@xdy-npm/react-particle-backgrounds 1.0.3 → 1.2.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/index.mjs CHANGED
@@ -1,6 +1,6 @@
1
- import { jsx as F, jsxs as Pt, Fragment as so } from "react/jsx-runtime";
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- import { useEffect as Rt, createContext as oo, useState as Tt, useCallback as zt, useContext as us, useRef as St, useMemo as Mi } from "react";
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- const He = "generated", ro = "pointerdown", ao = "pointerup", zi = "pointerleave", co = "pointerout", Ne = "pointermove", lo = "touchstart", rn = "touchend", uo = "touchmove", ho = "touchcancel", fo = "resize", po = "visibilitychange", le = "tsParticles - Error", Re = 100, B = 0.5, W = 1e3, U = {
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+ import { jsx as D, jsxs as zt, Fragment as so } from "react/jsx-runtime";
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+ import { useEffect as mt, createContext as oo, useState as Tt, useCallback as Ot, useContext as us, useRef as Pe, useMemo as Pi } from "react";
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+ const We = "generated", ro = "pointerdown", ao = "pointerup", zi = "pointerleave", co = "pointerout", Qe = "pointermove", lo = "touchstart", rn = "touchend", uo = "touchmove", ho = "touchcancel", fo = "resize", po = "visibilitychange", le = "tsParticles - Error", Te = 100, q = 0.5, j = 1e3, W = {
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  x: 0,
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  y: 0,
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  z: 0
@@ -9,44 +9,44 @@ const He = "generated", ro = "pointerdown", ao = "pointerup", zi = "pointerleave
9
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  b: 0,
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  c: 0,
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  d: 1
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- }, pt = "random", Gt = "mid", j = 2, mo = Math.PI * j, ci = 60, hs = "true", an = "false", li = "canvas", cn = 0, Pe = 2, ln = 4, yo = 1, un = 1, hn = 1, go = 4, fs = 1, Nt = 255, Ue = 360, Si = 100, Oi = 100, fn = 0, Ri = 0, vo = 60, bo = 0, Qt = 0.25, dn = B + Qt, pn = 0, wo = 1, xo = 0, _o = 0, ko = 1, Bi = 1, Co = 1, mn = 1, Xt = 0, ds = 1, Po = 0, Mo = 120, zo = 0, So = 0, Oo = 1e4, Ro = 0, To = 1, Zt = 0, ps = 1, Io = 1, Eo = 0, yn = 1, Do = 0, Lo = 0, gn = -Qt, vn = 1.5, bn = 0, Ao = 1, Fo = 0, Ti = 0, ms = 1, Bo = 1, Kt = 1, qo = 500, wn = 50, $o = 0, Ii = 1, ys = 0, xn = 1, Vo = 0, Ae = 255, ui = 3, hi = 6, Ho = 1, Uo = 1, Wo = 0, jo = 0, Go = 0, No = 0;
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- var V;
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+ }, yt = "random", Gt = "mid", G = 2, mo = Math.PI * G, ci = 60, hs = "true", an = "false", li = "canvas", cn = 0, Me = 2, ln = 4, yo = 1, un = 1, hn = 1, go = 4, fs = 1, Nt = 255, je = 360, Si = 100, Oi = 100, fn = 0, Ri = 0, vo = 60, bo = 0, Qt = 0.25, dn = q + Qt, pn = 0, wo = 1, xo = 0, _o = 0, ko = 1, Bi = 1, Co = 1, mn = 1, Xt = 0, ds = 1, Mo = 0, Po = 120, zo = 0, So = 0, Oo = 1e4, Ro = 0, To = 1, Zt = 0, ps = 1, Eo = 1, Io = 0, yn = 1, Do = 0, Lo = 0, gn = -Qt, vn = 1.5, bn = 0, Ao = 1, Fo = 0, Ti = 0, ms = 1, Bo = 1, Kt = 1, qo = 500, wn = 50, $o = 0, Ei = 1, ys = 0, xn = 1, Vo = 0, Be = 255, ui = 3, hi = 6, Ho = 1, Uo = 1, Wo = 0, jo = 0, Go = 0, No = 0;
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+ var H;
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  (function(t) {
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  t.bottom = "bottom", t.bottomLeft = "bottom-left", t.bottomRight = "bottom-right", t.left = "left", t.none = "none", t.right = "right", t.top = "top", t.topLeft = "top-left", t.topRight = "top-right", t.outside = "outside", t.inside = "inside";
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- })(V || (V = {}));
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+ })(H || (H = {}));
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  function gs(t) {
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  return typeof t == "boolean";
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  }
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- function Ee(t) {
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+ function De(t) {
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  return typeof t == "string";
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  }
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- function De(t) {
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+ function Le(t) {
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  return typeof t == "number";
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  }
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- function rt(t) {
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+ function at(t) {
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  return typeof t == "object" && t !== null;
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  }
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  function _e(t) {
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  return Array.isArray(t);
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  }
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- function g(t) {
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+ function v(t) {
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  return t == null;
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  }
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  class ie {
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  constructor(e, i, n) {
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  if (this._updateFromAngle = (s, o) => {
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  this.x = Math.cos(s) * o, this.y = Math.sin(s) * o;
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- }, !De(e) && e) {
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+ }, !Le(e) && e) {
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  this.x = e.x, this.y = e.y;
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  const s = e;
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- this.z = s.z ? s.z : U.z;
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+ this.z = s.z ? s.z : W.z;
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  } else if (e !== void 0 && i !== void 0)
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- this.x = e, this.y = i, this.z = n ?? U.z;
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+ this.x = e, this.y = i, this.z = n ?? W.z;
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  else
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  throw new Error(`${le} Vector3d not initialized correctly`);
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  }
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  static get origin() {
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- return ie.create(U.x, U.y, U.z);
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+ return ie.create(W.x, W.y, W.z);
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  }
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  get angle() {
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  return Math.atan2(this.y, this.x);
@@ -88,7 +88,7 @@ class ie {
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  this.x /= e, this.y /= e, this.z /= e;
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  }
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  getLengthSq() {
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- return this.x ** Pe + this.y ** Pe;
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+ return this.x ** Me + this.y ** Me;
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  }
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  mult(e) {
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  return ie.create(this.x * e, this.y * e, this.z * e);
@@ -101,12 +101,12 @@ class ie {
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  e != Zt && this.multTo(fs / e);
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  }
103
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  rotate(e) {
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- return ie.create(this.x * Math.cos(e) - this.y * Math.sin(e), this.x * Math.sin(e) + this.y * Math.cos(e), U.z);
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+ return ie.create(this.x * Math.cos(e) - this.y * Math.sin(e), this.x * Math.sin(e) + this.y * Math.cos(e), W.z);
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  }
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  setTo(e) {
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  this.x = e.x, this.y = e.y;
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  const i = e;
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- this.z = i.z ? i.z : U.z;
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+ this.z = i.z ? i.z : W.z;
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  }
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  sub(e) {
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  return ie.create(this.x - e.x, this.y - e.y, this.z - e.z);
@@ -115,18 +115,18 @@ class ie {
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  this.x -= e.x, this.y -= e.y, this.z -= e.z;
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  }
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  }
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- class q extends ie {
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+ class $ extends ie {
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  constructor(e, i) {
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- super(e, i, U.z);
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+ super(e, i, W.z);
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  }
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  static get origin() {
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- return q.create(U.x, U.y);
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+ return $.create(W.x, W.y);
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  }
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  static clone(e) {
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- return q.create(e.x, e.y);
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+ return $.create(e.x, e.y);
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  }
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  static create(e, i) {
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- return new q(e, i);
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+ return new $(e, i);
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  }
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  }
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  let Yo = Math.random;
@@ -134,7 +134,7 @@ const vs = {
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  nextFrame: (t) => requestAnimationFrame(t),
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  cancel: (t) => cancelAnimationFrame(t)
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  };
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- function R() {
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+ function T() {
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  return ue(Yo(), 0, 1 - Number.EPSILON);
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  }
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  function Qo(t) {
@@ -152,19 +152,19 @@ function fi(t, e, i, n) {
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  function ne(t) {
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  const e = xe(t), i = 0;
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  let n = ti(t);
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- return e === n && (n = i), R() * (e - n) + n;
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+ return e === n && (n = i), T() * (e - n) + n;
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  }
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- function x(t) {
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- return De(t) ? t : ne(t);
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+ function _(t) {
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+ return Le(t) ? t : ne(t);
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  }
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  function ti(t) {
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- return De(t) ? t : t.min;
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+ return Le(t) ? t : t.min;
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  }
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  function xe(t) {
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- return De(t) ? t : t.max;
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+ return Le(t) ? t : t.max;
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  }
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  function S(t, e) {
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- if (t === e || e === void 0 && De(t))
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+ if (t === e || e === void 0 && Le(t))
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  return t;
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  const i = ti(t), n = xe(t);
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  return e !== void 0 ? {
@@ -183,74 +183,74 @@ function Ie(t) {
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  return t * Math.PI / 180;
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  }
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  function Zo(t, e, i) {
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- if (De(t))
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+ if (Le(t))
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  return Ie(t);
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  switch (t) {
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- case V.top:
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- return -Math.PI * B;
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- case V.topRight:
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+ case H.top:
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+ return -Math.PI * q;
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+ case H.topRight:
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  return -Math.PI * Qt;
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- case V.right:
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+ case H.right:
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  return bo;
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- case V.bottomRight:
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+ case H.bottomRight:
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  return Math.PI * Qt;
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- case V.bottom:
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- return Math.PI * B;
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- case V.bottomLeft:
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+ case H.bottom:
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+ return Math.PI * q;
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+ case H.bottomLeft:
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  return Math.PI * dn;
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- case V.left:
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+ case H.left:
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  return Math.PI;
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- case V.topLeft:
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+ case H.topLeft:
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  return -Math.PI * dn;
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- case V.inside:
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+ case H.inside:
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  return Math.atan2(i.y - e.y, i.x - e.x);
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- case V.outside:
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+ case H.outside:
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  return Math.atan2(e.y - i.y, e.x - i.x);
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  default:
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- return R() * mo;
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+ return T() * mo;
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  }
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  }
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  function Ko(t) {
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- const e = q.origin;
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+ const e = $.origin;
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  return e.length = 1, e.angle = t, e;
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  }
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  function _n(t, e, i, n) {
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- return q.create(t.x * (i - n) / (i + n) + e.x * j * n / (i + n), t.y);
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+ return $.create(t.x * (i - n) / (i + n) + e.x * G * n / (i + n), t.y);
219
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  }
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  function Jo(t) {
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  var e, i;
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  return {
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- x: ((e = t.position) == null ? void 0 : e.x) ?? R() * t.size.width,
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- y: ((i = t.position) == null ? void 0 : i.y) ?? R() * t.size.height
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+ x: ((e = t.position) == null ? void 0 : e.x) ?? T() * t.size.width,
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+ y: ((i = t.position) == null ? void 0 : i.y) ?? T() * t.size.height
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  };
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  }
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  function bs(t) {
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- return t ? t.endsWith("%") ? parseFloat(t) / Re : parseFloat(t) : 1;
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+ return t ? t.endsWith("%") ? parseFloat(t) / Te : parseFloat(t) : 1;
229
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  }
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- var We;
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+ var Ge;
231
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  (function(t) {
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  t.auto = "auto", t.increase = "increase", t.decrease = "decrease", t.random = "random";
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- })(We || (We = {}));
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- var L;
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+ })(Ge || (Ge = {}));
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+ var A;
235
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  (function(t) {
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  t.increasing = "increasing", t.decreasing = "decreasing";
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- })(L || (L = {}));
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- var Ye;
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+ })(A || (A = {}));
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+ var Xe;
239
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  (function(t) {
240
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  t.none = "none", t.max = "max", t.min = "min";
241
- })(Ye || (Ye = {}));
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+ })(Xe || (Xe = {}));
242
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  var z;
243
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  (function(t) {
244
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  t.bottom = "bottom", t.left = "left", t.right = "right", t.top = "top";
245
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  })(z || (z = {}));
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- var mt;
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+ var gt;
247
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  (function(t) {
248
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  t.precise = "precise", t.percent = "percent";
249
- })(mt || (mt = {}));
250
- var lt;
249
+ })(gt || (gt = {}));
250
+ var ut;
251
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  (function(t) {
252
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  t.max = "max", t.min = "min", t.random = "random";
253
- })(lt || (lt = {}));
253
+ })(ut || (ut = {}));
254
254
  const er = {
255
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  debug: console.debug,
256
256
  error: console.error,
@@ -259,7 +259,7 @@ const er = {
259
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  verbose: console.log,
260
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  warning: console.warn
261
261
  };
262
- function Qe() {
262
+ function Ze() {
263
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  return er;
264
264
  }
265
265
  function tr(t) {
@@ -274,31 +274,31 @@ function tr(t) {
274
274
  }
275
275
  function kn(t) {
276
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  const e = { bounced: !1 }, { pSide: i, pOtherSide: n, rectSide: s, rectOtherSide: o, velocity: r, factor: a } = t;
277
- return n.min < o.min || n.min > o.max || n.max < o.min || n.max > o.max || (i.max >= s.min && i.max <= (s.max + s.min) * B && r > pn || i.min <= s.max && i.min > (s.max + s.min) * B && r < pn) && (e.velocity = r * -a, e.bounced = !0), e;
277
+ return n.min < o.min || n.min > o.max || n.max < o.min || n.max > o.max || (i.max >= s.min && i.max <= (s.max + s.min) * q && r > pn || i.min <= s.max && i.min > (s.max + s.min) * q && r < pn) && (e.velocity = r * -a, e.bounced = !0), e;
278
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  }
279
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  function ir(t, e) {
280
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  const i = oe(e, (n) => t.matches(n));
281
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  return _e(i) ? i.some((n) => n) : i;
282
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  }
283
- function Xe() {
283
+ function Ke() {
284
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  return typeof window > "u" || !window || typeof window.document > "u" || !window.document;
285
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  }
286
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  function nr() {
287
- return !Xe() && typeof matchMedia < "u";
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+ return !Ke() && typeof matchMedia < "u";
288
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  }
289
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  function ws(t) {
290
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  if (nr())
291
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  return matchMedia(t);
292
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  }
293
293
  function sr(t) {
294
- if (!(Xe() || typeof IntersectionObserver > "u"))
294
+ if (!(Ke() || typeof IntersectionObserver > "u"))
295
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  return new IntersectionObserver(t);
296
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  }
297
297
  function or(t) {
298
- if (!(Xe() || typeof MutationObserver > "u"))
298
+ if (!(Ke() || typeof MutationObserver > "u"))
299
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  return new MutationObserver(t);
300
300
  }
301
- function D(t, e) {
301
+ function L(t, e) {
302
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  return t === e || _e(e) && e.indexOf(t) > -1;
303
303
  }
304
304
  async function Cn(t, e) {
@@ -308,7 +308,7 @@ async function Cn(t, e) {
308
308
  }
309
309
  }
310
310
  function rr(t) {
311
- return Math.floor(R() * t.length);
311
+ return Math.floor(T() * t.length);
312
312
  }
313
313
  function ii(t, e, i = !0) {
314
314
  return t[e !== void 0 && i ? e % t.length : rr(t)];
@@ -328,32 +328,32 @@ function At(t, e) {
328
328
  top: t.y - e
329
329
  };
330
330
  }
331
- function N(t, ...e) {
331
+ function Y(t, ...e) {
332
332
  for (const i of e) {
333
333
  if (i == null)
334
334
  continue;
335
- if (!rt(i)) {
335
+ if (!at(i)) {
336
336
  t = i;
337
337
  continue;
338
338
  }
339
339
  const n = Array.isArray(i);
340
- n && (rt(t) || !t || !Array.isArray(t)) ? t = [] : !n && (rt(t) || !t || Array.isArray(t)) && (t = {});
340
+ n && (at(t) || !t || !Array.isArray(t)) ? t = [] : !n && (at(t) || !t || Array.isArray(t)) && (t = {});
341
341
  for (const s in i) {
342
342
  if (s === "__proto__")
343
343
  continue;
344
344
  const o = i, r = o[s], a = t;
345
- a[s] = rt(r) && Array.isArray(r) ? r.map((c) => N(a[s], c)) : N(a[s], r);
345
+ a[s] = at(r) && Array.isArray(r) ? r.map((c) => Y(a[s], c)) : Y(a[s], r);
346
346
  }
347
347
  }
348
348
  return t;
349
349
  }
350
350
  function $i(t, e) {
351
- return !!ks(e, (i) => i.enable && D(t, i.mode));
351
+ return !!ks(e, (i) => i.enable && L(t, i.mode));
352
352
  }
353
353
  function Vi(t, e, i) {
354
354
  oe(e, (n) => {
355
355
  const s = n.mode;
356
- n.enable && D(t, s) && cr(n, i);
356
+ n.enable && L(t, s) && cr(n, i);
357
357
  });
358
358
  }
359
359
  function cr(t, e) {
@@ -366,21 +366,21 @@ function xs(t, e) {
366
366
  if (!(!e || !t))
367
367
  return ks(t, (i) => ir(e, i.selectors));
368
368
  }
369
- function Ei(t) {
369
+ function Ii(t) {
370
370
  return {
371
371
  position: t.getPosition(),
372
372
  radius: t.getRadius(),
373
373
  mass: t.getMass(),
374
374
  velocity: t.velocity,
375
- factor: q.create(x(t.options.bounce.horizontal.value), x(t.options.bounce.vertical.value))
375
+ factor: $.create(_(t.options.bounce.horizontal.value), _(t.options.bounce.vertical.value))
376
376
  };
377
377
  }
378
378
  function _s(t, e) {
379
379
  const { x: i, y: n } = t.velocity.sub(e.velocity), [s, o] = [t.position, e.position], { dx: r, dy: a } = K(o, s);
380
380
  if (i * r + n * a < 0)
381
381
  return;
382
- const l = -Math.atan2(a, r), u = t.mass, h = e.mass, d = t.velocity.rotate(l), f = e.velocity.rotate(l), p = _n(d, f, u, h), y = _n(f, d, u, h), m = p.rotate(-l), b = y.rotate(-l);
383
- t.velocity.x = m.x * t.factor.x, t.velocity.y = m.y * t.factor.y, e.velocity.x = b.x * e.factor.x, e.velocity.y = b.y * e.factor.y;
382
+ const l = -Math.atan2(a, r), u = t.mass, h = e.mass, d = t.velocity.rotate(l), f = e.velocity.rotate(l), p = _n(d, f, u, h), y = _n(f, d, u, h), m = p.rotate(-l), w = y.rotate(-l);
383
+ t.velocity.x = m.x * t.factor.x, t.velocity.y = m.y * t.factor.y, e.velocity.x = w.x * e.factor.x, e.velocity.y = w.y * e.factor.y;
384
384
  }
385
385
  function lr(t, e) {
386
386
  const i = t.getPosition(), n = t.getRadius(), s = At(i, n), o = t.options.bounce, r = kn({
@@ -401,7 +401,7 @@ function lr(t, e) {
401
401
  max: e.bottom
402
402
  },
403
403
  velocity: t.velocity.x,
404
- factor: x(o.horizontal.value)
404
+ factor: _(o.horizontal.value)
405
405
  });
406
406
  r.bounced && (r.velocity !== void 0 && (t.velocity.x = r.velocity), r.position !== void 0 && (t.position.x = r.position));
407
407
  const a = kn({
@@ -422,7 +422,7 @@ function lr(t, e) {
422
422
  max: e.right
423
423
  },
424
424
  velocity: t.velocity.y,
425
- factor: x(o.vertical.value)
425
+ factor: _(o.vertical.value)
426
426
  });
427
427
  a.bounced && (a.velocity !== void 0 && (t.velocity.y = a.velocity), a.position !== void 0 && (t.position.y = a.position));
428
428
  }
@@ -437,65 +437,65 @@ function ks(t, e) {
437
437
  }
438
438
  function Cs(t, e) {
439
439
  const i = t.value, n = t.animation, s = {
440
- delayTime: x(n.delay) * W,
440
+ delayTime: _(n.delay) * j,
441
441
  enable: n.enable,
442
- value: x(t.value) * e,
442
+ value: _(t.value) * e,
443
443
  max: xe(i) * e,
444
444
  min: ti(i) * e,
445
445
  loops: 0,
446
- maxLoops: x(n.count),
446
+ maxLoops: _(n.count),
447
447
  time: 0
448
448
  }, o = 1;
449
449
  if (n.enable) {
450
- switch (s.decay = o - x(n.decay), n.mode) {
451
- case We.increase:
452
- s.status = L.increasing;
450
+ switch (s.decay = o - _(n.decay), n.mode) {
451
+ case Ge.increase:
452
+ s.status = A.increasing;
453
453
  break;
454
- case We.decrease:
455
- s.status = L.decreasing;
454
+ case Ge.decrease:
455
+ s.status = A.decreasing;
456
456
  break;
457
- case We.random:
458
- s.status = R() >= B ? L.increasing : L.decreasing;
457
+ case Ge.random:
458
+ s.status = T() >= q ? A.increasing : A.decreasing;
459
459
  break;
460
460
  }
461
- const r = n.mode === We.auto;
461
+ const r = n.mode === Ge.auto;
462
462
  switch (n.startValue) {
463
- case lt.min:
464
- s.value = s.min, r && (s.status = L.increasing);
463
+ case ut.min:
464
+ s.value = s.min, r && (s.status = A.increasing);
465
465
  break;
466
- case lt.max:
467
- s.value = s.max, r && (s.status = L.decreasing);
466
+ case ut.max:
467
+ s.value = s.max, r && (s.status = A.decreasing);
468
468
  break;
469
- case lt.random:
469
+ case ut.random:
470
470
  default:
471
- s.value = ne(s), r && (s.status = R() >= B ? L.increasing : L.decreasing);
471
+ s.value = ne(s), r && (s.status = T() >= q ? A.increasing : A.decreasing);
472
472
  break;
473
473
  }
474
474
  }
475
475
  return s.initialValue = s.value, s;
476
476
  }
477
477
  function ur(t, e) {
478
- if (!(t.mode === mt.percent)) {
478
+ if (!(t.mode === gt.percent)) {
479
479
  const { mode: s, ...o } = t;
480
480
  return o;
481
481
  }
482
482
  return "x" in t ? {
483
- x: t.x / Re * e.width,
484
- y: t.y / Re * e.height
483
+ x: t.x / Te * e.width,
484
+ y: t.y / Te * e.height
485
485
  } : {
486
- width: t.width / Re * e.width,
487
- height: t.height / Re * e.height
486
+ width: t.width / Te * e.width,
487
+ height: t.height / Te * e.height
488
488
  };
489
489
  }
490
- function Ps(t, e) {
490
+ function Ms(t, e) {
491
491
  return ur(t, e);
492
492
  }
493
493
  function hr(t, e, i, n, s) {
494
494
  switch (e) {
495
- case Ye.max:
495
+ case Xe.max:
496
496
  i >= s && t.destroy();
497
497
  break;
498
- case Ye.min:
498
+ case Xe.min:
499
499
  i <= n && t.destroy();
500
500
  break;
501
501
  }
@@ -506,11 +506,11 @@ function Hi(t, e, i, n, s) {
506
506
  const u = (e.velocity ?? 0) * s.factor, h = e.min, d = e.max, f = e.decay ?? 1;
507
507
  if (e.time || (e.time = 0), (e.delayTime ?? 0) > 0 && e.time < (e.delayTime ?? 0) && (e.time += s.value), !((e.delayTime ?? 0) > 0 && e.time < (e.delayTime ?? 0))) {
508
508
  switch (e.status) {
509
- case L.increasing:
510
- e.value >= d ? (i ? e.status = L.decreasing : e.value -= d, e.loops || (e.loops = 0), e.loops++) : e.value += u;
509
+ case A.increasing:
510
+ e.value >= d ? (i ? e.status = A.decreasing : e.value -= d, e.loops || (e.loops = 0), e.loops++) : e.value += u;
511
511
  break;
512
- case L.decreasing:
513
- e.value <= h ? (i ? e.status = L.increasing : e.value += d, e.loops || (e.loops = 0), e.loops++) : e.value -= u;
512
+ case A.decreasing:
513
+ e.value <= h ? (i ? e.status = A.increasing : e.value += d, e.loops || (e.loops = 0), e.loops++) : e.value -= u;
514
514
  }
515
515
