@wrongstack/tools 0.9.19 → 0.10.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/audit.js +2 -2
- package/dist/audit.js.map +1 -1
- package/dist/bash.js +86 -19
- package/dist/bash.js.map +1 -1
- package/dist/batch-tool-use.js +2 -2
- package/dist/batch-tool-use.js.map +1 -1
- package/dist/builtin.js +386 -171
- package/dist/builtin.js.map +1 -1
- package/dist/circuit-breaker.d.ts +0 -2
- package/dist/circuit-breaker.js +0 -3
- package/dist/circuit-breaker.js.map +1 -1
- package/dist/codebase-index/index.d.ts +26 -6
- package/dist/codebase-index/index.js +34 -25
- package/dist/codebase-index/index.js.map +1 -1
- package/dist/{codebase-stats-tool-BLhQmPNc.d.ts → codebase-stats-tool-C8ApERbn.d.ts} +0 -11
- package/dist/diff.js +28 -13
- package/dist/diff.js.map +1 -1
- package/dist/document.js +4 -4
- package/dist/document.js.map +1 -1
- package/dist/edit.js +3 -2
- package/dist/edit.js.map +1 -1
- package/dist/exec.js +96 -15
- package/dist/exec.js.map +1 -1
- package/dist/fetch.js +13 -6
- package/dist/fetch.js.map +1 -1
- package/dist/format.js +74 -4
- package/dist/format.js.map +1 -1
- package/dist/git.js +81 -8
- package/dist/git.js.map +1 -1
- package/dist/glob.js +15 -5
- package/dist/glob.js.map +1 -1
- package/dist/grep.js +32 -9
- package/dist/grep.js.map +1 -1
- package/dist/index.d.ts +1 -1
- package/dist/index.js +404 -182
- package/dist/index.js.map +1 -1
- package/dist/install.js +85 -8
- package/dist/install.js.map +1 -1
- package/dist/json.js +2 -2
- package/dist/json.js.map +1 -1
- package/dist/lint.js +74 -4
- package/dist/lint.js.map +1 -1
- package/dist/logs.js +6 -2
- package/dist/logs.js.map +1 -1
- package/dist/memory.js +13 -6
- package/dist/memory.js.map +1 -1
- package/dist/mode.js +4 -4
- package/dist/mode.js.map +1 -1
- package/dist/outdated.js +2 -2
- package/dist/outdated.js.map +1 -1
- package/dist/pack.js +387 -172
- package/dist/pack.js.map +1 -1
- package/dist/patch.js +3 -2
- package/dist/patch.js.map +1 -1
- package/dist/process-registry.js +0 -3
- package/dist/process-registry.js.map +1 -1
- package/dist/read.js +16 -5
- package/dist/read.js.map +1 -1
- package/dist/replace.js +3 -3
- package/dist/replace.js.map +1 -1
- package/dist/scaffold.js +3 -2
- package/dist/scaffold.js.map +1 -1
- package/dist/search.js +3 -2
- package/dist/search.js.map +1 -1
- package/dist/test.js +74 -4
- package/dist/test.js.map +1 -1
- package/dist/todo.js +21 -7
- package/dist/todo.js.map +1 -1
- package/dist/tool-help.js +5 -5
- package/dist/tool-help.js.map +1 -1
- package/dist/tool-search.js +2 -2
- package/dist/tool-search.js.map +1 -1
- package/dist/tool-use.js +4 -4
- package/dist/tool-use.js.map +1 -1
- package/dist/tree.js +16 -8
- package/dist/tree.js.map +1 -1
- package/dist/typecheck.js +74 -4
- package/dist/typecheck.js.map +1 -1
- package/dist/write.js +11 -4
- package/dist/write.js.map +1 -1
- package/package.json +2 -2
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@@ -71,8 +71,6 @@ declare class CircuitBreaker {
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private lastSlowAt;
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/** Timestamp when the breaker was opened (for cooldown calculation). */
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private openedAt;
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/** Timestamp when the last call ran (for half-open gate). */
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private lastCallAt;
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constructor(config?: CircuitBreakerConfig);
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/**
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* Returns true if the circuit allows a new call to proceed.
