@x-humanoid-cloud/bic-map 0.0.1 → 0.0.3

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (3) hide show
  1. package/README.en.md +173 -157
  2. package/README.md +33 -17
  3. package/package.json +41 -1
package/README.en.md CHANGED
@@ -1,157 +1,173 @@
1
- <p align="right">
2
- English | <a href="./README.md">中文</a>
3
- </p>
4
-
5
- <p align="right">
6
- <a href="https://maven.x-humanoid-cloud.com/repository/pnpm-hosted/">
7
- <img src="https://img.shields.io/badge/version-0.0.1-1d81f5.svg?style=flat-square" alt="version" />
8
- </a>
9
- <a href="./LICENSE">
10
- <img src="https://img.shields.io/badge/license-MIT-green.svg?style=flat-square" alt="license" />
11
- </a>
12
- <a href="https://vuejs.org">
13
- <img src="https://img.shields.io/badge/Vue-3.x-42b883.svg?style=flat-square" alt="vue" />
14
- </a>
15
- <a href="https://maplibre.org">
16
- <img src="https://img.shields.io/badge/MapLibre%20GL-3.6-2d4ea0.svg?style=flat-square" alt="maplibre" />
17
- </a>
18
- </p>
19
-
20
- <h1 align="center">BicMap | <a href="https://bicmap.x-humanoid-cloud.com/">Documentation</a></h1>
21
-
22
- <h5 align="center">Seamless indoor/outdoor GPU map rendering & interaction SDK · Built for robotics</h5>
23
-
24
- [![BicMap Example Portal](src/examples/assets/home-thum/indoor_pointCloud.png)](http://localhost:5173/)
25
-
26
- BicMap (`@x-humanoid-cloud/bic-map`) is a WebGL-based map rendering library built on top of [MapLibre GL](https://maplibre.org), [Three.js](https://threejs.org), and [Turf](https://turfjs.org), extended with robotics-oriented features including **indoor SLAM maps, outdoor tile/HD maps, point clouds, 3D models, POI markers, drawing tools, path planning, and robot orchestration** — all ready to use out of the box.
27
-
28
- BicMap maps **data** (GeoJSON / point clouds / robot poses) to a set of composable **layers and overlays**. Developers can build seamless indoor/outdoor visualization scenes through a single `bicMap` instance without worrying about engine initialization, coordinate transformations, or asset hosting.
29
-
30
- Key Features:
31
-
32
- * **Unified indoor/outdoor rendering** — SLAM grid maps, tile base maps, HD maps, 2D/3D point clouds, and 3D models in the same scene
33
- * **Rich overlay types** — direction markers, batch POIs, robot markers, rectangles, polygons, circles, polylines, and wide line segments
34
- * **Interactive drawing** — rectangles, polygons, polylines, circles, and traversable-area drawing & editing
35
- * **Robotics capabilities** — pose tracking, relocalization, real-time positioning, path planning & playback, task orchestration
36
- * **Zero-config engine** — `maplibre-gl` / `three` / `@turf/turf` / `urdf-loader` bundled via npm, CSS and fonts injected at runtime automatically
37
-
38
- ## Installation
39
-
40
- ### NPM Module
41
-
42
- ```bash
43
- # .npmrc
44
- @x-humanoid-cloud:registry=https://maven.x-humanoid-cloud.com/repository/pnpm-hosted/
45
- ```
46
-
47
- ```bash
48
- pnpm add @x-humanoid-cloud/bic-map
49
- ```
50
-
51
- ```js
52
- import bicMap from '@x-humanoid-cloud/bic-map'
53
-
54
- await bicMap.init()
55
-
56
- const map = bicMap.createMap({
57
- container: 'map',
58
- center: [116.397, 39.908],
59
- zoom: 16
60
- })
61
- ```
62
-
63
- Use as a Vue plugin (accessible via `this.$bicMap`):
64
-
65
- ```js
66