  e.velocity && f !== 1 && (e.velocity *= f), hr(t, n, e.value, h, d), t.destroyed || (e.value = ue(e.value, h, d));
516
516
  }
@@ -522,7 +522,7 @@ function fr(t) {
522
522
  return e;
523
523
  for (const r in t) {
524
524
  const a = t[r];
525
- if (!Object.prototype.hasOwnProperty.call(t, r) || g(a))
525
+ if (!Object.prototype.hasOwnProperty.call(t, r) || v(a))
526
526
  continue;
527
527
  const c = (i = t.getPropertyValue) == null ? void 0 : i.call(t, a);
528
528
  if (!c)
@@ -566,9 +566,9 @@ function mr(t, e) {
566
566
  function me(t, e, i, n = !0) {
567
567
  if (!e)
568
568
  return;
569
- const s = Ee(e) ? { value: e } : e;
570
- if (Ee(s.value))
571
- return Ms(t, s.value, i, n);
569
+ const s = De(e) ? { value: e } : e;
570
+ if (De(s.value))
571
+ return Ps(t, s.value, i, n);
572
572
  if (_e(s.value))
573
573
  return me(t, {
574
574
  value: ii(s.value, i, n)
@@ -579,14 +579,14 @@ function me(t, e, i, n = !0) {
579
579
  return r;
580
580
  }
581
581
  }
582
- function Ms(t, e, i, n = !0) {
582
+ function Ps(t, e, i, n = !0) {
583
583
  if (!e)
584
584
  return;
585
- const s = Ee(e) ? { value: e } : e;
586
- if (Ee(s.value))
587
- return s.value === pt ? Ss() : yr(t, s.value);
585
+ const s = De(e) ? { value: e } : e;
586
+ if (De(s.value))
587
+ return s.value === yt ? Ss() : yr(t, s.value);
588
588
  if (_e(s.value))
589
- return Ms(t, {
589
+ return Ps(t, {
590
590
  value: ii(s.value, i, n)
591
591
  });
592
592
  for (const o of t.colorManagers.values()) {
@@ -595,42 +595,42 @@ function Ms(t, e, i, n = !0) {
595
595
  return r;
596
596
  }
597
597
  }
598
- function It(t, e, i, n = !0) {
598
+ function Et(t, e, i, n = !0) {
599
599
  const s = me(t, e, i, n);
600
600
  return s ? zs(s) : void 0;
601
601
  }
602
602
  function zs(t) {
603
603
  const e = t.r / Nt, i = t.g / Nt, n = t.b / Nt, s = Math.max(e, i, n), o = Math.min(e, i, n), r = {
604
604
  h: fn,
605
- l: (s + o) * B,
605
+ l: (s + o) * q,
606
606
  s: Ri
607
607
  };
608
- return s !== o && (r.s = r.l < B ? (s - o) / (s + o) : (s - o) / (j - s - o), r.h = e === s ? (i - n) / (s - o) : r.h = i === s ? j + (n - e) / (s - o) : j * j + (e - i) / (s - o)), r.l *= Oi, r.s *= Si, r.h *= vo, r.h < fn && (r.h += Ue), r.h >= Ue && (r.h -= Ue), r;
608
+ return s !== o && (r.s = r.l < q ? (s - o) / (s + o) : (s - o) / (G - s - o), r.h = e === s ? (i - n) / (s - o) : r.h = i === s ? G + (n - e) / (s - o) : G * G + (e - i) / (s - o)), r.l *= Oi, r.s *= Si, r.h *= vo, r.h < fn && (r.h += je), r.h >= je && (r.h -= je), r;
609
609
  }
610
610
  function yr(t, e) {
611
611
  return mr(t, e);
612
612
  }
613
- function yt(t) {
614
- const e = (t.h % Ue + Ue) % Ue, i = Math.max(Ri, Math.min(Si, t.s)), n = Math.max(Vo, Math.min(Oi, t.l)), s = e / Ue, o = i / Si, r = n / Oi;
613
+ function vt(t) {
614
+ const e = (t.h % je + je) % je, i = Math.max(Ri, Math.min(Si, t.s)), n = Math.max(Vo, Math.min(Oi, t.l)), s = e / je, o = i / Si, r = n / Oi;
615
615
  if (i === Ri) {
616
- const p = Math.round(r * Ae);
616
+ const p = Math.round(r * Be);
617
617
  return { r: p, g: p, b: p };
618
618
  }
619
619
  const a = (p, y, m) => {
620
620
  if (m < 0 && m++, m > 1 && m--, m * hi < 1)
621
621
  return p + (y - p) * hi * m;
622
- if (m * j < 1)
622
+ if (m * G < 1)
623
623
  return y;
624
- if (m * ui < 1 * j) {
625
- const _ = j / ui;
626
- return p + (y - p) * (_ - m) * hi;
624
+ if (m * ui < 1 * G) {
625
+ const x = G / ui;
626
+ return p + (y - p) * (x - m) * hi;
627
627
  }
628
628
  return p;
629
- }, c = r < B ? r * (Ho + o) : r + o - r * o, l = j * r - c, u = Uo / ui, h = Math.min(Ae, Ae * a(l, c, s + u)), d = Math.min(Ae, Ae * a(l, c, s)), f = Math.min(Ae, Ae * a(l, c, s - u));
629
+ }, c = r < q ? r * (Ho + o) : r + o - r * o, l = G * r - c, u = Uo / ui, h = Math.min(Be, Be * a(l, c, s + u)), d = Math.min(Be, Be * a(l, c, s)), f = Math.min(Be, Be * a(l, c, s - u));
630
630
  return { r: Math.round(h), g: Math.round(d), b: Math.round(f) };
631
631
  }
632
632
  function gr(t) {
633
- const e = yt(t);
633
+ const e = vt(t);
634
634
  return {
635
635
  a: t.a,
636
636
  b: e.b,
@@ -639,29 +639,29 @@ function gr(t) {
639
639
  };
640
640
  }
641
641
  function Ss(t) {
642
- const e = Wo, i = Nt + Ii;
642
+ const e = Wo, i = Nt + Ei;
643
643
  return {
644
644
  b: Math.floor(ne(S(e, i))),
645
645
  g: Math.floor(ne(S(e, i))),
646
646
  r: Math.floor(ne(S(e, i)))
647
647
  };
648
648
  }
649
- function ze(t, e) {
649
+ function Se(t, e) {
650
650
  return `rgba(${t.r}, ${t.g}, ${t.b}, ${e ?? Bi})`;
651
651
  }
652
- function Et(t, e) {
652
+ function It(t, e) {
653
653
  return `hsla(${t.h}, ${t.s}%, ${t.l}%, ${e ?? Bi})`;
654
654
  }
655
655
  function Ui(t, e, i, n) {
656
656
  let s = t, o = e;
657
- return s.r === void 0 && (s = yt(t)), o.r === void 0 && (o = yt(e)), {
657
+ return s.r === void 0 && (s = vt(t)), o.r === void 0 && (o = vt(e)), {
658
658
  b: fi(s.b, o.b, i, n),
659
659
  g: fi(s.g, o.g, i, n),
660
660
  r: fi(s.r, o.r, i, n)
661
661
  };
662
662
  }
663
663
  function Li(t, e, i) {
664
- if (i === pt)
664
+ if (i === yt)
665
665
  return Ss();
666
666
  if (i === Gt) {
667
667
  const n = t.getFillColor() ?? t.getStrokeColor(), s = (e == null ? void 0 : e.getFillColor()) ?? (e == null ? void 0 : e.getStrokeColor());
@@ -670,20 +670,20 @@ function Li(t, e, i) {
670
670
  {
671
671
  const o = n ?? s;
672
672
  if (o)
673
- return yt(o);
673
+ return vt(o);
674
674
  }
675
675
  } else
676
676
  return i;
677
677
  }
678
678
  function Os(t, e, i, n) {
679
- const s = Ee(e) ? e : e.value;
680
- return s === pt ? n ? me(t, {
679
+ const s = De(e) ? e : e.value;
680
+ return s === yt ? n ? me(t, {
681
681
  value: s
682
- }) : i ? pt : Gt : s === Gt ? Gt : me(t, {
682
+ }) : i ? yt : Gt : s === Gt ? Gt : me(t, {
683
683
  value: s
684
684
  });
685
685
  }
686
- function Pn(t) {
686
+ function Mn(t) {
687
687
  return t !== void 0 ? {
688
688
  h: t.h.value,
689
689
  s: t.s.value,
@@ -708,13 +708,13 @@ function Rs(t, e, i) {
708
708
  return e && (di(n.h, e.h, i), di(n.s, e.s, i), di(n.l, e.l, i)), n;
709
709
  }
710
710
  function di(t, e, i) {
711
- t.enable = e.enable, t.enable ? (t.velocity = x(e.speed) / Re * i, t.decay = ps - x(e.decay), t.status = L.increasing, t.loops = Go, t.maxLoops = x(e.count), t.time = No, t.delayTime = x(e.delay) * W, e.sync || (t.velocity *= R(), t.value *= R()), t.initialValue = t.value, t.offset = S(e.offset)) : t.velocity = jo;
711
+ t.enable = e.enable, t.enable ? (t.velocity = _(e.speed) / Te * i, t.decay = ps - _(e.decay), t.status = A.increasing, t.loops = Go, t.maxLoops = _(e.count), t.time = No, t.delayTime = _(e.delay) * j, e.sync || (t.velocity *= T(), t.value *= T()), t.initialValue = t.value, t.offset = S(e.offset)) : t.velocity = jo;
712
712
  }
713
713
  function pi(t, e, i, n) {
714
714
  if (!t || !t.enable || (t.maxLoops ?? 0) > 0 && (t.loops ?? 0) > (t.maxLoops ?? 0) || (t.time || (t.time = 0), (t.delayTime ?? 0) > 0 && t.time < (t.delayTime ?? 0) && (t.time += n.value), (t.delayTime ?? 0) > 0 && t.time < (t.delayTime ?? 0)))
715
715
  return;
716
716
  const u = t.offset ? ne(t.offset) : 0, h = (t.velocity ?? 0) * n.factor + u * 3.6, d = t.decay ?? 1, f = xe(e), p = ti(e);
717
- !i || t.status === L.increasing ? (t.value += h, t.value > f && (t.loops || (t.loops = 0), t.loops++, i ? t.status = L.decreasing : t.value -= f)) : (t.value -= h, t.value < 0 && (t.loops || (t.loops = 0), t.loops++, t.status = L.increasing)), t.velocity && d !== 1 && (t.velocity *= d), t.value = ue(t.value, p, f);
717
+ !i || t.status === A.increasing ? (t.value += h, t.value > f && (t.loops || (t.loops = 0), t.loops++, i ? t.status = A.decreasing : t.value -= f)) : (t.value -= h, t.value < 0 && (t.loops || (t.loops = 0), t.loops++, t.status = A.increasing)), t.velocity && d !== 1 && (t.velocity *= d), t.value = ue(t.value, p, f);
718
718
  }
719
719
  function Ts(t, e) {
720
720
  if (!t)
@@ -726,17 +726,17 @@ function Ts(t, e) {
726
726
  };
727
727
  i && pi(i, o.h, !1, e), n && pi(n, o.s, !0, e), s && pi(s, o.l, !0, e);
728
728
  }
729
- function Ot(t, e, i) {
729
+ function Rt(t, e, i) {
730
730
  t.beginPath(), t.moveTo(e.x, e.y), t.lineTo(i.x, i.y), t.closePath();
731
731
  }
732
732
  function vr(t, e, i) {
733
- t.fillStyle = i ?? "rgba(0,0,0,0)", t.fillRect(U.x, U.y, e.width, e.height);
733
+ t.fillStyle = i ?? "rgba(0,0,0,0)", t.fillRect(W.x, W.y, e.width, e.height);
734
734
  }
735
735
  function br(t, e, i, n) {
736
- i && (t.globalAlpha = n, t.drawImage(i, U.x, U.y, e.width, e.height), t.globalAlpha = 1);
736
+ i && (t.globalAlpha = n, t.drawImage(i, W.x, W.y, e.width, e.height), t.globalAlpha = 1);
737
737
  }
738
738
  function mi(t, e) {
739
- t.clearRect(U.x, U.y, e.width, e.height);
739
+ t.clearRect(W.x, W.y, e.width, e.height);
740
740
  }
741
741
  function wr(t) {
742
742
  const { container: e, context: i, particle: n, delta: s, colorStyles: o, backgroundMask: r, composite: a, radius: c, opacity: l, shadow: u, transform: h } = t, d = n.getPosition(), f = n.rotation + (n.pathRotation ? n.velocity.angle : $o), p = {
@@ -744,16 +744,16 @@ function wr(t) {
744
744
  cos: Math.cos(f)
745
745
  }, y = !!f, m = {
746
746
  a: p.cos * (h.a ?? Ft.a),
747
- b: y ? p.sin * (h.b ?? Ii) : h.b ?? Ft.b,
748
- c: y ? -p.sin * (h.c ?? Ii) : h.c ?? Ft.c,
747
+ b: y ? p.sin * (h.b ?? Ei) : h.b ?? Ft.b,
748
+ c: y ? -p.sin * (h.c ?? Ei) : h.c ?? Ft.c,
749
749
  d: p.cos * (h.d ?? Ft.d)
750
750
  };
751
751
  i.setTransform(m.a, m.b, m.c, m.d, d.x, d.y), r && (i.globalCompositeOperation = a);
752
- const b = n.shadowColor;
753
- u.enable && b && (i.shadowBlur = u.blur, i.shadowColor = ze(b), i.shadowOffsetX = u.offset.x, i.shadowOffsetY = u.offset.y), o.fill && (i.fillStyle = o.fill);
754
- const w = n.strokeWidth ?? ys;
755
- i.lineWidth = w, o.stroke && (i.strokeStyle = o.stroke);
756
- const _ = {
752
+ const w = n.shadowColor;
753
+ u.enable && w && (i.shadowBlur = u.blur, i.shadowColor = Se(w), i.shadowOffsetX = u.offset.x, i.shadowOffsetY = u.offset.y), o.fill && (i.fillStyle = o.fill);
754
+ const b = n.strokeWidth ?? ys;
755
+ i.lineWidth = b, o.stroke && (i.strokeStyle = o.stroke);
756
+ const x = {
757
757
  container: e,
758
758
  context: i,
759
759
  particle: n,
@@ -761,9 +761,9 @@ function wr(t) {
761
761
  opacity: l,
762
762
  delta: s,
763
763
  transformData: m,
764
- strokeWidth: w
764
+ strokeWidth: b
765
765
  };
766
- _r(_), kr(_), xr(_), i.globalCompositeOperation = "source-over", i.resetTransform();
766
+ _r(x), kr(x), xr(x), i.globalCompositeOperation = "source-over", i.resetTransform();
767
767
  }
768
768
  function xr(t) {
769
769
  const { container: e, context: i, particle: n, radius: s, opacity: o, delta: r, transformData: a } = t;
@@ -813,10 +813,10 @@ function kr(t) {
813
813
  function Cr(t, e, i) {
814
814
  e.draw && e.draw(t, i);
815
815
  }
816
- function Pr(t, e, i, n) {
816
+ function Mr(t, e, i, n) {
817
817
  e.drawParticle && e.drawParticle(t, i, n);
818
818
  }
819
- function Mr(t, e, i) {
819
+ function Pr(t, e, i) {
820
820
  return {
821
821
  h: t.h,
822
822
  s: t.s,
@@ -827,7 +827,7 @@ function zr(t, e, i) {
827
827
  const n = e[i];
828
828
  n !== void 0 && (t[i] = (t[i] ?? wo) * n);
829
829
  }
830
- function Mn(t, e, i = !1) {
830
+ function Pn(t, e, i = !1) {
831
831
  if (!e)
832
832
  return;
833
833
  const n = t;
@@ -873,7 +873,7 @@ class Sr {
873
873
  }, this._getPluginParticleColors = (o) => {
874
874
  let r, a;
875
875
  for (const c of this._colorPlugins)
876
- if (!r && c.particleFillColor && (r = It(this._engine, c.particleFillColor(o))), !a && c.particleStrokeColor && (a = It(this._engine, c.particleStrokeColor(o))), r && a)
876
+ if (!r && c.particleFillColor && (r = Et(this._engine, c.particleFillColor(o))), !a && c.particleStrokeColor && (a = Et(this._engine, c.particleStrokeColor(o))), r && a)
877
877
  break;
878
878
  return [r, a];
879
879
  }, this._initCover = async () => {
@@ -885,7 +885,7 @@ class Sr {
885
885
  ...c,
886
886
  a: r.opacity
887
887
  };
888
- this._coverColorStyle = ze(l, l.a);
888
+ this._coverColorStyle = Se(l, l.a);
889
889
  }
890
890
  } else
891
891
  await new Promise((c, l) => {
@@ -956,12 +956,12 @@ class Sr {
956
956
  });
957
957
  }, this._resetOriginalStyle = () => {
958
958
  const o = this.element, r = this._originalStyle;
959
- !o || !r || Mn(o, r, !0);
959
+ !o || !r || Pn(o, r, !0);
960
960
  }, this._safeMutationObserver = (o) => {
961
961
  this._mutationObserver && o(this._mutationObserver);
962
962
  }, this._setFullScreenStyle = () => {
963
963
  const o = this.element;
964
- o && Mn(o, pr(this.container.actualOptions.fullScreen.zIndex), !0);
964
+ o && Pn(o, pr(this.container.actualOptions.fullScreen.zIndex), !0);
965
965
  }, this._engine = i, this._standardSize = {
966
966
  height: 0,
967
967
  width: 0
@@ -977,7 +977,7 @@ class Sr {
977
977
  }
978
978
  clear() {
979
979
  const e = this.container.actualOptions, i = e.particles.move.trail, n = this._trailFill;
980
- e.backgroundMask.enable ? this.paint() : i.enable && i.length > _o && n ? n.color ? this._paintBase(ze(n.color, n.opacity)) : n.image && this._paintImage(n.image, n.opacity) : e.clear && this.draw((s) => {
980
+ e.backgroundMask.enable ? this.paint() : i.enable && i.length > _o && n ? n.color ? this._paintBase(Se(n.color, n.opacity)) : n.image && this._paintImage(n.image, n.opacity) : e.clear && this.draw((s) => {
981
981
  mi(s, this.size);
982
982
  });
983
983
  }
@@ -1008,27 +1008,27 @@ class Sr {
1008
1008
  const s = e.getFillColor(), o = e.getStrokeColor() ?? s;
1009
1009
  let [r, a] = this._getPluginParticleColors(e);
1010
1010
  r || (r = s), a || (a = o), !(!r && !a) && this.draw((c) => {
1011
- var v;
1012
- const l = this.container, u = l.actualOptions, h = e.options.zIndex, d = ko - e.zIndexFactor, f = d ** h.opacityRate, p = e.bubble.opacity ?? ((v = e.opacity) == null ? void 0 : v.value) ?? Bi, y = e.strokeOpacity ?? p, m = p * f, b = y * f, w = {}, _ = {
1013
- fill: r ? Et(r, m) : void 0
1011
+ var g;
1012
+ const l = this.container, u = l.actualOptions, h = e.options.zIndex, d = ko - e.zIndexFactor, f = d ** h.opacityRate, p = e.bubble.opacity ?? ((g = e.opacity) == null ? void 0 : g.value) ?? Bi, y = e.strokeOpacity ?? p, m = p * f, w = y * f, b = {}, x = {
1013
+ fill: r ? It(r, m) : void 0
1014
1014
  };
1015
- _.stroke = a ? Et(a, b) : _.fill, this._applyPreDrawUpdaters(c, e, n, m, _, w), wr({
1015
+ x.stroke = a ? It(a, w) : x.fill, this._applyPreDrawUpdaters(c, e, n, m, x, b), wr({
1016
1016
  container: l,
1017
1017
  context: c,
1018
1018
  particle: e,
1019
1019
  delta: i,
1020
- colorStyles: _,
1020
+ colorStyles: x,
1021
1021
  backgroundMask: u.backgroundMask.enable,
1022
1022
  composite: u.backgroundMask.composite,
1023
1023
  radius: n * d ** h.sizeRate,
1024
1024
  opacity: m,
1025
1025
  shadow: e.options.shadow,
1026
- transform: w
1026
+ transform: b
1027
1027
  }), this._applyPostDrawUpdaters(e);
1028
1028
  });
1029
1029
  }
1030
1030
  drawParticlePlugin(e, i, n) {
1031
- this.draw((s) => Pr(s, e, i, n));
1031
+ this.draw((s) => Mr(s, e, i, n));
1032
1032
  }
1033
1033
  drawPlugin(e, i) {
1034
1034
  this.draw((n) => Cr(n, e, i));
@@ -1041,7 +1041,7 @@ class Sr {
1041
1041
  try {
1042
1042
  await this._initTrail();
1043
1043
  } catch (e) {
1044
- Qe().error(e);
1044
+ Ze().error(e);
1045
1045
  }
1046
1046
  this.initBackground(), this._safeMutationObserver((e) => {
1047
1047
  !this.element || !(this.element instanceof Node) || e.observe(this.element, { attributes: !0 });
@@ -1055,7 +1055,7 @@ class Sr {
1055
1055
  if (s) {
1056
1056
  if (i.color) {
1057
1057
  const o = me(this._engine, i.color);
1058
- s.backgroundColor = o ? ze(o, i.opacity) : "";
1058
+ s.backgroundColor = o ? Se(o, i.opacity) : "";
1059
1059
  } else
1060
1060
  s.backgroundColor = "";
1061
1061
  s.backgroundImage = i.image || "", s.backgroundPosition = i.position || "", s.backgroundRepeat = i.repeat || "", s.backgroundSize = i.size || "";
@@ -1072,7 +1072,7 @@ class Sr {
1072
1072
  e.afterDraw && this._postDrawUpdaters.push(e), (e.getColorStyles ?? e.getTransformValues ?? e.beforeDraw) && this._preDrawUpdaters.push(e);
1073
1073
  }
1074
1074
  loadCanvas(e) {
1075
- this._generated && this.element && this.element.remove(), this._generated = e.dataset && He in e.dataset ? e.dataset[He] === "true" : this._generated, this.element = e, this.element.ariaHidden = "true", this._originalStyle = fr(this.element.style);
1075
+ this._generated && this.element && this.element.remove(), this._generated = e.dataset && We in e.dataset ? e.dataset[We] === "true" : this._generated, this.element = e, this.element.ariaHidden = "true", this._originalStyle = fr(this.element.style);
1076
1076
  const i = this._standardSize;
1077
1077
  i.height = e.offsetHeight, i.width = e.offsetWidth;
1078
1078
  const n = this.container.retina.pixelRatio, s = this.size;
@@ -1119,10 +1119,10 @@ class Sr {
1119
1119
  e.particles.setDensity(), this._applyResizePlugins(), i && await e.refresh();
1120
1120
  }
1121
1121
  }
1122
- var ut;
1122
+ var ht;
1123
1123
  (function(t) {
1124
1124
  t.canvas = "canvas", t.parent = "parent", t.window = "window";
1125
- })(ut || (ut = {}));
1125
+ })(ht || (ht = {}));
1126
1126
  function ae(t, e, i, n, s) {
1127
1127
  if (n) {
1128
1128
  let o = { passive: !0 };
@@ -1157,17 +1157,17 @@ class Or {
1157
1157
  const n = this.container.canvas;
1158
1158
  await (n == null ? void 0 : n.windowResize());
1159
1159
  };
1160
- this._resizeTimeout = setTimeout(() => void i(), this.container.actualOptions.interactivity.events.resize.delay * W);
1160
+ this._resizeTimeout = setTimeout(() => void i(), this.container.actualOptions.interactivity.events.resize.delay * j);
1161
1161
  }, this._manageInteractivityListeners = (i, n) => {
1162
1162
  const s = this._handlers, o = this.container, r = o.actualOptions, a = o.interactivity.element;
1163
1163
  if (!a)
1164
1164
  return;
1165
1165
  const c = a, l = o.canvas;
1166
- l.setPointerEvents(c === l.element ? "initial" : "none"), (r.interactivity.events.onHover.enable || r.interactivity.events.onClick.enable) && (ae(a, Ne, s.mouseMove, n), ae(a, lo, s.touchStart, n), ae(a, uo, s.touchMove, n), r.interactivity.events.onClick.enable ? (ae(a, rn, s.touchEndClick, n), ae(a, ao, s.mouseUp, n), ae(a, ro, s.mouseDown, n)) : ae(a, rn, s.touchEnd, n), ae(a, i, s.mouseLeave, n), ae(a, ho, s.touchCancel, n));
1166
+ l.setPointerEvents(c === l.element ? "initial" : "none"), (r.interactivity.events.onHover.enable || r.interactivity.events.onClick.enable) && (ae(a, Qe, s.mouseMove, n), ae(a, lo, s.touchStart, n), ae(a, uo, s.touchMove, n), r.interactivity.events.onClick.enable ? (ae(a, rn, s.touchEndClick, n), ae(a, ao, s.mouseUp, n), ae(a, ro, s.mouseDown, n)) : ae(a, rn, s.touchEnd, n), ae(a, i, s.mouseLeave, n), ae(a, ho, s.touchCancel, n));
1167
1167
  }, this._manageListeners = (i) => {
1168
1168
  const n = this._handlers, s = this.container, o = s.actualOptions, r = o.interactivity.detectsOn, a = s.canvas.element;
1169
1169
  let c = zi;
1170
- r === ut.window ? (s.interactivity.element = window, c = co) : r === ut.parent && a ? s.interactivity.element = a.parentElement ?? a.parentNode : s.interactivity.element = a, this._manageMediaMatch(i), this._manageResize(i), this._manageInteractivityListeners(c, i), document && ae(document, po, n.visibilityChange, i, !1);
1170
+ r === ht.window ? (s.interactivity.element = window, c = co) : r === ht.parent && a ? s.interactivity.element = a.parentElement ?? a.parentNode : s.interactivity.element = a, this._manageMediaMatch(i), this._manageResize(i), this._manageInteractivityListeners(c, i), document && ae(document, po, n.visibilityChange, i, !1);
1171
1171
  }, this._manageMediaMatch = (i) => {
1172
1172
  const n = this._handlers, s = ws("(prefers-color-scheme: dark)");
1173
1173
  if (s) {
@@ -1229,13 +1229,13 @@ class Or {
1229
1229
  y: l.clientY - u.top
1230
1230
  };
1231
1231
  }
1232
- } else if (s.interactivity.detectsOn === ut.parent) {
1232
+ } else if (s.interactivity.detectsOn === ht.parent) {
1233
1233
  const u = l.target, h = l.currentTarget;
1234
1234
  if (u && h && r) {
1235
1235
  const d = u.getBoundingClientRect(), f = h.getBoundingClientRect(), p = r.getBoundingClientRect();
1236
1236
  a = {
1237
- x: l.offsetX + j * d.left - (f.left + p.left),
1238
- y: l.offsetY + j * d.top - (f.top + p.top)
1237
+ x: l.offsetX + G * d.left - (f.left + p.left),
1238
+ y: l.offsetY + G * d.top - (f.top + p.top)
1239
1239
  };
1240
1240
  } else
1241
1241
  a = {
@@ -1254,7 +1254,7 @@ class Or {
1254
1254
  };
1255
1255
  }
1256
1256
  const c = n.retina.pixelRatio;
1257
- a && (a.x *= c, a.y *= c), o.mouse.position = a, o.status = Ne;
1257
+ a && (a.x *= c, a.y *= c), o.mouse.position = a, o.status = Qe;
1258
1258
  }, this._touchEnd = (i) => {
1259
1259
  const n = i, s = Array.from(n.changedTouches);
1260
1260
  for (const o of s)
@@ -1299,24 +1299,24 @@ var Z;
1299
1299
  (function(t) {
1300
1300
  t.configAdded = "configAdded", t.containerInit = "containerInit", t.particlesSetup = "particlesSetup", t.containerStarted = "containerStarted", t.containerStopped = "containerStopped", t.containerDestroyed = "containerDestroyed", t.containerPaused = "containerPaused", t.containerPlay = "containerPlay", t.containerBuilt = "containerBuilt", t.particleAdded = "particleAdded", t.particleDestroyed = "particleDestroyed", t.particleRemoved = "particleRemoved";
1301
1301
  })(Z || (Z = {}));
1302
- class Y {
1302
+ class Q {
1303
1303
  constructor() {
1304
1304
  this.value = "";
1305
1305
  }
1306
1306
  static create(e, i) {
1307
- const n = new Y();
1308
- return n.load(e), i !== void 0 && (Ee(i) || _e(i) ? n.load({ value: i }) : n.load(i)), n;
1307
+ const n = new Q();
1308
+ return n.load(e), i !== void 0 && (De(i) || _e(i) ? n.load({ value: i }) : n.load(i)), n;
1309
1309
  }
1310
1310
  load(e) {
1311
- g(e) || g(e.value) || (this.value = e.value);
1311
+ v(e) || v(e.value) || (this.value = e.value);
1312
1312
  }
1313
1313
  }
1314
1314
  class Rr {
1315
1315
  constructor() {
1316
- this.color = new Y(), this.color.value = "", this.image = "", this.position = "", this.repeat = "", this.size = "", this.opacity = 1;
1316
+ this.color = new Q(), this.color.value = "", this.image = "", this.position = "", this.repeat = "", this.size = "", this.opacity = 1;
1317
1317
  }
1318
1318
  load(e) {
1319
- g(e) || (e.color !== void 0 && (this.color = Y.create(this.color, e.color)), e.image !== void 0 && (this.image = e.image), e.position !== void 0 && (this.position = e.position), e.repeat !== void 0 && (this.repeat = e.repeat), e.size !== void 0 && (this.size = e.size), e.opacity !== void 0 && (this.opacity = e.opacity));
1319
+ v(e) || (e.color !== void 0 && (this.color = Q.create(this.color, e.color)), e.image !== void 0 && (this.image = e.image), e.position !== void 0 && (this.position = e.position), e.repeat !== void 0 && (this.repeat = e.repeat), e.size !== void 0 && (this.size = e.size), e.opacity !== void 0 && (this.opacity = e.opacity));
1320
1320
  }
1321
1321
  }
1322
1322
  class Tr {
@@ -1324,29 +1324,29 @@ class Tr {
1324
1324
  this.opacity = 1;
1325
1325
  }
1326
1326
  load(e) {
1327
- g(e) || (e.color !== void 0 && (this.color = Y.create(this.color, e.color)), e.image !== void 0 && (this.image = e.image), e.opacity !== void 0 && (this.opacity = e.opacity));
1327
+ v(e) || (e.color !== void 0 && (this.color = Q.create(this.color, e.color)), e.image !== void 0 && (this.image = e.image), e.opacity !== void 0 && (this.opacity = e.opacity));
1328
1328
  }
1329
1329
  }
1330
- class Ir {
1330
+ class Er {
1331
1331
  constructor() {
1332
1332
  this.composite = "destination-out", this.cover = new Tr(), this.enable = !1;
1333
1333
  }
1334
1334
  load(e) {
1335
- if (!g(e)) {
1335
+ if (!v(e)) {
1336
1336
  if (e.composite !== void 0 && (this.composite = e.composite), e.cover !== void 0) {
1337
- const i = e.cover, n = Ee(e.cover) ? { color: e.cover } : e.cover;
1337
+ const i = e.cover, n = De(e.cover) ? { color: e.cover } : e.cover;
1338
1338
  this.cover.load(i.color !== void 0 || i.image !== void 0 ? i : { color: n });
1339
1339
  }
1340
1340
  e.enable !== void 0 && (this.enable = e.enable);
1341
1341
  }
1342
1342
  }
1343
1343
  }
1344
- class Er {
1344
+ class Ir {
1345
1345
  constructor() {
1346
1346
  this.enable = !0, this.zIndex = 0;
1347
1347
  }
1348
1348
  load(e) {
1349
- g(e) || (e.enable !== void 0 && (this.enable = e.enable), e.zIndex !== void 0 && (this.zIndex = e.zIndex));
1349
+ v(e) || (e.enable !== void 0 && (this.enable = e.enable), e.zIndex !== void 0 && (this.zIndex = e.zIndex));
1350
1350
  }
1351
1351
  }
1352
1352
  class Dr {
@@ -1354,19 +1354,19 @@ class Dr {
1354
1354
  this.enable = !1, this.mode = [];
1355
1355
  }
1356
1356
  load(e) {
1357
- g(e) || (e.enable !== void 0 && (this.enable = e.enable), e.mode !== void 0 && (this.mode = e.mode));
1357
+ v(e) || (e.enable !== void 0 && (this.enable = e.enable), e.mode !== void 0 && (this.mode = e.mode));
1358
1358
  }
1359
1359
  }
1360
- var gt;
1360
+ var bt;
1361
1361
  (function(t) {
1362
1362
  t.circle = "circle", t.rectangle = "rectangle";
1363
- })(gt || (gt = {}));
1363
+ })(bt || (bt = {}));
1364
1364
  class zn {
1365
1365
  constructor() {
1366
- this.selectors = [], this.enable = !1, this.mode = [], this.type = gt.circle;
1366
+ this.selectors = [], this.enable = !1, this.mode = [], this.type = bt.circle;
1367
1367
  }
1368
1368
  load(e) {
1369
- g(e) || (e.selectors !== void 0 && (this.selectors = e.selectors), e.enable !== void 0 && (this.enable = e.enable), e.mode !== void 0 && (this.mode = e.mode), e.type !== void 0 && (this.type = e.type));
1369
+ v(e) || (e.selectors !== void 0 && (this.selectors = e.selectors), e.enable !== void 0 && (this.enable = e.enable), e.mode !== void 0 && (this.mode = e.mode), e.type !== void 0 && (this.type = e.type));
1370
1370
  }
1371
1371
  }
1372
1372
  class Lr {
@@ -1374,7 +1374,7 @@ class Lr {
1374
1374
  this.enable = !1, this.force = 2, this.smooth = 10;
1375
1375
  }
1376
1376
  load(e) {
1377
- g(e) || (e.enable !== void 0 && (this.enable = e.enable), e.force !== void 0 && (this.force = e.force), e.smooth !== void 0 && (this.smooth = e.smooth));
1377
+ v(e) || (e.enable !== void 0 && (this.enable = e.enable), e.force !== void 0 && (this.force = e.force), e.smooth !== void 0 && (this.smooth = e.smooth));
1378
1378
  }
1379
1379
  }
1380
1380
  class Ar {
@@ -1382,7 +1382,7 @@ class Ar {
1382
1382
  this.enable = !1, this.mode = [], this.parallax = new Lr();
1383
1383
  }
1384
1384
  load(e) {
1385
- g(e) || (e.enable !== void 0 && (this.enable = e.enable), e.mode !== void 0 && (this.mode = e.mode), this.parallax.load(e.parallax));
1385
+ v(e) || (e.enable !== void 0 && (this.enable = e.enable), e.mode !== void 0 && (this.mode = e.mode), this.parallax.load(e.parallax));
1386
1386
  }
1387
1387
  }
1388
1388
  class Fr {
@@ -1390,7 +1390,7 @@ class Fr {
1390
1390
  this.delay = 0.5, this.enable = !0;
1391
1391
  }
1392
1392
  load(e) {
1393
- g(e) || (e.delay !== void 0 && (this.delay = e.delay), e.enable !== void 0 && (this.enable = e.enable));
1393
+ v(e) || (e.delay !== void 0 && (this.delay = e.delay), e.enable !== void 0 && (this.enable = e.enable));
1394
1394
  }
1395
1395
  }
1396
1396
  class Br {
@@ -1398,7 +1398,7 @@ class Br {
1398
1398
  this.onClick = new Dr(), this.onDiv = new zn(), this.onHover = new Ar(), this.resize = new Fr();
1399
1399
  }
1400
1400
  load(e) {
1401
- if (g(e))
1401
+ if (v(e))
1402
1402
  return;
1403
1403
  this.onClick.load(e.onClick);
1404
1404
  const i = e.onDiv;
@@ -1413,7 +1413,7 @@ class qr {
1413
1413
  this._engine = e, this._container = i;
1414
1414
  }
1415
1415
  load(e) {
1416
- if (g(e) || !this._container)
1416
+ if (v(e) || !this._container)
1417
1417
  return;
1418
1418
  const i = this._engine.interactors.get(this._container);
1419
1419
  if (i)
@@ -1421,12 +1421,12 @@ class qr {
1421
1421
  n.loadModeOptions && n.loadModeOptions(this, e);
1422
1422
  }
1423
1423
  }
1424
- class Is {
1424
+ class Es {
1425
1425
  constructor(e, i) {
1426
- this.detectsOn = ut.window, this.events = new Br(), this.modes = new qr(e, i);
1426
+ this.detectsOn = ht.window, this.events = new Br(), this.modes = new qr(e, i);
1427
1427
  }
1428
1428
  load(e) {
1429
- if (g(e))
1429
+ if (v(e))
1430
1430
  return;
1431
1431
  const i = e.detectsOn;
1432
1432
  i !== void 0 && (this.detectsOn = i), this.events.load(e.events), this.modes.load(e.modes);
@@ -1434,35 +1434,35 @@ class Is {
1434
1434
  }
1435
1435
  class $r {
1436
1436
  load(e) {
1437
- g(e) || (e.position && (this.position = {
1437
+ v(e) || (e.position && (this.position = {
1438
1438
  x: e.position.x ?? wn,
1439
1439
  y: e.position.y ?? wn,
1440
- mode: e.position.mode ?? mt.percent
1441
- }), e.options && (this.options = N({}, e.options)));
1440
+ mode: e.position.mode ?? gt.percent
1441
+ }), e.options && (this.options = Y({}, e.options)));
1442
1442
  }
1443
1443
  }
1444
- var je;
1444
+ var Ne;
1445
1445
  (function(t) {
1446
1446
  t.screen = "screen", t.canvas = "canvas";
1447
- })(je || (je = {}));
1447
+ })(Ne || (Ne = {}));
1448
1448
  class Vr {
1449
1449
  constructor() {
1450
- this.maxWidth = 1 / 0, this.options = {}, this.mode = je.canvas;
1450
+ this.maxWidth = 1 / 0, this.options = {}, this.mode = Ne.canvas;
1451
1451
  }
1452
1452
  load(e) {
1453
- g(e) || (g(e.maxWidth) || (this.maxWidth = e.maxWidth), g(e.mode) || (e.mode === je.screen ? this.mode = je.screen : this.mode = je.canvas), g(e.options) || (this.options = N({}, e.options)));
1453
+ v(e) || (v(e.maxWidth) || (this.maxWidth = e.maxWidth), v(e.mode) || (e.mode === Ne.screen ? this.mode = Ne.screen : this.mode = Ne.canvas), v(e.options) || (this.options = Y({}, e.options)));
1454
1454
  }
1455
1455
  }
1456
- var Oe;
1456
+ var Re;
1457
1457
  (function(t) {
1458
1458
  t.any = "any", t.dark = "dark", t.light = "light";
1459
- })(Oe || (Oe = {}));
1459
+ })(Re || (Re = {}));
1460
1460
  class Hr {
1461
1461
  constructor() {
1462
- this.auto = !1, this.mode = Oe.any, this.value = !1;
1462
+ this.auto = !1, this.mode = Re.any, this.value = !1;
1463
1463
  }
1464
1464
  load(e) {
1465
- g(e) || (e.auto !== void 0 && (this.auto = e.auto), e.mode !== void 0 && (this.mode = e.mode), e.value !== void 0 && (this.value = e.value));
1465
+ v(e) || (e.auto !== void 0 && (this.auto = e.auto), e.mode !== void 0 && (this.mode = e.mode), e.value !== void 0 && (this.value = e.value));
1466
1466
  }
1467
1467
  }
1468
1468
  class Ur {
@@ -1470,7 +1470,7 @@ class Ur {
1470
1470
  this.name = "", this.default = new Hr();
1471
1471
  }
1472
1472
  load(e) {
1473
- g(e) || (e.name !== void 0 && (this.name = e.name), this.default.load(e.default), e.options !== void 0 && (this.options = N({}, e.options)));
1473
+ v(e) || (e.name !== void 0 && (this.name = e.name), this.default.load(e.default), e.options !== void 0 && (this.options = Y({}, e.options)));
1474
1474
  }
1475
1475
  }
1476
1476
  class Wi {
@@ -1478,15 +1478,15 @@ class Wi {
1478
1478
  this.count = 0, this.enable = !1, this.speed = 1, this.decay = 0, this.delay = 0, this.sync = !1;
1479
1479
  }
1480
1480
  load(e) {
1481
- g(e) || (e.count !== void 0 && (this.count = S(e.count)), e.enable !== void 0 && (this.enable = e.enable), e.speed !== void 0 && (this.speed = S(e.speed)), e.decay !== void 0 && (this.decay = S(e.decay)), e.delay !== void 0 && (this.delay = S(e.delay)), e.sync !== void 0 && (this.sync = e.sync));
1481
