@xeokit/xeokit-sdk 2.4.0-alpha-64 → 2.4.0-alpha-65

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@@ -118099,6 +118099,8 @@ function inflate$9(deflatedData) {
118099
118099
 
118100
118100
  function load$9(viewer, options, inflatedData, sceneModel, metaModel, manifestCtx) {
118101
118101
 
118102
+ manifestCtx.getNextId();
118103
+
118102
118104
  sceneModel.positionsCompression = "precompressed";
118103
118105
  sceneModel.normalsCompression = "precompressed";
118104
118106
 
@@ -118196,7 +118198,7 @@ const ParserV1 = {
118196
118198
  parse: function (viewer, options, elements, sceneModel, metaModel, manifestCtx) {
118197
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  const deflatedData = extract$9(elements);
118198
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  const inflatedData = inflate$9(deflatedData);
118199
- load$9(viewer, options, inflatedData, sceneModel);
118201
+ load$9(viewer, options, inflatedData, sceneModel, metaModel, manifestCtx);
118200
118202
  }
118201
118203
  };
118202
118204
 
@@ -118276,6 +118278,8 @@ const decompressColor$8 = (function () {
118276
118278
 
118277
118279
  function load$8(viewer, options, inflatedData, sceneModel, metaModel, manifestCtx) {
118278
118280
 
118281
+ const modelPartId = manifestCtx.getNextId();
118282
+
118279
118283
  sceneModel.positionsCompression = "precompressed";
118280
118284
  sceneModel.normalsCompression = "precompressed";
118281
118285
 
@@ -118345,7 +118349,7 @@ function load$8(viewer, options, inflatedData, sceneModel, metaModel, manifestCt
118345
118349
  const jj = entityMeshIds [j];
118346
118350
 
118347
118351
  const lastMesh = (jj === (numMeshes - 1));
118348
- const meshId = manifestCtx.nextMeshId++;
118352
+ const meshId = manifestCtx.getNextId();
118349
118353
 
118350
118354
  const color = decompressColor$8(meshColors.subarray((jj * 4), (jj * 4) + 3));
118351
118355
  const opacity = meshColors[(jj * 4) + 3] / 255.0;
@@ -118357,7 +118361,7 @@ function load$8(viewer, options, inflatedData, sceneModel, metaModel, manifestCt
118357
118361
 
118358
118362
  if (entityUsesInstancing [i] === 1) {
118359
118363
 
118360
- const geometryId = "geometry." + jj;
118364
+ const geometryId = `${modelPartId}.geometry.${meshId}.${jj}`;
118361
118365
 
118362
118366
  if (!(geometryId in alreadyCreatedGeometries)) {
118363
118367
 
@@ -118379,7 +118383,7 @@ function load$8(viewer, options, inflatedData, sceneModel, metaModel, manifestCt
118379
118383
  color: color,
118380
118384
  opacity: opacity,
118381
118385
  matrix: entityMatrix,
118382
- geometryId: geometryId,
118386
+ geometryId,
118383
118387
  }));
118384
118388
 
118385
118389
  meshIds.push(meshId);
@@ -118490,6 +118494,8 @@ const decompressColor$7 = (function () {
118490
118494
 
118491
118495
  function load$7(viewer, options, inflatedData, sceneModel, metaModel, manifestCtx) {
118492
118496
 
118497
+ const modelPartId = manifestCtx.getNextId();
118498
+
118493
118499
  sceneModel.positionsCompression = "precompressed";
118494
118500
  sceneModel.normalsCompression = "precompressed";
118495
118501
 
@@ -118562,7 +118568,7 @@ function load$7(viewer, options, inflatedData, sceneModel, metaModel, manifestCt
118562
118568
  var jj = entityMeshIds [j];
118563
118569
 
118564
118570
  const lastMesh = (jj === (numMeshes - 1));
118565
- const meshId = entityId + ".mesh." + jj;
118571
+ const meshId = `${modelPartId}.${entityId}.mesh.${jj}`;
118566
118572
 
118567
118573
  const color = decompressColor$7(meshColors.subarray((jj * 4), (jj * 4) + 3));
118568
118574
  const opacity = meshColors[(jj * 4) + 3] / 255.0;
@@ -118573,7 +118579,8 @@ function load$7(viewer, options, inflatedData, sceneModel, metaModel, manifestCt
118573
118579
  var tmpEdgeIndices = edgeIndices.subarray(meshEdgesIndices [jj], lastMesh ? edgeIndices.length : meshEdgesIndices [jj + 1]);
118574
118580
 