- import { createApp } from 'vue'
67
- import bicMap from '@x-humanoid-cloud/bic-map'
68
- import App from './App.vue'
69
-
70
- createApp(App).use(bicMap).mount('#app')
71
- ```
72
-
73
- ### Script Tag / CDN
74
-
75
- For environments without a build step (uniapp renderJS, plain `<script>` tags, etc.), access via `window.bicMap` after loading:
76
-
77
- ```html
78
- <script src="https://your-cdn/bicMap.ext.min.js"></script>
79
- <script>
80
- bicMap.init().then(() => {
81
- const map = bicMap.createMap({ container: 'map' })
82
- })
83
- </script>
84
- ```
85
-
86
- ## Feature Gallery
87
-
88
- | | | |
89
- | :---: | :---: | :---: |
90
- | ![Robot Mapping](src/examples/assets/home-thum/indoor_buildMap.png)<br/>Robot Mapping | ![3D Model Control](src/examples/assets/home-thum/indoor_load3dControl.png)<br/>3D Model Control | ![Real-time Location](src/examples/assets/home-thum/indoor_location.png)<br/>Real-time Location |
91
- | ![POI Markers](src/examples/assets/home-thum/base_POIMarkers.png)<br/>POI Markers | ![Graphic Drawing](src/examples/assets/home-thum/expand_GraphicDrawing.png)<br/>Graphic Drawing | ![Cleaning Robot Scene](src/examples/assets/home-thum/scene_indoorCleaning.png)<br/>Cleaning Robot Scene |
92
- | ![Transit Hub Map Guide](src/examples/assets/home-thum/scene_transportHub.png)<br/>Transit Hub Map Guide | ![Museum Tour Guide](src/examples/assets/home-thum/scene_robotGuideTour.png)<br/>Museum Tour Guide | ![Community 24h Inspection](src/examples/assets/home-thum/scene_communityInspect.png)<br/>Community 24h Inspection |
93
- | ![Outdoor Buildings](src/examples/assets/home-thum/outdoor_buildings.png)<br/>Outdoor Buildings | ![Outdoor Point Cloud](src/examples/assets/home-thum/outdoor_pointCloud.png)<br/>Outdoor Point Cloud | ![HD Map Loading](src/examples/assets/home-thum/outdoor_hdMap.png)<br/>HD Map Loading |
94
-
95
- <p align="right"><a href="https://bicmap.x-humanoid-cloud.com/">View more examples →</a></p>
96
-
97
- ## Local Development & Examples
98
-
99
- The repository includes a built-in example portal covering 30+ examples across indoor / outdoor / basic / extended / scene categories:
100
-
101
- ```bash
102
- pnpm install
103
- pnpm dev # Start the example portal at http://localhost:5173/
104
- ```
105
-
106
- Build commands:
107
-
108
- ```bash
109
- pnpm build # Build npm package (ESM + UMD), third-party deps external
110
- pnpm build:cdn # Build CDN version (IIFE self-contained single file)
111
- pnpm build:web # Build example portal static site
112
- pnpm build:all # Build both npm package and CDN version
113
- ```
114
-
115
- ## Resources
116
-
117
- * [Online API Docs](http://localhost:5173/) Example portal and latest API reference
118
- * [Example Portal](http://localhost:5173/) — Interactive preview of all examples; click any card to open the corresponding demo
119
-
120
- ## Tech Stack
121
-
122
- BicMap is built on top of the following open-source projects:
123
-
124
- * [MapLibre GL JS](https://maplibre.org) — Core map rendering engine
125
- * [Three.js](https://threejs.org) — 3D model and custom layer rendering
126
- * [Turf.js](https://turfjs.org) — Geospatial computation
127
- * [Vue 3](https://vuejs.org) + [Vite](https://vite.dev) Example portal and build toolchain
128
- * [urdf-loader](https://github.com/gkjohnson/urdf-loaders) — URDF robot model loading