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package/dist/circuit-breaker.js
CHANGED
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@@ -19,8 +19,6 @@ var CircuitBreaker = class {
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lastSlowAt = null;
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/** Timestamp when the breaker was opened (for cooldown calculation). */
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openedAt = null;
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/** Timestamp when the last call ran (for half-open gate). */
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lastCallAt = null;
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constructor(config = {}) {
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this.maxConsecutiveFailures = config.maxConsecutiveFailures ?? DEFAULT_MAX_CONSECUTIVE_FAILURES;
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this.slowCallThresholdMs = config.slowCallThresholdMs ?? DEFAULT_SLOW_CALL_THRESHOLD_MS;
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@@ -78,7 +76,6 @@ var CircuitBreaker = class {
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*/
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afterCall(durationMs, failed) {
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const now = Date.now();
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this.lastCallAt = now;
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if (this.state === "half-open") {
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if (failed) {
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this._trip();
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isolating them would let the model route around the\n * breaker by alternating which tool it uses.\n */\n\nexport interface CircuitBreakerConfig {\n /**\n * Consecutive failures before trip. Default: 5.\n * A single success resets this counter to 0.\n */\n maxConsecutiveFailures?: number;\n /**\n * Slow-call threshold in ms. A call that runs longer than this is\n * counted as \"slow\". Default: 60_000 (1 minute).\n */\n slowCallThresholdMs?: number;\n /**\n * Max slow calls before trip (within the sliding window). Default: 3.\n */\n maxSlowCalls?: number;\n /**\n * Sliding window for rate-limit and slow-call counting, in ms.\n * Default: 60_000 (1 minute).\n */\n windowMs?: number;\n /**\n * Max calls within the sliding window. Default: 30.\n * Burst exceeding this trips the breaker immediately.\n */\n maxCallsPerWindow?: number;\n /**\n * Cooldown before auto-recovery attempt, in ms. Default: 30_000 (30s).\n * After this the breaker enters \"half-open\" state and allows one call\n * through to test whether the problem is resolved.\n */\n cooldownMs?: number;\n}\n\ninterface CallRecord {\n at: number;\n /** True if the call threw or returned an is_error result. */\n failed: boolean;\n /** True if elapsed time exceeded slowCallThresholdMs. */\n slow: boolean;\n}\n\ntype BreakerState = 'closed' | 'open' | 'half-open';\n\nconst DEFAULT_MAX_CONSECUTIVE_FAILURES = 5;\nconst DEFAULT_SLOW_CALL_THRESHOLD_MS = 60_000;\nconst DEFAULT_MAX_SLOW_CALLS = 3;\nconst DEFAULT_WINDOW_MS = 60_000;\nconst DEFAULT_MAX_CALLS_PER_WINDOW = 30;\nconst DEFAULT_COOLDOWN_MS = 30_000;\n\nexport interface CircuitBreakerSnapshot {\n state: 'closed' | 'open' | 'half-open';\n consecutiveFailures: number;\n slowCallsInWindow: number;\n callsInWindow: number;\n windowMs: number;\n cooldownRemainingMs: number | null;\n