@wrongstack/tools 0.257.2 → 0.264.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/audit.js +1 -0
- package/dist/audit.js.map +1 -1
- package/dist/bash.js.map +1 -1
- package/dist/builtin.js +15 -10
- package/dist/builtin.js.map +1 -1
- package/dist/codebase-index/index.js +3 -2
- package/dist/codebase-index/index.js.map +1 -1
- package/dist/codebase-index/worker.js +3 -2
- package/dist/codebase-index/worker.js.map +1 -1
- package/dist/diff.js +1 -0
- package/dist/diff.js.map +1 -1
- package/dist/document.js +5 -4
- package/dist/document.js.map +1 -1
- package/dist/edit.js +2 -0
- package/dist/edit.js.map +1 -1
- package/dist/exec.js.map +1 -1
- package/dist/fetch.d.ts +19 -1
- package/dist/fetch.js +1 -1
- package/dist/fetch.js.map +1 -1
- package/dist/format.js +1 -0
- package/dist/format.js.map +1 -1
- package/dist/git.js.map +1 -1
- package/dist/glob.js +1 -0
- package/dist/glob.js.map +1 -1
- package/dist/grep.js +1 -0
- package/dist/grep.js.map +1 -1
- package/dist/index.js +16 -13
- package/dist/index.js.map +1 -1
- package/dist/install.js +2 -0
- package/dist/install.js.map +1 -1
- package/dist/json.js +1 -0
- package/dist/json.js.map +1 -1
- package/dist/lint.js +1 -0
- package/dist/lint.js.map +1 -1
- package/dist/logs.js +1 -0
- package/dist/logs.js.map +1 -1
- package/dist/outdated.js +1 -0
- package/dist/outdated.js.map +1 -1
- package/dist/pack.js +15 -10
- package/dist/pack.js.map +1 -1
- package/dist/patch.js +1 -0
- package/dist/patch.js.map +1 -1
- package/dist/read.js +4 -3
- package/dist/read.js.map +1 -1
- package/dist/replace.js +1 -0
- package/dist/replace.js.map +1 -1
- package/dist/scaffold.js +1 -0
- package/dist/scaffold.js.map +1 -1
- package/dist/search.js +2 -3
- package/dist/search.js.map +1 -1
- package/dist/test.js +1 -0
- package/dist/test.js.map +1 -1
- package/dist/tree.js +1 -0
- package/dist/tree.js.map +1 -1
- package/dist/typecheck.js +1 -0
- package/dist/typecheck.js.map +1 -1
- package/dist/write.js +2 -0
- package/dist/write.js.map +1 -1
- package/package.json +2 -2
package/dist/fetch.js.map
CHANGED
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Missing or unreadable directories fall\n * back to `npm` rather than throwing, so a `safeResolve`-checked cwd that\n * happens to be empty never aborts the tool.\n */\nexport async function detectPackageManager(cwd: string): Promise<PackageManager> {\n const { stat } = await import('node:fs/promises');\n try {\n await stat(`${cwd}/pnpm-lock.yaml`);\n return 'pnpm';\n } catch {\n /* not pnpm */\n }\n try {\n await stat(`${cwd}/yarn.lock`);\n return 'yarn';\n } catch {\n /* not yarn */\n }\n return 'npm';\n}\n\nexport function resolvePath(input: string, ctx: Context): string {\n return path.isAbsolute(input) ? path.normalize(input) : path.resolve(ctx.workingDir ?? ctx.cwd, input);\n}\n\nexport function ensureInsideRoot(absPath: string, ctx: Context): string {\n const root = path.resolve(ctx.projectRoot);\n const target = path.resolve(absPath);\n const rel = path.relative(root, target);\n if (rel.startsWith('..') || path.isAbsolute(rel)) {\n throw new Error(`Path \"${absPath}\" is outside project root \"${root}\"`);\n }\n return target;\n}\n\nexport function safeResolve(input: string, ctx: Context): string {\n return ensureInsideRoot(resolvePath(input, ctx), ctx);\n}\n\n/**\n * Defense against in-root→out-of-root symlink escape (CWE-59). `safeResolve`\n * only does a syntactic `../` check, so a symlink that lives *inside* the\n * project root but points outside still passes it. This resolves the path\n * through `fs.realpath` and re-verifies containment against the realpath of\n * the project root (comparing like-for-like, since the root itself may be a\n * symlink — macOS `/var`→`/private/var`, Windows 8.3 short names). For a path\n * that does not exist yet (e.g. a `write` to a new file) the nearest existing\n * ancestor directory is checked instead. Throws if the real target escapes.\n *\n * Mirrors the per-file guard already used in `replace.ts`/`grep.ts`; applied\n * to single-file `read`/`edit`/`write` it throws (rather than skips) because\n * the caller named exactly one file.\n */\nexport async function assertRealInsideRoot(absPath: string, ctx: Context): Promise<void> {\n const realRoot = await fsp.realpath(ctx.projectRoot).catch(() => path.resolve(ctx.projectRoot));\n let probe = absPath;\n for (;;) {\n let real: string;\n try {\n real = await fsp.realpath(probe);\n } catch (err) {\n if ((err as NodeJS.ErrnoException).code === 'ENOENT') {\n const parent = path.dirname(probe);\n if (parent === probe) return; // reached fs root without escaping\n probe = parent;\n continue;\n }\n throw err;\n }\n const rel = path.relative(realRoot, real);\n if (rel.startsWith('..') || path.isAbsolute(rel)) {\n throw new Error(\n `Path \"${absPath}\" resolves through a symlink outside project root \"${realRoot}\"`,\n );\n }\n return;\n }\n}\n\n/** `safeResolve` + symlink realpath containment check. Async. */\nexport async function safeResolveReal(input: string, ctx: Context): Promise<string> {\n const abs = safeResolve(input, ctx);\n await assertRealInsideRoot(abs, ctx);\n return abs;\n}\n\nexport function truncateMiddle(s: string, max: number): string {\n if (Buffer.byteLength(s, 'utf8') <= max) return s;\n const half = Math.floor(max / 2);\n return (\n s.slice(0, half) +\n `\\n…[truncated ${Buffer.byteLength(s, 'utf8') - max} bytes from middle]…\\n` +\n s.slice(-half)\n );\n}\n\nexport function isBinaryBuffer(buf: Buffer): boolean {\n const len = Math.min(buf.length, 8192);\n for (let i = 0; i < len; i++) {\n if (buf[i] === 0) return true;\n }\n return false;\n}\n\n// ─── Command-output normalization (token-saving) ────────────────────────────\n//\n// Raw process output is full of tokens the model gains nothing from: ANSI\n// escapes, carriage-return progress spam, runs of identical warning lines, and\n// huge tails of build noise. These helpers strip that noise before the output\n// reaches the LLM. They are scoped to COMMAND tools (bash/git/exec and the\n// _spawn-stream consumers) — never applied to structured/code outputs.\n\n/** Unified byte cap for all command tool output fed to the model. */\nexport const COMMAND_OUTPUT_MAX_BYTES = 32_768;\n\n/** Runs of >= this many identical consecutive lines are collapsed. */\nconst REPEAT_RUN_THRESHOLD = 3;\n\n/**\n * Collapse carriage-return overwrites the way a terminal would: `\\r\\n` becomes\n * `\\n`, and a bare `\\r` (progress redraw) keeps only the text after the LAST\n * `\\r` on its physical line. Without this, a single progress bar that redraws\n * 200 times explodes into 200 lines.\n */\nexport function collapseCarriageReturns(text: string): string {\n const lf = text.replace(/\\r\\n/g, '\\n');\n if (!lf.includes('\\r')) return lf;\n return lf\n .split('\\n')\n .map((line) => (line.includes('\\r') ? line.slice(line.lastIndexOf('\\r') + 1) : line))\n .join('\\n');\n}\n\n/**\n * Collapse a run of `minRun`+ identical consecutive lines into the line once\n * plus a marker. Consecutive-only — it never reorders or dedups non-adjacent\n * lines, so diffs/source stay intact.\n */\nexport function collapseConsecutiveDuplicates(text: string, minRun = REPEAT_RUN_THRESHOLD): string {\n const lines = text.split('\\n');\n const out: string[] = [];\n let i = 0;\n while (i < lines.length) {\n let j = i + 1;\n while (j < lines.length && lines[j] === lines[i]) j++;\n const run = j - i;\n if (run >= minRun) {\n out.push(lines[i]!, `… ⟨repeated ${run}×⟩`);\n } else {\n for (let k = i; k < j; k++) out.push(lines[k]!);\n }\n i = j;\n }\n return out.join('\\n');\n}\n\n/** Largest prefix of `s` whose UTF-8 byte length is <= `maxBytes`. */\nfunction takeHeadBytes(s: string, maxBytes: number): string {\n if (maxBytes <= 0) return '';\n if (Buffer.byteLength(s, 'utf8') <= maxBytes) return s;\n let lo = 0;\n let hi = s.length;\n while (lo < hi) {\n const mid = Math.ceil((lo + hi) / 2);\n if (Buffer.byteLength(s.slice(0, mid), 'utf8') <= maxBytes) lo = mid;\n else hi = mid - 1;\n }\n return s.slice(0, lo);\n}\n\n/** Largest suffix of `s` whose UTF-8 byte length is <= `maxBytes`. */\nfunction takeTailBytes(s: string, maxBytes: number): string {\n if (maxBytes <= 0) return '';\n if (Buffer.byteLength(s, 'utf8') <= maxBytes) return s;\n let lo = 0;\n let hi = s.length;\n while (lo < hi) {\n const mid = Math.ceil((lo + hi) / 2);\n if (Buffer.byteLength(s.slice(s.length - mid), 'utf8') <= maxBytes) lo = mid;\n else hi = mid - 1;\n }\n return s.slice(s.length - lo);\n}\n\n/**\n * Truncate to `maxBytes` keeping BOTH ends — the head (what ran / early context)\n * and the tail (errors and summaries usually land last), biased ~45/55 toward\n * the tail. The result never exceeds `maxBytes`.\n */\nexport function truncateHeadTail(s: string, maxBytes: number): string {\n const total = Buffer.byteLength(s, 'utf8');\n if (total <= maxBytes) return s;\n // Reserve a fixed allowance for the marker so the final string can't exceed\n // the cap even though the dropped-byte count's digit width varies.\n const MARKER_RESERVE = 64;\n const avail = Math.max(0, maxBytes - MARKER_RESERVE);\n const headBudget = Math.floor(avail * 0.45);\n const head = takeHeadBytes(s, headBudget);\n const tail = takeTailBytes(s, avail - Buffer.byteLength(head, 'utf8'));\n const kept = Buffer.byteLength(head, 'utf8') + Buffer.byteLength(tail, 'utf8');\n return `${head}\\n…[truncated ${total - kept} bytes]…\\n${tail}`;\n}\n\n/**\n * Full token-saving pipeline for command tool output: strip ANSI → collapse\n * carriage-return progress → trim trailing whitespace → collapse identical\n * consecutive lines → squeeze blank-line runs → head+tail truncate to the cap.\n */\nexport function normalizeCommandOutput(\n raw: string,\n opts: { maxBytes?: number | undefined } = {},\n): string {\n if (!raw) return raw;\n let text = Core.stripAnsi(raw);\n text = collapseCarriageReturns(text);\n text = text.replace(/[ \\t]+$/gm, ''); // trailing whitespace per line\n text = collapseConsecutiveDuplicates(text);\n text = text.replace(/\\n{3,}/g, '\\n\\n'); // >=2 blank lines → 1\n return truncateHeadTail(text, opts.maxBytes ?? COMMAND_OUTPUT_MAX_BYTES);\n}\n","import * as dns from 'node:dns/promises';\nimport * as net from 'node:net';\nimport type { Tool, ToolStreamEvent } from '@wrongstack/core';\nimport { isPrivateIPv4, isPrivateIPv6 } from '@wrongstack/core';\nimport { Agent } from 'undici';\nimport TurndownService from 'turndown';\nimport { truncateMiddle } from './_util.js';\n\n/**\n * Singleton Turndown instance for HTML→Markdown conversion.\n * Pre-configured with sensible defaults; code blocks are handled via the\n * default fenced code rule. Reused across all fetch calls.\n */\nconst TD = new TurndownService({\n // Use `# Title` for headings, not setext underline style (`Title\\n=====`).\n headingStyle: 'atx',\n // Don't wrap code blocks in <pre> — render them as triple-backtick blocks.\n codeBlockStyle: 'fenced',\n});\n\n// Strip <script>/<style>/<noscript> before turndown sees them. The old\n// hand-rolled converter did this via regex; turndown's DOM-based approach\n// may keep their text content unless we remove the elements first.\n// Using turndown's own addRule mechanism keeps the logic co-located.\nTD.addRule('stripDangerousElements', {\n filter: ['script', 'style', 'noscript'],\n replacement: () => '',\n});\n\ninterface FetchInput {\n url: string;\n format?: 'markdown' | 'text' | 'raw' | undefined;\n}\n\ninterface FetchOutput {\n content: string;\n status: number;\n content_type: string;\n url: string;\n}\n\nconst MAX_BYTES = 131_072;\nconst TIMEOUT_MS = 20_000;\n\nconst ALLOW_PRIVATE = process.env['WRONGSTACK_FETCH_ALLOW_PRIVATE'] === '1';\nif (ALLOW_PRIVATE && !process.env['CI']) {\n console.warn(\n '[WrongStack] WARNING: WRONGSTACK_FETCH_ALLOW_PRIVATE=1 is active —\\n' +\n ' fetch tool can now access private IPs (10.x, 192.168.x, 169.254.x),\\n' +\n ' cloud metadata endpoints, and plaintext HTTP. Use only on isolated networks.',\n );\n}\n\n/** Abort when any of the signals abort (Node 22+ — AbortSignal.any shipped in Node 20). */\nconst combineSignals = (signals: AbortSignal[]): AbortSignal => AbortSignal.any(signals);\n\ntype LookupCallback = (\n err: NodeJS.ErrnoException | null,\n address?: string | Array<{ address: string | undefined; family: number }>,\n family?: number | undefined,\n) => void;\n\n/**\n * DNS lookup used by the undici dispatcher below. It performs the SINGLE name\n * resolution that the TCP connection actually uses, and rejects if any\n * resolved address is private/loopback/link-local. Because the connection\n * reuses exactly this result, there is no DNS-rebinding TOCTOU window between\n * the security check and the connect — closing the gap the old code documented\n * (validate with one dns.lookup, then let fetch re-resolve independently).\n * TLS still validates the certificate against the hostname (SNI is set by\n * undici from the URL), so pinning the IP does not weaken cert checking.\n */\nfunction guardedLookup(\n hostname: string,\n options: { all?: boolean | undefined; family?: number | undefined },\n callback: LookupCallback,\n): void {\n dns\n .lookup(hostname, { all: true })\n .then((records) => {\n const family = options?.family;\n const byFamily =\n family === 4 || family === 6 ? records.filter((r) => r.family === family) : records;\n const list = byFamily.length > 0 ? byFamily : records;\n if (!ALLOW_PRIVATE) {\n for (const r of list) {\n const bad = r.family === 4 ? isPrivateIPv4(r.address) : isPrivateIPv6(r.address);\n if (bad) {\n callback(\n Object.assign(new Error(`fetch: resolved to private address ${r.address}`), {\n code: 'EAI_FAIL',\n }),\n );\n return;\n }\n }\n }\n if (options?.all) {\n callback(\n null,\n list.map((r) => ({ address: r.address, family: r.family })),\n );\n return;\n }\n const first = list.at(0);\n if (!first) {\n callback(\n Object.assign(new Error(`fetch: no address for ${hostname}`), { code: 'ENOTFOUND' }),\n );\n return;\n }\n callback(null, first.address, first.family);\n })\n .catch((err) => callback(err as NodeJS.ErrnoException));\n}\n\n// Reused across requests; guardedLookup re-validates on every new connection,\n// so connection pooling is safe. Literal-IP targets bypass lookup entirely and\n// are caught by assertNotPrivate's pre-check instead.\n// Destroyed on process exit so long-running processes (eternal autonomy,\n// MCP server mode) don't let the connection pool grow unboundedly.\nlet pinnedAgent: Agent | undefined;\nfunction getPinnedDispatcher(): Agent {\n if (!pinnedAgent) {\n pinnedAgent = new Agent({ connect: { lookup: guardedLookup as never } });\n }\n return pinnedAgent;\n}\n// Clean up the global dispatcher on exit — undici Agents maintain connection\n// pools and DNS caches that should be torn down in long-running processes.\n// Guard against duplicate registration (module reload/HMR would otherwise\n// accumulate listeners).\nlet _beforeExitRegistered = false;\nif (!_beforeExitRegistered) {\n _beforeExitRegistered = true;\n process.on('beforeExit', () => {\n pinnedAgent?.destroy();\n pinnedAgent = undefined;\n });\n}\n\n/**\n * SSRF-guarded fetch with manual, per-hop-revalidated redirects, exported so\n * other builtin tools (e.g. `search`) get the same protections instead of a\n * weaker `redirect: 'follow'`. Every hop is re-checked against private/loopback\n * ranges and the connection is pinned to the validated IP via the undici\n * dispatcher (no DNS-rebinding TOCTOU). `headers` defaults to the plain `fetch`\n * tool's; callers may override (e.g. a browser User-Agent for search engines).\n */\nexport async function guardedFetch(\n url: string,\n maxRedirects: number,\n signal: AbortSignal,\n headers: Record<string, string> = {\n 'user-agent': 'WrongStack/1.0 (+https://wrongstack.com)',\n accept: 'text/html,application/json;q=0.9,text/plain;q=0.8,*/*;q=0.1',\n },\n): Promise<Response> {\n let redirectCount = 0;\n let currentUrl = url;\n for (;;) {\n // Re-validate every hop. A public host can 302 to 169.254.169.254 (cloud metadata),\n // or DNS can rebind between hops; checking only the initial URL is insufficient.\n const parsed = new URL(currentUrl);\n if (parsed.protocol !== 'https:' && parsed.protocol !== 'http:') {\n throw new Error(`fetch: redirect to unsupported protocol \"${parsed.protocol}\"`);\n }\n if (parsed.protocol === 'http:' && !ALLOW_PRIVATE) {\n throw new Error('fetch: redirect to http:// blocked (HTTPS required by default)');\n }\n await assertNotPrivate(parsed.hostname);\n\n // The dispatcher pins the connection to the IP guardedLookup validated —\n // no independent re-resolution, so DNS rebinding can't swap in a private\n // address between check and connect. `dispatcher` is a runtime option of\n // Node's undici-backed global fetch but isn't in lib.dom's RequestInit, and\n // our undici Agent's type differs from the @types/node copy — hence the\n // cast. (Verified: global fetch invokes the Agent's custom lookup.)\n const init = {\n redirect: 'manual' as const,\n signal,\n headers,\n dispatcher: getPinnedDispatcher(),\n };\n const res = await fetch(currentUrl, init as unknown as RequestInit);\n if (res.status < 300 || res.status > 399) {\n return res;\n }\n redirectCount++;\n if (redirectCount > maxRedirects) {\n throw new Error(`fetch: exceeded ${maxRedirects} redirects`);\n }\n const location = res.headers.get('location');\n if (!location) {\n throw new Error('fetch: redirect status with no location header');\n }\n currentUrl = new URL(location, currentUrl).toString();\n }\n}\n\nexport const fetchTool: Tool<FetchInput, FetchOutput> = {\n name: 'fetch',\n category: 'Network',\n description:\n 'Fetch a URL and return its content. HTML pages are automatically converted to clean markdown. ' +\n 'This tool has strong SSRF protections (private IPs, localhost, and cloud metadata endpoints are blocked by default).',\n usageHint:\n 'Use this when you need external information (documentation, API responses, web pages, etc.).