@xeokit/xeokit-sdk 2.2.4 → 2.2.5-beta-2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/xeokit-sdk.cjs.js +77 -40
- package/dist/xeokit-sdk.es.js +77 -40
- package/dist/xeokit-sdk.min.cjs.js +1 -1
- package/dist/xeokit-sdk.min.es.js +1 -1
- package/package.json +4 -2
- package/types/extras/ContextMenu/ContextMenu.d.ts +125 -0
- package/types/extras/ContextMenu/index.d.ts +1 -0
- package/types/extras/index.d.ts +1 -0
- package/types/index.d.ts +3 -0
- package/types/plugins/AngleMeasurementsPlugin/AngleMeasurement.d.ts +144 -0
- package/types/plugins/AngleMeasurementsPlugin/AngleMeasurementsControl.d.ts +42 -0
- package/types/plugins/AngleMeasurementsPlugin/AngleMeasurementsPlugin.d.ts +85 -0
- package/types/plugins/AngleMeasurementsPlugin/index.d.ts +1 -0
- package/types/plugins/AnnotationsPlugin/Annotation.d.ts +134 -0
- package/types/plugins/AnnotationsPlugin/AnnotationsPlugin.d.ts +117 -0
- package/types/plugins/AnnotationsPlugin/index.d.ts +1 -0
- package/types/plugins/AxisGizmoPlugin/AxisGizmoPlugin.d.ts +28 -0
- package/types/plugins/AxisGizmoPlugin/index.d.ts +1 -0
- package/types/plugins/BCFViewpointsPlugin/BCFViewpointsPlugin.d.ts +146 -0
- package/types/plugins/BCFViewpointsPlugin/index.d.ts +1 -0
- package/types/plugins/CityJSONLoaderPlugin/CityJSONLoaderPlugin.d.ts +81 -0
- package/types/plugins/CityJSONLoaderPlugin/index.d.ts +1 -0
- package/types/plugins/DistanceMeasurementsPlugin/DistanceMeasurement.d.ts +137 -0
- package/types/plugins/DistanceMeasurementsPlugin/DistanceMeasurementsControl.d.ts +40 -0
- package/types/plugins/DistanceMeasurementsPlugin/DistanceMeasurementsPlugin.d.ts +120 -0
- package/types/plugins/DistanceMeasurementsPlugin/index.d.ts +1 -0
- package/types/plugins/FastNavPlugin/FastNavPlugin.d.ts +203 -0
- package/types/plugins/FastNavPlugin/index.d.ts +1 -0
- package/types/plugins/GLTFLoaderPlugin/GLTFLoaderPlugin.d.ts +140 -0
- package/types/plugins/GLTFLoaderPlugin/index.d.ts +1 -0
- package/types/plugins/LASLoaderPlugin/LASLoaderPlugin.d.ts +146 -0
- package/types/plugins/LASLoaderPlugin/index.d.ts +1 -0
- package/types/plugins/NavCubePlugin/NavCubePlugin.d.ts +160 -0
- package/types/plugins/NavCubePlugin/index.d.ts +1 -0
- package/types/plugins/OBJLoaderPlugin/OBJLoaderPlugin.d.ts +44 -0
- package/types/plugins/OBJLoaderPlugin/index.d.ts +1 -0
- package/types/plugins/STLLoaderPlugin/STLLoaderPlugin.d.ts +88 -0
- package/types/plugins/STLLoaderPlugin/index.d.ts +2 -0
- package/types/plugins/SectionPlanesPlugin/SectionPlanesPlugin.d.ts +103 -0
- package/types/plugins/SectionPlanesPlugin/index.d.ts +1 -0
- package/types/plugins/SkyboxesPlugin/SkyboxesPlugin.d.ts +34 -0
- package/types/plugins/SkyboxesPlugin/index.d.ts +1 -0
- package/types/plugins/StoreyViewsPlugin/Storey.d.ts +47 -0
- package/types/plugins/StoreyViewsPlugin/StoreyMap.d.ts +41 -0
- package/types/plugins/StoreyViewsPlugin/StoreyViewsPlugin.d.ts +173 -0
- package/types/plugins/StoreyViewsPlugin/index.d.ts +1 -0
- package/types/plugins/TreeViewPlugin/ModelTreeView.d.ts +24 -0
- package/types/plugins/TreeViewPlugin/TreeViewNode.d.ts +66 -0
- package/types/plugins/TreeViewPlugin/TreeViewPlugin.d.ts +136 -0
- package/types/plugins/TreeViewPlugin/index.d.ts +1 -0
- package/types/plugins/ViewCullPlugin/ViewCullPlugin.d.ts +34 -0
- package/types/plugins/ViewCullPlugin/index.d.ts +1 -0