118575
118581
  if (entityUsesInstancing [i] === 1) {
118576
- var geometryId = "geometry." + jj;
118582
+
118583
+ const geometryId = `${modelPartId}.geometry.${meshId}.${jj}`;
118577
118584
 
118578
118585
  if (!(geometryId in _alreadyCreatedGeometries)) {
118579
118586
 
@@ -118595,7 +118602,7 @@ function load$7(viewer, options, inflatedData, sceneModel, metaModel, manifestCt
118595
118602
  color: color,
118596
118603
  opacity: opacity,
118597
118604
  matrix: entityMatrix,
118598
- geometryId: geometryId,
118605
+ geometryId,
118599
118606
  }));
118600
118607
 
118601
118608
  meshIds.push(meshId);
@@ -118634,7 +118641,7 @@ const ParserV3 = {
118634
118641
  parse: function (viewer, options, elements, sceneModel, metaModel, manifestCtx) {
118635
118642
  const deflatedData = extract$7(elements);
118636
118643
  const inflatedData = inflate$7(deflatedData);
118637
- load$7(viewer, options, inflatedData, sceneModel);
118644
+ load$7(viewer, options, inflatedData, sceneModel, metaModel, manifestCtx);
118638
118645
  }
118639
118646
  };
118640
118647
 
@@ -118704,6 +118711,8 @@ const decompressColor$6 = (function () {
118704
118711
 
118705
118712
  function load$6(viewer, options, inflatedData, sceneModel, metaModel, manifestCtx) {
118706
118713
 
118714
+ const modelPartId = manifestCtx.getNextId();
118715
+
118707
118716
  sceneModel.positionsCompression = "precompressed";
118708
118717
  sceneModel.normalsCompression = "precompressed";
118709
118718
 
@@ -118809,7 +118818,7 @@ function load$6(viewer, options, inflatedData, sceneModel, metaModel, manifestCt
118809
118818
 
118810
118819
  // Primitive instanced by more than one entity, and has positions in Model-space
118811
118820
 
118812
- var geometryId = "geometry" + orderedPrimitiveIndex; // These IDs are local to the SceneModel
118821
+ const geometryId = `${modelPartId}-geometry.${orderedPrimitiveIndex}`; // These IDs are local to the SceneModel
118813
118822
 
118814
118823
  sceneModel.createGeometry({
118815
118824
  id: geometryId,
@@ -118825,7 +118834,7 @@ function load$6(viewer, options, inflatedData, sceneModel, metaModel, manifestCt
118825
118834
 
118826
118835
  // Primitive is used only by one entity, and has positions pre-transformed into World-space
118827
118836
 
118828
- const meshId = orderedPrimitiveIndex; // These IDs are local to the SceneModel
118837
+ const meshId = `${modelPartId}-${orderedPrimitiveIndex}`;
118829
118838
 
118830
118839
  const entityIndex = batchedPrimitiveEntityIndexes[orderedPrimitiveIndex];
118831
118840
  eachEntityId[entityIndex];
@@ -118868,8 +118877,9 @@ function load$6(viewer, options, inflatedData, sceneModel, metaModel, manifestCt
118868
118877
 
118869
118878
  const meshDefaults = {}; // TODO: get from lookup from entity IDs
118870
118879
 
118871
- const meshId = "instance." + countInstances++;
118872
- const geometryId = "geometry" + primitiveIndex;
118880
+ const meshId = `${modelPartId}-instance.${countInstances++}`;
118881
+ const geometryId = `${modelPartId}-geometry.${primitiveIndex}`; // These IDs are local to the SceneModel
118882
+
118873
118883
  const matricesIndex = (eachEntityMatricesPortion [entityIndex]) * 16;
118874
118884
  const matrix = matrices.subarray(matricesIndex, matricesIndex + 16);
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118885
 
@@ -118905,7 +118915,7 @@ const ParserV4 = {
118905
118915
  parse: function (viewer, options, elements, sceneModel, metaModel, manifestCtx) {
118906
118916
  const deflatedData = extract$6(elements);
118907
118917
  const inflatedData = inflate$6(deflatedData);
118908
- load$6(viewer, options, inflatedData, sceneModel);
118918
+ load$6(viewer, options, inflatedData, sceneModel, metaModel, manifestCtx);
118909
118919
  }
118910
118920
  };
118911
118921
 
