@xeokit/xeokit-sdk 2.6.17 → 2.6.20

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (37) hide show
  1. package/dist/xeokit-sdk.cjs.js +2262 -40
  2. package/dist/xeokit-sdk.es.js +2252 -41
  3. package/dist/xeokit-sdk.es5.js +190 -52
  4. package/dist/xeokit-sdk.min.cjs.js +4 -4
  5. package/dist/xeokit-sdk.min.es.js +5 -5
  6. package/dist/xeokit-sdk.min.es5.js +4 -4
  7. package/package.json +2 -2
  8. package/src/extras/PointerLens/PointerLens.js +2 -2
  9. package/src/plugins/AnnotationsPlugin/Annotation.js +1 -0
  10. package/src/plugins/CityJSONLoaderPlugin/CityJSONDefaultDataSource.js +15 -2
  11. package/src/plugins/DistanceMeasurementsPlugin/DistanceMeasurement.js +1 -1
  12. package/src/plugins/DotBIMLoaderPlugin/DotBIMDefaultDataSource.js +15 -2
  13. package/src/plugins/GLTFLoaderPlugin/GLTFDefaultDataSource.js +18 -5
  14. package/src/plugins/LASLoaderPlugin/LASDefaultDataSource.js +15 -1
  15. package/src/plugins/STLLoaderPlugin/STLDefaultDataSource.js +17 -0
  16. package/src/plugins/WebIFCLoaderPlugin/WebIFCDefaultDataSource.js +16 -1
  17. package/src/plugins/XKTLoaderPlugin/XKTDefaultDataSource.js +18 -4
  18. package/src/plugins/ZonesPlugin/index.js +2046 -0
  19. package/src/plugins/index.js +2 -1
  20. package/src/plugins/lib/html/Dot.js +19 -1
  21. package/src/viewer/Viewer.js +3 -1
  22. package/src/viewer/scene/CameraControl/lib/handlers/MousePickHandler.js +9 -0
  23. package/src/viewer/scene/geometry/builders/buildLineGeometry.js +267 -0
  24. package/src/viewer/scene/input/Input.js +41 -0
  25. package/src/viewer/scene/marker/Marker.js +1 -1
  26. package/src/viewer/scene/mesh/Mesh.js +5 -0
  27. package/src/viewer/scene/model/SceneModel.js +7 -1
  28. package/src/viewer/scene/scene/Scene.js +30 -6
  29. package/src/viewer/scene/sectionPlane/SectionPlane.js +3 -7
  30. package/src/viewer/scene/webgl/Renderer.js +1 -1
  31. package/src/viewer/scene/webgl/occlusion/OcclusionLayer.js +1 -1
  32. package/src/viewer/scene/webgl/occlusion/OcclusionTester.js +8 -4
  33. package/types/viewer/Viewer.d.ts +2 -0
  34. package/types/viewer/scene/geometry/builders/buildLineGeometry.d.ts +22 -0
  35. package/types/viewer/scene/geometry/builders/buildPolylineGeometry.d.ts +2 -2
  36. package/types/viewer/scene/scene/Scene.d.ts +11 -0
  37. package/dist/web-ifc.wasm +0 -0
@@ -1118,8 +1118,8 @@ class PointerLens {
1118
1118
  );
1119
1119
 
1120
1120
  const centerLensCanvas = [
1121
- (lensRect.left + lensRect.right) / 2,
1122
- (lensRect.top + lensRect.bottom) / 2
1121
+ (lensRect.left + lensRect.right) / 2 - canvasRect.left,
1122
+ (lensRect.top + lensRect.bottom) / 2 - canvasRect.top
1123
1123
  ];
1124
1124
 
1125
1125
  if (this._snappedCanvasPos) {
@@ -10759,7 +10759,7 @@ class Marker extends Component {
10759
10759
  this.scene.camera.off(this._onCameraProjMatrix);
10760
10760
  if (this._entity) {
10761
10761
  if (this._onEntityDestroyed !== null) {
10762
- this._entity.off(this._onEntityDestroyed);
10762
+ this._entity.model.off(this._onEntityDestroyed);
10763
10763
  }
10764
10764
  if (this._onEntityModelDestroyed !== null) {
10765
10765
  this._entity.model.off(this._onEntityModelDestroyed);
@@ -11159,7 +11159,25 @@ class Dot {
11159
11159
  }
11160
11160
 
11161
11161
  }
11162
-
11162
+
11163
+ if (cfg.onTouchstart) {
11164
+ dotClickable.addEventListener('touchstart', (event) => {
11165
+ cfg.onTouchstart(event, this);
11166
+ });
11167
+ }
11168
+
11169
+ if (cfg.onTouchmove) {
11170
+ dotClickable.addEventListener('touchmove', (event) => {
11171
+ cfg.onTouchmove(event, this);
11172
+ });
11173
+ }
11174
+
11175
+ if (cfg.onTouchend) {
11176
+ dotClickable.addEventListener('touchend', (event) => {
11177
+ cfg.onTouchend(event, this);
11178
+ });
11179
+ }
11180
+
11163
11181
  this.setPos(cfg.x || 0, cfg.y || 0);
11164
11182
  this.setFillColor(cfg.fillColor);
11165
11183
  this.setBorderColor(cfg.borderColor);
@@ -14427,6 +14445,7 @@ class Annotation extends Marker {
14427
14445
  if (this._marker) {
14428
14446
  if (!this._markerExternal) {
14429
14447
  this._marker.parentNode.removeChild(this._marker);
14448
+ this._marker = null;
14430
14449
  } else {
14431
14450
  this._marker.removeEventListener("click", this._onMouseClickedExternalMarker);
14432
14451
  this._marker.removeEventListener("mouseenter", this._onMouseEnterExternalMarker);
@@ -17055,7 +17074,7 @@ class OcclusionLayer {
17055
17074
  _buildVBOs() {
17056
17075
  if (this.positionsBuf) {
17057
17076
  if (this.lenPositionsBuf === this.positions.length) { // Just updating buffer elements, don't need to reallocate
17058
- this.positionsBuf.setData(this.positions); // Indices don't need updating
17077
+ this.positionsBuf.setData(new Float32Array(this.positions)); // Indices don't need updating
17059
17078
  return;
17060
17079
  }
17061
17080
  this.positionsBuf.destroy();
@@ -17144,7 +17163,6 @@ class OcclusionLayer {
17144
17163
 
17145
17164
  const MARKER_COLOR = math.vec3([1.0, 0.0, 0.0]);
17146
17165
  const POINT_SIZE = 20;
17147
- const MARKER_SPRITE_CLIPZ_OFFSET = -0.001; // Amount that we offset sprite clip Z coords to raise them from surfaces
17148
17166
 
17149
17167
  const tempVec3a$J = math.vec3();
17150
17168
 
@@ -17225,7 +17243,7 @@ class OcclusionTester {
17225
17243
  let newOcclusionLayer = this._occlusionLayers[originHash];
17226
17244
  if (!newOcclusionLayer) {
17227
17245
  newOcclusionLayer = new OcclusionLayer(this._scene, marker.origin);
17228
- this._occlusionLayers[originHash] = occlusionLayer;
17246
+ this._occlusionLayers[originHash] = newOcclusionLayer;
17229
17247
  this._occlusionLayersListDirty = true;
17230
17248
  }
17231
17249
  newOcclusionLayer.addMarker(marker);
@@ -17355,7 +17373,9 @@ class OcclusionTester {
17355
17373
  if (scene.logarithmicDepthBufferEnabled) {
17356
17374
  src.push("vFragDepth = 1.0 + clipPos.w;");
17357
17375
  } else {
17358
- src.push("clipPos.z += " + MARKER_SPRITE_CLIPZ_OFFSET + ";");
17376
+ if (scene.markerZOffset < 0.000) {
17377
+ src.push("clipPos.z += " + scene.markerZOffset + ";");
17378
+ }
17359
17379
  }
17360
17380
  src.push(" gl_Position = clipPos;");
17361
17381
  src.push("}");
@@ -17469,7 +17489,10 @@ class OcclusionTester {
17469
17489
  continue;
17470
17490
  }
17471
17491
 
17472
- const origin = occlusionLayer.origin;
17492
+ // The `origin` has been changed from `occlusionLayer.origin` to `[ 0, 0, 0 ]`
17493
+ // because OcclusionLayer markers' transformation is being applied through the
17494
+ // OcclusionLayer::positions array. See XEOK-33
17495
+ const origin = [ 0, 0, 0 ];
17473
17496
 
17474
17497
  gl.uniformMatrix4fv(this._uViewMatrix, false, createRTCViewMat(camera.viewMatrix, origin));
17475
17498
 
@@ -19619,7 +19642,7 @@ const Renderer$1 = function (scene, options) {
19619
19642
  math.cross3Vec3(worldRayDir, randomVec3, up);
19620
19643
 
19621
19644
  pickViewMatrix = math.lookAtMat4v(worldRayOrigin, look, up, tempMat4b);
19622
- // pickProjMatrix = scene.camera.projMatrix;
19645
+ // pickProjMatrix = scene.camera.projMatrix;
19623
19646
  pickProjMatrix = scene.camera.ortho.matrix;
19624
19647
 
19625
19648
  pickResult.origin = worldRayOrigin;
@@ -21606,6 +21629,14 @@ class Input extends Component {
21606
21629
  }
21607
21630
  });
21608
21631
 
21632
+ this.element.addEventListener("contextmenu", this._contextmenuListener = (e) => {
21633
+ if (!this.enabled) {
21634
+ return;
21635
+ }
21636
+ this._getMouseCanvasPos(e);
21637
+ this.fire("contextmenu", this.mouseCanvasPos, true);
21638
+ });
21639
+
21609
21640
  const tickifiedMouseWheelFn = this.scene.tickify(
21610
21641
  (delta) => { this.fire("mousewheel", delta, true); }
21611
21642
  );
@@ -21639,6 +21670,24 @@ class Input extends Component {
21639
21670
  });
21640
21671
  }
21641
21672
 
21673
+ this.element.addEventListener("touchstart", this._touchstartListener = (e) => {
21674
+ if (!this.enabled) {
21675
+ return;
21676
+ }
21677
+ [...e.changedTouches].forEach(e => {
21678
+ this.fire("touchstart", [ e.identifier, this._getTouchCanvasPos(e) ], true);
21679
+ });
21680
+ });
21681
+
21682
+ this.element.addEventListener("touchend", this._touchendListener = (e) => {
21683
+ if (!this.enabled) {
21684
+ return;
21685
+ }
21686
+ [...e.changedTouches].forEach(e => {
21687
+ this.fire("touchend", [ e.identifier, this._getTouchCanvasPos(e) ], true);
21688
+ });
21689
+ });
21690
+
21642
21691
  this._eventsBound = true;
21643
21692
  }
21644
21693
 
@@ -21655,7 +21704,10 @@ class Input extends Component {
21655
21704
  document.removeEventListener("click", this._clickListener);
21656
21705
  document.removeEventListener("dblclick", this._dblClickListener);
21657
21706
  this.element.removeEventListener("mousemove", this._mouseMoveListener);
21707
+ this.element.removeEventListener("contextmenu", this._contextmenuListener);
21658
21708
  this.element.removeEventListener("wheel", this._mouseWheelListener);
21709
+ this.element.removeEventListener("touchstart", this._touchstartListener);
21710
+ this.element.removeEventListener("touchend", this._touchendListener);
21659
21711
  if (window.OrientationChangeEvent) {
21660
21712
  window.removeEventListener('orientationchange', this._orientationchangedListener);
21661
21713
  }
@@ -21668,6 +21720,18 @@ class Input extends Component {
21668
21720
  this._eventsBound = false;
21669
21721
  }
21670
21722
 
21723
+ _getTouchCanvasPos(event) {
21724
+ let element = event.target;
21725
+ let totalOffsetLeft = 0;
21726
+ let totalOffsetTop = 0;
21727
+ while (element.offsetParent) {
21728
+ totalOffsetLeft += element.offsetLeft;
21729
+ totalOffsetTop += element.offsetTop;
21730
+ element = element.offsetParent;
21731
+ }
21732
+ return [ event.pageX - totalOffsetLeft, event.pageY - totalOffsetTop ];
21733
+ }
21734
+
21671
21735
  _getMouseCanvasPos(event) {
21672
21736
  if (!event) {
21673
21737
  event = window.event;
@@ -30152,6 +30216,7 @@ class Scene extends Component {
30152
30216
  this._pbrEnabled = !!cfg.pbrEnabled;
30153
30217
  this._colorTextureEnabled = (cfg.colorTextureEnabled !== false);
30154
30218
  this._dtxEnabled = !!cfg.dtxEnabled;
30219
+ this._markerZOffset = cfg.markerZOffset;
30155
30220
 
30156
30221
  // Register Scene on xeokit
30157
30222
  // Do this BEFORE we add components below
@@ -30672,6 +30737,22 @@ class Scene extends Component {
30672
30737
  return this._colorTextureEnabled;
30673
30738
  }
30674
30739
 
30740
+ /**
30741
+ * Gets the Z value of offset for Marker's OcclusionTester.
30742
+ * The closest the value is to 0.000 the more precise OcclusionTester will be, but at the same time the less
30743
+ * precise it will behave for Markers that are located exactly on the Surface.
30744
+ *
30745
+ * Default is ````-0.001````.
30746
+ *
30747
+ * @returns {Number} Z offset for Marker
30748
+ */
30749
+ get markerZOffset() {
30750
+ if (this._markerZOffset == null) {
30751
+ return -0.001;
30752
+ }
30753
+ return this._markerZOffset;
30754
+ }
30755
+
30675
30756
  /**
30676
30757
  * Performs an occlusion test on all {@link Marker}s in this {@link Scene}.
30677
30758
  *
@@ -31514,11 +31595,9 @@ class Scene extends Component {
31514
31595
  * @param {Number[]} [params.origin] World-space ray origin when ray-picking. Ignored when canvasPos given.
31515
31596
  * @param {Number[]} [params.direction] World-space ray direction when ray-picking. Also indicates the length of the ray. Ignored when canvasPos given.
31516
31597
  * @param {Number[]} [params.matrix] 4x4 transformation matrix to define the World-space ray origin and direction, as an alternative to ````origin```` and ````direction````.
31517
- * @param {String[]} [params.includeEntities] IDs of {@link Entity}s to restrict picking to. When given, ignores {@link Entity}s whose IDs are not in this list.
31518
- * @param {String[]} [params.excludeEntities] IDs of {@link Entity}s to ignore. When given, will pick *through* these {@link Entity}s, as if they were not there.
31519
- * @param {Number} [params.snapRadius=30] The snap radius, in canvas pixels
31520
- * @param {boolean} [params.snapToVertex=true] Whether to snap to vertex.
31521
- * @param {boolean} [params.snapToEdge=true] Whether to snap to edge.
31598
+ * @param {Number} [params.snapRadius=30] The snap radius, in canvas pixels.
31599
+ * @param {boolean} [params.snapToVertex=true] Whether to snap to vertex. Only works when `canvasPos` given.
31600
+ * @param {boolean} [params.snapToEdge=true] Whether to snap to edge. Only works when `canvasPos` given.
31522
31601
  * @param {PickResult} [pickResult] Holds the results of the pick attempt. Will use the Scene's singleton PickResult if you don't supply your own.
31523
31602
  * @returns {PickResult} Holds results of the pick attempt, returned when an {@link Entity} is picked, else null. See method comments for description.
31524
31603
  */
@@ -31529,6 +31608,11 @@ class Scene extends Component {
31529
31608
  return null;
31530
31609
  }
31531
31610
 
