@xeokit/xeokit-sdk 2.5.2-beta-13 → 2.5.2-beta-17

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (418) hide show
  1. package/dist/xeokit-sdk.cjs.js +31 -10
  2. package/dist/xeokit-sdk.es.js +31 -10
  3. package/dist/xeokit-sdk.es5.js +68 -66
  4. package/dist/xeokit-sdk.min.cjs.js +1 -1
  5. package/dist/xeokit-sdk.min.es.js +1 -1
  6. package/dist/xeokit-sdk.min.es5.js +1 -1
  7. package/package.json +1 -1
  8. package/src/viewer/metadata/MetaModel.js +16 -1
  9. package/src/viewer/metadata/MetaScene.js +15 -9
  10. package/src/plugins/XKTLoaderPlugin/parsers/ParserV11.js +0 -663
  11. package/src/src/extras/ContextMenu/ContextMenu.js +0 -907
  12. package/src/src/extras/ContextMenu/index.js +0 -1
  13. package/src/src/extras/MarqueePicker/MarqueePicker.js +0 -352
  14. package/src/src/extras/MarqueePicker/MarqueePickerMouseControl.js +0 -174
  15. package/src/src/extras/MarqueePicker/index.js +0 -2
  16. package/src/src/extras/PointerLens/PointerLens.js +0 -312
  17. package/src/src/extras/PointerLens/index.js +0 -1
  18. package/src/src/extras/collision/ObjectsKdTree3.js +0 -149
  19. package/src/src/extras/collision/index.js +0 -1
  20. package/src/src/extras/index.js +0 -4
  21. package/src/src/index.js +0 -3
  22. package/src/src/plugins/AngleMeasurementsPlugin/AngleMeasurement.js +0 -731
  23. package/src/src/plugins/AngleMeasurementsPlugin/AngleMeasurementsControl.js +0 -84
  24. package/src/src/plugins/AngleMeasurementsPlugin/AngleMeasurementsMouseControl.js +0 -435
  25. package/src/src/plugins/AngleMeasurementsPlugin/AngleMeasurementsPlugin.js +0 -406
  26. package/src/src/plugins/AngleMeasurementsPlugin/index.js +0 -3
  27. package/src/src/plugins/AnnotationsPlugin/Annotation.js +0 -368
  28. package/src/src/plugins/AnnotationsPlugin/AnnotationsPlugin.js +0 -583
  29. package/src/src/plugins/AnnotationsPlugin/index.js +0 -1
  30. package/src/src/plugins/AxisGizmoPlugin/AxisGizmoPlugin.js +0 -333
  31. package/src/src/plugins/AxisGizmoPlugin/index.js +0 -1
  32. package/src/src/plugins/BCFViewpointsPlugin/BCFViewpointsPlugin.js +0 -977
  33. package/src/src/plugins/BCFViewpointsPlugin/index.js +0 -1
  34. package/src/src/plugins/CityJSONLoaderPlugin/CityJSONDefaultDataSource.js +0 -29
  35. package/src/src/plugins/CityJSONLoaderPlugin/CityJSONLoaderPlugin.js +0 -751
  36. package/src/src/plugins/CityJSONLoaderPlugin/index.js +0 -1
  37. package/src/src/plugins/DistanceMeasurementsPlugin/DistanceMeasurement.js +0 -963
  38. package/src/src/plugins/DistanceMeasurementsPlugin/DistanceMeasurementsControl.js +0 -84
  39. package/src/src/plugins/DistanceMeasurementsPlugin/DistanceMeasurementsMouseControl.js +0 -399
  40. package/src/src/plugins/DistanceMeasurementsPlugin/DistanceMeasurementsPlugin.js +0 -505
  41. package/src/src/plugins/DistanceMeasurementsPlugin/index.js +0 -3
  42. package/src/src/plugins/FaceAlignedSectionPlanesPlugin/FaceAlignedSectionPlanesControl.js +0 -639
  43. package/src/src/plugins/FaceAlignedSectionPlanesPlugin/FaceAlignedSectionPlanesPlugin.js +0 -436
  44. package/src/src/plugins/FaceAlignedSectionPlanesPlugin/Overview.js +0 -247
  45. package/src/src/plugins/FaceAlignedSectionPlanesPlugin/Plane.js +0 -167
  46. package/src/src/plugins/FaceAlignedSectionPlanesPlugin/index.js +0 -1
  47. package/src/src/plugins/FastNavPlugin/FastNavPlugin.js +0 -429
  48. package/src/src/plugins/FastNavPlugin/index.js +0 -1
  49. package/src/src/plugins/GLTFLoaderPlugin/GLTFDefaultDataSource.js +0 -140
  50. package/src/src/plugins/GLTFLoaderPlugin/GLTFLoaderPlugin.js +0 -421
  51. package/src/src/plugins/GLTFLoaderPlugin/GLTFSceneModelLoader.js +0 -669
  52. package/src/src/plugins/GLTFLoaderPlugin/index.js +0 -2
  53. package/src/src/plugins/LASLoaderPlugin/LASDefaultDataSource.js +0 -58
  54. package/src/src/plugins/LASLoaderPlugin/LASLoaderPlugin.js +0 -563
  55. package/src/src/plugins/LASLoaderPlugin/index.js +0 -1
  56. package/src/src/plugins/LASLoaderPlugin/loadLASHeader.js +0 -183
  57. package/src/src/plugins/NavCubePlugin/CubeTextureCanvas.js +0 -290
  58. package/src/src/plugins/NavCubePlugin/NavCubePlugin.js +0 -753
  59. package/src/src/plugins/NavCubePlugin/index.js +0 -1
  60. package/src/src/plugins/OBJLoaderPlugin/OBJLoaderPlugin.js +0 -145
  61. package/src/src/plugins/OBJLoaderPlugin/OBJSceneGraphLoader.js +0 -777
  62. package/src/src/plugins/OBJLoaderPlugin/index.js +0 -1
  63. package/src/src/plugins/STLLoaderPlugin/STLDefaultDataSource.js +0 -33
  64. package/src/src/plugins/STLLoaderPlugin/STLLoaderPlugin.js +0 -274
  65. package/src/src/plugins/STLLoaderPlugin/STLSceneGraphLoader.js +0 -313
  66. package/src/src/plugins/STLLoaderPlugin/index.js +0 -2
  67. package/src/src/plugins/SectionPlanesPlugin/Control.js +0 -1328
  68. package/src/src/plugins/SectionPlanesPlugin/Overview.js +0 -249
  69. package/src/src/plugins/SectionPlanesPlugin/Plane.js +0 -169
  70. package/src/src/plugins/SectionPlanesPlugin/SectionPlanesPlugin.js +0 -404
  71. package/src/src/plugins/SectionPlanesPlugin/index.js +0 -1
  72. package/src/src/plugins/SkyboxesPlugin/SkyboxesPlugin.js +0 -134
  73. package/src/src/plugins/SkyboxesPlugin/index.js +0 -1
  74. package/src/src/plugins/StoreyViewsPlugin/Storey.js +0 -84
  75. package/src/src/plugins/StoreyViewsPlugin/StoreyMap.js +0 -57
  76. package/src/src/plugins/StoreyViewsPlugin/StoreyViewsPlugin.js +0 -773
  77. package/src/src/plugins/StoreyViewsPlugin/index.js +0 -1
  78. package/src/src/plugins/TreeViewPlugin/RenderService.js +0 -169
  79. package/src/src/plugins/TreeViewPlugin/TreeViewNode.js +0 -101
  80. package/src/src/plugins/TreeViewPlugin/TreeViewPlugin.js +0 -1370
  81. package/src/src/plugins/TreeViewPlugin/index.js +0 -1
  82. package/src/src/plugins/ViewCullPlugin/ViewCullPlugin.js +0 -295
  83. package/src/src/plugins/ViewCullPlugin/index.js +0 -1
  84. package/src/src/plugins/WebIFCLoaderPlugin/WebIFCDefaultDataSource.js +0 -58
  85. package/src/src/plugins/WebIFCLoaderPlugin/WebIFCLoaderPlugin.js +0 -942
  86. package/src/src/plugins/WebIFCLoaderPlugin/index.js +0 -1
  87. package/src/src/plugins/XKTLoaderPlugin/XKTDefaultDataSource.js +0 -95
  88. package/src/src/plugins/XKTLoaderPlugin/XKTLoaderPlugin.js +0 -1194
  89. package/src/src/plugins/XKTLoaderPlugin/index.js +0 -2
  90. package/src/src/plugins/XKTLoaderPlugin/parsers/ParserV1.js +0 -169
  91. package/src/src/plugins/XKTLoaderPlugin/parsers/ParserV10.js +0 -660
  92. package/src/src/plugins/XKTLoaderPlugin/parsers/ParserV11.js +0 -663
  93. package/src/src/plugins/XKTLoaderPlugin/parsers/ParserV2.js +0 -230
  94. package/src/src/plugins/XKTLoaderPlugin/parsers/ParserV3.js +0 -223
  95. package/src/src/plugins/XKTLoaderPlugin/parsers/ParserV4.js +0 -283
  96. package/src/src/plugins/XKTLoaderPlugin/parsers/ParserV5.js +0 -246
  97. package/src/src/plugins/XKTLoaderPlugin/parsers/ParserV6.js +0 -301
  98. package/src/src/plugins/XKTLoaderPlugin/parsers/ParserV7.js +0 -439
  99. package/src/src/plugins/XKTLoaderPlugin/parsers/ParserV8.js +0 -563
  100. package/src/src/plugins/XKTLoaderPlugin/parsers/ParserV9.js +0 -518
  101. package/src/src/plugins/XKTLoaderPlugin/parsers/lib/pako.js +0 -2
  102. package/src/src/plugins/XML3DLoaderPlugin/XML3DLoaderPlugin.js +0 -238
  103. package/src/src/plugins/XML3DLoaderPlugin/XML3DSceneGraphLoader.js +0 -1279
