@wrongstack/tools 0.264.0 → 0.267.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (90) hide show
  1. package/dist/audit.js +154 -11
  2. package/dist/audit.js.map +1 -1
  3. package/dist/bash.js +138 -2
  4. package/dist/bash.js.map +1 -1
  5. package/dist/batch-tool-use.js +1 -0
  6. package/dist/batch-tool-use.js.map +1 -1
  7. package/dist/builtin.d.ts +20 -1
  8. package/dist/builtin.js +796 -340
  9. package/dist/builtin.js.map +1 -1
  10. package/dist/circuit-breaker.d.ts +20 -0
  11. package/dist/circuit-breaker.js +40 -2
  12. package/dist/circuit-breaker.js.map +1 -1
  13. package/dist/codebase-index/index.d.ts +16 -0
  14. package/dist/codebase-index/index.js +59 -25
  15. package/dist/codebase-index/index.js.map +1 -1
  16. package/dist/codebase-index/worker.js +56 -25
  17. package/dist/codebase-index/worker.js.map +1 -1
  18. package/dist/diff.js +14 -7
  19. package/dist/diff.js.map +1 -1
  20. package/dist/document.js +14 -8
  21. package/dist/document.js.map +1 -1
  22. package/dist/edit.d.ts +1 -0
  23. package/dist/edit.js +33 -22
  24. package/dist/edit.js.map +1 -1
  25. package/dist/exec.js +140 -3
  26. package/dist/exec.js.map +1 -1
  27. package/dist/fetch.js +1 -0
  28. package/dist/fetch.js.map +1 -1
  29. package/dist/format.js +153 -11
  30. package/dist/format.js.map +1 -1
  31. package/dist/git.d.ts +7 -0
  32. package/dist/git.js +20 -2
  33. package/dist/git.js.map +1 -1
  34. package/dist/glob.js +14 -7
  35. package/dist/glob.js.map +1 -1
  36. package/dist/grep.js +14 -7
  37. package/dist/grep.js.map +1 -1
  38. package/dist/index.d.ts +55 -3
  39. package/dist/index.js +957 -341
  40. package/dist/index.js.map +1 -1
  41. package/dist/install.js +153 -11
  42. package/dist/install.js.map +1 -1
  43. package/dist/json.js +1 -0
  44. package/dist/json.js.map +1 -1
  45. package/dist/lint.js +153 -11
  46. package/dist/lint.js.map +1 -1
  47. package/dist/logs.js +14 -7
  48. package/dist/logs.js.map +1 -1
  49. package/dist/memory.js +1 -0
  50. package/dist/memory.js.map +1 -1
  51. package/dist/mode.js +1 -0
  52. package/dist/mode.js.map +1 -1
  53. package/dist/outdated.js +21 -10
  54. package/dist/outdated.js.map +1 -1
  55. package/dist/pack.js +765 -339
  56. package/dist/pack.js.map +1 -1
  57. package/dist/patch.js +14 -7
  58. package/dist/patch.js.map +1 -1
  59. package/dist/process-registry.d.ts +56 -2
  60. package/dist/process-registry.js +138 -3
  61. package/dist/process-registry.js.map +1 -1
  62. package/dist/read.d.ts +3 -0
  63. package/dist/read.js +124 -22
  64. package/dist/read.js.map +1 -1
  65. package/dist/replace.js +14 -7
  66. package/dist/replace.js.map +1 -1
  67. package/dist/scaffold.js +14 -7
  68. package/dist/scaffold.js.map +1 -1
  69. package/dist/search.js +1 -0
  70. package/dist/search.js.map +1 -1
  71. package/dist/test.js +153 -11
  72. package/dist/test.js.map +1 -1
  73. package/dist/todo.js +1 -0
  74. package/dist/todo.js.map +1 -1
  75. package/dist/tool-help.js +1 -0
  76. package/dist/tool-help.js.map +1 -1
  77. package/dist/tool-icons.d.ts +20 -0
  78. package/dist/tool-icons.js +130 -0
  79. package/dist/tool-icons.js.map +1 -0
  80. package/dist/tool-search.js +1 -0
  81. package/dist/tool-search.js.map +1 -1
  82. package/dist/tool-use.js +1 -0
  83. package/dist/tool-use.js.map +1 -1
  84. package/dist/tree.js +14 -7
  85. package/dist/tree.js.map +1 -1
  86. package/dist/typecheck.js +153 -11
  87. package/dist/typecheck.js.map +1 -1
  88. package/dist/write.js +21 -15
  89. package/dist/write.js.map +1 -1
  90. package/package.json +6 -2
@@ -1 +1 @@
1
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* _output-spool — file-based capture of FULL command output.\n *\n * Command tools (bash/exec and the _spawn-stream consumers) cap what they\n * keep in memory and what reaches the model (COMMAND_OUTPUT_MAX_BYTES head+\n * tail). Everything past the cap used to be silently dropped, which pushed\n * agents to re-run commands with bigger buffers or stuff huge outputs into\n * chat history. The spool keeps the host's memory and the context window\n * small while losing nothing: once a command's output exceeds the in-memory\n * threshold, the FULL stream is written to a log file under\n * `~/.wrongstack/tool-output/` and the capped tool result carries a\n * `[full output: <path>]` marker so the model can read/grep the file\n * selectively instead of dumping it into context.\n *\n * Properties:\n * - zero disk I/O for small outputs (file is created lazily on first byte\n * past the threshold; the buffered head is flushed at that moment)\n * - bounded memory: the head buffer never exceeds the threshold, and disk\n * backpressure drops chunks past a 4 MB writable-buffer high-water mark\n * (counted and reported in the marker) instead of queueing them on the heap\n * - best-effort: any fs error disables the spool silently — command tools\n * must never fail because diagnostics couldn't be written\n * - retention: spool files older than 7 days are swept once per process\n */\nimport { createWriteStream, mkdirSync, type WriteStream } from 'node:fs';\nimport * as fsp from 'node:fs/promises';\nimport * as path from 'node:path';\nimport { wstackGlobalRoot } from '@wrongstack/core';\n\nconst SPOOL_RETENTION_MS = 7 * 24 * 60 * 60 * 1000;\n/** Stop queueing chunks on the heap when the fs stream falls this far behind. */\nconst SPOOL_WRITE_HWM_BYTES = 4 * 1024 * 1024;\n\nlet sweepStarted = false;\n\n/** Directory for spooled command output (under the wstack global root). */\nexport function toolOutputDir(): string {\n return path.join(wstackGlobalRoot(), 'tool-output');\n}\n\n/** Reset module state — test hook (per-process sweep memo + nothing else). */\nexport function _resetOutputSpoolForTests(): void {\n sweepStarted = false;\n}\n\nfunction sweepOldSpoolFiles(dir: string): void {\n if (sweepStarted) return;\n sweepStarted = true;\n void (async () => {\n try {\n const now = Date.now();\n for (const name of await fsp.readdir(dir)) {\n if (!name.endsWith('.log')) continue;\n const p = path.join(dir, name);\n try {\n const st = await fsp.stat(p);\n if (now - st.mtimeMs > SPOOL_RETENTION_MS) await fsp.unlink(p);\n } catch {\n /* concurrently removed — ignore */\n }\n }\n } catch {\n /* directory doesn't exist yet — nothing to sweep */\n }\n })();\n}\n\nexport interface SpoolInfo {\n /** Absolute path of the spool file. */\n path: string;\n /** Total bytes of output produced (including what reached the file). */\n bytes: number;\n /** Bytes dropped due to disk backpressure (0 in the normal case). */\n droppedBytes: number;\n}\n\nexport interface OutputSpool {\n /** Feed every raw output chunk. Never throws. */\n write(text: string): void;\n /**\n * Close the file (if one was opened) and return its info, or null when the\n * output never exceeded the threshold. Idempotent.\n */\n finalize(): SpoolInfo | null;\n}\n\nexport interface CreateOutputSpoolOptions {\n /** Tool name used in the spool filename (sanitized). */\n tool: string;\n /**\n * Output size at which the spool activates. Should match the tool's\n * in-memory cap so files are only created for output the model can't\n * already see in full. Default 32 KB.\n */\n thresholdBytes?: number | undefined;\n}\n\n/**\n * Render the marker line appended to a capped tool result. Kept in one place\n * so every command tool phrases it identically (and tests can match it).\n */\nexport function spoolNote(info: SpoolInfo): string {\n const dropped =\n info.droppedBytes > 0 ? `, ~${info.droppedBytes} bytes dropped under backpressure` : '';\n return `\\n[output truncated — full ${info.bytes} bytes at ${info.path}${dropped}; read/grep that file selectively instead of re-running with more output]`;\n}\n\nexport function createOutputSpool(opts: CreateOutputSpoolOptions): OutputSpool {\n const threshold = opts.thresholdBytes ?? 32_768;\n const safeTool = opts.tool.replace(/[^a-zA-Z0-9._-]+/g, '_').slice(0, 40) || 'tool';\n\n let head = '';\n let headBytes = 0;\n let totalBytes = 0;\n let droppedBytes = 0;\n let stream: WriteStream | null = null;\n let filePath: string | null = null;\n let failed = false;\n let finalized = false;\n\n const open = (): void => {\n if (stream || failed) return;\n try {\n const dir = toolOutputDir();\n // Synchronous on purpose: createWriteStream would race an async mkdir\n // and error with ENOENT. This runs at most once per oversized command,\n // and after the first call the dir exists (mkdirSync is a no-op stat).\n mkdirSync(dir, { recursive: true });\n sweepOldSpoolFiles(dir);\n const stamp = new Date().toISOString().replace(/[:.]/g, '-');\n const rand = Math.random().toString(36).slice(2, 6);\n filePath = path.join(dir, `${stamp}-${safeTool}-${rand}.log`);\n stream = createWriteStream(filePath, { flags: 'w', encoding: 'utf8' });\n stream.on('error', () => {\n // Disk full / permission — disable the spool, keep the tool alive.\n failed = true;\n stream = null;\n filePath = null;\n });\n // Flush the buffered head first so the file is the complete output.\n stream.write(head);\n } catch {\n failed = true;\n stream = null;\n filePath = null;\n }\n };\n\n return {\n write(text: string): void {\n if (finalized || !text) return;\n totalBytes += Buffer.byteLength(text, 'utf8');\n if (!stream && !failed) {\n if (headBytes + text.length <= threshold) {\n head += text;\n headBytes += text.length;\n return;\n }\n head += text; // include the crossing chunk so the file misses nothing\n open();\n head = ''; // flushed into the stream by open(); release the heap copy\n return;\n }\n if (stream) {\n if (stream.writableLength > SPOOL_WRITE_HWM_BYTES) {\n droppedBytes += Buffer.byteLength(text, 'utf8');\n return;\n }\n stream.write(text);\n }\n },\n finalize(): SpoolInfo | null {\n if (finalized) {\n return filePath ? { path: filePath, bytes: totalBytes, droppedBytes } : null;\n }\n finalized = true;\n head = '';\n if (!stream || !filePath) return null;\n try {\n stream.end();\n } catch {\n /* already closed */\n }\n return { path: filePath, bytes: totalBytes, droppedBytes };\n },\n };\n}\n","/**\n * CircuitBreaker — prevents runaway bash/exec tool chains by:\n *\n * - Tripping on consecutive failures (models that keep repeating the\n * same failing command, e.g. `npm install` with wrong args in a loop)\n * - Tripping on slow call ratio (too many long-running commands suggest\n * a hung subprocess that the model doesn't know how to kill)\n * - Rate-limiting bursts (rapid succession of commands without reading\n * output suggests the model isn't processing results)\n * - Auto-recovering after a cooldown period so a fixed model can resume\n *\n * The breaker is owned by the ProcessRegistry so any tool that registers\n * a process participates in the same circuit. \"Per-tool\" isolation is\n * intentionally NOT implemented — the model treats bash/exec as one\n * resource pool; isolating them would let the model route around the\n * breaker by alternating which tool it uses.\n */\n\nexport interface CircuitBreakerConfig {\n /**\n * Consecutive failures before trip. Default: 5.\n * A single success resets this counter to 0.\n */\n maxConsecutiveFailures?: number | undefined;\n /**\n * Slow-call threshold in ms. A call that runs longer than this is\n * counted as \"slow\". Default: 60_000 (1 minute).\n */\n slowCallThresholdMs?: number | undefined;\n /**\n * Max slow calls before trip (within the sliding window). Default: 3.\n */\n maxSlowCalls?: number | undefined;\n /**\n * Sliding window for rate-limit and slow-call counting, in ms.\n * Default: 60_000 (1 minute).\n */\n windowMs?: number | undefined;\n /**\n * Max calls within the sliding window. Default: 30.\n * Burst exceeding this trips the breaker immediately.\n */\n maxCallsPerWindow?: number | undefined;\n /**\n * Cooldown before auto-recovery attempt, in ms. Default: 30_000 (30s).\n * After this the breaker enters \"half-open\" state and allows one call\n * through to test whether the problem is resolved.\n */\n cooldownMs?: number | undefined;\n}\n\ninterface CallRecord {\n at: number;\n /** True if the call threw or returned an is_error result. */\n failed: boolean;\n /** True if elapsed time exceeded slowCallThresholdMs. */\n slow: boolean;\n}\n\ntype BreakerState = 'closed' | 'open' | 'half-open';\n\nconst DEFAULT_MAX_CONSECUTIVE_FAILURES = 5;\nconst DEFAULT_SLOW_CALL_THRESHOLD_MS = 180_000;\n// 3 minutes — balanced against the 5-minute bash timeout. Commands\n// running <3min are normal; 3-5min are \"slow\" and count toward the\n// breaker. 3 consecutive slow calls trip the circuit.\nconst DEFAULT_MAX_SLOW_CALLS = 3;\nconst DEFAULT_WINDOW_MS = 60_000;\nconst DEFAULT_MAX_CALLS_PER_WINDOW = 30;\nconst DEFAULT_COOLDOWN_MS = 30_000;\n\nexport interface CircuitBreakerSnapshot {\n state: 'closed' | 'open' | 'half-open';\n consecutiveFailures: number;\n slowCallsInWindow: number;\n callsInWindow: number;\n windowMs: number;\n cooldownRemainingMs: number | null;\n lastFailureAt: number | null;\n lastSlowAt: number | null;\n}\n\nexport class CircuitBreaker {\n private readonly maxConsecutiveFailures: number;\n private readonly slowCallThresholdMs: number;\n private readonly maxSlowCalls: number;\n private readonly windowMs: number;\n private readonly maxCallsPerWindow: number;\n private readonly cooldownMs: number;\n\n private state: BreakerState = 'closed';\n private consecutiveFailures = 0;\n private window: CallRecord[] = [];\n private lastFailureAt: number | null = null;\n private lastSlowAt: number | null = null;\n /** Timestamp when the breaker was opened (for cooldown calculation). */\n private openedAt: number | null = null;\n\n constructor(config: CircuitBreakerConfig = {}) {\n this.maxConsecutiveFailures = config.maxConsecutiveFailures ?? DEFAULT_MAX_CONSECUTIVE_FAILURES;\n this.slowCallThresholdMs = config.slowCallThresholdMs ?? DEFAULT_SLOW_CALL_THRESHOLD_MS;\n this.maxSlowCalls = config.maxSlowCalls ?? DEFAULT_MAX_SLOW_CALLS;\n this.windowMs = config.windowMs ?? DEFAULT_WINDOW_MS;\n this.maxCallsPerWindow = config.maxCallsPerWindow ?? DEFAULT_MAX_CALLS_PER_WINDOW;\n this.cooldownMs = config.cooldownMs ?? DEFAULT_COOLDOWN_MS;\n }\n\n /**\n * Returns true if the circuit allows a new call to proceed.\n * When false, callers should abort the tool call and return a\n * circuit-breaker error instead of spawning a process.\n */\n get canProceed(): boolean {\n this._checkStateTransition();\n return this.state !== 'open';\n }\n\n /**\n * Snapshot of the current breaker state for observability (`/kill`).\n */\n snapshot(): CircuitBreakerSnapshot {\n this._checkStateTransition();\n const now = Date.now();\n let cooldownRemaining: number | null = null;\n if (this.openedAt !== null && this.state === 'open') {\n const elapsed = now - this.openedAt;\n cooldownRemaining = Math.max(0, this.cooldownMs - elapsed);\n }\n return {\n state: this.state,\n consecutiveFailures: this.consecutiveFailures,\n slowCallsInWindow: this.window.filter((c) => c.slow).length,\n callsInWindow: this.window.length,\n windowMs: this.windowMs,\n cooldownRemainingMs: cooldownRemaining,\n lastFailureAt: this.lastFailureAt,\n lastSlowAt: this.lastSlowAt,\n };\n }\n\n /**\n * Call this BEFORE spawning a bash/exec process.\n * Returns true if the call is allowed; false if the breaker is open.\n * When false, callers MUST NOT spawn a process.\n *\n * @param bypass - If true, skip the circuit breaker check entirely.\n * Use for background/fire-and-forget processes that should\n * not affect breaker state.\n */\n beforeCall(bypass = false): boolean {\n if (bypass) return true;\n this._checkStateTransition();\n if (this.state === 'open') return false;\n return true;\n }\n\n /**\n * Call this AFTER a bash/exec process finishes (success or failure).\n * `durationMs` is the wall-clock time the process ran.\n * `failed` is true when the process returned a non-zero exit code or\n * threw an exception before spawning.\n *\n * @param bypass - If true, do not update breaker state.\n * Use for background/fire-and-forget processes.