31611
+ if ((params.snapToVertex || params.snapToEdge) && !params.canvasPos) {
31612
+ this.error("Scene.snapPick() `canvasPos` parameter expected for `snapToVertex:true` or `snapToEdge:true`");
31613
+ return;
31614
+ }
31615
+
31532
31616
  params = params || {};
31533
31617
 
31534
31618
  params.pickSurface = params.pickSurface || params.rayPick; // Backwards compatibility
@@ -31576,7 +31660,7 @@ class Scene extends Component {
31576
31660
 
31577
31661
  /**
31578
31662
  * @param {Object} params Picking parameters.
31579
- * @param {Number[]} [params.canvasPos] Canvas-space coordinates. When ray-picking, this will override the **origin** and ** direction** parameters and will cause the ray to be fired through the canvas at this position, directly along the negative View-space Z-axis.
31663
+ * @param {Number[]} params.canvasPos Canvas-space coordinates.
31580
31664
  * @param {Number} [params.snapRadius=30] The snap radius, in canvas pixels
31581
31665
  * @param {boolean} [params.snapToVertex=true] Whether to snap to vertex.
31582
31666
  * @param {boolean} [params.snapToEdge=true] Whether to snap to edge.
@@ -31587,6 +31671,10 @@ class Scene extends Component {
31587
31671
  this._warnSnapPickDeprecated = true;
31588
31672
  this.warn("Scene.snapPick() is deprecated since v2.4.2 - use Scene.pick() instead");
31589
31673
  }
31674
+ if (!params.canvasPos) {
31675
+ this.error("Scene.snapPick() canvasPos parameter expected");
31676
+ return;
31677
+ }
31590
31678
  return this._renderer.snapPick(
31591
31679
  params.canvasPos,
31592
31680
  params.snapRadius || 30,
@@ -37649,11 +37737,16 @@ class Mesh extends Component {
37649
37737
  * @param {EmphasisMaterial} [cfg.highlightMaterial] {@link EmphasisMaterial} to define the xrayed appearance for this Mesh. Inherits {@link Scene#highlightMaterial} by default.
37650
37738
  * @param {EmphasisMaterial} [cfg.selectedMaterial] {@link EmphasisMaterial} to define the selected appearance for this Mesh. Inherits {@link Scene#selectedMaterial} by default.
37651
37739
  * @param {EmphasisMaterial} [cfg.edgeMaterial] {@link EdgeMaterial} to define the appearance of enhanced edges for this Mesh. Inherits {@link Scene#edgeMaterial} by default.
37740
+ * @param {Number} [cfg.renderOrder=0] Specifies the rendering order for this mESH. This is used to control the order in which
37741
+ * mESHES are drawn when they have transparent objects, to give control over the order in which those objects are blended within the transparent
37742
+ * render pass.
37652
37743
  */
37653
37744
  constructor(owner, cfg = {}) {
37654
37745
 
37655
37746
  super(owner, cfg);
37656
37747
 
37748
+ this.renderOrder = cfg.renderOrder || 0;
37749
+
37657
37750
  /**
37658
37751
  * ID of the corresponding object within the originating system, if any.
37659
37752
  *
@@ -42178,6 +42271,7 @@ class SectionPlane extends Component {
42178
42271
  this._state.active = value !== false;
42179
42272
  this.glRedraw();
42180
42273
  this.fire("active", this._state.active);
42274
+ this.scene.fire("sectionPlaneUpdated", this);
42181
42275
  }
42182
42276
 
42183
42277
  /**
@@ -42258,13 +42352,8 @@ class SectionPlane extends Component {
42258
42352
  * Inverts the direction of {@link SectionPlane#dir}.
42259
42353
  */
42260
42354
  flipDir() {
42261
- const dir = this._state.dir;
42262
- dir[0] *= -1.0;
42263
- dir[1] *= -1.0;
42264
- dir[2] *= -1.0;
42265
- this._state.dist = (-math.dotVec3(this._state.pos, this._state.dir));
42266
- this.fire("dir", this._state.dir);
42267
- this.glRedraw();
42355
+ math.mulVec3Scalar(this._state.dir, -1.0, this._state.dir);
42356
+ this.dir = this._state.dir;
42268
42357
  }
42269
42358
 
42270
42359
  /**
@@ -82246,11 +82335,16 @@ class SceneModel extends Component {
82246
82335
  * represent the returned model. Set false to always use vertex buffer objects (VBOs). Note that DTX is only applicable
82247
82336
  * to non-textured triangle meshes, and that VBOs are always used for meshes that have textures, line segments, or point
82248
82337
  * primitives. Only works while {@link DTX#enabled} is also ````true````.
82338
+ * @param {Number} [cfg.renderOrder=0] Specifies the rendering order for this SceneModel. This is used to control the order in which
82339
+ * SceneModels are drawn when they have transparent objects, to give control over the order in which those objects are blended within the transparent
82340
+ * render pass.
82249
82341
  */
82250
82342
  constructor(owner, cfg = {}) {
82251
82343
 
82252
82344
  super(owner, cfg);
82253
82345
 
82346
+ this.renderOrder = cfg.renderOrder || 0;
82347
+
82254
82348
  this._dtxEnabled = this.scene.dtxEnabled && (cfg.dtxEnabled !== false);
82255
82349
 
82256
82350
  this._enableVertexWelding = false; // Not needed for most objects, and very expensive, so disabled
@@ -84317,6 +84411,7 @@ class SceneModel extends Component {
84317
84411
  _getVBOBatchingLayer(cfg) {
84318
84412
  const model = this;
84319
84413
  const origin = cfg.origin;
84414
+ cfg.renderLayer || 0;
84320
84415
  const positionsDecodeHash = cfg.positionsDecodeMatrix || cfg.positionsDecodeBoundary ?
84321
84416
  this._createHashStringFromMatrix(cfg.positionsDecodeMatrix || cfg.positionsDecodeBoundary)
84322
84417
  : "-";
@@ -84803,7 +84898,7 @@ class SceneModel extends Component {
84803
84898
  // -------------- RENDERING ---------------------------------------------------------------------------------------
84804
84899
 
84805
84900
  /** @private */
84806
- drawColorOpaque(frameCtx) {
84901
+ drawColorOpaque(frameCtx, layerList) {
84807
84902
  const renderFlags = this.renderFlags;
84808
84903
  for (let i = 0, len = renderFlags.visibleLayers.length; i < len; i++) {
84809
84904
  const layerIndex = renderFlags.visibleLayers[i];
@@ -86597,7 +86692,7 @@ class DistanceMeasurement extends Component {
86597
86692
 
86598
86693
  if (this._wpDirty) {
86599
86694
 
86600
- this._measurementOrientation = determineMeasurementOrientation(this._originWorld, this._targetWorld, 1);
86695
+ this._measurementOrientation = determineMeasurementOrientation(this._originWorld, this._targetWorld, 0);
86601
86696
  if(this._measurementOrientation === 'Vertical' && this.useRotationAdjustment){
86602
86697
  this._wp[0] = this._originWorld[0];
86603
86698
  this._wp[1] = this._originWorld[1];
@@ -89724,7 +89819,20 @@ class FastNavPlugin extends Plugin {
89724
89819
  */
89725
89820
  class GLTFDefaultDataSource {
89726
89821
 
89727
- constructor() {
89822
+ constructor(cfg = {}) {
89823
+ this.cacheBuster = (cfg.cacheBuster !== false);
89824
+ }
89825
+
89826
+ _cacheBusterURL(url) {
89827
+ if (!this.cacheBuster) {
89828
+ return url;
89829
+ }
89830
+ const timestamp = new Date().getTime();
89831
+ if (url.indexOf('?') > -1) {
89832
+ return url + '&_=' + timestamp;
89833
+ } else {
89834
+ return url + '?_=' + timestamp;
89835
+ }
89728
89836
  }
89729
89837
 
89730
89838
  /**
@@ -89735,7 +89843,7 @@ class GLTFDefaultDataSource {
89735
89843
  * @param {Function} error Fired on error while loading the metamodel JSON asset.
89736
89844
  */
89737
89845
  getMetaModel(metaModelSrc, ok, error) {
89738
- utils.loadJSON(metaModelSrc,
89846
+ utils.loadJSON(this._cacheBusterURL(metaModelSrc),
89739
89847
  (json) => {
89740
89848
  ok(json);
89741
89849
  },
@@ -89752,7 +89860,7 @@ class GLTFDefaultDataSource {
89752
89860
  * @param {Function} error Fired on error while loading the glTF JSON asset.
89753
89861
  */
89754
89862
  getGLTF(glTFSrc, ok, error) {
89755
- utils.loadArraybuffer(glTFSrc,
89863
+ utils.loadArraybuffer(this._cacheBusterURL(glTFSrc),
89756
89864
  (gltf) => {
89757
89865
  ok(gltf);
89758
89866
  },
@@ -89769,7 +89877,7 @@ class GLTFDefaultDataSource {
89769
89877
  * @param {Function} error Fired on error while loading the .glb asset.
89770
89878
  */
89771
89879
  getGLB(glbSrc, ok, error) {
89772
- utils.loadArraybuffer(glbSrc,
89880
+ utils.loadArraybuffer(this._cacheBusterURL(glbSrc),
89773
89881
  (arraybuffer) => {
89774
89882
  ok(arraybuffer);
89775
89883
  },
@@ -89790,7 +89898,7 @@ class GLTFDefaultDataSource {
89790
89898
  * @param {Function} error Fired on error while loading the glTF binary asset.
89791
89899
  */
89792
89900
  getArrayBuffer(glTFSrc, binarySrc, ok, error) {
89793
- loadArraybuffer(glTFSrc, binarySrc,
89901
+ loadArraybuffer(this._cacheBusterURL(glTFSrc), binarySrc,
89794
89902
  (arrayBuffer) => {
89795
89903
  ok(arrayBuffer);
89796
89904
  },
@@ -96106,6 +96214,15 @@ class MousePickHandler {
96106
96214
  return;
96107
96215
  }
96108
96216
 
96217
+ if (cameraControl.hasSubs("rayMove"))
96218
+ {
96219
+ const origin = math.vec3();
96220
+ const direction = math.vec3();
96221
+ // The origin from math.canvasPosToWorldRay is incorrect for a perspective camera, should be the same as scene.camera.eye
96222
+ math.canvasPosToWorldRay(scene.canvas.canvas, scene.camera.viewMatrix, scene.camera.projMatrix, states.pointerCanvasPos, origin, direction);
96223
+ cameraControl.fire("rayMove", { canvasPos: states.pointerCanvasPos, ray: { origin: origin, direction: direction, canvasPos: states.pointerCanvasPos } }, true);
96224
+ }
96225
+
96109
96226
  const hoverSubs = cameraControl.hasSubs("hover");
96110
96227
  const hoverEnterSubs = cameraControl.hasSubs("hoverEnter");
96111
96228
  const hoverOutSubs = cameraControl.hasSubs("hoverOut");
@@ -108198,6 +108315,7 @@ class Viewer {
108198
108315
  * store geometry on the GPU for triangle meshes that don't have textures. This gives a much lower memory footprint for these types of model element. This mode may not perform well on low-end GPUs that are optimized
108199
108316
  * to use textures to hold geometry data. Works great on most medium/high-end GPUs found in desktop computers, including the nVIDIA and Intel HD chipsets. Set this false to use the default vertex buffer object (VBO)
108200
108317
  * mode for storing geometry, which is the standard technique used in most graphics engines, and will work adequately on most low-end GPUs.
108318
+ * @param {Number} [cfg.markerZOffset=-0.001] The Z value of offset for Marker's OcclusionTester. The closest the value is to 0.000 the more precise OcclusionTester will be, but at the same time the less precise it will behave for Markers that are located exactly on the Surface.
108201
108319
  * @param {number} [cfg.numCachedSectionPlanes=0] Enhances the efficiency of SectionPlane creation by proactively allocating Viewer resources for a specified quantity
108202
108320
  * of SectionPlanes. Introducing this parameter streamlines the initial creation speed of SectionPlanes, particularly up to the designated quantity. This parameter internally
108203
108321
  * configures renderer logic for the specified number of SectionPlanes, eliminating the need for setting up logic with each SectionPlane creation and thereby enhancing
@@ -108261,6 +108379,7 @@ class Viewer {
108261
108379
  pbrEnabled: (!!cfg.pbrEnabled),
108262
108380
  colorTextureEnabled: (cfg.colorTextureEnabled !== false),
108263
108381
  dtxEnabled: (!!cfg.dtxEnabled),
108382
+ markerZOffset: cfg.markerZOffset,
108264
108383
  numCachedSectionPlanes: cfg.numCachedSectionPlanes
108265
108384
  });
108266
108385
 
@@ -123705,6 +123824,22 @@ class SkyboxesPlugin extends Plugin {
123705
123824
  */
123706
123825
  class STLDefaultDataSource {
123707
123826
 
123827
+ constructor(cfg = {}) {
123828
+ this.cacheBuster = (cfg.cacheBuster !== false);
123829
+ }
123830
+
123831
+ _cacheBusterURL(url) {
123832
+ if (!this.cacheBuster) {
123833
+ return url;
123834
+ }
123835
+ const timestamp = new Date().getTime();
123836
+ if (url.indexOf('?') > -1) {
123837
+ return url + '&_=' + timestamp;
123838
+ } else {
123839
+ return url + '?_=' + timestamp;
123840
+ }
123841
+ }
123842
+
123708
123843
  /**
123709
123844
  * Gets STL data.
123710
123845
  *
@@ -123713,6 +123848,7 @@ class STLDefaultDataSource {
123713
123848
  * @param {Function} error Fired on error while loading the STL file.
123714
123849
  */
123715
123850
  getSTL(src, ok, error) {
123851
+ src = this._cacheBusterURL(src);
123716
123852
  const request = new XMLHttpRequest();
123717
123853
  request.overrideMimeType("application/json");
123718
123854
  request.open('GET', src, true);
@@ -126335,7 +126471,20 @@ class ViewCullPlugin extends Plugin {
126335
126471
  */
126336
126472
  class XKTDefaultDataSource {
126337
126473
 
126338
- constructor() {
126474
+ constructor(cfg = {}) {
126475
+ this.cacheBuster = (cfg.cacheBuster !== false);
126476
+ }
126477
+
126478
+ _cacheBusterURL(url) {
126479
+ if (!this.cacheBuster) {
126480
+ return url;
126481
+ }
126482
+ const timestamp = new Date().getTime();
126483
+ if (url.indexOf('?') > -1) {
126484
+ return url + '&_=' + timestamp;
126485
+ } else {
126486
+ return url + '?_=' + timestamp;
126487
+ }
126339
126488
  }
126340
126489
 