@@ -118970,6 +118980,8 @@ const decompressColor$5 = (function () {
118970
118980
 
118971
118981
  function load$5(viewer, options, inflatedData, sceneModel, metaModel, manifestCtx) {
118972
118982
 
118983
+ const modelPartId = manifestCtx.getNextId();
118984
+
118973
118985
  sceneModel.positionsCompression = "disabled"; // Positions in XKT V4 are floats, which we never quantize, for precision with big models
118974
118986
  sceneModel.normalsCompression = "precompressed"; // Normals are oct-encoded though
118975
118987
 
@@ -119047,7 +119059,7 @@ function load$5(viewer, options, inflatedData, sceneModel, metaModel, manifestCt
119047
119059
 
119048
119060
  // Primitive instanced by more than one entity, and has positions in Model-space
119049
119061
 
119050
- var geometryId = "geometry" + primitiveIndex; // These IDs are local to the SceneModel
119062
+ const geometryId = `${modelPartId}-geometry.${primitiveIndex}`; // These IDs are local to the SceneModel
119051
119063
 
119052
119064
  sceneModel.createGeometry({
119053
119065
  id: geometryId,
@@ -119141,7 +119153,7 @@ const ParserV5 = {
119141
119153
  parse: function (viewer, options, elements, sceneModel, metaModel, manifestCtx) {
119142
119154
  const deflatedData = extract$5(elements);
119143
119155
  const inflatedData = inflate$5(deflatedData);
119144
- load$5(viewer, options, inflatedData, sceneModel);
119156
+ load$5(viewer, options, inflatedData, sceneModel, metaModel, manifestCtx);
119145
119157
  }
119146
119158
  };
119147
119159
 
@@ -119216,6 +119228,8 @@ const decompressColor$4 = (function () {
119216
119228
 
119217
119229
  function load$4(viewer, options, inflatedData, sceneModel, metaModel, manifestCtx) {
119218
119230
 
119231
+ const modelPartId = manifestCtx.getNextId();
119232
+
119219
119233
  const positions = inflatedData.positions;
119220
119234
  const normals = inflatedData.normals;
119221
119235
  const indices = inflatedData.indices;
@@ -119363,13 +119377,13 @@ function load$4(viewer, options, inflatedData, sceneModel, metaModel, manifestCt
119363
119377
  const color = decompressColor$4(eachPrimitiveColorAndOpacity.subarray((primitiveIndex * 4), (primitiveIndex * 4) + 3));
119364
119378
  const opacity = eachPrimitiveColorAndOpacity[(primitiveIndex * 4) + 3] / 255.0;
119365
119379
 
119366
- const meshId = manifestCtx.nextMeshId++;
119380
+ const meshId = manifestCtx.getNextId();
119367
119381
 
119368
119382
  if (isReusedPrimitive) {
119369
119383
 
119370
119384
  // Create mesh for multi-use primitive - create (or reuse) geometry, create mesh using that geometry
119371
119385
 
119372
- const geometryId = "geometry." + tileIndex + "." + primitiveIndex; // These IDs are local to the SceneModel
119386
+ const geometryId = `${modelPartId}-geometry.${tileIndex}.${primitiveIndex}`; // These IDs are local to the SceneModel
119373
119387
 
119374
119388
  if (!geometryCreated[geometryId]) {
119375
119389
 
@@ -119555,6 +119569,8 @@ function convertColorsRGBToRGBA$1(colorsRGB) {
119555
119569
 
119556
119570
  function load$3(viewer, options, inflatedData, sceneModel, metaModel, manifestCtx) {
119557
119571
 
119572
+ const modelPartId = manifestCtx.getNextId();
119573
+
119558
119574
  const positions = inflatedData.positions;
119559
119575
  const normals = inflatedData.normals;
119560
119576
  const colors = inflatedData.colors;
@@ -119707,7 +119723,7 @@ function load$3(viewer, options, inflatedData, sceneModel, metaModel, manifestCt
119707
119723
  const meshMetallic = eachMeshMaterial[(meshIndex * 6) + 4] / 255.0;
119708
119724
  const meshRoughness = eachMeshMaterial[(meshIndex * 6) + 5] / 255.0;
119709
119725
 
119710
- const meshId = manifestCtx.nextMeshId++;
119726
+ const meshId = manifestCtx.getNextId();
119711
119727
 