- package/types/plugins/WebIFCLoaderPlugin/WebIFCLoaderPlugin.d.ts +230 -0
- package/types/plugins/WebIFCLoaderPlugin/index.d.ts +1 -0
- package/types/plugins/XKTLoaderPlugin/XKTLoaderPlugin.d.ts +277 -0
- package/types/plugins/XKTLoaderPlugin/index.d.ts +1 -0
- package/types/plugins/XML3DLoaderPlugin/XML3DLoaderPlugin.d.ts +65 -0
- package/types/plugins/XML3DLoaderPlugin/index.d.ts +1 -0
- package/types/plugins/index.d.ts +34 -0
- package/types/viewer/Configs.d.ts +20 -0
- package/types/viewer/Plugin.d.ts +69 -0
- package/types/viewer/Viewer.d.ts +212 -0
- package/types/viewer/index.d.ts +6 -0
- package/types/viewer/localization/LocaleService.d.ts +176 -0
- package/types/viewer/metadata/IFCObjectDefaults.d.ts +9 -0
- package/types/viewer/metadata/MetaModel.d.ts +65 -0
- package/types/viewer/metadata/MetaObject.d.ts +74 -0
- package/types/viewer/metadata/MetaScene.d.ts +135 -0
- package/types/viewer/metadata/Property.d.ts +29 -0
- package/types/viewer/metadata/PropertySet.d.ts +31 -0
- package/types/viewer/metadata/index.d.ts +6 -0
- package/types/viewer/scene/CameraControl/CameraControl.d.ts +591 -0
- package/types/viewer/scene/Component.d.ts +155 -0
- package/types/viewer/scene/Entity.d.ts +394 -0
- package/types/viewer/scene/PerformanceModel/PerformanceModel.d.ts +605 -0
- package/types/viewer/scene/PerformanceModel/PerformanceNode.d.ts +302 -0
- package/types/viewer/scene/camera/Camera.d.ts +364 -0
- package/types/viewer/scene/camera/CameraFlightAnimation.d.ts +167 -0
- package/types/viewer/scene/camera/CameraPath.d.ts +28 -0
- package/types/viewer/scene/camera/CameraPathAnimation.d.ts +95 -0
- package/types/viewer/scene/camera/CustomProjection.d.ts +57 -0
- package/types/viewer/scene/camera/Frustum.d.ts +166 -0
- package/types/viewer/scene/camera/Ortho.d.ts +115 -0
- package/types/viewer/scene/camera/Perspective.d.ts +136 -0
- package/types/viewer/scene/camera/index.d.ts +4 -0
- package/types/viewer/scene/geometry/Geometry.d.ts +7 -0
- package/types/viewer/scene/geometry/ReadableGeometry.d.ts +95 -0
- package/types/viewer/scene/geometry/index.d.ts +1 -0
- package/types/viewer/scene/index.d.ts +6 -0
- package/types/viewer/scene/marker/Marker.d.ts +136 -0
- package/types/viewer/scene/marker/index.d.ts +1 -0
- package/types/viewer/scene/materials/EdgeMaterial.d.ts +83 -0
- package/types/viewer/scene/materials/EmphasisMaterial.d.ts +241 -0
- package/types/viewer/scene/materials/Fresnel.d.ts +149 -0
- package/types/viewer/scene/materials/LinesMaterial.d.ts +71 -0
- package/types/viewer/scene/materials/Material.d.ts +3 -0
- package/types/viewer/scene/materials/PhongMaterial.d.ts +468 -0
- package/types/viewer/scene/materials/PointsMaterial.d.ts +206 -0
- package/types/viewer/scene/materials/Texture.d.ts +261 -0
- package/types/viewer/scene/materials/index.d.ts +5 -0
- package/types/viewer/scene/math/math.d.ts +36 -0
- package/types/viewer/scene/postfx/SAO.d.ts +209 -0
- package/types/viewer/scene/scene/Scene.d.ts +727 -0
- package/types/viewer/scene/sectionPlane/SectionPlane.d.ts +93 -0
- package/types/viewer/scene/sectionPlane/index.d.ts +1 -0
- package/types/viewer/scene/viewport/Viewport.d.ts +23 -0
- package/types/viewer/scene/webgl/PickResult.d.ts +103 -0
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/**
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* @desc A 2D texture map.
