinesSnapInitRenderer,[{key:"drawLayer",value:function drawLayer(frameCtx,instancingLayer,renderPass){if(!this._program){this._allocate();if(this.errors){return;}}if(frameCtx.lastProgramId!==this._program.id){frameCtx.lastProgramId=this._program.id;this._bindProgram();}var model=instancingLayer.model;var scene=model.scene;var gl=scene.canvas.gl;var camera=scene.camera;var state=instancingLayer._state;var origin=instancingLayer._state.origin;var position=model.position,rotationMatrix=model.rotationMatrix,rotationMatrixConjugate=model.rotationMatrixConjugate;var aabb=instancingLayer.aabb;// Per-layer AABB for best RTC accuracy
15543
+ */var VBOInstancingLinesSnapInitRenderer=/*#__PURE__*/function(_VBORenderer11){_inherits(VBOInstancingLinesSnapInitRenderer,_VBORenderer11);var _super97=_createSuper(VBOInstancingLinesSnapInitRenderer);function VBOInstancingLinesSnapInitRenderer(scene){_classCallCheck(this,VBOInstancingLinesSnapInitRenderer);return _super97.call(this,scene,false,{instancing:true});}_createClass(VBOInstancingLinesSnapInitRenderer,[{key:"drawLayer",value:function drawLayer(frameCtx,instancingLayer,renderPass){if(!this._program){this._allocate();if(this.errors){return;}}if(frameCtx.lastProgramId!==this._program.id){frameCtx.lastProgramId=this._program.id;this._bindProgram();}var model=instancingLayer.model;var scene=model.scene;var gl=scene.canvas.gl;var camera=scene.camera;var state=instancingLayer._state;var origin=instancingLayer._state.origin;var position=model.position,rotationMatrix=model.rotationMatrix;var aabb=instancingLayer.aabb;// Per-layer AABB for best RTC accuracy
15544
15544
  var viewMatrix=frameCtx.pickViewMatrix||camera.viewMatrix;if(this._vaoCache.has(instancingLayer)){gl.bindVertexArray(this._vaoCache.get(instancingLayer));}else{this._vaoCache.set(instancingLayer,this._makeVAO(state));}var coordinateScaler=tempVec3a$t;coordinateScaler[0]=math.safeInv(aabb[3]-aabb[0])*math.MAX_INT;coordinateScaler[1]=math.safeInv(aabb[4]-aabb[1])*math.MAX_INT;coordinateScaler[2]=math.safeInv(aabb[5]-aabb[2])*math.MAX_INT;frameCtx.snapPickCoordinateScale[0]=math.safeInv(coordinateScaler[0]);frameCtx.snapPickCoordinateScale[1]=math.safeInv(coordinateScaler[1]);frameCtx.snapPickCoordinateScale[2]=math.safeInv(coordinateScaler[2]);var rtcViewMatrix;if(origin||position[0]!==0||position[1]!==0||position[2]!==0){var rtcOrigin=tempVec3b$p;if(origin){var rotatedOrigin=math.transformPoint3(rotationMatrix,origin,tempVec3c$k);rtcOrigin[0]=rotatedOrigin[0];rtcOrigin[1]=rotatedOrigin[1];rtcOrigin[2]=rotatedOrigin[2];}else{rtcOrigin[0]=0;rtcOrigin[1]=0;rtcOrigin[2]=0;}rtcOrigin[0]+=position[0];rtcOrigin[1]+=position[1];rtcOrigin[2]+=position[2];rtcViewMatrix=createRTCViewMat(viewMatrix,rtcOrigin,tempMat4a$k);frameCtx.snapPickOrigin[0]=rtcOrigin[0];frameCtx.snapPickOrigin[1]=rtcOrigin[1];frameCtx.snapPickOrigin[2]=rtcOrigin[2];}else{rtcViewMatrix=viewMatrix;frameCtx.snapPickOrigin[0]=0;frameCtx.snapPickOrigin[1]=0;frameCtx.snapPickOrigin[2]=0;}gl.uniform2fv(this.uVectorA,frameCtx.snapVectorA);gl.uniform2fv(this.uInverseVectorAB,frameCtx.snapInvVectorAB);gl.uniform1i(this._uLayerNumber,frameCtx.snapPickLayerNumber);gl.uniform3fv(this._uCoordinateScaler,coordinateScaler);gl.uniform1i(this._uRenderPass,renderPass);gl.uniform1i(this._uPickInvisible,frameCtx.pickInvisible);var offset=0;var mat4Size=4*4;this._matricesUniformBlockBufferData.set(rotationMatrix,0);this._matricesUniformBlockBufferData.set(rtcViewMatrix,offset+=mat4Size);this._matricesUniformBlockBufferData.set(camera.projMatrix,offset+=mat4Size);this._matricesUniformBlockBufferData.set(state.positionsDecodeMatrix,offset+=mat4Size);gl.bindBuffer(gl.UNIFORM_BUFFER,this._matricesUniformBlockBuffer);gl.bufferData(gl.UNIFORM_BUFFER,this._matricesUniformBlockBufferData,gl.DYNAMIC_DRAW);gl.bindBufferBase(gl.UNIFORM_BUFFER,this._matricesUniformBlockBufferBindingPoint,this._matricesUniformBlockBuffer);{var logDepthBufFC=2.0/(Math.log(frameCtx.pickZFar+1.0)/Math.LN2);gl.uniform1f(this._uLogDepthBufFC,logDepthBufFC);}this.setSectionPlanesStateUniforms(instancingLayer);this._aModelMatrixCol0.bindArrayBuffer(state.modelMatrixCol0Buf);this._aModelMatrixCol1.bindArrayBuffer(state.modelMatrixCol1Buf);this._aModelMatrixCol2.bindArrayBuffer(state.modelMatrixCol2Buf);gl.vertexAttribDivisor(this._aModelMatrixCol0.location,1);gl.vertexAttribDivisor(this._aModelMatrixCol1.location,1);gl.vertexAttribDivisor(this._aModelMatrixCol2.location,1);if(this._aFlags){this._aFlags.bindArrayBuffer(state.flagsBuf);gl.vertexAttribDivisor(this._aFlags.location,1);}state.indicesBuf.bind();gl.drawElementsInstanced(gl.LINES,state.indicesBuf.numItems,state.indicesBuf.itemType,0,state.numInstances);state.indicesBuf.unbind();// Cleanup
15545
15545
  gl.vertexAttribDivisor(this._aModelMatrixCol0.location,0);gl.vertexAttribDivisor(this._aModelMatrixCol1.location,0);gl.vertexAttribDivisor(this._aModelMatrixCol2.location,0);if(this._aFlags){gl.vertexAttribDivisor(this._aFlags.location,0);}if(this._aOffset){gl.vertexAttribDivisor(this._aOffset.location,0);}}},{key:"_allocate",value:function _allocate(){_get(_getPrototypeOf(VBOInstancingLinesSnapInitRenderer.prototype),"_allocate",this).call(this);var program=this._program;{this._uLogDepthBufFC=program.getLocation("logDepthBufFC");}this.uVectorA=program.getLocation("snapVectorA");this.uInverseVectorAB=program.getLocation("snapInvVectorAB");this._uLayerNumber=program.getLocation("layerNumber");this._uCoordinateScaler=program.getLocation("coordinateScaler");}},{key:"_bindProgram",value:function _bindProgram(){this._program.bind();}},{key:"_buildVertexShader",value:function _buildVertexShader(){var scene=this._scene;var sectionPlanesState=scene._sectionPlanesState;var clipping=sectionPlanesState.getNumAllocatedSectionPlanes()>0;var src=[];src.push('#version 300 es');src.push("// SnapInstancingDepthBufInitRenderer vertex shader");src.push("#ifdef GL_FRAGMENT_PRECISION_HIGH");src.push("precision highp float;");src.push("precision highp int;");src.push("precision highp usampler2D;");src.push("precision highp isampler2D;");src.push("precision highp sampler2D;");src.push("#else");src.push("precision mediump float;");src.push("precision mediump int;");src.push("precision mediump usampler2D;");src.push("precision mediump isampler2D;");src.push("precision mediump sampler2D;");src.push("#endif");src.push("uniform int renderPass;");src.push("in vec4 pickColor;");src.push("in vec3 position;");if(scene.entityOffsetsEnabled){src.push("in vec3 offset;");}src.push("in float flags;");src.push("in vec4 modelMatrixCol0;");// Modeling matrix
15546
15546
  src.push("in vec4 modelMatrixCol1;");src.push("in vec4 modelMatrixCol2;");src.push("uniform bool pickInvisible;");this._addMatricesUniformBlockLines(src);src.push("uniform vec2 snapVectorA;");src.push("uniform vec2 snapInvVectorAB;");{src.push("uniform float logDepthBufFC;");src.push("out float vFragDepth;");src.push("bool isPerspectiveMatrix(mat4 m) {");src.push(" return (m[2][3] == - 1.0);");src.push("}");src.push("out float isPerspective;");}src.push("vec2 remapClipPos(vec2 clipPos) {");src.push(" float x = (clipPos.x - snapVectorA.x) * snapInvVectorAB.x;");src.push(" float y = (clipPos.y - snapVectorA.y) * snapInvVectorAB.y;");src.push(" return vec2(x, y);");src.push("}");src.push("flat out vec4 vPickColor;");src.push("out vec4 vWorldPosition;");if(clipping){src.push("out float vFlags;");}src.push("out highp vec3 relativeToOriginPosition;");src.push("void main(void) {");// pickFlag = NOT_RENDERED | PICK
@@ -15552,7 +15552,7 @@ src.push("} else {");src.push(" vec4 worldPosition = positionsDecodeMatrix * ve
15552
15552
  ///////////////////////////////////////////
15553
15553
  src.push("layout(location = 2) out lowp uvec4 outPickColor;");src.push("void main(void) {");if(clipping){src.push(" bool clippable = (int(vFlags) >> 16 & 0xF) == 1;");src.push(" if (clippable) {");src.push(" float dist = 0.0;");for(var _i282=0;_i282<sectionPlanesState.getNumAllocatedSectionPlanes();_i282++){src.push("if (sectionPlaneActive"+_i282+") {");src.push(" dist += clamp(dot(-sectionPlaneDir"+_i282+".xyz, vWorldPosition.xyz - sectionPlanePos"+_i282+".xyz), 0.0, 1000.0);");src.push("}");}src.push("if (dist > 0.0) { discard; }");src.push("}");}{src.push(" float dx = dFdx(vFragDepth);");src.push(" float dy = dFdy(vFragDepth);");src.push(" float diff = sqrt(dx*dx+dy*dy);");src.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth + diff ) * logDepthBufFC * 0.5;");}src.push("outCoords = ivec4(relativeToOriginPosition.xyz*coordinateScaler.xyz, -layerNumber);");src.push("outPickColor = uvec4(vPickColor);");src.push("}");return src;}},{key:"webglContextRestored",value:function webglContextRestored(){this._program=null;}},{key:"destroy",value:function destroy(){if(this._program){this._program.destroy();}this._program=null;}}]);return VBOInstancingLinesSnapInitRenderer;}(VBORenderer);var tempVec3a$s=math.vec3();var tempVec3b$o=math.vec3();var tempVec3c$j=math.vec3();math.vec3();var tempMat4a$j=math.mat4();/**
15554
15554
  * @private
15555
- */var VBOInstancingLinesSnapRenderer=/*#__PURE__*/function(_VBORenderer12){_inherits(VBOInstancingLinesSnapRenderer,_VBORenderer12);var _super98=_createSuper(VBOInstancingLinesSnapRenderer);function VBOInstancingLinesSnapRenderer(scene){_classCallCheck(this,VBOInstancingLinesSnapRenderer);return _super98.call(this,scene,false,{instancing:true});}_createClass(VBOInstancingLinesSnapRenderer,[{key:"drawLayer",value:function drawLayer(frameCtx,instancingLayer,renderPass){if(!this._program){this._allocate(instancingLayer);if(this.errors){return;}}if(frameCtx.lastProgramId!==this._program.id){frameCtx.lastProgramId=this._program.id;this._bindProgram();}var model=instancingLayer.model;var scene=model.scene;var camera=scene.camera;var gl=scene.canvas.gl;var state=instancingLayer._state;var origin=instancingLayer._state.origin;var position=model.position,rotationMatrix=model.rotationMatrix,rotationMatrixConjugate=model.rotationMatrixConjugate;var aabb=instancingLayer.aabb;// Per-layer AABB for best RTC accuracy
15555
+ */var VBOInstancingLinesSnapRenderer=/*#__PURE__*/function(_VBORenderer12){_inherits(VBOInstancingLinesSnapRenderer,_VBORenderer12);var _super98=_createSuper(VBOInstancingLinesSnapRenderer);function VBOInstancingLinesSnapRenderer(scene){_classCallCheck(this,VBOInstancingLinesSnapRenderer);return _super98.call(this,scene,false,{instancing:true});}_createClass(VBOInstancingLinesSnapRenderer,[{key:"drawLayer",value:function drawLayer(frameCtx,instancingLayer,renderPass){if(!this._program){this._allocate(instancingLayer);if(this.errors){return;}}if(frameCtx.lastProgramId!==this._program.id){frameCtx.lastProgramId=this._program.id;this._bindProgram();}var model=instancingLayer.model;var scene=model.scene;var camera=scene.camera;var gl=scene.canvas.gl;var state=instancingLayer._state;var origin=instancingLayer._state.origin;var position=model.position,rotationMatrix=model.rotationMatrix;var aabb=instancingLayer.aabb;// Per-layer AABB for best RTC accuracy
15556
15556
  var viewMatrix=frameCtx.pickViewMatrix||camera.viewMatrix;if(this._vaoCache.has(instancingLayer)){gl.bindVertexArray(this._vaoCache.get(instancingLayer));}else{this._vaoCache.set(instancingLayer,this._makeVAO(state));}var coordinateScaler=tempVec3a$s;coordinateScaler[0]=math.safeInv(aabb[3]-aabb[0])*math.MAX_INT;coordinateScaler[1]=math.safeInv(aabb[4]-aabb[1])*math.MAX_INT;coordinateScaler[2]=math.safeInv(aabb[5]-aabb[2])*math.MAX_INT;frameCtx.snapPickCoordinateScale[0]=math.safeInv(coordinateScaler[0]);frameCtx.snapPickCoordinateScale[1]=math.safeInv(coordinateScaler[1]);frameCtx.snapPickCoordinateScale[2]=math.safeInv(coordinateScaler[2]);var rtcViewMatrix;if(origin||position[0]!==0||position[1]!==0||position[2]!==0){var rtcOrigin=tempVec3b$o;if(origin){var rotatedOrigin=math.transformPoint3(rotationMatrix,origin,tempVec3c$j);rtcOrigin[0]=rotatedOrigin[0];rtcOrigin[1]=rotatedOrigin[1];rtcOrigin[2]=rotatedOrigin[2];}else{rtcOrigin[0]=0;rtcOrigin[1]=0;rtcOrigin[2]=0;}rtcOrigin[0]+=position[0];rtcOrigin[1]+=position[1];rtcOrigin[2]+=position[2];rtcViewMatrix=createRTCViewMat(viewMatrix,rtcOrigin,tempMat4a$j);frameCtx.snapPickOrigin[0]=rtcOrigin[0];frameCtx.snapPickOrigin[1]=rtcOrigin[1];frameCtx.snapPickOrigin[2]=rtcOrigin[2];}else{rtcViewMatrix=viewMatrix;frameCtx.snapPickOrigin[0]=0;frameCtx.snapPickOrigin[1]=0;frameCtx.snapPickOrigin[2]=0;}gl.uniform2fv(this.uVectorA,frameCtx.snapVectorA);gl.uniform2fv(this.uInverseVectorAB,frameCtx.snapInvVectorAB);gl.uniform1i(this._uLayerNumber,frameCtx.snapPickLayerNumber);gl.uniform3fv(this._uCoordinateScaler,coordinateScaler);gl.uniform1i(this._uRenderPass,renderPass);gl.uniform1i(this._uPickInvisible,frameCtx.pickInvisible);var offset=0;var mat4Size=4*4;this._matricesUniformBlockBufferData.set(rotationMatrix,0);this._matricesUniformBlockBufferData.set(rtcViewMatrix,offset+=mat4Size);this._matricesUniformBlockBufferData.set(camera.projMatrix,offset+=mat4Size);this._matricesUniformBlockBufferData.set(state.positionsDecodeMatrix,offset+=mat4Size);gl.bindBuffer(gl.UNIFORM_BUFFER,this._matricesUniformBlockBuffer);gl.bufferData(gl.UNIFORM_BUFFER,this._matricesUniformBlockBufferData,gl.DYNAMIC_DRAW);gl.bindBufferBase(gl.UNIFORM_BUFFER,this._matricesUniformBlockBufferBindingPoint,this._matricesUniformBlockBuffer);{var logDepthBufFC=2.0/(Math.log(frameCtx.pickZFar+1.0)/Math.LN2);// TODO: Far from pick project matrix
15557
15557
  gl.uniform1f(this._uLogDepthBufFC,logDepthBufFC);}this.setSectionPlanesStateUniforms(instancingLayer);this._aModelMatrixCol0.bindArrayBuffer(state.modelMatrixCol0Buf);this._aModelMatrixCol1.bindArrayBuffer(state.modelMatrixCol1Buf);this._aModelMatrixCol2.bindArrayBuffer(state.modelMatrixCol2Buf);gl.vertexAttribDivisor(this._aModelMatrixCol0.location,1);gl.vertexAttribDivisor(this._aModelMatrixCol1.location,1);gl.vertexAttribDivisor(this._aModelMatrixCol2.location,1);this._aFlags.bindArrayBuffer(state.flagsBuf);gl.vertexAttribDivisor(this._aFlags.location,1);if(frameCtx.snapMode==="edge"){state.indicesBuf.bind();gl.drawElementsInstanced(gl.LINES,state.indicesBuf.numItems,state.indicesBuf.itemType,0,state.numInstances);state.indicesBuf.unbind();// needed?
15558
15558
  }else{gl.drawArraysInstanced(gl.POINTS,0,state.positionsBuf.numItems,state.numInstances);}// Cleanup
@@ -15685,20 +15685,20 @@ src.push("int colorFlag = int(flags) & 0xF;");src.push("if (colorFlag != renderP
15685
15685
  src.push(" } else {");src.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); ");if(scene.entityOffsetsEnabled){src.push(" worldPosition.xyz = worldPosition.xyz + offset;");}src.push(" vec4 viewPosition = viewMatrix * worldPosition; ");if(clipping){src.push(" vWorldPosition = worldPosition;");src.push(" vFlags = flags;");}src.push("vec4 clipPos = projMatrix * viewPosition;");if(scene.logarithmicDepthBufferEnabled){src.push("vFragDepth = 1.0 + clipPos.w;");}src.push(" gl_Position = clipPos;");if(pointsMaterial.perspectivePoints){src.push("gl_PointSize = (nearPlaneHeight * pointSize) / clipPos.w;");src.push("gl_PointSize = max(gl_PointSize, "+Math.floor(pointsMaterial.minPerspectivePointSize)+".0);");src.push("gl_PointSize = min(gl_PointSize, "+Math.floor(pointsMaterial.maxPerspectivePointSize)+".0);");}else{src.push("gl_PointSize = pointSize;");}src.push(" }");src.push("}");return src;}},{key:"_buildFragmentShader",value:function _buildFragmentShader(){var scene=this._scene;var sectionPlanesState=scene._sectionPlanesState;var clipping=sectionPlanesState.getNumAllocatedSectionPlanes()>0;var src=[];src.push('#version 300 es');src.push("// Points batching occlusion fragment shader");src.push("#ifdef GL_FRAGMENT_PRECISION_HIGH");src.push("precision highp float;");src.push("precision highp int;");src.push("#else");src.push("precision mediump float;");src.push("precision mediump int;");src.push("#endif");if(scene.logarithmicDepthBufferEnabled){src.push("uniform float logDepthBufFC;");src.push("in float vFragDepth;");}if(clipping){src.push("in vec4 vWorldPosition;");src.push("in float vFlags;");for(var _i290=0;_i290<sectionPlanesState.getNumAllocatedSectionPlanes();_i290++){src.push("uniform bool sectionPlaneActive"+_i290+";");src.push("uniform vec3 sectionPlanePos"+_i290+";");src.push("uniform vec3 sectionPlaneDir"+_i290+";");}}src.push("out vec4 outColor;");src.push("void main(void) {");if(scene.pointsMaterial.roundPoints){src.push(" vec2 cxy = 2.0 * gl_PointCoord - 1.0;");src.push(" float r = dot(cxy, cxy);");src.push(" if (r > 1.0) {");src.push(" discard;");src.push(" }");}if(clipping){src.push(" bool clippable = (int(vFlags) >> 16 & 0xF) == 1;");src.push(" if (clippable) {");src.push(" float dist = 0.0;");for(var _i291=0;_i291<sectionPlanesState.getNumAllocatedSectionPlanes();_i291++){src.push(" if (sectionPlaneActive"+_i291+") {");src.push(" dist += clamp(dot(-sectionPlaneDir"+_i291+".xyz, vWorldPosition.xyz - sectionPlanePos"+_i291+".xyz), 0.0, 1000.0);");src.push(" }");}src.push(" if (dist > 0.0) { discard; }");src.push(" }");}if(scene.logarithmicDepthBufferEnabled){src.push("gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;");}src.push(" outColor = vec4(0.0, 0.0, 1.0, 1.0); ");// Occluders are blue
15686
15686
  src.push("}");return src;}}]);return VBOBatchingPointsOcclusionRenderer;}(VBOBatchingPointsRenderer);var tempVec3a$r=math.vec3();var tempVec3b$n=math.vec3();var tempVec3c$i=math.vec3();var tempVec3d$4=math.vec3();var tempMat4a$i=math.mat4();/**
15687
15687
  * @private
15688
- */var VBOBatchingPointsSnapInitRenderer=/*#__PURE__*/function(_VBORenderer14){_inherits(VBOBatchingPointsSnapInitRenderer,_VBORenderer14);var _super105=_createSuper(VBOBatchingPointsSnapInitRenderer);function VBOBatchingPointsSnapInitRenderer(){_classCallCheck(this,VBOBatchingPointsSnapInitRenderer);return _super105.apply(this,arguments);}_createClass(VBOBatchingPointsSnapInitRenderer,[{key:"drawLayer",value:function drawLayer(frameCtx,batchingLayer,renderPass){if(!this._program){this._allocate();if(this.errors){return;}}if(frameCtx.lastProgramId!==this._program.id){frameCtx.lastProgramId=this._program.id;this._bindProgram();}var model=batchingLayer.model;var scene=model.scene;var camera=scene.camera;var gl=scene.canvas.gl;var state=batchingLayer._state;var origin=batchingLayer._state.origin;var position=model.position,rotationMatrix=model.rotationMatrix,rotationMatrixConjugate=model.rotationMatrixConjugate;var aabb=batchingLayer.aabb;// Per-layer AABB for best RTC accuracy
15689
- var viewMatrix=frameCtx.pickViewMatrix||camera.viewMatrix;if(this._vaoCache.has(batchingLayer)){gl.bindVertexArray(this._vaoCache.get(batchingLayer));}else{this._vaoCache.set(batchingLayer,this._makeVAO(state));}var coordinateScaler=tempVec3a$r;coordinateScaler[0]=math.safeInv(aabb[3]-aabb[0])*math.MAX_INT;coordinateScaler[1]=math.safeInv(aabb[4]-aabb[1])*math.MAX_INT;coordinateScaler[2]=math.safeInv(aabb[5]-aabb[2])*math.MAX_INT;frameCtx.snapPickCoordinateScale[0]=math.safeInv(coordinateScaler[0]);frameCtx.snapPickCoordinateScale[1]=math.safeInv(coordinateScaler[1]);frameCtx.snapPickCoordinateScale[2]=math.safeInv(coordinateScaler[2]);var rtcViewMatrix;var rtcCameraEye;if(origin||position[0]!==0||position[1]!==0||position[2]!==0){var rtcOrigin=tempVec3b$n;if(origin){var rotatedOrigin=tempVec3c$i;math.transformPoint3(rotationMatrix,origin,rotatedOrigin);rtcOrigin[0]=rotatedOrigin[0];rtcOrigin[1]=rotatedOrigin[1];rtcOrigin[2]=rotatedOrigin[2];}else{rtcOrigin[0]=0;rtcOrigin[1]=0;rtcOrigin[2]=0;}rtcOrigin[0]+=position[0];rtcOrigin[1]+=position[1];rtcOrigin[2]+=position[2];rtcViewMatrix=createRTCViewMat(viewMatrix,rtcOrigin,tempMat4a$i);rtcCameraEye=tempVec3d$4;rtcCameraEye[0]=camera.eye[0]-rtcOrigin[0];rtcCameraEye[1]=camera.eye[1]-rtcOrigin[1];rtcCameraEye[2]=camera.eye[2]-rtcOrigin[2];frameCtx.snapPickOrigin[0]=rtcOrigin[0];frameCtx.snapPickOrigin[1]=rtcOrigin[1];frameCtx.snapPickOrigin[2]=rtcOrigin[2];}else{rtcViewMatrix=viewMatrix;rtcCameraEye=camera.eye;frameCtx.snapPickOrigin[0]=0;frameCtx.snapPickOrigin[1]=0;frameCtx.snapPickOrigin[2]=0;}gl.uniform3fv(this._uCameraEyeRtc,rtcCameraEye);gl.uniform2fv(this.uVectorA,frameCtx.snapVectorA);gl.uniform2fv(this.uInverseVectorAB,frameCtx.snapInvVectorAB);gl.uniform1i(this._uLayerNumber,frameCtx.snapPickLayerNumber);gl.uniform3fv(this._uCoordinateScaler,coordinateScaler);gl.uniform1i(this._uRenderPass,renderPass);gl.uniform1i(this._uPickInvisible,frameCtx.pickInvisible);var offset=0;var mat4Size=4*4;this._matricesUniformBlockBufferData.set(rotationMatrix,0);this._matricesUniformBlockBufferData.set(rtcViewMatrix,offset+=mat4Size);this._matricesUniformBlockBufferData.set(camera.projMatrix,offset+=mat4Size);this._matricesUniformBlockBufferData.set(state.positionsDecodeMatrix,offset+=mat4Size);gl.bindBuffer(gl.UNIFORM_BUFFER,this._matricesUniformBlockBuffer);gl.bufferData(gl.UNIFORM_BUFFER,this._matricesUniformBlockBufferData,gl.DYNAMIC_DRAW);gl.bindBufferBase(gl.UNIFORM_BUFFER,this._matricesUniformBlockBufferBindingPoint,this._matricesUniformBlockBuffer);{var logDepthBufFC=2.0/(Math.log(frameCtx.pickZFar+1.0)/Math.LN2);// TODO: Far from pick project matrix?
15688
+ */var VBOBatchingPointsSnapInitRenderer=/*#__PURE__*/function(_VBORenderer14){_inherits(VBOBatchingPointsSnapInitRenderer,_VBORenderer14);var _super105=_createSuper(VBOBatchingPointsSnapInitRenderer);function VBOBatchingPointsSnapInitRenderer(){_classCallCheck(this,VBOBatchingPointsSnapInitRenderer);return _super105.apply(this,arguments);}_createClass(VBOBatchingPointsSnapInitRenderer,[{key:"drawLayer",value:function drawLayer(frameCtx,batchingLayer,renderPass){if(!this._program){this._allocate();if(this.errors){return;}}if(frameCtx.lastProgramId!==this._program.id){frameCtx.lastProgramId=this._program.id;this._bindProgram();}var model=batchingLayer.model;var scene=model.scene;var camera=scene.camera;var gl=scene.canvas.gl;var state=batchingLayer._state;var origin=batchingLayer._state.origin;var position=model.position,rotationMatrix=model.rotationMatrix;var aabb=batchingLayer.aabb;// Per-layer AABB for best RTC accuracy
15689
+ var viewMatrix=frameCtx.pickViewMatrix||camera.viewMatrix;if(this._vaoCache.has(batchingLayer)){gl.bindVertexArray(this._vaoCache.get(batchingLayer));}else{this._vaoCache.set(batchingLayer,this._makeVAO(state));}var coordinateScaler=tempVec3a$r;coordinateScaler[0]=math.safeInv(aabb[3]-aabb[0])*math.MAX_INT;coordinateScaler[1]=math.safeInv(aabb[4]-aabb[1])*math.MAX_INT;coordinateScaler[2]=math.safeInv(aabb[5]-aabb[2])*math.MAX_INT;frameCtx.snapPickCoordinateScale[0]=math.safeInv(coordinateScaler[0]);frameCtx.snapPickCoordinateScale[1]=math.safeInv(coordinateScaler[1]);frameCtx.snapPickCoordinateScale[2]=math.safeInv(coordinateScaler[2]);var rtcViewMatrix;var rtcCameraEye;if(origin||position[0]!==0||position[1]!==0||position[2]!==0){var rtcOrigin=tempVec3b$n;if(origin){var rotatedOrigin=tempVec3c$i;math.transformPoint3(rotationMatrix,origin,rotatedOrigin);rtcOrigin[0]=rotatedOrigin[0];rtcOrigin[1]=rotatedOrigin[1];rtcOrigin[2]=rotatedOrigin[2];}else{rtcOrigin[0]=0;rtcOrigin[1]=0;rtcOrigin[2]=0;}rtcOrigin[0]+=position[0];rtcOrigin[1]+=position[1];rtcOrigin[2]+=position[2];rtcViewMatrix=createRTCViewMat(viewMatrix,rtcOrigin,tempMat4a$i);rtcCameraEye=tempVec3d$4;rtcCameraEye[0]=camera.eye[0]-rtcOrigin[0];rtcCameraEye[1]=camera.eye[1]-rtcOrigin[1];rtcCameraEye[2]=camera.eye[2]-rtcOrigin[2];frameCtx.snapPickOrigin[0]=rtcOrigin[0];frameCtx.snapPickOrigin[1]=rtcOrigin[1];frameCtx.snapPickOrigin[2]=rtcOrigin[2];}else{rtcViewMatrix=viewMatrix;rtcCameraEye=camera.eye;frameCtx.snapPickOrigin[0]=0;frameCtx.snapPickOrigin[1]=0;frameCtx.snapPickOrigin[2]=0;}gl.uniform3fv(this._uCameraEyeRtc,rtcCameraEye);gl.uniform2fv(this.uVectorA,frameCtx.snapVectorA);gl.uniform2fv(this.uInverseVectorAB,frameCtx.snapInvVectorAB);gl.uniform1i(this._uLayerNumber,frameCtx.snapPickLayerNumber);gl.uniform3fv(this._uCoordinateScaler,coordinateScaler);gl.uniform1i(this._uRenderPass,renderPass);gl.uniform1i(this._uPickInvisible,frameCtx.pickInvisible);gl.uniform1f(this._uPointSize,1.0);var offset=0;var mat4Size=4*4;this._matricesUniformBlockBufferData.set(rotationMatrix,0);this._matricesUniformBlockBufferData.set(rtcViewMatrix,offset+=mat4Size);this._matricesUniformBlockBufferData.set(camera.projMatrix,offset+=mat4Size);this._matricesUniformBlockBufferData.set(state.positionsDecodeMatrix,offset+=mat4Size);gl.bindBuffer(gl.UNIFORM_BUFFER,this._matricesUniformBlockBuffer);gl.bufferData(gl.UNIFORM_BUFFER,this._matricesUniformBlockBufferData,gl.DYNAMIC_DRAW);gl.bindBufferBase(gl.UNIFORM_BUFFER,this._matricesUniformBlockBufferBindingPoint,this._matricesUniformBlockBuffer);{var logDepthBufFC=2.0/(Math.log(frameCtx.pickZFar+1.0)/Math.LN2);// TODO: Far from pick project matrix?