\\n\\n' +\n 'Security notes:\\n' +\n '- Only HTTPS is allowed by default.\\n' +\n '- Internal/private networks are blocked unless explicitly enabled via environment variable.\\n' +\n '- Redirects are followed but re-validated at each hop.\\n' +\n '- Output is capped (128KB by default) to avoid flooding context.\\n' +\n 'Prefer this over raw `bash curl` or `bash wget`.',\n permission: 'confirm',\n mutating: false,\n capabilities: ['net.outbound'],\n // Trust rules for fetch match on the literal URL — declare it explicitly\n // so a user can trust `https://api.example.com/*` without accidentally\n // matching that pattern on any other tool that happens to have a `url`\n // input field.\n subjectKey: 'url',\n timeoutMs: TIMEOUT_MS,\n maxOutputBytes: MAX_BYTES,\n inputSchema: {\n type: 'object',\n properties: {\n url: {\n type: 'string',\n description: 'The target URL (must use https://).',\n },\n format: {\n type: 'string',\n enum: ['markdown', 'text', 'raw'],\n description: 'Output format. \"markdown\" is recommended for HTML pages.',\n },\n },\n required: ['url'],\n },\n async execute(input, ctx, opts) {\n let final: FetchOutput | undefined;\n const executeStream = fetchTool.executeStream;\n if (!executeStream) throw new Error('fetchTool: stream execution unavailable');\n for await (const ev of executeStream(input, ctx, opts)) {\n if (ev.type === 'final') final = ev.output;\n }\n if (!final) throw new Error('fetch: stream ended without final event');\n return final;\n },\n async *executeStream(input, _ctx, opts): AsyncGenerator<ToolStreamEvent<FetchOutput>> {\n if (!input?.url) throw new Error('fetch: url is required');\n const u = new URL(input.url);\n if (u.protocol !== 'https:' && u.protocol !== 'http:') {\n throw new Error(`fetch: unsupported protocol \"${u.protocol}\"`);\n }\n if (u.protocol === 'http:' && !ALLOW_PRIVATE) {\n throw new Error('fetch: http:// blocked (HTTPS required by default)');\n }\n await assertNotPrivate(u.hostname);\n\n yield { type: 'log', text: `GET ${input.url}` };\n\n const ctrl = new AbortController();\n const timer = setTimeout(() => ctrl.abort(new Error('fetch timeout')), TIMEOUT_MS);\n const combined = combineSignals([opts.signal, ctrl.signal]);\n\n try {\n const res = await guardedFetch(input.url, 5, combined);\n\n const ct = res.headers.get('content-type') ?? 'application/octet-stream';\n if (/^image\\/|^audio\\/|^video\\/|application\\/octet-stream/.test(ct)) {\n throw new Error(`fetch: refusing to read binary content-type \"${ct}\"`);\n }\n\n yield {\n type: 'log',\n text: `HTTP ${res.status} ${ct}`,\n data: { status: res.status, contentType: ct },\n };\n\n const reader = res.body?.getReader();\n let received = 0;\n const chunks: Uint8Array[] = [];\n let pendingBytes = 0;\n const FLUSH_AT = 4 * 1024;\n if (reader) {\n for (;;) {\n const { value, done } = await reader.read();\n if (done) break;\n if (!value) continue;\n received += value.byteLength;\n pendingBytes += value.byteLength;\n chunks.push(value);\n if (pendingBytes >= FLUSH_AT) {\n // Snapshot recent bytes for the partial_output. Keep it cheap —\n // don't try to decode UTF-8 boundaries; the TUI just needs a\n // \"things are happening\" signal.\n const recent = Buffer.from(value).toString('utf-8');\n yield {\n type: 'partial_output',\n text: recent,\n data: { received },\n };\n pendingBytes = 0;\n }\n if (received > MAX_BYTES) break;\n }\n }\n const text = Buffer.concat(chunks.map((c) => Buffer.from(c))).toString('utf8');\n\n const format = input.format ?? (ct.includes('text/html') ? 'markdown' : 'text');\n let content: string;\n if (format === 'raw') content = text;\n else if (format === 'markdown' && ct.includes('text/html')) content = TD.turndown(text);\n else if (ct.includes('application/json')) content = prettyJson(text);\n else content = text;\n\n yield {\n type: 'final',\n output: {\n content: truncateMiddle(content, MAX_BYTES),\n status: res.status,\n content_type: ct,\n url: res.url,\n },\n };\n } finally {\n clearTimeout(timer);\n }\n },\n};\n\nasync function assertNotPrivate(hostname: string): Promise<void> {\n if (ALLOW_PRIVATE) return;\n\n const host =\n hostname.startsWith('[') && hostname.endsWith(']') ? hostname.slice(1, -1) : hostname;\n\n if (host === 'localhost' || host.endsWith('.localhost')) {\n throw new Error('fetch: blocked localhost target');\n }\n\n const ipVersion = net.isIP(host);\n if (ipVersion === 4) {\n if (isPrivateIPv4(host)) {\n throw new Error(`fetch: blocked private/loopback address \"${host}\"`);\n }\n } else if (ipVersion === 6) {\n if (isPrivateIPv6(host)) {\n throw new Error(`fetch: blocked private/loopback address \"${host}\"`);\n }\n } else {\n // Hostname — pre-flight check: resolve and reject if any record is private,\n // so we fail fast with a clear error before opening a socket. The\n // authoritative anti-rebinding control is guardedLookup on the pinned\n // undici dispatcher (see getPinnedDispatcher): it performs the single\n // resolution the connection actually uses, so there is no TOCTOU between\n // this check and the connect. Each redirect target is re-checked too.\n try {\n // Use dns.lookup for async hostname resolution (matches guardedLookup below).\n const records = await dns.lookup(host, { all: true });\n for (const r of records) {\n const bad = r.family === 4 ? isPrivateIPv4(r.address) : isPrivateIPv6(r.address);\n if (bad) {\n throw new Error(`fetch: resolved to private address ${r.address}`);\n }\n }\n } catch (err) {\n if (err instanceof Error && err.message.startsWith('fetch:')) throw err;\n // DNS failure — let fetch handle it\n }\n }\n}\n\nfunction prettyJson(s: string): string {\n try {\n return JSON.stringify(JSON.parse(s), null, 2);\n } catch {\n return s;\n }\n}\n\n"]}
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These helpers strip that noise before the output\n// reaches the LLM. They are scoped to COMMAND tools (bash/git/exec and the\n// _spawn-stream consumers) — never applied to structured/code outputs.\n\n/** Unified byte cap for all command tool output fed to the model. */\nexport const COMMAND_OUTPUT_MAX_BYTES = 32_768;\n\n/** Runs of >= this many identical consecutive lines are collapsed. */\nconst REPEAT_RUN_THRESHOLD = 3;\n\n/**\n * Collapse carriage-return overwrites the way a terminal would: `\\r\\n` becomes\n * `\\n`, and a bare `\\r` (progress redraw) keeps only the text after the LAST\n * `\\r` on its physical line. Without this, a single progress bar that redraws\n * 200 times explodes into 200 lines.\n */\nexport function collapseCarriageReturns(text: string): string {\n const lf = text.replace(/\\r\\n/g, '\\n');\n if (!lf.includes('\\r')) return lf;\n return lf\n .split('\\n')\n .map((line) => (line.includes('\\r') ? line.slice(line.lastIndexOf('\\r') + 1) : line))\n .join('\\n');\n}\n\n/**\n * Collapse a run of `minRun`+ identical consecutive lines into the line once\n * plus a marker. Consecutive-only — it never reorders or dedups non-adjacent\n * lines, so diffs/source stay intact.\n */\nexport function collapseConsecutiveDuplicates(text: string, minRun = REPEAT_RUN_THRESHOLD): string {\n const lines = text.split('\\n');\n const out: string[] = [];\n let i = 0;\n while (i < lines.length) {\n let j = i + 1;\n while (j < lines.length && lines[j] === lines[i]) j++;\n const run = j - i;\n if (run >= minRun) {\n out.push(lines[i]!, `… ⟨repeated ${run}×⟩`);\n } else {\n for (let k = i; k < j; k++) out.push(lines[k]!);\n }\n i = j;\n }\n return out.join('\\n');\n}\n\n/** Largest prefix of `s` whose UTF-8 byte length is <= `maxBytes`. */\nfunction takeHeadBytes(s: string, maxBytes: number): string {\n if (maxBytes <= 0) return '';\n /* v8 ignore next -- only caller (truncateHeadTail) passes a budget smaller than s; defensive. */\n if (Buffer.byteLength(s, 'utf8') <= maxBytes) return s;\n let lo = 0;\n let hi = s.length;\n while (lo < hi) {\n const mid = Math.ceil((lo + hi) / 2);\n if (Buffer.byteLength(s.slice(0, mid), 'utf8') <= maxBytes) lo = mid;\n else hi = mid - 1;\n }\n return s.slice(0, lo);\n}\n\n/** Largest suffix of `s` whose UTF-8 byte length is <= `maxBytes`. */\nfunction takeTailBytes(s: string, maxBytes: number): string {\n if (maxBytes <= 0) return '';\n /* v8 ignore next -- only caller (truncateHeadTail) passes a budget smaller than s; defensive. */\n if (Buffer.byteLength(s, 'utf8') <= maxBytes) return s;\n let lo = 0;\n let hi = s.length;\n while (lo < hi) {\n const mid = Math.ceil((lo + hi) / 2);\n if (Buffer.byteLength(s.slice(s.length - mid), 'utf8') <= maxBytes) lo = mid;\n else hi = mid - 1;\n }\n return s.slice(s.length - lo);\n}\n\n/**\n * Truncate to `maxBytes` keeping BOTH ends — the head (what ran / early context)\n * and the tail (errors and summaries usually land last), biased ~45/55 toward\n * the tail. The result never exceeds `maxBytes`.\n */\nexport function truncateHeadTail(s: string, maxBytes: number): string {\n const total = Buffer.byteLength(s, 'utf8');\n if (total <= maxBytes) return s;\n // Reserve a fixed allowance for the marker so the final string can't exceed\n // the cap even though the dropped-byte count's digit width varies.\n const MARKER_RESERVE = 64;\n const avail = Math.max(0, maxBytes - MARKER_RESERVE);\n const headBudget = Math.floor(avail * 0.45);\n const head = takeHeadBytes(s, headBudget);\n const tail = takeTailBytes(s, avail - Buffer.byteLength(head, 'utf8'));\n const kept = Buffer.byteLength(head, 'utf8') + Buffer.byteLength(tail, 'utf8');\n return `${head}\\n…[truncated ${total - kept} bytes]…\\n${tail}`;\n}\n\n/**\n * Full token-saving pipeline for command tool output: strip ANSI → collapse\n * carriage-return progress → trim trailing whitespace → collapse identical\n * consecutive lines → squeeze blank-line runs → head+tail truncate to the cap.\n */\nexport function normalizeCommandOutput(\n raw: string,\n opts: { maxBytes?: number | undefined } = {},\n): string {\n if (!raw) return raw;\n let text = Core.stripAnsi(raw);\n text = collapseCarriageReturns(text);\n text = text.replace(/[ \\t]+$/gm, ''); // trailing whitespace per line\n text = collapseConsecutiveDuplicates(text);\n text = text.replace(/\\n{3,}/g, '\\n\\n'); // >=2 blank lines → 1\n return truncateHeadTail(text, opts.maxBytes ?? COMMAND_OUTPUT_MAX_BYTES);\n}\n","import * as dns from 'node:dns/promises';\nimport * as net from 'node:net';\nimport type { Tool, ToolStreamEvent } from '@wrongstack/core';\nimport { isPrivateIPv4, isPrivateIPv6 } from '@wrongstack/core';\nimport { Agent } from 'undici';\nimport TurndownService from 'turndown';\nimport { truncateMiddle } from './_util.js';\n\n/**\n * Singleton Turndown instance for HTML→Markdown conversion.\n * Pre-configured with sensible defaults; code blocks are handled via the\n * default fenced code rule. Reused across all fetch calls.\n */\nconst TD = new TurndownService({\n // Use `# Title` for headings, not setext underline style (`Title\\n=====`).\n headingStyle: 'atx',\n // Don't wrap code blocks in <pre> — render them as triple-backtick blocks.\n codeBlockStyle: 'fenced',\n});\n\n// Strip <script>/<style>/<noscript> before turndown sees them. The old\n// hand-rolled converter did this via regex; turndown's DOM-based approach\n// may keep their text content unless we remove the elements first.\n// Using turndown's own addRule mechanism keeps the logic co-located.\nTD.addRule('stripDangerousElements', {\n filter: ['script', 'style', 'noscript'],\n replacement: () => '',\n});\n\ninterface FetchInput {\n url: string;\n format?: 'markdown' | 'text' | 'raw' | undefined;\n}\n\ninterface FetchOutput {\n content: string;\n status: number;\n content_type: string;\n url: string;\n}\n\nconst MAX_BYTES = 131_072;\nconst TIMEOUT_MS = 20_000;\n\nconst ALLOW_PRIVATE = process.env['WRONGSTACK_FETCH_ALLOW_PRIVATE'] === '1';\n/* v8 ignore next 8 -- module-load-time opt-in warning; gated on an env var not set during tests. */\nif (ALLOW_PRIVATE && !process.env['CI']) {\n console.warn(\n '[WrongStack] WARNING: WRONGSTACK_FETCH_ALLOW_PRIVATE=1 is active —\\n' +\n ' fetch tool can now access private IPs (10.x, 192.168.x, 169.254.x),\\n' +\n ' cloud metadata endpoints, and plaintext HTTP. Use only on isolated networks.',\n );\n}\n\n/** Abort when any of the signals abort (Node 22+ — AbortSignal.any shipped in Node 20). */\nconst combineSignals = (signals: AbortSignal[]): AbortSignal => AbortSignal.any(signals);\n\ntype LookupCallback = (\n err: NodeJS.ErrnoException | null,\n address?: string | Array<{ address: string | undefined; family: number }>,\n family?: number | undefined,\n) => void;\n\n/**\n * DNS lookup used by the undici dispatcher below. It performs the SINGLE name\n * resolution that the TCP connection actually uses, and rejects if any\n * resolved address is private/loopback/link-local. Because the connection\n * reuses exactly this result, there is no DNS-rebinding TOCTOU window between\n * the security check and the connect — closing the gap the old code documented\n * (validate with one dns.lookup, then let fetch re-resolve independently).\n * TLS still validates the certificate against the hostname (SNI is set by\n * undici from the URL), so pinning the IP does not weaken cert checking.\n */\nexport function guardedLookup(\n hostname: string,\n options: { all?: boolean | undefined; family?: number | undefined },\n callback: LookupCallback,\n): void {\n dns\n .lookup(hostname, { all: true })\n .then((records) => {\n const family = options?.family;\n const byFamily =\n family === 4 || family === 6 ? records.filter((r) => r.family === family) : records;\n const list = byFamily.length > 0 ? byFamily : records;\n if (!ALLOW_PRIVATE) {\n for (const r of list) {\n const bad = r.family === 4 ? isPrivateIPv4(r.address) : isPrivateIPv6(r.address);\n if (bad) {\n callback(\n Object.assign(new Error(`fetch: resolved to private address ${r.address}`), {\n code: 'EAI_FAIL',\n }),\n );\n return;\n }\n }\n }\n if (options?.all) {\n callback(\n null,\n list.map((r) => ({ address: r.address, family: r.family })),\n );\n return;\n }\n const first = list.at(0);\n if (!first) {\n callback(\n Object.assign(new Error(`fetch: no address for ${hostname}`), { code: 'ENOTFOUND' }),\n );\n return;\n }\n callback(null, first.address, first.family);\n })\n .catch((err) => callback(err as NodeJS.ErrnoException));\n}\n\n// Reused across requests; guardedLookup re-validates on every new connection,\n// so connection pooling is safe. Literal-IP targets bypass lookup entirely and\n// are caught by assertNotPrivate's pre-check instead.\n// Destroyed on process exit so long-running processes (eternal autonomy,\n// MCP server mode) don't let the connection pool grow unboundedly.\nlet pinnedAgent: Agent | undefined;\nfunction getPinnedDispatcher(): Agent {\n if (!pinnedAgent) {\n pinnedAgent = new Agent({ connect: { lookup: guardedLookup as never } });\n }\n return pinnedAgent;\n}\n// Clean up the global dispatcher on exit — undici Agents maintain connection\n// pools and DNS caches that should be torn down in long-running processes.\n// Guard against duplicate registration (module reload/HMR would otherwise\n// accumulate listeners).\nlet _beforeExitRegistered = false;\nif (!_beforeExitRegistered) {\n _beforeExitRegistered = true;\n /* v8 ignore next 4 -- process 'beforeExit' cleanup; not deterministically triggerable in-test. */\n process.on('beforeExit', () => {\n pinnedAgent?.destroy();\n pinnedAgent = undefined;\n });\n}\n\n/**\n * SSRF-guarded fetch with manual, per-hop-revalidated redirects, exported so\n * other builtin tools (e.g. `search`) get the same protections instead of a\n * weaker `redirect: 'follow'`. Every hop is re-checked against private/loopback\n * ranges and the connection is pinned to the validated IP via the undici\n * dispatcher (no DNS-rebinding TOCTOU). `headers` defaults to the plain `fetch`\n * tool's; callers may override (e.g. a browser User-Agent for search engines).\n */\nexport async function guardedFetch(\n url: string,\n maxRedirects: number,\n signal: AbortSignal,\n headers: Record<string, string> = {\n 'user-agent': 'WrongStack/1.0 (+https://wrongstack.com)',\n accept: 'text/html,application/json;q=0.9,text/plain;q=0.8,*/*;q=0.1',\n },\n): Promise<Response> {\n let redirectCount = 0;\n let currentUrl = url;\n for (;;) {\n // Re-validate every hop. A public host can 302 to 169.254.169.254 (cloud metadata),\n // or DNS can rebind between hops; checking only the initial URL is insufficient.\n const parsed = new URL(currentUrl);\n if (parsed.protocol !== 'https:' && parsed.protocol !== 'http:') {\n throw new Error(`fetch: redirect to unsupported protocol \"${parsed.protocol}\"`);\n }\n if (parsed.protocol === 'http:' && !ALLOW_PRIVATE) {\n throw new Error('fetch: redirect to http:// blocked (HTTPS required by default)');\n }\n await assertNotPrivate(parsed.hostname);\n\n // The dispatcher pins the connection to the IP guardedLookup validated —\n // no independent re-resolution, so DNS rebinding can't swap in a private\n // address between check and connect. `dispatcher` is a runtime option of\n // Node's undici-backed global fetch but isn't in lib.dom's RequestInit, and\n // our undici Agent's type differs from the @types/node copy — hence the\n // cast. (Verified: global fetch invokes the Agent's custom lookup.)