119712
119728
  if (isReusedGeometry) {
119713
119729
 
@@ -119716,7 +119732,7 @@ function load$3(viewer, options, inflatedData, sceneModel, metaModel, manifestCt
119716
119732
  const meshMatrixIndex = eachMeshMatricesPortion[meshIndex];
119717
119733
  const meshMatrix = matrices.slice(meshMatrixIndex, meshMatrixIndex + 16);
119718
119734
 
119719
- const geometryId = "geometry." + tileIndex + "." + geometryIndex; // These IDs are local to the SceneModel
119735
+ const geometryId = `${modelPartId}-geometry.${tileIndex}.${geometryIndex}`; // These IDs are local to the SceneModel
119720
119736
 
119721
119737
  if (!geometryCreated[geometryId]) {
119722
119738
 
@@ -119994,6 +120010,8 @@ function convertColorsRGBToRGBA(colorsRGB) {
119994
120010
 
119995
120011
  function load$2(viewer, options, inflatedData, sceneModel, metaModel, manifestCtx) {
119996
120012
 
120013
+ const modelPartId = manifestCtx.getNextId();
120014
+
119997
120015
  const types = JSON.parse(inflatedData.types);
119998
120016
  const eachMetaObjectId = JSON.parse(inflatedData.eachMetaObjectId);
119999
120017
  const eachMetaObjectType = inflatedData.eachMetaObjectType;
@@ -120181,7 +120199,7 @@ function load$2(viewer, options, inflatedData, sceneModel, metaModel, manifestCt
120181
120199
  const meshMetallic = eachMeshMaterial[(meshIndex * 6) + 4] / 255.0;
120182
120200
  const meshRoughness = eachMeshMaterial[(meshIndex * 6) + 5] / 255.0;
120183
120201
 
120184
- const meshId = manifestCtx.nextMeshId++;
120202
+ const meshId = manifestCtx.getNextId();
120185
120203
 
120186
120204
  if (isReusedGeometry) {
120187
120205
 
@@ -120190,7 +120208,7 @@ function load$2(viewer, options, inflatedData, sceneModel, metaModel, manifestCt
120190
120208
  const meshMatrixIndex = eachMeshMatricesPortion[meshIndex];
120191
120209
  const meshMatrix = matrices.slice(meshMatrixIndex, meshMatrixIndex + 16);
120192
120210
 
120193
- const geometryId = "geometry." + tileIndex + "." + geometryIndex; // These IDs are local to the SceneModel
120211
+ const geometryId = `${modelPartId}-geometry.${tileIndex}.${geometryIndex}`; // These IDs are local to the SceneModel
120194
120212
 
120195
120213
  let geometryArrays = geometryArraysCache[geometryId];
120196
120214
 
@@ -120525,6 +120543,8 @@ const decompressColor$1 = (function () {
120525
120543
 
120526
120544
  function load$1(viewer, options, inflatedData, sceneModel, metaModel, manifestCtx) {
120527
120545
 
120546
+ const modelPartId = manifestCtx.getNextId();
120547
+
120528
120548
  const metadata = inflatedData.metadata;
120529
120549
 
120530
120550
  const positions = inflatedData.positions;
@@ -120684,7 +120704,7 @@ function load$1(viewer, options, inflatedData, sceneModel, metaModel, manifestCt
120684
120704
  const meshMetallic = eachMeshMaterial[(meshIndex * 6) + 4] / 255.0;
120685
120705
  const meshRoughness = eachMeshMaterial[(meshIndex * 6) + 5] / 255.0;
120686
120706
 
120687
- const meshId = manifestCtx.nextMeshId++;
120707
+ const meshId = manifestCtx.getNextId();
120688
120708
 
120689
120709
  if (isReusedGeometry) {
120690
120710
 
@@ -120693,7 +120713,7 @@ function load$1(viewer, options, inflatedData, sceneModel, metaModel, manifestCt
120693
120713
  const meshMatrixIndex = eachMeshMatricesPortion[meshIndex];
120694
120714
  const meshMatrix = matrices.slice(meshMatrixIndex, meshMatrixIndex + 16);
120695
120715
 
120696
- const geometryId = "geometry." + tileIndex + "." + geometryIndex; // These IDs are local to the SceneModel
120716
+ const geometryId = `${modelPartId}-geometry.${tileIndex}.${geometryIndex}`; // These IDs are local to the SceneModel
120697
120717
 
120698
120718
  let geometryArrays = geometryArraysCache[geometryId];
120699
120719
 