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15690
  gl.uniform1f(this._uLogDepthBufFC,logDepthBufFC);}this.setSectionPlanesStateUniforms(batchingLayer);//=============================================================
15691
15691
  // TODO: Use drawElements count and offset to draw only one entity
15692
15692
  //=============================================================
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- gl.drawArrays(gl.POINTS,0,state.positionsBuf.numItems);}},{key:"_allocate",value:function _allocate(){_get(_getPrototypeOf(VBOBatchingPointsSnapInitRenderer.prototype),"_allocate",this).call(this);var program=this._program;{this._uLogDepthBufFC=program.getLocation("logDepthBufFC");}this._uCameraEyeRtc=program.getLocation("uCameraEyeRtc");this.uVectorA=program.getLocation("snapVectorA");this.uInverseVectorAB=program.getLocation("snapInvVectorAB");this._uLayerNumber=program.getLocation("layerNumber");this._uCoordinateScaler=program.getLocation("coordinateScaler");}},{key:"_bindProgram",value:function _bindProgram(){this._program.bind();}},{key:"_buildVertexShader",value:function _buildVertexShader(){var scene=this._scene;var clipping=scene._sectionPlanesState.getNumAllocatedSectionPlanes()>0;var src=[];src.push('#version 300 es');src.push("// VBOBatchingPointsSnapInitRenderer vertex shader");src.push("#ifdef GL_FRAGMENT_PRECISION_HIGH");src.push("precision highp float;");src.push("precision highp int;");src.push("precision highp usampler2D;");src.push("precision highp isampler2D;");src.push("precision highp sampler2D;");src.push("#else");src.push("precision mediump float;");src.push("precision mediump int;");src.push("precision mediump usampler2D;");src.push("precision mediump isampler2D;");src.push("precision mediump sampler2D;");src.push("#endif");src.push("uniform int renderPass;");src.push("in vec4 pickColor;");src.push("in vec3 position;");if(scene.entityOffsetsEnabled){src.push("in vec3 offset;");}src.push("in float flags;");src.push("uniform bool pickInvisible;");this._addMatricesUniformBlockLines(src);src.push("uniform vec3 uCameraEyeRtc;");src.push("uniform vec2 snapVectorA;");src.push("uniform vec2 snapInvVectorAB;");{src.push("uniform float logDepthBufFC;");src.push("out float vFragDepth;");src.push("out float isPerspective;");}src.push("bool isPerspectiveMatrix(mat4 m) {");src.push(" return (m[2][3] == - 1.0);");src.push("}");src.push("vec2 remapClipPos(vec2 clipPos) {");src.push(" float x = (clipPos.x - snapVectorA.x) * snapInvVectorAB.x;");src.push(" float y = (clipPos.y - snapVectorA.y) * snapInvVectorAB.y;");src.push(" return vec2(x, y);");src.push("}");src.push("flat out vec4 vPickColor;");src.push("out vec4 vWorldPosition;");if(clipping){src.push("out float vFlags;");}src.push("out highp vec3 relativeToOriginPosition;");src.push("void main(void) {");// pickFlag = NOT_RENDERED | PICK
15693
+ gl.drawArrays(gl.POINTS,0,state.positionsBuf.numItems);}},{key:"_allocate",value:function _allocate(){_get(_getPrototypeOf(VBOBatchingPointsSnapInitRenderer.prototype),"_allocate",this).call(this);var program=this._program;{this._uLogDepthBufFC=program.getLocation("logDepthBufFC");}this._uCameraEyeRtc=program.getLocation("uCameraEyeRtc");this.uVectorA=program.getLocation("snapVectorA");this.uInverseVectorAB=program.getLocation("snapInvVectorAB");this._uLayerNumber=program.getLocation("layerNumber");this._uCoordinateScaler=program.getLocation("coordinateScaler");this._uPointSize=program.getLocation("pointSize");}},{key:"_bindProgram",value:function _bindProgram(){this._program.bind();}},{key:"_buildVertexShader",value:function _buildVertexShader(){var scene=this._scene;var clipping=scene._sectionPlanesState.getNumAllocatedSectionPlanes()>0;var src=[];src.push('#version 300 es');src.push("// VBOBatchingPointsSnapInitRenderer vertex shader");src.push("#ifdef GL_FRAGMENT_PRECISION_HIGH");src.push("precision highp float;");src.push("precision highp int;");src.push("precision highp usampler2D;");src.push("precision highp isampler2D;");src.push("precision highp sampler2D;");src.push("#else");src.push("precision mediump float;");src.push("precision mediump int;");src.push("precision mediump usampler2D;");src.push("precision mediump isampler2D;");src.push("precision mediump sampler2D;");src.push("#endif");src.push("uniform int renderPass;");src.push("in vec4 pickColor;");src.push("in vec3 position;");if(scene.entityOffsetsEnabled){src.push("in vec3 offset;");}src.push("in float flags;");src.push("uniform bool pickInvisible;");this._addMatricesUniformBlockLines(src);src.push("uniform vec3 uCameraEyeRtc;");src.push("uniform vec2 snapVectorA;");src.push("uniform vec2 snapInvVectorAB;");src.push("uniform float pointSize;");{src.push("uniform float logDepthBufFC;");src.push("out float vFragDepth;");src.push("out float isPerspective;");}src.push("bool isPerspectiveMatrix(mat4 m) {");src.push(" return (m[2][3] == - 1.0);");src.push("}");src.push("vec2 remapClipPos(vec2 clipPos) {");src.push(" float x = (clipPos.x - snapVectorA.x) * snapInvVectorAB.x;");src.push(" float y = (clipPos.y - snapVectorA.y) * snapInvVectorAB.y;");src.push(" return vec2(x, y);");src.push("}");src.push("flat out vec4 vPickColor;");src.push("out vec4 vWorldPosition;");if(clipping){src.push("out float vFlags;");}src.push("out highp vec3 relativeToOriginPosition;");src.push("void main(void) {");// pickFlag = NOT_RENDERED | PICK
15694
15694
  // renderPass = PICK
15695
15695
  src.push("int pickFlag = int(flags) >> 12 & 0xF;");src.push("if (pickFlag != renderPass) {");src.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);");// Cull vertex
15696
- src.push(" } else {");src.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); ");if(scene.entityOffsetsEnabled){src.push(" worldPosition.xyz = worldPosition.xyz + offset;");}src.push(" relativeToOriginPosition = worldPosition.xyz;");src.push(" vec4 viewPosition = viewMatrix * worldPosition; ");src.push(" vWorldPosition = worldPosition;");if(clipping){src.push(" vFlags = flags;");}src.push("vPickColor = pickColor;");src.push("vec4 clipPos = projMatrix * viewPosition;");src.push("float tmp = clipPos.w;");src.push("clipPos.xyzw /= tmp;");src.push("clipPos.xy = remapClipPos(clipPos.xy);");src.push("clipPos.xyzw *= tmp;");{src.push("vFragDepth = 1.0 + clipPos.w;");src.push("isPerspective = float (isPerspectiveMatrix(projMatrix));");}src.push("gl_Position = clipPos;");src.push(" }");src.push("}");return src;}},{key:"_buildFragmentShader",value:function _buildFragmentShader(){var scene=this._scene;var sectionPlanesState=scene._sectionPlanesState;var clipping=sectionPlanesState.getNumAllocatedSectionPlanes()>0;var src=[];src.push('#version 300 es');src.push("// VBOBatchingPointsSnapInitRenderer fragment shader");src.push("#ifdef GL_FRAGMENT_PRECISION_HIGH");src.push("precision highp float;");src.push("precision highp int;");src.push("#else");src.push("precision mediump float;");src.push("precision mediump int;");src.push("#endif");{src.push("in float isPerspective;");src.push("uniform float logDepthBufFC;");src.push("in float vFragDepth;");}src.push("uniform int layerNumber;");src.push("uniform vec3 coordinateScaler;");src.push("in vec4 vWorldPosition;");src.push("flat in vec4 vPickColor;");if(clipping){src.push("in float vFlags;");for(var _i292=0;_i292<sectionPlanesState.getNumAllocatedSectionPlanes();_i292++){src.push("uniform bool sectionPlaneActive"+_i292+";");src.push("uniform vec3 sectionPlanePos"+_i292+";");src.push("uniform vec3 sectionPlaneDir"+_i292+";");}}src.push("in highp vec3 relativeToOriginPosition;");src.push("layout(location = 0) out highp ivec4 outCoords;");src.push("layout(location = 1) out highp ivec4 outNormal;");src.push("layout(location = 2) out lowp uvec4 outPickColor;");src.push("void main(void) {");if(clipping){src.push(" bool clippable = (int(vFlags) >> 16 & 0xF) == 1;");src.push(" if (clippable) {");src.push(" float dist = 0.0;");for(var i=0;i<sectionPlanesState.getNumAllocatedSectionPlanes();i++){src.push(" if (sectionPlaneActive"+i+") {");src.push(" dist += clamp(dot(-sectionPlaneDir"+i+".xyz, vWorldPosition.xyz - sectionPlanePos"+i+".xyz), 0.0, 1000.0);");src.push(" }");}src.push(" if (dist > 0.0) { discard; }");src.push(" }");}{src.push(" float dx = dFdx(vFragDepth);");src.push(" float dy = dFdy(vFragDepth);");src.push(" float diff = sqrt(dx*dx+dy*dy);");src.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth + diff ) * logDepthBufFC * 0.5;");}src.push("outCoords = ivec4(relativeToOriginPosition.xyz*coordinateScaler.xyz, -layerNumber);");// src.push("vec3 xTangent = dFdx( vWorldPosition.xyz );");
15696
+ src.push(" } else {");src.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); ");if(scene.entityOffsetsEnabled){src.push(" worldPosition.xyz = worldPosition.xyz + offset;");}src.push(" relativeToOriginPosition = worldPosition.xyz;");src.push(" vec4 viewPosition = viewMatrix * worldPosition; ");src.push(" vWorldPosition = worldPosition;");if(clipping){src.push(" vFlags = flags;");}src.push("vPickColor = pickColor;");src.push("vec4 clipPos = projMatrix * viewPosition;");src.push("float tmp = clipPos.w;");src.push("clipPos.xyzw /= tmp;");src.push("clipPos.xy = remapClipPos(clipPos.xy);");src.push("clipPos.xyzw *= tmp;");{src.push("vFragDepth = 1.0 + clipPos.w;");src.push("isPerspective = float (isPerspectiveMatrix(projMatrix));");}src.push("gl_Position = clipPos;");src.push("gl_PointSize = pointSize;");src.push(" }");src.push("}");return src;}},{key:"_buildFragmentShader",value:function _buildFragmentShader(){var scene=this._scene;var sectionPlanesState=scene._sectionPlanesState;var clipping=sectionPlanesState.getNumAllocatedSectionPlanes()>0;var src=[];src.push('#version 300 es');src.push("// VBOBatchingPointsSnapInitRenderer fragment shader");src.push("#ifdef GL_FRAGMENT_PRECISION_HIGH");src.push("precision highp float;");src.push("precision highp int;");src.push("#else");src.push("precision mediump float;");src.push("precision mediump int;");src.push("#endif");{src.push("in float isPerspective;");src.push("uniform float logDepthBufFC;");src.push("in float vFragDepth;");}src.push("uniform int layerNumber;");src.push("uniform vec3 coordinateScaler;");src.push("in vec4 vWorldPosition;");src.push("flat in vec4 vPickColor;");if(clipping){src.push("in float vFlags;");for(var _i292=0;_i292<sectionPlanesState.getNumAllocatedSectionPlanes();_i292++){src.push("uniform bool sectionPlaneActive"+_i292+";");src.push("uniform vec3 sectionPlanePos"+_i292+";");src.push("uniform vec3 sectionPlaneDir"+_i292+";");}}src.push("in highp vec3 relativeToOriginPosition;");src.push("layout(location = 0) out highp ivec4 outCoords;");src.push("layout(location = 1) out highp ivec4 outNormal;");src.push("layout(location = 2) out lowp uvec4 outPickColor;");src.push("void main(void) {");if(clipping){src.push(" bool clippable = (int(vFlags) >> 16 & 0xF) == 1;");src.push(" if (clippable) {");src.push(" float dist = 0.0;");for(var i=0;i<sectionPlanesState.getNumAllocatedSectionPlanes();i++){src.push(" if (sectionPlaneActive"+i+") {");src.push(" dist += clamp(dot(-sectionPlaneDir"+i+".xyz, vWorldPosition.xyz - sectionPlanePos"+i+".xyz), 0.0, 1000.0);");src.push(" }");}src.push(" if (dist > 0.0) { discard; }");src.push(" }");}{src.push(" float dx = dFdx(vFragDepth);");src.push(" float dy = dFdy(vFragDepth);");src.push(" float diff = sqrt(dx*dx+dy*dy);");src.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth + diff ) * logDepthBufFC * 0.5;");}src.push("outCoords = ivec4(relativeToOriginPosition.xyz*coordinateScaler.xyz, -layerNumber);");// src.push("vec3 xTangent = dFdx( vWorldPosition.xyz );");
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15697
  // src.push("vec3 yTangent = dFdy( vWorldPosition.xyz );");
15698
15698
  // src.push("vec3 worldNormal = normalize( cross( xTangent, yTangent ) );");
15699
15699
  src.push("outNormal = ivec4(1.0, 1.0, 1.0, 1.0);");src.push("outPickColor = uvec4(vPickColor);");src.push("}");return src;}},{key:"webglContextRestored",value:function webglContextRestored(){this._program=null;}},{key:"destroy",value:function destroy(){if(this._program){this._program.destroy();}this._program=null;}}]);return VBOBatchingPointsSnapInitRenderer;}(VBORenderer);var tempVec3a$q=math.vec3();var tempVec3b$m=math.vec3();var tempVec3c$h=math.vec3();var tempVec3d$3=math.vec3();var tempMat4a$h=math.mat4();/**
15700
15700
  * @private
15701
- */var VBOBatchingPointsSnapRenderer=/*#__PURE__*/function(_VBORenderer15){_inherits(VBOBatchingPointsSnapRenderer,_VBORenderer15);var _super106=_createSuper(VBOBatchingPointsSnapRenderer);function VBOBatchingPointsSnapRenderer(){_classCallCheck(this,VBOBatchingPointsSnapRenderer);return _super106.apply(this,arguments);}_createClass(VBOBatchingPointsSnapRenderer,[{key:"_getHash",value:function _getHash(){return this._scene._sectionPlanesState.getHash()+this._scene.pointsMaterial.hash;}},{key:"drawLayer",value:function drawLayer(frameCtx,batchingLayer,renderPass){if(!this._program){this._allocate();if(this.errors){return;}}if(frameCtx.lastProgramId!==this._program.id){frameCtx.lastProgramId=this._program.id;this._bindProgram();}var model=batchingLayer.model;var scene=model.scene;var camera=scene.camera;var gl=scene.canvas.gl;var state=batchingLayer._state;var origin=batchingLayer._state.origin;var position=model.position,rotationMatrix=model.rotationMatrix,rotationMatrixConjugate=model.rotationMatrixConjugate;var aabb=batchingLayer.aabb;// Per-layer AABB for best RTC accuracy
15701
+ */var VBOBatchingPointsSnapRenderer=/*#__PURE__*/function(_VBORenderer15){_inherits(VBOBatchingPointsSnapRenderer,_VBORenderer15);var _super106=_createSuper(VBOBatchingPointsSnapRenderer);function VBOBatchingPointsSnapRenderer(){_classCallCheck(this,VBOBatchingPointsSnapRenderer);return _super106.apply(this,arguments);}_createClass(VBOBatchingPointsSnapRenderer,[{key:"_getHash",value:function _getHash(){return this._scene._sectionPlanesState.getHash()+this._scene.pointsMaterial.hash;}},{key:"drawLayer",value:function drawLayer(frameCtx,batchingLayer,renderPass){if(!this._program){this._allocate();if(this.errors){return;}}if(frameCtx.lastProgramId!==this._program.id){frameCtx.lastProgramId=this._program.id;this._bindProgram();}var model=batchingLayer.model;var scene=model.scene;var camera=scene.camera;var gl=scene.canvas.gl;var state=batchingLayer._state;var origin=batchingLayer._state.origin;var position=model.position,rotationMatrix=model.rotationMatrix;var aabb=batchingLayer.aabb;// Per-layer AABB for best RTC accuracy
15702
15702
  var viewMatrix=frameCtx.pickViewMatrix||camera.viewMatrix;if(this._vaoCache.has(batchingLayer)){gl.bindVertexArray(this._vaoCache.get(batchingLayer));}else{this._vaoCache.set(batchingLayer,this._makeVAO(state));}var coordinateScaler=tempVec3a$q;coordinateScaler[0]=math.safeInv(aabb[3]-aabb[0])*math.MAX_INT;coordinateScaler[1]=math.safeInv(aabb[4]-aabb[1])*math.MAX_INT;coordinateScaler[2]=math.safeInv(aabb[5]-aabb[2])*math.MAX_INT;frameCtx.snapPickCoordinateScale[0]=math.safeInv(coordinateScaler[0]);frameCtx.snapPickCoordinateScale[1]=math.safeInv(coordinateScaler[1]);frameCtx.snapPickCoordinateScale[2]=math.safeInv(coordinateScaler[2]);var rtcViewMatrix;var rtcCameraEye;if(origin||position[0]!==0||position[1]!==0||position[2]!==0){var rtcOrigin=tempVec3b$m;if(origin){var rotatedOrigin=tempVec3c$h;math.transformPoint3(rotationMatrix,origin,rotatedOrigin);rtcOrigin[0]=rotatedOrigin[0];rtcOrigin[1]=rotatedOrigin[1];rtcOrigin[2]=rotatedOrigin[2];}else{rtcOrigin[0]=0;rtcOrigin[1]=0;rtcOrigin[2]=0;}rtcOrigin[0]+=position[0];rtcOrigin[1]+=position[1];rtcOrigin[2]+=position[2];rtcViewMatrix=createRTCViewMat(viewMatrix,rtcOrigin,tempMat4a$h);rtcCameraEye=tempVec3d$3;rtcCameraEye[0]=camera.eye[0]-rtcOrigin[0];rtcCameraEye[1]=camera.eye[1]-rtcOrigin[1];rtcCameraEye[2]=camera.eye[2]-rtcOrigin[2];frameCtx.snapPickOrigin[0]=rtcOrigin[0];frameCtx.snapPickOrigin[1]=rtcOrigin[1];frameCtx.snapPickOrigin[2]=rtcOrigin[2];}else{rtcViewMatrix=viewMatrix;rtcCameraEye=camera.eye;frameCtx.snapPickOrigin[0]=0;frameCtx.snapPickOrigin[1]=0;frameCtx.snapPickOrigin[2]=0;}gl.uniform3fv(this._uCameraEyeRtc,rtcCameraEye);gl.uniform2fv(this.uVectorA,frameCtx.snapVectorA);gl.uniform2fv(this.uInverseVectorAB,frameCtx.snapInvVectorAB);gl.uniform1i(this._uLayerNumber,frameCtx.snapPickLayerNumber);gl.uniform3fv(this._uCoordinateScaler,coordinateScaler);gl.uniform1i(this._uRenderPass,renderPass);gl.uniform1i(this._uPickInvisible,frameCtx.pickInvisible);var offset=0;var mat4Size=4*4;this._matricesUniformBlockBufferData.set(rotationMatrix,0);this._matricesUniformBlockBufferData.set(rtcViewMatrix,offset+=mat4Size);this._matricesUniformBlockBufferData.set(camera.projMatrix,offset+=mat4Size);this._matricesUniformBlockBufferData.set(state.positionsDecodeMatrix,offset+=mat4Size);gl.bindBuffer(gl.UNIFORM_BUFFER,this._matricesUniformBlockBuffer);gl.bufferData(gl.UNIFORM_BUFFER,this._matricesUniformBlockBufferData,gl.DYNAMIC_DRAW);gl.bindBufferBase(gl.UNIFORM_BUFFER,this._matricesUniformBlockBufferBindingPoint,this._matricesUniformBlockBuffer);{var logDepthBufFC=2.0/(Math.log(frameCtx.pickZFar+1.0)/Math.LN2);// TODO: Far from pick project matrix?
15703
15703
  gl.uniform1f(this._uLogDepthBufFC,logDepthBufFC);}this.setSectionPlanesStateUniforms(batchingLayer);//=============================================================
15704
15704
  // TODO: Use drawElements count and offset to draw only one entity
@@ -15817,7 +15817,7 @@ if(scene.logarithmicDepthBufferEnabled){src.push("gl_FragDepth = log2( vFragDept
15817
15817
  */var VBOInstancingPointsShadowRenderer=/*#__PURE__*/function(_VBOInstancingPointsR7){_inherits(VBOInstancingPointsShadowRenderer,_VBOInstancingPointsR7);var _super114=_createSuper(VBOInstancingPointsShadowRenderer);function VBOInstancingPointsShadowRenderer(){_classCallCheck(this,VBOInstancingPointsShadowRenderer);return _super114.apply(this,arguments);}_createClass(VBOInstancingPointsShadowRenderer,[{key:"_buildVertexShader",value:function _buildVertexShader(){var scene=this._scene;var sectionPlanesState=scene._sectionPlanesState;var clipping=sectionPlanesState.getNumAllocatedSectionPlanes()>0;var src=[];src.push('#version 300 es');src.push("// Instancing geometry shadow drawing vertex shader");src.push("in vec3 position;");if(scene.entityOffsetsEnabled){src.push("in vec3 offset;");}src.push("in vec4 color;");src.push("in float flags;");src.push("in vec4 modelMatrixCol0;");src.push("in vec4 modelMatrixCol1;");src.push("in vec4 modelMatrixCol2;");src.push("uniform mat4 shadowViewMatrix;");src.push("uniform mat4 shadowProjMatrix;");this._addMatricesUniformBlockLines(src);src.push("uniform float pointSize;");if(clipping){src.push("out vec4 vWorldPosition;");src.push("out float vFlags;");}src.push("void main(void) {");src.push("int colorFlag = int(flags) & 0xF;");src.push("bool visible = (colorFlag > 0);");src.push("bool transparent = ((float(color.a) / 255.0) < 1.0);");src.push("if (!visible || transparent) {");src.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);");// Cull vertex
15818
15818
  src.push("} else {");src.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); ");src.push(" worldPosition = vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);");if(scene.entityOffsetsEnabled){src.push(" worldPosition.xyz = worldPosition.xyz + offset;");}src.push(" vec4 viewPosition = shadowViewMatrix * worldPosition; ");if(clipping){src.push("vWorldPosition = worldPosition;");src.push("vFlags = flags;");}src.push(" gl_Position = shadowProjMatrix * viewPosition;");src.push("}");src.push("gl_PointSize = pointSize;");src.push("}");return src;}},{key:"_buildFragmentShader",value:function _buildFragmentShader(){var scene=this._scene;var sectionPlanesState=scene._sectionPlanesState;var clipping=sectionPlanesState.getNumAllocatedSectionPlanes()>0;var src=[];src.push('#version 300 es');src.push("// Instancing geometry depth drawing fragment shader");src.push("#ifdef GL_FRAGMENT_PRECISION_HIGH");src.push("precision highp float;");src.push("precision highp int;");src.push("#else");src.push("precision mediump float;");src.push("precision mediump int;");src.push("#endif");if(scene.logarithmicDepthBufferEnabled){src.push("uniform float logDepthBufFC;");src.push("in float vFragDepth;");}if(clipping){src.push("in vec4 vWorldPosition;");src.push("in float vFlags;");for(var _i309=0,len=sectionPlanesState.getNumAllocatedSectionPlanes();_i309<len;_i309++){src.push("uniform bool sectionPlaneActive"+_i309+";");src.push("uniform vec3 sectionPlanePos"+_i309+";");src.push("uniform vec3 sectionPlaneDir"+_i309+";");}}src.push("in vec3 vViewNormal;");src.push("vec3 packNormalToRGB( const in vec3 normal ) {");src.push(" return normalize( normal ) * 0.5 + 0.5;");src.push("}");src.push("out vec4 outColor;");src.push("void main(void) {");src.push(" vec2 cxy = 2.0 * gl_PointCoord - 1.0;");src.push(" float r = dot(cxy, cxy);");src.push(" if (r > 1.0) {");src.push(" discard;");src.push(" }");if(clipping){src.push(" bool clippable = (int(vFlags) >> 16 & 0xF) == 1;");src.push(" if (clippable) {");src.push(" float dist = 0.0;");for(var _i310=0,_len66=sectionPlanesState.getNumAllocatedSectionPlanes();_i310<_len66;_i310++){src.push("if (sectionPlaneActive"+_i310+") {");src.push(" dist += clamp(dot(-sectionPlaneDir"+_i310+".xyz, vWorldPosition.xyz - sectionPlanePos"+_i310+".xyz), 0.0, 1000.0);");src.push("}");}src.push("if (dist > 0.0) { discard; }");src.push("}");}if(scene.logarithmicDepthBufferEnabled){src.push("gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;");}src.push(" outColor = vec4(packNormalToRGB(vViewNormal), 1.0); ");src.push("}");return src;}}]);return VBOInstancingPointsShadowRenderer;}(VBOInstancingPointsRenderer);var tempVec3a$p=math.vec3();var tempVec3b$l=math.vec3();var tempVec3c$g=math.vec3();math.vec3();var tempMat4a$g=math.mat4();/**
15819
15819
  * @private
15820
- */var VBOInstancingPointsSnapInitRenderer=/*#__PURE__*/function(_VBORenderer17){_inherits(VBOInstancingPointsSnapInitRenderer,_VBORenderer17);var _super115=_createSuper(VBOInstancingPointsSnapInitRenderer);function VBOInstancingPointsSnapInitRenderer(scene){_classCallCheck(this,VBOInstancingPointsSnapInitRenderer);return _super115.call(this,scene,false,{instancing:true});}_createClass(VBOInstancingPointsSnapInitRenderer,[{key:"drawLayer",value:function drawLayer(frameCtx,instancingLayer,renderPass){if(!this._program){this._allocate();if(this.errors){return;}}if(frameCtx.lastProgramId!==this._program.id){frameCtx.lastProgramId=this._program.id;this._bindProgram();}var model=instancingLayer.model;var scene=model.scene;var gl=scene.canvas.gl;var camera=scene.camera;var state=instancingLayer._state;var origin=instancingLayer._state.origin;var position=model.position,rotationMatrix=model.rotationMatrix,rotationMatrixConjugate=model.rotationMatrixConjugate;var aabb=instancingLayer.aabb;// Per-layer AABB for best RTC accuracy
15820
+ */var VBOInstancingPointsSnapInitRenderer=/*#__PURE__*/function(_VBORenderer17){_inherits(VBOInstancingPointsSnapInitRenderer,_VBORenderer17);var _super115=_createSuper(VBOInstancingPointsSnapInitRenderer);function VBOInstancingPointsSnapInitRenderer(scene){_classCallCheck(this,VBOInstancingPointsSnapInitRenderer);return _super115.call(this,scene,false,{instancing:true});}_createClass(VBOInstancingPointsSnapInitRenderer,[{key:"drawLayer",value:function drawLayer(frameCtx,instancingLayer,renderPass){if(!this._program){this._allocate();if(this.errors){return;}}if(frameCtx.lastProgramId!==this._program.id){frameCtx.lastProgramId=this._program.id;this._bindProgram();}var model=instancingLayer.model;var scene=model.scene;var gl=scene.canvas.gl;var camera=scene.camera;var state=instancingLayer._state;var origin=instancingLayer._state.origin;var position=model.position,rotationMatrix=model.rotationMatrix;var aabb=instancingLayer.aabb;// Per-layer AABB for best RTC accuracy
15821
15821
  var viewMatrix=frameCtx.pickViewMatrix||camera.viewMatrix;if(this._vaoCache.has(instancingLayer)){gl.bindVertexArray(this._vaoCache.get(instancingLayer));}else{this._vaoCache.set(instancingLayer,this._makeVAO(state));}var coordinateScaler=tempVec3a$p;coordinateScaler[0]=math.safeInv(aabb[3]-aabb[0])*math.MAX_INT;coordinateScaler[1]=math.safeInv(aabb[4]-aabb[1])*math.MAX_INT;coordinateScaler[2]=math.safeInv(aabb[5]-aabb[2])*math.MAX_INT;frameCtx.snapPickCoordinateScale[0]=math.safeInv(coordinateScaler[0]);frameCtx.snapPickCoordinateScale[1]=math.safeInv(coordinateScaler[1]);frameCtx.snapPickCoordinateScale[2]=math.safeInv(coordinateScaler[2]);var rtcViewMatrix;if(origin||position[0]!==0||position[1]!==0||position[2]!==0){var rtcOrigin=tempVec3b$l;if(origin){var rotatedOrigin=math.transformPoint3(rotationMatrix,origin,tempVec3c$g);rtcOrigin[0]=rotatedOrigin[0];rtcOrigin[1]=rotatedOrigin[1];rtcOrigin[2]=rotatedOrigin[2];}else{rtcOrigin[0]=0;rtcOrigin[1]=0;rtcOrigin[2]=0;}rtcOrigin[0]+=position[0];rtcOrigin[1]+=position[1];rtcOrigin[2]+=position[2];rtcViewMatrix=createRTCViewMat(viewMatrix,rtcOrigin,tempMat4a$g);frameCtx.snapPickOrigin[0]=rtcOrigin[0];frameCtx.snapPickOrigin[1]=rtcOrigin[1];frameCtx.snapPickOrigin[2]=rtcOrigin[2];}else{rtcViewMatrix=viewMatrix;frameCtx.snapPickOrigin[0]=0;frameCtx.snapPickOrigin[1]=0;frameCtx.snapPickOrigin[2]=0;}gl.uniform2fv(this.uVectorA,frameCtx.snapVectorA);gl.uniform2fv(this.uInverseVectorAB,frameCtx.snapInvVectorAB);gl.uniform1i(this._uLayerNumber,frameCtx.snapPickLayerNumber);gl.uniform3fv(this._uCoordinateScaler,coordinateScaler);gl.uniform1i(this._uRenderPass,renderPass);gl.uniform1i(this._uPickInvisible,frameCtx.pickInvisible);var offset=0;var mat4Size=4*4;this._matricesUniformBlockBufferData.set(rotationMatrix,0);this._matricesUniformBlockBufferData.set(rtcViewMatrix,offset+=mat4Size);this._matricesUniformBlockBufferData.set(camera.projMatrix,offset+=mat4Size);this._matricesUniformBlockBufferData.set(state.positionsDecodeMatrix,offset+=mat4Size);gl.bindBuffer(gl.UNIFORM_BUFFER,this._matricesUniformBlockBuffer);gl.bufferData(gl.UNIFORM_BUFFER,this._matricesUniformBlockBufferData,gl.DYNAMIC_DRAW);gl.bindBufferBase(gl.UNIFORM_BUFFER,this._matricesUniformBlockBufferBindingPoint,this._matricesUniformBlockBuffer);{var logDepthBufFC=2.0/(Math.log(frameCtx.pickZFar+1.0)/Math.LN2);gl.uniform1f(this._uLogDepthBufFC,logDepthBufFC);}this.setSectionPlanesStateUniforms(instancingLayer);this._aModelMatrixCol0.bindArrayBuffer(state.modelMatrixCol0Buf);this._aModelMatrixCol1.bindArrayBuffer(state.modelMatrixCol1Buf);this._aModelMatrixCol2.bindArrayBuffer(state.modelMatrixCol2Buf);gl.vertexAttribDivisor(this._aModelMatrixCol0.location,1);gl.vertexAttribDivisor(this._aModelMatrixCol1.location,1);gl.vertexAttribDivisor(this._aModelMatrixCol2.location,1);if(this._aFlags){this._aFlags.bindArrayBuffer(state.flagsBuf);gl.vertexAttribDivisor(this._aFlags.location,1);}gl.drawArraysInstanced(gl.POINTS,0,state.positionsBuf.numItems,state.numInstances);// Cleanup
15822
15822
  gl.vertexAttribDivisor(this._aModelMatrixCol0.location,0);gl.vertexAttribDivisor(this._aModelMatrixCol1.location,0);gl.vertexAttribDivisor(this._aModelMatrixCol2.location,0);if(this._aFlags){gl.vertexAttribDivisor(this._aFlags.location,0);}if(this._aOffset){gl.vertexAttribDivisor(this._aOffset.location,0);}}},{key:"_allocate",value:function _allocate(){_get(_getPrototypeOf(VBOInstancingPointsSnapInitRenderer.prototype),"_allocate",this).call(this);var program=this._program;{this._uLogDepthBufFC=program.getLocation("logDepthBufFC");}this.uVectorA=program.getLocation("snapVectorA");this.uInverseVectorAB=program.getLocation("snapInvVectorAB");this._uLayerNumber=program.getLocation("layerNumber");this._uCoordinateScaler=program.getLocation("coordinateScaler");}},{key:"_bindProgram",value:function _bindProgram(){this._program.bind();}},{key:"_buildVertexShader",value:function _buildVertexShader(){var scene=this._scene;var sectionPlanesState=scene._sectionPlanesState;var clipping=sectionPlanesState.getNumAllocatedSectionPlanes()>0;var src=[];src.push('#version 300 es');src.push("// SnapInstancingDepthBufInitRenderer vertex shader");src.push("#ifdef GL_FRAGMENT_PRECISION_HIGH");src.push("precision highp float;");src.push("precision highp int;");src.push("precision highp usampler2D;");src.push("precision highp isampler2D;");src.push("precision highp sampler2D;");src.push("#else");src.push("precision mediump float;");src.push("precision mediump int;");src.push("precision mediump usampler2D;");src.push("precision mediump isampler2D;");src.push("precision mediump sampler2D;");src.push("#endif");src.push("uniform int renderPass;");src.push("in vec4 pickColor;");src.push("in vec3 position;");if(scene.entityOffsetsEnabled){src.push("in vec3 offset;");}src.push("in float flags;");src.push("in vec4 modelMatrixCol0;");// Modeling matrix
15823
15823
  src.push("in vec4 modelMatrixCol1;");src.push("in vec4 modelMatrixCol2;");src.push("uniform bool pickInvisible;");this._addMatricesUniformBlockLines(src);src.push("uniform vec2 snapVectorA;");src.push("uniform vec2 snapInvVectorAB;");{src.push("uniform float logDepthBufFC;");src.push("out float vFragDepth;");src.push("bool isPerspectiveMatrix(mat4 m) {");src.push(" return (m[2][3] == - 1.0);");src.push("}");src.push("out float isPerspective;");}src.push("vec2 remapClipPos(vec2 clipPos) {");src.push(" float x = (clipPos.x - snapVectorA.x) * snapInvVectorAB.x;");src.push(" float y = (clipPos.y - snapVectorA.y) * snapInvVectorAB.y;");src.push(" return vec2(x, y);");src.push("}");src.push("flat out vec4 vPickColor;");src.push("out vec4 vWorldPosition;");if(clipping){src.push("out float vFlags;");}src.push("out highp vec3 relativeToOriginPosition;");src.push("void main(void) {");// pickFlag = NOT_RENDERED | PICK
@@ -15828,7 +15828,7 @@ src.push("} else {");src.push(" vec4 worldPosition = positionsDecodeMatrix * ve
15828
15828
  // src.push("vec3 worldNormal = normalize( cross( xTangent, yTangent ) );");
15829
15829
  src.push("outNormal = ivec4(1.0, 1.0, 1.0, 1.0);");src.push("outPickColor = uvec4(vPickColor);");src.push("}");return src;}},{key:"webglContextRestored",value:function webglContextRestored(){this._program=null;}},{key:"destroy",value:function destroy(){if(this._program){this._program.destroy();}this._program=null;}}]);return VBOInstancingPointsSnapInitRenderer;}(VBORenderer);var tempVec3a$o=math.vec3();var tempVec3b$k=math.vec3();var tempVec3c$f=math.vec3();math.vec3();var tempMat4a$f=math.mat4();/**
15830
15830
  * @private
15831
- */var VBOInstancingPointsSnapRenderer=/*#__PURE__*/function(_VBORenderer18){_inherits(VBOInstancingPointsSnapRenderer,_VBORenderer18);var _super116=_createSuper(VBOInstancingPointsSnapRenderer);function VBOInstancingPointsSnapRenderer(scene){_classCallCheck(this,VBOInstancingPointsSnapRenderer);return _super116.call(this,scene,false,{instancing:true});}_createClass(VBOInstancingPointsSnapRenderer,[{key:"drawLayer",value:function drawLayer(frameCtx,instancingLayer,renderPass){if(!this._program){this._allocate(instancingLayer);if(this.errors){return;}}if(frameCtx.lastProgramId!==this._program.id){frameCtx.lastProgramId=this._program.id;this._bindProgram();}var model=instancingLayer.model;var scene=model.scene;var camera=scene.camera;var gl=scene.canvas.gl;var state=instancingLayer._state;var origin=instancingLayer._state.origin;var position=model.position,rotationMatrix=model.rotationMatrix,rotationMatrixConjugate=model.rotationMatrixConjugate;var aabb=instancingLayer.aabb;// Per-layer AABB for best RTC accuracy
15831
+ */var VBOInstancingPointsSnapRenderer=/*#__PURE__*/function(_VBORenderer18){_inherits(VBOInstancingPointsSnapRenderer,_VBORenderer18);var _super116=_createSuper(VBOInstancingPointsSnapRenderer);function VBOInstancingPointsSnapRenderer(scene){_classCallCheck(this,VBOInstancingPointsSnapRenderer);return _super116.call(this,scene,false,{instancing:true});}_createClass(VBOInstancingPointsSnapRenderer,[{key:"drawLayer",value:function drawLayer(frameCtx,instancingLayer,renderPass){if(!this._program){this._allocate(instancingLayer);if(this.errors){return;}}if(frameCtx.lastProgramId!==this._program.id){frameCtx.lastProgramId=this._program.id;this._bindProgram();}var model=instancingLayer.model;var scene=model.scene;var camera=scene.camera;var gl=scene.canvas.gl;var state=instancingLayer._state;var origin=instancingLayer._state.origin;var position=model.position,rotationMatrix=model.rotationMatrix;var aabb=instancingLayer.aabb;// Per-layer AABB for best RTC accuracy
15832
15832
  var viewMatrix=frameCtx.pickViewMatrix||camera.viewMatrix;if(this._vaoCache.has(instancingLayer)){gl.bindVertexArray(this._vaoCache.get(instancingLayer));}else{this._vaoCache.set(instancingLayer,this._makeVAO(state));}var coordinateScaler=tempVec3a$o;coordinateScaler[0]=math.safeInv(aabb[3]-aabb[0])*math.MAX_INT;coordinateScaler[1]=math.safeInv(aabb[4]-aabb[1])*math.MAX_INT;coordinateScaler[2]=math.safeInv(aabb[5]-aabb[2])*math.MAX_INT;frameCtx.snapPickCoordinateScale[0]=math.safeInv(coordinateScaler[0]);frameCtx.snapPickCoordinateScale[1]=math.safeInv(coordinateScaler[1]);frameCtx.snapPickCoordinateScale[2]=math.safeInv(coordinateScaler[2]);var rtcViewMatrix;if(origin||position[0]!==0||position[1]!==0||position[2]!==0){var rtcOrigin=tempVec3b$k;if(origin){var rotatedOrigin=math.transformPoint3(rotationMatrix,origin,tempVec3c$f);rtcOrigin[0]=rotatedOrigin[0];rtcOrigin[1]=rotatedOrigin[1];rtcOrigin[2]=rotatedOrigin[2];}else{rtcOrigin[0]=0;rtcOrigin[1]=0;rtcOrigin[2]=0;}rtcOrigin[0]+=position[0];rtcOrigin[1]+=position[1];rtcOrigin[2]+=position[2];rtcViewMatrix=createRTCViewMat(viewMatrix,rtcOrigin,tempMat4a$f);frameCtx.snapPickOrigin[0]=rtcOrigin[0];frameCtx.snapPickOrigin[1]=rtcOrigin[1];frameCtx.snapPickOrigin[2]=rtcOrigin[2];}else{rtcViewMatrix=viewMatrix;frameCtx.snapPickOrigin[0]=0;frameCtx.snapPickOrigin[1]=0;frameCtx.snapPickOrigin[2]=0;}gl.uniform2fv(this.uVectorA,frameCtx.snapVectorA);gl.uniform2fv(this.uInverseVectorAB,frameCtx.snapInvVectorAB);gl.uniform1i(this._uLayerNumber,frameCtx.snapPickLayerNumber);gl.uniform3fv(this._uCoordinateScaler,coordinateScaler);gl.uniform1i(this._uRenderPass,renderPass);gl.uniform1i(this._uPickInvisible,frameCtx.pickInvisible);var offset=0;var mat4Size=4*4;this._matricesUniformBlockBufferData.set(rotationMatrix,0);this._matricesUniformBlockBufferData.set(rtcViewMatrix,offset+=mat4Size);this._matricesUniformBlockBufferData.set(camera.projMatrix,offset+=mat4Size);this._matricesUniformBlockBufferData.set(state.positionsDecodeMatrix,offset+=mat4Size);gl.bindBuffer(gl.UNIFORM_BUFFER,this._matricesUniformBlockBuffer);gl.bufferData(gl.UNIFORM_BUFFER,this._matricesUniformBlockBufferData,gl.DYNAMIC_DRAW);gl.bindBufferBase(gl.UNIFORM_BUFFER,this._matricesUniformBlockBufferBindingPoint,this._matricesUniformBlockBuffer);{var logDepthBufFC=2.0/(Math.log(frameCtx.pickZFar+1.0)/Math.LN2);// TODO: Far from pick project matrix
15833
15833
  gl.uniform1f(this._uLogDepthBufFC,logDepthBufFC);}this.setSectionPlanesStateUniforms(instancingLayer);this._aModelMatrixCol0.bindArrayBuffer(state.modelMatrixCol0Buf);this._aModelMatrixCol1.bindArrayBuffer(state.modelMatrixCol1Buf);this._aModelMatrixCol2.bindArrayBuffer(state.modelMatrixCol2Buf);gl.vertexAttribDivisor(this._aModelMatrixCol0.location,1);gl.vertexAttribDivisor(this._aModelMatrixCol1.location,1);gl.vertexAttribDivisor(this._aModelMatrixCol2.location,1);this._aFlags.bindArrayBuffer(state.flagsBuf);gl.vertexAttribDivisor(this._aFlags.location,1);gl.drawArraysInstanced(gl.POINTS,0,state.positionsBuf.numItems,state.numInstances);// Cleanup
15834
15834
