@xeokit/xeokit-sdk 2.6.16 → 2.6.19

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (37) hide show
  1. package/dist/xeokit-sdk.cjs.js +2348 -118
  2. package/dist/xeokit-sdk.es.js +2338 -119
  3. package/dist/xeokit-sdk.es5.js +559 -419
  4. package/dist/xeokit-sdk.min.cjs.js +4 -4
  5. package/dist/xeokit-sdk.min.es.js +5 -5
  6. package/dist/xeokit-sdk.min.es5.js +4 -4
  7. package/package.json +2 -2
  8. package/src/extras/PointerLens/PointerLens.js +2 -2
  9. package/src/plugins/AnnotationsPlugin/Annotation.js +1 -0
  10. package/src/plugins/CityJSONLoaderPlugin/CityJSONDefaultDataSource.js +15 -2
  11. package/src/plugins/DistanceMeasurementsPlugin/DistanceMeasurement.js +1 -1
  12. package/src/plugins/DotBIMLoaderPlugin/DotBIMDefaultDataSource.js +15 -2
  13. package/src/plugins/GLTFLoaderPlugin/GLTFDefaultDataSource.js +18 -5
  14. package/src/plugins/LASLoaderPlugin/LASDefaultDataSource.js +15 -1
  15. package/src/plugins/STLLoaderPlugin/STLDefaultDataSource.js +17 -0
  16. package/src/plugins/WebIFCLoaderPlugin/WebIFCDefaultDataSource.js +16 -1
  17. package/src/plugins/XKTLoaderPlugin/XKTDefaultDataSource.js +18 -4
  18. package/src/plugins/ZonesPlugin/index.js +2046 -0
  19. package/src/plugins/index.js +2 -1
  20. package/src/plugins/lib/html/Dot.js +19 -1
  21. package/src/viewer/Viewer.js +3 -1
  22. package/src/viewer/scene/CameraControl/lib/handlers/MousePickHandler.js +9 -0
  23. package/src/viewer/scene/geometry/builders/buildLineGeometry.js +267 -0
  24. package/src/viewer/scene/input/Input.js +41 -0
  25. package/src/viewer/scene/marker/Marker.js +4 -1
  26. package/src/viewer/scene/mesh/Mesh.js +5 -0
  27. package/src/viewer/scene/model/SceneModel.js +7 -1
  28. package/src/viewer/scene/scene/Scene.js +30 -4
  29. package/src/viewer/scene/sectionPlane/SectionPlane.js +3 -7
  30. package/src/viewer/scene/webgl/Renderer.js +84 -79
  31. package/src/viewer/scene/webgl/occlusion/OcclusionLayer.js +1 -1
  32. package/src/viewer/scene/webgl/occlusion/OcclusionTester.js +8 -5
  33. package/types/viewer/Viewer.d.ts +2 -0
  34. package/types/viewer/scene/geometry/builders/buildLineGeometry.d.ts +22 -0
  35. package/types/viewer/scene/geometry/builders/buildPolylineGeometry.d.ts +2 -2
  36. package/types/viewer/scene/scene/Scene.d.ts +11 -0
  37. package/dist/web-ifc.wasm +0 -0
@@ -1122,8 +1122,8 @@ class PointerLens {
1122
1122
  );
1123
1123
 
1124
1124
  const centerLensCanvas = [
1125
- (lensRect.left + lensRect.right) / 2,
1126
- (lensRect.top + lensRect.bottom) / 2
1125
+ (lensRect.left + lensRect.right) / 2 - canvasRect.left,
1126
+ (lensRect.top + lensRect.bottom) / 2 - canvasRect.top
1127
1127
  ];
1128
1128
 
1129
1129
  if (this._snappedCanvasPos) {
@@ -10639,6 +10639,9 @@ class Marker extends Component {
10639
10639
  return;
10640
10640
  }
10641
10641
  this._occludable = occludable;
10642
+ if (this._occludable) {
10643
+ this._renderer.markerWorldPosUpdated(this);
10644
+ }
10642
10645
  }
10643
10646
 
10644
10647
  /**
@@ -10760,7 +10763,7 @@ class Marker extends Component {
10760
10763
  this.scene.camera.off(this._onCameraProjMatrix);
10761
10764
  if (this._entity) {
10762
10765
  if (this._onEntityDestroyed !== null) {
10763
- this._entity.off(this._onEntityDestroyed);
10766
+ this._entity.model.off(this._onEntityDestroyed);
10764
10767
  }
10765
10768
  if (this._onEntityModelDestroyed !== null) {
10766
10769
  this._entity.model.off(this._onEntityModelDestroyed);
@@ -11160,7 +11163,25 @@ class Dot {
11160
11163
  }
11161
11164
 
11162
11165
  }
11163
-
11166
+
11167
+ if (cfg.onTouchstart) {
11168
+ dotClickable.addEventListener('touchstart', (event) => {
11169
+ cfg.onTouchstart(event, this);
11170
+ });
11171
+ }
11172
+
11173
+ if (cfg.onTouchmove) {
11174
+ dotClickable.addEventListener('touchmove', (event) => {
11175
+ cfg.onTouchmove(event, this);
11176
+ });
11177
+ }
11178
+
11179
+ if (cfg.onTouchend) {
11180
+ dotClickable.addEventListener('touchend', (event) => {
11181
+ cfg.onTouchend(event, this);
11182
+ });
11183
+ }
11184
+
11164
11185
  this.setPos(cfg.x || 0, cfg.y || 0);
11165
11186
  this.setFillColor(cfg.fillColor);
11166
11187
  this.setBorderColor(cfg.borderColor);
@@ -14428,6 +14449,7 @@ class Annotation extends Marker {
14428
14449
  if (this._marker) {
14429
14450
  if (!this._markerExternal) {
14430
14451
  this._marker.parentNode.removeChild(this._marker);
14452
+ this._marker = null;
14431
14453
  } else {
14432
14454
  this._marker.removeEventListener("click", this._onMouseClickedExternalMarker);
14433
14455
  this._marker.removeEventListener("mouseenter", this._onMouseEnterExternalMarker);
@@ -17056,7 +17078,7 @@ class OcclusionLayer {
17056
17078
  _buildVBOs() {
17057
17079
  if (this.positionsBuf) {
17058
17080
  if (this.lenPositionsBuf === this.positions.length) { // Just updating buffer elements, don't need to reallocate
17059
- this.positionsBuf.setData(this.positions); // Indices don't need updating
17081
+ this.positionsBuf.setData(new Float32Array(this.positions)); // Indices don't need updating
17060
17082
  return;
17061
17083
  }
17062
17084
  this.positionsBuf.destroy();
@@ -17145,7 +17167,6 @@ class OcclusionLayer {
17145
17167
 
17146
17168
  const MARKER_COLOR = math.vec3([1.0, 0.0, 0.0]);
17147
17169
  const POINT_SIZE = 20;
17148
- const MARKER_SPRITE_CLIPZ_OFFSET = -0.001; // Amount that we offset sprite clip Z coords to raise them from surfaces
17149
17170
 
17150
17171
  const tempVec3a$J = math.vec3();
17151
17172
 
@@ -17212,7 +17233,6 @@ class OcclusionTester {
17212
17233
  markerWorldPosUpdated(marker) {
17213
17234
  const occlusionLayer = this._markersToOcclusionLayersMap[marker.id];
17214
17235
  if (!occlusionLayer) {
17215
- marker.error("Marker has not been added to OcclusionTester");
17216
17236
  return;
17217
17237
  }
17218
17238
  const originHash = marker.origin.join();
@@ -17227,7 +17247,7 @@ class OcclusionTester {
17227
17247
  let newOcclusionLayer = this._occlusionLayers[originHash];
17228
17248
  if (!newOcclusionLayer) {
17229
17249
  newOcclusionLayer = new OcclusionLayer(this._scene, marker.origin);
17230
- this._occlusionLayers[originHash] = occlusionLayer;
17250
+ this._occlusionLayers[originHash] = newOcclusionLayer;
17231
17251
  this._occlusionLayersListDirty = true;
17232
17252
  }
17233
17253
  newOcclusionLayer.addMarker(marker);
@@ -17357,7 +17377,9 @@ class OcclusionTester {
17357
17377
  if (scene.logarithmicDepthBufferEnabled) {
17358
17378
  src.push("vFragDepth = 1.0 + clipPos.w;");
17359
17379
  } else {
17360
- src.push("clipPos.z += " + MARKER_SPRITE_CLIPZ_OFFSET + ";");
17380
+ if (scene.markerZOffset < 0.000) {
17381
+ src.push("clipPos.z += " + scene.markerZOffset + ";");
17382
+ }
17361
17383
  }
17362
17384
  src.push(" gl_Position = clipPos;");
17363
17385
  src.push("}");
@@ -17471,7 +17493,10 @@ class OcclusionTester {
17471
17493
  continue;
17472
17494
  }
17473
17495
 
17474
- const origin = occlusionLayer.origin;
17496
+ // The `origin` has been changed from `occlusionLayer.origin` to `[ 0, 0, 0 ]`
17497
+ // because OcclusionLayer markers' transformation is being applied through the
17498
+ // OcclusionLayer::positions array. See XEOK-33
17499
+ const origin = [ 0, 0, 0 ];
17475
17500
 
17476
17501
  gl.uniformMatrix4fv(this._uViewMatrix, false, createRTCViewMat(camera.viewMatrix, origin));
17477
17502
 
@@ -18710,6 +18735,9 @@ const Renderer$1 = function (scene, options) {
18710
18735
  let drawableTypeInfo = {};
18711
18736
  let drawables = {};
18712
18737
 
18738
+ let postSortDrawableList = [];
18739
+ let postCullDrawableList = [];
18740
+
18713
18741
  let drawableListDirty = true;
18714
18742
  let stateSortDirty = true;
18715
18743
  let imageDirty = true;
@@ -18935,28 +18963,38 @@ const Renderer$1 = function (scene, options) {
18935
18963
  const drawableInfo = drawableTypeInfo[type];
18936
18964
  if (drawableInfo.isStateSortable) {
18937
18965
  drawableInfo.drawableListPreCull.sort(drawableInfo.stateSortCompare);
18966
+
18967
+ drawableInfo.drawableList = drawableInfo.drawableListPreCull;
18938
18968
  }
18939
18969
  }
18940
18970
  }
18941
- }
18942
-
18943
- function cullDrawableList() {
18971
+ let lenDrawableList = 0;
18944
18972
  for (let type in drawableTypeInfo) {
18945
18973
  if (drawableTypeInfo.hasOwnProperty(type)) {
18946
18974
  const drawableInfo = drawableTypeInfo[type];
18947
18975
  const drawableListPreCull = drawableInfo.drawableListPreCull;
18948
- const drawableList = drawableInfo.drawableList;
18949
- let lenDrawableList = 0;
18950
18976
  for (let i = 0, len = drawableListPreCull.length; i < len; i++) {
18951
18977
  const drawable = drawableListPreCull[i];
18952
- drawable.rebuildRenderFlags();
18953
- if (!drawable.renderFlags.culled) {
18954
- drawableList[lenDrawableList++] = drawable;
18955
- }
18978
+ postSortDrawableList[lenDrawableList++] = drawable;
18956
18979
  }
18957
- drawableList.length = lenDrawableList;
18958
18980
  }
18959
18981
  }
18982
+ postSortDrawableList.length = lenDrawableList;
18983
+ postSortDrawableList.sort((a, b) => {
18984
+ return a.renderOrder - b.renderOrder;
18985
+ });
18986
+ }
18987
+
18988
+ function cullDrawableList() {
18989
+ let lenDrawableList = 0;
18990
+ for (let i = 0, len = postSortDrawableList.length; i < len; i++) {
18991
+ const drawable = postSortDrawableList[i];
18992
+ drawable.rebuildRenderFlags();
18993
+ if (!drawable.renderFlags.culled) {
18994
+ postCullDrawableList[lenDrawableList++] = drawable;
18995
+ }
18996
+ }
18997
+ postCullDrawableList.length = lenDrawableList;
18960
18998
  }
18961
18999
 
18962
19000
  function draw(params) {
@@ -19189,7 +19227,6 @@ const Renderer$1 = function (scene, options) {
19189
19227
  }
19190
19228
 
19191
19229
  let i;
19192
- let len;
19193
19230
  let drawable;
19194
19231
 
19195
19232
  const startTime = Date.now();
@@ -19222,93 +19259,85 @@ const Renderer$1 = function (scene, options) {
19222
19259
  // Render normal opaque solids, defer others to bins to render after
19223
19260
  //------------------------------------------------------------------------------------------------------
19224
19261
 
19225
- for (let type in drawableTypeInfo) {
19226
- if (drawableTypeInfo.hasOwnProperty(type)) {
19227
-
19228
- const drawableInfo = drawableTypeInfo[type];
19229
- const drawableList = drawableInfo.drawableList;
19230
-
19231
- for (i = 0, len = drawableList.length; i < len; i++) {
19262
+ for (let i = 0, len = postCullDrawableList.length; i < len; i++) {
19232
19263
 
19233
- drawable = drawableList[i];
19264
+ drawable = postCullDrawableList[i];
19234
19265
 
19235
- if (drawable.culled === true || drawable.visible === false) {
19236
- continue;
19237
- }
19266
+ if (drawable.culled === true || drawable.visible === false) {
19267
+ continue;
19268
+ }
19238
19269
 
19239
- const renderFlags = drawable.renderFlags;
19270
+ const renderFlags = drawable.renderFlags;
19240
19271
 
19241
- if (renderFlags.colorOpaque) {
19242
- if (saoEnabled && saoPossible && drawable.saoEnabled) {
19243
- normalDrawSAOBin[normalDrawSAOBinLen++] = drawable;
19244
- } else {
19245
- drawable.drawColorOpaque(frameCtx);
19246
- }
19247
- }
19272
+ if (renderFlags.colorOpaque) {
19273
+ if (saoEnabled && saoPossible && drawable.saoEnabled) {
19274
+ normalDrawSAOBin[normalDrawSAOBinLen++] = drawable;
19275
+ } else {
19276
+ drawable.drawColorOpaque(frameCtx);
19277
+ }
19278
+ }
19248
19279
 
19249
- if (transparentEnabled) {
19250
- if (renderFlags.colorTransparent) {
19251
- normalFillTransparentBin[normalFillTransparentBinLen++] = drawable;
19252
- }
19253
- }
19280
+ if (transparentEnabled) {
19281
+ if (renderFlags.colorTransparent) {
19282
+ normalFillTransparentBin[normalFillTransparentBinLen++] = drawable;
19283
+ }
19284
+ }
19254
19285
 
19255
- if (renderFlags.xrayedSilhouetteTransparent) {
19256
- xrayedFillTransparentBin[xrayedFillTransparentBinLen++] = drawable;
19257
- }
19286
+ if (renderFlags.xrayedSilhouetteTransparent) {
19287
+ xrayedFillTransparentBin[xrayedFillTransparentBinLen++] = drawable;
19288
+ }
19258
19289
 
19259
- if (renderFlags.xrayedSilhouetteOpaque) {
19260
- xrayedFillOpaqueBin[xrayedFillOpaqueBinLen++] = drawable;
19261
- }
19290
+ if (renderFlags.xrayedSilhouetteOpaque) {
19291
+ xrayedFillOpaqueBin[xrayedFillOpaqueBinLen++] = drawable;
19292
+ }
19262
19293
 
19263
- if (renderFlags.highlightedSilhouetteTransparent) {
19264
- highlightedFillTransparentBin[highlightedFillTransparentBinLen++] = drawable;
19265
- }
19294
+ if (renderFlags.highlightedSilhouetteTransparent) {
19295
+ highlightedFillTransparentBin[highlightedFillTransparentBinLen++] = drawable;
19296
+ }
19266
19297
 
