@wrongstack/tools 0.236.0 → 0.250.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (46) hide show
  1. package/dist/audit.js +1 -0
  2. package/dist/audit.js.map +1 -1
  3. package/dist/background-indexer-DwJsyAB0.d.ts +373 -0
  4. package/dist/bash.js +5 -0
  5. package/dist/bash.js.map +1 -1
  6. package/dist/builtin.js +865 -327
  7. package/dist/builtin.js.map +1 -1
  8. package/dist/codebase-index/index.d.ts +53 -2
  9. package/dist/codebase-index/index.js +854 -364
  10. package/dist/codebase-index/index.js.map +1 -1
  11. package/dist/codebase-index/worker.d.ts +2 -0
  12. package/dist/codebase-index/worker.js +2321 -0
  13. package/dist/codebase-index/worker.js.map +1 -0
  14. package/dist/diff.js +2 -1
  15. package/dist/diff.js.map +1 -1
  16. package/dist/exec.js +1 -0
  17. package/dist/exec.js.map +1 -1
  18. package/dist/format.js +1 -0
  19. package/dist/format.js.map +1 -1
  20. package/dist/git.js +2 -1
  21. package/dist/git.js.map +1 -1
  22. package/dist/grep.js +2 -2
  23. package/dist/grep.js.map +1 -1
  24. package/dist/index.d.ts +1 -1
  25. package/dist/index.js +886 -386
  26. package/dist/index.js.map +1 -1
  27. package/dist/install.js +1 -0
  28. package/dist/install.js.map +1 -1
  29. package/dist/lint.js +1 -0
  30. package/dist/lint.js.map +1 -1
  31. package/dist/logs.js +1 -1
  32. package/dist/logs.js.map +1 -1
  33. package/dist/outdated.js +1 -1
  34. package/dist/outdated.js.map +1 -1
  35. package/dist/pack.js +865 -327
  36. package/dist/pack.js.map +1 -1
  37. package/dist/patch.js +1 -1
  38. package/dist/patch.js.map +1 -1
  39. package/dist/replace.js +3 -2
  40. package/dist/replace.js.map +1 -1
  41. package/dist/test.js +1 -0
  42. package/dist/test.js.map +1 -1
  43. package/dist/typecheck.js +1 -0
  44. package/dist/typecheck.js.map +1 -1
  45. package/package.json +2 -2
  46. package/dist/background-indexer-CtbgPExj.d.ts +0 -228
package/dist/exec.js CHANGED
@@ -693,6 +693,7 @@ function runCommand(cmd, args, cwd, timeout, signal, sessionId) {
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  cwd,
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  env: buildChildEnv(sessionId),
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  stdio: ["ignore", "pipe", "pipe"],
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+ windowsHide: true,
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  ...isWin ? {} : { signal },
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  ...needsShell ? { shell: true, windowsVerbatimArguments: true } : {}
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  });
package/dist/exec.js.map CHANGED
@@ -1 +1 @@
1
- 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Consecutive-only — it never reorders or dedups non-adjacent\n * lines, so diffs/source stay intact.\n */\nexport function collapseConsecutiveDuplicates(text: string, minRun = REPEAT_RUN_THRESHOLD): string {\n const lines = text.split('\\n');\n const out: string[] = [];\n let i = 0;\n while (i < lines.length) {\n let j = i + 1;\n while (j < lines.length && lines[j] === lines[i]) j++;\n const run = j - i;\n if (run >= minRun) {\n out.push(lines[i]!, `… ⟨repeated ${run}×⟩`);\n } else {\n for (let k = i; k < j; k++) out.push(lines[k]!);\n }\n i = j;\n }\n return out.join('\\n');\n}\n\n/** Largest prefix of `s` whose UTF-8 byte length is <= `maxBytes`. */\nfunction takeHeadBytes(s: string, maxBytes: number): string {\n if (maxBytes <= 0) return '';\n if (Buffer.byteLength(s, 'utf8') <= maxBytes) return s;\n let lo = 0;\n let hi = s.length;\n while (lo < hi) {\n const mid = Math.ceil((lo + hi) / 2);\n if (Buffer.byteLength(s.slice(0, mid), 'utf8') <= maxBytes) lo = mid;\n else hi = mid - 1;\n }\n return s.slice(0, lo);\n}\n\n/** Largest suffix of `s` whose UTF-8 byte length is <= `maxBytes`. */\nfunction takeTailBytes(s: string, maxBytes: number): string {\n if (maxBytes <= 0) return '';\n if (Buffer.byteLength(s, 'utf8') <= maxBytes) return s;\n let lo = 0;\n let hi = s.length;\n while (lo < hi) {\n const mid = Math.ceil((lo + hi) / 2);\n if (Buffer.byteLength(s.slice(s.length - mid), 'utf8') <= maxBytes) lo = mid;\n else hi = mid - 1;\n }\n return s.slice(s.length - lo);\n}\n\n/**\n * Truncate to `maxBytes` keeping BOTH ends — the head (what ran / early context)\n * and the tail (errors and summaries usually land last), biased ~45/55 toward\n * the tail. The result never exceeds `maxBytes`.\n */\nexport function truncateHeadTail(s: string, maxBytes: number): string {\n const total = Buffer.byteLength(s, 'utf8');\n if (total <= maxBytes) return s;\n // Reserve a fixed allowance for the marker so the final string can't exceed\n // the cap even though the dropped-byte count's digit width varies.\n const MARKER_RESERVE = 64;\n const avail = Math.max(0, maxBytes - MARKER_RESERVE);\n const headBudget = Math.floor(avail * 0.45);\n const head = takeHeadBytes(s, headBudget);\n const tail = takeTailBytes(s, avail - Buffer.byteLength(head, 'utf8'));\n const kept = Buffer.byteLength(head, 'utf8') + Buffer.byteLength(tail, 'utf8');\n return `${head}\\n…[truncated ${total - kept} bytes]…\\n${tail}`;\n}\n\n/**\n * Full token-saving pipeline for command tool output: strip ANSI → collapse\n * carriage-return progress → trim trailing whitespace → collapse identical\n * consecutive lines → squeeze blank-line runs → head+tail truncate to the cap.\n */\nexport function normalizeCommandOutput(\n raw: string,\n opts: { maxBytes?: number | undefined } = {},\n): string {\n if (!raw) return raw;\n let text = Core.stripAnsi(raw);\n text = collapseCarriageReturns(text);\n text = text.replace(/[ \\t]+$/gm, ''); // trailing whitespace per line\n text = collapseConsecutiveDuplicates(text);\n text = text.replace(/\\n{3,}/g, '\\n\\n'); // >=2 blank lines → 1\n return truncateHeadTail(text, opts.maxBytes ?? COMMAND_OUTPUT_MAX_BYTES);\n}\n","/**\n * CircuitBreaker — prevents runaway bash/exec tool chains by:\n *\n * - Tripping on consecutive failures (models that keep repeating the\n * same failing command, e.g. `npm install` with wrong args in a loop)\n * - Tripping on slow call ratio (too many long-running commands suggest\n * a hung subprocess that the model doesn't know how to kill)\n * - Rate-limiting bursts (rapid succession of commands without reading\n * output suggests the model isn't processing results)\n * - Auto-recovering after a cooldown period so a fixed model can resume\n *\n * The breaker is owned by the ProcessRegistry so any tool that registers\n * a process participates in the same circuit. \"Per-tool\" isolation is\n * intentionally NOT implemented — the model treats bash/exec as one\n * resource pool; isolating them would let the model route around the\n * breaker by alternating which tool it uses.\n */\n\nexport interface CircuitBreakerConfig {\n /**\n * Consecutive failures before trip. Default: 5.\n * A single success resets this counter to 0.\n */\n maxConsecutiveFailures?: number | undefined;\n /**\n * Slow-call threshold in ms. A call that runs longer than this is\n * counted as \"slow\". Default: 60_000 (1 minute).\n */\n slowCallThresholdMs?: number | undefined;\n /**\n * Max slow calls before trip (within the sliding window). Default: 3.\n */\n maxSlowCalls?: number | undefined;\n /**\n * Sliding window for rate-limit and slow-call counting, in ms.\n * Default: 60_000 (1 minute).\n */\n windowMs?: number | undefined;\n /**\n * Max calls within the sliding window. Default: 30.\n * Burst exceeding this trips the breaker immediately.\n */\n maxCallsPerWindow?: number | undefined;\n /**\n * Cooldown before auto-recovery attempt, in ms. Default: 30_000 (30s).\n * After this the breaker enters \"half-open\" state and allows one call\n * through to test whether the problem is resolved.\n */\n cooldownMs?: number | undefined;\n}\n\ninterface CallRecord {\n at: number;\n /** True if the call threw or returned an is_error result. */\n failed: boolean;\n /** True if elapsed time exceeded slowCallThresholdMs. */\n slow: boolean;\n}\n\ntype BreakerState = 'closed' | 'open' | 'half-open';\n\nconst DEFAULT_MAX_CONSECUTIVE_FAILURES = 5;\nconst DEFAULT_SLOW_CALL_THRESHOLD_MS = 180_000;\n// 3 minutes — balanced against the 5-minute bash timeout. Commands\n// running <3min are normal; 3-5min are \"slow\" and count toward the\n// breaker. 3 consecutive slow calls trip the circuit.\nconst DEFAULT_MAX_SLOW_CALLS = 3;\nconst DEFAULT_WINDOW_MS = 60_000;\nconst DEFAULT_MAX_CALLS_PER_WINDOW = 30;\nconst DEFAULT_COOLDOWN_MS = 30_000;\n\nexport interface CircuitBreakerSnapshot {\n state: 'closed' | 'open' | 'half-open';\n consecutiveFailures: number;\n slowCallsInWindow: number;\n callsInWindow: number;\n windowMs: number;\n cooldownRemainingMs: number | null;\n lastFailureAt: number | null;\n lastSlowAt: number | null;\n}\n\nexport class CircuitBreaker {\n private readonly maxConsecutiveFailures: number;\n private readonly slowCallThresholdMs: number;\n private readonly maxSlowCalls: number;\n private readonly windowMs: number;\n private readonly maxCallsPerWindow: number;\n private readonly cooldownMs: number;\n\n private state: BreakerState = 'closed';\n private consecutiveFailures = 0;\n private window: CallRecord[] = [];\n private lastFailureAt: number | null = null;\n private lastSlowAt: number | null = null;\n /** Timestamp when the breaker was opened (for cooldown calculation). */\n private openedAt: number | null = null;\n\n constructor(config: CircuitBreakerConfig = {}) {\n this.maxConsecutiveFailures = config.maxConsecutiveFailures ?? DEFAULT_MAX_CONSECUTIVE_FAILURES;\n this.slowCallThresholdMs = config.slowCallThresholdMs ?? DEFAULT_SLOW_CALL_THRESHOLD_MS;\n this.maxSlowCalls = config.maxSlowCalls ?? DEFAULT_MAX_SLOW_CALLS;\n this.windowMs = config.windowMs ?? DEFAULT_WINDOW_MS;\n this.maxCallsPerWindow = config.maxCallsPerWindow ?? DEFAULT_MAX_CALLS_PER_WINDOW;\n this.cooldownMs = config.cooldownMs ?? DEFAULT_COOLDOWN_MS;\n }\n\n /**\n * Returns true if the circuit allows a new call to proceed.\n * When false, callers should abort the tool call and return a\n * circuit-breaker error instead of spawning a process.\n */\n get canProceed(): boolean {\n this._checkStateTransition();\n return this.state !== 'open';\n }\n\n /**\n * Snapshot of the current breaker state for observability (`/kill`).\n */\n snapshot(): CircuitBreakerSnapshot {\n this._checkStateTransition();\n const now = Date.now();\n let cooldownRemaining: number | null = null;\n if (this.openedAt !== null && this.state === 'open') {\n const elapsed = now - this.openedAt;\n cooldownRemaining = Math.max(0, this.cooldownMs - elapsed);\n }\n return {\n state: this.state,\n consecutiveFailures: this.consecutiveFailures,\n slowCallsInWindow: this.window.filter((c) => c.slow).length,\n callsInWindow: this.window.length,\n windowMs: this.windowMs,\n cooldownRemainingMs: cooldownRemaining,\n lastFailureAt: this.lastFailureAt,\n lastSlowAt: this.lastSlowAt,\n };\n }\n\n /**\n * Call this BEFORE spawning a bash/exec process.\n * Returns true if the call is allowed; false if the breaker is open.\n * When false, callers MUST NOT spawn a process.\n *\n * @param bypass - If true, skip the circuit breaker check entirely.\n * Use for background/fire-and-forget processes that should\n * not affect breaker state.\n */\n beforeCall(bypass = false): boolean {\n if (bypass) return true;\n this._checkStateTransition();\n if (this.state === 'open') return false;\n return true;\n }\n\n /**\n * Call this AFTER a bash/exec process finishes (success or failure).\n * `durationMs` is the wall-clock time the process ran.\n * `failed` is true when the process returned a non-zero exit code or\n * threw an exception before spawning.\n *\n * @param bypass - If true, do not update breaker state.\n * Use for background/fire-and-forget processes.\n */\n afterCall(durationMs: number, failed: boolean, bypass = false): void {\n if (bypass) return;\n\n const now = Date.now();\n\n if (this.state === 'half-open') {\n // First call through after cooldown — if it failed, go back to open.\n if (failed) {\n this._trip();\n return;\n }\n // Success in half-open → reset to closed.\n this._reset();\n return;\n }\n\n // Prune old records outside the sliding window.\n this._pruneWindow(now);\n\n const slow = durationMs >= this.slowCallThresholdMs;\n this.window.push({ at: now, failed, slow });\n\n if (failed) {\n this.consecutiveFailures++;\n this.lastFailureAt = now;\n if (this.consecutiveFailures >= this.maxConsecutiveFailures) {\n this._trip();\n }\n return;\n }\n\n // Success: reset consecutive failure counter.