  104. package/src/src/plugins/XML3DLoaderPlugin/index.js +0 -1
  105. package/src/src/plugins/XML3DLoaderPlugin/zipjs/.jshintrc +0 -11
  106. package/src/src/plugins/XML3DLoaderPlugin/zipjs/deflate.js +0 -2060
  107. package/src/src/plugins/XML3DLoaderPlugin/zipjs/inflate.js +0 -2155
  108. package/src/src/plugins/XML3DLoaderPlugin/zipjs/mime-types.js +0 -1002
  109. package/src/src/plugins/XML3DLoaderPlugin/zipjs/pako/codecs.js +0 -64
  110. package/src/src/plugins/XML3DLoaderPlugin/zipjs/z-worker.js +0 -153
  111. package/src/src/plugins/XML3DLoaderPlugin/zipjs/zip-ext.js +0 -267
  112. package/src/src/plugins/XML3DLoaderPlugin/zipjs/zip-fs.js +0 -553
  113. package/src/src/plugins/XML3DLoaderPlugin/zipjs/zip.js +0 -991
  114. package/src/src/plugins/XML3DLoaderPlugin/zipjs/zlib-asm/codecs.js +0 -49
  115. package/src/src/plugins/index.js +0 -21
  116. package/src/src/plugins/lib/culling/ObjectCullStates.js +0 -208
  117. package/src/src/plugins/lib/earcut.js +0 -677
  118. package/src/src/plugins/lib/html/Dot.js +0 -179
  119. package/src/src/plugins/lib/html/Label.js +0 -174
  120. package/src/src/plugins/lib/html/Wire.js +0 -220
  121. package/src/src/viewer/Configs.js +0 -127
  122. package/src/src/viewer/Plugin.js +0 -233
  123. package/src/src/viewer/Viewer.js +0 -542
  124. package/src/src/viewer/index.js +0 -5
  125. package/src/src/viewer/localization/LocaleService.js +0 -475
  126. package/src/src/viewer/metadata/IFCObjectDefaultColors.js +0 -163
  127. package/src/src/viewer/metadata/IFCObjectDefaults.js +0 -17
  128. package/src/src/viewer/metadata/MetaModel.js +0 -414
  129. package/src/src/viewer/metadata/MetaObject.js +0 -223
  130. package/src/src/viewer/metadata/MetaScene.js +0 -336
  131. package/src/src/viewer/metadata/Property.js +0 -55
  132. package/src/src/viewer/metadata/PropertySet.js +0 -77
  133. package/src/src/viewer/scene/Bitmap/Bitmap.js +0 -473
  134. package/src/src/viewer/scene/Bitmap/index.js +0 -1
  135. package/src/src/viewer/scene/CameraControl/CameraControl.js +0 -1750
  136. package/src/src/viewer/scene/CameraControl/lib/CameraUpdater.js +0 -312
  137. package/src/src/viewer/scene/CameraControl/lib/controllers/PanController.js +0 -112
  138. package/src/src/viewer/scene/CameraControl/lib/controllers/PickController.js +0 -265
  139. package/src/src/viewer/scene/CameraControl/lib/controllers/PivotController.js +0 -384
  140. package/src/src/viewer/scene/CameraControl/lib/handlers/KeyboardAxisViewHandler.js +0 -122
  141. package/src/src/viewer/scene/CameraControl/lib/handlers/KeyboardPanRotateDollyHandler.js +0 -183
  142. package/src/src/viewer/scene/CameraControl/lib/handlers/MouseMiscHandler.js +0 -68
  143. package/src/src/viewer/scene/CameraControl/lib/handlers/MousePanRotateDollyHandler.js +0 -345
  144. package/src/src/viewer/scene/CameraControl/lib/handlers/MousePickHandler.js +0 -376
  145. package/src/src/viewer/scene/CameraControl/lib/handlers/TouchPanRotateAndDollyHandler.js +0 -288
  146. package/src/src/viewer/scene/CameraControl/lib/handlers/TouchPickHandler.js +0 -235
  147. package/src/src/viewer/scene/Component.js +0 -915
  148. package/src/src/viewer/scene/Entity.js +0 -502
  149. package/src/src/viewer/scene/ImagePlane/ImagePlane.js +0 -570
  150. package/src/src/viewer/scene/ImagePlane/index.js +0 -1
  151. package/src/src/viewer/scene/LineSet/LineSet.js +0 -163
  152. package/src/src/viewer/scene/LineSet/index.js +0 -1
  153. package/src/src/viewer/scene/camera/Camera.js +0 -912
  154. package/src/src/viewer/scene/camera/CameraFlightAnimation.js +0 -669
  155. package/src/src/viewer/scene/camera/CameraPath.js +0 -194
  156. package/src/src/viewer/scene/camera/CameraPathAnimation.js +0 -326
  157. package/src/src/viewer/scene/camera/CustomProjection.js +0 -149
  158. package/src/src/viewer/scene/camera/Frustum.js +0 -316
  159. package/src/src/viewer/scene/camera/Ortho.js +0 -286
  160. package/src/src/viewer/scene/camera/Perspective.js +0 -304
  161. package/src/src/viewer/scene/camera/index.js +0 -2
  162. package/src/src/viewer/scene/canvas/Canvas.js +0 -490
  163. package/src/src/viewer/scene/canvas/Spinner.js +0 -323
  164. package/src/src/viewer/scene/constants/constants.js +0 -371
  165. package/src/src/viewer/scene/core.js +0 -268
  166. package/src/src/viewer/scene/geometry/Geometry.js +0 -33
  167. package/src/src/viewer/scene/geometry/ReadableGeometry.js +0 -682
  168. package/src/src/viewer/scene/geometry/VBOGeometry.js +0 -319
  169. package/src/src/viewer/scene/geometry/builders/buildBoxGeometry.js +0 -238
  170. package/src/src/viewer/scene/geometry/builders/buildBoxLinesGeometry.js +0 -106
  171. package/src/src/viewer/scene/geometry/builders/buildCylinderGeometry.js +0 -271
  172. package/src/src/viewer/scene/geometry/builders/buildGridGeometry.js +0 -102
  173. package/src/src/viewer/scene/geometry/builders/buildPlaneGeometry.js +0 -168
  174. package/src/src/viewer/scene/geometry/builders/buildSphereGeometry.js +0 -161
  175. package/src/src/viewer/scene/geometry/builders/buildTorusGeometry.js +0 -172
  176. package/src/src/viewer/scene/geometry/builders/buildVectorTextGeometry.js +0 -1721
  177. package/src/src/viewer/scene/geometry/builders/index.js +0 -8
  178. package/src/src/viewer/scene/geometry/index.js +0 -4
  179. package/src/src/viewer/scene/geometry/loaders/index.js +0 -2
  180. package/src/src/viewer/scene/geometry/loaders/load3DSGeometry.js +0 -103
  181. package/src/src/viewer/scene/geometry/loaders/loadOBJGeometry.js +0 -130
  182. package/src/src/viewer/scene/index.js +0 -21
  183. package/src/src/viewer/scene/input/Input.js +0 -1333
  184. package/src/src/viewer/scene/libs/k3d.js +0 -1032
  185. package/src/src/viewer/scene/lights/AmbientLight.js +0 -175
  186. package/src/src/viewer/scene/lights/CubeTexture.js +0 -156
  187. package/src/src/viewer/scene/lights/DirLight.js +0 -314
  188. package/src/src/viewer/scene/lights/Light.js +0 -29
  189. package/src/src/viewer/scene/lights/LightMap.js +0 -77
  190. package/src/src/viewer/scene/lights/PointLight.js +0 -395
  191. package/src/src/viewer/scene/lights/ReflectionMap.js +0 -79
  192. package/src/src/viewer/scene/lights/Shadow.js +0 -138
  193. package/src/src/viewer/scene/lights/index.js +0 -5
  194. package/src/src/viewer/scene/marker/Marker.js +0 -383
  195. package/src/src/viewer/scene/marker/SpriteMarker.js +0 -356
  196. package/src/src/viewer/scene/marker/index.js +0 -2
  197. package/src/src/viewer/scene/materials/EdgeMaterial.js +0 -359
  198. package/src/src/viewer/scene/materials/EmphasisMaterial.js +0 -613
  199. package/src/src/viewer/scene/materials/Fresnel.js +0 -222
  200. package/src/src/viewer/scene/materials/LambertMaterial.js +0 -378
  201. package/src/src/viewer/scene/materials/LinesMaterial.js +0 -169
  202. package/src/src/viewer/scene/materials/Material.js +0 -39
  203. package/src/src/viewer/scene/materials/MetallicMaterial.js +0 -820
  204. package/src/src/viewer/scene/materials/PhongMaterial.js +0 -860
  205. package/src/src/viewer/scene/materials/PointsMaterial.js +0 -409
  206. package/src/src/viewer/scene/materials/SpecularMaterial.js +0 -807
  207. package/src/src/viewer/scene/materials/Texture.js +0 -513
  208. package/src/src/viewer/scene/materials/index.js +0 -8