19267
- if (renderFlags.highlightedSilhouetteOpaque) {
19268
- highlightedFillOpaqueBin[highlightedFillOpaqueBinLen++] = drawable;
19269
- }
19298
+ if (renderFlags.highlightedSilhouetteOpaque) {
19299
+ highlightedFillOpaqueBin[highlightedFillOpaqueBinLen++] = drawable;
19300
+ }
19270
19301
 
19271
- if (renderFlags.selectedSilhouetteTransparent) {
19272
- selectedFillTransparentBin[selectedFillTransparentBinLen++] = drawable;
19273
- }
19302
+ if (renderFlags.selectedSilhouetteTransparent) {
19303
+ selectedFillTransparentBin[selectedFillTransparentBinLen++] = drawable;
19304
+ }
19274
19305
 
19275
- if (renderFlags.selectedSilhouetteOpaque) {
19276
- selectedFillOpaqueBin[selectedFillOpaqueBinLen++] = drawable;
19277
- }
19306
+ if (renderFlags.selectedSilhouetteOpaque) {
19307
+ selectedFillOpaqueBin[selectedFillOpaqueBinLen++] = drawable;
19308
+ }
19278
19309
 
19279
- if (drawable.edges && edgesEnabled) {
19280
- if (renderFlags.edgesOpaque) {
19281
- normalEdgesOpaqueBin[normalEdgesOpaqueBinLen++] = drawable;
19282
- }
19310
+ if (drawable.edges && edgesEnabled) {
19311
+ if (renderFlags.edgesOpaque) {
19312
+ normalEdgesOpaqueBin[normalEdgesOpaqueBinLen++] = drawable;
19313
+ }
19283
19314
 
19284
- if (renderFlags.edgesTransparent) {
19285
- normalEdgesTransparentBin[normalEdgesTransparentBinLen++] = drawable;
19286
- }
19315
+ if (renderFlags.edgesTransparent) {
19316
+ normalEdgesTransparentBin[normalEdgesTransparentBinLen++] = drawable;
19317
+ }
19287
19318
 
19288
- if (renderFlags.selectedEdgesTransparent) {
19289
- selectedEdgesTransparentBin[selectedEdgesTransparentBinLen++] = drawable;
19290
- }
19319
+ if (renderFlags.selectedEdgesTransparent) {
19320
+ selectedEdgesTransparentBin[selectedEdgesTransparentBinLen++] = drawable;
19321
+ }
19291
19322
 
19292
- if (renderFlags.selectedEdgesOpaque) {
19293
- selectedEdgesOpaqueBin[selectedEdgesOpaqueBinLen++] = drawable;
19294
- }
19323
+ if (renderFlags.selectedEdgesOpaque) {
19324
+ selectedEdgesOpaqueBin[selectedEdgesOpaqueBinLen++] = drawable;
19325
+ }
19295
19326
 
19296
- if (renderFlags.xrayedEdgesTransparent) {
19297
- xrayEdgesTransparentBin[xrayEdgesTransparentBinLen++] = drawable;
19298
- }
19327
+ if (renderFlags.xrayedEdgesTransparent) {
19328
+ xrayEdgesTransparentBin[xrayEdgesTransparentBinLen++] = drawable;
19329
+ }
19299
19330
 
19300
- if (renderFlags.xrayedEdgesOpaque) {
19301
- xrayEdgesOpaqueBin[xrayEdgesOpaqueBinLen++] = drawable;
19302
- }
19331
+ if (renderFlags.xrayedEdgesOpaque) {
19332
+ xrayEdgesOpaqueBin[xrayEdgesOpaqueBinLen++] = drawable;
19333
+ }
19303
19334
 
19304
- if (renderFlags.highlightedEdgesTransparent) {
19305
- highlightedEdgesTransparentBin[highlightedEdgesTransparentBinLen++] = drawable;
19306
- }
19335
+ if (renderFlags.highlightedEdgesTransparent) {
19336
+ highlightedEdgesTransparentBin[highlightedEdgesTransparentBinLen++] = drawable;
19337
+ }
19307
19338
 
19308
- if (renderFlags.highlightedEdgesOpaque) {
19309
- highlightedEdgesOpaqueBin[highlightedEdgesOpaqueBinLen++] = drawable;
19310
- }
19311
- }
19339
+ if (renderFlags.highlightedEdgesOpaque) {
19340
+ highlightedEdgesOpaqueBin[highlightedEdgesOpaqueBinLen++] = drawable;
19312
19341
  }
19313
19342
  }
19314
19343
  }
@@ -19621,7 +19650,7 @@ const Renderer$1 = function (scene, options) {
19621
19650
  math.cross3Vec3(worldRayDir, randomVec3, up);
19622
19651
 
19623
19652
  pickViewMatrix = math.lookAtMat4v(worldRayOrigin, look, up, tempMat4b);
19624
- // pickProjMatrix = scene.camera.projMatrix;
19653
+ // pickProjMatrix = scene.camera.projMatrix;
19625
19654
  pickProjMatrix = scene.camera.ortho.matrix;
19626
19655
 
19627
19656
  pickResult.origin = worldRayOrigin;
@@ -21608,6 +21637,14 @@ class Input extends Component {
21608
21637
  }
21609
21638
  });
21610
21639
 
21640
+ this.element.addEventListener("contextmenu", this._contextmenuListener = (e) => {
21641
+ if (!this.enabled) {
21642
+ return;
21643
+ }
21644
+ this._getMouseCanvasPos(e);
21645
+ this.fire("contextmenu", this.mouseCanvasPos, true);
21646
+ });
21647
+
21611
21648
  const tickifiedMouseWheelFn = this.scene.tickify(
21612
21649
  (delta) => { this.fire("mousewheel", delta, true); }
21613
21650
  );
@@ -21641,6 +21678,24 @@ class Input extends Component {
21641
21678
  });
21642
21679
  }
21643
21680
 
21681
+ this.element.addEventListener("touchstart", this._touchstartListener = (e) => {
21682
+ if (!this.enabled) {
21683
+ return;
21684
+ }
21685
+ [...e.changedTouches].forEach(e => {
21686
+ this.fire("touchstart", [ e.identifier, this._getTouchCanvasPos(e) ], true);
21687
+ });
21688
+ });
21689
+
21690
+ this.element.addEventListener("touchend", this._touchendListener = (e) => {
21691
+ if (!this.enabled) {
21692
+ return;
21693
+ }
21694
+ [...e.changedTouches].forEach(e => {
21695
+ this.fire("touchend", [ e.identifier, this._getTouchCanvasPos(e) ], true);
21696
+ });
21697
+ });
21698
+
21644
21699
  this._eventsBound = true;
21645
21700
  }
21646
21701
 
@@ -21657,7 +21712,10 @@ class Input extends Component {
21657
21712
  document.removeEventListener("click", this._clickListener);
21658
21713
  document.removeEventListener("dblclick", this._dblClickListener);
21659
21714
  this.element.removeEventListener("mousemove", this._mouseMoveListener);
21715
+ this.element.removeEventListener("contextmenu", this._contextmenuListener);
21660
21716
  this.element.removeEventListener("wheel", this._mouseWheelListener);
21717
+ this.element.removeEventListener("touchstart", this._touchstartListener);
21718
+ this.element.removeEventListener("touchend", this._touchendListener);
21661
21719
  if (window.OrientationChangeEvent) {
21662
21720
  window.removeEventListener('orientationchange', this._orientationchangedListener);
21663
21721
  }
@@ -21670,6 +21728,18 @@ class Input extends Component {
21670
21728
  this._eventsBound = false;
21671
21729
  }
21672
21730
 
21731
+ _getTouchCanvasPos(event) {
21732
+ let element = event.target;
21733
+ let totalOffsetLeft = 0;
21734
+ let totalOffsetTop = 0;
21735
+ while (element.offsetParent) {
21736
+ totalOffsetLeft += element.offsetLeft;
21737
+ totalOffsetTop += element.offsetTop;
21738
+ element = element.offsetParent;
21739
+ }
21740
+ return [ event.pageX - totalOffsetLeft, event.pageY - totalOffsetTop ];
21741
+ }
21742
+
21673
21743
  _getMouseCanvasPos(event) {
21674
21744
  if (!event) {
21675
21745
  event = window.event;
@@ -30154,6 +30224,7 @@ class Scene extends Component {
30154
30224
  this._pbrEnabled = !!cfg.pbrEnabled;
30155
30225
  this._colorTextureEnabled = (cfg.colorTextureEnabled !== false);
30156
30226
  this._dtxEnabled = !!cfg.dtxEnabled;
30227
+ this._markerZOffset = cfg.markerZOffset;
30157
30228
 
30158
30229
  // Register Scene on xeokit
30159
30230
  // Do this BEFORE we add components below
@@ -30674,6 +30745,22 @@ class Scene extends Component {
30674
30745
  return this._colorTextureEnabled;
30675
30746
  }
30676
30747
 
30748
+ /**
30749
+ * Gets the Z value of offset for Marker's OcclusionTester.
30750
+ * The closest the value is to 0.000 the more precise OcclusionTester will be, but at the same time the less
30751
+ * precise it will behave for Markers that are located exactly on the Surface.
30752
+ *
30753
+ * Default is ````-0.001````.
30754
+ *
30755
+ * @returns {Number} Z offset for Marker
30756
+ */
30757
+ get markerZOffset() {
30758
+ if (this._markerZOffset == null) {
30759
+ return -0.001;
30760
+ }
30761
+ return this._markerZOffset;
30762
+ }
30763
+
30677
30764
  /**
30678
30765
  * Performs an occlusion test on all {@link Marker}s in this {@link Scene}.
30679
30766
  *
@@ -31518,9 +31605,9 @@ class Scene extends Component {
31518
31605
  * @param {Number[]} [params.matrix] 4x4 transformation matrix to define the World-space ray origin and direction, as an alternative to ````origin```` and ````direction````.
31519
31606
  * @param {String[]} [params.includeEntities] IDs of {@link Entity}s to restrict picking to. When given, ignores {@link Entity}s whose IDs are not in this list.
31520
31607
  * @param {String[]} [params.excludeEntities] IDs of {@link Entity}s to ignore. When given, will pick *through* these {@link Entity}s, as if they were not there.
31521
- * @param {Number} [params.snapRadius=30] The snap radius, in canvas pixels
31522
- * @param {boolean} [params.snapToVertex=true] Whether to snap to vertex.
31523
- * @param {boolean} [params.snapToEdge=true] Whether to snap to edge.
31608
+ * @param {Number} [params.snapRadius=30] The snap radius, in canvas pixels.
31609
+ * @param {boolean} [params.snapToVertex=true] Whether to snap to vertex. Only works when `canvasPos` given.
31610
+ * @param {boolean} [params.snapToEdge=true] Whether to snap to edge. Only works when `canvasPos` given.
31524
31611
  * @param {PickResult} [pickResult] Holds the results of the pick attempt. Will use the Scene's singleton PickResult if you don't supply your own.
31525
31612
  * @returns {PickResult} Holds results of the pick attempt, returned when an {@link Entity} is picked, else null. See method comments for description.
31526
31613
  */
@@ -31531,6 +31618,11 @@ class Scene extends Component {
31531
31618
  return null;
31532
31619
  }
31533
31620
 
31621
+ if ((params.snapToVertex || params.snapToEdge) && !params.canvasPos) {
31622
+ this.error("Scene.snapPick() `canvasPos` parameter expected for `snapToVertex:true` or `snapToEdge:true`");
31623
+ return;
31624
+ }
31625
+
31534
31626
  params = params || {};
31535
31627
 
31536
31628
  params.pickSurface = params.pickSurface || params.rayPick; // Backwards compatibility
@@ -31578,7 +31670,7 @@ class Scene extends Component {
31578
31670
 
31579
31671
  /**
31580
31672
  * @param {Object} params Picking parameters.
31581
- * @param {Number[]} [params.canvasPos] Canvas-space coordinates. When ray-picking, this will override the **origin** and ** direction** parameters and will cause the ray to be fired through the canvas at this position, directly along the negative View-space Z-axis.
31673
+ * @param {Number[]} params.canvasPos Canvas-space coordinates.
31582
31674
  * @param {Number} [params.snapRadius=30] The snap radius, in canvas pixels
31583
31675
  * @param {boolean} [params.snapToVertex=true] Whether to snap to vertex.
31584
31676
  * @param {boolean} [params.snapToEdge=true] Whether to snap to edge.
@@ -31589,6 +31681,10 @@ class Scene extends Component {
31589
31681
  this._warnSnapPickDeprecated = true;
31590
31682
  this.warn("Scene.snapPick() is deprecated since v2.4.2 - use Scene.pick() instead");
31591
31683
  }
31684
+ if (!params.canvasPos) {
31685
+ this.error("Scene.snapPick() canvasPos parameter expected");
31686
+ return;
31687
+ }
31592
31688
  return this._renderer.snapPick(
31593
31689
  params.canvasPos,
31594
31690
  params.snapRadius || 30,
@@ -37651,11 +37747,16 @@ class Mesh extends Component {
37651
37747
  * @param {EmphasisMaterial} [cfg.highlightMaterial] {@link EmphasisMaterial} to define the xrayed appearance for this Mesh. Inherits {@link Scene#highlightMaterial} by default.
37652
37748
  * @param {EmphasisMaterial} [cfg.selectedMaterial] {@link EmphasisMaterial} to define the selected appearance for this Mesh. Inherits {@link Scene#selectedMaterial} by default.
37653
37749
  * @param {EmphasisMaterial} [cfg.edgeMaterial] {@link EdgeMaterial} to define the appearance of enhanced edges for this Mesh. Inherits {@link Scene#edgeMaterial} by default.
37750
+ * @param {Number} [cfg.renderOrder=0] Specifies the rendering order for this mESH. This is used to control the order in which
37751
+ * mESHES are drawn when they have transparent objects, to give control over the order in which those objects are blended within the transparent
37752
+ * render pass.
37654
37753
  */
37655
37754
  constructor(owner, cfg = {}) {
37656
37755
 
37657
37756
  super(owner, cfg);
37658
37757
 
37758
+ this.renderOrder = cfg.renderOrder || 0;
37759
+
37659
37760
  /**
37660
37761
  * ID of the corresponding object within the originating system, if any.
37661
37762
  *
@@ -42180,6 +42281,7 @@ class SectionPlane extends Component {
42180
42281
  this._state.active = value !== false;
42181
42282
  this.glRedraw();
42182
42283
  this.fire("active", this._state.active);
42284
+ this.scene.fire("sectionPlaneUpdated", this);
42183
42285
  }
42184
42286
 
42185
42287
  /**
@@ -42260,13 +42362,8 @@ class SectionPlane extends Component {
42260
42362
  * Inverts the direction of {@link SectionPlane#dir}.
42261
42363
  */
42262
42364
  flipDir() {
42263
- const dir = this._state.dir;
42264
- dir[0] *= -1.0;
42265
- dir[1] *= -1.0;
42266
- dir[2] *= -1.0;
42267
- this._state.dist = (-math.dotVec3(this._state.pos, this._state.dir));
42268
- this.fire("dir", this._state.dir);
42269
- this.glRedraw();
42365
+ math.mulVec3Scalar(this._state.dir, -1.0, this._state.dir);
42366
+ this.dir = this._state.dir;
42270
42367
  }
42271
42368
 
42272
42369
  /**
@@ -82248,11 +82345,16 @@ class SceneModel extends Component {
82248
82345
  * represent the returned model. Set false to always use vertex buffer objects (VBOs). Note that DTX is only applicable
82249
82346
  * to non-textured triangle meshes, and that VBOs are always used for meshes that have textures, line segments, or point
82250
82347
  * primitives. Only works while {@link DTX#enabled} is also ````true````.
82348
+ * @param {Number} [cfg.renderOrder=0] Specifies the rendering order for this SceneModel. This is used to control the order in which
82349
+ * SceneModels are drawn when they have transparent objects, to give control over the order in which those objects are blended within the transparent
82350
+ * render pass.
82251
82351
  */
82252
82352
  constructor(owner, cfg = {}) {
82253
82353
 