\n this.consecutiveFailures = 0;\n\n if (slow) {\n this.lastSlowAt = now;\n const slowCount = this.window.filter((c) => c.slow).length;\n if (slowCount >= this.maxSlowCalls) {\n this._trip();\n }\n }\n\n const callCount = this.window.length;\n if (callCount >= this.maxCallsPerWindow) {\n // Rate limit exceeded. This is a soft trip — we reset the window\n // and let the next call try immediately (the caller will still see\n // canProceed=false until the window drains naturally).\n this._trip();\n }\n }\n\n /** Force the breaker open. Used by /kill force and Ctrl+C. */\n forceOpen(): void {\n this._trip();\n }\n\n /** Force a reset to closed. Used by tests and /kill reset. */\n forceReset(): void {\n this._reset();\n }\n\n private _trip(): void {\n if (this.state === 'open') return; // already open\n this.state = 'open';\n this.openedAt = Date.now();\n }\n\n private _reset(): void {\n this.state = 'closed';\n this.consecutiveFailures = 0;\n this.window = [];\n this.openedAt = null;\n }\n\n /** Transition from open → half-open when cooldown elapses. */\n private _checkStateTransition(): void {\n if (this.state !== 'open' || this.openedAt === null) return;\n const elapsed = Date.now() - this.openedAt;\n if (elapsed >= this.cooldownMs) {\n this.state = 'half-open';\n this.openedAt = null;\n }\n }\n\n private _pruneWindow(now: number): void {\n const cutoff = now - this.windowMs;\n this.window = this.window.filter((c) => c.at >= cutoff);\n }\n}","import { expectDefined } from '@wrongstack/core';\n/**\n * ProcessRegistry — global singleton that tracks all spawned child processes\n * from `bash` and `exec` tools. Enables:\n *\n * - Listing active processes (for TUI status bar)\n * - Killing individual processes or all processes (for Ctrl+C and /kill)\n * - Detecting runaway processes (hung, looping)\n * - Circuit breaker integration to prevent recursive/repeated failures\n *\n * Thread-safety: Node.js is single-threaded, but async callbacks can fire\n * in any order. All mutations go through synchronized Map methods.\n */\nimport { spawn } from 'node:child_process';\nimport type { ChildProcess } from 'node:child_process';\nimport * as os from 'node:os';\nimport { CircuitBreaker, type CircuitBreakerSnapshot, type CircuitBreakerConfig } from './circuit-breaker.js';\nexport type { CircuitBreakerSnapshot, CircuitBreakerConfig } from './circuit-breaker.js';\n\nexport interface TrackedProcess {\n pid: number;\n name: string;\n /** Display-safe redacted command string — safe for logs, /ps, crash dumps.\n * Contains [REDACTED] in place of sensitive flag values. */\n command: string;\n startedAt: number;\n sessionId?: string | undefined;\n /** The raw ChildProcess handle. Never call .kill() directly on this —\n * use `kill()` below which handles process groups correctly on POSIX\n * and degrades gracefully on Windows. */\n child: ChildProcess;\n /** True once the process has been kill()ed but not yet exited.\n * We keep it in the registry until 'close' fires so callers can\n * distinguish \"still running\" from \"just exited\". */\n killed: boolean;\n /** If true, kill() and killAll() will refuse to kill this process.\n * Used for infrastructure processes (browser, dev servers, …) that\n * must outlive the agent session. */\n protected: boolean;\n}\n\n// Sensitive CLI flag patterns that may appear in process command lines.\n// Redacted to [REDACTED] so crash dumps /ps output cannot leak secrets.\nconst SENSITIVE_FLAG_PATTERNS: RegExp[] = [\n // --flag=value or --flag \"value\" (value captured up to next space or comma)\n /--(?:token|password|passwd|pwd|secret|api[-_]?key|api[-_]?secret|auth|credential|private[-_]?key|access[-_]?key|github[-_]?token|gh[-_]?token|bearer|jwt|oauth|pin|pincode|passphrase|access[-_]?token)(?:[=\\s,][^\\s]*)?/gi,\n // -f \"value\" style short flags\n /(?<!\\w)-t(?:\\s+|\\s*=\\s*)[^\\s,]+/g,\n /(?<!\\w)-p(?:ssword)?(?:\\s+|\\s*=\\s*)[^\\s,]+/gi,\n // env var–style secrets: TOKEN=x, API_KEY=y, etc.\n /(?:TOKEN|API_KEY|API_SECRET|AUTH_TOKEN|GITHUB_TOKEN|GH_TOKEN|BEARER|JWT|OAUTH|CREDENTIAL|SECRET|PRIVATE_KEY|PASSWORD|PASSWD)\\s*[=:]\\s*[^\\s,]+/gi,\n // Generic high-entropy look: base64 strings >32 chars or hex strings >32 digits — but only\n // when preceded by a flag name (e.g. --github-token=EyJ...).\n /--\\w*(?:token|key|secret|password|passwd|auth|credential)\\w*[=\\s,][A-Za-z0-9+/=]{32,}/,\n];\n\n/**\n * Returns a display-safe copy of `cmd` with sensitive flag values replaced by [REDACTED].\n * The original string is unchanged; this is pure and has no side effects.\n */\nexport function redactCommand(cmd: string): string {\n let result = cmd;\n for (const pattern of SENSITIVE_FLAG_PATTERNS) {\n result = result.replace(pattern, (match) => {\n // Preserve the flag name portion; redact only the value part.\n // e.g. \"--token=sekrit_abc\" → \"--token=[REDACTED]\"\n const eq = match.indexOf('=');\n const sp = match.search(/\\s/);\n const delim = eq !== -1 ? '=' : sp !== -1 ? match[sp] : null;\n if (delim !== null) {\n const flag = match.slice(0, match.indexOf(expectDefined(delim)) + 1);\n return `${flag}[REDACTED]`;\n }\n // Nothing delimitable found; replace the whole token silently.\n // Short flags like -tVALUE are replaced entirely to avoid edge cases.\n const flagEnd = match.match(/^--?[a-zA-Z][a-zA-Z0-9_-]*/)?.[0] ?? match;\n return `${flagEnd}=**redacted**`;\n });\n }\n return result;\n}\n\ninterface KillOpts {\n /** SIGKILL instead of SIGTERM. Default: false (SIGTERM first). */\n force?: boolean | undefined;\n /** MS to wait between SIGTERM and SIGKILL on POSIX. Default: 2000. */\n graceMs?: number | undefined;\n}\n\nexport interface RegistryStats {\n activeCount: number;\n totalCount: number;\n breaker: CircuitBreakerSnapshot;\n}\n\nconst DEFAULT_GRACE_MS = 2000;\n\n/**\n * Kill an entire process tree on Windows via `taskkill /T /F`.\n *\n * TerminateProcess (what `child.kill()` maps to) has no process-group\n * semantics, so killing a shell wrapper (`cmd.exe /c …`) orphans its\n * grandchildren (node, vitest forks, dev servers). The orphans inherit the\n * parent's stdio pipe handles and can keep streaming into this process for\n * the rest of the session — which both prevents the child's 'close' event\n * from ever firing and grows in-memory output buffers without bound.\n *\n * Fire-and-forget: returns true if taskkill was spawned, false if spawning\n * it failed (caller should fall back to a direct `child.kill()`).\n */\nexport function killWin32Tree(pid: number): boolean {\n try {\n spawn('taskkill', ['/pid', String(pid), '/T', '/F'], {\n stdio: 'ignore',\n windowsHide: true,\n }).unref();\n return true;\n } catch {\n return false;\n }\n}\n\nclass ProcessRegistryImpl {\n private readonly processes = new Map<number, TrackedProcess>();\n private readonly breaker: CircuitBreaker;\n\n constructor(breakerConfig?: CircuitBreakerConfig) {\n this.breaker = new CircuitBreaker(breakerConfig);\n }\n\n register(info: Omit<TrackedProcess, 'killed' | 'protected'> & { protected?: boolean | undefined }): void {\n this.processes.set(info.pid, { ...info, killed: false, protected: info.protected ?? false });\n }\n\n /** Unregister a process by PID. Called on 'close' / 'exit' events. */\n unregister(pid: number): void {\n this.processes.delete(pid);\n }\n\n /** Get a single process by PID. */\n get(pid: number): TrackedProcess | undefined {\n return this.processes.get(pid);\n }\n\n /** Get all tracked processes. */\n list(): TrackedProcess[] {\n return Array.from(this.processes.values());\n }\n\n /** Get processes filtered by name (e.g. 'bash', 'exec'). */\n byName(name: string): TrackedProcess[] {\n return this.list().filter((p) => p.name === name);\n }\n\n /** Get processes filtered by session. */\n bySession(sessionId: string): TrackedProcess[] {\n return this.list().filter((p) => p.sessionId === sessionId);\n }\n\n /** Count of active (non-killed) processes. */\n get activeCount(): number {\n let n = 0;\n for (const p of this.processes.values()) {\n if (!p.killed) n++;\n }\n return n;\n }\n\n /**\n * Combined stats for observability — used by /ps and the TUI status bar.\n */\n stats(): RegistryStats {\n return {\n activeCount: this.activeCount,\n totalCount: this.processes.size,\n breaker: this.breaker.snapshot(),\n };\n }\n\n /**\n * Returns true if the circuit allows a new bash/exec call to proceed.\n * When false, callers MUST NOT spawn a process.\n */\n get canProceed(): boolean {\n return this.breaker.canProceed;\n }\n\n /**\n * Called before spawning a process. Returns true if allowed; false if\n * the circuit breaker is open.\n *\n * @param bypass - If true, skip circuit breaker check (for background processes).\n */\n beforeCall(bypass = false): boolean {\n return this.breaker.beforeCall(bypass);\n }\n\n /**\n * Called after a process finishes. `durationMs` is wall-clock time;\n * `failed` is true for non-zero exit codes.\n *\n * @param bypass - If true, do not update circuit breaker state (for background processes).\n */\n afterCall(durationMs: number, failed: boolean, bypass = false): void {\n this.breaker.afterCall(durationMs, failed, bypass);\n }\n\n /** Force-open the circuit breaker (Ctrl+C, /kill force). */\n forceBreakerOpen(): void {\n this.breaker.forceOpen();\n }\n\n /** Force-reset the circuit breaker to closed (/kill reset). */\n forceBreakerReset(): void {\n this.breaker.forceReset();\n }\n\n /** Kill a single process by PID.\n *\n * On POSIX: sends SIGTERM to the *process group* (-pid) so that\n * runaway grandchild processes (`sleep 9999 & disown`) are also killed.\n * After `graceMs` a SIGKILL is sent if the process hasn't exited.\n *\n * On Windows: `child.kill()` maps to TerminateProcess — process groups\n * are not meaningfully supported. A second `force=true` call sends\n * SIGKILL (which maps to TerminateProcess again — the distinction is\n * in the exit code, not the signal).\n *\n * Returns true if the process was found and kill was attempted.\n */\n kill(pid: number, opts: KillOpts = {}): boolean {\n const p = this.processes.get(pid);\n if (!p) return false;\n if (p.killed) return true; // already kill()ed, don't double-send\n if (p.protected) return false; // protected processes are never kill()ed\n\n const { force = false, graceMs = DEFAULT_GRACE_MS } = opts;\n const isWin = os.platform() === 'win32';\n\n if (isWin) {\n // Windows: no process group semantics. A direct kill terminates only\n // the immediate child — shell-wrapped commands (cmd.exe /c …) leave\n // grandchildren running that hold the inherited stdio pipes open and\n // keep feeding output into this process indefinitely. Kill the whole\n // tree via taskkill instead, but only for a real, still-running child\n // (exitCode === null); test fakes and already-exited processes take\n // the plain-kill path. The direct kill is deliberately NOT sent\n // immediately alongside taskkill: killing the root first would break\n // taskkill's parent-pid tree enumeration and orphan the grandchildren\n // again — it runs as a delayed fallback instead.\n const liveRealChild = p.child.exitCode === null && typeof p.child.pid === 'number';\n if (liveRealChild && killWin32Tree(pid)) {\n const fallback = setTimeout(() => {\n if (p.child.exitCode === null) {\n try {\n p.child.kill('SIGKILL');\n } catch {\n // Process may have already exited.\n }\n }\n }, graceMs);\n fallback.unref?.();\n } else {\n try {\n p.child.kill(force ? 'SIGKILL' : 'SIGTERM');\n } catch {\n // Process may have already exited.\n }\n }\n p.killed = true;\n return true;\n }\n\n // POSIX: kill the process group so grandchildren are cleaned up too.\n try {\n if (force) {\n try {\n process.kill(-pid, 'SIGKILL');\n } catch {\n p.child.kill('SIGKILL');\n }\n } else {\n try {\n process.kill(-pid, 'SIGTERM');\n } catch {\n p.child.kill('SIGTERM');\n }\n // Schedule SIGKILL as backup.\n const timer = setTimeout(() => {\n // Re-check: process may have exited on its own.\n if (this.processes.has(pid) && !p.child.killed) {\n try {\n process.kill(-pid, 'SIGKILL');\n } catch {\n try {\n p.child.kill('SIGKILL');\n } catch {\n /* already gone */\n }\n }\n }\n }, graceMs);\n timer.unref?.(); // Don't keep event loop alive.\n }\n } catch {\n // Process may have already exited.\n }\n p.killed = true;\n return true;\n }\n\n /**\n * Kill all tracked processes.\n * Returns the PIDs that were kill()ed.\n */\n killAll(opts: KillOpts = {}): number[] {\n const pids = Array.from(this.processes.keys());\n const killed: number[] = [];\n for (const pid of pids) {\n const p = this.processes.get(pid);\n if (p && !p.protected && this.kill(pid, opts)) killed.push(pid);\n }\n return killed;\n }\n\n /**\n * Kill all processes for a specific session.\n * Returns the PIDs that were kill()ed.