129
-
130
- ## Contributors
131
-
132
- Thanks to the following developers for their contributions to BicMap:
133
-
134
- <table>
135
- <tr>
136
- <td align="center">
137
- <a href="https://github.com/JMSChen">
138
- <img src="https://github.com/JMSChen.png" width="80" height="80" style="border-radius:50%" alt="JMSChen"/>
139
- <br/>
140
- <sub><b>JMSChen</b></sub>
141
- </a>
142
- </td>
143
- <td align="center">
144
- <a href="https://github.com/lxycreate">
145
- <img src="https://github.com/lxycreate.png" width="80" height="80" style="border-radius:50%" alt="lxycreate"/>
146
- <br/>
147
- <sub><b>lxycreate</b></sub>
148
- </a>
149
- </td>
150
- </tr>
151
- </table>
152
-
153
- ## License
154
-
155
- [MIT](./LICENSE) © 2024-2026 Beijing Innovation Center of Humanoid Robotics
156
-
157
- This project bundles and redistributes several third-party open-source libraries. Their copyright and license notices are listed in [THIRD-PARTY-LICENSES.md](./THIRD-PARTY-LICENSES.md).
1
+ <p align="right">
2
+ English | <a href="./README.md">中文</a>
3
+ </p>
4
+
5
+ <p align="right">
6
+ <a href="https://www.npmjs.com/package/@x-humanoid-cloud/bic-map">
7
+ <img src="https://img.shields.io/badge/version-0.0.1-1d81f5.svg?style=flat-square" alt="version" />
8
+ </a>
9
+ <a href="./LICENSE">
10
+ <img src="https://img.shields.io/badge/license-MIT-green.svg?style=flat-square" alt="license" />
11
+ </a>
12
+ <a href="https://vuejs.org">
13
+ <img src="https://img.shields.io/badge/Vue-3.x-42b883.svg?style=flat-square" alt="vue" />
14
+ </a>
15
+ <a href="https://maplibre.org">
16
+ <img src="https://img.shields.io/badge/MapLibre%20GL-3.6-2d4ea0.svg?style=flat-square" alt="maplibre" />
17
+ </a>
18
+ </p>
19
+
20
+ <h1 align="center">BicMap | <a href="https://bicmap.x-humanoid-cloud.com/">Documentation</a></h1>
21
+
22
+ <h5 align="center">Seamless indoor/outdoor GPU map rendering & interaction SDK · Built for robotics</h5>
23
+
24
+ [![BicMap Example Portal](https://raw.githubusercontent.com/Open-X-Humanoid/BICMap/main/src/examples/assets/home-thum/indoor_pointCloud.png)](https://bicmap.x-humanoid-cloud.com/)
25
+
26
+ BicMap (`@x-humanoid-cloud/bic-map`) is a WebGL-based map rendering library built on top of [MapLibre GL](https://maplibre.org), [Three.js](https://threejs.org), and [Turf](https://turfjs.org), extended with robotics-oriented features including **indoor SLAM maps, outdoor tile/HD maps, point clouds, 3D models, POI markers, drawing tools, path planning, and robot orchestration** — all ready to use out of the box.
27
+
28
+ BicMap maps **data** (GeoJSON / point clouds / robot poses) to a set of composable **layers and overlays**. Developers can build seamless indoor/outdoor visualization scenes through a single `bicMap` instance without worrying about engine initialization, coordinate transformations, or asset hosting.
29
+
30
+ Key Features:
31
+
32
+ * **Unified indoor/outdoor rendering** — SLAM grid maps, tile base maps, HD maps, 2D/3D point clouds, and 3D models in the same scene
33
+ * **Rich overlay types** — direction markers, batch POIs, robot markers, rectangles, polygons, circles, polylines, and wide line segments
34
+ * **Interactive drawing** — rectangles, polygons, polylines, circles, and traversable-area drawing & editing
35