126341
126490
  /**
@@ -126346,7 +126495,7 @@ class XKTDefaultDataSource {
126346
126495
  * @param {Function} error Fired on error while loading the manifest JSON asset.
126347
126496
  */
126348
126497
  getManifest(manifestSrc, ok, error) {
126349
- utils.loadJSON(manifestSrc,
126498
+ utils.loadJSON(this._cacheBusterURL(manifestSrc),
126350
126499
  (json) => {
126351
126500
  ok(json);
126352
126501
  },
@@ -126363,7 +126512,7 @@ class XKTDefaultDataSource {
126363
126512
  * @param {Function} error Fired on error while loading the metamodel JSON asset.
126364
126513
  */
126365
126514
  getMetaModel(metaModelSrc, ok, error) {
126366
- utils.loadJSON(metaModelSrc,
126515
+ utils.loadJSON(this._cacheBusterURL(metaModelSrc),
126367
126516
  (json) => {
126368
126517
  ok(json);
126369
126518
  },
@@ -126405,7 +126554,7 @@ class XKTDefaultDataSource {
126405
126554
  }
126406
126555
  } else {
126407
126556
  const request = new XMLHttpRequest();
126408
- request.open('GET', src, true);
126557
+ request.open('GET', this._cacheBusterURL(src), true);
126409
126558
  request.responseType = 'arraybuffer';
126410
126559
  request.onreadystatechange = function () {
126411
126560
  if (request.readyState === 4) {
@@ -133806,7 +133955,20 @@ class XML3DLoaderPlugin extends Plugin {
133806
133955
  */
133807
133956
  class WebIFCDefaultDataSource {
133808
133957
 
133809
- constructor() {
133958
+ constructor(cfg = {}) {
133959
+ this.cacheBuster = (cfg.cacheBuster !== false);
133960
+ }
133961
+
133962
+ _cacheBusterURL(url) {
133963
+ if (!this.cacheBuster) {
133964
+ return url;
133965
+ }
133966
+ const timestamp = new Date().getTime();
133967
+ if (url.indexOf('?') > -1) {
133968
+ return url + '&_=' + timestamp;
133969
+ } else {
133970
+ return url + '?_=' + timestamp;
133971
+ }
133810
133972
  }
133811
133973
 
133812
133974
  /**
@@ -133817,6 +133979,8 @@ class WebIFCDefaultDataSource {
133817
133979
  * @param {Function} error Callback fired on error.
133818
133980
  */
133819
133981
  getIFC(src, ok, error) {
133982
+ src = this._cacheBusterURL(src);
133983
+
133820
133984
  var defaultCallback = () => {
133821
133985
  };
133822
133986
  ok = ok || defaultCallback;
@@ -134814,7 +134978,20 @@ class WebIFCLoaderPlugin extends Plugin {
134814
134978
  */
134815
134979
  class LASDefaultDataSource {
134816
134980
 
134817
- constructor() {
134981
+ constructor(cfg = {}) {
134982
+ this.cacheBuster = (cfg.cacheBuster !== false);
134983
+ }
134984
+
134985
+ _cacheBusterURL(url) {
134986
+ if (!this.cacheBuster) {
134987
+ return url;
134988
+ }
134989
+ const timestamp = new Date().getTime();
134990
+ if (url.indexOf('?') > -1) {
134991
+ return url + '&_=' + timestamp;
134992
+ } else {
134993
+ return url + '?_=' + timestamp;
134994
+ }
134818
134995
  }
134819
134996
 
134820
134997
  /**
@@ -134825,6 +135002,7 @@ class LASDefaultDataSource {
134825
135002
  * @param {Function} error Callback fired on error.
134826
135003
  */
134827
135004
  getLAS(src, ok, error) {
135005
+ src = this._cacheBusterURL(src);
134828
135006
  var defaultCallback = () => {
134829
135007
  };
134830
135008
  ok = ok || defaultCallback;
@@ -135679,7 +135857,20 @@ function chunkArray(array, chunkSize) {
135679
135857
  */
135680
135858
  class CityJSONDefaultDataSource {
135681
135859
 
135682
- constructor() {
135860
+ constructor(cfg = {}) {
135861
+ this.cacheBuster = (cfg.cacheBuster !== false);
135862
+ }
135863
+
135864
+ _cacheBusterURL(url) {
135865
+ if (!this.cacheBuster) {
135866
+ return url;
135867
+ }
135868
+ const timestamp = new Date().getTime();
135869
+ if (url.indexOf('?') > -1) {
135870
+ return url + '&_=' + timestamp;
135871
+ } else {
135872
+ return url + '?_=' + timestamp;
135873
+ }
135683
135874
  }
135684
135875
 
135685
135876
  /**
@@ -135690,7 +135881,7 @@ class CityJSONDefaultDataSource {
135690
135881
  * @param {Function} error Callback fired on error.
135691
135882
  */
135692
135883
  getCityJSON(src, ok, error) {
135693
- utils.loadJSON(src,
135884
+ utils.loadJSON(this._cacheBusterURL(src),
135694
135885
  (json) => {
135695
135886
  ok(json);
135696
135887
  },
@@ -137122,7 +137313,20 @@ class CityJSONLoaderPlugin extends Plugin {
137122
137313
  */
137123
137314
  class DotBIMDefaultDataSource {
137124
137315
 
137125
- constructor() {
137316
+ constructor(cfg = {}) {
137317
+ this.cacheBuster = (cfg.cacheBuster !== false);
137318
+ }
137319
+
137320
+ _cacheBusterURL(url) {
137321
+ if (!this.cacheBuster) {
137322
+ return url;
137323
+ }
137324
+ const timestamp = new Date().getTime();
137325
+ if (url.indexOf('?') > -1) {
137326
+ return url + '&_=' + timestamp;
137327
+ } else {
137328
+ return url + '?_=' + timestamp;
137329
+ }
137126
137330
  }
137127
137331
 
137128
137332
  /**
@@ -137133,7 +137337,7 @@ class DotBIMDefaultDataSource {
137133
137337
  * @param {Function} error Fired on error while loading the .BIM JSON asset.
137134
137338
  */
137135
137339
  getDotBIM(dotBIMSrc, ok, error) {
137136
- utils.loadJSON(dotBIMSrc,
137340
+ utils.loadJSON(this._cacheBusterURL(dotBIMSrc),
137137
137341
  (json) => {
137138
137342
  ok(json);
137139
137343
  },
@@ -137695,4 +137899,2011 @@ class DotBIMLoaderPlugin extends Plugin {
137695
137899
  }
137696
137900
  }
137697
137901
 