\n const init = {\n redirect: 'manual' as const,\n signal,\n headers,\n dispatcher: getPinnedDispatcher(),\n };\n const res = await fetch(currentUrl, init as unknown as RequestInit);\n if (res.status < 300 || res.status > 399) {\n return res;\n }\n redirectCount++;\n if (redirectCount > maxRedirects) {\n throw new Error(`fetch: exceeded ${maxRedirects} redirects`);\n }\n const location = res.headers.get('location');\n if (!location) {\n throw new Error('fetch: redirect status with no location header');\n }\n currentUrl = new URL(location, currentUrl).toString();\n }\n}\n\nexport const fetchTool: Tool<FetchInput, FetchOutput> = {\n name: 'fetch',\n category: 'Network',\n description:\n 'Fetch a URL and return its content. HTML pages are automatically converted to clean markdown. ' +\n 'This tool has strong SSRF protections (private IPs, localhost, and cloud metadata endpoints are blocked by default).',\n usageHint:\n 'Use this when you need external information (documentation, API responses, web pages, etc.).\\n\\n' +\n 'Security notes:\\n' +\n '- Only HTTPS is allowed by default.\\n' +\n '- Internal/private networks are blocked unless explicitly enabled via environment variable.\\n' +\n '- Redirects are followed but re-validated at each hop.\\n' +\n '- Output is capped (128KB by default) to avoid flooding context.\\n' +\n 'Prefer this over raw `bash curl` or `bash wget`.',\n permission: 'confirm',\n mutating: false,\n capabilities: ['net.outbound'],\n // Trust rules for fetch match on the literal URL — declare it explicitly\n // so a user can trust `https://api.example.com/*` without accidentally\n // matching that pattern on any other tool that happens to have a `url`\n // input field.\n subjectKey: 'url',\n timeoutMs: TIMEOUT_MS,\n maxOutputBytes: MAX_BYTES,\n inputSchema: {\n type: 'object',\n properties: {\n url: {\n type: 'string',\n description: 'The target URL (must use https://).',\n },\n format: {\n type: 'string',\n enum: ['markdown', 'text', 'raw'],\n description: 'Output format. \"markdown\" is recommended for HTML pages.',\n },\n },\n required: ['url'],\n },\n async execute(input, ctx, opts) {\n let final: FetchOutput | undefined;\n const executeStream = fetchTool.executeStream;\n if (!executeStream) throw new Error('fetchTool: stream execution unavailable');\n for await (const ev of executeStream(input, ctx, opts)) {\n if (ev.type === 'final') final = ev.output;\n }\n if (!final) throw new Error('fetch: stream ended without final event');\n return final;\n },\n async *executeStream(input, _ctx, opts): AsyncGenerator<ToolStreamEvent<FetchOutput>> {\n if (!input?.url) throw new Error('fetch: url is required');\n const u = new URL(input.url);\n if (u.protocol !== 'https:' && u.protocol !== 'http:') {\n throw new Error(`fetch: unsupported protocol \"${u.protocol}\"`);\n }\n if (u.protocol === 'http:' && !ALLOW_PRIVATE) {\n throw new Error('fetch: http:// blocked (HTTPS required by default)');\n }\n await assertNotPrivate(u.hostname);\n\n yield { type: 'log', text: `GET ${input.url}` };\n\n const ctrl = new AbortController();\n const timer = setTimeout(() => ctrl.abort(new Error('fetch timeout')), TIMEOUT_MS);\n const combined = combineSignals([opts.signal, ctrl.signal]);\n\n try {\n const res = await guardedFetch(input.url, 5, combined);\n\n const ct = res.headers.get('content-type') ?? 'application/octet-stream';\n if (/^image\\/|^audio\\/|^video\\/|application\\/octet-stream/.test(ct)) {\n throw new Error(`fetch: refusing to read binary content-type \"${ct}\"`);\n }\n\n yield {\n type: 'log',\n text: `HTTP ${res.status} ${ct}`,\n data: { status: res.status, contentType: ct },\n };\n\n const reader = res.body?.getReader();\n let received = 0;\n const chunks: Uint8Array[] = [];\n let pendingBytes = 0;\n const FLUSH_AT = 4 * 1024;\n if (reader) {\n for (;;) {\n const { value, done } = await reader.read();\n if (done) break;\n if (!value) continue;\n received += value.byteLength;\n pendingBytes += value.byteLength;\n chunks.push(value);\n if (pendingBytes >= FLUSH_AT) {\n // Snapshot recent bytes for the partial_output. Keep it cheap —\n // don't try to decode UTF-8 boundaries; the TUI just needs a\n // \"things are happening\" signal.\n const recent = Buffer.from(value).toString('utf-8');\n yield {\n type: 'partial_output',\n text: recent,\n data: { received },\n };\n pendingBytes = 0;\n }\n if (received > MAX_BYTES) break;\n }\n }\n const text = Buffer.concat(chunks.map((c) => Buffer.from(c))).toString('utf8');\n\n const format = input.format ?? (ct.includes('text/html') ? 'markdown' : 'text');\n let content: string;\n if (format === 'raw') content = text;\n else if (format === 'markdown' && ct.includes('text/html')) content = TD.turndown(text);\n else if (ct.includes('application/json')) content = prettyJson(text);\n else content = text;\n\n yield {\n type: 'final',\n output: {\n content: truncateMiddle(content, MAX_BYTES),\n status: res.status,\n content_type: ct,\n url: res.url,\n },\n };\n } finally {\n clearTimeout(timer);\n }\n },\n};\n\nasync function assertNotPrivate(hostname: string): Promise<void> {\n if (ALLOW_PRIVATE) return;\n\n const host =\n hostname.startsWith('[') && hostname.endsWith(']') ? hostname.slice(1, -1) : hostname;\n\n if (host === 'localhost' || host.endsWith('.localhost')) {\n throw new Error('fetch: blocked localhost target');\n }\n\n const ipVersion = net.isIP(host);\n if (ipVersion === 4) {\n if (isPrivateIPv4(host)) {\n throw new Error(`fetch: blocked private/loopback address \"${host}\"`);\n }\n } else if (ipVersion === 6) {\n if (isPrivateIPv6(host)) {\n throw new Error(`fetch: blocked private/loopback address \"${host}\"`);\n }\n } else {\n // Hostname — pre-flight check: resolve and reject if any record is private,\n // so we fail fast with a clear error before opening a socket. The\n // authoritative anti-rebinding control is guardedLookup on the pinned\n // undici dispatcher (see getPinnedDispatcher): it performs the single\n // resolution the connection actually uses, so there is no TOCTOU between\n // this check and the connect. Each redirect target is re-checked too.\n try {\n // Use dns.lookup for async hostname resolution (matches guardedLookup below).\n const records = await dns.lookup(host, { all: true });\n for (const r of records) {\n const bad = r.family === 4 ? isPrivateIPv4(r.address) : isPrivateIPv6(r.address);\n if (bad) {\n throw new Error(`fetch: resolved to private address ${r.address}`);\n }\n }\n } catch (err) {\n if (err instanceof Error && err.message.startsWith('fetch:')) throw err;\n // DNS failure — let fetch handle it\n }\n }\n}\n\nfunction prettyJson(s: string): string {\n try {\n return JSON.stringify(JSON.parse(s), null, 2);\n } catch {\n return s;\n }\n}\n\n"]}
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package/dist/format.js
CHANGED
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@@ -675,6 +675,7 @@ function resolvePath(input, ctx) {
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675
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return path3.isAbsolute(input) ? path3.normalize(input) : path3.resolve(ctx.workingDir ?? ctx.cwd, input);
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}
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function ensureInsideRoot(absPath, ctx) {
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+
if (ctx.allowOutsideProjectRoot) return path3.resolve(absPath);
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const root = path3.resolve(ctx.projectRoot);
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const target = path3.resolve(absPath);
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const rel = path3.relative(root, target);
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package/dist/format.js.map
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@@ -1 +1 @@
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1
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-
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* _output-spool — file-based capture of FULL command output.\n *\n * Command tools (bash/exec and the _spawn-stream consumers) cap what they\n * keep in memory and what reaches the model (COMMAND_OUTPUT_MAX_BYTES head+\n * tail). Everything past the cap used to be silently dropped, which pushed\n * agents to re-run commands with bigger buffers or stuff huge outputs into\n * chat history. The spool keeps the host's memory and the context window\n * small while losing nothing: once a command's output exceeds the in-memory\n * threshold, the FULL stream is written to a log file under\n * `~/.wrongstack/tool-output/` and the capped tool result carries a\n * `[full output: <path>]` marker so the model can read/grep the file\n * selectively instead of dumping it into context.\n *\n * Properties:\n * - zero disk I/O for small outputs (file is created lazily on first byte\n * past the threshold; the buffered head is flushed at that moment)\n * - bounded memory: the head buffer never exceeds the threshold, and disk\n * backpressure drops chunks past a 4 MB writable-buffer high-water mark\n * (counted and reported in the marker) instead of queueing them on the heap\n * - best-effort: any fs error disables the spool silently — command tools\n * must never fail because diagnostics couldn't be written\n * - retention: spool files older than 7 days are swept once per process\n */\nimport { createWriteStream, mkdirSync, type WriteStream } from 'node:fs';\nimport * as fsp from 'node:fs/promises';\nimport * as path from 'node:path';\nimport { wstackGlobalRoot } from '@wrongstack/core';\n\nconst SPOOL_RETENTION_MS = 7 * 24 * 60 * 60 * 1000;\n/** Stop queueing chunks on the heap when the fs stream falls this far behind. */\nconst SPOOL_WRITE_HWM_BYTES = 4 * 1024 * 1024;\n\nlet sweepStarted = false;\n\n/** Directory for spooled command output (under the wstack global root). */\nexport function toolOutputDir(): string {\n return path.join(wstackGlobalRoot(), 'tool-output');\n}\n\n/** Reset module state — test hook (per-process sweep memo + nothing else). */\nexport function _resetOutputSpoolForTests(): void {\n sweepStarted = false;\n}\n\nfunction sweepOldSpoolFiles(dir: string): void {\n if (sweepStarted) return;\n sweepStarted = true;\n void (async () => {\n try {\n const now = Date.now();\n for (const name of await fsp.readdir(dir)) {\n if (!name.endsWith('.log')) continue;\n const p = path.join(dir, name);\n try {\n const st = await fsp.stat(p);\n if (now - st.mtimeMs > SPOOL_RETENTION_MS) await fsp.unlink(p);\n } catch {\n /* concurrently removed — ignore */\n }\n }\n } catch {\n /* directory doesn't exist yet — nothing to sweep */\n }\n })();\n}\n\nexport interface SpoolInfo {\n /** Absolute path of the spool file. */\n path: string;\n /** Total bytes of output produced (including what reached the file). */\n bytes: number;\n /** Bytes dropped due to disk backpressure (0 in the normal case). */\n droppedBytes: number;\n}\n\nexport interface OutputSpool {\n /** Feed every raw output chunk. Never throws. */\n write(text: string): void;\n /**\n * Close the file (if one was opened) and return its info, or null when the\n * output never exceeded the threshold. Idempotent.\n */\n finalize(): SpoolInfo | null;\n}\n\nexport interface CreateOutputSpoolOptions {\n /** Tool name used in the spool filename (sanitized). */\n tool: string;\n /**\n * Output size at which the spool activates. Should match the tool's\n * in-memory cap so files are only created for output the model can't\n * already see in full. Default 32 KB.\n */\n thresholdBytes?: number | undefined;\n}\n\n/**\n * Render the marker line appended to a capped tool result. Kept in one place\n * so every command tool phrases it identically (and tests can match it).\n */\nexport function spoolNote(info: SpoolInfo): string {\n const dropped =\n info.droppedBytes > 0 ? `, ~${info.droppedBytes} bytes dropped under backpressure` : '';\n return `\\n[output truncated — full ${info.bytes} bytes at ${info.path}${dropped}; read/grep that file selectively instead of re-running with more output]`;\n}\n\nexport function createOutputSpool(opts: CreateOutputSpoolOptions): OutputSpool {\n const threshold = opts.thresholdBytes ?? 32_768;\n const safeTool = opts.tool.replace(/[^a-zA-Z0-9._-]+/g, '_').slice(0, 40) || 'tool';\n\n let head = '';\n let headBytes = 0;\n let totalBytes = 0;\n let droppedBytes = 0;\n let stream: WriteStream | null = null;\n let filePath: string | null = null;\n let failed = false;\n let finalized = false;\n\n const open = (): void => {\n if (stream || failed) return;\n try {\n const dir = toolOutputDir();\n // Synchronous on purpose: createWriteStream would race an async mkdir\n // and error with ENOENT. This runs at most once per oversized command,\n // and after the first call the dir exists (mkdirSync is a no-op stat).\n mkdirSync(dir, { recursive: true });\n sweepOldSpoolFiles(dir);\n const stamp = new Date().toISOString().replace(/[:.]/g, '-');\n const rand = Math.random().toString(36).slice(2, 6);\n filePath = path.join(dir, `${stamp}-${safeTool}-${rand}.log`);\n stream = createWriteStream(filePath, { flags: 'w', encoding: 'utf8' });\n stream.on('error', () => {\n // Disk full / permission — disable the spool, keep the tool alive.\n failed = true;\n stream = null;\n filePath = null;\n });\n // Flush the buffered head first so the file is the complete output.\n stream.write(head);\n } catch {\n failed = true;\n stream = null;\n filePath = null;\n }\n };\n\n return {\n write(text: string): void {\n if (finalized || !text) return;\n totalBytes += Buffer.byteLength(text, 'utf8');\n if (!stream && !failed) {\n if (headBytes + text.length <= threshold) {\n head += text;\n headBytes += text.length;\n return;\n }\n head += text; // include the crossing chunk so the file misses nothing\n open();\n head = ''; // flushed into the stream by open(); release the heap copy\n return;\n }\n if (stream) {\n if (stream.writableLength > SPOOL_WRITE_HWM_BYTES) {\n droppedBytes += Buffer.byteLength(text, 'utf8');\n return;\n }\n stream.write(text);\n }\n },\n finalize(): SpoolInfo | null {\n if (finalized) {\n return filePath ? { path: filePath, bytes: totalBytes, droppedBytes } : null;\n }\n finalized = true;\n head = '';\n if (!stream || !filePath) return null;\n try {\n stream.end();\n } catch {\n /* already closed */\n }\n return { path: filePath, bytes: totalBytes, droppedBytes };\n },\n };\n}\n","/**\n * CircuitBreaker — prevents runaway bash/exec tool chains by:\n *\n * - Tripping on consecutive failures (models that keep repeating the\n * same failing command, e.g. `npm install` with wrong args in a loop)\n * - Tripping on slow call ratio (too many long-running commands suggest\n * a hung subprocess that the model doesn't know how to kill)\n * - Rate-limiting bursts (rapid succession of commands without reading\n * output suggests the model isn't processing results)\n * - Auto-recovering after a cooldown period so a fixed model can resume\n *\n * The breaker is owned by the ProcessRegistry so any tool that registers\n * a process participates in the same circuit. \"Per-tool\" isolation is\n * intentionally NOT implemented — the model treats bash/exec as one\n * resource pool; isolating them would let the model route around the\n * breaker by alternating which tool it uses.\n */\n\nexport interface CircuitBreakerConfig {\n /**\n * Consecutive failures before trip. Default: 5.\n * A single success resets this counter to 0.\n */\n maxConsecutiveFailures?: number | undefined;\n /**\n * Slow-call threshold in ms. A call that runs longer than this is\n * counted as \"slow\". Default: 60_000 (1 minute).\n */\n slowCallThresholdMs?: number | undefined;\n /**\n * Max slow calls before trip (within the sliding window). Default: 3.\n */\n maxSlowCalls?: number | undefined;\n /**\n * Sliding window for rate-limit and slow-call counting, in ms.\n * Default: 60_000 (1 minute).\n */\n windowMs?: number | undefined;\n /**\n * Max calls within the sliding window. Default: 30.\n * Burst exceeding this trips the breaker immediately.\n */\n maxCallsPerWindow?: number | undefined;\n /**\n * Cooldown before auto-recovery attempt, in ms. Default: 30_000 (30s).\n * After this the breaker enters \"half-open\" state and allows one call\n * through to test whether the problem is resolved.\n */\n cooldownMs?: number | undefined;\n}\n\ninterface CallRecord {\n at: number;\n /** True if the call threw or returned an is_error result. */\n failed: boolean;\n /** True if elapsed time exceeded slowCallThresholdMs. */\n slow: boolean;\n}\n\ntype BreakerState = 'closed' | 'open' | 'half-open';\n\nconst DEFAULT_MAX_CONSECUTIVE_FAILURES = 5;\nconst DEFAULT_SLOW_CALL_THRESHOLD_MS = 180_000;\n// 3 minutes — balanced against the 5-minute bash timeout. Commands\n// running <3min are normal; 3-5min are \"slow\" and count toward the\n// breaker. 3 consecutive slow calls trip the circuit.