\n */\n afterCall(durationMs: number, failed: boolean, bypass = false): void {\n if (bypass) return;\n\n const now = Date.now();\n\n if (this.state === 'half-open') {\n // First call through after cooldown — if it failed, go back to open.\n if (failed) {\n this._trip();\n return;\n }\n // Success in half-open → reset to closed.\n this._reset();\n return;\n }\n\n // Prune old records outside the sliding window.\n this._pruneWindow(now);\n\n const slow = durationMs >= this.slowCallThresholdMs;\n this.window.push({ at: now, failed, slow });\n\n if (failed) {\n this.consecutiveFailures++;\n this.lastFailureAt = now;\n if (this.consecutiveFailures >= this.maxConsecutiveFailures) {\n this._trip();\n }\n return;\n }\n\n // Success: reset consecutive failure counter.\n this.consecutiveFailures = 0;\n\n if (slow) {\n this.lastSlowAt = now;\n const slowCount = this.window.filter((c) => c.slow).length;\n if (slowCount >= this.maxSlowCalls) {\n this._trip();\n }\n }\n\n const callCount = this.window.length;\n if (callCount >= this.maxCallsPerWindow) {\n // Rate limit exceeded. This is a soft trip — we reset the window\n // and let the next call try immediately (the caller will still see\n // canProceed=false until the window drains naturally).\n this._trip();\n }\n }\n\n /** Force the breaker open. Used by /kill force and Ctrl+C. */\n forceOpen(): void {\n this._trip();\n }\n\n /** Force a reset to closed. Used by tests and /kill reset. */\n forceReset(): void {\n this._reset();\n }\n\n private _trip(): void {\n if (this.state === 'open') return; // already open\n this.state = 'open';\n this.openedAt = Date.now();\n }\n\n private _reset(): void {\n this.state = 'closed';\n this.consecutiveFailures = 0;\n this.window = [];\n this.openedAt = null;\n }\n\n /** Transition from open → half-open when cooldown elapses. */\n private _checkStateTransition(): void {\n if (this.state !== 'open' || this.openedAt === null) return;\n const elapsed = Date.now() - this.openedAt;\n if (elapsed >= this.cooldownMs) {\n this.state = 'half-open';\n this.openedAt = null;\n }\n }\n\n private _pruneWindow(now: number): void {\n const cutoff = now - this.windowMs;\n this.window = this.window.filter((c) => c.at >= cutoff);\n }\n}","import { expectDefined } from '@wrongstack/core';\n/**\n * ProcessRegistry — global singleton that tracks all spawned child processes\n * from `bash` and `exec` tools. Enables:\n *\n * - Listing active processes (for TUI status bar)\n * - Killing individual processes or all processes (for Ctrl+C and /kill)\n * - Detecting runaway processes (hung, looping)\n * - Circuit breaker integration to prevent recursive/repeated failures\n *\n * Thread-safety: Node.js is single-threaded, but async callbacks can fire\n * in any order. All mutations go through synchronized Map methods.\n */\nimport { spawn } from 'node:child_process';\nimport type { ChildProcess } from 'node:child_process';\nimport * as os from 'node:os';\nimport { CircuitBreaker, type CircuitBreakerSnapshot, type CircuitBreakerConfig } from './circuit-breaker.js';\nexport type { CircuitBreakerSnapshot, CircuitBreakerConfig } from './circuit-breaker.js';\n\nexport interface TrackedProcess {\n pid: number;\n name: string;\n /** Display-safe redacted command string — safe for logs, /ps, crash dumps.\n * Contains [REDACTED] in place of sensitive flag values. */\n command: string;\n startedAt: number;\n sessionId?: string | undefined;\n /** The raw ChildProcess handle. Never call .kill() directly on this —\n * use `kill()` below which handles process groups correctly on POSIX\n * and degrades gracefully on Windows. */\n child: ChildProcess;\n /** True once the process has been kill()ed but not yet exited.\n * We keep it in the registry until 'close' fires so callers can\n * distinguish \"still running\" from \"just exited\". */\n killed: boolean;\n /** If true, kill() and killAll() will refuse to kill this process.\n * Used for infrastructure processes (browser, dev servers, …) that\n * must outlive the agent session. */\n protected: boolean;\n}\n\n// Sensitive CLI flag patterns that may appear in process command lines.\n// Redacted to [REDACTED] so crash dumps /ps output cannot leak secrets.\nconst SENSITIVE_FLAG_PATTERNS: RegExp[] = [\n // --flag=value or --flag \"value\" (value captured up to next space or comma)\n /--(?:token|password|passwd|pwd|secret|api[-_]?key|api[-_]?secret|auth|credential|private[-_]?key|access[-_]?key|github[-_]?token|gh[-_]?token|bearer|jwt|oauth|pin|pincode|passphrase|access[-_]?token)(?:[=\\s,][^\\s]*)?/gi,\n // -f \"value\" style short flags\n /(?<!\\w)-t(?:\\s+|\\s*=\\s*)[^\\s,]+/,\n /(?<!\\w)-p(?:ssword)?(?:\\s+|\\s*=\\s*)[^\\s,]+/gi,\n // env var–style secrets: TOKEN=x, API_KEY=y, etc.\n /(?:TOKEN|API_KEY|API_SECRET|AUTH_TOKEN|GITHUB_TOKEN|GH_TOKEN|BEARER|JWT|OAUTH|CREDENTIAL|SECRET|PRIVATE_KEY|PASSWORD|PASSWD)\\s*[=:]\\s*[^\\s,]+/gi,\n // Generic high-entropy look: base64 strings >32 chars or hex strings >32 digits — but only\n // when preceded by a flag name (e.g. --github-token=EyJ...).\n /--\\w*(?:token|key|secret|password|passwd|auth|credential)\\w*[=\\s,][A-Za-z0-9+/=]{32,}/,\n];\n\n/**\n * Returns a display-safe copy of `cmd` with sensitive flag values replaced by [REDACTED].\n * The original string is unchanged; this is pure and has no side effects.\n */\nexport function redactCommand(cmd: string): string {\n let result = cmd;\n for (const pattern of SENSITIVE_FLAG_PATTERNS) {\n result = result.replace(pattern, (match) => {\n // Preserve the flag name portion; redact only the value part.\n // e.g. \"--token=sekrit_abc\" → \"--token=[REDACTED]\"\n const eq = match.indexOf('=');\n const sp = match.search(/\\s/);\n const delim = eq !== -1 ? '=' : sp !== -1 ? match[sp] : null;\n if (delim !== null) {\n const flag = match.slice(0, match.indexOf(expectDefined(delim)) + 1);\n return `${flag}[REDACTED]`;\n }\n // Nothing delimitable found; replace the whole token silently.\n // Short flags like -tVALUE are replaced entirely to avoid edge cases.\n const flagEnd = match.match(/^--?[a-zA-Z][a-zA-Z0-9_-]*/)?.[0] ?? match;\n return `${flagEnd}=**redacted**`;\n });\n }\n return result;\n}\n\ninterface KillOpts {\n /** SIGKILL instead of SIGTERM. Default: false (SIGTERM first). */\n force?: boolean | undefined;\n /** MS to wait between SIGTERM and SIGKILL on POSIX. Default: 2000. */\n graceMs?: number | undefined;\n}\n\nexport interface RegistryStats {\n activeCount: number;\n totalCount: number;\n breaker: CircuitBreakerSnapshot;\n}\n\nconst DEFAULT_GRACE_MS = 2000;\n\n/**\n * Kill an entire process tree on Windows via `taskkill /T /F`.\n *\n * TerminateProcess (what `child.kill()` maps to) has no process-group\n * semantics, so killing a shell wrapper (`cmd.exe /c …`) orphans its\n * grandchildren (node, vitest forks, dev servers). The orphans inherit the\n * parent's stdio pipe handles and can keep streaming into this process for\n * the rest of the session — which both prevents the child's 'close' event\n * from ever firing and grows in-memory output buffers without bound.\n *\n * Fire-and-forget: returns true if taskkill was spawned, false if spawning\n * it failed (caller should fall back to a direct `child.kill()`).\n */\nexport function killWin32Tree(pid: number): boolean {\n try {\n spawn('taskkill', ['/pid', String(pid), '/T', '/F'], {\n stdio: 'ignore',\n windowsHide: true,\n }).unref();\n return true;\n } catch {\n return false;\n }\n}\n\nclass ProcessRegistryImpl {\n private readonly processes = new Map<number, TrackedProcess>();\n private readonly breaker: CircuitBreaker;\n\n constructor(breakerConfig?: CircuitBreakerConfig) {\n this.breaker = new CircuitBreaker(breakerConfig);\n }\n\n register(info: Omit<TrackedProcess, 'killed' | 'protected'> & { protected?: boolean | undefined }): void {\n this.processes.set(info.pid, { ...info, killed: false, protected: info.protected ?? false });\n }\n\n /** Unregister a process by PID. Called on 'close' / 'exit' events. */\n unregister(pid: number): void {\n this.processes.delete(pid);\n }\n\n /** Get a single process by PID. */\n get(pid: number): TrackedProcess | undefined {\n return this.processes.get(pid);\n }\n\n /** Get all tracked processes. */\n list(): TrackedProcess[] {\n return Array.from(this.processes.values());\n }\n\n /** Get processes filtered by name (e.g. 'bash', 'exec'). */\n byName(name: string): TrackedProcess[] {\n return this.list().filter((p) => p.name === name);\n }\n\n /** Get processes filtered by session. */\n bySession(sessionId: string): TrackedProcess[] {\n return this.list().filter((p) => p.sessionId === sessionId);\n }\n\n /** Count of active (non-killed) processes. */\n get activeCount(): number {\n let n = 0;\n for (const p of this.processes.values()) {\n if (!p.killed) n++;\n }\n return n;\n }\n\n /**\n * Combined stats for observability — used by /ps and the TUI status bar.\n */\n stats(): RegistryStats {\n return {\n activeCount: this.activeCount,\n totalCount: this.processes.size,\n breaker: this.breaker.snapshot(),\n };\n }\n\n /**\n * Returns true if the circuit allows a new bash/exec call to proceed.\n * When false, callers MUST NOT spawn a process.\n */\n get canProceed(): boolean {\n return this.breaker.canProceed;\n }\n\n /**\n * Called before spawning a process. Returns true if allowed; false if\n * the circuit breaker is open.\n *\n * @param bypass - If true, skip circuit breaker check (for background processes).\n */\n beforeCall(bypass = false): boolean {\n return this.breaker.beforeCall(bypass);\n }\n\n /**\n * Called after a process finishes. `durationMs` is wall-clock time;\n * `failed` is true for non-zero exit codes.\n *\n * @param bypass - If true, do not update circuit breaker state (for background processes).\n */\n afterCall(durationMs: number, failed: boolean, bypass = false): void {\n this.breaker.afterCall(durationMs, failed, bypass);\n }\n\n /** Force-open the circuit breaker (Ctrl+C, /kill force). */\n forceBreakerOpen(): void {\n this.breaker.forceOpen();\n }\n\n /** Force-reset the circuit breaker to closed (/kill reset). */\n forceBreakerReset(): void {\n this.breaker.forceReset();\n }\n\n /** Kill a single process by PID.\n *\n * On POSIX: sends SIGTERM to the *process group* (-pid) so that\n * runaway grandchild processes (`sleep 9999 & disown`) are also killed.\n * After `graceMs` a SIGKILL is sent if the process hasn't exited.\n *\n * On Windows: `child.kill()` maps to TerminateProcess — process groups\n * are not meaningfully supported. A second `force=true` call sends\n * SIGKILL (which maps to TerminateProcess again — the distinction is\n * in the exit code, not the signal).\n *\n * Returns true if the process was found and kill was attempted.\n */\n kill(pid: number, opts: KillOpts = {}): boolean {\n const p = this.processes.get(pid);\n if (!p) return false;\n if (p.killed) return true; // already kill()ed, don't double-send\n if (p.protected) return false; // protected processes are never kill()ed\n\n const { force = false, graceMs = DEFAULT_GRACE_MS } = opts;\n const isWin = os.platform() === 'win32';\n\n if (isWin) {\n // Windows: no process group semantics. A direct kill terminates only\n // the immediate child — shell-wrapped commands (cmd.exe /c …) leave\n // grandchildren running that hold the inherited stdio pipes open and\n // keep feeding output into this process indefinitely. Kill the whole\n // tree via taskkill instead, but only for a real, still-running child\n // (exitCode === null); test fakes and already-exited processes take\n // the plain-kill path. The direct kill is deliberately NOT sent\n // immediately alongside taskkill: killing the root first would break\n // taskkill's parent-pid tree enumeration and orphan the grandchildren\n // again — it runs as a delayed fallback instead.\n const liveRealChild = p.child.exitCode === null && typeof p.child.pid === 'number';\n if (liveRealChild && killWin32Tree(pid)) {\n const fallback = setTimeout(() => {\n if (p.child.exitCode === null) {\n try {\n p.child.kill('SIGKILL');\n } catch {\n // Process may have already exited.\n }\n }\n }, graceMs);\n fallback.unref?.();\n } else {\n try {\n p.child.kill(force ? 'SIGKILL' : 'SIGTERM');\n } catch {\n // Process may have already exited.\n }\n }\n p.killed = true;\n return true;\n }\n\n // POSIX: kill the process group so grandchildren are cleaned up too.\n try {\n if (force) {\n try {\n process.kill(-pid, 'SIGKILL');\n } catch {\n p.child.kill('SIGKILL');\n }\n } else {\n try {\n process.kill(-pid, 'SIGTERM');\n } catch {\n p.child.kill('SIGTERM');\n }\n // Schedule SIGKILL as backup.\n const timer = setTimeout(() => {\n // Re-check: process may have exited on its own.\n if (this.processes.has(pid) && !p.child.killed) {\n try {\n process.kill(-pid, 'SIGKILL');\n } catch {\n try {\n p.child.kill('SIGKILL');\n } catch {\n /* already gone */\n }\n }\n }\n }, graceMs);\n timer.unref?.(); // Don't keep event loop alive.\n }\n } catch {\n // Process may have already exited.\n }\n p.killed = true;\n return true;\n }\n\n /**\n * Kill all tracked processes.\n * Returns the PIDs that were kill()ed.\n */\n killAll(opts: KillOpts = {}): number[] {\n const pids = Array.from(this.processes.keys());\n const killed: number[] = [];\n for (const pid of pids) {\n const p = this.processes.get(pid);\n if (p && !p.protected && this.kill(pid, opts)) killed.push(pid);\n }\n return killed;\n }\n\n /**\n * Kill all processes for a specific session.\n * Returns the PIDs that were kill()ed.\n */\n killSession(sessionId: string, opts: KillOpts = {}): number[] {\n const pids = this.bySession(sessionId).map((p) => p.pid);\n const killed: number[] = [];\n for (const pid of pids) {\n if (this.kill(pid, opts)) killed.push(pid);\n }\n return killed;\n }\n}\n\n/** Module-level singleton. Initialized on first access. */\nlet _registry: ProcessRegistryImpl | undefined;\n\nexport function getProcessRegistry(): ProcessRegistryImpl {\n if (!_registry) {\n _registry = new ProcessRegistryImpl();\n }\n return _registry;\n}\n\n/** Reset for tests. */\nexport function _resetProcessRegistry(): void {\n _registry = undefined;\n}\n\n// ── Convenience re-exports ────────────────────────────────────────────────────\n\nexport type { KillOpts };","import * as fs from 'node:fs';\nimport * as path from 'node:path';\n\n/**\n * On Windows, Node.js `spawn()` without a shell does NOT resolve .cmd/.bat\n * extensions through PATHEXT — it only auto-resolves .exe. Most Node.js CLI\n * tools (npx, pnpm, biome, tsc, vitest, etc.) ship as .cmd wrappers on\n * Windows. This function resolves the command name to its full path so spawn\n * can find it without relying on shell-mode argument concatenation.\n *\n * On non-Windows, returns the command unchanged.\n */\nexport function resolveWin32Command(cmd: string): string {\n if (process.platform !== 'win32') return cmd;\n\n // Already has a path or extension — use as-is\n // Normalize forward slashes so path.extname correctly detects extensions\n // even when a Unix-style path is passed on Windows.\n if (cmd.includes('/') || cmd.includes('\\\\') || path.extname(cmd.replace(/\\//g, '\\\\'))) {\n return cmd;\n }\n\n const pathext = (process.env['PATHEXT'] ?? '.COM;.EXE;.BAT;.CMD;.VBS;.JS;.WS;.MSC')\n .toLowerCase()\n .split(';');\n\n const pathDirs = (process.env['PATH'] ?? '').split(path.delimiter);\n\n for (const dir of pathDirs) {\n const base = path.join(dir, cmd);\n // Check extensions in PATHEXT order. .EXE should win first because\n // it's typically listed first, and .exe doesn't need shell: true.\n for (const ext of pathext) {\n const full = `${base}${ext}`;\n try {\n fs.accessSync(full, fs.constants.X_OK);\n return full;\n } catch {\n // Not found with this extension — try next\n }\n }\n }\n\n // Not found — return original; let spawn report ENOENT with the\n // expected error message so tools can surface it properly.