82254
82354
  super(owner, cfg);
82255
82355
 
82356
+ this.renderOrder = cfg.renderOrder || 0;
82357
+
82256
82358
  this._dtxEnabled = this.scene.dtxEnabled && (cfg.dtxEnabled !== false);
82257
82359
 
82258
82360
  this._enableVertexWelding = false; // Not needed for most objects, and very expensive, so disabled
@@ -84319,6 +84421,7 @@ class SceneModel extends Component {
84319
84421
  _getVBOBatchingLayer(cfg) {
84320
84422
  const model = this;
84321
84423
  const origin = cfg.origin;
84424
+ cfg.renderLayer || 0;
84322
84425
  const positionsDecodeHash = cfg.positionsDecodeMatrix || cfg.positionsDecodeBoundary ?
84323
84426
  this._createHashStringFromMatrix(cfg.positionsDecodeMatrix || cfg.positionsDecodeBoundary)
84324
84427
  : "-";
@@ -84805,7 +84908,7 @@ class SceneModel extends Component {
84805
84908
  // -------------- RENDERING ---------------------------------------------------------------------------------------
84806
84909
 
84807
84910
  /** @private */
84808
- drawColorOpaque(frameCtx) {
84911
+ drawColorOpaque(frameCtx, layerList) {
84809
84912
  const renderFlags = this.renderFlags;
84810
84913
  for (let i = 0, len = renderFlags.visibleLayers.length; i < len; i++) {
84811
84914
  const layerIndex = renderFlags.visibleLayers[i];
@@ -86599,7 +86702,7 @@ class DistanceMeasurement extends Component {
86599
86702
 
86600
86703
  if (this._wpDirty) {
86601
86704
 
86602
- this._measurementOrientation = determineMeasurementOrientation(this._originWorld, this._targetWorld, 1);
86705
+ this._measurementOrientation = determineMeasurementOrientation(this._originWorld, this._targetWorld, 0);
86603
86706
  if(this._measurementOrientation === 'Vertical' && this.useRotationAdjustment){
86604
86707
  this._wp[0] = this._originWorld[0];
86605
86708
  this._wp[1] = this._originWorld[1];
@@ -89726,7 +89829,20 @@ class FastNavPlugin extends Plugin {
89726
89829
  */
89727
89830
  class GLTFDefaultDataSource {
89728
89831
 
89729
- constructor() {
89832
+ constructor(cfg = {}) {
89833
+ this.cacheBuster = (cfg.cacheBuster !== false);
89834
+ }
89835
+
89836
+ _cacheBusterURL(url) {
89837
+ if (!this.cacheBuster) {
89838
+ return url;
89839
+ }
89840
+ const timestamp = new Date().getTime();
89841
+ if (url.indexOf('?') > -1) {
89842
+ return url + '&_=' + timestamp;
89843
+ } else {
89844
+ return url + '?_=' + timestamp;
89845
+ }
89730
89846
  }
89731
89847
 
89732
89848
  /**
@@ -89737,7 +89853,7 @@ class GLTFDefaultDataSource {
89737
89853
  * @param {Function} error Fired on error while loading the metamodel JSON asset.
89738
89854
  */
89739
89855
  getMetaModel(metaModelSrc, ok, error) {
89740
- utils.loadJSON(metaModelSrc,
89856
+ utils.loadJSON(this._cacheBusterURL(metaModelSrc),
89741
89857
  (json) => {
89742
89858
  ok(json);
89743
89859
  },
@@ -89754,7 +89870,7 @@ class GLTFDefaultDataSource {
89754
89870
  * @param {Function} error Fired on error while loading the glTF JSON asset.
89755
89871
  */
89756
89872
  getGLTF(glTFSrc, ok, error) {
89757
- utils.loadArraybuffer(glTFSrc,
89873
+ utils.loadArraybuffer(this._cacheBusterURL(glTFSrc),
89758
89874
  (gltf) => {
89759
89875
  ok(gltf);
89760
89876
  },
@@ -89771,7 +89887,7 @@ class GLTFDefaultDataSource {
89771
89887
  * @param {Function} error Fired on error while loading the .glb asset.
89772
89888
  */
89773
89889
  getGLB(glbSrc, ok, error) {
89774
- utils.loadArraybuffer(glbSrc,
89890
+ utils.loadArraybuffer(this._cacheBusterURL(glbSrc),
89775
89891
  (arraybuffer) => {
89776
89892
  ok(arraybuffer);
89777
89893
  },
@@ -89792,7 +89908,7 @@ class GLTFDefaultDataSource {
89792
89908
  * @param {Function} error Fired on error while loading the glTF binary asset.
89793
89909
  */
89794
89910
  getArrayBuffer(glTFSrc, binarySrc, ok, error) {
89795
- loadArraybuffer(glTFSrc, binarySrc,
89911
+ loadArraybuffer(this._cacheBusterURL(glTFSrc), binarySrc,
89796
89912
  (arrayBuffer) => {
89797
89913
  ok(arrayBuffer);
89798
89914
  },
@@ -96108,6 +96224,15 @@ class MousePickHandler {
96108
96224
  return;
96109
96225
  }
96110
96226
 
96227
+ if (cameraControl.hasSubs("rayMove"))
96228
+ {
96229
+ const origin = math.vec3();
96230
+ const direction = math.vec3();
96231
+ // The origin from math.canvasPosToWorldRay is incorrect for a perspective camera, should be the same as scene.camera.eye
96232
+ math.canvasPosToWorldRay(scene.canvas.canvas, scene.camera.viewMatrix, scene.camera.projMatrix, states.pointerCanvasPos, origin, direction);
96233
+ cameraControl.fire("rayMove", { canvasPos: states.pointerCanvasPos, ray: { origin: origin, direction: direction, canvasPos: states.pointerCanvasPos } }, true);
96234
+ }
96235
+
96111
96236
  const hoverSubs = cameraControl.hasSubs("hover");
96112
96237
  const hoverEnterSubs = cameraControl.hasSubs("hoverEnter");
96113
96238
  const hoverOutSubs = cameraControl.hasSubs("hoverOut");
@@ -108200,6 +108325,7 @@ class Viewer {
108200
108325
  * store geometry on the GPU for triangle meshes that don't have textures. This gives a much lower memory footprint for these types of model element. This mode may not perform well on low-end GPUs that are optimized
108201
108326
  * to use textures to hold geometry data. Works great on most medium/high-end GPUs found in desktop computers, including the nVIDIA and Intel HD chipsets. Set this false to use the default vertex buffer object (VBO)
108202
108327
  * mode for storing geometry, which is the standard technique used in most graphics engines, and will work adequately on most low-end GPUs.
108328
+ * @param {Number} [cfg.markerZOffset=-0.001] The Z value of offset for Marker's OcclusionTester. The closest the value is to 0.000 the more precise OcclusionTester will be, but at the same time the less precise it will behave for Markers that are located exactly on the Surface.
108203
108329
  * @param {number} [cfg.numCachedSectionPlanes=0] Enhances the efficiency of SectionPlane creation by proactively allocating Viewer resources for a specified quantity
108204
108330
  * of SectionPlanes. Introducing this parameter streamlines the initial creation speed of SectionPlanes, particularly up to the designated quantity. This parameter internally
108205
108331
  * configures renderer logic for the specified number of SectionPlanes, eliminating the need for setting up logic with each SectionPlane creation and thereby enhancing
@@ -108263,6 +108389,7 @@ class Viewer {
108263
108389
  pbrEnabled: (!!cfg.pbrEnabled),
108264
108390
  colorTextureEnabled: (cfg.colorTextureEnabled !== false),
108265
108391
  dtxEnabled: (!!cfg.dtxEnabled),
108392
+ markerZOffset: cfg.markerZOffset,
108266
108393
  numCachedSectionPlanes: cfg.numCachedSectionPlanes
108267
108394
  });
108268
108395
 
@@ -123707,6 +123834,22 @@ class SkyboxesPlugin extends Plugin {
123707
123834
  */
123708
123835
  class STLDefaultDataSource {
123709
123836
 
123837
+ constructor(cfg = {}) {
123838
+ this.cacheBuster = (cfg.cacheBuster !== false);
123839
+ }
123840
+
123841
+ _cacheBusterURL(url) {
123842
+ if (!this.cacheBuster) {
123843
+ return url;
123844
+ }
123845
+ const timestamp = new Date().getTime();
123846
+ if (url.indexOf('?') > -1) {
123847
+ return url + '&_=' + timestamp;
123848
+ } else {
123849
+ return url + '?_=' + timestamp;
123850
+ }
123851
+ }
123852
+
123710
123853
  /**
123711
123854
  * Gets STL data.
123712
123855
  *
@@ -123715,6 +123858,7 @@ class STLDefaultDataSource {
123715
123858
  * @param {Function} error Fired on error while loading the STL file.
123716
123859
  */
123717
123860
  getSTL(src, ok, error) {
123861
+ src = this._cacheBusterURL(src);
123718
123862
  const request = new XMLHttpRequest();
123719
123863
  request.overrideMimeType("application/json");
123720
123864
  request.open('GET', src, true);
@@ -126337,7 +126481,20 @@ class ViewCullPlugin extends Plugin {
126337
126481
  */
126338
126482
  class XKTDefaultDataSource {
126339
126483
 
126340
- constructor() {
126484
+ constructor(cfg = {}) {
126485
+ this.cacheBuster = (cfg.cacheBuster !== false);
126486
+ }
126487
+
126488
+ _cacheBusterURL(url) {
126489
+ if (!this.cacheBuster) {
126490
+ return url;
126491
+ }
126492
+ const timestamp = new Date().getTime();
126493
+ if (url.indexOf('?') > -1) {
126494
+ return url + '&_=' + timestamp;
126495
+ } else {
126496
+ return url + '?_=' + timestamp;
126497
+ }
126341
126498
  }
126342
126499
 
126343
126500
  /**
@@ -126348,7 +126505,7 @@ class XKTDefaultDataSource {
126348
126505
  * @param {Function} error Fired on error while loading the manifest JSON asset.
126349
126506
  */
126350
126507
  getManifest(manifestSrc, ok, error) {
126351
- utils.loadJSON(manifestSrc,
126508
+ utils.loadJSON(this._cacheBusterURL(manifestSrc),
126352
126509
  (json) => {
126353
126510
  ok(json);
126354
126511
  },
@@ -126365,7 +126522,7 @@ class XKTDefaultDataSource {
126365
126522
  * @param {Function} error Fired on error while loading the metamodel JSON asset.
126366
126523
  */
126367
126524
  getMetaModel(metaModelSrc, ok, error) {
126368
- utils.loadJSON(metaModelSrc,
126525
+ utils.loadJSON(this._cacheBusterURL(metaModelSrc),
126369
126526
  (json) => {
126370
126527
  ok(json);
126371
126528
  },
@@ -126407,7 +126564,7 @@ class XKTDefaultDataSource {
126407
126564
  }
126408
126565
  } else {
126409
126566
  const request = new XMLHttpRequest();
126410
- request.open('GET', src, true);
126567
+ request.open('GET', this._cacheBusterURL(src), true);
126411
126568
  request.responseType = 'arraybuffer';
126412
126569
  request.onreadystatechange = function () {
126413
126570
  if (request.readyState === 4) {
@@ -133808,7 +133965,20 @@ class XML3DLoaderPlugin extends Plugin {
133808
133965
  */
133809
133966
  class WebIFCDefaultDataSource {
133810
133967
 
133811
- constructor() {
133968
+ constructor(cfg = {}) {
133969
+ this.cacheBuster = (cfg.cacheBuster !== false);
133970
+ }
133971
+
133972
+ _cacheBusterURL(url) {
133973
+ if (!this.cacheBuster) {
133974
+ return url;
133975
+ }
133976
+ const timestamp = new Date().getTime();
133977
+ if (url.indexOf('?') > -1) {
133978
+ return url + '&_=' + timestamp;
133979
+ } else {
133980
+ return url + '?_=' + timestamp;
133981
+ }
133812
133982
  }
133813
133983
 
133814
133984
  /**
@@ -133819,6 +133989,8 @@ class WebIFCDefaultDataSource {
133819
133989
  * @param {Function} error Callback fired on error.
133820
133990
  */
133821
133991
  getIFC(src, ok, error) {
133992
+ src = this._cacheBusterURL(src);
133993
+
133822
133994
  var defaultCallback = () => {
133823
133995
  };
133824
133996
  ok = ok || defaultCallback;
@@ -134816,7 +134988,20 @@ class WebIFCLoaderPlugin extends Plugin {
134816
134988
  */
134817
134989
  class LASDefaultDataSource {
134818
134990
 
134819
- constructor() {
134991
+ constructor(cfg = {}) {
134992
+ this.cacheBuster = (cfg.cacheBuster !== false);
134993
+ }
134994
+
134995
+ _cacheBusterURL(url) {
134996
+ if (!this.cacheBuster) {
134997
+ return url;
134998
+ }
134999
+ const timestamp = new Date().getTime();
135000
+ if (url.indexOf('?') > -1) {
135001
+ return url + '&_=' + timestamp;
135002
+ } else {
135003
+ return url + '?_=' + timestamp;
135004
+ }
134820
135005
  }
134821
135006
 
134822
135007
  /**
@@ -134827,6 +135012,7 @@ class LASDefaultDataSource {
134827
135012
  * @param {Function} error Callback fired on error.
134828
135013
  */
134829
135014
  getLAS(src, ok, error) {
135015
+ src = this._cacheBusterURL(src);
134830
135016
  var defaultCallback = () => {
134831
135017
  };
134832
135018
  ok = ok || defaultCallback;
@@ -135681,7 +135867,20 @@ function chunkArray(array, chunkSize) {
135681
135867
  */
135682
135868
  class CityJSONDefaultDataSource {
135683
135869
 
135684
- constructor() {
135870
+ constructor(cfg = {}) {
135871
+ this.cacheBuster = (cfg.cacheBuster !== false);
135872
+ }
135873
+
135874
+ _cacheBusterURL(url) {
135875
+ if (!this.cacheBuster) {
135876
+ return url;
135877
+ }
135878
+ const timestamp = new Date().getTime();
135879
+ if (url.indexOf('?') > -1) {
135880
+ return url + '&_=' + timestamp;
135881
+ } else {
135882
+ return url + '?_=' + timestamp;
135883
+ }
135685
135884
  }
135686
135885
 
135687
135886
  /**
@@ -135692,7 +135891,7 @@ class CityJSONDefaultDataSource {
135692
135891
  * @param {Function} error Callback fired on error.
135693
135892
  */
135694
135893
  getCityJSON(src, ok, error) {
135695
- utils.loadJSON(src,
135894
+ utils.loadJSON(this._cacheBusterURL(src),
135696
135895
  (json) => {
135697
135896
  ok(json);
135698
135897
  },
@@ -137124,7 +137323,20 @@ class CityJSONLoaderPlugin extends Plugin {
137124
137323
  */
137125
137324
  class DotBIMDefaultDataSource {
137126
137325
 
137127
- constructor() {
137326
+ constructor(cfg = {}) {
137327
+ this.cacheBuster = (cfg.cacheBuster !== false);
137328
+ }
137329
+
137330
+ _cacheBusterURL(url) {
137331
+ if (!this.cacheBuster) {
137332
+ return url;
137333
+ }
137334
+ const timestamp = new Date().getTime();
137335
+ if (url.indexOf('?') > -1) {
137336
+ return url + '&_=' + timestamp;
137337
+ } else {
137338
+ return url + '?_=' + timestamp;
137339
+ }
137128
137340
  }
137129
137341
 