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*
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* * Textures are attached to {@link Material}s, which are attached to {@link Mesh}es.
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* * To create a Texture from an image file, set {@link Texture#src} to the image file path.
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* * To create a Texture from an HTMLImageElement, set the Texture's {@link Texture#image} to the HTMLImageElement.
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*
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* ## Usage
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*
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* In this example we have a Mesh with a {@link PhongMaterial} which applies diffuse {@link Texture}, and a {@link buildTorusGeometry} which builds a {@link ReadableGeometry}.
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*
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* Note that xeokit will ignore {@link PhongMaterial#diffuse} and {@link PhongMaterial#specular}, since we override those
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* with {@link PhongMaterial#diffuseMap} and {@link PhongMaterial#specularMap}. The {@link Texture} pixel colors directly
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* provide the diffuse and specular components for each fragment across the {@link ReadableGeometry} surface.
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*
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* [[Run this example](http://xeokit.github.io/xeokit-sdk/examples/#materials_Texture)]
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*
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* ```` javascript
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* import {Viewer, Mesh, buildTorusGeometry,
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* ReadableGeometry, PhongMaterial, Texture} from "xeokit-sdk.es.js";
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*
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* const viewer = new Viewer({
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* canvasId: "myCanvas"
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* });
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*
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* viewer.camera.eye = [0, 0, 5];
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* viewer.camera.look = [0, 0, 0];
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* viewer.camera.up = [0, 1, 0];
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*
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* new Mesh(viewer.scene, {
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* geometry: new ReadableGeometry(viewer.scene, buildTorusGeometry({
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* center: [0, 0, 0],
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* radius: 1.5,
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* tube: 0.5,
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* radialSegments: 32,
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* tubeSegments: 24,
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* arc: Math.PI * 2.0
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* }),
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* material: new PhongMaterial(viewer.scene, {
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* ambient: [0.9, 0.3, 0.9],
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* shininess: 30,
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* diffuseMap: new Texture(viewer.scene, {
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* src: "textures/diffuse/uvGrid2.jpg"
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* })
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* })
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* });
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*````
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*/
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export declare class Texture extends Component {
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/**
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* @constructor
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* @param {Component} owner Owner component. When destroyed, the owner will destroy this Texture as well.
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* @param {*} [cfg] Configs
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* @param {String} [cfg.id] Optional ID for this Texture, unique among all components in the parent scene, generated automatically when omitted.
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* @param {String} [cfg.src=null] Path to image file to load into this Texture. See the {@link Texture#src} property for more info.
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* @param {HTMLImageElement} [cfg.image=null] HTML Image object to load into this Texture. See the {@link Texture#image} property for more info.
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* @param {String} [cfg.minFilter="linearMipmapLinear"] How the texture is sampled when a texel covers less than one pixel. See the {@link Texture#minFilter} property for more info.