  209. package/src/src/viewer/scene/math/Frustum.js +0 -118
  210. package/src/src/viewer/scene/math/buildEdgeIndices.js +0 -162
  211. package/src/src/viewer/scene/math/geometryCompressionUtils.js +0 -365
  212. package/src/src/viewer/scene/math/index.js +0 -3
  213. package/src/src/viewer/scene/math/math.js +0 -5386
  214. package/src/src/viewer/scene/math/rtcCoords.js +0 -139
  215. package/src/src/viewer/scene/mementos/CameraMemento.js +0 -200
  216. package/src/src/viewer/scene/mementos/ModelMemento.js +0 -263
  217. package/src/src/viewer/scene/mementos/ObjectsMemento.js +0 -259
  218. package/src/src/viewer/scene/mementos/index.js +0 -3
  219. package/src/src/viewer/scene/mesh/Mesh.js +0 -2202
  220. package/src/src/viewer/scene/mesh/draw/DrawRenderer.js +0 -996
  221. package/src/src/viewer/scene/mesh/draw/DrawShaderSource.js +0 -1570
  222. package/src/src/viewer/scene/mesh/emphasis/EmphasisEdgesRenderer.js +0 -259
  223. package/src/src/viewer/scene/mesh/emphasis/EmphasisEdgesShaderSource.js +0 -159
  224. package/src/src/viewer/scene/mesh/emphasis/EmphasisFillRenderer.js +0 -286
  225. package/src/src/viewer/scene/mesh/emphasis/EmphasisFillShaderSource.js +0 -262
  226. package/src/src/viewer/scene/mesh/index.js +0 -1
  227. package/src/src/viewer/scene/mesh/occlusion/OcclusionRenderer.js +0 -217
  228. package/src/src/viewer/scene/mesh/occlusion/OcclusionShaderSource.js +0 -157
  229. package/src/src/viewer/scene/mesh/pick/PickMeshRenderer.js +0 -223
  230. package/src/src/viewer/scene/mesh/pick/PickMeshShaderSource.js +0 -151
  231. package/src/src/viewer/scene/mesh/pick/PickTriangleRenderer.js +0 -200
  232. package/src/src/viewer/scene/mesh/pick/PickTriangleShaderSource.js +0 -124
  233. package/src/src/viewer/scene/mesh/shadow/ShadowRenderer.js +0 -214
  234. package/src/src/viewer/scene/mesh/shadow/ShadowShaderSource.js +0 -98
  235. package/src/src/viewer/scene/metriqs/Metriqs.js +0 -259
  236. package/src/src/viewer/scene/model/ENTITY_FLAGS.js +0 -21
  237. package/src/src/viewer/scene/model/PerformanceModel.js +0 -26
  238. package/src/src/viewer/scene/model/RENDER_PASSES.js +0 -34
  239. package/src/src/viewer/scene/model/SceneModel.js +0 -4018
  240. package/src/src/viewer/scene/model/SceneModelEntity.js +0 -715
  241. package/src/src/viewer/scene/model/SceneModelMesh.js +0 -341
  242. package/src/src/viewer/scene/model/SceneModelTexture.js +0 -38
  243. package/src/src/viewer/scene/model/SceneModelTextureSet.js +0 -59
  244. package/src/src/viewer/scene/model/SceneModelTransform.js +0 -404
  245. package/src/src/viewer/scene/model/VBOSceneModel.js +0 -26
  246. package/src/src/viewer/scene/model/calculateUniquePositions.js +0 -126
  247. package/src/src/viewer/scene/model/compression.js +0 -227
  248. package/src/src/viewer/scene/model/dtx/BindableDataTexture.js +0 -31
  249. package/src/src/viewer/scene/model/dtx/lines/DTXLinesBuffer.js +0 -27
  250. package/src/src/viewer/scene/model/dtx/lines/DTXLinesLayer.js +0 -891
  251. package/src/src/viewer/scene/model/dtx/lines/DTXLinesState.js +0 -46
  252. package/src/src/viewer/scene/model/dtx/lines/DTXLinesTextureFactory.js +0 -411
  253. package/src/src/viewer/scene/model/dtx/lines/dataTextureRamStats.js +0 -49
  254. package/src/src/viewer/scene/model/dtx/lines/rebucketPositions.js +0 -208
  255. package/src/src/viewer/scene/model/dtx/lines/renderers/DTXLinesColorRenderer.js +0 -389
  256. package/src/src/viewer/scene/model/dtx/lines/renderers/DTXLinesRenderers.js +0 -65
  257. package/src/src/viewer/scene/model/dtx/triangles/DTXTrianglesLayer.js +0 -1322
  258. package/src/src/viewer/scene/model/dtx/triangles/lib/DTXTrianglesBuffer.js +0 -46
  259. package/src/src/viewer/scene/model/dtx/triangles/lib/DTXTrianglesState.js +0 -250
  260. package/src/src/viewer/scene/model/dtx/triangles/lib/DTXTrianglesTextureFactory.js +0 -518
  261. package/src/src/viewer/scene/model/dtx/triangles/lib/dataTextureRamStats.js +0 -54
  262. package/src/src/viewer/scene/model/dtx/triangles/renderers/DTXTrianglesColorRenderer.js +0 -619
  263. package/src/src/viewer/scene/model/dtx/triangles/renderers/DTXTrianglesDepthRenderer.js +0 -464
  264. package/src/src/viewer/scene/model/dtx/triangles/renderers/DTXTrianglesEdgesColorRenderer.js +0 -414
  265. package/src/src/viewer/scene/model/dtx/triangles/renderers/DTXTrianglesEdgesRenderer.js +0 -422
  266. package/src/src/viewer/scene/model/dtx/triangles/renderers/DTXTrianglesNormalsRenderer.js +0 -345
  267. package/src/src/viewer/scene/model/dtx/triangles/renderers/DTXTrianglesOcclusionRenderer.js +0 -436
  268. package/src/src/viewer/scene/model/dtx/triangles/renderers/DTXTrianglesPickDepthRenderer.js +0 -462
  269. package/src/src/viewer/scene/model/dtx/triangles/renderers/DTXTrianglesPickMeshRenderer.js +0 -436
  270. package/src/src/viewer/scene/model/dtx/triangles/renderers/DTXTrianglesPickNormalsFlatRenderer.js +0 -455
  271. package/src/src/viewer/scene/model/dtx/triangles/renderers/DTXTrianglesPickNormalsRenderer.js +0 -440
  272. package/src/src/viewer/scene/model/dtx/triangles/renderers/DTXTrianglesRenderers.js +0 -307
  273. package/src/src/viewer/scene/model/dtx/triangles/renderers/DTXTrianglesSilhouetteRenderer.js +0 -465
  274. package/src/src/viewer/scene/model/dtx/triangles/renderers/DTXTrianglesSnapInitRenderer.js +0 -466
  275. package/src/src/viewer/scene/model/dtx/triangles/renderers/DTXTrianglesSnapRenderer.js +0 -427
  276. package/src/src/viewer/scene/model/index.js +0 -5
  277. package/src/src/viewer/scene/model/rebucketPositions.js +0 -354
  278. package/src/src/viewer/scene/model/vbo/ScratchMemory.js +0 -63
  279. package/src/src/viewer/scene/model/vbo/VBORenderer.js +0 -646
  280. package/src/src/viewer/scene/model/vbo/batching/lines/VBOBatchingLinesLayer.js +0 -699
  281. package/src/src/viewer/scene/model/vbo/batching/lines/lib/VBOBatchingLinesBuffer.js +0 -19
  282. package/src/src/viewer/scene/model/vbo/batching/lines/renderers/VBOBatchingLineSnapInitRenderer.js +0 -316
  283. package/src/src/viewer/scene/model/vbo/batching/lines/renderers/VBOBatchingLinesColorRenderer.js +0 -114
  284. package/src/src/viewer/scene/model/vbo/batching/lines/renderers/VBOBatchingLinesRenderers.js +0 -99
  285. package/src/src/viewer/scene/model/vbo/batching/lines/renderers/VBOBatchingLinesSilhouetteRenderer.js +0 -124
  286. package/src/src/viewer/scene/model/vbo/batching/lines/renderers/VBOBatchingLinesSnapInitRenderer.js +0 -311
  287. package/src/src/viewer/scene/model/vbo/batching/lines/renderers/VBOBatchingLinesSnapRenderer.js +0 -309
  288. package/src/src/viewer/scene/model/vbo/batching/lines/renderers/VBOSceneModelLineBatchingRenderer.js +0 -24
  289. package/src/src/viewer/scene/model/vbo/batching/points/VBOBatchingPointsBuffer.js +0 -20
  290. package/src/src/viewer/scene/model/vbo/batching/points/VBOBatchingPointsLayer.js +0 -718
  291. package/src/src/viewer/scene/model/vbo/batching/points/VBOBatchingPointsRenderer.js +0 -24
  292. package/src/src/viewer/scene/model/vbo/batching/points/renderers/VBOBatchingPointsColorRenderer.js +0 -168
  293. package/src/src/viewer/scene/model/vbo/batching/points/renderers/VBOBatchingPointsOcclusionRenderer.js +0 -136
  294. package/src/src/viewer/scene/model/vbo/batching/points/renderers/VBOBatchingPointsPickDepthRenderer.js +0 -156