+ v(e) || (e.count !== void 0 && (this.count = S(e.count)), e.enable !== void 0 && (this.enable = e.enable), e.speed !== void 0 && (this.speed = S(e.speed)), e.decay !== void 0 && (this.decay = S(e.decay)), e.delay !== void 0 && (this.delay = S(e.delay)), e.sync !== void 0 && (this.sync = e.sync));
1482
1482
  }
1483
1483
  }
1484
1484
  class ji extends Wi {
1485
1485
  constructor() {
1486
- super(), this.mode = We.auto, this.startValue = lt.random;
1486
+ super(), this.mode = Ge.auto, this.startValue = ut.random;
1487
1487
  }
1488
1488
  load(e) {
1489
- super.load(e), !g(e) && (e.mode !== void 0 && (this.mode = e.mode), e.startValue !== void 0 && (this.startValue = e.startValue));
1489
+ super.load(e), !v(e) && (e.mode !== void 0 && (this.mode = e.mode), e.startValue !== void 0 && (this.startValue = e.startValue));
1490
1490
  }
1491
1491
  }
1492
1492
  class yi extends Wi {
@@ -1494,7 +1494,7 @@ class yi extends Wi {
1494
1494
  super(), this.offset = 0, this.sync = !0;
1495
1495
  }
1496
1496
  load(e) {
1497
- super.load(e), !g(e) && e.offset !== void 0 && (this.offset = S(e.offset));
1497
+ super.load(e), !v(e) && e.offset !== void 0 && (this.offset = S(e.offset));
1498
1498
  }
1499
1499
  }
1500
1500
  class Wr {
@@ -1502,34 +1502,34 @@ class Wr {
1502
1502
  this.h = new yi(), this.s = new yi(), this.l = new yi();
1503
1503
  }
1504
1504
  load(e) {
1505
- g(e) || (this.h.load(e.h), this.s.load(e.s), this.l.load(e.l));
1505
+ v(e) || (this.h.load(e.h), this.s.load(e.s), this.l.load(e.l));
1506
1506
  }
1507
1507
  }
1508
- class Dt extends Y {
1508
+ class Dt extends Q {
1509
1509
  constructor() {
1510
1510
  super(), this.animation = new Wr();
1511
1511
  }
1512
1512
  static create(e, i) {
1513
1513
  const n = new Dt();
1514
- return n.load(e), i !== void 0 && (Ee(i) || _e(i) ? n.load({ value: i }) : n.load(i)), n;
1514
+ return n.load(e), i !== void 0 && (De(i) || _e(i) ? n.load({ value: i }) : n.load(i)), n;
1515
1515
  }
1516
1516
  load(e) {
1517
- if (super.load(e), g(e))
1517
+ if (super.load(e), v(e))
1518
1518
  return;
1519
1519
  const i = e.animation;
1520
1520
  i !== void 0 && (i.enable !== void 0 ? this.animation.h.load(i) : this.animation.load(e.animation));
1521
1521
  }
1522
1522
  }
1523
- var ht;
1523
+ var ft;
1524
1524
  (function(t) {
1525
1525
  t.absorb = "absorb", t.bounce = "bounce", t.destroy = "destroy";
1526
- })(ht || (ht = {}));
1526
+ })(ft || (ft = {}));
1527
1527
  class jr {
1528
1528
  constructor() {
1529
1529
  this.speed = 2;
1530
1530
  }
1531
1531
  load(e) {
1532
- g(e) || e.speed !== void 0 && (this.speed = e.speed);
1532
+ v(e) || e.speed !== void 0 && (this.speed = e.speed);
1533
1533
  }
1534
1534
  }
1535
1535
  class Gr {
@@ -1537,29 +1537,29 @@ class Gr {
1537
1537
  this.enable = !0, this.retries = 0;
1538
1538
  }
1539
1539
  load(e) {
1540
- g(e) || (e.enable !== void 0 && (this.enable = e.enable), e.retries !== void 0 && (this.retries = e.retries));
1540
+ v(e) || (e.enable !== void 0 && (this.enable = e.enable), e.retries !== void 0 && (this.retries = e.retries));
1541
1541
  }
1542
1542
  }
1543
- class Ze {
1543
+ class Je {
1544
1544
  constructor() {
1545
1545
  this.value = 0;
1546
1546
  }
1547
1547
  load(e) {
1548
- g(e) || g(e.value) || (this.value = S(e.value));
1548
+ v(e) || v(e.value) || (this.value = S(e.value));
1549
1549
  }
1550
1550
  }
1551
- class Nr extends Ze {
1551
+ class Nr extends Je {
1552
1552
  constructor() {
1553
1553
  super(), this.animation = new Wi();
1554
1554
  }
1555
1555
  load(e) {
1556
- if (super.load(e), g(e))
1556
+ if (super.load(e), v(e))
1557
1557
  return;
1558
1558
  const i = e.animation;
1559
1559
  i !== void 0 && this.animation.load(i);
1560
1560
  }
1561
1561
  }
1562
- class Es extends Nr {
1562
+ class Is extends Nr {
1563
1563
  constructor() {
1564
1564
  super(), this.animation = new ji();
1565
1565
  }
@@ -1567,7 +1567,7 @@ class Es extends Nr {
1567
1567
  super.load(e);
1568
1568
  }
1569
1569
  }
1570
- class Sn extends Ze {
1570
+ class Sn extends Je {
1571
1571
  constructor() {
1572
1572
  super(), this.value = 1;
1573
1573
  }
@@ -1577,15 +1577,15 @@ class Ds {
1577
1577
  this.horizontal = new Sn(), this.vertical = new Sn();
1578
1578
  }
1579
1579
  load(e) {
1580
- g(e) || (this.horizontal.load(e.horizontal), this.vertical.load(e.vertical));
1580
+ v(e) || (this.horizontal.load(e.horizontal), this.vertical.load(e.vertical));
1581
1581
  }
1582
1582
  }
1583
1583
  class Yr {
1584
1584
  constructor() {
1585
- this.absorb = new jr(), this.bounce = new Ds(), this.enable = !1, this.maxSpeed = 50, this.mode = ht.bounce, this.overlap = new Gr();
1585
+ this.absorb = new jr(), this.bounce = new Ds(), this.enable = !1, this.maxSpeed = 50, this.mode = ft.bounce, this.overlap = new Gr();
1586
1586
  }
1587
1587
  load(e) {
1588
- g(e) || (this.absorb.load(e.absorb), this.bounce.load(e.bounce), e.enable !== void 0 && (this.enable = e.enable), e.maxSpeed !== void 0 && (this.maxSpeed = S(e.maxSpeed)), e.mode !== void 0 && (this.mode = e.mode), this.overlap.load(e.overlap));
1588
+ v(e) || (this.absorb.load(e.absorb), this.bounce.load(e.bounce), e.enable !== void 0 && (this.enable = e.enable), e.maxSpeed !== void 0 && (this.maxSpeed = S(e.maxSpeed)), e.mode !== void 0 && (this.mode = e.mode), this.overlap.load(e.overlap));
1589
1589
  }
1590
1590
  }
1591
1591
  class Qr {
@@ -1593,13 +1593,13 @@ class Qr {
1593
1593
  this.close = !0, this.fill = !0, this.options = {}, this.type = [];
1594
1594
  }
1595
1595
  load(e) {
1596
- if (g(e))
1596
+ if (v(e))
1597
1597
  return;
1598
1598
  const i = e.options;
1599
1599
  if (i !== void 0)
1600
1600
  for (const n in i) {
1601
1601
  const s = i[n];
1602
- s && (this.options[n] = N(this.options[n] ?? {}, s));
1602
+ s && (this.options[n] = Y(this.options[n] ?? {}, s));
1603
1603
  }
1604
1604
  e.close !== void 0 && (this.close = e.close), e.fill !== void 0 && (this.fill = e.fill), e.type !== void 0 && (this.type = e.type);
1605
1605
  }
@@ -1609,7 +1609,7 @@ class Xr {
1609
1609
  this.offset = 0, this.value = 90;
1610
1610
  }
1611
1611
  load(e) {
1612
- g(e) || (e.offset !== void 0 && (this.offset = S(e.offset)), e.value !== void 0 && (this.value = S(e.value)));
1612
+ v(e) || (e.offset !== void 0 && (this.offset = S(e.offset)), e.value !== void 0 && (this.value = S(e.value)));
1613
1613
  }
1614
1614
  }
1615
1615
  class Zr {
@@ -1620,7 +1620,7 @@ class Zr {
1620
1620
  };
1621
1621
  }
1622
1622
  load(e) {
1623
- if (!g(e) && (e.distance !== void 0 && (this.distance = S(e.distance)), e.enable !== void 0 && (this.enable = e.enable), e.rotate)) {
1623
+ if (!v(e) && (e.distance !== void 0 && (this.distance = S(e.distance)), e.enable !== void 0 && (this.enable = e.enable), e.rotate)) {
1624
1624
  const i = e.rotate.x;
1625
1625
  i !== void 0 && (this.rotate.x = i);
1626
1626
  const n = e.rotate.y;
@@ -1630,10 +1630,10 @@ class Zr {
1630
1630
  }
1631
1631
  class Kr {
1632
1632
  constructor() {
1633
- this.x = 50, this.y = 50, this.mode = mt.percent, this.radius = 0;
1633
+ this.x = 50, this.y = 50, this.mode = gt.percent, this.radius = 0;
1634
1634
  }
1635
1635
  load(e) {
1636
- g(e) || (e.x !== void 0 && (this.x = e.x), e.y !== void 0 && (this.y = e.y), e.mode !== void 0 && (this.mode = e.mode), e.radius !== void 0 && (this.radius = e.radius));
1636
+ v(e) || (e.x !== void 0 && (this.x = e.x), e.y !== void 0 && (this.y = e.y), e.mode !== void 0 && (this.mode = e.mode), e.radius !== void 0 && (this.radius = e.radius));
1637
1637
  }
1638
1638
  }
1639
1639
  class Jr {
@@ -1641,20 +1641,20 @@ class Jr {
1641
1641
  this.acceleration = 9.81, this.enable = !1, this.inverse = !1, this.maxSpeed = 50;
1642
1642
  }
1643
1643
  load(e) {
1644
- g(e) || (e.acceleration !== void 0 && (this.acceleration = S(e.acceleration)), e.enable !== void 0 && (this.enable = e.enable), e.inverse !== void 0 && (this.inverse = e.inverse), e.maxSpeed !== void 0 && (this.maxSpeed = S(e.maxSpeed)));
1644
+ v(e) || (e.acceleration !== void 0 && (this.acceleration = S(e.acceleration)), e.enable !== void 0 && (this.enable = e.enable), e.inverse !== void 0 && (this.inverse = e.inverse), e.maxSpeed !== void 0 && (this.maxSpeed = S(e.maxSpeed)));
1645
1645
  }
1646
1646
  }
1647
1647
  class ea {
1648
1648
  constructor() {
1649
- this.clamp = !0, this.delay = new Ze(), this.enable = !1, this.options = {};
1649
+ this.clamp = !0, this.delay = new Je(), this.enable = !1, this.options = {};
1650
1650
  }
1651
1651
  load(e) {
1652
- g(e) || (e.clamp !== void 0 && (this.clamp = e.clamp), this.delay.load(e.delay), e.enable !== void 0 && (this.enable = e.enable), this.generator = e.generator, e.options && (this.options = N(this.options, e.options)));
1652
+ v(e) || (e.clamp !== void 0 && (this.clamp = e.clamp), this.delay.load(e.delay), e.enable !== void 0 && (this.enable = e.enable), this.generator = e.generator, e.options && (this.options = Y(this.options, e.options)));
1653
1653
  }
1654
1654
  }
1655
1655
  class ta {
1656
1656
  load(e) {
1657
- g(e) || (e.color !== void 0 && (this.color = Y.create(this.color, e.color)), e.image !== void 0 && (this.image = e.image));
1657
+ v(e) || (e.color !== void 0 && (this.color = Q.create(this.color, e.color)), e.image !== void 0 && (this.image = e.image));
1658
1658
  }
1659
1659
  }
1660
1660
  class ia {
@@ -1662,19 +1662,19 @@ class ia {
1662
1662
  this.enable = !1, this.length = 10, this.fill = new ta();
1663
1663
  }
1664
1664
  load(e) {
1665
- g(e) || (e.enable !== void 0 && (this.enable = e.enable), e.fill !== void 0 && this.fill.load(e.fill), e.length !== void 0 && (this.length = e.length));
1665
+ v(e) || (e.enable !== void 0 && (this.enable = e.enable), e.fill !== void 0 && this.fill.load(e.fill), e.length !== void 0 && (this.length = e.length));
1666
1666
  }
1667
1667
  }
1668
- var A;
1668
+ var F;
1669
1669
  (function(t) {
1670
1670
  t.bounce = "bounce", t.none = "none", t.out = "out", t.destroy = "destroy", t.split = "split";
1671
- })(A || (A = {}));
1671
+ })(F || (F = {}));
1672
1672
  class na {
1673
1673
  constructor() {
1674
- this.default = A.out;
1674
+ this.default = F.out;
1675
1675
  }
1676
1676
  load(e) {
1677
- g(e) || (e.default !== void 0 && (this.default = e.default), this.bottom = e.bottom ?? e.default, this.left = e.left ?? e.default, this.right = e.right ?? e.default, this.top = e.top ?? e.default);
1677
+ v(e) || (e.default !== void 0 && (this.default = e.default), this.bottom = e.bottom ?? e.default, this.left = e.left ?? e.default, this.right = e.right ?? e.default, this.top = e.top ?? e.default);
1678
1678
  }
1679
1679
  }
1680
1680
  class sa {
@@ -1682,40 +1682,40 @@ class sa {
1682
1682
  this.acceleration = 0, this.enable = !1;
1683
1683
  }
1684
1684
  load(e) {
1685
- g(e) || (e.acceleration !== void 0 && (this.acceleration = S(e.acceleration)), e.enable !== void 0 && (this.enable = e.enable), e.position && (this.position = N({}, e.position)));
1685
+ v(e) || (e.acceleration !== void 0 && (this.acceleration = S(e.acceleration)), e.enable !== void 0 && (this.enable = e.enable), e.position && (this.position = Y({}, e.position)));
1686
1686
  }
1687
1687
  }
1688
1688
  class oa {
1689
1689
  constructor() {
1690
- this.angle = new Xr(), this.attract = new Zr(), this.center = new Kr(), this.decay = 0, this.distance = {}, this.direction = V.none, this.drift = 0, this.enable = !1, this.gravity = new Jr(), this.path = new ea(), this.outModes = new na(), this.random = !1, this.size = !1, this.speed = 2, this.spin = new sa(), this.straight = !1, this.trail = new ia(), this.vibrate = !1, this.warp = !1;
1690
+ this.angle = new Xr(), this.attract = new Zr(), this.center = new Kr(), this.decay = 0, this.distance = {}, this.direction = H.none, this.drift = 0, this.enable = !1, this.gravity = new Jr(), this.path = new ea(), this.outModes = new na(), this.random = !1, this.size = !1, this.speed = 2, this.spin = new sa(), this.straight = !1, this.trail = new ia(), this.vibrate = !1, this.warp = !1;
1691
1691
  }
1692
1692
  load(e) {
1693
- if (g(e))
1693
+ if (v(e))
1694
1694
  return;
1695
- this.angle.load(De(e.angle) ? { value: e.angle } : e.angle), this.attract.load(e.attract), this.center.load(e.center), e.decay !== void 0 && (this.decay = S(e.decay)), e.direction !== void 0 && (this.direction = e.direction), e.distance !== void 0 && (this.distance = De(e.distance) ? {
1695
+ this.angle.load(Le(e.angle) ? { value: e.angle } : e.angle), this.attract.load(e.attract), this.center.load(e.center), e.decay !== void 0 && (this.decay = S(e.decay)), e.direction !== void 0 && (this.direction = e.direction), e.distance !== void 0 && (this.distance = Le(e.distance) ? {
1696
1696
  horizontal: e.distance,
1697
1697
  vertical: e.distance
1698
1698
  } : { ...e.distance }), e.drift !== void 0 && (this.drift = S(e.drift)), e.enable !== void 0 && (this.enable = e.enable), this.gravity.load(e.gravity);
1699
1699
  const i = e.outModes;
1700
- i !== void 0 && (rt(i) ? this.outModes.load(i) : this.outModes.load({
1700
+ i !== void 0 && (at(i) ? this.outModes.load(i) : this.outModes.load({
1701
1701
  default: i
1702
1702
  })), this.path.load(e.path), e.random !== void 0 && (this.random = e.random), e.size !== void 0 && (this.size = e.size), e.speed !== void 0 && (this.speed = S(e.speed)), this.spin.load(e.spin), e.straight !== void 0 && (this.straight = e.straight), this.trail.load(e.trail), e.vibrate !== void 0 && (this.vibrate = e.vibrate), e.warp !== void 0 && (this.warp = e.warp);
1703
1703
  }
1704
1704
  }
1705
1705
  class ra extends ji {
1706
1706
  constructor() {
1707
- super(), this.destroy = Ye.none, this.speed = 2;
1707
+ super(), this.destroy = Xe.none, this.speed = 2;
1708
1708
  }
1709
1709
  load(e) {
1710
- super.load(e), !g(e) && e.destroy !== void 0 && (this.destroy = e.destroy);
1710
+ super.load(e), !v(e) && e.destroy !== void 0 && (this.destroy = e.destroy);
1711
1711
  }
1712
1712
  }
1713
- class aa extends Es {
1713
+ class aa extends Is {
1714
1714
  constructor() {
1715
1715
  super(), this.animation = new ra(), this.value = 1;
1716
1716
  }
1717
1717
  load(e) {
1718
- if (g(e))
1718
+ if (v(e))
1719
1719
  return;
1720
1720
  super.load(e);
1721
1721
  const i = e.animation;
@@ -1727,7 +1727,7 @@ class ca {
1727
1727
  this.enable = !1, this.width = 1920, this.height = 1080;
1728
1728
  }
1729
1729
  load(e) {
1730
- if (g(e))
1730
+ if (v(e))
1731
1731
  return;
1732
1732
  e.enable !== void 0 && (this.enable = e.enable);
1733
1733
  const i = e.width;
@@ -1745,7 +1745,7 @@ class la {
1745
1745
  this.mode = Lt.delete, this.value = 0;
1746
1746
  }
1747
1747
  load(e) {
1748
- g(e) || (e.mode !== void 0 && (this.mode = e.mode), e.value !== void 0 && (this.value = e.value));
1748
+ v(e) || (e.mode !== void 0 && (this.mode = e.mode), e.value !== void 0 && (this.value = e.value));
1749
1749
  }
1750
1750
  }
1751
1751
  class ua {
@@ -1753,18 +1753,18 @@ class ua {
1753
1753
  this.density = new ca(), this.limit = new la(), this.value = 0;
1754
1754
  }
1755
1755
  load(e) {
1756
- g(e) || (this.density.load(e.density), this.limit.load(e.limit), e.value !== void 0 && (this.value = e.value));
1756
+ v(e) || (this.density.load(e.density), this.limit.load(e.limit), e.value !== void 0 && (this.value = e.value));
1757
1757
  }
1758
1758
  }
1759
1759
  class ha {
1760
1760
  constructor() {
1761
- this.blur = 0, this.color = new Y(), this.enable = !1, this.offset = {
1761
+ this.blur = 0, this.color = new Q(), this.enable = !1, this.offset = {
1762
1762
  x: 0,
1763
1763
  y: 0
1764
1764
  }, this.color.value = "#000";
1765
1765
  }
1766
1766
  load(e) {
1767
- g(e) || (e.blur !== void 0 && (this.blur = e.blur), this.color = Y.create(this.color, e.color), e.enable !== void 0 && (this.enable = e.enable), e.offset !== void 0 && (e.offset.x !== void 0 && (this.offset.x = e.offset.x), e.offset.y !== void 0 && (this.offset.y = e.offset.y)));
1767
+ v(e) || (e.blur !== void 0 && (this.blur = e.blur), this.color = Q.create(this.color, e.color), e.enable !== void 0 && (this.enable = e.enable), e.offset !== void 0 && (e.offset.x !== void 0 && (this.offset.x = e.offset.x), e.offset.y !== void 0 && (this.offset.y = e.offset.y)));
1768
1768
  }
1769
1769
  }
1770
1770
  class fa {
@@ -1772,31 +1772,31 @@ class fa {
1772
1772
  this.close = !0, this.fill = !0, this.options = {}, this.type = "circle";
1773
1773
  }
1774
1774
  load(e) {
1775
- if (g(e))
1775
+ if (v(e))
1776
1776
  return;
1777
1777
  const i = e.options;
1778
1778
  if (i !== void 0)
1779
1779
  for (const n in i) {
1780
1780
  const s = i[n];
1781
- s && (this.options[n] = N(this.options[n] ?? {}, s));
1781
+ s && (this.options[n] = Y(this.options[n] ?? {}, s));
1782
1782
  }
1783
1783
  e.close !== void 0 && (this.close = e.close), e.fill !== void 0 && (this.fill = e.fill), e.type !== void 0 && (this.type = e.type);
1784
1784
  }
1785
1785
  }
1786
1786
  class da extends ji {
1787
1787
  constructor() {
1788
- super(), this.destroy = Ye.none, this.speed = 5;
1788
+ super(), this.destroy = Xe.none, this.speed = 5;
1789
1789
  }
1790
1790
  load(e) {
1791
- super.load(e), !g(e) && e.destroy !== void 0 && (this.destroy = e.destroy);
1791
+ super.load(e), !v(e) && e.destroy !== void 0 && (this.destroy = e.destroy);
1792
1792
  }
1793
1793
  }
1794
- class pa extends Es {
1794
+ class pa extends Is {
1795
1795
  constructor() {
1796
1796
  super(), this.animation = new da(), this.value = 3;
1797
1797
  }
1798
1798
  load(e) {
1799
- if (super.load(e), g(e))
1799
+ if (super.load(e), v(e))
1800
1800
  return;
1801
1801
  const i = e.animation;
1802
1802
  i !== void 0 && this.animation.load(i);
@@ -1807,15 +1807,15 @@ class On {
1807
1807
  this.width = 0;
1808
1808
  }
1809
1809
  load(e) {
1810
- g(e) || (e.color !== void 0 && (this.color = Dt.create(this.color, e.color)), e.width !== void 0 && (this.width = S(e.width)), e.opacity !== void 0 && (this.opacity = S(e.opacity)));
1810
+ v(e) || (e.color !== void 0 && (this.color = Dt.create(this.color, e.color)), e.width !== void 0 && (this.width = S(e.width)), e.opacity !== void 0 && (this.opacity = S(e.opacity)));
1811
1811
  }
1812
1812
  }
1813
- class ma extends Ze {
1813
+ class ma extends Je {
1814
1814
  constructor() {
1815
1815
  super(), this.opacityRate = 1, this.sizeRate = 1, this.velocityRate = 1;
1816
1816
  }
1817
1817
  load(e) {
1818
- super.load(e), !g(e) && (e.opacityRate !== void 0 && (this.opacityRate = e.opacityRate), e.sizeRate !== void 0 && (this.sizeRate = e.sizeRate), e.velocityRate !== void 0 && (this.velocityRate = e.velocityRate));
1818
+ super.load(e), !v(e) && (e.opacityRate !== void 0 && (this.opacityRate = e.opacityRate), e.sizeRate !== void 0 && (this.sizeRate = e.sizeRate), e.velocityRate !== void 0 && (this.velocityRate = e.velocityRate));
1819
1819
  }
1820
1820
  }
1821
1821
  class ya {
@@ -1823,16 +1823,16 @@ class ya {
1823
1823
  this._engine = e, this._container = i, this.bounce = new Ds(), this.collisions = new Yr(), this.color = new Dt(), this.color.value = "#fff", this.effect = new Qr(), this.groups = {}, this.move = new oa(), this.number = new ua(), this.opacity = new aa(), this.reduceDuplicates = !1, this.shadow = new ha(), this.shape = new fa(), this.size = new pa(), this.stroke = new On(), this.zIndex = new ma();
1824
1824
  }
1825
1825
  load(e) {
1826
- if (g(e))
1826
+ if (v(e))
1827
1827
  return;
1828
1828
  if (e.groups !== void 0)
1829
1829
  for (const n of Object.keys(e.groups)) {
1830
1830
  if (!Object.hasOwn(e.groups, n))
1831
1831
  continue;
1832
1832
  const s = e.groups[n];
1833
- s !== void 0 && (this.groups[n] = N(this.groups[n] ?? {}, s));
1833
+ s !== void 0 && (this.groups[n] = Y(this.groups[n] ?? {}, s));
1834
1834
  }
1835
- e.reduceDuplicates !== void 0 && (this.reduceDuplicates = e.reduceDuplicates), this.bounce.load(e.bounce), this.color.load(Dt.create(this.color, e.color)), this.effect.load(e.effect), this.move.load(e.move), this.number.load(e.number), this.opacity.load(e.opacity), this.shape.load(e.shape), this.size.load(e.size), this.shadow.load(e.shadow), this.zIndex.load(e.zIndex), this.collisions.load(e.collisions), e.interactivity !== void 0 && (this.interactivity = N({}, e.interactivity));
1835
+ e.reduceDuplicates !== void 0 && (this.reduceDuplicates = e.reduceDuplicates), this.bounce.load(e.bounce), this.color.load(Dt.create(this.color, e.color)), this.effect.load(e.effect), this.move.load(e.move), this.number.load(e.number), this.opacity.load(e.opacity), this.shape.load(e.shape), this.size.load(e.size), this.shadow.load(e.shadow), this.zIndex.load(e.zIndex), this.collisions.load(e.collisions), e.interactivity !== void 0 && (this.interactivity = Y({}, e.interactivity));
1836
1836
  const i = e.stroke;
1837
1837
  if (i && (this.stroke = oe(i, (n) => {
1838
1838
  const s = new On();
@@ -1859,13 +1859,13 @@ function As(t, e, ...i) {
1859
1859
  }
1860
1860
  class ga {
1861
1861
  constructor(e, i) {
1862
- this._findDefaultTheme = (n) => this.themes.find((s) => s.default.value && s.default.mode === n) ?? this.themes.find((s) => s.default.value && s.default.mode === Oe.any), this._importPreset = (n) => {
1862
+ this._findDefaultTheme = (n) => this.themes.find((s) => s.default.value && s.default.mode === n) ?? this.themes.find((s) => s.default.value && s.default.mode === Re.any), this._importPreset = (n) => {
1863
1863
  this.load(this._engine.getPreset(n));
1864
- }, this._engine = e, this._container = i, this.autoPlay = !0, this.background = new Rr(), this.backgroundMask = new Ir(), this.clear = !0, this.defaultThemes = {}, this.delay = 0, this.fullScreen = new Er(), this.detectRetina = !0, this.duration = 0, this.fpsLimit = 120, this.interactivity = new Is(e, i), this.manualParticles = [], this.particles = As(this._engine, this._container), this.pauseOnBlur = !0, this.pauseOnOutsideViewport = !0, this.responsive = [], this.smooth = !1, this.style = {}, this.themes = [], this.zLayers = 100;
1864
+ }, this._engine = e, this._container = i, this.autoPlay = !0, this.background = new Rr(), this.backgroundMask = new Er(), this.clear = !0, this.defaultThemes = {}, this.delay = 0, this.fullScreen = new Ir(), this.detectRetina = !0, this.duration = 0, this.fpsLimit = 120, this.interactivity = new Es(e, i), this.manualParticles = [], this.particles = As(this._engine, this._container), this.pauseOnBlur = !0, this.pauseOnOutsideViewport = !0, this.responsive = [], this.smooth = !1, this.style = {}, this.themes = [], this.zLayers = 100;
1865
1865
  }
1866
1866
  load(e) {
1867
1867
  var r, a;
1868
- if (g(e))
1868
+ if (v(e))
1869
1869
  return;
1870
1870
  e.preset !== void 0 && oe(e.preset, (c) => this._importPreset(c)), e.autoPlay !== void 0 && (this.autoPlay = e.autoPlay), e.clear !== void 0 && (this.clear = e.clear), e.key !== void 0 && (this.key = e.key), e.name !== void 0 && (this.name = e.name), e.delay !== void 0 && (this.delay = S(e.delay));
1871
1871
  const i = e.detectRetina;
@@ -1876,7 +1876,7 @@ class ga {
1876
1876
  gs(s) ? this.fullScreen.enable = s : this.fullScreen.load(s), this.backgroundMask.load(e.backgroundMask), this.interactivity.load(e.interactivity), e.manualParticles && (this.manualParticles = e.manualParticles.map((c) => {
1877
1877
  const l = new $r();
1878
1878
  return l.load(c), l;
1879
- })), this.particles.load(e.particles), this.style = N(this.style, e.style), this._engine.loadOptions(this, e), e.smooth !== void 0 && (this.smooth = e.smooth);
1879
+ })), this.particles.load(e.particles), this.style = Y(this.style, e.style), this._engine.loadOptions(this, e), e.smooth !== void 0 && (this.smooth = e.smooth);
1880
1880
  const o = this._engine.interactors.get(this._container);
1881
1881
  if (o)
1882
1882
  for (const c of o)
@@ -1896,11 +1896,11 @@ class ga {
1896
1896
  u.load(c), this.themes.push(u);
1897
1897
  }
1898
1898
  }
1899
- this.defaultThemes.dark = (r = this._findDefaultTheme(Oe.dark)) == null ? void 0 : r.name, this.defaultThemes.light = (a = this._findDefaultTheme(Oe.light)) == null ? void 0 : a.name;
1899
+ this.defaultThemes.dark = (r = this._findDefaultTheme(Re.dark)) == null ? void 0 : r.name, this.defaultThemes.light = (a = this._findDefaultTheme(Re.light)) == null ? void 0 : a.name;
1900
1900
  }
1901
1901
  setResponsive(e, i, n) {
1902
1902
  this.load(n);
1903
- const s = this.responsive.find((o) => o.mode === je.screen && screen ? o.maxWidth > screen.availWidth : o.maxWidth * i > e);
1903
+ const s = this.responsive.find((o) => o.mode === Ne.screen && screen ? o.maxWidth > screen.availWidth : o.maxWidth * i > e);
1904
1904
  return this.load(s == null ? void 0 : s.options), s == null ? void 0 : s.maxWidth;
1905
1905
  }
1906
1906
  setTheme(e) {
@@ -1908,15 +1908,15 @@ class ga {
1908
1908
  const i = this.themes.find((n) => n.name === e);
1909
1909
  i && this.load(i.options);
1910
1910
  } else {
1911
- const i = ws("(prefers-color-scheme: dark)"), n = i == null ? void 0 : i.matches, s = this._findDefaultTheme(n ? Oe.dark : Oe.light);
1911
+ const i = ws("(prefers-color-scheme: dark)"), n = i == null ? void 0 : i.matches, s = this._findDefaultTheme(n ? Re.dark : Re.light);
1912
1912
  s && this.load(s.options);
1913
1913
  }
1914
1914
  }
1915
1915
  }
1916
- var vt;
1916
+ var wt;
1917
1917
  (function(t) {
1918
1918
  t.external = "external", t.particles = "particles";
1919
- })(vt || (vt = {}));
1919
+ })(wt || (wt = {}));
1920
1920
  class va {
1921
1921
  constructor(e, i) {
1922
1922
  this.container = i, this._engine = e, this._interactors = [], this._externalInteractors = [], this._particleInteractors = [];
@@ -1934,10 +1934,10 @@ class va {
1934
1934
  this._interactors = await this._engine.getInteractors(this.container, !0), this._externalInteractors = [], this._particleInteractors = [];
1935
1935
  for (const e of this._interactors) {
1936
1936
  switch (e.type) {
1937
- case vt.external:
1937
+ case wt.external:
1938
1938
  this._externalInteractors.push(e);
1939
1939
  break;
1940
- case vt.particles:
1940
+ case wt.particles:
1941
1941
  this._particleInteractors.push(e);
1942
1942
  break;
1943
1943
  }
@@ -1964,7 +1964,7 @@ var ye;
1964
1964
  function ba(t, e, i, n) {
1965
1965
  const s = e.options[t];
1966
1966
  if (s)
1967
- return N({
1967
+ return Y({
1968
1968
  close: e.close,
1969
1969
  fill: e.fill
1970
1970
  }, ce(s, i, n));
@@ -1972,15 +1972,15 @@ function ba(t, e, i, n) {
1972
1972
  function wa(t, e, i, n) {
1973
1973
  const s = e.options[t];
1974
1974
  if (s)
1975
- return N({
1975
+ return Y({
1976
1976
  close: e.close,
1977
1977
  fill: e.fill
1978
1978
  }, ce(s, i, n));
1979
1979
  }
1980
1980
  function Rn(t) {
1981
- if (!D(t.outMode, t.checkModes))
1981
+ if (!L(t.outMode, t.checkModes))
1982
1982
  return;
1983
- const e = t.radius * j;
1983
+ const e = t.radius * G;
1984
1984
  t.coord > t.maxCoord - e ? t.setCb(-t.radius) : t.coord < e && t.setCb(t.radius);
1985
1985
  }
1986
1986
  class xa {
@@ -1997,7 +1997,7 @@ class xa {
1997
1997
  }), l = ie.create(c.x, c.y, o), u = this.getRadius(), h = this.options.move.outModes, d = (p) => {
1998
1998
  Rn({
1999
1999
  outMode: p,
2000
- checkModes: [A.bounce],
2000
+ checkModes: [F.bounce],
2001
2001
  coord: l.x,
2002
2002
  maxCoord: n.canvas.size.width,
2003
2003
  setCb: (y) => l.x += y,
@@ -2006,23 +2006,23 @@ class xa {
2006
2006
  }, f = (p) => {
2007
2007
  Rn({
2008
2008
  outMode: p,
2009
- checkModes: [A.bounce],
2009
+ checkModes: [F.bounce],
2010
2010
  coord: l.y,
2011
2011
  maxCoord: n.canvas.size.height,
2012
2012
  setCb: (y) => l.y += y,
2013
2013
  radius: u
2014
2014
  });
2015
2015
  };
2016
- return d(h.left ?? h.default), d(h.right ?? h.default), f(h.top ?? h.default), f(h.bottom ?? h.default), this._checkOverlap(l, r) ? this._calcPosition(n, void 0, o, r + Io) : l;
2016
+ return d(h.left ?? h.default), d(h.right ?? h.default), f(h.top ?? h.default), f(h.bottom ?? h.default), this._checkOverlap(l, r) ? this._calcPosition(n, void 0, o, r + Eo) : l;
2017
2017
  }, this._calculateVelocity = () => {
2018
2018
  const n = Ko(this.direction), s = n.copy(), o = this.options.move;
2019
- if (o.direction === V.inside || o.direction === V.outside)
2019
+ if (o.direction === H.inside || o.direction === H.outside)
2020
2020
  return s;
2021
- const r = Ie(x(o.angle.value)), a = Ie(x(o.angle.offset)), c = {
2022
- left: a - r * B,
2023
- right: a + r * B
2021
+ const r = Ie(_(o.angle.value)), a = Ie(_(o.angle.offset)), c = {
2022
+ left: a - r * q,
2023
+ right: a + r * q
2024
2024
  };
2025
- return o.straight || (s.angle += ne(S(c.left, c.right))), o.random && typeof o.speed == "number" && (s.length *= R()), s;
2025
+ return o.straight || (s.angle += ne(S(c.left, c.right))), o.random && typeof o.speed == "number" && (s.length *= T()), s;
2026
2026
  }, this._checkOverlap = (n, s = cn) => {
2027
2027
  const o = this.options.collisions, r = this.getRadius();
2028
2028
  if (!o.enable)
@@ -2031,31 +2031,31 @@ class xa {
2031
2031
  if (a.enable)
2032
2032
  return !1;
2033
2033
  const c = a.retries;
2034
- if (c >= Eo && s > c)
2034
+ if (c >= Io && s > c)
2035
2035
  throw new Error(`${le} particle is overlapping and can't be placed`);
2036
2036
  return !!this.container.particles.find((l) => se(n, l.position) < r + l.getRadius());
2037
2037
  }, this._getRollColor = (n) => {
2038
2038
  if (!n || !this.roll || !this.backColor && !this.roll.alter)
2039
2039
  return n;
2040
- const s = this.roll.horizontal && this.roll.vertical ? j * yn : yn, o = this.roll.horizontal ? Math.PI * B : Zt;
2041
- return Math.floor(((this.roll.angle ?? Zt) + o) / (Math.PI / s)) % j ? this.backColor ? this.backColor : this.roll.alter ? Mr(n, this.roll.alter.type, this.roll.alter.value) : n : n;
2040
+ const s = this.roll.horizontal && this.roll.vertical ? G * yn : yn, o = this.roll.horizontal ? Math.PI * q : Zt;
2041
+ return Math.floor(((this.roll.angle ?? Zt) + o) / (Math.PI / s)) % G ? this.backColor ? this.backColor : this.roll.alter ? Pr(n, this.roll.alter.type, this.roll.alter.value) : n : n;
2042
2042
  }, this._initPosition = (n) => {
2043
- const s = this.container, o = x(this.options.zIndex.value);
2043
+ const s = this.container, o = _(this.options.zIndex.value);
2044
2044
  this.position = this._calcPosition(s, n, ue(o, Do, s.zLayers)), this.initialPosition = this.position.copy();
2045
2045
  const r = s.canvas.size;
2046
2046
  switch (this.moveCenter = {
2047
- ...Ps(this.options.move.center, r),
2047
+ ...Ms(this.options.move.center, r),
2048
2048
  radius: this.options.move.center.radius ?? Lo,
2049
- mode: this.options.move.center.mode ?? mt.percent
2049
+ mode: this.options.move.center.mode ?? gt.percent
2050
2050
  }, this.direction = Zo(this.options.move.direction, this.position, this.moveCenter), this.options.move.direction) {
2051
- case V.inside:
2051
+ case H.inside:
2052
2052
  this.outType = ye.inside;
2053
2053
  break;
2054
- case V.outside:
2054
+ case H.outside:
2055
2055
  this.outType = ye.outside;
2056
2056
  break;
2057
2057
  }
2058
- this.offset = q.origin;
2058
+ this.offset = $.origin;
2059
2059
  }, this._engine = e;
2060
2060
  }
2061
2061
  destroy(e) {
@@ -2083,10 +2083,10 @@ class xa {
2083
2083
  n.drawParticle(this, e);
2084
2084
  }
2085
2085
  getFillColor() {
2086
- return this._getRollColor(this.bubble.color ?? Pn(this.color));
2086
+ return this._getRollColor(this.bubble.color ?? Mn(this.color));
2087
2087
  }
2088
2088
  getMass() {
2089
- return this.getRadius() ** Pe * Math.PI * B;
2089
+ return this.getRadius() ** Me * Math.PI * q;
2090
2090
  }
2091
2091
  getPosition() {
2092
2092
  return {
