@wvdsh/api 0.1.63 → 0.1.65

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@@ -204,6 +204,7 @@ export type IFrameEventPayloadMap = {
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  contentIdentifiers: string[];
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  };
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  };
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+ export declare const LAUNCH_PARAM_PREFIX = "wvdsh_";
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  export interface GameLaunchParams {
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  lobby?: GenericId<'lobbies'>;
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  [key: string]: string | undefined;
@@ -217,6 +218,7 @@ export declare const UrlParams: {
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  readonly PlayKey: "pk";
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  readonly SdkConfig: "sdkconfig";
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  readonly Caller: "caller";
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+ readonly VirtualGamepad: "virtualGamepad";
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  readonly GameSlug: "gameSlug";
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  readonly UgcUploadExpires: "exp";
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  readonly UgcUploadSignature: "sig";
@@ -127,6 +127,8 @@ export const SW_PRELOAD_MESSAGE_TYPE = {
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  READY: 'sw-ready',
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  FAILED: 'sw-failed'
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  };
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+ // Launch params passed from URL query params to the game SDK
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+ export const LAUNCH_PARAM_PREFIX = 'wvdsh_';
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  // URL params referenced by external consumers
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  export const UrlParams = {
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  RedirectUrl: 'rdurl',
@@ -137,6 +139,7 @@ export const UrlParams = {
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  PlayKey: 'pk',
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  SdkConfig: 'sdkconfig',
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  Caller: 'caller',
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+ VirtualGamepad: 'virtualGamepad',
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  // Read by the cross-origin play iframe for its Sentry tags — it can't read this URL.
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  GameSlug: 'gameSlug',
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  // Signed upload URL params authorizing a UGC/userfs PUT (see createUgcUploadUrl).
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@wvdsh/api",
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- "version": "0.1.63",
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+ "version": "0.1.65",
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  "description": "Public API types and shared constants for the Wavedash platform",
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  "type": "module",
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  "main": "./dist/index.js",