@wvdsh/api 0.1.56 → 0.1.57
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@@ -76,6 +76,12 @@ export declare const LEADERBOARD_DISPLAY_TYPE: {
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readonly TIME_MILLISECONDS: 2;
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readonly TIME_GAME_TICKS: 3;
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};
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export declare const LEADERBOARD_METADATA_LIMITS: {
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readonly MAX_KEYS: 16;
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readonly MAX_KEY_LENGTH: 64;
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readonly MAX_STRING_VALUE_LENGTH: 256;
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readonly MAX_TOTAL_BYTES: 2048;
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};
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export declare const UGC_TYPE: {
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readonly SCREENSHOT: 0;
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readonly VIDEO: 1;
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@@ -55,6 +55,12 @@ export const LEADERBOARD_DISPLAY_TYPE = {
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TIME_MILLISECONDS: 2,
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TIME_GAME_TICKS: 3 // Added for PGRC, assumes 60fps game ticks for proper display, probably don't want to let other games do this
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};
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export const LEADERBOARD_METADATA_LIMITS = {
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MAX_KEYS: 16,
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MAX_KEY_LENGTH: 64,
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MAX_STRING_VALUE_LENGTH: 256,
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MAX_TOTAL_BYTES: 2048
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};
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// ========== USER GENERATED CONTENT ==========
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export const UGC_TYPE = {
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SCREENSHOT: 0,
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@@ -201,14 +201,18 @@ export type PublicApiType = {
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upsertLeaderboardEntry: FunctionReference<"mutation", "public", {
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keepBest: boolean;
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leaderboardId: Id<"leaderboards">;
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metadata?: Record<string, number | string>;
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score: number;
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ugcId?: Id<"userGeneratedContent">;
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}, {
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entry: {
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entryId: Id<"leaderboardEntries">;
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globalRank: number;
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metadata?: Record<string, number | string>;
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score: number;
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scoreChanged: boolean;
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timestamp: number;
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ugcId?: Id<"userGeneratedContent">;
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};
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submission: {
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globalRank: number;
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