@@ -2099,10 +2099,10 @@ class xa {
2099
2099
  return this.bubble.radius ?? this.size.value;
2100
2100
  }
2101
2101
  getStrokeColor() {
2102
- return this._getRollColor(this.bubble.color ?? Pn(this.strokeColor));
2102
+ return this._getRollColor(this.bubble.color ?? Mn(this.strokeColor));
2103
2103
  }
2104
2104
  init(e, i, n, s) {
2105
- var Q, H, ee, $, re, he;
2105
+ var B, U, ee, V, re, he;
2106
2106
  const o = this.container, r = this._engine;
2107
2107
  this.id = e, this.group = s, this.effectClose = !0, this.effectFill = !0, this.shapeClose = !0, this.shapeFill = !0, this.pathRotation = !1, this.lastPathTime = 0, this.destroyed = !1, this.unbreakable = !1, this.isRotating = !1, this.rotation = 0, this.misplaced = !1, this.retina = {
2108
2108
  maxDistance: {}
@@ -2111,52 +2111,52 @@ class xa {
2111
2111
  this.effect = ce(h, this.id, u), this.shape = ce(d, this.id, u);
2112
2112
  const f = l.effect, p = l.shape;
2113
2113
  if (n) {
2114
- if ((Q = n.effect) != null && Q.type) {
2115
- const I = n.effect.type, ve = ce(I, this.id, u);
2114
+ if ((B = n.effect) != null && B.type) {
2115
+ const E = n.effect.type, ve = ce(E, this.id, u);
2116
2116
  ve && (this.effect = ve, f.load(n.effect));
2117
2117
  }
2118
- if ((H = n.shape) != null && H.type) {
2119
- const I = n.shape.type, ve = ce(I, this.id, u);
2118
+ if ((U = n.shape) != null && U.type) {
2119
+ const E = n.shape.type, ve = ce(E, this.id, u);
2120
2120
  ve && (this.shape = ve, p.load(n.shape));
2121
2121
  }
2122
2122
  }
2123
- if (this.effect === pt) {
2124
- const I = [...this.container.effectDrawers.keys()];
2125
- this.effect = I[Math.floor(R() * I.length)];
2123
+ if (this.effect === yt) {
2124
+ const E = [...this.container.effectDrawers.keys()];
2125
+ this.effect = E[Math.floor(T() * E.length)];
2126
2126
  }
2127
- if (this.shape === pt) {
2128
- const I = [...this.container.shapeDrawers.keys()];
2129
- this.shape = I[Math.floor(R() * I.length)];
2127
+ if (this.shape === yt) {
2128
+ const E = [...this.container.shapeDrawers.keys()];
2129
+ this.shape = E[Math.floor(T() * E.length)];
2130
2130
  }
2131
2131
  this.effectData = ba(this.effect, f, this.id, u), this.shapeData = wa(this.shape, p, this.id, u), l.load(n);
2132
2132
  const y = this.effectData;
2133
2133
  y && l.load(y.particles);
2134
2134
  const m = this.shapeData;
2135
2135
  m && l.load(m.particles);
2136
- const b = new Is(r, o);
2137
- b.load(o.actualOptions.interactivity), b.load(l.interactivity), this.interactivity = b, this.effectFill = (y == null ? void 0 : y.fill) ?? l.effect.fill, this.effectClose = (y == null ? void 0 : y.close) ?? l.effect.close, this.shapeFill = (m == null ? void 0 : m.fill) ?? l.shape.fill, this.shapeClose = (m == null ? void 0 : m.close) ?? l.shape.close, this.options = l;
2138
- const w = this.options.move.path;
2139
- this.pathDelay = x(w.delay.value) * W, w.generator && (this.pathGenerator = this._engine.getPathGenerator(w.generator), this.pathGenerator && o.addPath(w.generator, this.pathGenerator) && this.pathGenerator.init(o)), o.retina.initParticle(this), this.size = Cs(this.options.size, a), this.bubble = {
2136
+ const w = new Es(r, o);
2137
+ w.load(o.actualOptions.interactivity), w.load(l.interactivity), this.interactivity = w, this.effectFill = (y == null ? void 0 : y.fill) ?? l.effect.fill, this.effectClose = (y == null ? void 0 : y.close) ?? l.effect.close, this.shapeFill = (m == null ? void 0 : m.fill) ?? l.shape.fill, this.shapeClose = (m == null ? void 0 : m.close) ?? l.shape.close, this.options = l;
2138
+ const b = this.options.move.path;
2139
+ this.pathDelay = _(b.delay.value) * j, b.generator && (this.pathGenerator = this._engine.getPathGenerator(b.generator), this.pathGenerator && o.addPath(b.generator, this.pathGenerator) && this.pathGenerator.init(o)), o.retina.initParticle(this), this.size = Cs(this.options.size, a), this.bubble = {
2140
2140
  inRange: !1
2141
2141
  }, this.slow = {
2142
2142
  inRange: !1,
2143
2143
  factor: 1
2144
- }, this._initPosition(i), this.initialVelocity = this._calculateVelocity(), this.velocity = this.initialVelocity.copy(), this.moveDecay = ps - x(this.options.move.decay);
2145
- const _ = o.particles;
2146
- _.setLastZIndex(this.position.z), this.zIndexFactor = this.position.z / o.zLayers, this.sides = 24;
2147
- let v = o.effectDrawers.get(this.effect);
2148
- v || (v = this._engine.getEffectDrawer(this.effect), v && o.effectDrawers.set(this.effect, v)), v != null && v.loadEffect && v.loadEffect(this);
2149
- let M = o.shapeDrawers.get(this.shape);
2150
- M || (M = this._engine.getShapeDrawer(this.shape), M && o.shapeDrawers.set(this.shape, M)), M != null && M.loadShape && M.loadShape(this);
2151
- const T = M == null ? void 0 : M.getSidesCount;
2152
- T && (this.sides = T(this)), this.spawning = !1, this.shadowColor = me(this._engine, this.options.shadow.color);
2153
- for (const I of _.updaters)
2154
- I.init(this);
2155
- for (const I of _.movers)
2156
- (ee = I.init) == null || ee.call(I, this);
2157
- ($ = v == null ? void 0 : v.particleInit) == null || $.call(v, o, this), (re = M == null ? void 0 : M.particleInit) == null || re.call(M, o, this);
2158
- for (const I of o.plugins.values())
2159
- (he = I.particleCreated) == null || he.call(I, this);
2144
+ }, this._initPosition(i), this.initialVelocity = this._calculateVelocity(), this.velocity = this.initialVelocity.copy(), this.moveDecay = ps - _(this.options.move.decay);
2145
+ const x = o.particles;
2146
+ x.setLastZIndex(this.position.z), this.zIndexFactor = this.position.z / o.zLayers, this.sides = 24;
2147
+ let g = o.effectDrawers.get(this.effect);
2148
+ g || (g = this._engine.getEffectDrawer(this.effect), g && o.effectDrawers.set(this.effect, g)), g != null && g.loadEffect && g.loadEffect(this);
2149
+ let k = o.shapeDrawers.get(this.shape);
2150
+ k || (k = this._engine.getShapeDrawer(this.shape), k && o.shapeDrawers.set(this.shape, k)), k != null && k.loadShape && k.loadShape(this);
2151
+ const O = k == null ? void 0 : k.getSidesCount;
2152
+ O && (this.sides = O(this)), this.spawning = !1, this.shadowColor = me(this._engine, this.options.shadow.color);
2153
+ for (const E of x.updaters)
2154
+ E.init(this);
2155
+ for (const E of x.movers)
2156
+ (ee = E.init) == null || ee.call(E, this);
2157
+ (V = g == null ? void 0 : g.particleInit) == null || V.call(g, o, this), (re = k == null ? void 0 : k.particleInit) == null || re.call(k, o, this);
2158
+ for (const E of o.plugins.values())
2159
+ (he = E.particleCreated) == null || he.call(E, this);
2160
2160
  }
2161
2161
  isInsideCanvas() {
2162
2162
  const e = this.getRadius(), i = this.container.canvas.size, n = this.position;
@@ -2176,10 +2176,10 @@ class _a {
2176
2176
  this.position = e, this.particle = i;
2177
2177
  }
2178
2178
  }
2179
- var ft;
2179
+ var dt;
2180
2180
  (function(t) {
2181
2181
  t.circle = "circle", t.rectangle = "rectangle";
2182
- })(ft || (ft = {}));
2182
+ })(dt || (dt = {}));
2183
2183
  class Fs {
2184
2184
  constructor(e, i, n) {
2185
2185
  this.position = {
@@ -2188,28 +2188,28 @@ class Fs {
2188
2188
  }, this.type = n;
2189
2189
  }
2190
2190
  }
2191
- class G extends Fs {
2191
+ class N extends Fs {
2192
2192
  constructor(e, i, n) {
2193
- super(e, i, ft.circle), this.radius = n;
2193
+ super(e, i, dt.circle), this.radius = n;
2194
2194
  }
2195
2195
  contains(e) {
2196
2196
  return se(e, this.position) <= this.radius;
2197
2197
  }
2198
2198
  intersects(e) {
2199
2199
  const i = this.position, n = e.position, s = { x: Math.abs(n.x - i.x), y: Math.abs(n.y - i.y) }, o = this.radius;
2200
- if (e instanceof G || e.type === ft.circle) {
2201
- const r = e, a = o + r.radius, c = Math.sqrt(s.x ** Pe + s.y ** Pe);
2200
+ if (e instanceof N || e.type === dt.circle) {
2201
+ const r = e, a = o + r.radius, c = Math.sqrt(s.x ** Me + s.y ** Me);
2202
2202
  return a > c;
2203
- } else if (e instanceof ge || e.type === ft.rectangle) {
2203
+ } else if (e instanceof ge || e.type === dt.rectangle) {
2204
2204
  const r = e, { width: a, height: c } = r.size;
2205
- return Math.pow(s.x - a, Pe) + Math.pow(s.y - c, Pe) <= o ** Pe || s.x <= o + a && s.y <= o + c || s.x <= a || s.y <= c;
2205
+ return Math.pow(s.x - a, Me) + Math.pow(s.y - c, Me) <= o ** Me || s.x <= o + a && s.y <= o + c || s.x <= a || s.y <= c;
2206
2206
  }
2207
2207
  return !1;
2208
2208
  }
2209
2209
  }
2210
2210
  class ge extends Fs {
2211
2211
  constructor(e, i, n, s) {
2212
- super(e, i, ft.rectangle), this.size = {
2212
+ super(e, i, dt.rectangle), this.size = {
2213
2213
  height: s,
2214
2214
  width: n
2215
2215
  };
@@ -2219,7 +2219,7 @@ class ge extends Fs {
2219
2219
  return e.x >= s.x && e.x <= s.x + i && e.y >= s.y && e.y <= s.y + n;
2220
2220
  }
2221
2221
  intersects(e) {
2222
- if (e instanceof G)
2222
+ if (e instanceof N)
2223
2223
  return e.intersects(this);
2224
2224
  const i = this.size.width, n = this.size.height, s = this.position, o = e.position, r = e instanceof ge ? e.size : { width: 0, height: 0 }, a = r.width, c = r.height;
2225
2225
  return o.x < s.x + i && o.x + a > s.x && o.y < s.y + n && o.y + c > s.y;
@@ -2230,8 +2230,8 @@ class Jt {
2230
2230
  this.rectangle = e, this.capacity = i, this._subdivide = () => {
2231
2231
  const { x: n, y: s } = this.rectangle.position, { width: o, height: r } = this.rectangle.size, { capacity: a } = this;
2232
2232
  for (let c = 0; c < go; c++) {
2233
- const l = c % j;
2234
- this._subs.push(new Jt(new ge(n + o * B * l, s + r * B * (Math.round(c * B) - l), o * B, r * B), a));
2233
+ const l = c % G;
2234
+ this._subs.push(new Jt(new ge(n + o * q * l, s + r * q * (Math.round(c * q) - l), o * q, r * q), a));
2235
2235
  }
2236
2236
  this._divided = !0;
2237
2237
  }, this._points = [], this._divided = !1, this._subs = [];
@@ -2251,7 +2251,7 @@ class Jt {
2251
2251
  return n;
2252
2252
  }
2253
2253
  queryCircle(e, i, n) {
2254
- return this.query(new G(e.x, e.y, i), n);
2254
+ return this.query(new N(e.x, e.y, i), n);
2255
2255
  }
2256
2256
  queryRectangle(e, i, n) {
2257
2257
  return this.query(new ge(e.x, e.y, i.width, i.height), n);
@@ -2272,14 +2272,14 @@ class ka {
2272
2272
  r === void 0 ? this._limit = c.limit.value : (((y = a == null ? void 0 : a.number.limit) == null ? void 0 : y.value) ?? c.limit.value) && this._groupLimits.set(r, ((m = a == null ? void 0 : a.number.limit) == null ? void 0 : m.value) ?? c.limit.value);
2273
2273
  return;
2274
2274
  }
2275
- const l = this._initDensityFactor(c.density), u = c.value, h = c.limit.value > bn ? c.limit.value : u, d = Math.min(u, h) * l + o, f = Math.min(this.count, this.filter((b) => b.group === r).length);
2275
+ const l = this._initDensityFactor(c.density), u = c.value, h = c.limit.value > bn ? c.limit.value : u, d = Math.min(u, h) * l + o, f = Math.min(this.count, this.filter((w) => w.group === r).length);
2276
2276
  r === void 0 ? this._limit = c.limit.value * l : this._groupLimits.set(r, c.limit.value * l), f < d ? this.push(Math.abs(d - f), void 0, s, r) : f > d && this.removeQuantity(f - d, r);
2277
2277
  }, this._initDensityFactor = (s) => {
2278
2278
  const o = this._container;
2279
2279
  if (!o.canvas.element || !s.enable)
2280
2280
  return Bo;
2281
2281
  const r = o.canvas.element, a = o.retina.pixelRatio;
2282
- return r.width * r.height / (s.height * s.width * a ** Pe);
2282
+ return r.width * r.height / (s.height * s.width * a ** Me);
2283
2283
  }, this._pushParticle = (s, o, r, a) => {
2284
2284
  try {
2285
2285
  let c = this._pool.pop();
@@ -2292,7 +2292,7 @@ class ka {
2292
2292
  }
2293
2293
  }), c) : void 0;
2294
2294
  } catch (c) {
2295
- Qe().warning(`${le} adding particle: ${c}`);
2295
+ Ze().warning(`${le} adding particle: ${c}`);
2296
2296
  }
2297
2297
  }, this._removeParticle = (s, o, r) => {
2298
2298
  const a = this._array[s];
@@ -2314,7 +2314,7 @@ class ka {
2314
2314
  }
2315
2315
  addManualParticles() {
2316
2316
  const e = this._container;
2317
- e.actualOptions.manualParticles.forEach((n) => this.addParticle(n.position ? Ps(n.position, e.canvas.size) : void 0, n.options));
2317
+ e.actualOptions.manualParticles.forEach((n) => this.addParticle(n.position ? Ms(n.position, e.canvas.size) : void 0, n.options));
2318
2318
  }
2319
2319
  addParticle(e, i, n, s) {
2320
2320
  const o = this._container.actualOptions.particles.number.limit.mode, r = n === void 0 ? this._limit : this._groupLimits.get(n) ?? this._limit, a = this.count;
@@ -2471,50 +2471,50 @@ class Ca {
2471
2471
  }
2472
2472
  init() {
2473
2473
  const e = this.container, i = e.actualOptions;
2474
- this.pixelRatio = !i.detectRetina || Xe() ? un : devicePixelRatio, this.reduceFactor = hn;
2474
+ this.pixelRatio = !i.detectRetina || Ke() ? un : devicePixelRatio, this.reduceFactor = hn;
2475
2475
  const n = this.pixelRatio, s = e.canvas;
2476
2476
  if (s.element) {
2477
2477
  const a = s.element;
2478
2478
  s.size.width = a.offsetWidth * n, s.size.height = a.offsetHeight * n;
2479
2479
  }
2480
2480
  const o = i.particles, r = o.move;
2481
- this.maxSpeed = x(r.gravity.maxSpeed) * n, this.sizeAnimationSpeed = x(o.size.animation.speed) * n;
2481
+ this.maxSpeed = _(r.gravity.maxSpeed) * n, this.sizeAnimationSpeed = _(o.size.animation.speed) * n;
2482
2482
  }
2483
2483
  initParticle(e) {
2484
2484
  const i = e.options, n = this.pixelRatio, s = i.move, o = s.distance, r = e.retina;
2485
- r.moveDrift = x(s.drift) * n, r.moveSpeed = x(s.speed) * n, r.sizeAnimationSpeed = x(i.size.animation.speed) * n;
2485
+ r.moveDrift = _(s.drift) * n, r.moveSpeed = _(s.speed) * n, r.sizeAnimationSpeed = _(i.size.animation.speed) * n;
2486
2486
  const a = r.maxDistance;
2487
- a.horizontal = o.horizontal !== void 0 ? o.horizontal * n : void 0, a.vertical = o.vertical !== void 0 ? o.vertical * n : void 0, r.maxSpeed = x(s.gravity.maxSpeed) * n;
2487
+ a.horizontal = o.horizontal !== void 0 ? o.horizontal * n : void 0, a.vertical = o.vertical !== void 0 ? o.vertical * n : void 0, r.maxSpeed = _(s.gravity.maxSpeed) * n;
2488
2488
  }
2489
2489
  }
2490
- function E(t) {
2490
+ function I(t) {
2491
2491
  return t && !t.destroyed;
2492
2492
  }
2493
- function Pa(t, e = ci, i = !1) {
2493
+ function Ma(t, e = ci, i = !1) {
2494
2494
  return {
2495
2495
  value: t,
2496
- factor: i ? ci / e : ci * t / W
2496
+ factor: i ? ci / e : ci * t / j
2497
2497
  };
2498
2498
  }
2499
- function nt(t, e, ...i) {
2499
+ function st(t, e, ...i) {
2500
2500
  const n = new ga(t, e);
2501
2501
  return Ls(n, ...i), n;
2502
2502
  }
2503
- class Ma {
2503
+ class Pa {
2504
2504
  constructor(e, i, n) {
2505
2505
  this._intersectionManager = (s) => {
2506
- if (!(!E(this) || !this.actualOptions.pauseOnOutsideViewport))
2506
+ if (!(!I(this) || !this.actualOptions.pauseOnOutsideViewport))
2507
2507
  for (const o of s)
2508
2508
  o.target === this.interactivity.element && (o.isIntersecting ? this.play() : this.pause());
2509
2509
  }, this._nextFrame = (s) => {
2510
2510
  try {
2511
- if (!this._smooth && this._lastFrameTime !== void 0 && s < this._lastFrameTime + W / this.fpsLimit) {
2511
+ if (!this._smooth && this._lastFrameTime !== void 0 && s < this._lastFrameTime + j / this.fpsLimit) {
2512
2512
  this.draw(!1);
2513
2513
  return;
2514
2514
  }
2515
2515
  this._lastFrameTime ?? (this._lastFrameTime = s);
2516
- const o = Pa(s - this._lastFrameTime, this.fpsLimit, this._smooth);
2517
- if (this.addLifeTime(o.value), this._lastFrameTime = s, o.value > W) {
2516
+ const o = Ma(s - this._lastFrameTime, this.fpsLimit, this._smooth);
2517
+ if (this.addLifeTime(o.value), this._lastFrameTime = s, o.value > j) {
2518
2518
  this.draw(!1);
2519
2519
  return;
2520
2520
  }
@@ -2524,17 +2524,17 @@ class Ma {
2524
2524
  }
2525
2525
  this.animationStatus && this.draw(!1);
2526
2526
  } catch (o) {
2527
- Qe().error(`${le} in animation loop`, o);
2527
+ Ze().error(`${le} in animation loop`, o);
2528
2528
  }
2529
2529
  }, this._engine = e, this.id = Symbol(i), this.fpsLimit = 120, this._smooth = !1, this._delay = 0, this._duration = 0, this._lifeTime = 0, this._firstStart = !0, this.started = !1, this.destroyed = !1, this._paused = !0, this._lastFrameTime = 0, this.zLayers = 100, this.pageHidden = !1, this._clickHandlers = /* @__PURE__ */ new Map(), this._sourceOptions = n, this._initialSourceOptions = n, this.retina = new Ca(this), this.canvas = new Sr(this, this._engine), this.particles = new ka(this._engine, this), this.pathGenerators = /* @__PURE__ */ new Map(), this.interactivity = {
2530
2530
  mouse: {
2531
2531
  clicking: !1,
2532
2532
  inside: !1
2533
2533
  }
2534
- }, this.plugins = /* @__PURE__ */ new Map(), this.effectDrawers = /* @__PURE__ */ new Map(), this.shapeDrawers = /* @__PURE__ */ new Map(), this._options = nt(this._engine, this), this.actualOptions = nt(this._engine, this), this._eventListeners = new Or(this), this._intersectionObserver = sr((s) => this._intersectionManager(s)), this._engine.dispatchEvent(Z.containerBuilt, { container: this });
2534
+ }, this.plugins = /* @__PURE__ */ new Map(), this.effectDrawers = /* @__PURE__ */ new Map(), this.shapeDrawers = /* @__PURE__ */ new Map(), this._options = st(this._engine, this), this.actualOptions = st(this._engine, this), this._eventListeners = new Or(this), this._intersectionObserver = sr((s) => this._intersectionManager(s)), this._engine.dispatchEvent(Z.containerBuilt, { container: this });
2535
2535
  }
2536
2536
  get animationStatus() {
2537
- return !this._paused && !this.pageHidden && E(this);
2537
+ return !this._paused && !this.pageHidden && I(this);
2538
2538
  }
2539
2539
  get options() {
2540
2540
  return this._options;
@@ -2543,13 +2543,13 @@ class Ma {
2543
2543
  return this._sourceOptions;
2544
2544
  }
2545
2545
  addClickHandler(e) {
2546
- if (!E(this))
2546
+ if (!I(this))
2547
2547
  return;
2548
2548
  const i = this.interactivity.element;
2549
2549
  if (!i)
2550
2550
  return;
2551
2551
  const n = (h, d, f) => {
2552
- if (!E(this))
2552
+ if (!I(this))
2553
2553
  return;
2554
2554
  const p = this.retina.pixelRatio, y = {
2555
2555
  x: d.x * p,
@@ -2557,7 +2557,7 @@ class Ma {
2557
2557
  }, m = this.particles.quadTree.queryCircle(y, f * p);
2558
2558
  e(h, m);
2559
2559
  }, s = (h) => {
2560
- if (!E(this))
2560
+ if (!I(this))
2561
2561
  return;
2562
2562
  const d = h, f = {
2563
2563
  x: d.offsetX || d.clientX,
@@ -2565,11 +2565,11 @@ class Ma {
2565
2565
  };
2566
2566
  n(h, f, Co);
2567
2567
  }, o = () => {
2568
- E(this) && (l = !0, u = !1);
2568
+ I(this) && (l = !0, u = !1);
2569
2569
  }, r = () => {
2570
- E(this) && (u = !0);
2570
+ I(this) && (u = !0);
2571
2571
  }, a = (h) => {
2572
- if (E(this)) {
2572
+ if (I(this)) {
2573
2573
  if (l && !u) {
2574
2574
  const d = h;
2575
2575
  let f = d.touches[d.touches.length - mn];
@@ -2584,7 +2584,7 @@ class Ma {
2584
2584
  l = !1, u = !1;
2585
2585
  }
2586
2586
  }, c = () => {
2587
- E(this) && (l = !1, u = !1);
2587
+ I(this) && (l = !1, u = !1);
2588
2588
  };
2589
2589
  let l = !1, u = !1;
2590
2590
  this._clickHandlers.set("click", s), this._clickHandlers.set("touchstart", o), this._clickHandlers.set("touchmove", r), this._clickHandlers.set("touchend", a), this._clickHandlers.set("touchcancel", c);
@@ -2595,14 +2595,14 @@ class Ma {
2595
2595
  this._lifeTime += e;
2596
2596
  }
2597
2597
  addPath(e, i, n = !1) {
2598
- return !E(this) || !n && this.pathGenerators.has(e) ? !1 : (this.pathGenerators.set(e, i), !0);
2598
+ return !I(this) || !n && this.pathGenerators.has(e) ? !1 : (this.pathGenerators.set(e, i), !0);
2599
2599
  }
2600
2600
  alive() {
2601
2601
  return !this._duration || this._lifeTime <= this._duration;
2602
2602
  }
2603
2603
  clearClickHandlers() {
2604
2604
  var e;
2605
- if (E(this)) {
2605
+ if (I(this)) {
2606
2606
  for (const [i, n] of this._clickHandlers)
2607
2607
  (e = this.interactivity.element) == null || e.removeEventListener(i, n);
2608
2608
  this._clickHandlers.clear();
@@ -2610,7 +2610,7 @@ class Ma {
2610
2610
  }
2611
2611
  destroy(e = !0) {
2612
2612
  var i, n;
2613
- if (E(this)) {
2613
+ if (I(this)) {
2614
2614
  this.stop(), this.clearClickHandlers(), this.particles.destroy(), this.canvas.destroy();
2615
2615
  for (const s of this.effectDrawers.values())
2616
2616
  (i = s.destroy) == null || i.call(s, this);
@@ -2622,13 +2622,13 @@ class Ma {
2622
2622
  this.shapeDrawers.delete(s);
2623
2623
  if (this._engine.clearPlugins(this), this.destroyed = !0, e) {
2624
2624
  const s = this._engine.items, o = s.findIndex((r) => r === this);
2625
- o >= Po && s.splice(o, ds);
2625
+ o >= Mo && s.splice(o, ds);
2626
2626
  }
2627
2627
  this._engine.dispatchEvent(Z.containerDestroyed, { container: this });
2628
2628
  }
2629
2629
  }
2630
2630
  draw(e) {
2631
- if (!E(this))
2631
+ if (!I(this))
2632
2632
  return;
2633
2633
  let i = e;
2634
2634
  const n = (s) => {
@@ -2644,11 +2644,11 @@ class Ma {
2644
2644
  if (s.supported)
2645
2645
  return s.blob;
2646
2646
  }
2647
- Qe().error(`${le} - Export plugin with type ${e} not found`);
2647
+ Ze().error(`${le} - Export plugin with type ${e} not found`);
2648
2648
  }
2649
2649
  handleClickMode(e) {
2650
2650
  var i;
2651
- if (E(this)) {
2651
+ if (I(this)) {
2652
2652
  this.particles.handleClickMode(e);
2653
2653
  for (const n of this.plugins.values())
2654
2654
  (i = n.handleClickMode) == null || i.call(n, e);
@@ -2656,7 +2656,7 @@ class Ma {
2656
2656
  }
2657
2657
  async init() {
2658
2658
  var l, u, h, d;
2659
- if (!E(this))
2659
+ if (!I(this))
2660
2660
  return;
2661
2661
  const e = this._engine.getSupportedEffects();
2662
2662
  for (const f of e) {
@@ -2668,13 +2668,13 @@ class Ma {
2668
2668
  const p = this._engine.getShapeDrawer(f);
2669
2669
  p && this.shapeDrawers.set(f, p);
2670
2670
  }
2671
- await this.particles.initPlugins(), this._options = nt(this._engine, this, this._initialSourceOptions, this.sourceOptions), this.actualOptions = nt(this._engine, this, this._options);
2671
+ await this.particles.initPlugins(), this._options = st(this._engine, this, this._initialSourceOptions, this.sourceOptions), this.actualOptions = st(this._engine, this, this._options);
2672
2672
  const n = await this._engine.getAvailablePlugins(this);
2673
2673
  for (const [f, p] of n)
2674
2674
  this.plugins.set(f, p);
2675
2675
  this.retina.init(), await this.canvas.init(), this.updateActualOptions(), this.canvas.initBackground(), this.canvas.resize();
2676
2676
  const { zLayers: s, duration: o, delay: r, fpsLimit: a, smooth: c } = this.actualOptions;
2677
- this.zLayers = s, this._duration = x(o) * W, this._delay = x(r) * W, this._lifeTime = 0, this.fpsLimit = a > zo ? a : Mo, this._smooth = c;
2677
+ this.zLayers = s, this._duration = _(o) * j, this._delay = _(r) * j, this._lifeTime = 0, this.fpsLimit = a > zo ? a : Po, this._smooth = c;
2678
2678
  for (const f of this.effectDrawers.values())
2679
2679
  await ((l = f.init) == null ? void 0 : l.call(f, this));
2680
2680
  for (const f of this.shapeDrawers.values())
@@ -2687,18 +2687,18 @@ class Ma {
2687
2687
  this._engine.dispatchEvent(Z.particlesSetup, { container: this });
2688
2688
  }
2689
2689
  async loadTheme(e) {
2690
- E(this) && (this._currentTheme = e, await this.refresh());
2690
+ I(this) && (this._currentTheme = e, await this.refresh());
2691
2691
  }
2692
2692
  pause() {
2693
2693
  var e;
2694
- if (E(this) && (this._drawAnimationFrame !== void 0 && (Xo(this._drawAnimationFrame), delete this._drawAnimationFrame), !this._paused)) {
2694
+ if (I(this) && (this._drawAnimationFrame !== void 0 && (Xo(this._drawAnimationFrame), delete this._drawAnimationFrame), !this._paused)) {
2695
2695
  for (const i of this.plugins.values())
2696
2696
  (e = i.pause) == null || e.call(i);
2697
2697
  this.pageHidden || (this._paused = !0), this._engine.dispatchEvent(Z.containerPaused, { container: this });
2698
2698
  }
2699
2699
  }
2700
2700
  play(e) {
2701
- if (!E(this))
2701
+ if (!I(this))
2702
2702
  return;
2703
2703
  const i = this._paused || e;
2704
2704
  if (this._firstStart && !this.actualOptions.autoPlay) {
@@ -2711,15 +2711,15 @@ class Ma {
2711
2711
  this._engine.dispatchEvent(Z.containerPlay, { container: this }), this.draw(i ?? !1);
2712
2712
  }
2713
2713
  async refresh() {
2714
- if (E(this))
2714
+ if (I(this))
2715
2715
  return this.stop(), this.start();
2716
2716
  }
2717
2717
  async reset(e) {
2718
- if (E(this))
2719
- return this._initialSourceOptions = e, this._sourceOptions = e, this._options = nt(this._engine, this, this._initialSourceOptions, this.sourceOptions), this.actualOptions = nt(this._engine, this, this._options), this.refresh();
2718
+ if (I(this))
2719
+ return this._initialSourceOptions = e, this._sourceOptions = e, this._options = st(this._engine, this, this._initialSourceOptions, this.sourceOptions), this.actualOptions = st(this._engine, this, this._options), this.refresh();
2720
2720
  }
2721
2721
  async start() {
2722
- !E(this) || this.started || (await this.init(), this.started = !0, await new Promise((e) => {
2722
+ !I(this) || this.started || (await this.init(), this.started = !0, await new Promise((e) => {
2723
2723
  const i = async () => {
2724
2724
  var n;
2725
2725
  this._eventListeners.addListeners(), this.interactivity.element instanceof HTMLElement && this._intersectionObserver && this._intersectionObserver.observe(this.interactivity.element);
@@ -2732,7 +2732,7 @@ class Ma {
2732
2732
  }
2733
2733
  stop() {
2734
2734
  var e;
2735
- if (!(!E(this) || !this.started)) {
2735
+ if (!(!I(this) || !this.started)) {
2736
2736
  this._delayTimeout && (clearTimeout(this._delayTimeout), delete this._delayTimeout), this._firstStart = !0, this.started = !1, this._eventListeners.removeListeners(), this.pause(), this.particles.clear(), this.canvas.stop(), this.interactivity.element instanceof HTMLElement && this._intersectionObserver && this._intersectionObserver.unobserve(this.interactivity.element);
2737
2737
  for (const i of this.plugins.values())
2738
2738
  (e = i.stop) == null || e.call(i);
@@ -2783,21 +2783,21 @@ async function Sa(t) {
2783
2783
  if (!e)
2784
2784
  return t.fallback;
2785
2785
  const i = await fetch(e);
2786
- return i.ok ? await i.json() : (Qe().error(`${le} ${i.status} while retrieving config file`), t.fallback);
2786
+ return i.ok ? await i.json() : (Ze().error(`${le} ${i.status} while retrieving config file`), t.fallback);
2787
2787
  }
2788
2788
  const Oa = (t) => {
2789
2789
  let e;
2790
2790
  if (t instanceof HTMLCanvasElement || t.tagName.toLowerCase() === li)
2791
- e = t, e.dataset[He] || (e.dataset[He] = an);
2791
+ e = t, e.dataset[We] || (e.dataset[We] = an);
2792
2792
  else {
2793
2793
  const n = t.getElementsByTagName(li);
2794
- n.length ? (e = n[So], e.dataset[He] = an) : (e = document.createElement(li), e.dataset[He] = hs, t.appendChild(e));
2794
+ n.length ? (e = n[So], e.dataset[We] = an) : (e = document.createElement(li), e.dataset[We] = hs, t.appendChild(e));
2795
2795
  }
2796
2796
  const i = "100%";
2797
2797
  return e.style.width || (e.style.width = i), e.style.height || (e.style.height = i), e;
2798
2798
  }, Ra = (t, e) => {
2799
2799
  let i = e ?? document.getElementById(t);
2800
- return i || (i = document.createElement("div"), i.id = t, i.dataset[He] = hs, document.body.append(i), i);
2800
+ return i || (i = document.createElement("div"), i.id = t, i.dataset[We] = hs, document.body.append(i), i);
2801
2801
  };
2802
2802
  class Ta {
2803
2803
  constructor() {
@@ -2928,7 +2928,7 @@ class Ta {
2928
2928
  }
2929
2929
  async load(e) {
2930
2930
  var d;
2931
- const i = e.id ?? ((d = e.element) == null ? void 0 : d.id) ?? `tsparticles${Math.floor(R() * Oo)}`, { index: n, url: s } = e, o = s ? await Sa({ fallback: e.options, url: s, index: n }) : e.options, r = ce(o, n), { items: a } = this, c = a.findIndex((f) => f.id.description === i), l = new Ma(this, i, r);
2931
+ const i = e.id ?? ((d = e.element) == null ? void 0 : d.id) ?? `tsparticles${Math.floor(T() * Oo)}`, { index: n, url: s } = e, o = s ? await Sa({ fallback: e.options, url: s, index: n }) : e.options, r = ce(o, n), { items: a } = this, c = a.findIndex((f) => f.id.description === i), l = new Pa(this, i, r);
2932
2932
  if (c >= Ro) {
2933
2933
  const f = this.item(c), p = f ? To : Zt;
2934
2934
  f && !f.destroyed && f.destroy(!1), a.splice(c, p, l);
@@ -2963,37 +2963,37 @@ class Ta {
2963
2963
  i.forEach((n) => n.addClickHandler(e));
2964
2964
  }
2965
2965
  }
2966
- function Ia() {
2966
+ function Ea() {
2967
2967
  const t = new Ta();
2968
2968
  return t.init(), t;
2969
2969
  }
2970
2970
  class ke {
2971
2971
  constructor(e) {
2972
- this.type = vt.external, this.container = e;
2972
+ this.type = wt.external, this.container = e;
2973
2973
  }
2974
2974
  }
2975
2975
  class Gi {
2976
2976
  constructor(e) {
2977
- this.type = vt.particles, this.container = e;
2977
+ this.type = wt.particles, this.container = e;
2978
2978
  }
2979
2979
  }
2980
2980
  var de;
2981
2981
  (function(t) {
2982
2982
  t.clockwise = "clockwise", t.counterClockwise = "counter-clockwise", t.random = "random";
2983
2983
  })(de || (de = {}));
2984
- var In;
2984
+ var En;
2985
2985
  (function(t) {
2986
2986
  t.linear = "linear", t.radial = "radial", t.random = "random";
2987
- })(In || (In = {}));
2988
- var Ge;
2987
+ })(En || (En = {}));
2988
+ var Ye;
2989
2989
  (function(t) {
2990
2990
  t.easeInBack = "ease-in-back", t.easeInCirc = "ease-in-circ", t.easeInCubic = "ease-in-cubic", t.easeInLinear = "ease-in-linear", t.easeInQuad = "ease-in-quad", t.easeInQuart = "ease-in-quart", t.easeInQuint = "ease-in-quint", t.easeInExpo = "ease-in-expo", t.easeInSine = "ease-in-sine", t.easeOutBack = "ease-out-back", t.easeOutCirc = "ease-out-circ", t.easeOutCubic = "ease-out-cubic", t.easeOutLinear = "ease-out-linear", t.easeOutQuad = "ease-out-quad", t.easeOutQuart = "ease-out-quart", t.easeOutQuint = "ease-out-quint", t.easeOutExpo = "ease-out-expo", t.easeOutSine = "ease-out-sine", t.easeInOutBack = "ease-in-out-back", t.easeInOutCirc = "ease-in-out-circ", t.easeInOutCubic = "ease-in-out-cubic", t.easeInOutLinear = "ease-in-out-linear", t.easeInOutQuad = "ease-in-out-quad", t.easeInOutQuart = "ease-in-out-quart", t.easeInOutQuint = "ease-in-out-quint", t.easeInOutExpo = "ease-in-out-expo", t.easeInOutSine = "ease-in-out-sine";
2991
- })(Ge || (Ge = {}));
2992
- const Ni = Ia();
2993
- Xe() || (window.tsParticles = Ni);
2994
- const Ea = (t) => {
2991
+ })(Ye || (Ye = {}));
2992
+ const Ni = Ea();
2993
+ Ke() || (window.tsParticles = Ni);
2994
+ const Ia = (t) => {
2995
2995
  const e = t.id ?? "tsparticles";
2996
- return Rt(() => {
2996
+ return mt(() => {
2997
2997
  let i;
2998
2998
  return Ni.load({ id: e, url: t.url, options: t.options }).then((n) => {
2999
2999
  var s;
@@ -3001,12 +3001,12 @@ const Ea = (t) => {
3001
3001
  }), () => {
3002
3002
  i == null || i.destroy();
3003
3003
  };
3004
- }, [e, t, t.url, t.options]), /* @__PURE__ */ F("div", { id: e, className: t.className });
3004
+ }, [e, t, t.url, t.options]), /* @__PURE__ */ D("div", { id: e, className: t.className });
3005
3005
  };
3006
3006
  async function Da(t) {
3007
3007
  await t(Ni);
3008
3008
  }
3009
- const Ai = 0.5, La = 2, Te = 0, pe = 1, En = 60, Dn = 0, Aa = 0.01, Fa = Math.PI * La;
3009
+ const Ai = 0.5, La = 2, Ee = 0, pe = 1, In = 60, Dn = 0, Aa = 0.01, Fa = Math.PI * La;
3010
3010
  function Ba(t) {
3011
3011
  const e = t.initialPosition, { dx: i, dy: n } = K(e, t.position), s = Math.abs(i), o = Math.abs(n), { maxDistance: r } = t.retina, a = r.horizontal, c = r.vertical;
