@xeokit/xeokit-sdk 2.2.5-beta-2 → 2.2.5-beta-3
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/xeokit-sdk.cjs.js +16 -16
- package/dist/xeokit-sdk.es.js +16 -16
- package/package.json +7 -4
- package/types/extras/ContextMenu/ContextMenu.d.ts +8 -8
- package/types/plugins/AngleMeasurementsPlugin/AngleMeasurement.d.ts +1 -1
- package/types/plugins/AngleMeasurementsPlugin/AngleMeasurementsControl.d.ts +26 -1
- package/types/plugins/AngleMeasurementsPlugin/AngleMeasurementsPlugin.d.ts +76 -62
- package/types/plugins/AnnotationsPlugin/Annotation.d.ts +11 -10
- package/types/plugins/AnnotationsPlugin/AnnotationsPlugin.d.ts +32 -18
- package/types/plugins/AnnotationsPlugin/index.d.ts +1 -0
- package/types/plugins/AxisGizmoPlugin/AxisGizmoPlugin.d.ts +1 -1
- package/types/plugins/BCFViewpointsPlugin/BCFViewpointsPlugin.d.ts +10 -10
- package/types/plugins/CityJSONLoaderPlugin/CityJSONLoaderPlugin.d.ts +2 -2
- package/types/plugins/DistanceMeasurementsPlugin/DistanceMeasurement.d.ts +6 -6
- package/types/plugins/DistanceMeasurementsPlugin/DistanceMeasurementsControl.d.ts +26 -1
- package/types/plugins/DistanceMeasurementsPlugin/DistanceMeasurementsPlugin.d.ts +22 -7
- package/types/plugins/FastNavPlugin/FastNavPlugin.d.ts +9 -9
- package/types/plugins/GLTFLoaderPlugin/GLTFLoaderPlugin.d.ts +8 -8
- package/types/plugins/LASLoaderPlugin/LASLoaderPlugin.d.ts +4 -4
- package/types/plugins/NavCubePlugin/NavCubePlugin.d.ts +6 -6
- package/types/plugins/OBJLoaderPlugin/OBJLoaderPlugin.d.ts +2 -2
- package/types/plugins/STLLoaderPlugin/STLLoaderPlugin.d.ts +2 -2
- package/types/plugins/STLLoaderPlugin/index.d.ts +0 -1
- package/types/plugins/SectionPlanesPlugin/SectionPlanesPlugin.d.ts +4 -4
- package/types/plugins/SkyboxesPlugin/SkyboxesPlugin.d.ts +1 -1
- package/types/plugins/StoreyViewsPlugin/StoreyViewsPlugin.d.ts +156 -149
- package/types/plugins/TreeViewPlugin/TreeViewPlugin.d.ts +20 -6
- package/types/plugins/ViewCullPlugin/ViewCullPlugin.d.ts +2 -2
- package/types/plugins/WebIFCLoaderPlugin/WebIFCLoaderPlugin.d.ts +16 -16
- package/types/plugins/XKTLoaderPlugin/XKTLoaderPlugin.d.ts +20 -20
- package/types/plugins/XML3DLoaderPlugin/XML3DLoaderPlugin.d.ts +4 -4
- package/types/viewer/Plugin.d.ts +6 -6
- package/types/viewer/Viewer.d.ts +13 -13
- package/types/viewer/localization/LocaleService.d.ts +160 -153
- package/types/viewer/metadata/MetaModel.d.ts +2 -2
- package/types/viewer/metadata/MetaObject.d.ts +5 -5
- package/types/viewer/metadata/MetaScene.d.ts +11 -11
- package/types/viewer/metadata/index.d.ts +1 -1
- package/types/viewer/scene/CameraControl/CameraControl.d.ts +27 -19
- package/types/viewer/scene/Component.d.ts +6 -6
- package/types/viewer/scene/Entity.d.ts +29 -29
- package/types/viewer/scene/PerformanceModel/PerformanceModel.d.ts +45 -28
- package/types/viewer/scene/PerformanceModel/PerformanceNode.d.ts +26 -26
- package/types/viewer/scene/camera/Camera.d.ts +28 -28
- package/types/viewer/scene/camera/CameraFlightAnimation.d.ts +19 -19
- package/types/viewer/scene/camera/CustomProjection.d.ts +5 -5
- package/types/viewer/scene/camera/Frustum.d.ts +15 -15
- package/types/viewer/scene/camera/Ortho.d.ts +5 -5
- package/types/viewer/scene/camera/Perspective.d.ts +5 -5
- package/types/viewer/scene/index.d.ts +2 -1
- package/types/viewer/scene/marker/Marker.d.ts +15 -15
- package/types/viewer/scene/materials/EmphasisMaterial.d.ts +3 -3
- package/types/viewer/scene/materials/Fresnel.d.ts +2 -3
- package/types/viewer/scene/materials/LinesMaterial.d.ts +1 -1
- package/types/viewer/scene/materials/PhongMaterial.d.ts +26 -26
- package/types/viewer/scene/materials/PointsMaterial.d.ts +14 -14
- package/types/viewer/scene/materials/Texture.d.ts +14 -15
- package/types/viewer/scene/materials/index.d.ts +1 -0
- package/types/viewer/scene/math/math.d.ts +28 -28
- package/types/viewer/scene/mesh/Mesh.d.ts +786 -0
- package/types/viewer/scene/mesh/index.d.ts +1 -0
- package/types/viewer/scene/nodes/Node.d.ts +664 -0
- package/types/viewer/scene/nodes/index.d.ts +1 -0
- package/types/viewer/scene/scene/Scene.d.ts +155 -111
- package/types/viewer/scene/sectionPlane/SectionPlane.d.ts +3 -3
- package/types/viewer/scene/viewport/Viewport.d.ts +2 -2
- package/types/viewer/scene/webgl/PickResult.d.ts +2 -2
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@@ -50,9 +50,9 @@ export declare type PhongMaterialConfiguration = {
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alphaFresnel?: Fresnel;
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/** A reflectivity {@link Fresnel"}}Fresnel{{/crossLink}}. Must be within the same {@link Scene} as this PhongMaterial. */
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reflectivityFresnel?: Fresnel;
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/** The alpha blend mode - accepted values are "opaque", "blend" and "mask". See the {@link PhongMaterial
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/** The alpha blend mode - accepted values are "opaque", "blend" and "mask". See the {@link PhongMaterial.alphaMode} property for more info. */
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alphaMode?: "opaque"| "blend" | "mask";
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/** The alpha cutoff value. See the {@link PhongMaterial
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/** The alpha cutoff value. See the {@link PhongMaterial.alphaCutoff} property for more info. */
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alphaCutoff?: number;