@@ -121029,6 +121049,8 @@ const decompressColor = (function () {
121029
121049
 
121030
121050
  function load(viewer, options, inflatedData, sceneModel, metaModel, manifestCtx) {
121031
121051
 
121052
+ const modelPartId = manifestCtx.getNextId();
121053
+
121032
121054
  const metadata = inflatedData.metadata;
121033
121055
  const textureData = inflatedData.textureData;
121034
121056
  const eachTextureDataPortion = inflatedData.eachTextureDataPortion;
@@ -121095,7 +121117,7 @@ function load(viewer, options, inflatedData, sceneModel, metaModel, manifestCtx)
121095
121117
 
121096
121118
  const imageDataSubarray = new Uint8Array(textureData.subarray(textureDataPortionStart, textureDataPortionEnd));
121097
121119
  const arrayBuffer = imageDataSubarray.buffer;
121098
- const textureId = `texture-${textureIndex}`;
121120
+ const textureId = `${modelPartId}-texture-${textureIndex}`;
121099
121121
 
121100
121122
  if (compressed) {
121101
121123
 
@@ -121136,7 +121158,7 @@ function load(viewer, options, inflatedData, sceneModel, metaModel, manifestCtx)
121136
121158
 
121137
121159
  for (let textureSetIndex = 0; textureSetIndex < numTextureSets; textureSetIndex++) {
121138
121160
  const eachTextureSetTexturesIndex = textureSetIndex * 5;
121139
- const textureSetId = `textureSet-${textureSetIndex}`;
121161
+ const textureSetId = `${modelPartId}-textureSet-${textureSetIndex}`;
121140
121162
  const colorTextureIndex = eachTextureSetTextures[eachTextureSetTexturesIndex + 0];
121141
121163
  const metallicRoughnessTextureIndex = eachTextureSetTextures[eachTextureSetTexturesIndex + 1];
121142
121164
  const normalsTextureIndex = eachTextureSetTextures[eachTextureSetTexturesIndex + 2];
@@ -121144,11 +121166,11 @@ function load(viewer, options, inflatedData, sceneModel, metaModel, manifestCtx)
121144
121166
  const occlusionTextureIndex = eachTextureSetTextures[eachTextureSetTexturesIndex + 4];
121145
121167
  sceneModel.createTextureSet({
121146
121168
  id: textureSetId,
121147
- colorTextureId: colorTextureIndex >= 0 ? `texture-${colorTextureIndex}` : null,
121148
- normalsTextureId: normalsTextureIndex >= 0 ? `texture-${normalsTextureIndex}` : null,
121149
- metallicRoughnessTextureId: metallicRoughnessTextureIndex >= 0 ? `texture-${metallicRoughnessTextureIndex}` : null,
121150
- emissiveTextureId: emissiveTextureIndex >= 0 ? `texture-${emissiveTextureIndex}` : null,
121151
- occlusionTextureId: occlusionTextureIndex >= 0 ? `texture-${occlusionTextureIndex}` : null
121169
+ colorTextureId: colorTextureIndex >= 0 ? `${modelPartId}-texture-${colorTextureIndex}` : null,
121170
+ normalsTextureId: normalsTextureIndex >= 0 ? `${modelPartId}-texture-${normalsTextureIndex}` : null,
121171
+ metallicRoughnessTextureId: metallicRoughnessTextureIndex >= 0 ? `${modelPartId}-texture-${metallicRoughnessTextureIndex}` : null,
121172
+ emissiveTextureId: emissiveTextureIndex >= 0 ? `${modelPartId}-texture-${emissiveTextureIndex}` : null,
121173
+ occlusionTextureId: occlusionTextureIndex >= 0 ? `${modelPartId}-texture-${occlusionTextureIndex}` : null
121152
121174
  });
121153
121175
  }
121154
121176
 
@@ -121271,14 +121293,14 @@ function load(viewer, options, inflatedData, sceneModel, metaModel, manifestCtx)
121271
121293
 
121272
121294
  const textureSetIndex = eachMeshTextureSet[meshIndex];
121273
121295
 
121274
- const textureSetId = (textureSetIndex >= 0) ? `textureSet-${textureSetIndex}` : null;
121296
+ const textureSetId = (textureSetIndex >= 0) ? `${modelPartId}-textureSet-${textureSetIndex}` : null;
121275
121297
 