\nconst DEFAULT_MAX_SLOW_CALLS = 3;\nconst DEFAULT_WINDOW_MS = 60_000;\nconst DEFAULT_MAX_CALLS_PER_WINDOW = 30;\nconst DEFAULT_COOLDOWN_MS = 30_000;\n\nexport interface CircuitBreakerSnapshot {\n state: 'closed' | 'open' | 'half-open';\n consecutiveFailures: number;\n slowCallsInWindow: number;\n callsInWindow: number;\n windowMs: number;\n cooldownRemainingMs: number | null;\n lastFailureAt: number | null;\n lastSlowAt: number | null;\n}\n\nexport class CircuitBreaker {\n private readonly maxConsecutiveFailures: number;\n private readonly slowCallThresholdMs: number;\n private readonly maxSlowCalls: number;\n private readonly windowMs: number;\n private readonly maxCallsPerWindow: number;\n private readonly cooldownMs: number;\n\n private state: BreakerState = 'closed';\n private consecutiveFailures = 0;\n private window: CallRecord[] = [];\n private lastFailureAt: number | null = null;\n private lastSlowAt: number | null = null;\n /** Timestamp when the breaker was opened (for cooldown calculation). */\n private openedAt: number | null = null;\n\n constructor(config: CircuitBreakerConfig = {}) {\n this.maxConsecutiveFailures = config.maxConsecutiveFailures ?? DEFAULT_MAX_CONSECUTIVE_FAILURES;\n this.slowCallThresholdMs = config.slowCallThresholdMs ?? DEFAULT_SLOW_CALL_THRESHOLD_MS;\n this.maxSlowCalls = config.maxSlowCalls ?? DEFAULT_MAX_SLOW_CALLS;\n this.windowMs = config.windowMs ?? DEFAULT_WINDOW_MS;\n this.maxCallsPerWindow = config.maxCallsPerWindow ?? DEFAULT_MAX_CALLS_PER_WINDOW;\n this.cooldownMs = config.cooldownMs ?? DEFAULT_COOLDOWN_MS;\n }\n\n /**\n * Returns true if the circuit allows a new call to proceed.\n * When false, callers should abort the tool call and return a\n * circuit-breaker error instead of spawning a process.\n */\n get canProceed(): boolean {\n this._checkStateTransition();\n return this.state !== 'open';\n }\n\n /**\n * Snapshot of the current breaker state for observability (`/kill`).\n */\n snapshot(): CircuitBreakerSnapshot {\n this._checkStateTransition();\n const now = Date.now();\n let cooldownRemaining: number | null = null;\n if (this.openedAt !== null && this.state === 'open') {\n const elapsed = now - this.openedAt;\n cooldownRemaining = Math.max(0, this.cooldownMs - elapsed);\n }\n return {\n state: this.state,\n consecutiveFailures: this.consecutiveFailures,\n slowCallsInWindow: this.window.filter((c) => c.slow).length,\n callsInWindow: this.window.length,\n windowMs: this.windowMs,\n cooldownRemainingMs: cooldownRemaining,\n lastFailureAt: this.lastFailureAt,\n lastSlowAt: this.lastSlowAt,\n };\n }\n\n /**\n * Call this BEFORE spawning a bash/exec process.\n * Returns true if the call is allowed; false if the breaker is open.\n * When false, callers MUST NOT spawn a process.\n *\n * @param bypass - If true, skip the circuit breaker check entirely.\n * Use for background/fire-and-forget processes that should\n * not affect breaker state.\n */\n beforeCall(bypass = false): boolean {\n if (bypass) return true;\n this._checkStateTransition();\n if (this.state === 'open') return false;\n return true;\n }\n\n /**\n * Call this AFTER a bash/exec process finishes (success or failure).\n * `durationMs` is the wall-clock time the process ran.\n * `failed` is true when the process returned a non-zero exit code or\n * threw an exception before spawning.\n *\n * @param bypass - If true, do not update breaker state.\n * Use for background/fire-and-forget processes.\n */\n afterCall(durationMs: number, failed: boolean, bypass = false): void {\n if (bypass) return;\n\n const now = Date.now();\n\n if (this.state === 'half-open') {\n // First call through after cooldown — if it failed, go back to open.\n if (failed) {\n this._trip();\n return;\n }\n // Success in half-open → reset to closed.\n this._reset();\n return;\n }\n\n // Prune old records outside the sliding window.\n this._pruneWindow(now);\n\n const slow = durationMs >= this.slowCallThresholdMs;\n this.window.push({ at: now, failed, slow });\n\n if (failed) {\n this.consecutiveFailures++;\n this.lastFailureAt = now;\n if (this.consecutiveFailures >= this.maxConsecutiveFailures) {\n this._trip();\n }\n return;\n }\n\n // Success: reset consecutive failure counter.\n this.consecutiveFailures = 0;\n\n if (slow) {\n this.lastSlowAt = now;\n const slowCount = this.window.filter((c) => c.slow).length;\n if (slowCount >= this.maxSlowCalls) {\n this._trip();\n }\n }\n\n const callCount = this.window.length;\n if (callCount >= this.maxCallsPerWindow) {\n // Rate limit exceeded. This is a soft trip — we reset the window\n // and let the next call try immediately (the caller will still see\n // canProceed=false until the window drains naturally).\n this._trip();\n }\n }\n\n /** Force the breaker open. Used by /kill force and Ctrl+C. */\n forceOpen(): void {\n this._trip();\n }\n\n /** Force a reset to closed. Used by tests and /kill reset. */\n forceReset(): void {\n this._reset();\n }\n\n private _trip(): void {\n if (this.state === 'open') return; // already open\n this.state = 'open';\n this.openedAt = Date.now();\n }\n\n private _reset(): void {\n this.state = 'closed';\n this.consecutiveFailures = 0;\n this.window = [];\n this.openedAt = null;\n }\n\n /** Transition from open → half-open when cooldown elapses. */\n private _checkStateTransition(): void {\n if (this.state !== 'open' || this.openedAt === null) return;\n const elapsed = Date.now() - this.openedAt;\n if (elapsed >= this.cooldownMs) {\n this.state = 'half-open';\n this.openedAt = null;\n }\n }\n\n private _pruneWindow(now: number): void {\n const cutoff = now - this.windowMs;\n this.window = this.window.filter((c) => c.at >= cutoff);\n }\n}","import { expectDefined } from '@wrongstack/core';\n/**\n * ProcessRegistry — global singleton that tracks all spawned child processes\n * from `bash` and `exec` tools. Enables:\n *\n * - Listing active processes (for TUI status bar)\n * - Killing individual processes or all processes (for Ctrl+C and /kill)\n * - Detecting runaway processes (hung, looping)\n * - Circuit breaker integration to prevent recursive/repeated failures\n *\n * Thread-safety: Node.js is single-threaded, but async callbacks can fire\n * in any order. All mutations go through synchronized Map methods.\n */\nimport { spawn } from 'node:child_process';\nimport type { ChildProcess } from 'node:child_process';\nimport * as os from 'node:os';\nimport { CircuitBreaker, type CircuitBreakerSnapshot, type CircuitBreakerConfig } from './circuit-breaker.js';\nexport type { CircuitBreakerSnapshot, CircuitBreakerConfig } from './circuit-breaker.js';\n\nexport interface TrackedProcess {\n pid: number;\n name: string;\n /** Display-safe redacted command string — safe for logs, /ps, crash dumps.\n * Contains [REDACTED] in place of sensitive flag values. */\n command: string;\n startedAt: number;\n sessionId?: string | undefined;\n /** The raw ChildProcess handle. Never call .kill() directly on this —\n * use `kill()` below which handles process groups correctly on POSIX\n * and degrades gracefully on Windows. */\n child: ChildProcess;\n /** True once the process has been kill()ed but not yet exited.\n * We keep it in the registry until 'close' fires so callers can\n * distinguish \"still running\" from \"just exited\". */\n killed: boolean;\n /** If true, kill() and killAll() will refuse to kill this process.\n * Used for infrastructure processes (browser, dev servers, …) that\n * must outlive the agent session. */\n protected: boolean;\n}\n\n// Sensitive CLI flag patterns that may appear in process command lines.\n// Redacted to [REDACTED] so crash dumps /ps output cannot leak secrets.\nconst SENSITIVE_FLAG_PATTERNS: RegExp[] = [\n // --flag=value or --flag \"value\" (value captured up to next space or comma)\n /--(?:token|password|passwd|pwd|secret|api[-_]?key|api[-_]?secret|auth|credential|private[-_]?key|access[-_]?key|github[-_]?token|gh[-_]?token|bearer|jwt|oauth|pin|pincode|passphrase|access[-_]?token)(?:[=\\s,][^\\s]*)?/gi,\n // -f \"value\" style short flags\n /(?<!\\w)-t(?:\\s+|\\s*=\\s*)[^\\s,]+/,\n /(?<!\\w)-p(?:ssword)?(?:\\s+|\\s*=\\s*)[^\\s,]+/gi,\n // env var–style secrets: TOKEN=x, API_KEY=y, etc.\n /(?:TOKEN|API_KEY|API_SECRET|AUTH_TOKEN|GITHUB_TOKEN|GH_TOKEN|BEARER|JWT|OAUTH|CREDENTIAL|SECRET|PRIVATE_KEY|PASSWORD|PASSWD)\\s*[=:]\\s*[^\\s,]+/gi,\n // Generic high-entropy look: base64 strings >32 chars or hex strings >32 digits — but only\n // when preceded by a flag name (e.g. --github-token=EyJ...).\n /--\\w*(?:token|key|secret|password|passwd|auth|credential)\\w*[=\\s,][A-Za-z0-9+/=]{32,}/,\n];\n\n/**\n * Returns a display-safe copy of `cmd` with sensitive flag values replaced by [REDACTED].\n * The original string is unchanged; this is pure and has no side effects.\n */\nexport function redactCommand(cmd: string): string {\n let result = cmd;\n for (const pattern of SENSITIVE_FLAG_PATTERNS) {\n result = result.replace(pattern, (match) => {\n // Preserve the flag name portion; redact only the value part.\n // e.g. \"--token=sekrit_abc\" → \"--token=[REDACTED]\"\n const eq = match.indexOf('=');\n const sp = match.search(/\\s/);\n const delim = eq !== -1 ? '=' : sp !== -1 ? match[sp] : null;\n if (delim !== null) {\n const flag = match.slice(0, match.indexOf(expectDefined(delim)) + 1);\n return `${flag}[REDACTED]`;\n }\n // Nothing delimitable found; replace the whole token silently.\n // Short flags like -tVALUE are replaced entirely to avoid edge cases.\n const flagEnd = match.match(/^--?[a-zA-Z][a-zA-Z0-9_-]*/)?.[0] ?? match;\n return `${flagEnd}=**redacted**`;\n });\n }\n return result;\n}\n\ninterface KillOpts {\n /** SIGKILL instead of SIGTERM. Default: false (SIGTERM first). */\n force?: boolean | undefined;\n /** MS to wait between SIGTERM and SIGKILL on POSIX. Default: 2000. */\n graceMs?: number | undefined;\n}\n\nexport interface RegistryStats {\n activeCount: number;\n totalCount: number;\n breaker: CircuitBreakerSnapshot;\n}\n\nconst DEFAULT_GRACE_MS = 2000;\n\n/**\n * Kill an entire process tree on Windows via `taskkill /T /F`.\n *\n * TerminateProcess (what `child.kill()` maps to) has no process-group\n * semantics, so killing a shell wrapper (`cmd.exe /c …`) orphans its\n * grandchildren (node, vitest forks, dev servers). The orphans inherit the\n * parent's stdio pipe handles and can keep streaming into this process for\n * the rest of the session — which both prevents the child's 'close' event\n * from ever firing and grows in-memory output buffers without bound.\n *\n * Fire-and-forget: returns true if taskkill was spawned, false if spawning\n * it failed (caller should fall back to a direct `child.kill()`).\n */\nexport function killWin32Tree(pid: number): boolean {\n try {\n spawn('taskkill', ['/pid', String(pid), '/T', '/F'], {\n stdio: 'ignore',\n windowsHide: true,\n }).unref();\n return true;\n } catch {\n return false;\n }\n}\n\nclass ProcessRegistryImpl {\n private readonly processes = new Map<number, TrackedProcess>();\n private readonly breaker: CircuitBreaker;\n\n constructor(breakerConfig?: CircuitBreakerConfig) {\n this.breaker = new CircuitBreaker(breakerConfig);\n }\n\n register(info: Omit<TrackedProcess, 'killed' | 'protected'> & { protected?: boolean | undefined }): void {\n this.processes.set(info.pid, { ...info, killed: false, protected: info.protected ?? false });\n }\n\n /** Unregister a process by PID. Called on 'close' / 'exit' events. */\n unregister(pid: number): void {\n this.processes.delete(pid);\n }\n\n /** Get a single process by PID. */\n get(pid: number): TrackedProcess | undefined {\n return this.processes.get(pid);\n }\n\n /** Get all tracked processes. */\n list(): TrackedProcess[] {\n return Array.from(this.processes.values());\n }\n\n /** Get processes filtered by name (e.g. 'bash', 'exec'). */\n byName(name: string): TrackedProcess[] {\n return this.list().filter((p) => p.name === name);\n }\n\n /** Get processes filtered by session. */\n bySession(sessionId: string): TrackedProcess[] {\n return this.list().filter((p) => p.sessionId === sessionId);\n }\n\n /** Count of active (non-killed) processes. */\n get activeCount(): number {\n let n = 0;\n for (const p of this.processes.values()) {\n if (!p.killed) n++;\n }\n return n;\n }\n\n /**\n * Combined stats for observability — used by /ps and the TUI status bar.\n */\n stats(): RegistryStats {\n return {\n activeCount: this.activeCount,\n totalCount: this.processes.size,\n breaker: this.breaker.snapshot(),\n };\n }\n\n /**\n * Returns true if the circuit allows a new bash/exec call to proceed.\n * When false, callers MUST NOT spawn a process.\n */\n get canProceed(): boolean {\n return this.breaker.canProceed;\n }\n\n /**\n * Called before spawning a process. Returns true if allowed; false if\n * the circuit breaker is open.\n *\n * @param bypass - If true, skip circuit breaker check (for background processes).\n */\n beforeCall(bypass = false): boolean {\n return this.breaker.beforeCall(bypass);\n }\n\n /**\n * Called after a process finishes. `durationMs` is wall-clock time;\n * `failed` is true for non-zero exit codes.\n *\n * @param bypass - If true, do not update circuit breaker state (for background processes).\n */\n afterCall(durationMs: number, failed: boolean, bypass = false): void {\n this.breaker.afterCall(durationMs, failed, bypass);\n }\n\n /** Force-open the circuit breaker (Ctrl+C, /kill force). */\n forceBreakerOpen(): void {\n this.breaker.forceOpen();\n }\n\n /** Force-reset the circuit breaker to closed (/kill reset). */\n forceBreakerReset(): void {\n this.breaker.forceReset();\n }\n\n /** Kill a single process by PID.\n *\n * On POSIX: sends SIGTERM to the *process group* (-pid) so that\n * runaway grandchild processes (`sleep 9999 & disown`) are also killed.\n * After `graceMs` a SIGKILL is sent if the process hasn't exited.\n *\n * On Windows: `child.kill()` maps to TerminateProcess — process groups\n * are not meaningfully supported. A second `force=true` call sends\n * SIGKILL (which maps to TerminateProcess again — the distinction is\n * in the exit code, not the signal).\n *\n * Returns true if the process was found and kill was attempted.\n */\n kill(pid: number, opts: KillOpts = {}): boolean {\n const p = this.processes.get(pid);\n if (!p) return false;\n if (p.killed) return true; // already kill()ed, don't double-send\n if (p.protected) return false; // protected processes are never kill()ed\n\n const { force = false, graceMs = DEFAULT_GRACE_MS } = opts;\n const isWin = os.platform() === 'win32';\n\n if (isWin) {\n // Windows: no process group semantics. A direct kill terminates only\n // the immediate child — shell-wrapped commands (cmd.exe /c …) leave\n // grandchildren running that hold the inherited stdio pipes open and\n // keep feeding output into this process indefinitely. Kill the whole\n // tree via taskkill instead, but only for a real, still-running child\n // (exitCode === null); test fakes and already-exited processes take\n // the plain-kill path. The direct kill is deliberately NOT sent\n // immediately alongside taskkill: killing the root first would break\n // taskkill's parent-pid tree enumeration and orphan the grandchildren\n // again — it runs as a delayed fallback instead.\n const liveRealChild = p.child.exitCode === null && typeof p.child.pid === 'number';\n if (liveRealChild && killWin32Tree(pid)) {\n const fallback = setTimeout(() => {\n if (p.child.exitCode === null) {\n try {\n p.child.kill('SIGKILL');\n } catch {\n // Process may have already exited.\n }\n }\n }, graceMs);\n fallback.unref?.();\n } else {\n try {\n p.child.kill(force ? 'SIGKILL' : 'SIGTERM');\n } catch {\n // Process may have already exited.\n }\n }\n p.killed = true;\n return true;\n }\n\n // POSIX: kill the process group so grandchildren are cleaned up too.\n try {\n if (force) {\n try {\n process.kill(-pid, 'SIGKILL');\n } catch {\n p.child.kill('SIGKILL');\n }\n } else {\n try {\n process.kill(-pid, 'SIGTERM');\n } catch {\n p.child.kill('SIGTERM');\n }\n // Schedule SIGKILL as backup.\n const timer = setTimeout(() => {\n // Re-check: process may have exited on its own.\n if (this.processes.has(pid) && !p.child.killed) {\n try {\n process.kill(-pid, 'SIGKILL');\n } catch {\n try {\n p.child.kill('SIGKILL');\n } catch {\n /* already gone */\n }\n }\n }\n }, graceMs);\n timer.unref?.(); // Don't keep event loop alive.\n }\n } catch {\n // Process may have already exited.\n }\n p.killed = true;\n return true;\n }\n\n /**\n * Kill all tracked processes.\n * Returns the PIDs that were kill()ed.\n */\n killAll(opts: KillOpts = {}): number[] {\n const pids = Array.from(this.processes.keys());\n const killed: number[] = [];\n for (const pid of pids) {\n const p = this.processes.get(pid);\n if (p && !p.protected && this.kill(pid, opts)) killed.push(pid);\n }\n return killed;\n }\n\n /**\n * Kill all processes for a specific session.\n * Returns the PIDs that were kill()ed.\n */\n killSession(sessionId: string, opts: KillOpts = {}): number[] {\n const pids = this.bySession(sessionId).map((p) => p.pid);\n const killed: number[] = [];\n for (const pid of pids) {\n if (this.kill(pid, opts)) killed.push(pid);\n }\n return killed;\n }\n}\n\n/** Module-level singleton. Initialized on first access. */\nlet _registry: ProcessRegistryImpl | undefined;\n\nexport function getProcessRegistry(): ProcessRegistryImpl {\n if (!_registry) {\n _registry = new ProcessRegistryImpl();\n }\n return _registry;\n}\n\n/** Reset for tests. */\nexport function _resetProcessRegistry(): void {\n _registry = undefined;\n}\n\n// ── Convenience re-exports ────────────────────────────────────────────────────\n\nexport type { KillOpts };","import * as fs from 'node:fs';\nimport * as path from 'node:path';\n\n/**\n * On Windows, Node.js `spawn()` without a shell does NOT resolve .cmd/.bat\n * extensions through PATHEXT — it only auto-resolves .exe. Most Node.js CLI\n * tools (npx, pnpm, biome, tsc, vitest, etc.) ship as .cmd wrappers on\n * Windows. This function resolves the command name to its full path so spawn\n * can find it without relying on shell-mode argument concatenation.\n *\n * On non-Windows, returns the command unchanged.\n */\nexport function resolveWin32Command(cmd: string): string {\n if (process.platform !== 'win32') return cmd;\n\n // Already has a path or extension — use as-is\n // Normalize forward slashes so path.extname correctly detects extensions\n // even when a Unix-style path is passed on Windows.