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* @param {String} [cfg.magFilter="linear"] How the texture is sampled when a texel covers more than one pixel. See the {@link Texture#magFilter} property for more info.
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* @param {String} [cfg.wrapS="repeat"] Wrap parameter for texture coordinate *S*. See the {@link Texture#wrapS} property for more info.
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* @param {String} [cfg.wrapT="repeat"] Wrap parameter for texture coordinate *S*. See the {@link Texture#wrapT} property for more info.
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* @param {Boolean} [cfg.flipY=false] Flips this Texture's source data along its vertical axis when true.
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* @param {Number[]} [cfg.translate=[0,0]] 2D translation vector that will be added to texture's *S* and *T* coordinates.
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* @param {Number[]} [cfg.scale=[1,1]] 2D scaling vector that will be applied to texture's *S* and *T* coordinates.
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* @param {Number} [cfg.rotate=0] Rotation, in degrees, that will be applied to texture's *S* and *T* coordinates.
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* @param {String} [cfg.encoding="linear"] Encoding format. See the {@link Texture#encoding} property for more info.
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*/
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constructor(owner: Component, cfg?: any);
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_state: RenderState;
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_src: string;
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_image: any;
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_translate: any;
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_scale: any;
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_rotate: any;
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_matrixDirty: boolean;
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/**
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* Sets the 2D translation vector added to this Texture's *S* and *T* UV coordinates.
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*
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* Default value is ````[0, 0]````.
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*
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* @type {Number[]}
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*/
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set translate(arg: number[]);
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/**
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* Gets the 2D translation vector added to this Texture's *S* and *T* UV coordinates.
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*
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* Default value is ````[0, 0]````.
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*
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* @type {Number[]}
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*/
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get translate(): number[];
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/**
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* Sets the 2D scaling vector that will be applied to this Texture's *S* and *T* UV coordinates.
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*
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* Default value is ````[1, 1]````.
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*
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* @type {Number[]}
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*/
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set scale(arg: number[]);
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/**
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* Gets the 2D scaling vector that will be applied to this Texture's *S* and *T* UV coordinates.
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*
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* Default value is ````[1, 1]````.
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*
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* @type {Number[]}
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*/
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get scale(): number[];
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/**
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* Sets the rotation angles, in degrees, that will be applied to this Texture's *S* and *T* UV coordinates.
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*
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* Default value is ````0````.
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*
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* @type {Number}
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*/
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set rotate(arg: number);
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/**
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* Gets the rotation angles, in degrees, that will be applied to this Texture's *S* and *T* UV coordinates.
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*
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* Default value is ````0````.
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*
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* @type {Number}
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*/
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get rotate(): number;
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/**
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* Sets path to an image file to source this Texture from.
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*
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* Sets {@link Texture#image} null.
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*
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* @type {String}
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*/
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set src(arg: string);
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/**
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* Gets path to the image file this Texture from, if any.
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*
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* Returns null if not set.
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*
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* @type {String}
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*/
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get src(): string;
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/**
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* Sets an HTML DOM Image object to source this Texture from.
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*
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* Sets {@link Texture#src} null.
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*
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* @type {HTMLImageElement}
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*/
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set image(arg: HTMLImageElement);
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/**
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* Gets HTML DOM Image object this Texture is sourced from, if any.
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*
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* Returns null if not set.
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*
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* @type {HTMLImageElement}
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*/
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get image(): HTMLImageElement;
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_checkMinFilter(value: any): any;
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_checkMagFilter(value: any): any;
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_checkFilter(value: any): any;
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_checkWrapS(value: any): any;
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_checkWrapT(value: any): any;
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_checkFlipY(value: any): boolean;
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_checkEncoding(value: any): any;
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_webglContextRestored(): void;
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/**
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* Gets how this Texture is sampled when a texel covers less than one pixel.