\n */\n killSession(sessionId: string, opts: KillOpts = {}): number[] {\n const pids = this.bySession(sessionId).map((p) => p.pid);\n const killed: number[] = [];\n for (const pid of pids) {\n if (this.kill(pid, opts)) killed.push(pid);\n }\n return killed;\n }\n}\n\n/** Module-level singleton. Initialized on first access. */\nlet _registry: ProcessRegistryImpl | undefined;\n\nexport function getProcessRegistry(): ProcessRegistryImpl {\n if (!_registry) {\n _registry = new ProcessRegistryImpl();\n }\n return _registry;\n}\n\n/** Reset for tests. */\nexport function _resetProcessRegistry(): void {\n _registry = undefined;\n}\n\n// ── Convenience re-exports ────────────────────────────────────────────────────\n\nexport type { KillOpts };","import * as fs from 'node:fs';\nimport * as path from 'node:path';\n\n/**\n * On Windows, Node.js `spawn()` without a shell does NOT resolve .cmd/.bat\n * extensions through PATHEXT — it only auto-resolves .exe. Most Node.js CLI\n * tools (npx, pnpm, biome, tsc, vitest, etc.) ship as .cmd wrappers on\n * Windows. This function resolves the command name to its full path so spawn\n * can find it without relying on shell-mode argument concatenation.\n *\n * On non-Windows, returns the command unchanged.\n */\nexport function resolveWin32Command(cmd: string): string {\n if (process.platform !== 'win32') return cmd;\n\n // Already has a path or extension — use as-is\n if (cmd.includes('/') || cmd.includes('\\\\') || path.extname(cmd)) {\n return cmd;\n }\n\n const pathext = (process.env['PATHEXT'] ?? '.COM;.EXE;.BAT;.CMD;.VBS;.JS;.WS;.MSC')\n .toLowerCase()\n .split(';');\n\n const pathDirs = (process.env['PATH'] ?? '').split(path.delimiter);\n\n for (const dir of pathDirs) {\n const base = path.join(dir, cmd);\n // Check extensions in PATHEXT order. .EXE should win first because\n // it's typically listed first, and .exe doesn't need shell: true.\n for (const ext of pathext) {\n const full = `${base}${ext}`;\n try {\n fs.accessSync(full, fs.constants.X_OK);\n return full;\n } catch {\n // Not found with this extension — try next\n }\n }\n }\n\n // Not found — return original; let spawn report ENOENT with the\n // expected error message so tools can surface it properly.\n return cmd;\n}\n","import { spawn } from 'node:child_process';\nimport * as path from 'node:path';\nimport type { Tool } from '@wrongstack/core';\nimport { buildChildEnv } from './_env.js';\nimport { COMMAND_OUTPUT_MAX_BYTES, normalizeCommandOutput } from './_util.js';\nimport { getProcessRegistry, redactCommand } from './process-registry.js';\nimport { resolveWin32Command } from './_win32-resolve.js';\n\nconst ALLOWED_COMMANDS: Record<string, string[]> = {\n node: ['--version', '-r', '--input-type=module'],\n npm: ['--version', 'list', 'pkg', 'doctor', 'view', 'outdated', 'audit'],\n pnpm: ['--version', 'remove', 'list', 'view', 'outdated', 'audit'],\n npx: ['--version'],\n git: [\n '--version',\n 'status',\n 'log',\n 'diff',\n 'branch',\n 'checkout',\n 'stash',\n 'add',\n 'commit',\n 'push',\n 'pull',\n ],\n ls: ['-la', '-l', '-a'],\n cat: [],\n head: ['-n'],\n tail: ['-n'],\n wc: ['-l', '-w', '-c'],\n grep: [],\n find: [],\n echo: [],\n mkdir: ['-p'],\n cp: ['-r'],\n mv: [],\n rm: ['-rf'],\n touch: [],\n bun: ['--version'],\n tsc: ['--version', '--noEmit', '--project'],\n vitest: ['--version', 'run', '--coverage'],\n biome: ['--version', 'lint', 'format', 'check'],\n cargo: ['--version', 'build', 'test', 'check'],\n rustc: ['--version'],\n go: ['version', 'run', 'build', 'test'],\n python: ['--version'],\n pip: ['--version', 'list'],\n docker: ['--version', 'ps', 'images'],\n kubectl: ['version', 'get', 'describe', 'logs'],\n};\n\nconst MAX_ARGS = 20;\n// 200 KB — larger than bash's 32 KB cap. exec commands produce structured,\n// predictable output (build logs, test results, git diffs) that the agent\n// needs in full. 200 KB is safe for context windows ≥200K tokens while\n// still preventing a rogue build from filling the context.\nconst MAX_OUTPUT = 200_000;\nconst DEFAULT_TIMEOUT_MS = 30_000;\n\n// Per-command argument validation. Each entry is a list of regex patterns\n// that, if matched against any argument, will reject the invocation.\n// This blocks common injection vectors through allowlisted commands.\nconst BLOCKED_ARG_PATTERNS: Record<string, RegExp[]> = {\n // python -c/--command executes arbitrary code; python -m runs modules\n python: [/-c$/, /^--command$/, /^-m$/, /^--module$/],\n // git --exec=<cmd> runs arbitrary commands via upload-pack/receive-pack;\n // -C <dir> changes working directory, bypassing cwd sandbox;\n // -c/--config <k>=<v> injects config that runs commands\n // (e.g. core.sshCommand, core.pager, http.proxy, alias.x=!cmd).\n git: [\n /^--exec=/,\n /^--upload-pack=/,\n /^--receive-pack=/,\n /^-C$/,\n /^-c$/,\n /^--config$/,\n /^-c=/,\n /^--config=/,\n /^--config-env=/,\n ],\n // node -r/--require preloads arbitrary modules; --eval executes code\n node: [/^-r$/, /^--require$/, /^-e$/, /^--eval$/, /^--prof-process$/],\n // go run could execute arbitrary .go files; -ldflags could inject build-time code\n go: [/^-ldflags$/],\n // bun --preload is similar to node --require\n bun: [/^--preload$/, /^run$/, /^bunx$/, /^create$/, /^init$/],\n // docker build/run can create containers with host access;\n // only allow read-only commands (ps, images, version)\n docker: [/^build$/, /^run$/, /^exec$/, /^push$/, /^pull$/],\n // find -exec/-ok/-execdir execute arbitrary commands\n find: [/^-exec$/, /^-exec;$/, /^-ok$/, /^-ok;$/, /^-execdir$/, /^-execdir;$/, /^-exec=/, /^-ok=/, /^-execdir=/],\n // rm -rf / is catastrophic — block absolute paths, home, dot-dirs,\n // and glob patterns that could expand to dangerous targets.\n // `rm -rf ./src/*` expands to project files; `rm -rf ../../` escapes upward;\n // `rm -rf /*` targets the filesystem root. All are blocked.\n rm: [/^\\//, /^~\\//, /^~$/, /^\\.$/, /^\\.\\.$/, /\\*$/, /\\/$/, /\\/\\*$/, /\\.\\//],\n // npm run/exec/create/pack/publish can execute arbitrary scripts or publish malware\n npm: [/^run$/, /^exec$/, /^create$/, /^init$/, /^pack$/, /^publish$/, /^deploy$/],\n // pnpm run/dlx/exec/create can execute arbitrary scripts\n pnpm: [/^run$/, /^dlx$/, /^exec$/, /^create$/, /^init$/, /^pack$/, /^publish$/, /^deploy$/],\n // npx should only be used for --version; any package name is a vector for\n // malicious package execution (typosquatting, dependency confusion)\n npx: [/^[^\\s]+$/],\n};\n\nfunction validateArgs(cmd: string, args: string[]): string | null {\n const blocked = BLOCKED_ARG_PATTERNS[cmd];\n if (!blocked) return null;\n\n for (const arg of args) {\n for (const pattern of blocked) {\n if (pattern.test(arg)) {\n return `Blocked argument \"${arg}\" for command \"${cmd}\" (matches security pattern ${pattern})`;\n }\n }\n }\n return null;\n}\n\ninterface ExecInput {\n command: string;\n args?: string[] | undefined;\n cwd?: string | undefined;\n timeout?: number | undefined;\n}\n\ninterface ExecOutput {\n command: string;\n args: string[];\n stdout: string;\n stderr: string;\n exitCode: number;\n truncated: boolean;\n allowed: boolean;\n}\n\nexport const execTool: Tool<ExecInput, ExecOutput> = {\n name: 'exec',\n category: 'Shell',\n description:\n 'Execute a **whitelisted, restricted set of commands** with strict argument validation. ' +\n 'This is the **preferred and safer** alternative to the `bash` tool for running development tools (node, npm, pnpm, tsc, git, tests, linters, etc.). ' +\n 'It prevents arbitrary command injection and limits what the model can do.',\n usageHint:\n 'PREFERRED SHELL TOOL for most cases.\\n\\n' +\n 'Use this instead of `bash` whenever possible.\\n' +\n '- `command` must be one of the allowed commands (node, npm, pnpm, git, tsc, eslint, vitest, etc.).\\n' +\n '- Arguments are passed as a clean array (no shell interpretation).\\n' +\n '- `cwd` is validated to stay inside the project.\\n' +\n '- For anything that requires real shell features (pipes, complex redirection, arbitrary commands), fall back to `bash` (with strong justification).\\n' +\n 'This tool significantly reduces the risk compared to full shell access.',\n permission: 'confirm',\n mutating: true,\n riskTier: 'standard',\n timeoutMs: DEFAULT_TIMEOUT_MS,\n capabilities: ['shell.restricted'],\n inputSchema: {\n type: 'object',\n properties: {\n command: {\n type: 'string',\n description: 'The base command to run. Must be in the internal allowlist (e.g. \"node\", \"pnpm\", \"git\", \"tsc\").',\n },\n args: {\n type: 'array',\n items: { type: 'string' },\n description: 'Arguments passed to the command. Passed as an array (no shell parsing).',\n },\n cwd: {\n type: 'string',\n description: 'Optional working directory. Must resolve inside the project root.',\n },\n timeout: {\n type: 'integer',\n description: 'Per-command timeout in milliseconds.',\n },\n },\n required: ['command'],\n },\n async execute(input, ctx, opts) {\n const registry = getProcessRegistry();\n if (!registry.canProceed) {\n return {\n command: input.command,\n args: input.args ?? [],\n stdout: '',\n stderr: 'Circuit breaker is open — too many consecutive failures. Use /kill reset to recover.',\n exitCode: 1,\n truncated: false,\n allowed: false,\n };\n }\n\n const cmd = input.command.trim();\n if (!cmd)\n return {\n command: cmd,\n args: [],\n stdout: '',\n stderr: 'Empty command',\n exitCode: 1,\n truncated: false,\n allowed: false,\n };\n\n if (!(cmd in ALLOWED_COMMANDS)) {\n return {\n command: cmd,\n args: input.args ?? [],\n stdout: '',\n stderr: `Command \"${cmd}\" not in allowlist. Use the bash tool for arbitrary commands.`,\n exitCode: 1,\n truncated: false,\n allowed: false,\n };\n }\n\n const args = (input.args ?? []).slice(0, MAX_ARGS);\n const timeout = Math.max(1, Math.min(input.timeout ?? DEFAULT_TIMEOUT_MS, DEFAULT_TIMEOUT_MS));\n\n // Validate args against per-command security patterns\n const argError = validateArgs(cmd, args);\n if (argError) {\n return {\n command: cmd,\n args,\n stdout: '',\n stderr: argError,\n exitCode: 1,\n truncated: false,\n allowed: false,\n };\n }\n\n // Resolve cwd inside the project root. Model-supplied paths like '/etc'\n // would otherwise let allowlisted commands operate anywhere on disk.\n const requestedCwd = input.cwd ? path.resolve(ctx.projectRoot, input.cwd) : ctx.cwd;\n const rel = path.relative(ctx.projectRoot, requestedCwd);\n if (rel.startsWith('..') || path.isAbsolute(rel)) {\n return {\n command: cmd,\n args,\n stdout: '',\n stderr: `cwd \"${input.cwd}\" resolves outside project root`,\n exitCode: 1,\n truncated: false,\n allowed: false,\n };\n }\n const cwd = requestedCwd;\n const signal = opts.signal;\n\n return runCommand(cmd, args, cwd, timeout, signal, ctx.session?.id);\n },\n};\n\nfunction runCommand(\n cmd: string,\n args: string[],\n cwd: string,\n timeout: number,\n signal: AbortSignal,\n sessionId: string | undefined,\n): Promise<ExecOutput> {\n return new Promise((resolve) => {\n let stdout = '';\n let stderr = '';\n let killed = false;\n const startedAt = Date.now();\n\n // On Windows, .cmd/.bat resolution requires shell: true — same rationale\n // as _spawn-stream.ts. resolveWin32Command() finds the full path to the\n // .cmd file so spawn can locate it; shell: true is still needed because\n // .cmd/.bat files are not natively executable by CreateProcess.\n const resolved = resolveWin32Command(cmd);\n const isWin = process.platform === 'win32';\n const needsShell = isWin && (resolved.endsWith('.cmd') || resolved.endsWith('.bat'));\n\n // On Windows the abort signal is handled manually below: Node's built-in\n // handling kills only the direct child, orphaning grandchildren (vitest\n // forks, dev servers, anything under a .cmd shim) that keep the inherited\n // stdio pipes open. registry.kill() tree-kills via taskkill instead.\n const child = spawn(resolved, args, {\n cwd,\n env: buildChildEnv(sessionId),\n stdio: ['ignore', 'pipe', 'pipe'],\n ...(isWin ? {} : { signal }),\n ...(needsShell ? { shell: true, windowsVerbatimArguments: true } : {}),\n });\n\n const registry = getProcessRegistry();\n const pid = child.pid;\n if (typeof pid === 'number') {\n const fullCommand = `${cmd} ${args.join(' ')}`;\n registry.register({ pid, name: 'exec', command: redactCommand(fullCommand), startedAt: Date.now(), sessionId, child });\n }\n\n const timer = setTimeout(() => {\n killed = true;\n if (typeof pid === 'number') registry.kill(pid);\n else child.kill('SIGTERM');\n }, timeout);\n\n const onAbort = () => {\n killed = true;\n if (typeof pid === 'number') registry.kill(pid, { force: true });\n else child.kill('SIGTERM');\n };\n if (isWin) {\n if (signal.aborted) onAbort();\n else signal.addEventListener('abort', onAbort, { once: true });\n }\n\n child.stdout?.on('data', (chunk: Buffer) => {\n if (stdout.length < MAX_OUTPUT) stdout += chunk.toString();\n });\n\n child.stderr?.on('data', (chunk: Buffer) => {\n if (stderr.length < MAX_OUTPUT) stderr += chunk.toString();\n });\n\n child.on('close', (code) => {\n clearTimeout(timer);\n if (isWin) signal.removeEventListener('abort', onAbort);\n if (typeof pid === 'number') registry.unregister(pid);\n const durationMs = Date.now() - startedAt;\n const exitCode = killed ? 124 : (code ?? 1);\n registry.afterCall(durationMs, exitCode !== 0);\n resolve({\n command: cmd,\n args,\n stdout: normalizeCommandOutput(stdout),\n stderr: normalizeCommandOutput(stderr),\n exitCode,\n truncated:\n Buffer.byteLength(stdout, 'utf8') > COMMAND_OUTPUT_MAX_BYTES ||\n Buffer.byteLength(stderr, 'utf8') > COMMAND_OUTPUT_MAX_BYTES,\n allowed: true,\n });\n });\n\n child.on('error', (err) => {\n clearTimeout(timer);\n if (isWin) signal.removeEventListener('abort', onAbort);\n if (typeof pid === 'number') registry.unregister(pid);\n registry.afterCall(Date.now() - startedAt, true);\n resolve({\n command: cmd,\n args,\n stdout: normalizeCommandOutput(stdout),\n stderr: err.message,\n exitCode: 1,\n truncated: Buffer.byteLength(stdout, 'utf8') > COMMAND_OUTPUT_MAX_BYTES,\n allowed: true,\n });\n });\n });\n}\n"]}
