@xeokit/xeokit-sdk 2.6.0 → 2.6.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@xeokit/xeokit-sdk",
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- "version": "2.6.0",
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+ "version": "2.6.2",
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  "description": "Web Programming Toolkit for 3D/2D BIM and AEC Graphics",
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  "module": "./dist/xeokit-sdk.es.js",
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  "main": "./dist/xeokit-sdk.cjs.js",
@@ -10,12 +10,19 @@
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  "dev-build": "rollup --config rollup.dev.config.js",
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  "docs": "rm -Rf ./docs/*; ./node_modules/.bin/esdoc",
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  "typedocs": "rm -Rf ./docs/*; typedoc --tsconfig tsconfig.json",
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- "publish": "npm publish --access public"
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+ "publish": "npm publish --access public",
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+ "changelog": "auto-changelog --commit-limit false --package --template changelog-template.hbs"
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  },
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  "repository": {
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  "type": "git",
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  "url": "git+https://github.com/xeokit/xeokit-sdk.git"
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  },
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+ "auto-changelog": {
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+ "output": "CHANGELOG.md",
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+ "template": "keepachangelog",
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+ "unreleased": true,
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+ "commitLimit": false
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+ },
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  "keywords": [
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  "webgl",
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  "webgl2",
@@ -66,7 +73,8 @@
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  "parse5": "^7.0.0",
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  "rollup": "^2.70.2",
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  "rollup-plugin-terser": "^7.0.2",
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- "typedoc": "^0.22.15"
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+ "typedoc": "^0.22.15",
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+ "auto-changelog": "^2.4.0"
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  },
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  "files": [
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  "/src",
@@ -532,7 +532,7 @@ function loadNode(ctx, node, depth, matrix) {
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  meshCfg.opacity = 1.0;
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  }
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- const backfaces = ((ctx.backfaces !== false) || (material.doubleSided !== false));
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+ const backfaces = ((ctx.backfaces !== false) || (material && material.doubleSided !== false));
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  switch (primitive.mode) {
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  case 0: // POINTS
@@ -2679,7 +2679,7 @@ export class SceneModel extends Component {
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  const transform = new SceneModelTransform({
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  id: cfg.id,
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  model: this,
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- parentTransform,
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+ parent: parentTransform,
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  matrix: cfg.matrix,
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  position: cfg.position,
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  scale: cfg.scale,
@@ -66,7 +66,7 @@ export class SceneModelTransform {
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  _addChildTransform(childTransform) {
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  this._childTransforms.push(childTransform);
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  childTransform._parentTransform = this;
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- childTransform._setWorldMatrixDirty();
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+ childTransform._transformDirty();
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  childTransform._setAABBDirty();
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  }
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