3012
3012
  if (!a && !c)
@@ -3018,17 +3018,17 @@ function Ba(t) {
3018
3018
  t.misplaced = !1;
3019
3019
  else if (t.misplaced) {
3020
3020
  const h = t.position, d = t.velocity;
3021
- a && (h.x < e.x && d.x < Te || h.x > e.x && d.x > Te) && (d.x *= -R()), c && (h.y < e.y && d.y < Te || h.y > e.y && d.y > Te) && (d.y *= -R());
3021
+ a && (h.x < e.x && d.x < Ee || h.x > e.x && d.x > Ee) && (d.x *= -T()), c && (h.y < e.y && d.y < Ee || h.y > e.y && d.y > Ee) && (d.y *= -T());
3022
3022
  }
3023
3023
  }
3024
3024
  function qa(t, e, i, n, s, o, r) {
3025
3025
  Va(t, r);
3026
3026
  const a = t.gravity, c = a != null && a.enable && a.inverse ? -pe : pe;
3027
- s && i && (t.velocity.x += s * r.factor / (En * i)), a != null && a.enable && i && (t.velocity.y += c * (a.acceleration * r.factor) / (En * i));
3027
+ s && i && (t.velocity.x += s * r.factor / (In * i)), a != null && a.enable && i && (t.velocity.y += c * (a.acceleration * r.factor) / (In * i));
3028
3028
  const l = t.moveDecay;
3029
3029
  t.velocity.multTo(l);
3030
3030
  const u = t.velocity.mult(i);
3031
- a != null && a.enable && n > Te && (!a.inverse && u.y >= Te && u.y >= n || a.inverse && u.y <= Te && u.y <= -n) && (u.y = c * n, i && (t.velocity.y = u.y / i));
3031
+ a != null && a.enable && n > Ee && (!a.inverse && u.y >= Ee && u.y >= n || a.inverse && u.y <= Ee && u.y <= -n) && (u.y = c * n, i && (t.velocity.y = u.y / i));
3032
3032
  const h = t.options.zIndex, d = (pe - t.zIndexFactor) ** h.velocityRate;
3033
3033
  u.multTo(d), u.multTo(o);
3034
3034
  const { position: f } = t;
@@ -3068,11 +3068,11 @@ function Ua(t) {
3068
3068
  const s = n.position ?? { x: 50, y: 50 }, o = 0.01, r = {
3069
3069
  x: s.x * o * e.canvas.size.width,
3070
3070
  y: s.y * o * e.canvas.size.height
3071
- }, a = t.getPosition(), c = se(a, r), l = x(n.acceleration);
3071
+ }, a = t.getPosition(), c = se(a, r), l = _(n.acceleration);
3072
3072
  t.retina.spinAcceleration = l * e.retina.pixelRatio, t.spin = {
3073
3073
  center: r,
3074
- direction: t.velocity.x >= Te ? de.clockwise : de.counterClockwise,
3075
- angle: R() * Fa,
3074
+ direction: t.velocity.x >= Ee ? de.clockwise : de.counterClockwise,
3075
+ angle: T() * Fa,
3076
3076
  radius: c,
3077
3077
  acceleration: t.retina.spinAcceleration
3078
3078
  };
@@ -3083,7 +3083,7 @@ class Na {
3083
3083
  const i = e.options, n = i.move.gravity;
3084
3084
  e.gravity = {
3085
3085
  enable: n.enable,
3086
- acceleration: x(n.acceleration),
3086
+ acceleration: _(n.acceleration),
3087
3087
  inverse: n.inverse
3088
3088
  }, Ua(e);
3089
3089
  }
@@ -3091,12 +3091,12 @@ class Na {
3091
3091
  return !e.destroyed && e.options.move.enable;
3092
3092
  }
3093
3093
  move(e, i) {
3094
- var m, b;
3094
+ var m, w;
3095
3095
  const n = e.options, s = n.move;
3096
3096
  if (!s.enable)
3097
3097
  return;
3098
3098
  const o = e.container, r = o.retina.pixelRatio;
3099
- (m = e.retina).moveSpeed ?? (m.moveSpeed = x(s.speed) * r), (b = e.retina).moveDrift ?? (b.moveDrift = x(e.options.move.drift) * r);
3099
+ (m = e.retina).moveSpeed ?? (m.moveSpeed = _(s.speed) * r), (w = e.retina).moveDrift ?? (w.moveDrift = _(e.options.move.drift) * r);
3100
3100
  const a = Ha(e), c = o.retina.reduceFactor, l = e.retina.moveSpeed, u = e.retina.moveDrift, h = xe(n.size.value) * r, d = s.size ? e.getRadius() / h : ja, f = i.factor || Ga, p = l * d * a * f / Wa, y = e.retina.maxSpeed ?? o.retina.maxSpeed;
3101
3101
  s.spin.enable ? $a(e, p, c) : qa(e, s, p, y, u, c, i), Ba(e);
3102
3102
  }
@@ -3127,7 +3127,7 @@ class tc {
3127
3127
  max: ec,
3128
3128
  min: An
3129
3129
  };
3130
- i.circleRange = rt(s) ? { min: Ie(s.min), max: Ie(s.max) } : {
3130
+ i.circleRange = at(s) ? { min: Ie(s.min), max: Ie(s.max) } : {
3131
3131
  min: An,
3132
3132
  max: Ie(s)
3133
3133
  };
@@ -3141,7 +3141,7 @@ class nc {
3141
3141
  this._container = e, this._engine = i;
3142
3142
  }
3143
3143
  init(e) {
3144
- const i = It(this._engine, e.options.color, e.id, e.options.reduceDuplicates);
3144
+ const i = Et(this._engine, e.options.color, e.id, e.options.reduceDuplicates);
3145
3145
  i && (e.color = Rs(i, e.options.color.animation, this._container.retina.reduceFactor));
3146
3146
  }
3147
3147
  isEnabled(e) {
@@ -3155,10 +3155,10 @@ class nc {
3155
3155
  async function sc(t, e = !0) {
3156
3156
  t.checkVersion("3.9.1"), await t.addParticleUpdater("color", (i) => Promise.resolve(new nc(i, t)), e);
3157
3157
  }
3158
- var Ve;
3158
+ var Ue;
3159
3159
  (function(t) {
3160
3160
  t[t.r = 1] = "r", t[t.g = 2] = "g", t[t.b = 3] = "b", t[t.a = 4] = "a";
3161
- })(Ve || (Ve = {}));
3161
+ })(Ue || (Ue = {}));
3162
3162
  const oc = /^#?([a-f\d])([a-f\d])([a-f\d])([a-f\d])?$/i, rc = /^#?([a-f\d]{2})([a-f\d]{2})([a-f\d]{2})([a-f\d]{2})?$/i, Bt = 16, ac = 1, cc = 255;
3163
3163
  class lc {
3164
3164
  constructor() {
@@ -3178,20 +3178,20 @@ class lc {
3178
3178
  return;
3179
3179
  const i = e.replace(oc, (s, o, r, a, c) => o + o + r + r + a + a + (c !== void 0 ? c + c : "")), n = rc.exec(i);
3180
3180
  return n ? {
3181
- a: n[Ve.a] !== void 0 ? parseInt(n[Ve.a], Bt) / cc : ac,
3182
- b: parseInt(n[Ve.b], Bt),
3183
- g: parseInt(n[Ve.g], Bt),
3184
- r: parseInt(n[Ve.r], Bt)
3181
+ a: n[Ue.a] !== void 0 ? parseInt(n[Ue.a], Bt) / cc : ac,
3182
+ b: parseInt(n[Ue.b], Bt),
3183
+ g: parseInt(n[Ue.g], Bt),
3184
+ r: parseInt(n[Ue.r], Bt)
3185
3185
  } : void 0;
3186
3186
  }
3187
3187
  }
3188
3188
  async function uc(t, e = !0) {
3189
3189
  t.checkVersion("3.9.1"), await t.addColorManager(new lc(), e);
3190
3190
  }
3191
- var at;
3191
+ var ct;
3192
3192
  (function(t) {
3193
3193
  t[t.h = 1] = "h", t[t.s = 2] = "s", t[t.l = 3] = "l", t[t.a = 5] = "a";
3194
- })(at || (at = {}));
3194
+ })(ct || (ct = {}));
3195
3195
  class hc {
3196
3196
  constructor() {
3197
3197
  this.key = "hsl", this.stringPrefix = "hsl";
@@ -3199,15 +3199,15 @@ class hc {
3199
3199
  handleColor(e) {
3200
3200
  const i = e.value, n = i.hsl ?? e.value;
3201
3201
  if (n.h !== void 0 && n.s !== void 0 && n.l !== void 0)
3202
- return yt(n);
3202
+ return vt(n);
3203
3203
  }
3204
3204
  handleRangeColor(e) {
3205
3205
  const i = e.value, n = i.hsl ?? e.value;
3206
3206
  if (n.h !== void 0 && n.l !== void 0)
3207
- return yt({
3208
- h: x(n.h),
3209
- l: x(n.l),
3210
- s: x(n.s)
3207
+ return vt({
3208
+ h: _(n.h),
3209
+ l: _(n.l),
3210
+ s: _(n.s)
3211
3211
  });
3212
3212
  }
3213
3213
  parseString(e) {
@@ -3215,10 +3215,10 @@ class hc {
3215
3215
  return;
3216
3216
  const i = /hsla?\(\s*(\d+)\s*[\s,]\s*(\d+)%\s*[\s,]\s*(\d+)%\s*([\s,]\s*(0|1|0?\.\d+|(\d{1,3})%)\s*)?\)/i, n = i.exec(e), s = 4, o = 1, r = 10;
3217
3217
  return n ? gr({
3218
- a: n.length > s ? bs(n[at.a]) : o,
3219
- h: parseInt(n[at.h], r),
3220
- l: parseInt(n[at.l], r),
3221
- s: parseInt(n[at.s], r)
3218
+ a: n.length > s ? bs(n[ct.a]) : o,
3219
+ h: parseInt(n[ct.h], r),
3220
+ l: parseInt(n[ct.l], r),
3221
+ s: parseInt(n[ct.s], r)
3222
3222
  }) : void 0;
3223
3223
  }
3224
3224
  }
@@ -3233,7 +3233,7 @@ class dc {
3233
3233
  const i = e.options.opacity, n = 1;
3234
3234
  e.opacity = Cs(i, n);
3235
3235
  const s = i.animation;
3236
- s.enable && (e.opacity.velocity = x(s.speed) / Re * this.container.retina.reduceFactor, s.sync || (e.opacity.velocity *= R()));
3236
+ s.enable && (e.opacity.velocity = _(s.speed) / Te * this.container.retina.reduceFactor, s.sync || (e.opacity.velocity *= T()));
3237
3237
  }
3238
3238
  isEnabled(e) {
3239
3239
  return !e.destroyed && !e.spawning && !!e.opacity && e.opacity.enable && ((e.opacity.maxLoops ?? 0) <= 0 || (e.opacity.maxLoops ?? 0) > 0 && (e.opacity.loops ?? 0) < (e.opacity.maxLoops ?? 0));
@@ -3248,42 +3248,42 @@ class dc {
3248
3248
  async function pc(t, e = !0) {
3249
3249
  t.checkVersion("3.9.1"), await t.addParticleUpdater("opacity", (i) => Promise.resolve(new dc(i)), e);
3250
3250
  }
3251
- const ei = 0, dt = 0;
3251
+ const ei = 0, pt = 0;
3252
3252
  function mc(t) {
3253
- if (t.outMode !== A.bounce && t.outMode !== A.split || t.direction !== z.left && t.direction !== z.right)
3253
+ if (t.outMode !== F.bounce && t.outMode !== F.split || t.direction !== z.left && t.direction !== z.right)
3254
3254
  return;
3255
- t.bounds.right < dt && t.direction === z.left ? t.particle.position.x = t.size + t.offset.x : t.bounds.left > t.canvasSize.width && t.direction === z.right && (t.particle.position.x = t.canvasSize.width - t.size - t.offset.x);
3255
+ t.bounds.right < pt && t.direction === z.left ? t.particle.position.x = t.size + t.offset.x : t.bounds.left > t.canvasSize.width && t.direction === z.right && (t.particle.position.x = t.canvasSize.width - t.size - t.offset.x);
3256
3256
  const e = t.particle.velocity.x;
3257
3257
  let i = !1;
3258
- if (t.direction === z.right && t.bounds.right >= t.canvasSize.width && e > ei || t.direction === z.left && t.bounds.left <= dt && e < ei) {
3259
- const s = x(t.particle.options.bounce.horizontal.value);
3258
+ if (t.direction === z.right && t.bounds.right >= t.canvasSize.width && e > ei || t.direction === z.left && t.bounds.left <= pt && e < ei) {
3259
+ const s = _(t.particle.options.bounce.horizontal.value);
3260
3260
  t.particle.velocity.x *= -s, i = !0;
3261
3261
  }
3262
3262
  if (!i)
3263
3263
  return;
3264
3264
  const n = t.offset.x + t.size;
3265
- t.bounds.right >= t.canvasSize.width && t.direction === z.right ? t.particle.position.x = t.canvasSize.width - n : t.bounds.left <= dt && t.direction === z.left && (t.particle.position.x = n), t.outMode === A.split && t.particle.destroy();
3265
+ t.bounds.right >= t.canvasSize.width && t.direction === z.right ? t.particle.position.x = t.canvasSize.width - n : t.bounds.left <= pt && t.direction === z.left && (t.particle.position.x = n), t.outMode === F.split && t.particle.destroy();
3266
3266
  }
3267
3267
  function yc(t) {
3268
- if (t.outMode !== A.bounce && t.outMode !== A.split || t.direction !== z.bottom && t.direction !== z.top)
3268
+ if (t.outMode !== F.bounce && t.outMode !== F.split || t.direction !== z.bottom && t.direction !== z.top)
3269
3269
  return;
3270
- t.bounds.bottom < dt && t.direction === z.top ? t.particle.position.y = t.size + t.offset.y : t.bounds.top > t.canvasSize.height && t.direction === z.bottom && (t.particle.position.y = t.canvasSize.height - t.size - t.offset.y);
3270
+ t.bounds.bottom < pt && t.direction === z.top ? t.particle.position.y = t.size + t.offset.y : t.bounds.top > t.canvasSize.height && t.direction === z.bottom && (t.particle.position.y = t.canvasSize.height - t.size - t.offset.y);
3271
3271
  const e = t.particle.velocity.y;
3272
3272
  let i = !1;
3273
- if (t.direction === z.bottom && t.bounds.bottom >= t.canvasSize.height && e > ei || t.direction === z.top && t.bounds.top <= dt && e < ei) {
3274
- const s = x(t.particle.options.bounce.vertical.value);
3273
+ if (t.direction === z.bottom && t.bounds.bottom >= t.canvasSize.height && e > ei || t.direction === z.top && t.bounds.top <= pt && e < ei) {
3274
+ const s = _(t.particle.options.bounce.vertical.value);
3275
3275
  t.particle.velocity.y *= -s, i = !0;
3276
3276
  }
3277
3277
  if (!i)
3278
3278
  return;
3279
3279
  const n = t.offset.y + t.size;
3280
- t.bounds.bottom >= t.canvasSize.height && t.direction === z.bottom ? t.particle.position.y = t.canvasSize.height - n : t.bounds.top <= dt && t.direction === z.top && (t.particle.position.y = n), t.outMode === A.split && t.particle.destroy();
3280
+ t.bounds.bottom >= t.canvasSize.height && t.direction === z.bottom ? t.particle.position.y = t.canvasSize.height - n : t.bounds.top <= pt && t.direction === z.top && (t.particle.position.y = n), t.outMode === F.split && t.particle.destroy();
3281
3281
  }
3282
3282
  class gc {
3283
3283
  constructor(e) {
3284
3284
  this.container = e, this.modes = [
3285
- A.bounce,
3286
- A.split
3285
+ F.bounce,
3286
+ F.split
3287
3287
  ];
3288
3288
  }
3289
3289
  update(e, i, n, s) {
@@ -3303,7 +3303,7 @@ class gc {
3303
3303
  const qt = 0;
3304
3304
  class vc {
3305
3305
  constructor(e) {
3306
- this.container = e, this.modes = [A.destroy];
3306
+ this.container = e, this.modes = [F.destroy];
3307
3307
  }
3308
3308
  update(e, i, n, s) {
3309
3309
  if (!this.modes.includes(s))
@@ -3312,7 +3312,7 @@ class vc {
3312
3312
  switch (e.outType) {
3313
3313
  case ye.normal:
3314
3314
  case ye.outside:
3315
- if (qi(e.position, o.canvas.size, q.origin, e.getRadius(), i))
3315
+ if (qi(e.position, o.canvas.size, $.origin, e.getRadius(), i))
3316
3316
  return;
3317
3317
  break;
3318
3318
  case ye.inside: {
@@ -3328,7 +3328,7 @@ class vc {
3328
3328
  const $t = 0;
3329
3329
  class bc {
3330
3330
  constructor(e) {
3331
- this.container = e, this.modes = [A.none];
3331
+ this.container = e, this.modes = [F.none];
3332
3332
  }
3333
3333
  update(e, i, n, s) {
3334
3334
  if (!this.modes.includes(s) || ((e.options.move.distance.horizontal && (i === z.left || i === z.right)) ?? (e.options.move.distance.vertical && (i === z.top || i === z.bottom))))
@@ -3340,14 +3340,14 @@ class bc {
3340
3340
  } else {
3341
3341
  if (e.velocity.y > $t && e.position.y <= a.height + c || e.velocity.y < $t && e.position.y >= -c || e.velocity.x > $t && e.position.x <= a.width + c || e.velocity.x < $t && e.position.x >= -c)
3342
3342
  return;
3343
- qi(e.position, r.canvas.size, q.origin, c, i) || r.particles.remove(e);
3343
+ qi(e.position, r.canvas.size, $.origin, c, i) || r.particles.remove(e);
3344
3344
  }
3345
3345
  }
3346
3346
  }
3347
3347
  const Vt = 0, Ht = 0;
3348
3348
  class wc {
3349
3349
  constructor(e) {
3350
- this.container = e, this.modes = [A.out];
3350
+ this.container = e, this.modes = [F.out];
3351
3351
  }
3352
3352
  update(e, i, n, s) {
3353
3353
  if (!this.modes.includes(s))
@@ -3355,8 +3355,8 @@ class wc {
3355
3355
  const o = this.container;
3356
3356
  switch (e.outType) {
3357
3357
  case ye.inside: {
3358
- const { x: r, y: a } = e.velocity, c = q.origin;
3359
- c.length = e.moveCenter.radius, c.angle = e.velocity.angle + Math.PI, c.addTo(q.create(e.moveCenter));
3358
+ const { x: r, y: a } = e.velocity, c = $.origin;
3359
+ c.length = e.moveCenter.radius, c.angle = e.velocity.angle + Math.PI, c.addTo($.create(e.moveCenter));
3360
3360
  const { dx: l, dy: u } = K(e.position, c);
3361
3361
  if (r <= Vt && l >= Ht || a <= Vt && u >= Ht || r >= Vt && l <= Ht || a >= Vt && u <= Ht)
3362
3362
  return;
@@ -3372,7 +3372,7 @@ class wc {
3372
3372
  break;
3373
3373
  }
3374
3374
  default: {
3375
- if (qi(e.position, o.canvas.size, q.origin, e.getRadius(), i))
3375
+ if (qi(e.position, o.canvas.size, $.origin, e.getRadius(), i))
3376
3376
  return;
3377
3377
  switch (e.outType) {
3378
3378
  case ye.outside: {
@@ -3394,7 +3394,7 @@ class wc {
3394
3394
  right: a.width + e.getRadius() + e.offset.x,
3395
3395
  top: -e.getRadius() - e.offset.y
3396
3396
  }, l = e.getRadius(), u = At(e.position, l);
3397
- i === z.right && u.left > a.width + e.offset.x ? (e.position.x = c.left, e.initialPosition.x = e.position.x, r || (e.position.y = R() * a.height, e.initialPosition.y = e.position.y)) : i === z.left && u.right < -e.offset.x && (e.position.x = c.right, e.initialPosition.x = e.position.x, r || (e.position.y = R() * a.height, e.initialPosition.y = e.position.y)), i === z.bottom && u.top > a.height + e.offset.y ? (r || (e.position.x = R() * a.width, e.initialPosition.x = e.position.x), e.position.y = c.top, e.initialPosition.y = e.position.y) : i === z.top && u.bottom < -e.offset.y && (r || (e.position.x = R() * a.width, e.initialPosition.x = e.position.x), e.position.y = c.bottom, e.initialPosition.y = e.position.y);
3397
+ i === z.right && u.left > a.width + e.offset.x ? (e.position.x = c.left, e.initialPosition.x = e.position.x, r || (e.position.y = T() * a.height, e.initialPosition.y = e.position.y)) : i === z.left && u.right < -e.offset.x && (e.position.x = c.right, e.initialPosition.x = e.position.x, r || (e.position.y = T() * a.height, e.initialPosition.y = e.position.y)), i === z.bottom && u.top > a.height + e.offset.y ? (r || (e.position.x = T() * a.width, e.initialPosition.x = e.position.x), e.position.y = c.top, e.initialPosition.y = e.position.y) : i === z.top && u.bottom < -e.offset.y && (r || (e.position.x = T() * a.width, e.initialPosition.x = e.position.x), e.position.y = c.bottom, e.initialPosition.y = e.position.y);
3398
3398
  break;
3399
3399
  }
3400
3400
  }
@@ -3415,7 +3415,7 @@ class _c {
3415
3415
  }, this.container = e, this.updaters = /* @__PURE__ */ new Map();
3416
3416
  }
3417
3417
  init(e) {
3418
- this._addUpdaterIfMissing(e, A.bounce, (i) => new gc(i)), this._addUpdaterIfMissing(e, A.out, (i) => new wc(i)), this._addUpdaterIfMissing(e, A.destroy, (i) => new vc(i)), this._addUpdaterIfMissing(e, A.none, (i) => new bc(i));
3418
+ this._addUpdaterIfMissing(e, F.bounce, (i) => new gc(i)), this._addUpdaterIfMissing(e, F.out, (i) => new wc(i)), this._addUpdaterIfMissing(e, F.destroy, (i) => new vc(i)), this._addUpdaterIfMissing(e, F.none, (i) => new bc(i));
3419
3419
  }
3420
3420
  isEnabled(e) {
3421
3421
  return !e.destroyed && !e.spawning;
@@ -3428,10 +3428,10 @@ class _c {
3428
3428
  async function kc(t, e = !0) {
3429
3429
  t.checkVersion("3.9.1"), await t.addParticleUpdater("outModes", (i) => Promise.resolve(new _c(i)), e);
3430
3430
  }
3431
- var ct;
3431
+ var lt;
3432
3432
  (function(t) {
3433
3433
  t[t.r = 1] = "r", t[t.g = 2] = "g", t[t.b = 3] = "b", t[t.a = 5] = "a";
3434
- })(ct || (ct = {}));
3434
+ })(lt || (lt = {}));
3435
3435
  class Cc {
3436
3436
  constructor() {
3437
3437
  this.key = "rgb", this.stringPrefix = "rgb";
@@ -3445,9 +3445,9 @@ class Cc {
3445
3445
  const i = e.value, n = i.rgb ?? e.value;
3446
3446
  if (n.r !== void 0)
3447
3447
  return {
3448
- r: x(n.r),
3449
- g: x(n.g),
3450
- b: x(n.b)
3448
+ r: _(n.r),
3449
+ g: _(n.g),
3450
+ b: _(n.b)
3451
3451
  };
3452
3452
  }
3453
3453
  parseString(e) {
@@ -3455,40 +3455,40 @@ class Cc {
3455
3455
  return;
3456
3456
  const i = /rgba?\(\s*(\d{1,3})\s*[\s,]\s*(\d{1,3})\s*[\s,]\s*(\d{1,3})\s*([\s,]\s*(0|1|0?\.\d+|(\d{1,3})%)\s*)?\)/i, n = i.exec(e), s = 10;
3457
3457
  return n ? {
3458
- a: n.length > 4 ? bs(n[ct.a]) : 1,
3459
- b: parseInt(n[ct.b], s),
3460
- g: parseInt(n[ct.g], s),
3461
- r: parseInt(n[ct.r], s)
3458
+ a: n.length > 4 ? bs(n[lt.a]) : 1,
3459
+ b: parseInt(n[lt.b], s),
3460
+ g: parseInt(n[lt.g], s),
3461
+ r: parseInt(n[lt.r], s)
3462
3462
  } : void 0;
3463
3463
  }
3464
3464
  }
3465
- async function Pc(t, e = !0) {
3465
+ async function Mc(t, e = !0) {
3466
3466
  t.checkVersion("3.9.1"), await t.addColorManager(new Cc(), e);
3467
3467
  }
3468
- const Fe = 0;
3469
- class Mc {
3468
+ const qe = 0;
3469
+ class Pc {
3470
3470
  init(e) {
3471
3471
  const i = e.container, n = e.options.size, s = n.animation;
3472
- s.enable && (e.size.velocity = (e.retina.sizeAnimationSpeed ?? i.retina.sizeAnimationSpeed) / Re * i.retina.reduceFactor, s.sync || (e.size.velocity *= R()));
3472
+ s.enable && (e.size.velocity = (e.retina.sizeAnimationSpeed ?? i.retina.sizeAnimationSpeed) / Te * i.retina.reduceFactor, s.sync || (e.size.velocity *= T()));
3473
3473
  }
3474
3474
  isEnabled(e) {
3475
- return !e.destroyed && !e.spawning && e.size.enable && ((e.size.maxLoops ?? Fe) <= Fe || (e.size.maxLoops ?? Fe) > Fe && (e.size.loops ?? Fe) < (e.size.maxLoops ?? Fe));
3475
+ return !e.destroyed && !e.spawning && e.size.enable && ((e.size.maxLoops ?? qe) <= qe || (e.size.maxLoops ?? qe) > qe && (e.size.loops ?? qe) < (e.size.maxLoops ?? qe));
3476
3476
  }
3477
3477
  reset(e) {
3478
- e.size.loops = Fe;
3478
+ e.size.loops = qe;
3479
3479
  }
3480
3480
  update(e, i) {
3481
3481
  this.isEnabled(e) && Hi(e, e.size, !0, e.options.size.animation.destroy, i);
3482
3482
  }
3483
3483
  }
3484
3484
  async function zc(t, e = !0) {
3485
- t.checkVersion("3.9.1"), await t.addParticleUpdater("size", () => Promise.resolve(new Mc()), e);
3485
+ t.checkVersion("3.9.1"), await t.addParticleUpdater("size", () => Promise.resolve(new Pc()), e);
3486
3486
  }
3487
3487
  async function Sc(t, e = !0) {
3488
- t.checkVersion("3.9.1"), await uc(t, !1), await fc(t, !1), await Pc(t, !1), await Ya(t, !1), await ic(t, !1), await sc(t, !1), await pc(t, !1), await kc(t, !1), await zc(t, !1), await t.refresh(e);
3488
+ t.checkVersion("3.9.1"), await uc(t, !1), await fc(t, !1), await Mc(t, !1), await Ya(t, !1), await ic(t, !1), await sc(t, !1), await pc(t, !1), await kc(t, !1), await zc(t, !1), await t.refresh(e);
3489
3489
  }
3490
3490
  async function Oc(t, e = !0) {
3491
- t.checkVersion("3.9.1"), await t.addEasing(Ge.easeInQuad, (i) => i ** 2, !1), await t.addEasing(Ge.easeOutQuad, (i) => 1 - (1 - i) ** 2, !1), await t.addEasing(Ge.easeInOutQuad, (i) => i < 0.5 ? 2 * i ** 2 : 1 - (-2 * i + 2) ** 2 / 2, !1), await t.refresh(e);
3491
+ t.checkVersion("3.9.1"), await t.addEasing(Ye.easeInQuad, (i) => i ** 2, !1), await t.addEasing(Ye.easeOutQuad, (i) => 1 - (1 - i) ** 2, !1), await t.addEasing(Ye.easeInOutQuad, (i) => i < 0.5 ? 2 * i ** 2 : 1 - (-2 * i + 2) ** 2 / 2, !1), await t.refresh(e);
3492
3492
  }
3493
3493
  function Rc(t, e) {
3494
3494
  const { context: i, opacity: n } = t, s = 0.5, o = i.globalAlpha;
@@ -3515,7 +3515,7 @@ class Tc {
3515
3515
  }
3516
3516
  async init(e) {
3517
3517
  const i = e.actualOptions, { validTypes: n } = this;
3518
- if (!n.find((r) => D(r, i.particles.shape.type)))
3518
+ if (!n.find((r) => L(r, i.particles.shape.type)))
3519
3519
  return;
3520
3520
  const s = [Cn(vi)], o = n.map((r) => i.particles.shape.options[r]).find((r) => !!r);
3521
3521
  o && oe(o, (r) => {
@@ -3564,17 +3564,17 @@ class Tc {
3564
3564
  this._emojiShapeDict.set(l, p), i.emojiDataKey = l;
3565
3565
  }
3566
3566
  }
3567
- async function Ic(t, e = !0) {
3567
+ async function Ec(t, e = !0) {
3568
3568
  t.checkVersion("3.9.1"), await t.addShape(new Tc(), e);
3569
3569
  }
3570
- const Ec = 1, Dc = 1, Bs = 0;
3570
+ const Ic = 1, Dc = 1, Bs = 0;
3571
3571
  function qs(t, e, i, n, s, o) {
3572
3572
  const r = e.actualOptions.interactivity.modes.attract;
3573
3573
  if (!r)
3574
3574
  return;
3575
3575
  const a = e.particles.quadTree.query(s, o);
3576
3576
  for (const c of a) {
3577
- const { dx: l, dy: u, distance: h } = K(c.position, i), d = r.speed * r.factor, f = ue(t.getEasing(r.easing)(Dc - h / n) * d, Ec, r.maxSpeed), p = q.create(h ? l / h * f : d, h ? u / h * f : d);
3577
+ const { dx: l, dy: u, distance: h } = K(c.position, i), d = r.speed * r.factor, f = ue(t.getEasing(r.easing)(Dc - h / n) * d, Ic, r.maxSpeed), p = $.create(h ? l / h * f : d, h ? u / h * f : d);
3578
3578
  c.position.subFrom(p);
3579
3579
  }
3580
3580
  }
@@ -3585,33 +3585,33 @@ function Lc(t, e, i) {
3585
3585
  const s = e.interactivity.mouse.clickPosition, o = e.retina.attractModeDistance;
3586
3586
  if (!o || o < Bs || !s)
3587
3587
  return;
3588
- qs(t, e, s, o, new G(s.x, s.y, o), (r) => i(r));
3588
+ qs(t, e, s, o, new N(s.x, s.y, o), (r) => i(r));
3589
3589
  } else n.clicking === !1 && (n.particles = []);
3590
3590
  }
3591
3591
  function Ac(t, e, i) {
3592
3592
  const n = e.interactivity.mouse.position, s = e.retina.attractModeDistance;
3593
- !s || s < Bs || !n || qs(t, e, n, s, new G(n.x, n.y, s), (o) => i(o));
3593
+ !s || s < Bs || !n || qs(t, e, n, s, new N(n.x, n.y, s), (o) => i(o));
3594
3594
  }
3595
3595
  class Fc {
3596
3596
  constructor() {
3597
- this.distance = 200, this.duration = 0.4, this.easing = Ge.easeOutQuad, this.factor = 1, this.maxSpeed = 50, this.speed = 1;
3597
+ this.distance = 200, this.duration = 0.4, this.easing = Ye.easeOutQuad, this.factor = 1, this.maxSpeed = 50, this.speed = 1;
3598
3598
  }
3599
3599
  load(e) {
3600
- g(e) || (e.distance !== void 0 && (this.distance = e.distance), e.duration !== void 0 && (this.duration = e.duration), e.easing !== void 0 && (this.easing = e.easing), e.factor !== void 0 && (this.factor = e.factor), e.maxSpeed !== void 0 && (this.maxSpeed = e.maxSpeed), e.speed !== void 0 && (this.speed = e.speed));
3600
+ v(e) || (e.distance !== void 0 && (this.distance = e.distance), e.duration !== void 0 && (this.duration = e.duration), e.easing !== void 0 && (this.easing = e.easing), e.factor !== void 0 && (this.factor = e.factor), e.maxSpeed !== void 0 && (this.maxSpeed = e.maxSpeed), e.speed !== void 0 && (this.speed = e.speed));
3601
3601
  }
3602
3602
  }
3603
- const Mt = "attract";
3603
+ const St = "attract";
3604
3604
  let Bc = class extends ke {
3605
3605
  constructor(e, i) {
3606
3606
  super(i), this._engine = e, i.attract || (i.attract = { particles: [] }), this.handleClickMode = (n) => {
3607
3607
  const s = this.container.actualOptions, o = s.interactivity.modes.attract;
3608
- if (!(!o || n !== Mt)) {
3608
+ if (!(!o || n !== St)) {
3609
3609
  i.attract || (i.attract = { particles: [] }), i.attract.clicking = !0, i.attract.count = 0;
3610
3610
  for (const r of i.attract.particles)
3611
3611
  this.isEnabled(r) && r.velocity.setTo(r.initialVelocity);
3612
3612
  i.attract.particles = [], i.attract.finish = !1, setTimeout(() => {
3613
3613
  i.destroyed || (i.attract || (i.attract = { particles: [] }), i.attract.clicking = !1);
3614
- }, o.duration * W);
3614
+ }, o.duration * j);
3615
3615
  }
3616
3616
  };
3617
3617
  }
@@ -3622,15 +3622,15 @@ let Bc = class extends ke {
3622
3622
  i && (e.retina.attractModeDistance = i.distance * e.retina.pixelRatio);
3623
3623
  }
3624
3624
  interact() {
3625
- const e = this.container, i = e.actualOptions, n = e.interactivity.status === Ne, s = i.interactivity.events, { enable: o, mode: r } = s.onHover, { enable: a, mode: c } = s.onClick;
3626
- n && o && D(Mt, r) ? Ac(this._engine, this.container, (l) => this.isEnabled(l)) : a && D(Mt, c) && Lc(this._engine, this.container, (l) => this.isEnabled(l));
3625
+ const e = this.container, i = e.actualOptions, n = e.interactivity.status === Qe, s = i.interactivity.events, { enable: o, mode: r } = s.onHover, { enable: a, mode: c } = s.onClick;
3626
+ n && o && L(St, r) ? Ac(this._engine, this.container, (l) => this.isEnabled(l)) : a && L(St, c) && Lc(this._engine, this.container, (l) => this.isEnabled(l));
3627
3627
  }
3628
3628
  isEnabled(e) {
3629
3629
  const i = this.container, n = i.actualOptions, s = i.interactivity.mouse, o = ((e == null ? void 0 : e.interactivity) ?? n.interactivity).events;
3630
3630
  if ((!s.position || !o.onHover.enable) && (!s.clickPosition || !o.onClick.enable))
3631
3631
  return !1;
3632
3632
  const r = o.onHover.mode, a = o.onClick.mode;
3633
- return D(Mt, r) || D(Mt, a);
3633
+ return L(St, r) || L(St, a);
3634
3634
  }
3635
3635
  loadModeOptions(e, ...i) {
3636
3636
  e.attract || (e.attract = new Fc());
@@ -3647,11 +3647,11 @@ const $c = 2, Yt = 0.5, Vc = Math.PI * Yt, Bn = 2, $s = 10, Hc = 0;
3647
3647
  function Vs(t, e, i, n, s) {
3648
3648
  const o = t.particles.quadTree.query(n, s);
3649
3649
  for (const r of o)
3650
- n instanceof G ? _s(Ei(r), {
3650
+ n instanceof N ? _s(Ii(r), {
3651
3651
  position: e,
3652
3652
  mass: i ** $c * Vc,
3653
- velocity: q.origin,
3654
- factor: q.origin
3653
+ velocity: $.origin,
3654
+ factor: $.origin
3655
3655
  }) : n instanceof ge && lr(r, At(e, i));
3656
3656
  }
3657
3657
  function Uc(t, e, i, n) {
@@ -3660,7 +3660,7 @@ function Uc(t, e, i, n) {
3660
3660
  const r = o, a = t.retina.pixelRatio, c = {
3661
3661
  x: (r.offsetLeft + r.offsetWidth * Yt) * a,
3662
3662
  y: (r.offsetTop + r.offsetHeight * Yt) * a
3663
- }, l = r.offsetWidth * Yt * a, u = $s * a, h = i.type === gt.circle ? new G(c.x, c.y, l + u) : new ge(r.offsetLeft * a - u, r.offsetTop * a - u, r.offsetWidth * a + u * Bn, r.offsetHeight * a + u * Bn);
3663
+ }, l = r.offsetWidth * Yt * a, u = $s * a, h = i.type === bt.circle ? new N(c.x, c.y, l + u) : new ge(r.offsetLeft * a - u, r.offsetTop * a - u, r.offsetWidth * a + u * Bn, r.offsetHeight * a + u * Bn);
3664
3664
  n(c, l, h);
3665
3665
  });
3666
3666
  }
@@ -3669,14 +3669,14 @@ function Wc(t, e, i, n) {
3669
3669
  }
3670
3670
  function jc(t, e) {
3671
3671
  const i = t.retina.pixelRatio, n = $s * i, s = t.interactivity.mouse.position, o = t.retina.bounceModeDistance;
3672
- !o || o < Hc || !s || Vs(t, s, o, new G(s.x, s.y, o + n), e);
3672
+ !o || o < Hc || !s || Vs(t, s, o, new N(s.x, s.y, o + n), e);
3673
3673
  }
3674
3674
  class Gc {
3675
3675
  constructor() {
3676
3676
  this.distance = 200;
3677
3677
  }
3678
3678
  load(e) {
3679
- g(e) || e.distance !== void 0 && (this.distance = e.distance);
3679
+ v(e) || e.distance !== void 0 && (this.distance = e.distance);
3680
3680
  }
3681
3681
  }
3682
3682
  const Ut = "bounce";
@@ -3691,12 +3691,12 @@ class Nc extends ke {
3691
3691
  i && (e.retina.bounceModeDistance = i.distance * e.retina.pixelRatio);
3692
3692
  }
3693
3693
  interact() {
3694
- const e = this.container, i = e.actualOptions, n = i.interactivity.events, s = e.interactivity.status === Ne, o = n.onHover.enable, r = n.onHover.mode, a = n.onDiv;
3695
- s && o && D(Ut, r) ? jc(this.container, (c) => this.isEnabled(c)) : Wc(this.container, a, Ut, (c) => this.isEnabled(c));
3694
+ const e = this.container, i = e.actualOptions, n = i.interactivity.events, s = e.interactivity.status === Qe, o = n.onHover.enable, r = n.onHover.mode, a = n.onDiv;
3695
+ s && o && L(Ut, r) ? jc(this.container, (c) => this.isEnabled(c)) : Wc(this.container, a, Ut, (c) => this.isEnabled(c));
3696
3696
  }
3697
3697
  isEnabled(e) {
3698
3698
  const i = this.container, n = i.actualOptions, s = i.interactivity.mouse, o = ((e == null ? void 0 : e.interactivity) ?? n.interactivity).events, r = o.onDiv;
3699
- return !!s.position && o.onHover.enable && D(Ut, o.onHover.mode) || $i(Ut, r);
3699
+ return !!s.position && o.onHover.enable && L(Ut, o.onHover.mode) || $i(Ut, r);
3700
3700
  }
3701
3701
  loadModeOptions(e, ...i) {
3702
3702
  e.bounce || (e.bounce = new Gc());
@@ -3714,10 +3714,10 @@ class Hs {
3714
3714
  this.distance = 200, this.duration = 0.4, this.mix = !1;
3715
3715
  }
3716
3716
  load(e) {
3717
- if (!g(e)) {
3717
+ if (!v(e)) {
3718
3718
  if (e.distance !== void 0 && (this.distance = e.distance), e.duration !== void 0 && (this.duration = e.duration), e.mix !== void 0 && (this.mix = e.mix), e.opacity !== void 0 && (this.opacity = e.opacity), e.color !== void 0) {
3719
3719
  const i = _e(this.color) ? void 0 : this.color;
3720
- this.color = oe(e.color, (n) => Y.create(i, n));
3720
+ this.color = oe(e.color, (n) => Q.create(i, n));
3721
3721
  }
3722
3722
  e.size !== void 0 && (this.size = e.size);
3723
3723
  }
@@ -3728,12 +3728,12 @@ class Qc extends Hs {
3728
3728
  super(), this.selectors = [];
3729
3729
  }
3730
3730
  load(e) {
3731
- super.load(e), !g(e) && e.selectors !== void 0 && (this.selectors = e.selectors);
3731
+ super.load(e), !v(e) && e.selectors !== void 0 && (this.selectors = e.selectors);
3732
3732
  }
3733
3733
  }
3734
3734
  class Xc extends Hs {
3735
3735
  load(e) {
3736
- super.load(e), !g(e) && (this.divs = oe(e.divs, (i) => {
3736
+ super.load(e), !v(e) && (this.divs = oe(e.divs, (i) => {
3737
3737
  const n = new Qc();
3738
3738
  return n.load(i), n;
3739
3739
  }));
@@ -3752,7 +3752,7 @@ function qn(t, e, i, n) {
3752
3752
  return ue(s, e, t);
3753
3753
  }
3754
3754
  }
3755
- const Be = "bubble", bi = 0, Zc = 0, Kc = 2, $n = 1, Vn = 1, Jc = 0, el = 0, wi = 0.5, xi = 1;
3755
+ const $e = "bubble", bi = 0, Zc = 0, Kc = 2, $n = 1, Vn = 1, Jc = 0, el = 0, wi = 0.5, xi = 1;
3756
3756
  class tl extends ke {
3757
3757
  constructor(e, i) {
3758
3758