\n if (cmd.includes('/') || cmd.includes('\\\\') || path.extname(cmd.replace(/\\//g, '\\\\'))) {\n return cmd;\n }\n\n const pathext = (process.env['PATHEXT'] ?? '.COM;.EXE;.BAT;.CMD;.VBS;.JS;.WS;.MSC')\n .toLowerCase()\n .split(';');\n\n const pathDirs = (process.env['PATH'] ?? '').split(path.delimiter);\n\n for (const dir of pathDirs) {\n const base = path.join(dir, cmd);\n // Check extensions in PATHEXT order. .EXE should win first because\n // it's typically listed first, and .exe doesn't need shell: true.\n for (const ext of pathext) {\n const full = `${base}${ext}`;\n try {\n fs.accessSync(full, fs.constants.X_OK);\n return full;\n } catch {\n // Not found with this extension — try next\n }\n }\n }\n\n // Not found — return original; let spawn report ENOENT with the\n // expected error message so tools can surface it properly.\n return cmd;\n}\n","import { spawn } from 'node:child_process';\nimport { buildChildEnv } from '@wrongstack/core';\nimport type { ToolProgressEvent } from '@wrongstack/core';\nimport { createOutputSpool, spoolNote } from './_output-spool.js';\nimport { getProcessRegistry, redactCommand } from './process-registry.js';\nimport { resolveWin32Command } from './_win32-resolve.js';\n\nconst isWin = process.platform === 'win32';\nexport interface SpawnStreamResult {\n stdout: string;\n stderr: string;\n exitCode: number;\n truncated: boolean;\n error?: string | undefined;\n /** When the output exceeded maxBytes, the FULL output was spooled here. */\n spoolPath?: string | undefined;\n /** Total output bytes produced (only set when spooled). */\n spoolBytes?: number | undefined;\n}\n\nexport interface SpawnStreamOptions {\n cmd: string;\n args: string[];\n cwd: string;\n signal: AbortSignal;\n maxBytes?: number | undefined;\n /** Bytes of new stdout/stderr to accumulate before yielding a `partial_output` event. */\n flushBytes?: number | undefined;\n /** Maximum chunks to buffer before applying backpressure to the child. Default 500. */\n maxQueueSize?: number | undefined;\n}\n\n/**\n * Spawn a child process and yield `partial_output` progress events as\n * stdout/stderr arrive (batched by byte threshold), then return the full\n * buffered result. Shared between install/lint/format/typecheck/test/audit\n * so the TUI live tail sees consistent progress regardless of which tool\n * is running.\n */\nexport async function* spawnStream(\n opts: SpawnStreamOptions,\n): AsyncGenerator<ToolProgressEvent, SpawnStreamResult> {\n const max = opts.maxBytes ?? 200_000;\n const flushAt = opts.flushBytes ?? 4 * 1024;\n const maxQueue = opts.maxQueueSize ?? 500;\n let stdout = '';\n let stderr = '';\n let pending = '';\n let error: string | undefined;\n // Full-output spool: stdout/stderr keep only the first `max` bytes for the\n // model. Once the combined output exceeds that, the FULL stream goes to a\n // file and the result carries a marker — so a huge vitest/tsc run lands on\n // disk, not in the host heap or the chat history.\n const spool = createOutputSpool({ tool: opts.cmd, thresholdBytes: max });\n\n const cmd = resolveWin32Command(opts.cmd);\n const needsShell = isWin && (cmd.endsWith('.cmd') || cmd.endsWith('.bat'));\n\n // On Windows the abort signal is handled manually below instead of being\n // passed to spawn(): Node's built-in handling kills only the direct child.\n // With the .cmd/.bat shell wrapper the real command (vitest, tsc, …) is a\n // *grandchild* of cmd.exe — killing the wrapper orphans it, the orphan\n // keeps the inherited stdio pipes open (so 'close' never fires) and\n // streams into this process for the rest of the session. registry.kill()\n // tree-kills via taskkill /T instead — same rationale as bash.ts/exec.ts.\n const child = spawn(cmd, opts.args, {\n cwd: opts.cwd,\n env: buildChildEnv(),\n stdio: ['ignore', 'pipe', 'pipe'],\n windowsHide: true,\n ...(isWin ? {} : { signal: opts.signal }),\n ...(needsShell ? { shell: true, windowsVerbatimArguments: true } : {}),\n });\n\n // Register with the global registry so Ctrl+C / /kill can find and\n // tree-kill it — spawnStream consumers (test/lint/typecheck/install/…)\n // were previously invisible to the registry.\n const registry = getProcessRegistry();\n const pid = child.pid;\n if (typeof pid === 'number') {\n registry.register({\n pid,\n name: opts.cmd,\n command: redactCommand(`${opts.cmd} ${opts.args.join(' ')}`),\n startedAt: Date.now(),\n child,\n });\n }\n\n type Chunk = { kind: 'out' | 'err' | 'close' | 'error'; data: string; code?: number | undefined };\n const queue: Chunk[] = [];\n let waiter: (() => void) | undefined;\n let paused = false;\n const wake = () => {\n if (waiter) {\n const w = waiter;\n waiter = undefined;\n w();\n }\n };\n\n // Resume the stream when there's room in the queue\n const resume = () => {\n if (paused && queue.length < maxQueue) {\n paused = false;\n child.stdout?.resume();\n child.stderr?.resume();\n }\n };\n\n // Note: chunks may still arrive briefly after pause() (already in flight) —\n // they are accumulated and queued rather than dropped, so the queue can\n // overshoot maxQueue by a few entries but no output is silently lost.\n // Named handlers so the teardown in `finally` can detach them.\n const onOut = (c: Buffer) => {\n const s = c.toString();\n if (stdout.length < max) stdout += s;\n spool.write(s);\n queue.push({ kind: 'out', data: s });\n wake();\n // Apply backpressure if queue is growing faster than we consume\n if (!paused && queue.length >= maxQueue) {\n paused = true;\n child.stdout?.pause();\n child.stderr?.pause();\n }\n };\n const onErr = (c: Buffer) => {\n const s = c.toString();\n if (stderr.length < max) stderr += s;\n spool.write(s);\n queue.push({ kind: 'err', data: s });\n wake();\n if (!paused && queue.length >= maxQueue) {\n paused = true;\n child.stdout?.pause();\n child.stderr?.pause();\n }\n };\n child.stdout?.on('data', onOut);\n child.stderr?.on('data', onErr);\n child.on('error', (e) => {\n error = e.message;\n queue.push({ kind: 'error', data: e.message });\n wake();\n });\n child.on('close', (code) => {\n if (typeof pid === 'number') registry.unregister(pid);\n queue.push({ kind: 'close', data: '', code: code ?? 0 });\n wake();\n });\n\n // Abort: tree-kill the child and wake the consumer loop with a synthetic\n // close (exit code 124, matching exec.ts's timeout convention). Without\n // the sentinel the loop can park forever on `waiter` when the pipes are\n // paused (queue full) or a win32 orphan holds them open — the executor's\n // iter.return() then never completes, the tool call hangs for the rest of\n // the session and retains the queue (up to maxQueue chunks) on the heap.\n const onAbort = () => {\n if (typeof pid === 'number') {\n registry.kill(pid, { force: true });\n } else {\n try {\n child.kill('SIGKILL');\n } catch {\n /* already gone */\n }\n }\n queue.push({ kind: 'close', data: '', code: 124 });\n wake();\n };\n if (opts.signal.aborted) onAbort();\n else opts.signal.addEventListener('abort', onAbort, { once: true });\n\n let exitCode = 0;\n let spawnFailed = false;\n try {\n for (;;) {\n while (queue.length === 0) {\n await new Promise<void>((resolve) => {\n waiter = resolve;\n });\n }\n const chunk = queue.shift()!;\n // Resume reading after consuming a chunk\n resume();\n if (chunk.kind === 'close') {\n // If we already saw a spawn error (ENOENT etc.), keep exitCode=1\n // rather than the negative platform code Node fabricates.\n if (!spawnFailed) exitCode = chunk.code ?? 0;\n break;\n }\n if (chunk.kind === 'error') {\n spawnFailed = true;\n exitCode = 1;\n // close usually follows\n continue;\n }\n pending += chunk.data;\n if (pending.length >= flushAt) {\n yield { type: 'partial_output', text: pending };\n pending = '';\n }\n }\n if (pending.length > 0) {\n yield { type: 'partial_output', text: pending };\n }\n\n const spooled = spool.finalize();\n return {\n // The marker rides on stdout's tail so every consumer's head+tail\n // normalization keeps it without per-tool changes.\n stdout: spooled ? stdout + spoolNote(spooled) : stdout,\n stderr,\n exitCode,\n truncated: stdout.length >= max || stderr.length >= max,\n error,\n spoolPath: spooled?.path,\n spoolBytes: spooled?.bytes,\n };\n } finally {\n // Teardown — this generator can be abandoned mid-stream (executor\n // timeout/abort, or the consumer erroring out of its for-await loop).\n // The data handlers would otherwise stay attached and keep queueing\n // output with no consumer (bounded only by the pause cap), and a\n // surviving child would keep the closures — queue, output buffers,\n // child handle — alive until OOM. Detach the handlers, destroy the\n // pipes, and make sure nothing is left running.\n spool.finalize(); // idempotent — closes the file if the stream was abandoned\n opts.signal.removeEventListener('abort', onAbort);\n child.stdout?.off('data', onOut);\n child.stderr?.off('data', onErr);\n child.stdout?.destroy();\n child.stderr?.destroy();\n if (child.exitCode === null && !child.killed) {\n if (typeof pid === 'number') {\n registry.kill(pid, { force: true });\n } else {\n try {\n child.kill('SIGKILL');\n } catch {\n /* already gone */\n }\n }\n }\n }\n}\n","import * as fsp from 'node:fs/promises';\nimport * as path from 'node:path';\nimport * as Core from '@wrongstack/core';\nimport type { Context } from '@wrongstack/core';\n/** Detected package manager for a project directory. */\nexport type PackageManager = 'pnpm' | 'yarn' | 'npm';\n\n/**\n * Detect the project's package manager by inspecting lockfiles in `cwd`.\n * Order: pnpm → yarn → npm (default). Missing or unreadable directories fall\n * back to `npm` rather than throwing, so a `safeResolve`-checked cwd that\n * happens to be empty never aborts the tool.\n */\nexport async function detectPackageManager(cwd: string): Promise<PackageManager> {\n const { stat } = await import('node:fs/promises');\n try {\n await stat(`${cwd}/pnpm-lock.yaml`);\n return 'pnpm';\n } catch {\n /* not pnpm */\n }\n try {\n await stat(`${cwd}/yarn.lock`);\n return 'yarn';\n } catch {\n /* not yarn */\n }\n return 'npm';\n}\n\nexport function resolvePath(input: string, ctx: Context): string {\n return path.isAbsolute(input) ? path.normalize(input) : path.resolve(ctx.workingDir ?? ctx.cwd, input);\n}\n\nexport function ensureInsideRoot(absPath: string, ctx: Context): string {\n const root = path.resolve(ctx.projectRoot);\n const target = path.resolve(absPath);\n const rel = path.relative(root, target);\n if (rel.startsWith('..') || path.isAbsolute(rel)) {\n throw new Error(`Path \"${absPath}\" is outside project root \"${root}\"`);\n }\n return target;\n}\n\nexport function safeResolve(input: string, ctx: Context): string {\n return ensureInsideRoot(resolvePath(input, ctx), ctx);\n}\n\n/**\n * Defense against in-root→out-of-root symlink escape (CWE-59). `safeResolve`\n * only does a syntactic `../` check, so a symlink that lives *inside* the\n * project root but points outside still passes it. This resolves the path\n * through `fs.realpath` and re-verifies containment against the realpath of\n * the project root (comparing like-for-like, since the root itself may be a\n * symlink — macOS `/var`→`/private/var`, Windows 8.3 short names). For a path\n * that does not exist yet (e.g. a `write` to a new file) the nearest existing\n * ancestor directory is checked instead. Throws if the real target escapes.\n *\n * Mirrors the per-file guard already used in `replace.ts`/`grep.ts`; applied\n * to single-file `read`/`edit`/`write` it throws (rather than skips) because\n * the caller named exactly one file.\n */\nexport async function assertRealInsideRoot(absPath: string, ctx: Context): Promise<void> {\n const realRoot = await fsp.realpath(ctx.projectRoot).catch(() => path.resolve(ctx.projectRoot));\n let probe = absPath;\n for (;;) {\n let real: string;\n try {\n real = await fsp.realpath(probe);\n } catch (err) {\n if ((err as NodeJS.ErrnoException).code === 'ENOENT') {\n const parent = path.dirname(probe);\n if (parent === probe) return; // reached fs root without escaping\n probe = parent;\n continue;\n }\n throw err;\n }\n const rel = path.relative(realRoot, real);\n if (rel.startsWith('..') || path.isAbsolute(rel)) {\n throw new Error(\n `Path \"${absPath}\" resolves through a symlink outside project root \"${realRoot}\"`,\n );\n }\n return;\n }\n}\n\n/** `safeResolve` + symlink realpath containment check. Async. */\nexport async function safeResolveReal(input: string, ctx: Context): Promise<string> {\n const abs = safeResolve(input, ctx);\n await assertRealInsideRoot(abs, ctx);\n return abs;\n}\n\nexport function truncateMiddle(s: string, max: number): string {\n if (Buffer.byteLength(s, 'utf8') <= max) return s;\n const half = Math.floor(max / 2);\n return (\n s.slice(0, half) +\n `\\n…[truncated ${Buffer.byteLength(s, 'utf8') - max} bytes from middle]…\\n` +\n s.slice(-half)\n );\n}\n\nexport function isBinaryBuffer(buf: Buffer): boolean {\n const len = Math.min(buf.length, 8192);\n for (let i = 0; i < len; i++) {\n if (buf[i] === 0) return true;\n }\n return false;\n}\n\n// ─── Command-output normalization (token-saving) ────────────────────────────\n//\n// Raw process output is full of tokens the model gains nothing from: ANSI\n// escapes, carriage-return progress spam, runs of identical warning lines, and\n// huge tails of build noise. These helpers strip that noise before the output\n// reaches the LLM. They are scoped to COMMAND tools (bash/git/exec and the\n// _spawn-stream consumers) — never applied to structured/code outputs.\n\n/** Unified byte cap for all command tool output fed to the model. */\nexport const COMMAND_OUTPUT_MAX_BYTES = 32_768;\n\n/** Runs of >= this many identical consecutive lines are collapsed. */\nconst REPEAT_RUN_THRESHOLD = 3;\n\n/**\n * Collapse carriage-return overwrites the way a terminal would: `\\r\\n` becomes\n * `\\n`, and a bare `\\r` (progress redraw) keeps only the text after the LAST\n * `\\r` on its physical line. Without this, a single progress bar that redraws\n * 200 times explodes into 200 lines.\n */\nexport function collapseCarriageReturns(text: string): string {\n const lf = text.replace(/\\r\\n/g, '\\n');\n if (!lf.includes('\\r')) return lf;\n return lf\n .split('\\n')\n .map((line) => (line.includes('\\r') ? line.slice(line.lastIndexOf('\\r') + 1) : line))\n .join('\\n');\n}\n\n/**\n * Collapse a run of `minRun`+ identical consecutive lines into the line once\n * plus a marker. Consecutive-only — it never reorders or dedups non-adjacent\n * lines, so diffs/source stay intact.\n */\nexport function collapseConsecutiveDuplicates(text: string, minRun = REPEAT_RUN_THRESHOLD): string {\n const lines = text.split('\\n');\n const out: string[] = [];\n let i = 0;\n while (i < lines.length) {\n let j = i + 1;\n while (j < lines.length && lines[j] === lines[i]) j++;\n const run = j - i;\n if (run >= minRun) {\n out.push(lines[i]!, `… ⟨repeated ${run}×⟩`);\n } else {\n for (let k = i; k < j; k++) out.push(lines[k]!);\n }\n i = j;\n }\n return out.join('\\n');\n}\n\n/** Largest prefix of `s` whose UTF-8 byte length is <= `maxBytes`. */\nfunction takeHeadBytes(s: string, maxBytes: number): string {\n if (maxBytes <= 0) return '';\n if (Buffer.byteLength(s, 'utf8') <= maxBytes) return s;\n let lo = 0;\n let hi = s.length;\n while (lo < hi) {\n const mid = Math.ceil((lo + hi) / 2);\n if (Buffer.byteLength(s.slice(0, mid), 'utf8') <= maxBytes) lo = mid;\n else hi = mid - 1;\n }\n return s.slice(0, lo);\n}\n\n/** Largest suffix of `s` whose UTF-8 byte length is <= `maxBytes`. */\nfunction takeTailBytes(s: string, maxBytes: number): string {\n if (maxBytes <= 0) return '';\n if (Buffer.byteLength(s, 'utf8') <= maxBytes) return s;\n let lo = 0;\n let hi = s.length;\n while (lo < hi) {\n const mid = Math.ceil((lo + hi) / 2);\n if (Buffer.byteLength(s.slice(s.length - mid), 'utf8') <= maxBytes) lo = mid;\n else hi = mid - 1;\n }\n return s.slice(s.length - lo);\n}\n\n/**\n * Truncate to `maxBytes` keeping BOTH ends — the head (what ran / early context)\n * and the tail (errors and summaries usually land last), biased ~45/55 toward\n * the tail. The result never exceeds `maxBytes`.\n */\nexport function truncateHeadTail(s: string, maxBytes: number): string {\n const total = Buffer.byteLength(s, 'utf8');\n if (total <= maxBytes) return s;\n // Reserve a fixed allowance for the marker so the final string can't exceed\n // the cap even though the dropped-byte count's digit width varies.\n const MARKER_RESERVE = 64;\n const avail = Math.max(0, maxBytes - MARKER_RESERVE);\n const headBudget = Math.floor(avail * 0.45);\n const head = takeHeadBytes(s, headBudget);\n const tail = takeTailBytes(s, avail - Buffer.byteLength(head, 'utf8'));\n const kept = Buffer.byteLength(head, 'utf8') + Buffer.byteLength(tail, 'utf8');\n return `${head}\\n…[truncated ${total - kept} bytes]…\\n${tail}`;\n}\n\n/**\n * Full token-saving pipeline for command tool output: strip ANSI → collapse\n * carriage-return progress → trim trailing whitespace → collapse identical\n * consecutive lines → squeeze blank-line runs → head+tail truncate to the cap.