lastFailureAt: number | null;\n lastSlowAt: number | null;\n}\n\nexport class CircuitBreaker {\n private readonly maxConsecutiveFailures: number;\n private readonly slowCallThresholdMs: number;\n private readonly maxSlowCalls: number;\n private readonly windowMs: number;\n private readonly maxCallsPerWindow: number;\n private readonly cooldownMs: number;\n\n private state: BreakerState = 'closed';\n private consecutiveFailures = 0;\n private window: CallRecord[] = [];\n private lastFailureAt: number | null = null;\n private lastSlowAt: number | null = null;\n /** Timestamp when the breaker was opened (for cooldown calculation). */\n private openedAt: number | null = null;\n /** Timestamp when the last call ran (for half-open gate). */\n private lastCallAt: number | null = null;\n\n constructor(config: CircuitBreakerConfig = {}) {\n this.maxConsecutiveFailures = config.maxConsecutiveFailures ?? DEFAULT_MAX_CONSECUTIVE_FAILURES;\n this.slowCallThresholdMs = config.slowCallThresholdMs ?? DEFAULT_SLOW_CALL_THRESHOLD_MS;\n this.maxSlowCalls = config.maxSlowCalls ?? DEFAULT_MAX_SLOW_CALLS;\n this.windowMs = config.windowMs ?? DEFAULT_WINDOW_MS;\n this.maxCallsPerWindow = config.maxCallsPerWindow ?? DEFAULT_MAX_CALLS_PER_WINDOW;\n this.cooldownMs = config.cooldownMs ?? DEFAULT_COOLDOWN_MS;\n }\n\n /**\n * Returns true if the circuit allows a new call to proceed.\n * When false, callers should abort the tool call and return a\n * circuit-breaker error instead of spawning a process.\n */\n get canProceed(): boolean {\n this._checkStateTransition();\n return this.state !== 'open';\n }\n\n /**\n * Snapshot of the current breaker state for observability (`/kill`).\n */\n snapshot(): CircuitBreakerSnapshot {\n this._checkStateTransition();\n const now = Date.now();\n let cooldownRemaining: number | null = null;\n if (this.openedAt !== null && this.state === 'open') {\n const elapsed = now - this.openedAt;\n cooldownRemaining = Math.max(0, this.cooldownMs - elapsed);\n }\n return {\n state: this.state,\n consecutiveFailures: this.consecutiveFailures,\n slowCallsInWindow: this.window.filter((c) => c.slow).length,\n callsInWindow: this.window.length,\n windowMs: this.windowMs,\n cooldownRemainingMs: cooldownRemaining,\n lastFailureAt: this.lastFailureAt,\n lastSlowAt: this.lastSlowAt,\n };\n }\n\n /**\n * Call this BEFORE spawning a bash/exec process.\n * Returns true if the call is allowed; false if the breaker is open.\n * When false, callers MUST NOT spawn a process.\n */\n beforeCall(): boolean {\n this._checkStateTransition();\n if (this.state === 'open') return false;\n return true;\n }\n\n /**\n * Call this AFTER a bash/exec process finishes (success or failure).\n * `durationMs` is the wall-clock time the process ran.\n * `failed` is true when the process returned a non-zero exit code or\n * threw an exception before spawning.\n */\n afterCall(durationMs: number, failed: boolean): void {\n const now = Date.now();\n this.lastCallAt = now;\n\n if (this.state === 'half-open') {\n // First call through after cooldown — if it failed, go back to open.\n if (failed) {\n this._trip();\n return;\n }\n // Success in half-open → reset to closed.\n this._reset();\n return;\n }\n\n // Prune old records outside the sliding window.\n this._pruneWindow(now);\n\n const slow = durationMs >= this.slowCallThresholdMs;\n this.window.push({ at: now, failed, slow });\n\n if (failed) {\n this.consecutiveFailures++;\n this.lastFailureAt = now;\n if (this.consecutiveFailures >= this.maxConsecutiveFailures) {\n this._trip();\n }\n return;\n }\n\n // Success: reset consecutive failure counter.