\n return cmd;\n}\n","import { spawn } from 'node:child_process';\nimport { buildChildEnv } from '@wrongstack/core';\nimport type { ToolProgressEvent } from '@wrongstack/core';\nimport { createOutputSpool, spoolNote } from './_output-spool.js';\nimport { getProcessRegistry, redactCommand } from './process-registry.js';\nimport { resolveWin32Command } from './_win32-resolve.js';\n\nconst isWin = process.platform === 'win32';\nexport interface SpawnStreamResult {\n stdout: string;\n stderr: string;\n exitCode: number;\n truncated: boolean;\n error?: string | undefined;\n /** When the output exceeded maxBytes, the FULL output was spooled here. */\n spoolPath?: string | undefined;\n /** Total output bytes produced (only set when spooled). */\n spoolBytes?: number | undefined;\n}\n\nexport interface SpawnStreamOptions {\n cmd: string;\n args: string[];\n cwd: string;\n signal: AbortSignal;\n maxBytes?: number | undefined;\n /** Bytes of new stdout/stderr to accumulate before yielding a `partial_output` event. */\n flushBytes?: number | undefined;\n /** Maximum chunks to buffer before applying backpressure to the child. Default 500. */\n maxQueueSize?: number | undefined;\n}\n\n/**\n * Spawn a child process and yield `partial_output` progress events as\n * stdout/stderr arrive (batched by byte threshold), then return the full\n * buffered result. Shared between install/lint/format/typecheck/test/audit\n * so the TUI live tail sees consistent progress regardless of which tool\n * is running.\n */\nexport async function* spawnStream(\n opts: SpawnStreamOptions,\n): AsyncGenerator<ToolProgressEvent, SpawnStreamResult> {\n const max = opts.maxBytes ?? 200_000;\n const flushAt = opts.flushBytes ?? 4 * 1024;\n const maxQueue = opts.maxQueueSize ?? 500;\n let stdout = '';\n let stderr = '';\n let pending = '';\n let error: string | undefined;\n // Full-output spool: stdout/stderr keep only the first `max` bytes for the\n // model. Once the combined output exceeds that, the FULL stream goes to a\n // file and the result carries a marker — so a huge vitest/tsc run lands on\n // disk, not in the host heap or the chat history.\n const spool = createOutputSpool({ tool: opts.cmd, thresholdBytes: max });\n\n const cmd = resolveWin32Command(opts.cmd);\n const needsShell = isWin && (cmd.endsWith('.cmd') || cmd.endsWith('.bat'));\n\n // On Windows the abort signal is handled manually below instead of being\n // passed to spawn(): Node's built-in handling kills only the direct child.\n // With the .cmd/.bat shell wrapper the real command (vitest, tsc, …) is a\n // *grandchild* of cmd.exe — killing the wrapper orphans it, the orphan\n // keeps the inherited stdio pipes open (so 'close' never fires) and\n // streams into this process for the rest of the session. registry.kill()\n // tree-kills via taskkill /T instead — same rationale as bash.ts/exec.ts.\n const child = spawn(cmd, opts.args, {\n cwd: opts.cwd,\n env: buildChildEnv(),\n stdio: ['ignore', 'pipe', 'pipe'],\n windowsHide: true,\n ...(isWin ? {} : { signal: opts.signal }),\n ...(needsShell ? { shell: true, windowsVerbatimArguments: true } : {}),\n });\n\n // Register with the global registry so Ctrl+C / /kill can find and\n // tree-kill it — spawnStream consumers (test/lint/typecheck/install/…)\n // were previously invisible to the registry.\n const registry = getProcessRegistry();\n const pid = child.pid;\n if (typeof pid === 'number') {\n registry.register({\n pid,\n name: opts.cmd,\n command: redactCommand(`${opts.cmd} ${opts.args.join(' ')}`),\n startedAt: Date.now(),\n child,\n });\n }\n\n type Chunk = { kind: 'out' | 'err' | 'close' | 'error'; data: string; code?: number | undefined };\n const queue: Chunk[] = [];\n let waiter: (() => void) | undefined;\n let paused = false;\n const wake = () => {\n if (waiter) {\n const w = waiter;\n waiter = undefined;\n w();\n }\n };\n\n // Resume the stream when there's room in the queue\n const resume = () => {\n if (paused && queue.length < maxQueue) {\n paused = false;\n child.stdout?.resume();\n child.stderr?.resume();\n }\n };\n\n // Note: chunks may still arrive briefly after pause() (already in flight) —\n // they are accumulated and queued rather than dropped, so the queue can\n // overshoot maxQueue by a few entries but no output is silently lost.\n // Named handlers so the teardown in `finally` can detach them.\n const onOut = (c: Buffer) => {\n const s = c.toString();\n if (stdout.length < max) stdout += s;\n spool.write(s);\n queue.push({ kind: 'out', data: s });\n wake();\n // Apply backpressure if queue is growing faster than we consume\n if (!paused && queue.length >= maxQueue) {\n paused = true;\n child.stdout?.pause();\n child.stderr?.pause();\n }\n };\n const onErr = (c: Buffer) => {\n const s = c.toString();\n if (stderr.length < max) stderr += s;\n spool.write(s);\n queue.push({ kind: 'err', data: s });\n wake();\n if (!paused && queue.length >= maxQueue) {\n paused = true;\n child.stdout?.pause();\n child.stderr?.pause();\n }\n };\n child.stdout?.on('data', onOut);\n child.stderr?.on('data', onErr);\n child.on('error', (e) => {\n error = e.message;\n queue.push({ kind: 'error', data: e.message });\n wake();\n });\n child.on('close', (code) => {\n if (typeof pid === 'number') registry.unregister(pid);\n queue.push({ kind: 'close', data: '', code: code ?? 0 });\n wake();\n });\n\n // Abort: tree-kill the child and wake the consumer loop with a synthetic\n // close (exit code 124, matching exec.ts's timeout convention). Without\n // the sentinel the loop can park forever on `waiter` when the pipes are\n // paused (queue full) or a win32 orphan holds them open — the executor's\n // iter.return() then never completes, the tool call hangs for the rest of\n // the session and retains the queue (up to maxQueue chunks) on the heap.\n const onAbort = () => {\n if (typeof pid === 'number') {\n registry.kill(pid, { force: true });\n } else {\n try {\n child.kill('SIGKILL');\n } catch {\n /* already gone */\n }\n }\n queue.push({ kind: 'close', data: '', code: 124 });\n wake();\n };\n if (opts.signal.aborted) onAbort();\n else opts.signal.addEventListener('abort', onAbort, { once: true });\n\n let exitCode = 0;\n let spawnFailed = false;\n try {\n for (;;) {\n while (queue.length === 0) {\n await new Promise<void>((resolve) => {\n waiter = resolve;\n });\n }\n const chunk = queue.shift()!;\n // Resume reading after consuming a chunk\n resume();\n if (chunk.kind === 'close') {\n // If we already saw a spawn error (ENOENT etc.), keep exitCode=1\n // rather than the negative platform code Node fabricates.\n if (!spawnFailed) exitCode = chunk.code ?? 0;\n break;\n }\n if (chunk.kind === 'error') {\n spawnFailed = true;\n exitCode = 1;\n // close usually follows\n continue;\n }\n pending += chunk.data;\n if (pending.length >= flushAt) {\n yield { type: 'partial_output', text: pending };\n pending = '';\n }\n }\n if (pending.length > 0) {\n yield { type: 'partial_output', text: pending };\n }\n\n const spooled = spool.finalize();\n return {\n // The marker rides on stdout's tail so every consumer's head+tail\n // normalization keeps it without per-tool changes.\n stdout: spooled ? stdout + spoolNote(spooled) : stdout,\n stderr,\n exitCode,\n truncated: stdout.length >= max || stderr.length >= max,\n error,\n spoolPath: spooled?.path,\n spoolBytes: spooled?.bytes,\n };\n } finally {\n // Teardown — this generator can be abandoned mid-stream (executor\n // timeout/abort, or the consumer erroring out of its for-await loop).\n // The data handlers would otherwise stay attached and keep queueing\n // output with no consumer (bounded only by the pause cap), and a\n // surviving child would keep the closures — queue, output buffers,\n // child handle — alive until OOM. Detach the handlers, destroy the\n // pipes, and make sure nothing is left running.\n spool.finalize(); // idempotent — closes the file if the stream was abandoned\n opts.signal.removeEventListener('abort', onAbort);\n child.stdout?.off('data', onOut);\n child.stderr?.off('data', onErr);\n child.stdout?.destroy();\n child.stderr?.destroy();\n if (child.exitCode === null && !child.killed) {\n if (typeof pid === 'number') {\n registry.kill(pid, { force: true });\n } else {\n try {\n child.kill('SIGKILL');\n } catch {\n /* already gone */\n }\n }\n }\n }\n}\n","import * as fsp from 'node:fs/promises';\nimport * as path from 'node:path';\nimport * as Core from '@wrongstack/core';\nimport type { Context } from '@wrongstack/core';\n/** Detected package manager for a project directory. */\nexport type PackageManager = 'pnpm' | 'yarn' | 'npm';\n\n/**\n * Detect the project's package manager by inspecting lockfiles in `cwd`.\n * Order: pnpm → yarn → npm (default). Missing or unreadable directories fall\n * back to `npm` rather than throwing, so a `safeResolve`-checked cwd that\n * happens to be empty never aborts the tool.\n */\nexport async function detectPackageManager(cwd: string): Promise<PackageManager> {\n const { stat } = await import('node:fs/promises');\n try {\n await stat(`${cwd}/pnpm-lock.yaml`);\n return 'pnpm';\n } catch {\n /* not pnpm */\n }\n try {\n await stat(`${cwd}/yarn.lock`);\n return 'yarn';\n } catch {\n /* not yarn */\n }\n return 'npm';\n}\n\nexport function resolvePath(input: string, ctx: Context): string {\n return path.isAbsolute(input) ? path.normalize(input) : path.resolve(ctx.workingDir ?? ctx.cwd, input);\n}\n\nexport function ensureInsideRoot(absPath: string, ctx: Context): string {\n // If allowOutsideProjectRoot is true, skip the project-root restriction.\n if (ctx.allowOutsideProjectRoot) return path.resolve(absPath);\n const root = path.resolve(ctx.projectRoot);\n const target = path.resolve(absPath);\n const rel = path.relative(root, target);\n if (rel.startsWith('..') || path.isAbsolute(rel)) {\n throw new Error(`Path \"${absPath}\" is outside project root \"${root}\"`);\n }\n return target;\n}\n\nexport function safeResolve(input: string, ctx: Context): string {\n return ensureInsideRoot(resolvePath(input, ctx), ctx);\n}\n\n/**\n * Defense against in-root→out-of-root symlink escape (CWE-59). `safeResolve`\n * only does a syntactic `../` check, so a symlink that lives *inside* the\n * project root but points outside still passes it. This resolves the path\n * through `fs.realpath` and re-verifies containment against the realpath of\n * the project root (comparing like-for-like, since the root itself may be a\n * symlink — macOS `/var`→`/private/var`, Windows 8.3 short names). For a path\n * that does not exist yet (e.g. a `write` to a new file) the nearest existing\n * ancestor directory is checked instead. Throws if the real target escapes.\n *\n * Mirrors the per-file guard already used in `replace.ts`/`grep.ts`; applied\n * to single-file `read`/`edit`/`write` it throws (rather than skips) because\n * the caller named exactly one file.\n */\nexport async function assertRealInsideRoot(absPath: string, ctx: Context): Promise<void> {\n // If allowOutsideProjectRoot is true, skip the symlink-escape check.\n if (ctx.allowOutsideProjectRoot) return;\n const realRoot = await fsp.realpath(ctx.projectRoot).catch(() => path.resolve(ctx.projectRoot));\n let probe = absPath;\n for (;;) {\n let real: string;\n try {\n real = await fsp.realpath(probe);\n } catch (err) {\n if ((err as NodeJS.ErrnoException).code === 'ENOENT') {\n const parent = path.dirname(probe);\n if (parent === probe) return; // reached fs root without escaping\n probe = parent;\n continue;\n }\n throw err;\n }\n const rel = path.relative(realRoot, real);\n if (rel.startsWith('..') || path.isAbsolute(rel)) {\n throw new Error(\n `Path \"${absPath}\" resolves through a symlink outside project root \"${realRoot}\"`,\n );\n }\n return;\n }\n}\n\n/** `safeResolve` + symlink realpath containment check. Async. */\nexport async function safeResolveReal(input: string, ctx: Context): Promise<string> {\n const abs = safeResolve(input, ctx);\n await assertRealInsideRoot(abs, ctx);\n return abs;\n}\n\nexport function truncateMiddle(s: string, max: number): string {\n if (Buffer.byteLength(s, 'utf8') <= max) return s;\n const half = Math.floor(max / 2);\n return (\n s.slice(0, half) +\n `\\n…[truncated ${Buffer.byteLength(s, 'utf8') - max} bytes from middle]…\\n` +\n s.slice(-half)\n );\n}\n\nexport function isBinaryBuffer(buf: Buffer): boolean {\n const len = Math.min(buf.length, 8192);\n for (let i = 0; i < len; i++) {\n if (buf[i] === 0) return true;\n }\n return false;\n}\n\n// ─── Command-output normalization (token-saving) ────────────────────────────\n//\n// Raw process output is full of tokens the model gains nothing from: ANSI\n// escapes, carriage-return progress spam, runs of identical warning lines, and\n// huge tails of build noise. These helpers strip that noise before the output\n// reaches the LLM. They are scoped to COMMAND tools (bash/git/exec and the\n// _spawn-stream consumers) — never applied to structured/code outputs.\n\n/** Unified byte cap for all command tool output fed to the model. */\nexport const COMMAND_OUTPUT_MAX_BYTES = 32_768;\n\n/** Runs of >= this many identical consecutive lines are collapsed. */\nconst REPEAT_RUN_THRESHOLD = 3;\n\n/**\n * Collapse carriage-return overwrites the way a terminal would: `\\r\\n` becomes\n * `\\n`, and a bare `\\r` (progress redraw) keeps only the text after the LAST\n * `\\r` on its physical line. Without this, a single progress bar that redraws\n * 200 times explodes into 200 lines.\n */\nexport function collapseCarriageReturns(text: string): string {\n const lf = text.replace(/\\r\\n/g, '\\n');\n if (!lf.includes('\\r')) return lf;\n return lf\n .split('\\n')\n .map((line) => (line.includes('\\r') ? line.slice(line.lastIndexOf('\\r') + 1) : line))\n .join('\\n');\n}\n\n/**\n * Collapse a run of `minRun`+ identical consecutive lines into the line once\n * plus a marker. Consecutive-only — it never reorders or dedups non-adjacent\n * lines, so diffs/source stay intact.\n */\nexport function collapseConsecutiveDuplicates(text: string, minRun = REPEAT_RUN_THRESHOLD): string {\n const lines = text.split('\\n');\n const out: string[] = [];\n let i = 0;\n while (i < lines.length) {\n let j = i + 1;\n while (j < lines.length && lines[j] === lines[i]) j++;\n const run = j - i;\n if (run >= minRun) {\n out.push(lines[i]!, `… ⟨repeated ${run}×⟩`);\n } else {\n for (let k = i; k < j; k++) out.push(lines[k]!);\n }\n i = j;\n }\n return out.join('\\n');\n}\n\n/** Largest prefix of `s` whose UTF-8 byte length is <= `maxBytes`. */\nfunction takeHeadBytes(s: string, maxBytes: number): string {\n if (maxBytes <= 0) return '';\n /* v8 ignore next -- only caller (truncateHeadTail) passes a budget smaller than s; defensive. */\n if (Buffer.byteLength(s, 'utf8') <= maxBytes) return s;\n let lo = 0;\n let hi = s.length;\n while (lo < hi) {\n const mid = Math.ceil((lo + hi) / 2);\n if (Buffer.byteLength(s.slice(0, mid), 'utf8') <= maxBytes) lo = mid;\n else hi = mid - 1;\n }\n return s.slice(0, lo);\n}\n\n/** Largest suffix of `s` whose UTF-8 byte length is <= `maxBytes`. */\nfunction takeTailBytes(s: string, maxBytes: number): string {\n if (maxBytes <= 0) return '';\n /* v8 ignore next -- only caller (truncateHeadTail) passes a budget smaller than s; defensive. */\n if (Buffer.byteLength(s, 'utf8') <= maxBytes) return s;\n let lo = 0;\n let hi = s.length;\n while (lo < hi) {\n const mid = Math.ceil((lo + hi) / 2);\n if (Buffer.byteLength(s.slice(s.length - mid), 'utf8') <= maxBytes) lo = mid;\n else hi = mid - 1;\n }\n return s.slice(s.length - lo);\n}\n\n/**\n * Truncate to `maxBytes` keeping BOTH ends — the head (what ran / early context)\n * and the tail (errors and summaries usually land last), biased ~45/55 toward\n * the tail. The result never exceeds `maxBytes`.\n */\nexport function truncateHeadTail(s: string, maxBytes: number): string {\n const total = Buffer.byteLength(s, 'utf8');\n if (total <= maxBytes) return s;\n // Reserve a fixed allowance for the marker so the final string can't exceed\n // the cap even though the dropped-byte count's digit width varies.