137130
137342
  /**
@@ -137135,7 +137347,7 @@ class DotBIMDefaultDataSource {
137135
137347
  * @param {Function} error Fired on error while loading the .BIM JSON asset.
137136
137348
  */
137137
137349
  getDotBIM(dotBIMSrc, ok, error) {
137138
- utils.loadJSON(dotBIMSrc,
137350
+ utils.loadJSON(this._cacheBusterURL(dotBIMSrc),
137139
137351
  (json) => {
137140
137352
  ok(json);
137141
137353
  },
@@ -137697,6 +137909,2013 @@ class DotBIMLoaderPlugin extends Plugin {
137697
137909
  }
137698
137910
  }
137699
137911
 
137912
+ const hex2rgb = function(color) {
137913
+ const rgb = idx => parseInt(color.substr(idx + 1, 2), 16) / 255;
137914
+ return [ rgb(0), rgb(2), rgb(4) ];
137915
+ };
137916
+
137917
+ const transformToNode = function(from, to, vec) {
137918
+ const fromRec = from.getBoundingClientRect();
137919
+ const toRec = to.getBoundingClientRect();
137920
+ vec[0] += fromRec.left - toRec.left;
137921
+ vec[1] += fromRec.top - toRec.top;
137922
+ };
137923
+
137924
+ const triangulateEarClipping = function(planeCoords) {
137925
+
137926
+ const polygonVertices = [ ];
137927
+ for (let i = 0; i < planeCoords.length; ++i)
137928
+ polygonVertices.push(i);
137929
+
137930
+ const isCCW = (function() {
137931
+ const ba = math.vec2();
137932
+ const bc = math.vec2();
137933
+
137934
+ let anglesSum = 0;
137935
+
137936
+ for (let i = 0; i < polygonVertices.length; ++i)
137937
+ {
137938
+ const a = planeCoords[polygonVertices[i]];
137939
+ const b = planeCoords[polygonVertices[(i + 1) % polygonVertices.length]];
137940
+ const c = planeCoords[polygonVertices[(i + 2) % polygonVertices.length]];
137941
+
137942
+ math.subVec2(a, b, ba);
137943
+ math.subVec2(c, b, bc);
137944
+
137945
+ const theta = math.dotVec2(ba, bc) / Math.sqrt(math.sqLenVec2(ba) * math.sqLenVec2(bc));
137946
+ const angle = Math.acos(Math.max(-1, Math.min(theta, 1)));
137947
+ const convex = (ba[0] * bc[1] - ba[1] * bc[0]) >= 0;
137948
+ anglesSum += convex ? angle : (2 * Math.PI - angle);
137949
+ }
137950
+
137951
+ return anglesSum < (polygonVertices.length * Math.PI);
137952
+ })();
137953
+
137954
+ const pointInTriangle = (function() {
137955
+ const sign = (p1, p2, p3) => {
137956
+ return (p1[0] - p3[0]) * (p2[1] - p3[1]) - (p2[0] - p3[0]) * (p1[1] - p3[1]);
137957
+ };
137958
+
137959
+ return (pt, v1, v2, v3) => {
137960
+ const d1 = sign(pt, v1, v2);
137961
+ const d2 = sign(pt, v2, v3);
137962
+ const d3 = sign(pt, v3, v1);
137963
+
137964
+ const has_neg = (d1 < 0) || (d2 < 0) || (d3 < 0);
137965
+ const has_pos = (d1 > 0) || (d2 > 0) || (d3 > 0);
137966
+
137967
+ return !(has_neg && has_pos);
137968
+ };
137969
+ })();
137970
+
137971
+ const baseTriangles = [ ];
137972
+
137973
+ const vertices = (isCCW ? polygonVertices : polygonVertices.slice(0).reverse()).map(i => ({ idx: i }));
137974
+ vertices.forEach((v, i) => {
137975
+ v.prev = vertices[(i - 1 + vertices.length) % vertices.length];
137976
+ v.next = vertices[(i + 1) % vertices.length];
137977
+ });
137978
+
137979
+ const ba = math.vec2();
137980
+ const bc = math.vec2();
137981
+
137982
+ while (vertices.length > 2) {
137983
+ let earIdx = 0;
137984
+ while (true) {
137985
+ if (earIdx >= vertices.length)
137986
+ {
137987
+ throw `isCCW = ${isCCW}; earIdx = ${earIdx}; len = ${vertices.length}`;
137988
+ }
137989
+ const v = vertices[earIdx];
137990
+
137991
+ const a = planeCoords[v.prev.idx];
137992
+ const b = planeCoords[v.idx];
137993
+ const c = planeCoords[v.next.idx];
137994
+
137995
+ math.subVec2(a, b, ba);
137996
+ math.subVec2(c, b, bc);
137997
+
137998
+ if (((ba[0] * bc[1] - ba[1] * bc[0]) >= 0) // a convex vertex
137999
+ &&
138000
+ vertices.every( // no other vertices inside
138001
+ vv => ((vv === v)
138002
+ ||
138003
+ (vv === v.prev)
138004
+ ||
138005
+ (vv === v.next)
138006
+ ||
138007
+ !pointInTriangle(planeCoords[vv.idx], a, b, c))))
138008
+ break;
138009
+ ++earIdx;
138010
+ }
138011
+
138012
+ const ear = vertices[earIdx];
138013
+ vertices.splice(earIdx, 1);
138014
+
138015
+ baseTriangles.push([ ear.idx, ear.next.idx, ear.prev.idx ]);
138016
+
138017
+ const prev = ear.prev;
138018
+ prev.next = ear.next;
138019
+ const next = ear.next;
138020
+ next.prev = ear.prev;
138021
+ }
138022
+
138023
+ return [ planeCoords, baseTriangles ];
138024
+ };
138025
+
138026
+ const draggableDot3D = function(handleMouseEvents, handleTouchEvents, viewer, worldPos, color, ray2WorldPos, onStart, onMove, onEnd) {
138027
+ const scene = viewer.scene;
138028
+ const canvas = scene.canvas.canvas;
138029
+
138030
+ const marker = new Marker(scene, {});
138031
+
138032
+ const pickWorldPos = canvasPos => {
138033
+ const origin = math.vec3();
138034
+ const direction = math.vec3();
138035
+ math.canvasPosToWorldRay(canvas, scene.camera.viewMatrix, scene.camera.projMatrix, canvasPos, origin, direction);
138036
+ return ray2WorldPos(origin, direction);
138037
+ };
138038
+
138039
+ const onChange = event => {
138040
+ const canvasPos = math.vec2([ event.clientX, event.clientY ]);
138041
+ transformToNode(canvas.ownerDocument.body, canvas, canvasPos);
138042
+
138043
+ const worldPos = pickWorldPos(canvasPos);
138044
+ marker.worldPos = worldPos;
138045
+ updateDotPos();
138046
+ onMove(canvasPos, worldPos);
138047
+ };
138048
+
138049
+ let currentDrag = null;
138050
+
138051
+ const onDragMove = function(event) {
138052
+ const e = currentDrag.matchesEvent(event);
138053
+ if (e)
138054
+ {
138055
+ onChange(e);
138056
+ }
138057
+ };
138058
+
138059
+ const onDragEnd = function(event) {
138060
+ const e = currentDrag.matchesEvent(event);
138061
+ if (e)
138062
+ {
138063
+ dot.setOpacity(idleOpacity);
138064
+ currentDrag.cleanup();
138065
+ onChange(e);
138066
+ onEnd();
138067
+ }
138068
+ };
138069
+
138070
+ const startDrag = function(matchesEvent, cleanupHandlers) {
138071
+ if (currentDrag) {
138072
+ currentDrag.cleanup();
138073
+ }
138074
+
138075
+ dot.setOpacity(1.0);
138076
+ dot.setClickable(false);
138077
+ viewer.cameraControl.active = false;
138078
+
138079
+ currentDrag = {
138080
+ matchesEvent: matchesEvent,
138081
+ cleanup: function() {
138082
+ currentDrag = null;
138083
+ dot.setClickable(true);
138084
+ viewer.cameraControl.active = true;
138085
+ cleanupHandlers();
138086
+ }
138087
+ };
138088
+
138089
+ onStart();
138090
+ };
138091
+
138092
+ const dotCfg = { fillColor: color };
138093
+
138094
+ if (handleMouseEvents)
138095
+ {
138096
+ dotCfg.onMouseOver = () => (! currentDrag) && dot.setOpacity(1.0);
138097
+ dotCfg.onMouseLeave = () => (! currentDrag) && dot.setOpacity(idleOpacity);
138098
+ dotCfg.onMouseDown = event => {
138099
+ if (event.which === 1)
138100
+ {
138101
+ canvas.addEventListener("mousemove", onDragMove);
138102
+ canvas.addEventListener("mouseup", onDragEnd);
138103
+ startDrag(
138104
+ event => (event.which === 1) && event,
138105
+ () => {
138106
+ canvas.removeEventListener("mousemove", onDragMove);
138107
+ canvas.removeEventListener("mouseup", onDragEnd);
138108
+ });
138109
+ }
138110
+ };
138111
+ }
138112
+
138113
+ if (handleTouchEvents)
138114
+ {
138115
+ let touchStartId;
138116
+ dotCfg.onTouchstart = event => {
138117
+ event.preventDefault();
138118
+ if (event.touches.length === 1)
138119
+ {
138120
+ touchStartId = event.touches[0].identifier;
138121
+ startDrag(
138122
+ event => [...event.changedTouches].find(e => e.identifier === touchStartId),
138123
+ () => { touchStartId = null; });
138124
+ }
138125
+ };
138126
+ dotCfg.onTouchmove = event => {
138127
+ event.preventDefault();
138128
+ onDragMove(event);
138129
+ };
138130
+ dotCfg.onTouchend = event => {
138131
+ event.preventDefault();
138132
+ onDragEnd(event);
138133
+ };
138134
+ }
138135
+
138136
+ const dotParent = canvas.ownerDocument.body;
138137
+ const dot = new Dot(dotParent, dotCfg);
138138
+
138139
+ const idleOpacity = 0.5;
138140
+ dot.setOpacity(idleOpacity);
138141
+
138142
+ const updateDotPos = function() {
138143
+ const pos = marker.canvasPos.slice();
138144
+ transformToNode(canvas, dotParent, pos);
138145
+ dot.setPos(pos[0], pos[1]);
138146
+ };
138147
+
138148
+ marker.worldPos = worldPos;
138149
+ updateDotPos();
138150
+
138151
+ const onViewMatrix = scene.camera.on("viewMatrix", updateDotPos);
138152
+ const onProjMatrix = scene.camera.on("projMatrix", updateDotPos);
138153
+
138154
+ return {
138155
+ setActive: value => dot.setClickable(value),
138156
+ getWorldPos: () => marker.worldPos,
138157
+ setWorldPos: pos => { marker.worldPos = pos; updateDotPos(); },
138158
+ destroy: function() {
138159
+ currentDrag && currentDrag.cleanup();
138160
+ scene.camera.off(onViewMatrix);
138161
+ scene.camera.off(onProjMatrix);
138162
+ marker.destroy();
138163
+ dot.destroy();
138164
+ }
138165
+ };
138166
+ };
138167
+
138168
+ const marker3D = function(scene, color) {
138169
+ const canvas = scene.canvas.canvas;
138170
+
138171
+ const markerParent = canvas.parentNode;
138172
+ const markerDiv = document.createElement("div");
138173
+ markerParent.insertBefore(markerDiv, canvas);
138174
+
138175
+ let size = 5;
138176
+ markerDiv.style.background = color;
138177
+ markerDiv.style.border = "2px solid white";
138178
+ markerDiv.style.margin = "0 0";
138179
+ markerDiv.style.zIndex = "100";
138180
+ markerDiv.style.position = "absolute";
138181
+ markerDiv.style.pointerEvents = "none";
138182
+ markerDiv.style.display = "none";
138183
+
138184
+ const marker = new Marker(scene, {});
138185
+
138186
+ const px = x => x + "px";
138187
+ const update = function() {
138188
+ const pos = marker.canvasPos.slice();
138189
+ transformToNode(canvas, markerParent, pos);
138190
+ markerDiv.style.left = px(pos[0] - 3 - size / 2);
138191
+ markerDiv.style.top = px(pos[1] - 3 - size / 2);
138192
+ markerDiv.style.borderRadius = px(size * 2);
138193
+ markerDiv.style.width = px(size);
138194
+ markerDiv.style.height = px(size);
138195
+ };
138196
+ const onViewMatrix = scene.camera.on("viewMatrix", update);
138197
+ const onProjMatrix = scene.camera.on("projMatrix", update);
138198
+
138199
+ return {
138200
+ update: function(worldPos) {
138201
+ if (worldPos)
138202
+ {
138203
+ marker.worldPos = worldPos;
138204
+ update();
138205
+ }
138206
+ markerDiv.style.display = worldPos ? "" : "none";
138207
+ },
138208
+
138209
+ setHighlighted: function(h) {
138210
+ size = h ? 10 : 5;
138211
+ update();
138212
+ },
138213
+
138214
+ getCanvasPos: () => marker.canvasPos,
138215
+
138216
+ getWorldPos: () => marker.worldPos,
138217
+
138218
+ destroy: function() {
138219
+ markerDiv.parentNode.removeChild(markerDiv);
138220
+ scene.camera.off(onViewMatrix);
138221
+ scene.camera.off(onProjMatrix);
138222
+ marker.destroy();
138223
+ }
138224
+ };
138225
+ };
138226
+
138227
+ const wire3D = function(scene, color, startWorldPos) {
138228
+ const canvas = scene.canvas.canvas;
138229
+
138230
+ const startMarker = new Marker(scene, {});
138231
+ startMarker.worldPos = startWorldPos;
138232
+ const endMarker = new Marker(scene, {});
138233
+ const wireParent = canvas.ownerDocument.body;
138234
+ const wire = new Wire(wireParent, {
138235
+ color: color,
138236
+ thickness: 1,
138237
+ thicknessClickable: 6
138238
+ });
138239
+ wire.setVisible(false);
138240
+
138241
+ const updatePos = function() {
138242
+ const p0 = startMarker.canvasPos.slice();
138243
+ const p1 = endMarker.canvasPos.slice();
138244
+ transformToNode(canvas, wireParent, p0);
138245
+ transformToNode(canvas, wireParent, p1);
138246
+ wire.setStartAndEnd(p0[0], p0[1], p1[0], p1[1]);
138247
+ };
138248
+ const onViewMatrix = scene.camera.on("viewMatrix", updatePos);
138249
+ const onProjMatrix = scene.camera.on("projMatrix", updatePos);
138250
+
138251
+ return {
138252
+ update: function(endWorldPos) {
138253
+ if (endWorldPos)
138254
+ {
138255
+ endMarker.worldPos = endWorldPos;
138256
+ updatePos();
138257
+ }
138258
+ wire.setVisible(!!endWorldPos);
138259
+ },
138260
+
138261
+ destroy: function() {
138262
+ scene.camera.off(onViewMatrix);
138263
+ scene.camera.off(onProjMatrix);
138264
+ startMarker.destroy();
138265
+ endMarker.destroy();
138266
+ wire.destroy();
138267
+ }
138268
+ };
138269
+ };
138270
+
138271
+ const basePolygon3D = function(scene, color, alpha) {
138272
+ let mesh = null;
138273
+
138274
+ const updateBase = points => {
138275
+ if (points)
138276
+ {
138277
+ if (mesh)
138278
+ {
138279
+ mesh.destroy();
138280
+ }
138281
+
138282
+ try {
138283
+ const [ baseVertices, baseTriangles ] = triangulateEarClipping(points.map(p => [ p[0], p[2] ]));
138284
+
138285
+ const positions = [ ].concat(...baseVertices.map(p => [p[0], points[0][1], p[1]])); // To convert from Float64Array into an Array
138286
+ const ind = [ ].concat(...baseTriangles);
138287
+ mesh = new Mesh(scene, {
138288
+ pickable: false, // otherwise there's a WebGL error inside PickMeshRenderer.prototype.drawMesh
138289