  295. package/src/src/viewer/scene/model/vbo/batching/points/renderers/VBOBatchingPointsPickMeshRenderer.js +0 -148
  296. package/src/src/viewer/scene/model/vbo/batching/points/renderers/VBOBatchingPointsRenderers.js +0 -144
  297. package/src/src/viewer/scene/model/vbo/batching/points/renderers/VBOBatchingPointsShadowRenderer.js +0 -107
  298. package/src/src/viewer/scene/model/vbo/batching/points/renderers/VBOBatchingPointsSilhouetteRenderer.js +0 -146
  299. package/src/src/viewer/scene/model/vbo/batching/points/renderers/VBOBatchingPointsSnapInitRenderer.js +0 -309
  300. package/src/src/viewer/scene/model/vbo/batching/points/renderers/VBOBatchingPointsSnapRenderer.js +0 -303
  301. package/src/src/viewer/scene/model/vbo/batching/triangles/VBOBatchingTrianglesBuffer.js +0 -24
  302. package/src/src/viewer/scene/model/vbo/batching/triangles/VBOBatchingTrianglesLayer.js +0 -1257
  303. package/src/src/viewer/scene/model/vbo/batching/triangles/renderers/EdgesColorRenderer.js +0 -131
  304. package/src/src/viewer/scene/model/vbo/batching/triangles/renderers/EdgesEmphasisRenderer.js +0 -135
  305. package/src/src/viewer/scene/model/vbo/batching/triangles/renderers/EdgesRenderer.js +0 -12
  306. package/src/src/viewer/scene/model/vbo/batching/triangles/renderers/Renderers.js +0 -375
  307. package/src/src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesBatchingRenderer.js +0 -34
  308. package/src/src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesColorRenderer.js +0 -238
  309. package/src/src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesColorTextureRenderer.js +0 -270
  310. package/src/src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesDepthRenderer.js +0 -126
  311. package/src/src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesFlatColorRenderer.js +0 -235
  312. package/src/src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesNormalsRenderer.js +0 -139
  313. package/src/src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesOcclusionRenderer.js +0 -125
  314. package/src/src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesPBRRenderer.js +0 -561
  315. package/src/src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesPickDepthRenderer.js +0 -144
  316. package/src/src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesPickMeshRenderer.js +0 -130
  317. package/src/src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesPickNormalsFlatRenderer.js +0 -121
  318. package/src/src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesPickNormalsRenderer.js +0 -131
  319. package/src/src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesShadowRenderer.js +0 -107
  320. package/src/src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesSilhouetteRenderer.js +0 -136
  321. package/src/src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesSnapInitRenderer.js +0 -311
  322. package/src/src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesSnapRenderer.js +0 -308
  323. package/src/src/viewer/scene/model/vbo/float16.js +0 -760
  324. package/src/src/viewer/scene/model/vbo/instancing/lines/VBOInstancingLinesLayer.js +0 -704
  325. package/src/src/viewer/scene/model/vbo/instancing/lines/renderers/VBOInstancingLinesColorRenderer.js +0 -148
  326. package/src/src/viewer/scene/model/vbo/instancing/lines/renderers/VBOInstancingLinesRenderer.js +0 -26
  327. package/src/src/viewer/scene/model/vbo/instancing/lines/renderers/VBOInstancingLinesRenderers.js +0 -139
  328. package/src/src/viewer/scene/model/vbo/instancing/lines/renderers/VBOInstancingLinesSilhouetteRenderer.js +0 -127
  329. package/src/src/viewer/scene/model/vbo/instancing/lines/renderers/VBOInstancingLinesSnapInitRenderer.js +0 -331
  330. package/src/src/viewer/scene/model/vbo/instancing/lines/renderers/VBOInstancingLinesSnapRenderer.js +0 -316
  331. package/src/src/viewer/scene/model/vbo/instancing/points/VBOInstancingPointsLayer.js +0 -728
  332. package/src/src/viewer/scene/model/vbo/instancing/points/renderers/VBOInstancingPointsColorRenderer.js +0 -174
  333. package/src/src/viewer/scene/model/vbo/instancing/points/renderers/VBOInstancingPointsDepthRenderer.js +0 -156
  334. package/src/src/viewer/scene/model/vbo/instancing/points/renderers/VBOInstancingPointsOcclusionRenderer.js +0 -149
  335. package/src/src/viewer/scene/model/vbo/instancing/points/renderers/VBOInstancingPointsPickDepthRenderer.js +0 -170
  336. package/src/src/viewer/scene/model/vbo/instancing/points/renderers/VBOInstancingPointsPickMeshRenderer.js +0 -152
  337. package/src/src/viewer/scene/model/vbo/instancing/points/renderers/VBOInstancingPointsRenderer.js +0 -26
  338. package/src/src/viewer/scene/model/vbo/instancing/points/renderers/VBOInstancingPointsRenderers.js +0 -174
  339. package/src/src/viewer/scene/model/vbo/instancing/points/renderers/VBOInstancingPointsShadowRenderer.js +0 -119
  340. package/src/src/viewer/scene/model/vbo/instancing/points/renderers/VBOInstancingPointsSilhouetteRenderer.js +0 -154
  341. package/src/src/viewer/scene/model/vbo/instancing/points/renderers/VBOInstancingPointsSnapInitRenderer.js +0 -330
  342. package/src/src/viewer/scene/model/vbo/instancing/points/renderers/VBOInstancingPointsSnapRenderer.js +0 -311
  343. package/src/src/viewer/scene/model/vbo/instancing/points/renderers/VBOInstancingTrianglesRenderer.js +0 -150
  344. package/src/src/viewer/scene/model/vbo/instancing/triangles/VBOInstancingTrianglesLayer.js +0 -1190
  345. package/src/src/viewer/scene/model/vbo/instancing/triangles/renderers/EdgesColorRenderer.js +0 -136
  346. package/src/src/viewer/scene/model/vbo/instancing/triangles/renderers/EdgesEmphasisRenderer.js +0 -137
  347. package/src/src/viewer/scene/model/vbo/instancing/triangles/renderers/EdgesRenderer.js +0 -12
  348. package/src/src/viewer/scene/model/vbo/instancing/triangles/renderers/Renderers.js +0 -376
  349. package/src/src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesColorRenderer.js +0 -253
  350. package/src/src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesColorTextureRenderer.js +0 -278
  351. package/src/src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesDepthRenderer.js +0 -126
  352. package/src/src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesFlatColorRenderer.js +0 -244
  353. package/src/src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesFlatNormalsRenderer.js +0 -130
  354. package/src/src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesInstancingRenderer.js +0 -29
  355. package/src/src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesNormalsRenderer.js +0 -138
  356. package/src/src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesOcclusionRenderer.js +0 -128
  357. package/src/src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesPBRRenderer.js +0 -561
  358. package/src/src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesPickDepthRenderer.js +0 -149
  359. package/src/src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesPickMeshRenderer.js +0 -136
  360. package/src/src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesPickNormalsFlatRenderer.js +0 -130
  361. package/src/src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesPickNormalsRenderer.js +0 -145