1
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Consecutive-only — it never reorders or dedups non-adjacent\n * lines, so diffs/source stay intact.\n */\nexport function collapseConsecutiveDuplicates(text: string, minRun = REPEAT_RUN_THRESHOLD): string {\n const lines = text.split('\\n');\n const out: string[] = [];\n let i = 0;\n while (i < lines.length) {\n let j = i + 1;\n while (j < lines.length && lines[j] === lines[i]) j++;\n const run = j - i;\n if (run >= minRun) {\n out.push(lines[i]!, `… ⟨repeated ${run}×⟩`);\n } else {\n for (let k = i; k < j; k++) out.push(lines[k]!);\n }\n i = j;\n }\n return out.join('\\n');\n}\n\n/** Largest prefix of `s` whose UTF-8 byte length is <= `maxBytes`. */\nfunction takeHeadBytes(s: string, maxBytes: number): string {\n if (maxBytes <= 0) return '';\n if (Buffer.byteLength(s, 'utf8') <= maxBytes) return s;\n let lo = 0;\n let hi = s.length;\n while (lo < hi) {\n const mid = Math.ceil((lo + hi) / 2);\n if (Buffer.byteLength(s.slice(0, mid), 'utf8') <= maxBytes) lo = mid;\n else hi = mid - 1;\n }\n return s.slice(0, lo);\n}\n\n/** Largest suffix of `s` whose UTF-8 byte length is <= `maxBytes`. */\nfunction takeTailBytes(s: string, maxBytes: number): string {\n if (maxBytes <= 0) return '';\n if (Buffer.byteLength(s, 'utf8') <= maxBytes) return s;\n let lo = 0;\n let hi = s.length;\n while (lo < hi) {\n const mid = Math.ceil((lo + hi) / 2);\n if (Buffer.byteLength(s.slice(s.length - mid), 'utf8') <= maxBytes) lo = mid;\n else hi = mid - 1;\n }\n return s.slice(s.length - lo);\n}\n\n/**\n * Truncate to `maxBytes` keeping BOTH ends — the head (what ran / early context)\n * and the tail (errors and summaries usually land last), biased ~45/55 toward\n * the tail. The result never exceeds `maxBytes`.\n */\nexport function truncateHeadTail(s: string, maxBytes: number): string {\n const total = Buffer.byteLength(s, 'utf8');\n if (total <= maxBytes) return s;\n // Reserve a fixed allowance for the marker so the final string can't exceed\n // the cap even though the dropped-byte count's digit width varies.\n const MARKER_RESERVE = 64;\n const avail = Math.max(0, maxBytes - MARKER_RESERVE);\n const headBudget = Math.floor(avail * 0.45);\n const head = takeHeadBytes(s, headBudget);\n const tail = takeTailBytes(s, avail - Buffer.byteLength(head, 'utf8'));\n const kept = Buffer.byteLength(head, 'utf8') + Buffer.byteLength(tail, 'utf8');\n return `${head}\\n…[truncated ${total - kept} bytes]…\\n${tail}`;\n}\n\n/**\n * Full token-saving pipeline for command tool output: strip ANSI → collapse\n * carriage-return progress → trim trailing whitespace → collapse identical\n * consecutive lines → squeeze blank-line runs → head+tail truncate to the cap.\n */\nexport function normalizeCommandOutput(\n raw: string,\n opts: { maxBytes?: number | undefined } = {},\n): string {\n if (!raw) return raw;\n let text = Core.stripAnsi(raw);\n text = collapseCarriageReturns(text);\n text = text.replace(/[ \\t]+$/gm, ''); // trailing whitespace per line\n text = collapseConsecutiveDuplicates(text);\n text = text.replace(/\\n{3,}/g, '\\n\\n'); // >=2 blank lines → 1\n return truncateHeadTail(text, opts.maxBytes ?? COMMAND_OUTPUT_MAX_BYTES);\n}\n","/**\n * CircuitBreaker — prevents runaway bash/exec tool chains by:\n *\n * - Tripping on consecutive failures (models that keep repeating the\n * same failing command, e.g. `npm install` with wrong args in a loop)\n * - Tripping on slow call ratio (too many long-running commands suggest\n * a hung subprocess that the model doesn't know how to kill)\n * - Rate-limiting bursts (rapid succession of commands without reading\n * output suggests the model isn't processing results)\n * - Auto-recovering after a cooldown period so a fixed model can resume\n *\n * The breaker is owned by the ProcessRegistry so any tool that registers\n * a process participates in the same circuit. \"Per-tool\" isolation is\n * intentionally NOT implemented — the model treats bash/exec as one\n * resource pool; isolating them would let the model route around the\n * breaker by alternating which tool it uses.\n */\n\nexport interface CircuitBreakerConfig {\n /**\n * Consecutive failures before trip. Default: 5.\n * A single success resets this counter to 0.\n */\n maxConsecutiveFailures?: number | undefined;\n /**\n * Slow-call threshold in ms. A call that runs longer than this is\n * counted as \"slow\". Default: 60_000 (1 minute).\n */\n slowCallThresholdMs?: number | undefined;\n /**\n * Max slow calls before trip (within the sliding window). Default: 3.\n */\n maxSlowCalls?: number | undefined;\n /**\n * Sliding window for rate-limit and slow-call counting, in ms.\n * Default: 60_000 (1 minute).\n */\n windowMs?: number | undefined;\n /**\n * Max calls within the sliding window. Default: 30.\n * Burst exceeding this trips the breaker immediately.\n */\n maxCallsPerWindow?: number | undefined;\n /**\n * Cooldown before auto-recovery attempt, in ms. Default: 30_000 (30s).\n * After this the breaker enters \"half-open\" state and allows one call\n * through to test whether the problem is resolved.\n */\n cooldownMs?: number | undefined;\n}\n\ninterface CallRecord {\n at: number;\n /** True if the call threw or returned an is_error result. */\n failed: boolean;\n /** True if elapsed time exceeded slowCallThresholdMs. */\n slow: boolean;\n}\n\ntype BreakerState = 'closed' | 'open' | 'half-open';\n\nconst DEFAULT_MAX_CONSECUTIVE_FAILURES = 5;\nconst DEFAULT_SLOW_CALL_THRESHOLD_MS = 180_000;\n// 3 minutes — balanced against the 5-minute bash timeout. Commands\n// running <3min are normal; 3-5min are \"slow\" and count toward the\n// breaker. 3 consecutive slow calls trip the circuit.\nconst DEFAULT_MAX_SLOW_CALLS = 3;\nconst DEFAULT_WINDOW_MS = 60_000;\nconst DEFAULT_MAX_CALLS_PER_WINDOW = 30;\nconst DEFAULT_COOLDOWN_MS = 30_000;\n\nexport interface CircuitBreakerSnapshot {\n state: 'closed' | 'open' | 'half-open';\n consecutiveFailures: number;\n slowCallsInWindow: number;\n callsInWindow: number;\n windowMs: number;\n cooldownRemainingMs: number | null;\n lastFailureAt: number | null;\n lastSlowAt: number | null;\n}\n\nexport class CircuitBreaker {\n private readonly maxConsecutiveFailures: number;\n private readonly slowCallThresholdMs: number;\n private readonly maxSlowCalls: number;\n private readonly windowMs: number;\n private readonly maxCallsPerWindow: number;\n private readonly cooldownMs: number;\n\n private state: BreakerState = 'closed';\n private consecutiveFailures = 0;\n private window: CallRecord[] = [];\n private lastFailureAt: number | null = null;\n private lastSlowAt: number | null = null;\n /** Timestamp when the breaker was opened (for cooldown calculation). */\n private openedAt: number | null = null;\n\n constructor(config: CircuitBreakerConfig = {}) {\n this.maxConsecutiveFailures = config.maxConsecutiveFailures ?? DEFAULT_MAX_CONSECUTIVE_FAILURES;\n this.slowCallThresholdMs = config.slowCallThresholdMs ?? DEFAULT_SLOW_CALL_THRESHOLD_MS;\n this.maxSlowCalls = config.maxSlowCalls ?? DEFAULT_MAX_SLOW_CALLS;\n this.windowMs = config.windowMs ?? DEFAULT_WINDOW_MS;\n this.maxCallsPerWindow = config.maxCallsPerWindow ?? DEFAULT_MAX_CALLS_PER_WINDOW;\n this.cooldownMs = config.cooldownMs ?? DEFAULT_COOLDOWN_MS;\n }\n\n /**\n * Returns true if the circuit allows a new call to proceed.\n * When false, callers should abort the tool call and return a\n * circuit-breaker error instead of spawning a process.\n */\n get canProceed(): boolean {\n this._checkStateTransition();\n return this.state !== 'open';\n }\n\n /**\n * Snapshot of the current breaker state for observability (`/kill`).\n */\n snapshot(): CircuitBreakerSnapshot {\n this._checkStateTransition();\n const now = Date.now();\n let cooldownRemaining: number | null = null;\n if (this.openedAt !== null && this.state === 'open') {\n const elapsed = now - this.openedAt;\n cooldownRemaining = Math.max(0, this.cooldownMs - elapsed);\n }\n return {\n state: this.state,\n consecutiveFailures: this.consecutiveFailures,\n slowCallsInWindow: this.window.filter((c) => c.slow).length,\n callsInWindow: this.window.length,\n windowMs: this.windowMs,\n cooldownRemainingMs: cooldownRemaining,\n lastFailureAt: this.lastFailureAt,\n lastSlowAt: this.lastSlowAt,\n };\n }\n\n /**\n * Call this BEFORE spawning a bash/exec process.\n * Returns true if the call is allowed; false if the breaker is open.\n * When false, callers MUST NOT spawn a process.\n *\n * @param bypass - If true, skip the circuit breaker check entirely.\n * Use for background/fire-and-forget processes that should\n * not affect breaker state.\n */\n beforeCall(bypass = false): boolean {\n if (bypass) return true;\n this._checkStateTransition();\n if (this.state === 'open') return false;\n return true;\n }\n\n /**\n * Call this AFTER a bash/exec process finishes (success or failure).\n * `durationMs` is the wall-clock time the process ran.\n * `failed` is true when the process returned a non-zero exit code or\n * threw an exception before spawning.\n *\n * @param bypass - If true, do not update breaker state.\n * Use for background/fire-and-forget processes.\n */\n afterCall(durationMs: number, failed: boolean, bypass = false): void {\n if (bypass) return;\n\n const now = Date.now();\n\n if (this.state === 'half-open') {\n // First call through after cooldown — if it failed, go back to open.\n if (failed) {\n this._trip();\n return;\n }\n // Success in half-open → reset to closed.\n this._reset();\n return;\n }\n\n // Prune old records outside the sliding window.\n this._pruneWindow(now);\n\n const slow = durationMs >= this.slowCallThresholdMs;\n this.window.push({ at: now, failed, slow });\n\n if (failed) {\n this.consecutiveFailures++;\n this.lastFailureAt = now;\n if (this.consecutiveFailures >= this.maxConsecutiveFailures) {\n this._trip();\n }\n return;\n }\n\n // Success: reset consecutive failure counter.\n this.consecutiveFailures = 0;\n\n if (slow) {\n this.lastSlowAt = now;\n const slowCount = this.window.filter((c) => c.slow).length;\n if (slowCount >= this.maxSlowCalls) {\n this._trip();\n }\n }\n\n const callCount = this.window.length;\n if (callCount >= this.maxCallsPerWindow) {\n // Rate limit exceeded. This is a soft trip — we reset the window\n // and let the next call try immediately (the caller will still see\n // canProceed=false until the window drains naturally).\n this._trip();\n }\n }\n\n /** Force the breaker open. Used by /kill force and Ctrl+C. */\n forceOpen(): void {\n this._trip();\n }\n\n /** Force a reset to closed. Used by tests and /kill reset. */\n forceReset(): void {\n this._reset();\n }\n\n private _trip(): void {\n if (this.state === 'open') return; // already open\n this.state = 'open';\n this.openedAt = Date.now();\n }\n\n private _reset(): void {\n this.state = 'closed';\n this.consecutiveFailures = 0;\n this.window = [];\n this.openedAt = null;\n }\n\n /** Transition from open → half-open when cooldown elapses. */\n private _checkStateTransition(): void {\n if (this.state !