137698
- export { AlphaFormat, AmbientLight, AngleMeasurementsControl, AngleMeasurementsMouseControl, AngleMeasurementsPlugin, AngleMeasurementsTouchControl, AnnotationsPlugin, AxisGizmoPlugin, BCFViewpointsPlugin, Bitmap, ByteType, CameraMemento, CameraPath, CameraPathAnimation, CityJSONLoaderPlugin, ClampToEdgeWrapping, Component, CompressedMediaType, Configs, ContextMenu, CubicBezierCurve, Curve, DefaultLoadingManager, DepthFormat, DepthStencilFormat, DirLight, DistanceMeasurementsControl, DistanceMeasurementsMouseControl, DistanceMeasurementsPlugin, DistanceMeasurementsTouchControl, DotBIMDefaultDataSource, DotBIMLoaderPlugin, EdgeMaterial, EmphasisMaterial, FaceAlignedSectionPlanesPlugin, FastNavPlugin, FloatType, Fresnel, Frustum$1 as Frustum, FrustumPlane, GIFMediaType, GLTFDefaultDataSource, GLTFLoaderPlugin, HalfFloatType, ImagePlane, IntType, JPEGMediaType, KTX2TextureTranscoder, LASLoaderPlugin, LambertMaterial, LightMap, LineSet, LinearEncoding, LinearFilter, LinearMipMapLinearFilter, LinearMipMapNearestFilter, LinearMipmapLinearFilter, LinearMipmapNearestFilter, Loader, LoadingManager, LocaleService, LuminanceAlphaFormat, LuminanceFormat, Map$1 as Map, Marker, MarqueePicker, MarqueePickerMouseControl, Mesh, MetallicMaterial, MirroredRepeatWrapping, ModelMemento, NavCubePlugin, NearestFilter, NearestMipMapLinearFilter, NearestMipMapNearestFilter, NearestMipmapLinearFilter, NearestMipmapNearestFilter, Node$2 as Node, OBJLoaderPlugin, ObjectsKdTree3, ObjectsMemento, PNGMediaType, Path, PerformanceModel, PhongMaterial, PickResult, Plugin, PointLight, PointerCircle, PointerLens, QuadraticBezierCurve, Queue, RGBAFormat, RGBAIntegerFormat, RGBA_ASTC_10x10_Format, RGBA_ASTC_10x5_Format, RGBA_ASTC_10x6_Format, RGBA_ASTC_10x8_Format, RGBA_ASTC_12x10_Format, RGBA_ASTC_12x12_Format, RGBA_ASTC_4x4_Format, RGBA_ASTC_5x4_Format, RGBA_ASTC_5x5_Format, RGBA_ASTC_6x5_Format, RGBA_ASTC_6x6_Format, RGBA_ASTC_8x5_Format, RGBA_ASTC_8x6_Format, RGBA_ASTC_8x8_Format, RGBA_BPTC_Format, RGBA_ETC2_EAC_Format, RGBA_PVRTC_2BPPV1_Format, RGBA_PVRTC_4BPPV1_Format, RGBA_S3TC_DXT1_Format, RGBA_S3TC_DXT3_Format, RGBA_S3TC_DXT5_Format, RGBFormat, RGB_ETC1_Format, RGB_ETC2_Format, RGB_PVRTC_2BPPV1_Format, RGB_PVRTC_4BPPV1_Format, RGB_S3TC_DXT1_Format, RGFormat, RGIntegerFormat, ReadableGeometry, RedFormat, RedIntegerFormat, ReflectionMap, RepeatWrapping, STLDefaultDataSource, STLLoaderPlugin, SceneModel, SceneModelMesh, SceneModelTransform, SectionPlane, SectionPlanesPlugin, ShortType, Skybox, SkyboxesPlugin, SpecularMaterial, SplineCurve, SpriteMarker, StoreyViewsPlugin, Texture, TextureTranscoder, TreeViewPlugin, UnsignedByteType, UnsignedInt248Type, UnsignedIntType, UnsignedShort4444Type, UnsignedShort5551Type, UnsignedShortType, VBOGeometry, ViewCullPlugin, Viewer, WebIFCLoaderPlugin, WorkerPool$1 as WorkerPool, XKTDefaultDataSource, XKTLoaderPlugin, XML3DLoaderPlugin, buildBoxGeometry, buildBoxLinesGeometry, buildBoxLinesGeometryFromAABB, buildCylinderGeometry, buildGridGeometry, buildPlaneGeometry, buildPolylineGeometry, buildPolylineGeometryFromCurve, buildSphereGeometry, buildTorusGeometry, buildVectorTextGeometry, createRTCViewMat, frustumIntersectsAABB3, getKTX2TextureTranscoder, getPlaneRTCPos, load3DSGeometry, loadOBJGeometry, math, rtcToWorldPos, sRGBEncoding, setFrustum, stats, utils, worldToRTCPos, worldToRTCPositions };
137902
+ const hex2rgb = function(color) {
137903
+ const rgb = idx => parseInt(color.substr(idx + 1, 2), 16) / 255;
137904
+ return [ rgb(0), rgb(2), rgb(4) ];
137905
+ };
137906
+
137907
+ const transformToNode = function(from, to, vec) {
137908
+ const fromRec = from.getBoundingClientRect();
137909
+ const toRec = to.getBoundingClientRect();
137910
+ vec[0] += fromRec.left - toRec.left;
137911
+ vec[1] += fromRec.top - toRec.top;
137912
+ };
137913
+
137914
+ const triangulateEarClipping = function(planeCoords) {
137915
+
137916
+ const polygonVertices = [ ];
137917
+ for (let i = 0; i < planeCoords.length; ++i)
137918
+ polygonVertices.push(i);
137919
+
137920
+ const isCCW = (function() {
137921
+ const ba = math.vec2();
137922
+ const bc = math.vec2();
137923
+
137924
+ let anglesSum = 0;
137925
+
137926
+ for (let i = 0; i < polygonVertices.length; ++i)
137927
+ {
137928
+ const a = planeCoords[polygonVertices[i]];
137929
+ const b = planeCoords[polygonVertices[(i + 1) % polygonVertices.length]];
137930
+ const c = planeCoords[polygonVertices[(i + 2) % polygonVertices.length]];
137931
+
137932
+ math.subVec2(a, b, ba);
137933
+ math.subVec2(c, b, bc);
137934
+
137935
+ const theta = math.dotVec2(ba, bc) / Math.sqrt(math.sqLenVec2(ba) * math.sqLenVec2(bc));
137936
+ const angle = Math.acos(Math.max(-1, Math.min(theta, 1)));
137937
+ const convex = (ba[0] * bc[1] - ba[1] * bc[0]) >= 0;
137938
+ anglesSum += convex ? angle : (2 * Math.PI - angle);
137939
+ }
137940
+
137941
+ return anglesSum < (polygonVertices.length * Math.PI);
137942
+ })();
137943
+
137944
+ const pointInTriangle = (function() {
137945
+ const sign = (p1, p2, p3) => {
137946
+ return (p1[0] - p3[0]) * (p2[1] - p3[1]) - (p2[0] - p3[0]) * (p1[1] - p3[1]);
137947
+ };
137948
+
137949
+ return (pt, v1, v2, v3) => {
137950
+ const d1 = sign(pt, v1, v2);
137951
+ const d2 = sign(pt, v2, v3);
137952
+ const d3 = sign(pt, v3, v1);
137953
+
137954
+ const has_neg = (d1 < 0) || (d2 < 0) || (d3 < 0);
137955
+ const has_pos = (d1 > 0) || (d2 > 0) || (d3 > 0);
137956
+
137957
+ return !(has_neg && has_pos);
137958
+ };
137959
+ })();
137960
+
137961
+ const baseTriangles = [ ];
137962
+
137963
+ const vertices = (isCCW ? polygonVertices : polygonVertices.slice(0).reverse()).map(i => ({ idx: i }));
137964
+ vertices.forEach((v, i) => {
137965
+ v.prev = vertices[(i - 1 + vertices.length) % vertices.length];
137966
+ v.next = vertices[(i + 1) % vertices.length];
137967
+ });
137968
+
137969
+ const ba = math.vec2();
137970
+ const bc = math.vec2();
137971
+
137972
+ while (vertices.length > 2) {
137973
+ let earIdx = 0;
137974
+ while (true) {
137975
+ if (earIdx >= vertices.length)
137976
+ {
137977
+ throw `isCCW = ${isCCW}; earIdx = ${earIdx}; len = ${vertices.length}`;
137978
+ }
137979
+ const v = vertices[earIdx];
137980
+
137981
+ const a = planeCoords[v.prev.idx];
137982
+ const b = planeCoords[v.idx];
137983
+ const c = planeCoords[v.next.idx];
137984
+
137985
+ math.subVec2(a, b, ba);
137986
+ math.subVec2(c, b, bc);
137987
+
137988
+ if (((ba[0] * bc[1] - ba[1] * bc[0]) >= 0) // a convex vertex
137989
+ &&
137990
+ vertices.every( // no other vertices inside
137991
+ vv => ((vv === v)
137992
+ ||
137993
+ (vv === v.prev)
137994
+ ||
137995
+ (vv === v.next)
137996
+ ||
137997
+ !pointInTriangle(planeCoords[vv.idx], a, b, c))))
137998
+ break;
137999
+ ++earIdx;
138000
+ }
138001
+
138002
+ const ear = vertices[earIdx];
138003
+ vertices.splice(earIdx, 1);
138004
+
138005
+ baseTriangles.push([ ear.idx, ear.next.idx, ear.prev.idx ]);
138006
+
138007
+ const prev = ear.prev;
138008
+ prev.next = ear.next;
138009
+ const next = ear.next;
138010
+ next.prev = ear.prev;
138011
+ }
138012
+
138013
+ return [ planeCoords, baseTriangles ];
138014
+ };
138015
+
138016
+ const draggableDot3D = function(handleMouseEvents, handleTouchEvents, viewer, worldPos, color, ray2WorldPos, onStart, onMove, onEnd) {
138017
+ const scene = viewer.scene;
138018
+ const canvas = scene.canvas.canvas;
138019
+
138020
+ const marker = new Marker(scene, {});
138021
+
138022
+ const pickWorldPos = canvasPos => {
138023
+ const origin = math.vec3();
138024
+ const direction = math.vec3();
138025
+ math.canvasPosToWorldRay(canvas, scene.camera.viewMatrix, scene.camera.projMatrix, canvasPos, origin, direction);
138026
+ return ray2WorldPos(origin, direction);
138027
+ };
138028
+
138029
+ const onChange = event => {
138030
+ const canvasPos = math.vec2([ event.clientX, event.clientY ]);
138031
+ transformToNode(canvas.ownerDocument.body, canvas, canvasPos);
138032
+
138033
+ const worldPos = pickWorldPos(canvasPos);
138034
+ marker.worldPos = worldPos;
138035
+ updateDotPos();
138036
+ onMove(canvasPos, worldPos);
138037
+ };
138038
+
138039
+ let currentDrag = null;
138040
+
138041
+ const onDragMove = function(event) {
138042
+ const e = currentDrag.matchesEvent(event);
138043
+ if (e)
138044
+ {
138045
+ onChange(e);
138046
+ }
138047
+ };
138048
+
138049
+ const onDragEnd = function(event) {
138050
+ const e = currentDrag.matchesEvent(event);
138051
+ if (e)
138052
+ {
138053
+ dot.setOpacity(idleOpacity);
138054
+ currentDrag.cleanup();
138055
+ onChange(e);
138056
+ onEnd();
138057
+ }
138058
+ };
138059
+
138060
+ const startDrag = function(matchesEvent, cleanupHandlers) {
138061
+ if (currentDrag) {
138062
+ currentDrag.cleanup();
138063
+ }
138064
+
138065
+ dot.setOpacity(1.0);
138066
+ dot.setClickable(false);
138067
+ viewer.cameraControl.active = false;
138068
+
138069
+ currentDrag = {
138070
+ matchesEvent: matchesEvent,
138071
+ cleanup: function() {
138072
+ currentDrag = null;
138073
+ dot.setClickable(true);
138074
+ viewer.cameraControl.active = true;
138075
+ cleanupHandlers();
138076
+ }
138077
+ };
138078
+
138079
+ onStart();
138080
+ };
138081
+
138082
+ const dotCfg = { fillColor: color };
138083
+
138084
+ if (handleMouseEvents)
138085
+ {
138086
+ dotCfg.onMouseOver = () => (! currentDrag) && dot.setOpacity(1.0);
138087
+ dotCfg.onMouseLeave = () => (! currentDrag) && dot.setOpacity(idleOpacity);
138088
+ dotCfg.onMouseDown = event => {
138089
+ if (event.which === 1)
138090
+ {
138091
+ canvas.addEventListener("mousemove", onDragMove);
138092
+ canvas.addEventListener("mouseup", onDragEnd);
138093
+ startDrag(
138094
+ event => (event.which === 1) && event,
138095
+ () => {
138096
+ canvas.removeEventListener("mousemove", onDragMove);
138097
+ canvas.removeEventListener("mouseup", onDragEnd);
138098
+ });
138099
+ }
138100
+ };
138101
+ }
138102
+
138103
+ if (handleTouchEvents)
138104
+ {
138105
+ let touchStartId;
138106
+ dotCfg.onTouchstart = event => {
138107
+ event.preventDefault();
138108
+ if (event.touches.length === 1)
138109
+ {
138110
+ touchStartId = event.touches[0].identifier;
138111
+ startDrag(
138112
+ event => [...event.changedTouches].find(e => e.identifier === touchStartId),
138113
+ () => { touchStartId = null; });
138114
+ }
138115
+ };
138116
+ dotCfg.onTouchmove = event => {
138117
+ event.preventDefault();
138118
+ onDragMove(event);
138119
+ };
138120
+ dotCfg.onTouchend = event => {
138121
+ event.preventDefault();
138122
+ onDragEnd(event);
138123
+ };
138124
+ }
138125
+
138126
+ const dotParent = canvas.ownerDocument.body;
138127
+ const dot = new Dot(dotParent, dotCfg);
138128
+
138129
+ const idleOpacity = 0.5;
138130
+ dot.setOpacity(idleOpacity);
138131
+
138132
+ const updateDotPos = function() {
138133
+ const pos = marker.canvasPos.slice();
138134
+ transformToNode(canvas, dotParent, pos);
138135
+ dot.setPos(pos[0], pos[1]);
138136
+ };
138137
+
138138
+ marker.worldPos = worldPos;
138139
+ updateDotPos();
138140
+
138141
+ const onViewMatrix = scene.camera.on("viewMatrix", updateDotPos);
138142
+ const onProjMatrix = scene.camera.on("projMatrix", updateDotPos);
138143
+
138144
+ return {
138145
+ setActive: value => dot.setClickable(value),
138146
+ getWorldPos: () => marker.worldPos,
138147
+ setWorldPos: pos => { marker.worldPos = pos; updateDotPos(); },
138148
+ destroy: function() {
138149
+ currentDrag && currentDrag.cleanup();
138150
+ scene.camera.off(onViewMatrix);
138151
+ scene.camera.off(onProjMatrix);
138152
+ marker.destroy();
138153
+ dot.destroy();
138154
+ }
138155
+ };
138156
+ };
138157
+
138158
+ const marker3D = function(scene, color) {
138159
+ const canvas = scene.canvas.canvas;
138160
+
138161
+ const markerParent = canvas.parentNode;
138162
+ const markerDiv = document.createElement("div");
138163
+ markerParent.insertBefore(markerDiv, canvas);
138164
+
138165
+ let size = 5;
138166
+ markerDiv.style.background = color;
138167
+ markerDiv.style.border = "2px solid white";
138168
+ markerDiv.style.margin = "0 0";
138169
+ markerDiv.style.zIndex = "100";
138170
+ markerDiv.style.position = "absolute";
138171
+ markerDiv.style.pointerEvents = "none";
138172
+ markerDiv.style.display = "none";
138173
+
138174
+ const marker = new Marker(scene, {});
138175
+
138176
+ const px = x => x + "px";
138177
+ const update = function() {
138178
+ const pos = marker.canvasPos.slice();
138179
+ transformToNode(canvas, markerParent, pos);
138180
+ markerDiv.style.left = px(pos[0] - 3 - size / 2);
138181
+ markerDiv.style.top = px(pos[1] - 3 - size / 2);
138182
+ markerDiv.style.borderRadius = px(size * 2);
138183
+ markerDiv.style.width = px(size);
138184
+ markerDiv.style.height = px(size);
138185
+ };
138186
+ const onViewMatrix = scene.camera.on("viewMatrix", update);
138187
+ const onProjMatrix = scene.camera.on("projMatrix", update);
138188
+
138189
+ return {
138190
+ update: function(worldPos) {
138191
+ if (worldPos)
138192
+ {
138193
+ marker.worldPos = worldPos;
138194
+ update();
138195
+ }
138196
+ markerDiv.style.display = worldPos ? "" : "none";
138197
+ },
138198
+
138199
+ setHighlighted: function(h) {
138200
+ size = h ? 10 : 5;
138201
+ update();
138202
+ },
138203
+
138204
+ getCanvasPos: () => marker.canvasPos,
138205
+
138206
+ getWorldPos: () => marker.worldPos,
138207
+
138208
+ destroy: function() {
138209
+ markerDiv.parentNode.removeChild(markerDiv);
138210
+ scene.camera.off(onViewMatrix);
138211
+ scene.camera.off(onProjMatrix);
138212
+ marker.destroy();
138213
+ }
138214
+ };
138215
+ };
138216
+
138217
+ const wire3D = function(scene, color, startWorldPos) {
138218
+ const canvas = scene.canvas.canvas;
138219
+
138220
+ const startMarker = new Marker(scene, {});
138221
+ startMarker.worldPos = startWorldPos;
138222
+ const endMarker = new Marker(scene, {});
138223
+ const wireParent = canvas.ownerDocument.body;
138224