+ geometry: new ReadableGeometry(
138290
+ scene,
138291
+ {
138292
+ positions: positions,
138293
+ indices: ind,
138294
+ normals: math.buildNormals(positions, ind)
138295
+ }),
138296
+ material: new PhongMaterial(scene, {
138297
+ alpha: (alpha !== undefined) ? alpha : 0.5,
138298
+ backfaces: true,
138299
+ diffuse: hex2rgb(color)
138300
+ })
138301
+ });
138302
+ } catch (e) {
138303
+ mesh = null;
138304
+ }
138305
+ }
138306
+
138307
+ if (mesh)
138308
+ {
138309
+ mesh.visible = !!points;
138310
+ }
138311
+ };
138312
+ updateBase(null);
138313
+
138314
+ return {
138315
+ updateBase: updateBase,
138316
+ destroy: () => mesh && mesh.destroy()
138317
+ };
138318
+ };
138319
+
138320
+ const startAAZoneCreateUI = function(scene, zoneAltitude, zoneHeight, zoneColor, zoneAlpha, pointerLens, zonesPlugin, select3dPoint, onZoneCreated) {
138321
+ const marker1 = marker3D(scene, zoneColor);
138322
+ const marker2 = marker3D(scene, zoneColor);
138323
+ const basePolygon = basePolygon3D(scene, zoneColor, zoneAlpha);
138324
+
138325
+ const updatePointerLens = (pointerLens
138326
+ ? function(canvasPos) {
138327
+ pointerLens.visible = !! canvasPos;
138328
+ if (canvasPos)
138329
+ {
138330
+ pointerLens.canvasPos = canvasPos;
138331
+ }
138332
+ }
138333
+ : () => { });
138334
+
138335
+ let deactivatePointSelection = select3dPoint(
138336
+ () => {
138337
+ updatePointerLens(null);
138338
+ marker1.update(null);
138339
+ },
138340
+ (canvasPos, worldPos) => {
138341
+ updatePointerLens(canvasPos);
138342
+ marker1.update(worldPos);
138343
+ },
138344
+ function(point1CanvasPos, point1WorldPos) {
138345
+ marker1.update(point1WorldPos);
138346
+
138347
+ deactivatePointSelection = select3dPoint(
138348
+ function() {
138349
+ updatePointerLens(null);
138350
+ marker2.update(null);
138351
+ basePolygon.updateBase(null);
138352
+ },
138353
+ function(canvasPos, point2WorldPos) {
138354
+ updatePointerLens(canvasPos);
138355
+ marker2.update(point2WorldPos);
138356
+
138357
+ if (math.distVec3(point1WorldPos, point2WorldPos) > 0.01)
138358
+ {
138359
+ const min = (idx) => Math.min(point1WorldPos[idx], point2WorldPos[idx]);
138360
+ const max = (idx) => Math.max(point1WorldPos[idx], point2WorldPos[idx]);
138361
+
138362
+ const xmin = min(0);
138363
+ const ymin = min(1);
138364
+ const zmin = min(2);
138365
+ const xmax = max(0);
138366
+ max(1);
138367
+ const zmax = max(2);
138368
+
138369
+ basePolygon.updateBase([ [ xmin, ymin, zmax ], [ xmax, ymin, zmax ],
138370
+ [ xmax, ymin, zmin ], [ xmin, ymin, zmin ] ]);
138371
+ }
138372
+ else
138373
+ basePolygon.updateBase(null);
138374
+ },
138375
+ function(point2CanvasPos, point2WorldPos) {
138376
+ // `marker2.update' makes sure marker's position has been updated from its default [0,0,0]
138377
+ // This works around an unidentified bug somewhere around OcclusionLayer, that causes error
138378
+ // [.WebGL-0x13400c47e00] GL_INVALID_OPERATION: Vertex buffer is not big enough for the draw call
138379
+ marker2.update(point2WorldPos);
138380
+
138381
+ marker1.destroy();
138382
+ marker2.destroy();
138383
+ basePolygon.destroy();
138384
+ updatePointerLens(null);
138385
+
138386
+ const min = (idx) => Math.min(point1WorldPos[idx], point2WorldPos[idx]);
138387
+ const max = (idx) => Math.max(point1WorldPos[idx], point2WorldPos[idx]);
138388
+
138389
+ const xmin = min(0);
138390
+ const zmin = min(2);
138391
+ const xmax = max(0);
138392
+ const zmax = max(2);
138393
+
138394
+ const zone = zonesPlugin.createZone(
138395
+ {
138396
+ id: math.createUUID(),
138397
+ geometry: {
138398
+ planeCoordinates: [
138399
+ [ xmin, zmax ],
138400
+ [ xmax, zmax ],
138401
+ [ xmax, zmin ],
138402
+ [ xmin, zmin ]
138403
+ ],
138404
+ altitude: zoneAltitude,
138405
+ height: zoneHeight
138406
+ },
138407
+ alpha: zoneAlpha,
138408
+ color: zoneColor
138409
+ });
138410
+
138411
+ onZoneCreated(zone);
138412
+ });
138413
+ });
138414
+
138415
+ return {
138416
+ deactivate: function() {
138417
+ deactivatePointSelection();
138418
+ marker1.destroy();
138419
+ marker2.destroy();
138420
+ basePolygon.destroy();
138421
+ updatePointerLens(null);
138422
+ }
138423
+ };
138424
+ };
138425
+
138426
+ const mousePointSelector = function(viewer, ray2WorldPos) {
138427
+ return function(onCancel, onChange, onCommit) {
138428
+ const scene = viewer.scene;
138429
+ const canvas = scene.canvas.canvas;
138430
+ const moveTolerance = 20;
138431
+
138432
+ const copyCanvasPos = (event, vec2) => {
138433
+ vec2[0] = event.clientX;
138434
+ vec2[1] = event.clientY;
138435
+ transformToNode(canvas.ownerDocument.body, canvas, vec2);
138436
+ return vec2;
138437
+ };
138438
+
138439
+ const pickWorldPos = canvasPos => {
138440
+ const origin = math.vec3();
138441
+ const direction = math.vec3();
138442
+ math.canvasPosToWorldRay(canvas, scene.camera.viewMatrix, scene.camera.projMatrix, canvasPos, origin, direction);
138443
+ return ray2WorldPos(origin, direction);
138444
+ };
138445
+
138446
+ let buttonDown = false;
138447
+ const resetAction = function() {
138448
+ buttonDown = false;
138449
+ };
138450
+
138451
+ const cleanup = function() {
138452
+ resetAction();
138453
+ canvas.removeEventListener("mousedown", onMouseDown);
138454
+ canvas.removeEventListener("mousemove", onMouseMove);
138455
+ viewer.cameraControl.off(onCameraControlRayMove);
138456
+ canvas.removeEventListener("mouseup", onMouseUp);
138457
+ };
138458
+
138459
+ const startCanvasPos = math.vec2();
138460
+ const onMouseDown = function(event) {
138461
+ if (event.which === 1)
138462
+ {
138463
+ copyCanvasPos(event, startCanvasPos);
138464
+ buttonDown = true;
138465
+ }
138466
+ };
138467
+ canvas.addEventListener("mousedown", onMouseDown);
138468
+
138469
+ const onMouseMove = function(event) {
138470
+ const canvasPos = copyCanvasPos(event, math.vec2());
138471
+ if (buttonDown && math.distVec2(startCanvasPos, canvasPos) > moveTolerance)
138472
+ {
138473
+ resetAction();
138474
+ onCancel();
138475
+ }
138476
+ };
138477
+ canvas.addEventListener("mousemove", onMouseMove);
138478
+
138479
+ const onCameraControlRayMove = viewer.cameraControl.on(
138480
+ "rayMove",
138481
+ event => {
138482
+ const canvasPos = event.canvasPos;
138483
+ onChange(canvasPos, pickWorldPos(canvasPos));
138484
+ });
138485
+
138486
+ const onMouseUp = function(event) {
138487
+ if ((event.which === 1) && buttonDown)
138488
+ {
138489
+ cleanup();
138490
+ const canvasPos = copyCanvasPos(event, math.vec2());
138491
+ onCommit(canvasPos, pickWorldPos(canvasPos));
138492
+ }
138493
+ };
138494
+ canvas.addEventListener("mouseup", onMouseUp);
138495
+
138496
+ return cleanup;
138497
+ };
138498
+ };
138499
+
138500
+ const touchPointSelector = function(viewer, pointerCircle, ray2WorldPos) {
138501
+ return function(onCancel, onChange, onCommit) {
138502
+ const scene = viewer.scene;
138503
+ const canvas = scene.canvas.canvas;
138504
+ const longTouchTimeoutMs = 300;
138505
+ const moveTolerance = 20;
138506
+
138507
+ const copyCanvasPos = (event, vec2) => {
138508
+ vec2[0] = event.clientX;
138509
+ vec2[1] = event.clientY;
138510
+ transformToNode(canvas.ownerDocument.body, canvas, vec2);
138511
+ return vec2;
138512
+ };
138513
+
138514
+ const pickWorldPos = canvasPos => {
138515
+ const origin = math.vec3();
138516
+ const direction = math.vec3();
138517
+ math.canvasPosToWorldRay(canvas, scene.camera.viewMatrix, scene.camera.projMatrix, canvasPos, origin, direction);
138518
+ return ray2WorldPos(origin, direction);
138519
+ };
138520
+
138521
+ let longTouchTimeout = null;
138522
+ const nop = () => { };
138523
+ let onSingleTouchMove = nop;
138524
+ let startTouchIdentifier;
138525
+
138526
+ const resetAction = function() {
138527
+ pointerCircle.stop();
138528
+ clearTimeout(longTouchTimeout);
138529
+ viewer.cameraControl.active = true;
138530
+ onSingleTouchMove = nop;
138531
+ startTouchIdentifier = null;
138532
+ };
138533
+
138534
+ const cleanup = function() {
138535
+ resetAction();
138536
+ canvas.removeEventListener("touchstart", onCanvasTouchStart);
138537
+ canvas.removeEventListener("touchmove", onCanvasTouchMove);
138538
+ canvas.removeEventListener("touchend", onCanvasTouchEnd);
138539
+ };
138540
+
138541
+ const onCanvasTouchStart = function(event) {
138542
+ const touches = event.touches;
138543
+
138544
+ if (touches.length !== 1)
138545
+ {
138546
+ resetAction();
138547
+ onCancel();
138548
+ }
138549
+ else
138550
+ {
138551
+ const startTouch = touches[0];
138552
+ const startCanvasPos = copyCanvasPos(startTouch, math.vec2());
138553
+
138554
+ const startWorldPos = pickWorldPos(startCanvasPos);
138555
+ if (startWorldPos)
138556
+ {
138557
+ startTouchIdentifier = startTouch.identifier;
138558
+
138559
+ onSingleTouchMove = canvasPos => {
138560
+ if (math.distVec2(startCanvasPos, canvasPos) > moveTolerance)
138561
+ {
138562
+ resetAction();
138563
+ }
138564
+ };
138565
+
138566
+ longTouchTimeout = setTimeout(
138567
+ function() {
138568
+ pointerCircle.start(startCanvasPos);
138569
+
138570
+ longTouchTimeout = setTimeout(
138571
+ function() {
138572
+ pointerCircle.stop();
138573
+
138574
+ viewer.cameraControl.active = false;
138575
+
138576
+ onSingleTouchMove = canvasPos => {
138577
+ onChange(canvasPos, pickWorldPos(canvasPos));
138578
+ };
138579
+
138580
+ onSingleTouchMove(startCanvasPos);
138581
+ },
138582
+ longTouchTimeoutMs);
138583
+ },
138584
+ 250);
138585
+ }
138586
+ }
138587
+ };
138588
+ canvas.addEventListener("touchstart", onCanvasTouchStart, {passive: true});
138589
+
138590
+ // canvas.addEventListener("touchcancel", e => console.log("touchcancel", e), {passive: true});
138591
+
138592
+ const onCanvasTouchMove = function(event) {
138593
+ const touch = [...event.changedTouches].find(e => e.identifier === startTouchIdentifier);
138594
+ if (touch)
138595
+ {
138596
+ onSingleTouchMove(copyCanvasPos(touch, math.vec2()));
138597
+ }
138598
+ };
138599
+ canvas.addEventListener("touchmove", onCanvasTouchMove, {passive: true});
138600
+
138601
+ const onCanvasTouchEnd = function(event) {
138602
+ const touch = [...event.changedTouches].find(e => e.identifier === startTouchIdentifier);
138603
+ if (touch)
138604
+ {
138605
+ cleanup();
138606
+ const canvasPos = copyCanvasPos(touch, math.vec2());
138607
+ onCommit(canvasPos, pickWorldPos(canvasPos));
138608
+ }
138609
+ };
138610
+ canvas.addEventListener("touchend", onCanvasTouchEnd, {passive: true});
138611
+
138612
+ return cleanup;
138613
+ };
138614
+ };
138615
+
138616
+ const planeIntersect = function(p0, n, origin, direction) {
138617
+ const t = - (math.dotVec3(origin, n) - p0) / math.dotVec3(direction, n);
138618
+ {
138619
+ const worldPos = math.vec3();
138620
+ math.mulVec3Scalar(direction, t, worldPos);
138621
+ math.addVec3(origin, worldPos, worldPos);
138622
+ return worldPos;
138623
+ }
138624
+ };
138625
+
138626
+ /**
138627
+ * @desc Renders a transparent box between two 3D points.
138628
+ *
138629
+ * See {@link ZonesPlugin} for more info.
138630
+ */
138631
+
138632
+ class Zone extends Component {
138633
+
138634
+ /**
138635
+ * @private
138636
+ */
138637
+ constructor(plugin, cfg = {}) {
138638
+
138639
+ super(plugin.viewer.scene, cfg);
138640
+
138641
+ /**
138642
+ * The {@link ZonesPlugin} that owns this Zone.
138643
+ * @type {ZonesPlugin}
138644
+ */
138645
+ this.plugin = plugin;
138646
+
138647
+ this._container = cfg.container;
138648
+ if (!this._container) {
138649
+ throw "config missing: container";
138650
+ }
138651
+
138652
+ this._eventSubs = {};
138653
+
138654
+ this.plugin.viewer.scene;
138655
+
138656
+ this._geometry = cfg.geometry;
138657
+
138658
+ cfg.onMouseOver ? (event) => {
138659
+ cfg.onMouseOver(event, this);
138660
+ this.plugin.viewer.scene.canvas.canvas.dispatchEvent(new MouseEvent('mouseover', event));
138661
+ } : null;
138662
+
138663
+ cfg.onMouseLeave ? (event) => {
138664
+ cfg.onMouseLeave(event, this);
138665
+ this.plugin.viewer.scene.canvas.canvas.dispatchEvent(new MouseEvent('mouseleave', event));
138666
+ } : null;
138667
+
138668
+ cfg.onContextMenu ? (event) => {
138669
+ cfg.onContextMenu(event, this);
138670
+ } : null;
138671
+
138672
+ this._alpha = (("alpha" in cfg) && (cfg.alpha !== undefined)) ? cfg.alpha : 0.5;
138673
+ this.color = cfg.color;
138674
+
138675
+ this._visible = true;
138676
+
138677
+ this._rebuildMesh();
138678
+ }
138679
+
138680
+ _rebuildMesh() {
138681
+ const scene = this.plugin.viewer.scene;
138682
+ const planeCoords = this._geometry.planeCoordinates.slice();
138683
+ const downward = this._geometry.height < 0;
138684
+ const altitude = this._geometry.altitude + (downward ? this._geometry.height : 0);
138685
+ const height = this._geometry.height * (downward ? -1 : 1);
138686
+
138687
+ const [ baseVertices, baseTriangles ] = triangulateEarClipping(planeCoords); // TODO: prevent crossing edges