+ * **Robotics capabilities** — pose tracking, relocalization, real-time positioning, path planning & playback, task orchestration
36
+ * **Zero-config engine** — `maplibre-gl` / `three` / `@turf/turf` / `urdf-loader` bundled via npm, CSS and fonts injected at runtime automatically
37
+
38
+ ## Installation
39
+
40
+ ### NPM Module
41
+
42
+ ```bash
43
+ pnpm add @x-humanoid-cloud/bic-map
44
+ ```
45
+
46
+ ```js
47
+ import bicMap from '@x-humanoid-cloud/bic-map'
48
+
49
+ await bicMap.init()
50
+
51
+ const map = bicMap.createMap({
52
+ container: 'map',
53
+ center: [116.397, 39.908],
54
+ zoom: 16
55
+ })
56
+ ```
57
+
58
+ Use as a Vue plugin (accessible via `this.$bicMap`):
59
+
60
+ ```js
61
+ import { createApp } from 'vue'
62
+ import bicMap from '@x-humanoid-cloud/bic-map'
63
+ import App from './App.vue'
64
+
65
+ createApp(App).use(bicMap).mount('#app')
66
+ ```
67
+
68
+ ### Script Tag / CDN
69
+
70
+ For environments without a build step (uniapp renderJS, plain `<script>` tags, etc.), access via `window.bicMap` after loading:
71
+
72
+ ```html
73
+ <script src="https://your-cdn/bicMap.ext.min.js"></script>
74
+ <script>
75
+ bicMap.init().then(() => {
76
+ const map = bicMap.createMap({ container: 'map' })
77
+ })
78
+ </script>
79
+ ```
80
+
81
+ ## Feature Gallery
82
+
83
+ | | | |
84
+ | :---: | :---: | :---: |
85
+ | ![Robot Mapping](https://raw.githubusercontent.com/Open-X-Humanoid/BICMap/main/src/examples/assets/home-thum/indoor_buildMap.png)<br/>Robot Mapping | ![3D Model Control](https://raw.githubusercontent.com/Open-X-Humanoid/BICMap/main/src/examples/assets/home-thum/indoor_load3dControl.png)<br/>3D Model Control | ![Real-time Location](https://raw.githubusercontent.com/Open-X-Humanoid/BICMap/main/src/examples/assets/home-thum/indoor_location.png)<br/>Real-time Location |
86
+ | ![POI Markers](https://raw.githubusercontent.com/Open-X-Humanoid/BICMap/main/src/examples/assets/home-thum/base_POIMarkers.png)<br/>POI Markers | ![Graphic Drawing](https://raw.githubusercontent.com/Open-X-Humanoid/BICMap/main/src/examples/assets/home-thum/expand_GraphicDrawing.png)<br/>Graphic Drawing | ![Cleaning Robot Scene](https://raw.githubusercontent.com/Open-X-Humanoid/BICMap/main/src/examples/assets/home-thum/scene_indoorCleaning.png)<br/>Cleaning Robot Scene |
87
+ | ![Transit Hub Map Guide](https://raw.githubusercontent.com/Open-X-Humanoid/BICMap/main/src/examples/assets/home-thum/scene_transportHub.png)<br/>Transit Hub Map Guide | ![Museum Tour Guide](https://raw.githubusercontent.com/Open-X-Humanoid/BICMap/main/src/examples/assets/home-thum/scene_robotGuideTour.png)<br/>Museum Tour Guide | ![Community 24h Inspection](https://raw.githubusercontent.com/Open-X-Humanoid/BICMap/main/src/examples/assets/home-thum/scene_communityInspect.png)<br/>Community 24h Inspection |
88
+ | ![Outdoor Buildings](https://raw.githubusercontent.com/Open-X-Humanoid/BICMap/main/src/examples/assets/home-thum/outdoor_buildings.png)<br/>Outdoor Buildings | ![Outdoor Point Cloud](https://raw.githubusercontent.com/Open-X-Humanoid/BICMap/main/src/examples/assets/home-thum/outdoor_pointCloud.png)<br/>Outdoor Point Cloud | ![HD Map Loading](https://raw.githubusercontent.com/Open-X-Humanoid/BICMap/main/src/examples/assets/home-thum/outdoor_hdMap.png)<br/>HD Map Loading |
89
+
90