\n */\nexport function normalizeCommandOutput(\n raw: string,\n opts: { maxBytes?: number | undefined } = {},\n): string {\n if (!raw) return raw;\n let text = Core.stripAnsi(raw);\n text = collapseCarriageReturns(text);\n text = text.replace(/[ \\t]+$/gm, ''); // trailing whitespace per line\n text = collapseConsecutiveDuplicates(text);\n text = text.replace(/\\n{3,}/g, '\\n\\n'); // >=2 blank lines → 1\n return truncateHeadTail(text, opts.maxBytes ?? COMMAND_OUTPUT_MAX_BYTES);\n}\n","import type { Tool, ToolStreamEvent } from '@wrongstack/core';\nimport { spawnStream } from './_spawn-stream.js';\nimport { normalizeCommandOutput, safeResolve } from './_util.js';\n\ninterface FormatInput {\n files?: string | string[] | undefined;\n fixer?: 'biome' | 'prettier' | 'auto' | undefined;\n check?: boolean | undefined;\n cwd?: string | undefined;\n}\n\ninterface FormatOutput {\n fixer: string;\n files_checked: number;\n files_changed: number;\n output: string;\n truncated: boolean;\n}\n\nexport const formatTool: Tool<FormatInput, FormatOutput> = {\n name: 'format',\n category: 'Code Quality',\n description: 'Format source files according to project style (Biome). Can also run in check-only mode.',\n usageHint:\n 'RUN REGULARLY:\\n\\n' +\n '- Use on changed files before committing.\\n' +\n '- `check: true` verifies formatting without making changes (useful in CI-like flows).\\n' +\n 'This project has very consistent formatting expectations. Always ensure your changes are formatted.',\n permission: 'confirm',\n mutating: true,\n capabilities: ['fs.write', 'shell.exec'],\n timeoutMs: 60_000,\n inputSchema: {\n type: 'object',\n properties: {\n files: {\n type: 'string',\n description: 'Files/patterns: single path, comma-separated list, or glob',\n },\n fixer: {\n type: 'string',\n enum: ['biome', 'prettier', 'auto'],\n description: 'Formatter to use (default: auto-detect)',\n },\n check: {\n type: 'boolean',\n description: 'Verify only, do not modify files (default: false)',\n },\n cwd: { type: 'string', description: 'Working directory (default: cwd)' },\n },\n },\n async execute(input, ctx, opts) {\n let final: FormatOutput | undefined;\n const executeStream = formatTool.executeStream;\n if (!executeStream) throw new Error('formatTool: stream execution unavailable');\n for await (const ev of executeStream(input, ctx, opts)) {\n if (ev.type === 'final') final = ev.output;\n }\n if (!final) throw new Error('format: stream ended without final event');\n return final;\n },\n async *executeStream(input, ctx, opts): AsyncGenerator<ToolStreamEvent<FormatOutput>> {\n const cwd = input.cwd ? safeResolve(input.cwd, ctx) : ctx.cwd;\n const fixer = input.fixer ?? 'auto';\n\n const detected = fixer === 'auto' ? await detectFixer(cwd) : fixer;\n if (!detected) {\n yield {\n type: 'final',\n output: {\n fixer: 'none',\n files_checked: 0,\n files_changed: 0,\n output: 'No formatter found (biome.json, .prettierrc)',\n truncated: false,\n },\n };\n return;\n }\n\n yield {\n type: 'log',\n text: `Running ${detected}…`,\n data: { fixer: detected, check: !!input.check },\n };\n\n const args: string[] = ['format', '--write'];\n if (input.check) args[args.length - 1] = '--check';\n if (input.files) {\n const files = Array.isArray(input.files) ? input.files : input.files.split(',');\n args.push('--', ...files.map((f) => f.trim()));\n }\n\n const result = yield* spawnStream({\n cmd: detected,\n args,\n cwd,\n signal: opts.signal,\n maxBytes: 100_000,\n });\n\n const changed = [...result.stdout.matchAll(/\\bchanged\\b/gi)].length;\n yield {\n type: 'final',\n output: {\n fixer: detected,\n files_checked: 0,\n files_changed: changed,\n output: normalizeCommandOutput(result.stdout || result.stderr || result.error || ''),\n truncated: result.truncated,\n },\n };\n },\n};\n\nasync function detectFixer(cwd: string): Promise<string | null> {\n const { stat } = await import('node:fs/promises');\n try {\n await stat(`${cwd}/biome.json`);\n return 'biome';\n } catch {\n try {\n await stat(`${cwd}/.prettierrc`);\n return 'prettier';\n } catch {\n return 'biome';\n }\n }\n}\n"]}
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+
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* _output-spool — file-based capture of FULL command output.\n *\n * Command tools (bash/exec and the _spawn-stream consumers) cap what they\n * keep in memory and what reaches the model (COMMAND_OUTPUT_MAX_BYTES head+\n * tail). Everything past the cap used to be silently dropped, which pushed\n * agents to re-run commands with bigger buffers or stuff huge outputs into\n * chat history. The spool keeps the host's memory and the context window\n * small while losing nothing: once a command's output exceeds the in-memory\n * threshold, the FULL stream is written to a log file under\n * `~/.wrongstack/tool-output/` and the capped tool result carries a\n * `[full output: <path>]` marker so the model can read/grep the file\n * selectively instead of dumping it into context.\n *\n * Properties:\n * - zero disk I/O for small outputs (file is created lazily on first byte\n * past the threshold; the buffered head is flushed at that moment)\n * - bounded memory: the head buffer never exceeds the threshold, and disk\n * backpressure drops chunks past a 4 MB writable-buffer high-water mark\n * (counted and reported in the marker) instead of queueing them on the heap\n * - best-effort: any fs error disables the spool silently — command tools\n * must never fail because diagnostics couldn't be written\n * - retention: spool files older than 7 days are swept once per process\n */\nimport { createWriteStream, mkdirSync, type WriteStream } from 'node:fs';\nimport * as fsp from 'node:fs/promises';\nimport * as path from 'node:path';\nimport { wstackGlobalRoot } from '@wrongstack/core';\n\nconst SPOOL_RETENTION_MS = 7 * 24 * 60 * 60 * 1000;\n/** Stop queueing chunks on the heap when the fs stream falls this far behind. */\nconst SPOOL_WRITE_HWM_BYTES = 4 * 1024 * 1024;\n\nlet sweepStarted = false;\n\n/** Directory for spooled command output (under the wstack global root). */\nexport function toolOutputDir(): string {\n return path.join(wstackGlobalRoot(), 'tool-output');\n}\n\n/** Reset module state — test hook (per-process sweep memo + nothing else). */\nexport function _resetOutputSpoolForTests(): void {\n sweepStarted = false;\n}\n\nfunction sweepOldSpoolFiles(dir: string): void {\n if (sweepStarted) return;\n sweepStarted = true;\n void (async () => {\n try {\n const now = Date.now();\n for (const name of await fsp.readdir(dir)) {\n if (!name.endsWith('.log')) continue;\n const p = path.join(dir, name);\n try {\n const st = await fsp.stat(p);\n if (now - st.mtimeMs > SPOOL_RETENTION_MS) await fsp.unlink(p);\n } catch {\n /* concurrently removed — ignore */\n }\n }\n } catch {\n /* directory doesn't exist yet — nothing to sweep */\n }\n })();\n}\n\nexport interface SpoolInfo {\n /** Absolute path of the spool file. */\n path: string;\n /** Total bytes of output produced (including what reached the file). */\n bytes: number;\n /** Bytes dropped due to disk backpressure (0 in the normal case). */\n droppedBytes: number;\n}\n\nexport interface OutputSpool {\n /** Feed every raw output chunk. Never throws. */\n write(text: string): void;\n /**\n * Close the file (if one was opened) and return its info, or null when the\n * output never exceeded the threshold. Idempotent.\n */\n finalize(): SpoolInfo | null;\n}\n\nexport interface CreateOutputSpoolOptions {\n /** Tool name used in the spool filename (sanitized). */\n tool: string;\n /**\n * Output size at which the spool activates. Should match the tool's\n * in-memory cap so files are only created for output the model can't\n * already see in full. Default 32 KB.\n */\n thresholdBytes?: number | undefined;\n}\n\n/**\n * Render the marker line appended to a capped tool result. Kept in one place\n * so every command tool phrases it identically (and tests can match it).\n */\nexport function spoolNote(info: SpoolInfo): string {\n const dropped =\n info.droppedBytes > 0 ? `, ~${info.droppedBytes} bytes dropped under backpressure` : '';\n return `\\n[output truncated — full ${info.bytes} bytes at ${info.path}${dropped}; read/grep that file selectively instead of re-running with more output]`;\n}\n\nexport function createOutputSpool(opts: CreateOutputSpoolOptions): OutputSpool {\n const threshold = opts.thresholdBytes ?? 32_768;\n const safeTool = opts.tool.replace(/[^a-zA-Z0-9._-]+/g, '_').slice(0, 40) || 'tool';\n\n let head = '';\n let headBytes = 0;\n let totalBytes = 0;\n let droppedBytes = 0;\n let stream: WriteStream | null = null;\n let filePath: string | null = null;\n let failed = false;\n let finalized = false;\n\n const open = (): void => {\n if (stream || failed) return;\n try {\n const dir = toolOutputDir();\n // Synchronous on purpose: createWriteStream would race an async mkdir\n // and error with ENOENT. This runs at most once per oversized command,\n // and after the first call the dir exists (mkdirSync is a no-op stat).\n mkdirSync(dir, { recursive: true });\n sweepOldSpoolFiles(dir);\n const stamp = new Date().toISOString().replace(/[:.]/g, '-');\n const rand = Math.random().toString(36).slice(2, 6);\n filePath = path.join(dir, `${stamp}-${safeTool}-${rand}.log`);\n stream = createWriteStream(filePath, { flags: 'w', encoding: 'utf8' });\n stream.on('error', () => {\n // Disk full / permission — disable the spool, keep the tool alive.\n failed = true;\n stream = null;\n filePath = null;\n });\n // Flush the buffered head first so the file is the complete output.\n stream.write(head);\n } catch {\n failed = true;\n stream = null;\n filePath = null;\n }\n };\n\n return {\n write(text: string): void {\n if (finalized || !text) return;\n totalBytes += Buffer.byteLength(text, 'utf8');\n if (!stream && !failed) {\n if (headBytes + text.length <= threshold) {\n head += text;\n headBytes += text.length;\n return;\n }\n head += text; // include the crossing chunk so the file misses nothing\n open();\n head = ''; // flushed into the stream by open(); release the heap copy\n return;\n }\n if (stream) {\n if (stream.writableLength > SPOOL_WRITE_HWM_BYTES) {\n droppedBytes += Buffer.byteLength(text, 'utf8');\n return;\n }\n stream.write(text);\n }\n },\n finalize(): SpoolInfo | null {\n if (finalized) {\n return filePath ? { path: filePath, bytes: totalBytes, droppedBytes } : null;\n }\n finalized = true;\n head = '';\n if (!stream || !filePath) return null;\n try {\n stream.end();\n } catch {\n /* already closed */\n }\n return { path: filePath, bytes: totalBytes, droppedBytes };\n },\n };\n}\n","/**\n * CircuitBreaker — prevents runaway bash/exec tool chains by:\n *\n * - Tripping on consecutive failures (models that keep repeating the\n * same failing command, e.g. `npm install` with wrong args in a loop)\n * - Tripping on slow call ratio (too many long-running commands suggest\n * a hung subprocess that the model doesn't know how to kill)\n * - Rate-limiting bursts (rapid succession of commands without reading\n * output suggests the model isn't processing results)\n * - Auto-recovering after a cooldown period so a fixed model can resume\n *\n * The breaker is owned by the ProcessRegistry so any tool that registers\n * a process participates in the same circuit. \"Per-tool\" isolation is\n * intentionally NOT implemented — the model treats bash/exec as one\n * resource pool; isolating them would let the model route around the\n * breaker by alternating which tool it uses.\n */\n\nexport interface CircuitBreakerConfig {\n /**\n * Consecutive failures before trip. Default: 5.\n * A single success resets this counter to 0.\n */\n maxConsecutiveFailures?: number | undefined;\n /**\n * Slow-call threshold in ms. A call that runs longer than this is\n * counted as \"slow\". Default: 60_000 (1 minute).\n */\n slowCallThresholdMs?: number | undefined;\n /**\n * Max slow calls before trip (within the sliding window). Default: 3.\n */\n maxSlowCalls?: number | undefined;\n /**\n * Sliding window for rate-limit and slow-call counting, in ms.\n * Default: 60_000 (1 minute).\n */\n windowMs?: number | undefined;\n /**\n * Max calls within the sliding window. Default: 30.\n * Burst exceeding this trips the breaker immediately.\n */\n maxCallsPerWindow?: number | undefined;\n /**\n * Cooldown before auto-recovery attempt, in ms. Default: 30_000 (30s).\n * After this the breaker enters \"half-open\" state and allows one call\n * through to test whether the problem is resolved.\n */\n cooldownMs?: number | undefined;\n}\n\ninterface CallRecord {\n at: number;\n /** True if the call threw or returned an is_error result. */\n failed: boolean;\n /** True if elapsed time exceeded slowCallThresholdMs. */\n slow: boolean;\n}\n\ntype BreakerState = 'closed' | 'open' | 'half-open';\n\nconst DEFAULT_MAX_CONSECUTIVE_FAILURES = 5;\nconst DEFAULT_SLOW_CALL_THRESHOLD_MS = 180_000;\n// 3 minutes — balanced against the 5-minute bash timeout. Commands\n// running <3min are normal; 3-5min are \"slow\" and count toward the\n// breaker. 3 consecutive slow calls trip the circuit.\nconst DEFAULT_MAX_SLOW_CALLS = 3;\nconst DEFAULT_WINDOW_MS = 60_000;\nconst DEFAULT_MAX_CALLS_PER_WINDOW = 30;\nconst DEFAULT_COOLDOWN_MS = 30_000;\n\nexport interface CircuitBreakerSnapshot {\n state: 'closed' | 'open' | 'half-open';\n consecutiveFailures: number;\n slowCallsInWindow: number;\n callsInWindow: number;\n windowMs: number;\n cooldownRemainingMs: number | null;\n lastFailureAt: number | null;\n lastSlowAt: number | null;\n}\n\nexport class CircuitBreaker {\n private readonly maxConsecutiveFailures: number;\n private readonly slowCallThresholdMs: number;\n private readonly maxSlowCalls: number;\n private readonly windowMs: number;\n private readonly maxCallsPerWindow: number;\n private readonly cooldownMs: number;\n\n private state: BreakerState = 'closed';\n private consecutiveFailures = 0;\n private window: CallRecord[] = [];\n private lastFailureAt: number | null = null;\n private lastSlowAt: number | null = null;\n /** Timestamp when the breaker was opened (for cooldown calculation). */\n private openedAt: number | null = null;\n\n constructor(config: CircuitBreakerConfig = {}) {\n this.maxConsecutiveFailures = config.maxConsecutiveFailures ?? DEFAULT_MAX_CONSECUTIVE_FAILURES;\n this.slowCallThresholdMs = config.slowCallThresholdMs ?? DEFAULT_SLOW_CALL_THRESHOLD_MS;\n this.maxSlowCalls = config.maxSlowCalls ?? DEFAULT_MAX_SLOW_CALLS;\n this.windowMs = config.windowMs ?? DEFAULT_WINDOW_MS;\n this.maxCallsPerWindow = config.maxCallsPerWindow ?? DEFAULT_MAX_CALLS_PER_WINDOW;\n this.cooldownMs = config.cooldownMs ?? DEFAULT_COOLDOWN_MS;\n }\n\n /**\n * Returns true if the circuit allows a new call to proceed.\n * When false, callers should abort the tool call and return a\n * circuit-breaker error instead of spawning a process.\n */\n get canProceed(): boolean {\n this._checkStateTransition();\n return this.state !== 'open';\n }\n\n /**\n * Snapshot of the current breaker state for observability (`/kill`).\n */\n snapshot(): CircuitBreakerSnapshot {\n this._checkStateTransition();\n const now = Date.now();\n let cooldownRemaining: number | null = null;\n if (this.openedAt !== null && this.state === 'open') {\n const elapsed = now - this.openedAt;\n cooldownRemaining = Math.max(0, this.cooldownMs - elapsed);\n }\n return {\n state: this.state,\n consecutiveFailures: this.consecutiveFailures,\n slowCallsInWindow: this.window.filter((c) => c.slow).length,\n callsInWindow: this.window.length,\n windowMs: this.windowMs,\n cooldownRemainingMs: cooldownRemaining,\n lastFailureAt: this.lastFailureAt,\n lastSlowAt: this.lastSlowAt,\n };\n }\n\n /**\n * Call this BEFORE spawning a bash/exec process.\n * Returns true if the call is allowed; false if the breaker is open.\n * When false, callers MUST NOT spawn a process.\n *\n * @param bypass - If true, skip the circuit breaker check entirely.\n * Use for background/fire-and-forget processes that should\n * not affect breaker state.\n */\n beforeCall(bypass = false): boolean {\n if (bypass) return true;\n this._checkStateTransition();\n if (this.state === 'open') return false;\n return true;\n }\n\n /**\n * Call this AFTER a bash/exec process finishes (success or failure).\n * `durationMs` is the wall-clock time the process ran.\n * `failed` is true when the process returned a non-zero exit code or\n * threw an exception before spawning.\n *\n * @param bypass - If true, do not update breaker state.\n * Use for background/fire-and-forget processes.\n */\n afterCall(durationMs: number, failed: boolean, bypass = false): void {\n if (bypass) return;\n\n const now = Date.now();\n\n if (this.state === 'half-open') {\n // First call through after cooldown — if it failed, go back to open.\n if (failed) {\n this._trip();\n return;\n }\n // Success in half-open → reset to closed.\n this._reset();\n return;\n }\n\n // Prune old records outside the sliding window.\n this._pruneWindow(now);\n\n const slow = durationMs >= this.slowCallThresholdMs;\n this.window.push({ at: now, failed, slow });\n\n if (failed) {\n this.consecutiveFailures++;\n this.lastFailureAt = now;\n if (this.consecutiveFailures >= this.maxConsecutiveFailures) {\n this._trip();\n }\n return;\n }\n\n // Success: reset consecutive failure counter.\n this.consecutiveFailures = 0;\n\n if (slow) {\n this.lastSlowAt = now;\n const slowCount = this.window.filter((c) => c.slow).length;\n if (slowCount >= this.maxSlowCalls) {\n this._trip();\n }\n }\n\n const callCount = this.window.length;\n if (callCount >= this.maxCallsPerWindow) {\n // Rate limit exceeded. This is a soft trip — we reset the window\n // and let the next call try immediately (the caller will still see\n // canProceed=false until the window drains naturally).\n this._trip();\n }\n }\n\n /** Force the breaker open. Used by /kill force and Ctrl+C. */\n forceOpen(): void {\n this._trip();\n }\n\n /** Force a reset to closed. Used by tests and /kill reset. */\n forceReset(): void {\n this._reset();\n }\n\n private _trip(): void {\n if (this.state === 'open') return; // already open\n this.state = 'open';\n this.openedAt = Date.now();\n }\n\n private _reset(): void {\n this.state = 'closed';\n this.consecutiveFailures = 0;\n this.window = [];\n this.openedAt = null;\n }\n\n /** Transition from open → half-open when cooldown elapses. */\n private _checkStateTransition(): void {\n if (this.state !