138688
+
138689
+ const pos = [ ];
138690
+ const ind = [ ];
138691
+
138692
+
138693
+ const addPlane = (isCeiling) => {
138694
+ const baseIdx = pos.length;
138695
+
138696
+ for (let c of baseVertices) {
138697
+ pos.push([ c[0], altitude + (isCeiling ? height : 0), c[1] ]);
138698
+ }
138699
+
138700
+ for (let t of baseTriangles) {
138701
+ ind.push(...(isCeiling ? t : t.slice(0).reverse()).map(i => i + baseIdx));
138702
+ }
138703
+ };
138704
+ addPlane(false); // floor
138705
+ addPlane(true); // ceiling
138706
+
138707
+
138708
+ // sides
138709
+ for (let i = 0; i < baseVertices.length; ++i) {
138710
+ const a = baseVertices[i];
138711
+ const b = baseVertices[(i+1) % baseVertices.length];
138712
+ const f = altitude;
138713
+ const c = altitude + height;
138714
+
138715
+ const baseIdx = pos.length;
138716
+
138717
+ pos.push(
138718
+ [ a[0], f, a[1] ],
138719
+ [ b[0], f, b[1] ],
138720
+ [ b[0], c, b[1] ],
138721
+ [ a[0], c, a[1] ]
138722
+ );
138723
+
138724
+ ind.push(...[ 0, 1, 2, 0, 2, 3 ].map(i => i + baseIdx));
138725
+ }
138726
+
138727
+
138728
+ if (this._zoneMesh) {
138729
+ this._zoneMesh.destroy();
138730
+ }
138731
+
138732
+
138733
+ const positions = [].concat(...pos);
138734
+ this._zoneMesh = new Mesh(scene, {
138735
+ edges: this._edges,
138736
+ geometry: new ReadableGeometry(
138737
+ scene,
138738
+ {
138739
+ positions: positions,
138740
+ indices: ind,
138741
+ normals: math.buildNormals(positions, ind)
138742
+ }),
138743
+ material: new PhongMaterial(scene, {
138744
+ alpha: this._alpha,
138745
+ backfaces: true,
138746
+ diffuse: hex2rgb(this._color)
138747
+ }),
138748
+ visible: this._visible
138749
+ });
138750
+ this._zoneMesh.highlighted = this._highlighted;
138751
+
138752
+ this._zoneMesh.zone = this;
138753
+
138754
+
138755
+ const min = idx => Math.min(...pos.map(p => p[idx]));
138756
+ const max = idx => Math.max(...pos.map(p => p[idx]));
138757
+
138758
+ const xmin = min(0);
138759
+ const ymin = min(1);
138760
+ const zmin = min(2);
138761
+ const xmax = max(0);
138762
+ const ymax = max(1);
138763
+ const zmax = max(2);
138764
+
138765
+ this._center = math.vec3([ (xmin + xmax) / 2, (ymin + ymax) / 2, (zmin + zmax) / 2 ]);
138766
+ }
138767
+
138768
+ sectionedAverage(sectionPlanes) {
138769
+ const planeCoords = this._geometry.planeCoordinates.slice();
138770
+
138771
+ let faces = [ ];
138772
+ {
138773
+ const h = this._geometry.height;
138774
+ const a = this._geometry.altitude;
138775
+ const c = a + Math.max(0, h);
138776
+ const f = a + Math.min(0, h);
138777
+
138778
+ const addPlane = (isCeiling) => {
138779
+ const face = planeCoords.map(p => [ p[0], isCeiling ? c : f, p[1] ]);
138780
+ faces.push(isCeiling ? face : face.slice(0).reverse());
138781
+ };
138782
+ addPlane(true); // ceiling
138783
+ addPlane(false); // floor
138784
+
138785
+ // sides
138786
+ const p = (idx, y) => [ planeCoords[idx][0], y, planeCoords[idx][1] ];
138787
+ for (let i = 0; i < planeCoords.length; ++i)
138788
+ {
138789
+ const j = (i + 1) % planeCoords.length;
138790
+ faces.push([ p(i, f), p(j, f), p(j, c), p(i, c) ]);
138791
+ }
138792
+ }
138793
+
138794
+ for (const s of sectionPlanes)
138795
+ {
138796
+ const dir = s.dir;
138797
+ const dist = s.dist;
138798
+ const newFaces = [ ];
138799
+
138800
+ for (const face of faces)
138801
+ {
138802
+ const EPSILON = 1e-5;
138803
+ const COPLANAR = 0;
138804
+ const FRONT = 1;
138805
+ const BACK = 2;
138806
+ const SPANNING = 3;
138807
+
138808
+ // Classify each point as well as the entire polygon into one of the above four classes.
138809
+ let polygonType = 0;
138810
+ const types = [ ];
138811
+ for (let i = 0; i < face.length; i++) {
138812
+ const t = math.dotVec3(dir, face[i]) + dist;
138813
+ const type = (t < -EPSILON) ? BACK : (t > EPSILON) ? FRONT : COPLANAR;
138814
+ polygonType |= type;
138815
+ types.push(type);
138816
+ }
138817
+
138818
+ // Put the polygon in the correct list, splitting it when necessary.
138819
+ switch (polygonType) {
138820
+ case COPLANAR:
138821
+ newFaces.push(face);
138822
+ break;
138823
+ case FRONT:
138824
+ newFaces.push(face);
138825
+ break;
138826
+ case BACK:
138827
+ break;
138828
+ case SPANNING:
138829
+ const f = [ ];
138830
+ for (let i = 0; i < face.length; i++)
138831
+ {
138832
+ var j = (i + 1) % face.length;
138833
+ const ti = types[i];
138834
+ const tj = types[j];
138835
+ const vi = face[i];
138836
+ const vj = face[j];
138837
+ if (ti !== BACK)
138838
+ {
138839
+ f.push(vi);
138840
+ }
138841
+
138842
+ if ((ti | tj) === SPANNING)
138843
+ {
138844
+ const diff = math.vec3();
138845
+ math.subVec3(vj, vi, diff);
138846
+ const t = - (dist + math.dotVec3(dir, vi)) / math.dotVec3(dir, diff);
138847
+ const v = [0,0,0];
138848
+ math.lerpVec3(t, 0, 1, vi, vj, v);
138849
+ f.push(v);
138850
+ }
138851
+ }
138852
+ if (f.length >= 3)
138853
+ {
138854
+ newFaces.push(f);
138855
+ }
138856
+ break;
138857
+ }
138858
+ }
138859
+
138860
+ faces = newFaces;
138861
+ }
138862
+
138863
+ if (faces.length === 0)
138864
+ {
138865
+ return null;
138866
+ }
138867
+ else
138868
+ {
138869
+ const avg = math.vec3([ 0, 0, 0 ]);
138870
+ const unique = new Set();
138871
+
138872
+ for (const f of faces)
138873
+ {
138874
+ for (const p of f)
138875
+ {
138876
+ const id = p.map(x => x.toFixed(3)).join(":");
138877
+ if (! (unique.has(id)))
138878
+ {
138879
+ unique.add(id);
138880
+ math.addVec3(avg, p, avg);
138881
+ }
138882
+ }
138883
+ }
138884
+
138885
+ math.mulVec3Scalar(avg, 1 / unique.size, avg);
138886
+
138887
+ return avg;
138888
+ }
138889
+ }
138890
+
138891
+ get center() {
138892
+ return this._center;
138893
+ }
138894
+
138895
+ get altitude() {
138896
+ return this._geometry.altitude;
138897
+ }
138898
+
138899
+ set altitude(value) {
138900
+ this._geometry.altitude = value;
138901
+ this._rebuildMesh();
138902
+ }
138903
+
138904
+ get height() {
138905
+ return this._geometry.height;
138906
+ }
138907
+
138908
+ set height(value) {
138909
+ this._geometry.height = value;
138910
+ this._rebuildMesh();
138911
+ }
138912
+
138913
+ get highlighted() {
138914
+ return this._highlighted;
138915
+ }
138916
+
138917
+ set highlighted(value)
138918
+ {
138919
+ this._highlighted = value;
138920
+ if (this._zoneMesh) {
138921
+ this._zoneMesh.highlighted = value;
138922
+ }
138923
+ }
138924
+
138925
+ set color(value) {
138926
+ this._color = value;
138927
+ if (this._zoneMesh) {
138928
+ this._zoneMesh.material.diffuse = hex2rgb(this._color);
138929
+ }
138930
+ }
138931
+
138932
+ get color() {
138933
+ return this._color;
138934
+ }
138935
+
138936
+ set alpha(value) {
138937
+ this._alpha = value;
138938
+ if (this._zoneMesh) {
138939
+ this._zoneMesh.material.alpha = this._alpha;
138940
+ }
138941
+ }
138942
+
138943
+ get alpha() {
138944
+ return this._alpha;
138945
+ }
138946
+
138947
+ get edges() {
138948
+ return this._edges;
138949
+ }
138950
+
138951
+ set edges(edges) {
138952
+ this._edges = edges;
138953
+ if (this._zoneMesh) {
138954
+ this._zoneMesh.edges = this._edges;
138955
+ }
138956
+ }
138957
+
138958
+ /**
138959
+ * Sets whether this Zone is visible or not.
138960
+ *
138961
+ * @type {Boolean}
138962
+ */
138963
+ set visible(value) {
138964
+ this._visible = !!value;
138965
+ this._zoneMesh.visible = this._visible;
138966
+ this._needUpdate();
138967
+ }
138968
+
138969
+ /**
138970
+ * Gets whether this Zone is visible or not.
138971
+ *
138972
+ * @type {Boolean}
138973
+ */
138974
+ get visible() {
138975
+ return this._visible;
138976
+ }
138977
+
138978
+ /**
138979
+ * Gets this Zone as JSON.
138980
+ *
138981
+ * @returns {JSON}
138982
+ */
138983
+
138984
+ getJSON() {
138985
+ return {
138986
+ id: this.id,
138987
+ geometry: this._geometry,
138988
+ alpha: this._alpha,
138989
+ color: this._color
138990
+ };
138991
+ }
138992
+
138993
+ duplicate() {
138994
+ return this.plugin.createZone(
138995
+ {
138996
+ id: math.createUUID(),
138997
+ geometry: {
138998
+ planeCoordinates: this._geometry.planeCoordinates.map(c => c.slice()),
138999
+ altitude: this._geometry.altitude,
139000
+ height: this._geometry.height
139001
+ },
139002
+ alpha: this._alpha,
139003
+ color: this._color
139004
+ });
139005
+ }
139006
+
139007
+ /**
139008
+ * @private
139009
+ */
139010
+ destroy() {
139011
+ this._zoneMesh.destroy();
139012
+ super.destroy();
139013
+ }
139014
+ }
139015
+
139016
+ /**
139017
+ * Creates {@link Zone}s in a {@link ZonesPlugin} from mouse input.
139018
+ *
139019
+ * ## Usage
139020
+ *
139021
+ * [[Run example](/examples/measurement/#distance_createWithMouse_snapping)]
139022
+ *
139023
+ * ````javascript
139024
+ * import {Viewer, XKTLoaderPlugin, ZonesPlugin, ZonesMouseControl} from "xeokit-sdk.es.js";
139025
+ *
139026
+ * const viewer = new Viewer({
139027
+ * canvasId: "myCanvas",
139028
+ * });
139029
+ *
139030
+ * viewer.camera.eye = [-3.93, 2.85, 27.01];
139031
+ * viewer.camera.look = [4.40, 3.72, 8.89];
139032
+ * viewer.camera.up = [-0.01, 0.99, 0.039];
139033
+ *
139034
+ * const xktLoader = new XKTLoaderPlugin(viewer);
139035
+ *
139036
+ * const sceneModel = xktLoader.load({
139037
+ * id: "myModel",
139038
+ * src: "Duplex.xkt"
139039
+ * });
139040
+ *
139041
+ * const zones = new ZonesPlugin(viewer);
139042
+ *
139043
+ * const zonesControl = new ZonesMouseControl(Zones)
139044
+ * ````
139045
+ */
139046
+ class ZonesMouseControl extends Component {
139047
+
139048
+ /**
139049
+ * Creates a ZonesMouseControl bound to the given ZonesPlugin.
139050
+ *
139051
+ * @param {ZonesPlugin} zonesPlugin The ZonesPlugin to control.
139052
+ * @param [cfg] Configuration
139053
+ * @param {PointerLens} [cfg.pointerLens] A PointerLens to use to provide a magnified view of the cursor when snapping is enabled.
139054
+ */
139055
+ constructor(zonesPlugin, cfg = {}) {
139056
+ super(zonesPlugin.viewer.scene);
139057
+
139058
+ this.zonesPlugin = zonesPlugin;
139059
+ this.pointerLens = cfg.pointerLens;
139060
+ this._deactivate = null;
139061
+ }
139062
+
139063
+ get active() {
139064
+ return !! this._deactivate;
139065
+ }
139066
+
139067
+ activate(zoneAltitude, zoneHeight, zoneColor, zoneAlpha) {
139068
+
139069
+ if (this._deactivate) {
139070
+ return;
139071
+ }
139072
+
139073
+ if (typeof(zoneAltitude) === "object" && (zoneAltitude !== null)) {
139074
+ const params = zoneAltitude;
139075
+ const param = (name, defaultValue) => {
139076
+ if (name in params) {
139077
+ return params[name];
139078
+ } else if (defaultValue !== undefined) {
139079
+ return defaultValue;
139080
+ } else {
139081
+ throw "config missing: " + name;
139082
+ }
139083
+ };
139084
+
139085
+ zoneAltitude = param("altitude");
139086
+ zoneHeight = param("height");
139087
+ zoneColor = param("color", "#008000");
139088
+ zoneAlpha = param("alpha", 0.5);
139089
+ }
139090
+
139091
+ const zonesPlugin = this.zonesPlugin;
139092
+ const viewer = zonesPlugin.viewer;
139093
+ const scene = viewer.scene;
139094
+ const self = this;
139095
+
139096
+ const select3dPoint = mousePointSelector(
139097
+ viewer,
139098
+ function(origin, direction) {
139099
+ return planeIntersect(zoneAltitude, math.vec3([ 0, 1, 0 ]), origin, direction);
139100
+ });
139101
+
139102
+ (function rec() {
139103
+ self._deactivate = startAAZoneCreateUI(
139104
+ scene, zoneAltitude, zoneHeight, zoneColor, zoneAlpha, self.pointerLens, zonesPlugin, select3dPoint,
139105
+ zone => {
139106
+ let reactivate = true;
139107
+ self._deactivate = () => { reactivate = false; };
139108
+ self.fire("zoneEnd", zone);
139109
+ if (reactivate)
139110
+ {
139111
+ rec();
139112
+ }
139113
+ }).deactivate;
139114
+ })();
139115
+ }
139116
+
139117
+ deactivate() {
139118
+ if (this._deactivate)
139119
+ {
139120
+ this._deactivate();
139121
+ this._deactivate = null;
139122
+ }
139123
+ }
139124
+
139125
+ /**
139126
+ * Destroys this ZonesMouseControl.
139127
+ *
139128
+ * Destroys any {@link Zone} under construction by this ZonesMouseControl.
139129
+ */
139130
+ destroy() {
139131
+ this.deactivate();
139132
+ super.destroy();
139133
+ }
139134
+ }
139135
+
139136
+ /**
139137
+ * ZonesPlugin documentation to be added, mostly compatible with DistanceMeasurementsPlugin.
139138
+ */
139139
+ class ZonesPlugin extends Plugin {
139140
+
139141
+ /**
139142
+ * @constructor
139143
+ * @param {Viewer} viewer The Viewer.
139144
+ * @param {Object} [cfg] Plugin configuration.
139145
+ * @param {String} [cfg.id="Zones"] Optional ID for this plugin, so that we can find it within {@link Viewer#plugins}.
139146
+ * @param {HTMLElement} [cfg.container] Container DOM element for markers and labels. Defaults to ````document.body````.
139147
+ * @param {string} [cfg.defaultColor=#00BBFF] The default color of the length dots, wire and label.
139148
+ * @param {number} [cfg.zIndex] If set, the wires, dots and labels will have this zIndex (+1 for dots and +2 for labels).