\n this.consecutiveFailures = 0;\n\n if (slow) {\n this.lastSlowAt = now;\n const slowCount = this.window.filter((c) => c.slow).length;\n if (slowCount >= this.maxSlowCalls) {\n this._trip();\n }\n }\n\n const callCount = this.window.length;\n if (callCount >= this.maxCallsPerWindow) {\n // Rate limit exceeded. This is a soft trip — we reset the window\n // and let the next call try immediately (the caller will still see\n // canProceed=false until the window drains naturally).\n this._trip();\n }\n }\n\n /** Force the breaker open. Used by /kill force and Ctrl+C. */\n forceOpen(): void {\n this._trip();\n }\n\n /** Force a reset to closed. Used by tests and /kill reset. */\n forceReset(): void {\n this._reset();\n }\n\n private _trip(): void {\n if (this.state === 'open') return; // already open\n this.state = 'open';\n this.openedAt = Date.now();\n }\n\n private _reset(): void {\n this.state = 'closed';\n this.consecutiveFailures = 0;\n this.window = [];\n this.openedAt = null;\n }\n\n /** Transition from open → half-open when cooldown elapses. */\n private _checkStateTransition(): void {\n if (this.state !== 'open' || this.openedAt === null) return;\n const elapsed = Date.now() - this.openedAt;\n if (elapsed >= this.cooldownMs) {\n this.state = 'half-open';\n this.openedAt = null;\n }\n }\n\n private _pruneWindow(now: number): void {\n const cutoff = now - this.windowMs;\n this.window = this.window.filter((c) => c.at >= cutoff);\n }\n}"]}
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Default: 5.\n * A single success resets this counter to 0.\n */\n maxConsecutiveFailures?: number;\n /**\n * Slow-call threshold in ms. A call that runs longer than this is\n * counted as \"slow\". Default: 60_000 (1 minute).\n */\n slowCallThresholdMs?: number;\n /**\n * Max slow calls before trip (within the sliding window). Default: 3.\n */\n maxSlowCalls?: number;\n /**\n * Sliding window for rate-limit and slow-call counting, in ms.\n * Default: 60_000 (1 minute).\n */\n windowMs?: number;\n /**\n * Max calls within the sliding window. Default: 30.\n * Burst exceeding this trips the breaker immediately.\n */\n maxCallsPerWindow?: number;\n /**\n * Cooldown before auto-recovery attempt, in ms. Default: 30_000 (30s).\n * After this the breaker enters \"half-open\" state and allows one call\n * through to test whether the problem is resolved.\n */\n cooldownMs?: number;\n}\n\ninterface CallRecord {\n at: number;\n /** True if the call threw or returned an is_error result. */\n failed: boolean;\n /** True if elapsed time exceeded slowCallThresholdMs. */\n slow: boolean;\n}\n\ntype BreakerState = 'closed' | 'open' | 'half-open';\n\nconst DEFAULT_MAX_CONSECUTIVE_FAILURES = 5;\nconst DEFAULT_SLOW_CALL_THRESHOLD_MS = 60_000;\nconst DEFAULT_MAX_SLOW_CALLS = 3;\nconst DEFAULT_WINDOW_MS = 60_000;\nconst DEFAULT_MAX_CALLS_PER_WINDOW = 30;\nconst DEFAULT_COOLDOWN_MS = 30_000;\n\nexport interface CircuitBreakerSnapshot {\n state: 'closed' | 'open' | 'half-open';\n consecutiveFailures: number;\n slowCallsInWindow: number;\n callsInWindow: number;\n windowMs: number;\n cooldownRemainingMs: number | null;\n lastFailureAt: number | null;\n lastSlowAt: number | null;\n}\n\nexport class CircuitBreaker {\n private readonly maxConsecutiveFailures: number;\n private readonly slowCallThresholdMs: number;\n private readonly maxSlowCalls: number;\n private readonly windowMs: number;\n private readonly maxCallsPerWindow: number;\n private readonly cooldownMs: number;\n\n private state: BreakerState = 'closed';\n private consecutiveFailures = 0;\n private window: CallRecord[] = [];\n private lastFailureAt: number | null = null;\n private lastSlowAt: number | null = null;\n /** Timestamp when the breaker was opened (for cooldown calculation). */\n private openedAt: number | null = null;\n\n constructor(config: CircuitBreakerConfig = {}) {\n this.maxConsecutiveFailures = config.maxConsecutiveFailures ?? DEFAULT_MAX_CONSECUTIVE_FAILURES;\n this.slowCallThresholdMs = config.slowCallThresholdMs ?? DEFAULT_SLOW_CALL_THRESHOLD_MS;\n this.maxSlowCalls = config.maxSlowCalls ?? DEFAULT_MAX_SLOW_CALLS;\n this.windowMs = config.windowMs ?? DEFAULT_WINDOW_MS;\n this.maxCallsPerWindow = config.maxCallsPerWindow ?? DEFAULT_MAX_CALLS_PER_WINDOW;\n this.cooldownMs = config.cooldownMs ?? DEFAULT_COOLDOWN_MS;\n }\n\n /**\n * Returns true if the circuit allows a new call to proceed.\n * When false, callers should abort the tool call and return a\n * circuit-breaker error instead of spawning a process.\n */\n get canProceed(): boolean {\n this._checkStateTransition();\n return this.state !== 'open';\n }\n\n /**\n * Snapshot of the current breaker state for observability (`/kill`).\n */\n snapshot(): CircuitBreakerSnapshot {\n this._checkStateTransition();\n const now = Date.now();\n let cooldownRemaining: number | null = null;\n if (this.openedAt !== null && this.state === 'open') {\n const elapsed = now - this.openedAt;\n cooldownRemaining = Math.max(0, this.cooldownMs - elapsed);\n }\n return {\n state: this.state,\n consecutiveFailures: this.consecutiveFailures,\n slowCallsInWindow: this.window.filter((c) => c.slow).length,\n callsInWindow: this.window.length,\n windowMs: this.windowMs,\n cooldownRemainingMs: cooldownRemaining,\n lastFailureAt: this.lastFailureAt,\n lastSlowAt: this.lastSlowAt,\n };\n }\n\n /**\n * Call this BEFORE spawning a bash/exec process.\n * Returns true if the call is allowed; false if the breaker is open.\n * When false, callers MUST NOT spawn a process.\n */\n beforeCall(): boolean {\n this._checkStateTransition();\n if (this.state === 'open') return false;\n return true;\n }\n\n /**\n * Call this AFTER a bash/exec process finishes (success or failure).\n * `durationMs` is the wall-clock time the process ran.\n * `failed` is true when the process returned a non-zero exit code or\n * threw an exception before spawning.\n */\n afterCall(durationMs: number, failed: boolean): void {\n const now = Date.now();\n\n if (this.state === 'half-open') {\n // First call through after cooldown — if it failed, go back to open.\n if (failed) {\n this._trip();\n return;\n }\n // Success in half-open → reset to closed.\n this._reset();\n return;\n }\n\n // Prune old records outside the sliding window.\n this._pruneWindow(now);\n\n const slow = durationMs >= this.slowCallThresholdMs;\n this.window.push({ at: now, failed, slow });\n\n if (failed) {\n this.consecutiveFailures++;\n this.lastFailureAt = now;\n if (this.consecutiveFailures >= this.maxConsecutiveFailures) {\n this._trip();\n }\n return;\n }\n\n // Success: reset consecutive failure counter.