  362. package/src/src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesShadowRenderer.js +0 -113
  363. package/src/src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesSilhouetteRenderer.js +0 -139
  364. package/src/src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesSnapInitRenderer.js +0 -342
  365. package/src/src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesSnapRenderer.js +0 -325
  366. package/src/src/viewer/scene/nodes/Node.js +0 -1383
  367. package/src/src/viewer/scene/nodes/index.js +0 -1
  368. package/src/src/viewer/scene/paths/CubicBezierCurve.js +0 -194
  369. package/src/src/viewer/scene/paths/Curve.js +0 -183
  370. package/src/src/viewer/scene/paths/Path.js +0 -239
  371. package/src/src/viewer/scene/paths/QuadraticBezierCurve.js +0 -161
  372. package/src/src/viewer/scene/paths/SplineCurve.js +0 -133
  373. package/src/src/viewer/scene/paths/index.js +0 -5
  374. package/src/src/viewer/scene/postfx/SAO.js +0 -543
  375. package/src/src/viewer/scene/scene/Scene.js +0 -2802
  376. package/src/src/viewer/scene/sectionPlane/SectionPlane.js +0 -198
  377. package/src/src/viewer/scene/sectionPlane/SectionPlaneCache.js +0 -101
  378. package/src/src/viewer/scene/sectionPlane/index.js +0 -1
  379. package/src/src/viewer/scene/skybox/Skybox.js +0 -123
  380. package/src/src/viewer/scene/skybox/index.js +0 -1
  381. package/src/src/viewer/scene/stats.js +0 -44
  382. package/src/src/viewer/scene/utils/Cache.js +0 -29
  383. package/src/src/viewer/scene/utils/FileLoader.js +0 -161
  384. package/src/src/viewer/scene/utils/Loader.js +0 -55
  385. package/src/src/viewer/scene/utils/LoadingManager.js +0 -86
  386. package/src/src/viewer/scene/utils/Map.js +0 -45
  387. package/src/src/viewer/scene/utils/Queue.js +0 -56
  388. package/src/src/viewer/scene/utils/WorkerPool.js +0 -73
  389. package/src/src/viewer/scene/utils/index.js +0 -6
  390. package/src/src/viewer/scene/utils/textureTranscoders/KTX2TextureTranscoder/KTX2TextureTranscoder.js +0 -650
  391. package/src/src/viewer/scene/utils/textureTranscoders/KTX2TextureTranscoder/index.js +0 -1
  392. package/src/src/viewer/scene/utils/textureTranscoders/TextureTranscoder.js +0 -31
  393. package/src/src/viewer/scene/utils/textureTranscoders/index.js +0 -2
  394. package/src/src/viewer/scene/utils.js +0 -453
  395. package/src/src/viewer/scene/viewport/Viewport.js +0 -212
  396. package/src/src/viewer/scene/webgl/ArrayBuf.js +0 -121
  397. package/src/src/viewer/scene/webgl/Attribute.js +0 -23
  398. package/src/src/viewer/scene/webgl/Drawable.js +0 -270
  399. package/src/src/viewer/scene/webgl/FrameContext.js +0 -313
  400. package/src/src/viewer/scene/webgl/PickResult.js +0 -364
  401. package/src/src/viewer/scene/webgl/Pickable.js +0 -69
  402. package/src/src/viewer/scene/webgl/Program.js +0 -181
  403. package/src/src/viewer/scene/webgl/RenderBuffer.js +0 -378
  404. package/src/src/viewer/scene/webgl/RenderBufferManager.js +0 -34
  405. package/src/src/viewer/scene/webgl/RenderFlags.js +0 -203
  406. package/src/src/viewer/scene/webgl/RenderState.js +0 -40
  407. package/src/src/viewer/scene/webgl/Renderer.js +0 -1781
  408. package/src/src/viewer/scene/webgl/Sampler.js +0 -18
  409. package/src/src/viewer/scene/webgl/Shader.js +0 -49
  410. package/src/src/viewer/scene/webgl/Texture2D.js +0 -442
  411. package/src/src/viewer/scene/webgl/convertConstant.js +0 -244
  412. package/src/src/viewer/scene/webgl/getExtension.js +0 -32
  413. package/src/src/viewer/scene/webgl/occlusion/OcclusionLayer.js +0 -214
  414. package/src/src/viewer/scene/webgl/occlusion/OcclusionTester.js +0 -426
  415. package/src/src/viewer/scene/webgl/sao/SAODepthLimitedBlurRenderer.js +0 -324
  416. package/src/src/viewer/scene/webgl/sao/SAOOcclusionRenderer.js +0 -376
  417. package/src/src/viewer/scene/webgl/webglEnums.js +0 -61
  418. package/src/src/viewer/scene/webglInfo.js +0 -47
@@ -1,244 +0,0 @@
1
- import {TrianglesInstancingRenderer} from "./TrianglesInstancingRenderer.js";
2
-
3
- /**
4
- * @private
5
- */
6
-
7
-
8
- export class TrianglesFlatColorRenderer extends TrianglesInstancingRenderer {
9
- _getHash() {
10
- const scene = this._scene;
11
- return [scene._lightsState.getHash(), scene._sectionPlanesState.getHash(), (this._withSAO ? "sao" : "nosao")].join(";");
12
- }
13
-
14
- _buildVertexShader() {
15
- const scene = this._scene;
16
- const sectionPlanesState = scene._sectionPlanesState;
17
- const clipping = sectionPlanesState.getNumAllocatedSectionPlanes() > 0;
18
- const src = [];
19
- src.push("#version 300 es");
20
- src.push("// Instancing geometry flat-shading drawing vertex shader");
21
-
22
- src.push("uniform int renderPass;");
23
-
24
- src.push("in vec3 position;");
25
- src.push("in vec4 color;");
26
- src.push("in float flags;");
27
-
28
- if (scene.entityOffsetsEnabled) {
29
- src.push("in vec3 offset;");
30
- }
31
-
32
- src.push("in vec4 modelMatrixCol0;"); // Modeling matrix
33
- src.push("in vec4 modelMatrixCol1;");
34
- src.push("in vec4 modelMatrixCol2;");
35
-
36
- this._addMatricesUniformBlockLines(src);
37
-
38
- if (scene.logarithmicDepthBufferEnabled) {
39
- src.push("uniform float logDepthBufFC;");
40
- src.push("out float vFragDepth;");
41
- src.push("bool isPerspectiveMatrix(mat4 m) {");
42
- src.push(" return (m[2][3] == - 1.0);");
43
- src.push("}");
44
- src.push("out float isPerspective;");
45
- }
46
-
47
- if (clipping) {
48
- src.push("out vec4 vWorldPosition;");
49
- src.push("out float vFlags;");
50
- }
51
-
52
- src.push("out vec4 vViewPosition;");
53
- src.push("out vec4 vColor;");
54
-
55
- src.push("void main(void) {");
56
-
57
- // colorFlag = NOT_RENDERED | COLOR_OPAQUE | COLOR_TRANSPARENT
58
- // renderPass = COLOR_OPAQUE | COLOR_TRANSPARENT
59
-
60
- src.push(`int colorFlag = int(flags) & 0xF;`);
61
- src.push(`if (colorFlag != renderPass) {`);
62
- src.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"); // Cull vertex
63
-
64
- src.push("} else {");
65
-
66
- src.push("vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); ");
67
- src.push("worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);");
68
- if (scene.entityOffsetsEnabled) {
69
- src.push(" worldPosition.xyz = worldPosition.xyz + offset;");
70
- }
71
-
72
- src.push("vec4 viewPosition = viewMatrix * worldPosition; ");
73
- src.push("vViewPosition = viewPosition;");
74
- src.push("vColor = vec4(float(color.r) / 255.0, float(color.g) / 255.0, float(color.b) / 255.0, float(color.a) / 255.0);");
75
-
76
- src.push("vec4 clipPos = projMatrix * viewPosition;");
77
- if (scene.logarithmicDepthBufferEnabled) {
78
- src.push("vFragDepth = 1.0 + clipPos.w;");
79
- src.push("isPerspective = float (isPerspectiveMatrix(projMatrix));");
80
- }
81
-
82
- if (clipping) {
83
- src.push("vWorldPosition = worldPosition;");
84
- src.push("vFlags = flags;");
85
- }
86
-
87
- src.push("gl_Position = clipPos;");
88
- src.push("}");
89
- src.push("}");
90
- return src;
91
- }
92
-
93
- _buildFragmentShader() {
94
- const scene = this._scene;
95
- const sectionPlanesState = scene._sectionPlanesState;
96
- const lightsState = scene._lightsState;
97
- let i;
98
- let len;
99
- const clipping = sectionPlanesState.getNumAllocatedSectionPlanes() > 0;
100
- const src = [];
101