  gl.vertexAttribDivisor(this._aModelMatrixCol0.location,0);gl.vertexAttribDivisor(this._aModelMatrixCol1.location,0);gl.vertexAttribDivisor(this._aModelMatrixCol2.location,0);gl.vertexAttribDivisor(this._aFlags.location,0);if(this._aOffset){gl.vertexAttribDivisor(this._aOffset.location,0);}}},{key:"_allocate",value:function _allocate(){_get(_getPrototypeOf(VBOInstancingPointsSnapRenderer.prototype),"_allocate",this).call(this);var program=this._program;{this._uLogDepthBufFC=program.getLocation("logDepthBufFC");}this.uVectorA=program.getLocation("snapVectorA");this.uInverseVectorAB=program.getLocation("snapInvVectorAB");this._uLayerNumber=program.getLocation("layerNumber");this._uCoordinateScaler=program.getLocation("coordinateScaler");}},{key:"_bindProgram",value:function _bindProgram(){this._program.bind();}},{key:"_buildVertexShader",value:function _buildVertexShader(){var scene=this._scene;var sectionPlanesState=scene._sectionPlanesState;var clipping=sectionPlanesState.getNumAllocatedSectionPlanes()>0;var src=[];src.push('#version 300 es');src.push("// SnapInstancingDepthRenderer vertex shader");src.push("#ifdef GL_FRAGMENT_PRECISION_HIGH");src.push("precision highp float;");src.push("precision highp int;");src.push("precision highp usampler2D;");src.push("precision highp isampler2D;");src.push("precision highp sampler2D;");src.push("#else");src.push("precision mediump float;");src.push("precision mediump int;");src.push("precision mediump usampler2D;");src.push("precision mediump isampler2D;");src.push("precision mediump sampler2D;");src.push("#endif");src.push("uniform int renderPass;");src.push("in vec3 position;");if(scene.entityOffsetsEnabled){src.push("in vec3 offset;");}src.push("in float flags;");src.push("in vec4 modelMatrixCol0;");// Modeling matrix
@@ -15934,7 +15934,7 @@ this._renderers.occlusionRenderer.drawLayer(frameCtx,this,RENDER_PASSES.COLOR_OP
15934
15934
  },{key:"drawShadow",value:function drawShadow(renderFlags,frameCtx){}//---- PICKING ----------------------------------------------------------------------------------------------------
15935
15935
  },{key:"drawPickMesh",value:function drawPickMesh(renderFlags,frameCtx){if(this._numCulledLayerPortions===this._numPortions||this._numVisibleLayerPortions===0){return;}if(this._renderers.pickMeshRenderer){this._renderers.pickMeshRenderer.drawLayer(frameCtx,this,RENDER_PASSES.PICK);}}},{key:"drawPickDepths",value:function drawPickDepths(renderFlags,frameCtx){if(this._numCulledLayerPortions===this._numPortions||this._numVisibleLayerPortions===0){return;}if(this._renderers.pickDepthRenderer){this._renderers.pickDepthRenderer.drawLayer(frameCtx,this,RENDER_PASSES.PICK);}}},{key:"drawPickNormals",value:function drawPickNormals(renderFlags,frameCtx){}},{key:"drawSnapInit",value:function drawSnapInit(renderFlags,frameCtx){if(this._numCulledLayerPortions===this._numPortions||this._numVisibleLayerPortions===0){return;}if(this._renderers.snapInitRenderer){this._renderers.snapInitRenderer.drawLayer(frameCtx,this,RENDER_PASSES.PICK);}}},{key:"drawSnap",value:function drawSnap(renderFlags,frameCtx){if(this._numCulledLayerPortions===this._numPortions||this._numVisibleLayerPortions===0){return;}if(this._renderers.snapRenderer){this._renderers.snapRenderer.drawLayer(frameCtx,this,RENDER_PASSES.PICK);}}},{key:"destroy",value:function destroy(){var state=this._state;if(state.colorsBuf){state.colorsBuf.destroy();state.colorsBuf=null;}if(state.flagsBuf){state.flagsBuf.destroy();state.flagsBuf=null;}if(state.offsetsBuf){state.offsetsBuf.destroy();state.offsetsBuf=null;}if(state.modelMatrixCol0Buf){state.modelMatrixCol0Buf.destroy();state.modelMatrixCol0Buf=null;}if(state.modelMatrixCol1Buf){state.modelMatrixCol1Buf.destroy();state.modelMatrixCol1Buf=null;}if(state.modelMatrixCol2Buf){state.modelMatrixCol2Buf.destroy();state.modelMatrixCol2Buf=null;}if(state.pickColorsBuf){state.pickColorsBuf.destroy();state.pickColorsBuf=null;}state.destroy();}}]);return VBOInstancingPointsLayer;}();var tempVec3a$n=math.vec3();var tempVec3b$j=math.vec3();var tempMat4a$e=math.mat4();/**
15936
15936
  * @private
15937
- */var DTXLinesColorRenderer=/*#__PURE__*/function(){function DTXLinesColorRenderer(scene){_classCallCheck(this,DTXLinesColorRenderer);this._scene=scene;this._hash=this._getHash();this._allocate();}_createClass(DTXLinesColorRenderer,[{key:"getValid",value:function getValid(){return this._hash===this._getHash();}},{key:"_getHash",value:function _getHash(){return this._scene._sectionPlanesState.getHash();}},{key:"drawLayer",value:function drawLayer(frameCtx,dataTextureLayer,renderPass){var scene=this._scene;var camera=scene.camera;var model=dataTextureLayer.model;var gl=scene.canvas.gl;var state=dataTextureLayer._state;var textureState=state.textureState;var origin=dataTextureLayer._state.origin;var position=model.position,rotationMatrix=model.rotationMatrix,rotationMatrixConjugate=model.rotationMatrixConjugate;var viewMatrix=camera.viewMatrix;if(!this._program){this._allocate();if(this.errors){return;}}if(frameCtx.lastProgramId!==this._program.id){frameCtx.lastProgramId=this._program.id;this._bindProgram(frameCtx,state);}textureState.bindCommonTextures(this._program,this.uPerObjectDecodeMatrix,this._uPerVertexPosition,this.uPerObjectColorAndFlags,this._uPerObjectMatrix);var rtcViewMatrix;var gotOrigin=origin[0]!==0||origin[1]!==0||origin[2]!==0;var gotPosition=position[0]!==0||position[1]!==0||position[2]!==0;if(gotOrigin||gotPosition){var rtcOrigin=tempVec3a$n;if(gotOrigin){var rotatedOrigin=math.transformPoint3(rotationMatrix,origin,tempVec3b$j);rtcOrigin[0]=rotatedOrigin[0];rtcOrigin[1]=rotatedOrigin[1];rtcOrigin[2]=rotatedOrigin[2];}else{rtcOrigin[0]=0;rtcOrigin[1]=0;rtcOrigin[2]=0;}rtcOrigin[0]+=position[0];rtcOrigin[1]+=position[1];rtcOrigin[2]+=position[2];rtcViewMatrix=createRTCViewMat(viewMatrix,rtcOrigin,tempMat4a$e);}else{rtcViewMatrix=viewMatrix;}gl.uniformMatrix4fv(this._uSceneModelMatrix,false,rotationMatrix);gl.uniformMatrix4fv(this._uViewMatrix,false,rtcViewMatrix);gl.uniformMatrix4fv(this._uProjMatrix,false,camera.projMatrix);gl.uniform1i(this._uRenderPass,renderPass);if(scene.logarithmicDepthBufferEnabled){var logDepthBufFC=2.0/(Math.log(frameCtx.pickZFar+1.0)/Math.LN2);gl.uniform1f(this._uLogDepthBufFC,logDepthBufFC);}var numAllocatedSectionPlanes=scene._sectionPlanesState.getNumAllocatedSectionPlanes();var numSectionPlanes=scene._sectionPlanesState.sectionPlanes.length;if(numAllocatedSectionPlanes>0){var sectionPlanes=scene._sectionPlanesState.sectionPlanes;var baseIndex=dataTextureLayer.layerIndex*numSectionPlanes;var renderFlags=model.renderFlags;for(var sectionPlaneIndex=0;sectionPlaneIndex<numAllocatedSectionPlanes;sectionPlaneIndex++){var sectionPlaneUniforms=this._uSectionPlanes[sectionPlaneIndex];if(sectionPlaneUniforms){if(sectionPlaneIndex<numSectionPlanes){var active=renderFlags.sectionPlanesActivePerLayer[baseIndex+sectionPlaneIndex];gl.uniform1i(sectionPlaneUniforms.active,active?1:0);if(active){var sectionPlane=sectionPlanes[sectionPlaneIndex];if(origin){var rtcSectionPlanePos=getPlaneRTCPos(sectionPlane.dist,sectionPlane.dir,origin,tempVec3a$n,rotationMatrix);gl.uniform3fv(sectionPlaneUniforms.pos,rtcSectionPlanePos);}else{gl.uniform3fv(sectionPlaneUniforms.pos,sectionPlane.pos);}gl.uniform3fv(sectionPlaneUniforms.dir,sectionPlane.dir);}}else{gl.uniform1i(sectionPlaneUniforms.active,0);}}}}if(state.numIndices8Bits>0){textureState.bindLineIndicesTextures(this._program,this._uPerLineObject,this._uPerLineIndices,8// 8 bits indices
15937
+ */var DTXLinesColorRenderer=/*#__PURE__*/function(){function DTXLinesColorRenderer(scene){_classCallCheck(this,DTXLinesColorRenderer);this._scene=scene;this._hash=this._getHash();this._allocate();}_createClass(DTXLinesColorRenderer,[{key:"getValid",value:function getValid(){return this._hash===this._getHash();}},{key:"_getHash",value:function _getHash(){return this._scene._sectionPlanesState.getHash();}},{key:"drawLayer",value:function drawLayer(frameCtx,dataTextureLayer,renderPass){var scene=this._scene;var camera=scene.camera;var model=dataTextureLayer.model;var gl=scene.canvas.gl;var state=dataTextureLayer._state;var textureState=state.textureState;var origin=dataTextureLayer._state.origin;var position=model.position,rotationMatrix=model.rotationMatrix;var viewMatrix=camera.viewMatrix;if(!this._program){this._allocate();if(this.errors){return;}}if(frameCtx.lastProgramId!==this._program.id){frameCtx.lastProgramId=this._program.id;this._bindProgram(frameCtx,state);}textureState.bindCommonTextures(this._program,this.uPerObjectDecodeMatrix,this._uPerVertexPosition,this.uPerObjectColorAndFlags,this._uPerObjectMatrix);var rtcViewMatrix;var gotOrigin=origin[0]!==0||origin[1]!==0||origin[2]!==0;var gotPosition=position[0]!==0||position[1]!==0||position[2]!==0;if(gotOrigin||gotPosition){var rtcOrigin=tempVec3a$n;if(gotOrigin){var rotatedOrigin=math.transformPoint3(rotationMatrix,origin,tempVec3b$j);rtcOrigin[0]=rotatedOrigin[0];rtcOrigin[1]=rotatedOrigin[1];rtcOrigin[2]=rotatedOrigin[2];}else{rtcOrigin[0]=0;rtcOrigin[1]=0;rtcOrigin[2]=0;}rtcOrigin[0]+=position[0];rtcOrigin[1]+=position[1];rtcOrigin[2]+=position[2];rtcViewMatrix=createRTCViewMat(viewMatrix,rtcOrigin,tempMat4a$e);}else{rtcViewMatrix=viewMatrix;}gl.uniformMatrix4fv(this._uSceneModelMatrix,false,rotationMatrix);gl.uniformMatrix4fv(this._uViewMatrix,false,rtcViewMatrix);gl.uniformMatrix4fv(this._uProjMatrix,false,camera.projMatrix);gl.uniform1i(this._uRenderPass,renderPass);if(scene.logarithmicDepthBufferEnabled){var logDepthBufFC=2.0/(Math.log(frameCtx.pickZFar+1.0)/Math.LN2);gl.uniform1f(this._uLogDepthBufFC,logDepthBufFC);}var numAllocatedSectionPlanes=scene._sectionPlanesState.getNumAllocatedSectionPlanes();var numSectionPlanes=scene._sectionPlanesState.sectionPlanes.length;if(numAllocatedSectionPlanes>0){var sectionPlanes=scene._sectionPlanesState.sectionPlanes;var baseIndex=dataTextureLayer.layerIndex*numSectionPlanes;var renderFlags=model.renderFlags;for(var sectionPlaneIndex=0;sectionPlaneIndex<numAllocatedSectionPlanes;sectionPlaneIndex++){var sectionPlaneUniforms=this._uSectionPlanes[sectionPlaneIndex];if(sectionPlaneUniforms){if(sectionPlaneIndex<numSectionPlanes){var active=renderFlags.sectionPlanesActivePerLayer[baseIndex+sectionPlaneIndex];gl.uniform1i(sectionPlaneUniforms.active,active?1:0);if(active){var sectionPlane=sectionPlanes[sectionPlaneIndex];if(origin){var rtcSectionPlanePos=getPlaneRTCPos(sectionPlane.dist,sectionPlane.dir,origin,tempVec3a$n,model.matrix);gl.uniform3fv(sectionPlaneUniforms.pos,rtcSectionPlanePos);}else{gl.uniform3fv(sectionPlaneUniforms.pos,sectionPlane.pos);}gl.uniform3fv(sectionPlaneUniforms.dir,sectionPlane.dir);}}else{gl.uniform1i(sectionPlaneUniforms.active,0);}}}}if(state.numIndices8Bits>0){textureState.bindLineIndicesTextures(this._program,this._uPerLineObject,this._uPerLineIndices,8// 8 bits indices
15938
15938
  );gl.drawArrays(gl.LINES,0,state.numIndices8Bits);}if(state.numIndices16Bits>0){textureState.bindLineIndicesTextures(this._program,this._uPerLineObject,this._uPerLineIndices,16// 16 bits indices
15939
15939
  );gl.drawArrays(gl.LINES,0,state.numIndices16Bits);}if(state.numIndices32Bits>0){textureState.bindLineIndicesTextures(this._program,this._uPerLineObject,this._uPerLineIndices,32// 32 bits indices
15940
15940
  );gl.drawArrays(gl.LINES,0,state.numIndices32Bits);}frameCtx.drawElements++;}},{key:"_allocate",value:function _allocate(){var scene=this._scene;var gl=scene.canvas.gl;this._program=new Program(gl,this._buildShader());if(this._program.errors){this.errors=this._program.errors;console.error(this.errors);return;}var program=this._program;this._uRenderPass=program.getLocation("renderPass");this._uSceneModelMatrix=program.getLocation("sceneModelMatrix");this._uViewMatrix=program.getLocation("viewMatrix");this._uProjMatrix=program.getLocation("projMatrix");this._uSectionPlanes=[];for(var _i316=0,len=scene._sectionPlanesState.getNumAllocatedSectionPlanes();_i316<len;_i316++){this._uSectionPlanes.push({active:program.getLocation("sectionPlaneActive"+_i316),pos:program.getLocation("sectionPlanePos"+_i316),dir:program.getLocation("sectionPlaneDir"+_i316)});}if(scene.logarithmicDepthBufferEnabled){this._uLogDepthBufFC=program.getLocation("logDepthBufFC");}this.uPerObjectDecodeMatrix="uPerObjectDecodeMatrix";this.uPerObjectColorAndFlags="uPerObjectColorAndFlags";this._uPerVertexPosition="uPerVertexPosition";this._uPerLineIndices="uPerLineIndices";this._uPerLineObject="uPerLineObject";this._uPerObjectMatrix="uPerObjectMatrix";this._uCameraEyeRtc=program.getLocation("uCameraEyeRtc");}},{key:"_bindProgram",value:function _bindProgram(frameCtx){var scene=this._scene;var gl=scene.canvas.gl;var program=this._program;var project=scene.camera.project;program.bind();if(scene.logarithmicDepthBufferEnabled){var logDepthBufFC=2.0/(Math.log(project.far+1.0)/Math.LN2);gl.uniform1f(this._uLogDepthBufFC,logDepthBufFC);}}},{key:"_buildShader",value:function _buildShader(){return{vertex:this._buildVertexShader(),fragment:this._buildFragmentShader()};}},{key:"_buildVertexShader",value:function _buildVertexShader(){var scene=this._scene;var clipping=scene._sectionPlanesState.getNumAllocatedSectionPlanes()>0;var src=[];src.push("#version 300 es");src.push("// LinesDataTextureColorRenderer");src.push("#ifdef GL_FRAGMENT_PRECISION_HIGH");src.push("precision highp float;");src.push("precision highp int;");src.push("precision highp usampler2D;");src.push("precision highp isampler2D;");src.push("precision highp sampler2D;");src.push("#else");src.push("precision mediump float;");src.push("precision mediump int;");src.push("precision mediump usampler2D;");src.push("precision mediump isampler2D;");src.push("precision mediump sampler2D;");src.push("#endif");src.push("uniform int renderPass;");if(scene.entityOffsetsEnabled);src.push("uniform mat4 sceneModelMatrix;");src.push("uniform mat4 viewMatrix;");src.push("uniform mat4 projMatrix;");src.push("uniform highp sampler2D uPerObjectDecodeMatrix;");src.push("uniform highp sampler2D uPerObjectMatrix;");src.push("uniform lowp usampler2D uPerObjectColorAndFlags;");src.push("uniform mediump usampler2D uPerVertexPosition;");src.push("uniform highp usampler2D uPerLineIndices;");src.push("uniform mediump usampler2D uPerLineObject;");// src.push("uniform vec4 color;");
@@ -16229,7 +16229,7 @@ gl.RGBA,gl.FLOAT,tempMat4a$d);// gl.bindTexture (gl.TEXTURE_2D, null);
16229
16229
  // }
16230
16230
  }},{key:"drawEdgesColorOpaque",value:function drawEdgesColorOpaque(renderFlags,frameCtx){}},{key:"drawEdgesColorTransparent",value:function drawEdgesColorTransparent(renderFlags,frameCtx){}},{key:"drawEdgesHighlighted",value:function drawEdgesHighlighted(renderFlags,frameCtx){}},{key:"drawEdgesSelected",value:function drawEdgesSelected(renderFlags,frameCtx){}},{key:"drawEdgesXRayed",value:function drawEdgesXRayed(renderFlags,frameCtx){}},{key:"drawOcclusion",value:function drawOcclusion(renderFlags,frameCtx){}},{key:"drawShadow",value:function drawShadow(renderFlags,frameCtx){}},{key:"setPickMatrices",value:function setPickMatrices(pickViewMatrix,pickProjMatrix){}},{key:"drawPickMesh",value:function drawPickMesh(renderFlags,frameCtx){}},{key:"drawPickDepths",value:function drawPickDepths(renderFlags,frameCtx){}},{key:"drawSnapInit",value:function drawSnapInit(renderFlags,frameCtx){}},{key:"drawSnap",value:function drawSnap(renderFlags,frameCtx){}},{key:"drawPickNormals",value:function drawPickNormals(renderFlags,frameCtx){}},{key:"destroy",value:function destroy(){if(this._destroyed){return;}var state=this._state;this.model.scene.off(this._onSceneRendering);state.destroy();this._destroyed=true;}}]);return DTXLinesLayer;}();var tempVec3a$m=math.vec3();var tempVec3b$i=math.vec3();var tempVec3c$e=math.vec3();math.vec3();var tempVec4a$7=math.vec4();var tempMat4a$c=math.mat4();/**
16231
16231
  * @private
16232
- */var DTXTrianglesColorRenderer=/*#__PURE__*/function(){function DTXTrianglesColorRenderer(scene,withSAO){_classCallCheck(this,DTXTrianglesColorRenderer);this._scene=scene;this._withSAO=withSAO;this._hash=this._getHash();this._allocate();}_createClass(DTXTrianglesColorRenderer,[{key:"getValid",value:function getValid(){return this._hash===this._getHash();}},{key:"_getHash",value:function _getHash(){var scene=this._scene;return[scene._lightsState.getHash(),scene._sectionPlanesState.getHash(),this._withSAO?"sao":"nosao"].join(";");}},{key:"drawLayer",value:function drawLayer(frameCtx,dataTextureLayer,renderPass){var scene=this._scene;var camera=scene.camera;var model=dataTextureLayer.model;var gl=scene.canvas.gl;var state=dataTextureLayer._state;var textureState=state.textureState;var origin=dataTextureLayer._state.origin;var position=model.position,rotationMatrix=model.rotationMatrix,rotationMatrixConjugate=model.rotationMatrixConjugate;if(!this._program){this._allocate();if(this.errors){return;}}if(frameCtx.lastProgramId!==this._program.id){frameCtx.lastProgramId=this._program.id;this._bindProgram(frameCtx,state);}textureState.bindCommonTextures(this._program,this.uTexturePerObjectPositionsDecodeMatrix,this._uTexturePerVertexIdCoordinates,this.uTexturePerObjectColorsAndFlags,this._uTexturePerObjectMatrix);var rtcViewMatrix;var rtcCameraEye;var gotOrigin=origin[0]!==0||origin[1]!==0||origin[2]!==0;var gotPosition=position[0]!==0||position[1]!==0||position[2]!==0;if(gotOrigin||gotPosition){var rtcOrigin=tempVec3a$m;if(gotOrigin){var rotatedOrigin=math.transformPoint3(rotationMatrix,origin,tempVec3b$i);rtcOrigin[0]=rotatedOrigin[0];rtcOrigin[1]=rotatedOrigin[1];rtcOrigin[2]=rotatedOrigin[2];}else{rtcOrigin[0]=0;rtcOrigin[1]=0;rtcOrigin[2]=0;}rtcOrigin[0]+=position[0];rtcOrigin[1]+=position[1];rtcOrigin[2]+=position[2];rtcViewMatrix=createRTCViewMat(camera.viewMatrix,rtcOrigin,tempMat4a$c);rtcCameraEye=tempVec3c$e;rtcCameraEye[0]=camera.eye[0]-rtcOrigin[0];rtcCameraEye[1]=camera.eye[1]-rtcOrigin[1];rtcCameraEye[2]=camera.eye[2]-rtcOrigin[2];}else{rtcViewMatrix=camera.viewMatrix;rtcCameraEye=camera.eye;}gl.uniformMatrix4fv(this._uSceneModelMatrix,false,rotationMatrix);gl.uniformMatrix4fv(this._uViewMatrix,false,rtcViewMatrix);gl.uniformMatrix4fv(this._uProjMatrix,false,camera.projMatrix);gl.uniform3fv(this._uCameraEyeRtc,rtcCameraEye);gl.uniform1i(this._uRenderPass,renderPass);if(scene.logarithmicDepthBufferEnabled){var logDepthBufFC=2.0/(Math.log(frameCtx.pickZFar+1.0)/Math.LN2);gl.uniform1f(this._uLogDepthBufFC,logDepthBufFC);}var numAllocatedSectionPlanes=scene._sectionPlanesState.getNumAllocatedSectionPlanes();var numSectionPlanes=scene._sectionPlanesState.sectionPlanes.length;if(numAllocatedSectionPlanes>0){var sectionPlanes=scene._sectionPlanesState.sectionPlanes;var baseIndex=dataTextureLayer.layerIndex*numSectionPlanes;var renderFlags=model.renderFlags;for(var sectionPlaneIndex=0;sectionPlaneIndex<numAllocatedSectionPlanes;sectionPlaneIndex++){var sectionPlaneUniforms=this._uSectionPlanes[sectionPlaneIndex];if(sectionPlaneUniforms){if(sectionPlaneIndex<numSectionPlanes){var active=renderFlags.sectionPlanesActivePerLayer[baseIndex+sectionPlaneIndex];gl.uniform1i(sectionPlaneUniforms.active,active?1:0);if(active){var sectionPlane=sectionPlanes[sectionPlaneIndex];if(origin){var rtcSectionPlanePos=getPlaneRTCPos(sectionPlane.dist,sectionPlane.dir,origin,tempVec3a$m,rotationMatrix);gl.uniform3fv(sectionPlaneUniforms.pos,rtcSectionPlanePos);}else{gl.uniform3fv(sectionPlaneUniforms.pos,sectionPlane.pos);}gl.uniform3fv(sectionPlaneUniforms.dir,sectionPlane.dir);}}else{gl.uniform1i(sectionPlaneUniforms.active,0);}}}}if(state.numIndices8Bits>0){textureState.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,8// 8 bits indices
16232
+ */var DTXTrianglesColorRenderer=/*#__PURE__*/function(){function DTXTrianglesColorRenderer(scene,withSAO){_classCallCheck(this,DTXTrianglesColorRenderer);this._scene=scene;this._withSAO=withSAO;this._hash=this._getHash();this._allocate();}_createClass(DTXTrianglesColorRenderer,[{key:"getValid",value:function getValid(){return this._hash===this._getHash();}},{key:"_getHash",value:function _getHash(){var scene=this._scene;return[scene._lightsState.getHash(),scene._sectionPlanesState.getHash(),this._withSAO?"sao":"nosao"].join(";");}},{key:"drawLayer",value:function drawLayer(frameCtx,dataTextureLayer,renderPass){var scene=this._scene;var camera=scene.camera;var model=dataTextureLayer.model;var gl=scene.canvas.gl;var state=dataTextureLayer._state;var textureState=state.textureState;var origin=dataTextureLayer._state.origin;var position=model.position,rotationMatrix=model.rotationMatrix;if(!this._program){this._allocate();if(this.errors){return;}}if(frameCtx.lastProgramId!==this._program.id){frameCtx.lastProgramId=this._program.id;this._bindProgram(frameCtx,state);}textureState.bindCommonTextures(this._program,this.uTexturePerObjectPositionsDecodeMatrix,this._uTexturePerVertexIdCoordinates,this.uTexturePerObjectColorsAndFlags,this._uTexturePerObjectMatrix);var rtcViewMatrix;var rtcCameraEye;var gotOrigin=origin[0]!==0||origin[1]!==0||origin[2]!==0;var gotPosition=position[0]!==0||position[1]!==0||position[2]!==0;if(gotOrigin||gotPosition){var rtcOrigin=tempVec3a$m;if(gotOrigin){var rotatedOrigin=math.transformPoint3(rotationMatrix,origin,tempVec3b$i);rtcOrigin[0]=rotatedOrigin[0];rtcOrigin[1]=rotatedOrigin[1];rtcOrigin[2]=rotatedOrigin[2];}else{rtcOrigin[0]=0;rtcOrigin[1]=0;rtcOrigin[2]=0;}rtcOrigin[0]+=position[0];rtcOrigin[1]+=position[1];rtcOrigin[2]+=position[2];rtcViewMatrix=createRTCViewMat(camera.viewMatrix,rtcOrigin,tempMat4a$c);rtcCameraEye=tempVec3c$e;rtcCameraEye[0]=camera.eye[0]-rtcOrigin[0];rtcCameraEye[1]=camera.eye[1]-rtcOrigin[1];rtcCameraEye[2]=camera.eye[2]-rtcOrigin[2];}else{rtcViewMatrix=camera.viewMatrix;rtcCameraEye=camera.eye;}gl.uniformMatrix4fv(this._uSceneModelMatrix,false,rotationMatrix);gl.uniformMatrix4fv(this._uViewMatrix,false,rtcViewMatrix);gl.uniformMatrix4fv(this._uProjMatrix,false,camera.projMatrix);gl.uniform3fv(this._uCameraEyeRtc,rtcCameraEye);gl.uniform1i(this._uRenderPass,renderPass);if(scene.logarithmicDepthBufferEnabled){var logDepthBufFC=2.0/(Math.log(frameCtx.pickZFar+1.0)/Math.LN2);gl.uniform1f(this._uLogDepthBufFC,logDepthBufFC);}var numAllocatedSectionPlanes=scene._sectionPlanesState.getNumAllocatedSectionPlanes();var numSectionPlanes=scene._sectionPlanesState.sectionPlanes.length;if(numAllocatedSectionPlanes>0){var sectionPlanes=scene._sectionPlanesState.sectionPlanes;var baseIndex=dataTextureLayer.layerIndex*numSectionPlanes;var renderFlags=model.renderFlags;for(var sectionPlaneIndex=0;sectionPlaneIndex<numAllocatedSectionPlanes;sectionPlaneIndex++){var sectionPlaneUniforms=this._uSectionPlanes[sectionPlaneIndex];if(sectionPlaneUniforms){if(sectionPlaneIndex<numSectionPlanes){var active=renderFlags.sectionPlanesActivePerLayer[baseIndex+sectionPlaneIndex];gl.uniform1i(sectionPlaneUniforms.active,active?1:0);if(active){var sectionPlane=sectionPlanes[sectionPlaneIndex];if(origin){var rtcSectionPlanePos=getPlaneRTCPos(sectionPlane.dist,sectionPlane.dir,origin,tempVec3a$m,model.matrix);gl.uniform3fv(sectionPlaneUniforms.pos,rtcSectionPlanePos);}else{gl.uniform3fv(sectionPlaneUniforms.pos,sectionPlane.pos);}gl.uniform3fv(sectionPlaneUniforms.dir,sectionPlane.dir);}}else{gl.uniform1i(sectionPlaneUniforms.active,0);}}}}if(state.numIndices8Bits>0){textureState.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,8// 8 bits indices
16233
16233
  );gl.drawArrays(gl.TRIANGLES,0,state.numIndices8Bits);}if(state.numIndices16Bits>0){textureState.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,16// 16 bits indices
16234
16234
  );gl.drawArrays(gl.TRIANGLES,0,state.numIndices16Bits);}if(state.numIndices32Bits>0){textureState.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,32// 32 bits indices
16235
16235
  );gl.drawArrays(gl.TRIANGLES,0,state.numIndices32Bits);}frameCtx.drawElements++;}},{key:"_allocate",value:function _allocate(){var scene=this._scene;var gl=scene.canvas.gl;var lightsState=scene._lightsState;this._program=new Program(gl,this._buildShader());if(this._program.errors){this.errors=this._program.errors;console.error(this.errors);return;}var program=this._program;this._uRenderPass=program.getLocation("renderPass");this._uLightAmbient=program.getLocation("lightAmbient");this._uLightColor=[];this._uLightDir=[];this._uLightPos=[];this._uLightAttenuation=[];var lights=lightsState.lights;var light;for(var _i333=0,len=lights.length;_i333<len;_i333++){light=lights[_i333];switch(light.type){case"dir":this._uLightColor[_i333]=program.getLocation("lightColor"+_i333);this._uLightPos[_i333]=null;this._uLightDir[_i333]=program.getLocation("lightDir"+_i333);break;case"point":this._uLightColor[_i333]=program.getLocation("lightColor"+_i333);this._uLightPos[_i333]=program.getLocation("lightPos"+_i333);this._uLightDir[_i333]=null;this._uLightAttenuation[_i333]=program.getLocation("lightAttenuation"+_i333);break;case"spot":this._uLightColor[_i333]=program.getLocation("lightColor"+_i333);this._uLightPos[_i333]=program.getLocation("lightPos"+_i333);this._uLightDir[_i333]=program.getLocation("lightDir"+_i333);this._uLightAttenuation[_i333]=program.getLocation("lightAttenuation"+_i333);break;}}this._uSceneModelMatrix=program.getLocation("sceneModelMatrix");this._uViewMatrix=program.getLocation("viewMatrix");this._uProjMatrix=program.getLocation("projMatrix");this._uSectionPlanes=[];for(var _i334=0,_len68=scene._sectionPlanesState.getNumAllocatedSectionPlanes();_i334<_len68;_i334++){this._uSectionPlanes.push({active:program.getLocation("sectionPlaneActive"+_i334),pos:program.getLocation("sectionPlanePos"+_i334),dir:program.getLocation("sectionPlaneDir"+_i334)});}if(this._withSAO){this._uOcclusionTexture="uOcclusionTexture";this._uSAOParams=program.getLocation("uSAOParams");}if(scene.logarithmicDepthBufferEnabled){this._uLogDepthBufFC=program.getLocation("logDepthBufFC");}this.uTexturePerObjectPositionsDecodeMatrix="uObjectPerObjectPositionsDecodeMatrix";this.uTexturePerObjectColorsAndFlags="uObjectPerObjectColorsAndFlags";this._uTexturePerVertexIdCoordinates="uTexturePerVertexIdCoordinates";this._uTexturePerPolygonIdNormals="uTexturePerPolygonIdNormals";this._uTexturePerPolygonIdIndices="uTexturePerPolygonIdIndices";this._uTexturePerPolygonIdPortionIds="uTexturePerPolygonIdPortionIds";this._uTexturePerObjectMatrix="uTexturePerObjectMatrix";this._uCameraEyeRtc=program.getLocation("uCameraEyeRtc");}},{key:"_bindProgram",value:function _bindProgram(frameCtx){var scene=this._scene;var gl=scene.canvas.gl;var program=this._program;var lights=scene._lightsState.lights;var project=scene.camera.project;program.bind();if(this._uLightAmbient){gl.uniform4fv(this._uLightAmbient,scene._lightsState.getAmbientColorAndIntensity());}for(var _i335=0,len=lights.length;_i335<len;_i335++){var light=lights[_i335];if(this._uLightColor[_i335]){gl.uniform4f(this._uLightColor[_i335],light.color[0],light.color[1],light.color[2],light.intensity);}if(this._uLightPos[_i335]){gl.uniform3fv(this._uLightPos[_i335],light.pos);if(this._uLightAttenuation[_i335]){gl.uniform1f(this._uLightAttenuation[_i335],light.attenuation);}}if(this._uLightDir[_i335]){gl.uniform3fv(this._uLightDir[_i335],light.dir);}}if(this._withSAO){var sao=scene.sao;var saoEnabled=sao.possible;if(saoEnabled){var viewportWidth=gl.drawingBufferWidth;var viewportHeight=gl.drawingBufferHeight;tempVec4a$7[0]=viewportWidth;tempVec4a$7[1]=viewportHeight;tempVec4a$7[2]=sao.blendCutoff;tempVec4a$7[3]=sao.blendFactor;gl.uniform4fv(this._uSAOParams,tempVec4a$7);this._program.bindTexture(this._uOcclusionTexture,frameCtx.occlusionTexture,10);}}if(scene.logarithmicDepthBufferEnabled){var logDepthBufFC=2.0/(Math.log(project.far+1.0)/Math.LN2);gl.uniform1f(this._uLogDepthBufFC,logDepthBufFC);}}},{key:"_buildShader",value:function _buildShader(){return{vertex:this._buildVertexShader(),fragment:this._buildFragmentShader()};}},{key:"_buildVertexShader",value:function _buildVertexShader(){var scene=this._scene;var sectionPlanesState=scene._sectionPlanesState;var lightsState=scene._lightsState;var clipping=sectionPlanesState.getNumAllocatedSectionPlanes()>0;var light;var src=[];src.push("#version 300 es");src.push("// TrianglesDataTextureColorRenderer vertex shader");src.push("#ifdef GL_FRAGMENT_PRECISION_HIGH");src.push("precision highp float;");src.push("precision highp int;");src.push("precision highp usampler2D;");src.push("precision highp isampler2D;");src.push("precision highp sampler2D;");src.push("#else");src.push("precision mediump float;");src.push("precision mediump int;");src.push("precision mediump usampler2D;");src.push("precision mediump isampler2D;");src.push("precision mediump sampler2D;");src.push("#endif");src.push("uniform int renderPass;");src.push("uniform mat4 sceneModelMatrix;");src.push("uniform mat4 viewMatrix;");src.push("uniform mat4 projMatrix;");src.push("uniform highp sampler2D uObjectPerObjectPositionsDecodeMatrix;");src.push("uniform highp sampler2D uTexturePerObjectMatrix;");src.push("uniform lowp usampler2D uObjectPerObjectColorsAndFlags;");src.push("uniform mediump usampler2D uTexturePerVertexIdCoordinates;");src.push("uniform highp usampler2D uTexturePerPolygonIdIndices;");src.push("uniform mediump usampler2D uTexturePerPolygonIdPortionIds;");src.push("uniform vec3 uCameraEyeRtc;");src.push("vec3 positions[3];");if(scene.logarithmicDepthBufferEnabled){src.push("uniform float logDepthBufFC;");src.push("out float vFragDepth;");src.push("out float isPerspective;");}src.push("bool isPerspectiveMatrix(mat4 m) {");src.push(" return (m[2][3] == - 1.0);");src.push("}");src.push("uniform vec4 lightAmbient;");for(var _i336=0,len=lightsState.lights.length;_i336<len;_i336++){light=lightsState.lights[_i336];if(light.type==="ambient"){continue;}src.push("uniform vec4 lightColor"+_i336+";");if(light.type==="dir"){src.push("uniform vec3 lightDir"+_i336+";");}if(light.type==="point"){src.push("uniform vec3 lightPos"+_i336+";");}if(light.type==="spot"){src.push("uniform vec3 lightPos"+_i336+";");src.push("uniform vec3 lightDir"+_i336+";");}}if(clipping){src.push("out vec4 vWorldPosition;");src.push("flat out uint vFlags2;");}src.push("out vec4 vColor;");src.push("void main(void) {");// constants
@@ -16248,7 +16248,7 @@ src.push("if (viewNormal.z < 0.0) {");src.push("position = positions[2 - (gl_Ver
16248
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  // Would be more efficient to defer this, then render lines later, using same depth buffer for Z-reject
16249
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  src.push(" float viewportWidth = uSAOParams[0];");src.push(" float viewportHeight = uSAOParams[1];");src.push(" float blendCutoff = uSAOParams[2];");src.push(" float blendFactor = uSAOParams[3];");src.push(" vec2 uv = vec2(gl_FragCoord.x / viewportWidth, gl_FragCoord.y / viewportHeight);");src.push(" float ambient = smoothstep(blendCutoff, 1.0, unpackRGBToFloat(texture(uOcclusionTexture, uv))) * blendFactor;");src.push(" outColor = vec4(vColor.rgb * ambient, 1.0);");}else{src.push(" outColor = vColor;");}src.push("}");return src;}},{key:"webglContextRestored",value:function webglContextRestored(){this._program=null;}},{key:"destroy",value:function destroy(){if(this._program){this._program.destroy();}this._program=null;}}]);return DTXTrianglesColorRenderer;}();var defaultColor$1=new Float32Array([1,1,1]);var tempVec3a$l=math.vec3();var tempVec3b$h=math.vec3();var tempVec3c$d=math.vec3();math.vec3();var tempMat4a$b=math.mat4();/**
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  * @private
16251
- */var DTXTrianglesSilhouetteRenderer=/*#__PURE__*/function(){function DTXTrianglesSilhouetteRenderer(scene,primitiveType){_classCallCheck(this,DTXTrianglesSilhouetteRenderer);this._scene=scene;this._hash=this._getHash();this._allocate();}_createClass(DTXTrianglesSilhouetteRenderer,[{key:"getValid",value:function getValid(){return this._hash===this._getHash();}},{key:"_getHash",value:function _getHash(){return this._scene._sectionPlanesState.getHash();}},{key:"drawLayer",value:function drawLayer(frameCtx,dataTextureLayer,renderPass){var scene=this._scene;var camera=scene.camera;var model=dataTextureLayer.model;var gl=scene.canvas.gl;var state=dataTextureLayer._state;var textureState=state.textureState;var origin=dataTextureLayer._state.origin;var position=model.position,rotationMatrix=model.rotationMatrix,rotationMatrixConjugate=model.rotationMatrixConjugate;var viewMatrix=camera.viewMatrix;if(!this._program){this._allocate();if(this.errors){return;}}if(frameCtx.lastProgramId!==this._program.id){frameCtx.lastProgramId=this._program.id;this._bindProgram(frameCtx,state);}textureState.bindCommonTextures(this._program,this.uTexturePerObjectPositionsDecodeMatrix,this._uTexturePerVertexIdCoordinates,this.uTexturePerObjectColorsAndFlags,this._uTexturePerObjectMatrix);var rtcViewMatrix;var rtcCameraEye;if(origin||position[0]!==0||position[1]!==0||position[2]!==0){var rtcOrigin=tempVec3a$l;if(origin){var rotatedOrigin=tempVec3b$h;math.transformPoint3(rotationMatrix,origin,rotatedOrigin);rtcOrigin[0]=rotatedOrigin[0];rtcOrigin[1]=rotatedOrigin[1];rtcOrigin[2]=rotatedOrigin[2];}else{rtcOrigin[0]=0;rtcOrigin[1]=0;rtcOrigin[2]=0;}rtcOrigin[0]+=position[0];rtcOrigin[1]+=position[1];rtcOrigin[2]+=position[2];rtcViewMatrix=createRTCViewMat(viewMatrix,rtcOrigin,tempMat4a$b);rtcCameraEye=tempVec3c$d;rtcCameraEye[0]=camera.eye[0]-rtcOrigin[0];rtcCameraEye[1]=camera.eye[1]-rtcOrigin[1];rtcCameraEye[2]=camera.eye[2]-rtcOrigin[2];}else{rtcViewMatrix=viewMatrix;rtcCameraEye=camera.eye;}gl.uniform3fv(this._uCameraEyeRtc,rtcCameraEye);gl.uniform1i(this._uRenderPass,renderPass);gl.uniformMatrix4fv(this._uWorldMatrix,false,rotationMatrix);gl.uniformMatrix4fv(this._uViewMatrix,false,rtcViewMatrix);gl.uniformMatrix4fv(this._uProjMatrix,false,camera.projMatrix);if(renderPass===RENDER_PASSES.SILHOUETTE_XRAYED){var material=scene.xrayMaterial._state;var fillColor=material.fillColor;var fillAlpha=material.fillAlpha;gl.uniform4f(this._uColor,fillColor[0],fillColor[1],fillColor[2],fillAlpha);}else if(renderPass===RENDER_PASSES.SILHOUETTE_HIGHLIGHTED){var _material3=scene.highlightMaterial._state;var _fillColor=_material3.fillColor;var _fillAlpha=_material3.fillAlpha;gl.uniform4f(this._uColor,_fillColor[0],_fillColor[1],_fillColor[2],_fillAlpha);}else if(renderPass===RENDER_PASSES.SILHOUETTE_SELECTED){var _material4=scene.selectedMaterial._state;var _fillColor2=_material4.fillColor;var _fillAlpha2=_material4.fillAlpha;gl.uniform4f(this._uColor,_fillColor2[0],_fillColor2[1],_fillColor2[2],_fillAlpha2);}else{gl.uniform4fv(this._uColor,defaultColor$1);}if(scene.logarithmicDepthBufferEnabled){var logDepthBufFC=2.0/(Math.log(frameCtx.pickZFar+1.0)/Math.LN2);gl.uniform1f(this._uLogDepthBufFC,logDepthBufFC);}var numAllocatedSectionPlanes=scene._sectionPlanesState.getNumAllocatedSectionPlanes();var numSectionPlanes=scene._sectionPlanesState.sectionPlanes.length;if(numAllocatedSectionPlanes>0){var sectionPlanes=scene._sectionPlanesState.sectionPlanes;var baseIndex=dataTextureLayer.layerIndex*numSectionPlanes;var renderFlags=model.renderFlags;for(var sectionPlaneIndex=0;sectionPlaneIndex<numAllocatedSectionPlanes;sectionPlaneIndex++){var sectionPlaneUniforms=this._uSectionPlanes[sectionPlaneIndex];if(sectionPlaneUniforms){if(sectionPlaneIndex<numSectionPlanes){var active=renderFlags.sectionPlanesActivePerLayer[baseIndex+sectionPlaneIndex];gl.uniform1i(sectionPlaneUniforms.active,active?1:0);if(active){var sectionPlane=sectionPlanes[sectionPlaneIndex];if(origin){var rtcSectionPlanePos=getPlaneRTCPos(sectionPlane.dist,sectionPlane.dir,origin,tempVec3a$l,rotationMatrix);gl.uniform3fv(sectionPlaneUniforms.pos,rtcSectionPlanePos);}else{gl.uniform3fv(sectionPlaneUniforms.pos,sectionPlane.pos);}gl.uniform3fv(sectionPlaneUniforms.dir,sectionPlane.dir);}}else{gl.uniform1i(sectionPlaneUniforms.active,0);}}}}if(state.numIndices8Bits>0){textureState.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,8// 8 bits indices