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*
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* Options are:
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*
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* * "nearest" - Uses the value of the texture element that is nearest
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* (in Manhattan distance) to the center of the pixel being textured.
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*
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* * "linear" - Uses the weighted average of the four texture elements that are
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* closest to the center of the pixel being textured.
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*
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* * "nearestMipmapNearest" - Chooses the mipmap that most closely matches the
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* size of the pixel being textured and uses the "nearest" criterion (the texture
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* element nearest to the center of the pixel) to produce a texture value.
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*
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* * "linearMipmapNearest" - Chooses the mipmap that most closely matches the size of
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* the pixel being textured and uses the "linear" criterion (a weighted average of the
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* four texture elements that are closest to the center of the pixel) to produce a
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* texture value.
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*
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* * "nearestMipmapLinear" - Chooses the two mipmaps that most closely
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* match the size of the pixel being textured and uses the "nearest" criterion
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* (the texture element nearest to the center of the pixel) to produce a texture
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* value from each mipmap. The final texture value is a weighted average of those two
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* values.
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*
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* * "linearMipmapLinear" - (default) - Chooses the two mipmaps that most closely match the size
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* of the pixel being textured and uses the "linear" criterion (a weighted average
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* of the four texture elements that are closest to the center of the pixel) to
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* produce a texture value from each mipmap. The final texture value is a weighted
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* average of those two values.
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*
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* Default value is "linearMipmapLinear".
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*
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* @type {String}
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*/
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get minFilter(): string;
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/**
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* Gets how this Texture is sampled when a texel covers more than one pixel.
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*
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* * "nearest" - Uses the value of the texture element that is nearest
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* (in Manhattan distance) to the center of the pixel being textured.
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+
* * "linear" - (default) - Uses the weighted average of the four texture elements that are
|
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+
* closest to the center of the pixel being textured.
|
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+
*
|
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+
* Default value is "linearMipmapLinear".
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+
*
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+
* @type {String}
|
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+
*/
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212
|
+
get magFilter(): string;
|
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213
|
+
/**
|
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214
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+
* Gets the wrap parameter for this Texture's *S* coordinate.
|
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+
*
|
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216
|
+
* Values can be:
|
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217
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+
*
|
|
218
|
+
* * "clampToEdge" - causes *S* coordinates to be clamped to the size of the texture.
|
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219
|
+
* * "mirroredRepeat" - causes the *S* coordinate to be set to the fractional part of the texture coordinate
|
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220
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+
* if the integer part of *S* is even; if the integer part of *S* is odd, then the *S* texture coordinate is
|
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221
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+
* set to *1 - frac S* , where *frac S* represents the fractional part of *S*.
|
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222
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+
* * "repeat" - (default) - causes the integer part of the *S* coordinate to be ignored; xeokit uses only the
|
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223
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+
* fractional part, thereby creating a repeating pattern.
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+
*
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+
* Default value is "repeat".
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+
*
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|
+
* @type {String}
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228
|
+
*/
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229
|
+
get wrapS(): string;
|
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|
+
/**
|
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231
|
+
* Gets the wrap parameter for this Texture's *T* coordinate.
|
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232
|
+
*
|
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233
|
+
* Values can be:
|
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234
|
+
*
|
|
235
|
+
* * "clampToEdge" - causes *S* coordinates to be clamped to the size of the texture.
|
|
236
|
+
* * "mirroredRepeat" - causes the *S* coordinate to be set to the fractional part of the texture coordinate
|
|
237
|
+
* if the integer part of *S* is even; if the integer part of *S* is odd, then the *S* texture coordinate is
|
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238
|
+
* set to *1 - frac S* , where *frac S* represents the fractional part of *S*.
|
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239
|
+
* * "repeat" - (default) - causes the integer part of the *S* coordinate to be ignored; xeokit uses only the
|
|
240
|
+
* fractional part, thereby creating a repeating pattern.
|
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241
|
+
*
|
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242
|
+
* Default value is "repeat".