\n const MARKER_RESERVE = 64;\n const avail = Math.max(0, maxBytes - MARKER_RESERVE);\n const headBudget = Math.floor(avail * 0.45);\n const head = takeHeadBytes(s, headBudget);\n const tail = takeTailBytes(s, avail - Buffer.byteLength(head, 'utf8'));\n const kept = Buffer.byteLength(head, 'utf8') + Buffer.byteLength(tail, 'utf8');\n return `${head}\\n…[truncated ${total - kept} bytes]…\\n${tail}`;\n}\n\n/**\n * Full token-saving pipeline for command tool output: strip ANSI → collapse\n * carriage-return progress → trim trailing whitespace → collapse identical\n * consecutive lines → squeeze blank-line runs → head+tail truncate to the cap.\n */\nexport function normalizeCommandOutput(\n raw: string,\n opts: { maxBytes?: number | undefined } = {},\n): string {\n if (!raw) return raw;\n let text = Core.stripAnsi(raw);\n text = collapseCarriageReturns(text);\n text = text.replace(/[ \\t]+$/gm, ''); // trailing whitespace per line\n text = collapseConsecutiveDuplicates(text);\n text = text.replace(/\\n{3,}/g, '\\n\\n'); // >=2 blank lines → 1\n return truncateHeadTail(text, opts.maxBytes ?? COMMAND_OUTPUT_MAX_BYTES);\n}\n","import * as path from 'node:path';\nimport type { Tool, ToolStreamEvent } from '@wrongstack/core';\nimport { spawnStream } from './_spawn-stream.js';\nimport { normalizeCommandOutput, safeResolve } from './_util.js';\n\ninterface TypecheckInput {\n project?: string | undefined;\n cwd?: string | undefined;\n strict?: boolean | undefined;\n all?: boolean | undefined;\n /** Emit JSON for machine-readable output (default: false). */\n json?: boolean | undefined;\n}\n\ninterface TypecheckOutput {\n project: string;\n exit_code: number;\n errors: number;\n warnings: number;\n output: string;\n truncated: boolean;\n}\n\nexport const typecheckTool: Tool<TypecheckInput, TypecheckOutput> = {\n name: 'typecheck',\n category: 'Code Quality',\n description:\n 'Run the project\\'s TypeScript type checker (`tsc --noEmit` or equivalent). Essential for verifying type safety before making changes or committing.',\n usageHint:\n 'ALWAYS RUN BEFORE CONSIDERING WORK COMPLETE:\\n\\n' +\n '- Use this to catch type errors early.\\n' +\n '- In monorepos, `all: true` will check every package.\\n' +\n '- This is one of the most important quality gates in this project.\\n' +\n 'Never claim a task is done without a clean typecheck (unless the user explicitly says otherwise).',\n permission: 'confirm',\n mutating: false,\n timeoutMs: 120_000,\n capabilities: ['shell.restricted'],\n inputSchema: {\n type: 'object',\n properties: {\n project: { type: 'string', description: 'Path to tsconfig.json (default: auto-detect)' },\n cwd: { type: 'string', description: 'Working directory (default: cwd)' },\n strict: {\n type: 'boolean',\n description: 'Add --strict flag for maximum type checking (default: false)',\n },\n all: {\n type: 'boolean',\n description: 'Type-check all projects (pnpm -r) (default: false)',\n },\n json: {\n type: 'boolean',\n description: 'Emit JSON output from tsc (default: false)',\n },\n },\n },\n async execute(input, ctx, opts) {\n let final: TypecheckOutput | undefined;\n const executeStream = typecheckTool.executeStream;\n if (!executeStream) throw new Error('typecheckTool: stream execution unavailable');\n for await (const ev of executeStream(input, ctx, opts)) {\n if (ev.type === 'final') final = ev.output;\n }\n if (!final) throw new Error('typecheck: stream ended without final event');\n return final;\n },\n async *executeStream(input, ctx, opts): AsyncGenerator<ToolStreamEvent<TypecheckOutput>> {\n const cwd = input.cwd ? safeResolve(input.cwd, ctx) : ctx.cwd;\n\n let args: string[];\n let project: string;\n if (input.all) {\n args = ['--noEmit'];\n project = 'workspace';\n } else {\n const tsconfig = input.project ? safeResolve(input.project, ctx) : await findTsConfig(cwd);\n args = ['--noEmit'];\n if (input.strict) args.push('--strict');\n if (tsconfig) args.push('--project', tsconfig);\n project = tsconfig ?? 'default';\n }\n if (input.json) args.push('--json');\n\n yield { type: 'log', text: `tsc ${args.join(' ')}`, data: { project } };\n\n const result = yield* spawnStream({\n cmd: 'npx',\n args: ['tsc', ...args],\n cwd,\n signal: opts.signal,\n maxBytes: 200_000,\n });\n\n const errors = [...result.stdout.matchAll(/\\berror\\b/gi)].length;\n const warnings = [...result.stdout.matchAll(/\\bwarning\\b/gi)].length;\n\n yield {\n type: 'final',\n output: {\n project,\n exit_code: result.exitCode,\n errors,\n warnings,\n output: normalizeCommandOutput(result.stdout || result.stderr || result.error || ''),\n truncated: result.truncated,\n },\n };\n },\n};\n\nasync function findTsConfig(cwd: string): Promise<string | null> {\n const { stat } = await import('node:fs/promises');\n const candidates = ['tsconfig.json', 'tsconfig.base.json'];\n for (const f of candidates) {\n try {\n const s = await stat(path.join(cwd, f));\n if (s.isFile()) return path.join(cwd, f);\n } catch {\n // continue\n }\n }\n return null;\n}\n"]}
1
+ 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* _output-spool — file-based capture of FULL command output.\n *\n * Command tools (bash/exec and the _spawn-stream consumers) cap what they\n * keep in memory and what reaches the model (COMMAND_OUTPUT_MAX_BYTES head+\n * tail). Everything past the cap used to be silently dropped, which pushed\n * agents to re-run commands with bigger buffers or stuff huge outputs into\n * chat history. The spool keeps the host's memory and the context window\n * small while losing nothing: once a command's output exceeds the in-memory\n * threshold, the FULL stream is written to a log file under\n * `~/.wrongstack/tool-output/` and the capped tool result carries a\n * `[full output: <path>]` marker so the model can read/grep the file\n * selectively instead of dumping it into context.\n *\n * Properties:\n * - zero disk I/O for small outputs (file is created lazily on first byte\n * past the threshold; the buffered head is flushed at that moment)\n * - bounded memory: the head buffer never exceeds the threshold, and disk\n * backpressure drops chunks past a 4 MB writable-buffer high-water mark\n * (counted and reported in the marker) instead of queueing them on the heap\n * - best-effort: any fs error disables the spool silently — command tools\n * must never fail because diagnostics couldn't be written\n * - retention: spool files older than 7 days are swept once per process\n */\nimport { createWriteStream, mkdirSync, type WriteStream } from 'node:fs';\nimport * as fsp from 'node:fs/promises';\nimport * as path from 'node:path';\nimport { wstackGlobalRoot } from '@wrongstack/core';\n\nconst SPOOL_RETENTION_MS = 7 * 24 * 60 * 60 * 1000;\n/** Stop queueing chunks on the heap when the fs stream falls this far behind. */\nconst SPOOL_WRITE_HWM_BYTES = 4 * 1024 * 1024;\n\nlet sweepStarted = false;\n\n/** Directory for spooled command output (under the wstack global root). */\nexport function toolOutputDir(): string {\n return path.join(wstackGlobalRoot(), 'tool-output');\n}\n\n/** Reset module state — test hook (per-process sweep memo + nothing else). */\nexport function _resetOutputSpoolForTests(): void {\n sweepStarted = false;\n}\n\nfunction sweepOldSpoolFiles(dir: string): void {\n if (sweepStarted) return;\n sweepStarted = true;\n void (async () => {\n try {\n const now = Date.now();\n for (const name of await fsp.readdir(dir)) {\n if (!name.endsWith('.log')) continue;\n const p = path.join(dir, name);\n try {\n const st = await fsp.stat(p);\n if (now - st.mtimeMs > SPOOL_RETENTION_MS) await fsp.unlink(p);\n } catch {\n /* concurrently removed — ignore */\n }\n }\n } catch {\n /* directory doesn't exist yet — nothing to sweep */\n }\n })();\n}\n\nexport interface SpoolInfo {\n /** Absolute path of the spool file. */\n path: string;\n /** Total bytes of output produced (including what reached the file). */\n bytes: number;\n /** Bytes dropped due to disk backpressure (0 in the normal case). */\n droppedBytes: number;\n}\n\nexport interface OutputSpool {\n /** Feed every raw output chunk. Never throws. */\n write(text: string): void;\n /**\n * Close the file (if one was opened) and return its info, or null when the\n * output never exceeded the threshold. Idempotent.\n */\n finalize(): SpoolInfo | null;\n}\n\nexport interface CreateOutputSpoolOptions {\n /** Tool name used in the spool filename (sanitized). */\n tool: string;\n /**\n * Output size at which the spool activates. Should match the tool's\n * in-memory cap so files are only created for output the model can't\n * already see in full. Default 32 KB.\n */\n thresholdBytes?: number | undefined;\n}\n\n/**\n * Render the marker line appended to a capped tool result. Kept in one place\n * so every command tool phrases it identically (and tests can match it).\n */\nexport function spoolNote(info: SpoolInfo): string {\n const dropped =\n info.droppedBytes > 0 ? `, ~${info.droppedBytes} bytes dropped under backpressure` : '';\n return `\\n[output truncated — full ${info.bytes} bytes at ${info.path}${dropped}; read/grep that file selectively instead of re-running with more output]`;\n}\n\nexport function createOutputSpool(opts: CreateOutputSpoolOptions): OutputSpool {\n const threshold = opts.thresholdBytes ?? 32_768;\n const safeTool = opts.tool.replace(/[^a-zA-Z0-9._-]+/g, '_').slice(0, 40) || 'tool';\n\n let head = '';\n let headBytes = 0;\n let totalBytes = 0;\n let droppedBytes = 0;\n let stream: WriteStream | null = null;\n let filePath: string | null = null;\n let failed = false;\n let finalized = false;\n\n const open = (): void => {\n if (stream || failed) return;\n try {\n const dir = toolOutputDir();\n // Synchronous on purpose: createWriteStream would race an async mkdir\n // and error with ENOENT. This runs at most once per oversized command,\n // and after the first call the dir exists (mkdirSync is a no-op stat).\n mkdirSync(dir, { recursive: true });\n sweepOldSpoolFiles(dir);\n const stamp = new Date().toISOString().replace(/[:.]/g, '-');\n const rand = Math.random().toString(36).slice(2, 6);\n filePath = path.join(dir, `${stamp}-${safeTool}-${rand}.log`);\n stream = createWriteStream(filePath, { flags: 'w', encoding: 'utf8' });\n stream.on('error', () => {\n // Disk full / permission — disable the spool, keep the tool alive.\n failed = true;\n stream = null;\n filePath = null;\n });\n // Flush the buffered head first so the file is the complete output.\n stream.write(head);\n } catch {\n failed = true;\n stream = null;\n filePath = null;\n }\n };\n\n return {\n write(text: string): void {\n if (finalized || !text) return;\n totalBytes += Buffer.byteLength(text, 'utf8');\n if (!stream && !failed) {\n if (headBytes + text.length <= threshold) {\n head += text;\n headBytes += text.length;\n return;\n }\n head += text; // include the crossing chunk so the file misses nothing\n open();\n head = ''; // flushed into the stream by open(); release the heap copy\n return;\n }\n if (stream) {\n if (stream.writableLength > SPOOL_WRITE_HWM_BYTES) {\n droppedBytes += Buffer.byteLength(text, 'utf8');\n return;\n }\n stream.write(text);\n }\n },\n finalize(): SpoolInfo | null {\n if (finalized) {\n return filePath ? { path: filePath, bytes: totalBytes, droppedBytes } : null;\n }\n finalized = true;\n head = '';\n if (!stream || !filePath) return null;\n try {\n stream.end();\n } catch {\n /* already closed */\n }\n return { path: filePath, bytes: totalBytes, droppedBytes };\n },\n };\n}\n","/**\n * CircuitBreaker — prevents runaway bash/exec tool chains by:\n *\n * - Tripping on consecutive failures (models that keep repeating the\n * same failing command, e.g. `npm install` with wrong args in a loop)\n * - Tripping on slow call ratio (too many long-running commands suggest\n * a hung subprocess that the model doesn't know how to kill)\n * - Rate-limiting bursts (rapid succession of commands without reading\n * output suggests the model isn't processing results)\n * - Auto-recovering after a cooldown period so a fixed model can resume\n *\n * The breaker is owned by the ProcessRegistry so any tool that registers\n * a process participates in the same circuit. \"Per-tool\" isolation is\n * intentionally NOT implemented — the model treats bash/exec as one\n * resource pool; isolating them would let the model route around the\n * breaker by alternating which tool it uses.\n */\n\nexport interface CircuitBreakerConfig {\n /**\n * Consecutive failures before trip. Default: 5.\n * A single success resets this counter to 0.\n */\n maxConsecutiveFailures?: number | undefined;\n /**\n * Slow-call threshold in ms. A call that runs longer than this is\n * counted as \"slow\". Default: 60_000 (1 minute).\n */\n slowCallThresholdMs?: number | undefined;\n /**\n * Max slow calls before trip (within the sliding window). Default: 3.\n */\n maxSlowCalls?: number | undefined;\n /**\n * Sliding window for rate-limit and slow-call counting, in ms.\n * Default: 60_000 (1 minute).\n */\n windowMs?: number | undefined;\n /**\n * Max calls within the sliding window. Default: 30.\n * Burst exceeding this trips the breaker immediately.\n */\n maxCallsPerWindow?: number | undefined;\n /**\n * Cooldown before auto-recovery attempt, in ms. Default: 30_000 (30s).\n * After this the breaker enters \"half-open\" state and allows one call\n * through to test whether the problem is resolved.\n */\n cooldownMs?: number | undefined;\n}\n\ninterface CallRecord {\n at: number;\n /** True if the call threw or returned an is_error result. */\n failed: boolean;\n /** True if elapsed time exceeded slowCallThresholdMs. */\n slow: boolean;\n}\n\ntype BreakerState = 'closed' | 'open' | 'half-open';\n\nconst DEFAULT_MAX_CONSECUTIVE_FAILURES = 5;\nconst DEFAULT_SLOW_CALL_THRESHOLD_MS = 180_000;\n// 3 minutes — balanced against the 5-minute bash timeout. Commands\n// running <3min are normal; 3-5min are \"slow\" and count toward the\n// breaker. 3 consecutive slow calls trip the circuit.\nconst DEFAULT_MAX_SLOW_CALLS = 3;\nconst DEFAULT_WINDOW_MS = 60_000;\nconst DEFAULT_MAX_CALLS_PER_WINDOW = 30;\nconst DEFAULT_COOLDOWN_MS = 30_000;\n\nexport interface CircuitBreakerSnapshot {\n state: 'closed' | 'open' | 'half-open';\n consecutiveFailures: number;\n slowCallsInWindow: number;\n callsInWindow: number;\n windowMs: number;\n cooldownRemainingMs: number | null;\n lastFailureAt: number | null;\n lastSlowAt: number | null;\n}\n\nexport class CircuitBreaker {\n private readonly maxConsecutiveFailures: number;\n private readonly slowCallThresholdMs: number;\n private readonly maxSlowCalls: number;\n private readonly windowMs: number;\n private readonly maxCallsPerWindow: number;\n private readonly cooldownMs: number;\n\n private state: BreakerState = 'closed';\n private consecutiveFailures = 0;\n private window: CallRecord[] = [];\n private lastFailureAt: number | null = null;\n private lastSlowAt: number | null = null;\n /** Timestamp when the breaker was opened (for cooldown calculation). */\n private openedAt: number | null = null;\n\n /**\n * Master enable flag. When false the breaker is bypassed: `beforeCall`\n * always returns true and `afterCall` records nothing. The class itself\n * defaults to enabled (so the standalone unit tests exercise tripping); the\n * ProcessRegistry flips this off until the user opts in via `/settings`.\n */\n private enabled = true;\n\n /**\n * Fired (best-effort) when the breaker transitions into the `open` state.\n * The registry uses this to arm its auto kill/reset countdown.\n */\n onTrip?: (() => void) | undefined;\n /**\n * Fired (best-effort) when the breaker returns to `closed` after having been\n * open/half-open. The registry uses this to cancel a pending kill/reset.\n */\n onReset?: (() => void) | undefined;\n\n constructor(config: CircuitBreakerConfig = {}) {\n this.maxConsecutiveFailures = config.maxConsecutiveFailures ?? DEFAULT_MAX_CONSECUTIVE_FAILURES;\n this.slowCallThresholdMs = config.slowCallThresholdMs ?? DEFAULT_SLOW_CALL_THRESHOLD_MS;\n this.maxSlowCalls = config.maxSlowCalls ?? DEFAULT_MAX_SLOW_CALLS;\n this.windowMs = config.windowMs ?? DEFAULT_WINDOW_MS;\n this.maxCallsPerWindow = config.maxCallsPerWindow ?? DEFAULT_MAX_CALLS_PER_WINDOW;\n this.cooldownMs = config.cooldownMs ?? DEFAULT_COOLDOWN_MS;\n }\n\n /** Toggle the master enable. Disabling resets to a clean `closed` state. */\n setEnabled(enabled: boolean): void {\n if (this.enabled === enabled) return;\n this.enabled = enabled;\n if (!enabled) this._reset();\n }\n\n get isEnabled(): boolean {\n return this.enabled;\n }\n\n /**\n * Returns true if the circuit allows a new call to proceed.