+ <p align="right"><a href="https://bicmap.x-humanoid-cloud.com/">View more examples →</a></p>
91
+
92
+ ## Local Development & Examples
93
+
94
+ The repository includes a built-in example portal covering 30+ examples across indoor / outdoor / basic / extended / scene categories:
95
+
96
+ ```bash
97
+ pnpm install
98
+ pnpm dev # Start the example portal at https://bicmap.x-humanoid-cloud.com/
99
+ ```
100
+
101
+ Build commands:
102
+
103
+ ```bash
104
+ pnpm build # Build npm package (ESM + UMD), third-party deps external
105
+ pnpm build:cdn # Build CDN version (IIFE self-contained single file)
106
+ pnpm build:web # Build example portal static site
107
+ pnpm build:all # Build both npm package and CDN version
108
+ ```
109
+
110
+ ## Resources
111
+
112
+ * [Online API Docs](https://bicmap.x-humanoid-cloud.com/) Example portal and latest API reference
113
+ * [Example Portal](https://bicmap.x-humanoid-cloud.com/) — Interactive preview of all examples; click any card to open the corresponding demo
114
+
115
+ ## Tech Stack
116
+
117
+ BicMap is built on top of the following open-source projects:
118
+
119
+ * [MapLibre GL JS](https://maplibre.org) — Core map rendering engine
120
+ * [Three.js](https://threejs.org) — 3D model and custom layer rendering
121
+ * [Turf.js](https://turfjs.org) — Geospatial computation
122
+ * [Vue 3](https://vuejs.org) + [Vite](https://vite.dev) Example portal and build toolchain
123
+ * [urdf-loader](https://github.com/gkjohnson/urdf-loaders) — URDF robot model loading
124
+
125
+ ## Contributors
126
+
127
+ Thanks to the following developers for their contributions to BicMap:
128
+
129
+ <table>
130
+ <tr>
131
+ <td align="center">
132
+ <a href="https://github.com/HouserHao">
133
+ <img src="https://github.com/HouserHao.png" width="80" height="80" style="border-radius:50%" alt="HouserHao"/>
134
+ <br/>
135
+ <sub><b>HouserHao</b></sub>
136
+ </a>
137
+ </td>
138
+ <td align="center">
139
+ <a href="https://github.com/lxycreate">
140
+ <img src="https://github.com/lxycreate.png" width="80" height="80" style="border-radius:50%" alt="lxycreate"/>
141
+ <br/>
142
+ <sub><b>lxycreate</b></sub>
143
+ </a>
144
+ </td>
145
+ <td align="center">
146
+ <a href="https://github.com/yinwensong">
147
+ <img src="https://github.com/yinwensong.png" width="80" height="80" style="border-radius:50%" alt="yinwensong"/>
148
+ <br/>
149
+ <sub><b>yinwensong</b></sub>
150
+ </a>
151
+ </td>
152
+ <td align="center">
153
+ <a href="https://github.com/tianxiangLee">
154
+ <img src="https://github.com/tianxiangLee.png" width="80" height="80" style="border-radius:50%" alt="tianxiangLee"/>
155
+ <br/>
156
+ <sub><b>tianxiangLee</b></sub>
157
+ </a>
158
+ </td>
159
+ <td align="center">
160
+ <a href="https://github.com/Zy9907yy">
161
+ <img src="https://github.com/Zy9907yy.png" width="80" height="80" style="border-radius:50%" alt="Zy9907yy"/>
162
+ <br/>
163
+ <sub><b>Zy9907yy</b></sub>
164
+ </a>
165
+ </td>
166
+ </tr>
167
+ </table>
168
+
169
+ ## License
170
+
171
+ [MIT](./LICENSE) © 2024-2026 Beijing Innovation Center of Humanoid Robotics
172
+
173
+ This project bundles and redistributes several third-party open-source libraries. Their copyright and license notices are listed in [THIRD-PARTY-LICENSES.md](./THIRD-PARTY-LICENSES.md).
package/README.md CHANGED
@@ -3,7 +3,7 @@
3
3
  </p>
4
4
 