+ const wire = new Wire(wireParent, {
138225
+ color: color,
138226
+ thickness: 1,
138227
+ thicknessClickable: 6
138228
+ });
138229
+ wire.setVisible(false);
138230
+
138231
+ const updatePos = function() {
138232
+ const p0 = startMarker.canvasPos.slice();
138233
+ const p1 = endMarker.canvasPos.slice();
138234
+ transformToNode(canvas, wireParent, p0);
138235
+ transformToNode(canvas, wireParent, p1);
138236
+ wire.setStartAndEnd(p0[0], p0[1], p1[0], p1[1]);
138237
+ };
138238
+ const onViewMatrix = scene.camera.on("viewMatrix", updatePos);
138239
+ const onProjMatrix = scene.camera.on("projMatrix", updatePos);
138240
+
138241
+ return {
138242
+ update: function(endWorldPos) {
138243
+ if (endWorldPos)
138244
+ {
138245
+ endMarker.worldPos = endWorldPos;
138246
+ updatePos();
138247
+ }
138248
+ wire.setVisible(!!endWorldPos);
138249
+ },
138250
+
138251
+ destroy: function() {
138252
+ scene.camera.off(onViewMatrix);
138253
+ scene.camera.off(onProjMatrix);
138254
+ startMarker.destroy();
138255
+ endMarker.destroy();
138256
+ wire.destroy();
138257
+ }
138258
+ };
138259
+ };
138260
+
138261
+ const basePolygon3D = function(scene, color, alpha) {
138262
+ let mesh = null;
138263
+
138264
+ const updateBase = points => {
138265
+ if (points)
138266
+ {
138267
+ if (mesh)
138268
+ {
138269
+ mesh.destroy();
138270
+ }
138271
+
138272
+ try {
138273
+ const [ baseVertices, baseTriangles ] = triangulateEarClipping(points.map(p => [ p[0], p[2] ]));
138274
+
138275
+ const positions = [ ].concat(...baseVertices.map(p => [p[0], points[0][1], p[1]])); // To convert from Float64Array into an Array
138276
+ const ind = [ ].concat(...baseTriangles);
138277
+ mesh = new Mesh(scene, {
138278
+ pickable: false, // otherwise there's a WebGL error inside PickMeshRenderer.prototype.drawMesh
138279
+ geometry: new ReadableGeometry(
138280
+ scene,
138281
+ {
138282
+ positions: positions,
138283
+ indices: ind,
138284
+ normals: math.buildNormals(positions, ind)
138285
+ }),
138286
+ material: new PhongMaterial(scene, {
138287
+ alpha: (alpha !== undefined) ? alpha : 0.5,
138288
+ backfaces: true,
138289
+ diffuse: hex2rgb(color)
138290
+ })
138291
+ });
138292
+ } catch (e) {
138293
+ mesh = null;
138294
+ }
138295
+ }
138296
+
138297
+ if (mesh)
138298
+ {
138299
+ mesh.visible = !!points;
138300
+ }
138301
+ };
138302
+ updateBase(null);
138303
+
138304
+ return {
138305
+ updateBase: updateBase,
138306
+ destroy: () => mesh && mesh.destroy()
138307
+ };
138308
+ };
138309
+
138310
+ const startAAZoneCreateUI = function(scene, zoneAltitude, zoneHeight, zoneColor, zoneAlpha, pointerLens, zonesPlugin, select3dPoint, onZoneCreated) {
138311
+ const marker1 = marker3D(scene, zoneColor);
138312
+ const marker2 = marker3D(scene, zoneColor);
138313
+ const basePolygon = basePolygon3D(scene, zoneColor, zoneAlpha);
138314
+
138315
+ const updatePointerLens = (pointerLens
138316
+ ? function(canvasPos) {
138317
+ pointerLens.visible = !! canvasPos;
138318
+ if (canvasPos)
138319
+ {
138320
+ pointerLens.canvasPos = canvasPos;
138321
+ }
138322
+ }
138323
+ : () => { });
138324
+
138325
+ let deactivatePointSelection = select3dPoint(
138326
+ () => {
138327
+ updatePointerLens(null);
138328
+ marker1.update(null);
138329
+ },
138330
+ (canvasPos, worldPos) => {
138331
+ updatePointerLens(canvasPos);
138332
+ marker1.update(worldPos);
138333
+ },
138334
+ function(point1CanvasPos, point1WorldPos) {
138335
+ marker1.update(point1WorldPos);
138336
+
138337
+ deactivatePointSelection = select3dPoint(
138338
+ function() {
138339
+ updatePointerLens(null);
138340
+ marker2.update(null);
138341
+ basePolygon.updateBase(null);
138342
+ },
138343
+ function(canvasPos, point2WorldPos) {
138344
+ updatePointerLens(canvasPos);
138345
+ marker2.update(point2WorldPos);
138346
+
138347
+ if (math.distVec3(point1WorldPos, point2WorldPos) > 0.01)
138348
+ {
138349
+ const min = (idx) => Math.min(point1WorldPos[idx], point2WorldPos[idx]);
138350
+ const max = (idx) => Math.max(point1WorldPos[idx], point2WorldPos[idx]);
138351
+
138352
+ const xmin = min(0);
138353
+ const ymin = min(1);
138354
+ const zmin = min(2);
138355
+ const xmax = max(0);
138356
+ max(1);
138357
+ const zmax = max(2);
138358
+
138359
+ basePolygon.updateBase([ [ xmin, ymin, zmax ], [ xmax, ymin, zmax ],
138360
+ [ xmax, ymin, zmin ], [ xmin, ymin, zmin ] ]);
138361
+ }
138362
+ else
138363
+ basePolygon.updateBase(null);
138364
+ },
138365
+ function(point2CanvasPos, point2WorldPos) {
138366
+ // `marker2.update' makes sure marker's position has been updated from its default [0,0,0]
138367
+ // This works around an unidentified bug somewhere around OcclusionLayer, that causes error
138368
+ // [.WebGL-0x13400c47e00] GL_INVALID_OPERATION: Vertex buffer is not big enough for the draw call
138369
+ marker2.update(point2WorldPos);
138370
+
138371
+ marker1.destroy();
138372
+ marker2.destroy();
138373
+ basePolygon.destroy();
138374
+ updatePointerLens(null);
138375
+
138376
+ const min = (idx) => Math.min(point1WorldPos[idx], point2WorldPos[idx]);
138377
+ const max = (idx) => Math.max(point1WorldPos[idx], point2WorldPos[idx]);
138378
+
138379
+ const xmin = min(0);
138380
+ const zmin = min(2);
138381
+ const xmax = max(0);
138382
+ const zmax = max(2);
138383
+
138384
+ const zone = zonesPlugin.createZone(
138385
+ {
138386
+ id: math.createUUID(),
138387
+ geometry: {
138388
+ planeCoordinates: [
138389
+ [ xmin, zmax ],
138390
+ [ xmax, zmax ],
138391
+ [ xmax, zmin ],
138392
+ [ xmin, zmin ]
138393
+ ],
138394
+ altitude: zoneAltitude,
138395
+ height: zoneHeight
138396
+ },
138397
+ alpha: zoneAlpha,
138398
+ color: zoneColor
138399
+ });
138400
+
138401
+ onZoneCreated(zone);
138402
+ });
138403
+ });
138404
+
138405
+ return {
138406
+ deactivate: function() {
138407
+ deactivatePointSelection();
138408
+ marker1.destroy();
138409
+ marker2.destroy();
138410
+ basePolygon.destroy();
138411
+ updatePointerLens(null);
138412
+ }
138413
+ };
138414
+ };
138415
+
138416
+ const mousePointSelector = function(viewer, ray2WorldPos) {
138417
+ return function(onCancel, onChange, onCommit) {
138418
+ const scene = viewer.scene;
138419
+ const canvas = scene.canvas.canvas;
138420
+ const moveTolerance = 20;
138421
+
138422
+ const copyCanvasPos = (event, vec2) => {
138423
+ vec2[0] = event.clientX;
138424
+ vec2[1] = event.clientY;
138425
+ transformToNode(canvas.ownerDocument.body, canvas, vec2);
138426
+ return vec2;
138427
+ };
138428
+
138429
+ const pickWorldPos = canvasPos => {
138430
+ const origin = math.vec3();
138431
+ const direction = math.vec3();
138432
+ math.canvasPosToWorldRay(canvas, scene.camera.viewMatrix, scene.camera.projMatrix, canvasPos, origin, direction);
138433
+ return ray2WorldPos(origin, direction);
138434
+ };
138435
+
138436
+ let buttonDown = false;
138437
+ const resetAction = function() {
138438
+ buttonDown = false;
138439
+ };
138440
+
138441
+ const cleanup = function() {
138442
+ resetAction();
138443
+ canvas.removeEventListener("mousedown", onMouseDown);
138444
+ canvas.removeEventListener("mousemove", onMouseMove);
138445
+ viewer.cameraControl.off(onCameraControlRayMove);
138446
+ canvas.removeEventListener("mouseup", onMouseUp);
138447
+ };
138448
+
138449
+ const startCanvasPos = math.vec2();
138450
+ const onMouseDown = function(event) {
138451
+ if (event.which === 1)
138452
+ {
138453
+ copyCanvasPos(event, startCanvasPos);
138454
+ buttonDown = true;
138455
+ }
138456
+ };
138457
+ canvas.addEventListener("mousedown", onMouseDown);
138458
+
138459
+ const onMouseMove = function(event) {
138460
+ const canvasPos = copyCanvasPos(event, math.vec2());
138461
+ if (buttonDown && math.distVec2(startCanvasPos, canvasPos) > moveTolerance)
138462
+ {
138463
+ resetAction();
138464
+ onCancel();
138465
+ }
138466
+ };
138467
+ canvas.addEventListener("mousemove", onMouseMove);
138468
+
138469
+ const onCameraControlRayMove = viewer.cameraControl.on(
138470
+ "rayMove",
138471
+ event => {
138472
+ const canvasPos = event.canvasPos;
138473
+ onChange(canvasPos, pickWorldPos(canvasPos));
138474
+ });
138475
+
138476
+ const onMouseUp = function(event) {
138477
+ if ((event.which === 1) && buttonDown)
138478
+ {
138479
+ cleanup();
138480
+ const canvasPos = copyCanvasPos(event, math.vec2());
138481
+ onCommit(canvasPos, pickWorldPos(canvasPos));
138482
+ }
138483
+ };
138484
+ canvas.addEventListener("mouseup", onMouseUp);
138485
+
138486
+ return cleanup;
138487
+ };
138488
+ };
138489
+
138490
+ const touchPointSelector = function(viewer, pointerCircle, ray2WorldPos) {
138491
+ return function(onCancel, onChange, onCommit) {
138492
+ const scene = viewer.scene;
138493
+ const canvas = scene.canvas.canvas;
138494
+ const longTouchTimeoutMs = 300;
138495
+ const moveTolerance = 20;
138496
+
138497
+ const copyCanvasPos = (event, vec2) => {
138498
+ vec2[0] = event.clientX;
138499
+ vec2[1] = event.clientY;
138500
+ transformToNode(canvas.ownerDocument.body, canvas, vec2);
138501
+ return vec2;
138502
+ };
138503
+
138504
+ const pickWorldPos = canvasPos => {
138505
+ const origin = math.vec3();
138506
+ const direction = math.vec3();
138507
+ math.canvasPosToWorldRay(canvas, scene.camera.viewMatrix, scene.camera.projMatrix, canvasPos, origin, direction);
138508
+ return ray2WorldPos(origin, direction);
138509
+ };
138510
+
138511
+ let longTouchTimeout = null;
138512
+ const nop = () => { };
138513
+ let onSingleTouchMove = nop;
138514
+ let startTouchIdentifier;
138515
+
138516
+ const resetAction = function() {
138517
+ pointerCircle.stop();
138518
+ clearTimeout(longTouchTimeout);
138519
+ viewer.cameraControl.active = true;
138520
+ onSingleTouchMove = nop;
138521
+ startTouchIdentifier = null;
138522
+ };
138523
+
138524
+ const cleanup = function() {
138525
+ resetAction();
138526
+ canvas.removeEventListener("touchstart", onCanvasTouchStart);
138527
+ canvas.removeEventListener("touchmove", onCanvasTouchMove);
138528
+ canvas.removeEventListener("touchend", onCanvasTouchEnd);
138529
+ };
138530
+
138531
+ const onCanvasTouchStart = function(event) {
138532
+ const touches = event.touches;
138533
+
138534
+ if (touches.length !== 1)
138535
+ {
138536
+ resetAction();
138537
+ onCancel();
138538
+ }
138539
+ else
138540
+ {
138541
+ const startTouch = touches[0];
138542
+ const startCanvasPos = copyCanvasPos(startTouch, math.vec2());
138543
+
138544
+ const startWorldPos = pickWorldPos(startCanvasPos);
138545
+ if (startWorldPos)
138546
+ {
138547
+ startTouchIdentifier = startTouch.identifier;
138548
+
138549
+ onSingleTouchMove = canvasPos => {
138550
+ if (math.distVec2(startCanvasPos, canvasPos) > moveTolerance)
138551
+ {
138552
+ resetAction();
138553
+ }
138554
+ };
138555
+
138556
+ longTouchTimeout = setTimeout(
138557
+ function() {
138558
+ pointerCircle.start(startCanvasPos);
138559
+
138560
+ longTouchTimeout = setTimeout(
138561
+ function() {
138562
+ pointerCircle.stop();
138563
+
138564
+ viewer.cameraControl.active = false;
138565
+
138566
+ onSingleTouchMove = canvasPos => {
138567
+ onChange(canvasPos, pickWorldPos(canvasPos));
138568
+ };
138569
+
138570
+ onSingleTouchMove(startCanvasPos);
138571
+ },
138572
+ longTouchTimeoutMs);
138573
+ },
138574
+ 250);
138575
+ }
138576
+ }
138577
+ };
138578
+ canvas.addEventListener("touchstart", onCanvasTouchStart, {passive: true});
138579
+
138580
+ // canvas.addEventListener("touchcancel", e => console.log("touchcancel", e), {passive: true});
138581
+
138582
+ const onCanvasTouchMove = function(event) {
138583
+ const touch = [...event.changedTouches].find(e => e.identifier === startTouchIdentifier);
138584
+ if (touch)
138585
+ {
138586
+ onSingleTouchMove(copyCanvasPos(touch, math.vec2()));
138587
+ }
138588
+ };
138589
+ canvas.addEventListener("touchmove", onCanvasTouchMove, {passive: true});
138590
+
138591
+ const onCanvasTouchEnd = function(event) {
138592
+ const touch = [...event.changedTouches].find(e => e.identifier === startTouchIdentifier);
138593
+ if (touch)
138594
+ {
138595
+ cleanup();
138596
+ const canvasPos = copyCanvasPos(touch, math.vec2());
138597
+ onCommit(canvasPos, pickWorldPos(canvasPos));
138598
+ }
138599
+ };
138600
+ canvas.addEventListener("touchend", onCanvasTouchEnd, {passive: true});
138601
+
138602
+ return cleanup;
138603
+ };
138604
+ };
138605
+
138606
+ const planeIntersect = function(p0, n, origin, direction) {
138607
+ const t = - (math.dotVec3(origin, n) - p0) / math.dotVec3(direction, n);
138608
+ {
138609
+ const worldPos = math.vec3();
138610
+ math.mulVec3Scalar(direction, t, worldPos);
138611
+ math.addVec3(origin, worldPos, worldPos);
138612
+ return worldPos;
138613
+ }
138614
+ };
138615
+
138616
+ /**
138617
+ * @desc Renders a transparent box between two 3D points.
138618
+ *
138619
+ * See {@link ZonesPlugin} for more info.
138620
+ */
138621
+
138622
+ class Zone extends Component {
138623
+
138624
+ /**
138625
+ * @private
138626
+ */
138627
+ constructor(plugin, cfg = {}) {
138628
+
138629
+ super(plugin.viewer.scene, cfg);
138630
+
138631
+ /**
138632
+ * The {@link ZonesPlugin} that owns this Zone.
138633
+ * @type {ZonesPlugin}
138634
+ */
138635
+ this.plugin = plugin;
138636
+
138637
+ this._container = cfg.container;
138638
+ if (!this._container) {
138639
+ throw "config missing: container";
138640
+ }
138641
+
138642
+ this._eventSubs = {};
138643
+
138644
+ this.plugin.viewer.scene;
138645
+
138646
+ this._geometry = cfg.geometry;
138647
+
138648
+ cfg.onMouseOver ? (event) => {
138649
+ cfg.onMouseOver(event, this);
138650
+ this.plugin.viewer.scene.canvas.canvas.dispatchEvent(new MouseEvent('mouseover', event));
138651
+ } : null;
138652
+
138653
+ cfg.onMouseLeave ? (event) => {
138654
+ cfg.onMouseLeave(event, this);
138655
+ this.plugin.viewer.scene.canvas.canvas.dispatchEvent(new MouseEvent('mouseleave', event));
138656
+ } : null;
138657
+
138658