\n * When false, callers should abort the tool call and return a\n * circuit-breaker error instead of spawning a process.\n */\n get canProceed(): boolean {\n if (!this.enabled) return true;\n this._checkStateTransition();\n return this.state !== 'open';\n }\n\n /**\n * Snapshot of the current breaker state for observability (`/kill`).\n */\n snapshot(): CircuitBreakerSnapshot {\n this._checkStateTransition();\n const now = Date.now();\n let cooldownRemaining: number | null = null;\n if (this.openedAt !== null && this.state === 'open') {\n const elapsed = now - this.openedAt;\n cooldownRemaining = Math.max(0, this.cooldownMs - elapsed);\n }\n return {\n state: this.state,\n consecutiveFailures: this.consecutiveFailures,\n slowCallsInWindow: this.window.filter((c) => c.slow).length,\n callsInWindow: this.window.length,\n windowMs: this.windowMs,\n cooldownRemainingMs: cooldownRemaining,\n lastFailureAt: this.lastFailureAt,\n lastSlowAt: this.lastSlowAt,\n };\n }\n\n /**\n * Call this BEFORE spawning a bash/exec process.\n * Returns true if the call is allowed; false if the breaker is open.\n * When false, callers MUST NOT spawn a process.\n *\n * @param bypass - If true, skip the circuit breaker check entirely.\n * Use for background/fire-and-forget processes that should\n * not affect breaker state.\n */\n beforeCall(bypass = false): boolean {\n if (bypass || !this.enabled) return true;\n this._checkStateTransition();\n if (this.state === 'open') return false;\n return true;\n }\n\n /**\n * Call this AFTER a bash/exec process finishes (success or failure).\n * `durationMs` is the wall-clock time the process ran.\n * `failed` is true when the process returned a non-zero exit code or\n * threw an exception before spawning.\n *\n * @param bypass - If true, do not update breaker state.\n * Use for background/fire-and-forget processes.\n */\n afterCall(durationMs: number, failed: boolean, bypass = false): void {\n if (bypass || !this.enabled) return;\n\n const now = Date.now();\n\n if (this.state === 'half-open') {\n // First call through after cooldown — if it failed, go back to open.\n if (failed) {\n this._trip();\n return;\n }\n // Success in half-open → reset to closed.\n this._reset();\n return;\n }\n\n // Prune old records outside the sliding window.\n this._pruneWindow(now);\n\n const slow = durationMs >= this.slowCallThresholdMs;\n this.window.push({ at: now, failed, slow });\n\n if (failed) {\n this.consecutiveFailures++;\n this.lastFailureAt = now;\n if (this.consecutiveFailures >= this.maxConsecutiveFailures) {\n this._trip();\n }\n return;\n }\n\n // Success: reset consecutive failure counter.\n this.consecutiveFailures = 0;\n\n if (slow) {\n this.lastSlowAt = now;\n const slowCount = this.window.filter((c) => c.slow).length;\n if (slowCount >= this.maxSlowCalls) {\n this._trip();\n }\n }\n\n const callCount = this.window.length;\n if (callCount >= this.maxCallsPerWindow) {\n // Rate limit exceeded. This is a soft trip — we reset the window\n // and let the next call try immediately (the caller will still see\n // canProceed=false until the window drains naturally).\n this._trip();\n }\n }\n\n /** Force the breaker open. Used by /kill force and Ctrl+C. */\n forceOpen(): void {\n this._trip();\n }\n\n /** Force a reset to closed. Used by tests and /kill reset. */\n forceReset(): void {\n this._reset();\n }\n\n private _trip(): void {\n if (this.state === 'open') return; // already open\n this.state = 'open';\n this.openedAt = Date.now();\n // Best-effort: never let a listener failure corrupt breaker state.\n try {\n this.onTrip?.();\n } catch {\n /* ignored — observability hook only */\n }\n }\n\n private _reset(): void {\n const wasRecovering = this.state !== 'closed';\n this.state = 'closed';\n this.consecutiveFailures = 0;\n this.window = [];\n this.openedAt = null;\n // Only notify on a real recovery (open/half-open → closed), not on the\n // initial closed state or an idempotent re-reset.\n if (wasRecovering) {\n try {\n this.onReset?.();\n } catch {\n /* ignored — observability hook only */\n }\n }\n }\n\n /** Transition from open → half-open when cooldown elapses. */\n private _checkStateTransition(): void {\n if (this.state !== 'open' || this.openedAt === null) return;\n const elapsed = Date.now() - this.openedAt;\n if (elapsed >= this.cooldownMs) {\n this.state = 'half-open';\n this.openedAt = null;\n }\n }\n\n private _pruneWindow(now: number): void {\n const cutoff = now - this.windowMs;\n this.window = this.window.filter((c) => c.at >= cutoff);\n }\n}","import { expectDefined } from '@wrongstack/core';\n/**\n * ProcessRegistry — global singleton that tracks all spawned child processes\n * from `bash` and `exec` tools. Enables:\n *\n * - Listing active processes (for TUI status bar)\n * - Killing individual processes or all processes (for Ctrl+C and /kill)\n * - Detecting runaway processes (hung, looping)\n * - Circuit breaker integration to prevent recursive/repeated failures\n *\n * Thread-safety: Node.js is single-threaded, but async callbacks can fire\n * in any order. All mutations go through synchronized Map methods.\n */\nimport { spawn } from 'node:child_process';\nimport type { ChildProcess } from 'node:child_process';\nimport * as os from 'node:os';\nimport { CircuitBreaker, type CircuitBreakerSnapshot, type CircuitBreakerConfig } from './circuit-breaker.js';\nexport type { CircuitBreakerSnapshot, CircuitBreakerConfig } from './circuit-breaker.js';\n\nexport interface TrackedProcess {\n pid: number;\n name: string;\n /** Display-safe redacted command string — safe for logs, /ps, crash dumps.\n * Contains [REDACTED] in place of sensitive flag values. */\n command: string;\n startedAt: number;\n sessionId?: string | undefined;\n /** The raw ChildProcess handle. Never call .kill() directly on this —\n * use `kill()` below which handles process groups correctly on POSIX\n * and degrades gracefully on Windows. */\n child: ChildProcess;\n /** True once the process has been kill()ed but not yet exited.\n * We keep it in the registry until 'close' fires so callers can\n * distinguish \"still running\" from \"just exited\". */\n killed: boolean;\n /** If true, kill() and killAll() will refuse to kill this process.\n * Used for infrastructure processes (browser, dev servers, …) that\n * must outlive the agent session. */\n protected: boolean;\n}\n\n// Sensitive CLI flag patterns that may appear in process command lines.\n// Redacted to [REDACTED] so crash dumps /ps output cannot leak secrets.\nconst SENSITIVE_FLAG_PATTERNS: RegExp[] = [\n // --flag=value or --flag \"value\" (value captured up to next space or comma)\n /--(?:token|password|passwd|pwd|secret|api[-_]?key|api[-_]?secret|auth|credential|private[-_]?key|access[-_]?key|github[-_]?token|gh[-_]?token|bearer|jwt|oauth|pin|pincode|passphrase|access[-_]?token)(?:[=\\s,][^\\s]*)?/gi,\n // -f \"value\" style short flags\n /(?<!\\w)-t(?:\\s+|\\s*=\\s*)[^\\s,]+/,\n /(?<!\\w)-p(?:ssword)?(?:\\s+|\\s*=\\s*)[^\\s,]+/gi,\n // env var–style secrets: TOKEN=x, API_KEY=y, etc.\n /(?:TOKEN|API_KEY|API_SECRET|AUTH_TOKEN|GITHUB_TOKEN|GH_TOKEN|BEARER|JWT|OAUTH|CREDENTIAL|SECRET|PRIVATE_KEY|PASSWORD|PASSWD)\\s*[=:]\\s*[^\\s,]+/gi,\n // Generic high-entropy look: base64 strings >32 chars or hex strings >32 digits — but only\n // when preceded by a flag name (e.g. --github-token=EyJ...).\n /--\\w*(?:token|key|secret|password|passwd|auth|credential)\\w*[=\\s,][A-Za-z0-9+/=]{32,}/,\n];\n\n/**\n * Returns a display-safe copy of `cmd` with sensitive flag values replaced by [REDACTED].\n * The original string is unchanged; this is pure and has no side effects.\n */\nexport function redactCommand(cmd: string): string {\n let result = cmd;\n for (const pattern of SENSITIVE_FLAG_PATTERNS) {\n result = result.replace(pattern, (match) => {\n // Preserve the flag name portion; redact only the value part.\n // e.g. \"--token=sekrit_abc\" → \"--token=[REDACTED]\"\n const eq = match.indexOf('=');\n const sp = match.search(/\\s/);\n const delim = eq !== -1 ? '=' : sp !== -1 ? match[sp] : null;\n if (delim !== null) {\n const flag = match.slice(0, match.indexOf(expectDefined(delim)) + 1);\n return `${flag}[REDACTED]`;\n }\n // Nothing delimitable found; replace the whole token silently.\n // Short flags like -tVALUE are replaced entirely to avoid edge cases.\n const flagEnd = match.match(/^--?[a-zA-Z][a-zA-Z0-9_-]*/)?.[0] ?? match;\n return `${flagEnd}=**redacted**`;\n });\n }\n return result;\n}\n\ninterface KillOpts {\n /** SIGKILL instead of SIGTERM. Default: false (SIGTERM first). */\n force?: boolean | undefined;\n /** MS to wait between SIGTERM and SIGKILL on POSIX. Default: 2000. */\n graceMs?: number | undefined;\n}\n\n/**\n * Snapshot of the armed auto kill/reset countdown, or null when nothing is\n * armed. `remainingMs` ticks down in real time; the TUI statusline renders it.\n */\nexport interface BreakerCountdown {\n remainingMs: number;\n totalMs: number;\n}\n\ntype BreakerCountdownListener = (snapshot: BreakerCountdown | null) => void;\n\nexport interface RegistryStats {\n activeCount: number;\n totalCount: number;\n breaker: CircuitBreakerSnapshot;\n}\n\nconst DEFAULT_GRACE_MS = 2000;\n\n/**\n * Kill an entire process tree on Windows via `taskkill /T /F`.\n *\n * TerminateProcess (what `child.kill()` maps to) has no process-group\n * semantics, so killing a shell wrapper (`cmd.exe /c …`) orphans its\n * grandchildren (node, vitest forks, dev servers). The orphans inherit the\n * parent's stdio pipe handles and can keep streaming into this process for\n * the rest of the session — which both prevents the child's 'close' event\n * from ever firing and grows in-memory output buffers without bound.\n *\n * Fire-and-forget: returns true if taskkill was spawned, false if spawning\n * it failed (caller should fall back to a direct `child.kill()`).\n */\nexport function killWin32Tree(pid: number): boolean {\n try {\n spawn('taskkill', ['/pid', String(pid), '/T', '/F'], {\n stdio: 'ignore',\n windowsHide: true,\n }).unref();\n return true;\n } catch {\n return false;\n }\n}\n\nexport class ProcessRegistryImpl {\n private readonly processes = new Map<number, TrackedProcess>();\n private readonly breaker: CircuitBreaker;\n\n /**\n * Auto kill/reset config. When the breaker trips and `autoKillResetMs > 0`,\n * a countdown is armed; on expiry all tracked processes are killed and the\n * breaker is reset to closed (forced recovery). Zero means manual recovery\n * only (`/kill reset`).\n */\n private autoKillResetMs = 0;\n private autoKillTimer: ReturnType<typeof setTimeout> | null = null;\n private autoKillArmedAt: number | null = null;\n private breakerCountdownListeners: BreakerCountdownListener[] = [];\n\n constructor(breakerConfig?: CircuitBreakerConfig) {\n this.breaker = new CircuitBreaker(breakerConfig);\n // Arm on trip, cancel on recovery. Listeners are best-effort.\n this.breaker.onTrip = () => this._armAutoKillReset();\n this.breaker.onReset = () => this._cancelAutoKillReset();\n // Protection is OFF by default — the user opts in via `/settings breaker on`.\n this.breaker.setEnabled(false);\n }\n\n register(info: Omit<TrackedProcess, 'killed' | 'protected'> & { protected?: boolean | undefined }): void {\n this.processes.set(info.pid, { ...info, killed: false, protected: info.protected ?? false });\n }\n\n /** Unregister a process by PID. Called on 'close' / 'exit' events. */\n unregister(pid: number): void {\n this.processes.delete(pid);\n }\n\n /** Get a single process by PID. */\n get(pid: number): TrackedProcess | undefined {\n return this.processes.get(pid);\n }\n\n /** Get all tracked processes. */\n list(): TrackedProcess[] {\n return Array.from(this.processes.values());\n }\n\n /** Get processes filtered by name (e.g. 'bash', 'exec'). */\n byName(name: string): TrackedProcess[] {\n return this.list().filter((p) => p.name === name);\n }\n\n /** Get processes filtered by session. */\n bySession(sessionId: string): TrackedProcess[] {\n return this.list().filter((p) => p.sessionId === sessionId);\n }\n\n /** Count of active (non-killed) processes. */\n get activeCount(): number {\n let n = 0;\n for (const p of this.processes.values()) {\n if (!p.killed) n++;\n }\n return n;\n }\n\n /**\n * Combined stats for observability — used by /ps and the TUI status bar.\n */\n stats(): RegistryStats {\n return {\n activeCount: this.activeCount,\n totalCount: this.processes.size,\n breaker: this.breaker.snapshot(),\n };\n }\n\n /**\n * Returns true if the circuit allows a new bash/exec call to proceed.\n * When false, callers MUST NOT spawn a process.\n */\n get canProceed(): boolean {\n return this.breaker.canProceed;\n }\n\n /**\n * Called before spawning a process. Returns true if allowed; false if\n * the circuit breaker is open.\n *\n * @param bypass - If true, skip circuit breaker check (for background processes).\n */\n beforeCall(bypass = false): boolean {\n return this.breaker.beforeCall(bypass);\n }\n\n /**\n * Called after a process finishes. `durationMs` is wall-clock time;\n * `failed` is true for non-zero exit codes.\n *\n * @param bypass - If true, do not update circuit breaker state (for background processes).\n */\n afterCall(durationMs: number, failed: boolean, bypass = false): void {\n this.breaker.afterCall(durationMs, failed, bypass);\n }\n\n /** Force-open the circuit breaker (Ctrl+C, /kill force). */\n forceBreakerOpen(): void {\n this.breaker.forceOpen();\n }\n\n /** Force-reset the circuit breaker to closed (/kill reset). */\n forceBreakerReset(): void {\n this.breaker.forceReset();\n }\n\n /**\n * Configure circuit-breaker protection at runtime. Called from `/settings`\n * (instant, all modes) and on TUI mount (applies persisted config).\n *\n * - `enabled` toggles whether the breaker gates `bash`/`exec`.\n * - `autoKillResetMs` arms the auto kill/reset countdown when the breaker\n * trips (0 = manual recovery only).\n *\n * Re-applies cleanly on every call: cancels a pending countdown when the\n * timeout is cleared or protection disabled, and re-arms if the breaker is\n * currently open under the new settings.\n */\n setBreakerConfig(cfg: { enabled?: boolean | undefined; autoKillResetMs?: number | undefined }): void {\n if (cfg.enabled !== undefined) this.breaker.setEnabled(cfg.enabled);\n if (cfg.autoKillResetMs !== undefined) this.autoKillResetMs = Math.max(0, cfg.autoKillResetMs);\n\n if (this.autoKillResetMs <= 0) {\n this._cancelAutoKillReset();\n return;\n }\n // If protection is active and the breaker is currently tripped, ensure a\n // countdown is armed for the new window (covers a live config change while\n // the breaker is already open).\n if (this.breaker.isEnabled && this.breaker.snapshot().state === 'open') {\n this._armAutoKillReset();\n }\n }\n\n /**\n * Live countdown to the next auto kill/reset, or null when nothing is armed.\n * The TUI polls this on a 1s tick while armed so the statusline decrements.\n */\n getBreakerCountdown(): BreakerCountdown | null {\n if (this.autoKillArmedAt === null || this.autoKillResetMs <= 0) return null;\n const elapsed = Date.now() - this.autoKillArmedAt;\n return { remainingMs: Math.max(0, this.autoKillResetMs - elapsed), totalMs: this.autoKillResetMs };\n }\n\n /**\n * Subscribe to countdown arm/cancel events. Returns an unsubscribe function.\n * Use {@link getBreakerCountdown} for the live ticking value between events.\n */\n onBreakerCountdownChange(listener: BreakerCountdownListener): () => void {\n this.breakerCountdownListeners.push(listener);\n return () => {\n this.breakerCountdownListeners = this.breakerCountdownListeners.filter((l) => l !