5
5
  <p align="right">
6
- <a href="https://maven.x-humanoid-cloud.com/repository/pnpm-hosted/">
6
+ <a href="https://www.npmjs.com/package/@x-humanoid-cloud/bic-map">
7
7
  <img src="https://img.shields.io/badge/version-0.0.1-1d81f5.svg?style=flat-square" alt="version" />
8
8
  </a>
9
9
  <a href="./LICENSE">
@@ -21,7 +21,7 @@
21
21
 
22
22
  <h5 align="center">室内外一体化的 GPU 地图渲染与交互解决方案 · 面向机器人场景</h5>
23
23
 
24
- [![BicMap 示例门户](src/examples/assets/home-thum/indoor_pointCloud.png)](http://localhost:5173/)
24
+ [![BicMap 示例门户](https://raw.githubusercontent.com/Open-X-Humanoid/BICMap/main/src/examples/assets/home-thum/indoor_pointCloud.png)](https://bicmap.x-humanoid-cloud.com/)
25
25
 
26
26
  BicMap(`@x-humanoid-cloud/bic-map`)是一套基于 WebGL 的地图渲染库,在 [MapLibre GL](https://maplibre.org) + [Three.js](https://threejs.org) + [Turf](https://turfjs.org) 之上做了面向机器人业务的二次封装,提供 **室内 SLAM 地图、室外瓦片/高精地图、点云、3D 模型、POI 标注、绘制工具、路径规划与机器人编排** 等开箱即用的能力。
27
27
 
@@ -39,11 +39,6 @@ BicMap 将 **数据**(GeoJSON / 点云 / 机器人位姿)映射为一组可
39
39
 
40
40
  ### NPM Module
41
41
 
42
- ```bash
43
- # .npmrc
44
- @x-humanoid-cloud:registry=https://maven.x-humanoid-cloud.com/repository/pnpm-hosted/
45
- ```
46
-
47
42
  ```bash
48
43
  pnpm add @x-humanoid-cloud/bic-map
49
44
  ```
@@ -87,10 +82,10 @@ createApp(App).use(bicMap).mount('#app')
87
82
 