  super(e), this._clickBubble = () => {
@@ -3769,7 +3769,7 @@ class tl extends ke {
3769
3769
  if (!l.clicking)
3770
3770
  continue;
3771
3771
  h.bubble.inRange = !l.durationEnd;
3772
- const d = h.getPosition(), f = se(d, o), p = ((/* @__PURE__ */ new Date()).getTime() - (n.interactivity.mouse.clickTime ?? Zc)) / W;
3772
+ const d = h.getPosition(), f = se(d, o), p = ((/* @__PURE__ */ new Date()).getTime() - (n.interactivity.mouse.clickTime ?? Zc)) / j;
3773
3773
  p > r.duration && (l.durationEnd = !0), p > r.duration * Kc && (l.clicking = !1, l.durationEnd = !1);
3774
3774
  const y = {
3775
3775
  bubbleObj: {
@@ -3804,7 +3804,7 @@ class tl extends ke {
3804
3804
  for (const a of r) {
3805
3805
  a.bubble.inRange = !0;
3806
3806
  const c = a.getPosition(), l = se(c, s), u = Vn - l / o;
3807
- l <= o ? u >= el && n.interactivity.status === Ne && (this._hoverBubbleSize(a, u), this._hoverBubbleOpacity(a, u), this._hoverBubbleColor(a, u)) : this.reset(a), n.interactivity.status === zi && this.reset(a);
3807
+ l <= o ? u >= el && n.interactivity.status === Qe && (this._hoverBubbleSize(a, u), this._hoverBubbleOpacity(a, u), this._hoverBubbleColor(a, u)) : this.reset(a), n.interactivity.status === zi && this.reset(a);
3808
3808
  }
3809
3809
  }, this._hoverBubbleColor = (n, s, o) => {
3810
3810
  const r = this.container.actualOptions, a = o ?? r.interactivity.modes.bubble;
@@ -3814,7 +3814,7 @@ class tl extends ke {
3814
3814
  if (!c)
3815
3815
  return;
3816
3816
  const l = ce(c);
3817
- n.bubble.finalColor = It(this._engine, l);
3817
+ n.bubble.finalColor = Et(this._engine, l);
3818
3818
  }
3819
3819
  if (n.bubble.finalColor)
3820
3820
  if (a.mix) {
@@ -3847,8 +3847,8 @@ class tl extends ke {
3847
3847
  p && (m === we.size && delete n.bubble.radius, m === we.opacity && delete n.bubble.opacity);
3848
3848
  else if (s <= d) {
3849
3849
  if ((p ?? y) !== c) {
3850
- const w = y - o * (y - c) / h;
3851
- m === we.size && (n.bubble.radius = w), m === we.opacity && (n.bubble.opacity = w);
3850
+ const b = y - o * (y - c) / h;
3851
+ m === we.size && (n.bubble.radius = b), m === we.opacity && (n.bubble.opacity = b);
3852
3852
  }
3853
3853
  } else
3854
3854
  m === we.size && delete n.bubble.radius, m === we.opacity && delete n.bubble.opacity;
@@ -3858,17 +3858,17 @@ class tl extends ke {
3858
3858
  const u = l, h = r.retina.pixelRatio, d = {
3859
3859
  x: (u.offsetLeft + u.offsetWidth * wi) * h,
3860
3860
  y: (u.offsetTop + u.offsetHeight * wi) * h
3861
- }, f = u.offsetWidth * wi * h, p = o.type === gt.circle ? new G(d.x, d.y, f) : new ge(u.offsetLeft * h, u.offsetTop * h, u.offsetWidth * h, u.offsetHeight * h), y = r.particles.quadTree.query(p, (m) => this.isEnabled(m));
3861
+ }, f = u.offsetWidth * wi * h, p = o.type === bt.circle ? new N(d.x, d.y, f) : new ge(u.offsetLeft * h, u.offsetTop * h, u.offsetWidth * h, u.offsetHeight * h), y = r.particles.quadTree.query(p, (m) => this.isEnabled(m));
3862
3862
  for (const m of y) {
3863
3863
  if (!p.contains(m.getPosition()))
3864
3864
  continue;
3865
3865
  m.bubble.inRange = !0;
3866
- const b = c.divs, w = xs(b, u);
3867
- (!m.bubble.div || m.bubble.div !== u) && (this.clear(m, n, !0), m.bubble.div = u), this._hoverBubbleSize(m, xi, w), this._hoverBubbleOpacity(m, xi, w), this._hoverBubbleColor(m, xi, w);
3866
+ const w = c.divs, b = xs(w, u);
3867
+ (!m.bubble.div || m.bubble.div !== u) && (this.clear(m, n, !0), m.bubble.div = u), this._hoverBubbleSize(m, xi, b), this._hoverBubbleOpacity(m, xi, b), this._hoverBubbleColor(m, xi, b);
3868
3868
  }
3869
3869
  });
3870
3870
  }, this._engine = i, e.bubble || (e.bubble = {}), this.handleClickMode = (n) => {
3871
- n === Be && (e.bubble || (e.bubble = {}), e.bubble.clicking = !0);
3871
+ n === $e && (e.bubble || (e.bubble = {}), e.bubble.clicking = !0);
3872
3872
  };
3873
3873
  }
3874
3874
  clear(e, i, n) {
@@ -3880,11 +3880,11 @@ class tl extends ke {
3880
3880
  }
3881
3881
  interact(e) {
3882
3882
  const i = this.container.actualOptions, n = i.interactivity.events, s = n.onHover, o = n.onClick, r = s.enable, a = s.mode, c = o.enable, l = o.mode, u = n.onDiv;
3883
- r && D(Be, a) ? this._hoverBubble() : c && D(Be, l) ? this._clickBubble() : Vi(Be, u, (h, d) => this._singleSelectorHover(e, h, d));
3883
+ r && L($e, a) ? this._hoverBubble() : c && L($e, l) ? this._clickBubble() : Vi($e, u, (h, d) => this._singleSelectorHover(e, h, d));
3884
3884
  }
3885
3885
  isEnabled(e) {
3886
- const i = this.container, n = i.actualOptions, s = i.interactivity.mouse, o = ((e == null ? void 0 : e.interactivity) ?? n.interactivity).events, { onClick: r, onDiv: a, onHover: c } = o, l = $i(Be, a);
3887
- return l || c.enable && s.position || r.enable && s.clickPosition ? D(Be, c.mode) || D(Be, r.mode) || l : !1;
3886
+ const i = this.container, n = i.actualOptions, s = i.interactivity.mouse, o = ((e == null ? void 0 : e.interactivity) ?? n.interactivity).events, { onClick: r, onDiv: a, onHover: c } = o, l = $i($e, a);
3887
+ return l || c.enable && s.position || r.enable && s.clickPosition ? L($e, c.mode) || L($e, r.mode) || l : !1;
3888
3888
  }
3889
3889
  loadModeOptions(e, ...i) {
3890
3890
  e.bubble || (e.bubble = new Xc());
@@ -3903,7 +3903,7 @@ class nl {
3903
3903
  this.opacity = 0.5;
3904
3904
  }
3905
3905
  load(e) {
3906
- g(e) || e.opacity !== void 0 && (this.opacity = e.opacity);
3906
+ v(e) || e.opacity !== void 0 && (this.opacity = e.opacity);
3907
3907
  }
3908
3908
  }
3909
3909
  class sl {
@@ -3911,7 +3911,7 @@ class sl {
3911
3911
  this.distance = 80, this.links = new nl(), this.radius = 60;
3912
3912
  }
3913
3913
  load(e) {
3914
- g(e) || (e.distance !== void 0 && (this.distance = e.distance), this.links.load(e.links), e.radius !== void 0 && (this.radius = e.radius));
3914
+ v(e) || (e.distance !== void 0 && (this.distance = e.distance), this.links.load(e.links), e.radius !== void 0 && (this.radius = e.radius));
3915
3915
  }
3916
3916
  }
3917
3917
  const Hn = 0, Un = 1, ol = 0;
@@ -3920,10 +3920,10 @@ function rl(t, e, i, n) {
3920
3920
  if (!o || !r)
3921
3921
  return;
3922
3922
  const a = e.getPosition(), c = i.getPosition(), l = Ui(o, r, e.getRadius(), i.getRadius()), u = t.createLinearGradient(a.x, a.y, c.x, c.y);
3923
- return u.addColorStop(Hn, Et(o, n)), u.addColorStop(ue(s, Hn, Un), ze(l, n)), u.addColorStop(Un, Et(r, n)), u;
3923
+ return u.addColorStop(Hn, It(o, n)), u.addColorStop(ue(s, Hn, Un), Se(l, n)), u.addColorStop(Un, It(r, n)), u;
3924
3924
  }
3925
3925
  function al(t, e, i, n, s) {
3926
- Ot(t, n, s), t.lineWidth = e, t.strokeStyle = i, t.stroke();
3926
+ Rt(t, n, s), t.lineWidth = e, t.strokeStyle = i, t.stroke();
3927
3927
  }
3928
3928
  function cl(t, e, i, n) {
3929
3929
  const s = t.actualOptions, o = s.interactivity.modes.connect;
@@ -3968,7 +3968,7 @@ class hl extends ke {
3968
3968
  }
3969
3969
  isEnabled(e) {
3970
3970
  const i = this.container, n = i.interactivity.mouse, s = ((e == null ? void 0 : e.interactivity) ?? i.actualOptions.interactivity).events;
3971
- return s.onHover.enable && n.position ? D(ul, s.onHover.mode) : !1;
3971
+ return s.onHover.enable && n.position ? L(ul, s.onHover.mode) : !1;
3972
3972
  }
3973
3973
  loadModeOptions(e, ...i) {
3974
3974
  e.connect || (e.connect = new sl());
@@ -3986,7 +3986,7 @@ class dl {
3986
3986
  this.blink = !1, this.consent = !1, this.opacity = 1;
3987
3987
  }
3988
3988
  load(e) {
3989
- g(e) || (e.blink !== void 0 && (this.blink = e.blink), e.color !== void 0 && (this.color = Y.create(this.color, e.color)), e.consent !== void 0 && (this.consent = e.consent), e.opacity !== void 0 && (this.opacity = e.opacity));
3989
+ v(e) || (e.blink !== void 0 && (this.blink = e.blink), e.color !== void 0 && (this.color = Q.create(this.color, e.color)), e.consent !== void 0 && (this.consent = e.consent), e.opacity !== void 0 && (this.opacity = e.opacity));
3990
3990
  }
3991
3991
  }
3992
3992
  class pl {
@@ -3994,12 +3994,12 @@ class pl {
3994
3994
  this.distance = 100, this.links = new dl();
3995
3995
  }
3996
3996
  load(e) {
3997
- g(e) || (e.distance !== void 0 && (this.distance = e.distance), this.links.load(e.links));
3997
+ v(e) || (e.distance !== void 0 && (this.distance = e.distance), this.links.load(e.links));
3998
3998
  }
3999
3999
  }
4000
4000
  const ml = 0;
4001
4001
  function yl(t, e, i, n, s, o) {
4002
- Ot(t, i, n), t.strokeStyle = ze(s, o), t.lineWidth = e, t.stroke();
4002
+ Rt(t, i, n), t.strokeStyle = Se(s, o), t.lineWidth = e, t.stroke();
4003
4003
  }
4004
4004
  function gl(t, e, i, n, s) {
4005
4005
  t.canvas.draw((o) => {
@@ -4021,7 +4021,7 @@ class xl extends ke {
4021
4021
  interact() {
4022
4022
  var a;
4023
4023
  const e = this.container, i = e.actualOptions, n = i.interactivity;
4024
- if (!n.modes.grab || !n.events.onHover.enable || e.interactivity.status !== Ne)
4024
+ if (!n.modes.grab || !n.events.onHover.enable || e.interactivity.status !== Qe)
4025
4025
  return;
4026
4026
  const s = e.interactivity.mouse.position;
4027
4027
  if (!s)
@@ -4048,7 +4048,7 @@ class xl extends ke {
4048
4048
  }
4049
4049
  isEnabled(e) {
4050
4050
  const i = this.container, n = i.interactivity.mouse, s = ((e == null ? void 0 : e.interactivity) ?? i.actualOptions.interactivity).events;
4051
- return s.onHover.enable && !!n.position && D(vl, s.onHover.mode);
4051
+ return s.onHover.enable && !!n.position && L(vl, s.onHover.mode);
4052
4052
  }
4053
4053
  loadModeOptions(e, ...i) {
4054
4054
  e.grab || (e.grab = new pl());
@@ -4083,19 +4083,19 @@ class Cl extends ke {
4083
4083
  reset() {
4084
4084
  }
4085
4085
  }
4086
- async function Pl(t, e = !0) {
4086
+ async function Ml(t, e = !0) {
4087
4087
  t.checkVersion("3.9.1"), await t.addInteractor("externalPause", (i) => Promise.resolve(new Cl(i)), e);
4088
4088
  }
4089
- class Ml {
4089
+ class Pl {
4090
4090
  constructor() {
4091
4091
  this.default = !0, this.groups = [], this.quantity = 4;
4092
4092
  }
4093
4093
  load(e) {
4094
- if (g(e))
4094
+ if (v(e))
4095
4095
  return;
4096
4096
  e.default !== void 0 && (this.default = e.default), e.groups !== void 0 && (this.groups = e.groups.map((n) => n)), this.groups.length || (this.default = !0);
4097
4097
  const i = e.quantity;
4098
- i !== void 0 && (this.quantity = S(i)), this.particles = oe(e.particles, (n) => N({}, n));
4098
+ i !== void 0 && (this.quantity = S(i)), this.particles = oe(e.particles, (n) => Y({}, n));
4099
4099
  }
4100
4100
  }
4101
4101
  const zl = "push", Sl = 0;
@@ -4107,10 +4107,10 @@ class Ol extends ke {
4107
4107
  const n = this.container, s = n.actualOptions, o = s.interactivity.modes.push;
4108
4108
  if (!o)
4109
4109
  return;
4110
- const r = x(o.quantity);
4110
+ const r = _(o.quantity);
4111
4111
  if (r <= Sl)
4112
4112
  return;
4113
- const a = ii([void 0, ...o.groups]), c = a !== void 0 ? n.actualOptions.particles.groups[a] : void 0, l = ce(o.particles), u = N(c, l);
4113
+ const a = ii([void 0, ...o.groups]), c = a !== void 0 ? n.actualOptions.particles.groups[a] : void 0, l = ce(o.particles), u = Y(c, l);
4114
4114
  n.particles.push(r, n.interactivity.mouse, u, a);
4115
4115
  };
4116
4116
  }
@@ -4124,7 +4124,7 @@ class Ol extends ke {
4124
4124
  return !0;
4125
4125
  }
4126
4126
  loadModeOptions(e, ...i) {
4127
- e.push || (e.push = new Ml());
4127
+ e.push || (e.push = new Pl());
4128
4128
  for (const n of i)
4129
4129
  e.push.load(n == null ? void 0 : n.push);
4130
4130
  }
@@ -4139,20 +4139,20 @@ class Tl {
4139
4139
  this.quantity = 2;
4140
4140
  }
4141
4141
  load(e) {
4142
- if (g(e))
4142
+ if (v(e))
4143
4143
  return;
4144
4144
  const i = e.quantity;
4145
4145
  i !== void 0 && (this.quantity = S(i));
4146
4146
  }
4147
4147
  }
4148
- const Il = "remove";
4149
- class El extends ke {
4148
+ const El = "remove";
4149
+ class Il extends ke {
4150
4150
  constructor(e) {
4151
4151
  super(e), this.handleClickMode = (i) => {
4152
4152
  const n = this.container, s = n.actualOptions;
4153
- if (!s.interactivity.modes.remove || i !== Il)
4153
+ if (!s.interactivity.modes.remove || i !== El)
4154
4154
  return;
4155
- const o = x(s.interactivity.modes.remove.quantity);
4155
+ const o = _(s.interactivity.modes.remove.quantity);
4156
4156
  n.particles.removeQuantity(o);
4157
4157
  };
4158
4158
  }
@@ -4174,14 +4174,14 @@ class El extends ke {
4174
4174
  }
4175
4175
  }
4176
4176
  async function Dl(t, e = !0) {
4177
- t.checkVersion("3.9.1"), await t.addInteractor("externalRemove", (i) => Promise.resolve(new El(i)), e);
4177
+ t.checkVersion("3.9.1"), await t.addInteractor("externalRemove", (i) => Promise.resolve(new Il(i)), e);
4178
4178
  }
4179
4179
  class Us {
4180
4180
  constructor() {
4181
- this.distance = 200, this.duration = 0.4, this.factor = 100, this.speed = 1, this.maxSpeed = 50, this.easing = Ge.easeOutQuad;
4181
+ this.distance = 200, this.duration = 0.4, this.factor = 100, this.speed = 1, this.maxSpeed = 50, this.easing = Ye.easeOutQuad;
4182
4182
  }
4183
4183
  load(e) {
4184
- g(e) || (e.distance !== void 0 && (this.distance = e.distance), e.duration !== void 0 && (this.duration = e.duration), e.easing !== void 0 && (this.easing = e.easing), e.factor !== void 0 && (this.factor = e.factor), e.speed !== void 0 && (this.speed = e.speed), e.maxSpeed !== void 0 && (this.maxSpeed = e.maxSpeed));
4184
+ v(e) || (e.distance !== void 0 && (this.distance = e.distance), e.duration !== void 0 && (this.duration = e.duration), e.easing !== void 0 && (this.easing = e.easing), e.factor !== void 0 && (this.factor = e.factor), e.speed !== void 0 && (this.speed = e.speed), e.maxSpeed !== void 0 && (this.maxSpeed = e.maxSpeed));
4185
4185
  }
4186
4186
  }
4187
4187
  class Ll extends Us {
@@ -4189,18 +4189,18 @@ class Ll extends Us {
4189
4189
  super(), this.selectors = [];
4190
4190
  }
4191
4191
  load(e) {
4192
- super.load(e), !g(e) && e.selectors !== void 0 && (this.selectors = e.selectors);
4192
+ super.load(e), !v(e) && e.selectors !== void 0 && (this.selectors = e.selectors);
4193
4193
  }
4194
4194
  }
4195
4195
  class Al extends Us {
4196
4196
  load(e) {
4197
- super.load(e), !g(e) && (this.divs = oe(e.divs, (i) => {
4197
+ super.load(e), !v(e) && (this.divs = oe(e.divs, (i) => {
4198
4198
  const n = new Ll();
4199
4199
  return n.load(i), n;
4200
4200
  }));
4201
4201
  }
4202
4202
  }
4203
- const qe = "repulse", Fl = 0, Bl = 6, ql = 3, $l = 2, Vl = 0, Hl = 0, Ul = 1, _i = 0.5;
4203
+ const Ve = "repulse", Fl = 0, Bl = 6, ql = 3, $l = 2, Vl = 0, Hl = 0, Ul = 1, _i = 0.5;
4204
4204
  class Wl extends ke {
4205
4205
  constructor(e, i) {
4206
4206
  super(i), this._clickRepulse = () => {
@@ -4215,13 +4215,13 @@ class Wl extends ke {
4215
4215
  const a = Math.pow(r / Bl, ql), c = n.interactivity.mouse.clickPosition;
4216
4216
  if (c === void 0)
4217
4217
  return;
4218
- const l = new G(c.x, c.y, a), u = n.particles.quadTree.query(l, (h) => this.isEnabled(h));
4218
+ const l = new N(c.x, c.y, a), u = n.particles.quadTree.query(l, (h) => this.isEnabled(h));
4219
4219
  for (const h of u) {
4220
- const { dx: d, dy: f, distance: p } = K(c, h.position), y = p ** $l, m = s.speed, b = -a * m / y;
4220
+ const { dx: d, dy: f, distance: p } = K(c, h.position), y = p ** $l, m = s.speed, w = -a * m / y;
4221
4221
  if (y <= a) {
4222
4222
  o.particles.push(h);
4223
- const w = q.create(d, f);
4224
- w.length = b, h.velocity.setTo(w);
4223
+ const b = $.create(d, f);
4224
+ b.length = w, h.velocity.setTo(b);
4225
4225
  }
4226
4226
  }
4227
4227
  } else if (o.clicking === !1) {
@@ -4231,15 +4231,15 @@ class Wl extends ke {
4231
4231
  }
4232
4232
  }, this._hoverRepulse = () => {
4233
4233
  const n = this.container, s = n.interactivity.mouse.position, o = n.retina.repulseModeDistance;
4234
- !o || o < Vl || !s || this._processRepulse(s, o, new G(s.x, s.y, o));
4234
+ !o || o < Vl || !s || this._processRepulse(s, o, new N(s.x, s.y, o));
4235
4235
  }, this._processRepulse = (n, s, o, r) => {
4236
4236
  const a = this.container, c = a.particles.quadTree.query(o, (m) => this.isEnabled(m)), l = a.actualOptions.interactivity.modes.repulse;
4237
4237
  if (!l)
4238
4238
  return;
4239
4239
  const { easing: u, speed: h, factor: d, maxSpeed: f } = l, p = this._engine.getEasing(u), y = ((r == null ? void 0 : r.speed) ?? h) * d;
4240
4240
  for (const m of c) {
4241
- const { dx: b, dy: w, distance: _ } = K(m.position, n), v = ue(p(Ul - _ / s) * y, Hl, f), M = q.create(_ ? b / _ * v : y, _ ? w / _ * v : y);
4242
- m.position.addTo(M);
4241
+ const { dx: w, dy: b, distance: x } = K(m.position, n), g = ue(p(Ul - x / s) * y, Hl, f), k = $.create(x ? w / x * g : y, x ? b / x * g : y);
4242
+ m.position.addTo(k);
4243
4243
  }
4244
4244
  }, this._singleSelectorRepulse = (n, s) => {
4245
4245
  const o = this.container, r = o.actualOptions.interactivity.modes.repulse;
@@ -4250,12 +4250,12 @@ class Wl extends ke {
4250
4250
  const l = c, u = o.retina.pixelRatio, h = {
4251
4251
  x: (l.offsetLeft + l.offsetWidth * _i) * u,
4252
4252
  y: (l.offsetTop + l.offsetHeight * _i) * u
4253
- }, d = l.offsetWidth * _i * u, f = s.type === gt.circle ? new G(h.x, h.y, d) : new ge(l.offsetLeft * u, l.offsetTop * u, l.offsetWidth * u, l.offsetHeight * u), p = r.divs, y = xs(p, l);
4253
+ }, d = l.offsetWidth * _i * u, f = s.type === bt.circle ? new N(h.x, h.y, d) : new ge(l.offsetLeft * u, l.offsetTop * u, l.offsetWidth * u, l.offsetHeight * u), p = r.divs, y = xs(p, l);
4254
4254
  this._processRepulse(h, d, f, y);
4255
4255
  });
4256
4256
  }, this._engine = e, i.repulse || (i.repulse = { particles: [] }), this.handleClickMode = (n) => {
4257
4257
  const s = this.container.actualOptions, o = s.interactivity.modes.repulse;
4258
- if (!o || n !== qe)
4258
+ if (!o || n !== Ve)
4259
4259
  return;
4260
4260
  i.repulse || (i.repulse = { particles: [] });
4261
4261
  const r = i.repulse;
@@ -4264,7 +4264,7 @@ class Wl extends ke {
4264
4264
  this.isEnabled(a) && a.velocity.setTo(a.initialVelocity);
4265
4265
  r.particles = [], r.finish = !1, setTimeout(() => {
4266
4266
  i.destroyed || (r.clicking = !1);
4267
- }, o.duration * W);
4267
+ }, o.duration * j);
4268
4268
  };
4269
4269
  }
4270
4270
  clear() {
@@ -4274,15 +4274,15 @@ class Wl extends ke {
4274
4274
  i && (e.retina.repulseModeDistance = i.distance * e.retina.pixelRatio);
4275
4275
  }
4276
4276
  interact() {
4277
- const e = this.container, i = e.actualOptions, n = e.interactivity.status === Ne, s = i.interactivity.events, o = s.onHover, r = o.enable, a = o.mode, c = s.onClick, l = c.enable, u = c.mode, h = s.onDiv;
4278
- n && r && D(qe, a) ? this._hoverRepulse() : l && D(qe, u) ? this._clickRepulse() : Vi(qe, h, (d, f) => this._singleSelectorRepulse(d, f));
4277
+ const e = this.container, i = e.actualOptions, n = e.interactivity.status === Qe, s = i.interactivity.events, o = s.onHover, r = o.enable, a = o.mode, c = s.onClick, l = c.enable, u = c.mode, h = s.onDiv;
4278
+ n && r && L(Ve, a) ? this._hoverRepulse() : l && L(Ve, u) ? this._clickRepulse() : Vi(Ve, h, (d, f) => this._singleSelectorRepulse(d, f));
4279
4279
  }
4280
4280
  isEnabled(e) {
4281
- const i = this.container, n = i.actualOptions, s = i.interactivity.mouse, o = ((e == null ? void 0 : e.interactivity) ?? n.interactivity).events, r = o.onDiv, a = o.onHover, c = o.onClick, l = $i(qe, r);
4281
+ const i = this.container, n = i.actualOptions, s = i.interactivity.mouse, o = ((e == null ? void 0 : e.interactivity) ?? n.interactivity).events, r = o.onDiv, a = o.onHover, c = o.onClick, l = $i(Ve, r);
4282
4282
  if (!(l || a.enable && s.position || c.enable && s.clickPosition))
4283
4283
  return !1;
4284
4284
  const u = a.mode, h = c.mode;
4285
- return D(qe, u) || D(qe, h) || l;
4285
+ return L(Ve, u) || L(Ve, h) || l;
4286
4286
  }
4287
4287
  loadModeOptions(e, ...i) {
4288
4288
  e.repulse || (e.repulse = new Al());
@@ -4300,7 +4300,7 @@ class Gl {
4300
4300
  this.factor = 3, this.radius = 200;
4301
4301
  }
4302
4302
  load(e) {
4303
- g(e) || (e.factor !== void 0 && (this.factor = e.factor), e.radius !== void 0 && (this.radius = e.radius));
4303
+ v(e) || (e.factor !== void 0 && (this.factor = e.factor), e.radius !== void 0 && (this.radius = e.radius));
4304
4304
  }
4305
4305
  }
4306
4306
  const Nl = "slow", Yl = 0;
@@ -4319,7 +4319,7 @@ class Ql extends ke {
4319
4319
  }
4320
4320
  isEnabled(e) {
4321
4321
  const i = this.container, n = i.interactivity.mouse, s = ((e == null ? void 0 : e.interactivity) ?? i.actualOptions.interactivity).events;
4322
- return s.onHover.enable && !!n.position && D(Nl, s.onHover.mode);
4322
+ return s.onHover.enable && !!n.position && L(Nl, s.onHover.mode);
4323
4323
  }
4324
4324
  loadModeOptions(e, ...i) {
4325
4325
  e.slow || (e.slow = new Gl());
@@ -4343,7 +4343,7 @@ function eu(t, e, i) {
4343
4343
  const { svgData: n } = t;
4344
4344
  if (!n)
4345
4345
  return "";
4346
- const s = Et(e, i);
4346
+ const s = It(e, i);
4347
4347
  if (n.includes("fill"))
4348
4348
  return n.replace(Jl, () => s);
4349
4349
  const o = n.indexOf(">");
@@ -4356,7 +4356,7 @@ async function ni(t) {
4356
4356
  t.element = i, i.addEventListener("load", () => {
4357
4357
  t.loading = !1, e();
4358
4358
  }), i.addEventListener("error", () => {
4359
- t.element = void 0, t.error = !0, t.loading = !1, Qe().error(`${le} loading image: ${t.source}`), e();
4359
+ t.element = void 0, t.error = !0, t.loading = !1, Ze().error(`${le} loading image: ${t.source}`), e();
4360
4360
  }), i.src = t.source;
4361
4361
  });
4362
4362
  }
@@ -4367,7 +4367,7 @@ async function tu(t) {
4367
4367
  }
4368
4368
  t.loading = !0;
4369
4369
  const e = await fetch(t.source);
4370
- e.ok ? t.svgData = await e.text() : (Qe().error(`${le} Image not found`), t.error = !0), t.loading = !1;
4370
+ e.ok ? t.svgData = await e.text() : (Ze().error(`${le} Image not found`), t.error = !0), t.loading = !1;
4371
4371
  }
4372
4372
  function iu(t, e, i, n) {
4373
4373
  var r;
@@ -4447,10 +4447,10 @@ var fe;
4447
4447
  (function(t) {
4448
4448
  t[t.Replace = 0] = "Replace", t[t.Combine = 1] = "Combine", t[t.RestoreBackground = 2] = "RestoreBackground", t[t.RestorePrevious = 3] = "RestorePrevious", t[t.UndefinedA = 4] = "UndefinedA", t[t.UndefinedB = 5] = "UndefinedB", t[t.UndefinedC = 6] = "UndefinedC", t[t.UndefinedD = 7] = "UndefinedD";
4449
4449
  })(fe || (fe = {}));
4450
- var Me;
4450
+ var ze;
4451
4451
  (function(t) {
4452
4452
  t[t.Extension = 33] = "Extension", t[t.ApplicationExtension = 255] = "ApplicationExtension", t[t.GraphicsControlExtension = 249] = "GraphicsControlExtension", t[t.PlainTextExtension = 1] = "PlainTextExtension", t[t.CommentExtension = 254] = "CommentExtension", t[t.Image = 44] = "Image", t[t.EndOfFile = 59] = "EndOfFile";
4453
- })(Me || (Me = {}));
4453
+ })(ze || (ze = {}));
4454
4454
  const J = {
4455
4455
  x: 0,
4456
4456
  y: 0
@@ -4467,7 +4467,7 @@ function Ws(t, e) {
4467
4467
  }
4468
4468
  function ru(t, e, i, n) {
4469
4469
  switch (t.nextByte()) {
4470
- case Me.GraphicsControlExtension: {
4470
+ case ze.GraphicsControlExtension: {
4471
4471
  const s = e.frames[i(!1)];
4472
4472
  t.pos++;
4473
4473
  const o = t.nextByte();
@@ -4478,7 +4478,7 @@ function ru(t, e, i, n) {
4478
4478
  r && n(a), t.pos++;
4479
4479
  break;
4480
4480
  }
4481
- case Me.ApplicationExtension: {
4481
+ case ze.ApplicationExtension: {
4482
4482
  t.pos++;
4483
4483
  const s = {
4484
4484
  identifier: t.getString(8),
@@ -4488,11 +4488,11 @@ function ru(t, e, i, n) {
4488
4488
  e.applicationExtensions.push(s);
4489
4489
  break;
4490
4490
  }
4491
- case Me.CommentExtension: {
4491
+ case ze.CommentExtension: {
4492
4492
  e.comments.push([i(!1), t.readSubBlocks()]);
4493
4493
  break;
4494
4494
  }
4495
- case Me.PlainTextExtension: {
4495
+ case ze.PlainTextExtension: {
4496
4496
  if (e.globalColorTable.length === 0)
4497
4497
  throw new EvalError("plain text extension without global color table");
4498
4498
  t.pos++, e.frames[i(!1)].plainTextData = {
@@ -4522,66 +4522,66 @@ async function au(t, e, i, n, s, o) {
4522
4522
  r.sortFlag = (a & 32) === 32, r.reserved = (a & 24) >>> 3;
4523
4523
  const u = 1 << (a & 7) + 1;
4524
4524
  c && (r.localColorTable = Ws(t, u));
4525
- const h = (b) => {
4526
- const { r: w, g: _, b: v } = (c ? r.localColorTable : e.globalColorTable)[b];
4527
- return b !== s(null) ? { r: w, g: _, b: v, a: 255 } : { r: w, g: _, b: v, a: i ? ~~((w + _ + v) / 3) : 0 };
4525
+ const h = (w) => {
4526
+ const { r: b, g: x, b: g } = (c ? r.localColorTable : e.globalColorTable)[w];
4527
+ return w !== s(null) ? { r: b, g: x, b: g, a: 255 } : { r: b, g: x, b: g, a: i ? ~~((b + x + g) / 3) : 0 };
4528
4528
  }, d = (() => {
4529
4529
  try {
4530
4530
  return new ImageData(r.width, r.height, { colorSpace: "srgb" });
4531
- } catch (b) {
4532
- if (b instanceof DOMException && b.name === "IndexSizeError")
4531
+ } catch (w) {
4532
+ if (w instanceof DOMException && w.name === "IndexSizeError")
4533
4533
  return null;
4534
- throw b;
4534
+ throw w;
4535
4535
  }
4536
4536
  })();
4537
4537
  if (d == null)
4538
4538
  throw new EvalError("GIF frame size is to large");
4539
- const f = t.nextByte(), p = t.readSubBlocksBin(), y = 1 << f, m = (b, w) => {
4540
- const _ = b >>> 3, v = b & 7;
4541
- return (p[_] + (p[_ + 1] << 8) + (p[_ + 2] << 16) & (1 << w) - 1 << v) >>> v;
4539
+ const f = t.nextByte(), p = t.readSubBlocksBin(), y = 1 << f, m = (w, b) => {
4540
+ const x = w >>> 3, g = w & 7;
4541
+ return (p[x] + (p[x + 1] << 8) + (p[x + 2] << 16) & (1 << b) - 1 << g) >>> g;
4542
4542
  };
4543
4543
  if (l) {
4544
- for (let b = 0, w = f + 1, _ = 0, v = [[0]], M = 0; M < 4; M++)
4545
- if (ki[M] < r.height) {
4546
- let T = 0, Q = 0, H = !1;
4547
- for (; !H; ) {
4548
- const ee = b;
4549
- if (b = m(_, w), _ += w + 1, b === y) {
4550
- w = f + 1, v.length = y + 2;
4551
- for (let $ = 0; $ < v.length; $++)
4552
- v[$] = $ < y ? [$] : [];
4544
+ for (let w = 0, b = f + 1, x = 0, g = [[0]], k = 0; k < 4; k++)
4545
+ if (ki[k] < r.height) {
4546
+ let O = 0, B = 0, U = !1;
4547
+ for (; !U; ) {
4548
+ const ee = w;
4549
+ if (w = m(x, b), x += b + 1, w === y) {
4550
+ b = f + 1, g.length = y + 2;
4551
+ for (let V = 0; V < g.length; V++)
4552
+ g[V] = V < y ? [V] : [];
4553
4553
  } else {
4554
- b >= v.length ? v.push(v[ee].concat(v[ee][0])) : ee !== y && v.push(v[ee].concat(v[b][0]));
4555
- for (const $ of v[b]) {
4556
- const { r: re, g: he, b: I, a: ve } = h($);
4557
- d.data.set([re, he, I, ve], ki[M] * r.width + jn[M] * Q + T % (r.width * 4)), T += 4;
4554
+ w >= g.length ? g.push(g[ee].concat(g[ee][0])) : ee !== y && g.push(g[ee].concat(g[w][0]));
4555
+ for (const V of g[w]) {
4556
+ const { r: re, g: he, b: E, a: ve } = h(V);
4557
+ d.data.set([re, he, E, ve], ki[k] * r.width + jn[k] * B + O % (r.width * 4)), O += 4;
4558
4558
  }
4559
- v.length === 1 << w && w < 12 && w++;
4559
+ g.length === 1 << b && b < 12 && b++;
4560
4560
  }
4561
- T === r.width * 4 * (Q + 1) && (Q++, ki[M] + jn[M] * Q >= r.height && (H = !0));
4561
+ O === r.width * 4 * (B + 1) && (B++, ki[k] + jn[k] * B >= r.height && (U = !0));
4562
4562
  }
4563
4563
  }
4564
4564
  r.image = d, r.bitmap = await createImageBitmap(d);
4565
4565
  } else {
4566
- let b = 0, w = f + 1, _ = 0, v = -4, M = !1;
4567
- const T = [[0]];
4568
- for (; !M; ) {
4569
- const Q = b;
4570
- if (b = m(_, w), _ += w, b === y) {
4571
- w = f + 1, T.length = y + 2;
4572
- for (let H = 0; H < T.length; H++)
4573
- T[H] = H < y ? [H] : [];
4566
+ let w = 0, b = f + 1, x = 0, g = -4, k = !1;
4567
+ const O = [[0]];
4568
+ for (; !k; ) {
4569
+ const B = w;
4570
+ if (w = m(x, b), x += b, w === y) {
4571
+ b = f + 1, O.length = y + 2;
4572
+ for (let U = 0; U < O.length; U++)
4573
+ O[U] = U < y ? [U] : [];
4574
4574
  } else {
4575
- if (b === y + 1) {
4576
- M = !0;
4575
+ if (w === y + 1) {
4576
+ k = !0;
4577
4577
  break;
4578
4578
  }
4579
- b >= T.length ? T.push(T[Q].concat(T[Q][0])) : Q !== y && T.push(T[Q].concat(T[b][0]));
4580
- for (const H of T[b]) {
4581
- const { r: ee, g: $, b: re, a: he } = h(H);
4582
- d.data.set([ee, $, re, he], v += 4);
4579
+ w >= O.length ? O.push(O[B].concat(O[B][0])) : B !== y && O.push(O[B].concat(O[w][0]));
4580
+ for (const U of O[w]) {
4581
+ const { r: ee, g: V, b: re, a: he } = h(U);
4582
+ d.data.set([ee, V, re, he], g += 4);
4583
4583
  }
4584
- T.length >= 1 << w && w < 12 && w++;
4584
+ O.length >= 1 << b && b < 12 && b++;
4585
4585
  }
4586
4586
  }
4587
4587
  r.image = d, r.bitmap = await createImageBitmap(d);
@@ -4589,12 +4589,12 @@ async function au(t, e, i, n, s, o) {
4589
4589
  }
4590
4590
  async function cu(t, e, i, n, s, o) {
4591
4591
  switch (t.nextByte()) {
4592
- case Me.EndOfFile:
4592
+ case ze.EndOfFile:
4593
4593
  return !0;
4594
- case Me.Image:
4594
+ case ze.Image:
4595
4595
  await au(t, e, i, n, s);
4596
4596
  break;
4597
- case Me.Extension:
4597
+ case ze.Extension:
4598
4598
  ru(t, e, n, s);
4599
4599
  break;
4600
4600
  default:
@@ -4636,21 +4636,21 @@ async function uu(t, e, i) {
4636
4636
  const h = (() => {
4637
4637
  try {
4638
4638
  return new ImageData(o.width, o.height, { colorSpace: "srgb" });
4639
- } catch (v) {
4640
- if (v instanceof DOMException && v.name === "IndexSizeError")
4639
+ } catch (g) {
4640
+ if (g instanceof DOMException && g.name === "IndexSizeError")
4641
4641
  return null;
4642
- throw v;
4642
+ throw g;
4643
4643
  }
4644
4644
  })();
4645
4645
  if (h == null)
4646
4646
  throw new Error("GIF frame size is to large");
4647
4647
  const { r: d, g: f, b: p } = o.globalColorTable[u];
4648
4648
  h.data.set(c ? [d, f, p, 255] : [0, 0, 0, 0]);
4649
- for (let v = 4; v < h.data.length; v *= 2)
4650
- h.data.copyWithin(v, 0, v);
4649
+ for (let g = 4; g < h.data.length; g *= 2)
4650
+ h.data.copyWithin(g, 0, g);
4651
4651
  o.backgroundImage = h;
4652
- let y = -1, m = !0, b = -1;
4653
- const w = (v) => (v && (m = !0), y), _ = (v) => (v != null && (b = v), b);
4652
+ let y = -1, m = !0, w = -1;
4653
+ const b = (g) => (g && (m = !0), y), x = (g) => (g != null && (w = g), w);
4654
4654
  try {
4655
4655
  do
4656
4656
  m && (o.frames.push({
@@ -4667,19 +4667,19 @@ async function uu(t, e, i) {
4667
4667
  localColorTable: [],
4668
4668
  reserved: 0,
4669
4669
  GCreserved: 0
4670
- }), y++, b = -1, m = !1);
4671
- while (!await cu(r, o, i, w, _, e));
4670
+ }), y++, w = -1, m = !1);
4671
+ while (!await cu(r, o, i, b, x, e));
4672
4672
  o.frames.length--;
4673
- for (const v of o.frames) {
4674
- if (v.userInputDelayFlag && v.delayTime === 0) {
4673
+ for (const g of o.frames) {
4674
+ if (g.userInputDelayFlag && g.delayTime === 0) {
4675
4675
  o.totalTime = 1 / 0;
4676
4676
  break;
4677
4677
  }
4678
- o.totalTime += v.delayTime;
4678
+ o.totalTime += g.delayTime;
4679
4679
  }
4680
4680
  return o;
4681
- } catch (v) {
4682
- throw v instanceof EvalError ? new Error(`error while parsing frame ${y} "${v.message}"`) : v;
4681
+ } catch (g) {
4682
+ throw g instanceof EvalError ? new Error(`error while parsing frame ${y} "${g.message}"`) : g;
4683
4683
  }
4684
4684
  }
4685
4685
  function hu(t) {
@@ -4835,7 +4835,7 @@ class vu {
4835
4835
  this.src = "", this.gif = !1;
4836
4836
  }
4837
4837
  load(e) {
4838
- g(e) || (e.gif !== void 0 && (this.gif = e.gif), e.height !== void 0 && (this.height = e.height), e.name !== void 0 && (this.name = e.name), e.replaceColor !== void 0 && (this.replaceColor = e.replaceColor), e.src !== void 0 && (this.src = e.src), e.width !== void 0 && (this.width = e.width));
4838