== 'open' || this.openedAt === null) return;\n const elapsed = Date.now() - this.openedAt;\n if (elapsed >= this.cooldownMs) {\n this.state = 'half-open';\n this.openedAt = null;\n }\n }\n\n private _pruneWindow(now: number): void {\n const cutoff = now - this.windowMs;\n this.window = this.window.filter((c) => c.at >= cutoff);\n }\n}","import { expectDefined } from '@wrongstack/core';\n/**\n * ProcessRegistry — global singleton that tracks all spawned child processes\n * from `bash` and `exec` tools. Enables:\n *\n * - Listing active processes (for TUI status bar)\n * - Killing individual processes or all processes (for Ctrl+C and /kill)\n * - Detecting runaway processes (hung, looping)\n * - Circuit breaker integration to prevent recursive/repeated failures\n *\n * Thread-safety: Node.js is single-threaded, but async callbacks can fire\n * in any order. All mutations go through synchronized Map methods.\n */\nimport { spawn } from 'node:child_process';\nimport type { ChildProcess } from 'node:child_process';\nimport * as os from 'node:os';\nimport { CircuitBreaker, type CircuitBreakerSnapshot, type CircuitBreakerConfig } from './circuit-breaker.js';\nexport type { CircuitBreakerSnapshot, CircuitBreakerConfig } from './circuit-breaker.js';\n\nexport interface TrackedProcess {\n pid: number;\n name: string;\n /** Display-safe redacted command string — safe for logs, /ps, crash dumps.\n * Contains [REDACTED] in place of sensitive flag values. */\n command: string;\n startedAt: number;\n sessionId?: string | undefined;\n /** The raw ChildProcess handle. Never call .kill() directly on this —\n * use `kill()` below which handles process groups correctly on POSIX\n * and degrades gracefully on Windows. */\n child: ChildProcess;\n /** True once the process has been kill()ed but not yet exited.\n * We keep it in the registry until 'close' fires so callers can\n * distinguish \"still running\" from \"just exited\". */\n killed: boolean;\n /** If true, kill() and killAll() will refuse to kill this process.\n * Used for infrastructure processes (browser, dev servers, …) that\n * must outlive the agent session. */\n protected: boolean;\n}\n\n// Sensitive CLI flag patterns that may appear in process command lines.\n// Redacted to [REDACTED] so crash dumps /ps output cannot leak secrets.\nconst SENSITIVE_FLAG_PATTERNS: RegExp[] = [\n // --flag=value or --flag \"value\" (value captured up to next space or comma)\n /--(?:token|password|passwd|pwd|secret|api[-_]?key|api[-_]?secret|auth|credential|private[-_]?key|access[-_]?key|github[-_]?token|gh[-_]?token|bearer|jwt|oauth|pin|pincode|passphrase|access[-_]?token)(?:[=\\s,][^\\s]*)?/gi,\n // -f \"value\" style short flags\n /(?<!\\w)-t(?:\\s+|\\s*=\\s*)[^\\s,]+/g,\n /(?<!\\w)-p(?:ssword)?(?:\\s+|\\s*=\\s*)[^\\s,]+/gi,\n // env var–style secrets: TOKEN=x, API_KEY=y, etc.\n /(?:TOKEN|API_KEY|API_SECRET|AUTH_TOKEN|GITHUB_TOKEN|GH_TOKEN|BEARER|JWT|OAUTH|CREDENTIAL|SECRET|PRIVATE_KEY|PASSWORD|PASSWD)\\s*[=:]\\s*[^\\s,]+/gi,\n // Generic high-entropy look: base64 strings >32 chars or hex strings >32 digits — but only\n // when preceded by a flag name (e.g. --github-token=EyJ...).\n /--\\w*(?:token|key|secret|password|passwd|auth|credential)\\w*[=\\s,][A-Za-z0-9+/=]{32,}/,\n];\n\n/**\n * Returns a display-safe copy of `cmd` with sensitive flag values replaced by [REDACTED].\n * The original string is unchanged; this is pure and has no side effects.\n */\nexport function redactCommand(cmd: string): string {\n let result = cmd;\n for (const pattern of SENSITIVE_FLAG_PATTERNS) {\n result = result.replace(pattern, (match) => {\n // Preserve the flag name portion; redact only the value part.\n // e.g. \"--token=sekrit_abc\" → \"--token=[REDACTED]\"\n const eq = match.indexOf('=');\n const sp = match.search(/\\s/);\n const delim = eq !== -1 ? '=' : sp !== -1 ? match[sp] : null;\n if (delim !== null) {\n const flag = match.slice(0, match.indexOf(expectDefined(delim)) + 1);\n return `${flag}[REDACTED]`;\n }\n // Nothing delimitable found; replace the whole token silently.\n // Short flags like -tVALUE are replaced entirely to avoid edge cases.\n const flagEnd = match.match(/^--?[a-zA-Z][a-zA-Z0-9_-]*/)?.[0] ?? match;\n return `${flagEnd}=**redacted**`;\n });\n }\n return result;\n}\n\ninterface KillOpts {\n /** SIGKILL instead of SIGTERM. Default: false (SIGTERM first). */\n force?: boolean | undefined;\n /** MS to wait between SIGTERM and SIGKILL on POSIX. Default: 2000. */\n graceMs?: number | undefined;\n}\n\nexport interface RegistryStats {\n activeCount: number;\n totalCount: number;\n breaker: CircuitBreakerSnapshot;\n}\n\nconst DEFAULT_GRACE_MS = 2000;\n\n/**\n * Kill an entire process tree on Windows via `taskkill /T /F`.\n *\n * TerminateProcess (what `child.kill()` maps to) has no process-group\n * semantics, so killing a shell wrapper (`cmd.exe /c …`) orphans its\n * grandchildren (node, vitest forks, dev servers). The orphans inherit the\n * parent's stdio pipe handles and can keep streaming into this process for\n * the rest of the session — which both prevents the child's 'close' event\n * from ever firing and grows in-memory output buffers without bound.\n *\n * Fire-and-forget: returns true if taskkill was spawned, false if spawning\n * it failed (caller should fall back to a direct `child.kill()`).\n */\nexport function killWin32Tree(pid: number): boolean {\n try {\n spawn('taskkill', ['/pid', String(pid), '/T', '/F'], {\n stdio: 'ignore',\n windowsHide: true,\n }).unref();\n return true;\n } catch {\n return false;\n }\n}\n\nclass ProcessRegistryImpl {\n private readonly processes = new Map<number, TrackedProcess>();\n private readonly breaker: CircuitBreaker;\n\n constructor(breakerConfig?: CircuitBreakerConfig) {\n this.breaker = new CircuitBreaker(breakerConfig);\n }\n\n register(info: Omit<TrackedProcess, 'killed' | 'protected'> & { protected?: boolean | undefined }): void {\n this.processes.set(info.pid, { ...info, killed: false, protected: info.protected ?? false });\n }\n\n /** Unregister a process by PID. Called on 'close' / 'exit' events. */\n unregister(pid: number): void {\n this.processes.delete(pid);\n }\n\n /** Get a single process by PID. */\n get(pid: number): TrackedProcess | undefined {\n return this.processes.get(pid);\n }\n\n /** Get all tracked processes. */\n list(): TrackedProcess[] {\n return Array.from(this.processes.values());\n }\n\n /** Get processes filtered by name (e.g. 'bash', 'exec'). */\n byName(name: string): TrackedProcess[] {\n return this.list().filter((p) => p.name === name);\n }\n\n /** Get processes filtered by session. */\n bySession(sessionId: string): TrackedProcess[] {\n return this.list().filter((p) => p.sessionId === sessionId);\n }\n\n /** Count of active (non-killed) processes. */\n get activeCount(): number {\n let n = 0;\n for (const p of this.processes.values()) {\n if (!p.killed) n++;\n }\n return n;\n }\n\n /**\n * Combined stats for observability — used by /ps and the TUI status bar.\n */\n stats(): RegistryStats {\n return {\n activeCount: this.activeCount,\n totalCount: this.processes.size,\n breaker: this.breaker.snapshot(),\n };\n }\n\n /**\n * Returns true if the circuit allows a new bash/exec call to proceed.\n * When false, callers MUST NOT spawn a process.\n */\n get canProceed(): boolean {\n return this.breaker.canProceed;\n }\n\n /**\n * Called before spawning a process. Returns true if allowed; false if\n * the circuit breaker is open.\n *\n * @param bypass - If true, skip circuit breaker check (for background processes).\n */\n beforeCall(bypass = false): boolean {\n return this.breaker.beforeCall(bypass);\n }\n\n /**\n * Called after a process finishes. `durationMs` is wall-clock time;\n * `failed` is true for non-zero exit codes.\n *\n * @param bypass - If true, do not update circuit breaker state (for background processes).\n */\n afterCall(durationMs: number, failed: boolean, bypass = false): void {\n this.breaker.afterCall(durationMs, failed, bypass);\n }\n\n /** Force-open the circuit breaker (Ctrl+C, /kill force). */\n forceBreakerOpen(): void {\n this.breaker.forceOpen();\n }\n\n /** Force-reset the circuit breaker to closed (/kill reset). */\n forceBreakerReset(): void {\n this.breaker.forceReset();\n }\n\n /** Kill a single process by PID.\n *\n * On POSIX: sends SIGTERM to the *process group* (-pid) so that\n * runaway grandchild processes (`sleep 9999 & disown`) are also killed.\n * After `graceMs` a SIGKILL is sent if the process hasn't exited.\n *\n * On Windows: `child.kill()` maps to TerminateProcess — process groups\n * are not meaningfully supported. A second `force=true` call sends\n * SIGKILL (which maps to TerminateProcess again — the distinction is\n * in the exit code, not the signal).\n *\n * Returns true if the process was found and kill was attempted.\n */\n kill(pid: number, opts: KillOpts = {}): boolean {\n const p = this.processes.get(pid);\n if (!p) return false;\n if (p.killed) return true; // already kill()ed, don't double-send\n if (p.protected) return false; // protected processes are never kill()ed\n\n const { force = false, graceMs = DEFAULT_GRACE_MS } = opts;\n const isWin = os.platform() === 'win32';\n\n if (isWin) {\n // Windows: no process group semantics. A direct kill terminates only\n // the immediate child — shell-wrapped commands (cmd.exe /c …) leave\n // grandchildren running that hold the inherited stdio pipes open and\n // keep feeding output into this process indefinitely. Kill the whole\n // tree via taskkill instead, but only for a real, still-running child\n // (exitCode === null); test fakes and already-exited processes take\n // the plain-kill path. The direct kill is deliberately NOT sent\n // immediately alongside taskkill: killing the root first would break\n // taskkill's parent-pid tree enumeration and orphan the grandchildren\n // again — it runs as a delayed fallback instead.\n const liveRealChild = p.child.exitCode === null && typeof p.child.pid === 'number';\n if (liveRealChild && killWin32Tree(pid)) {\n const fallback = setTimeout(() => {\n if (p.child.exitCode === null) {\n try {\n p.child.kill('SIGKILL');\n } catch {\n // Process may have already exited.\n }\n }\n }, graceMs);\n fallback.unref?.();\n } else {\n try {\n p.child.kill(force ? 'SIGKILL' : 'SIGTERM');\n } catch {\n // Process may have already exited.\n }\n }\n p.killed = true;\n return true;\n }\n\n // POSIX: kill the process group so grandchildren are cleaned up too.\n try {\n if (force) {\n try {\n process.kill(-pid, 'SIGKILL');\n } catch {\n p.child.kill('SIGKILL');\n }\n } else {\n try {\n process.kill(-pid, 'SIGTERM');\n } catch {\n p.child.kill('SIGTERM');\n }\n // Schedule SIGKILL as backup.\n const timer = setTimeout(() => {\n // Re-check: process may have exited on its own.\n if (this.processes.has(pid) && !p.child.killed) {\n try {\n process.kill(-pid, 'SIGKILL');\n } catch {\n try {\n p.child.kill('SIGKILL');\n } catch {\n /* already gone */\n }\n }\n }\n }, graceMs);\n timer.unref?.(); // Don't keep event loop alive.\n }\n } catch {\n // Process may have already exited.\n }\n p.killed = true;\n return true;\n }\n\n /**\n * Kill all tracked processes.\n * Returns the PIDs that were kill()ed.\n */\n killAll(opts: KillOpts = {}): number[] {\n const pids = Array.from(this.processes.keys());\n const killed: number[] = [];\n for (const pid of pids) {\n const p = this.processes.get(pid);\n if (p && !p.protected && this.kill(pid, opts)) killed.push(pid);\n }\n return killed;\n }\n\n /**\n * Kill all processes for a specific session.\n * Returns the PIDs that were kill()ed.\n */\n killSession(sessionId: string, opts: KillOpts = {}): number[] {\n const pids = this.bySession(sessionId).map((p) => p.pid);\n const killed: number[] = [];\n for (const pid of pids) {\n if (this.kill(pid, opts)) killed.push(pid);\n }\n return killed;\n }\n}\n\n/** Module-level singleton. Initialized on first access. */\nlet _registry: ProcessRegistryImpl | undefined;\n\nexport function getProcessRegistry(): ProcessRegistryImpl {\n if (!_registry) {\n _registry = new ProcessRegistryImpl();\n }\n return _registry;\n}\n\n/** Reset for tests. */\nexport function _resetProcessRegistry(): void {\n _registry = undefined;\n}\n\n// ── Convenience re-exports ────────────────────────────────────────────────────\n\nexport type { KillOpts };","import * as fs from 'node:fs';\nimport * as path from 'node:path';\n\n/**\n * On Windows, Node.js `spawn()` without a shell does NOT resolve .cmd/.bat\n * extensions through PATHEXT — it only auto-resolves .exe. Most Node.js CLI\n * tools (npx, pnpm, biome, tsc, vitest, etc.) ship as .cmd wrappers on\n * Windows. This function resolves the command name to its full path so spawn\n * can find it without relying on shell-mode argument concatenation.\n *\n * On non-Windows, returns the command unchanged.\n */\nexport function resolveWin32Command(cmd: string): string {\n if (process.platform !