88
83
  | | | |
89
84
  | :---: | :---: | :---: |
90
- | ![机器人建图](src/examples/assets/home-thum/indoor_buildMap.png)<br/>机器人建图 | ![3D模型控制](src/examples/assets/home-thum/indoor_load3dControl.png)<br/>3D 模型控制 | ![实时位置更新](src/examples/assets/home-thum/indoor_location.png)<br/>实时位置更新 |
91
- | ![点位Marker](src/examples/assets/home-thum/base_POIMarkers.png)<br/>点位 Marker | ![图形绘制](src/examples/assets/home-thum/expand_GraphicDrawing.png)<br/>图形绘制 | ![扫地机器人场景](src/examples/assets/home-thum/scene_indoorCleaning.png)<br/>扫地机器人场景 |
92
- | ![三站一场地图引导](src/examples/assets/home-thum/scene_transportHub.png)<br/>三站一场地图引导 | ![博物馆导览讲解](src/examples/assets/home-thum/scene_robotGuideTour.png)<br/>博物馆导览讲解 | ![社区24h无人值守巡检](src/examples/assets/home-thum/scene_communityInspect.png)<br/>社区 24h 无人值守巡检 |
93
- | ![室外建筑物](src/examples/assets/home-thum/outdoor_buildings.png)<br/>室外建筑物 | ![室外点云](src/examples/assets/home-thum/outdoor_pointCloud.png)<br/>室外点云 | ![高精地图加载](src/examples/assets/home-thum/outdoor_hdMap.png)<br/>高精地图加载 |
85
+ | ![机器人建图](https://raw.githubusercontent.com/Open-X-Humanoid/BICMap/main/src/examples/assets/home-thum/indoor_buildMap.png)<br/>机器人建图 | ![3D模型控制](https://raw.githubusercontent.com/Open-X-Humanoid/BICMap/main/src/examples/assets/home-thum/indoor_load3dControl.png)<br/>3D 模型控制 | ![实时位置更新](https://raw.githubusercontent.com/Open-X-Humanoid/BICMap/main/src/examples/assets/home-thum/indoor_location.png)<br/>实时位置更新 |
86
+ | ![点位Marker](https://raw.githubusercontent.com/Open-X-Humanoid/BICMap/main/src/examples/assets/home-thum/base_POIMarkers.png)<br/>点位 Marker | ![图形绘制](https://raw.githubusercontent.com/Open-X-Humanoid/BICMap/main/src/examples/assets/home-thum/expand_GraphicDrawing.png)<br/>图形绘制 | ![扫地机器人场景](https://raw.githubusercontent.com/Open-X-Humanoid/BICMap/main/src/examples/assets/home-thum/scene_indoorCleaning.png)<br/>扫地机器人场景 |
87
+ | ![三站一场地图引导](https://raw.githubusercontent.com/Open-X-Humanoid/BICMap/main/src/examples/assets/home-thum/scene_transportHub.png)<br/>三站一场地图引导 | ![博物馆导览讲解](https://raw.githubusercontent.com/Open-X-Humanoid/BICMap/main/src/examples/assets/home-thum/scene_robotGuideTour.png)<br/>博物馆导览讲解 | ![社区24h无人值守巡检](https://raw.githubusercontent.com/Open-X-Humanoid/BICMap/main/src/examples/assets/home-thum/scene_communityInspect.png)<br/>社区 24h 无人值守巡检 |
88
+ | ![室外建筑物](https://raw.githubusercontent.com/Open-X-Humanoid/BICMap/main/src/examples/assets/home-thum/outdoor_buildings.png)<br/>室外建筑物 | ![室外点云](https://raw.githubusercontent.com/Open-X-Humanoid/BICMap/main/src/examples/assets/home-thum/outdoor_pointCloud.png)<br/>室外点云 | ![高精地图加载](https://raw.githubusercontent.com/Open-X-Humanoid/BICMap/main/src/examples/assets/home-thum/outdoor_hdMap.png)<br/>高精地图加载 |
94
89
 
95
90
  <p align="right"><a href="https://bicmap.x-humanoid-cloud.com/">查看更多示例 →</a></p>
96
91
 
@@ -100,7 +95,7 @@ createApp(App).use(bicMap).mount('#app')
100
95
 
101
96
  ```bash
102
97
  pnpm install
103
- pnpm dev # 启动示例门户,默认 http://localhost:5173/
98
+ pnpm dev # 启动示例门户,默认 https://bicmap.x-humanoid-cloud.com/
104
99
  ```
105
100
 
106
101
  构建命令:
@@ -114,8 +109,8 @@ pnpm build:all # 同时构建 npm 包与 CDN 版本
114
109
 
115
110
  ## 学习资源
116
111
 
117
- * [在线 API 文档](http://localhost:5173/):示例门户与最新接口说明
118
- * [示例门户](http://localhost:5173/):所有示例的可交互预览,点击卡片即可打开对应示例
112
+ * [在线 API 文档](https://bicmap.x-humanoid-cloud.com/):示例门户与最新接口说明
113
+ * [示例门户](https://bicmap.x-humanoid-cloud.com/):所有示例的可交互预览,点击卡片即可打开对应示例
119
114
 