- src.push("#version 300 es");
102
- src.push("// Instancing geometry flat-shading drawing fragment shader");
103
-
104
- src.push("#ifdef GL_FRAGMENT_PRECISION_HIGH");
105
- src.push("precision highp float;");
106
- src.push("precision highp int;");
107
- src.push("#else");
108
- src.push("precision mediump float;");
109
- src.push("precision mediump int;");
110
- src.push("#endif");
111
- if (scene.logarithmicDepthBufferEnabled) {
112
- src.push("in float isPerspective;");
113
- src.push("uniform float logDepthBufFC;");
114
- src.push("in float vFragDepth;");
115
- }
116
- if (this._withSAO) {
117
- src.push("uniform sampler2D uOcclusionTexture;");
118
- src.push("uniform vec4 uSAOParams;");
119
- src.push("const float packUpscale = 256. / 255.;");
120
- src.push("const float unpackDownScale = 255. / 256.;");
121
- src.push("const vec3 packFactors = vec3( 256. * 256. * 256., 256. * 256., 256. );");
122
- src.push("const vec4 unPackFactors = unpackDownScale / vec4( packFactors, 1. );");
123
-
124
- src.push("float unpackRGBToFloat( const in vec4 v ) {");
125
- src.push(" return dot( v, unPackFactors );");
126
- src.push("}");
127
- }
128
-
129
- if (clipping) {
130
- src.push("in vec4 vWorldPosition;");
131
- src.push("in float vFlags;");
132
- for (let i = 0, len = sectionPlanesState.getNumAllocatedSectionPlanes(); i < len; i++) {
133
- src.push("uniform bool sectionPlaneActive" + i + ";");
134
- src.push("uniform vec3 sectionPlanePos" + i + ";");
135
- src.push("uniform vec3 sectionPlaneDir" + i + ";");
136
- }
137
- }
138
-
139
- this._addMatricesUniformBlockLines(src);
140
-
141
- src.push("uniform vec4 lightAmbient;");
142
-
143
- for (i = 0, len = lightsState.lights.length; i < len; i++) {
144
- const light = lightsState.lights[i];
145
- if (light.type === "ambient") {
146
- continue;
147
- }
148
- src.push("uniform vec4 lightColor" + i + ";");
149
- if (light.type === "dir") {
150
- src.push("uniform vec3 lightDir" + i + ";");
151
- }
152
- if (light.type === "point") {
153
- src.push("uniform vec3 lightPos" + i + ";");
154
- }
155
- if (light.type === "spot") {
156
- src.push("uniform vec3 lightPos" + i + ";");
157
- src.push("uniform vec3 lightDir" + i + ";");
158
- }
159
- }
160
-
161
- src.push("in vec4 vViewPosition;");
162
- src.push("in vec4 vColor;");
163
- src.push("out vec4 outColor;");
164
-
165
- src.push("void main(void) {");
166
-
167
- if (clipping) {
168
- src.push(" bool clippable = (int(vFlags) >> 16 & 0xF) == 1;");
169
- src.push(" if (clippable) {");
170
- src.push(" float dist = 0.0;");
171
- for (let i = 0, len = sectionPlanesState.getNumAllocatedSectionPlanes(); i < len; i++) {
172
- src.push("if (sectionPlaneActive" + i + ") {");
173
- src.push(" dist += clamp(dot(-sectionPlaneDir" + i + ".xyz, vWorldPosition.xyz - sectionPlanePos" + i + ".xyz), 0.0, 1000.0);");
174
- src.push("}");
175
- }
176
- src.push(" if (dist > 0.0) { ");
177
- src.push(" discard;")
178
- src.push(" }");
179
- src.push("}");
180
- }
181
-
182
- src.push("vec3 reflectedColor = vec3(0.0, 0.0, 0.0);");
183
- src.push("vec3 viewLightDir = vec3(0.0, 0.0, -1.0);");
184
-
185
- src.push("float lambertian = 1.0;");
186
-
187
- src.push("vec3 xTangent = dFdx( vViewPosition.xyz );");
188
- src.push("vec3 yTangent = dFdy( vViewPosition.xyz );");
189
- src.push("vec3 viewNormal = normalize( cross( xTangent, yTangent ) );");
190
-
191
- for (i = 0, len = lightsState.lights.length; i < len; i++) {
192
- const light = lightsState.lights[i];
193
- if (light.type === "ambient") {
194
- continue;
195
- }
196
- if (light.type === "dir") {
197
- if (light.space === "view") {
198
- src.push("viewLightDir = normalize(lightDir" + i + ");");
199
- } else {
200
- src.push("viewLightDir = normalize((viewMatrix * vec4(lightDir" + i + ", 0.0)).xyz);");
201
- }
202
- } else if (light.type === "point") {
203
- if (light.space === "view") {
204
- src.push("viewLightDir = -normalize(lightPos" + i + " - viewPosition.xyz);");
205
- } else {
206
- src.push("viewLightDir = -normalize((viewMatrix * vec4(lightPos" + i + ", 0.0)).xyz);");
207
- }
208
- } else if (light.type === "spot") {
209
- if (light.space === "view") {
210
- src.push("viewLightDir = normalize(lightDir" + i + ");");
211
- } else {
212
- src.push("viewLightDir = normalize((viewMatrix * vec4(lightDir" + i + ", 0.0)).xyz);");
213
- }
214
- } else {
215
- continue;
216
- }
217
- src.push("lambertian = max(dot(-viewNormal, viewLightDir), 0.0);");
218
- src.push("reflectedColor += lambertian * (lightColor" + i + ".rgb * lightColor" + i + ".a);");
219
- }
220
-
221
- src.push("vec4 fragColor = vec4((lightAmbient.rgb * lightAmbient.a * vColor.rgb) + (reflectedColor * vColor.rgb), vColor.a);");
222
-
223
- if (this._withSAO) {
224
- // Doing SAO blend in the main solid fill draw shader just so that edge lines can be drawn over the top
225
- // Would be more efficient to defer this, then render lines later, using same depth buffer for Z-reject
226
- src.push(" float viewportWidth = uSAOParams[0];");
227
- src.push(" float viewportHeight = uSAOParams[1];");
228
- src.push(" float blendCutoff = uSAOParams[2];");
229
- src.push(" float blendFactor = uSAOParams[3];");
230
- src.push(" vec2 uv = vec2(gl_FragCoord.x / viewportWidth, gl_FragCoord.y / viewportHeight);");
231
- src.push(" float ambient = smoothstep(blendCutoff, 1.0, unpackRGBToFloat(texture(uOcclusionTexture, uv))) * blendFactor;");
232
- src.push(" outColor = vec4(fragColor.rgb * ambient, 1.0);");
233
- } else {
234
- src.push(" outColor = fragColor;");
235
- }
236
-
237
- if (scene.logarithmicDepthBufferEnabled) {
238
- src.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;");
239
- }
240
-
241
- src.push("}");
242
- return src;
243
- }
244
- }
@@ -1,130 +0,0 @@
1
- import {TrianglesInstancingRenderer} from "./TrianglesInstancingRenderer.js";
2
-
3
-
4
- /**
5
- * @private
6
- */
7
-
8
- export class TrianglesFlatNormalsRenderer extends TrianglesInstancingRenderer {
9
-
10
- _buildVertexShader() {
11
- const scene = this._scene;
12
- const sectionPlanesState = scene._sectionPlanesState;
13
- const clipping = sectionPlanesState.getNumAllocatedSectionPlanes() > 0;
14
- const src = [];
15
- src.push("#version 300 es");
16
- src.push("// Instancing geometry flat normals drawing vertex shader");
17
-
18
- src.push("uniform int renderPass;");
19
- src.push("in vec3 position;");
20
- if (scene.entityOffsetsEnabled) {
21
- src.push("in vec3 offset;");
22
- }
23
- src.push("in vec4 color;");
24
- src.push("in float flags;");
25
- src.push("in vec4 modelMatrixCol0;");
26
- src.push("in vec4 modelMatrixCol1;");
27
- src.push("in vec4 modelMatrixCol2;");
28
-
29
- this._addMatricesUniformBlockLines(src);
30
-
31
- if (scene.logarithmicDepthBufferEnabled) {
32
- src.push("uniform float logDepthBufFC;");
33
- src.push("out float vFragDepth;");
34
- src.push("bool isPerspectiveMatrix(mat4 m) {");
35
- src.push(" return (m[2][3] == - 1.0);");
36
- src.push("}");
37
- src.push("out float isPerspective;");
38
- }
39
- if (clipping) {
40
- src.push("out vec4 vWorldPosition;");
41
- src.push("out float vFlags;");
42
- }
43
- src.push("void main(void) {");
44
- // colorFlag = NOT_RENDERED | COLOR_OPAQUE | COLOR_TRANSPARENT
45
- // renderPass = COLOR_OPAQUE
46
-
47
- src.push(`int colorFlag = int(flags) & 0xF;`);
