@wvdsh/sdk-js 0.0.34 → 0.0.35
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/index.js +19 -1
- package/package.json +1 -1
package/dist/index.js
CHANGED
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@@ -5075,7 +5075,8 @@ var WavedashSDK = (() => {
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GET_SDK_CONFIG: "GetSDKConfig",
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PROGRESS_UPDATE: "ProgressUpdate",
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LOADING_COMPLETE: "LoadingComplete",
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5078
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-
TOGGLE_OVERLAY: "ToggleOverlay"
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5078
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+
TOGGLE_OVERLAY: "ToggleOverlay",
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5079
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TAKE_FOCUS: "TakeFocus"
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};
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// node_modules/convex/dist/esm/server/pagination.js
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@@ -7449,6 +7450,23 @@ var WavedashSDK = (() => {
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this.pendingRequests.delete(event.data.requestId);
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pending.resolve(event.data.data);
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}
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7453
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+
} else if (event.data?.type === IFRAME_MESSAGE_TYPE.TAKE_FOCUS) {
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7454
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console.log("[IFRAME MESSENGER] Taking focus");
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7455
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if (typeof document !== "undefined") {
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7456
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const gameFocusTargets = document.getElementsByClassName("game-focus-target");
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7457
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if (gameFocusTargets.length > 0) {
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7458
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console.log("[IFRAME MESSENGER] Focusing on game focus target");
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7459
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gameFocusTargets[0].focus();
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} else {
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7461
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const focusableElement = document.querySelector(
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7462
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"canvas, input, button, [tabindex]:not([tabindex='-1'])"
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);
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if (focusableElement) {
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console.log("[IFRAME MESSENGER] Focusing on fallback target");
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focusableElement.focus();
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}
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}
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}
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}
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};
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this.pendingRequests = /* @__PURE__ */ new Map();
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