== listener);\n };\n }\n\n private _emitBreakerCountdown(): void {\n const snap = this.getBreakerCountdown();\n for (const l of this.breakerCountdownListeners) {\n try {\n l(snap);\n } catch {\n /* listener failure must never affect breaker behavior */\n }\n }\n }\n\n /**\n * Arm the auto kill/reset countdown. Idempotent: re-arming resets the window\n * (a fresh trip after a failed half-open probe restarts the clock). No-op\n * when protection is off or no timeout is configured.\n */\n private _armAutoKillReset(): void {\n if (this.autoKillResetMs <= 0 || !this.breaker.isEnabled) return;\n this._clearAutoKillTimer();\n this.autoKillArmedAt = Date.now();\n this.autoKillTimer = setTimeout(() => {\n this.autoKillTimer = null;\n this.autoKillArmedAt = null;\n // Forced recovery: nuke runaway processes and reopen the circuit.\n this.killAll({ force: false });\n this.breaker.forceReset();\n this._emitBreakerCountdown();\n }, this.autoKillResetMs);\n // Don't keep the event loop alive purely for auto-recovery.\n this.autoKillTimer.unref?.();\n this._emitBreakerCountdown();\n }\n\n private _cancelAutoKillReset(): void {\n const wasArmed = this.autoKillArmedAt !== null;\n this._clearAutoKillTimer();\n if (wasArmed) {\n this.autoKillArmedAt = null;\n this._emitBreakerCountdown();\n }\n }\n\n private _clearAutoKillTimer(): void {\n if (this.autoKillTimer !== null) {\n clearTimeout(this.autoKillTimer);\n this.autoKillTimer = null;\n }\n }\n\n /** Kill a single process by PID.\n *\n * On POSIX: sends SIGTERM to the *process group* (-pid) so that\n * runaway grandchild processes (`sleep 9999 & disown`) are also killed.\n * After `graceMs` a SIGKILL is sent if the process hasn't exited.\n *\n * On Windows: `child.kill()` maps to TerminateProcess — process groups\n * are not meaningfully supported. A second `force=true` call sends\n * SIGKILL (which maps to TerminateProcess again — the distinction is\n * in the exit code, not the signal).\n *\n * Returns true if the process was found and kill was attempted.\n */\n kill(pid: number, opts: KillOpts = {}): boolean {\n const p = this.processes.get(pid);\n if (!p) return false;\n if (p.killed) return true; // already kill()ed, don't double-send\n if (p.protected) return false; // protected processes are never kill()ed\n\n const { force = false, graceMs = DEFAULT_GRACE_MS } = opts;\n const isWin = os.platform() === 'win32';\n\n if (isWin) {\n // Windows: no process group semantics. A direct kill terminates only\n // the immediate child — shell-wrapped commands (cmd.exe /c …) leave\n // grandchildren running that hold the inherited stdio pipes open and\n // keep feeding output into this process indefinitely. Kill the whole\n // tree via taskkill instead, but only for a real, still-running child\n // (exitCode === null); test fakes and already-exited processes take\n // the plain-kill path. The direct kill is deliberately NOT sent\n // immediately alongside taskkill: killing the root first would break\n // taskkill's parent-pid tree enumeration and orphan the grandchildren\n // again — it runs as a delayed fallback instead.\n const liveRealChild = p.child.exitCode === null && typeof p.child.pid === 'number';\n if (liveRealChild && killWin32Tree(pid)) {\n const fallback = setTimeout(() => {\n if (p.child.exitCode === null) {\n try {\n p.child.kill('SIGKILL');\n } catch {\n // Process may have already exited.\n }\n }\n }, graceMs);\n fallback.unref?.();\n } else {\n try {\n p.child.kill(force ? 'SIGKILL' : 'SIGTERM');\n } catch {\n // Process may have already exited.\n }\n }\n p.killed = true;\n return true;\n }\n\n // POSIX: kill the process group so grandchildren are cleaned up too.\n try {\n if (force) {\n try {\n process.kill(-pid, 'SIGKILL');\n } catch {\n p.child.kill('SIGKILL');\n }\n } else {\n try {\n process.kill(-pid, 'SIGTERM');\n } catch {\n p.child.kill('SIGTERM');\n }\n // Schedule SIGKILL as backup.\n const timer = setTimeout(() => {\n // Re-check: process may have exited on its own.\n if (this.processes.has(pid) && !p.child.killed) {\n try {\n process.kill(-pid, 'SIGKILL');\n } catch {\n try {\n p.child.kill('SIGKILL');\n } catch {\n /* already gone */\n }\n }\n }\n }, graceMs);\n timer.unref?.(); // Don't keep event loop alive.\n }\n } catch {\n // Process may have already exited.\n }\n p.killed = true;\n return true;\n }\n\n /**\n * Kill all tracked processes.\n * Returns the PIDs that were kill()ed.\n */\n killAll(opts: KillOpts = {}): number[] {\n const pids = Array.from(this.processes.keys());\n const killed: number[] = [];\n for (const pid of pids) {\n const p = this.processes.get(pid);\n if (p && !p.protected && this.kill(pid, opts)) killed.push(pid);\n }\n return killed;\n }\n\n /**\n * Kill all processes for a specific session.\n * Returns the PIDs that were kill()ed.\n */\n killSession(sessionId: string, opts: KillOpts = {}): number[] {\n const pids = this.bySession(sessionId).map((p) => p.pid);\n const killed: number[] = [];\n for (const pid of pids) {\n if (this.kill(pid, opts)) killed.push(pid);\n }\n return killed;\n }\n}\n\n/** Module-level singleton. Initialized on first access. */\nlet _registry: ProcessRegistryImpl | undefined;\n\nexport function getProcessRegistry(): ProcessRegistryImpl {\n if (!_registry) {\n _registry = new ProcessRegistryImpl();\n }\n return _registry;\n}\n\n/** Reset for tests. */\nexport function _resetProcessRegistry(): void {\n _registry = undefined;\n}\n\n// ── Convenience re-exports ────────────────────────────────────────────────────\n\nexport type { KillOpts };","import * as fs from 'node:fs';\nimport * as path from 'node:path';\n\n/**\n * On Windows, Node.js `spawn()` without a shell does NOT resolve .cmd/.bat\n * extensions through PATHEXT — it only auto-resolves .exe. Most Node.js CLI\n * tools (npx, pnpm, biome, tsc, vitest, etc.) ship as .cmd wrappers on\n * Windows. This function resolves the command name to its full path so spawn\n * can find it without relying on shell-mode argument concatenation.\n *\n * On non-Windows, returns the command unchanged.\n */\nexport function resolveWin32Command(cmd: string): string {\n if (process.platform !== 'win32') return cmd;\n\n // Already has a path or extension — use as-is\n // Normalize forward slashes so path.extname correctly detects extensions\n // even when a Unix-style path is passed on Windows.\n if (cmd.includes('/') || cmd.includes('\\\\') || path.extname(cmd.replace(/\\//g, '\\\\'))) {\n return cmd;\n }\n\n const pathext = (process.env['PATHEXT'] ?? '.COM;.EXE;.BAT;.CMD;.VBS;.JS;.WS;.MSC')\n .toLowerCase()\n .split(';');\n\n const pathDirs = (process.env['PATH'] ?? '').split(path.delimiter);\n\n for (const dir of pathDirs) {\n const base = path.join(dir, cmd);\n // Check extensions in PATHEXT order. .EXE should win first because\n // it's typically listed first, and .exe doesn't need shell: true.\n for (const ext of pathext) {\n const full = `${base}${ext}`;\n try {\n fs.accessSync(full, fs.constants.X_OK);\n return full;\n } catch {\n // Not found with this extension — try next\n }\n }\n }\n\n // Not found — return original; let spawn report ENOENT with the\n // expected error message so tools can surface it properly.\n return cmd;\n}\n","import { spawn } from 'node:child_process';\nimport { buildChildEnv } from '@wrongstack/core';\nimport type { ToolProgressEvent } from '@wrongstack/core';\nimport { createOutputSpool, spoolNote } from './_output-spool.js';\nimport { getProcessRegistry, redactCommand } from './process-registry.js';\nimport { resolveWin32Command } from './_win32-resolve.js';\n\nconst isWin = process.platform === 'win32';\nexport interface SpawnStreamResult {\n stdout: string;\n stderr: string;\n exitCode: number;\n truncated: boolean;\n error?: string | undefined;\n /** When the output exceeded maxBytes, the FULL output was spooled here. */\n spoolPath?: string | undefined;\n /** Total output bytes produced (only set when spooled). */\n spoolBytes?: number | undefined;\n}\n\nexport interface SpawnStreamOptions {\n cmd: string;\n args: string[];\n cwd: string;\n signal: AbortSignal;\n maxBytes?: number | undefined;\n /** Bytes of new stdout/stderr to accumulate before yielding a `partial_output` event. */\n flushBytes?: number | undefined;\n /** Maximum chunks to buffer before applying backpressure to the child. Default 500. */\n maxQueueSize?: number | undefined;\n}\n\n/**\n * Spawn a child process and yield `partial_output` progress events as\n * stdout/stderr arrive (batched by byte threshold), then return the full\n * buffered result. Shared between install/lint/format/typecheck/test/audit\n * so the TUI live tail sees consistent progress regardless of which tool\n * is running.\n */\nexport async function* spawnStream(\n opts: SpawnStreamOptions,\n): AsyncGenerator<ToolProgressEvent, SpawnStreamResult> {\n const max = opts.maxBytes ?? 200_000;\n const flushAt = opts.flushBytes ?? 4 * 1024;\n const maxQueue = opts.maxQueueSize ?? 500;\n let stdout = '';\n let stderr = '';\n let pending = '';\n let error: string | undefined;\n // Full-output spool: stdout/stderr keep only the first `max` bytes for the\n // model. Once the combined output exceeds that, the FULL stream goes to a\n // file and the result carries a marker — so a huge vitest/tsc run lands on\n // disk, not in the host heap or the chat history.\n const spool = createOutputSpool({ tool: opts.cmd, thresholdBytes: max });\n\n const resolved = resolveWin32Command(opts.cmd);\n const needsShell = isWin && (resolved.endsWith('.cmd') || resolved.endsWith('.bat'));\n // When using shell: true, the shell resolves the command through PATH —\n // passing the full resolved path (which may contain spaces, e.g.\n // \"C:\\Program Files\\nodejs\\npx.cmd\") breaks because cmd.exe splits on\n // the space. Use the original command name so the shell finds it.\n const cmd = needsShell ? opts.cmd : resolved;\n\n // On Windows the abort signal is handled manually below instead of being\n // passed to spawn(): Node's built-in handling kills only the direct child.\n // With the .cmd/.bat shell wrapper the real command (vitest, tsc, …) is a\n // *grandchild* of cmd.exe — killing the wrapper orphans it, the orphan\n // keeps the inherited stdio pipes open (so 'close' never fires) and\n // streams into this process for the rest of the session. registry.kill()\n // tree-kills via taskkill /T instead — same rationale as bash.ts/exec.ts.\n const child = spawn(cmd, opts.args, {\n cwd: opts.cwd,\n env: buildChildEnv(),\n stdio: ['ignore', 'pipe', 'pipe'],\n windowsHide: true,\n ...(isWin ? {} : { signal: opts.signal }),\n ...(needsShell ? { shell: true, windowsVerbatimArguments: true } : {}),\n });\n\n // Register with the global registry so Ctrl+C / /kill can find and\n // tree-kill it — spawnStream consumers (test/lint/typecheck/install/…)\n // were previously invisible to the registry.\n const registry = getProcessRegistry();\n const pid = child.pid;\n if (typeof pid === 'number') {\n registry.register({\n pid,\n name: opts.cmd,\n command: redactCommand(`${opts.cmd} ${opts.args.join(' ')}`),\n startedAt: Date.now(),\n child,\n });\n }\n\n type Chunk = { kind: 'out' | 'err' | 'close' | 'error'; data: string; code?: number | undefined };\n const queue: Chunk[] = [];\n let waiter: (() => void) | undefined;\n let paused = false;\n const wake = () => {\n if (waiter) {\n const w = waiter;\n waiter = undefined;\n w();\n }\n };\n\n // Resume the stream when there's room in the queue\n const resume = () => {\n if (paused && queue.length < maxQueue) {\n paused = false;\n child.stdout?.resume();\n child.stderr?.resume();\n }\n };\n\n // Note: chunks may still arrive briefly after pause() (already in flight) —\n // they are accumulated and queued rather than dropped, so the queue can\n // overshoot maxQueue by a few entries but no output is silently lost.\n // Named handlers so the teardown in `finally` can detach them.\n const onOut = (c: Buffer) => {\n const s = c.toString();\n if (stdout.length < max) stdout += s;\n spool.write(s);\n queue.push({ kind: 'out', data: s });\n wake();\n // Apply backpressure if queue is growing faster than we consume\n if (!paused && queue.length >= maxQueue) {\n paused = true;\n child.stdout?.pause();\n child.stderr?.pause();\n }\n };\n const onErr = (c: Buffer) => {\n const s = c.toString();\n if (stderr.length < max) stderr += s;\n spool.write(s);\n queue.push({ kind: 'err', data: s });\n wake();\n if (!paused && queue.length >= maxQueue) {\n paused = true;\n child.stdout?.pause();\n child.stderr?.pause();\n }\n };\n child.stdout?.on('data', onOut);\n child.stderr?.on('data', onErr);\n child.on('error', (e) => {\n error = e.message;\n queue.push({ kind: 'error', data: e.message });\n wake();\n });\n child.on('close', (code) => {\n if (typeof pid === 'number') registry.unregister(pid);\n queue.push({ kind: 'close', data: '', code: code ?? 0 });\n wake();\n });\n\n // Abort: tree-kill the child and wake the consumer loop with a synthetic\n // close (exit code 124, matching exec.ts's timeout convention). Without\n // the sentinel the loop can park forever on `waiter` when the pipes are\n // paused (queue full) or a win32 orphan holds them open — the executor's\n // iter.return() then never completes, the tool call hangs for the rest of\n // the session and retains the queue (up to maxQueue chunks) on the heap.\n const onAbort = () => {\n if (typeof pid === 'number') {\n registry.kill(pid, { force: true });\n } else {\n try {\n child.kill('SIGKILL');\n } catch {\n /* already gone */\n }\n }\n queue.push({ kind: 'close', data: '', code: 124 });\n wake();\n };\n if (opts.signal.aborted) onAbort();\n else opts.signal.addEventListener('abort', onAbort, { once: true });\n\n let exitCode = 0;\n let spawnFailed = false;\n try {\n for (;;) {\n while (queue.length === 0) {\n await new Promise<void>((resolve) => {\n waiter = resolve;\n });\n }\n const chunk = queue.shift()!;\n // Resume reading after consuming a chunk\n resume();\n if (chunk.kind === 'close') {\n // If we already saw a spawn error (ENOENT etc.), keep exitCode=1\n // rather than the negative platform code Node fabricates.\n if (!spawnFailed) exitCode = chunk.code ?? 0;\n break;\n }\n if (chunk.kind === 'error') {\n spawnFailed = true;\n exitCode = 1;\n // close usually follows\n continue;\n }\n pending += chunk.data;\n if (pending.length >= flushAt) {\n yield { type: 'partial_output', text: pending };\n pending = '';\n }\n }\n if (pending.length > 0) {\n yield { type: 'partial_output', text: pending };\n }\n\n const spooled = spool.finalize();\n return {\n // The marker rides on stdout's tail so every consumer's head+tail\n // normalization keeps it without per-tool changes.\n stdout: spooled ? stdout + spoolNote(spooled) : stdout,\n stderr,\n exitCode,\n truncated: stdout.length >= max || stderr.length >= max,\n error,\n spoolPath: spooled?.path,\n spoolBytes: spooled?.bytes,\n };\n } finally {\n // Teardown — this generator can be abandoned mid-stream (executor\n // timeout/abort, or the consumer erroring out of its for-await loop).\n // The data handlers would otherwise stay attached and keep queueing\n // output with no consumer (bounded only by the pause cap), and a\n // surviving child would keep the closures — queue, output buffers,\n // child handle — alive until OOM. Detach the handlers, destroy the\n // pipes, and make sure nothing is left running.\n spool.finalize(); // idempotent — closes the file if the stream was abandoned\n opts.signal.removeEventListener('abort', onAbort);\n child.stdout?.off('data', onOut);\n child.stderr?.off('data', onErr);\n child.stdout?.destroy();\n child.stderr?.destroy();\n if (child.exitCode === null && !child.killed) {\n if (typeof pid === 'number') {\n registry.kill(pid, { force: true });\n } else {\n try {\n child.kill('SIGKILL');\n } catch {\n /* already gone */\n }\n }\n }\n }\n}\n","import * as fsp from 'node:fs/promises';\nimport * as path from 'node:path';\nimport * as Core from '@wrongstack/core';\nimport type { Context } from '@wrongstack/core';\n/** Detected package manager for a project directory. */\nexport type PackageManager = 'pnpm' | 'yarn' | 'npm';\n\n/**\n * Detect the project's package manager by inspecting lockfiles in `cwd`.