16251
+ */var DTXTrianglesSilhouetteRenderer=/*#__PURE__*/function(){function DTXTrianglesSilhouetteRenderer(scene,primitiveType){_classCallCheck(this,DTXTrianglesSilhouetteRenderer);this._scene=scene;this._hash=this._getHash();this._allocate();}_createClass(DTXTrianglesSilhouetteRenderer,[{key:"getValid",value:function getValid(){return this._hash===this._getHash();}},{key:"_getHash",value:function _getHash(){return this._scene._sectionPlanesState.getHash();}},{key:"drawLayer",value:function drawLayer(frameCtx,dataTextureLayer,renderPass){var scene=this._scene;var camera=scene.camera;var model=dataTextureLayer.model;var gl=scene.canvas.gl;var state=dataTextureLayer._state;var textureState=state.textureState;var origin=dataTextureLayer._state.origin;var position=model.position,rotationMatrix=model.rotationMatrix;var viewMatrix=camera.viewMatrix;if(!this._program){this._allocate();if(this.errors){return;}}if(frameCtx.lastProgramId!==this._program.id){frameCtx.lastProgramId=this._program.id;this._bindProgram(frameCtx,state);}textureState.bindCommonTextures(this._program,this.uTexturePerObjectPositionsDecodeMatrix,this._uTexturePerVertexIdCoordinates,this.uTexturePerObjectColorsAndFlags,this._uTexturePerObjectMatrix);var rtcViewMatrix;var rtcCameraEye;if(origin||position[0]!==0||position[1]!==0||position[2]!==0){var rtcOrigin=tempVec3a$l;if(origin){var rotatedOrigin=tempVec3b$h;math.transformPoint3(rotationMatrix,origin,rotatedOrigin);rtcOrigin[0]=rotatedOrigin[0];rtcOrigin[1]=rotatedOrigin[1];rtcOrigin[2]=rotatedOrigin[2];}else{rtcOrigin[0]=0;rtcOrigin[1]=0;rtcOrigin[2]=0;}rtcOrigin[0]+=position[0];rtcOrigin[1]+=position[1];rtcOrigin[2]+=position[2];rtcViewMatrix=createRTCViewMat(viewMatrix,rtcOrigin,tempMat4a$b);rtcCameraEye=tempVec3c$d;rtcCameraEye[0]=camera.eye[0]-rtcOrigin[0];rtcCameraEye[1]=camera.eye[1]-rtcOrigin[1];rtcCameraEye[2]=camera.eye[2]-rtcOrigin[2];}else{rtcViewMatrix=viewMatrix;rtcCameraEye=camera.eye;}gl.uniform3fv(this._uCameraEyeRtc,rtcCameraEye);gl.uniform1i(this._uRenderPass,renderPass);gl.uniformMatrix4fv(this._uWorldMatrix,false,rotationMatrix);gl.uniformMatrix4fv(this._uViewMatrix,false,rtcViewMatrix);gl.uniformMatrix4fv(this._uProjMatrix,false,camera.projMatrix);if(renderPass===RENDER_PASSES.SILHOUETTE_XRAYED){var material=scene.xrayMaterial._state;var fillColor=material.fillColor;var fillAlpha=material.fillAlpha;gl.uniform4f(this._uColor,fillColor[0],fillColor[1],fillColor[2],fillAlpha);}else if(renderPass===RENDER_PASSES.SILHOUETTE_HIGHLIGHTED){var _material3=scene.highlightMaterial._state;var _fillColor=_material3.fillColor;var _fillAlpha=_material3.fillAlpha;gl.uniform4f(this._uColor,_fillColor[0],_fillColor[1],_fillColor[2],_fillAlpha);}else if(renderPass===RENDER_PASSES.SILHOUETTE_SELECTED){var _material4=scene.selectedMaterial._state;var _fillColor2=_material4.fillColor;var _fillAlpha2=_material4.fillAlpha;gl.uniform4f(this._uColor,_fillColor2[0],_fillColor2[1],_fillColor2[2],_fillAlpha2);}else{gl.uniform4fv(this._uColor,defaultColor$1);}if(scene.logarithmicDepthBufferEnabled){var logDepthBufFC=2.0/(Math.log(frameCtx.pickZFar+1.0)/Math.LN2);gl.uniform1f(this._uLogDepthBufFC,logDepthBufFC);}var numAllocatedSectionPlanes=scene._sectionPlanesState.getNumAllocatedSectionPlanes();var numSectionPlanes=scene._sectionPlanesState.sectionPlanes.length;if(numAllocatedSectionPlanes>0){var sectionPlanes=scene._sectionPlanesState.sectionPlanes;var baseIndex=dataTextureLayer.layerIndex*numSectionPlanes;var renderFlags=model.renderFlags;for(var sectionPlaneIndex=0;sectionPlaneIndex<numAllocatedSectionPlanes;sectionPlaneIndex++){var sectionPlaneUniforms=this._uSectionPlanes[sectionPlaneIndex];if(sectionPlaneUniforms){if(sectionPlaneIndex<numSectionPlanes){var active=renderFlags.sectionPlanesActivePerLayer[baseIndex+sectionPlaneIndex];gl.uniform1i(sectionPlaneUniforms.active,active?1:0);if(active){var sectionPlane=sectionPlanes[sectionPlaneIndex];if(origin){var rtcSectionPlanePos=getPlaneRTCPos(sectionPlane.dist,sectionPlane.dir,origin,tempVec3a$l,model.matrix);gl.uniform3fv(sectionPlaneUniforms.pos,rtcSectionPlanePos);}else{gl.uniform3fv(sectionPlaneUniforms.pos,sectionPlane.pos);}gl.uniform3fv(sectionPlaneUniforms.dir,sectionPlane.dir);}}else{gl.uniform1i(sectionPlaneUniforms.active,0);}}}}if(state.numIndices8Bits>0){textureState.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,8// 8 bits indices
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  );gl.drawArrays(gl.TRIANGLES,0,state.numIndices8Bits);}if(state.numIndices16Bits>0){textureState.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,16// 16 bits indices
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  );gl.drawArrays(gl.TRIANGLES,0,state.numIndices16Bits);}if(state.numIndices32Bits>0){textureState.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,32// 32 bits indices
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  );gl.drawArrays(gl.TRIANGLES,0,state.numIndices32Bits);}frameCtx.drawElements++;}},{key:"_allocate",value:function _allocate(){var scene=this._scene;var gl=scene.canvas.gl;this._program=new Program(gl,this._buildShader());if(this._program.errors){this.errors=this._program.errors;return;}var program=this._program;this._uRenderPass=program.getLocation("renderPass");this._uColor=program.getLocation("color");this._uWorldMatrix=program.getLocation("sceneModelMatrix");this._uViewMatrix=program.getLocation("viewMatrix");this._uProjMatrix=program.getLocation("projMatrix");this._uSectionPlanes=[];for(var _i340=0,len=scene._sectionPlanesState.getNumAllocatedSectionPlanes();_i340<len;_i340++){this._uSectionPlanes.push({active:program.getLocation("sectionPlaneActive"+_i340),pos:program.getLocation("sectionPlanePos"+_i340),dir:program.getLocation("sectionPlaneDir"+_i340)});}if(scene.logarithmicDepthBufferEnabled){this._uLogDepthBufFC=program.getLocation("logDepthBufFC");}this.uTexturePerObjectPositionsDecodeMatrix="uObjectPerObjectPositionsDecodeMatrix";this.uTexturePerObjectColorsAndFlags="uObjectPerObjectColorsAndFlags";this._uTexturePerVertexIdCoordinates="uTexturePerVertexIdCoordinates";this._uTexturePerPolygonIdNormals="uTexturePerPolygonIdNormals";this._uTexturePerPolygonIdIndices="uTexturePerPolygonIdIndices";this._uTexturePerPolygonIdPortionIds="uTexturePerPolygonIdPortionIds";this._uTexturePerObjectMatrix="uTexturePerObjectMatrix";this._uCameraEyeRtc=program.getLocation("uCameraEyeRtc");}},{key:"_bindProgram",value:function _bindProgram(frameCtx){var scene=this._scene;var gl=scene.canvas.gl;var project=scene.camera.project;this._program.bind();if(scene.logarithmicDepthBufferEnabled){var logDepthBufFC=2.0/(Math.log(project.far+1.0)/Math.LN2);gl.uniform1f(this._uLogDepthBufFC,logDepthBufFC);}}},{key:"_buildShader",value:function _buildShader(){return{vertex:this._buildVertexShader(),fragment:this._buildFragmentShader()};}},{key:"_buildVertexShader",value:function _buildVertexShader(){var scene=this._scene;var clipping=scene._sectionPlanesState.getNumAllocatedSectionPlanes()>0;var src=[];src.push("#version 300 es");src.push("// Triangles dataTexture silhouette vertex shader");src.push("#ifdef GL_FRAGMENT_PRECISION_HIGH");src.push("precision highp float;");src.push("precision highp int;");src.push("precision highp usampler2D;");src.push("precision highp isampler2D;");src.push("precision highp sampler2D;");src.push("#else");src.push("precision mediump float;");src.push("precision mediump int;");src.push("precision mediump usampler2D;");src.push("precision mediump isampler2D;");src.push("precision mediump sampler2D;");src.push("#endif");src.push("uniform int renderPass;");if(scene.entityOffsetsEnabled){src.push("in vec3 offset;");}src.push("uniform mat4 sceneModelMatrix;");src.push("uniform mat4 viewMatrix;");src.push("uniform mat4 projMatrix;");// src.push("uniform sampler2D uOcclusionTexture;");
@@ -16265,7 +16265,7 @@ src.push("positions[0] = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(i
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  src.push("vec3 normal = normalize(cross(positions[2] - positions[0], positions[1] - positions[0]));");src.push("vec3 position;");src.push("position = positions[gl_VertexID % 3];");src.push("vec3 viewNormal = -normalize((transpose(inverse(viewMatrix*objectDecodeAndInstanceMatrix)) * vec4(normal,1)).xyz);");// when the geometry is not solid, if needed, flip the triangle winding
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  src.push("if (solid != 1u) {");src.push("if (isPerspectiveMatrix(projMatrix)) {");src.push("vec3 uCameraEyeRtcInQuantizedSpace = (inverse(sceneModelMatrix * objectDecodeAndInstanceMatrix) * vec4(uCameraEyeRtc, 1)).xyz;");src.push("if (dot(position.xyz - uCameraEyeRtcInQuantizedSpace, normal) < 0.0) {");src.push("position = positions[2 - (gl_VertexID % 3)];");src.push("viewNormal = -viewNormal;");src.push("}");src.push("} else {");src.push("if (viewNormal.z < 0.0) {");src.push("position = positions[2 - (gl_VertexID % 3)];");src.push("viewNormal = -viewNormal;");src.push("}");src.push("}");src.push("}");src.push("vec4 worldPosition = sceneModelMatrix * (objectDecodeAndInstanceMatrix * vec4(position, 1.0)); ");src.push("vec4 viewPosition = viewMatrix * worldPosition; ");src.push("vec4 clipPos = projMatrix * viewPosition;");if(scene.logarithmicDepthBufferEnabled){src.push("vFragDepth = 1.0 + clipPos.w;");src.push("isPerspective = float (isPerspectiveMatrix(projMatrix));");}if(clipping){src.push("vWorldPosition = worldPosition;");src.push("vFlags2 = flags2.r;");}src.push("gl_Position = clipPos;");src.push("}");src.push("}");return src;}},{key:"_buildFragmentShader",value:function _buildFragmentShader(){var scene=this._scene;var clipping=scene._sectionPlanesState.getNumAllocatedSectionPlanes()>0;var src=[];src.push('#version 300 es');src.push("// Triangles dataTexture draw fragment shader");src.push("#ifdef GL_FRAGMENT_PRECISION_HIGH");src.push("precision highp float;");src.push("precision highp int;");src.push("#else");src.push("precision mediump float;");src.push("precision mediump int;");src.push("#endif");if(scene.logarithmicDepthBufferEnabled){src.push("in float isPerspective;");src.push("uniform float logDepthBufFC;");src.push("in float vFragDepth;");}if(clipping){src.push("in vec4 vWorldPosition;");src.push("flat in uint vFlags2;");for(var _i341=0,len=scene._sectionPlanesState.getNumAllocatedSectionPlanes();_i341<len;_i341++){src.push("uniform bool sectionPlaneActive"+_i341+";");src.push("uniform vec3 sectionPlanePos"+_i341+";");src.push("uniform vec3 sectionPlaneDir"+_i341+";");}}src.push("uniform vec4 color;");src.push("out vec4 outColor;");src.push("void main(void) {");if(clipping){src.push(" bool clippable = vFlags2 > 0u;");src.push(" if (clippable) {");src.push(" float dist = 0.0;");for(var _i342=0,_len71=scene._sectionPlanesState.getNumAllocatedSectionPlanes();_i342<_len71;_i342++){src.push("if (sectionPlaneActive"+_i342+") {");src.push(" dist += clamp(dot(-sectionPlaneDir"+_i342+".xyz, vWorldPosition.xyz - sectionPlanePos"+_i342+".xyz), 0.0, 1000.0);");src.push("}");}src.push(" if (dist > 0.0) { ");src.push(" discard;");src.push(" }");src.push("}");}if(scene.logarithmicDepthBufferEnabled){src.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;");}src.push(" outColor = color;");src.push("}");return src;}},{key:"webglContextRestored",value:function webglContextRestored(){this._program=null;}},{key:"destroy",value:function destroy(){if(this._program){this._program.destroy();}this._program=null;}}]);return DTXTrianglesSilhouetteRenderer;}();var defaultColor=new Float32Array([0,0,0,1]);var tempVec3a$k=math.vec3();var tempVec3b$g=math.vec3();math.vec3();var tempMat4a$a=math.mat4();/**
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  * @private
16268
- */var DTXTrianglesEdgesRenderer=/*#__PURE__*/function(){function DTXTrianglesEdgesRenderer(scene){_classCallCheck(this,DTXTrianglesEdgesRenderer);this._scene=scene;this._hash=this._getHash();this._allocate();}_createClass(DTXTrianglesEdgesRenderer,[{key:"getValid",value:function getValid(){return this._hash===this._getHash();}},{key:"_getHash",value:function _getHash(){return this._scene._sectionPlanesState.getHash();}},{key:"drawLayer",value:function drawLayer(frameCtx,dataTextureLayer,renderPass){var model=dataTextureLayer.model;var scene=model.scene;var camera=scene.camera;var gl=scene.canvas.gl;var state=dataTextureLayer._state;var textureState=state.textureState;var origin=dataTextureLayer._state.origin;var position=model.position,rotationMatrix=model.rotationMatrix,rotationMatrixConjugate=model.rotationMatrixConjugate;var viewMatrix=camera.viewMatrix;if(!this._program){this._allocate(dataTextureLayer);if(this.errors){return;}}if(frameCtx.lastProgramId!==this._program.id){frameCtx.lastProgramId=this._program.id;this._bindProgram();}textureState.bindCommonTextures(this._program,this.uTexturePerObjectPositionsDecodeMatrix,this._uTexturePerVertexIdCoordinates,this.uTexturePerObjectColorsAndFlags,this._uTexturePerObjectMatrix);var rtcViewMatrix;var gotOrigin=origin[0]!==0||origin[1]!==0||origin[2]!==0;var gotPosition=position[0]!==0||position[1]!==0||position[2]!==0;if(gotOrigin||gotPosition){var rtcOrigin=tempVec3a$k;if(gotOrigin){var rotatedOrigin=math.transformPoint3(rotationMatrix,origin,tempVec3b$g);rtcOrigin[0]=rotatedOrigin[0];rtcOrigin[1]=rotatedOrigin[1];rtcOrigin[2]=rotatedOrigin[2];}else{rtcOrigin[0]=0;rtcOrigin[1]=0;rtcOrigin[2]=0;}rtcOrigin[0]+=position[0];rtcOrigin[1]+=position[1];rtcOrigin[2]+=position[2];rtcViewMatrix=createRTCViewMat(viewMatrix,rtcOrigin,tempMat4a$a);}else{rtcViewMatrix=viewMatrix;}gl.uniform1i(this._uRenderPass,renderPass);gl.uniformMatrix4fv(this._uSceneModelMatrix,false,rotationMatrix);gl.uniformMatrix4fv(this._uViewMatrix,false,rtcViewMatrix);gl.uniformMatrix4fv(this._uProjMatrix,false,camera.projMatrix);if(renderPass===RENDER_PASSES.EDGES_XRAYED){var material=scene.xrayMaterial._state;var edgeColor=material.edgeColor;var edgeAlpha=material.edgeAlpha;gl.uniform4f(this._uColor,edgeColor[0],edgeColor[1],edgeColor[2],edgeAlpha);}else if(renderPass===RENDER_PASSES.EDGES_HIGHLIGHTED){var _material5=scene.highlightMaterial._state;var _edgeColor=_material5.edgeColor;var _edgeAlpha=_material5.edgeAlpha;gl.uniform4f(this._uColor,_edgeColor[0],_edgeColor[1],_edgeColor[2],_edgeAlpha);}else if(renderPass===RENDER_PASSES.EDGES_SELECTED){var _material6=scene.selectedMaterial._state;var _edgeColor2=_material6.edgeColor;var _edgeAlpha2=_material6.edgeAlpha;gl.uniform4f(this._uColor,_edgeColor2[0],_edgeColor2[1],_edgeColor2[2],_edgeAlpha2);}else{gl.uniform4fv(this._uColor,defaultColor);}var numAllocatedSectionPlanes=scene._sectionPlanesState.getNumAllocatedSectionPlanes();var numSectionPlanes=scene._sectionPlanesState.sectionPlanes.length;if(numAllocatedSectionPlanes>0){var sectionPlanes=scene._sectionPlanesState.sectionPlanes;var baseIndex=dataTextureLayer.layerIndex*numSectionPlanes;var renderFlags=model.renderFlags;for(var sectionPlaneIndex=0;sectionPlaneIndex<numAllocatedSectionPlanes;sectionPlaneIndex++){var sectionPlaneUniforms=this._uSectionPlanes[sectionPlaneIndex];if(sectionPlaneUniforms){if(sectionPlaneIndex<numSectionPlanes){var active=renderFlags.sectionPlanesActivePerLayer[baseIndex+sectionPlaneIndex];gl.uniform1i(sectionPlaneUniforms.active,active?1:0);if(active){var sectionPlane=sectionPlanes[sectionPlaneIndex];if(origin){var rtcSectionPlanePos=getPlaneRTCPos(sectionPlane.dist,sectionPlane.dir,origin,tempVec3a$k,rotationMatrix);gl.uniform3fv(sectionPlaneUniforms.pos,rtcSectionPlanePos);}else{gl.uniform3fv(sectionPlaneUniforms.pos,sectionPlane.pos);}gl.uniform3fv(sectionPlaneUniforms.dir,sectionPlane.dir);}}else{gl.uniform1i(sectionPlaneUniforms.active,0);}}}}if(state.numEdgeIndices8Bits>0){textureState.bindEdgeIndicesTextures(this._program,this._uTexturePerEdgeIdPortionIds,this._uTexturePerPolygonIdEdgeIndices,8// 8 bits edge indices
16268
+ */var DTXTrianglesEdgesRenderer=/*#__PURE__*/function(){function DTXTrianglesEdgesRenderer(scene){_classCallCheck(this,DTXTrianglesEdgesRenderer);this._scene=scene;this._hash=this._getHash();this._allocate();}_createClass(DTXTrianglesEdgesRenderer,[{key:"getValid",value:function getValid(){return this._hash===this._getHash();}},{key:"_getHash",value:function _getHash(){return this._scene._sectionPlanesState.getHash();}},{key:"drawLayer",value:function drawLayer(frameCtx,dataTextureLayer,renderPass){var model=dataTextureLayer.model;var scene=model.scene;var camera=scene.camera;var gl=scene.canvas.gl;var state=dataTextureLayer._state;var textureState=state.textureState;var origin=dataTextureLayer._state.origin;var position=model.position,rotationMatrix=model.rotationMatrix;var viewMatrix=camera.viewMatrix;if(!this._program){this._allocate(dataTextureLayer);if(this.errors){return;}}if(frameCtx.lastProgramId!==this._program.id){frameCtx.lastProgramId=this._program.id;this._bindProgram();}textureState.bindCommonTextures(this._program,this.uTexturePerObjectPositionsDecodeMatrix,this._uTexturePerVertexIdCoordinates,this.uTexturePerObjectColorsAndFlags,this._uTexturePerObjectMatrix);var rtcViewMatrix;var gotOrigin=origin[0]!==0||origin[1]!==0||origin[2]!==0;var gotPosition=position[0]!==0||position[1]!==0||position[2]!==0;if(gotOrigin||gotPosition){var rtcOrigin=tempVec3a$k;if(gotOrigin){var rotatedOrigin=math.transformPoint3(rotationMatrix,origin,tempVec3b$g);rtcOrigin[0]=rotatedOrigin[0];rtcOrigin[1]=rotatedOrigin[1];rtcOrigin[2]=rotatedOrigin[2];}else{rtcOrigin[0]=0;rtcOrigin[1]=0;rtcOrigin[2]=0;}rtcOrigin[0]+=position[0];rtcOrigin[1]+=position[1];rtcOrigin[2]+=position[2];rtcViewMatrix=createRTCViewMat(viewMatrix,rtcOrigin,tempMat4a$a);}else{rtcViewMatrix=viewMatrix;}gl.uniform1i(this._uRenderPass,renderPass);gl.uniformMatrix4fv(this._uSceneModelMatrix,false,rotationMatrix);gl.uniformMatrix4fv(this._uViewMatrix,false,rtcViewMatrix);gl.uniformMatrix4fv(this._uProjMatrix,false,camera.projMatrix);if(renderPass===RENDER_PASSES.EDGES_XRAYED){var material=scene.xrayMaterial._state;var edgeColor=material.edgeColor;var edgeAlpha=material.edgeAlpha;gl.uniform4f(this._uColor,edgeColor[0],edgeColor[1],edgeColor[2],edgeAlpha);}else if(renderPass===RENDER_PASSES.EDGES_HIGHLIGHTED){var _material5=scene.highlightMaterial._state;var _edgeColor=_material5.edgeColor;var _edgeAlpha=_material5.edgeAlpha;gl.uniform4f(this._uColor,_edgeColor[0],_edgeColor[1],_edgeColor[2],_edgeAlpha);}else if(renderPass===RENDER_PASSES.EDGES_SELECTED){var _material6=scene.selectedMaterial._state;var _edgeColor2=_material6.edgeColor;var _edgeAlpha2=_material6.edgeAlpha;gl.uniform4f(this._uColor,_edgeColor2[0],_edgeColor2[1],_edgeColor2[2],_edgeAlpha2);}else{gl.uniform4fv(this._uColor,defaultColor);}var numAllocatedSectionPlanes=scene._sectionPlanesState.getNumAllocatedSectionPlanes();var numSectionPlanes=scene._sectionPlanesState.sectionPlanes.length;if(numAllocatedSectionPlanes>0){var sectionPlanes=scene._sectionPlanesState.sectionPlanes;var baseIndex=dataTextureLayer.layerIndex*numSectionPlanes;var renderFlags=model.renderFlags;for(var sectionPlaneIndex=0;sectionPlaneIndex<numAllocatedSectionPlanes;sectionPlaneIndex++){var sectionPlaneUniforms=this._uSectionPlanes[sectionPlaneIndex];if(sectionPlaneUniforms){if(sectionPlaneIndex<numSectionPlanes){var active=renderFlags.sectionPlanesActivePerLayer[baseIndex+sectionPlaneIndex];gl.uniform1i(sectionPlaneUniforms.active,active?1:0);if(active){var sectionPlane=sectionPlanes[sectionPlaneIndex];if(origin){var rtcSectionPlanePos=getPlaneRTCPos(sectionPlane.dist,sectionPlane.dir,origin,tempVec3a$k,model.matrix);gl.uniform3fv(sectionPlaneUniforms.pos,rtcSectionPlanePos);}else{gl.uniform3fv(sectionPlaneUniforms.pos,sectionPlane.pos);}gl.uniform3fv(sectionPlaneUniforms.dir,sectionPlane.dir);}}else{gl.uniform1i(sectionPlaneUniforms.active,0);}}}}if(state.numEdgeIndices8Bits>0){textureState.bindEdgeIndicesTextures(this._program,this._uTexturePerEdgeIdPortionIds,this._uTexturePerPolygonIdEdgeIndices,8// 8 bits edge indices
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  );gl.drawArrays(gl.LINES,0,state.numEdgeIndices8Bits);}if(state.numEdgeIndices16Bits>0){textureState.bindEdgeIndicesTextures(this._program,this._uTexturePerEdgeIdPortionIds,this._uTexturePerPolygonIdEdgeIndices,16// 16 bits edge indices
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  );gl.drawArrays(gl.LINES,0,state.numEdgeIndices16Bits);}if(state.numEdgeIndices32Bits>0){textureState.bindEdgeIndicesTextures(this._program,this._uTexturePerEdgeIdPortionIds,this._uTexturePerPolygonIdEdgeIndices,32// 32 bits edge indices
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  );gl.drawArrays(gl.LINES,0,state.numEdgeIndices32Bits);}frameCtx.drawElements++;}},{key:"_allocate",value:function _allocate(){var scene=this._scene;var gl=scene.canvas.gl;this._program=new Program(gl,this._buildShader());if(this._program.errors){this.errors=this._program.errors;return;}var program=this._program;this._uRenderPass=program.getLocation("renderPass");this._uColor=program.getLocation("color");this._uSceneModelMatrix=program.getLocation("sceneModelMatrix");this._uWorldMatrix=program.getLocation("worldMatrix");this._uViewMatrix=program.getLocation("viewMatrix");this._uProjMatrix=program.getLocation("projMatrix");this._uSectionPlanes=[];for(var _i343=0,len=scene._sectionPlanesState.getNumAllocatedSectionPlanes();_i343<len;_i343++){this._uSectionPlanes.push({active:program.getLocation("sectionPlaneActive"+_i343),pos:program.getLocation("sectionPlanePos"+_i343),dir:program.getLocation("sectionPlaneDir"+_i343)});}if(scene.logarithmicDepthBufferEnabled){this._uLogDepthBufFC=program.getLocation("logDepthBufFC");}this.uTexturePerObjectPositionsDecodeMatrix="uObjectPerObjectPositionsDecodeMatrix";this.uTexturePerObjectColorsAndFlags="uObjectPerObjectColorsAndFlags";this._uTexturePerVertexIdCoordinates="uTexturePerVertexIdCoordinates";this._uTexturePerPolygonIdEdgeIndices="uTexturePerPolygonIdEdgeIndices";this._uTexturePerEdgeIdPortionIds="uTexturePerEdgeIdPortionIds";this._uTexturePerObjectMatrix="uTexturePerObjectMatrix";}},{key:"_bindProgram",value:function _bindProgram(){var scene=this._scene;var gl=scene.canvas.gl;var program=this._program;var project=scene.camera.project;program.bind();if(scene.logarithmicDepthBufferEnabled){var logDepthBufFC=2.0/(Math.log(project.far+1.0)/Math.LN2);gl.uniform1f(this._uLogDepthBufFC,logDepthBufFC);}}},{key:"_buildShader",value:function _buildShader(){return{vertex:this._buildVertexShader(),fragment:this._buildFragmentShader()};}},{key:"_buildVertexShader",value:function _buildVertexShader(){var scene=this._scene;var clipping=scene._sectionPlanesState.getNumAllocatedSectionPlanes()>0;var src=[];src.push("#version 300 es");src.push("// DTXTrianglesEdgesRenderer vertex shader");src.push("#ifdef GL_FRAGMENT_PRECISION_HIGH");src.push("precision highp float;");src.push("precision highp int;");src.push("precision highp usampler2D;");src.push("precision highp isampler2D;");src.push("precision highp sampler2D;");src.push("#else");src.push("precision mediump float;");src.push("precision mediump int;");src.push("precision mediump usampler2D;");src.push("precision mediump isampler2D;");src.push("precision mediump sampler2D;");src.push("#endif");src.push("uniform int renderPass;");// if (scene.entityOffsetsEnabled) {
@@ -16283,7 +16283,7 @@ src.push("ivec4 packedVertexBase = ivec4(texelFetch (uObjectPerObjectColorsAndFl
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  src.push("uvec4 flags = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+2, objectIndexCoords.y), 0);");src.push("uvec4 flags2 = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+3, objectIndexCoords.y), 0);");// get position
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  src.push("vec3 position = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH, indexPositionV), 0));");src.push("mat4 matrix = mat4 (texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));");src.push("vec4 worldPosition = sceneModelMatrix * (objectDecodeAndInstanceMatrix * vec4(position, 1.0)); ");src.push("vec4 viewPosition = viewMatrix * worldPosition; ");if(clipping){src.push(" vWorldPosition = worldPosition;");src.push(" vFlags2 = flags2.r;");}src.push("vec4 clipPos = projMatrix * viewPosition;");if(scene.logarithmicDepthBufferEnabled){src.push("vFragDepth = 1.0 + clipPos.w;");src.push("isPerspective = float (isPerspectiveMatrix(projMatrix));");}src.push("gl_Position = clipPos;");src.push("vColor = vec4(color.r, color.g, color.b, color.a);");src.push("}");src.push("}");return src;}},{key:"_buildFragmentShader",value:function _buildFragmentShader(){var scene=this._scene;var clipping=scene._sectionPlanesState.getNumAllocatedSectionPlanes()>0;var src=[];src.push('#version 300 es');src.push("// DTXTrianglesEdgesRenderer fragment shader");if(scene.logarithmicDepthBufferEnabled){src.push("#extension GL_EXT_frag_depth : enable");}src.push("#ifdef GL_FRAGMENT_PRECISION_HIGH");src.push("precision highp float;");src.push("precision highp int;");src.push("#else");src.push("precision mediump float;");src.push("precision mediump int;");src.push("#endif");if(scene.logarithmicDepthBufferEnabled){src.push("in float isPerspective;");src.push("uniform float logDepthBufFC;");src.push("in float vFragDepth;");}if(clipping){src.push("in vec4 vWorldPosition;");src.push("flat in uint vFlags2;");for(var _i344=0,len=scene._sectionPlanesState.getNumAllocatedSectionPlanes();_i344<len;_i344++){src.push("uniform bool sectionPlaneActive"+_i344+";");src.push("uniform vec3 sectionPlanePos"+_i344+";");src.push("uniform vec3 sectionPlaneDir"+_i344+";");}}src.push("in vec4 vColor;");src.push("out vec4 outColor;");src.push("void main(void) {");if(clipping){src.push(" bool clippable = vFlags2 > 0u;");src.push(" if (clippable) {");src.push(" float dist = 0.0;");for(var _i345=0,_len72=scene._sectionPlanesState.getNumAllocatedSectionPlanes();_i345<_len72;_i345++){src.push("if (sectionPlaneActive"+_i345+") {");src.push(" dist += clamp(dot(-sectionPlaneDir"+_i345+".xyz, vWorldPosition.xyz - sectionPlanePos"+_i345+".xyz), 0.0, 1000.0);");src.push("}");}src.push(" if (dist > 0.0) { discard; }");src.push("}");}if(scene.logarithmicDepthBufferEnabled){src.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;");}src.push(" outColor = vColor;");src.push("}");return src;}},{key:"webglContextRestored",value:function webglContextRestored(){this._program=null;}},{key:"destroy",value:function destroy(){if(this._program){this._program.destroy();}this._program=null;}}]);return DTXTrianglesEdgesRenderer;}();var tempVec3a$j=math.vec3();var tempVec3b$f=math.vec3();var tempMat4a$9=math.mat4();/**
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  * @private
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- */var DTXTrianglesEdgesColorRenderer=/*#__PURE__*/function(){function DTXTrianglesEdgesColorRenderer(scene){_classCallCheck(this,DTXTrianglesEdgesColorRenderer);this._scene=scene;this._hash=this._getHash();this._allocate();}_createClass(DTXTrianglesEdgesColorRenderer,[{key:"getValid",value:function getValid(){return this._hash===this._getHash();}},{key:"_getHash",value:function _getHash(){return this._scene._sectionPlanesState.getHash();}},{key:"drawLayer",value:function drawLayer(frameCtx,dataTextureLayer,renderPass){var model=dataTextureLayer.model;var scene=model.scene;var camera=scene.camera;var gl=scene.canvas.gl;var state=dataTextureLayer._state;var textureState=state.textureState;var origin=dataTextureLayer._state.origin;var position=model.position,rotationMatrix=model.rotationMatrix,rotationMatrixConjugate=model.rotationMatrixConjugate;var viewMatrix=camera.viewMatrix;if(!this._program){this._allocate();if(this.errors){return;}}if(frameCtx.lastProgramId!==this._program.id){frameCtx.lastProgramId=this._program.id;this._bindProgram();}textureState.bindCommonTextures(this._program,this.uTexturePerObjectPositionsDecodeMatrix,this._uTexturePerVertexIdCoordinates,this.uTexturePerObjectColorsAndFlags,this._uTexturePerObjectMatrix);var rtcViewMatrix;var gotOrigin=origin[0]!==0||origin[1]!==0||origin[2]!==0;var gotPosition=position[0]!==0||position[1]!==0||position[2]!==0;if(gotOrigin||gotPosition){var rtcOrigin=tempVec3a$j;if(gotOrigin){var rotatedOrigin=math.transformPoint3(rotationMatrix,origin,tempVec3b$f);rtcOrigin[0]=rotatedOrigin[0];rtcOrigin[1]=rotatedOrigin[1];rtcOrigin[2]=rotatedOrigin[2];}else{rtcOrigin[0]=0;rtcOrigin[1]=0;rtcOrigin[2]=0;}rtcOrigin[0]+=position[0];rtcOrigin[1]+=position[1];rtcOrigin[2]+=position[2];rtcViewMatrix=createRTCViewMat(viewMatrix,rtcOrigin,tempMat4a$9);}else{rtcViewMatrix=viewMatrix;}gl.uniform1i(this._uRenderPass,renderPass);gl.uniformMatrix4fv(this._uSceneModelMatrix,false,rotationMatrix);gl.uniformMatrix4fv(this._uViewMatrix,false,rtcViewMatrix);gl.uniformMatrix4fv(this._uProjMatrix,false,camera.projMatrix);var numAllocatedSectionPlanes=scene._sectionPlanesState.getNumAllocatedSectionPlanes();var numSectionPlanes=scene._sectionPlanesState.sectionPlanes.length;if(numAllocatedSectionPlanes>0){var sectionPlanes=scene._sectionPlanesState.sectionPlanes;var baseIndex=dataTextureLayer.layerIndex*numSectionPlanes;var renderFlags=model.renderFlags;for(var sectionPlaneIndex=0;sectionPlaneIndex<numAllocatedSectionPlanes;sectionPlaneIndex++){var sectionPlaneUniforms=this._uSectionPlanes[sectionPlaneIndex];if(sectionPlaneUniforms){if(sectionPlaneIndex<numSectionPlanes){var active=renderFlags.sectionPlanesActivePerLayer[baseIndex+sectionPlaneIndex];gl.uniform1i(sectionPlaneUniforms.active,active?1:0);if(active){var sectionPlane=sectionPlanes[sectionPlaneIndex];if(origin){var rtcSectionPlanePos=getPlaneRTCPos(sectionPlane.dist,sectionPlane.dir,origin,tempVec3a$j,rotationMatrix);gl.uniform3fv(sectionPlaneUniforms.pos,rtcSectionPlanePos);}else{gl.uniform3fv(sectionPlaneUniforms.pos,sectionPlane.pos);}gl.uniform3fv(sectionPlaneUniforms.dir,sectionPlane.dir);}}else{gl.uniform1i(sectionPlaneUniforms.active,0);}}}}if(state.numEdgeIndices8Bits>0){textureState.bindEdgeIndicesTextures(this._program,this._uTexturePerEdgeIdPortionIds,this._uTexturePerPolygonIdEdgeIndices,8// 8 bits edge indices
16286
+ */var DTXTrianglesEdgesColorRenderer=/*#__PURE__*/function(){function DTXTrianglesEdgesColorRenderer(scene){_classCallCheck(this,DTXTrianglesEdgesColorRenderer);this._scene=scene;this._hash=this._getHash();this._allocate();}_createClass(DTXTrianglesEdgesColorRenderer,[{key:"getValid",value:function getValid(){return this._hash===this._getHash();}},{key:"_getHash",value:function _getHash(){return this._scene._sectionPlanesState.getHash();}},{key:"drawLayer",value:function drawLayer(frameCtx,dataTextureLayer,renderPass){var model=dataTextureLayer.model;var scene=model.scene;var camera=scene.camera;var gl=scene.canvas.gl;var state=dataTextureLayer._state;var textureState=state.textureState;var origin=dataTextureLayer._state.origin;var position=model.position,rotationMatrix=model.rotationMatrix;var viewMatrix=camera.viewMatrix;if(!this._program){this._allocate();if(this.errors){return;}}if(frameCtx.lastProgramId!==this._program.id){frameCtx.lastProgramId=this._program.id;this._bindProgram();}textureState.bindCommonTextures(this._program,this.uTexturePerObjectPositionsDecodeMatrix,this._uTexturePerVertexIdCoordinates,this.uTexturePerObjectColorsAndFlags,this._uTexturePerObjectMatrix);var rtcViewMatrix;var gotOrigin=origin[0]!==0||origin[1]!==0||origin[2]!==0;var gotPosition=position[0]!==0||position[1]!==0||position[2]!==0;if(gotOrigin||gotPosition){var rtcOrigin=tempVec3a$j;if(gotOrigin){var rotatedOrigin=math.transformPoint3(rotationMatrix,origin,tempVec3b$f);rtcOrigin[0]=rotatedOrigin[0];rtcOrigin[1]=rotatedOrigin[1];rtcOrigin[2]=rotatedOrigin[2];}else{rtcOrigin[0]=0;rtcOrigin[1]=0;rtcOrigin[2]=0;}rtcOrigin[0]+=position[0];rtcOrigin[1]+=position[1];rtcOrigin[2]+=position[2];rtcViewMatrix=createRTCViewMat(viewMatrix,rtcOrigin,tempMat4a$9);}else{rtcViewMatrix=viewMatrix;}gl.uniform1i(this._uRenderPass,renderPass);gl.uniformMatrix4fv(this._uSceneModelMatrix,false,rotationMatrix);gl.uniformMatrix4fv(this._uViewMatrix,false,rtcViewMatrix);gl.uniformMatrix4fv(this._uProjMatrix,false,camera.projMatrix);var numAllocatedSectionPlanes=scene._sectionPlanesState.getNumAllocatedSectionPlanes();var numSectionPlanes=scene._sectionPlanesState.sectionPlanes.length;if(numAllocatedSectionPlanes>0){var sectionPlanes=scene._sectionPlanesState.sectionPlanes;var baseIndex=dataTextureLayer.layerIndex*numSectionPlanes;var renderFlags=model.renderFlags;for(var sectionPlaneIndex=0;sectionPlaneIndex<numAllocatedSectionPlanes;sectionPlaneIndex++){var sectionPlaneUniforms=this._uSectionPlanes[sectionPlaneIndex];if(sectionPlaneUniforms){if(sectionPlaneIndex<numSectionPlanes){var active=renderFlags.sectionPlanesActivePerLayer[baseIndex+sectionPlaneIndex];gl.uniform1i(sectionPlaneUniforms.active,active?1:0);if(active){var sectionPlane=sectionPlanes[sectionPlaneIndex];if(origin){var rtcSectionPlanePos=getPlaneRTCPos(sectionPlane.dist,sectionPlane.dir,origin,tempVec3a$j,model.matrix);gl.uniform3fv(sectionPlaneUniforms.pos,rtcSectionPlanePos);}else{gl.uniform3fv(sectionPlaneUniforms.pos,sectionPlane.pos);}gl.uniform3fv(sectionPlaneUniforms.dir,sectionPlane.dir);}}else{gl.uniform1i(sectionPlaneUniforms.active,0);}}}}if(state.numEdgeIndices8Bits>0){textureState.bindEdgeIndicesTextures(this._program,this._uTexturePerEdgeIdPortionIds,this._uTexturePerPolygonIdEdgeIndices,8// 8 bits edge indices
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  );gl.drawArrays(gl.LINES,0,state.numEdgeIndices8Bits);}if(state.numEdgeIndices16Bits>0){textureState.bindEdgeIndicesTextures(this._program,this._uTexturePerEdgeIdPortionIds,this._uTexturePerPolygonIdEdgeIndices,16// 16 bits edge indices
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  );gl.drawArrays(gl.LINES,0,state.numEdgeIndices16Bits);}if(state.numEdgeIndices32Bits>0){textureState.bindEdgeIndicesTextures(this._program,this._uTexturePerEdgeIdPortionIds,this._uTexturePerPolygonIdEdgeIndices,32// 32 bits edge indices
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  );gl.drawArrays(gl.LINES,0,state.numEdgeIndices32Bits);}frameCtx.drawElements++;}},{key:"_allocate",value:function _allocate(){var scene=this._scene;var gl=scene.canvas.gl;this._program=new Program(gl,this._buildShader());if(this._program.errors){this.errors=this._program.errors;return;}var program=this._program;this._uRenderPass=program.getLocation("renderPass");this._uSceneModelMatrix=program.getLocation("sceneModelMatrix");this._uViewMatrix=program.getLocation("viewMatrix");this._uProjMatrix=program.getLocation("projMatrix");this._uSectionPlanes=[];for(var _i346=0,len=scene._sectionPlanesState.getNumAllocatedSectionPlanes();_i346<len;_i346++){this._uSectionPlanes.push({active:program.getLocation("sectionPlaneActive"+_i346),pos:program.getLocation("sectionPlanePos"+_i346),dir:program.getLocation("sectionPlaneDir"+_i346)});}//this._aOffset = program.getAttribute("offset");
@@ -16303,7 +16303,7 @@ src.push("uvec4 color = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(object