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/** Whether to render geometry backfaces. */
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backfaces?: boolean;
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@@ -91,7 +91,7 @@ export declare class PhongMaterial extends Material {
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/**
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* Sets the PhongMaterial's diffuse color.
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*
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* Multiplies by {@link PhongMaterial
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* Multiplies by {@link PhongMaterial.diffuseMap}.
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*
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* Default value is ````[1.0, 1.0, 1.0]````.
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*
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/**
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* Sets the PhongMaterial's diffuse color.
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*
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* Multiplies by {@link PhongMaterial
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* Multiplies by {@link PhongMaterial.diffuseMap}.
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*
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* Default value is ````[1.0, 1.0, 1.0]````.
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*
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/**
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* Sets the PhongMaterial's specular color.
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*
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* Multiplies by {@link PhongMaterial
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* Multiplies by {@link PhongMaterial.specularMap}.
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* Default value is ````[1.0, 1.0, 1.0]````.
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* @type {Number[]}
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*/
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/**
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* Gets the PhongMaterial's specular color.
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*
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* Multiplies by {@link PhongMaterial
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* Multiplies by {@link PhongMaterial.specularMap}.
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* Default value is ````[1.0, 1.0, 1.0]````.
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* @type {Number[]}
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*/
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/**
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* Sets the PhongMaterial's emissive color.
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*
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* Multiplies by {@link PhongMaterial
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* Multiplies by {@link PhongMaterial.emissiveMap}.
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*
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* Default value is ````[0.0, 0.0, 0.0]````.
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* @type {Number[]}
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/**
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* Gets the PhongMaterial's emissive color.
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*
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* Multiplies by {@link PhongMaterial
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* Multiplies by {@link PhongMaterial.emissiveMap}.
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*
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* Default value is ````[0.0, 0.0, 0.0]````.
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* @type {Number[]}
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*
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* A value of 0.0 indicates fully transparent, 1.0 is fully opaque.
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*
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* Multiplies by {@link PhongMaterial
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* Multiplies by {@link PhongMaterial.alphaMap}.
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*
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* Default value is ````1.0````.
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*
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*
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* A value of 0.0 indicates fully transparent, 1.0 is fully opaque.
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*
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* Multiplies by {@link PhongMaterial
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* Multiplies by {@link PhongMaterial.alphaMap}.
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*
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* Default value is ````1.0````.
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*
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*
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* The surface will be non-reflective when this is ````0````, and completely mirror-like when it is ````1.0````.