\n * Order: pnpm → yarn → npm (default). Missing or unreadable directories fall\n * back to `npm` rather than throwing, so a `safeResolve`-checked cwd that\n * happens to be empty never aborts the tool.\n */\nexport async function detectPackageManager(cwd: string): Promise<PackageManager> {\n const { stat } = await import('node:fs/promises');\n try {\n await stat(`${cwd}/pnpm-lock.yaml`);\n return 'pnpm';\n } catch {\n /* not pnpm */\n }\n try {\n await stat(`${cwd}/yarn.lock`);\n return 'yarn';\n } catch {\n /* not yarn */\n }\n return 'npm';\n}\n\nexport function resolvePath(input: string, ctx: Context): string {\n return path.isAbsolute(input) ? path.normalize(input) : path.resolve(ctx.workingDir ?? ctx.cwd, input);\n}\n\n/**\n * Roots every file tool may always reach, even in restricted mode: the\n * project root and the user-global `~/.wrongstack` directory (config, memory,\n * sessions, skills). `~/.wrongstack` honors the `WRONGSTACK_HOME` override.\n */\nfunction allowedRoots(ctx: Context): string[] {\n return [path.resolve(ctx.projectRoot), path.resolve(Core.wstackGlobalRoot())];\n}\n\n/** True if `target` is `root` itself or nested inside any of `roots`. */\nfunction isInsideAny(target: string, roots: string[]): boolean {\n return roots.some((root) => {\n const rel = path.relative(root, target);\n return rel === '' || (!rel.startsWith('..') && !path.isAbsolute(rel));\n });\n}\n\nexport function ensureInsideRoot(absPath: string, ctx: Context): string {\n const target = path.resolve(absPath);\n // Unrestricted filesystem access: skip the project-root containment check.\n if (ctx.allowOutsideProjectRoot) return target;\n if (isInsideAny(target, allowedRoots(ctx))) return target;\n throw new Error(`Path \"${absPath}\" is outside project root \"${path.resolve(ctx.projectRoot)}\"`);\n}\n\nexport function safeResolve(input: string, ctx: Context): string {\n return ensureInsideRoot(resolvePath(input, ctx), ctx);\n}\n\n/**\n * Defense against in-root→out-of-root symlink escape (CWE-59). `safeResolve`\n * only does a syntactic `../` check, so a symlink that lives *inside* the\n * project root but points outside still passes it. This resolves the path\n * through `fs.realpath` and re-verifies containment against the realpath of\n * the project root (comparing like-for-like, since the root itself may be a\n * symlink — macOS `/var`→`/private/var`, Windows 8.3 short names). For a path\n * that does not exist yet (e.g. a `write` to a new file) the nearest existing\n * ancestor directory is checked instead. Throws if the real target escapes.\n *\n * Mirrors the per-file guard already used in `replace.ts`/`grep.ts`; applied\n * to single-file `read`/`edit`/`write` it throws (rather than skips) because\n * the caller named exactly one file.\n */\nexport async function assertRealInsideRoot(absPath: string, ctx: Context): Promise<void> {\n // Unrestricted filesystem access: no symlink-escape check to perform.\n if (ctx.allowOutsideProjectRoot) return;\n // Compare like-for-like against the realpath of each always-allowed root\n // (project root + ~/.wrongstack), since a root may itself be a symlink.\n const realRoots = await Promise.all(\n allowedRoots(ctx).map((r) => fsp.realpath(r).catch(() => path.resolve(r))),\n );\n let probe = absPath;\n for (;;) {\n let real: string;\n try {\n real = await fsp.realpath(probe);\n } catch (err) {\n if ((err as NodeJS.ErrnoException).code === 'ENOENT') {\n const parent = path.dirname(probe);\n if (parent === probe) return; // reached fs root without escaping\n probe = parent;\n continue;\n }\n throw err;\n }\n if (isInsideAny(real, realRoots)) return;\n throw new Error(\n `Path \"${absPath}\" resolves through a symlink outside project root \"${realRoots[0]}\"`,\n );\n }\n}\n\n/** `safeResolve` + symlink realpath containment check. Async. */\nexport async function safeResolveReal(input: string, ctx: Context): Promise<string> {\n const abs = safeResolve(input, ctx);\n await assertRealInsideRoot(abs, ctx);\n return abs;\n}\n\nexport function truncateMiddle(s: string, max: number): string {\n if (Buffer.byteLength(s, 'utf8') <= max) return s;\n const half = Math.floor(max / 2);\n return (\n s.slice(0, half) +\n `\\n…[truncated ${Buffer.byteLength(s, 'utf8') - max} bytes from middle]…\\n` +\n s.slice(-half)\n );\n}\n\nexport function isBinaryBuffer(buf: Buffer): boolean {\n const len = Math.min(buf.length, 8192);\n for (let i = 0; i < len; i++) {\n if (buf[i] === 0) return true;\n }\n return false;\n}\n\n// ─── Command-output normalization (token-saving) ────────────────────────────\n//\n// Raw process output is full of tokens the model gains nothing from: ANSI\n// escapes, carriage-return progress spam, runs of identical warning lines, and\n// huge tails of build noise. These helpers strip that noise before the output\n// reaches the LLM. They are scoped to COMMAND tools (bash/git/exec and the\n// _spawn-stream consumers) — never applied to structured/code outputs.\n\n/** Unified byte cap for all command tool output fed to the model. */\nexport const COMMAND_OUTPUT_MAX_BYTES = 32_768;\n\n/** Runs of >= this many identical consecutive lines are collapsed. */\nconst REPEAT_RUN_THRESHOLD = 3;\n\n/**\n * Collapse carriage-return overwrites the way a terminal would: `\\r\\n` becomes\n * `\\n`, and a bare `\\r` (progress redraw) keeps only the text after the LAST\n * `\\r` on its physical line. Without this, a single progress bar that redraws\n * 200 times explodes into 200 lines.\n */\nexport function collapseCarriageReturns(text: string): string {\n const lf = text.replace(/\\r\\n/g, '\\n');\n if (!lf.includes('\\r')) return lf;\n return lf\n .split('\\n')\n .map((line) => (line.includes('\\r') ? line.slice(line.lastIndexOf('\\r') + 1) : line))\n .join('\\n');\n}\n\n/**\n * Collapse a run of `minRun`+ identical consecutive lines into the line once\n * plus a marker. Consecutive-only — it never reorders or dedups non-adjacent\n * lines, so diffs/source stay intact.\n */\nexport function collapseConsecutiveDuplicates(text: string, minRun = REPEAT_RUN_THRESHOLD): string {\n const lines = text.split('\\n');\n const out: string[] = [];\n let i = 0;\n while (i < lines.length) {\n let j = i + 1;\n while (j < lines.length && lines[j] === lines[i]) j++;\n const run = j - i;\n if (run >= minRun) {\n out.push(lines[i]!, `… ⟨repeated ${run}×⟩`);\n } else {\n for (let k = i; k < j; k++) out.push(lines[k]!);\n }\n i = j;\n }\n return out.join('\\n');\n}\n\n/** Largest prefix of `s` whose UTF-8 byte length is <= `maxBytes`. */\nfunction takeHeadBytes(s: string, maxBytes: number): string {\n if (maxBytes <= 0) return '';\n /* v8 ignore next -- only caller (truncateHeadTail) passes a budget smaller than s; defensive. */\n if (Buffer.byteLength(s, 'utf8') <= maxBytes) return s;\n let lo = 0;\n let hi = s.length;\n while (lo < hi) {\n const mid = Math.ceil((lo + hi) / 2);\n if (Buffer.byteLength(s.slice(0, mid), 'utf8') <= maxBytes) lo = mid;\n else hi = mid - 1;\n }\n return s.slice(0, lo);\n}\n\n/** Largest suffix of `s` whose UTF-8 byte length is <= `maxBytes`. */\nfunction takeTailBytes(s: string, maxBytes: number): string {\n if (maxBytes <= 0) return '';\n /* v8 ignore next -- only caller (truncateHeadTail) passes a budget smaller than s; defensive. */\n if (Buffer.byteLength(s, 'utf8') <= maxBytes) return s;\n let lo = 0;\n let hi = s.length;\n while (lo < hi) {\n const mid = Math.ceil((lo + hi) / 2);\n if (Buffer.byteLength(s.slice(s.length - mid), 'utf8') <= maxBytes) lo = mid;\n else hi = mid - 1;\n }\n return s.slice(s.length - lo);\n}\n\n/**\n * Truncate to `maxBytes` keeping BOTH ends — the head (what ran / early context)\n * and the tail (errors and summaries usually land last), biased ~45/55 toward\n * the tail. The result never exceeds `maxBytes`.\n */\nexport function truncateHeadTail(s: string, maxBytes: number): string {\n const total = Buffer.byteLength(s, 'utf8');\n if (total <= maxBytes) return s;\n // Reserve a fixed allowance for the marker so the final string can't exceed\n // the cap even though the dropped-byte count's digit width varies.\n const MARKER_RESERVE = 64;\n const avail = Math.max(0, maxBytes - MARKER_RESERVE);\n const headBudget = Math.floor(avail * 0.45);\n const head = takeHeadBytes(s, headBudget);\n const tail = takeTailBytes(s, avail - Buffer.byteLength(head, 'utf8'));\n const kept = Buffer.byteLength(head, 'utf8') + Buffer.byteLength(tail, 'utf8');\n return `${head}\\n…[truncated ${total - kept} bytes]…\\n${tail}`;\n}\n\n/**\n * Full token-saving pipeline for command tool output: strip ANSI → collapse\n * carriage-return progress → trim trailing whitespace → collapse identical\n * consecutive lines → squeeze blank-line runs → head+tail truncate to the cap.\n */\nexport function normalizeCommandOutput(\n raw: string,\n opts: { maxBytes?: number | undefined } = {},\n): string {\n if (!raw) return raw;\n let text = Core.stripAnsi(raw);\n text = collapseCarriageReturns(text);\n text = text.replace(/[ \\t]+$/gm, ''); // trailing whitespace per line\n text = collapseConsecutiveDuplicates(text);\n text = text.replace(/\\n{3,}/g, '\\n\\n'); // >=2 blank lines → 1\n return truncateHeadTail(text, opts.maxBytes ?? COMMAND_OUTPUT_MAX_BYTES);\n}\n","import * as path from 'node:path';\nimport type { Tool, ToolStreamEvent } from '@wrongstack/core';\nimport { spawnStream } from './_spawn-stream.js';\nimport { normalizeCommandOutput, safeResolve } from './_util.js';\n\ninterface TypecheckInput {\n project?: string | undefined;\n cwd?: string | undefined;\n strict?: boolean | undefined;\n all?: boolean | undefined;\n /** Emit JSON for machine-readable output (default: false). */\n json?: boolean | undefined;\n}\n\ninterface TypecheckOutput {\n project: string;\n exit_code: number;\n errors: number;\n warnings: number;\n output: string;\n truncated: boolean;\n}\n\nexport const typecheckTool: Tool<TypecheckInput, TypecheckOutput> = {\n name: 'typecheck',\n category: 'Code Quality',\n description:\n 'Run the project\\'s TypeScript type checker (`tsc --noEmit` or equivalent). Essential for verifying type safety before making changes or committing.',\n usageHint:\n 'ALWAYS RUN BEFORE CONSIDERING WORK COMPLETE:\\n\\n' +\n '- Use this to catch type errors early.\\n' +\n '- In monorepos, `all: true` will check every package.\\n' +\n '- This is one of the most important quality gates in this project.\\n' +\n 'Never claim a task is done without a clean typecheck (unless the user explicitly says otherwise).',\n permission: 'confirm',\n mutating: false,\n timeoutMs: 120_000,\n capabilities: ['shell.restricted'],\n icon: 'code',\n inputSchema: {\n type: 'object',\n properties: {\n project: { type: 'string', description: 'Path to tsconfig.json (default: auto-detect)' },\n cwd: { type: 'string', description: 'Working directory (default: cwd)' },\n strict: {\n type: 'boolean',\n description: 'Add --strict flag for maximum type checking (default: false)',\n },\n all: {\n type: 'boolean',\n description: 'Type-check all projects (pnpm -r) (default: false)',\n },\n json: {\n type: 'boolean',\n description: 'Emit JSON output from tsc (default: false)',\n },\n },\n },\n async execute(input, ctx, opts) {\n let final: TypecheckOutput | undefined;\n const executeStream = typecheckTool.executeStream;\n if (!executeStream) throw new Error('typecheckTool: stream execution unavailable');\n for await (const ev of executeStream(input, ctx, opts)) {\n if (ev.type === 'final') final = ev.output;\n }\n if (!final) throw new Error('typecheck: stream ended without final event');\n return final;\n },\n async *executeStream(input, ctx, opts): AsyncGenerator<ToolStreamEvent<TypecheckOutput>> {\n const cwd = input.cwd ? safeResolve(input.cwd, ctx) : ctx.cwd;\n\n let args: string[];\n let project: string;\n if (input.all) {\n args = ['--noEmit'];\n project = 'workspace';\n } else {\n const tsconfig = input.project ? safeResolve(input.project, ctx) : await findTsConfig(cwd);\n args = ['--noEmit'];\n if (input.strict) args.push('--strict');\n if (tsconfig) args.push('--project', tsconfig);\n project = tsconfig ?? 'default';\n }\n if (input.json) args.push('--json');\n\n yield { type: 'log', text: `tsc ${args.join(' ')}`, data: { project } };\n\n const result = yield* spawnStream({\n cmd: 'npx',\n args: ['tsc', ...args],\n cwd,\n signal: opts.signal,\n maxBytes: 200_000,\n });\n\n const errors = [...result.stdout.matchAll(/\\berror\\b/gi)].length;\n const warnings = [...result.stdout.matchAll(/\\bwarning\\b/gi)].length;\n\n yield {\n type: 'final',\n output: {\n project,\n exit_code: result.exitCode,\n errors,\n warnings,\n output: normalizeCommandOutput(result.stdout || result.stderr || result.error || ''),\n truncated: result.truncated,\n },\n };\n },\n};\n\nasync function findTsConfig(cwd: string): Promise<string | null> {\n const { stat } = await import('node:fs/promises');\n const candidates = ['tsconfig.json', 'tsconfig.base.json'];\n for (const f of candidates) {\n try {\n const s = await stat(path.join(cwd, f));\n if (s.isFile()) return path.join(cwd, f);\n } catch {\n // continue\n }\n }\n return null;\n}\n"]}
package/dist/write.js CHANGED
@@ -1,4 +1,5 @@
1
1
  import * as fs from 'node:fs/promises';
2
+ import * as Core from '@wrongstack/core';
2
3
  import { atomicWrite, unifiedDiff } from '@wrongstack/core';
3
4
  import * as path from 'node:path';
4
5
 
@@ -6,22 +7,29 @@ import * as path from 'node:path';
6
7
  function resolvePath(input, ctx) {
7
8
  return path.isAbsolute(input) ? path.normalize(input) : path.resolve(ctx.workingDir ?? ctx.cwd, input);
8
9
  }
10
+ function allowedRoots(ctx) {
11
+ return [path.resolve(ctx.projectRoot), path.resolve(Core.wstackGlobalRoot())];
12
+ }
13
+ function isInsideAny(target, roots) {
14
+ return roots.some((root) => {
15
+ const rel = path.relative(root, target);
16
+ return rel === "" || !rel.startsWith("..") && !path.isAbsolute(rel);
17
+ });
18
+ }
9
19
  function ensureInsideRoot(absPath, ctx) {
10
- if (ctx.allowOutsideProjectRoot) return path.resolve(absPath);
11
- const root = path.resolve(ctx.projectRoot);
12
20
  const target = path.resolve(absPath);
13
- const rel = path.relative(root, target);
14
- if (rel.startsWith("..") || path.isAbsolute(rel)) {
15
- throw new Error(`Path "${absPath}" is outside project root "${root}"`);
16
- }
17
- return target;
21
+ if (ctx.allowOutsideProjectRoot) return target;
22
+ if (isInsideAny(target, allowedRoots(ctx))) return target;
23
+ throw new Error(`Path "${absPath}" is outside project root "${path.resolve(ctx.projectRoot)}"`);
18
24
  }
19
25
  function safeResolve(input, ctx) {
20
26
  return ensureInsideRoot(resolvePath(input, ctx), ctx);
21
27
  }
22
28
  async function assertRealInsideRoot(absPath, ctx) {
23
29
  if (ctx.allowOutsideProjectRoot) return;
24
- const realRoot = await fs.realpath(ctx.projectRoot).catch(() => path.resolve(ctx.projectRoot));
30
+ const realRoots = await Promise.all(
31
+ allowedRoots(ctx).map((r) => fs.realpath(r).catch(() => path.resolve(r)))
32
+ );
25
33
  let probe = absPath;
26
34
  for (; ; ) {
27
35
  let real;
@@ -36,13 +44,10 @@ async function assertRealInsideRoot(absPath, ctx) {
36
44
  }
37
45
  throw err;
38
46
  }
39
- const rel = path.relative(realRoot, real);
40
- if (rel.startsWith("..") || path.isAbsolute(rel)) {
41
- throw new Error(
42
- `Path "${absPath}" resolves through a symlink outside project root "${realRoot}"`
43
- );
44
- }
45
- return;
47
+ if (isInsideAny(real, realRoots)) return;
48
+ throw new Error(
49
+ `Path "${absPath}" resolves through a symlink outside project root "${realRoots[0]}"`
50
+ );
46
51
  }
47
52
  }
48
53
  async function safeResolveReal(input, ctx) {
@@ -61,6 +66,7 @@ var writeTool = {
61
66
  mutating: true,
62
67
  timeoutMs: 5e3,
63
68
  capabilities: ["fs.write"],
69
+ icon: "file",
64
70
  inputSchema: {
65
71
  type: "object",
66
72
  properties: {