\n this.consecutiveFailures = 0;\n\n if (slow) {\n this.lastSlowAt = now;\n const slowCount = this.window.filter((c) => c.slow).length;\n if (slowCount >= this.maxSlowCalls) {\n this._trip();\n }\n }\n\n const callCount = this.window.length;\n if (callCount >= this.maxCallsPerWindow) {\n // Rate limit exceeded. This is a soft trip — we reset the window\n // and let the next call try immediately (the caller will still see\n // canProceed=false until the window drains naturally).\n this._trip();\n }\n }\n\n /** Force the breaker open. Used by /kill force and Ctrl+C. */\n forceOpen(): void {\n this._trip();\n }\n\n /** Force a reset to closed. Used by tests and /kill reset. */\n forceReset(): void {\n this._reset();\n }\n\n private _trip(): void {\n if (this.state === 'open') return; // already open\n this.state = 'open';\n this.openedAt = Date.now();\n }\n\n private _reset(): void {\n this.state = 'closed';\n this.consecutiveFailures = 0;\n this.window = [];\n this.openedAt = null;\n }\n\n /** Transition from open → half-open when cooldown elapses. */\n private _checkStateTransition(): void {\n if (this.state !== 'open' || this.openedAt === null) return;\n const elapsed = Date.now() - this.openedAt;\n if (elapsed >= this.cooldownMs) {\n this.state = 'half-open';\n this.openedAt = null;\n }\n }\n\n private _pruneWindow(now: number): void {\n const cutoff = now - this.windowMs;\n this.window = this.window.filter((c) => c.at >= cutoff);\n }\n}"]}
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return line.trim().slice(0, 500);
|
|
1219
1225
|
}
|
|
@@ -1678,9 +1684,9 @@ async function parseFile(file, content, lang) {
|
|
|
1678
1684
|
return { file, lang, symbols: [], mtimeMs: Date.now() };
|
|
1679
1685
|
}
|
|
1680
1686
|
}
|
|
1681
|
-
async function runIndexer(
|
|
1682
|
-
const { projectRoot, force = false, langs, ignore = [] } = opts;
|
|
1683
|
-
const store = new IndexStore(projectRoot);
|
|
1687
|
+
async function runIndexer(_ctx, opts) {
|
|
1688
|
+
const { projectRoot, force = false, langs, ignore = [], indexDir } = opts;
|
|
1689
|
+
const store = new IndexStore(projectRoot, { indexDir });
|
|
1684
1690
|
const startMs = Date.now();
|
|
1685
1691
|
const errors = [];
|
|
1686
1692
|
const langStats = {};
|
|
@@ -1797,8 +1803,8 @@ async function runIndexer(ctx, opts) {
|
|
|
1797
1803
|
var codebaseIndexTool = {
|
|
1798
1804
|
name: "codebase-index",
|
|
1799
1805
|
category: "Project",
|
|
1800
|
-
description: "Build or update the symbol index
|
|
1801
|
-
usageHint: "
|
|
1806
|
+
description: "Build or incrementally update the project-wide symbol index. This powers fast codebase search and understanding. By default it only processes files that have changed since the last indexing run.",
|
|
1807
|
+
usageHint: "IMPORTANT FOR LARGE CODEBASES:\n\n- First run (or after major changes): consider `force: true` for a clean rebuild.\n- Normal usage: call without arguments for fast incremental updates.\n- Use `langs` to restrict to specific languages if you only care about certain parts of the project.\nThis tool is relatively expensive \u2014 do not call it on every turn. Use it when the index is stale or before heavy codebase-search sessions.",
|
|
1802
1808
|
permission: "auto",
|
|
1803
1809
|
mutating: true,
|
|
1804
1810
|
timeoutMs: 12e4,
|
|
@@ -1820,7 +1826,8 @@ var codebaseIndexTool = {
|
|
|
1820
1826
|
const result = await runIndexer(ctx, {
|
|
1821
1827
|
projectRoot: ctx.projectRoot,
|
|
1822
1828
|
force: input.force ?? false,
|
|
1823
|
-
langs: input.langs
|
|
1829
|
+
langs: input.langs,
|
|
1830
|
+
indexDir: codebaseIndexDirOverride(ctx)
|
|
1824
1831
|
});
|
|
1825
1832
|
return result;
|
|
1826
1833
|
}
|
|
@@ -1918,10 +1925,11 @@ var Bm25Index = class {