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*
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* Multiplies by {@link PhongMaterial
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* Multiplies by {@link PhongMaterial.reflectivityMap}.
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*
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* @type {Number}
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*/
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*
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* The surface will be non-reflective when this is ````0````, and completely mirror-like when it is ````1.0````.
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* Multiplies by {@link PhongMaterial
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* Multiplies by {@link PhongMaterial.reflectivityMap}.
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*
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* @type {Number}
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*/
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/**
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* Sets the PhongMaterial's alpha rendering mode.
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*
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* This governs how alpha is treated. Alpha is the combined result of {@link PhongMaterial
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* This governs how alpha is treated. Alpha is the combined result of {@link PhongMaterial.alpha} and {@link PhongMaterial.alphaMap}.
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*
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* Supported values are:
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*
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/**
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* Sets the PhongMaterial's alpha cutoff value.
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*
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* This specifies the cutoff threshold when {@link PhongMaterial
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* This specifies the cutoff threshold when {@link PhongMaterial.alphaMode} equals "mask". If the alpha is greater than or equal to this value then it is rendered as fully
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* opaque, otherwise, it is rendered as fully transparent. A value greater than 1.0 will render the entire material as fully transparent. This value is ignored for other modes.
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*
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* Alpha is the combined result of {@link PhongMaterial
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* Alpha is the combined result of {@link PhongMaterial.alpha} and {@link PhongMaterial.alphaMap}.
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*
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* Default value is ````0.5````.
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*
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/**
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* Gets the PhongMaterials's ambient {@link Texture}.
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*
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* Multiplies by {@link PhongMaterial.ambient}.
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*
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* @type {Texture}
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*/
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/**
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* Gets the PhongMaterials's diffuse {@link Texture}.
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*
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* Multiplies by {@link PhongMaterial.diffuse}.
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* @type {Texture}
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*/
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/**
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* Gets the PhongMaterials's specular {@link Texture}.
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*
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* Multiplies by {@link PhongMaterial.specular}.
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*/
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/**
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* Gets the PhongMaterials's emissive {@link Texture}.
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* Multiplies by {@link PhongMaterial.emissive}.
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*/
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/**
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* Gets the PhongMaterials's alpha {@link Texture}.
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*
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*/
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*/
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*/
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/** When ````filterIntensity```` is ````true````, points with intensity above this value will not be rendered. */
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/**
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* Gets if rendered point size reduces with distance when {@link Camera.projection} is set to "perspective".
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*
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* Default is ````false````.
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*
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get perspectivePoints(): boolean;
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/**
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* Sets the minimum rendered size of points when {@link PointsMaterial
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* Sets the minimum rendered size of points when {@link PointsMaterial.perspectivePoints} is ````true````.
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*
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*
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set minPerspectivePointSize(arg: number);
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/**
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* Gets the minimum rendered size of points when {@link PointsMaterial
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* Gets the minimum rendered size of points when {@link PointsMaterial.perspectivePoints} is ````true````.
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*
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*
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get minPerspectivePointSize(): number;
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/**
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* Sets the maximum rendered size of points when {@link PointsMaterial
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* Sets the maximum rendered size of points when {@link PointsMaterial.perspectivePoints} is ````true````.
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*
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* Default value is ````6```` pixels.
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*
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set maxPerspectivePointSize(arg: number);
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/**
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* Gets the maximum rendered size of points when {@link PointsMaterial
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* Gets the maximum rendered size of points when {@link PointsMaterial.perspectivePoints} is ````true````.
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*
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* Default value is ````6```` pixels.
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*
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get maxPerspectivePointSize(): number;
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/**
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* Sets if rendered point size reduces with distance when {@link Camera
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* Sets if rendered point size reduces with distance when {@link Camera.projection} is set to ````"perspective"````.
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*
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* Default is ````false````.
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*
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@@ -160,7 +160,7 @@ export declare class PointsMaterial extends Material {
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set filterIntensity(arg: boolean);
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/**
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* Gets if rendered point size reduces with distance when {@link Camera
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* Gets if rendered point size reduces with distance when {@link Camera.projection} is set to "perspective".
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*
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* Default is ````false````.
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*
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get filterIntensity(): boolean;
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/**
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* Sets the minimum rendered size of points when {@link PointsMaterial
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* Sets the minimum rendered size of points when {@link PointsMaterial.perspectivePoints} is ````true````.
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*
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*
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set minIntensity(arg: number);
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/**
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* Gets the minimum rendered size of points when {@link PointsMaterial
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* Gets the minimum rendered size of points when {@link PointsMaterial.filterIntensity} is ````true````.