139149
+ * @param {PointerCircle} [cfg.pointerLens] A PointerLens to help the user position the pointer. This can be shared with other plugins.
139150
+ */
139151
+ constructor(viewer, cfg = {}) {
139152
+
139153
+ super("Zones", viewer);
139154
+
139155
+ this._pointerLens = cfg.pointerLens;
139156
+
139157
+ this._container = cfg.container || document.body;
139158
+
139159
+ this._zones = [ ];
139160
+
139161
+ this.defaultColor = cfg.defaultColor !== undefined ? cfg.defaultColor : "#00BBFF";
139162
+ this.zIndex = cfg.zIndex || 10000;
139163
+
139164
+ this._onMouseOver = (event, zone) => {
139165
+ this.fire("mouseOver", {
139166
+ plugin: this,
139167
+ zone,
139168
+ event
139169
+ });
139170
+ };
139171
+
139172
+ this._onMouseLeave = (event, zone) => {
139173
+ this.fire("mouseLeave", {
139174
+ plugin: this,
139175
+ zone,
139176
+ event
139177
+ });
139178
+ };
139179
+
139180
+ this._onContextMenu = (event, zone) => {
139181
+ this.fire("contextMenu", {
139182
+ plugin: this,
139183
+ zone,
139184
+ event
139185
+ });
139186
+ };
139187
+ }
139188
+
139189
+ /**
139190
+ * Creates a {@link Zone}.
139191
+ *
139192
+ * The Zone is then registered by {@link Zone#id} in {@link ZonesPlugin#zones}.
139193
+ *
139194
+ * @param {Object} params {@link Zone} configuration.
139195
+ * @param {String} params.id Unique ID to assign to {@link Zone#id}. The Zone will be registered by this in {@link ZonesPlugin#zones} and {@link Scene.components}. Must be unique among all components in the {@link Viewer}.
139196
+ * @param {Number[]} params.origin.worldPos Origin World-space 3D position.
139197
+ * @param {Entity} params.origin.entity Origin Entity.
139198
+ * @param {Number[]} params.target.worldPos Target World-space 3D position.
139199
+ * @param {Entity} params.target.entity Target Entity.
139200
+ * @param {string} [params.color] The color of the length dot, wire and label.
139201
+ * @returns {Zone} The new {@link Zone}.
139202
+ */
139203
+ createZone(params = {}) {
139204
+ if (this.viewer.scene.components[params.id]) {
139205
+ this.error("Viewer scene component with this ID already exists: " + params.id);
139206
+ delete params.id;
139207
+ }
139208
+
139209
+ const zone = new Zone(this, {
139210
+ id: params.id,
139211
+ plugin: this,
139212
+ container: this._container,
139213
+ geometry: params.geometry,
139214
+ alpha: params.alpha,
139215
+ color: params.color,
139216
+ onMouseOver: this._onMouseOver,
139217
+ onMouseLeave: this._onMouseLeave,
139218
+ onContextMenu: this._onContextMenu
139219
+ });
139220
+ this._zones.push(zone);
139221
+ zone.on("destroyed", () => {
139222
+ const idx = this._zones.indexOf(zone);
139223
+ if (idx >= 0) {
139224
+ this._zones.splice(idx, 1);
139225
+ }
139226
+ });
139227
+ this.fire("zoneCreated", zone);
139228
+ return zone;
139229
+ }
139230
+
139231
+ /**
139232
+ * Gets the existing {@link Zone}s, each mapped to its {@link Zone#id}.
139233
+ *
139234
+ * @type {{String:Zone}}
139235
+ */
139236
+ get zones() {
139237
+ return this._zones;
139238
+ }
139239
+
139240
+ /**
139241
+ * Destroys this ZonesPlugin.
139242
+ *
139243
+ * Destroys all {@link Zone}s first.
139244
+ */
139245
+ destroy() {
139246
+ super.destroy();
139247
+ }
139248
+ }
139249
+
139250
+ class ZonesTouchControl extends Component {
139251
+
139252
+ constructor(zonesPlugin, cfg = {}) {
139253
+ super(zonesPlugin.viewer.scene);
139254
+
139255
+ this.zonesPlugin = zonesPlugin;
139256
+ this.pointerLens = cfg.pointerLens;
139257
+ this.pointerCircle = new PointerCircle(zonesPlugin.viewer);
139258
+ this._deactivate = null;
139259
+ }
139260
+
139261
+ get active() {
139262
+ return !! this._deactivate;
139263
+ }
139264
+
139265
+ activate(zoneAltitude, zoneHeight, zoneColor, zoneAlpha) {
139266
+
139267
+ if (typeof(zoneAltitude) === "object" && (zoneAltitude !== null)) {
139268
+ const params = zoneAltitude;
139269
+ const param = (name, defaultValue) => {
139270
+ if (name in params) {
139271
+ return params[name];
139272
+ } else if (defaultValue !== undefined) {
139273
+ return defaultValue;
139274
+ } else {
139275
+ throw "config missing: " + name;
139276
+ }
139277
+ };
139278
+
139279
+ zoneAltitude = param("altitude");
139280
+ zoneHeight = param("height");
139281
+ zoneColor = param("color", "#008000");
139282
+ zoneAlpha = param("alpha", 0.5);
139283
+ }
139284
+
139285
+ if (this._deactivate) {
139286
+ return;
139287
+ }
139288
+
139289
+ const zonesPlugin = this.zonesPlugin;
139290
+ const viewer = zonesPlugin.viewer;
139291
+ const scene = viewer.scene;
139292
+ const self = this;
139293
+
139294
+ const select3dPoint = touchPointSelector(
139295
+ viewer,
139296
+ this.pointerCircle,
139297
+ function(origin, direction) {
139298
+ return planeIntersect(zoneAltitude, math.vec3([ 0, 1, 0 ]), origin, direction);
139299
+ });
139300
+
139301
+ (function rec() {
139302
+ self._deactivate = startAAZoneCreateUI(
139303
+ scene, zoneAltitude, zoneHeight, zoneColor, zoneAlpha, self.pointerLens, zonesPlugin, select3dPoint,
139304
+ zone => {
139305
+ let reactivate = true;
139306
+ self._deactivate = () => { reactivate = false; };
139307
+ self.fire("zoneEnd", zone);
139308
+ if (reactivate)
139309
+ {
139310
+ rec();
139311
+ }
139312
+ }).deactivate;
139313
+ })();
139314
+ }
139315
+
139316
+ deactivate() {
139317
+ if (this._deactivate)
139318
+ {
139319
+ this._deactivate();
139320
+ this._deactivate = null;
139321
+ }
139322
+ }
139323
+
139324
+ destroy() {
139325
+ this.deactivate();
139326
+ super.destroy();
139327
+ }
139328
+ }
139329
+
139330
+ const startPolysurfaceZoneCreateUI = function(scene, zoneAltitude, zoneHeight, zoneColor, zoneAlpha, pointerLens, zonesPlugin, select3dPoint, onZoneCreated) {
139331
+ const updatePointerLens = (pointerLens
139332
+ ? function(canvasPos) {
139333
+ pointerLens.visible = !! canvasPos;
139334
+ if (canvasPos)
139335
+ {
139336
+ pointerLens.canvasPos = canvasPos;
139337
+ }
139338
+ }
139339
+ : () => { });
139340
+
139341
+ let deactivatePointSelection;
139342
+ const cleanups = [ () => updatePointerLens(null) ];
139343
+
139344
+ const basePolygon = basePolygon3D(scene, zoneColor, zoneAlpha);
139345
+ cleanups.push(() => basePolygon.destroy());
139346
+
139347
+ (function selectNextPoint(markers) {
139348
+ const marker = marker3D(scene, zoneColor);
139349
+ const wire = (markers.length > 0) && wire3D(scene, zoneColor, markers[markers.length - 1].getWorldPos());
139350
+
139351
+ cleanups.push(() => {
139352
+ marker.destroy();
139353
+ wire && wire.destroy();
139354
+ });
139355
+
139356
+ const firstMarker = (markers.length > 0) && markers[0];
139357
+ const getSnappedFirst = function(canvasPos) {
139358
+ const firstCanvasPos = firstMarker && firstMarker.getCanvasPos();
139359
+ const snapToFirst = firstCanvasPos && (math.distVec2(firstCanvasPos, canvasPos) < 10);
139360
+ return snapToFirst && { canvasPos: firstCanvasPos, worldPos: firstMarker.getWorldPos() };
139361
+ };
139362
+
139363
+ const lastSegmentIntersects = (function() {
139364
+ const onSegment = (p, q, r) => ((q[0] <= Math.max(p[0], r[0])) &&
139365
+ (q[0] >= Math.min(p[0], r[0])) &&
139366
+ (q[1] <= Math.max(p[1], r[1])) &&
139367
+ (q[1] >= Math.min(p[1], r[1])));
139368
+
139369
+ const orient = (p, q, r) => {
139370
+ const val = (q[1] - p[1]) * (r[0] - q[0]) - (q[0] - p[0]) * (r[1] - q[1]);
139371
+ // collinear
139372
+ // clockwise
139373
+ // counterclockwise
139374
+ return ((val === 0) ? 0 : ((val > 0) ? 1 : 2));
139375
+ };
139376
+
139377
+ return function(pos2D, excludeFirstSegment) {
139378
+ const a = pos2D[pos2D.length - 2];
139379
+ const b = pos2D[pos2D.length - 1];
139380
+
139381
+ for (let i = excludeFirstSegment ? 1 : 0; i < pos2D.length - 2 - 1; ++i)
139382
+ {
139383
+ const c = pos2D[i];
139384
+ const d = pos2D[i + 1];
139385
+
139386
+ const o1 = orient(a, b, c);
139387
+ const o2 = orient(a, b, d);
139388
+ const o3 = orient(c, d, a);
139389
+ const o4 = orient(c, d, b);
139390
+
139391
+ if (((o1 !== o2) && (o3 !== o4)) || // General case
139392
+ ((o1 === 0) && onSegment(a, c, b)) || // a, b and c are collinear and c lies on segment ab
139393
+ ((o2 === 0) && onSegment(a, d, b)) || // a, b and d are collinear and d lies on segment ab
139394
+ ((o3 === 0) && onSegment(c, a, d)) || // c, d and a are collinear and a lies on segment cd
139395
+ ((o4 === 0) && onSegment(c, b, d))) // c, d and b are collinear and b lies on segment cd
139396
+ {
139397
+ return true;
139398
+ }
139399
+ }
139400
+
139401
+ return false;
139402
+ };
139403
+ })();
139404
+
139405
+ deactivatePointSelection = select3dPoint(
139406
+ () => {
139407
+ updatePointerLens(null);
139408
+ marker.update(null);
139409
+ wire && wire.update(null);
139410
+ basePolygon.updateBase((markers.length > 2) ? markers.map(m => m.getWorldPos()) : null);
139411
+ },
139412
+ (canvasPos, worldPos) => {
139413
+ const snappedFirst = (markers.length > 2) && getSnappedFirst(canvasPos);
139414
+ firstMarker && firstMarker.setHighlighted(!! snappedFirst);
139415
+ updatePointerLens(snappedFirst ? snappedFirst.canvasPos : canvasPos);
139416
+ marker.update((! snappedFirst) && worldPos);
139417
+ wire && wire.update(snappedFirst ? snappedFirst.worldPos : worldPos);
139418
+ if ((markers.length >= 2))
139419
+ {
139420
+ const pos = markers.map(m => m.getWorldPos()).concat(snappedFirst ? [] : [worldPos]);
139421
+ const inter = lastSegmentIntersects(pos.map(p => [ p[0], p[2] ]), snappedFirst);
139422
+ basePolygon.updateBase(inter ? null : pos);
139423
+ }
139424
+ else
139425
+ basePolygon.updateBase(null);
139426
+ },
139427
+ function(canvasPos, worldPos) {
139428
+ const snappedFirst = (markers.length > 2) && getSnappedFirst(canvasPos);
139429
+ const pos = markers.map(m => m.getWorldPos()).concat(snappedFirst ? [] : [worldPos]);
139430
+ basePolygon.updateBase(pos);
139431
+ const pos2D = pos.map(p => [ p[0], p[2] ]);
139432
+ if ((markers.length > 2) && lastSegmentIntersects(pos2D, snappedFirst))
139433
+ {
139434
+ cleanups.pop()();
139435
+ selectNextPoint(markers);
139436
+ }
139437
+ else if (snappedFirst)
139438
+ {
139439
+ // `marker2.update' makes sure marker's position has been updated from its default [0,0,0]
139440
+ // This works around an unidentified bug somewhere around OcclusionLayer, that causes error
139441
+ // [.WebGL-0x13400c47e00] GL_INVALID_OPERATION: Vertex buffer is not big enough for the draw call
139442
+ marker.update(worldPos);
139443
+
139444
+ cleanups.forEach(c => c());
139445
+ onZoneCreated(
139446
+ zonesPlugin.createZone(
139447
+ {
139448
+ id: math.createUUID(),
139449
+ geometry: {
139450
+ planeCoordinates: pos2D,
139451
+ altitude: zoneAltitude,
139452
+ height: zoneHeight
139453
+ },
139454
+ alpha: zoneAlpha,
139455
+ color: zoneColor
139456
+ }));
139457
+ }
139458
+ else
139459
+ {
139460
+ marker.update(worldPos);
139461
+ wire && wire.update(worldPos);
139462
+ selectNextPoint(markers.concat(marker));
139463
+ }
139464
+ });
139465
+ })([ ]);
139466
+
139467
+ return {
139468
+ closeSurface: function() {
139469
+ throw "TODO";
139470
+ },
139471
+ deactivate: function() {
139472
+ deactivatePointSelection();
139473
+ cleanups.forEach(c => c());
139474
+ }
139475
+ };
139476
+ };
139477
+
139478
+ class ZonesPolysurfaceMouseControl extends Component {
139479
+
139480
+ constructor(zonesPlugin, cfg = {}) {
139481
+ super(zonesPlugin.viewer.scene);
139482
+
139483
+ this.zonesPlugin = zonesPlugin;
139484
+ this.pointerLens = cfg.pointerLens;
139485
+ this._action = null;
139486
+ }
139487
+
139488
+ get active() {
139489
+ return !! this._action;
139490
+ }
139491
+
139492
+ activate(zoneAltitude, zoneHeight, zoneColor, zoneAlpha) {
139493
+
139494
+ if (typeof(zoneAltitude) === "object" && (zoneAltitude !== null)) {
139495
+ const params = zoneAltitude;
139496
+ const param = (name, defaultValue) => {
139497
+ if (name in params) {
139498
+ return params[name];
139499
+ } else if (defaultValue !== undefined) {
139500
+ return defaultValue;
139501
+ } else {
139502
+ throw "config missing: " + name;
139503
+ }
139504
+ };
139505
+
139506
+ zoneAltitude = param("altitude");
139507
+ zoneHeight = param("height");
139508
+ zoneColor = param("color", "#008000");
139509
+ zoneAlpha = param("alpha", 0.5);
139510
+ }
139511
+
139512
+ if (this._action) {
139513
+ return;
139514
+ }
139515
+
139516
+ const zonesPlugin = this.zonesPlugin;
139517
+ const viewer = zonesPlugin.viewer;
139518
+ const scene = viewer.scene;
139519
+ const self = this;
139520
+
139521
+ const select3dPoint = mousePointSelector(
139522
+ viewer,
139523
+ function(origin, direction) {
139524
+ return planeIntersect(zoneAltitude, math.vec3([ 0, 1, 0 ]), origin, direction);
139525
+ });
139526
+
139527
+ (function rec() {
139528
+ self._action = startPolysurfaceZoneCreateUI(
139529