== 'win32') return cmd;\n\n // Already has a path or extension — use as-is\n if (cmd.includes('/') || cmd.includes('\\\\') || path.extname(cmd)) {\n return cmd;\n }\n\n const pathext = (process.env['PATHEXT'] ?? '.COM;.EXE;.BAT;.CMD;.VBS;.JS;.WS;.MSC')\n .toLowerCase()\n .split(';');\n\n const pathDirs = (process.env['PATH'] ?? '').split(path.delimiter);\n\n for (const dir of pathDirs) {\n const base = path.join(dir, cmd);\n // Check extensions in PATHEXT order. .EXE should win first because\n // it's typically listed first, and .exe doesn't need shell: true.\n for (const ext of pathext) {\n const full = `${base}${ext}`;\n try {\n fs.accessSync(full, fs.constants.X_OK);\n return full;\n } catch {\n // Not found with this extension — try next\n }\n }\n }\n\n // Not found — return original; let spawn report ENOENT with the\n // expected error message so tools can surface it properly.\n return cmd;\n}\n","import { spawn } from 'node:child_process';\nimport * as path from 'node:path';\nimport type { Tool } from '@wrongstack/core';\nimport { buildChildEnv } from './_env.js';\nimport { COMMAND_OUTPUT_MAX_BYTES, normalizeCommandOutput } from './_util.js';\nimport { getProcessRegistry, redactCommand } from './process-registry.js';\nimport { resolveWin32Command } from './_win32-resolve.js';\n\nconst ALLOWED_COMMANDS: Record<string, string[]> = {\n node: ['--version', '-r', '--input-type=module'],\n npm: ['--version', 'list', 'pkg', 'doctor', 'view', 'outdated', 'audit'],\n pnpm: ['--version', 'remove', 'list', 'view', 'outdated', 'audit'],\n npx: ['--version'],\n git: [\n '--version',\n 'status',\n 'log',\n 'diff',\n 'branch',\n 'checkout',\n 'stash',\n 'add',\n 'commit',\n 'push',\n 'pull',\n ],\n ls: ['-la', '-l', '-a'],\n cat: [],\n head: ['-n'],\n tail: ['-n'],\n wc: ['-l', '-w', '-c'],\n grep: [],\n find: [],\n echo: [],\n mkdir: ['-p'],\n cp: ['-r'],\n mv: [],\n rm: ['-rf'],\n touch: [],\n bun: ['--version'],\n tsc: ['--version', '--noEmit', '--project'],\n vitest: ['--version', 'run', '--coverage'],\n biome: ['--version', 'lint', 'format', 'check'],\n cargo: ['--version', 'build', 'test', 'check'],\n rustc: ['--version'],\n go: ['version', 'run', 'build', 'test'],\n python: ['--version'],\n pip: ['--version', 'list'],\n docker: ['--version', 'ps', 'images'],\n kubectl: ['version', 'get', 'describe', 'logs'],\n};\n\nconst MAX_ARGS = 20;\n// 200 KB — larger than bash's 32 KB cap. exec commands produce structured,\n// predictable output (build logs, test results, git diffs) that the agent\n// needs in full. 200 KB is safe for context windows ≥200K tokens while\n// still preventing a rogue build from filling the context.\nconst MAX_OUTPUT = 200_000;\nconst DEFAULT_TIMEOUT_MS = 30_000;\n\n// Per-command argument validation. Each entry is a list of regex patterns\n// that, if matched against any argument, will reject the invocation.\n// This blocks common injection vectors through allowlisted commands.\nconst BLOCKED_ARG_PATTERNS: Record<string, RegExp[]> = {\n // python -c/--command executes arbitrary code; python -m runs modules\n python: [/-c$/, /^--command$/, /^-m$/, /^--module$/],\n // git --exec=<cmd> runs arbitrary commands via upload-pack/receive-pack;\n // -C <dir> changes working directory, bypassing cwd sandbox;\n // -c/--config <k>=<v> injects config that runs commands\n // (e.g. core.sshCommand, core.pager, http.proxy, alias.x=!cmd).\n git: [\n /^--exec=/,\n /^--upload-pack=/,\n /^--receive-pack=/,\n /^-C$/,\n /^-c$/,\n /^--config$/,\n /^-c=/,\n /^--config=/,\n /^--config-env=/,\n ],\n // node -r/--require preloads arbitrary modules; --eval executes code\n node: [/^-r$/, /^--require$/, /^-e$/, /^--eval$/, /^--prof-process$/],\n // go run could execute arbitrary .go files; -ldflags could inject build-time code\n go: [/^-ldflags$/],\n // bun --preload is similar to node --require\n bun: [/^--preload$/, /^run$/, /^bunx$/, /^create$/, /^init$/],\n // docker build/run can create containers with host access;\n // only allow read-only commands (ps, images, version)\n docker: [/^build$/, /^run$/, /^exec$/, /^push$/, /^pull$/],\n // find -exec/-ok/-execdir execute arbitrary commands\n find: [/^-exec$/, /^-exec;$/, /^-ok$/, /^-ok;$/, /^-execdir$/, /^-execdir;$/, /^-exec=/, /^-ok=/, /^-execdir=/],\n // rm -rf / is catastrophic — block absolute paths, home, dot-dirs,\n // and glob patterns that could expand to dangerous targets.\n // `rm -rf ./src/*` expands to project files; `rm -rf ../../` escapes upward;\n // `rm -rf /*` targets the filesystem root. All are blocked.\n rm: [/^\\//, /^~\\//, /^~$/, /^\\.$/, /^\\.\\.$/, /\\*$/, /\\/$/, /\\/\\*$/, /\\.\\//],\n // npm run/exec/create/pack/publish can execute arbitrary scripts or publish malware\n npm: [/^run$/, /^exec$/, /^create$/, /^init$/, /^pack$/, /^publish$/, /^deploy$/],\n // pnpm run/dlx/exec/create can execute arbitrary scripts\n pnpm: [/^run$/, /^dlx$/, /^exec$/, /^create$/, /^init$/, /^pack$/, /^publish$/, /^deploy$/],\n // npx should only be used for --version; any package name is a vector for\n // malicious package execution (typosquatting, dependency confusion)\n npx: [/^[^\\s]+$/],\n};\n\nfunction validateArgs(cmd: string, args: string[]): string | null {\n const blocked = BLOCKED_ARG_PATTERNS[cmd];\n if (!blocked) return null;\n\n for (const arg of args) {\n for (const pattern of blocked) {\n if (pattern.test(arg)) {\n return `Blocked argument \"${arg}\" for command \"${cmd}\" (matches security pattern ${pattern})`;\n }\n }\n }\n return null;\n}\n\ninterface ExecInput {\n command: string;\n args?: string[] | undefined;\n cwd?: string | undefined;\n timeout?: number | undefined;\n}\n\ninterface ExecOutput {\n command: string;\n args: string[];\n stdout: string;\n stderr: string;\n exitCode: number;\n truncated: boolean;\n allowed: boolean;\n}\n\nexport const execTool: Tool<ExecInput, ExecOutput> = {\n name: 'exec',\n category: 'Shell',\n description:\n 'Execute a **whitelisted, restricted set of commands** with strict argument validation. ' +\n 'This is the **preferred and safer** alternative to the `bash` tool for running development tools (node, npm, pnpm, tsc, git, tests, linters, etc.). ' +\n 'It prevents arbitrary command injection and limits what the model can do.',\n usageHint:\n 'PREFERRED SHELL TOOL for most cases.\\n\\n' +\n 'Use this instead of `bash` whenever possible.\\n' +\n '- `command` must be one of the allowed commands (node, npm, pnpm, git, tsc, eslint, vitest, etc.).\\n' +\n '- Arguments are passed as a clean array (no shell interpretation).\\n' +\n '- `cwd` is validated to stay inside the project.\\n' +\n '- For anything that requires real shell features (pipes, complex redirection, arbitrary commands), fall back to `bash` (with strong justification).\\n' +\n 'This tool significantly reduces the risk compared to full shell access.',\n permission: 'confirm',\n mutating: true,\n riskTier: 'standard',\n timeoutMs: DEFAULT_TIMEOUT_MS,\n capabilities: ['shell.restricted'],\n inputSchema: {\n type: 'object',\n properties: {\n command: {\n type: 'string',\n description: 'The base command to run. Must be in the internal allowlist (e.g. \"node\", \"pnpm\", \"git\", \"tsc\").',\n },\n args: {\n type: 'array',\n items: { type: 'string' },\n description: 'Arguments passed to the command. Passed as an array (no shell parsing).',\n },\n cwd: {\n type: 'string',\n description: 'Optional working directory. Must resolve inside the project root.',\n },\n timeout: {\n type: 'integer',\n description: 'Per-command timeout in milliseconds.',\n },\n },\n required: ['command'],\n },\n async execute(input, ctx, opts) {\n const registry = getProcessRegistry();\n if (!registry.canProceed) {\n return {\n command: input.command,\n args: input.args ?? [],\n stdout: '',\n stderr: 'Circuit breaker is open — too many consecutive failures. Use /kill reset to recover.',\n exitCode: 1,\n truncated: false,\n allowed: false,\n };\n }\n\n const cmd = input.command.trim();\n if (!cmd)\n return {\n command: cmd,\n args: [],\n stdout: '',\n stderr: 'Empty command',\n exitCode: 1,\n truncated: false,\n allowed: false,\n };\n\n if (!(cmd in ALLOWED_COMMANDS)) {\n return {\n command: cmd,\n args: input.args ?? [],\n stdout: '',\n stderr: `Command \"${cmd}\" not in allowlist. Use the bash tool for arbitrary commands.`,\n exitCode: 1,\n truncated: false,\n allowed: false,\n };\n }\n\n const args = (input.args ?? []).slice(0, MAX_ARGS);\n const timeout = Math.max(1, Math.min(input.timeout ?? DEFAULT_TIMEOUT_MS, DEFAULT_TIMEOUT_MS));\n\n // Validate args against per-command security patterns\n const argError = validateArgs(cmd, args);\n if (argError) {\n return {\n command: cmd,\n args,\n stdout: '',\n stderr: argError,\n exitCode: 1,\n truncated: false,\n allowed: false,\n };\n }\n\n // Resolve cwd inside the project root. Model-supplied paths like '/etc'\n // would otherwise let allowlisted commands operate anywhere on disk.\n const requestedCwd = input.cwd ? path.resolve(ctx.projectRoot, input.cwd) : ctx.cwd;\n const rel = path.relative(ctx.projectRoot, requestedCwd);\n if (rel.startsWith('..') || path.isAbsolute(rel)) {\n return {\n command: cmd,\n args,\n stdout: '',\n stderr: `cwd \"${input.cwd}\" resolves outside project root`,\n exitCode: 1,\n truncated: false,\n allowed: false,\n };\n }\n const cwd = requestedCwd;\n const signal = opts.signal;\n\n return runCommand(cmd, args, cwd, timeout, signal, ctx.session?.id);\n },\n};\n\nfunction runCommand(\n cmd: string,\n args: string[],\n cwd: string,\n timeout: number,\n signal: AbortSignal,\n sessionId: string | undefined,\n): Promise<ExecOutput> {\n return new Promise((resolve) => {\n let stdout = '';\n let stderr = '';\n let killed = false;\n const startedAt = Date.now();\n\n // On Windows, .cmd/.bat resolution requires shell: true — same rationale\n // as _spawn-stream.ts. resolveWin32Command() finds the full path to the\n // .cmd file so spawn can locate it; shell: true is still needed because\n // .cmd/.bat files are not natively executable by CreateProcess.\n const resolved = resolveWin32Command(cmd);\n const isWin = process.platform === 'win32';\n const needsShell = isWin && (resolved.endsWith('.cmd') || resolved.endsWith('.bat'));\n\n // On Windows the abort signal is handled manually below: Node's built-in\n // handling kills only the direct child, orphaning grandchildren (vitest\n // forks, dev servers, anything under a .cmd shim) that keep the inherited\n // stdio pipes open. registry.kill() tree-kills via taskkill instead.\n const child = spawn(resolved, args, {\n cwd,\n env: buildChildEnv(sessionId),\n stdio: ['ignore', 'pipe', 'pipe'],\n windowsHide: true,\n ...(isWin ? {} : { signal }),\n ...(needsShell ? { shell: true, windowsVerbatimArguments: true } : {}),\n });\n\n const registry = getProcessRegistry();\n const pid = child.pid;\n if (typeof pid === 'number') {\n const fullCommand = `${cmd} ${args.join(' ')}`;\n registry.register({ pid, name: 'exec', command: redactCommand(fullCommand), startedAt: Date.now(), sessionId, child });\n }\n\n const timer = setTimeout(() => {\n killed = true;\n if (typeof pid === 'number') registry.kill(pid);\n else child.kill('SIGTERM');\n }, timeout);\n\n const onAbort = () => {\n killed = true;\n if (typeof pid === 'number') registry.kill(pid, { force: true });\n else child.kill('SIGTERM');\n };\n if (isWin) {\n if (signal.aborted) onAbort();\n else signal.addEventListener('abort', onAbort, { once: true });\n }\n\n child.stdout?.on('data', (chunk: Buffer) => {\n if (stdout.length < MAX_OUTPUT) stdout += chunk.toString();\n });\n\n child.stderr?.on('data', (chunk: Buffer) => {\n if (stderr.length < MAX_OUTPUT) stderr += chunk.toString();\n });\n\n child.on('close', (code) => {\n clearTimeout(timer);\n if (isWin) signal.removeEventListener('abort', onAbort);\n if (typeof pid === 'number') registry.unregister(pid);\n const durationMs = Date.now() - startedAt;\n const exitCode = killed ? 124 : (code ?? 1);\n registry.afterCall(durationMs, exitCode !== 0);\n resolve({\n command: cmd,\n args,\n stdout: normalizeCommandOutput(stdout),\n stderr: normalizeCommandOutput(stderr),\n exitCode,\n truncated:\n Buffer.byteLength(stdout, 'utf8') > COMMAND_OUTPUT_MAX_BYTES ||\n Buffer.byteLength(stderr, 'utf8') > COMMAND_OUTPUT_MAX_BYTES,\n allowed: true,\n });\n });\n\n child.on('error', (err) => {\n clearTimeout(timer);\n if (isWin) signal.removeEventListener('abort', onAbort);\n if (typeof pid === 'number') registry.unregister(pid);\n registry.afterCall(Date.now() - startedAt, true);\n resolve({\n command: cmd,\n args,\n stdout: normalizeCommandOutput(stdout),\n stderr: err.message,\n exitCode: 1,\n truncated: Buffer.byteLength(stdout, 'utf8') > COMMAND_OUTPUT_MAX_BYTES,\n allowed: true,\n });\n });\n });\n}\n"]}
package/dist/format.js CHANGED