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*
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*
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@@ -187,7 +187,7 @@ export declare class PointsMaterial extends Material {
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get minIntensity(): number;
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/**
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* Sets the maximum rendered size of points when {@link PointsMaterial
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* Sets the maximum rendered size of points when {@link PointsMaterial.filterIntensity} is ````true````.
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*
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* Default value is ````1````.
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*
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set maxIntensity(arg: number);
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/**
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* Gets the maximum rendered size of points when {@link PointsMaterial
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* Gets the maximum rendered size of points when {@link PointsMaterial.filterIntensity} is ````true````.
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*
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*
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@@ -2,15 +2,15 @@
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* @desc A 2D texture map.
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*
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* * Textures are attached to {@link Material}s, which are attached to {@link Mesh}es.
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* * To create a Texture from an image file, set {@link Texture
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* * To create a Texture from an HTMLImageElement, set the Texture's {@link Texture
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+
* * To create a Texture from an image file, set {@link Texture.src} to the image file path.
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+
* * To create a Texture from an HTMLImageElement, set the Texture's {@link Texture.image} to the HTMLImageElement.
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*
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* ## Usage
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*
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* In this example we have a Mesh with a {@link PhongMaterial} which applies diffuse {@link Texture}, and a {@link buildTorusGeometry} which builds a {@link ReadableGeometry}.
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*
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* Note that xeokit will ignore {@link PhongMaterial
|
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* with {@link PhongMaterial
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+
* Note that xeokit will ignore {@link PhongMaterial.diffuse} and {@link PhongMaterial.specular}, since we override those
|
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+
* with {@link PhongMaterial.diffuseMap} and {@link PhongMaterial.specularMap}. The {@link Texture} pixel colors directly
|
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* provide the diffuse and specular components for each fragment across the {@link ReadableGeometry} surface.
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*
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|
* [[Run this example](http://xeokit.github.io/xeokit-sdk/examples/#materials_Texture)]
|
|
@@ -52,20 +52,20 @@ export declare class Texture extends Component {
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* @param {Component} owner Owner component. When destroyed, the owner will destroy this Texture as well.
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|
* @param {*} [cfg] Configs
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* @param {String} [cfg.id] Optional ID for this Texture, unique among all components in the parent scene, generated automatically when omitted.
|
|
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|
-
* @param {String} [cfg.src=null] Path to image file to load into this Texture. See the {@link Texture
|
|
56
|
-
* @param {HTMLImageElement} [cfg.image=null] HTML Image object to load into this Texture. See the {@link Texture
|
|
57
|
-
* @param {String} [cfg.minFilter="linearMipmapLinear"] How the texture is sampled when a texel covers less than one pixel. See the {@link Texture
|
|
58
|
-
* @param {String} [cfg.magFilter="linear"] How the texture is sampled when a texel covers more than one pixel. See the {@link Texture
|
|
59
|
-
* @param {String} [cfg.wrapS="repeat"] Wrap parameter for texture coordinate *S*. See the {@link Texture
|
|
60
|
-
* @param {String} [cfg.wrapT="repeat"] Wrap parameter for texture coordinate *S*. See the {@link Texture
|
|
55
|
+
* @param {String} [cfg.src=null] Path to image file to load into this Texture. See the {@link Texture.src} property for more info.
|
|
56
|
+
* @param {HTMLImageElement} [cfg.image=null] HTML Image object to load into this Texture. See the {@link Texture.image} property for more info.
|
|
57
|
+
* @param {String} [cfg.minFilter="linearMipmapLinear"] How the texture is sampled when a texel covers less than one pixel. See the {@link Texture.minFilter} property for more info.
|
|
58
|
+
* @param {String} [cfg.magFilter="linear"] How the texture is sampled when a texel covers more than one pixel. See the {@link Texture.magFilter} property for more info.
|
|
59
|
+
* @param {String} [cfg.wrapS="repeat"] Wrap parameter for texture coordinate *S*. See the {@link Texture.wrapS} property for more info.
|
|
60
|
+
* @param {String} [cfg.wrapT="repeat"] Wrap parameter for texture coordinate *S*. See the {@link Texture.wrapT} property for more info.
|
|
61
61
|
* @param {Boolean} [cfg.flipY=false] Flips this Texture's source data along its vertical axis when true.
|
|
62
62
|
* @param {Number[]} [cfg.translate=[0,0]] 2D translation vector that will be added to texture's *S* and *T* coordinates.
|
|
63
63
|
* @param {Number[]} [cfg.scale=[1,1]] 2D scaling vector that will be applied to texture's *S* and *T* coordinates.