+ v(e) || (e.gif !== void 0 && (this.gif = e.gif), e.height !== void 0 && (this.height = e.height), e.name !== void 0 && (this.name = e.name), e.replaceColor !== void 0 && (this.replaceColor = e.replaceColor), e.src !== void 0 && (this.src = e.src), e.width !== void 0 && (this.width = e.width));
4839
4839
  }
4840
4840
  }
4841
4841
  class bu {
@@ -4894,31 +4894,31 @@ async function _u(t, e = !0) {
4894
4894
  const i = new bu(t);
4895
4895
  await t.addPlugin(i, e), await t.addShape(new gu(t), e);
4896
4896
  }
4897
- class ku extends Ze {
4897
+ class ku extends Je {
4898
4898
  constructor() {
4899
4899
  super(), this.sync = !1;
4900
4900
  }
4901
4901
  load(e) {
4902
- g(e) || (super.load(e), e.sync !== void 0 && (this.sync = e.sync));
4902
+ v(e) || (super.load(e), e.sync !== void 0 && (this.sync = e.sync));
4903
4903
  }
4904
4904
  }
4905
- class Cu extends Ze {
4905
+ class Cu extends Je {
4906
4906
  constructor() {
4907
4907
  super(), this.sync = !1;
4908
4908
  }
4909
4909
  load(e) {
4910
- g(e) || (super.load(e), e.sync !== void 0 && (this.sync = e.sync));
4910
+ v(e) || (super.load(e), e.sync !== void 0 && (this.sync = e.sync));
4911
4911
  }
4912
4912
  }
4913
- class Pu {
4913
+ class Mu {
4914
4914
  constructor() {
4915
4915
  this.count = 0, this.delay = new ku(), this.duration = new Cu();
4916
4916
  }
4917
4917
  load(e) {
4918
- g(e) || (e.count !== void 0 && (this.count = e.count), this.delay.load(e.delay), this.duration.load(e.duration));
4918
+ v(e) || (e.count !== void 0 && (this.count = e.count), this.delay.load(e.delay), this.duration.load(e.duration));
4919
4919
  }
4920
4920
  }
4921
- const st = 0, Mu = -1, Yn = 0, Qn = 0;
4921
+ const ot = 0, Pu = -1, Yn = 0, Qn = 0;
4922
4922
  function zu(t, e, i) {
4923
4923
  if (!t.life)
4924
4924
  return;
@@ -4926,21 +4926,21 @@ function zu(t, e, i) {
4926
4926
  let s = !1;
4927
4927
  if (t.spawning)
4928
4928
  if (n.delayTime += e.value, n.delayTime >= t.life.delay)
4929
- s = !0, t.spawning = !1, n.delayTime = st, n.time = st;
4929
+ s = !0, t.spawning = !1, n.delayTime = ot, n.time = ot;
4930
4930
  else
4931
4931
  return;
4932
- if (n.duration === Mu || t.spawning || (s ? n.time = st : n.time += e.value, n.time < n.duration))
4932
+ if (n.duration === Pu || t.spawning || (s ? n.time = ot : n.time += e.value, n.time < n.duration))
4933
4933
  return;
4934
- if (n.time = st, t.life.count > Yn && t.life.count--, t.life.count === Yn) {
4934
+ if (n.time = ot, t.life.count > Yn && t.life.count--, t.life.count === Yn) {
4935
4935
  t.destroy();
4936
4936
  return;
4937
4937
  }
4938
4938
  const o = S(Qn, i.width), r = S(Qn, i.width);
4939
- t.position.x = ne(o), t.position.y = ne(r), t.spawning = !0, n.delayTime = st, n.time = st, t.reset();
4939
+ t.position.x = ne(o), t.position.y = ne(r), t.spawning = !0, n.delayTime = ot, n.time = ot, t.reset();
4940
4940
  const a = t.options.life;
4941
- a && (n.delay = x(a.delay.value) * W, n.duration = x(a.duration.value) * W);
4941
+ a && (n.delay = _(a.delay.value) * j, n.duration = _(a.duration.value) * j);
4942
4942
  }
4943
- const $e = 0, Xn = 1, Zn = -1;
4943
+ const He = 0, Xn = 1, Zn = -1;
4944
4944
  class Su {
4945
4945
  constructor(e) {
4946
4946
  this.container = e;
@@ -4948,18 +4948,18 @@ class Su {
4948
4948
  init(e) {
4949
4949
  const i = this.container, n = e.options, s = n.life;
4950
4950
  s && (e.life = {
4951
- delay: i.retina.reduceFactor ? x(s.delay.value) * (s.delay.sync ? Xn : R()) / i.retina.reduceFactor * W : $e,
4952
- delayTime: $e,
4953
- duration: i.retina.reduceFactor ? x(s.duration.value) * (s.duration.sync ? Xn : R()) / i.retina.reduceFactor * W : $e,
4954
- time: $e,
4951
+ delay: i.retina.reduceFactor ? _(s.delay.value) * (s.delay.sync ? Xn : T()) / i.retina.reduceFactor * j : He,
4952
+ delayTime: He,
4953
+ duration: i.retina.reduceFactor ? _(s.duration.value) * (s.duration.sync ? Xn : T()) / i.retina.reduceFactor * j : He,
4954
+ time: He,
4955
4955
  count: s.count
4956
- }, e.life.duration <= $e && (e.life.duration = Zn), e.life.count <= $e && (e.life.count = Zn), e.life && (e.spawning = e.life.delay > $e));
4956
+ }, e.life.duration <= He && (e.life.duration = Zn), e.life.count <= He && (e.life.count = Zn), e.life && (e.spawning = e.life.delay > He));
4957
4957
  }
4958
4958
  isEnabled(e) {
4959
4959
  return !e.destroyed;
4960
4960
  }
4961
4961
  loadOptions(e, ...i) {
4962
- e.life || (e.life = new Pu());
4962
+ e.life || (e.life = new Mu());
4963
4963
  for (const n of i)
4964
4964
  e.life.load(n == null ? void 0 : n.life);
4965
4965
  }
@@ -4975,7 +4975,7 @@ function Ru(t) {
4975
4975
  e.moveTo(-n, o), e.lineTo(n, o), e.lineCap = (s == null ? void 0 : s.cap) ?? "butt";
4976
4976
  }
4977
4977
  const Tu = 1;
4978
- class Iu {
4978
+ class Eu {
4979
4979
  constructor() {
4980
4980
  this.validTypes = ["line"];
4981
4981
  }
@@ -4986,19 +4986,19 @@ class Iu {
4986
4986
  return Tu;
4987
4987
  }
4988
4988
  }
4989
- async function Eu(t, e = !0) {
4990
- t.checkVersion("3.9.1"), await t.addShape(new Iu(), e);
4989
+ async function Iu(t, e = !0) {
4990
+ t.checkVersion("3.9.1"), await t.addShape(new Eu(), e);
4991
4991
  }
4992
4992
  const Kn = 0.5;
4993
4993
  class Du {
4994
4994
  init() {
4995
4995
  }
4996
4996
  isEnabled(e) {
4997
- return !Xe() && !e.destroyed && e.container.actualOptions.interactivity.events.onHover.parallax.enable;
4997
+ return !Ke() && !e.destroyed && e.container.actualOptions.interactivity.events.onHover.parallax.enable;
4998
4998
  }
4999
4999
  move(e) {
5000
5000
  const i = e.container, n = i.actualOptions, s = n.interactivity.events.onHover.parallax;
5001
- if (Xe() || !s.enable)
5001
+ if (Ke() || !s.enable)
5002
5002
  return;
5003
5003
  const o = s.force, r = i.interactivity.mouse.position;
5004
5004
  if (!r)
@@ -5027,7 +5027,7 @@ class Fu extends Gi {
5027
5027
  }
5028
5028
  interact(e) {
5029
5029
  const i = this.container;
5030
- e.attractDistance === void 0 && (e.attractDistance = x(e.options.move.attract.distance) * i.retina.pixelRatio);
5030
+ e.attractDistance === void 0 && (e.attractDistance = _(e.options.move.attract.distance) * i.retina.pixelRatio);
5031
5031
  const n = e.attractDistance, s = e.getPosition(), o = i.particles.quadTree.queryCircle(s, n);
5032
5032
  for (const r of o) {
5033
5033
  if (e === r || !r.options.move.attract.enable || r.destroyed || r.spawning)
@@ -5055,25 +5055,25 @@ function Hu(t, e, i, n) {
5055
5055
  s === void 0 && o !== void 0 ? t.destroy() : s !== void 0 && o === void 0 ? e.destroy() : s !== void 0 && o !== void 0 && (s >= o ? es(t, s, e, o, i, n) : es(e, o, t, s, i, n));
5056
5056
  }
5057
5057
  const ts = (t) => {
5058
- t.collisionMaxSpeed === void 0 && (t.collisionMaxSpeed = x(t.options.collisions.maxSpeed)), t.velocity.length > t.collisionMaxSpeed && (t.velocity.length = t.collisionMaxSpeed);
5058
+ t.collisionMaxSpeed === void 0 && (t.collisionMaxSpeed = _(t.options.collisions.maxSpeed)), t.velocity.length > t.collisionMaxSpeed && (t.velocity.length = t.collisionMaxSpeed);
5059
5059
  };
5060
5060
  function js(t, e) {
5061
- _s(Ei(t), Ei(e)), ts(t), ts(e);
5061
+ _s(Ii(t), Ii(e)), ts(t), ts(e);
5062
5062
  }
5063
5063
  function Uu(t, e) {
5064
5064
  !t.unbreakable && !e.unbreakable && js(t, e), t.getRadius() === void 0 && e.getRadius() !== void 0 ? t.destroy() : t.getRadius() !== void 0 && e.getRadius() === void 0 ? e.destroy() : t.getRadius() !== void 0 && e.getRadius() !== void 0 && (t.getRadius() >= e.getRadius() ? e : t).destroy();
5065
5065
  }
5066
5066
  function Wu(t, e, i, n) {
5067
5067
  switch (t.options.collisions.mode) {
5068
- case ht.absorb: {
5068
+ case ft.absorb: {
5069
5069
  Hu(t, e, i, n);
5070
5070
  break;
5071
5071
  }
5072
- case ht.bounce: {
5072
+ case ft.bounce: {
5073
5073
  js(t, e);
5074
5074
  break;
5075
5075
  }
5076
- case ht.destroy: {
5076
+ case ft.destroy: {
5077
5077
  Uu(t, e);
5078
5078
  break;
5079
5079
  }
@@ -5112,7 +5112,7 @@ async function Nu(t, e = !0) {
5112
5112
  t.checkVersion("3.9.1"), await t.addInteractor("particlesCollisions", (i) => Promise.resolve(new Gu(i)), e);
5113
5113
  }
5114
5114
  const Ci = 2;
5115
- class Yu extends G {
5115
+ class Yu extends N {
5116
5116
  constructor(e, i, n, s) {
5117
5117
  super(e, i, n), this.canvasSize = s, this.canvasSize = { ...s };
5118
5118
  }
@@ -5128,7 +5128,7 @@ class Yu extends G {
5128
5128
  y: e.position.y - this.canvasSize.height
5129
5129
  };
5130
5130
  if (n.radius !== void 0) {
5131
- const o = new G(s.x, s.y, n.radius * Ci);
5131
+ const o = new N(s.x, s.y, n.radius * Ci);
5132
5132
  return super.intersects(o);
5133
5133
  } else if (i.size !== void 0) {
5134
5134
  const o = new ge(s.x, s.y, i.size.width * Ci, i.size.height * Ci);
@@ -5139,10 +5139,10 @@ class Yu extends G {
5139
5139
  }
5140
5140
  class Qu {
5141
5141
  constructor() {
5142
- this.blur = 5, this.color = new Y(), this.color.value = "#000", this.enable = !1;
5142
+ this.blur = 5, this.color = new Q(), this.color.value = "#000", this.enable = !1;
5143
5143
  }
5144
5144
  load(e) {
5145
- g(e) || (e.blur !== void 0 && (this.blur = e.blur), this.color = Y.create(this.color, e.color), e.enable !== void 0 && (this.enable = e.enable));
5145
+ v(e) || (e.blur !== void 0 && (this.blur = e.blur), this.color = Q.create(this.color, e.color), e.enable !== void 0 && (this.enable = e.enable));
5146
5146
  }
5147
5147
  }
5148
5148
  class Xu {
@@ -5150,15 +5150,15 @@ class Xu {
5150
5150
  this.enable = !1, this.frequency = 1;
5151
5151
  }
5152
5152
  load(e) {
5153
- g(e) || (e.color !== void 0 && (this.color = Y.create(this.color, e.color)), e.enable !== void 0 && (this.enable = e.enable), e.frequency !== void 0 && (this.frequency = e.frequency), e.opacity !== void 0 && (this.opacity = e.opacity));
5153
+ v(e) || (e.color !== void 0 && (this.color = Q.create(this.color, e.color)), e.enable !== void 0 && (this.enable = e.enable), e.frequency !== void 0 && (this.frequency = e.frequency), e.opacity !== void 0 && (this.opacity = e.opacity));
5154
5154
  }
5155
5155
  }
5156
5156
  class Zu {
5157
5157
  constructor() {
5158
- this.blink = !1, this.color = new Y(), this.color.value = "#fff", this.consent = !1, this.distance = 100, this.enable = !1, this.frequency = 1, this.opacity = 1, this.shadow = new Qu(), this.triangles = new Xu(), this.width = 1, this.warp = !1;
5158
+ this.blink = !1, this.color = new Q(), this.color.value = "#fff", this.consent = !1, this.distance = 100, this.enable = !1, this.frequency = 1, this.opacity = 1, this.shadow = new Qu(), this.triangles = new Xu(), this.width = 1, this.warp = !1;
5159
5159
  }
5160
5160
  load(e) {
5161
- g(e) || (e.id !== void 0 && (this.id = e.id), e.blink !== void 0 && (this.blink = e.blink), this.color = Y.create(this.color, e.color), e.consent !== void 0 && (this.consent = e.consent), e.distance !== void 0 && (this.distance = e.distance), e.enable !== void 0 && (this.enable = e.enable), e.frequency !== void 0 && (this.frequency = e.frequency), e.opacity !== void 0 && (this.opacity = e.opacity), this.shadow.load(e.shadow), this.triangles.load(e.triangles), e.width !== void 0 && (this.width = e.width), e.warp !== void 0 && (this.warp = e.warp));
5161
+ v(e) || (e.id !== void 0 && (this.id = e.id), e.blink !== void 0 && (this.blink = e.blink), this.color = Q.create(this.color, e.color), e.consent !== void 0 && (this.consent = e.consent), e.distance !== void 0 && (this.distance = e.distance), e.enable !== void 0 && (this.enable = e.enable), e.frequency !== void 0 && (this.frequency = e.frequency), e.opacity !== void 0 && (this.opacity = e.opacity), this.shadow.load(e.shadow), this.triangles.load(e.triangles), e.width !== void 0 && (this.width = e.width), e.warp !== void 0 && (this.warp = e.warp));
5162
5162
  }
5163
5163
  }
5164
5164
  const is = 2, Ku = 1, Wt = {
@@ -5205,7 +5205,7 @@ class th extends Gi {
5205
5205
  return;
5206
5206
  const o = e.options.links, r = o.opacity, a = e.retina.linksDistance ?? Ju, c = o.warp;
5207
5207
  let l;
5208
- c ? l = new Yu(i.x, i.y, a, s) : l = new G(i.x, i.y, a);
5208
+ c ? l = new Yu(i.x, i.y, a, s) : l = new N(i.x, i.y, a);
5209
5209
  const u = n.particles.quadTree.query(l);
5210
5210
  for (const h of u) {
5211
5211
  const d = h.options.links;
@@ -5246,50 +5246,50 @@ function sh(t) {
5246
5246
  let e = !1;
5247
5247
  const { begin: i, end: n, engine: s, maxDistance: o, context: r, canvasSize: a, width: c, backgroundMask: l, colorLine: u, opacity: h, links: d } = t;
5248
5248
  if (se(i, n) <= o)
5249
- Ot(r, i, n), e = !0;
5249
+ Rt(r, i, n), e = !0;
5250
5250
  else if (d.warp) {
5251
5251
  let p, y;
5252
5252
  const m = {
5253
5253
  x: n.x - a.width,
5254
5254
  y: n.y
5255
- }, b = K(i, m);
5256
- if (b.distance <= o) {
5257
- const w = i.y - b.dy / b.dx * i.x;
5258
- p = { x: 0, y: w }, y = { x: a.width, y: w };
5255
+ }, w = K(i, m);
5256
+ if (w.distance <= o) {
5257
+ const b = i.y - w.dy / w.dx * i.x;
5258
+ p = { x: 0, y: b }, y = { x: a.width, y: b };
5259
5259
  } else {
5260
- const w = {
5260
+ const b = {
5261
5261
  x: n.x,
5262
5262
  y: n.y - a.height
5263
- }, _ = K(i, w);
5264
- if (_.distance <= o) {
5265
- const M = -(i.y - _.dy / _.dx * i.x) / (_.dy / _.dx);
5266
- p = { x: M, y: 0 }, y = { x: M, y: a.height };
5263
+ }, x = K(i, b);
5264
+ if (x.distance <= o) {
5265
+ const k = -(i.y - x.dy / x.dx * i.x) / (x.dy / x.dx);
5266
+ p = { x: k, y: 0 }, y = { x: k, y: a.height };
5267
5267
  } else {
5268
- const v = {
5268
+ const g = {
5269
5269
  x: n.x - a.width,
5270
5270
  y: n.y - a.height
5271
- }, M = K(i, v);
5272
- if (M.distance <= o) {
5273
- const T = i.y - M.dy / M.dx * i.x;
5274
- p = { x: -T / (M.dy / M.dx), y: T }, y = { x: p.x + a.width, y: p.y + a.height };
5271
+ }, k = K(i, g);
5272
+ if (k.distance <= o) {
5273
+ const O = i.y - k.dy / k.dx * i.x;
5274
+ p = { x: -O / (k.dy / k.dx), y: O }, y = { x: p.x + a.width, y: p.y + a.height };
5275
5275
  }
5276
5276
  }
5277
5277
  }
5278
- p && y && (Ot(r, i, p), Ot(r, n, y), e = !0);
5278
+ p && y && (Rt(r, i, p), Rt(r, n, y), e = !0);
5279
5279
  }
5280
5280
  if (!e)
5281
5281
  return;
5282
- r.lineWidth = c, l.enable && (r.globalCompositeOperation = l.composite), r.strokeStyle = ze(u, h);
5282
+ r.lineWidth = c, l.enable && (r.globalCompositeOperation = l.composite), r.strokeStyle = Se(u, h);
5283
5283
  const { shadow: f } = d;
5284
5284
  if (f.enable) {
5285
5285
  const p = me(s, f.color);
5286
- p && (r.shadowBlur = f.blur, r.shadowColor = ze(p));
5286
+ p && (r.shadowBlur = f.blur, r.shadowColor = Se(p));
5287
5287
  }
5288
5288
  r.stroke();
5289
5289
  }
5290
5290
  function oh(t) {
5291
5291
  const { context: e, pos1: i, pos2: n, pos3: s, backgroundMask: o, colorTriangle: r, opacityTriangle: a } = t;
5292
- nh(e, i, n, s), o.enable && (e.globalCompositeOperation = o.composite), e.fillStyle = ze(r, a), e.fill();
5292
+ nh(e, i, n, s), o.enable && (e.globalCompositeOperation = o.composite), e.fillStyle = Se(r, a), e.fill();
5293
5293
  }
5294
5294
  function rh(t) {
5295
5295
  return t.sort((e, i) => e - i), t.join("_");
@@ -5297,9 +5297,9 @@ function rh(t) {
5297
5297
  function ns(t, e) {
5298
5298
  const i = rh(t.map((s) => s.id));
5299
5299
  let n = e.get(i);
5300
- return n === void 0 && (n = R(), e.set(i, n)), n;
5300
+ return n === void 0 && (n = T(), e.set(i, n)), n;
5301
5301
  }
5302
- const ss = 0, Pi = 0, os = 0, ah = 0.5, ch = 1;
5302
+ const ss = 0, Mi = 0, os = 0, ah = 0.5, ch = 1;
5303
5303
  class lh {
5304
5304
  constructor(e, i) {
5305
5305
  this._drawLinkLine = (n, s) => {
@@ -5309,20 +5309,20 @@ class lh {
5309
5309
  const r = this._container, a = r.actualOptions, c = s.destination, l = n.getPosition(), u = c.getPosition();
5310
5310
  let h = s.opacity;
5311
5311
  r.canvas.draw((d) => {
5312
- var w;
5312
+ var b;
5313
5313
  let f;
5314
- const p = (w = n.options.twinkle) == null ? void 0 : w.lines;
5314
+ const p = (b = n.options.twinkle) == null ? void 0 : b.lines;
5315
5315
  if (p != null && p.enable) {
5316
- const _ = p.frequency, v = me(this._engine, p.color);
5317
- R() < _ && v && (f = v, h = x(p.opacity));
5316
+ const x = p.frequency, g = me(this._engine, p.color);
5317
+ T() < x && g && (f = g, h = _(p.opacity));
5318
5318
  }
5319
5319
  if (!f) {
5320
- const _ = o.id !== void 0 ? r.particles.linksColors.get(o.id) : r.particles.linksColor;
5321
- f = Li(n, c, _);
5320
+ const x = o.id !== void 0 ? r.particles.linksColors.get(o.id) : r.particles.linksColor;
5321
+ f = Li(n, c, x);
5322
5322
  }
5323
5323
  if (!f)
5324
5324
  return;
5325
- const y = n.retina.linksWidth ?? Pi, m = n.retina.linksDistance ?? os, { backgroundMask: b } = a;
5325
+ const y = n.retina.linksWidth ?? Mi, m = n.retina.linksDistance ?? os, { backgroundMask: w } = a;
5326
5326
  sh({
5327
5327
  context: d,
5328
5328
  width: y,
@@ -5332,7 +5332,7 @@ class lh {
5332
5332
  maxDistance: m,
5333
5333
  canvasSize: r.canvas.size,
5334
5334
  links: o,
5335
- backgroundMask: b,
5335
+ backgroundMask: w,
5336
5336
  colorLine: f,
5337
5337
  opacity: h
5338
5338
  });
@@ -5346,21 +5346,21 @@ class lh {
5346
5346
  return;
5347
5347
  const c = this._container, l = c.actualOptions, u = s.destination, h = o.destination, d = a.opacity ?? (s.opacity + o.opacity) * ah;
5348
5348
  d <= ss || c.canvas.draw((f) => {
5349
- const p = n.getPosition(), y = u.getPosition(), m = h.getPosition(), b = n.retina.linksDistance ?? os;
5350
- if (se(p, y) > b || se(m, y) > b || se(m, p) > b)
5349
+ const p = n.getPosition(), y = u.getPosition(), m = h.getPosition(), w = n.retina.linksDistance ?? os;
5350
+ if (se(p, y) > w || se(m, y) > w || se(m, p) > w)
5351
5351
  return;
5352
- let w = me(this._engine, a.color);
5353
- if (!w) {
5354
- const _ = r.id !== void 0 ? c.particles.linksColors.get(r.id) : c.particles.linksColor;
5355
- w = Li(n, u, _);
5352
+ let b = me(this._engine, a.color);
5353
+ if (!b) {
5354
+ const x = r.id !== void 0 ? c.particles.linksColors.get(r.id) : c.particles.linksColor;
5355
+ b = Li(n, u, x);
5356
5356
  }
5357
- w && oh({
5357
+ b && oh({
5358
5358
  context: f,
5359
5359
  pos1: p,
5360
5360
  pos2: y,
5361
5361
  pos3: m,
5362
5362
  backgroundMask: l.backgroundMask,
5363
- colorTriangle: w,
5363
+ colorTriangle: b,
5364
5364
  opacityTriangle: d
5365
5365
  });
5366
5366
  });
@@ -5389,7 +5389,7 @@ class lh {
5389
5389
  return;
5390
5390
  const o = n.filter((r) => s.links && (s.links.frequency >= ch || this._getLinkFrequency(i, r.destination) <= s.links.frequency));
5391
5391
  for (const r of o)
5392
- this._drawTriangles(s, i, r, o), r.opacity > ss && (i.retina.linksWidth ?? Pi) > Pi && this._drawLinkLine(i, r);
5392
+ this._drawTriangles(s, i, r, o), r.opacity > ss && (i.retina.linksWidth ?? Mi) > Mi && this._drawLinkLine(i, r);
5393
5393
  }
5394
5394
  async init() {
5395
5395
  this._freqs.links = /* @__PURE__ */ new Map(), this._freqs.triangles = /* @__PURE__ */ new Map(), await Promise.resolve();
@@ -5441,7 +5441,7 @@ class Gs {
5441
5441
  }
5442
5442
  getSidesCount(e) {
5443
5443
  const i = e.shapeData;
5444
- return Math.round(x((i == null ? void 0 : i.sides) ?? yh));
5444
+ return Math.round(_((i == null ? void 0 : i.sides) ?? yh));
5445
5445
  }
5446
5446
  }
5447
5447
  const rs = 3.5, as = 2.66, gh = 3;
@@ -5497,23 +5497,23 @@ async function kh(t, e = !0) {
5497
5497
  async function Ch(t, e = !0) {
5498
5498
  t.checkVersion("3.9.1"), await t.addShape(new _h(), e);
5499
5499
  }
5500
- async function Ph(t, e = !0) {
5500
+ async function Mh(t, e = !0) {
5501
5501
  t.checkVersion("3.9.1"), await kh(t, e), await Ch(t, e);
5502
5502
  }
5503
- class Mh {
5503
+ class Ph {
5504
5504
  constructor() {
5505
5505
  this.enable = !1, this.speed = 0, this.decay = 0, this.sync = !1;
5506
5506
  }
5507
5507
  load(e) {
5508
- g(e) || (e.enable !== void 0 && (this.enable = e.enable), e.speed !== void 0 && (this.speed = S(e.speed)), e.decay !== void 0 && (this.decay = S(e.decay)), e.sync !== void 0 && (this.sync = e.sync));
5508
+ v(e) || (e.enable !== void 0 && (this.enable = e.enable), e.speed !== void 0 && (this.speed = S(e.speed)), e.decay !== void 0 && (this.decay = S(e.decay)), e.sync !== void 0 && (this.sync = e.sync));
5509
5509
  }
5510
5510
  }
5511
- class zh extends Ze {
5511
+ class zh extends Je {
5512
5512
  constructor() {
5513
- super(), this.animation = new Mh(), this.direction = de.clockwise, this.path = !1, this.value = 0;
5513
+ super(), this.animation = new Ph(), this.direction = de.clockwise, this.path = !1, this.value = 0;
5514
5514
  }
5515
5515
  load(e) {
5516
- g(e) || (super.load(e), e.direction !== void 0 && (this.direction = e.direction), this.animation.load(e.animation), e.path !== void 0 && (this.path = e.path));
5516
+ v(e) || (super.load(e), e.direction !== void 0 && (this.direction = e.direction), this.animation.load(e.animation), e.path !== void 0 && (this.path = e.path));
5517
5517
  }
5518
5518
  }
5519
5519
  const Ns = 2, Sh = Math.PI * Ns, Oh = 1, Rh = 360;
@@ -5527,22 +5527,22 @@ class Th {
5527
5527
  return;
5528
5528
  e.rotate = {
5529
5529
  enable: i.animation.enable,
5530
- value: Ie(x(i.value)),
5530
+ value: Ie(_(i.value)),
5531
5531
  min: 0,
5532
5532
  max: Sh
5533
5533
  }, e.pathRotation = i.path;
5534
5534
  let n = i.direction;
5535
- switch (n === de.random && (n = Math.floor(R() * Ns) > 0 ? de.counterClockwise : de.clockwise), n) {
5535
+ switch (n === de.random && (n = Math.floor(T() * Ns) > 0 ? de.counterClockwise : de.clockwise), n) {
5536
5536
  case de.counterClockwise:
5537
5537
  case "counterClockwise":
5538
- e.rotate.status = L.decreasing;
5538
+ e.rotate.status = A.decreasing;
5539
5539
  break;
5540
5540
  case de.clockwise:
5541
- e.rotate.status = L.increasing;
5541
+ e.rotate.status = A.increasing;
5542
5542
  break;
5543
5543
  }
5544
5544
  const s = i.animation;
5545
- s.enable && (e.rotate.decay = Oh - x(s.decay), e.rotate.velocity = x(s.speed) / Rh * this.container.retina.reduceFactor, s.sync || (e.rotate.velocity *= R())), e.rotation = e.rotate.value;
5545
+ s.enable && (e.rotate.decay = Oh - _(s.decay), e.rotate.velocity = _(s.speed) / Rh * this.container.retina.reduceFactor, s.sync || (e.rotate.velocity *= T())), e.rotation = e.rotate.value;
5546
5546
  }
5547
5547
  isEnabled(e) {
5548
5548
  const i = e.options.rotate;
@@ -5554,13 +5554,13 @@ class Th {
5554
5554
  e.rotate.load(n == null ? void 0 : n.rotate);
5555
5555
  }
5556
5556
  update(e, i) {
5557
- this.isEnabled(e) && (e.isRotating = !!e.rotate, e.rotate && (Hi(e, e.rotate, !1, Ye.none, i), e.rotation = e.rotate.value));
5557
+ this.isEnabled(e) && (e.isRotating = !!e.rotate, e.rotate && (Hi(e, e.rotate, !1, Xe.none, i), e.rotation = e.rotate.value));
5558
5558
  }
5559
5559
  }
5560
- async function Ih(t, e = !0) {
5560
+ async function Eh(t, e = !0) {
5561
5561
  t.checkVersion("3.9.1"), await t.addParticleUpdater("rotate", (i) => Promise.resolve(new Th(i)), e);
5562
5562
  }
5563
- const Eh = 2, Dh = Math.sqrt(Eh), Lh = 2;
5563
+ const Ih = 2, Dh = Math.sqrt(Ih), Lh = 2;
5564
5564
  function Ah(t) {
5565
5565
  const { context: e, radius: i } = t, n = i / Dh, s = n * Lh;
5566
5566
  e.rect(-n, -n, s, s);
@@ -5580,12 +5580,12 @@ class Bh {
5580
5580
  async function qh(t, e = !0) {
5581
5581
  t.checkVersion("3.9.1"), await t.addShape(new Bh(), e);
5582
5582
  }
5583
- const $h = 2, ot = { x: 0, y: 0 };
5583
+ const $h = 2, rt = { x: 0, y: 0 };
5584
5584
  function Vh(t) {
5585
5585
  const { context: e, particle: i, radius: n } = t, s = i.sides, o = i.starInset ?? $h;
5586
- e.moveTo(ot.x, ot.y - n);
5586
+ e.moveTo(rt.x, rt.y - n);
5587
5587
  for (let r = 0; r < s; r++)
5588
- e.rotate(Math.PI / s), e.lineTo(ot.x, ot.y - n * o), e.rotate(Math.PI / s), e.lineTo(ot.x, ot.y - n);
5588
+ e.rotate(Math.PI / s), e.lineTo(rt.x, rt.y - n * o), e.rotate(Math.PI / s), e.lineTo(rt.x, rt.y - n);
5589
5589
  }
5590
5590
  const Hh = 2, Uh = 5;
5591
5591
  class Wh {
@@ -5597,11 +5597,11 @@ class Wh {
5597
5597
  }
5598
5598
  getSidesCount(e) {
5599
5599
  const i = e.shapeData;
5600
- return Math.round(x((i == null ? void 0 : i.sides) ?? Uh));
5600
+ return Math.round(_((i == null ? void 0 : i.sides) ?? Uh));
5601
5601
  }
5602
5602
  particleInit(e, i) {
5603
5603
  const n = i.shapeData;
5604
- i.starInset = x((n == null ? void 0 : n.inset) ?? Hh);
5604
+ i.starInset = _((n == null ? void 0 : n.inset) ?? Hh);
5605
5605
  }
5606
5606
  }
5607
5607
  async function jh(t, e = !0) {
@@ -5615,8 +5615,8 @@ class Nh {
5615
5615
  init(e) {
5616
5616
  var r;
5617
5617
  const i = this._container, n = e.options, s = ce(n.stroke, e.id, n.reduceDuplicates);
5618
- e.strokeWidth = x(s.width) * i.retina.pixelRatio, e.strokeOpacity = x(s.opacity ?? Gh), e.strokeAnimation = (r = s.color) == null ? void 0 : r.animation;
5619
- const o = It(this._engine, s.color) ?? e.getFillColor();
5618
+ e.strokeWidth = _(s.width) * i.retina.pixelRatio, e.strokeOpacity = _(s.opacity ?? Gh), e.strokeAnimation = (r = s.color) == null ? void 0 : r.animation;
5619
+ const o = Et(this._engine, s.color) ?? e.getFillColor();
5620
5620
  o && (e.strokeColor = Rs(o, e.strokeAnimation, i.retina.reduceFactor));
5621
5621
  }
5622
5622
  isEnabled(e) {
@@ -5631,9 +5631,9 @@ async function Yh(t, e = !0) {
5631
5631
  t.checkVersion("3.9.1"), await t.addParticleUpdater("strokeColor", (i) => Promise.resolve(new Nh(i, t)), e);
5632
5632
  }
5633
5633
  async function Qh(t, e = !0) {
5634
- t.checkVersion("3.9.1"), await Lu(t, !1), await qc(t, !1), await Yc(t, !1), await il(t, !1), await fl(t, !1), await _l(t, !1), await Pl(t, !1), await Rl(t, !1), await Dl(t, !1), await jl(t, !1), await Xl(t, !1), await Bu(t, !1), await Nu(t, !1), await fh(t, !1), await Oc(t, !1), await Ic(t, !1), await _u(t, !1), await Eu(t, !1), await Ph(t, !1), await qh(t, !1), await jh(t, !1), await Ou(t, !1), await Ih(t, !1), await Yh(t, !1), await Sc(t, e);
5634
+ t.checkVersion("3.9.1"), await Lu(t, !1), await qc(t, !1), await Yc(t, !1), await il(t, !1), await fl(t, !1), await _l(t, !1), await Ml(t, !1), await Rl(t, !1), await Dl(t, !1), await jl(t, !1), await Xl(t, !1), await Bu(t, !1), await Nu(t, !1), await fh(t, !1), await Oc(t, !1), await Ec(t, !1), await _u(t, !1), await Iu(t, !1), await Mh(t, !1), await qh(t, !1), await jh(t, !1), await Ou(t, !1), await Eh(t, !1), await Yh(t, !1), await Sc(t, e);
5635
5635
  }
5636
- const Ke = {
5636
+ const Ae = {
5637
5637
  fullScreen: {
5638
5638
  enable: !0,
5639
5639
  zIndex: 0
@@ -5663,7 +5663,7 @@ const Ke = {
5663
5663
  options: (t) => {
5664
5664
  const e = Xh;
5665
5665
  return {
5666
- ...Ke,
5666
+ ...Ae,
5667
5667
  interactivity: {
5668
5668
  detectsOn: "window",
5669
5669
  events: {
@@ -5722,7 +5722,7 @@ const Ke = {
5722
5722
  description: "浪漫飘落雪花",
5723
5723
  backgroundGradient: "linear-gradient(180deg, #1e3a5f 0%, #2d4a6b 50%, #3d5a7b 100%)",
5724
5724
  options: (t) => ({
5725
- ...Ke,
5725
+ ...Ae,
5726
5726
  interactivity: {
5727
5727
  detectsOn: "window",
5728
5728
  events: {
@@ -5773,7 +5773,7 @@ const Ke = {
5773
5773
  description: "梦幻上升气泡",
5774
5774
  backgroundGradient: "linear-gradient(180deg, #0a2647 0%, #144272 50%, #205295 100%)",
5775
5775
  options: (t) => ({
5776
- ...Ke,
5776
+ ...Ae,
5777
5777
  interactivity: {
5778
5778
  detectsOn: "window",
5779
5779
  events: {
@@ -5829,7 +5829,7 @@ const Ke = {
5829
5829
  description: "闪烁星空效果",
5830
5830
  backgroundGradient: "linear-gradient(180deg, #000000 0%, #1a1a2e 50%, #16213e 100%)",
5831
5831
  options: (t) => ({
5832
- ...Ke,
5832
+ ...Ae,
5833
5833
  interactivity: {
5834
5834
  detectsOn: "window",
5835
5835
  events: {
@@ -5896,7 +5896,7 @@ const Ke = {
5896
5896
  description: "温暖的萤火虫光效",
5897
5897
  backgroundGradient: "linear-gradient(180deg, #1a1a1a 0%, #2d2d2d 50%, #1a1a1a 100%)",
5898
5898
  options: (t) => ({
5899
- ...Ke,
5899
+ ...Ae,
5900
5900
  interactivity: {
5901
5901
  detectsOn: "window",
5902
5902
  events: {
@@ -5954,7 +5954,7 @@ const Ke = {
5954
5954
  description: "漂浮的抽象几何图形",
5955
5955
  backgroundGradient: "linear-gradient(180deg, #0f0c29 0%, #302b63 50%, #24243e 100%)",
5956
5956
  options: (t) => ({
5957
- ...Ke,
5957
+ ...Ae,
5958
5958
  interactivity: {
5959
5959
  detectsOn: "window",
5960
5960
  events: {
@@ -6021,11 +6021,19 @@ const Ke = {
6021
6021
  isThreeJS: !0,
6022
6022
  backgroundGradient: "linear-gradient(180deg, #000000 0%, #0a1628 50%, #0d1f3c 100%)",
6023
6023
  options: () => ({
6024
- ...Ke,
6024
+ ...Ae,
6025
6025
  particles: {
6026
6026
  number: { value: 0 }
6027
6027
  }
6028
6028
  })
6029
+ }, sf = {
6030
+ id: "wave2d",
6031
+ name: "轻量波浪",
6032
+ icon: "🌊",
6033
+ description: "轻量级 Canvas 2D 粒子波浪",
6034
+ isThreeJS: !0,
6035
+ options: () => Ae,
6036
+ backgroundGradient: "linear-gradient(180deg, #000000 0%, #0a1628 50%, #0d1f3c 100%)"
6029
6037
  }, Qs = [
6030
6038
  Ys,
6031
6039
  Zh,
@@ -6033,43 +6041,44 @@ const Ke = {
6033
6041
  Jh,
6034
6042
  ef,
6035
6043
  tf,
6036
- nf
6037
- ], Xs = (t) => Qs.find((e) => e.id === t) || Ys, Zs = "starline", Yi = oo(null), cs = "rpb-theme-id", xf = ({
6044
+ nf,
6045
+ sf
6046
+ ], Xs = (t) => Qs.find((e) => e.id === t) || Ys, Zs = "starline", Yi = oo(null), cs = "rpb-theme-id", kf = ({
6038
6047
  defaultTheme: t = Zs,
6039
6048
  isDark: e = !0,
6040
6049
  persist: i = !0,
6041
6050
  children: n
6042
6051
  }) => {
6043
6052
  const [s, o] = Tt(() => i && typeof window < "u" && localStorage.getItem(cs) || t), [r, a] = Tt(e);
6044
- Rt(() => {
6053
+ mt(() => {
6045
6054
  a(e);
6046
6055
  }, [e]);
6047
- const c = zt((l) => {
6056
+ const c = Ot((l) => {
6048
6057
  o(l), i && typeof window < "u" && localStorage.setItem(cs, l);
6049
6058
  }, [i]);
6050
- return /* @__PURE__ */ F(Yi.Provider, { value: { themeId: s, isDark: r, setTheme: c, setDark: a }, children: n });
6051
- }, sf = () => {
6059
+ return /* @__PURE__ */ D(Yi.Provider, { value: { themeId: s, isDark: r, setTheme: c, setDark: a }, children: n });
6060
+ }, of = () => {
6052
6061
  const t = us(Yi);
6053
6062
  if (!t)
6054
6063
  throw new Error("useParticleTheme must be used within a <ParticleProvider>");
6055
6064
  return t;
6056
- }, of = () => us(Yi), rf = ({
6065
+ }, rf = () => us(Yi), af = ({
6057
6066
  background: t = "linear-gradient(180deg, #000000 0%, #0a1628 50%, #0d1f3c 100%)",
6058
6067
  className: e,
6059
6068
  style: i
6060
6069
  }) => {
6061
- const n = St(null), s = St(), o = St(!0);
6062
- return Rt(() => {
6070
+ const n = Pe(null), s = Pe(), o = Pe(!0);
6071
+ return mt(() => {
6063
6072
  let r = !1, a;
6064
6073
  return (async () => {
6065
6074
  let c;
6066
6075
  try {
6067
- const C = globalThis.require;
6068
- if (typeof C == "function")
6069
- c = C("three");
6076
+ const M = globalThis.require;
6077
+ if (typeof M == "function")
6078
+ c = M("three");
6070
6079
  else {
6071
- const k = await import("three");
6072
- c = k.default ?? k;
6080
+ const C = await import("three");
6081
+ c = C.default ?? C;
6073
6082
  }
6074
6083
  } catch {
6075
6084
  o.current = !1, console.warn('[react-particle-backgrounds] 未安装 "three"。波浪主题需要它作为 peer dependency。');
@@ -6082,15 +6091,15 @@ const Ke = {
6082
6091
  f.position.set(0, 50, 100), f.lookAt(0, 0, 0);
6083
6092
  const p = new c.WebGLRenderer({ antialias: !0, alpha: !0 });
6084
6093
  p.setSize(u, h), p.setPixelRatio(Math.min(window.devicePixelRatio, 2)), l.appendChild(p.domElement);
6085
- const y = 15e3, m = 200, b = 100, w = new c.BufferGeometry(), _ = new Float32Array(y * 3), v = new Float32Array(y * 3), M = new Float32Array(y);
6086
- for (let C = 0; C < y; C++) {
6087
- const k = C * 3;
6088