@@ -42,6 +42,7 @@ async function* spawnStream(opts) {
42
42
  signal: opts.signal,
43
43
  env: buildChildEnv(),
44
44
  stdio: ["ignore", "pipe", "pipe"],
45
+ windowsHide: true,
45
46
  ...needsShell ? { shell: true, windowsVerbatimArguments: true } : {}
46
47
  });
47
48
  const queue = [];
@@ -1 +1 @@
1
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* as fs from 'node:fs';\nimport * as path from 'node:path';\n\n/**\n * On Windows, Node.js `spawn()` without a shell does NOT resolve .cmd/.bat\n * extensions through PATHEXT — it only auto-resolves .exe. Most Node.js CLI\n * tools (npx, pnpm, biome, tsc, vitest, etc.) ship as .cmd wrappers on\n * Windows. This function resolves the command name to its full path so spawn\n * can find it without relying on shell-mode argument concatenation.\n *\n * On non-Windows, returns the command unchanged.\n */\nexport function resolveWin32Command(cmd: string): string {\n if (process.platform !== 'win32') return cmd;\n\n // Already has a path or extension — use as-is\n if (cmd.includes('/') || cmd.includes('\\\\') || path.extname(cmd)) {\n return cmd;\n }\n\n const pathext = (process.env['PATHEXT'] ?? '.COM;.EXE;.BAT;.CMD;.VBS;.JS;.WS;.MSC')\n .toLowerCase()\n .split(';');\n\n const pathDirs = (process.env['PATH'] ?? '').split(path.delimiter);\n\n for (const dir of pathDirs) {\n const base = path.join(dir, cmd);\n // Check extensions in PATHEXT order. .EXE should win first because\n // it's typically listed first, and .exe doesn't need shell: true.\n for (const ext of pathext) {\n const full = `${base}${ext}`;\n try {\n fs.accessSync(full, fs.constants.X_OK);\n return full;\n } catch {\n // Not found with this extension — try next\n }\n }\n }\n\n // Not found — return original; let spawn report ENOENT with the\n // expected error message so tools can surface it properly.\n return cmd;\n}\n","import { spawn } from 'node:child_process';\nimport { buildChildEnv } from '@wrongstack/core';\nimport type { ToolProgressEvent } from '@wrongstack/core';\nimport { resolveWin32Command } from './_win32-resolve.js';\nexport interface SpawnStreamResult {\n stdout: string;\n stderr: string;\n exitCode: number;\n truncated: boolean;\n error?: string | undefined;\n}\n\nexport interface SpawnStreamOptions {\n cmd: string;\n args: string[];\n cwd: string;\n signal: AbortSignal;\n maxBytes?: number | undefined;\n /** Bytes of new stdout/stderr to accumulate before yielding a `partial_output` event. */\n flushBytes?: number | undefined;\n /** Maximum chunks to buffer before applying backpressure to the child. Default 500. */\n maxQueueSize?: number | undefined;\n}\n\n/**\n * Spawn a child process and yield `partial_output` progress events as\n * stdout/stderr arrive (batched by byte threshold), then return the full\n * buffered result. Shared between install/lint/format/typecheck/test/audit\n * so the TUI live tail sees consistent progress regardless of which tool\n * is running.\n */\nexport async function* spawnStream(\n opts: SpawnStreamOptions,\n): AsyncGenerator<ToolProgressEvent, SpawnStreamResult> {\n const max = opts.maxBytes ?? 200_000;\n const flushAt = opts.flushBytes ?? 4 * 1024;\n const maxQueue = opts.maxQueueSize ?? 500;\n let stdout = '';\n let stderr = '';\n let pending = '';\n let error: string | undefined;\n\n const cmd = resolveWin32Command(opts.cmd);\n const needsShell = process.platform === 'win32' && (cmd.endsWith('.cmd') || cmd.endsWith('.bat'));\n\n const child = spawn(cmd, opts.args, {\n cwd: opts.cwd,\n signal: opts.signal,\n env: buildChildEnv(),\n stdio: ['ignore', 'pipe', 'pipe'],\n ...(needsShell ? { shell: true, windowsVerbatimArguments: true } : {}),\n });\n\n type Chunk = { kind: 'out' | 'err' | 'close' | 'error'; data: string; code?: number | undefined };\n const queue: Chunk[] = [];\n let waiter: (() => void) | undefined;\n let paused = false;\n const wake = () => {\n if (waiter) {\n const w = waiter;\n waiter = undefined;\n w();\n }\n };\n\n // Resume the stream when there's room in the queue\n const resume = () => {\n if (paused && queue.length < maxQueue) {\n paused = false;\n child.stdout?.resume();\n child.stderr?.resume();\n }\n };\n\n // Note: chunks may still arrive briefly after pause() (already in flight) —\n // they are accumulated and queued rather than dropped, so the queue can\n // overshoot maxQueue by a few entries but no output is silently lost.\n child.stdout?.on('data', (c) => {\n const s = c.toString();\n if (stdout.length < max) stdout += s;\n queue.push({ kind: 'out', data: s });\n wake();\n // Apply backpressure if queue is growing faster than we consume\n if (!paused && queue.length >= maxQueue) {\n paused = true;\n child.stdout?.pause();\n child.stderr?.pause();\n }\n });\n child.stderr?.on('data', (c) => {\n const s = c.toString();\n if (stderr.length < max) stderr += s;\n queue.push({ kind: 'err', data: s });\n wake();\n if (!paused && queue.length >= maxQueue) {\n paused = true;\n child.stdout?.pause();\n child.stderr?.pause();\n }\n });\n child.on('error', (e) => {\n error = e.message;\n queue.push({ kind: 'error', data: e.message });\n wake();\n });\n child.on('close', (code) => {\n queue.push({ kind: 'close', data: '', code: code ?? 0 });\n wake();\n });\n\n let exitCode = 0;\n let spawnFailed = false;\n for (;;) {\n while (queue.length === 0) {\n await new Promise<void>((resolve) => {\n waiter = resolve;\n });\n }\n const chunk = queue.shift()!;\n // Resume reading after consuming a chunk\n resume();\n if (chunk.kind === 'close') {\n // If we already saw a spawn error (ENOENT etc.), keep exitCode=1\n // rather than the negative platform code Node fabricates.\n if (!spawnFailed) exitCode = chunk.code ?? 0;\n break;\n }\n if (chunk.kind === 'error') {\n spawnFailed = true;\n exitCode = 1;\n // close usually follows\n continue;\n }\n pending += chunk.data;\n if (pending.length >= flushAt) {\n yield { type: 'partial_output', text: pending };\n pending = '';\n }\n }\n if (pending.length > 0) {\n yield { type: 'partial_output', text: pending };\n }\n\n return {\n stdout,\n stderr,\n exitCode,\n truncated: stdout.length >= max || stderr.length >= max,\n error,\n };\n}\n","import * as fsp from 'node:fs/promises';\nimport * as path from 'node:path';\nimport * as Core from '@wrongstack/core';\nimport type { Context } from '@wrongstack/core';\n/** Detected package manager for a project directory. */\nexport type PackageManager = 'pnpm' | 'yarn' | 'npm';\n\n/**\n * Detect the project's package manager by inspecting lockfiles in `cwd`.\n * Order: pnpm → yarn → npm (default). Missing or unreadable directories fall\n * back to `npm` rather than throwing, so a `safeResolve`-checked cwd that\n * happens to be empty never aborts the tool.\n */\nexport async function detectPackageManager(cwd: string): Promise<PackageManager> {\n const { stat } = await import('node:fs/promises');\n try {\n await stat(`${cwd}/pnpm-lock.yaml`);\n return 'pnpm';\n } catch {\n /* not pnpm */\n }\n try {\n await stat(`${cwd}/yarn.lock`);\n return 'yarn';\n } catch {\n /* not yarn */\n }\n return 'npm';\n}\n\nexport function resolvePath(input: string, ctx: Context): string {\n return path.isAbsolute(input) ? path.normalize(input) : path.resolve(ctx.workingDir ?? ctx.cwd, input);\n}\n\nexport function ensureInsideRoot(absPath: string, ctx: Context): string {\n const root = path.resolve(ctx.projectRoot);\n const target = path.resolve(absPath);\n const rel = path.relative(root, target);\n if (rel.startsWith('..') || path.isAbsolute(rel)) {\n throw new Error(`Path \"${absPath}\" is outside project root \"${root}\"`);\n }\n return target;\n}\n\nexport function safeResolve(input: string, ctx: Context): string {\n return ensureInsideRoot(resolvePath(input, ctx), ctx);\n}\n\n/**\n * Defense against in-root→out-of-root symlink escape (CWE-59). `safeResolve`\n * only does a syntactic `../` check, so a symlink that lives *inside* the\n * project root but points outside still passes it. This resolves the path\n * through `fs.realpath` and re-verifies containment against the realpath of\n * the project root (comparing like-for-like, since the root itself may be a\n * symlink — macOS `/var`→`/private/var`, Windows 8.3 short names). For a path\n * that does not exist yet (e.g. a `write` to a new file) the nearest existing\n * ancestor directory is checked instead. Throws if the real target escapes.\n *\n * Mirrors the per-file guard already used in `replace.ts`/`grep.ts`; applied\n * to single-file `read`/`edit`/`write` it throws (rather than skips) because\n * the caller named exactly one file.\n */\nexport async function assertRealInsideRoot(absPath: string, ctx: Context): Promise<void> {\n const realRoot = await fsp.realpath(ctx.projectRoot).catch(() => path.resolve(ctx.projectRoot));\n let probe = absPath;\n for (;;) {\n let real: string;\n try {\n real = await fsp.realpath(probe);\n } catch (err) {\n if ((err as NodeJS.ErrnoException).code === 'ENOENT') {\n const parent = path.dirname(probe);\n if (parent === probe) return; // reached fs root without escaping\n probe = parent;\n continue;\n }\n throw err;\n }\n const rel = path.relative(realRoot, real);\n if (rel.startsWith('..') || path.isAbsolute(rel)) {\n throw new Error(\n `Path \"${absPath}\" resolves through a symlink outside project root \"${realRoot}\"`,\n );\n }\n return;\n }\n}\n\n/** `safeResolve` + symlink realpath containment check. Async. */\nexport async function safeResolveReal(input: string, ctx: Context): Promise<string> {\n const abs = safeResolve(input, ctx);\n await assertRealInsideRoot(abs, ctx);\n return abs;\n}\n\nexport function truncateMiddle(s: string, max: number): string {\n if (Buffer.byteLength(s, 'utf8') <= max) return s;\n const half = Math.floor(max / 2);\n return (\n s.slice(0, half) +\n `\\n…[truncated ${Buffer.byteLength(s, 'utf8') - max} bytes from middle]…\\n` +\n s.slice(-half)\n );\n}\n\nexport function isBinaryBuffer(buf: Buffer): boolean {\n const len = Math.min(buf.length, 8192);\n for (let i = 0; i < len; i++) {\n if (buf[i] === 0) return true;\n }\n return false;\n}\n\n// ─── Command-output normalization (token-saving) ────────────────────────────\n//\n// Raw process output is full of tokens the model gains nothing from: ANSI\n// escapes, carriage-return progress spam, runs of identical warning lines, and\n// huge tails of build noise. These helpers strip that noise before the output\n// reaches the LLM. They are scoped to COMMAND tools (bash/git/exec and the\n// _spawn-stream consumers) — never applied to structured/code outputs.\n\n/** Unified byte cap for all command tool output fed to the model. */\nexport const COMMAND_OUTPUT_MAX_BYTES = 32_768;\n\n/** Runs of >= this many identical consecutive lines are collapsed. */\nconst REPEAT_RUN_THRESHOLD = 3;\n\n/**\n * Collapse carriage-return overwrites the way a terminal would: `\\r\\n` becomes\n * `\\n`, and a bare `\\r` (progress redraw) keeps only the text after the LAST\n * `\\r` on its physical line. Without this, a single progress bar that redraws\n * 200 times explodes into 200 lines.\n */\nexport function collapseCarriageReturns(text: string): string {\n const lf = text.replace(/\\r\\n/g, '\\n');\n if (!lf.includes('\\r')) return lf;\n return lf\n .split('\\n')\n .map((line) => (line.includes('\\r') ? line.slice(line.lastIndexOf('\\r') + 1) : line))\n .join('\\n');\n}\n\n/**\n * Collapse a run of `minRun`+ identical consecutive lines into the line once\n * plus a marker. Consecutive-only — it never reorders or dedups non-adjacent\n * lines, so diffs/source stay intact.\n */\nexport function collapseConsecutiveDuplicates(text: string, minRun = REPEAT_RUN_THRESHOLD): string {\n const lines = text.split('\\n');\n const out: string[] = [];\n let i = 0;\n while (i < lines.length) {\n let j = i + 1;\n while (j < lines.length && lines[j] === lines[i]) j++;\n const run = j - i;\n if (run >= minRun) {\n out.push(lines[i]!, `… ⟨repeated ${run}×⟩`);\n } else {\n for (let k = i; k < j; k++) out.push(lines[k]!);\n }\n i = j;\n }\n return out.join('\\n');\n}\n\n/** Largest prefix of `s` whose UTF-8 byte length is <= `maxBytes`. */\nfunction takeHeadBytes(s: string, maxBytes: number): string {\n if (maxBytes <= 0) return '';\n if (Buffer.byteLength(s, 'utf8') <= maxBytes) return s;\n let lo = 0;\n let hi = s.length;\n while (lo < hi) {\n const mid = Math.ceil((lo + hi) / 2);\n if (Buffer.byteLength(s.slice(0, mid), 'utf8') <= maxBytes) lo = mid;\n else hi = mid - 1;\n }\n return s.slice(0, lo);\n}\n\n/** Largest suffix of `s` whose UTF-8 byte length is <= `maxBytes`. */\nfunction takeTailBytes(s: string, maxBytes: number): string {\n if (maxBytes <= 0) return '';\n if (Buffer.byteLength(s, 'utf8') <= maxBytes) return s;\n let lo = 0;\n let hi = s.length;\n while (lo < hi) {\n const mid = Math.ceil((lo + hi) / 2);\n if (Buffer.byteLength(s.slice(s.length - mid), 'utf8') <= maxBytes) lo = mid;\n else hi = mid - 1;\n }\n return s.slice(s.length - lo);\n}\n\n/**\n * Truncate to `maxBytes` keeping BOTH ends — the head (what ran / early context)\n * and the tail (errors and summaries usually land last), biased ~45/55 toward\n * the tail. The result never exceeds `maxBytes`.