|
|
64
64
|
* @param {Number} [cfg.rotate=0] Rotation, in degrees, that will be applied to texture's *S* and *T* coordinates.
|
|
65
|
-
* @param {String} [cfg.encoding="linear"] Encoding format. See the {@link Texture
|
|
65
|
+
* @param {String} [cfg.encoding="linear"] Encoding format. See the {@link Texture.encoding} property for more info.
|
|
66
66
|
*/
|
|
67
67
|
constructor(owner: Component, cfg?: any);
|
|
68
|
-
_state:
|
|
68
|
+
_state: any;
|
|
69
69
|
_src: string;
|
|
70
70
|
_image: any;
|
|
71
71
|
_translate: any;
|
|
@@ -123,7 +123,7 @@ export declare class Texture extends Component {
|
|
|
123
123
|
/**
|
|
124
124
|
* Sets path to an image file to source this Texture from.
|
|
125
125
|
*
|
|
126
|
-
* Sets {@link Texture
|
|
126
|
+
* Sets {@link Texture.image} null.
|
|
127
127
|
*
|
|
128
128
|
* @type {String}
|
|
129
129
|
*/
|
|
@@ -139,7 +139,7 @@ export declare class Texture extends Component {
|
|
|
139
139
|
/**
|
|
140
140
|
* Sets an HTML DOM Image object to source this Texture from.
|
|
141
141
|
*
|
|
142
|
-
* Sets {@link Texture
|
|
142
|
+
* Sets {@link Texture.src} null.
|
|
143
143
|
*
|
|
144
144
|
* @type {HTMLImageElement}
|
|
145
145
|
*/
|
|
@@ -258,4 +258,3 @@ export declare class Texture extends Component {
|
|
|
258
258
|
get encoding(): string;
|
|
259
259
|
}
|
|
260
260
|
import { Component } from "../Component.js";
|
|
261
|
-
import { RenderState } from "../webgl/RenderState.js";
|
|
@@ -1,36 +1,36 @@
|
|
|
1
1
|
declare const math: {
|
|
2
|
-
|
|
3
|
-
|
|
2
|
+
unglobalizeObjectId(modelId: string, globalId: string): string;
|
|
3
|
+
globalizeObjectId(modelId: string, objectId: string): string;
|
|
4
4
|
|
|
5
|
-
|
|
6
|
-
|
|
7
|
-
|
|
8
|
-
|
|
9
|
-
|
|
5
|
+
/**
|
|
6
|
+
* Returns a new, uninitialized two-element vector.
|
|
7
|
+
* @returns {Number[]}
|
|
8
|
+
*/
|
|
9
|
+
vec2: (values?: number[]) => number[];
|
|
10
10
|
|
|
11
|
-
|
|
12
|
-
|
|
13
|
-
|
|
14
|
-
|
|
15
|
-
|
|
11
|
+
/**
|
|
12
|
+
* Returns a new, uninitialized three-element vector.
|
|
13
|
+
* @returns {Number[]}
|
|
14
|
+
*/
|
|
15
|
+
vec3: (values?: number[]) => number[];
|
|
16
16
|
|
|
17
|
-
|
|
18
|
-
|
|
19
|
-
|
|
20
|
-
|
|
21
|
-
|
|
17
|
+
/**
|
|
18
|
+
* Returns a new, uninitialized four-element vector.
|
|
19
|
+
* @returns {Number[]}
|
|
20
|
+
*/
|
|
21
|
+
vec4: (values?: number[]) => number[];
|
|
22
22
|
|
|
23
|
-
|
|
24
|
-
|
|
25
|
-
|
|
26
|
-
|
|
27
|
-
|
|
23
|
+
/**
|
|
24
|
+
* Gets the center of a 2D AABB.
|
|
25
|
+
* @returns {Number[]}
|
|
26
|
+
*/
|
|
27
|
+
getAABB2Center(aabb: number[], dest?: (values?: number[]) => number[]): number[];
|
|
28
28
|
|
|
29
|
-
|
|
30
|
-
|
|
31
|
-
|
|
32
|
-
|
|
33
|
-
|
|
29
|
+
/**
|
|
30
|
+
* Gets the center of an AABB.
|
|
31
|
+
* @returns {Number[]}
|
|
32
|
+
*/
|
|
33
|
+
getAABB3Center(aabb: number[], dest?: (values?: number[]) => number[]): number[];
|
|
34
34
|
};
|
|
35
35
|
|
|
36
|
-
export {
|
|
36
|
+
export {math};
|