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These helpers strip that noise before the output\n// reaches the LLM. They are scoped to COMMAND tools (bash/git/exec and the\n// _spawn-stream consumers) — never applied to structured/code outputs.\n\n/** Unified byte cap for all command tool output fed to the model. */\nexport const COMMAND_OUTPUT_MAX_BYTES = 32_768;\n\n/** Runs of >= this many identical consecutive lines are collapsed. */\nconst REPEAT_RUN_THRESHOLD = 3;\n\n/**\n * Collapse carriage-return overwrites the way a terminal would: `\\r\\n` becomes\n * `\\n`, and a bare `\\r` (progress redraw) keeps only the text after the LAST\n * `\\r` on its physical line. Without this, a single progress bar that redraws\n * 200 times explodes into 200 lines.\n */\nexport function collapseCarriageReturns(text: string): string {\n const lf = text.replace(/\\r\\n/g, '\\n');\n if (!lf.includes('\\r')) return lf;\n return lf\n .split('\\n')\n .map((line) => (line.includes('\\r') ? line.slice(line.lastIndexOf('\\r') + 1) : line))\n .join('\\n');\n}\n\n/**\n * Collapse a run of `minRun`+ identical consecutive lines into the line once\n * plus a marker. Consecutive-only — it never reorders or dedups non-adjacent\n * lines, so diffs/source stay intact.\n */\nexport function collapseConsecutiveDuplicates(text: string, minRun = REPEAT_RUN_THRESHOLD): string {\n const lines = text.split('\\n');\n const out: string[] = [];\n let i = 0;\n while (i < lines.length) {\n let j = i + 1;\n while (j < lines.length && lines[j] === lines[i]) j++;\n const run = j - i;\n if (run >= minRun) {\n out.push(lines[i]!, `… ⟨repeated ${run}×⟩`);\n } else {\n for (let k = i; k < j; k++) out.push(lines[k]!);\n }\n i = j;\n }\n return out.join('\\n');\n}\n\n/** Largest prefix of `s` whose UTF-8 byte length is <= `maxBytes`. */\nfunction takeHeadBytes(s: string, maxBytes: number): string {\n if (maxBytes <= 0) return '';\n /* v8 ignore next -- only caller (truncateHeadTail) passes a budget smaller than s; defensive. */\n if (Buffer.byteLength(s, 'utf8') <= maxBytes) return s;\n let lo = 0;\n let hi = s.length;\n while (lo < hi) {\n const mid = Math.ceil((lo + hi) / 2);\n if (Buffer.byteLength(s.slice(0, mid), 'utf8') <= maxBytes) lo = mid;\n else hi = mid - 1;\n }\n return s.slice(0, lo);\n}\n\n/** Largest suffix of `s` whose UTF-8 byte length is <= `maxBytes`. */\nfunction takeTailBytes(s: string, maxBytes: number): string {\n if (maxBytes <= 0) return '';\n /* v8 ignore next -- only caller (truncateHeadTail) passes a budget smaller than s; defensive. */\n if (Buffer.byteLength(s, 'utf8') <= maxBytes) return s;\n let lo = 0;\n let hi = s.length;\n while (lo < hi) {\n const mid = Math.ceil((lo + hi) / 2);\n if (Buffer.byteLength(s.slice(s.length - mid), 'utf8') <= maxBytes) lo = mid;\n else hi = mid - 1;\n }\n return s.slice(s.length - lo);\n}\n\n/**\n * Truncate to `maxBytes` keeping BOTH ends — the head (what ran / early context)\n * and the tail (errors and summaries usually land last), biased ~45/55 toward\n * the tail. The result never exceeds `maxBytes`.\n */\nexport function truncateHeadTail(s: string, maxBytes: number): string {\n const total = Buffer.byteLength(s, 'utf8');\n if (total <= maxBytes) return s;\n // Reserve a fixed allowance for the marker so the final string can't exceed\n // the cap even though the dropped-byte count's digit width varies.\n const MARKER_RESERVE = 64;\n const avail = Math.max(0, maxBytes - MARKER_RESERVE);\n const headBudget = Math.floor(avail * 0.45);\n const head = takeHeadBytes(s, headBudget);\n const tail = takeTailBytes(s, avail - Buffer.byteLength(head, 'utf8'));\n const kept = Buffer.byteLength(head, 'utf8') + Buffer.byteLength(tail, 'utf8');\n return `${head}\\n…[truncated ${total - kept} bytes]…\\n${tail}`;\n}\n\n/**\n * Full token-saving pipeline for command tool output: strip ANSI → collapse\n * carriage-return progress → trim trailing whitespace → collapse identical\n * consecutive lines → squeeze blank-line runs → head+tail truncate to the cap.\n */\nexport function normalizeCommandOutput(\n raw: string,\n opts: { maxBytes?: number | undefined } = {},\n): string {\n if (!raw) return raw;\n let text = Core.stripAnsi(raw);\n text = collapseCarriageReturns(text);\n text = text.replace(/[ \\t]+$/gm, ''); // trailing whitespace per line\n text = collapseConsecutiveDuplicates(text);\n text = text.replace(/\\n{3,}/g, '\\n\\n'); // >=2 blank lines → 1\n return truncateHeadTail(text, opts.maxBytes ?? COMMAND_OUTPUT_MAX_BYTES);\n}\n","import * as fs from 'node:fs/promises';\nimport { atomicWrite, unifiedDiff } from '@wrongstack/core';\nimport type { Tool } from '@wrongstack/core';\nimport { safeResolveReal } from './_util.js';\n\ninterface WriteInput {\n path: string;\n content: string;\n}\n\ninterface WriteOutput {\n path: string;\n bytes_written: number;\n created: boolean;\n diff?: string | undefined;\n}\n\nexport const writeTool: Tool<WriteInput, WriteOutput> = {\n name: 'write',\n category: 'Filesystem',\n description:\n 'Write or completely overwrite a file on disk. ' +\n 'This is a high-privilege operation. For modifying existing files, you should almost always prefer the `edit` tool instead, ' +\n 'because `edit` is safer and works on the last-read version of the file.',\n usageHint:\n 'RULES FOR CORRECT USAGE:\\n' +\n '- Use `write` primarily for **new files** or when you want to replace the entire content.\\n' +\n '- For any existing file, strongly prefer `edit` (it requires a prior `read` in the same session and is more precise).\\n' +\n '- You MUST have called `read` on the file earlier in the conversation before using `write` on an existing path (the system enforces this for safety).\\n' +\n '- The path is resolved relative to the project root and protected against escaping the workspace.',\n permission: 'confirm',\n mutating: true,\n timeoutMs: 5_000,\n capabilities: ['fs.write'],\n inputSchema: {\n type: 'object',\n properties: {\n path: {\n type: 'string',\n description: 'Relative path from project root. 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Read the file now so we can compute the diff and honor\n // the user's intent to overwrite.\n prev = await fs.readFile(absPath, 'utf8');\n ctx.recordRead(absPath, stat.mtimeMs);\n } else {\n prev = await fs.readFile(absPath, 'utf8');\n }\n }\n } catch (err) {\n if ((err as NodeJS.ErrnoException).code !== 'ENOENT') {\n throw err;\n }\n }\n\n await atomicWrite(absPath, input.content);\n\n const diff = existed\n ? unifiedDiff(prev, input.content, { fromFile: input.path, toFile: input.path })\n : `+++ ${input.path}\\n+ (new file, ${input.content.split('\\n').length} lines)`;\n\n const stat = await fs.stat(absPath);\n ctx.recordRead(absPath, stat.mtimeMs);\n\n // Record for session rewind\n ctx.session.recordFileChange({\n path: absPath,\n action: existed ? 'modified' : 'created',\n before: existed ? prev : null,\n after: input.content,\n });\n\n return {\n path: absPath,\n bytes_written: Buffer.byteLength(input.content, 'utf8'),\n created: !existed,\n diff,\n };\n },\n};\n"]}
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Missing or unreadable directories fall\n * back to `npm` rather than throwing, so a `safeResolve`-checked cwd that\n * happens to be empty never aborts the tool.\n */\nexport async function detectPackageManager(cwd: string): Promise<PackageManager> {\n const { stat } = await import('node:fs/promises');\n try {\n await stat(`${cwd}/pnpm-lock.yaml`);\n return 'pnpm';\n } catch {\n /* not pnpm */\n }\n try {\n await stat(`${cwd}/yarn.lock`);\n return 'yarn';\n } catch {\n /* not yarn */\n }\n return 'npm';\n}\n\nexport function resolvePath(input: string, ctx: Context): string {\n return path.isAbsolute(input) ? path.normalize(input) : path.resolve(ctx.workingDir ?? ctx.cwd, input);\n}\n\n/**\n * Roots every file tool may always reach, even in restricted mode: the\n * project root and the user-global `~/.wrongstack` directory (config, memory,\n * sessions, skills). `~/.wrongstack` honors the `WRONGSTACK_HOME` override.\n */\nfunction allowedRoots(ctx: Context): string[] {\n return [path.resolve(ctx.projectRoot), path.resolve(Core.wstackGlobalRoot())];\n}\n\n/** True if `target` is `root` itself or nested inside any of `roots`. */\nfunction isInsideAny(target: string, roots: string[]): boolean {\n return roots.some((root) => {\n const rel = path.relative(root, target);\n return rel === '' || (!rel.startsWith('..') && !path.isAbsolute(rel));\n });\n}\n\nexport function ensureInsideRoot(absPath: string, ctx: Context): string {\n const target = path.resolve(absPath);\n // Unrestricted filesystem access: skip the project-root containment check.\n if (ctx.allowOutsideProjectRoot) return target;\n if (isInsideAny(target, allowedRoots(ctx))) return target;\n throw new Error(`Path \"${absPath}\" is outside project root \"${path.resolve(ctx.projectRoot)}\"`);\n}\n\nexport function safeResolve(input: string, ctx: Context): string {\n return ensureInsideRoot(resolvePath(input, ctx), ctx);\n}\n\n/**\n * Defense against in-root→out-of-root symlink escape (CWE-59). `safeResolve`\n * only does a syntactic `../` check, so a symlink that lives *inside* the\n * project root but points outside still passes it. 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Without this, a single progress bar that redraws\n * 200 times explodes into 200 lines.\n */\nexport function collapseCarriageReturns(text: string): string {\n const lf = text.replace(/\\r\\n/g, '\\n');\n if (!lf.includes('\\r')) return lf;\n return lf\n .split('\\n')\n .map((line) => (line.includes('\\r') ? line.slice(line.lastIndexOf('\\r') + 1) : line))\n .join('\\n');\n}\n\n/**\n * Collapse a run of `minRun`+ identical consecutive lines into the line once\n * plus a marker. Consecutive-only — it never reorders or dedups non-adjacent\n * lines, so diffs/source stay intact.\n */\nexport function collapseConsecutiveDuplicates(text: string, minRun = REPEAT_RUN_THRESHOLD): string {\n const lines = text.split('\\n');\n const out: string[] = [];\n let i = 0;\n while (i < lines.length) {\n let j = i + 1;\n while (j < lines.length && lines[j] === lines[i]) j++;\n const run = j - i;\n if (run >= minRun) {\n out.push(lines[i]!, `… ⟨repeated ${run}×⟩`);\n } else {\n for (let k = i; k < j; k++) out.push(lines[k]!);\n }\n i = j;\n }\n return out.join('\\n');\n}\n\n/** Largest prefix of `s` whose UTF-8 byte length is <= `maxBytes`. */\nfunction takeHeadBytes(s: string, maxBytes: number): string {\n if (maxBytes <= 0) return '';\n /* v8 ignore next -- only caller (truncateHeadTail) passes a budget smaller than s; defensive. */\n if (Buffer.byteLength(s, 'utf8') <= maxBytes) return s;\n let lo = 0;\n let hi = s.length;\n while (lo < hi) {\n const mid = Math.ceil((lo + hi) / 2);\n if (Buffer.byteLength(s.slice(0, mid), 'utf8') <= maxBytes) lo = mid;\n else hi = mid - 1;\n }\n return s.slice(0, lo);\n}\n\n/** Largest suffix of `s` whose UTF-8 byte length is <= `maxBytes`. */\nfunction takeTailBytes(s: string, maxBytes: number): string {\n if (maxBytes <= 0) return '';\n /* v8 ignore next -- only caller (truncateHeadTail) passes a budget smaller than s; defensive. */\n if (Buffer.byteLength(s, 'utf8') <= maxBytes) return s;\n let lo = 0;\n let hi = s.length;\n while (lo < hi) {\n const mid = Math.ceil((lo + hi) / 2);\n if (Buffer.byteLength(s.slice(s.length - mid), 'utf8') <= maxBytes) lo = mid;\n else hi = mid - 1;\n }\n return s.slice(s.length - lo);\n}\n\n/**\n * Truncate to `maxBytes` keeping BOTH ends — the head (what ran / early context)\n * and the tail (errors and summaries usually land last), biased ~45/55 toward\n * the tail. The result never exceeds `maxBytes`.\n */\nexport function truncateHeadTail(s: string, maxBytes: number): string {\n const total = Buffer.byteLength(s, 'utf8');\n if (total <= maxBytes) return s;\n // Reserve a fixed allowance for the marker so the final string can't exceed\n // the cap even though the dropped-byte count's digit width varies.\n const MARKER_RESERVE = 64;\n const avail = Math.max(0, maxBytes - MARKER_RESERVE);\n const headBudget = Math.floor(avail * 0.45);\n const head = takeHeadBytes(s, headBudget);\n const tail = takeTailBytes(s, avail - Buffer.byteLength(head, 'utf8'));\n const kept = Buffer.byteLength(head, 'utf8') + Buffer.byteLength(tail, 'utf8');\n return `${head}\\n…[truncated ${total - kept} bytes]…\\n${tail}`;\n}\n\n/**\n * Full token-saving pipeline for command tool output: strip ANSI → collapse\n * carriage-return progress → trim trailing whitespace → collapse identical\n * consecutive lines → squeeze blank-line runs → head+tail truncate to the cap.\n */\nexport function normalizeCommandOutput(\n raw: string,\n opts: { maxBytes?: number | undefined } = {},\n): string {\n if (!raw) return raw;\n let text = Core.stripAnsi(raw);\n text = collapseCarriageReturns(text);\n text = text.replace(/[ \\t]+$/gm, ''); // trailing whitespace per line\n text = collapseConsecutiveDuplicates(text);\n text = text.replace(/\\n{3,}/g, '\\n\\n'); // >=2 blank lines → 1\n return truncateHeadTail(text, opts.maxBytes ?? COMMAND_OUTPUT_MAX_BYTES);\n}\n","import * as fs from 'node:fs/promises';\nimport { atomicWrite, unifiedDiff } from '@wrongstack/core';\nimport type { Tool } from '@wrongstack/core';\nimport { safeResolveReal } from './_util.js';\n\ninterface WriteInput {\n path: string;\n content: string;\n}\n\ninterface WriteOutput {\n path: string;\n bytes_written: number;\n created: boolean;\n diff?: string | undefined;\n}\n\nexport const writeTool: Tool<WriteInput, WriteOutput> = {\n name: 'write',\n category: 'Filesystem',\n description:\n 'Write or completely overwrite a file on disk. ' +\n 'This is a high-privilege operation. For modifying existing files, you should almost always prefer the `edit` tool instead, ' +\n 'because `edit` is safer and works on the last-read version of the file.',\n usageHint:\n 'RULES FOR CORRECT USAGE:\\n' +\n '- Use `write` primarily for **new files** or when you want to replace the entire content.\\n' +\n '- For any existing file, strongly prefer `edit` (it requires a prior `read` in the same session and is more precise).\\n' +\n '- You MUST have called `read` on the file earlier in the conversation before using `write` on an existing path (the system enforces this for safety).\\n' +\n '- The path is resolved relative to the project root and protected against escaping the workspace.',\n permission: 'confirm',\n mutating: true,\n timeoutMs: 5_000,\n capabilities: ['fs.write'],\n icon: 'file',\n inputSchema: {\n type: 'object',\n properties: {\n path: {\n type: 'string',\n description: 'Relative path from project root. Must not escape the project.',\n },\n content: {\n type: 'string',\n description: 'The complete new content of the file.',\n },\n },\n required: ['path', 'content'],\n },\n async execute(input, ctx) {\n if (!input?.path) throw new Error('write: path is required');\n if (input.content === undefined) throw new Error('write: content is required');\n const absPath = await safeResolveReal(input.path, ctx);\n\n let existed = false;\n let prev = '';\n try {\n const stat = await fs.stat(absPath);\n existed = stat.isFile();\n if (existed) {\n if (!ctx.hasRead(absPath)) {\n // User approved this write (confirm → yes/always) but ctx has no\n // read record. The model may call write without a prior explicit\n // read. Read the file now so we can compute the diff and honor\n // the user's intent to overwrite.\n prev = await fs.readFile(absPath, 'utf8');\n ctx.recordRead(absPath, stat.mtimeMs);\n } else {\n prev = await fs.readFile(absPath, 'utf8');\n }\n }\n } catch (err) {\n if ((err as NodeJS.ErrnoException).code !== 'ENOENT') {\n throw err;\n }\n }\n\n await atomicWrite(absPath, input.content);\n\n const diff = existed\n ? unifiedDiff(prev, input.content, { fromFile: input.path, toFile: input.path })\n : `+++ ${input.path}\\n+ (new file, ${input.content.split('\\n').length} lines)`;\n\n const stat = await fs.stat(absPath);\n ctx.recordRead(absPath, stat.mtimeMs);\n\n // Record for session rewind\n ctx.session.recordFileChange({\n path: absPath,\n action: existed ? 'modified' : 'created',\n before: existed ? prev : null,\n after: input.content,\n });\n\n return {\n path: absPath,\n bytes_written: Buffer.byteLength(input.content, 'utf8'),\n created: !existed,\n diff,\n };\n },\n};\n"]}