48
- src.push(`if (colorFlag != renderPass) {`);
49
- src.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);");
50
- src.push("} else {");
51
- src.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); ");
52
- src.push(" worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);");
53
- if (scene.entityOffsetsEnabled) {
54
- src.push(" worldPosition.xyz = worldPosition.xyz + offset;");
55
- }
56
- src.push(" vec4 viewPosition = viewMatrix * worldPosition; ");
57
- if (clipping) {
58
- src.push("vWorldPosition = worldPosition;");
59
- src.push("vFlags = flags;");
60
- }
61
- src.push(" vViewPosition = viewPosition;");
62
- src.push("vec4 clipPos = projMatrix * viewPosition;");
63
- if (scene.logarithmicDepthBufferEnabled) {
64
- src.push("vFragDepth = 1.0 + clipPos.w;");
65
- src.push("isPerspective = float (isPerspectiveMatrix(projMatrix));");
66
- }
67
- src.push("gl_Position = clipPos;");
68
- src.push("}");
69
- src.push("}");
70
- return src;
71
- }
72
-
73
- _buildFragmentShader() {
74
- const scene = this._scene;
75
- const sectionPlanesState = scene._sectionPlanesState;
76
- const clipping = sectionPlanesState.getNumAllocatedSectionPlanes() > 0;
77
- const src = [];
78
- src.push("#version 300 es");
79
- src.push("// Instancing geometry flat nornals drawing fragment shader");
80
-
81
- src.push("#ifdef GL_FRAGMENT_PRECISION_HIGH");
82
- src.push("precision highp float;");
83
- src.push("precision highp int;");
84
- src.push("#else");
85
- src.push("precision mediump float;");
86
- src.push("precision mediump int;");
87
- src.push("#endif");
88
- if (scene.logarithmicDepthBufferEnabled) {
89
- src.push("in float isPerspective;");
90
- src.push("uniform float logDepthBufFC;");
91
- src.push("in float vFragDepth;");
92
- }
93
- if (clipping) {
94
- src.push("in vec4 vWorldPosition;");
95
- src.push("in float vFlags;");
96
- for (let i = 0, len = sectionPlanesState.getNumAllocatedSectionPlanes(); i < len; i++) {
97
- src.push("uniform bool sectionPlaneActive" + i + ";");
98
- src.push("uniform vec3 sectionPlanePos" + i + ";");
99
- src.push("uniform vec3 sectionPlaneDir" + i + ";");
100
- }
101
- }
102
- src.push("in vec3 vViewPosition;");
103
- src.push("vec3 packNormalToRGB( const in vec3 normal ) {");
104
- src.push(" return normalize( normal ) * 0.5 + 0.5;");
105
- src.push("}");
106
- src.push("out vec4 outColor;");
107
- src.push("void main(void) {");
108
- if (clipping) {
109
- src.push(" bool clippable = (int(vFlags) >> 16 & 0xF) == 1;");
110
- src.push(" if (clippable) {");
111
- src.push(" float dist = 0.0;");
112
- for (let i = 0, len = sectionPlanesState.getNumAllocatedSectionPlanes(); i < len; i++) {
113
- src.push("if (sectionPlaneActive" + i + ") {");
114
- src.push(" dist += clamp(dot(-sectionPlaneDir" + i + ".xyz, vWorldPosition.xyz - sectionPlanePos" + i + ".xyz), 0.0, 1000.0);");
115
- src.push("}");
116
- }
117
- src.push("if (dist > 0.0) { discard; }");
118
- src.push("}");
119
- }
120
- if (scene.logarithmicDepthBufferEnabled) {
121
- src.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;");
122
- }
123
- src.push("vec3 xTangent = dFdx( vViewPosition.xyz );");
124
- src.push("vec3 yTangent = dFdy( vViewPosition.xyz );");
125
- src.push("vec3 viewNormal = normalize( cross( xTangent, yTangent ) );");
126
- src.push(" outColor = vec4(packNormalToRGB(viewNormal), 1.0); ");
127
- src.push("}");
128
- return src;
129
- }
130
- }
@@ -1,29 +0,0 @@
1
- import {VBORenderer} from "./../../../VBORenderer.js";
2
-
3
- /**
4
- * @private
5
- */
6
- export class TrianglesInstancingRenderer extends VBORenderer {
7
- constructor(scene, withSAO, {edges = false} = {}) {
8
- super(scene, withSAO, {instancing: true, edges});
9
- }
10
-
11
- _draw(drawCfg) {
12
- const {gl} = this._scene.canvas;
13
-
14
- const {
15
- state,
16
- frameCtx,
17
- incrementDrawState,
18
- } = drawCfg;
19
-
20
- if (this._edges) {
21
- gl.drawElementsInstanced(gl.LINES, state.edgeIndicesBuf.numItems, state.edgeIndicesBuf.itemType, 0, state.numInstances);
22
- } else {
23
- gl.drawElementsInstanced(gl.TRIANGLES, state.indicesBuf.numItems, state.indicesBuf.itemType, 0, state.numInstances);
24
- if (incrementDrawState) {
25
- frameCtx.drawElements++;
26
- }
27
- }
28
- }
29
- }
@@ -1,138 +0,0 @@
1
- import {TrianglesInstancingRenderer} from "./TrianglesInstancingRenderer.js";
2
-
3
- /**
4
- * @private
5
- */
6
- export class TrianglesNormalsRenderer extends TrianglesInstancingRenderer {
7
-
8
- _buildVertexShader() {
9
- const scene = this._scene;
10
- const sectionPlanesState = scene._sectionPlanesState;
11
- const clipping = sectionPlanesState.getNumAllocatedSectionPlanes() > 0;
12
- const src = [];
13
- src.push("#version 300 es");
14
- src.push("// Instancing geometry normals drawing vertex shader");
15
-
16
- src.push("uniform int renderPass;");
17
- src.push("in vec3 position;");
18
- if (scene.entityOffsetsEnabled) {
19
- src.push("in vec3 offset;");
20
- }
21
- src.push("in vec3 normal;");
22
- src.push("in vec4 color;");
23
- src.push("in float flags;");
24
- src.push("in vec4 modelMatrixCol0;");
25
- src.push("in vec4 modelMatrixCol1;");
26
- src.push("in vec4 modelMatrixCol2;");
27
-
28
- this._addMatricesUniformBlockLines(src, true);
29
-
30
- if (scene.logarithmicDepthBufferEnabled) {
31
- src.push("uniform float logDepthBufFC;");
32
- src.push("out float vFragDepth;");
33
- src.push("bool isPerspectiveMatrix(mat4 m) {");
34
- src.push(" return (m[2][3] == - 1.0);");
35
- src.push("}");
36
- src.push("out float isPerspective;");
37
- }
38
- src.push("vec3 octDecode(vec2 oct) {");
39
- src.push(" vec3 v = vec3(oct.xy, 1.0 - abs(oct.x) - abs(oct.y));");
40
- src.push(" if (v.z < 0.0) {");
41
- src.push(" v.xy = (1.0 - abs(v.yx)) * vec2(v.x >= 0.0 ? 1.0 : -1.0, v.y >= 0.0 ? 1.0 : -1.0);");
42
- src.push(" }");
43
- src.push(" return normalize(v);");
44
- src.push("}");
45
- if (clipping) {
46
- src.push("out vec4 vWorldPosition;");
47
- src.push("out float vFlags;");
48
- }
49
- src.push("out vec3 vViewNormal;");
50
- src.push("void main(void) {");
51
-
52
- // colorFlag = NOT_RENDERED | COLOR_OPAQUE | COLOR_TRANSPARENT
53
- // renderPass = COLOR_OPAQUE
54
-
55
- src.push(`int colorFlag = int(flags) & 0xF;`);
56
- src.push(`if (colorFlag != renderPass) {`);
57
- src.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);");
58
- src.push("} else {");
59
- src.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); ");
60
- src.push(" worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);");
61
- if (scene.entityOffsetsEnabled) {
62
- src.push(" worldPosition.xyz = worldPosition.xyz + offset;");
63
- }
64
- src.push(" vec4 viewPosition = viewMatrix * worldPosition; ");
65
- src.push(" vec4 worldNormal = worldNormalMatrix * vec4(octDecode(normal.xy), 0.0); ");
66
- src.push(" vec3 viewNormal = normalize((viewNormalMatrix * worldNormal).xyz);");
67
-
68
- if (clipping) {
69
- src.push("vWorldPosition = worldPosition;");
70
- src.push("vFlags = flags;");
71
- }
72
- src.push(" vViewNormal = viewNormal;");
73
- src.push("vec4 clipPos = projMatrix * viewPosition;");
74
- if (scene.logarithmicDepthBufferEnabled) {
75
- src.push("vFragDepth = 1.0 + clipPos.w;");
76
- src.push("isPerspective = float (isPerspectiveMatrix(projMatrix));");
77
- }
78