|
|
|
1918
1925
|
var codebaseSearchTool = {
|
|
1919
1926
|
name: "codebase-search",
|
|
1920
1927
|
category: "Project",
|
|
1921
|
-
description: "
|
|
1922
|
-
usageHint: "
|
|
1928
|
+
description: "Semantic/keyword search over the indexed codebase symbols (functions, classes, interfaces, etc.). Uses BM25 ranking. Much more powerful and structured than raw `grep` for finding code by name or concept.",
|
|
1929
|
+
usageHint: "PREFERRED FOR CODE UNDERSTANDING:\n\n- Use when you need to find where something is defined or used by name.\n- `kind` filter is very useful (e.g. only functions or only interfaces).\n- Combine with `file` filter to scope to a specific directory or module.\nThis is generally better than `grep` when you are looking for symbols rather than arbitrary text patterns.",
|
|
1923
1930
|
permission: "auto",
|
|
1924
1931
|
mutating: false,
|
|
1932
|
+
capabilities: ["fs.read"],
|
|
1925
1933
|
timeoutMs: 1e4,
|
|
1926
1934
|
inputSchema: {
|
|
1927
1935
|
type: "object",
|
|
@@ -1956,7 +1964,7 @@ var codebaseSearchTool = {
|
|
|
1956
1964
|
required: ["query"]
|
|
1957
1965
|
},
|
|
1958
1966
|
async execute(input, ctx) {
|
|
1959
|
-
const store = new IndexStore(ctx.projectRoot);
|
|
1967
|
+
const store = new IndexStore(ctx.projectRoot, { indexDir: codebaseIndexDirOverride(ctx) });
|
|
1960
1968
|
try {
|
|
1961
1969
|
const limit = Math.min(input.limit ?? 20, 100);
|
|
1962
1970
|
const candidates = store.search(input.query, {
|
|
@@ -2001,10 +2009,11 @@ var codebaseSearchTool = {
|
|
|
2001
2009
|
var codebaseStatsTool = {
|
|
2002
2010
|
name: "codebase-stats",
|
|
2003
2011
|
category: "Project",
|
|
2004
|
-
description: "Return statistics about the symbol index
|
|
2005
|
-
usageHint: "
|
|
2012
|
+
description: "Return health and statistics about the current symbol index (total symbols, files, language/kind breakdown, size, last update). Useful to decide whether to re-index.",
|
|
2013
|
+
usageHint: "CALL BEFORE HEAVY CODEBASE-SEARCH WORK:\n\n- Use to see if the index is up-to-date or needs a refresh.\n- No arguments required.\n- Helps avoid wasting tokens on searches against a stale index.\nLightweight and safe to call frequently.",
|
|
2006
2014
|
permission: "auto",
|
|
2007
2015
|
mutating: false,
|
|
2016
|
+
capabilities: ["fs.read"],
|
|
2008
2017
|
timeoutMs: 5e3,
|
|
2009
2018
|
inputSchema: {
|
|
2010
2019
|
type: "object",
|
|
@@ -2012,7 +2021,7 @@ var codebaseStatsTool = {
|
|
|
2012
2021
|
additionalProperties: false
|
|
2013
2022
|
},
|
|
2014
2023
|
async execute(_input, ctx) {
|
|
2015
|
-
const store = new IndexStore(ctx.projectRoot);
|
|
2024
|
+
const store = new IndexStore(ctx.projectRoot, { indexDir: codebaseIndexDirOverride(ctx) });
|
|
2016
2025
|
try {
|
|
2017
2026
|
const stats = store.getStats();
|
|
2018
2027
|
return {
|
|
@@ -2031,6 +2040,6 @@ var codebaseStatsTool = {
|
|
|
2031
2040
|
}
|
|
2032
2041
|
};
|
|
2033
2042
|
|
|
2034
|
-
export { IndexStore, SCHEMA_VERSION, buildBm25Index, buildIndexableText, codebaseIndexTool, codebaseSearchTool, codebaseStatsTool, internalKindToLspKind, lspKindToInternalKind, tokenise };
|
|
2043
|
+
export { IndexStore, SCHEMA_VERSION, buildBm25Index, buildIndexableText, codebaseIndexDirOverride, codebaseIndexTool, codebaseSearchTool, codebaseStatsTool, internalKindToLspKind, lspKindToInternalKind, resolveIndexDir, tokenise };
|
|
2035
2044
|
//# sourceMappingURL=index.js.map
|
|
2036
2045
|
//# sourceMappingURL=index.js.map
|