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  src.push(" return;");src.push("};");src.push("vec4 worldPosition = sceneModelMatrix * (objectDecodeAndInstanceMatrix * vec4(position, 1.0)); ");src.push("vec4 viewPosition = viewMatrix * worldPosition; ");if(clipping){src.push(" vWorldPosition = worldPosition;");src.push(" vFlags2 = flags2.r;");}src.push("vec4 clipPos = projMatrix * viewPosition;");if(scene.logarithmicDepthBufferEnabled){src.push("vFragDepth = 1.0 + clipPos.w;");src.push("isPerspective = float (isPerspectiveMatrix(projMatrix));");}src.push("gl_Position = clipPos;");src.push("vec4 rgb = vec4(color.rgba);");//src.push("vColor = vec4(float(color.r-100.0) / 255.0, float(color.g-100.0) / 255.0, float(color.b-100.0) / 255.0, float(color.a) / 255.0);");
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  src.push("vColor = vec4(float(rgb.r*0.5) / 255.0, float(rgb.g*0.5) / 255.0, float(rgb.b*0.5) / 255.0, float(rgb.a) / 255.0);");src.push("}");src.push("}");return src;}},{key:"_buildFragmentShader",value:function _buildFragmentShader(){var scene=this._scene;var clipping=scene._sectionPlanesState.getNumAllocatedSectionPlanes()>0;var src=[];src.push('#version 300 es');src.push("// TrianglesDataTextureEdgesColorRenderer");src.push("#ifdef GL_FRAGMENT_PRECISION_HIGH");src.push("precision highp float;");src.push("precision highp int;");src.push("#else");src.push("precision mediump float;");src.push("precision mediump int;");src.push("#endif");if(scene.logarithmicDepthBufferEnabled){src.push("in float isPerspective;");src.push("uniform float logDepthBufFC;");src.push("in float vFragDepth;");}if(clipping){src.push("in vec4 vWorldPosition;");src.push("flat in uint vFlags2;");for(var _i347=0,len=scene._sectionPlanesState.getNumAllocatedSectionPlanes();_i347<len;_i347++){src.push("uniform bool sectionPlaneActive"+_i347+";");src.push("uniform vec3 sectionPlanePos"+_i347+";");src.push("uniform vec3 sectionPlaneDir"+_i347+";");}}src.push("in vec4 vColor;");src.push("out vec4 outColor;");src.push("void main(void) {");if(clipping){src.push(" bool clippable = vFlags2 > 0u;");src.push(" if (clippable) {");src.push(" float dist = 0.0;");for(var _i348=0,_len73=scene._sectionPlanesState.getNumAllocatedSectionPlanes();_i348<_len73;_i348++){src.push("if (sectionPlaneActive"+_i348+") {");src.push(" dist += clamp(dot(-sectionPlaneDir"+_i348+".xyz, vWorldPosition.xyz - sectionPlanePos"+_i348+".xyz), 0.0, 1000.0);");src.push("}");}src.push(" if (dist > 0.0) { discard; }");src.push("}");}if(scene.logarithmicDepthBufferEnabled){src.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;");}src.push(" outColor = vColor;");src.push("}");return src;}},{key:"webglContextRestored",value:function webglContextRestored(){this._program=null;}},{key:"destroy",value:function destroy(){if(this._program){this._program.destroy();}this._program=null;}}]);return DTXTrianglesEdgesColorRenderer;}();var tempVec3a$i=math.vec3();var tempVec3b$e=math.vec3();var tempVec3c$c=math.vec3();var tempMat4a$8=math.mat4();/**
16305
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  * @private
16306
- */var DTXTrianglesPickMeshRenderer=/*#__PURE__*/function(){function DTXTrianglesPickMeshRenderer(scene){_classCallCheck(this,DTXTrianglesPickMeshRenderer);this._scene=scene;this._hash=this._getHash();this._allocate();}_createClass(DTXTrianglesPickMeshRenderer,[{key:"getValid",value:function getValid(){return this._hash===this._getHash();}},{key:"_getHash",value:function _getHash(){return this._scene._sectionPlanesState.getHash();}},{key:"drawLayer",value:function drawLayer(frameCtx,dataTextureLayer,renderPass){if(!this._program){this._allocate(dataTextureLayer);if(this.errors){return;}}if(frameCtx.lastProgramId!==this._program.id){frameCtx.lastProgramId=this._program.id;this._bindProgram(frameCtx);}var model=dataTextureLayer.model;var scene=model.scene;var camera=scene.camera;var gl=scene.canvas.gl;var state=dataTextureLayer._state;var textureState=state.textureState;var origin=dataTextureLayer._state.origin;var position=model.position,rotationMatrix=model.rotationMatrix,rotationMatrixConjugate=model.rotationMatrixConjugate;var viewMatrix=frameCtx.pickViewMatrix||camera.viewMatrix;var projMatrix=frameCtx.pickProjMatrix||camera.projMatrix;var eye=frameCtx.pickOrigin||camera.eye;var far=frameCtx.pickProjMatrix?frameCtx.pickZFar:camera.project.far;textureState.bindCommonTextures(this._program,this.uTexturePerObjectPositionsDecodeMatrix,this._uTexturePerVertexIdCoordinates,this.uTexturePerObjectColorsAndFlags,this._uTexturePerObjectMatrix);var rtcViewMatrix;var rtcCameraEye;var gotOrigin=origin[0]!==0||origin[1]!==0||origin[2]!==0;var gotPosition=position[0]!==0||position[1]!==0||position[2]!==0;if(gotOrigin||gotPosition){var rtcOrigin=tempVec3a$i;if(gotOrigin){var rotatedOrigin=math.transformPoint3(rotationMatrix,origin,tempVec3b$e);rtcOrigin[0]=rotatedOrigin[0];rtcOrigin[1]=rotatedOrigin[1];rtcOrigin[2]=rotatedOrigin[2];}else{rtcOrigin[0]=0;rtcOrigin[1]=0;rtcOrigin[2]=0;}rtcOrigin[0]+=position[0];rtcOrigin[1]+=position[1];rtcOrigin[2]+=position[2];rtcViewMatrix=createRTCViewMat(viewMatrix,rtcOrigin,tempMat4a$8);rtcCameraEye=tempVec3c$c;rtcCameraEye[0]=eye[0]-rtcOrigin[0];rtcCameraEye[1]=eye[1]-rtcOrigin[1];rtcCameraEye[2]=eye[2]-rtcOrigin[2];}else{rtcViewMatrix=viewMatrix;rtcCameraEye=eye;}gl.uniform2fv(this._uPickClipPos,frameCtx.pickClipPos);gl.uniform2f(this._uDrawingBufferSize,gl.drawingBufferWidth,gl.drawingBufferHeight);gl.uniformMatrix4fv(this._uSceneModelMatrix,false,rotationMatrix);gl.uniformMatrix4fv(this._uViewMatrix,false,rtcViewMatrix);gl.uniformMatrix4fv(this._uProjMatrix,false,projMatrix);gl.uniform3fv(this._uCameraEyeRtc,rtcCameraEye);gl.uniform1i(this._uRenderPass,renderPass);if(scene.logarithmicDepthBufferEnabled){var logDepthBufFC=2.0/(Math.log(far+1.0)/Math.LN2);gl.uniform1f(this._uLogDepthBufFC,logDepthBufFC);}var numAllocatedSectionPlanes=scene._sectionPlanesState.getNumAllocatedSectionPlanes();var numSectionPlanes=scene._sectionPlanesState.sectionPlanes.length;if(numAllocatedSectionPlanes>0){var sectionPlanes=scene._sectionPlanesState.sectionPlanes;var baseIndex=dataTextureLayer.layerIndex*numSectionPlanes;var renderFlags=model.renderFlags;for(var sectionPlaneIndex=0;sectionPlaneIndex<numAllocatedSectionPlanes;sectionPlaneIndex++){var sectionPlaneUniforms=this._uSectionPlanes[sectionPlaneIndex];if(sectionPlaneUniforms){if(sectionPlaneIndex<numSectionPlanes){var active=renderFlags.sectionPlanesActivePerLayer[baseIndex+sectionPlaneIndex];gl.uniform1i(sectionPlaneUniforms.active,active?1:0);if(active){var sectionPlane=sectionPlanes[sectionPlaneIndex];if(origin){var rtcSectionPlanePos=getPlaneRTCPos(sectionPlane.dist,sectionPlane.dir,origin,tempVec3a$i,rotationMatrix);gl.uniform3fv(sectionPlaneUniforms.pos,rtcSectionPlanePos);}else{gl.uniform3fv(sectionPlaneUniforms.pos,sectionPlane.pos);}gl.uniform3fv(sectionPlaneUniforms.dir,sectionPlane.dir);}}else{gl.uniform1i(sectionPlaneUniforms.active,0);}}}}if(state.numIndices8Bits>0){textureState.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,8// 8 bits indices
16306
+ */var DTXTrianglesPickMeshRenderer=/*#__PURE__*/function(){function DTXTrianglesPickMeshRenderer(scene){_classCallCheck(this,DTXTrianglesPickMeshRenderer);this._scene=scene;this._hash=this._getHash();this._allocate();}_createClass(DTXTrianglesPickMeshRenderer,[{key:"getValid",value:function getValid(){return this._hash===this._getHash();}},{key:"_getHash",value:function _getHash(){return this._scene._sectionPlanesState.getHash();}},{key:"drawLayer",value:function drawLayer(frameCtx,dataTextureLayer,renderPass){if(!this._program){this._allocate(dataTextureLayer);if(this.errors){return;}}if(frameCtx.lastProgramId!==this._program.id){frameCtx.lastProgramId=this._program.id;this._bindProgram(frameCtx);}var model=dataTextureLayer.model;var scene=model.scene;var camera=scene.camera;var gl=scene.canvas.gl;var state=dataTextureLayer._state;var textureState=state.textureState;var origin=dataTextureLayer._state.origin;var position=model.position,rotationMatrix=model.rotationMatrix;var viewMatrix=frameCtx.pickViewMatrix||camera.viewMatrix;var projMatrix=frameCtx.pickProjMatrix||camera.projMatrix;var eye=frameCtx.pickOrigin||camera.eye;var far=frameCtx.pickProjMatrix?frameCtx.pickZFar:camera.project.far;textureState.bindCommonTextures(this._program,this.uTexturePerObjectPositionsDecodeMatrix,this._uTexturePerVertexIdCoordinates,this.uTexturePerObjectColorsAndFlags,this._uTexturePerObjectMatrix);var rtcViewMatrix;var rtcCameraEye;var gotOrigin=origin[0]!==0||origin[1]!==0||origin[2]!==0;var gotPosition=position[0]!==0||position[1]!==0||position[2]!==0;if(gotOrigin||gotPosition){var rtcOrigin=tempVec3a$i;if(gotOrigin){var rotatedOrigin=math.transformPoint3(rotationMatrix,origin,tempVec3b$e);rtcOrigin[0]=rotatedOrigin[0];rtcOrigin[1]=rotatedOrigin[1];rtcOrigin[2]=rotatedOrigin[2];}else{rtcOrigin[0]=0;rtcOrigin[1]=0;rtcOrigin[2]=0;}rtcOrigin[0]+=position[0];rtcOrigin[1]+=position[1];rtcOrigin[2]+=position[2];rtcViewMatrix=createRTCViewMat(viewMatrix,rtcOrigin,tempMat4a$8);rtcCameraEye=tempVec3c$c;rtcCameraEye[0]=eye[0]-rtcOrigin[0];rtcCameraEye[1]=eye[1]-rtcOrigin[1];rtcCameraEye[2]=eye[2]-rtcOrigin[2];}else{rtcViewMatrix=viewMatrix;rtcCameraEye=eye;}gl.uniform2fv(this._uPickClipPos,frameCtx.pickClipPos);gl.uniform2f(this._uDrawingBufferSize,gl.drawingBufferWidth,gl.drawingBufferHeight);gl.uniformMatrix4fv(this._uSceneModelMatrix,false,rotationMatrix);gl.uniformMatrix4fv(this._uViewMatrix,false,rtcViewMatrix);gl.uniformMatrix4fv(this._uProjMatrix,false,projMatrix);gl.uniform3fv(this._uCameraEyeRtc,rtcCameraEye);gl.uniform1i(this._uRenderPass,renderPass);if(scene.logarithmicDepthBufferEnabled){var logDepthBufFC=2.0/(Math.log(far+1.0)/Math.LN2);gl.uniform1f(this._uLogDepthBufFC,logDepthBufFC);}var numAllocatedSectionPlanes=scene._sectionPlanesState.getNumAllocatedSectionPlanes();var numSectionPlanes=scene._sectionPlanesState.sectionPlanes.length;if(numAllocatedSectionPlanes>0){var sectionPlanes=scene._sectionPlanesState.sectionPlanes;var baseIndex=dataTextureLayer.layerIndex*numSectionPlanes;var renderFlags=model.renderFlags;for(var sectionPlaneIndex=0;sectionPlaneIndex<numAllocatedSectionPlanes;sectionPlaneIndex++){var sectionPlaneUniforms=this._uSectionPlanes[sectionPlaneIndex];if(sectionPlaneUniforms){if(sectionPlaneIndex<numSectionPlanes){var active=renderFlags.sectionPlanesActivePerLayer[baseIndex+sectionPlaneIndex];gl.uniform1i(sectionPlaneUniforms.active,active?1:0);if(active){var sectionPlane=sectionPlanes[sectionPlaneIndex];if(origin){var rtcSectionPlanePos=getPlaneRTCPos(sectionPlane.dist,sectionPlane.dir,origin,tempVec3a$i,model.matrix);gl.uniform3fv(sectionPlaneUniforms.pos,rtcSectionPlanePos);}else{gl.uniform3fv(sectionPlaneUniforms.pos,sectionPlane.pos);}gl.uniform3fv(sectionPlaneUniforms.dir,sectionPlane.dir);}}else{gl.uniform1i(sectionPlaneUniforms.active,0);}}}}if(state.numIndices8Bits>0){textureState.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,8// 8 bits indices
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  );gl.drawArrays(gl.TRIANGLES,0,state.numIndices8Bits);}if(state.numIndices16Bits>0){textureState.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,16// 16 bits indices
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  );gl.drawArrays(gl.TRIANGLES,0,state.numIndices16Bits);}if(state.numIndices32Bits>0){textureState.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,32// 32 bits indices
16309
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  );gl.drawArrays(gl.TRIANGLES,0,state.numIndices32Bits);}frameCtx.drawElements++;}},{key:"_allocate",value:function _allocate(){var scene=this._scene;var gl=scene.canvas.gl;this._program=new Program(gl,this._buildShader());if(this._program.errors){this.errors=this._program.errors;return;}var program=this._program;this._uRenderPass=program.getLocation("renderPass");this._uPickInvisible=program.getLocation("pickInvisible");this._uPickClipPos=program.getLocation("pickClipPos");this._uDrawingBufferSize=program.getLocation("drawingBufferSize");this._uSceneModelMatrix=program.getLocation("sceneModelMatrix");this._uViewMatrix=program.getLocation("viewMatrix");this._uProjMatrix=program.getLocation("projMatrix");this._uSectionPlanes=[];for(var _i349=0,len=scene._sectionPlanesState.getNumAllocatedSectionPlanes();_i349<len;_i349++){this._uSectionPlanes.push({active:program.getLocation("sectionPlaneActive"+_i349),pos:program.getLocation("sectionPlanePos"+_i349),dir:program.getLocation("sectionPlaneDir"+_i349)});}if(scene.logarithmicDepthBufferEnabled){this._uLogDepthBufFC=program.getLocation("logDepthBufFC");}this.uTexturePerObjectPositionsDecodeMatrix="uObjectPerObjectPositionsDecodeMatrix";this.uTexturePerObjectColorsAndFlags="uObjectPerObjectColorsAndFlags";this._uTexturePerVertexIdCoordinates="uTexturePerVertexIdCoordinates";this._uTexturePerPolygonIdNormals="uTexturePerPolygonIdNormals";this._uTexturePerPolygonIdIndices="uTexturePerPolygonIdIndices";this._uTexturePerPolygonIdPortionIds="uTexturePerPolygonIdPortionIds";this._uTexturePerObjectMatrix="uTexturePerObjectMatrix";this._uCameraEyeRtc=program.getLocation("uCameraEyeRtc");}},{key:"_bindProgram",value:function _bindProgram(frameCtx){var scene=this._scene;var gl=scene.canvas.gl;this._program.bind();gl.uniform1i(this._uPickInvisible,frameCtx.pickInvisible);}},{key:"_buildShader",value:function _buildShader(){return{vertex:this._buildVertexShader(),fragment:this._buildFragmentShader()};}},{key:"_buildVertexShader",value:function _buildVertexShader(){var scene=this._scene;var clipping=scene._sectionPlanesState.getNumAllocatedSectionPlanes()>0;var src=[];src.push("#version 300 es");src.push("// Batched geometry picking vertex shader");src.push("#ifdef GL_FRAGMENT_PRECISION_HIGH");src.push("precision highp float;");src.push("precision highp int;");src.push("precision highp usampler2D;");src.push("precision highp isampler2D;");src.push("precision highp sampler2D;");src.push("#else");src.push("precision mediump float;");src.push("precision mediump int;");src.push("precision mediump usampler2D;");src.push("precision mediump isampler2D;");src.push("precision mediump sampler2D;");src.push("#endif");src.push("uniform int renderPass;");if(scene.entityOffsetsEnabled){src.push("in vec3 offset;");}src.push("uniform mat4 sceneModelMatrix;");src.push("uniform mat4 viewMatrix;");src.push("uniform mat4 projMatrix;");src.push("uniform bool pickInvisible;");// src.push("uniform sampler2D uOcclusionTexture;");
@@ -16322,7 +16322,7 @@ src.push("vec3 normal = normalize(cross(positions[2] - positions[0], positions[1
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  src.push("if (solid != 1u) {");src.push("if (isPerspectiveMatrix(projMatrix)) {");src.push("vec3 uCameraEyeRtcInQuantizedSpace = (inverse(sceneModelMatrix * objectDecodeAndInstanceMatrix) * vec4(uCameraEyeRtc, 1)).xyz;");src.push("if (dot(position.xyz - uCameraEyeRtcInQuantizedSpace, normal) < 0.0) {");src.push("position = positions[2 - (gl_VertexID % 3)];");src.push("}");src.push("} else {");src.push("vec3 viewNormal = -normalize((transpose(inverse(viewMatrix*objectDecodeAndInstanceMatrix)) * vec4(normal,1)).xyz);");src.push("if (viewNormal.z < 0.0) {");src.push("position = positions[2 - (gl_VertexID % 3)];");src.push("}");src.push("}");src.push("}");src.push("vec4 worldPosition = sceneModelMatrix * (objectDecodeAndInstanceMatrix * vec4(position, 1.0)); ");src.push("vec4 viewPosition = viewMatrix * worldPosition; ");if(clipping){src.push(" vWorldPosition = worldPosition;");src.push(" vFlags2 = flags2;");}src.push("vec4 clipPos = projMatrix * viewPosition;");if(scene.logarithmicDepthBufferEnabled){src.push("vFragDepth = 1.0 + clipPos.w;");src.push("isPerspective = float (isPerspectiveMatrix(projMatrix));");}src.push("gl_Position = remapClipPos(clipPos);");src.push(" }");src.push("}");return src;}},{key:"_buildFragmentShader",value:function _buildFragmentShader(){var scene=this._scene;var clipping=scene._sectionPlanesState.getNumAllocatedSectionPlanes()>0;var src=[];src.push('#version 300 es');src.push("// Batched geometry picking fragment shader");src.push("#ifdef GL_FRAGMENT_PRECISION_HIGH");src.push("precision highp float;");src.push("precision highp int;");src.push("#else");src.push("precision mediump float;");src.push("precision mediump int;");src.push("#endif");if(scene.logarithmicDepthBufferEnabled){src.push("in float isPerspective;");src.push("uniform float logDepthBufFC;");src.push("in float vFragDepth;");}if(clipping){src.push("in vec4 vWorldPosition;");src.push("flat in uvec4 vFlags2;");for(var i=0;i<scene._sectionPlanesState.getNumAllocatedSectionPlanes();i++){src.push("uniform bool sectionPlaneActive"+i+";");src.push("uniform vec3 sectionPlanePos"+i+";");src.push("uniform vec3 sectionPlaneDir"+i+";");}}src.push("in vec4 vPickColor;");src.push("out vec4 outPickColor;");src.push("void main(void) {");if(clipping){src.push(" bool clippable = (float(vFlags2.x) > 0.0);");src.push(" if (clippable) {");src.push(" float dist = 0.0;");for(var i=0;i<scene._sectionPlanesState.getNumAllocatedSectionPlanes();i++){src.push(" if (sectionPlaneActive"+i+") {");src.push(" dist += clamp(dot(-sectionPlaneDir"+i+".xyz, vWorldPosition.xyz - sectionPlanePos"+i+".xyz), 0.0, 1000.0);");src.push(" }");}src.push(" if (dist > 0.0) { discard; }");src.push(" }");}if(scene.logarithmicDepthBufferEnabled){src.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;");//src.push(" gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;");
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  }src.push(" outPickColor = vPickColor; ");src.push("}");return src;}},{key:"webglContextRestored",value:function webglContextRestored(){this._program=null;}},{key:"destroy",value:function destroy(){if(this._program){this._program.destroy();}this._program=null;}}]);return DTXTrianglesPickMeshRenderer;}();var tempVec3a$h=math.vec3();var tempVec3b$d=math.vec3();var tempVec3c$b=math.vec3();math.vec3();var tempMat4a$7=math.mat4();/**
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  * @private
16325
- */var DTXTrianglesPickDepthRenderer=/*#__PURE__*/function(){function DTXTrianglesPickDepthRenderer(scene){_classCallCheck(this,DTXTrianglesPickDepthRenderer);this._scene=scene;this._hash=this._getHash();this._allocate();}_createClass(DTXTrianglesPickDepthRenderer,[{key:"getValid",value:function getValid(){return this._hash===this._getHash();}},{key:"_getHash",value:function _getHash(){return this._scene._sectionPlanesState.getHash();}},{key:"drawLayer",value:function drawLayer(frameCtx,dataTextureLayer,renderPass){var model=dataTextureLayer.model;var scene=model.scene;var camera=scene.camera;var gl=scene.canvas.gl;var state=dataTextureLayer._state;var textureState=state.textureState;var origin=dataTextureLayer._state.origin;var position=model.position,rotationMatrix=model.rotationMatrix,rotationMatrixConjugate=model.rotationMatrixConjugate;var viewMatrix=frameCtx.pickViewMatrix||camera.viewMatrix;var projMatrix=frameCtx.pickProjMatrix||camera.projMatrix;var eye=frameCtx.pickOrigin||camera.eye;var far=frameCtx.pickProjMatrix?frameCtx.pickZFar:camera.project.far;if(!this._program){this._allocate();}if(frameCtx.lastProgramId!==this._program.id){frameCtx.lastProgramId=this._program.id;this._bindProgram();}textureState.bindCommonTextures(this._program,this.uTexturePerObjectPositionsDecodeMatrix,this._uTexturePerVertexIdCoordinates,this.uTexturePerObjectColorsAndFlags,this._uTexturePerObjectMatrix);var rtcViewMatrix;var rtcCameraEye;if(origin||position[0]!==0||position[1]!==0||position[2]!==0){var rtcOrigin=tempVec3a$h;if(origin){var rotatedOrigin=tempVec3b$d;math.transformPoint3(rotationMatrix,origin,rotatedOrigin);rtcOrigin[0]=rotatedOrigin[0];rtcOrigin[1]=rotatedOrigin[1];rtcOrigin[2]=rotatedOrigin[2];}else{rtcOrigin[0]=0;rtcOrigin[1]=0;rtcOrigin[2]=0;}rtcOrigin[0]+=position[0];rtcOrigin[1]+=position[1];rtcOrigin[2]+=position[2];rtcViewMatrix=createRTCViewMat(viewMatrix,rtcOrigin,tempMat4a$7);rtcCameraEye=tempVec3c$b;rtcCameraEye[0]=eye[0]-rtcOrigin[0];rtcCameraEye[1]=eye[1]-rtcOrigin[1];rtcCameraEye[2]=eye[2]-rtcOrigin[2];frameCtx.snapPickOrigin[0]=rtcOrigin[0];frameCtx.snapPickOrigin[1]=rtcOrigin[1];frameCtx.snapPickOrigin[2]=rtcOrigin[2];}else{rtcViewMatrix=viewMatrix;rtcCameraEye=eye;frameCtx.snapPickOrigin[0]=0;frameCtx.snapPickOrigin[1]=0;frameCtx.snapPickOrigin[2]=0;}gl.uniform3fv(this._uCameraEyeRtc,rtcCameraEye);gl.uniform1i(this._uRenderPass,renderPass);gl.uniform1i(this._uPickInvisible,frameCtx.pickInvisible);gl.uniform2fv(this._uPickClipPos,frameCtx.pickClipPos);gl.uniform2f(this._uDrawingBufferSize,gl.drawingBufferWidth,gl.drawingBufferHeight);gl.uniform1f(this._uPickZNear,frameCtx.pickZNear);gl.uniform1f(this._uPickZFar,frameCtx.pickZFar);gl.uniformMatrix4fv(this._uSceneModelMatrix,false,rotationMatrix);gl.uniformMatrix4fv(this._uViewMatrix,false,rtcViewMatrix);gl.uniformMatrix4fv(this._uProjMatrix,false,projMatrix);if(scene.logarithmicDepthBufferEnabled){var logDepthBufFC=2.0/(Math.log(far+1.0)/Math.LN2);gl.uniform1f(this._uLogDepthBufFC,logDepthBufFC);}var numAllocatedSectionPlanes=scene._sectionPlanesState.getNumAllocatedSectionPlanes();var numSectionPlanes=scene._sectionPlanesState.sectionPlanes.length;if(numAllocatedSectionPlanes>0){var sectionPlanes=scene._sectionPlanesState.sectionPlanes;var baseIndex=dataTextureLayer.layerIndex*numSectionPlanes;var renderFlags=model.renderFlags;for(var sectionPlaneIndex=0;sectionPlaneIndex<numAllocatedSectionPlanes;sectionPlaneIndex++){var sectionPlaneUniforms=this._uSectionPlanes[sectionPlaneIndex];if(sectionPlaneUniforms){if(sectionPlaneIndex<numSectionPlanes){var active=renderFlags.sectionPlanesActivePerLayer[baseIndex+sectionPlaneIndex];gl.uniform1i(sectionPlaneUniforms.active,active?1:0);if(active){var sectionPlane=sectionPlanes[sectionPlaneIndex];if(origin){var rtcSectionPlanePos=getPlaneRTCPos(sectionPlane.dist,sectionPlane.dir,origin,tempVec3a$h,rotationMatrix);gl.uniform3fv(sectionPlaneUniforms.pos,rtcSectionPlanePos);}else{gl.uniform3fv(sectionPlaneUniforms.pos,sectionPlane.pos);}gl.uniform3fv(sectionPlaneUniforms.dir,sectionPlane.dir);}}else{gl.uniform1i(sectionPlaneUniforms.active,0);}}}}if(state.numIndices8Bits>0){textureState.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,8// 8 bits indices
16325
+ */var DTXTrianglesPickDepthRenderer=/*#__PURE__*/function(){function DTXTrianglesPickDepthRenderer(scene){_classCallCheck(this,DTXTrianglesPickDepthRenderer);this._scene=scene;this._hash=this._getHash();this._allocate();}_createClass(DTXTrianglesPickDepthRenderer,[{key:"getValid",value:function getValid(){return this._hash===this._getHash();}},{key:"_getHash",value:function _getHash(){return this._scene._sectionPlanesState.getHash();}},{key:"drawLayer",value:function drawLayer(frameCtx,dataTextureLayer,renderPass){var model=dataTextureLayer.model;var scene=model.scene;var camera=scene.camera;var gl=scene.canvas.gl;var state=dataTextureLayer._state;var textureState=state.textureState;var origin=dataTextureLayer._state.origin;var position=model.position,rotationMatrix=model.rotationMatrix;var viewMatrix=frameCtx.pickViewMatrix||camera.viewMatrix;var projMatrix=frameCtx.pickProjMatrix||camera.projMatrix;var eye=frameCtx.pickOrigin||camera.eye;var far=frameCtx.pickProjMatrix?frameCtx.pickZFar:camera.project.far;if(!this._program){this._allocate();}if(frameCtx.lastProgramId!==this._program.id){frameCtx.lastProgramId=this._program.id;this._bindProgram();}textureState.bindCommonTextures(this._program,this.uTexturePerObjectPositionsDecodeMatrix,this._uTexturePerVertexIdCoordinates,this.uTexturePerObjectColorsAndFlags,this._uTexturePerObjectMatrix);var rtcViewMatrix;var rtcCameraEye;if(origin||position[0]!==0||position[1]!==0||position[2]!==0){var rtcOrigin=tempVec3a$h;if(origin){var rotatedOrigin=tempVec3b$d;math.transformPoint3(rotationMatrix,origin,rotatedOrigin);rtcOrigin[0]=rotatedOrigin[0];rtcOrigin[1]=rotatedOrigin[1];rtcOrigin[2]=rotatedOrigin[2];}else{rtcOrigin[0]=0;rtcOrigin[1]=0;rtcOrigin[2]=0;}rtcOrigin[0]+=position[0];rtcOrigin[1]+=position[1];rtcOrigin[2]+=position[2];rtcViewMatrix=createRTCViewMat(viewMatrix,rtcOrigin,tempMat4a$7);rtcCameraEye=tempVec3c$b;rtcCameraEye[0]=eye[0]-rtcOrigin[0];rtcCameraEye[1]=eye[1]-rtcOrigin[1];rtcCameraEye[2]=eye[2]-rtcOrigin[2];frameCtx.snapPickOrigin[0]=rtcOrigin[0];frameCtx.snapPickOrigin[1]=rtcOrigin[1];frameCtx.snapPickOrigin[2]=rtcOrigin[2];}else{rtcViewMatrix=viewMatrix;rtcCameraEye=eye;frameCtx.snapPickOrigin[0]=0;frameCtx.snapPickOrigin[1]=0;frameCtx.snapPickOrigin[2]=0;}gl.uniform3fv(this._uCameraEyeRtc,rtcCameraEye);gl.uniform1i(this._uRenderPass,renderPass);gl.uniform1i(this._uPickInvisible,frameCtx.pickInvisible);gl.uniform2fv(this._uPickClipPos,frameCtx.pickClipPos);gl.uniform2f(this._uDrawingBufferSize,gl.drawingBufferWidth,gl.drawingBufferHeight);gl.uniform1f(this._uPickZNear,frameCtx.pickZNear);gl.uniform1f(this._uPickZFar,frameCtx.pickZFar);gl.uniformMatrix4fv(this._uSceneModelMatrix,false,rotationMatrix);gl.uniformMatrix4fv(this._uViewMatrix,false,rtcViewMatrix);gl.uniformMatrix4fv(this._uProjMatrix,false,projMatrix);if(scene.logarithmicDepthBufferEnabled){var logDepthBufFC=2.0/(Math.log(far+1.0)/Math.LN2);gl.uniform1f(this._uLogDepthBufFC,logDepthBufFC);}var numAllocatedSectionPlanes=scene._sectionPlanesState.getNumAllocatedSectionPlanes();var numSectionPlanes=scene._sectionPlanesState.sectionPlanes.length;if(numAllocatedSectionPlanes>0){var sectionPlanes=scene._sectionPlanesState.sectionPlanes;var baseIndex=dataTextureLayer.layerIndex*numSectionPlanes;var renderFlags=model.renderFlags;for(var sectionPlaneIndex=0;sectionPlaneIndex<numAllocatedSectionPlanes;sectionPlaneIndex++){var sectionPlaneUniforms=this._uSectionPlanes[sectionPlaneIndex];if(sectionPlaneUniforms){if(sectionPlaneIndex<numSectionPlanes){var active=renderFlags.sectionPlanesActivePerLayer[baseIndex+sectionPlaneIndex];gl.uniform1i(sectionPlaneUniforms.active,active?1:0);if(active){var sectionPlane=sectionPlanes[sectionPlaneIndex];if(origin){var rtcSectionPlanePos=getPlaneRTCPos(sectionPlane.dist,sectionPlane.dir,origin,tempVec3a$h,model.matrix);gl.uniform3fv(sectionPlaneUniforms.pos,rtcSectionPlanePos);}else{gl.uniform3fv(sectionPlaneUniforms.pos,sectionPlane.pos);}gl.uniform3fv(sectionPlaneUniforms.dir,sectionPlane.dir);}}else{gl.uniform1i(sectionPlaneUniforms.active,0);}}}}if(state.numIndices8Bits>0){textureState.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,8// 8 bits indices
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  );gl.drawArrays(gl.TRIANGLES,0,state.numIndices8Bits);}if(state.numIndices16Bits>0){textureState.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,16// 16 bits indices
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  );gl.drawArrays(gl.TRIANGLES,0,state.numIndices16Bits);}if(state.numIndices32Bits>0){textureState.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,32// 32 bits indices
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  );gl.drawArrays(gl.TRIANGLES,0,state.numIndices32Bits);}frameCtx.drawElements++;}},{key:"_allocate",value:function _allocate(){var scene=this._scene;var gl=scene.canvas.gl;this._program=new Program(gl,this._buildShader());if(this._program.errors){this.errors=this._program.errors;return;}var program=this._program;this._uRenderPass=program.getLocation("renderPass");this._uPickInvisible=program.getLocation("pickInvisible");this._uPickClipPos=program.getLocation("pickClipPos");this._uDrawingBufferSize=program.getLocation("drawingBufferSize");this._uSceneModelMatrix=program.getLocation("sceneModelMatrix");this._uViewMatrix=program.getLocation("viewMatrix");this._uProjMatrix=program.getLocation("projMatrix");this._uSectionPlanes=[];for(var _i350=0,len=scene._sectionPlanesState.getNumAllocatedSectionPlanes();_i350<len;_i350++){this._uSectionPlanes.push({active:program.getLocation("sectionPlaneActive"+_i350),pos:program.getLocation("sectionPlanePos"+_i350),dir:program.getLocation("sectionPlaneDir"+_i350)});}this._uPickZNear=program.getLocation("pickZNear");this._uPickZFar=program.getLocation("pickZFar");if(scene.logarithmicDepthBufferEnabled){this._uLogDepthBufFC=program.getLocation("logDepthBufFC");}this.uTexturePerObjectPositionsDecodeMatrix="uObjectPerObjectPositionsDecodeMatrix";this.uTexturePerObjectColorsAndFlags="uObjectPerObjectColorsAndFlags";this._uTexturePerVertexIdCoordinates="uTexturePerVertexIdCoordinates";this._uTexturePerPolygonIdNormals="uTexturePerPolygonIdNormals";this._uTexturePerPolygonIdIndices="uTexturePerPolygonIdIndices";this._uTexturePerPolygonIdPortionIds="uTexturePerPolygonIdPortionIds";this._uTexturePerObjectMatrix="uTexturePerObjectMatrix";this._uCameraEyeRtc=program.getLocation("uCameraEyeRtc");}},{key:"_bindProgram",value:function _bindProgram(){this._program.bind();}},{key:"_buildShader",value:function _buildShader(){return{vertex:this._buildVertexShader(),fragment:this._buildFragmentShader()};}},{key:"_buildVertexShader",value:function _buildVertexShader(){var scene=this._scene;var clipping=scene._sectionPlanesState.getNumAllocatedSectionPlanes()>0;var src=[];src.push("#version 300 es");src.push("// Triangles dataTexture pick depth vertex shader");src.push("#ifdef GL_FRAGMENT_PRECISION_HIGH");src.push("precision highp float;");src.push("precision highp int;");src.push("precision highp usampler2D;");src.push("precision highp isampler2D;");src.push("precision highp sampler2D;");src.push("#else");src.push("precision mediump float;");src.push("precision mediump int;");src.push("precision mediump usampler2D;");src.push("precision mediump isampler2D;");src.push("precision mediump sampler2D;");src.push("#endif");src.push("uniform int renderPass;");if(scene.entityOffsetsEnabled){src.push("in vec3 offset;");}src.push("uniform mat4 sceneModelMatrix;");src.push("uniform mat4 viewMatrix;");src.push("uniform mat4 projMatrix;");src.push("uniform bool pickInvisible;");src.push("uniform highp sampler2D uObjectPerObjectPositionsDecodeMatrix;");src.push("uniform highp sampler2D uTexturePerObjectMatrix;");src.push("uniform lowp usampler2D uObjectPerObjectColorsAndFlags;");src.push("uniform mediump usampler2D uTexturePerVertexIdCoordinates;");src.push("uniform highp usampler2D uTexturePerPolygonIdIndices;");src.push("uniform mediump usampler2D uTexturePerPolygonIdPortionIds;");src.push("uniform vec3 uCameraEyeRtc;");src.push("vec3 positions[3];");if(scene.logarithmicDepthBufferEnabled){src.push("uniform float logDepthBufFC;");src.push("out float vFragDepth;");src.push("out float isPerspective;");}src.push("uniform vec2 pickClipPos;");src.push("uniform vec2 drawingBufferSize;");src.push("vec4 remapClipPos(vec4 clipPos) {");src.push(" clipPos.xy /= clipPos.w;");src.push(" clipPos.xy = (clipPos.xy - pickClipPos) * drawingBufferSize;");src.push(" clipPos.xy *= clipPos.w;");src.push(" return clipPos;");src.push("}");src.push("bool isPerspectiveMatrix(mat4 m) {");src.push(" return (m[2][3] == - 1.0);");src.push("}");if(clipping){src.push("out vec4 vWorldPosition;");src.push("flat out uint vFlags2;");}src.push("out vec4 vViewPosition;");src.push("void main(void) {");// constants
@@ -16341,8 +16341,8 @@ src.push("vec3 normal = normalize(cross(positions[2] - positions[0], positions[1
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  src.push("if (solid != 1u) {");src.push("if (isPerspectiveMatrix(projMatrix)) {");src.push("vec3 uCameraEyeRtcInQuantizedSpace = (inverse(sceneModelMatrix * objectDecodeAndInstanceMatrix) * vec4(uCameraEyeRtc, 1)).xyz;");src.push("if (dot(position.xyz - uCameraEyeRtcInQuantizedSpace, normal) < 0.0) {");src.push("position = positions[2 - (gl_VertexID % 3)];");src.push("}");src.push("} else {");src.push("vec3 viewNormal = -normalize((transpose(inverse(viewMatrix*objectDecodeAndInstanceMatrix)) * vec4(normal,1)).xyz);");src.push("if (viewNormal.z < 0.0) {");src.push("position = positions[2 - (gl_VertexID % 3)];");src.push("}");src.push("}");src.push("}");src.push("vec4 worldPosition = sceneModelMatrix * (objectDecodeAndInstanceMatrix * vec4(position, 1.0)); ");src.push("vec4 viewPosition = viewMatrix * worldPosition; ");if(clipping){src.push(" vWorldPosition = worldPosition;");src.push(" vFlags2 = flags2.r;");}src.push("vViewPosition = viewPosition;");src.push("vec4 clipPos = projMatrix * viewPosition;");if(scene.logarithmicDepthBufferEnabled){src.push("vFragDepth = 1.0 + clipPos.w;");src.push("isPerspective = float (isPerspectiveMatrix(projMatrix));");}src.push("gl_Position = remapClipPos(clipPos);");src.push(" }");src.push("}");return src;}},{key:"_buildFragmentShader",value:function _buildFragmentShader(){var scene=this._scene;var clipping=scene._sectionPlanesState.getNumAllocatedSectionPlanes()>0;var src=[];src.push('#version 300 es');src.push("// Triangles dataTexture pick depth fragment shader");src.push("#ifdef GL_FRAGMENT_PRECISION_HIGH");src.push("precision highp float;");src.push("precision highp int;");src.push("#else");src.push("precision mediump float;");src.push("precision mediump int;");src.push("#endif");if(scene.logarithmicDepthBufferEnabled){src.push("in float isPerspective;");src.push("uniform float logDepthBufFC;");src.push("in float vFragDepth;");}src.push("uniform float pickZNear;");src.push("uniform float pickZFar;");if(clipping){src.push("in vec4 vWorldPosition;");src.push("flat in uint vFlags2;");for(var i=0;i<scene._sectionPlanesState.getNumAllocatedSectionPlanes();i++){src.push("uniform bool sectionPlaneActive"+i+";");src.push("uniform vec3 sectionPlanePos"+i+";");src.push("uniform vec3 sectionPlaneDir"+i+";");}}src.push("in vec4 vViewPosition;");src.push("vec4 packDepth(const in float depth) {");src.push(" const vec4 bitShift = vec4(256.0*256.0*256.0, 256.0*256.0, 256.0, 1.0);");src.push(" const vec4 bitMask = vec4(0.0, 1.0/256.0, 1.0/256.0, 1.0/256.0);");src.push(" vec4 res = fract(depth * bitShift);");src.push(" res -= res.xxyz * bitMask;");src.push(" return res;");src.push("}");src.push("out vec4 outPackedDepth;");src.push("void main(void) {");if(clipping){src.push(" bool clippable = vFlags2 > 0u;");src.push(" if (clippable) {");src.push(" float dist = 0.0;");for(var i=0;i<scene._sectionPlanesState.getNumAllocatedSectionPlanes();i++){src.push(" if (sectionPlaneActive"+i+") {");src.push(" dist += clamp(dot(-sectionPlaneDir"+i+".xyz, vWorldPosition.xyz - sectionPlanePos"+i+".xyz), 0.0, 1000.0);");src.push(" }");}src.push(" if (dist > 0.0) { discard; }");src.push(" }");}if(scene.logarithmicDepthBufferEnabled){src.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;");}src.push(" float zNormalizedDepth = abs((pickZNear + vViewPosition.z) / (pickZFar - pickZNear));");src.push(" outPackedDepth = packDepth(zNormalizedDepth); ");// Must be linear depth
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  src.push("}");return src;}},{key:"webglContextRestored",value:function webglContextRestored(){this._program=null;}},{key:"destroy",value:function destroy(){if(this._program){this._program.destroy();}this._program=null;}}]);return DTXTrianglesPickDepthRenderer;}();var tempVec3a$g=math.vec3();var tempVec3b$c=math.vec3();var tempVec3c$a=math.vec3();var tempVec3d$2=math.vec3();math.vec3();var tempMat4a$6=math.mat4();/**
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  * @private
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- */var DTXTrianglesSnapRenderer=/*#__PURE__*/function(){function DTXTrianglesSnapRenderer(scene){_classCallCheck(this,DTXTrianglesSnapRenderer);this._scene=scene;this._hash=this._getHash();this._allocate();}_createClass(DTXTrianglesSnapRenderer,[{key:"getValid",value:function getValid(){return this._hash===this._getHash();}},{key:"_getHash",value:function _getHash(){return this._scene._sectionPlanesState.getHash();}},{key:"drawLayer",value:function drawLayer(frameCtx,dataTextureLayer,renderPass){if(!this._program){this._allocate();if(this.errors){return;}}if(frameCtx.lastProgramId!==this._program.id){frameCtx.lastProgramId=this._program.id;this._bindProgram();}var model=dataTextureLayer.model;var scene=model.scene;var camera=scene.camera;var gl=scene.canvas.gl;var state=dataTextureLayer._state;var textureState=state.textureState;var origin=dataTextureLayer._state.origin;var position=model.position,rotationMatrix=model.rotationMatrix,rotationMatrixConjugate=model.rotationMatrixConjugate;var aabb=dataTextureLayer.aabb;// Per-layer AABB for best RTC accuracy