+ scene, zoneAltitude, zoneHeight, zoneColor, zoneAlpha, self.pointerLens, zonesPlugin, select3dPoint,
139530
+ zone => {
139531
+ let reactivate = true;
139532
+ self._action = { deactivate: () => { reactivate = false; } };
139533
+ self.fire("zoneEnd", zone);
139534
+ if (reactivate)
139535
+ {
139536
+ rec();
139537
+ }
139538
+ });
139539
+ })();
139540
+ }
139541
+
139542
+ deactivate() {
139543
+ if (this._action)
139544
+ {
139545
+ this._action.deactivate();
139546
+ this._action = null;
139547
+ }
139548
+ }
139549
+
139550
+ destroy() {
139551
+ this.deactivate();
139552
+ super.destroy();
139553
+ }
139554
+ }
139555
+
139556
+ class ZonesPolysurfaceTouchControl extends Component {
139557
+
139558
+ constructor(zonesPlugin, cfg = {}) {
139559
+ super(zonesPlugin.viewer.scene);
139560
+
139561
+ this.zonesPlugin = zonesPlugin;
139562
+ this.pointerLens = cfg.pointerLens;
139563
+ this.pointerCircle = new PointerCircle(zonesPlugin.viewer);
139564
+ this._action = null;
139565
+ }
139566
+
139567
+ get active() {
139568
+ return !! this._action;
139569
+ }
139570
+
139571
+ activate(zoneAltitude, zoneHeight, zoneColor, zoneAlpha) {
139572
+
139573
+ if (typeof(zoneAltitude) === "object" && (zoneAltitude !== null)) {
139574
+ const params = zoneAltitude;
139575
+ const param = (name, defaultValue) => {
139576
+ if (name in params) {
139577
+ return params[name];
139578
+ } else if (defaultValue !== undefined) {
139579
+ return defaultValue;
139580
+ } else {
139581
+ throw "config missing: " + name;
139582
+ }
139583
+ };
139584
+
139585
+ zoneAltitude = param("altitude");
139586
+ zoneHeight = param("height");
139587
+ zoneColor = param("color", "#008000");
139588
+ zoneAlpha = param("alpha", 0.5);
139589
+ }
139590
+
139591
+ if (this._action) {
139592
+ return;
139593
+ }
139594
+
139595
+ const zonesPlugin = this.zonesPlugin;
139596
+ const viewer = zonesPlugin.viewer;
139597
+ const scene = viewer.scene;
139598
+ const self = this;
139599
+
139600
+ const select3dPoint = touchPointSelector(
139601
+ viewer,
139602
+ this.pointerCircle,
139603
+ function(origin, direction) {
139604
+ return planeIntersect(zoneAltitude, math.vec3([ 0, 1, 0 ]), origin, direction);
139605
+ });
139606
+
139607
+ (function rec() {
139608
+ self._action = startPolysurfaceZoneCreateUI(
139609
+ scene, zoneAltitude, zoneHeight, zoneColor, zoneAlpha, self.pointerLens, zonesPlugin, select3dPoint,
139610
+ zone => {
139611
+ let reactivate = true;
139612
+ self._action = { deactivate: () => { reactivate = false; } };
139613
+ self.fire("zoneEnd", zone);
139614
+ if (reactivate)
139615
+ {
139616
+ rec();
139617
+ }
139618
+ });
139619
+ })();
139620
+ }
139621
+
139622
+ deactivate() {
139623
+ if (this._action)
139624
+ {
139625
+ this._action.deactivate();
139626
+ this._action = null;
139627
+ }
139628
+ }
139629
+
139630
+ destroy() {
139631
+ this.deactivate();
139632
+ super.destroy();
139633
+ }
139634
+ }
139635
+
139636
+ class ZoneEditControl extends Component {
139637
+ constructor(zone, cfg, handleMouseEvents, handleTouchEvents) {
139638
+ super(zone.plugin.viewer.scene);
139639
+ const self = this;
139640
+
139641
+ const altitude = zone._geometry.altitude;
139642
+ const pointerLens = cfg && cfg.pointerLens;
139643
+ const updatePointerLens = (pointerLens
139644
+ ? function(canvasPos) {
139645
+ pointerLens.visible = !! canvasPos;
139646
+ if (canvasPos)
139647
+ {
139648
+ pointerLens.canvasPos = canvasPos;
139649
+ }
139650
+ }
139651
+ : () => { });
139652
+
139653
+ const dots = zone._geometry.planeCoordinates.map(planeCoord => {
139654
+ let initWorldPos, initPlaneCoord;
139655
+ const setPlaneCoord = function(coord) {
139656
+ planeCoord[0] = coord[0];
139657
+ planeCoord[1] = coord[1];
139658
+ try {
139659
+ zone._rebuildMesh();
139660
+ } catch (e) {
139661
+ if (zone._zoneMesh) {
139662
+ zone._zoneMesh.destroy();
139663
+ zone._zoneMesh = null;
139664
+ }
139665
+ }
139666
+ };
139667
+
139668
+ const dot = draggableDot3D(
139669
+ handleMouseEvents,
139670
+ handleTouchEvents,
139671
+ zone.plugin.viewer,
139672
+ math.vec3([ planeCoord[0], altitude, planeCoord[1] ]),
139673
+ zone._color,
139674
+ (orig, dir) => planeIntersect(altitude, math.vec3([ 0, 1, 0 ]), orig, dir),
139675
+ () => {
139676
+ initWorldPos = dot.getWorldPos().slice();
139677
+ initPlaneCoord = planeCoord.slice();
139678
+ set_other_dots_active(false, dot);
139679
+ },
139680
+ (canvasPos, worldPos) => {
139681
+ updatePointerLens(canvasPos);
139682
+ setPlaneCoord([ worldPos[0], worldPos[2] ]);
139683
+ },
139684
+ () => {
139685
+ if (zone._zoneMesh)
139686
+ {
139687
+ self.fire("edited");
139688
+ }
139689
+ else
139690
+ {
139691
+ dot.setWorldPos(initWorldPos);
139692
+ setPlaneCoord(initPlaneCoord);
139693
+ }
139694
+ updatePointerLens(null);
139695
+ set_other_dots_active(true, dot);
139696
+ });
139697
+ return dot;
139698
+ });
139699
+ const set_other_dots_active = (active, dot) => dots.forEach(d => (d !== dot) && d.setActive(active));
139700
+ set_other_dots_active(true);
139701
+
139702
+ const cleanup = function() {
139703
+ dots.forEach(m => m.destroy());
139704
+ updatePointerLens(null);
139705
+ };
139706
+
139707
+ const destroyCb = zone.on("destroyed", cleanup);
139708
+
139709
+ this._deactivate = function() {
139710
+ zone.off("destroyed", destroyCb);
139711
+ cleanup();
139712
+ };
139713
+ }
139714
+
139715
+ deactivate() {
139716
+ this._deactivate();
139717
+ super.destroy();
139718
+ }
139719
+ }
139720
+
139721
+ class ZoneEditMouseControl extends ZoneEditControl {
139722
+ constructor(zone, cfg) {
139723
+ super(zone, cfg, true, false);
139724
+ }
139725
+ }
139726
+
139727
+ class ZoneEditTouchControl extends ZoneEditControl {
139728
+ constructor(zone, cfg) {
139729
+ super(zone, cfg, false, true);
139730
+ }
139731
+ }
139732
+
139733
+
139734
+ class ZoneTranslateControl extends Component {
139735
+ constructor(zone, cfg, handleMouseEvents, handleTouchEvents) {
139736
+ const viewer = zone.plugin.viewer;
139737
+ const scene = viewer.scene;
139738
+ const canvas = scene.canvas.canvas;
139739
+
139740
+ super(scene);
139741
+ const self = this;
139742
+
139743
+ const altitude = zone._geometry.altitude;
139744
+ const pointerLens = cfg && cfg.pointerLens;
139745
+ const updatePointerLens = (pointerLens
139746
+ ? function(canvasPos) {
139747
+ pointerLens.visible = !! canvasPos;
139748
+ if (canvasPos)
139749
+ {
139750
+ pointerLens.canvasPos = canvasPos;
139751
+ }
139752
+ }
139753
+ : () => { });
139754
+
139755
+ const ray2WorldPos = (orig, dir) => planeIntersect(altitude, math.vec3([ 0, 1, 0 ]), orig, dir);
139756
+
139757
+ const pickWorldPos = canvasPos => {
139758
+ const origin = math.vec3();
139759
+ const direction = math.vec3();
139760
+ math.canvasPosToWorldRay(canvas, scene.camera.viewMatrix, scene.camera.projMatrix, canvasPos, origin, direction);
139761
+ return ray2WorldPos(origin, direction);
139762
+ };
139763
+
139764
+ const copyCanvasPos = (event, vec2) => {
139765
+ vec2[0] = event.clientX;
139766
+ vec2[1] = event.clientY;
139767
+ transformToNode(canvas.ownerDocument.body, canvas, vec2);
139768
+ return vec2;
139769
+ };
139770
+
139771
+ const canvasHandle = function(type, cb) {
139772
+ const callback = event => {
139773
+ event.preventDefault();
139774
+ cb(event);
139775
+ };
139776
+ canvas.addEventListener(type, callback);
139777
+ return () => canvas.removeEventListener(type, callback);
139778
+ };
139779
+
139780
+ let cleanupCurrentDrag = () => { };
139781
+
139782
+ const startDrag = function(event, onMoveType, onEndType, matchesEvent) {
139783
+ const e = matchesEvent(event);
139784
+ const canvasPos = copyCanvasPos(e, math.vec2());
139785
+ const pickRecord = viewer.scene.pick({ canvasPos: canvasPos, includeEntities: [ zone._zoneMesh.id ] });
139786
+ const pickZone = pickRecord && pickRecord.entity && pickRecord.entity.zone;
139787
+
139788
+ if (pickZone === zone)
139789
+ {
139790
+ cleanupCurrentDrag();
139791
+
139792
+ canvas.style.cursor = "move";
139793
+ viewer.cameraControl.active = false;
139794
+
139795
+ const onChange = (function() {
139796
+ const initCoords = zone._geometry.planeCoordinates.map(c => c.slice());
139797
+ const initWorldPos = pickWorldPos(canvasPos);
139798
+ const initDragCoord = math.vec2([ initWorldPos[0], initWorldPos[2] ]);
139799
+ const dPos = math.vec2();
139800
+
139801
+ return function(canvasPos) {
139802
+ const worldPos = pickWorldPos(canvasPos);
139803
+ dPos[0] = worldPos[0];
139804
+ dPos[1] = worldPos[2];
139805
+ math.subVec2(initDragCoord, dPos, dPos);
139806
+
139807
+ zone._geometry.planeCoordinates.forEach((planeCoord, idx) => {
139808
+ math.subVec2(initCoords[idx], dPos, planeCoord);
139809
+ });
139810
+
139811
+ try {
139812
+ zone._rebuildMesh();
139813
+ } catch (e) {
139814
+ if (zone._zoneMesh) {
139815
+ zone._zoneMesh.destroy();
139816
+ zone._zoneMesh = null;
139817
+ }
139818
+ }
139819
+ };
139820
+ })();
139821
+
139822
+ const cleanupMove = canvasHandle(
139823
+ onMoveType,
139824
+ function(event) {
139825
+ const e = matchesEvent(event);
139826
+ if (e)
139827
+ {
139828
+ const canvasPos = copyCanvasPos(e, math.vec2());
139829
+ onChange(canvasPos);
139830
+ updatePointerLens(canvasPos);
139831
+ }
139832
+ });
139833
+
139834
+ const cleanupEnd = canvasHandle(
139835
+ onEndType,
139836
+ function(event) {
139837
+ const e = matchesEvent(event);
139838
+ if (e)
139839
+ {
139840
+ const canvasPos = copyCanvasPos(e, math.vec2());
139841
+ onChange(canvasPos);
139842
+ updatePointerLens(null);
139843
+ cleanupCurrentDrag();
139844
+ self.fire("translated");
139845
+ }
139846
+ });
139847
+
139848
+ cleanupCurrentDrag = function() {
139849
+ cleanupCurrentDrag = () => { };
139850
+ canvas.style.cursor = "default";
139851
+ viewer.cameraControl.active = true;
139852
+ cleanupMove();
139853
+ cleanupEnd();
139854
+ };
139855
+ }
139856
+ };
139857
+
139858
+ const startDragCbs = [ ];
139859
+
139860
+ if (handleMouseEvents) {
139861
+ startDragCbs.push(
139862
+ canvasHandle("mousedown", event => {
139863
+ if (event.which === 1) {
139864
+ startDrag(
139865
+ event,
139866
+ "mousemove",
139867
+ "mouseup",
139868
+ event => (event.which === 1) && event);
139869
+ }
139870
+ }));
139871
+ }
139872
+
139873
+ if (handleTouchEvents) {
139874
+ startDragCbs.push(
139875
+ canvasHandle("touchstart", event => {
139876
+ if (event.touches.length === 1) {
139877
+ const touchStartId = event.touches[0].identifier;
139878
+ startDrag(
139879
+ event,
139880
+ "touchmove",
139881
+ "touchend",
139882
+ event => [...event.changedTouches].find(e => e.identifier === touchStartId));
139883
+ }
139884
+ }));
139885
+ }
139886
+
139887
+ const cleanup = function() {
139888
+ cleanupCurrentDrag();
139889
+ startDragCbs.forEach(cb => cb());
139890
+ updatePointerLens(null);
139891
+ };
139892
+
139893
+ const destroyCb = zone.on("destroyed", cleanup);
139894
+
139895
+ this._deactivate = function() {
139896
+ zone.off("destroyed", destroyCb);
139897
+ cleanup();
139898
+ };
139899
+ }
139900
+
139901
+ deactivate() {
139902
+ this._deactivate();
139903
+ super.destroy();
139904
+ }
139905
+ }
139906
+
139907
+ class ZoneTranslateMouseControl extends ZoneTranslateControl {
139908
+ constructor(zone, cfg) {
139909
+ super(zone, cfg, true, false);
139910
+ }
139911
+ }
139912
+
139913
+ class ZoneTranslateTouchControl extends ZoneTranslateControl {
139914
+ constructor(zone, cfg) {
139915
+ super(zone, cfg, false, true);
139916
+ }
139917
+ }
139918
+
137700
139919
  exports.AlphaFormat = AlphaFormat;
137701
139920
  exports.AmbientLight = AmbientLight;
137702
139921
  exports.AngleMeasurementsControl = AngleMeasurementsControl;
@@ -137856,6 +140075,17 @@ exports.WorkerPool = WorkerPool$1;
137856
140075
  exports.XKTDefaultDataSource = XKTDefaultDataSource;
137857
140076
  exports.XKTLoaderPlugin = XKTLoaderPlugin;
137858
140077
  exports.XML3DLoaderPlugin = XML3DLoaderPlugin;
140078
+ exports.ZoneEditControl = ZoneEditControl;
140079
+ exports.ZoneEditMouseControl = ZoneEditMouseControl;
140080
+ exports.ZoneEditTouchControl = ZoneEditTouchControl;
140081
+ exports.ZoneTranslateControl = ZoneTranslateControl;
140082
+ exports.ZoneTranslateMouseControl = ZoneTranslateMouseControl;
140083
+ exports.ZoneTranslateTouchControl = ZoneTranslateTouchControl;
140084
+ exports.ZonesMouseControl = ZonesMouseControl;
140085
+ exports.ZonesPlugin = ZonesPlugin;
140086
+ exports.ZonesPolysurfaceMouseControl = ZonesPolysurfaceMouseControl;
140087
+ exports.ZonesPolysurfaceTouchControl = ZonesPolysurfaceTouchControl;
140088
+ exports.ZonesTouchControl = ZonesTouchControl;
137859
140089
  exports.buildBoxGeometry = buildBoxGeometry;
137860
140090
  exports.buildBoxLinesGeometry = buildBoxLinesGeometry;
137861
140091
  exports.buildBoxLinesGeometryFromAABB = buildBoxLinesGeometryFromAABB;