== 'open' || this.openedAt === null) return;\n const elapsed = Date.now() - this.openedAt;\n if (elapsed >= this.cooldownMs) {\n this.state = 'half-open';\n this.openedAt = null;\n }\n }\n\n private _pruneWindow(now: number): void {\n const cutoff = now - this.windowMs;\n this.window = this.window.filter((c) => c.at >= cutoff);\n }\n}","import { expectDefined } from '@wrongstack/core';\n/**\n * ProcessRegistry — global singleton that tracks all spawned child processes\n * from `bash` and `exec` tools. Enables:\n *\n * - Listing active processes (for TUI status bar)\n * - Killing individual processes or all processes (for Ctrl+C and /kill)\n * - Detecting runaway processes (hung, looping)\n * - Circuit breaker integration to prevent recursive/repeated failures\n *\n * Thread-safety: Node.js is single-threaded, but async callbacks can fire\n * in any order. All mutations go through synchronized Map methods.\n */\nimport { spawn } from 'node:child_process';\nimport type { ChildProcess } from 'node:child_process';\nimport * as os from 'node:os';\nimport { CircuitBreaker, type CircuitBreakerSnapshot, type CircuitBreakerConfig } from './circuit-breaker.js';\nexport type { CircuitBreakerSnapshot, CircuitBreakerConfig } from './circuit-breaker.js';\n\nexport interface TrackedProcess {\n pid: number;\n name: string;\n /** Display-safe redacted command string — safe for logs, /ps, crash dumps.\n * Contains [REDACTED] in place of sensitive flag values. */\n command: string;\n startedAt: number;\n sessionId?: string | undefined;\n /** The raw ChildProcess handle. Never call .kill() directly on this —\n * use `kill()` below which handles process groups correctly on POSIX\n * and degrades gracefully on Windows. */\n child: ChildProcess;\n /** True once the process has been kill()ed but not yet exited.\n * We keep it in the registry until 'close' fires so callers can\n * distinguish \"still running\" from \"just exited\". */\n killed: boolean;\n /** If true, kill() and killAll() will refuse to kill this process.\n * Used for infrastructure processes (browser, dev servers, …) that\n * must outlive the agent session. */\n protected: boolean;\n}\n\n// Sensitive CLI flag patterns that may appear in process command lines.\n// Redacted to [REDACTED] so crash dumps /ps output cannot leak secrets.\nconst SENSITIVE_FLAG_PATTERNS: RegExp[] = [\n // --flag=value or --flag \"value\" (value captured up to next space or comma)\n /--(?:token|password|passwd|pwd|secret|api[-_]?key|api[-_]?secret|auth|credential|private[-_]?key|access[-_]?key|github[-_]?token|gh[-_]?token|bearer|jwt|oauth|pin|pincode|passphrase|access[-_]?token)(?:[=\\s,][^\\s]*)?/gi,\n // -f \"value\" style short flags\n /(?<!\\w)-t(?:\\s+|\\s*=\\s*)[^\\s,]+/,\n /(?<!\\w)-p(?:ssword)?(?:\\s+|\\s*=\\s*)[^\\s,]+/gi,\n // env var–style secrets: TOKEN=x, API_KEY=y, etc.\n /(?:TOKEN|API_KEY|API_SECRET|AUTH_TOKEN|GITHUB_TOKEN|GH_TOKEN|BEARER|JWT|OAUTH|CREDENTIAL|SECRET|PRIVATE_KEY|PASSWORD|PASSWD)\\s*[=:]\\s*[^\\s,]+/gi,\n // Generic high-entropy look: base64 strings >32 chars or hex strings >32 digits — but only\n // when preceded by a flag name (e.g. --github-token=EyJ...).\n /--\\w*(?:token|key|secret|password|passwd|auth|credential)\\w*[=\\s,][A-Za-z0-9+/=]{32,}/,\n];\n\n/**\n * Returns a display-safe copy of `cmd` with sensitive flag values replaced by [REDACTED].\n * The original string is unchanged; this is pure and has no side effects.\n */\nexport function redactCommand(cmd: string): string {\n let result = cmd;\n for (const pattern of SENSITIVE_FLAG_PATTERNS) {\n result = result.replace(pattern, (match) => {\n // Preserve the flag name portion; redact only the value part.\n // e.g. \"--token=sekrit_abc\" → \"--token=[REDACTED]\"\n const eq = match.indexOf('=');\n const sp = match.search(/\\s/);\n const delim = eq !== -1 ? '=' : sp !== -1 ? match[sp] : null;\n if (delim !== null) {\n const flag = match.slice(0, match.indexOf(expectDefined(delim)) + 1);\n return `${flag}[REDACTED]`;\n }\n // Nothing delimitable found; replace the whole token silently.\n // Short flags like -tVALUE are replaced entirely to avoid edge cases.\n const flagEnd = match.match(/^--?[a-zA-Z][a-zA-Z0-9_-]*/)?.[0] ?? match;\n return `${flagEnd}=**redacted**`;\n });\n }\n return result;\n}\n\ninterface KillOpts {\n /** SIGKILL instead of SIGTERM. Default: false (SIGTERM first). */\n force?: boolean | undefined;\n /** MS to wait between SIGTERM and SIGKILL on POSIX. Default: 2000. */\n graceMs?: number | undefined;\n}\n\nexport interface RegistryStats {\n activeCount: number;\n totalCount: number;\n breaker: CircuitBreakerSnapshot;\n}\n\nconst DEFAULT_GRACE_MS = 2000;\n\n/**\n * Kill an entire process tree on Windows via `taskkill /T /F`.\n *\n * TerminateProcess (what `child.kill()` maps to) has no process-group\n * semantics, so killing a shell wrapper (`cmd.exe /c …`) orphans its\n * grandchildren (node, vitest forks, dev servers). The orphans inherit the\n * parent's stdio pipe handles and can keep streaming into this process for\n * the rest of the session — which both prevents the child's 'close' event\n * from ever firing and grows in-memory output buffers without bound.\n *\n * Fire-and-forget: returns true if taskkill was spawned, false if spawning\n * it failed (caller should fall back to a direct `child.kill()`).\n */\nexport function killWin32Tree(pid: number): boolean {\n try {\n spawn('taskkill', ['/pid', String(pid), '/T', '/F'], {\n stdio: 'ignore',\n windowsHide: true,\n }).unref();\n return true;\n } catch {\n return false;\n }\n}\n\nclass ProcessRegistryImpl {\n private readonly processes = new Map<number, TrackedProcess>();\n private readonly breaker: CircuitBreaker;\n\n constructor(breakerConfig?: CircuitBreakerConfig) {\n this.breaker = new CircuitBreaker(breakerConfig);\n }\n\n register(info: Omit<TrackedProcess, 'killed' | 'protected'> & { protected?: boolean | undefined }): void {\n this.processes.set(info.pid, { ...info, killed: false, protected: info.protected ?? false });\n }\n\n /** Unregister a process by PID. Called on 'close' / 'exit' events. */\n unregister(pid: number): void {\n this.processes.delete(pid);\n }\n\n /** Get a single process by PID. */\n get(pid: number): TrackedProcess | undefined {\n return this.processes.get(pid);\n }\n\n /** Get all tracked processes. */\n list(): TrackedProcess[] {\n return Array.from(this.processes.values());\n }\n\n /** Get processes filtered by name (e.g. 'bash', 'exec'). */\n byName(name: string): TrackedProcess[] {\n return this.list().filter((p) => p.name === name);\n }\n\n /** Get processes filtered by session. */\n bySession(sessionId: string): TrackedProcess[] {\n return this.list().filter((p) => p.sessionId === sessionId);\n }\n\n /** Count of active (non-killed) processes. */\n get activeCount(): number {\n let n = 0;\n for (const p of this.processes.values()) {\n if (!p.killed) n++;\n }\n return n;\n }\n\n /**\n * Combined stats for observability — used by /ps and the TUI status bar.\n */\n stats(): RegistryStats {\n return {\n activeCount: this.activeCount,\n totalCount: this.processes.size,\n breaker: this.breaker.snapshot(),\n };\n }\n\n /**\n * Returns true if the circuit allows a new bash/exec call to proceed.\n * When false, callers MUST NOT spawn a process.\n */\n get canProceed(): boolean {\n return this.breaker.canProceed;\n }\n\n /**\n * Called before spawning a process. Returns true if allowed; false if\n * the circuit breaker is open.\n *\n * @param bypass - If true, skip circuit breaker check (for background processes).\n */\n beforeCall(bypass = false): boolean {\n return this.breaker.beforeCall(bypass);\n }\n\n /**\n * Called after a process finishes. `durationMs` is wall-clock time;\n * `failed` is true for non-zero exit codes.\n *\n * @param bypass - If true, do not update circuit breaker state (for background processes).\n */\n afterCall(durationMs: number, failed: boolean, bypass = false): void {\n this.breaker.afterCall(durationMs, failed, bypass);\n }\n\n /** Force-open the circuit breaker (Ctrl+C, /kill force). */\n forceBreakerOpen(): void {\n this.breaker.forceOpen();\n }\n\n /** Force-reset the circuit breaker to closed (/kill reset). */\n forceBreakerReset(): void {\n this.breaker.forceReset();\n }\n\n /** Kill a single process by PID.\n *\n * On POSIX: sends SIGTERM to the *process group* (-pid) so that\n * runaway grandchild processes (`sleep 9999 & disown`) are also killed.\n * After `graceMs` a SIGKILL is sent if the process hasn't exited.\n *\n * On Windows: `child.kill()` maps to TerminateProcess — process groups\n * are not meaningfully supported. A second `force=true` call sends\n * SIGKILL (which maps to TerminateProcess again — the distinction is\n * in the exit code, not the signal).\n *\n * Returns true if the process was found and kill was attempted.\n */\n kill(pid: number, opts: KillOpts = {}): boolean {\n const p = this.processes.get(pid);\n if (!p) return false;\n if (p.killed) return true; // already kill()ed, don't double-send\n if (p.protected) return false; // protected processes are never kill()ed\n\n const { force = false, graceMs = DEFAULT_GRACE_MS } = opts;\n const isWin = os.platform() === 'win32';\n\n if (isWin) {\n // Windows: no process group semantics. A direct kill terminates only\n // the immediate child — shell-wrapped commands (cmd.exe /c …) leave\n // grandchildren running that hold the inherited stdio pipes open and\n // keep feeding output into this process indefinitely. Kill the whole\n // tree via taskkill instead, but only for a real, still-running child\n // (exitCode === null); test fakes and already-exited processes take\n // the plain-kill path. The direct kill is deliberately NOT sent\n // immediately alongside taskkill: killing the root first would break\n // taskkill's parent-pid tree enumeration and orphan the grandchildren\n // again — it runs as a delayed fallback instead.\n const liveRealChild = p.child.exitCode === null && typeof p.child.pid === 'number';\n if (liveRealChild && killWin32Tree(pid)) {\n const fallback = setTimeout(() => {\n if (p.child.exitCode === null) {\n try {\n p.child.kill('SIGKILL');\n } catch {\n // Process may have already exited.\n }\n }\n }, graceMs);\n fallback.unref?.();\n } else {\n try {\n p.child.kill(force ? 'SIGKILL' : 'SIGTERM');\n } catch {\n // Process may have already exited.\n }\n }\n p.killed = true;\n return true;\n }\n\n // POSIX: kill the process group so grandchildren are cleaned up too.\n try {\n if (force) {\n try {\n process.kill(-pid, 'SIGKILL');\n } catch {\n p.child.kill('SIGKILL');\n }\n } else {\n try {\n process.kill(-pid, 'SIGTERM');\n } catch {\n p.child.kill('SIGTERM');\n }\n // Schedule SIGKILL as backup.\n const timer = setTimeout(() => {\n // Re-check: process may have exited on its own.\n if (this.processes.has(pid) && !p.child.killed) {\n try {\n process.kill(-pid, 'SIGKILL');\n } catch {\n try {\n p.child.kill('SIGKILL');\n } catch {\n /* already gone */\n }\n }\n }\n }, graceMs);\n timer.unref?.(); // Don't keep event loop alive.\n }\n } catch {\n // Process may have already exited.\n }\n p.killed = true;\n return true;\n }\n\n /**\n * Kill all tracked processes.\n * Returns the PIDs that were kill()ed.\n */\n killAll(opts: KillOpts = {}): number[] {\n const pids = Array.from(this.processes.keys());\n const killed: number[] = [];\n for (const pid of pids) {\n const p = this.processes.get(pid);\n if (p && !p.protected && this.kill(pid, opts)) killed.push(pid);\n }\n return killed;\n }\n\n /**\n * Kill all processes for a specific session.\n * Returns the PIDs that were kill()ed.\n */\n killSession(sessionId: string, opts: KillOpts = {}): number[] {\n const pids = this.bySession(sessionId).map((p) => p.pid);\n const killed: number[] = [];\n for (const pid of pids) {\n if (this.kill(pid, opts)) killed.push(pid);\n }\n return killed;\n }\n}\n\n/** Module-level singleton. Initialized on first access. */\nlet _registry: ProcessRegistryImpl | undefined;\n\nexport function getProcessRegistry(): ProcessRegistryImpl {\n if (!_registry) {\n _registry = new ProcessRegistryImpl();\n }\n return _registry;\n}\n\n/** Reset for tests. */\nexport function _resetProcessRegistry(): void {\n _registry = undefined;\n}\n\n// ── Convenience re-exports ────────────────────────────────────────────────────\n\nexport type { KillOpts };","import * as fs from 'node:fs';\nimport * as path from 'node:path';\n\n/**\n * On Windows, Node.js `spawn()` without a shell does NOT resolve .cmd/.bat\n * extensions through PATHEXT — it only auto-resolves .exe. Most Node.js CLI\n * tools (npx, pnpm, biome, tsc, vitest, etc.) ship as .cmd wrappers on\n * Windows. This function resolves the command name to its full path so spawn\n * can find it without relying on shell-mode argument concatenation.\n *\n * On non-Windows, returns the command unchanged.\n */\nexport function resolveWin32Command(cmd: string): string {\n if (process.platform !== 'win32') return cmd;\n\n // Already has a path or extension — use as-is\n // Normalize forward slashes so path.extname correctly detects extensions\n // even when a Unix-style path is passed on Windows.\n if (cmd.includes('/') || cmd.includes('\\\\') || path.extname(cmd.replace(/\\//g, '\\\\'))) {\n return cmd;\n }\n\n const pathext = (process.env['PATHEXT'] ?? '.COM;.EXE;.BAT;.CMD;.VBS;.JS;.WS;.MSC')\n .toLowerCase()\n .split(';');\n\n const pathDirs = (process.env['PATH'] ?? '').split(path.delimiter);\n\n for (const dir of pathDirs) {\n const base = path.join(dir, cmd);\n // Check extensions in PATHEXT order. .EXE should win first because\n // it's typically listed first, and .exe doesn't need shell: true.\n for (const ext of pathext) {\n const full = `${base}${ext}`;\n try {\n fs.accessSync(full, fs.constants.X_OK);\n return full;\n } catch {\n // Not found with this extension — try next\n }\n }\n }\n\n // Not found — return original; let spawn report ENOENT with the\n // expected error message so tools can surface it properly.\n return cmd;\n}\n","import { spawn } from 'node:child_process';\nimport { buildChildEnv } from '@wrongstack/core';\nimport type { ToolProgressEvent } from '@wrongstack/core';\nimport { createOutputSpool, spoolNote } from './_output-spool.js';\nimport { getProcessRegistry, redactCommand } from './process-registry.js';\nimport { resolveWin32Command } from './_win32-resolve.js';\n\nconst isWin = process.platform === 'win32';\nexport interface SpawnStreamResult {\n stdout: string;\n stderr: string;\n exitCode: number;\n truncated: boolean;\n error?: string | undefined;\n /** When the output exceeded maxBytes, the FULL output was spooled here. */\n spoolPath?: string | undefined;\n /** Total output bytes produced (only set when spooled). */\n spoolBytes?: number | undefined;\n}\n\nexport interface SpawnStreamOptions {\n cmd: string;\n args: string[];\n cwd: string;\n signal: AbortSignal;\n maxBytes?: number | undefined;\n /** Bytes of new stdout/stderr to accumulate before yielding a `partial_output` event. */\n flushBytes?: number | undefined;\n /** Maximum chunks to buffer before applying backpressure to the child. Default 500. */\n maxQueueSize?: number | undefined;\n}\n\n/**\n * Spawn a child process and yield `partial_output` progress events as\n * stdout/stderr arrive (batched by byte threshold), then return the full\n * buffered result. Shared between install/lint/format/typecheck/test/audit\n * so the TUI live tail sees consistent progress regardless of which tool\n * is running.\n */\nexport async function* spawnStream(\n opts: SpawnStreamOptions,\n): AsyncGenerator<ToolProgressEvent, SpawnStreamResult> {\n const max = opts.maxBytes ?? 200_000;\n const flushAt = opts.flushBytes ?? 4 * 1024;\n const maxQueue = opts.maxQueueSize ?? 500;\n let stdout = '';\n let stderr = '';\n let pending = '';\n let error: string | undefined;\n // Full-output spool: stdout/stderr keep only the first `max` bytes for the\n // model. Once the combined output exceeds that, the FULL stream goes to a\n // file and the result carries a marker — so a huge vitest/tsc run lands on\n // disk, not in the host heap or the chat history.\n const spool = createOutputSpool({ tool: opts.cmd, thresholdBytes: max });\n\n const cmd = resolveWin32Command(opts.cmd);\n const needsShell = isWin && (cmd.endsWith('.cmd') || cmd.endsWith('.bat'));\n\n // On Windows the abort signal is handled manually below instead of being\n // passed to spawn(): Node's built-in handling kills only the direct child.\n // With the .cmd/.bat shell wrapper the real command (vitest, tsc, …) is a\n // *grandchild* of cmd.exe — killing the wrapper orphans it, the orphan\n // keeps the inherited stdio pipes open (so 'close' never fires) and\n // streams into this process for the rest of the session. registry.kill()\n // tree-kills via taskkill /T instead — same rationale as bash.ts/exec.ts.\n const child = spawn(cmd, opts.args, {\n cwd: opts.cwd,\n env: buildChildEnv(),\n stdio: ['ignore', 'pipe', 'pipe'],\n windowsHide: true,\n ...(isWin ? {} : { signal: opts.signal }),\n ...(needsShell ? { shell: true, windowsVerbatimArguments: true } : {}),\n });\n\n // Register with the global registry so Ctrl+C / /kill can find and\n // tree-kill it — spawnStream consumers (test/lint/typecheck/install/…)\n // were previously invisible to the registry.