@wvdsh/api 0.1.64 → 0.1.65
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@@ -204,6 +204,7 @@ export type IFrameEventPayloadMap = {
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contentIdentifiers: string[];
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};
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};
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+
export declare const LAUNCH_PARAM_PREFIX = "wvdsh_";
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export interface GameLaunchParams {
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lobby?: GenericId<'lobbies'>;
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[key: string]: string | undefined;
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@@ -127,6 +127,8 @@ export const SW_PRELOAD_MESSAGE_TYPE = {
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READY: 'sw-ready',
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FAILED: 'sw-failed'
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};
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// Launch params passed from URL query params to the game SDK
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export const LAUNCH_PARAM_PREFIX = 'wvdsh_';
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// URL params referenced by external consumers
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export const UrlParams = {
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RedirectUrl: 'rdurl',
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