|
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|
+
*
|
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244
|
+
* @type {String}
|
|
245
|
+
*/
|
|
246
|
+
get wrapT(): string;
|
|
247
|
+
/**
|
|
248
|
+
* Gets if this Texture's source data is flipped along its vertical axis.
|
|
249
|
+
*
|
|
250
|
+
* @type {Boolean}
|
|
251
|
+
*/
|
|
252
|
+
get flipY(): boolean;
|
|
253
|
+
/**
|
|
254
|
+
* Gets the Texture's encoding format.
|
|
255
|
+
*
|
|
256
|
+
* @type {String}
|
|
257
|
+
*/
|
|
258
|
+
get encoding(): string;
|
|
259
|
+
}
|
|
260
|
+
import { Component } from "../Component.js";
|
|
261
|
+
import { RenderState } from "../webgl/RenderState.js";
|
|
@@ -0,0 +1,36 @@
|
|
|
1
|
+
declare const math: {
|
|
2
|
+
unglobalizeObjectId(modelId: string, globalId: string): string;
|
|
3
|
+
globalizeObjectId(modelId: string, objectId: string): string;
|
|
4
|
+
|
|
5
|
+
/**
|
|
6
|
+
* Returns a new, uninitialized two-element vector.
|
|
7
|
+
* @returns {Number[]}
|
|
8
|
+
*/
|
|
9
|
+
vec2: (values?: number[])=> number[];
|
|
10
|
+
|
|
11
|
+
/**
|
|
12
|
+
* Returns a new, uninitialized three-element vector.
|
|
13
|
+
* @returns {Number[]}
|
|
14
|
+
*/
|
|
15
|
+
vec3: (values?: number[])=> number[];
|
|
16
|
+
|
|
17
|
+
/**
|
|
18
|
+
* Returns a new, uninitialized four-element vector.
|
|
19
|
+
* @returns {Number[]}
|
|
20
|
+
*/
|
|
21
|
+
vec4: (values?: number[])=> number[];
|
|
22
|
+
|
|
23
|
+
/**
|
|
24
|
+
* Gets the center of a 2D AABB.
|
|
25
|
+
* @returns {Number[]}
|
|
26
|
+
*/
|
|
27
|
+
getAABB2Center(aabb: number[], dest?: (values?: number[])=> number[]);
|
|
28
|
+
|
|
29
|
+
/**
|
|
30
|
+
* Gets the center of an AABB.
|
|
31
|
+
* @returns {Number[]}
|
|
32
|
+
*/
|
|
33
|
+
getAABB3Center(aabb: number[], dest?: (values?: number[])=> number[]);
|
|
34
|
+
};
|
|
35
|
+
|
|
36
|
+
export { math };
|
|
@@ -0,0 +1,209 @@
|
|
|
1
|
+
import { Component } from "../Component";
|
|
2
|
+
|
|
3
|
+
/**
|
|
4
|
+
* Configures Scalable Ambient Obscurance (SAO) for a {@link Scene}.
|
|
5
|
+
*/
|
|
6
|
+
export declare class SAO extends Component {
|
|
7
|
+
/**
|
|
8
|
+
* Sets whether SAO is enabled for the {@link Scene}.
|
|
9
|
+
*
|
|
10
|
+
* Even when enabled, SAO will only work if supported.
|
|
11
|
+
*
|
|
12
|
+
* Default value is ````false````.
|
|
13
|
+
*
|
|
14
|
+
* @type {Boolean}
|
|
15
|
+
*/
|
|
16
|
+
set enabled(arg: boolean);
|
|
17
|
+
|
|
18
|
+
/**
|
|
19
|
+
* Gets whether SAO is enabled for the {@link Scene}.
|
|
20
|
+
*
|
|
21
|
+
* Even when enabled, SAO will only apply if supported.
|
|
22
|
+
*
|
|
23
|
+
* Default value is ````false````.