+ cfg.onContextMenu ? (event) => {
138659
+ cfg.onContextMenu(event, this);
138660
+ } : null;
138661
+
138662
+ this._alpha = (("alpha" in cfg) && (cfg.alpha !== undefined)) ? cfg.alpha : 0.5;
138663
+ this.color = cfg.color;
138664
+
138665
+ this._visible = true;
138666
+
138667
+ this._rebuildMesh();
138668
+ }
138669
+
138670
+ _rebuildMesh() {
138671
+ const scene = this.plugin.viewer.scene;
138672
+ const planeCoords = this._geometry.planeCoordinates.slice();
138673
+ const downward = this._geometry.height < 0;
138674
+ const altitude = this._geometry.altitude + (downward ? this._geometry.height : 0);
138675
+ const height = this._geometry.height * (downward ? -1 : 1);
138676
+
138677
+ const [ baseVertices, baseTriangles ] = triangulateEarClipping(planeCoords); // TODO: prevent crossing edges
138678
+
138679
+ const pos = [ ];
138680
+ const ind = [ ];
138681
+
138682
+
138683
+ const addPlane = (isCeiling) => {
138684
+ const baseIdx = pos.length;
138685
+
138686
+ for (let c of baseVertices) {
138687
+ pos.push([ c[0], altitude + (isCeiling ? height : 0), c[1] ]);
138688
+ }
138689
+
138690
+ for (let t of baseTriangles) {
138691
+ ind.push(...(isCeiling ? t : t.slice(0).reverse()).map(i => i + baseIdx));
138692
+ }
138693
+ };
138694
+ addPlane(false); // floor
138695
+ addPlane(true); // ceiling
138696
+
138697
+
138698
+ // sides
138699
+ for (let i = 0; i < baseVertices.length; ++i) {
138700
+ const a = baseVertices[i];
138701
+ const b = baseVertices[(i+1) % baseVertices.length];
138702
+ const f = altitude;
138703
+ const c = altitude + height;
138704
+
138705
+ const baseIdx = pos.length;
138706
+
138707
+ pos.push(
138708
+ [ a[0], f, a[1] ],
138709
+ [ b[0], f, b[1] ],
138710
+ [ b[0], c, b[1] ],
138711
+ [ a[0], c, a[1] ]
138712
+ );
138713
+
138714
+ ind.push(...[ 0, 1, 2, 0, 2, 3 ].map(i => i + baseIdx));
138715
+ }
138716
+
138717
+
138718
+ if (this._zoneMesh) {
138719
+ this._zoneMesh.destroy();
138720
+ }
138721
+
138722
+
138723
+ const positions = [].concat(...pos);
138724
+ this._zoneMesh = new Mesh(scene, {
138725
+ edges: this._edges,
138726
+ geometry: new ReadableGeometry(
138727
+ scene,
138728
+ {
138729
+ positions: positions,
138730
+ indices: ind,
138731
+ normals: math.buildNormals(positions, ind)
138732
+ }),
138733
+ material: new PhongMaterial(scene, {
138734
+ alpha: this._alpha,
138735
+ backfaces: true,
138736
+ diffuse: hex2rgb(this._color)
138737
+ }),
138738
+ visible: this._visible
138739
+ });
138740
+ this._zoneMesh.highlighted = this._highlighted;
138741
+
138742
+ this._zoneMesh.zone = this;
138743
+
138744
+
138745
+ const min = idx => Math.min(...pos.map(p => p[idx]));
138746
+ const max = idx => Math.max(...pos.map(p => p[idx]));
138747
+
138748
+ const xmin = min(0);
138749
+ const ymin = min(1);
138750
+ const zmin = min(2);
138751
+ const xmax = max(0);
138752
+ const ymax = max(1);
138753
+ const zmax = max(2);
138754
+
138755
+ this._center = math.vec3([ (xmin + xmax) / 2, (ymin + ymax) / 2, (zmin + zmax) / 2 ]);
138756
+ }
138757
+
138758
+ sectionedAverage(sectionPlanes) {
138759
+ const planeCoords = this._geometry.planeCoordinates.slice();
138760
+
138761
+ let faces = [ ];
138762
+ {
138763
+ const h = this._geometry.height;
138764
+ const a = this._geometry.altitude;
138765
+ const c = a + Math.max(0, h);
138766
+ const f = a + Math.min(0, h);
138767
+
138768
+ const addPlane = (isCeiling) => {
138769
+ const face = planeCoords.map(p => [ p[0], isCeiling ? c : f, p[1] ]);
138770
+ faces.push(isCeiling ? face : face.slice(0).reverse());
138771
+ };
138772
+ addPlane(true); // ceiling
138773
+ addPlane(false); // floor
138774
+
138775
+ // sides
138776
+ const p = (idx, y) => [ planeCoords[idx][0], y, planeCoords[idx][1] ];
138777
+ for (let i = 0; i < planeCoords.length; ++i)
138778
+ {
138779
+ const j = (i + 1) % planeCoords.length;
138780
+ faces.push([ p(i, f), p(j, f), p(j, c), p(i, c) ]);
138781
+ }
138782
+ }
138783
+
138784
+ for (const s of sectionPlanes)
138785
+ {
138786
+ const dir = s.dir;
138787
+ const dist = s.dist;
138788
+ const newFaces = [ ];
138789
+
138790
+ for (const face of faces)
138791
+ {
138792
+ const EPSILON = 1e-5;
138793
+ const COPLANAR = 0;
138794
+ const FRONT = 1;
138795
+ const BACK = 2;
138796
+ const SPANNING = 3;
138797
+
138798
+ // Classify each point as well as the entire polygon into one of the above four classes.
138799
+ let polygonType = 0;
138800
+ const types = [ ];
138801
+ for (let i = 0; i < face.length; i++) {
138802
+ const t = math.dotVec3(dir, face[i]) + dist;
138803
+ const type = (t < -EPSILON) ? BACK : (t > EPSILON) ? FRONT : COPLANAR;
138804
+ polygonType |= type;
138805
+ types.push(type);
138806
+ }
138807
+
138808
+ // Put the polygon in the correct list, splitting it when necessary.
138809
+ switch (polygonType) {
138810
+ case COPLANAR:
138811
+ newFaces.push(face);
138812
+ break;
138813
+ case FRONT:
138814
+ newFaces.push(face);
138815
+ break;
138816
+ case BACK:
138817
+ break;
138818
+ case SPANNING:
138819
+ const f = [ ];
138820
+ for (let i = 0; i < face.length; i++)
138821
+ {
138822
+ var j = (i + 1) % face.length;
138823
+ const ti = types[i];
138824
+ const tj = types[j];
138825
+ const vi = face[i];
138826
+ const vj = face[j];
138827
+ if (ti !== BACK)
138828
+ {
138829
+ f.push(vi);
138830
+ }
138831
+
138832
+ if ((ti | tj) === SPANNING)
138833
+ {
138834
+ const diff = math.vec3();
138835
+ math.subVec3(vj, vi, diff);
138836
+ const t = - (dist + math.dotVec3(dir, vi)) / math.dotVec3(dir, diff);
138837
+ const v = [0,0,0];
138838
+ math.lerpVec3(t, 0, 1, vi, vj, v);
138839
+ f.push(v);
138840
+ }
138841
+ }
138842
+ if (f.length >= 3)
138843
+ {
138844
+ newFaces.push(f);
138845
+ }
138846
+ break;
138847
+ }
138848
+ }
138849
+
138850
+ faces = newFaces;
138851
+ }
138852
+
138853
+ if (faces.length === 0)
138854
+ {
138855
+ return null;
138856
+ }
138857
+ else
138858
+ {
138859
+ const avg = math.vec3([ 0, 0, 0 ]);
138860
+ const unique = new Set();
138861
+
138862
+ for (const f of faces)
138863
+ {
138864
+ for (const p of f)
138865
+ {
138866
+ const id = p.map(x => x.toFixed(3)).join(":");
138867
+ if (! (unique.has(id)))
138868
+ {
138869
+ unique.add(id);
138870
+ math.addVec3(avg, p, avg);
138871
+ }
138872
+ }
138873
+ }
138874
+
138875
+ math.mulVec3Scalar(avg, 1 / unique.size, avg);
138876
+
138877
+ return avg;
138878
+ }
138879
+ }
138880
+
138881
+ get center() {
138882
+ return this._center;
138883
+ }
138884
+
138885
+ get altitude() {
138886
+ return this._geometry.altitude;
138887
+ }
138888
+
138889
+ set altitude(value) {
138890
+ this._geometry.altitude = value;
138891
+ this._rebuildMesh();
138892
+ }
138893
+
138894
+ get height() {
138895
+ return this._geometry.height;
138896
+ }
138897
+
138898
+ set height(value) {
138899
+ this._geometry.height = value;
138900
+ this._rebuildMesh();
138901
+ }
138902
+
138903
+ get highlighted() {
138904
+ return this._highlighted;
138905
+ }
138906
+
138907
+ set highlighted(value)
138908
+ {
138909
+ this._highlighted = value;
138910
+ if (this._zoneMesh) {
138911
+ this._zoneMesh.highlighted = value;
138912
+ }
138913
+ }
138914
+
138915
+ set color(value) {
138916
+ this._color = value;
138917
+ if (this._zoneMesh) {
138918
+ this._zoneMesh.material.diffuse = hex2rgb(this._color);
138919
+ }
138920
+ }
138921
+
138922
+ get color() {
138923
+ return this._color;
138924
+ }
138925
+
138926
+ set alpha(value) {
138927
+ this._alpha = value;
138928
+ if (this._zoneMesh) {
138929
+ this._zoneMesh.material.alpha = this._alpha;
138930
+ }
138931
+ }
138932
+
138933
+ get alpha() {
138934
+ return this._alpha;
138935
+ }
138936
+
138937
+ get edges() {
138938
+ return this._edges;
138939
+ }
138940
+
138941
+ set edges(edges) {
138942
+ this._edges = edges;
138943
+ if (this._zoneMesh) {
138944
+ this._zoneMesh.edges = this._edges;
138945
+ }
138946
+ }
138947
+
138948
+ /**
138949
+ * Sets whether this Zone is visible or not.
138950
+ *
138951
+ * @type {Boolean}
138952
+ */
138953
+ set visible(value) {
138954
+ this._visible = !!value;
138955
+ this._zoneMesh.visible = this._visible;
138956
+ this._needUpdate();
138957
+ }
138958
+
138959
+ /**
138960
+ * Gets whether this Zone is visible or not.
138961
+ *
138962
+ * @type {Boolean}
138963
+ */
138964
+ get visible() {
138965
+ return this._visible;
138966
+ }
138967
+
138968
+ /**
138969
+ * Gets this Zone as JSON.
138970
+ *
138971
+ * @returns {JSON}
138972
+ */
138973
+
138974
+ getJSON() {
138975
+ return {
138976
+ id: this.id,
138977
+ geometry: this._geometry,
138978
+ alpha: this._alpha,
138979
+ color: this._color
138980
+ };
138981
+ }
138982
+
138983
+ duplicate() {
138984
+ return this.plugin.createZone(
138985
+ {
138986
+ id: math.createUUID(),
138987
+ geometry: {
138988
+ planeCoordinates: this._geometry.planeCoordinates.map(c => c.slice()),
138989
+ altitude: this._geometry.altitude,
138990
+ height: this._geometry.height
138991
+ },
138992
+ alpha: this._alpha,
138993
+ color: this._color
138994
+ });
138995
+ }
138996
+
138997
+ /**
138998
+ * @private
138999
+ */
139000
+ destroy() {
139001
+ this._zoneMesh.destroy();
139002
+ super.destroy();
139003
+ }
139004
+ }
139005
+
139006
+ /**
139007
+ * Creates {@link Zone}s in a {@link ZonesPlugin} from mouse input.
139008
+ *
139009
+ * ## Usage
139010
+ *
139011
+ * [[Run example](/examples/measurement/#distance_createWithMouse_snapping)]
139012
+ *
139013
+ * ````javascript
139014
+ * import {Viewer, XKTLoaderPlugin, ZonesPlugin, ZonesMouseControl} from "xeokit-sdk.es.js";
139015
+ *
139016
+ * const viewer = new Viewer({
139017
+ * canvasId: "myCanvas",
139018
+ * });
139019
+ *
139020
+ * viewer.camera.eye = [-3.93, 2.85, 27.01];
139021
+ * viewer.camera.look = [4.40, 3.72, 8.89];
139022
+ * viewer.camera.up = [-0.01, 0.99, 0.039];
139023
+ *
139024
+ * const xktLoader = new XKTLoaderPlugin(viewer);
139025
+ *
139026
+ * const sceneModel = xktLoader.load({
139027
+ * id: "myModel",
139028
+ * src: "Duplex.xkt"
139029
+ * });
139030
+ *
139031
+ * const zones = new ZonesPlugin(viewer);
139032
+ *
139033
+ * const zonesControl = new ZonesMouseControl(Zones)
139034
+ * ````
139035
+ */
139036
+ class ZonesMouseControl extends Component {
139037
+
139038
+ /**
139039
+ * Creates a ZonesMouseControl bound to the given ZonesPlugin.
139040
+ *
139041
+ * @param {ZonesPlugin} zonesPlugin The ZonesPlugin to control.
139042
+ * @param [cfg] Configuration
139043
+ * @param {PointerLens} [cfg.pointerLens] A PointerLens to use to provide a magnified view of the cursor when snapping is enabled.
139044
+ */
139045
+ constructor(zonesPlugin, cfg = {}) {
139046
+ super(zonesPlugin.viewer.scene);
139047
+
139048
+ this.zonesPlugin = zonesPlugin;
139049
+ this.pointerLens = cfg.pointerLens;
139050
+ this._deactivate = null;
139051
+ }
139052
+
139053
+ get active() {
139054
+ return !! this._deactivate;
139055
+ }
139056
+
139057
+ activate(zoneAltitude, zoneHeight, zoneColor, zoneAlpha) {
139058
+
139059
+ if (this._deactivate) {
139060
+ return;
139061
+ }
139062
+
139063
+ if (typeof(zoneAltitude) === "object" && (zoneAltitude !== null)) {
139064
+ const params = zoneAltitude;
139065
+ const param = (name, defaultValue) => {
139066
+ if (name in params) {
139067
+ return params[name];
139068
+ } else if (defaultValue !== undefined) {
139069
+ return defaultValue;
139070
+ } else {
139071
+ throw "config missing: " + name;
139072
+ }
139073
+ };
139074
+
139075
+ zoneAltitude = param("altitude");
139076
+ zoneHeight = param("height");
139077
+ zoneColor = param("color", "#008000");
139078
+ zoneAlpha = param("alpha", 0.5);
139079
+ }
139080
+
139081
+ const zonesPlugin = this.zonesPlugin;
139082
+ const viewer = zonesPlugin.viewer;
139083
+ const scene = viewer.scene;
139084
+ const self = this;
139085
+
139086
+ const select3dPoint = mousePointSelector(
139087
+ viewer,
139088
+ function(origin, direction) {
139089
+ return planeIntersect(zoneAltitude, math.vec3([ 0, 1, 0 ]), origin, direction);
139090
+ });
139091
+
139092
+ (function rec() {
139093
+ self._deactivate = startAAZoneCreateUI(
139094
+ scene, zoneAltitude, zoneHeight, zoneColor, zoneAlpha, self.pointerLens, zonesPlugin, select3dPoint,
139095
+ zone => {
139096
+ let reactivate = true;
139097
+ self._deactivate = () => { reactivate = false; };
139098
+ self.fire("zoneEnd", zone);
139099
+ if (reactivate)
139100
+ {
139101
+ rec();
139102
+ }
139103
+ }).deactivate;
139104
+ })();
139105
+ }
139106
+
139107
+ deactivate() {
139108
+ if (this._deactivate)
139109
+ {
139110
+ this._deactivate();
139111
+ this._deactivate = null;
139112
+ }
139113
+ }
139114
+
139115
+ /**
139116
+ * Destroys this ZonesMouseControl.
139117
+ *
139118
+ * Destroys any {@link Zone} under construction by this ZonesMouseControl.
139119
+ */
139120
+ destroy() {
139121
+ this.deactivate();
139122
+ super.destroy();
139123
+ }
139124
+ }
139125
+
139126
+ /**
139127
+ * ZonesPlugin documentation to be added, mostly compatible with DistanceMeasurementsPlugin.
139128
+ */
139129
+ class ZonesPlugin extends Plugin {
139130
+
139131
+ /**
139132
+ * @constructor
139133
+ * @param {Viewer} viewer The Viewer.
139134
+ * @param {Object} [cfg] Plugin configuration.
139135
+ * @param {String} [cfg.id="Zones"] Optional ID for this plugin, so that we can find it within {@link Viewer#plugins}.
139136
+ * @param {HTMLElement} [cfg.container] Container DOM element for markers and labels. Defaults to ````document.body````.
139137
+ * @param {string} [cfg.defaultColor=#00BBFF] The default color of the length dots, wire and label.
139138
+ * @param {number} [cfg.zIndex] If set, the wires, dots and labels will have this zIndex (+1 for dots and +2 for labels).
139139
+ * @param {PointerCircle} [cfg.pointerLens] A PointerLens to help the user position the pointer. This can be shared with other plugins.
139140
+ */
139141
+ constructor(viewer, cfg = {}) {