\n const registry = getProcessRegistry();\n const pid = child.pid;\n if (typeof pid === 'number') {\n registry.register({\n pid,\n name: opts.cmd,\n command: redactCommand(`${opts.cmd} ${opts.args.join(' ')}`),\n startedAt: Date.now(),\n child,\n });\n }\n\n type Chunk = { kind: 'out' | 'err' | 'close' | 'error'; data: string; code?: number | undefined };\n const queue: Chunk[] = [];\n let waiter: (() => void) | undefined;\n let paused = false;\n const wake = () => {\n if (waiter) {\n const w = waiter;\n waiter = undefined;\n w();\n }\n };\n\n // Resume the stream when there's room in the queue\n const resume = () => {\n if (paused && queue.length < maxQueue) {\n paused = false;\n child.stdout?.resume();\n child.stderr?.resume();\n }\n };\n\n // Note: chunks may still arrive briefly after pause() (already in flight) —\n // they are accumulated and queued rather than dropped, so the queue can\n // overshoot maxQueue by a few entries but no output is silently lost.\n // Named handlers so the teardown in `finally` can detach them.\n const onOut = (c: Buffer) => {\n const s = c.toString();\n if (stdout.length < max) stdout += s;\n spool.write(s);\n queue.push({ kind: 'out', data: s });\n wake();\n // Apply backpressure if queue is growing faster than we consume\n if (!paused && queue.length >= maxQueue) {\n paused = true;\n child.stdout?.pause();\n child.stderr?.pause();\n }\n };\n const onErr = (c: Buffer) => {\n const s = c.toString();\n if (stderr.length < max) stderr += s;\n spool.write(s);\n queue.push({ kind: 'err', data: s });\n wake();\n if (!paused && queue.length >= maxQueue) {\n paused = true;\n child.stdout?.pause();\n child.stderr?.pause();\n }\n };\n child.stdout?.on('data', onOut);\n child.stderr?.on('data', onErr);\n child.on('error', (e) => {\n error = e.message;\n queue.push({ kind: 'error', data: e.message });\n wake();\n });\n child.on('close', (code) => {\n if (typeof pid === 'number') registry.unregister(pid);\n queue.push({ kind: 'close', data: '', code: code ?? 0 });\n wake();\n });\n\n // Abort: tree-kill the child and wake the consumer loop with a synthetic\n // close (exit code 124, matching exec.ts's timeout convention). Without\n // the sentinel the loop can park forever on `waiter` when the pipes are\n // paused (queue full) or a win32 orphan holds them open — the executor's\n // iter.return() then never completes, the tool call hangs for the rest of\n // the session and retains the queue (up to maxQueue chunks) on the heap.\n const onAbort = () => {\n if (typeof pid === 'number') {\n registry.kill(pid, { force: true });\n } else {\n try {\n child.kill('SIGKILL');\n } catch {\n /* already gone */\n }\n }\n queue.push({ kind: 'close', data: '', code: 124 });\n wake();\n };\n if (opts.signal.aborted) onAbort();\n else opts.signal.addEventListener('abort', onAbort, { once: true });\n\n let exitCode = 0;\n let spawnFailed = false;\n try {\n for (;;) {\n while (queue.length === 0) {\n await new Promise<void>((resolve) => {\n waiter = resolve;\n });\n }\n const chunk = queue.shift()!;\n // Resume reading after consuming a chunk\n resume();\n if (chunk.kind === 'close') {\n // If we already saw a spawn error (ENOENT etc.), keep exitCode=1\n // rather than the negative platform code Node fabricates.\n if (!spawnFailed) exitCode = chunk.code ?? 0;\n break;\n }\n if (chunk.kind === 'error') {\n spawnFailed = true;\n exitCode = 1;\n // close usually follows\n continue;\n }\n pending += chunk.data;\n if (pending.length >= flushAt) {\n yield { type: 'partial_output', text: pending };\n pending = '';\n }\n }\n if (pending.length > 0) {\n yield { type: 'partial_output', text: pending };\n }\n\n const spooled = spool.finalize();\n return {\n // The marker rides on stdout's tail so every consumer's head+tail\n // normalization keeps it without per-tool changes.\n stdout: spooled ? stdout + spoolNote(spooled) : stdout,\n stderr,\n exitCode,\n truncated: stdout.length >= max || stderr.length >= max,\n error,\n spoolPath: spooled?.path,\n spoolBytes: spooled?.bytes,\n };\n } finally {\n // Teardown — this generator can be abandoned mid-stream (executor\n // timeout/abort, or the consumer erroring out of its for-await loop).\n // The data handlers would otherwise stay attached and keep queueing\n // output with no consumer (bounded only by the pause cap), and a\n // surviving child would keep the closures — queue, output buffers,\n // child handle — alive until OOM. Detach the handlers, destroy the\n // pipes, and make sure nothing is left running.\n spool.finalize(); // idempotent — closes the file if the stream was abandoned\n opts.signal.removeEventListener('abort', onAbort);\n child.stdout?.off('data', onOut);\n child.stderr?.off('data', onErr);\n child.stdout?.destroy();\n child.stderr?.destroy();\n if (child.exitCode === null && !child.killed) {\n if (typeof pid === 'number') {\n registry.kill(pid, { force: true });\n } else {\n try {\n child.kill('SIGKILL');\n } catch {\n /* already gone */\n }\n }\n }\n }\n}\n","import * as fsp from 'node:fs/promises';\nimport * as path from 'node:path';\nimport * as Core from '@wrongstack/core';\nimport type { Context } from '@wrongstack/core';\n/** Detected package manager for a project directory. */\nexport type PackageManager = 'pnpm' | 'yarn' | 'npm';\n\n/**\n * Detect the project's package manager by inspecting lockfiles in `cwd`.\n * Order: pnpm → yarn → npm (default). Missing or unreadable directories fall\n * back to `npm` rather than throwing, so a `safeResolve`-checked cwd that\n * happens to be empty never aborts the tool.\n */\nexport async function detectPackageManager(cwd: string): Promise<PackageManager> {\n const { stat } = await import('node:fs/promises');\n try {\n await stat(`${cwd}/pnpm-lock.yaml`);\n return 'pnpm';\n } catch {\n /* not pnpm */\n }\n try {\n await stat(`${cwd}/yarn.lock`);\n return 'yarn';\n } catch {\n /* not yarn */\n }\n return 'npm';\n}\n\nexport function resolvePath(input: string, ctx: Context): string {\n return path.isAbsolute(input) ? path.normalize(input) : path.resolve(ctx.workingDir ?? ctx.cwd, input);\n}\n\nexport function ensureInsideRoot(absPath: string, ctx: Context): string {\n // If allowOutsideProjectRoot is true, skip the project-root restriction.\n if (ctx.allowOutsideProjectRoot) return path.resolve(absPath);\n const root = path.resolve(ctx.projectRoot);\n const target = path.resolve(absPath);\n const rel = path.relative(root, target);\n if (rel.startsWith('..') || path.isAbsolute(rel)) {\n throw new Error(`Path \"${absPath}\" is outside project root \"${root}\"`);\n }\n return target;\n}\n\nexport function safeResolve(input: string, ctx: Context): string {\n return ensureInsideRoot(resolvePath(input, ctx), ctx);\n}\n\n/**\n * Defense against in-root→out-of-root symlink escape (CWE-59). `safeResolve`\n * only does a syntactic `../` check, so a symlink that lives *inside* the\n * project root but points outside still passes it. This resolves the path\n * through `fs.realpath` and re-verifies containment against the realpath of\n * the project root (comparing like-for-like, since the root itself may be a\n * symlink — macOS `/var`→`/private/var`, Windows 8.3 short names). For a path\n * that does not exist yet (e.g. a `write` to a new file) the nearest existing\n * ancestor directory is checked instead. Throws if the real target escapes.\n *\n * Mirrors the per-file guard already used in `replace.ts`/`grep.ts`; applied\n * to single-file `read`/`edit`/`write` it throws (rather than skips) because\n * the caller named exactly one file.\n */\nexport async function assertRealInsideRoot(absPath: string, ctx: Context): Promise<void> {\n // If allowOutsideProjectRoot is true, skip the symlink-escape check.\n if (ctx.allowOutsideProjectRoot) return;\n const realRoot = await fsp.realpath(ctx.projectRoot).catch(() => path.resolve(ctx.projectRoot));\n let probe = absPath;\n for (;;) {\n let real: string;\n try {\n real = await fsp.realpath(probe);\n } catch (err) {\n if ((err as NodeJS.ErrnoException).code === 'ENOENT') {\n const parent = path.dirname(probe);\n if (parent === probe) return; // reached fs root without escaping\n probe = parent;\n continue;\n }\n throw err;\n }\n const rel = path.relative(realRoot, real);\n if (rel.startsWith('..') || path.isAbsolute(rel)) {\n throw new Error(\n `Path \"${absPath}\" resolves through a symlink outside project root \"${realRoot}\"`,\n );\n }\n return;\n }\n}\n\n/** `safeResolve` + symlink realpath containment check. Async. */\nexport async function safeResolveReal(input: string, ctx: Context): Promise<string> {\n const abs = safeResolve(input, ctx);\n await assertRealInsideRoot(abs, ctx);\n return abs;\n}\n\nexport function truncateMiddle(s: string, max: number): string {\n if (Buffer.byteLength(s, 'utf8') <= max) return s;\n const half = Math.floor(max / 2);\n return (\n s.slice(0, half) +\n `\\n…[truncated ${Buffer.byteLength(s, 'utf8') - max} bytes from middle]…\\n` +\n s.slice(-half)\n );\n}\n\nexport function isBinaryBuffer(buf: Buffer): boolean {\n const len = Math.min(buf.length, 8192);\n for (let i = 0; i < len; i++) {\n if (buf[i] === 0) return true;\n }\n return false;\n}\n\n// ─── Command-output normalization (token-saving) ────────────────────────────\n//\n// Raw process output is full of tokens the model gains nothing from: ANSI\n// escapes, carriage-return progress spam, runs of identical warning lines, and\n// huge tails of build noise. These helpers strip that noise before the output\n// reaches the LLM. They are scoped to COMMAND tools (bash/git/exec and the\n// _spawn-stream consumers) — never applied to structured/code outputs.\n\n/** Unified byte cap for all command tool output fed to the model. */\nexport const COMMAND_OUTPUT_MAX_BYTES = 32_768;\n\n/** Runs of >= this many identical consecutive lines are collapsed. */\nconst REPEAT_RUN_THRESHOLD = 3;\n\n/**\n * Collapse carriage-return overwrites the way a terminal would: `\\r\\n` becomes\n * `\\n`, and a bare `\\r` (progress redraw) keeps only the text after the LAST\n * `\\r` on its physical line. Without this, a single progress bar that redraws\n * 200 times explodes into 200 lines.\n */\nexport function collapseCarriageReturns(text: string): string {\n const lf = text.replace(/\\r\\n/g, '\\n');\n if (!lf.includes('\\r')) return lf;\n return lf\n .split('\\n')\n .map((line) => (line.includes('\\r') ? line.slice(line.lastIndexOf('\\r') + 1) : line))\n .join('\\n');\n}\n\n/**\n * Collapse a run of `minRun`+ identical consecutive lines into the line once\n * plus a marker. Consecutive-only — it never reorders or dedups non-adjacent\n * lines, so diffs/source stay intact.\n */\nexport function collapseConsecutiveDuplicates(text: string, minRun = REPEAT_RUN_THRESHOLD): string {\n const lines = text.split('\\n');\n const out: string[] = [];\n let i = 0;\n while (i < lines.length) {\n let j = i + 1;\n while (j < lines.length && lines[j] === lines[i]) j++;\n const run = j - i;\n if (run >= minRun) {\n out.push(lines[i]!, `… ⟨repeated ${run}×⟩`);\n } else {\n for (let k = i; k < j; k++) out.push(lines[k]!);\n }\n i = j;\n }\n return out.join('\\n');\n}\n\n/** Largest prefix of `s` whose UTF-8 byte length is <= `maxBytes`. */\nfunction takeHeadBytes(s: string, maxBytes: number): string {\n if (maxBytes <= 0) return '';\n /* v8 ignore next -- only caller (truncateHeadTail) passes a budget smaller than s; defensive. */\n if (Buffer.byteLength(s, 'utf8') <= maxBytes) return s;\n let lo = 0;\n let hi = s.length;\n while (lo < hi) {\n const mid = Math.ceil((lo + hi) / 2);\n if (Buffer.byteLength(s.slice(0, mid), 'utf8') <= maxBytes) lo = mid;\n else hi = mid - 1;\n }\n return s.slice(0, lo);\n}\n\n/** Largest suffix of `s` whose UTF-8 byte length is <= `maxBytes`. */\nfunction takeTailBytes(s: string, maxBytes: number): string {\n if (maxBytes <= 0) return '';\n /* v8 ignore next -- only caller (truncateHeadTail) passes a budget smaller than s; defensive. */\n if (Buffer.byteLength(s, 'utf8') <= maxBytes) return s;\n let lo = 0;\n let hi = s.length;\n while (lo < hi) {\n const mid = Math.ceil((lo + hi) / 2);\n if (Buffer.byteLength(s.slice(s.length - mid), 'utf8') <= maxBytes) lo = mid;\n else hi = mid - 1;\n }\n return s.slice(s.length - lo);\n}\n\n/**\n * Truncate to `maxBytes` keeping BOTH ends — the head (what ran / early context)\n * and the tail (errors and summaries usually land last), biased ~45/55 toward\n * the tail. The result never exceeds `maxBytes`.\n */\nexport function truncateHeadTail(s: string, maxBytes: number): string {\n const total = Buffer.byteLength(s, 'utf8');\n if (total <= maxBytes) return s;\n // Reserve a fixed allowance for the marker so the final string can't exceed\n // the cap even though the dropped-byte count's digit width varies.\n const MARKER_RESERVE = 64;\n const avail = Math.max(0, maxBytes - MARKER_RESERVE);\n const headBudget = Math.floor(avail * 0.45);\n const head = takeHeadBytes(s, headBudget);\n const tail = takeTailBytes(s, avail - Buffer.byteLength(head, 'utf8'));\n const kept = Buffer.byteLength(head, 'utf8') + Buffer.byteLength(tail, 'utf8');\n return `${head}\\n…[truncated ${total - kept} bytes]…\\n${tail}`;\n}\n\n/**\n * Full token-saving pipeline for command tool output: strip ANSI → collapse\n * carriage-return progress → trim trailing whitespace → collapse identical\n * consecutive lines → squeeze blank-line runs → head+tail truncate to the cap.\n */\nexport function normalizeCommandOutput(\n raw: string,\n opts: { maxBytes?: number | undefined } = {},\n): string {\n if (!raw) return raw;\n let text = Core.stripAnsi(raw);\n text = collapseCarriageReturns(text);\n text = text.replace(/[ \\t]+$/gm, ''); // trailing whitespace per line\n text = collapseConsecutiveDuplicates(text);\n text = text.replace(/\\n{3,}/g, '\\n\\n'); // >=2 blank lines → 1\n return truncateHeadTail(text, opts.maxBytes ?? COMMAND_OUTPUT_MAX_BYTES);\n}\n","import type { Tool, ToolStreamEvent } from '@wrongstack/core';\nimport { spawnStream } from './_spawn-stream.js';\nimport { normalizeCommandOutput, safeResolve } from './_util.js';\n\ninterface FormatInput {\n files?: string | string[] | undefined;\n fixer?: 'biome' | 'prettier' | 'auto' | undefined;\n check?: boolean | undefined;\n cwd?: string | undefined;\n}\n\ninterface FormatOutput {\n fixer: string;\n files_checked: number;\n files_changed: number;\n output: string;\n truncated: boolean;\n}\n\nexport const formatTool: Tool<FormatInput, FormatOutput> = {\n name: 'format',\n category: 'Code Quality',\n description: 'Format source files according to project style (Biome). Can also run in check-only mode.',\n usageHint:\n 'RUN REGULARLY:\\n\\n' +\n '- Use on changed files before committing.\\n' +\n '- `check: true` verifies formatting without making changes (useful in CI-like flows).\\n' +\n 'This project has very consistent formatting expectations. Always ensure your changes are formatted.',\n permission: 'confirm',\n mutating: true,\n capabilities: ['fs.write', 'shell.exec'],\n timeoutMs: 60_000,\n inputSchema: {\n type: 'object',\n properties: {\n files: {\n type: 'string',\n description: 'Files/patterns: single path, comma-separated list, or glob',\n },\n fixer: {\n type: 'string',\n enum: ['biome', 'prettier', 'auto'],\n description: 'Formatter to use (default: auto-detect)',\n },\n check: {\n type: 'boolean',\n description: 'Verify only, do not modify files (default: false)',\n },\n cwd: { type: 'string', description: 'Working directory (default: cwd)' },\n },\n },\n async execute(input, ctx, opts) {\n let final: FormatOutput | undefined;\n const executeStream = formatTool.executeStream;\n if (!executeStream) throw new Error('formatTool: stream execution unavailable');\n for await (const ev of executeStream(input, ctx, opts)) {\n if (ev.type === 'final') final = ev.output;\n }\n if (!final) throw new Error('format: stream ended without final event');\n return final;\n },\n async *executeStream(input, ctx, opts): AsyncGenerator<ToolStreamEvent<FormatOutput>> {\n const cwd = input.cwd ? safeResolve(input.cwd, ctx) : ctx.cwd;\n const fixer = input.fixer ?? 'auto';\n\n const detected = fixer === 'auto' ? await detectFixer(cwd) : fixer;\n /* v8 ignore start -- detectFixer always falls back to 'biome' (never null) and explicit fixers are truthy; this is defensive. */\n if (!detected) {\n yield {\n type: 'final',\n output: {\n fixer: 'none',\n files_checked: 0,\n files_changed: 0,\n output: 'No formatter found (biome.json, .prettierrc)',\n truncated: false,\n },\n };\n return;\n }\n /* v8 ignore stop */\n\n yield {\n type: 'log',\n text: `Running ${detected}…`,\n data: { fixer: detected, check: !!input.check },\n };\n\n const args: string[] = ['format', '--write'];\n if (input.check) args[args.length - 1] = '--check';\n if (input.files) {\n const files = Array.isArray(input.files) ? input.files : input.files.split(',');\n args.push('--', ...files.map((f) => f.trim()));\n }\n\n const result = yield* spawnStream({\n cmd: detected,\n args,\n cwd,\n signal: opts.signal,\n maxBytes: 100_000,\n });\n\n const changed = [...result.stdout.matchAll(/\\bchanged\\b/gi)].length;\n yield {\n type: 'final',\n output: {\n fixer: detected,\n files_checked: 0,\n files_changed: changed,\n output: normalizeCommandOutput(result.stdout || result.stderr || result.error || ''),\n truncated: result.truncated,\n },\n };\n },\n};\n\nasync function detectFixer(cwd: string): Promise<string | null> {\n const { stat } = await import('node:fs/promises');\n try {\n await stat(`${cwd}/biome.json`);\n return 'biome';\n } catch {\n try {\n await stat(`${cwd}/.prettierrc`);\n return 'prettier';\n } catch {\n return 'biome';\n }\n }\n}\n"]}
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