@xenosystem/blocks 0.11.3 → 0.11.5

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@@ -706,9 +706,10 @@ declare const layersManifest: PanelManifest;
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  * `useSyncExternalStore` and forwards interactions. No tree logic, no op construction, no
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  * virtualization math lives here — all of that is in the framework-free controller.
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  *
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- * Structure: fixed-height virtualized list (spacer div + translated window), 24px rows, monochrome
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- * chrome, inline lucide-geometry icons at strokeWidth 1.5, rectangles with small corner radius —
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- * per DESIGN_SYSTEM (dense, no circles, no shadows, compact headers).
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+ * Rendered over the chrome family: a `Toolbar` with the search, a `ScrollArea` the virtualizer
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+ * measures, a `RowList[tree]` of `VirtualWindow`ed `Row`s (the tree twisty, `selected`, `active`,
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+ * `dimmed` for a filter miss, `dropHint` while dragging, eye/lock in `leading`, S/M/R `ChipToggle`s,
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+ * a `ColorTag`, badges and the opacity readout in `trailing`), and a `StatusBar`.
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  *
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  * Drag is **pointer-based, never HTML5 DnD** (Electron file-drop conflict, union spec §1.2).
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  *
@@ -1948,9 +1949,10 @@ declare function resolveIconName(kind: string | undefined, hostMap?: Record<stri
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  * `useSyncExternalStore` and forwards interactions. No projection logic, no intent construction and
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  * no virtualization math live here.
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  *
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- * Layout per DESIGN_SYSTEM: dense 22px rows, monochrome, inline lucide-geometry icons at
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- * strokeWidth 1.5, rectangles with small corner radius, compact header/footer, no shadows.
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- * Future entries (after the cursor) are dimmed and struck through — Photoshop's affordance.
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+ * Rendered over the chrome family: a `Toolbar` of undo/redo/search/count/clear, an `InlineConfirm`
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+ * for clearing, a `ScrollArea` the virtualizer measures, a `VirtualWindow` of `Row`s (the current
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+ * row `selected`, the keyboard row `focused`, future entries `struck` — Photoshop's affordance),
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+ * and a `StatusBar` for memory. The window math and the keyboard model stay in the controller.
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  *
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  * @module
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  */