|
|
24
|
+
*
|
|
25
|
+
* @type {Boolean}
|
|
26
|
+
*/
|
|
27
|
+
get enabled(): boolean;
|
|
28
|
+
|
|
29
|
+
/**
|
|
30
|
+
* Sets the maximum area that SAO takes into account when checking for possible occlusion for each fragment.
|
|
31
|
+
*
|
|
32
|
+
* Default value is ````100.0````.
|
|
33
|
+
*
|
|
34
|
+
* @type {Number}
|
|
35
|
+
*/
|
|
36
|
+
set kernelRadius(arg: number);
|
|
37
|
+
|
|
38
|
+
/**
|
|
39
|
+
* Gets the maximum area that SAO takes into account when checking for possible occlusion for each fragment.
|
|
40
|
+
*
|
|
41
|
+
* Default value is ````100.0````.
|
|
42
|
+
*
|
|
43
|
+
* @type {Number}
|
|
44
|
+
*/
|
|
45
|
+
get kernelRadius(): number;
|
|
46
|
+
|
|
47
|
+
/**
|
|
48
|
+
* Sets the degree of darkening (ambient obscurance) produced by the SAO effect.
|
|
49
|
+
*
|
|
50
|
+
* Default value is ````0.15````.
|
|
51
|
+
*
|
|
52
|
+
* @type {Number}
|
|
53
|
+
*/
|
|
54
|
+
set intensity(arg: number);
|
|
55
|
+
|
|
56
|
+
/**
|
|
57
|
+
* Gets the degree of darkening (ambient obscurance) produced by the SAO effect.
|
|
58
|
+
*
|
|
59
|
+
* Default value is ````0.15````.
|
|
60
|
+
*
|
|
61
|
+
* @type {Number}
|
|
62
|
+
*/
|
|
63
|
+
get intensity(): number;
|
|
64
|
+
|
|
65
|
+
/**
|
|
66
|
+
* Sets the SAO bias.
|
|
67
|
+
*
|
|
68
|
+
* Default value is ````0.5````.
|
|
69
|
+
*
|
|
70
|
+
* @type {Number}
|
|
71
|
+
*/
|
|
72
|
+
set bias(arg: number);
|
|
73
|
+
|
|
74
|
+
/**
|
|
75
|
+
* Gets the SAO bias.
|
|
76
|
+
*
|
|
77
|
+
* Default value is ````0.5````.
|
|
78
|
+
*
|
|
79
|
+
* @type {Number}
|
|
80
|
+
*/
|
|
81
|
+
get bias(): number;
|
|
82
|
+
|
|
83
|
+
/**
|
|
84
|
+
* Sets the SAO occlusion scale.
|
|
85
|
+
*
|
|
86
|
+
* Default value is ````1.0````.
|
|
87
|
+
*
|
|
88
|
+
* @type {Number}
|
|
89
|
+
*/
|
|
90
|
+
set scale(arg: number);
|
|
91
|
+
|
|
92
|
+
/**
|
|
93
|
+
* Gets the SAO occlusion scale.
|
|
94
|
+
*
|
|
95
|
+
* Default value is ````1.0````.
|
|
96
|
+
*
|
|
97
|
+
* @type {Number}
|
|
98
|
+
*/
|
|
99
|
+
get scale(): number;
|
|
100
|
+
|
|
101
|
+
/**
|
|
102
|
+
* Sets the SAO minimum resolution.
|
|
103
|
+
*
|
|
104
|
+
* Default value is ````0.0````.
|
|
105
|
+
*
|
|
106
|
+
* @type {Number}
|
|
107
|
+
*/
|
|
108
|
+
set minResolution(arg: number);
|
|
109
|
+
|
|
110
|
+
/**
|
|
111
|
+
* Gets the SAO minimum resolution.
|
|
112
|
+
*
|
|
113
|
+
* Default value is ````0.0````.