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- var viewMatrix=frameCtx.pickViewMatrix||camera.viewMatrix;var coordinateScaler=tempVec3a$g;coordinateScaler[0]=math.safeInv(aabb[3]-aabb[0])*math.MAX_INT;coordinateScaler[1]=math.safeInv(aabb[4]-aabb[1])*math.MAX_INT;coordinateScaler[2]=math.safeInv(aabb[5]-aabb[2])*math.MAX_INT;frameCtx.snapPickCoordinateScale[0]=math.safeInv(coordinateScaler[0]);frameCtx.snapPickCoordinateScale[1]=math.safeInv(coordinateScaler[1]);frameCtx.snapPickCoordinateScale[2]=math.safeInv(coordinateScaler[2]);textureState.bindCommonTextures(this._program,this.uTexturePerObjectPositionsDecodeMatrix,this._uTexturePerVertexIdCoordinates,this.uTexturePerObjectColorsAndFlags,this._uTexturePerObjectMatrix);var rtcViewMatrix;var rtcCameraEye;var gotOrigin=origin[0]!==0||origin[1]!==0||origin[2]!==0;var gotPosition=position[0]!==0||position[1]!==0||position[2]!==0;if(gotOrigin||gotPosition){var rtcOrigin=tempVec3b$c;if(gotOrigin){var rotatedOrigin=math.transformPoint3(rotationMatrix,origin,tempVec3c$a);rtcOrigin[0]=rotatedOrigin[0];rtcOrigin[1]=rotatedOrigin[1];rtcOrigin[2]=rotatedOrigin[2];}else{rtcOrigin[0]=0;rtcOrigin[1]=0;rtcOrigin[2]=0;}rtcOrigin[0]+=position[0];rtcOrigin[1]+=position[1];rtcOrigin[2]+=position[2];rtcViewMatrix=createRTCViewMat(viewMatrix,rtcOrigin,tempMat4a$6);rtcCameraEye=tempVec3d$2;rtcCameraEye[0]=camera.eye[0]-rtcOrigin[0];rtcCameraEye[1]=camera.eye[1]-rtcOrigin[1];rtcCameraEye[2]=camera.eye[2]-rtcOrigin[2];frameCtx.snapPickOrigin[0]=rtcOrigin[0];frameCtx.snapPickOrigin[1]=rtcOrigin[1];frameCtx.snapPickOrigin[2]=rtcOrigin[2];}else{rtcViewMatrix=viewMatrix;rtcCameraEye=camera.eye;frameCtx.snapPickOrigin[0]=0;frameCtx.snapPickOrigin[1]=0;frameCtx.snapPickOrigin[2]=0;}gl.uniform3fv(this._uCameraEyeRtc,rtcCameraEye);gl.uniform2fv(this.uVectorA,frameCtx.snapVectorA);gl.uniform2fv(this.uInverseVectorAB,frameCtx.snapInvVectorAB);gl.uniform1i(this._uLayerNumber,frameCtx.snapPickLayerNumber);gl.uniform3fv(this._uCoordinateScaler,coordinateScaler);gl.uniform1i(this._uRenderPass,renderPass);gl.uniform1i(this._uPickInvisible,frameCtx.pickInvisible);gl.uniformMatrix4fv(this._uSceneModelMatrix,false,rotationMatrix);gl.uniformMatrix4fv(this._uViewMatrix,false,rtcViewMatrix);gl.uniformMatrix4fv(this._uProjMatrix,false,camera.projMatrix);{var logDepthBufFC=2.0/(Math.log(frameCtx.pickZFar+1.0)/Math.LN2);gl.uniform1f(this._uLogDepthBufFC,logDepthBufFC);}var numAllocatedSectionPlanes=scene._sectionPlanesState.getNumAllocatedSectionPlanes();var numSectionPlanes=scene._sectionPlanesState.sectionPlanes.length;if(numAllocatedSectionPlanes>0){var sectionPlanes=scene._sectionPlanesState.sectionPlanes;var baseIndex=dataTextureLayer.layerIndex*numSectionPlanes;var renderFlags=model.renderFlags;for(var sectionPlaneIndex=0;sectionPlaneIndex<numAllocatedSectionPlanes;sectionPlaneIndex++){var sectionPlaneUniforms=this._uSectionPlanes[sectionPlaneIndex];if(sectionPlaneUniforms){if(sectionPlaneIndex<numSectionPlanes){var active=renderFlags.sectionPlanesActivePerLayer[baseIndex+sectionPlaneIndex];gl.uniform1i(sectionPlaneUniforms.active,active?1:0);if(active){var sectionPlane=sectionPlanes[sectionPlaneIndex];if(origin){var rtcSectionPlanePos=getPlaneRTCPos(sectionPlane.dist,sectionPlane.dir,origin,tempVec3a$g,rotationMatrix);gl.uniform3fv(sectionPlaneUniforms.pos,rtcSectionPlanePos);}else{gl.uniform3fv(sectionPlaneUniforms.pos,sectionPlane.pos);}gl.uniform3fv(sectionPlaneUniforms.dir,sectionPlane.dir);}}else{gl.uniform1i(sectionPlaneUniforms.active,0);}}}}var glMode=frameCtx.snapMode==="edge"?gl.LINES:gl.POINTS;if(state.numEdgeIndices8Bits>0){textureState.bindEdgeIndicesTextures(this._program,this._uTexturePerEdgeIdPortionIds,this._uTexturePerPolygonIdEdgeIndices,8// 8 bits edge indices
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+ */var DTXTrianglesSnapRenderer=/*#__PURE__*/function(){function DTXTrianglesSnapRenderer(scene){_classCallCheck(this,DTXTrianglesSnapRenderer);this._scene=scene;this._hash=this._getHash();this._allocate();}_createClass(DTXTrianglesSnapRenderer,[{key:"getValid",value:function getValid(){return this._hash===this._getHash();}},{key:"_getHash",value:function _getHash(){return this._scene._sectionPlanesState.getHash();}},{key:"drawLayer",value:function drawLayer(frameCtx,dataTextureLayer,renderPass){if(!this._program){this._allocate();if(this.errors){return;}}if(frameCtx.lastProgramId!==this._program.id){frameCtx.lastProgramId=this._program.id;this._bindProgram();}var model=dataTextureLayer.model;var scene=model.scene;var camera=scene.camera;var gl=scene.canvas.gl;var state=dataTextureLayer._state;var textureState=state.textureState;var origin=dataTextureLayer._state.origin;var position=model.position,rotationMatrix=model.rotationMatrix;var aabb=dataTextureLayer.aabb;// Per-layer AABB for best RTC accuracy
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+ var viewMatrix=frameCtx.pickViewMatrix||camera.viewMatrix;var coordinateScaler=tempVec3a$g;coordinateScaler[0]=math.safeInv(aabb[3]-aabb[0])*math.MAX_INT;coordinateScaler[1]=math.safeInv(aabb[4]-aabb[1])*math.MAX_INT;coordinateScaler[2]=math.safeInv(aabb[5]-aabb[2])*math.MAX_INT;frameCtx.snapPickCoordinateScale[0]=math.safeInv(coordinateScaler[0]);frameCtx.snapPickCoordinateScale[1]=math.safeInv(coordinateScaler[1]);frameCtx.snapPickCoordinateScale[2]=math.safeInv(coordinateScaler[2]);textureState.bindCommonTextures(this._program,this.uTexturePerObjectPositionsDecodeMatrix,this._uTexturePerVertexIdCoordinates,this.uTexturePerObjectColorsAndFlags,this._uTexturePerObjectMatrix);var rtcViewMatrix;var rtcCameraEye;var gotOrigin=origin[0]!==0||origin[1]!==0||origin[2]!==0;var gotPosition=position[0]!==0||position[1]!==0||position[2]!==0;if(gotOrigin||gotPosition){var rtcOrigin=tempVec3b$c;if(gotOrigin){var rotatedOrigin=math.transformPoint3(rotationMatrix,origin,tempVec3c$a);rtcOrigin[0]=rotatedOrigin[0];rtcOrigin[1]=rotatedOrigin[1];rtcOrigin[2]=rotatedOrigin[2];}else{rtcOrigin[0]=0;rtcOrigin[1]=0;rtcOrigin[2]=0;}rtcOrigin[0]+=position[0];rtcOrigin[1]+=position[1];rtcOrigin[2]+=position[2];rtcViewMatrix=createRTCViewMat(viewMatrix,rtcOrigin,tempMat4a$6);rtcCameraEye=tempVec3d$2;rtcCameraEye[0]=camera.eye[0]-rtcOrigin[0];rtcCameraEye[1]=camera.eye[1]-rtcOrigin[1];rtcCameraEye[2]=camera.eye[2]-rtcOrigin[2];frameCtx.snapPickOrigin[0]=rtcOrigin[0];frameCtx.snapPickOrigin[1]=rtcOrigin[1];frameCtx.snapPickOrigin[2]=rtcOrigin[2];}else{rtcViewMatrix=viewMatrix;rtcCameraEye=camera.eye;frameCtx.snapPickOrigin[0]=0;frameCtx.snapPickOrigin[1]=0;frameCtx.snapPickOrigin[2]=0;}gl.uniform3fv(this._uCameraEyeRtc,rtcCameraEye);gl.uniform2fv(this.uVectorA,frameCtx.snapVectorA);gl.uniform2fv(this.uInverseVectorAB,frameCtx.snapInvVectorAB);gl.uniform1i(this._uLayerNumber,frameCtx.snapPickLayerNumber);gl.uniform3fv(this._uCoordinateScaler,coordinateScaler);gl.uniform1i(this._uRenderPass,renderPass);gl.uniform1i(this._uPickInvisible,frameCtx.pickInvisible);gl.uniformMatrix4fv(this._uSceneModelMatrix,false,rotationMatrix);gl.uniformMatrix4fv(this._uViewMatrix,false,rtcViewMatrix);gl.uniformMatrix4fv(this._uProjMatrix,false,camera.projMatrix);{var logDepthBufFC=2.0/(Math.log(frameCtx.pickZFar+1.0)/Math.LN2);gl.uniform1f(this._uLogDepthBufFC,logDepthBufFC);}var numAllocatedSectionPlanes=scene._sectionPlanesState.getNumAllocatedSectionPlanes();var numSectionPlanes=scene._sectionPlanesState.sectionPlanes.length;if(numAllocatedSectionPlanes>0){var sectionPlanes=scene._sectionPlanesState.sectionPlanes;var baseIndex=dataTextureLayer.layerIndex*numSectionPlanes;var renderFlags=model.renderFlags;for(var sectionPlaneIndex=0;sectionPlaneIndex<numAllocatedSectionPlanes;sectionPlaneIndex++){var sectionPlaneUniforms=this._uSectionPlanes[sectionPlaneIndex];if(sectionPlaneUniforms){if(sectionPlaneIndex<numSectionPlanes){var active=renderFlags.sectionPlanesActivePerLayer[baseIndex+sectionPlaneIndex];gl.uniform1i(sectionPlaneUniforms.active,active?1:0);if(active){var sectionPlane=sectionPlanes[sectionPlaneIndex];if(origin){var rtcSectionPlanePos=getPlaneRTCPos(sectionPlane.dist,sectionPlane.dir,origin,tempVec3a$g,model.matrix);gl.uniform3fv(sectionPlaneUniforms.pos,rtcSectionPlanePos);}else{gl.uniform3fv(sectionPlaneUniforms.pos,sectionPlane.pos);}gl.uniform3fv(sectionPlaneUniforms.dir,sectionPlane.dir);}}else{gl.uniform1i(sectionPlaneUniforms.active,0);}}}}var glMode=frameCtx.snapMode==="edge"?gl.LINES:gl.POINTS;if(state.numEdgeIndices8Bits>0){textureState.bindEdgeIndicesTextures(this._program,this._uTexturePerEdgeIdPortionIds,this._uTexturePerPolygonIdEdgeIndices,8// 8 bits edge indices
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  );gl.drawArrays(glMode,0,state.numEdgeIndices8Bits);}if(state.numEdgeIndices16Bits>0){textureState.bindEdgeIndicesTextures(this._program,this._uTexturePerEdgeIdPortionIds,this._uTexturePerPolygonIdEdgeIndices,16// 16 bits edge indices
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  );gl.drawArrays(glMode,0,state.numEdgeIndices16Bits);}if(state.numEdgeIndices32Bits>0){textureState.bindEdgeIndicesTextures(this._program,this._uTexturePerEdgeIdPortionIds,this._uTexturePerPolygonIdEdgeIndices,32// 32 bits edge indices
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  );gl.drawArrays(glMode,0,state.numEdgeIndices32Bits);}frameCtx.drawElements++;}},{key:"_allocate",value:function _allocate(){var scene=this._scene;var gl=scene.canvas.gl;this._program=new Program(gl,this._buildShader());if(this._program.errors){this.errors=this._program.errors;return;}var program=this._program;this._uRenderPass=program.getLocation("renderPass");this._uPickInvisible=program.getLocation("pickInvisible");this._uSceneModelMatrix=program.getLocation("sceneModelMatrix");this._uViewMatrix=program.getLocation("viewMatrix");this._uProjMatrix=program.getLocation("projMatrix");this._uSectionPlanes=[];for(var _i351=0,len=scene._sectionPlanesState.getNumAllocatedSectionPlanes();_i351<len;_i351++){this._uSectionPlanes.push({active:program.getLocation("sectionPlaneActive"+_i351),pos:program.getLocation("sectionPlanePos"+_i351),dir:program.getLocation("sectionPlaneDir"+_i351)});}{this._uLogDepthBufFC=program.getLocation("logDepthBufFC");}this.uTexturePerObjectPositionsDecodeMatrix="uObjectPerObjectPositionsDecodeMatrix";this.uTexturePerObjectColorsAndFlags="uObjectPerObjectColorsAndFlags";this._uTexturePerVertexIdCoordinates="uTexturePerVertexIdCoordinates";this._uTexturePerPolygonIdEdgeIndices="uTexturePerPolygonIdEdgeIndices";this._uTexturePerEdgeIdPortionIds="uTexturePerEdgeIdPortionIds";this._uTextureModelMatrices="uTextureModelMatrices";this._uTexturePerObjectMatrix="uTexturePerObjectMatrix";this._uCameraEyeRtc=program.getLocation("uCameraEyeRtc");this.uVectorA=program.getLocation("uSnapVectorA");this.uInverseVectorAB=program.getLocation("uSnapInvVectorAB");this._uLayerNumber=program.getLocation("uLayerNumber");this._uCoordinateScaler=program.getLocation("uCoordinateScaler");}},{key:"_bindProgram",value:function _bindProgram(){this._program.bind();}},{key:"_buildShader",value:function _buildShader(){return{vertex:this._buildVertexShader(),fragment:this._buildFragmentShader()};}},{key:"_buildVertexShader",value:function _buildVertexShader(){var scene=this._scene;var clipping=scene._sectionPlanesState.getNumAllocatedSectionPlanes()>0;var src=[];src.push("#version 300 es");src.push("// Batched geometry edges drawing vertex shader");src.push("#ifdef GL_FRAGMENT_PRECISION_HIGH");src.push("precision highp float;");src.push("precision highp int;");src.push("precision highp usampler2D;");src.push("precision highp isampler2D;");src.push("precision highp sampler2D;");src.push("#else");src.push("precision mediump float;");src.push("precision mediump int;");src.push("precision mediump usampler2D;");src.push("precision mediump isampler2D;");src.push("precision mediump sampler2D;");src.push("#endif");src.push("uniform int renderPass;");if(scene.entityOffsetsEnabled){src.push("in vec3 offset;");}src.push("uniform mat4 sceneModelMatrix;");src.push("uniform mat4 viewMatrix;");src.push("uniform mat4 projMatrix;");src.push("uniform highp sampler2D uObjectPerObjectPositionsDecodeMatrix;");src.push("uniform lowp usampler2D uObjectPerObjectColorsAndFlags;");src.push("uniform highp sampler2D uTexturePerObjectMatrix;");src.push("uniform mediump usampler2D uTexturePerVertexIdCoordinates;");src.push("uniform highp usampler2D uTexturePerPolygonIdEdgeIndices;");src.push("uniform mediump usampler2D uTexturePerEdgeIdPortionIds;");src.push("uniform vec3 uCameraEyeRtc;");src.push("uniform vec2 uSnapVectorA;");src.push("uniform vec2 uSnapInvVectorAB;");src.push("vec3 positions[3];");{src.push("uniform float logDepthBufFC;");src.push("out float vFragDepth;");src.push("bool isPerspectiveMatrix(mat4 m) {");src.push(" return (m[2][3] == - 1.0);");src.push("}");src.push("out float isPerspective;");}src.push("vec2 remapClipPos(vec2 clipPos) {");src.push(" float x = (clipPos.x - uSnapVectorA.x) * uSnapInvVectorAB.x;");src.push(" float y = (clipPos.y - uSnapVectorA.y) * uSnapInvVectorAB.y;");src.push(" return vec2(x, y);");src.push("}");if(clipping){src.push("out vec4 vWorldPosition;");src.push("flat out uint vFlags2;");}src.push("out vec4 vViewPosition;");src.push("out highp vec3 relativeToOriginPosition;");src.push("void main(void) {");// constants
@@ -16356,8 +16356,8 @@ src.push("}");src.push("{");// get vertex base
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  src.push("ivec4 packedVertexBase = ivec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+4, objectIndexCoords.y), 0));");src.push("ivec4 packedEdgeIndexBaseOffset = ivec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+6, objectIndexCoords.y), 0));");src.push("int edgeIndexBaseOffset = (packedEdgeIndexBaseOffset.r << 24) + (packedEdgeIndexBaseOffset.g << 16) + (packedEdgeIndexBaseOffset.b << 8) + packedEdgeIndexBaseOffset.a;");src.push("int h_index = (edgeIndex - edgeIndexBaseOffset) & 4095;");src.push("int v_index = (edgeIndex - edgeIndexBaseOffset) >> 12;");src.push("ivec3 vertexIndices = ivec3(texelFetch(uTexturePerPolygonIdEdgeIndices, ivec2(h_index, v_index), 0));");src.push("ivec3 uniqueVertexIndexes = vertexIndices + (packedVertexBase.r << 24) + (packedVertexBase.g << 16) + (packedVertexBase.b << 8) + packedVertexBase.a;");src.push("int indexPositionH = uniqueVertexIndexes[gl_VertexID % 2] & 4095;");src.push("int indexPositionV = uniqueVertexIndexes[gl_VertexID % 2] >> 12;");src.push("mat4 objectInstanceMatrix = mat4 (texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));");src.push("mat4 objectDecodeAndInstanceMatrix = objectInstanceMatrix * mat4 (texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uObjectPerObjectPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));");src.push("uvec4 flags = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+2, objectIndexCoords.y), 0);");src.push("uvec4 flags2 = texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+3, objectIndexCoords.y), 0);");src.push("vec3 position = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH, indexPositionV), 0));");src.push("vec4 worldPosition = sceneModelMatrix * (objectDecodeAndInstanceMatrix * vec4(position, 1.0)); ");src.push("relativeToOriginPosition = worldPosition.xyz;");src.push(" vec4 viewPosition = viewMatrix * worldPosition; ");if(clipping){src.push(" vWorldPosition = worldPosition;");src.push(" vFlags2 = flags2.r;");}src.push("vViewPosition = viewPosition;");src.push("vec4 clipPos = projMatrix * viewPosition;");src.push("float tmp = clipPos.w;");src.push("clipPos.xyzw /= tmp;");src.push("clipPos.xy = remapClipPos(clipPos.xy);");src.push("clipPos.xyzw *= tmp;");src.push("vViewPosition = clipPos;");{src.push("vFragDepth = 1.0 + clipPos.w;");src.push("isPerspective = float (isPerspectiveMatrix(projMatrix));");}src.push("gl_Position = clipPos;");src.push("gl_PointSize = 1.0;");// Windows needs this?
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  src.push(" }");src.push("}");return src;}},{key:"_buildFragmentShader",value:function _buildFragmentShader(){var scene=this._scene;var clipping=scene._sectionPlanesState.getNumAllocatedSectionPlanes()>0;var src=[];src.push('#version 300 es');src.push("// Triangles dataTexture pick depth fragment shader");src.push("#ifdef GL_FRAGMENT_PRECISION_HIGH");src.push("precision highp float;");src.push("precision highp int;");src.push("#else");src.push("precision mediump float;");src.push("precision mediump int;");src.push("#endif");{src.push("in float isPerspective;");src.push("uniform float logDepthBufFC;");src.push("in float vFragDepth;");}src.push("uniform int uLayerNumber;");src.push("uniform vec3 uCoordinateScaler;");if(clipping){src.push("in vec4 vWorldPosition;");src.push("flat in uint vFlags2;");for(var _i352=0,len=scene._sectionPlanesState.getNumAllocatedSectionPlanes();_i352<len;_i352++){src.push("uniform bool sectionPlaneActive"+_i352+";");src.push("uniform vec3 sectionPlanePos"+_i352+";");src.push("uniform vec3 sectionPlaneDir"+_i352+";");}}src.push("in highp vec3 relativeToOriginPosition;");src.push("out highp ivec4 outCoords;");src.push("void main(void) {");if(clipping){src.push(" bool clippable = vFlags2 > 0u;");src.push(" if (clippable) {");src.push(" float dist = 0.0;");for(var i=0;i<scene._sectionPlanesState.getNumAllocatedSectionPlanes();i++){src.push(" if (sectionPlaneActive"+i+") {");src.push(" dist += clamp(dot(-sectionPlaneDir"+i+".xyz, vWorldPosition.xyz - sectionPlanePos"+i+".xyz), 0.0, 1000.0);");src.push(" }");}src.push(" if (dist > 0.0) { discard; }");src.push(" }");}{src.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;");}src.push("outCoords = ivec4(relativeToOriginPosition.xyz * uCoordinateScaler.xyz, uLayerNumber);");src.push("}");return src;}},{key:"webglContextRestored",value:function webglContextRestored(){this._program=null;}},{key:"destroy",value:function destroy(){if(this._program){this._program.destroy();}this._program=null;}}]);return DTXTrianglesSnapRenderer;}();var tempVec3a$f=math.vec3();var tempVec3b$b=math.vec3();var tempVec3c$9=math.vec3();var tempVec3d$1=math.vec3();math.vec3();var tempMat4a$5=math.mat4();/**
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  * @private
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- */var DTXTrianglesSnapInitRenderer=/*#__PURE__*/function(){function DTXTrianglesSnapInitRenderer(scene){_classCallCheck(this,DTXTrianglesSnapInitRenderer);this._scene=scene;this._hash=this._getHash();this._allocate();}_createClass(DTXTrianglesSnapInitRenderer,[{key:"getValid",value:function getValid(){return this._hash===this._getHash();}},{key:"_getHash",value:function _getHash(){return this._scene._sectionPlanesState.getHash();}},{key:"drawLayer",value:function drawLayer(frameCtx,dataTextureLayer,renderPass){if(!this._program){this._allocate();}if(frameCtx.lastProgramId!==this._program.id){frameCtx.lastProgramId=this._program.id;this._bindProgram();}var model=dataTextureLayer.model;var scene=model.scene;var camera=scene.camera;var gl=scene.canvas.gl;var state=dataTextureLayer._state;var textureState=state.textureState;var origin=dataTextureLayer._state.origin;var position=model.position,rotationMatrix=model.rotationMatrix,rotationMatrixConjugate=model.rotationMatrixConjugate;var aabb=dataTextureLayer.aabb;// Per-layer AABB for best RTC accuracy
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- var viewMatrix=frameCtx.pickViewMatrix||camera.viewMatrix;var coordinateScaler=tempVec3a$f;coordinateScaler[0]=math.safeInv(aabb[3]-aabb[0])*math.MAX_INT;coordinateScaler[1]=math.safeInv(aabb[4]-aabb[1])*math.MAX_INT;coordinateScaler[2]=math.safeInv(aabb[5]-aabb[2])*math.MAX_INT;frameCtx.snapPickCoordinateScale[0]=math.safeInv(coordinateScaler[0]);frameCtx.snapPickCoordinateScale[1]=math.safeInv(coordinateScaler[1]);frameCtx.snapPickCoordinateScale[2]=math.safeInv(coordinateScaler[2]);textureState.bindCommonTextures(this._program,this.uTexturePerObjectPositionsDecodeMatrix,this._uTexturePerVertexIdCoordinates,this.uTexturePerObjectColorsAndFlags,this._uTexturePerObjectMatrix);var rtcViewMatrix;var rtcCameraEye;var gotOrigin=origin[0]!==0||origin[1]!==0||origin[2]!==0;var gotPosition=position[0]!==0||position[1]!==0||position[2]!==0;if(gotOrigin||gotPosition){var rtcOrigin=tempVec3b$b;if(gotOrigin){var rotatedOrigin=tempVec3c$9;math.transformPoint3(rotationMatrix,origin,rotatedOrigin);rtcOrigin[0]=rotatedOrigin[0];rtcOrigin[1]=rotatedOrigin[1];rtcOrigin[2]=rotatedOrigin[2];}else{rtcOrigin[0]=0;rtcOrigin[1]=0;rtcOrigin[2]=0;}rtcOrigin[0]+=position[0];rtcOrigin[1]+=position[1];rtcOrigin[2]+=position[2];rtcViewMatrix=createRTCViewMat(viewMatrix,rtcOrigin,tempMat4a$5);rtcCameraEye=tempVec3d$1;rtcCameraEye[0]=camera.eye[0]-rtcOrigin[0];rtcCameraEye[1]=camera.eye[1]-rtcOrigin[1];rtcCameraEye[2]=camera.eye[2]-rtcOrigin[2];frameCtx.snapPickOrigin[0]=rtcOrigin[0];frameCtx.snapPickOrigin[1]=rtcOrigin[1];frameCtx.snapPickOrigin[2]=rtcOrigin[2];}else{rtcViewMatrix=viewMatrix;rtcCameraEye=camera.eye;frameCtx.snapPickOrigin[0]=0;frameCtx.snapPickOrigin[1]=0;frameCtx.snapPickOrigin[2]=0;}gl.uniform3fv(this._uCameraEyeRtc,rtcCameraEye);gl.uniform2fv(this._uVectorA,frameCtx.snapVectorA);gl.uniform2fv(this._uInverseVectorAB,frameCtx.snapInvVectorAB);gl.uniform1i(this._uLayerNumber,frameCtx.snapPickLayerNumber);gl.uniform3fv(this._uCoordinateScaler,coordinateScaler);gl.uniform1i(this._uRenderPass,renderPass);gl.uniform1i(this._uPickInvisible,frameCtx.pickInvisible);gl.uniformMatrix4fv(this._uSceneWorldModelMatrix,false,rotationMatrix);gl.uniformMatrix4fv(this._uViewMatrix,false,rtcViewMatrix);gl.uniformMatrix4fv(this._uProjMatrix,false,camera.projMatrix);{var logDepthBufFC=2.0/(Math.log(frameCtx.pickZFar+1.0)/Math.LN2);gl.uniform1f(this._uLogDepthBufFC,logDepthBufFC);}var numAllocatedSectionPlanes=scene._sectionPlanesState.getNumAllocatedSectionPlanes();var numSectionPlanes=scene._sectionPlanesState.sectionPlanes.length;if(numAllocatedSectionPlanes>0){var sectionPlanes=scene._sectionPlanesState.sectionPlanes;var baseIndex=dataTextureLayer.layerIndex*numSectionPlanes;var renderFlags=model.renderFlags;for(var sectionPlaneIndex=0;sectionPlaneIndex<numAllocatedSectionPlanes;sectionPlaneIndex++){var sectionPlaneUniforms=this._uSectionPlanes[sectionPlaneIndex];if(sectionPlaneUniforms){if(sectionPlaneIndex<numSectionPlanes){var active=renderFlags.sectionPlanesActivePerLayer[baseIndex+sectionPlaneIndex];gl.uniform1i(sectionPlaneUniforms.active,active?1:0);if(active){var sectionPlane=sectionPlanes[sectionPlaneIndex];if(origin){var rtcSectionPlanePos=getPlaneRTCPos(sectionPlane.dist,sectionPlane.dir,origin,tempVec3a$f,rotationMatrix);gl.uniform3fv(sectionPlaneUniforms.pos,rtcSectionPlanePos);}else{gl.uniform3fv(sectionPlaneUniforms.pos,sectionPlane.pos);}gl.uniform3fv(sectionPlaneUniforms.dir,sectionPlane.dir);}}else{gl.uniform1i(sectionPlaneUniforms.active,0);}}}}if(state.numIndices8Bits>0){textureState.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,8// 8 bits indices
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+ */var DTXTrianglesSnapInitRenderer=/*#__PURE__*/function(){function DTXTrianglesSnapInitRenderer(scene){_classCallCheck(this,DTXTrianglesSnapInitRenderer);this._scene=scene;this._hash=this._getHash();this._allocate();}_createClass(DTXTrianglesSnapInitRenderer,[{key:"getValid",value:function getValid(){return this._hash===this._getHash();}},{key:"_getHash",value:function _getHash(){return this._scene._sectionPlanesState.getHash();}},{key:"drawLayer",value:function drawLayer(frameCtx,dataTextureLayer,renderPass){if(!this._program){this._allocate();}if(frameCtx.lastProgramId!==this._program.id){frameCtx.lastProgramId=this._program.id;this._bindProgram();}var model=dataTextureLayer.model;var scene=model.scene;var camera=scene.camera;var gl=scene.canvas.gl;var state=dataTextureLayer._state;var textureState=state.textureState;var origin=dataTextureLayer._state.origin;var position=model.position,rotationMatrix=model.rotationMatrix;var aabb=dataTextureLayer.aabb;// Per-layer AABB for best RTC accuracy
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+ var viewMatrix=frameCtx.pickViewMatrix||camera.viewMatrix;var coordinateScaler=tempVec3a$f;coordinateScaler[0]=math.safeInv(aabb[3]-aabb[0])*math.MAX_INT;coordinateScaler[1]=math.safeInv(aabb[4]-aabb[1])*math.MAX_INT;coordinateScaler[2]=math.safeInv(aabb[5]-aabb[2])*math.MAX_INT;frameCtx.snapPickCoordinateScale[0]=math.safeInv(coordinateScaler[0]);frameCtx.snapPickCoordinateScale[1]=math.safeInv(coordinateScaler[1]);frameCtx.snapPickCoordinateScale[2]=math.safeInv(coordinateScaler[2]);textureState.bindCommonTextures(this._program,this.uTexturePerObjectPositionsDecodeMatrix,this._uTexturePerVertexIdCoordinates,this.uTexturePerObjectColorsAndFlags,this._uTexturePerObjectMatrix);var rtcViewMatrix;var rtcCameraEye;var gotOrigin=origin[0]!==0||origin[1]!==0||origin[2]!==0;var gotPosition=position[0]!==0||position[1]!==0||position[2]!==0;if(gotOrigin||gotPosition){var rtcOrigin=tempVec3b$b;if(gotOrigin){var rotatedOrigin=tempVec3c$9;math.transformPoint3(rotationMatrix,origin,rotatedOrigin);rtcOrigin[0]=rotatedOrigin[0];rtcOrigin[1]=rotatedOrigin[1];rtcOrigin[2]=rotatedOrigin[2];}else{rtcOrigin[0]=0;rtcOrigin[1]=0;rtcOrigin[2]=0;}rtcOrigin[0]+=position[0];rtcOrigin[1]+=position[1];rtcOrigin[2]+=position[2];rtcViewMatrix=createRTCViewMat(viewMatrix,rtcOrigin,tempMat4a$5);rtcCameraEye=tempVec3d$1;rtcCameraEye[0]=camera.eye[0]-rtcOrigin[0];rtcCameraEye[1]=camera.eye[1]-rtcOrigin[1];rtcCameraEye[2]=camera.eye[2]-rtcOrigin[2];frameCtx.snapPickOrigin[0]=rtcOrigin[0];frameCtx.snapPickOrigin[1]=rtcOrigin[1];frameCtx.snapPickOrigin[2]=rtcOrigin[2];}else{rtcViewMatrix=viewMatrix;rtcCameraEye=camera.eye;frameCtx.snapPickOrigin[0]=0;frameCtx.snapPickOrigin[1]=0;frameCtx.snapPickOrigin[2]=0;}gl.uniform3fv(this._uCameraEyeRtc,rtcCameraEye);gl.uniform2fv(this._uVectorA,frameCtx.snapVectorA);gl.uniform2fv(this._uInverseVectorAB,frameCtx.snapInvVectorAB);gl.uniform1i(this._uLayerNumber,frameCtx.snapPickLayerNumber);gl.uniform3fv(this._uCoordinateScaler,coordinateScaler);gl.uniform1i(this._uRenderPass,renderPass);gl.uniform1i(this._uPickInvisible,frameCtx.pickInvisible);gl.uniformMatrix4fv(this._uSceneWorldModelMatrix,false,rotationMatrix);gl.uniformMatrix4fv(this._uViewMatrix,false,rtcViewMatrix);gl.uniformMatrix4fv(this._uProjMatrix,false,camera.projMatrix);{var logDepthBufFC=2.0/(Math.log(frameCtx.pickZFar+1.0)/Math.LN2);gl.uniform1f(this._uLogDepthBufFC,logDepthBufFC);}var numAllocatedSectionPlanes=scene._sectionPlanesState.getNumAllocatedSectionPlanes();var numSectionPlanes=scene._sectionPlanesState.sectionPlanes.length;if(numAllocatedSectionPlanes>0){var sectionPlanes=scene._sectionPlanesState.sectionPlanes;var baseIndex=dataTextureLayer.layerIndex*numSectionPlanes;var renderFlags=model.renderFlags;for(var sectionPlaneIndex=0;sectionPlaneIndex<numAllocatedSectionPlanes;sectionPlaneIndex++){var sectionPlaneUniforms=this._uSectionPlanes[sectionPlaneIndex];if(sectionPlaneUniforms){if(sectionPlaneIndex<numSectionPlanes){var active=renderFlags.sectionPlanesActivePerLayer[baseIndex+sectionPlaneIndex];gl.uniform1i(sectionPlaneUniforms.active,active?1:0);if(active){var sectionPlane=sectionPlanes[sectionPlaneIndex];if(origin){var rtcSectionPlanePos=getPlaneRTCPos(sectionPlane.dist,sectionPlane.dir,origin,tempVec3a$f,model.matrix);gl.uniform3fv(sectionPlaneUniforms.pos,rtcSectionPlanePos);}else{gl.uniform3fv(sectionPlaneUniforms.pos,sectionPlane.pos);}gl.uniform3fv(sectionPlaneUniforms.dir,sectionPlane.dir);}}else{gl.uniform1i(sectionPlaneUniforms.active,0);}}}}if(state.numIndices8Bits>0){textureState.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,8// 8 bits indices
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  );gl.drawArrays(gl.TRIANGLES,0,state.numIndices8Bits);}if(state.numIndices16Bits>0){textureState.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,16// 16 bits indices
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  );gl.drawArrays(gl.TRIANGLES,0,state.numIndices16Bits);}if(state.numIndices32Bits>0){textureState.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,32// 32 bits indices
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  );gl.drawArrays(gl.TRIANGLES,0,state.numIndices32Bits);}frameCtx.drawElements++;}},{key:"_allocate",value:function _allocate(){var scene=this._scene;var gl=scene.canvas.gl;this._program=new Program(gl,this._buildShader());if(this._program.errors){this.errors=this._program.errors;return;}var program=this._program;this._uRenderPass=program.getLocation("renderPass");this._uPickInvisible=program.getLocation("pickInvisible");this._uSceneWorldModelMatrix=program.getLocation("sceneModelMatrix");this._uViewMatrix=program.getLocation("viewMatrix");this._uProjMatrix=program.getLocation("projMatrix");this._uSectionPlanes=[];for(var _i353=0,len=scene._sectionPlanesState.getNumAllocatedSectionPlanes();_i353<len;_i353++){this._uSectionPlanes.push({active:program.getLocation("sectionPlaneActive"+_i353),pos:program.getLocation("sectionPlanePos"+_i353),dir:program.getLocation("sectionPlaneDir"+_i353)});}{this._uLogDepthBufFC=program.getLocation("logDepthBufFC");}this.uTexturePerObjectPositionsDecodeMatrix="uObjectPerObjectPositionsDecodeMatrix";this.uTexturePerObjectColorsAndFlags="uObjectPerObjectColorsAndFlags";this._uTexturePerVertexIdCoordinates="uTexturePerVertexIdCoordinates";this._uTexturePerPolygonIdIndices="uTexturePerPolygonIdIndices";this._uTexturePerPolygonIdPortionIds="uTexturePerPolygonIdPortionIds";this._uTexturePerObjectMatrix="uTexturePerObjectMatrix";this._uCameraEyeRtc=program.getLocation("uCameraEyeRtc");this._uVectorA=program.getLocation("uVectorAB");this._uInverseVectorAB=program.getLocation("uInverseVectorAB");this._uLayerNumber=program.getLocation("uLayerNumber");this._uCoordinateScaler=program.getLocation("uCoordinateScaler");}},{key:"_bindProgram",value:function _bindProgram(){this._program.bind();}},{key:"_buildShader",value:function _buildShader(){return{vertex:this._buildVertexShader(),fragment:this._buildFragmentShader()};}},{key:"_buildVertexShader",value:function _buildVertexShader(){var scene=this._scene;var clipping=scene._sectionPlanesState.getNumAllocatedSectionPlanes()>0;var src=[];src.push("#version 300 es");src.push("// DTXTrianglesSnapInitRenderer vertex shader");src.push("#ifdef GL_FRAGMENT_PRECISION_HIGH");src.push("precision highp float;");src.push("precision highp int;");src.push("precision highp usampler2D;");src.push("precision highp isampler2D;");src.push("precision highp sampler2D;");src.push("#else");src.push("precision mediump float;");src.push("precision mediump int;");src.push("precision mediump usampler2D;");src.push("precision mediump isampler2D;");src.push("precision mediump sampler2D;");src.push("#endif");src.push("uniform int renderPass;");if(scene.entityOffsetsEnabled){src.push("in vec3 offset;");}src.push("uniform mat4 sceneModelMatrix;");src.push("uniform mat4 viewMatrix;");src.push("uniform mat4 projMatrix;");src.push("uniform highp sampler2D uObjectPerObjectPositionsDecodeMatrix;");src.push("uniform highp sampler2D uTexturePerObjectMatrix;");src.push("uniform lowp usampler2D uObjectPerObjectColorsAndFlags;");src.push("uniform mediump usampler2D uTexturePerVertexIdCoordinates;");src.push("uniform highp usampler2D uTexturePerPolygonIdIndices;");src.push("uniform mediump usampler2D uTexturePerPolygonIdPortionIds;");src.push("uniform vec3 uCameraEyeRtc;");src.push("uniform vec2 uVectorAB;");src.push("uniform vec2 uInverseVectorAB;");src.push("vec3 positions[3];");{src.push("uniform float logDepthBufFC;");src.push("out float vFragDepth;");src.push("out float isPerspective;");}src.push("bool isPerspectiveMatrix(mat4 m) {");src.push(" return (m[2][3] == - 1.0);");src.push("}");src.push("vec2 remapClipPos(vec2 clipPos) {");src.push(" float x = (clipPos.x - uVectorAB.x) * uInverseVectorAB.x;");src.push(" float y = (clipPos.y - uVectorAB.y) * uInverseVectorAB.y;");src.push(" return vec2(x, y);");src.push("}");src.push("flat out vec4 vPickColor;");src.push("out vec4 vWorldPosition;");if(clipping){src.push("flat out uint vFlags2;");}src.push("out highp vec3 relativeToOriginPosition;");src.push("void main(void) {");// constants
@@ -16377,7 +16377,7 @@ src.push("if (solid != 1u) {");src.push(" if (isPerspectiveMatrix(projMatrix))
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  //src.push("vPickColor = vec4(texelFetch (uObjectPerObjectColorsAndFlags, ivec2(objectIndexCoords.x*8+1, objectIndexCoords.y), 0)) /255.0;");
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  src.push("vec4 clipPos = projMatrix * viewPosition;");src.push("float tmp = clipPos.w;");src.push("clipPos.xyzw /= tmp;");src.push("clipPos.xy = remapClipPos(clipPos.xy);");src.push("clipPos.xyzw *= tmp;");{src.push("vFragDepth = 1.0 + clipPos.w;");src.push("isPerspective = float (isPerspectiveMatrix(projMatrix));");}src.push("gl_Position = clipPos;");src.push(" }");src.push("}");return src;}},{key:"_buildFragmentShader",value:function _buildFragmentShader(){var scene=this._scene;var clipping=scene._sectionPlanesState.getNumAllocatedSectionPlanes()>0;var src=[];src.push('#version 300 es');src.push("// DTXTrianglesSnapInitRenderer fragment shader");src.push("#ifdef GL_FRAGMENT_PRECISION_HIGH");src.push("precision highp float;");src.push("precision highp int;");src.push("#else");src.push("precision mediump float;");src.push("precision mediump int;");src.push("#endif");{src.push("in float isPerspective;");src.push("uniform float logDepthBufFC;");src.push("in float vFragDepth;");}src.push("uniform int uLayerNumber;");src.push("uniform vec3 uCoordinateScaler;");src.push("in vec4 vWorldPosition;");src.push("flat in vec4 vPickColor;");if(clipping){src.push("flat in uint vFlags2;");for(var _i354=0,len=scene._sectionPlanesState.getNumAllocatedSectionPlanes();_i354<len;_i354++){src.push("uniform bool sectionPlaneActive"+_i354+";");src.push("uniform vec3 sectionPlanePos"+_i354+";");src.push("uniform vec3 sectionPlaneDir"+_i354+";");}}src.push("in highp vec3 relativeToOriginPosition;");src.push("layout(location = 0) out highp ivec4 outCoords;");src.push("layout(location = 1) out highp ivec4 outNormal;");src.push("layout(location = 2) out lowp uvec4 outPickColor;");src.push("void main(void) {");if(clipping){src.push(" bool clippable = vFlags2 > 0u;");src.push(" if (clippable) {");src.push(" float dist = 0.0;");for(var i=0;i<scene._sectionPlanesState.getNumAllocatedSectionPlanes();i++){src.push(" if (sectionPlaneActive"+i+") {");src.push(" dist += clamp(dot(-sectionPlaneDir"+i+".xyz, vWorldPosition.xyz - sectionPlanePos"+i+".xyz), 0.0, 1000.0);");src.push(" }");}src.push(" if (dist > 0.0) { discard; }");src.push(" }");}{src.push(" float dx = dFdx(vFragDepth);");src.push(" float dy = dFdy(vFragDepth);");src.push(" float diff = sqrt(dx*dx+dy*dy);");src.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth + diff ) * logDepthBufFC * 0.5;");}src.push("outCoords = ivec4(relativeToOriginPosition.xyz * uCoordinateScaler.xyz, - uLayerNumber);");src.push("vec3 xTangent = dFdx( vWorldPosition.xyz );");src.push("vec3 yTangent = dFdy( vWorldPosition.xyz );");src.push("vec3 worldNormal = normalize( cross( xTangent, yTangent ) );");src.push("outNormal = ivec4(worldNormal * float(".concat(math.MAX_INT,"), 1.0);"));src.push("outPickColor = uvec4(vPickColor);");src.push("}");return src;}},{key:"webglContextRestored",value:function webglContextRestored(){this._program=null;}},{key:"destroy",value:function destroy(){if(this._program){this._program.destroy();}this._program=null;}}]);return DTXTrianglesSnapInitRenderer;}();var tempVec3a$e=math.vec3();var tempVec3b$a=math.vec3();var tempVec3c$8=math.vec3();math.vec3();var tempMat4a$4=math.mat4();/**