139142
+
139143
+ super("Zones", viewer);
139144
+
139145
+ this._pointerLens = cfg.pointerLens;
139146
+
139147
+ this._container = cfg.container || document.body;
139148
+
139149
+ this._zones = [ ];
139150
+
139151
+ this.defaultColor = cfg.defaultColor !== undefined ? cfg.defaultColor : "#00BBFF";
139152
+ this.zIndex = cfg.zIndex || 10000;
139153
+
139154
+ this._onMouseOver = (event, zone) => {
139155
+ this.fire("mouseOver", {
139156
+ plugin: this,
139157
+ zone,
139158
+ event
139159
+ });
139160
+ };
139161
+
139162
+ this._onMouseLeave = (event, zone) => {
139163
+ this.fire("mouseLeave", {
139164
+ plugin: this,
139165
+ zone,
139166
+ event
139167
+ });
139168
+ };
139169
+
139170
+ this._onContextMenu = (event, zone) => {
139171
+ this.fire("contextMenu", {
139172
+ plugin: this,
139173
+ zone,
139174
+ event
139175
+ });
139176
+ };
139177
+ }
139178
+
139179
+ /**
139180
+ * Creates a {@link Zone}.
139181
+ *
139182
+ * The Zone is then registered by {@link Zone#id} in {@link ZonesPlugin#zones}.
139183
+ *
139184
+ * @param {Object} params {@link Zone} configuration.
139185
+ * @param {String} params.id Unique ID to assign to {@link Zone#id}. The Zone will be registered by this in {@link ZonesPlugin#zones} and {@link Scene.components}. Must be unique among all components in the {@link Viewer}.
139186
+ * @param {Number[]} params.origin.worldPos Origin World-space 3D position.
139187
+ * @param {Entity} params.origin.entity Origin Entity.
139188
+ * @param {Number[]} params.target.worldPos Target World-space 3D position.
139189
+ * @param {Entity} params.target.entity Target Entity.
139190
+ * @param {string} [params.color] The color of the length dot, wire and label.
139191
+ * @returns {Zone} The new {@link Zone}.
139192
+ */
139193
+ createZone(params = {}) {
139194
+ if (this.viewer.scene.components[params.id]) {
139195
+ this.error("Viewer scene component with this ID already exists: " + params.id);
139196
+ delete params.id;
139197
+ }
139198
+
139199
+ const zone = new Zone(this, {
139200
+ id: params.id,
139201
+ plugin: this,
139202
+ container: this._container,
139203
+ geometry: params.geometry,
139204
+ alpha: params.alpha,
139205
+ color: params.color,
139206
+ onMouseOver: this._onMouseOver,
139207
+ onMouseLeave: this._onMouseLeave,
139208
+ onContextMenu: this._onContextMenu
139209
+ });
139210
+ this._zones.push(zone);
139211
+ zone.on("destroyed", () => {
139212
+ const idx = this._zones.indexOf(zone);
139213
+ if (idx >= 0) {
139214
+ this._zones.splice(idx, 1);
139215
+ }
139216
+ });
139217
+ this.fire("zoneCreated", zone);
139218
+ return zone;
139219
+ }
139220
+
139221
+ /**
139222
+ * Gets the existing {@link Zone}s, each mapped to its {@link Zone#id}.
139223
+ *
139224
+ * @type {{String:Zone}}
139225
+ */
139226
+ get zones() {
139227
+ return this._zones;
139228
+ }
139229
+
139230
+ /**
139231
+ * Destroys this ZonesPlugin.
139232
+ *
139233
+ * Destroys all {@link Zone}s first.
139234
+ */
139235
+ destroy() {
139236
+ super.destroy();
139237
+ }
139238
+ }
139239
+
139240
+ class ZonesTouchControl extends Component {
139241
+
139242
+ constructor(zonesPlugin, cfg = {}) {
139243
+ super(zonesPlugin.viewer.scene);
139244
+
139245
+ this.zonesPlugin = zonesPlugin;
139246
+ this.pointerLens = cfg.pointerLens;
139247
+ this.pointerCircle = new PointerCircle(zonesPlugin.viewer);
139248
+ this._deactivate = null;
139249
+ }
139250
+
139251
+ get active() {
139252
+ return !! this._deactivate;
139253
+ }
139254
+
139255
+ activate(zoneAltitude, zoneHeight, zoneColor, zoneAlpha) {
139256
+
139257
+ if (typeof(zoneAltitude) === "object" && (zoneAltitude !== null)) {
139258
+ const params = zoneAltitude;
139259
+ const param = (name, defaultValue) => {
139260
+ if (name in params) {
139261
+ return params[name];
139262
+ } else if (defaultValue !== undefined) {
139263
+ return defaultValue;
139264
+ } else {
139265
+ throw "config missing: " + name;
139266
+ }
139267
+ };
139268
+
139269
+ zoneAltitude = param("altitude");
139270
+ zoneHeight = param("height");
139271
+ zoneColor = param("color", "#008000");
139272
+ zoneAlpha = param("alpha", 0.5);
139273
+ }
139274
+
139275
+ if (this._deactivate) {
139276
+ return;
139277
+ }
139278
+
139279
+ const zonesPlugin = this.zonesPlugin;
139280
+ const viewer = zonesPlugin.viewer;
139281
+ const scene = viewer.scene;
139282
+ const self = this;
139283
+
139284
+ const select3dPoint = touchPointSelector(
139285
+ viewer,
139286
+ this.pointerCircle,
139287
+ function(origin, direction) {
139288
+ return planeIntersect(zoneAltitude, math.vec3([ 0, 1, 0 ]), origin, direction);
139289
+ });
139290
+
139291
+ (function rec() {
139292
+ self._deactivate = startAAZoneCreateUI(
139293
+ scene, zoneAltitude, zoneHeight, zoneColor, zoneAlpha, self.pointerLens, zonesPlugin, select3dPoint,
139294
+ zone => {
139295
+ let reactivate = true;
139296
+ self._deactivate = () => { reactivate = false; };
139297
+ self.fire("zoneEnd", zone);
139298
+ if (reactivate)
139299
+ {
139300
+ rec();
139301
+ }
139302
+ }).deactivate;
139303
+ })();
139304
+ }
139305
+
139306
+ deactivate() {
139307
+ if (this._deactivate)
139308
+ {
139309
+ this._deactivate();
139310
+ this._deactivate = null;
139311
+ }
139312
+ }
139313
+
139314
+ destroy() {
139315
+ this.deactivate();
139316
+ super.destroy();
139317
+ }
139318
+ }
139319
+
139320
+ const startPolysurfaceZoneCreateUI = function(scene, zoneAltitude, zoneHeight, zoneColor, zoneAlpha, pointerLens, zonesPlugin, select3dPoint, onZoneCreated) {
139321
+ const updatePointerLens = (pointerLens
139322
+ ? function(canvasPos) {
139323
+ pointerLens.visible = !! canvasPos;
139324
+ if (canvasPos)
139325
+ {
139326
+ pointerLens.canvasPos = canvasPos;
139327
+ }
139328
+ }
139329
+ : () => { });
139330
+
139331
+ let deactivatePointSelection;
139332
+ const cleanups = [ () => updatePointerLens(null) ];
139333
+
139334
+ const basePolygon = basePolygon3D(scene, zoneColor, zoneAlpha);
139335
+ cleanups.push(() => basePolygon.destroy());
139336
+
139337
+ (function selectNextPoint(markers) {
139338
+ const marker = marker3D(scene, zoneColor);
139339
+ const wire = (markers.length > 0) && wire3D(scene, zoneColor, markers[markers.length - 1].getWorldPos());
139340
+
139341
+ cleanups.push(() => {
139342
+ marker.destroy();
139343
+ wire && wire.destroy();
139344
+ });
139345
+
139346
+ const firstMarker = (markers.length > 0) && markers[0];
139347
+ const getSnappedFirst = function(canvasPos) {
139348
+ const firstCanvasPos = firstMarker && firstMarker.getCanvasPos();
139349
+ const snapToFirst = firstCanvasPos && (math.distVec2(firstCanvasPos, canvasPos) < 10);
139350
+ return snapToFirst && { canvasPos: firstCanvasPos, worldPos: firstMarker.getWorldPos() };
139351
+ };
139352
+
139353
+ const lastSegmentIntersects = (function() {
139354
+ const onSegment = (p, q, r) => ((q[0] <= Math.max(p[0], r[0])) &&
139355
+ (q[0] >= Math.min(p[0], r[0])) &&
139356
+ (q[1] <= Math.max(p[1], r[1])) &&
139357
+ (q[1] >= Math.min(p[1], r[1])));
139358
+
139359
+ const orient = (p, q, r) => {
139360
+ const val = (q[1] - p[1]) * (r[0] - q[0]) - (q[0] - p[0]) * (r[1] - q[1]);
139361
+ // collinear
139362
+ // clockwise
139363
+ // counterclockwise
139364
+ return ((val === 0) ? 0 : ((val > 0) ? 1 : 2));
139365
+ };
139366
+
139367
+ return function(pos2D, excludeFirstSegment) {
139368
+ const a = pos2D[pos2D.length - 2];
139369
+ const b = pos2D[pos2D.length - 1];
139370
+
139371
+ for (let i = excludeFirstSegment ? 1 : 0; i < pos2D.length - 2 - 1; ++i)
139372
+ {
139373
+ const c = pos2D[i];
139374
+ const d = pos2D[i + 1];
139375
+
139376
+ const o1 = orient(a, b, c);
139377
+ const o2 = orient(a, b, d);
139378
+ const o3 = orient(c, d, a);
139379
+ const o4 = orient(c, d, b);
139380
+
139381
+ if (((o1 !== o2) && (o3 !== o4)) || // General case
139382
+ ((o1 === 0) && onSegment(a, c, b)) || // a, b and c are collinear and c lies on segment ab
139383
+ ((o2 === 0) && onSegment(a, d, b)) || // a, b and d are collinear and d lies on segment ab
139384
+ ((o3 === 0) && onSegment(c, a, d)) || // c, d and a are collinear and a lies on segment cd
139385
+ ((o4 === 0) && onSegment(c, b, d))) // c, d and b are collinear and b lies on segment cd
139386
+ {
139387
+ return true;
139388
+ }
139389
+ }
139390
+
139391
+ return false;
139392
+ };
139393
+ })();
139394
+
139395
+ deactivatePointSelection = select3dPoint(
139396
+ () => {
139397
+ updatePointerLens(null);
139398
+ marker.update(null);
139399
+ wire && wire.update(null);
139400
+ basePolygon.updateBase((markers.length > 2) ? markers.map(m => m.getWorldPos()) : null);
139401
+ },
139402
+ (canvasPos, worldPos) => {
139403
+ const snappedFirst = (markers.length > 2) && getSnappedFirst(canvasPos);
139404
+ firstMarker && firstMarker.setHighlighted(!! snappedFirst);
139405
+ updatePointerLens(snappedFirst ? snappedFirst.canvasPos : canvasPos);
139406
+ marker.update((! snappedFirst) && worldPos);
139407
+ wire && wire.update(snappedFirst ? snappedFirst.worldPos : worldPos);
139408
+ if ((markers.length >= 2))
139409
+ {
139410
+ const pos = markers.map(m => m.getWorldPos()).concat(snappedFirst ? [] : [worldPos]);
139411
+ const inter = lastSegmentIntersects(pos.map(p => [ p[0], p[2] ]), snappedFirst);
139412
+ basePolygon.updateBase(inter ? null : pos);
139413
+ }
139414
+ else
139415
+ basePolygon.updateBase(null);
139416
+ },
139417
+ function(canvasPos, worldPos) {
139418
+ const snappedFirst = (markers.length > 2) && getSnappedFirst(canvasPos);
139419
+ const pos = markers.map(m => m.getWorldPos()).concat(snappedFirst ? [] : [worldPos]);
139420
+ basePolygon.updateBase(pos);
139421
+ const pos2D = pos.map(p => [ p[0], p[2] ]);
139422
+ if ((markers.length > 2) && lastSegmentIntersects(pos2D, snappedFirst))
139423
+ {
139424
+ cleanups.pop()();
139425
+ selectNextPoint(markers);
139426
+ }
139427
+ else if (snappedFirst)
139428
+ {
139429
+ // `marker2.update' makes sure marker's position has been updated from its default [0,0,0]
139430
+ // This works around an unidentified bug somewhere around OcclusionLayer, that causes error
139431
+ // [.WebGL-0x13400c47e00] GL_INVALID_OPERATION: Vertex buffer is not big enough for the draw call
139432
+ marker.update(worldPos);
139433
+
139434
+ cleanups.forEach(c => c());
139435
+ onZoneCreated(
139436
+ zonesPlugin.createZone(
139437
+ {
139438
+ id: math.createUUID(),
139439
+ geometry: {
139440
+ planeCoordinates: pos2D,
139441
+ altitude: zoneAltitude,
139442
+ height: zoneHeight
139443
+ },
139444
+ alpha: zoneAlpha,
139445
+ color: zoneColor
139446
+ }));
139447
+ }
139448
+ else
139449
+ {
139450
+ marker.update(worldPos);
139451
+ wire && wire.update(worldPos);
139452
+ selectNextPoint(markers.concat(marker));
139453
+ }
139454
+ });
139455
+ })([ ]);
139456
+
139457
+ return {
139458
+ closeSurface: function() {
139459
+ throw "TODO";
139460
+ },
139461
+ deactivate: function() {
139462
+ deactivatePointSelection();
139463
+ cleanups.forEach(c => c());
139464
+ }
139465
+ };
139466
+ };
139467
+
139468
+ class ZonesPolysurfaceMouseControl extends Component {
139469
+
139470
+ constructor(zonesPlugin, cfg = {}) {
139471
+ super(zonesPlugin.viewer.scene);
139472
+
139473
+ this.zonesPlugin = zonesPlugin;
139474
+ this.pointerLens = cfg.pointerLens;
139475
+ this._action = null;
139476
+ }
139477
+
139478
+ get active() {
139479
+ return !! this._action;
139480
+ }
139481
+
139482
+ activate(zoneAltitude, zoneHeight, zoneColor, zoneAlpha) {
139483
+
139484
+ if (typeof(zoneAltitude) === "object" && (zoneAltitude !== null)) {
139485
+ const params = zoneAltitude;
139486
+ const param = (name, defaultValue) => {
139487
+ if (name in params) {
139488
+ return params[name];
139489
+ } else if (defaultValue !== undefined) {
139490
+ return defaultValue;
139491
+ } else {
139492
+ throw "config missing: " + name;
139493
+ }
139494
+ };
139495
+
139496
+ zoneAltitude = param("altitude");
139497
+ zoneHeight = param("height");
139498
+ zoneColor = param("color", "#008000");
139499
+ zoneAlpha = param("alpha", 0.5);
139500
+ }
139501
+
139502
+ if (this._action) {
139503
+ return;
139504
+ }
139505
+
139506
+ const zonesPlugin = this.zonesPlugin;
139507
+ const viewer = zonesPlugin.viewer;
139508
+ const scene = viewer.scene;
139509
+ const self = this;
139510
+
139511
+ const select3dPoint = mousePointSelector(
139512
+ viewer,
139513
+ function(origin, direction) {
139514
+ return planeIntersect(zoneAltitude, math.vec3([ 0, 1, 0 ]), origin, direction);
139515
+ });
139516
+
139517
+ (function rec() {
139518
+ self._action = startPolysurfaceZoneCreateUI(
139519
+ scene, zoneAltitude, zoneHeight, zoneColor, zoneAlpha, self.pointerLens, zonesPlugin, select3dPoint,
139520
+ zone => {
139521
+ let reactivate = true;
139522
+ self._action = { deactivate: () => { reactivate = false; } };
139523
+ self.fire("zoneEnd", zone);
139524
+ if (reactivate)
139525
+ {
139526
+ rec();
139527
+ }
139528
+ });
139529
+ })();
139530
+ }
139531
+
139532
+ deactivate() {
139533
+ if (this._action)
139534
+ {
139535
+ this._action.deactivate();
139536
+ this._action = null;
139537
+ }
139538
+ }
139539
+
139540
+ destroy() {
139541
+ this.deactivate();
139542
+ super.destroy();
139543
+ }
139544
+ }
139545
+
139546
+ class ZonesPolysurfaceTouchControl extends Component {
139547
+
139548
+ constructor(zonesPlugin, cfg = {}) {
139549
+ super(zonesPlugin.viewer.scene);
139550
+
139551
+ this.zonesPlugin = zonesPlugin;
139552
+ this.pointerLens = cfg.pointerLens;
139553
+ this.pointerCircle = new PointerCircle(zonesPlugin.viewer);
139554
+ this._action = null;
139555
+ }
139556
+
139557
+ get active() {
139558
+ return !! this._action;
139559
+ }
139560
+
139561
+ activate(zoneAltitude, zoneHeight, zoneColor, zoneAlpha) {
139562
+
139563
+ if (typeof(zoneAltitude) === "object" && (zoneAltitude !== null)) {
139564