121276
121298
  const meshColor = decompressColor(eachMeshMaterialAttributes.subarray((meshIndex * 6), (meshIndex * 6) + 3));
121277
121299
  const meshOpacity = eachMeshMaterialAttributes[(meshIndex * 6) + 3] / 255.0;
121278
121300
  const meshMetallic = eachMeshMaterialAttributes[(meshIndex * 6) + 4] / 255.0;
121279
121301
  const meshRoughness = eachMeshMaterialAttributes[(meshIndex * 6) + 5] / 255.0;
121280
121302
 
121281
- const meshId = manifestCtx.nextMeshId++;
121303
+ const meshId = manifestCtx.getNextId();
121282
121304
 
121283
121305
  if (isReusedGeometry) {
121284
121306
 
@@ -121287,7 +121309,7 @@ function load(viewer, options, inflatedData, sceneModel, metaModel, manifestCtx)
121287
121309
  const meshMatrixIndex = eachMeshMatricesPortion[meshIndex];
121288
121310
  const meshMatrix = matrices.slice(meshMatrixIndex, meshMatrixIndex + 16);
121289
121311
 
121290
- const geometryId = "geometry." + tileIndex + "." + geometryIndex; // These IDs are local to the SceneModel
121312
+ const geometryId = `${modelPartId}-geometry.${tileIndex}.${geometryIndex}`; // These IDs are local to the SceneModel
121291
121313
 
121292
121314
  let geometryArrays = geometryArraysCache[geometryId];
121293
121315
 
@@ -121386,7 +121408,7 @@ function load(viewer, options, inflatedData, sceneModel, metaModel, manifestCtx)
121386
121408
 
121387
121409
  sceneModel.createMesh(utils.apply(meshDefaults, {
121388
121410
  id: meshId,
121389
- textureSetId: textureSetId,
121411
+ textureSetId,
121390
121412
  origin: tileCenter,
121391
121413
  primitive: geometryArrays.primitiveName,
121392
121414
  positionsCompressed: transformedAndRecompressedPositions,
@@ -121425,8 +121447,8 @@ function load(viewer, options, inflatedData, sceneModel, metaModel, manifestCtx)
121425
121447
 
121426
121448
  sceneModel.createMesh(utils.apply(meshDefaults, {
121427
121449
  id: meshId,
121428
- geometryId: geometryId,
121429
- textureSetId: textureSetId,
121450
+ geometryId,
121451
+ textureSetId,
121430
121452
  matrix: meshMatrix,
121431
121453
  color: meshColor,
121432
121454
  metallic: meshMetallic,
@@ -121501,7 +121523,7 @@ function load(viewer, options, inflatedData, sceneModel, metaModel, manifestCtx)
121501
121523
 
121502
121524
  sceneModel.createMesh(utils.apply(meshDefaults, {
121503
121525
  id: meshId,
121504
- textureSetId: textureSetId,
121526
+ textureSetId,
121505
121527
  origin: tileCenter,
121506
121528
  primitive: primitiveName,
121507
121529
  positionsCompressed: geometryPositions,
@@ -122443,8 +122465,11 @@ class XKTLoaderPlugin extends Plugin {
122443
122465
  sceneModel.fire("error", errMsg);
122444
122466
  };
122445
122467
 
122468
+ let nextId = 0;
122446
122469
  const manifestCtx = {
122447
- nextMeshId: 0
122470
+ getNextId: () => {
122471
+ return `${modelId}.${nextId++}`;
122472
+ }
122448
122473
  };
122449
122474
 
122450
122475
  if (params.metaModelSrc || params.metaModelData) {
@@ -122487,7 +122512,6 @@ class XKTLoaderPlugin extends Plugin {
122487
122512
  }
122488
122513
 
122489
122514
 
122490
-
122491
122515
  } else {
122492
122516
 
122493
122517
  if (params.src) {
@@ -122559,9 +122583,9 @@ class XKTLoaderPlugin extends Plugin {
122559
122583
 
122560
122584
  _loadModel(src, params, options, sceneModel, metaModel, manifestCtx, done, error) {
122561
122585
  this._dataSource.getXKT(params.src, (arrayBuffer) => {
122562
- this._parseModel(arrayBuffer, params, options, sceneModel, metaModel, manifestCtx);
122563
- done();
122564
- }, error);
122586
+ this._parseModel(arrayBuffer, params, options, sceneModel, metaModel, manifestCtx);
122587
+ done();
122588
+ }, error);
122565
122589
  }
122566
122590
 
122567
122591
  _parseModel(arrayBuffer, params, options, sceneModel, metaModel, manifestCtx) {