120
115
  ## 技术栈
121
116
 
@@ -134,10 +129,10 @@ BicMap 构建于以下开源项目之上:
134
129
  <table>
135
130
  <tr>
136
131
  <td align="center">
137
- <a href="https://github.com/JMSChen">
138
- <img src="https://github.com/JMSChen.png" width="80" height="80" style="border-radius:50%" alt="JMSChen"/>
132
+ <a href="https://github.com/HouserHao">
133
+ <img src="https://github.com/HouserHao.png" width="80" height="80" style="border-radius:50%" alt="HouserHao"/>
139
134
  <br/>
140
- <sub><b>JMSChen</b></sub>
135
+ <sub><b>HouserHao</b></sub>
141
136
  </a>
142
137
  </td>
143
138
  <td align="center">
@@ -147,6 +142,27 @@ BicMap 构建于以下开源项目之上:
147
142
  <sub><b>lxycreate</b></sub>
148
143
  </a>
149
144
  </td>
145
+ <td align="center">
146
+ <a href="https://github.com/yinwensong">
147
+ <img src="https://github.com/yinwensong.png" width="80" height="80" style="border-radius:50%" alt="yinwensong"/>
148
+ <br/>
149
+ <sub><b>yinwensong</b></sub>
150
+ </a>
151
+ </td>
152
+ <td align="center">
153
+ <a href="https://github.com/tianxiangLee">
154
+ <img src="https://github.com/tianxiangLee.png" width="80" height="80" style="border-radius:50%" alt="tianxiangLee"/>
155
+ <br/>
156
+ <sub><b>tianxiangLee</b></sub>
157
+ </a>
158
+ </td>
159
+ <td align="center">
160
+ <a href="https://github.com/Zy9907yy">
161
+ <img src="https://github.com/Zy9907yy.png" width="80" height="80" style="border-radius:50%" alt="Zy9907yy"/>
162
+ <br/>
163
+ <sub><b>Zy9907yy</b></sub>
164
+ </a>
165
+ </td>
150
166
  </tr>
151
167
  </table>
152
168
 
package/package.json CHANGED
@@ -1,8 +1,48 @@
1
1
  {
2
2
  "name": "@x-humanoid-cloud/bic-map",
3
3
  "private": false,
4
- "version": "0.0.1",
4
+ "version": "0.0.3",
5
5
  "description": "GL地图库,室内外一体化的地图渲染与交互解决方案",
6
+ "keywords": [
7
+ "map",
8
+ "webgl",
9
+ "maplibre",
10
+ "three.js",
11
+ "indoor-map",
12
+ "outdoor-map",
13
+ "slam",
14
+ "point-cloud",
15
+ "robot",
16
+ "robotics",
17
+ "humanoid-robot",
18
+ "embodied-intelligence",
19
+ "mobile-robot",
20
+ "robot-navigation",
21
+ "robot-map",
22
+ "map-engine",
23
+ "relocalization",
24
+ "3d-map",
25
+ "scene-map",
26
+ "mapping",
27
+ "gis",
28
+ "geospatial",
29
+ "vue3",
30
+ "visualization",
31
+ "hd-map",
32
+ "poi",
33
+ "path-planning",
34
+ "具身智能",
35
+ "人形机器人",
36
+ "智能移动机器人",
37
+ "机器人地图",
38
+ "机器人地图引擎",
39
+ "机器人导航",
40
+ "SLAM地图",
41
+ "建图",
42
+ "重定位",
43
+ "三维地图",
44
+ "场景地图"
45
+ ],
6
46
  "license": "MIT",
7
47
  "type": "module",
8
48
  "main": "./dist/bic-map.umd.js",