+ const params = zoneAltitude;
139565
+ const param = (name, defaultValue) => {
139566
+ if (name in params) {
139567
+ return params[name];
139568
+ } else if (defaultValue !== undefined) {
139569
+ return defaultValue;
139570
+ } else {
139571
+ throw "config missing: " + name;
139572
+ }
139573
+ };
139574
+
139575
+ zoneAltitude = param("altitude");
139576
+ zoneHeight = param("height");
139577
+ zoneColor = param("color", "#008000");
139578
+ zoneAlpha = param("alpha", 0.5);
139579
+ }
139580
+
139581
+ if (this._action) {
139582
+ return;
139583
+ }
139584
+
139585
+ const zonesPlugin = this.zonesPlugin;
139586
+ const viewer = zonesPlugin.viewer;
139587
+ const scene = viewer.scene;
139588
+ const self = this;
139589
+
139590
+ const select3dPoint = touchPointSelector(
139591
+ viewer,
139592
+ this.pointerCircle,
139593
+ function(origin, direction) {
139594
+ return planeIntersect(zoneAltitude, math.vec3([ 0, 1, 0 ]), origin, direction);
139595
+ });
139596
+
139597
+ (function rec() {
139598
+ self._action = startPolysurfaceZoneCreateUI(
139599
+ scene, zoneAltitude, zoneHeight, zoneColor, zoneAlpha, self.pointerLens, zonesPlugin, select3dPoint,
139600
+ zone => {
139601
+ let reactivate = true;
139602
+ self._action = { deactivate: () => { reactivate = false; } };
139603
+ self.fire("zoneEnd", zone);
139604
+ if (reactivate)
139605
+ {
139606
+ rec();
139607
+ }
139608
+ });
139609
+ })();
139610
+ }
139611
+
139612
+ deactivate() {
139613
+ if (this._action)
139614
+ {
139615
+ this._action.deactivate();
139616
+ this._action = null;
139617
+ }
139618
+ }
139619
+
139620
+ destroy() {
139621
+ this.deactivate();
139622
+ super.destroy();
139623
+ }
139624
+ }
139625
+
139626
+ class ZoneEditControl extends Component {
139627
+ constructor(zone, cfg, handleMouseEvents, handleTouchEvents) {
139628
+ super(zone.plugin.viewer.scene);
139629
+ const self = this;
139630
+
139631
+ const altitude = zone._geometry.altitude;
139632
+ const pointerLens = cfg && cfg.pointerLens;
139633
+ const updatePointerLens = (pointerLens
139634
+ ? function(canvasPos) {
139635
+ pointerLens.visible = !! canvasPos;
139636
+ if (canvasPos)
139637
+ {
139638
+ pointerLens.canvasPos = canvasPos;
139639
+ }
139640
+ }
139641
+ : () => { });
139642
+
139643
+ const dots = zone._geometry.planeCoordinates.map(planeCoord => {
139644
+ let initWorldPos, initPlaneCoord;
139645
+ const setPlaneCoord = function(coord) {
139646
+ planeCoord[0] = coord[0];
139647
+ planeCoord[1] = coord[1];
139648
+ try {
139649
+ zone._rebuildMesh();
139650
+ } catch (e) {
139651
+ if (zone._zoneMesh) {
139652
+ zone._zoneMesh.destroy();
139653
+ zone._zoneMesh = null;
139654
+ }
139655
+ }
139656
+ };
139657
+
139658
+ const dot = draggableDot3D(
139659
+ handleMouseEvents,
139660
+ handleTouchEvents,
139661
+ zone.plugin.viewer,
139662
+ math.vec3([ planeCoord[0], altitude, planeCoord[1] ]),
139663
+ zone._color,
139664
+ (orig, dir) => planeIntersect(altitude, math.vec3([ 0, 1, 0 ]), orig, dir),
139665
+ () => {
139666
+ initWorldPos = dot.getWorldPos().slice();
139667
+ initPlaneCoord = planeCoord.slice();
139668
+ set_other_dots_active(false, dot);
139669
+ },
139670
+ (canvasPos, worldPos) => {
139671
+ updatePointerLens(canvasPos);
139672
+ setPlaneCoord([ worldPos[0], worldPos[2] ]);
139673
+ },
139674
+ () => {
139675
+ if (zone._zoneMesh)
139676
+ {
139677
+ self.fire("edited");
139678
+ }
139679
+ else
139680
+ {
139681
+ dot.setWorldPos(initWorldPos);
139682
+ setPlaneCoord(initPlaneCoord);
139683
+ }
139684
+ updatePointerLens(null);
139685
+ set_other_dots_active(true, dot);
139686
+ });
139687
+ return dot;
139688
+ });
139689
+ const set_other_dots_active = (active, dot) => dots.forEach(d => (d !== dot) && d.setActive(active));
139690
+ set_other_dots_active(true);
139691
+
139692
+ const cleanup = function() {
139693
+ dots.forEach(m => m.destroy());
139694
+ updatePointerLens(null);
139695
+ };
139696
+
139697
+ const destroyCb = zone.on("destroyed", cleanup);
139698
+
139699
+ this._deactivate = function() {
139700
+ zone.off("destroyed", destroyCb);
139701
+ cleanup();
139702
+ };
139703
+ }
139704
+
139705
+ deactivate() {
139706
+ this._deactivate();
139707
+ super.destroy();
139708
+ }
139709
+ }
139710
+
139711
+ class ZoneEditMouseControl extends ZoneEditControl {
139712
+ constructor(zone, cfg) {
139713
+ super(zone, cfg, true, false);
139714
+ }
139715
+ }
139716
+
139717
+ class ZoneEditTouchControl extends ZoneEditControl {
139718
+ constructor(zone, cfg) {
139719
+ super(zone, cfg, false, true);
139720
+ }
139721
+ }
139722
+
139723
+
139724
+ class ZoneTranslateControl extends Component {
139725
+ constructor(zone, cfg, handleMouseEvents, handleTouchEvents) {
139726
+ const viewer = zone.plugin.viewer;
139727
+ const scene = viewer.scene;
139728
+ const canvas = scene.canvas.canvas;
139729
+
139730
+ super(scene);
139731
+ const self = this;
139732
+
139733
+ const altitude = zone._geometry.altitude;
139734
+ const pointerLens = cfg && cfg.pointerLens;
139735
+ const updatePointerLens = (pointerLens
139736
+ ? function(canvasPos) {
139737
+ pointerLens.visible = !! canvasPos;
139738
+ if (canvasPos)
139739
+ {
139740
+ pointerLens.canvasPos = canvasPos;
139741
+ }
139742
+ }
139743
+ : () => { });
139744
+
139745
+ const ray2WorldPos = (orig, dir) => planeIntersect(altitude, math.vec3([ 0, 1, 0 ]), orig, dir);
139746
+
139747
+ const pickWorldPos = canvasPos => {
139748
+ const origin = math.vec3();
139749
+ const direction = math.vec3();
139750
+ math.canvasPosToWorldRay(canvas, scene.camera.viewMatrix, scene.camera.projMatrix, canvasPos, origin, direction);
139751
+ return ray2WorldPos(origin, direction);
139752
+ };
139753
+
139754
+ const copyCanvasPos = (event, vec2) => {
139755
+ vec2[0] = event.clientX;
139756
+ vec2[1] = event.clientY;
139757
+ transformToNode(canvas.ownerDocument.body, canvas, vec2);
139758
+ return vec2;
139759
+ };
139760
+
139761
+ const canvasHandle = function(type, cb) {
139762
+ const callback = event => {
139763
+ event.preventDefault();
139764
+ cb(event);
139765
+ };
139766
+ canvas.addEventListener(type, callback);
139767
+ return () => canvas.removeEventListener(type, callback);
139768
+ };
139769
+
139770
+ let cleanupCurrentDrag = () => { };
139771
+
139772
+ const startDrag = function(event, onMoveType, onEndType, matchesEvent) {
139773
+ const e = matchesEvent(event);
139774
+ const canvasPos = copyCanvasPos(e, math.vec2());
139775
+ const pickRecord = viewer.scene.pick({ canvasPos: canvasPos, includeEntities: [ zone._zoneMesh.id ] });
139776
+ const pickZone = pickRecord && pickRecord.entity && pickRecord.entity.zone;
139777
+
139778
+ if (pickZone === zone)
139779
+ {
139780
+ cleanupCurrentDrag();
139781
+
139782
+ canvas.style.cursor = "move";
139783
+ viewer.cameraControl.active = false;
139784
+
139785
+ const onChange = (function() {
139786
+ const initCoords = zone._geometry.planeCoordinates.map(c => c.slice());
139787
+ const initWorldPos = pickWorldPos(canvasPos);
139788
+ const initDragCoord = math.vec2([ initWorldPos[0], initWorldPos[2] ]);
139789
+ const dPos = math.vec2();
139790
+
139791
+ return function(canvasPos) {
139792
+ const worldPos = pickWorldPos(canvasPos);
139793
+ dPos[0] = worldPos[0];
139794
+ dPos[1] = worldPos[2];
139795
+ math.subVec2(initDragCoord, dPos, dPos);
139796
+
139797
+ zone._geometry.planeCoordinates.forEach((planeCoord, idx) => {
139798
+ math.subVec2(initCoords[idx], dPos, planeCoord);
139799
+ });
139800
+
139801
+ try {
139802
+ zone._rebuildMesh();
139803
+ } catch (e) {
139804
+ if (zone._zoneMesh) {
139805
+ zone._zoneMesh.destroy();
139806
+ zone._zoneMesh = null;
139807
+ }
139808
+ }
139809
+ };
139810
+ })();
139811
+
139812
+ const cleanupMove = canvasHandle(
139813
+ onMoveType,
139814
+ function(event) {
139815
+ const e = matchesEvent(event);
139816
+ if (e)
139817
+ {
139818
+ const canvasPos = copyCanvasPos(e, math.vec2());
139819
+ onChange(canvasPos);
139820
+ updatePointerLens(canvasPos);
139821
+ }
139822
+ });
139823
+
139824
+ const cleanupEnd = canvasHandle(
139825
+ onEndType,
139826
+ function(event) {
139827
+ const e = matchesEvent(event);
139828
+ if (e)
139829
+ {
139830
+ const canvasPos = copyCanvasPos(e, math.vec2());
139831
+ onChange(canvasPos);
139832
+ updatePointerLens(null);
139833
+ cleanupCurrentDrag();
139834
+ self.fire("translated");
139835
+ }
139836
+ });
139837
+
139838
+ cleanupCurrentDrag = function() {
139839
+ cleanupCurrentDrag = () => { };
139840
+ canvas.style.cursor = "default";
139841
+ viewer.cameraControl.active = true;
139842
+ cleanupMove();
139843
+ cleanupEnd();
139844
+ };
139845
+ }
139846
+ };
139847
+
139848
+ const startDragCbs = [ ];
139849
+
139850
+ if (handleMouseEvents) {
139851
+ startDragCbs.push(
139852
+ canvasHandle("mousedown", event => {
139853
+ if (event.which === 1) {
139854
+ startDrag(
139855
+ event,
139856
+ "mousemove",
139857
+ "mouseup",
139858
+ event => (event.which === 1) && event);
139859
+ }
139860
+ }));
139861
+ }
139862
+
139863
+ if (handleTouchEvents) {
139864
+ startDragCbs.push(
139865
+ canvasHandle("touchstart", event => {
139866
+ if (event.touches.length === 1) {
139867
+ const touchStartId = event.touches[0].identifier;
139868
+ startDrag(
139869
+ event,
139870
+ "touchmove",
139871
+ "touchend",
139872
+ event => [...event.changedTouches].find(e => e.identifier === touchStartId));
139873
+ }
139874
+ }));
139875
+ }
139876
+
139877
+ const cleanup = function() {
139878
+ cleanupCurrentDrag();
139879
+ startDragCbs.forEach(cb => cb());
139880
+ updatePointerLens(null);
139881
+ };
139882
+
139883
+ const destroyCb = zone.on("destroyed", cleanup);
139884
+
139885
+ this._deactivate = function() {
139886
+ zone.off("destroyed", destroyCb);
139887
+ cleanup();
139888
+ };
139889
+ }
139890
+
139891
+ deactivate() {
139892
+ this._deactivate();
139893
+ super.destroy();
139894
+ }
139895
+ }
139896
+
139897
+ class ZoneTranslateMouseControl extends ZoneTranslateControl {
139898
+ constructor(zone, cfg) {
139899
+ super(zone, cfg, true, false);
139900
+ }
139901
+ }
139902
+
139903
+ class ZoneTranslateTouchControl extends ZoneTranslateControl {
139904
+ constructor(zone, cfg) {
139905
+ super(zone, cfg, false, true);
139906
+ }
139907
+ }
139908
+
139909
+ export { AlphaFormat, AmbientLight, AngleMeasurementsControl, AngleMeasurementsMouseControl, AngleMeasurementsPlugin, AngleMeasurementsTouchControl, AnnotationsPlugin, AxisGizmoPlugin, BCFViewpointsPlugin, Bitmap, ByteType, CameraMemento, CameraPath, CameraPathAnimation, CityJSONLoaderPlugin, ClampToEdgeWrapping, Component, CompressedMediaType, Configs, ContextMenu, CubicBezierCurve, Curve, DefaultLoadingManager, DepthFormat, DepthStencilFormat, DirLight, DistanceMeasurementsControl, DistanceMeasurementsMouseControl, DistanceMeasurementsPlugin, DistanceMeasurementsTouchControl, DotBIMDefaultDataSource, DotBIMLoaderPlugin, EdgeMaterial, EmphasisMaterial, FaceAlignedSectionPlanesPlugin, FastNavPlugin, FloatType, Fresnel, Frustum$1 as Frustum, FrustumPlane, GIFMediaType, GLTFDefaultDataSource, GLTFLoaderPlugin, HalfFloatType, ImagePlane, IntType, JPEGMediaType, KTX2TextureTranscoder, LASLoaderPlugin, LambertMaterial, LightMap, LineSet, LinearEncoding, LinearFilter, LinearMipMapLinearFilter, LinearMipMapNearestFilter, LinearMipmapLinearFilter, LinearMipmapNearestFilter, Loader, LoadingManager, LocaleService, LuminanceAlphaFormat, LuminanceFormat, Map$1 as Map, Marker, MarqueePicker, MarqueePickerMouseControl, Mesh, MetallicMaterial, MirroredRepeatWrapping, ModelMemento, NavCubePlugin, NearestFilter, NearestMipMapLinearFilter, NearestMipMapNearestFilter, NearestMipmapLinearFilter, NearestMipmapNearestFilter, Node$2 as Node, OBJLoaderPlugin, ObjectsKdTree3, ObjectsMemento, PNGMediaType, Path, PerformanceModel, PhongMaterial, PickResult, Plugin, PointLight, PointerCircle, PointerLens, QuadraticBezierCurve, Queue, RGBAFormat, RGBAIntegerFormat, RGBA_ASTC_10x10_Format, RGBA_ASTC_10x5_Format, RGBA_ASTC_10x6_Format, RGBA_ASTC_10x8_Format, RGBA_ASTC_12x10_Format, RGBA_ASTC_12x12_Format, RGBA_ASTC_4x4_Format, RGBA_ASTC_5x4_Format, RGBA_ASTC_5x5_Format, RGBA_ASTC_6x5_Format, RGBA_ASTC_6x6_Format, RGBA_ASTC_8x5_Format, RGBA_ASTC_8x6_Format, RGBA_ASTC_8x8_Format, RGBA_BPTC_Format, RGBA_ETC2_EAC_Format, RGBA_PVRTC_2BPPV1_Format, RGBA_PVRTC_4BPPV1_Format, RGBA_S3TC_DXT1_Format, RGBA_S3TC_DXT3_Format, RGBA_S3TC_DXT5_Format, RGBFormat, RGB_ETC1_Format, RGB_ETC2_Format, RGB_PVRTC_2BPPV1_Format, RGB_PVRTC_4BPPV1_Format, RGB_S3TC_DXT1_Format, RGFormat, RGIntegerFormat, ReadableGeometry, RedFormat, RedIntegerFormat, ReflectionMap, RepeatWrapping, STLDefaultDataSource, STLLoaderPlugin, SceneModel, SceneModelMesh, SceneModelTransform, SectionPlane, SectionPlanesPlugin, ShortType, Skybox, SkyboxesPlugin, SpecularMaterial, SplineCurve, SpriteMarker, StoreyViewsPlugin, Texture, TextureTranscoder, TreeViewPlugin, UnsignedByteType, UnsignedInt248Type, UnsignedIntType, UnsignedShort4444Type, UnsignedShort5551Type, UnsignedShortType, VBOGeometry, ViewCullPlugin, Viewer, WebIFCLoaderPlugin, WorkerPool$1 as WorkerPool, XKTDefaultDataSource, XKTLoaderPlugin, XML3DLoaderPlugin, ZoneEditControl, ZoneEditMouseControl, ZoneEditTouchControl, ZoneTranslateControl, ZoneTranslateMouseControl, ZoneTranslateTouchControl, ZonesMouseControl, ZonesPlugin, ZonesPolysurfaceMouseControl, ZonesPolysurfaceTouchControl, ZonesTouchControl, buildBoxGeometry, buildBoxLinesGeometry, buildBoxLinesGeometryFromAABB, buildCylinderGeometry, buildGridGeometry, buildPlaneGeometry, buildPolylineGeometry, buildPolylineGeometryFromCurve, buildSphereGeometry, buildTorusGeometry, buildVectorTextGeometry, createRTCViewMat, frustumIntersectsAABB3, getKTX2TextureTranscoder, getPlaneRTCPos, load3DSGeometry, loadOBJGeometry, math, rtcToWorldPos, sRGBEncoding, setFrustum, stats, utils, worldToRTCPos, worldToRTCPositions };