|
|
114
|
+
*
|
|
115
|
+
* @type {Number}
|
|
116
|
+
*/
|
|
117
|
+
get minResolution(): number;
|
|
118
|
+
|
|
119
|
+
/**
|
|
120
|
+
* Sets the number of SAO samples.
|
|
121
|
+
*
|
|
122
|
+
* Default value is ````10````.
|
|
123
|
+
*
|
|
124
|
+
* Update this sparingly, since it causes a shader recompile.
|
|
125
|
+
*
|
|
126
|
+
* @type {Number}
|
|
127
|
+
*/
|
|
128
|
+
set numSamples(arg: number);
|
|
129
|
+
|
|
130
|
+
/**
|
|
131
|
+
* Gets the number of SAO samples.
|
|
132
|
+
*
|
|
133
|
+
* Default value is ````10````.
|
|
134
|
+
*
|
|
135
|
+
* @type {Number}
|
|
136
|
+
*/
|
|
137
|
+
get numSamples(): number;
|
|
138
|
+
|
|
139
|
+
/**
|
|
140
|
+
* Sets whether Guassian blur is enabled.
|
|
141
|
+
*
|
|
142
|
+
* Default value is ````true````.
|
|
143
|
+
*
|
|
144
|
+
* @type {Boolean}
|
|
145
|
+
*/
|
|
146
|
+
set blur(arg: boolean);
|
|
147
|
+
|
|
148
|
+
/**
|
|
149
|
+
* Gets whether Guassian blur is enabled.
|
|
150
|
+
*
|
|
151
|
+
* Default value is ````true````.
|
|
152
|
+
*
|
|
153
|
+
* @type {Boolean}
|
|
154
|
+
*/
|
|
155
|
+
get blur(): boolean;
|
|
156
|
+
|
|
157
|
+
/**
|
|
158
|
+
* Sets the SAO blend cutoff.
|
|
159
|
+
*
|
|
160
|
+
* Default value is ````0.3````.
|
|
161
|
+
*
|
|
162
|
+
* Normally you don't need to alter this.
|
|
163
|
+
*
|
|
164
|
+
* @type {Number}
|
|
165
|
+
*/
|
|
166
|
+
set blendCutoff(arg: number);
|
|
167
|
+
|
|
168
|
+
/**
|
|
169
|
+
* Gets the SAO blend cutoff.
|
|
170
|
+
*
|
|
171
|
+
* Default value is ````0.3````.
|
|
172
|
+
*
|
|
173
|
+
* Normally you don't need to alter this.
|
|
174
|
+
*
|
|
175
|
+
* @type {Number}
|
|
176
|
+
*/
|
|
177
|
+
get blendCutoff(): number;
|
|
178
|
+
|
|
179
|
+
/**
|
|
180
|
+
* Sets the SAO blend factor.
|
|
181
|
+
*
|
|
182
|
+
* Default value is ````1.0````.
|
|
183
|
+
*
|
|
184
|
+
* Normally you don't need to alter this.
|
|
185
|
+
*
|
|
186
|
+
* @type {Number}
|
|
187
|
+
*/
|
|
188
|
+
set blendFactor(arg: number);
|
|
189
|
+
|
|
190
|
+
/**
|
|
191
|
+
* Gets the SAO blend scale.
|
|
192
|
+
*
|
|
193
|
+
* Default value is ````1.0````.
|
|
194
|
+
*
|
|
195
|
+
* Normally you don't need to alter this.
|
|
196
|
+
*
|
|
197
|
+
* @type {Number}
|
|
198
|
+
*/
|
|
199
|
+
get blendFactor(): number;
|
|
200
|
+
|
|
201
|
+
/**
|
|
202
|
+
* Gets whether or not SAO is supported by this browser and GPU.
|
|
203
|
+
*
|
|
204
|
+
* Even when enabled, SAO will only work if supported.
|
|
205
|
+
*
|
|
206
|
+
* @type {Boolean}
|
|
207
|
+
*/
|
|
208
|
+
get supported(): boolean;
|
|
209
|
+
}
|