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  * @private
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- */var DTXTrianglesOcclusionRenderer=/*#__PURE__*/function(){function DTXTrianglesOcclusionRenderer(scene){_classCallCheck(this,DTXTrianglesOcclusionRenderer);this._scene=scene;this._hash=this._getHash();this._allocate();}_createClass(DTXTrianglesOcclusionRenderer,[{key:"getValid",value:function getValid(){return this._hash===this._getHash();}},{key:"_getHash",value:function _getHash(){return this._scene._sectionPlanesState.getHash();}},{key:"drawLayer",value:function drawLayer(frameCtx,dataTextureLayer,renderPass){var model=dataTextureLayer.model;var scene=model.scene;var camera=scene.camera;var gl=scene.canvas.gl;var state=dataTextureLayer._state;var textureState=state.textureState;var origin=dataTextureLayer._state.origin;var position=model.position,rotationMatrix=model.rotationMatrix,rotationMatrixConjugate=model.rotationMatrixConjugate;var viewMatrix=frameCtx.pickViewMatrix||camera.viewMatrix;if(!this._program){this._allocate(dataTextureLayer);if(this.errors){return;}}if(frameCtx.lastProgramId!==this._program.id){frameCtx.lastProgramId=this._program.id;this._bindProgram();}textureState.bindCommonTextures(this._program,this.uTexturePerObjectPositionsDecodeMatrix,this._uTexturePerVertexIdCoordinates,this.uTexturePerObjectColorsAndFlags,this._uTexturePerObjectMatrix);var rtcViewMatrix;var rtcCameraEye;if(origin||position[0]!==0||position[1]!==0||position[2]!==0){var rtcOrigin=tempVec3a$e;if(origin){var rotatedOrigin=tempVec3b$a;math.transformPoint3(rotationMatrix,origin,rotatedOrigin);rtcOrigin[0]=rotatedOrigin[0];rtcOrigin[1]=rotatedOrigin[1];rtcOrigin[2]=rotatedOrigin[2];}else{rtcOrigin[0]=0;rtcOrigin[1]=0;rtcOrigin[2]=0;}rtcOrigin[0]+=position[0];rtcOrigin[1]+=position[1];rtcOrigin[2]+=position[2];rtcViewMatrix=createRTCViewMat(viewMatrix,rtcOrigin,tempMat4a$4);rtcCameraEye=tempVec3c$8;rtcCameraEye[0]=camera.eye[0]-rtcOrigin[0];rtcCameraEye[1]=camera.eye[1]-rtcOrigin[1];rtcCameraEye[2]=camera.eye[2]-rtcOrigin[2];}else{rtcViewMatrix=viewMatrix;rtcCameraEye=camera.eye;}gl.uniform3fv(this._uCameraEyeRtc,rtcCameraEye);gl.uniform1i(this._uRenderPass,renderPass);gl.uniformMatrix4fv(this._uWorldMatrix,false,rotationMatrix);gl.uniformMatrix4fv(this._uViewMatrix,false,rtcViewMatrix);gl.uniformMatrix4fv(this._uProjMatrix,false,camera.projMatrix);var numAllocatedSectionPlanes=scene._sectionPlanesState.getNumAllocatedSectionPlanes();var numSectionPlanes=scene._sectionPlanesState.sectionPlanes.length;if(numAllocatedSectionPlanes>0){var sectionPlanes=scene._sectionPlanesState.sectionPlanes;var baseIndex=dataTextureLayer.layerIndex*numSectionPlanes;var renderFlags=model.renderFlags;for(var sectionPlaneIndex=0;sectionPlaneIndex<numAllocatedSectionPlanes;sectionPlaneIndex++){var sectionPlaneUniforms=this._uSectionPlanes[sectionPlaneIndex];if(sectionPlaneUniforms){if(sectionPlaneIndex<numSectionPlanes){var active=renderFlags.sectionPlanesActivePerLayer[baseIndex+sectionPlaneIndex];gl.uniform1i(sectionPlaneUniforms.active,active?1:0);if(active){var sectionPlane=sectionPlanes[sectionPlaneIndex];if(origin){var rtcSectionPlanePos=getPlaneRTCPos(sectionPlane.dist,sectionPlane.dir,origin,tempVec3a$e,rotationMatrix);gl.uniform3fv(sectionPlaneUniforms.pos,rtcSectionPlanePos);}else{gl.uniform3fv(sectionPlaneUniforms.pos,sectionPlane.pos);}gl.uniform3fv(sectionPlaneUniforms.dir,sectionPlane.dir);}}else{gl.uniform1i(sectionPlaneUniforms.active,0);}}}}if(state.numIndices8Bits>0){textureState.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,8// 8 bits indices
16380
+ */var DTXTrianglesOcclusionRenderer=/*#__PURE__*/function(){function DTXTrianglesOcclusionRenderer(scene){_classCallCheck(this,DTXTrianglesOcclusionRenderer);this._scene=scene;this._hash=this._getHash();this._allocate();}_createClass(DTXTrianglesOcclusionRenderer,[{key:"getValid",value:function getValid(){return this._hash===this._getHash();}},{key:"_getHash",value:function _getHash(){return this._scene._sectionPlanesState.getHash();}},{key:"drawLayer",value:function drawLayer(frameCtx,dataTextureLayer,renderPass){var model=dataTextureLayer.model;var scene=model.scene;var camera=scene.camera;var gl=scene.canvas.gl;var state=dataTextureLayer._state;var textureState=state.textureState;var origin=dataTextureLayer._state.origin;var position=model.position,rotationMatrix=model.rotationMatrix;var viewMatrix=frameCtx.pickViewMatrix||camera.viewMatrix;if(!this._program){this._allocate(dataTextureLayer);if(this.errors){return;}}if(frameCtx.lastProgramId!==this._program.id){frameCtx.lastProgramId=this._program.id;this._bindProgram();}textureState.bindCommonTextures(this._program,this.uTexturePerObjectPositionsDecodeMatrix,this._uTexturePerVertexIdCoordinates,this.uTexturePerObjectColorsAndFlags,this._uTexturePerObjectMatrix);var rtcViewMatrix;var rtcCameraEye;if(origin||position[0]!==0||position[1]!==0||position[2]!==0){var rtcOrigin=tempVec3a$e;if(origin){var rotatedOrigin=tempVec3b$a;math.transformPoint3(rotationMatrix,origin,rotatedOrigin);rtcOrigin[0]=rotatedOrigin[0];rtcOrigin[1]=rotatedOrigin[1];rtcOrigin[2]=rotatedOrigin[2];}else{rtcOrigin[0]=0;rtcOrigin[1]=0;rtcOrigin[2]=0;}rtcOrigin[0]+=position[0];rtcOrigin[1]+=position[1];rtcOrigin[2]+=position[2];rtcViewMatrix=createRTCViewMat(viewMatrix,rtcOrigin,tempMat4a$4);rtcCameraEye=tempVec3c$8;rtcCameraEye[0]=camera.eye[0]-rtcOrigin[0];rtcCameraEye[1]=camera.eye[1]-rtcOrigin[1];rtcCameraEye[2]=camera.eye[2]-rtcOrigin[2];}else{rtcViewMatrix=viewMatrix;rtcCameraEye=camera.eye;}gl.uniform3fv(this._uCameraEyeRtc,rtcCameraEye);gl.uniform1i(this._uRenderPass,renderPass);gl.uniformMatrix4fv(this._uWorldMatrix,false,rotationMatrix);gl.uniformMatrix4fv(this._uViewMatrix,false,rtcViewMatrix);gl.uniformMatrix4fv(this._uProjMatrix,false,camera.projMatrix);var numAllocatedSectionPlanes=scene._sectionPlanesState.getNumAllocatedSectionPlanes();var numSectionPlanes=scene._sectionPlanesState.sectionPlanes.length;if(numAllocatedSectionPlanes>0){var sectionPlanes=scene._sectionPlanesState.sectionPlanes;var baseIndex=dataTextureLayer.layerIndex*numSectionPlanes;var renderFlags=model.renderFlags;for(var sectionPlaneIndex=0;sectionPlaneIndex<numAllocatedSectionPlanes;sectionPlaneIndex++){var sectionPlaneUniforms=this._uSectionPlanes[sectionPlaneIndex];if(sectionPlaneUniforms){if(sectionPlaneIndex<numSectionPlanes){var active=renderFlags.sectionPlanesActivePerLayer[baseIndex+sectionPlaneIndex];gl.uniform1i(sectionPlaneUniforms.active,active?1:0);if(active){var sectionPlane=sectionPlanes[sectionPlaneIndex];if(origin){var rtcSectionPlanePos=getPlaneRTCPos(sectionPlane.dist,sectionPlane.dir,origin,tempVec3a$e,model.matrix);gl.uniform3fv(sectionPlaneUniforms.pos,rtcSectionPlanePos);}else{gl.uniform3fv(sectionPlaneUniforms.pos,sectionPlane.pos);}gl.uniform3fv(sectionPlaneUniforms.dir,sectionPlane.dir);}}else{gl.uniform1i(sectionPlaneUniforms.active,0);}}}}if(state.numIndices8Bits>0){textureState.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,8// 8 bits indices
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  );gl.drawArrays(gl.TRIANGLES,0,state.numIndices8Bits);}if(state.numIndices16Bits>0){textureState.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,16// 16 bits indices
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  );gl.drawArrays(gl.TRIANGLES,0,state.numIndices16Bits);}if(state.numIndices32Bits>0){textureState.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,32// 32 bits indices
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  );gl.drawArrays(gl.TRIANGLES,0,state.numIndices32Bits);}frameCtx.drawElements++;}},{key:"_allocate",value:function _allocate(){var scene=this._scene;var gl=scene.canvas.gl;this._program=new Program(gl,this._buildShader());if(this._program.errors){this.errors=this._program.errors;return;}var program=this._program;this._uRenderPass=program.getLocation("renderPass");this._uPickInvisible=program.getLocation("pickInvisible");this._uWorldMatrix=program.getLocation("sceneModelMatrix");this._uViewMatrix=program.getLocation("viewMatrix");this._uProjMatrix=program.getLocation("projMatrix");this._uSectionPlanes=[];for(var _i355=0,len=scene._sectionPlanesState.getNumAllocatedSectionPlanes();_i355<len;_i355++){this._uSectionPlanes.push({active:program.getLocation("sectionPlaneActive"+_i355),pos:program.getLocation("sectionPlanePos"+_i355),dir:program.getLocation("sectionPlaneDir"+_i355)});}this._uPickZNear=program.getLocation("pickZNear");this._uPickZFar=program.getLocation("pickZFar");if(scene.logarithmicDepthBufferEnabled){this._uLogDepthBufFC=program.getLocation("logDepthBufFC");}this.uTexturePerObjectPositionsDecodeMatrix="uObjectPerObjectPositionsDecodeMatrix";this.uTexturePerObjectColorsAndFlags="uObjectPerObjectColorsAndFlags";this._uTexturePerVertexIdCoordinates="uTexturePerVertexIdCoordinates";this._uTexturePerPolygonIdNormals="uTexturePerPolygonIdNormals";this._uTexturePerPolygonIdIndices="uTexturePerPolygonIdIndices";this._uTexturePerPolygonIdPortionIds="uTexturePerPolygonIdPortionIds";this._uTexturePerObjectMatrix="uTexturePerObjectMatrix";this._uCameraEyeRtc=program.getLocation("uCameraEyeRtc");}},{key:"_bindProgram",value:function _bindProgram(){var scene=this._scene;scene.canvas.gl;scene.camera.project;this._program.bind();}},{key:"_buildShader",value:function _buildShader(){return{vertex:this._buildVertexShader(),fragment:this._buildFragmentShader()};}},{key:"_buildVertexShader",value:function _buildVertexShader(){var scene=this._scene;var clipping=scene._sectionPlanesState.getNumAllocatedSectionPlanes()>0;var src=[];src.push("#version 300 es");src.push("// TrianglesDataTextureOcclusionRenderer vertex shader");src.push("#ifdef GL_FRAGMENT_PRECISION_HIGH");src.push("precision highp float;");src.push("precision highp int;");src.push("precision highp usampler2D;");src.push("precision highp isampler2D;");src.push("precision highp sampler2D;");src.push("#else");src.push("precision mediump float;");src.push("precision mediump int;");src.push("precision mediump usampler2D;");src.push("precision mediump isampler2D;");src.push("precision mediump sampler2D;");src.push("#endif");src.push("uniform int renderPass;");if(scene.entityOffsetsEnabled){src.push("in vec3 offset;");}src.push("uniform mat4 sceneModelMatrix;");src.push("uniform mat4 viewMatrix;");src.push("uniform mat4 projMatrix;");src.push("uniform highp sampler2D uObjectPerObjectPositionsDecodeMatrix;");src.push("uniform highp sampler2D uTexturePerObjectMatrix;");src.push("uniform lowp usampler2D uObjectPerObjectColorsAndFlags;");src.push("uniform mediump usampler2D uTexturePerVertexIdCoordinates;");src.push("uniform highp usampler2D uTexturePerPolygonIdIndices;");src.push("uniform mediump usampler2D uTexturePerPolygonIdPortionIds;");src.push("uniform vec3 uCameraEyeRtc;");src.push("vec3 positions[3];");src.push("bool isPerspectiveMatrix(mat4 m) {");src.push(" return (m[2][3] == - 1.0);");src.push("}");if(clipping){src.push("out vec4 vWorldPosition;");src.push("flat out uint vFlags2;");}src.push("void main(void) {");// constants
@@ -16395,7 +16395,7 @@ src.push(" return;");src.push("};");src.push("vec3 normal = normalize(cross(po
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  src.push("if (solid != 1u) {");src.push(" if (isPerspectiveMatrix(projMatrix)) {");src.push(" vec3 uCameraEyeRtcInQuantizedSpace = (inverse(sceneModelMatrix * objectDecodeAndInstanceMatrix) * vec4(uCameraEyeRtc, 1)).xyz;");src.push(" if (dot(position.xyz - uCameraEyeRtcInQuantizedSpace, normal) < 0.0) {");src.push(" position = positions[2 - (gl_VertexID % 3)];");src.push(" }");src.push(" } else {");src.push(" vec3 viewNormal = -normalize((transpose(inverse(viewMatrix*objectDecodeAndInstanceMatrix)) * vec4(normal,1)).xyz);");src.push(" if (viewNormal.z < 0.0) {");src.push(" position = positions[2 - (gl_VertexID % 3)];");src.push(" }");src.push(" }");src.push("}");src.push("vec4 worldPosition = sceneModelMatrix * (objectDecodeAndInstanceMatrix * vec4(position, 1.0)); ");src.push("vec4 viewPosition = viewMatrix * worldPosition; ");src.push("vec4 clipPos = projMatrix * viewPosition;");if(clipping){src.push("vWorldPosition = worldPosition;");src.push("vFlags2 = flags2.r;");}src.push("gl_Position = clipPos;");src.push(" }");src.push("}");return src;}},{key:"_buildFragmentShader",value:function _buildFragmentShader(){var scene=this._scene;var sectionPlanesState=scene._sectionPlanesState;var clipping=sectionPlanesState.getNumAllocatedSectionPlanes()>0;var src=[];src.push('#version 300 es');src.push("// TrianglesDataTextureColorRenderer fragment shader");src.push("#ifdef GL_FRAGMENT_PRECISION_HIGH");src.push("precision highp float;");src.push("precision highp int;");src.push("#else");src.push("precision mediump float;");src.push("precision mediump int;");src.push("#endif");if(clipping){src.push("in vec4 vWorldPosition;");src.push("flat in uint vFlags2;");for(var _i356=0;_i356<sectionPlanesState.getNumAllocatedSectionPlanes();_i356++){src.push("uniform bool sectionPlaneActive"+_i356+";");src.push("uniform vec3 sectionPlanePos"+_i356+";");src.push("uniform vec3 sectionPlaneDir"+_i356+";");}}src.push("out vec4 outColor;");src.push("void main(void) {");if(clipping){src.push(" bool clippable = (float(vFlags2) > 0.0);");src.push(" if (clippable) {");src.push(" float dist = 0.0;");for(var _i357=0;_i357<sectionPlanesState.getNumAllocatedSectionPlanes();_i357++){src.push(" if (sectionPlaneActive"+_i357+") {");src.push(" dist += clamp(dot(-sectionPlaneDir"+_i357+".xyz, vWorldPosition.xyz - sectionPlanePos"+_i357+".xyz), 0.0, 1000.0);");src.push(" }");}src.push(" if (dist > 0.0) { discard; }");src.push(" }");}src.push(" outColor = vec4(0.0, 0.0, 1.0, 1.0); ");// Occluders are blue
16396
16396
  src.push("}");return src;}},{key:"webglContextRestored",value:function webglContextRestored(){this._program=null;}},{key:"destroy",value:function destroy(){if(this._program){this._program.destroy();}this._program=null;}}]);return DTXTrianglesOcclusionRenderer;}();var tempVec3a$d=math.vec3();var tempVec3b$9=math.vec3();var tempVec3c$7=math.vec3();math.vec3();var tempMat4a$3=math.mat4();/**
16397
16397
  * @private
16398
- */var DTXTrianglesDepthRenderer=/*#__PURE__*/function(){function DTXTrianglesDepthRenderer(scene){_classCallCheck(this,DTXTrianglesDepthRenderer);this._scene=scene;this._allocate();this._hash=this._getHash();}_createClass(DTXTrianglesDepthRenderer,[{key:"getValid",value:function getValid(){return this._hash===this._getHash();}},{key:"_getHash",value:function _getHash(){return this._scene._sectionPlanesState.getHash();}},{key:"drawLayer",value:function drawLayer(frameCtx,dataTextureLayer,renderPass){var scene=this._scene;var camera=scene.camera;var model=dataTextureLayer.model;var gl=scene.canvas.gl;var state=dataTextureLayer._state;var textureState=state.textureState;var origin=dataTextureLayer._state.origin;var position=model.position,rotationMatrix=model.rotationMatrix,rotationMatrixConjugate=model.rotationMatrixConjugate;if(!this._program){this._allocate();if(this.errors){return;}}if(frameCtx.lastProgramId!==this._program.id){frameCtx.lastProgramId=this._program.id;this._bindProgram(frameCtx,state);}textureState.bindCommonTextures(this._program,this.uTexturePerObjectPositionsDecodeMatrix,this._uTexturePerVertexIdCoordinates,this.uTexturePerObjectColorsAndFlags,this._uTexturePerObjectMatrix);var rtcViewMatrix;var rtcCameraEye;var gotOrigin=origin[0]!==0||origin[1]!==0||origin[2]!==0;var gotPosition=position[0]!==0||position[1]!==0||position[2]!==0;if(gotOrigin||gotPosition){var rtcOrigin=tempVec3a$d;if(gotOrigin){var rotatedOrigin=math.transformPoint3(rotationMatrix,origin,tempVec3b$9);rtcOrigin[0]=rotatedOrigin[0];rtcOrigin[1]=rotatedOrigin[1];rtcOrigin[2]=rotatedOrigin[2];}else{rtcOrigin[0]=0;rtcOrigin[1]=0;rtcOrigin[2]=0;}rtcOrigin[0]+=position[0];rtcOrigin[1]+=position[1];rtcOrigin[2]+=position[2];rtcViewMatrix=createRTCViewMat(camera.viewMatrix,rtcOrigin,tempMat4a$3);rtcCameraEye=tempVec3c$7;rtcCameraEye[0]=camera.eye[0]-rtcOrigin[0];rtcCameraEye[1]=camera.eye[1]-rtcOrigin[1];rtcCameraEye[2]=camera.eye[2]-rtcOrigin[2];}else{rtcViewMatrix=camera.viewMatrix;rtcCameraEye=camera.eye;}gl.uniformMatrix4fv(this._uSceneModelMatrix,false,rotationMatrix);gl.uniformMatrix4fv(this._uViewMatrix,false,rtcViewMatrix);gl.uniformMatrix4fv(this._uProjMatrix,false,camera.projMatrix);gl.uniform3fv(this._uCameraEyeRtc,rtcCameraEye);gl.uniform1i(this._uRenderPass,renderPass);if(scene.logarithmicDepthBufferEnabled){var logDepthBufFC=2.0/(Math.log(frameCtx.pickZFar+1.0)/Math.LN2);gl.uniform1f(this._uLogDepthBufFC,logDepthBufFC);}var numAllocatedSectionPlanes=scene._sectionPlanesState.getNumAllocatedSectionPlanes();var numSectionPlanes=scene._sectionPlanesState.sectionPlanes.length;if(numAllocatedSectionPlanes>0){var sectionPlanes=scene._sectionPlanesState.sectionPlanes;var baseIndex=dataTextureLayer.layerIndex*numSectionPlanes;var renderFlags=model.renderFlags;for(var sectionPlaneIndex=0;sectionPlaneIndex<numAllocatedSectionPlanes;sectionPlaneIndex++){var sectionPlaneUniforms=this._uSectionPlanes[sectionPlaneIndex];if(sectionPlaneUniforms){if(sectionPlaneIndex<numSectionPlanes){var active=renderFlags.sectionPlanesActivePerLayer[baseIndex+sectionPlaneIndex];gl.uniform1i(sectionPlaneUniforms.active,active?1:0);if(active){var sectionPlane=sectionPlanes[sectionPlaneIndex];if(origin){var rtcSectionPlanePos=getPlaneRTCPos(sectionPlane.dist,sectionPlane.dir,origin,tempVec3a$d,rotationMatrix);gl.uniform3fv(sectionPlaneUniforms.pos,rtcSectionPlanePos);}else{gl.uniform3fv(sectionPlaneUniforms.pos,sectionPlane.pos);}gl.uniform3fv(sectionPlaneUniforms.dir,sectionPlane.dir);}}else{gl.uniform1i(sectionPlaneUniforms.active,0);}}}}if(state.numIndices8Bits>0){textureState.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,8// 8 bits indices
16398
+ */var DTXTrianglesDepthRenderer=/*#__PURE__*/function(){function DTXTrianglesDepthRenderer(scene){_classCallCheck(this,DTXTrianglesDepthRenderer);this._scene=scene;this._allocate();this._hash=this._getHash();}_createClass(DTXTrianglesDepthRenderer,[{key:"getValid",value:function getValid(){return this._hash===this._getHash();}},{key:"_getHash",value:function _getHash(){return this._scene._sectionPlanesState.getHash();}},{key:"drawLayer",value:function drawLayer(frameCtx,dataTextureLayer,renderPass){var scene=this._scene;var camera=scene.camera;var model=dataTextureLayer.model;var gl=scene.canvas.gl;var state=dataTextureLayer._state;var textureState=state.textureState;var origin=dataTextureLayer._state.origin;var position=model.position,rotationMatrix=model.rotationMatrix;if(!this._program){this._allocate();if(this.errors){return;}}if(frameCtx.lastProgramId!==this._program.id){frameCtx.lastProgramId=this._program.id;this._bindProgram(frameCtx,state);}textureState.bindCommonTextures(this._program,this.uTexturePerObjectPositionsDecodeMatrix,this._uTexturePerVertexIdCoordinates,this.uTexturePerObjectColorsAndFlags,this._uTexturePerObjectMatrix);var rtcViewMatrix;var rtcCameraEye;var gotOrigin=origin[0]!==0||origin[1]!==0||origin[2]!==0;var gotPosition=position[0]!==0||position[1]!==0||position[2]!==0;if(gotOrigin||gotPosition){var rtcOrigin=tempVec3a$d;if(gotOrigin){var rotatedOrigin=math.transformPoint3(rotationMatrix,origin,tempVec3b$9);rtcOrigin[0]=rotatedOrigin[0];rtcOrigin[1]=rotatedOrigin[1];rtcOrigin[2]=rotatedOrigin[2];}else{rtcOrigin[0]=0;rtcOrigin[1]=0;rtcOrigin[2]=0;}rtcOrigin[0]+=position[0];rtcOrigin[1]+=position[1];rtcOrigin[2]+=position[2];rtcViewMatrix=createRTCViewMat(camera.viewMatrix,rtcOrigin,tempMat4a$3);rtcCameraEye=tempVec3c$7;rtcCameraEye[0]=camera.eye[0]-rtcOrigin[0];rtcCameraEye[1]=camera.eye[1]-rtcOrigin[1];rtcCameraEye[2]=camera.eye[2]-rtcOrigin[2];}else{rtcViewMatrix=camera.viewMatrix;rtcCameraEye=camera.eye;}gl.uniformMatrix4fv(this._uSceneModelMatrix,false,rotationMatrix);gl.uniformMatrix4fv(this._uViewMatrix,false,rtcViewMatrix);gl.uniformMatrix4fv(this._uProjMatrix,false,camera.projMatrix);gl.uniform3fv(this._uCameraEyeRtc,rtcCameraEye);gl.uniform1i(this._uRenderPass,renderPass);if(scene.logarithmicDepthBufferEnabled){var logDepthBufFC=2.0/(Math.log(frameCtx.pickZFar+1.0)/Math.LN2);gl.uniform1f(this._uLogDepthBufFC,logDepthBufFC);}var numAllocatedSectionPlanes=scene._sectionPlanesState.getNumAllocatedSectionPlanes();var numSectionPlanes=scene._sectionPlanesState.sectionPlanes.length;if(numAllocatedSectionPlanes>0){var sectionPlanes=scene._sectionPlanesState.sectionPlanes;var baseIndex=dataTextureLayer.layerIndex*numSectionPlanes;var renderFlags=model.renderFlags;for(var sectionPlaneIndex=0;sectionPlaneIndex<numAllocatedSectionPlanes;sectionPlaneIndex++){var sectionPlaneUniforms=this._uSectionPlanes[sectionPlaneIndex];if(sectionPlaneUniforms){if(sectionPlaneIndex<numSectionPlanes){var active=renderFlags.sectionPlanesActivePerLayer[baseIndex+sectionPlaneIndex];gl.uniform1i(sectionPlaneUniforms.active,active?1:0);if(active){var sectionPlane=sectionPlanes[sectionPlaneIndex];if(origin){var rtcSectionPlanePos=getPlaneRTCPos(sectionPlane.dist,sectionPlane.dir,origin,tempVec3a$d,model.matrix);gl.uniform3fv(sectionPlaneUniforms.pos,rtcSectionPlanePos);}else{gl.uniform3fv(sectionPlaneUniforms.pos,sectionPlane.pos);}gl.uniform3fv(sectionPlaneUniforms.dir,sectionPlane.dir);}}else{gl.uniform1i(sectionPlaneUniforms.active,0);}}}}if(state.numIndices8Bits>0){textureState.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,8// 8 bits indices
16399
16399
  );gl.drawArrays(gl.TRIANGLES,0,state.numIndices8Bits);}if(state.numIndices16Bits>0){textureState.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,16// 16 bits indices
16400
16400
  );gl.drawArrays(gl.TRIANGLES,0,state.numIndices16Bits);}if(state.numIndices32Bits>0){textureState.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,32// 32 bits indices
16401
16401
  );gl.drawArrays(gl.TRIANGLES,0,state.numIndices32Bits);}frameCtx.drawElements++;}},{key:"_allocate",value:function _allocate(){var scene=this._scene;var gl=scene.canvas.gl;this._program=new Program(gl,this._buildShader());if(this._program.errors){this.errors=this._program.errors;return;}var program=this._program;this._uRenderPass=program.getLocation("renderPass");this._uPositionsDecodeMatrix=program.getLocation("objectDecodeAndInstanceMatrix");this._uSceneModelMatrix=program.getLocation("sceneModelMatrix");this._uViewMatrix=program.getLocation("viewMatrix");this._uProjMatrix=program.getLocation("projMatrix");this._uSectionPlanes=[];for(var _i358=0,len=scene._sectionPlanesState.getNumAllocatedSectionPlanes();_i358<len;_i358++){this._uSectionPlanes.push({active:program.getLocation("sectionPlaneActive"+_i358),pos:program.getLocation("sectionPlanePos"+_i358),dir:program.getLocation("sectionPlaneDir"+_i358)});}if(scene.logarithmicDepthBufferEnabled){this._uLogDepthBufFC=program.getLocation("logDepthBufFC");}this.uTexturePerObjectPositionsDecodeMatrix="uObjectPerObjectPositionsDecodeMatrix";this.uTexturePerObjectColorsAndFlags="uObjectPerObjectColorsAndFlags";this._uTexturePerVertexIdCoordinates="uTexturePerVertexIdCoordinates";this._uTexturePerPolygonIdNormals="uTexturePerPolygonIdNormals";this._uTexturePerPolygonIdIndices="uTexturePerPolygonIdIndices";this._uTexturePerPolygonIdPortionIds="uTexturePerPolygonIdPortionIds";this._uTexturePerObjectMatrix="uTexturePerObjectMatrix";this._uCameraEyeRtc=program.getLocation("uCameraEyeRtc");}},{key:"_bindProgram",value:function _bindProgram(frameCtx){var scene=this._scene;var gl=scene.canvas.gl;var program=this._program;var project=scene.camera.project;program.bind();gl.uniformMatrix4fv(this._uProjMatrix,false,project.matrix);if(scene.logarithmicDepthBufferEnabled){var logDepthBufFC=2.0/(Math.log(project.far+1.0)/Math.LN2);gl.uniform1f(this._uLogDepthBufFC,logDepthBufFC);}}},{key:"_buildShader",value:function _buildShader(){return{vertex:this._buildVertexShader(),fragment:this._buildFragmentShader()};}},{key:"_buildVertexShader",value:function _buildVertexShader(){var scene=this._scene;var clipping=scene._sectionPlanesState.getNumAllocatedSectionPlanes()>0;var src=[];src.push("#version 300 es");src.push("// Triangles dataTexture draw vertex shader");src.push("#ifdef GL_FRAGMENT_PRECISION_HIGH");src.push("precision highp float;");src.push("precision highp int;");src.push("precision highp usampler2D;");src.push("precision highp isampler2D;");src.push("precision highp sampler2D;");src.push("#else");src.push("precision mediump float;");src.push("precision mediump int;");src.push("precision mediump usampler2D;");src.push("precision mediump isampler2D;");src.push("precision mediump sampler2D;");src.push("#endif");src.push("uniform int renderPass;");if(scene.entityOffsetsEnabled){src.push("in vec3 offset;");}src.push("uniform mat4 sceneModelMatrix;");src.push("uniform mat4 viewMatrix;");src.push("uniform mat4 projMatrix;");src.push("uniform highp sampler2D uObjectPerObjectPositionsDecodeMatrix;");src.push("uniform highp sampler2D uTexturePerObjectMatrix;");src.push("uniform lowp usampler2D uObjectPerObjectColorsAndFlags;");src.push("uniform mediump usampler2D uTexturePerVertexIdCoordinates;");src.push("uniform highp usampler2D uTexturePerPolygonIdIndices;");src.push("uniform mediump usampler2D uTexturePerPolygonIdPortionIds;");src.push("uniform vec3 uCameraEyeRtc;");src.push("vec3 positions[3];");if(scene.logarithmicDepthBufferEnabled){src.push("uniform float logDepthBufFC;");src.push("out float vFragDepth;");src.push("out float isPerspective;");}src.push("bool isPerspectiveMatrix(mat4 m) {");src.push(" return (m[2][3] == - 1.0);");src.push("}");src.push("out highp vec2 vHighPrecisionZW;");if(clipping){src.push("out vec4 vWorldPosition;");src.push("flat out uint vFlags2;");}src.push("void main(void) {");// constants
@@ -16414,13 +16414,13 @@ src.push("vec3 normal = normalize(cross(positions[2] - positions[0], positions[1
16414
16414
  src.push("if (solid != 1u) {");src.push("if (isPerspectiveMatrix(projMatrix)) {");src.push("vec3 uCameraEyeRtcInQuantizedSpace = (inverse(sceneModelMatrix * objectDecodeAndInstanceMatrix) * vec4(uCameraEyeRtc, 1)).xyz;");src.push("if (dot(position.xyz - uCameraEyeRtcInQuantizedSpace, normal) < 0.0) {");src.push("position = positions[2 - (gl_VertexID % 3)];");src.push("viewNormal = -viewNormal;");src.push("}");src.push("} else {");src.push("if (viewNormal.z < 0.0) {");src.push("position = positions[2 - (gl_VertexID % 3)];");src.push("viewNormal = -viewNormal;");src.push("}");src.push("}");src.push("}");src.push("vec4 worldPosition = sceneModelMatrix * (objectDecodeAndInstanceMatrix * vec4(position, 1.0)); ");src.push("vec4 viewPosition = viewMatrix * worldPosition; ");src.push("vec4 clipPos = projMatrix * viewPosition;");if(scene.logarithmicDepthBufferEnabled){src.push("vFragDepth = 1.0 + clipPos.w;");src.push("isPerspective = float (isPerspectiveMatrix(projMatrix));");}if(clipping){src.push("vWorldPosition = worldPosition;");src.push("vFlags2 = flags2.r;");}src.push("gl_Position = clipPos;");src.push("vHighPrecisionZW = gl_Position.zw;");src.push("}");src.push("}");return src;}},{key:"_buildFragmentShader",value:function _buildFragmentShader(){var scene=this._scene;var clipping=scene._sectionPlanesState.getNumAllocatedSectionPlanes()>0;var src=[];src.push('#version 300 es');src.push("// Triangles dataTexture draw fragment shader");src.push("#ifdef GL_FRAGMENT_PRECISION_HIGH");src.push("precision highp float;");src.push("precision highp int;");src.push("#else");src.push("precision mediump float;");src.push("precision mediump int;");src.push("#endif");src.push("in highp vec2 vHighPrecisionZW;");src.push("out vec4 outColor;");if(scene.logarithmicDepthBufferEnabled){src.push("in float isPerspective;");src.push("uniform float logDepthBufFC;");src.push("in float vFragDepth;");}if(clipping){src.push("in vec4 vWorldPosition;");src.push("flat in uint vFlags2;");for(var _i359=0,len=scene._sectionPlanesState.getNumAllocatedSectionPlanes();_i359<len;_i359++){src.push("uniform bool sectionPlaneActive"+_i359+";");src.push("uniform vec3 sectionPlanePos"+_i359+";");src.push("uniform vec3 sectionPlaneDir"+_i359+";");}}src.push("void main(void) {");if(clipping){src.push(" bool clippable = vFlags2 > 0u;");src.push(" if (clippable) {");src.push(" float dist = 0.0;");for(var _i360=0,_len74=scene._sectionPlanesState.getNumAllocatedSectionPlanes();_i360<_len74;_i360++){src.push("if (sectionPlaneActive"+_i360+") {");src.push(" dist += clamp(dot(-sectionPlaneDir"+_i360+".xyz, vWorldPosition.xyz - sectionPlanePos"+_i360+".xyz), 0.0, 1000.0);");src.push("}");}src.push(" if (dist > 0.0) { ");src.push(" discard;");src.push(" }");src.push("}");}if(scene.logarithmicDepthBufferEnabled){src.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;");//src.push(" gl_FragDepth = log2( vFragDepth ) * logDepthBufFC * 0.5;");
16415
16415
  }src.push("float fragCoordZ = 0.5 * vHighPrecisionZW[0] / vHighPrecisionZW[1] + 0.5;");src.push(" outColor = vec4(vec3(1.0 - fragCoordZ), 1.0); ");src.push("}");return src;}},{key:"webglContextRestored",value:function webglContextRestored(){this._program=null;}},{key:"destroy",value:function destroy(){if(this._program){this._program.destroy();}this._program=null;}}]);return DTXTrianglesDepthRenderer;}();var tempVec3a$c=math.vec3();var tempVec3b$8=math.vec3();var tempVec3c$6=math.vec3();math.vec3();var tempMat4a$2=math.mat4();/**
16416
16416
  * @private
16417
- */var DTXTrianglesNormalsRenderer=/*#__PURE__*/function(){function DTXTrianglesNormalsRenderer(scene){_classCallCheck(this,DTXTrianglesNormalsRenderer);this._scene=scene;this._hash=this._getHash();this._allocate();}_createClass(DTXTrianglesNormalsRenderer,[{key:"getValid",value:function getValid(){return this._hash===this._getHash();}},{key:"_getHash",value:function _getHash(){return this._scene._sectionPlanesState.getHash();}},{key:"drawLayer",value:function drawLayer(frameCtx,dataTextureLayer,renderPass){var model=dataTextureLayer.model;var scene=model.scene;var camera=scene.camera;var gl=scene.canvas.gl;var state=dataTextureLayer._state;var origin=dataTextureLayer._state.origin;var position=model.position,rotationMatrix=model.rotationMatrix,rotationMatrixConjugate=model.rotationMatrixConjugate;var viewMatrix=camera.viewMatrix;if(!this._program){this._allocate(dataTextureLayer);if(this.errors){return;}}if(frameCtx.lastProgramId!==this._program.id){frameCtx.lastProgramId=this._program.id;this._bindProgram(dataTextureLayer);}var rtcViewMatrix;var rtcCameraEye;var gotOrigin=origin[0]!==0||origin[1]!==0||origin[2]!==0;var gotPosition=position[0]!==0||position[1]!==0||position[2]!==0;if(gotOrigin||gotPosition){var rtcOrigin=tempVec3a$c;if(gotOrigin){var rotatedOrigin=tempVec3b$8;math.transformPoint3(rotationMatrix,origin,rotatedOrigin);rtcOrigin[0]=rotatedOrigin[0];rtcOrigin[1]=rotatedOrigin[1];rtcOrigin[2]=rotatedOrigin[2];}else{rtcOrigin[0]=0;rtcOrigin[1]=0;rtcOrigin[2]=0;}rtcOrigin[0]+=position[0];rtcOrigin[1]+=position[1];rtcOrigin[2]+=position[2];rtcViewMatrix=createRTCViewMat(viewMatrix,rtcOrigin,tempMat4a$2);rtcCameraEye=tempVec3c$6;rtcCameraEye[0]=camera.eye[0]-rtcOrigin[0];rtcCameraEye[1]=camera.eye[1]-rtcOrigin[1];rtcCameraEye[2]=camera.eye[2]-rtcOrigin[2];}else{rtcViewMatrix=viewMatrix;rtcCameraEye=camera.eye;}gl.uniform1i(this._uRenderPass,renderPass);gl.uniformMatrix4fv(this._uWorldMatrix,false,rotationMatrix);gl.uniformMatrix4fv(this._uViewMatrix,false,rtcViewMatrix);gl.uniformMatrix4fv(this._uProjMatrix,false,camera.projMatrix);gl.uniformMatrix4fv(this._uViewNormalMatrix,false,camera.viewNormalMatrix);gl.uniformMatrix4fv(this._uWorldNormalMatrix,false,model.worldNormalMatrix);var numAllocatedSectionPlanes=scene._sectionPlanesState.getNumAllocatedSectionPlanes();var numSectionPlanes=scene._sectionPlanesState.sectionPlanes.length;if(numAllocatedSectionPlanes>0){var sectionPlanes=scene._sectionPlanesState.sectionPlanes;var baseIndex=dataTextureLayer.layerIndex*numSectionPlanes;var renderFlags=model.renderFlags;for(var sectionPlaneIndex=0;sectionPlaneIndex<numAllocatedSectionPlanes;sectionPlaneIndex++){var sectionPlaneUniforms=this._uSectionPlanes[sectionPlaneIndex];if(sectionPlaneUniforms){if(sectionPlaneIndex<numSectionPlanes){var active=renderFlags.sectionPlanesActivePerLayer[baseIndex+sectionPlaneIndex];gl.uniform1i(sectionPlaneUniforms.active,active?1:0);if(active){var sectionPlane=sectionPlanes[sectionPlaneIndex];if(origin){var rtcSectionPlanePos=getPlaneRTCPos(sectionPlane.dist,sectionPlane.dir,origin,tempVec3a$c,rotationMatrix);gl.uniform3fv(sectionPlaneUniforms.pos,rtcSectionPlanePos);}else{gl.uniform3fv(sectionPlaneUniforms.pos,sectionPlane.pos);}gl.uniform3fv(sectionPlaneUniforms.dir,sectionPlane.dir);}}else{gl.uniform1i(sectionPlaneUniforms.active,0);}}}}gl.uniformMatrix4fv(this._uPositionsDecodeMatrix,false,dataTextureLayer._state.objectDecodeAndInstanceMatrix);this._aPosition.bindArrayBuffer(state.positionsBuf);this._aOffset.bindArrayBuffer(state.offsetsBuf);this._aNormal.bindArrayBuffer(state.normalsBuf);this._aColor.bindArrayBuffer(state.colorsBuf);// Needed for masking out transparent entities using alpha channel
16417
+ */var DTXTrianglesNormalsRenderer=/*#__PURE__*/function(){function DTXTrianglesNormalsRenderer(scene){_classCallCheck(this,DTXTrianglesNormalsRenderer);this._scene=scene;this._hash=this._getHash();this._allocate();}_createClass(DTXTrianglesNormalsRenderer,[{key:"getValid",value:function getValid(){return this._hash===this._getHash();}},{key:"_getHash",value:function _getHash(){return this._scene._sectionPlanesState.getHash();}},{key:"drawLayer",value:function drawLayer(frameCtx,dataTextureLayer,renderPass){var model=dataTextureLayer.model;var scene=model.scene;var camera=scene.camera;var gl=scene.canvas.gl;var state=dataTextureLayer._state;var origin=dataTextureLayer._state.origin;var position=model.position,rotationMatrix=model.rotationMatrix;var viewMatrix=camera.viewMatrix;if(!this._program){this._allocate(dataTextureLayer);if(this.errors){return;}}if(frameCtx.lastProgramId!==this._program.id){frameCtx.lastProgramId=this._program.id;this._bindProgram(dataTextureLayer);}var rtcViewMatrix;var rtcCameraEye;var gotOrigin=origin[0]!==0||origin[1]!==0||origin[2]!==0;var gotPosition=position[0]!==0||position[1]!==0||position[2]!==0;if(gotOrigin||gotPosition){var rtcOrigin=tempVec3a$c;if(gotOrigin){var rotatedOrigin=tempVec3b$8;math.transformPoint3(rotationMatrix,origin,rotatedOrigin);rtcOrigin[0]=rotatedOrigin[0];rtcOrigin[1]=rotatedOrigin[1];rtcOrigin[2]=rotatedOrigin[2];}else{rtcOrigin[0]=0;rtcOrigin[1]=0;rtcOrigin[2]=0;}rtcOrigin[0]+=position[0];rtcOrigin[1]+=position[1];rtcOrigin[2]+=position[2];rtcViewMatrix=createRTCViewMat(viewMatrix,rtcOrigin,tempMat4a$2);rtcCameraEye=tempVec3c$6;rtcCameraEye[0]=camera.eye[0]-rtcOrigin[0];rtcCameraEye[1]=camera.eye[1]-rtcOrigin[1];rtcCameraEye[2]=camera.eye[2]-rtcOrigin[2];}else{rtcViewMatrix=viewMatrix;rtcCameraEye=camera.eye;}gl.uniform1i(this._uRenderPass,renderPass);gl.uniformMatrix4fv(this._uWorldMatrix,false,rotationMatrix);gl.uniformMatrix4fv(this._uViewMatrix,false,rtcViewMatrix);gl.uniformMatrix4fv(this._uProjMatrix,false,camera.projMatrix);gl.uniformMatrix4fv(this._uViewNormalMatrix,false,camera.viewNormalMatrix);gl.uniformMatrix4fv(this._uWorldNormalMatrix,false,model.worldNormalMatrix);var numAllocatedSectionPlanes=scene._sectionPlanesState.getNumAllocatedSectionPlanes();var numSectionPlanes=scene._sectionPlanesState.sectionPlanes.length;if(numAllocatedSectionPlanes>0){var sectionPlanes=scene._sectionPlanesState.sectionPlanes;var baseIndex=dataTextureLayer.layerIndex*numSectionPlanes;var renderFlags=model.renderFlags;for(var sectionPlaneIndex=0;sectionPlaneIndex<numAllocatedSectionPlanes;sectionPlaneIndex++){var sectionPlaneUniforms=this._uSectionPlanes[sectionPlaneIndex];if(sectionPlaneUniforms){if(sectionPlaneIndex<numSectionPlanes){var active=renderFlags.sectionPlanesActivePerLayer[baseIndex+sectionPlaneIndex];gl.uniform1i(sectionPlaneUniforms.active,active?1:0);if(active){var sectionPlane=sectionPlanes[sectionPlaneIndex];if(origin){var rtcSectionPlanePos=getPlaneRTCPos(sectionPlane.dist,sectionPlane.dir,origin,tempVec3a$c,model.matrix);gl.uniform3fv(sectionPlaneUniforms.pos,rtcSectionPlanePos);}else{gl.uniform3fv(sectionPlaneUniforms.pos,sectionPlane.pos);}gl.uniform3fv(sectionPlaneUniforms.dir,sectionPlane.dir);}}else{gl.uniform1i(sectionPlaneUniforms.active,0);}}}}gl.uniformMatrix4fv(this._uPositionsDecodeMatrix,false,dataTextureLayer._state.objectDecodeAndInstanceMatrix);this._aPosition.bindArrayBuffer(state.positionsBuf);this._aOffset.bindArrayBuffer(state.offsetsBuf);this._aNormal.bindArrayBuffer(state.normalsBuf);this._aColor.bindArrayBuffer(state.colorsBuf);// Needed for masking out transparent entities using alpha channel