- _[k] = (Math.random() - 0.5) * m, _[k + 1] = 0, _[k + 2] = (Math.random() - 0.5) * b;
6094
+ const y = 15e3, m = 200, w = 100, b = new c.BufferGeometry(), x = new Float32Array(y * 3), g = new Float32Array(y * 3), k = new Float32Array(y);
6095
+ for (let M = 0; M < y; M++) {
6096
+ const C = M * 3;
6097
+ x[C] = (Math.random() - 0.5) * m, x[C + 1] = 0, x[C + 2] = (Math.random() - 0.5) * w;
6089
6098
  const te = Math.random();
6090
- te < 0.5 ? (v[k] = 0, v[k + 1] = 0.8 + Math.random() * 0.2, v[k + 2] = 1) : te < 0.8 ? (v[k] = 0.1, v[k + 1] = 0.3 + Math.random() * 0.3, v[k + 2] = 0.9 + Math.random() * 0.1) : (v[k] = 0.8 + Math.random() * 0.2, v[k + 1] = 0.9 + Math.random() * 0.1, v[k + 2] = 1), M[C] = Math.random() * 2 + 0.5;
6099
+ te < 0.5 ? (g[C] = 0, g[C + 1] = 0.8 + Math.random() * 0.2, g[C + 2] = 1) : te < 0.8 ? (g[C] = 0.1, g[C + 1] = 0.3 + Math.random() * 0.3, g[C + 2] = 0.9 + Math.random() * 0.1) : (g[C] = 0.8 + Math.random() * 0.2, g[C + 1] = 0.9 + Math.random() * 0.1, g[C + 2] = 1), k[M] = Math.random() * 2 + 0.5;
6091
6100
  }
6092
- w.setAttribute("position", new c.BufferAttribute(_, 3)), w.setAttribute("color", new c.BufferAttribute(v, 3)), w.setAttribute("size", new c.BufferAttribute(M, 1));
6093
- const T = `
6101
+ b.setAttribute("position", new c.BufferAttribute(x, 3)), b.setAttribute("color", new c.BufferAttribute(g, 3)), b.setAttribute("size", new c.BufferAttribute(k, 1));
6102
+ const O = `
6094
6103
  attribute float size;
6095
6104
  varying vec3 vColor;
6096
6105
  void main() {
@@ -6099,7 +6108,7 @@ const Ke = {
6099
6108
  gl_PointSize = size * (300.0 / -mvPosition.z);
6100
6109
  gl_Position = projectionMatrix * mvPosition;
6101
6110
  }
6102
- `, Q = `
6111
+ `, B = `
6103
6112
  varying vec3 vColor;
6104
6113
  void main() {
6105
6114
  float dist = length(gl_PointCoord - vec2(0.5));
@@ -6109,23 +6118,23 @@ const Ke = {
6109
6118
  vec3 finalColor = vColor + glow * 0.5;
6110
6119
  gl_FragColor = vec4(finalColor, alpha * 0.8);
6111
6120
  }
6112
- `, H = new c.ShaderMaterial({
6113
- vertexShader: T,
6114
- fragmentShader: Q,
6121
+ `, U = new c.ShaderMaterial({
6122
+ vertexShader: O,
6123
+ fragmentShader: B,
6115
6124
  transparent: !0,
6116
6125
  vertexColors: !0,
6117
6126
  blending: c.AdditiveBlending,
6118
6127
  depthWrite: !1
6119
- }), ee = new c.Points(w, H);
6128
+ }), ee = new c.Points(b, U);
6120
6129
  d.add(ee);
6121
- const $ = 100, re = new c.BufferGeometry(), he = new Float32Array($ * 3), I = new Float32Array($ * 3), ve = new Float32Array($);
6122
- for (let C = 0; C < $; C++) {
6123
- const k = C * 3;
6124
- he[k] = (Math.random() - 0.5) * m * 1.5, he[k + 1] = Math.random() * -30 - 10, he[k + 2] = (Math.random() - 0.5) * b * 2, I[k] = 0.2, I[k + 1] = 0.5 + Math.random() * 0.3, I[k + 2] = 1, ve[C] = Math.random() * 15 + 8;
6130
+ const V = 100, re = new c.BufferGeometry(), he = new Float32Array(V * 3), E = new Float32Array(V * 3), ve = new Float32Array(V);
6131
+ for (let M = 0; M < V; M++) {
6132
+ const C = M * 3;
6133
+ he[C] = (Math.random() - 0.5) * m * 1.5, he[C + 1] = Math.random() * -30 - 10, he[C + 2] = (Math.random() - 0.5) * w * 2, E[C] = 0.2, E[C + 1] = 0.5 + Math.random() * 0.3, E[C + 2] = 1, ve[M] = Math.random() * 15 + 8;
6125
6134
  }
6126
- re.setAttribute("position", new c.BufferAttribute(he, 3)), re.setAttribute("color", new c.BufferAttribute(I, 3)), re.setAttribute("size", new c.BufferAttribute(ve, 1));
6135
+ re.setAttribute("position", new c.BufferAttribute(he, 3)), re.setAttribute("color", new c.BufferAttribute(E, 3)), re.setAttribute("size", new c.BufferAttribute(ve, 1));
6127
6136
  const Qi = new c.ShaderMaterial({
6128
- vertexShader: T,
6137
+ vertexShader: O,
6129
6138
  fragmentShader: `
6130
6139
  varying vec3 vColor;
6131
6140
  void main() {
@@ -6141,27 +6150,27 @@ const Ke = {
6141
6150
  depthWrite: !1
6142
6151
  }), Ks = new c.Points(re, Qi);
6143
6152
  d.add(Ks);
6144
- const be = 150, Ce = 12, Se = [];
6145
- for (let C = 0; C < be; C++) {
6146
- const k = Math.random() < 0.1, te = (Math.random() - 0.5) * m * 0.9, Je = (Math.random() - 0.5) * b * 0.7, et = Math.sin(te * 0.05) * 8 + Math.sin(Je * 0.08) * 5, kt = k ? et + Math.random() * 40 : -200;
6147
- Se.push({
6153
+ const be = 150, Ce = 12, Oe = [];
6154
+ for (let M = 0; M < be; M++) {
6155
+ const C = Math.random() < 0.1, te = (Math.random() - 0.5) * m * 0.9, et = (Math.random() - 0.5) * w * 0.7, tt = Math.sin(te * 0.05) * 8 + Math.sin(et * 0.08) * 5, Mt = C ? tt + Math.random() * 40 : -200;
6156
+ Oe.push({
6148
6157
  x: te,
6149
- z: Je,
6150
- y: kt,
6151
- velocity: k ? 0.5 + Math.random() * 0.7 : 0,
6152
- active: k,
6153
- maxHeight: et + 80 + Math.random() * 120,
6154
- trail: new Array(Ce).fill(kt),
6155
- opacity: k ? 1 : 0
6158
+ z: et,
6159
+ y: Mt,
6160
+ velocity: C ? 0.5 + Math.random() * 0.7 : 0,
6161
+ active: C,
6162
+ maxHeight: tt + 80 + Math.random() * 120,
6163
+ trail: new Array(Ce).fill(Mt),
6164
+ opacity: C ? 1 : 0
6156
6165
  });
6157
6166
  }
6158
- const si = be * Ce, bt = new c.BufferGeometry(), Js = new Float32Array(si * 3), eo = new Float32Array(si * 3), Xi = new Float32Array(si);
6159
- for (let C = 0; C < be; C++)
6160
- for (let k = 0; k < Ce; k++)
6161
- Xi[C * Ce + k] = 4 * (1 - k / Ce) * 0.5;
6162
- bt.setAttribute("position", new c.BufferAttribute(Js, 3)), bt.setAttribute("color", new c.BufferAttribute(eo, 3)), bt.setAttribute("size", new c.BufferAttribute(Xi, 1));
6167
+ const si = be * Ce, xt = new c.BufferGeometry(), Js = new Float32Array(si * 3), eo = new Float32Array(si * 3), Xi = new Float32Array(si);
6168
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6169
+ for (let C = 0; C < Ce; C++)
6170
+ Xi[M * Ce + C] = 4 * (1 - C / Ce) * 0.5;
6171
+ xt.setAttribute("position", new c.BufferAttribute(Js, 3)), xt.setAttribute("color", new c.BufferAttribute(eo, 3)), xt.setAttribute("size", new c.BufferAttribute(Xi, 1));
6163
6172
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6164
- vertexShader: T,
6173
+ vertexShader: O,
6165
6174
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6166
6175
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6167
6176
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@@ -6175,14 +6184,14 @@ const Ke = {
6175
6184
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6176
6185
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6177
6186
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6178
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6179
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6180
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6181
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6182
- Ki[C] = (6 + Math.random() * 4) * 0.5;
6183
- xt.setAttribute("position", new c.BufferAttribute(to, 3)), xt.setAttribute("color", new c.BufferAttribute(io, 3)), xt.setAttribute("size", new c.BufferAttribute(Ki, 1));
6187
+ }), _t = new c.Points(xt, Zi);
6188
+ d.add(_t);
6189
+ const kt = new c.BufferGeometry(), to = new Float32Array(be * 3), io = new Float32Array(be * 3), Ki = new Float32Array(be);
6190
+ for (let M = 0; M < be; M++)
6191
+ Ki[M] = (6 + Math.random() * 4) * 0.5;
6192
+ kt.setAttribute("position", new c.BufferAttribute(to, 3)), kt.setAttribute("color", new c.BufferAttribute(io, 3)), kt.setAttribute("size", new c.BufferAttribute(Ki, 1));
6184
6193
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6185
- vertexShader: T,
6194
+ vertexShader: O,
6186
6195
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6187
6196
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6188
6197
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@@ -6198,71 +6207,71 @@ const Ke = {
6198
6207
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6199
6208
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6200
6209
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6201
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6202
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6203
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6204
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6205
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6206
- const k = tn(C.x, C.z, Le);
6207
- C.y = k, C.velocity = 0.5 + Math.random() * 0.7, C.maxHeight = k + 80 + Math.random() * 120, C.active = !0, C.opacity = 0.5, C.trail.fill(k);
6210
+ }), Ct = new c.Points(kt, Ji);
6211
+ d.add(Ct);
6212
+ let Fe = 0, en = 0;
6213
+ const tn = (M, C, te) => Math.sin(M * 0.05 + te) * 8 + Math.sin(C * 0.08 + te * 0.8) * 5 + Math.sin((M + C) * 0.03 + te * 1.2) * 3, oi = (M) => {
6214
+ M.x = (Math.random() - 0.5) * m * 0.9, M.z = (Math.random() - 0.5) * w * 0.7;
6215
+ const C = tn(M.x, M.z, Fe);
6216
+ M.y = C, M.velocity = 0.5 + Math.random() * 0.7, M.maxHeight = C + 80 + Math.random() * 120, M.active = !0, M.opacity = 0.5, M.trail.fill(C);
6208
6217
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6209
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6210
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6211
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6212
- const P = O * 3;
6213
- C[P + 1] = tn(C[P], C[P + 2], Le);
6218
+ Fe += 0.02;
6219
+ const M = ee.geometry.attributes.position.array;
6220
+ for (let R = 0; R < y; R++) {
6221
+ const P = R * 3;
6222
+ M[P + 1] = tn(M[P], M[P + 2], Fe);
6214
6223
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6215
6224
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6216
- const k = wt.geometry.attributes.position.array, te = wt.geometry.attributes.color.array, Je = _t.geometry.attributes.position.array, et = _t.geometry.attributes.color.array;
6217
- let kt = 0;
6218
- const tt = [];
6219
- for (let O = 0; O < be; O++) {
6220
- const P = Se[O];
6225
+ const C = _t.geometry.attributes.position.array, te = _t.geometry.attributes.color.array, et = Ct.geometry.attributes.position.array, tt = Ct.geometry.attributes.color.array;
6226
+ let Mt = 0;
6227
+ const it = [];
6228
+ for (let R = 0; R < be; R++) {
6229
+ const P = Oe[R];
6221
6230
  if (P.active) {
6222
- kt++;
6231
+ Mt++;
6223
6232
  for (let X = Ce - 1; X > 0; X--) P.trail[X] = P.trail[X - 1];
6224
- P.trail[0] = P.y, P.velocity = Math.max(P.velocity * 0.995, 0.3), P.y += P.velocity, P.opacity < 1 && (P.opacity = Math.min(P.opacity + 0.05, 1)), P.y > P.maxHeight && (P.opacity -= 0.03, P.opacity <= 0 && (P.active = !1, P.y = -200, P.trail.fill(-200), tt.push(O)));
6233
+ P.trail[0] = P.y, P.velocity = Math.max(P.velocity * 0.995, 0.3), P.y += P.velocity, P.opacity < 1 && (P.opacity = Math.min(P.opacity + 0.05, 1)), P.y > P.maxHeight && (P.opacity -= 0.03, P.opacity <= 0 && (P.active = !1, P.y = -200, P.trail.fill(-200), it.push(R)));
6225
6234
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6226
- tt.push(O);
6235
+ it.push(R);
6227
6236
  }
6228
- if (Le - en >= 0.1 && tt.length > 0) {
6229
- const O = Math.min(2 + Math.floor(Math.random() * 2), tt.length), P = [...tt].sort(() => Math.random() - 0.5);
6230
- for (let X = 0; X < O; X++) oi(Se[P[X]]);
6231
- en = Le;
6237
+ if (Fe - en >= 0.1 && it.length > 0) {
6238
+ const R = Math.min(2 + Math.floor(Math.random() * 2), it.length), P = [...it].sort(() => Math.random() - 0.5);
6239
+ for (let X = 0; X < R; X++) oi(Oe[P[X]]);
6240
+ en = Fe;
6232
6241
  }
6233
- const no = Math.max(3, 20 - kt), on = tt.filter((O) => !Se[O].active);
6242
+ const no = Math.max(3, 20 - Mt), on = it.filter((R) => !Oe[R].active);
6234
6243
  if (on.length > 0) {
6235
- const O = [...on].sort(() => Math.random() - 0.5);
6236
- for (let P = 0; P < Math.min(no, O.length); P++) oi(Se[O[P]]);
6244
+ const R = [...on].sort(() => Math.random() - 0.5);
6245
+ for (let P = 0; P < Math.min(no, R.length); P++) oi(Oe[R[P]]);
6237
6246
  }
6238
- for (let O = 0; O < be; O++)
6239
- !Se[O].active && Math.random() < 0.25 && oi(Se[O]);
6240
- for (let O = 0; O < be; O++) {
6241
- const P = Se[O], X = O * 3;
6242
- Je[X] = P.x, Je[X + 1] = P.y, Je[X + 2] = P.z;
6243
- const ri = P.active ? 0.8 + Math.sin(Le * 5 + O) * 0.2 : 0;
6244
- et[X] = 0.5 * ri * P.opacity, et[X + 1] = 1 * ri * P.opacity, et[X + 2] = 1 * ri * P.opacity;
6245
- for (let Ct = 0; Ct < Ce; Ct++) {
6246
- const it = (O * Ce + Ct) * 3;
6247
- k[it] = P.x, k[it + 1] = P.trail[Ct], k[it + 2] = P.z;
6248
- const ai = 1 - Ct / Ce;
6249
- te[it] = 0.6 * ai * P.opacity, te[it + 1] = 1 * ai * P.opacity, te[it + 2] = 1 * ai * P.opacity;
6247
+ for (let R = 0; R < be; R++)
6248
+ !Oe[R].active && Math.random() < 0.25 && oi(Oe[R]);
6249
+ for (let R = 0; R < be; R++) {
6250
+ const P = Oe[R], X = R * 3;
6251
+ et[X] = P.x, et[X + 1] = P.y, et[X + 2] = P.z;
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+ const ri = P.active ? 0.8 + Math.sin(Fe * 5 + R) * 0.2 : 0;
6253
+ tt[X] = 0.5 * ri * P.opacity, tt[X + 1] = 1 * ri * P.opacity, tt[X + 2] = 1 * ri * P.opacity;
6254
+ for (let Pt = 0; Pt < Ce; Pt++) {
6255
+ const nt = (R * Ce + Pt) * 3;
6256
+ C[nt] = P.x, C[nt + 1] = P.trail[Pt], C[nt + 2] = P.z;
6257
+ const ai = 1 - Pt / Ce;
6258
+ te[nt] = 0.6 * ai * P.opacity, te[nt + 1] = 1 * ai * P.opacity, te[nt + 2] = 1 * ai * P.opacity;
6250
6259
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6251
6260
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6252
- wt.geometry.attributes.position.needsUpdate = !0, wt.geometry.attributes.color.needsUpdate = !0, _t.geometry.attributes.position.needsUpdate = !0, _t.geometry.attributes.color.needsUpdate = !0, f.position.x = Math.sin(Le * 0.3) * 5, f.lookAt(0, 0, 0), p.render(d, f), s.current = requestAnimationFrame(nn);
6261
+ _t.geometry.attributes.position.needsUpdate = !0, _t.geometry.attributes.color.needsUpdate = !0, Ct.geometry.attributes.position.needsUpdate = !0, Ct.geometry.attributes.color.needsUpdate = !0, f.position.x = Math.sin(Fe * 0.3) * 5, f.lookAt(0, 0, 0), p.render(d, f), s.current = requestAnimationFrame(nn);
6253
6262
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6254
6263
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6255
6264
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6256
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6257
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6265
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6266
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6258
6267
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6259
6268
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6260
- window.removeEventListener("resize", sn), s.current && cancelAnimationFrame(s.current), p.domElement.parentNode === l && l.removeChild(p.domElement), w.dispose(), H.dispose(), re.dispose(), Qi.dispose(), bt.dispose(), Zi.dispose(), xt.dispose(), Ji.dispose(), p.dispose();
6269
+ window.removeEventListener("resize", sn), s.current && cancelAnimationFrame(s.current), p.domElement.parentNode === l && l.removeChild(p.domElement), b.dispose(), U.dispose(), re.dispose(), Qi.dispose(), xt.dispose(), Zi.dispose(), kt.dispose(), Ji.dispose(), p.dispose();
6261
6270
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6262
6271
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6263
6272
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6264
6273
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6265
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6274
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6266
6275
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6267
6276
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6277
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@@ -6280,34 +6289,110 @@ const Ke = {
6280
6289
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6281
6290
  }
6282
6291
  );
6292
+ }, cf = ({
6293
+ background: t = "linear-gradient(180deg, #000000 0%, #0a1628 50%, #0d1f3c 100%)",
6294
+ className: e,
6295
+ style: i
6296
+ }) => {
6297
+ const n = Pe(null), s = Pe(), o = Pe([]), r = Pe(0);
6298
+ return mt(() => {
6299
+ const a = n.current;
6300
+ if (!a) return;
6301
+ const c = a.getContext("2d");
6302
+ if (!c) return;
6303
+ const l = () => {
6304
+ a.width = a.offsetWidth * window.devicePixelRatio, a.height = a.offsetHeight * window.devicePixelRatio, c.scale(window.devicePixelRatio, window.devicePixelRatio);
6305
+ };
6306
+ l();
6307
+ const u = 800, h = [];
6308
+ for (let p = 0; p < u; p++) {
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+ const y = Math.random();
6310
+ let m;
6311
+ y < 0.5 ? m = `rgba(0, ${Math.floor(200 + Math.random() * 55)}, 255, ` : y < 0.8 ? m = `rgba(25, ${Math.floor(76 + Math.random() * 76)}, ${Math.floor(230 + Math.random() * 25)}, ` : m = `rgba(${Math.floor(200 + Math.random() * 55)}, ${Math.floor(230 + Math.random() * 25)}, 255, `, h.push({
6312
+ x: Math.random() * a.offsetWidth,
6313
+ y: Math.random() * a.offsetHeight,
6314
+ z: Math.random() * 1e3,
6315
+ vx: (Math.random() - 0.5) * 0.5,
6316
+ vy: (Math.random() - 0.5) * 0.3,
6317
+ size: Math.random() * 2 + 1,
6318
+ color: m,
6319
+ alpha: Math.random() * 0.5 + 0.3
6320
+ });
6321
+ }
6322
+ o.current = h;
6323
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6324
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6325
+ c.clearRect(0, 0, p, y), r.current += 0.01, h.forEach((m) => {
6326
+ const w = Math.sin(m.x * 0.01 + r.current) * 20 + Math.sin(m.z * 5e-3 + r.current * 0.5) * 15;
6327
+ m.y += m.vy + Math.sin(r.current + m.x * 0.01) * 0.2, m.x += m.vx, m.z += 0.5, (m.x < 0 || m.x > p) && (m.vx *= -1), (m.y < 0 || m.y > y) && (m.vy *= -1), m.z > 1e3 && (m.z = 0);
6328
+ const b = 1e3 / (1e3 + m.z), x = m.x, g = m.y + w, k = m.size * b, O = m.alpha * b;
6329
+ if (c.beginPath(), c.arc(x, g, k, 0, Math.PI * 2), c.fillStyle = m.color + O + ")", c.fill(), b > 0.7) {
6330
+ const B = c.createRadialGradient(x, g, 0, x, g, k * 3);
6331
+ B.addColorStop(0, m.color + O * 0.3 + ")"), B.addColorStop(1, m.color + "0)"), c.fillStyle = B, c.fillRect(x - k * 3, g - k * 3, k * 6, k * 6);
6332
+ }
6333
+ }), s.current = requestAnimationFrame(d);
6334
+ };
6335
+ d();
6336
+ const f = () => l();
6337
+ return window.addEventListener("resize", f), () => {
6338
+ window.removeEventListener("resize", f), s.current && cancelAnimationFrame(s.current);
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+ };
6340
+ }, []), /* @__PURE__ */ D(
6341
+ "div",
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+ {
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6347
+ left: 0,
6348
+ width: "100%",
6349
+ height: "100%",
6350
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6351
+ pointerEvents: "none",
6352
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6354
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6355
+ children: /* @__PURE__ */ D(
6356
+ "canvas",
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6360
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+ height: "100%",
6362
+ display: "block"
6363
+ }
6364
+ }
6365
+ )
6366
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6367
+ );
6283
6368
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6284
6369
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6285
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6286
6371
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6287
6372
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6288
6373
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6374
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6375
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6291
6376
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6293
- Rt(() => {
6294
- Da(async (w) => {
6295
- await Qh(w);
6377
+ const [o, r] = Tt(!1), [a, c] = Tt(() => ++ls), l = Pe(void 0), u = Pe(!0), h = rf(), d = t ?? (h == null ? void 0 : h.themeId) ?? Zs, f = e ?? (h == null ? void 0 : h.isDark) ?? !0, p = Xs(d);
6378
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6379
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6380
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6296
6381
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6297
6382
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6298
6383
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6384
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6300
6385
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6301
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6387
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6388
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- }, [i]), m = Mi(() => p.options(f), [p, f]);
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+ const y = Ot(async (b) => {
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+ l.current && l.current !== b && l.current.destroy(), l.current = b, i == null || i(b);
6391
+ }, [i]), m = Pi(() => p.options(f), [p, f]);
6307
6392
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6308
6393
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6309
- return /* @__PURE__ */ F(
6310
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6394
+ return /* @__PURE__ */ D(
6395
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6312
6397
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6313
6398
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@@ -6315,24 +6400,24 @@ const _f = ({
6315
6400
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6316
6401
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6317
6402
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6318
- const b = `rpb-tsparticles-${a}`;
6319
- return /* @__PURE__ */ F(
6320
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6403
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6404
+ return /* @__PURE__ */ D(
6405
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6406
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6322
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6407
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6408
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6409
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6325
6410
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6411
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6412
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6413
+ w
6329
6414
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6416
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6332
6417
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6333
6418
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6419
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6335
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6420
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6421
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6422
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6423
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6434
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6350
6435
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6351
6436
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6352
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6437
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6353
6438
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6354
6439
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6355
6440
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6356
6441
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6442
  transition: "opacity 0.3s"
6358
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6443
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6359
6444
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6360
6445
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6361
6446
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6368
6453
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6369
6454
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6370
6455
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6371
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6456
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6372
6457
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6373
6458
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6374
6459
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6375
6460
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6376
6461
  borderBottom: "1px solid #f0f0f0"
6377
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6462
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6378
6463
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6379
6464
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6380
6465
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6381
6466
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6382
6467
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6383
6468
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6384
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6469
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6385
6470
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6386
6471
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6387
6472
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6388
6473
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6389
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6474
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6390
6475
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6476
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6392
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6477
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6393
6478
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6479
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6480
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6396
6481
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6397
6482
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6398
6483
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6399
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6484
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6400
6485
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6401
6486
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6487
  icon: "🚫",
6403
6488
  description: "关闭粒子效果"
6404
- }], kf = ({
6489
+ }], Mf = ({
6405
6490
  position: t = "bottom-right",
6406
6491
  accentColor: e = "#3b82f6"
6407
6492
  }) => {
6408
- const [i, n] = Tt(!1), { themeId: s, setTheme: o } = sf(), r = Xs(s), a = t.includes("right") ? "right" : "left", c = Mi(() => ({
6409
- ...cf,
6410
- ...af[t]
6411
- }), [t]), l = Mi(() => ({
6493
+ const [i, n] = Tt(!1), { themeId: s, setTheme: o } = of(), r = Xs(s), a = t.includes("right") ? "right" : "left", c = Pi(() => ({
6412
6494
  ...uf,
6495
+ ...lf[t]
6496
+ }), [t]), l = Pi(() => ({
6497
+ ...ff,
6413
6498
  [a]: 0,
6414
6499
  transform: i ? "translateX(0)" : `translateX(${a === "right" ? "100%" : "-100%"})`
6415
- }), [a, i]), u = zt(() => n(!0), []), h = zt(() => n(!1), []), d = zt((f) => {
6500
+ }), [a, i]), u = Ot(() => n(!0), []), h = Ot(() => n(!1), []), d = Ot((f) => {
6416
6501
  o(f);
6417
6502
  }, [o]);
6418
- return /* @__PURE__ */ Pt(so, { children: [
6419
- /* @__PURE__ */ F("style", { children: `
6503
+ return /* @__PURE__ */ zt(so, { children: [
6504
+ /* @__PURE__ */ D("style", { children: `
6420
6505
  .rpb-trigger-button:hover {
6421
6506
  transform: scale(1.05) translateY(-2px);
6422
6507
  }
@@ -6427,7 +6512,7 @@ const _f = ({
6427
6512
  border-color: ${e} !important;
6428
6513
  }
6429
6514
  ` }),
6430
- /* @__PURE__ */ F(
6515
+ /* @__PURE__ */ D(
6431
6516
  "button",
6432
6517
  {
6433
6518
  className: "rpb-trigger-button",
@@ -6437,15 +6522,15 @@ const _f = ({
6437
6522
  children: r.icon
6438
6523
  }
6439
6524
  ),
6440
- i && /* @__PURE__ */ F("div", { onClick: h, style: lf }),
6441
- /* @__PURE__ */ Pt("div", { style: l, children: [
6442
- /* @__PURE__ */ Pt("div", { style: hf, children: [
6443
- /* @__PURE__ */ F("span", { style: { fontWeight: 600, fontSize: 16 }, children: "粒子主题" }),
6444
- /* @__PURE__ */ F("button", { onClick: h, style: ff, children: "×" })
6525
+ i && /* @__PURE__ */ D("div", { onClick: h, style: hf }),
6526
+ /* @__PURE__ */ zt("div", { style: l, children: [
6527
+ /* @__PURE__ */ zt("div", { style: df, children: [
6528
+ /* @__PURE__ */ D("span", { style: { fontWeight: 600, fontSize: 16 }, children: "粒子主题" }),
6529
+ /* @__PURE__ */ D("button", { onClick: h, style: pf, children: "×" })
6445
6530
  ] }),
6446
- /* @__PURE__ */ F("div", { style: df, children: yf.map((f) => {
6531
+ /* @__PURE__ */ D("div", { style: mf, children: vf.map((f) => {
6447
6532
  const p = f.id === s;
6448
- return /* @__PURE__ */ Pt(
6533
+ return /* @__PURE__ */ zt(
6449
6534
  "div",
6450
6535
  {
6451
6536
  className: `rpb-theme-item${p ? " active" : ""}`,
@@ -6462,7 +6547,7 @@ const _f = ({
6462
6547
  background: p ? `${e}10` : "#f5f5f5"
6463
6548
  },
6464
6549
  children: [
6465
- /* @__PURE__ */ F(
6550
+ /* @__PURE__ */ D(
6466
6551
  "div",
6467
6552
  {
6468
6553
  style: {
@@ -6479,11 +6564,11 @@ const _f = ({
6479
6564
  children: f.icon
6480
6565
  }
6481
6566
  ),
6482
- /* @__PURE__ */ Pt("div", { style: { flex: 1, minWidth: 0 }, children: [
6483
- /* @__PURE__ */ F("div", { style: { fontWeight: 600, fontSize: 14, color: "#1f2937" }, children: f.name }),
6484
- /* @__PURE__ */ F("div", { style: { fontSize: 12, color: "#9ca3af", marginTop: 2 }, children: f.description })
6567
+ /* @__PURE__ */ zt("div", { style: { flex: 1, minWidth: 0 }, children: [
6568
+ /* @__PURE__ */ D("div", { style: { fontWeight: 600, fontSize: 14, color: "#1f2937" }, children: f.name }),
6569
+ /* @__PURE__ */ D("div", { style: { fontSize: 12, color: "#9ca3af", marginTop: 2 }, children: f.description })
6485
6570
  ] }),
6486
- p && /* @__PURE__ */ F(
6571
+ p && /* @__PURE__ */ D(
6487
6572
  "div",
6488
6573
  {
6489
6574
  style: {
@@ -6496,7 +6581,7 @@ const _f = ({
6496
6581
  justifyContent: "center",
6497
6582
  flexShrink: 0
6498
6583
  },
6499
- children: /* @__PURE__ */ F("svg", { width: "14", height: "14", viewBox: "0 0 24 24", fill: "none", stroke: "#fff", strokeWidth: "3", strokeLinecap: "round", strokeLinejoin: "round", children: /* @__PURE__ */ F("path", { d: "M5 13l4 4L19 7" }) })
6584
+ children: /* @__PURE__ */ D("svg", { width: "14", height: "14", viewBox: "0 0 24 24", fill: "none", stroke: "#fff", strokeWidth: "3", strokeLinecap: "round", strokeLinejoin: "round", children: /* @__PURE__ */ D("path", { d: "M5 13l4 4L19 7" }) })
6500
6585
  }
6501
6586
  )
6502
6587
  ]
@@ -6504,18 +6589,19 @@ const _f = ({
6504
6589
  f.id
6505
6590
  );
6506
6591
  }) }),
6507
- /* @__PURE__ */ F("div", { style: pf, children: /* @__PURE__ */ F("div", { style: mf, children: "你的主题选择会自动保存,下次访问时将自动恢复。" }) })
6592
+ /* @__PURE__ */ D("div", { style: yf, children: /* @__PURE__ */ D("div", { style: gf, children: "你的主题选择会自动保存,下次访问时将自动恢复。" }) })
6508
6593
  ] })
6509
6594
  ] });
6510
6595
  };
6511
6596
  export {
6512
6597
  Xh as DEFAULT_COLORS,
6513
6598
  Zs as DEFAULT_THEME_ID,
6514
- xf as ParticleProvider,
6515
- rf as ParticleWave,
6516
- _f as ParticlesBackground,
6517
- kf as ThemeSelector,
6518
- Ke as baseConfig,
6599
+ kf as ParticleProvider,
6600
+ af as ParticleWave,
6601
+ cf as ParticleWave2D,
6602
+ Cf as ParticlesBackground,
6603
+ Mf as ThemeSelector,
6604
+ Ae as baseConfig,
6519
6605
  Kh as bubbleTheme,
6520
6606
  ef as fireflyTheme,
6521
6607
  tf as geometryTheme,
@@ -6524,7 +6610,8 @@ export {
6524
6610
  Zh as snowTheme,
6525
6611
  Ys as starlineTheme,
6526
6612
  Jh as starsTheme,
6527
- sf as useParticleTheme,
6613
+ of as useParticleTheme,
6614
+ sf as wave2dTheme,
6528
6615
  nf as waveTheme
6529
6616
  };
6530
6617
  //# sourceMappingURL=index.mjs.map