- src.push("gl_Position = clipPos;");
79
- src.push("}");
80
- src.push("}");
81
- return src;
82
- }
83
-
84
- _buildFragmentShader() {
85
- const scene = this._scene;
86
- const sectionPlanesState = scene._sectionPlanesState;
87
- const clipping = sectionPlanesState.getNumAllocatedSectionPlanes() > 0;
88
- const src = [];
89
- src.push("#version 300 es");
90
- src.push("// Instancing geometry depth drawing fragment shader");
91
-
92
- src.push("#ifdef GL_FRAGMENT_PRECISION_HIGH");
93
- src.push("precision highp float;");
94
- src.push("precision highp int;");
95
- src.push("#else");
96
- src.push("precision mediump float;");
97
- src.push("precision mediump int;");
98
- src.push("#endif");
99
- if (scene.logarithmicDepthBufferEnabled) {
100
- src.push("in float isPerspective;");
101
- src.push("uniform float logDepthBufFC;");
102
- src.push("in float vFragDepth;");
103
- }
104
- if (clipping) {
105
- src.push("in vec4 vWorldPosition;");
106
- src.push("in float vFlags;");
107
- for (let i = 0, len = sectionPlanesState.getNumAllocatedSectionPlanes(); i < len; i++) {
108
- src.push("uniform bool sectionPlaneActive" + i + ";");
109
- src.push("uniform vec3 sectionPlanePos" + i + ";");
110
- src.push("uniform vec3 sectionPlaneDir" + i + ";");
111
- }
112
- }
113
- src.push("in vec3 vViewNormal;");
114
- src.push("vec3 packNormalToRGB( const in vec3 normal ) {");
115
- src.push(" return normalize( normal ) * 0.5 + 0.5;");
116
- src.push("}");
117
- src.push("out vec4 outColor;");
118
- src.push("void main(void) {");
119
- if (clipping) {
120
- src.push(" bool clippable = (int(vFlags) >> 16 & 0xF) == 1;");
121
- src.push(" if (clippable) {");
122
- src.push(" float dist = 0.0;");
123
- for (let i = 0, len = sectionPlanesState.getNumAllocatedSectionPlanes(); i < len; i++) {
124
- src.push("if (sectionPlaneActive" + i + ") {");
125
- src.push(" dist += clamp(dot(-sectionPlaneDir" + i + ".xyz, vWorldPosition.xyz - sectionPlanePos" + i + ".xyz), 0.0, 1000.0);");
126
- src.push("}");
127
- }
128
- src.push("if (dist > 0.0) { discard; }");
129
- src.push("}");
130
- }
131
- if (scene.logarithmicDepthBufferEnabled) {
132
- src.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;");
133
- }
134
- src.push(" outColor = vec4(packNormalToRGB(vViewNormal), 1.0); ");
135
- src.push("}");
136
- return src;
137
- }
138
- }
@@ -1,128 +0,0 @@
1
- import {TrianglesInstancingRenderer} from "./TrianglesInstancingRenderer.js";
2
-
3
- // Logarithmic depth buffer involves an accuracy tradeoff, sacrificing
4
- // accuracy at close range to improve accuracy at long range. This can
5
- // mess up accuracy for occlusion tests, so we'll disable for now.
6
-
7
- const ENABLE_LOG_DEPTH_BUF = false;
8
-
9
- /**
10
- * @private
11
- */
12
- export class TrianglesOcclusionRenderer extends TrianglesInstancingRenderer {
13
-
14
- _buildVertexShader() {
15
- const scene = this._scene;
16
- const sectionPlanesState = scene._sectionPlanesState;
17
- const clipping = sectionPlanesState.getNumAllocatedSectionPlanes() > 0;
18
- const src = [];
19
- src.push("#version 300 es");
20
- src.push("// TrianglesInstancingOcclusionRenderer vertex shader");
21
-
22
- src.push("uniform int renderPass;");
23
- src.push("in vec3 position;");
24
- if (scene.entityOffsetsEnabled) {
25
- src.push("in vec3 offset;");
26
- }
27
- src.push("in vec4 color;");
28
- src.push("in float flags;");
29
- src.push("in vec4 modelMatrixCol0;"); // Modeling matrix
30
- src.push("in vec4 modelMatrixCol1;");
31
- src.push("in vec4 modelMatrixCol2;");
32
-
33
- this._addMatricesUniformBlockLines(src);
34
-
35
- if (ENABLE_LOG_DEPTH_BUF && scene.logarithmicDepthBufferEnabled) {
36
- src.push("uniform float logDepthBufFC;");
37
- src.push("out float vFragDepth;");
38
- src.push("bool isPerspectiveMatrix(mat4 m) {");
39
- src.push(" return (m[2][3] == - 1.0);");
40
- src.push("}");
41
- src.push("out float isPerspective;");
42
- }
43
- if (clipping) {
44
- src.push("out vec4 vWorldPosition;");
45
- src.push("out float vFlags;");
46
- }
47
- src.push("void main(void) {");
48
-
49
- // colorFlag = NOT_RENDERED | COLOR_OPAQUE | COLOR_TRANSPARENT
50
- // renderPass = COLOR_OPAQUE | COLOR_TRANSPARENT
51
-
52
- src.push(`int colorFlag = int(flags) & 0xF;`);
53
- src.push(`if (colorFlag != renderPass) {`);
54
- src.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);");
55
-
56
- src.push("} else {");
57
- src.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); ");
58
- src.push(" worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);");
59
- if (scene.entityOffsetsEnabled) {
60
- src.push(" worldPosition.xyz = worldPosition.xyz + offset;");
61
- }
62
- src.push(" vec4 viewPosition = viewMatrix * worldPosition; ");
63
- if (clipping) {
64
- src.push(" vWorldPosition = worldPosition;");
65
- src.push("vFlags = flags;");
66
- }
67
- src.push("vec4 clipPos = projMatrix * viewPosition;");
68
- if (ENABLE_LOG_DEPTH_BUF && scene.logarithmicDepthBufferEnabled) {
69
- src.push("vFragDepth = 1.0 + clipPos.w;");
70
- src.push("isPerspective = float (isPerspectiveMatrix(projMatrix));");
71
- }
72
- src.push("gl_Position = clipPos;");
73
- src.push("}");
74
- src.push("}");
75
- return src;
76
- }
77
-
78
- _buildFragmentShader() {
79
- const scene = this._scene;
80
- const sectionPlanesState = scene._sectionPlanesState;
81
- const clipping = sectionPlanesState.getNumAllocatedSectionPlanes() > 0;
82
- const src = [];
83
- src.push("#version 300 es");
84
- src.push("// TrianglesInstancingOcclusionRenderer fragment shader");
85
-
86
- src.push("#ifdef GL_FRAGMENT_PRECISION_HIGH");
87
- src.push("precision highp float;");
88
- src.push("precision highp int;");
89
- src.push("#else");
90
- src.push("precision mediump float;");
91
- src.push("precision mediump int;");
92
- src.push("#endif");
93
- if (ENABLE_LOG_DEPTH_BUF && scene.logarithmicDepthBufferEnabled) {
94
- src.push("in float isPerspective;");
95
- src.push("uniform float logDepthBufFC;");
96
- src.push("in float vFragDepth;");
97
- }
98
- if (clipping) {
99
- src.push("in vec4 vWorldPosition;");
100
- src.push("in float vFlags;");
101
- for (let i = 0; i < sectionPlanesState.getNumAllocatedSectionPlanes(); i++) {
102
- src.push("uniform bool sectionPlaneActive" + i + ";");
103
- src.push("uniform vec3 sectionPlanePos" + i + ";");
104
- src.push("uniform vec3 sectionPlaneDir" + i + ";");
105
- }
106
- }
107
- src.push("out vec4 outColor;");
108
- src.push("void main(void) {");
109
- if (clipping) {
110
- src.push(" bool clippable = (int(vFlags) >> 16 & 0xF) == 1;");
111
- src.push(" if (clippable) {");
112
- src.push(" float dist = 0.0;");
113
- for (let i = 0; i < sectionPlanesState.getNumAllocatedSectionPlanes(); i++) {
114
- src.push("if (sectionPlaneActive" + i + ") {");
115
- src.push(" dist += clamp(dot(-sectionPlaneDir" + i + ".xyz, vWorldPosition.xyz - sectionPlanePos" + i + ".xyz), 0.0, 1000.0);");
116
- src.push("}");
117
- }
118
- src.push("if (dist > 0.0) { discard; }");
119
- src.push("}");
120
- }
121
- src.push(" outColor = vec4(0.0, 0.0, 1.0, 1.0); "); // Occluders are blue
122
- if (ENABLE_LOG_DEPTH_BUF && scene.logarithmicDepthBufferEnabled) {
123
- src.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;");
124
- }
125
- src.push("}");
126
- return src;
127
- }
128
- }