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  this._aFlags.bindArrayBuffer(state.flagsBuf);if(this._aFlags2){this._aFlags2.bindArrayBuffer(state.flags2Buf);}state.indicesBuf.bind();gl.drawElements(gl.TRIANGLES,state.indicesBuf.numItems,state.indicesBuf.itemType,0);}},{key:"_allocate",value:function _allocate(){var scene=this._scene;var gl=scene.canvas.gl;this._program=new Program(gl,this._buildShader());if(this._program.errors){this.errors=this._program.errors;return;}var program=this._program;this._uRenderPass=program.getLocation("renderPass");this._uPositionsDecodeMatrix=program.getLocation("objectDecodeAndInstanceMatrix");this._uWorldMatrix=program.getLocation("worldMatrix");this._uWorldNormalMatrix=program.getLocation("worldNormalMatrix");this._uViewMatrix=program.getLocation("viewMatrix");this._uViewNormalMatrix=program.getLocation("viewNormalMatrix");this._uProjMatrix=program.getLocation("projMatrix");this._uSectionPlanes=[];for(var _i361=0,len=scene._sectionPlanesState.getNumAllocatedSectionPlanes();_i361<len;_i361++){this._uSectionPlanes.push({active:program.getLocation("sectionPlaneActive"+_i361),pos:program.getLocation("sectionPlanePos"+_i361),dir:program.getLocation("sectionPlaneDir"+_i361)});}this._aPosition=program.getAttribute("position");this._aOffset=program.getAttribute("offset");this._aNormal=program.getAttribute("normal");this._aColor=program.getAttribute("color");this._aFlags=program.getAttribute("flags");if(this._aFlags2){// Won't be in shader when not clipping
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  this._aFlags2=program.getAttribute("flags2");}if(scene.logarithmicDepthBufferEnabled){this._uLogDepthBufFC=program.getLocation("logDepthBufFC");}}},{key:"_bindProgram",value:function _bindProgram(){var scene=this._scene;var gl=scene.canvas.gl;var project=scene.camera.project;this._program.bind();gl.uniformMatrix4fv(this._uProjMatrix,false,project.matrix);if(scene.logarithmicDepthBufferEnabled){var logDepthBufFC=2.0/(Math.log(project.far+1.0)/Math.LN2);gl.uniform1f(this._uLogDepthBufFC,logDepthBufFC);}}},{key:"_buildShader",value:function _buildShader(){return{vertex:this._buildVertexShader(),fragment:this._buildFragmentShader()};}},{key:"_buildVertexShader",value:function _buildVertexShader(){var scene=this._scene;var clipping=scene._sectionPlanesState.getNumAllocatedSectionPlanes()>0;var src=[];src.push("// Batched geometry normals vertex shader");if(scene.logarithmicDepthBufferEnabled&&WEBGL_INFO.SUPPORTED_EXTENSIONS["EXT_frag_depth"]){src.push("#extension GL_EXT_frag_depth : enable");}src.push("uniform int renderPass;");src.push("attribute vec3 position;");if(scene.entityOffsetsEnabled){src.push("attribute vec3 offset;");}src.push("attribute vec3 normal;");src.push("attribute vec4 color;");src.push("attribute vec4 flags;");src.push("attribute vec4 flags2;");src.push("uniform mat4 worldMatrix;");src.push("uniform mat4 worldNormalMatrix;");src.push("uniform mat4 viewMatrix;");src.push("uniform mat4 projMatrix;");src.push("uniform mat4 viewNormalMatrix;");src.push("uniform mat4 objectDecodeAndInstanceMatrix;");if(scene.logarithmicDepthBufferEnabled){src.push("uniform float logDepthBufFC;");if(WEBGL_INFO.SUPPORTED_EXTENSIONS["EXT_frag_depth"]){src.push("out float vFragDepth;");}src.push("bool isPerspectiveMatrix(mat4 m) {");src.push(" return (m[2][3] == - 1.0);");src.push("}");src.push("varying float isPerspective;");}src.push("vec3 octDecode(vec2 oct) {");src.push(" vec3 v = vec3(oct.xy, 1.0 - abs(oct.x) - abs(oct.y));");src.push(" if (v.z < 0.0) {");src.push(" v.xy = (1.0 - abs(v.yx)) * vec2(v.x >= 0.0 ? 1.0 : -1.0, v.y >= 0.0 ? 1.0 : -1.0);");src.push(" }");src.push(" return normalize(v);");src.push("}");if(clipping){src.push("out vec4 vWorldPosition;");src.push("out vec4 vFlags2;");}src.push("out vec3 vViewNormal;");src.push("void main(void) {");// flags.x = NOT_RENDERED | COLOR_OPAQUE | COLOR_TRANSPARENT
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  // renderPass = COLOR_OPAQUE
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  src.push("if (int(flags.x) != renderPass) {");src.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);");src.push(" } else {");src.push(" vec4 worldPosition = worldMatrix * (objectDecodeAndInstanceMatrix * vec4(position, 1.0)); ");if(scene.entityOffsetsEnabled){src.push(" worldPosition.xyz = worldPosition.xyz + offset;");}src.push(" vec4 viewPosition = viewMatrix * worldPosition; ");src.push(" vec4 worldNormal = worldNormalMatrix * vec4(octDecode(normal.xy), 0.0); ");src.push(" vec3 viewNormal = normalize((viewNormalMatrix * worldNormal).xyz);");if(clipping){src.push(" vWorldPosition = worldPosition;");src.push(" vFlags2 = flags2;");}src.push(" vViewNormal = viewNormal;");src.push("vec4 clipPos = projMatrix * viewPosition;");if(scene.logarithmicDepthBufferEnabled){if(WEBGL_INFO.SUPPORTED_EXTENSIONS["EXT_frag_depth"]){src.push("vFragDepth = 1.0 + clipPos.w;");}else{src.push("clipPos.z = log2( max( 1e-6, clipPos.w + 1.0 ) ) * logDepthBufFC - 1.0;");src.push("clipPos.z *= clipPos.w;");}src.push("isPerspective = float (isPerspectiveMatrix(projMatrix));");}src.push("gl_Position = clipPos;");src.push(" }");src.push("}");return src;}},{key:"_buildFragmentShader",value:function _buildFragmentShader(){var scene=this._scene;var clipping=scene._sectionPlanesState.getNumAllocatedSectionPlanes()>0;var src=[];src.push("#version 300 es");src.push("// Batched geometry normals fragment shader");if(scene.logarithmicDepthBufferEnabled&&WEBGL_INFO.SUPPORTED_EXTENSIONS["EXT_frag_depth"]){src.push("#extension GL_EXT_frag_depth : enable");}src.push("#ifdef GL_FRAGMENT_PRECISION_HIGH");src.push("precision highp float;");src.push("precision highp int;");src.push("#else");src.push("precision mediump float;");src.push("precision mediump int;");src.push("#endif");if(scene.logarithmicDepthBufferEnabled&&WEBGL_INFO.SUPPORTED_EXTENSIONS["EXT_frag_depth"]){src.push("in float isPerspective;");src.push("uniform float logDepthBufFC;");src.push("in float vFragDepth;");}if(clipping){src.push("in vec4 vWorldPosition;");src.push("in vec4 vFlags2;");for(var _i362=0;_i362<scene._sectionPlanesState.getNumAllocatedSectionPlanes();_i362++){src.push("uniform bool sectionPlaneActive"+_i362+";");src.push("uniform vec3 sectionPlanePos"+_i362+";");src.push("uniform vec3 sectionPlaneDir"+_i362+";");}}src.push("in vec3 vViewNormal;");src.push("vec3 packNormalToRGB( const in vec3 normal ) {");src.push(" return normalize( normal ) * 0.5 + 0.5;");src.push("}");src.push("void main(void) {");if(clipping){src.push(" bool clippable = (float(vFlags2.x) > 0.0);");src.push(" if (clippable) {");src.push(" float dist = 0.0;");for(var i=0;i<scene._sectionPlanesState.getNumAllocatedSectionPlanes();i++){src.push(" if (sectionPlaneActive"+i+") {");src.push(" dist += clamp(dot(-sectionPlaneDir"+i+".xyz, vWorldPosition.xyz - sectionPlanePos"+i+".xyz), 0.0, 1000.0);");src.push(" }");}src.push(" if (dist > 0.0) { discard; }");src.push(" }");}if(scene.logarithmicDepthBufferEnabled&&WEBGL_INFO.SUPPORTED_EXTENSIONS["EXT_frag_depth"]){src.push(" gl_FragDepthEXT = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;");}src.push(" gl_FragColor = vec4(packNormalToRGB(vViewNormal), 1.0); ");src.push("}");return src;}},{key:"webglContextRestored",value:function webglContextRestored(){this._program=null;}},{key:"destroy",value:function destroy(){if(this._program){this._program.destroy();}this._program=null;}}]);return DTXTrianglesNormalsRenderer;}();var tempVec3a$b=math.vec3();var tempVec3b$7=math.vec3();var tempVec3c$5=math.vec3();math.vec3();math.vec4();var tempMat4a$1=math.mat4();/**
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  * @private
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- */var DTXTrianglesPickNormalsFlatRenderer=/*#__PURE__*/function(){function DTXTrianglesPickNormalsFlatRenderer(scene,withSAO){_classCallCheck(this,DTXTrianglesPickNormalsFlatRenderer);this._scene=scene;this._withSAO=withSAO;this._hash=this._getHash();this._allocate();}_createClass(DTXTrianglesPickNormalsFlatRenderer,[{key:"getValid",value:function getValid(){return this._hash===this._getHash();}},{key:"_getHash",value:function _getHash(){var scene=this._scene;return[scene._lightsState.getHash(),scene._sectionPlanesState.getHash(),this._withSAO?"sao":"nosao"].join(";");}},{key:"drawLayer",value:function drawLayer(frameCtx,dataTextureLayer,renderPass){var scene=this._scene;var camera=scene.camera;var model=dataTextureLayer.model;var gl=scene.canvas.gl;var state=dataTextureLayer._state;var textureState=state.textureState;var origin=dataTextureLayer._state.origin;var position=model.position,rotationMatrix=model.rotationMatrix,rotationMatrixConjugate=model.rotationMatrixConjugate;if(!this._program){this._allocate();if(this.errors){return;}}if(frameCtx.lastProgramId!==this._program.id){frameCtx.lastProgramId=this._program.id;this._bindProgram(frameCtx,state);}var viewMatrix=frameCtx.pickViewMatrix||camera.viewMatrix;var projMatrix=frameCtx.pickProjMatrix||camera.projMatrix;var eye=frameCtx.pickOrigin||camera.eye;var far=frameCtx.pickProjMatrix?frameCtx.pickZFar:camera.project.far;textureState.bindCommonTextures(this._program,this.uTexturePerObjectPositionsDecodeMatrix,this._uTexturePerVertexIdCoordinates,this.uTexturePerObjectColorsAndFlags,this._uTexturePerObjectMatrix);var rtcViewMatrix;var rtcCameraEye;var gotOrigin=origin[0]!==0||origin[1]!==0||origin[2]!==0;var gotPosition=position[0]!==0||position[1]!==0||position[2]!==0;if(gotOrigin||gotPosition){var rtcOrigin=tempVec3a$b;if(gotOrigin){var rotatedOrigin=math.transformPoint3(rotationMatrix,origin,tempVec3b$7);rtcOrigin[0]=rotatedOrigin[0];rtcOrigin[1]=rotatedOrigin[1];rtcOrigin[2]=rotatedOrigin[2];}else{rtcOrigin[0]=0;rtcOrigin[1]=0;rtcOrigin[2]=0;}rtcOrigin[0]+=position[0];rtcOrigin[1]+=position[1];rtcOrigin[2]+=position[2];rtcViewMatrix=createRTCViewMat(viewMatrix,rtcOrigin,tempMat4a$1);rtcCameraEye=tempVec3c$5;rtcCameraEye[0]=eye[0]-rtcOrigin[0];rtcCameraEye[1]=eye[1]-rtcOrigin[1];rtcCameraEye[2]=eye[2]-rtcOrigin[2];}else{rtcViewMatrix=viewMatrix;rtcCameraEye=eye;}gl.uniform2fv(this._uPickClipPos,frameCtx.pickClipPos);gl.uniform2f(this._uDrawingBufferSize,gl.drawingBufferWidth,gl.drawingBufferHeight);gl.uniformMatrix4fv(this._uSceneModelMatrix,false,rotationMatrix);gl.uniformMatrix4fv(this._uViewMatrix,false,rtcViewMatrix);gl.uniformMatrix4fv(this._uProjMatrix,false,projMatrix);gl.uniform3fv(this._uCameraEyeRtc,rtcCameraEye);gl.uniform1i(this._uRenderPass,renderPass);if(scene.logarithmicDepthBufferEnabled){var logDepthBufFC=2.0/(Math.log(far+1.0)/Math.LN2);gl.uniform1f(this._uLogDepthBufFC,logDepthBufFC);}var numAllocatedSectionPlanes=scene._sectionPlanesState.getNumAllocatedSectionPlanes();var numSectionPlanes=scene._sectionPlanesState.sectionPlanes.length;if(numAllocatedSectionPlanes>0){var sectionPlanes=scene._sectionPlanesState.sectionPlanes;var baseIndex=dataTextureLayer.layerIndex*numSectionPlanes;var renderFlags=model.renderFlags;for(var sectionPlaneIndex=0;sectionPlaneIndex<numAllocatedSectionPlanes;sectionPlaneIndex++){var sectionPlaneUniforms=this._uSectionPlanes[sectionPlaneIndex];if(sectionPlaneUniforms){if(sectionPlaneIndex<numSectionPlanes){var active=renderFlags.sectionPlanesActivePerLayer[baseIndex+sectionPlaneIndex];gl.uniform1i(sectionPlaneUniforms.active,active?1:0);if(active){var sectionPlane=sectionPlanes[sectionPlaneIndex];if(origin){var rtcSectionPlanePos=getPlaneRTCPos(sectionPlane.dist,sectionPlane.dir,origin,tempVec3a$b,rotationMatrix);gl.uniform3fv(sectionPlaneUniforms.pos,rtcSectionPlanePos);}else{gl.uniform3fv(sectionPlaneUniforms.pos,sectionPlane.pos);}gl.uniform3fv(sectionPlaneUniforms.dir,sectionPlane.dir);}}else{gl.uniform1i(sectionPlaneUniforms.active,0);}}}}if(state.numIndices8Bits>0){textureState.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,8// 8 bits indices
16423
+ */var DTXTrianglesPickNormalsFlatRenderer=/*#__PURE__*/function(){function DTXTrianglesPickNormalsFlatRenderer(scene,withSAO){_classCallCheck(this,DTXTrianglesPickNormalsFlatRenderer);this._scene=scene;this._withSAO=withSAO;this._hash=this._getHash();this._allocate();}_createClass(DTXTrianglesPickNormalsFlatRenderer,[{key:"getValid",value:function getValid(){return this._hash===this._getHash();}},{key:"_getHash",value:function _getHash(){var scene=this._scene;return[scene._lightsState.getHash(),scene._sectionPlanesState.getHash(),this._withSAO?"sao":"nosao"].join(";");}},{key:"drawLayer",value:function drawLayer(frameCtx,dataTextureLayer,renderPass){var scene=this._scene;var camera=scene.camera;var model=dataTextureLayer.model;var gl=scene.canvas.gl;var state=dataTextureLayer._state;var textureState=state.textureState;var origin=dataTextureLayer._state.origin;var position=model.position,rotationMatrix=model.rotationMatrix;if(!this._program){this._allocate();if(this.errors){return;}}if(frameCtx.lastProgramId!==this._program.id){frameCtx.lastProgramId=this._program.id;this._bindProgram(frameCtx,state);}var viewMatrix=frameCtx.pickViewMatrix||camera.viewMatrix;var projMatrix=frameCtx.pickProjMatrix||camera.projMatrix;var eye=frameCtx.pickOrigin||camera.eye;var far=frameCtx.pickProjMatrix?frameCtx.pickZFar:camera.project.far;textureState.bindCommonTextures(this._program,this.uTexturePerObjectPositionsDecodeMatrix,this._uTexturePerVertexIdCoordinates,this.uTexturePerObjectColorsAndFlags,this._uTexturePerObjectMatrix);var rtcViewMatrix;var rtcCameraEye;var gotOrigin=origin[0]!==0||origin[1]!==0||origin[2]!==0;var gotPosition=position[0]!==0||position[1]!==0||position[2]!==0;if(gotOrigin||gotPosition){var rtcOrigin=tempVec3a$b;if(gotOrigin){var rotatedOrigin=math.transformPoint3(rotationMatrix,origin,tempVec3b$7);rtcOrigin[0]=rotatedOrigin[0];rtcOrigin[1]=rotatedOrigin[1];rtcOrigin[2]=rotatedOrigin[2];}else{rtcOrigin[0]=0;rtcOrigin[1]=0;rtcOrigin[2]=0;}rtcOrigin[0]+=position[0];rtcOrigin[1]+=position[1];rtcOrigin[2]+=position[2];rtcViewMatrix=createRTCViewMat(viewMatrix,rtcOrigin,tempMat4a$1);rtcCameraEye=tempVec3c$5;rtcCameraEye[0]=eye[0]-rtcOrigin[0];rtcCameraEye[1]=eye[1]-rtcOrigin[1];rtcCameraEye[2]=eye[2]-rtcOrigin[2];}else{rtcViewMatrix=viewMatrix;rtcCameraEye=eye;}gl.uniform2fv(this._uPickClipPos,frameCtx.pickClipPos);gl.uniform2f(this._uDrawingBufferSize,gl.drawingBufferWidth,gl.drawingBufferHeight);gl.uniformMatrix4fv(this._uSceneModelMatrix,false,rotationMatrix);gl.uniformMatrix4fv(this._uViewMatrix,false,rtcViewMatrix);gl.uniformMatrix4fv(this._uProjMatrix,false,projMatrix);gl.uniform3fv(this._uCameraEyeRtc,rtcCameraEye);gl.uniform1i(this._uRenderPass,renderPass);if(scene.logarithmicDepthBufferEnabled){var logDepthBufFC=2.0/(Math.log(far+1.0)/Math.LN2);gl.uniform1f(this._uLogDepthBufFC,logDepthBufFC);}var numAllocatedSectionPlanes=scene._sectionPlanesState.getNumAllocatedSectionPlanes();var numSectionPlanes=scene._sectionPlanesState.sectionPlanes.length;if(numAllocatedSectionPlanes>0){var sectionPlanes=scene._sectionPlanesState.sectionPlanes;var baseIndex=dataTextureLayer.layerIndex*numSectionPlanes;var renderFlags=model.renderFlags;for(var sectionPlaneIndex=0;sectionPlaneIndex<numAllocatedSectionPlanes;sectionPlaneIndex++){var sectionPlaneUniforms=this._uSectionPlanes[sectionPlaneIndex];if(sectionPlaneUniforms){if(sectionPlaneIndex<numSectionPlanes){var active=renderFlags.sectionPlanesActivePerLayer[baseIndex+sectionPlaneIndex];gl.uniform1i(sectionPlaneUniforms.active,active?1:0);if(active){var sectionPlane=sectionPlanes[sectionPlaneIndex];if(origin){var rtcSectionPlanePos=getPlaneRTCPos(sectionPlane.dist,sectionPlane.dir,origin,tempVec3a$b,model.matrix);gl.uniform3fv(sectionPlaneUniforms.pos,rtcSectionPlanePos);}else{gl.uniform3fv(sectionPlaneUniforms.pos,sectionPlane.pos);}gl.uniform3fv(sectionPlaneUniforms.dir,sectionPlane.dir);}}else{gl.uniform1i(sectionPlaneUniforms.active,0);}}}}if(state.numIndices8Bits>0){textureState.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,8// 8 bits indices
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  );gl.drawArrays(gl.TRIANGLES,0,state.numIndices8Bits);}if(state.numIndices16Bits>0){textureState.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,16// 16 bits indices
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  );gl.drawArrays(gl.TRIANGLES,0,state.numIndices16Bits);}if(state.numIndices32Bits>0){textureState.bindTriangleIndicesTextures(this._program,this._uTexturePerPolygonIdPortionIds,this._uTexturePerPolygonIdIndices,32// 32 bits indices
16426
16426
  );gl.drawArrays(gl.TRIANGLES,0,state.numIndices32Bits);}frameCtx.drawElements++;}},{key:"_allocate",value:function _allocate(){var scene=this._scene;var gl=scene.canvas.gl;this._program=new Program(gl,this._buildShader());if(this._program.errors){this.errors=this._program.errors;return;}var program=this._program;this._uRenderPass=program.getLocation("renderPass");this._uPickInvisible=program.getLocation("pickInvisible");this._uPickClipPos=program.getLocation("pickClipPos");this._uDrawingBufferSize=program.getLocation("drawingBufferSize");this._uSceneModelMatrix=program.getLocation("sceneModelMatrix");this._uViewMatrix=program.getLocation("viewMatrix");this._uProjMatrix=program.getLocation("projMatrix");this._uSectionPlanes=[];for(var _i363=0,len=scene._sectionPlanesState.getNumAllocatedSectionPlanes();_i363<len;_i363++){this._uSectionPlanes.push({active:program.getLocation("sectionPlaneActive"+_i363),pos:program.getLocation("sectionPlanePos"+_i363),dir:program.getLocation("sectionPlaneDir"+_i363)});}if(scene.logarithmicDepthBufferEnabled){this._uLogDepthBufFC=program.getLocation("logDepthBufFC");}this.uTexturePerObjectPositionsDecodeMatrix="uObjectPerObjectPositionsDecodeMatrix";this.uTexturePerObjectColorsAndFlags="uObjectPerObjectColorsAndFlags";this._uTexturePerVertexIdCoordinates="uTexturePerVertexIdCoordinates";this._uTexturePerPolygonIdNormals="uTexturePerPolygonIdNormals";this._uTexturePerPolygonIdIndices="uTexturePerPolygonIdIndices";this._uTexturePerPolygonIdPortionIds="uTexturePerPolygonIdPortionIds";this._uTexturePerObjectMatrix="uTexturePerObjectMatrix";this._uCameraEyeRtc=program.getLocation("uCameraEyeRtc");}},{key:"_bindProgram",value:function _bindProgram(frameCtx){var scene=this._scene;var gl=scene.canvas.gl;var program=this._program;var project=scene.camera.project;program.bind();if(scene.logarithmicDepthBufferEnabled){var logDepthBufFC=2.0/(Math.log(project.far+1.0)/Math.LN2);gl.uniform1f(this._uLogDepthBufFC,logDepthBufFC);}}},{key:"_buildShader",value:function _buildShader(){return{vertex:this._buildVertexShader(),fragment:this._buildFragmentShader()};}},{key:"_buildVertexShader",value:function _buildVertexShader(){var scene=this._scene;var clipping=scene._sectionPlanesState.getNumAllocatedSectionPlanes()>0;var src=[];src.push("#version 300 es");src.push("// trianglesDatatextureNormalsRenderer vertex shader");src.push("#ifdef GL_FRAGMENT_PRECISION_HIGH");src.push("precision highp float;");src.push("precision highp int;");src.push("precision highp usampler2D;");src.push("precision highp isampler2D;");src.push("precision highp sampler2D;");src.push("#else");src.push("precision mediump float;");src.push("precision mediump int;");src.push("precision mediump usampler2D;");src.push("precision mediump isampler2D;");src.push("precision mediump sampler2D;");src.push("#endif");src.push("uniform int renderPass;");if(scene.entityOffsetsEnabled){src.push("in vec3 offset;");}src.push("uniform mat4 sceneModelMatrix;");src.push("uniform mat4 viewMatrix;");src.push("uniform mat4 projMatrix;");src.push("uniform highp sampler2D uObjectPerObjectPositionsDecodeMatrix;");src.push("uniform lowp usampler2D uObjectPerObjectColorsAndFlags;");src.push("uniform highp sampler2D uTexturePerObjectMatrix;");src.push("uniform mediump usampler2D uTexturePerVertexIdCoordinates;");src.push("uniform highp usampler2D uTexturePerPolygonIdIndices;");src.push("uniform mediump usampler2D uTexturePerPolygonIdPortionIds;");src.push("uniform vec3 uCameraEyeRtc;");src.push("vec3 positions[3];");if(scene.logarithmicDepthBufferEnabled){src.push("uniform float logDepthBufFC;");src.push("out float vFragDepth;");src.push("out float isPerspective;");}src.push("uniform vec2 pickClipPos;");src.push("uniform vec2 drawingBufferSize;");src.push("vec4 remapClipPos(vec4 clipPos) {");src.push(" clipPos.xy /= clipPos.w;");src.push(" clipPos.xy = (clipPos.xy - pickClipPos) * drawingBufferSize;");src.push(" clipPos.xy *= clipPos.w;");src.push(" return clipPos;");src.push("}");src.push("bool isPerspectiveMatrix(mat4 m) {");src.push(" return (m[2][3] == - 1.0);");src.push("}");src.push("out vec4 vWorldPosition;");if(clipping){src.push("flat out uint vFlags2;");}src.push("void main(void) {");// constants
@@ -18600,17 +18600,17 @@ var defaultColorTexture=new SceneModelTexture({id:DEFAULT_COLOR_TEXTURE_ID,textu
18600
18600
  * Default value is ````[1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1]````.
18601
18601
  *
18602
18602
  * @type {Number[]}
18603
- */function get(){if(this._matrixDirty){this._rebuildMatrices();}return this._matrix;}/**
18603
+ */function get(){this._rebuildMatrices();return this._matrix;}/**
18604
18604
  * Gets the SceneModel's local modeling rotation transform matrix.
18605
18605
  *
18606
18606
  * @type {Number[]}
18607
- */,set:function set(value){this._matrix.set(value||DEFAULT_MATRIX);math.quaternionToRotationMat4(this._quaternion,this._worldRotationMatrix);math.conjugateQuaternion(this._quaternion,this._conjugateQuaternion);math.quaternionToRotationMat4(this._quaternion,this._worldRotationMatrixConjugate);this._matrix.set(this._worldRotationMatrix);math.translateMat4v(this._position,this._matrix);this._matrixDirty=false;this._setWorldMatrixDirty();this._sceneModelDirty();this.glRedraw();}},{key:"rotationMatrix",get:function get(){if(this._matrixDirty){this._rebuildMatrices();}return this._worldRotationMatrix;}},{key:"_rebuildMatrices",value:function _rebuildMatrices(){if(this._matrixDirty){math.quaternionToRotationMat4(this._quaternion,this._worldRotationMatrix);math.conjugateQuaternion(this._quaternion,this._conjugateQuaternion);math.quaternionToRotationMat4(this._conjugateQuaternion,this._worldRotationMatrixConjugate);this._matrix.set(this._worldRotationMatrix);math.translateMat4v(this._position,this._matrix);this._matrixDirty=false;}}/**
18607
+ */,set:function set(value){this._matrix.set(value||DEFAULT_MATRIX);math.quaternionToRotationMat4(this._quaternion,this._worldRotationMatrix);math.conjugateQuaternion(this._quaternion,this._conjugateQuaternion);math.quaternionToRotationMat4(this._quaternion,this._worldRotationMatrixConjugate);this._matrix.set(this._worldRotationMatrix);math.translateMat4v(this._position,this._matrix);this._matrixDirty=false;this._setWorldMatrixDirty();this._sceneModelDirty();this.glRedraw();}},{key:"rotationMatrix",get:function get(){this._rebuildMatrices();return this._worldRotationMatrix;}},{key:"_rebuildMatrices",value:function _rebuildMatrices(){if(this._matrixDirty){math.quaternionToRotationMat4(this._quaternion,this._worldRotationMatrix);math.conjugateQuaternion(this._quaternion,this._conjugateQuaternion);math.quaternionToRotationMat4(this._conjugateQuaternion,this._worldRotationMatrixConjugate);this._matrix.set(this._worldRotationMatrix);math.translateMat4v(this._position,this._matrix);this._matrixDirty=false;this._viewMatrixDirty=true;}}/**
18608
18608
  * Gets the conjugate of the SceneModel's local modeling rotation transform matrix.
18609
18609
  *
18610
18610
  * This is used for RTC view matrix management in renderers.
18611
18611
  *
18612
18612
  * @type {Number[]}
18613
- */},{key:"rotationMatrixConjugate",get:function get(){if(this._matrixDirty){this._rebuildMatrices();}return this._worldRotationMatrixConjugate;}},{key:"_setWorldMatrixDirty",value:function _setWorldMatrixDirty(){this._matrixDirty=true;this._aabbDirty=true;}},{key:"_transformDirty",value:function _transformDirty(){this._matrixDirty=true;this._aabbDirty=true;this.scene._aabbDirty=true;}},{key:"_sceneModelDirty",value:function _sceneModelDirty(){this.scene._aabbDirty=true;this._aabbDirty=true;this.scene._aabbDirty=true;this._matrixDirty=true;for(var _i414=0,len=this._entityList.length;_i414<len;_i414++){this._entityList[_i414]._sceneModelDirty();// Entities need to retransform their World AABBs by SceneModel's worldMatrix
18613
+ */},{key:"rotationMatrixConjugate",get:function get(){this._rebuildMatrices();return this._worldRotationMatrixConjugate;}},{key:"_setWorldMatrixDirty",value:function _setWorldMatrixDirty(){this._matrixDirty=true;this._aabbDirty=true;}},{key:"_transformDirty",value:function _transformDirty(){this._matrixDirty=true;this._aabbDirty=true;this.scene._aabbDirty=true;}},{key:"_sceneModelDirty",value:function _sceneModelDirty(){this.scene._aabbDirty=true;this._aabbDirty=true;this.scene._aabbDirty=true;this._matrixDirty=true;for(var _i414=0,len=this._entityList.length;_i414<len;_i414++){this._entityList[_i414]._sceneModelDirty();// Entities need to retransform their World AABBs by SceneModel's worldMatrix
18614
18614
  }}/**
18615
18615
  * Gets the SceneModel's World matrix.
18616
18616
  *
@@ -18620,17 +18620,17 @@ var defaultColorTexture=new SceneModelTexture({id:DEFAULT_COLOR_TEXTURE_ID,textu
18620
18620
  * Gets the SceneModel's World normal matrix.
18621
18621
  *
18622
18622
  * @type {Number[]}
18623
- */},{key:"worldNormalMatrix",get:function get(){return this._worldNormalMatrix;}/**
18623
+ */},{key:"worldNormalMatrix",get:function get(){return this._worldNormalMatrix;}},{key:"_rebuildViewMatrices",value:function _rebuildViewMatrices(){this._rebuildMatrices();if(this._viewMatrixDirty){math.mulMat4(this.scene.camera.viewMatrix,this._matrix,this._viewMatrix);math.inverseMat4(this._viewMatrix,this._viewNormalMatrix);math.transposeMat4(this._viewNormalMatrix);this._viewMatrixDirty=false;}}/**
18624
18624
  * Called by private renderers in ./lib, returns the view matrix with which to
18625
18625
  * render this SceneModel. The view matrix is the concatenation of the
18626
18626
  * Camera view matrix with the Performance model's world (modeling) matrix.
18627
18627
  *
18628
18628
  * @private
18629
- */},{key:"viewMatrix",get:function get(){if(!this._viewMatrix){return this.scene.camera.viewMatrix;}if(this._matrixDirty){this._rebuildMatrices();this._viewMatrixDirty=true;}if(this._viewMatrixDirty){math.mulMat4(this.scene.camera.viewMatrix,this._matrix,this._viewMatrix);math.inverseMat4(this._viewMatrix,this._viewNormalMatrix);math.transposeMat4(this._viewNormalMatrix);this._viewMatrixDirty=false;}return this._viewMatrix;}/**
18629
+ */},{key:"viewMatrix",get:function get(){if(!this._viewMatrix){return this.scene.camera.viewMatrix;}this._rebuildViewMatrices();return this._viewMatrix;}/**
18630
18630
  * Called by private renderers in ./lib, returns the view normal matrix with which to render this SceneModel.
18631
18631
  *
18632
18632
  * @private
18633
- */},{key:"viewNormalMatrix",get:function get(){if(!this._viewNormalMatrix){return this.scene.camera.viewNormalMatrix;}if(this._matrixDirty){this._rebuildMatrices();this._viewMatrixDirty=true;}if(this._viewMatrixDirty){math.mulMat4(this.scene.camera.viewMatrix,this._matrix,this._viewMatrix);math.inverseMat4(this._viewMatrix,this._viewNormalMatrix);math.transposeMat4(this._viewNormalMatrix);this._viewMatrixDirty=false;}math.inverseMat4(this._viewMatrix,this._viewNormalMatrix);math.transposeMat4(this._viewNormalMatrix);return this._viewNormalMatrix;}/**
18633
+ */},{key:"viewNormalMatrix",get:function get(){if(!this._viewNormalMatrix){return this.scene.camera.viewNormalMatrix;}this._rebuildViewMatrices();return this._viewNormalMatrix;}/**
18634
18634
  * Sets if backfaces are rendered for this SceneModel.
18635
18635
  *
18636
18636
  * Default is ````false````.
@@ -25060,7 +25060,7 @@ this.scene.fire("rendering",{},true);this.scene._renderer.renderSnapshot();var i
25060
25060
  * @param {String} [params.format="jpeg"] Desired format; "jpeg", "png" or "bmp".
25061
25061
  * @param {Boolean} [params.includeGizmos=false] When true, will include gizmos like {@link SectionPlane} in the snapshot.
25062
25062
  * @returns {Promise} Promise which returns a string-encoded image data URI.
25063
- */},{key:"getSnapshotWithPlugins",value:function(){var _getSnapshotWithPlugins=_asyncToGenerator(/*#__PURE__*/_regeneratorRuntime().mark(function _callee(){var params,needFinishSnapshot,resize,canvas,saveWidth,saveHeight,snapshotWidth,snapshotHeight,snapshotCanvas,pluginToCapture,pluginContainerElements,_i508,len,plugin,containerElement,_i509,_len103,_containerElement,_scale6,format,_args=arguments;return _regeneratorRuntime().wrap(function _callee$(_context2){while(1){switch(_context2.prev=_context2.next){case 0:params=_args.length>0&&_args[0]!==undefined?_args[0]:{};// We use gl.readPixels to get the WebGL canvas snapshot in a new
25063
+ */},{key:"getSnapshotWithPlugins",value:function(){var _getSnapshotWithPlugins=_asyncToGenerator(/*#__PURE__*/_regeneratorRuntime().mark(function _callee(){var params,needFinishSnapshot,resize,canvas,saveWidth,saveHeight,snapshotWidth,snapshotHeight,snapshotCanvas,pluginToCapture,pluginContainerElements,_i508,len,plugin,containerElement,_i509,_len103,_containerElement,_scale6,off,format,_args=arguments;return _regeneratorRuntime().wrap(function _callee$(_context2){while(1){switch(_context2.prev=_context2.next){case 0:params=_args.length>0&&_args[0]!==undefined?_args[0]:{};// We use gl.readPixels to get the WebGL canvas snapshot in a new
25064
25064
  // HTMLCanvas element, scaled to the target snapshot size, then
25065
25065
  // use html2canvas to render each plugin's container element into
25066
25066
  // that HTMLCanvas. Finally, we save the HTMLCanvas to a bitmap.
@@ -25071,10 +25071,10 @@ this.scene.fire("rendering",{},true);this.scene._renderer.renderSnapshot();var i
25071
25071
  // right amount of pixels, for a sharper image.
25072
25072
  needFinishSnapshot=!this._snapshotBegun;resize=params.width!==undefined&&params.height!==undefined;canvas=this.scene.canvas.canvas;saveWidth=canvas.clientWidth;saveHeight=canvas.clientHeight;snapshotWidth=params.width?Math.floor(params.width):canvas.width;snapshotHeight=params.height?Math.floor(params.height):canvas.height;if(resize){canvas.width=snapshotWidth;canvas.height=snapshotHeight;}if(!this._snapshotBegun){this.beginSnapshot();}if(!params.includeGizmos){this.sendToPlugins("snapshotStarting");// Tells plugins to hide things that shouldn't be in snapshot
25073
25073
  }this.scene._renderer.renderSnapshot();snapshotCanvas=this.scene._renderer.readSnapshotAsCanvas();if(resize){canvas.width=saveWidth;canvas.height=saveHeight;this.scene.glRedraw();}pluginToCapture={};pluginContainerElements=[];for(_i508=0,len=this._plugins.length;_i508<len;_i508++){// Find plugin container elements
25074
- plugin=this._plugins[_i508];if(plugin.getContainerElement){containerElement=plugin.getContainerElement();if(containerElement!==document.body){if(!pluginToCapture[containerElement.id]){pluginToCapture[containerElement.id]=true;pluginContainerElements.push(containerElement);}}}}_i509=0,_len103=pluginContainerElements.length;case 18:if(!(_i509<_len103)){_context2.next=26;break;}_containerElement=pluginContainerElements[_i509];//only calculate the scale for first plugin
25074
+ plugin=this._plugins[_i508];if(plugin.getContainerElement){containerElement=plugin.getContainerElement();if(containerElement!==document.body){if(!pluginToCapture[containerElement.id]){pluginToCapture[containerElement.id]=true;pluginContainerElements.push(containerElement);}}}}_i509=0,_len103=pluginContainerElements.length;case 18:if(!(_i509<_len103)){_context2.next=28;break;}_containerElement=pluginContainerElements[_i509];//only calculate the scale for first plugin
25075
25075
  //for all others keep the scale 1 otherwise it will keep multiplying the scale with the base scale of canvas
25076
25076
  //resulting in increase/decreased size for the the canvas that is being overlapped
25077
- _scale6=_i509==0?snapshotCanvas.width/_containerElement.clientWidth:1;_context2.next=23;return html2canvas(_containerElement,{canvas:snapshotCanvas,backgroundColor:null,scale:_scale6});case 23:_i509++;_context2.next=18;break;case 26:if(!params.includeGizmos){this.sendToPlugins("snapshotFinished");}if(needFinishSnapshot){this.endSnapshot();}format=params.format||"png";if(format!=="jpeg"&&format!=="png"&&format!=="bmp"){console.error("Unsupported image format: '"+format+"' - supported types are 'jpeg', 'bmp' and 'png' - defaulting to 'png'");format="png";}if(!params.includeGizmos){this.sendToPlugins("snapshotFinished");}if(needFinishSnapshot){this.endSnapshot();}return _context2.abrupt("return",snapshotCanvas.toDataURL("image/".concat(format)));case 33:case"end":return _context2.stop();}}},_callee,this);}));function getSnapshotWithPlugins(){return _getSnapshotWithPlugins.apply(this,arguments);}return getSnapshotWithPlugins;}()/**
25077
+ _scale6=_i509==0?snapshotCanvas.width/_containerElement.clientWidth:1;off=math.vec2([0,0]);transformToNode(canvas,_containerElement,off);_context2.next=25;return html2canvas(_containerElement,{canvas:snapshotCanvas,backgroundColor:null,x:off[0],y:off[1],scale:_scale6});case 25:_i509++;_context2.next=18;break;case 28:if(!params.includeGizmos){this.sendToPlugins("snapshotFinished");}if(needFinishSnapshot){this.endSnapshot();}format=params.format||"png";if(format!=="jpeg"&&format!=="png"&&format!=="bmp"){console.error("Unsupported image format: '"+format+"' - supported types are 'jpeg', 'bmp' and 'png' - defaulting to 'png'");format="png";}if(!params.includeGizmos){this.sendToPlugins("snapshotFinished");}if(needFinishSnapshot){this.endSnapshot();}return _context2.abrupt("return",snapshotCanvas.toDataURL("image/".concat(format)));case 35:case"end":return _context2.stop();}}},_callee,this);}));function getSnapshotWithPlugins(){return _getSnapshotWithPlugins.apply(this,arguments);}return getSnapshotWithPlugins;}()/**
25078
25078
  * Exits snapshot mode.
25079
25079
  *
25080
25080
  * Switches rendering back to the main canvas.