\n */\nexport function truncateHeadTail(s: string, maxBytes: number): string {\n const total = Buffer.byteLength(s, 'utf8');\n if (total <= maxBytes) return s;\n // Reserve a fixed allowance for the marker so the final string can't exceed\n // the cap even though the dropped-byte count's digit width varies.\n const MARKER_RESERVE = 64;\n const avail = Math.max(0, maxBytes - MARKER_RESERVE);\n const headBudget = Math.floor(avail * 0.45);\n const head = takeHeadBytes(s, headBudget);\n const tail = takeTailBytes(s, avail - Buffer.byteLength(head, 'utf8'));\n const kept = Buffer.byteLength(head, 'utf8') + Buffer.byteLength(tail, 'utf8');\n return `${head}\\n…[truncated ${total - kept} bytes]…\\n${tail}`;\n}\n\n/**\n * Full token-saving pipeline for command tool output: strip ANSI → collapse\n * carriage-return progress → trim trailing whitespace → collapse identical\n * consecutive lines → squeeze blank-line runs → head+tail truncate to the cap.\n */\nexport function normalizeCommandOutput(\n raw: string,\n opts: { maxBytes?: number | undefined } = {},\n): string {\n if (!raw) return raw;\n let text = Core.stripAnsi(raw);\n text = collapseCarriageReturns(text);\n text = text.replace(/[ \\t]+$/gm, ''); // trailing whitespace per line\n text = collapseConsecutiveDuplicates(text);\n text = text.replace(/\\n{3,}/g, '\\n\\n'); // >=2 blank lines → 1\n return truncateHeadTail(text, opts.maxBytes ?? COMMAND_OUTPUT_MAX_BYTES);\n}\n","import type { Tool, ToolStreamEvent } from '@wrongstack/core';\nimport { spawnStream } from './_spawn-stream.js';\nimport { normalizeCommandOutput, safeResolve } from './_util.js';\n\ninterface FormatInput {\n files?: string | string[] | undefined;\n fixer?: 'biome' | 'prettier' | 'auto' | undefined;\n check?: boolean | undefined;\n cwd?: string | undefined;\n}\n\ninterface FormatOutput {\n fixer: string;\n files_checked: number;\n files_changed: number;\n output: string;\n truncated: boolean;\n}\n\nexport const formatTool: Tool<FormatInput, FormatOutput> = {\n name: 'format',\n category: 'Code Quality',\n description: 'Format source files according to project style (Biome). Can also run in check-only mode.',\n usageHint:\n 'RUN REGULARLY:\\n\\n' +\n '- Use on changed files before committing.\\n' +\n '- `check: true` verifies formatting without making changes (useful in CI-like flows).\\n' +\n 'This project has very consistent formatting expectations. Always ensure your changes are formatted.',\n permission: 'confirm',\n mutating: true,\n capabilities: ['fs.write', 'shell.exec'],\n timeoutMs: 60_000,\n inputSchema: {\n type: 'object',\n properties: {\n files: {\n type: 'string',\n description: 'Files/patterns: single path, comma-separated list, or glob',\n },\n fixer: {\n type: 'string',\n enum: ['biome', 'prettier', 'auto'],\n description: 'Formatter to use (default: auto-detect)',\n },\n check: {\n type: 'boolean',\n description: 'Verify only, do not modify files (default: false)',\n },\n cwd: { type: 'string', description: 'Working directory (default: cwd)' },\n },\n },\n async execute(input, ctx, opts) {\n let final: FormatOutput | undefined;\n const executeStream = formatTool.executeStream;\n if (!executeStream) throw new Error('formatTool: stream execution unavailable');\n for await (const ev of executeStream(input, ctx, opts)) {\n if (ev.type === 'final') final = ev.output;\n }\n if (!final) throw new Error('format: stream ended without final event');\n return final;\n },\n async *executeStream(input, ctx, opts): AsyncGenerator<ToolStreamEvent<FormatOutput>> {\n const cwd = input.cwd ? safeResolve(input.cwd, ctx) : ctx.cwd;\n const fixer = input.fixer ?? 'auto';\n\n const detected = fixer === 'auto' ? await detectFixer(cwd) : fixer;\n if (!detected) {\n yield {\n type: 'final',\n output: {\n fixer: 'none',\n files_checked: 0,\n files_changed: 0,\n output: 'No formatter found (biome.json, .prettierrc)',\n truncated: false,\n },\n };\n return;\n }\n\n yield {\n type: 'log',\n text: `Running ${detected}…`,\n data: { fixer: detected, check: !!input.check },\n };\n\n const args: string[] = ['format', '--write'];\n if (input.check) args[args.length - 1] = '--check';\n if (input.files) {\n const files = Array.isArray(input.files) ? input.files : input.files.split(',');\n args.push('--', ...files.map((f) => f.trim()));\n }\n\n const result = yield* spawnStream({\n cmd: detected,\n args,\n cwd,\n signal: opts.signal,\n maxBytes: 100_000,\n });\n\n const changed = (result.stdout.match(/changed/g) || []).length;\n yield {\n type: 'final',\n output: {\n fixer: detected,\n files_checked: 0,\n files_changed: changed,\n output: normalizeCommandOutput(result.stdout || result.stderr || result.error || ''),\n truncated: result.truncated,\n },\n };\n },\n};\n\nasync function detectFixer(cwd: string): Promise<string | null> {\n const { stat } = await import('node:fs/promises');\n try {\n await stat(`${cwd}/biome.json`);\n return 'biome';\n } catch {\n try {\n await stat(`${cwd}/.prettierrc`);\n return 'prettier';\n } catch {\n return 'biome';\n }\n }\n}\n"]}
1
+ 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* as fs from 'node:fs';\nimport * as path from 'node:path';\n\n/**\n * On Windows, Node.js `spawn()` without a shell does NOT resolve .cmd/.bat\n * extensions through PATHEXT — it only auto-resolves .exe. Most Node.js CLI\n * tools (npx, pnpm, biome, tsc, vitest, etc.) ship as .cmd wrappers on\n * Windows. This function resolves the command name to its full path so spawn\n * can find it without relying on shell-mode argument concatenation.\n *\n * On non-Windows, returns the command unchanged.\n */\nexport function resolveWin32Command(cmd: string): string {\n if (process.platform !== 'win32') return cmd;\n\n // Already has a path or extension — use as-is\n if (cmd.includes('/') || cmd.includes('\\\\') || path.extname(cmd)) {\n return cmd;\n }\n\n const pathext = (process.env['PATHEXT'] ?? '.COM;.EXE;.BAT;.CMD;.VBS;.JS;.WS;.MSC')\n .toLowerCase()\n .split(';');\n\n const pathDirs = (process.env['PATH'] ?? '').split(path.delimiter);\n\n for (const dir of pathDirs) {\n const base = path.join(dir, cmd);\n // Check extensions in PATHEXT order. .EXE should win first because\n // it's typically listed first, and .exe doesn't need shell: true.\n for (const ext of pathext) {\n const full = `${base}${ext}`;\n try {\n fs.accessSync(full, fs.constants.X_OK);\n return full;\n } catch {\n // Not found with this extension — try next\n }\n }\n }\n\n // Not found — return original; let spawn report ENOENT with the\n // expected error message so tools can surface it properly.\n return cmd;\n}\n","import { spawn } from 'node:child_process';\nimport { buildChildEnv } from '@wrongstack/core';\nimport type { ToolProgressEvent } from '@wrongstack/core';\nimport { resolveWin32Command } from './_win32-resolve.js';\nexport interface SpawnStreamResult {\n stdout: string;\n stderr: string;\n exitCode: number;\n truncated: boolean;\n error?: string | undefined;\n}\n\nexport interface SpawnStreamOptions {\n cmd: string;\n args: string[];\n cwd: string;\n signal: AbortSignal;\n maxBytes?: number | undefined;\n /** Bytes of new stdout/stderr to accumulate before yielding a `partial_output` event. */\n flushBytes?: number | undefined;\n /** Maximum chunks to buffer before applying backpressure to the child. Default 500. */\n maxQueueSize?: number | undefined;\n}\n\n/**\n * Spawn a child process and yield `partial_output` progress events as\n * stdout/stderr arrive (batched by byte threshold), then return the full\n * buffered result. Shared between install/lint/format/typecheck/test/audit\n * so the TUI live tail sees consistent progress regardless of which tool\n * is running.\n */\nexport async function* spawnStream(\n opts: SpawnStreamOptions,\n): AsyncGenerator<ToolProgressEvent, SpawnStreamResult> {\n const max = opts.maxBytes ?? 200_000;\n const flushAt = opts.flushBytes ?? 4 * 1024;\n const maxQueue = opts.maxQueueSize ?? 500;\n let stdout = '';\n let stderr = '';\n let pending = '';\n let error: string | undefined;\n\n const cmd = resolveWin32Command(opts.cmd);\n const needsShell = process.platform === 'win32' && (cmd.endsWith('.cmd') || cmd.endsWith('.bat'));\n\n const child = spawn(cmd, opts.args, {\n cwd: opts.cwd,\n signal: opts.signal,\n env: buildChildEnv(),\n stdio: ['ignore', 'pipe', 'pipe'],\n windowsHide: true,\n ...(needsShell ? { shell: true, windowsVerbatimArguments: true } : {}),\n });\n\n type Chunk = { kind: 'out' | 'err' | 'close' | 'error'; data: string; code?: number | undefined };\n const queue: Chunk[] = [];\n let waiter: (() => void) | undefined;\n let paused = false;\n const wake = () => {\n if (waiter) {\n const w = waiter;\n waiter = undefined;\n w();\n }\n };\n\n // Resume the stream when there's room in the queue\n const resume = () => {\n if (paused && queue.length < maxQueue) {\n paused = false;\n child.stdout?.resume();\n child.stderr?.resume();\n }\n };\n\n // Note: chunks may still arrive briefly after pause() (already in flight) —\n // they are accumulated and queued rather than dropped, so the queue can\n // overshoot maxQueue by a few entries but no output is silently lost.\n child.stdout?.on('data', (c) => {\n const s = c.toString();\n if (stdout.length < max) stdout += s;\n queue.push({ kind: 'out', data: s });\n wake();\n // Apply backpressure if queue is growing faster than we consume\n if (!paused && queue.length >= maxQueue) {\n paused = true;\n child.stdout?.pause();\n child.stderr?.pause();\n }\n });\n child.stderr?.on('data', (c) => {\n const s = c.toString();\n if (stderr.length < max) stderr += s;\n queue.push({ kind: 'err', data: s });\n wake();\n if (!paused && queue.length >= maxQueue) {\n paused = true;\n child.stdout?.pause();\n child.stderr?.pause();\n }\n });\n child.on('error', (e) => {\n error = e.message;\n queue.push({ kind: 'error', data: e.message });\n wake();\n });\n child.on('close', (code) => {\n queue.push({ kind: 'close', data: '', code: code ?? 0 });\n wake();\n });\n\n let exitCode = 0;\n let spawnFailed = false;\n for (;;) {\n while (queue.length === 0) {\n await new Promise<void>((resolve) => {\n waiter = resolve;\n });\n }\n const chunk = queue.shift()!;\n // Resume reading after consuming a chunk\n resume();\n if (chunk.kind === 'close') {\n // If we already saw a spawn error (ENOENT etc.), keep exitCode=1\n // rather than the negative platform code Node fabricates.\n if (!spawnFailed) exitCode = chunk.code ?? 0;\n break;\n }\n if (chunk.kind === 'error') {\n spawnFailed = true;\n exitCode = 1;\n // close usually follows\n continue;\n }\n pending += chunk.data;\n if (pending.length >= flushAt) {\n yield { type: 'partial_output', text: pending };\n pending = '';\n }\n }\n if (pending.length > 0) {\n yield { type: 'partial_output', text: pending };\n }\n\n return {\n stdout,\n stderr,\n exitCode,\n truncated: stdout.length >= max || stderr.length >= max,\n error,\n };\n}\n","import * as fsp from 'node:fs/promises';\nimport * as path from 'node:path';\nimport * as Core from '@wrongstack/core';\nimport type { Context } from '@wrongstack/core';\n/** Detected package manager for a project directory. */\nexport type PackageManager = 'pnpm' | 'yarn' | 'npm';\n\n/**\n * Detect the project's package manager by inspecting lockfiles in `cwd`.\n * Order: pnpm → yarn → npm (default). Missing or unreadable directories fall\n * back to `npm` rather than throwing, so a `safeResolve`-checked cwd that\n * happens to be empty never aborts the tool.\n */\nexport async function detectPackageManager(cwd: string): Promise<PackageManager> {\n const { stat } = await import('node:fs/promises');\n try {\n await stat(`${cwd}/pnpm-lock.yaml`);\n return 'pnpm';\n } catch {\n /* not pnpm */\n }\n try {\n await stat(`${cwd}/yarn.lock`);\n return 'yarn';\n } catch {\n /* not yarn */\n }\n return 'npm';\n}\n\nexport function resolvePath(input: string, ctx: Context): string {\n return path.isAbsolute(input) ? path.normalize(input) : path.resolve(ctx.workingDir ?? ctx.cwd, input);\n}\n\nexport function ensureInsideRoot(absPath: string, ctx: Context): string {\n const root = path.resolve(ctx.projectRoot);\n const target = path.resolve(absPath);\n const rel = path.relative(root, target);\n if (rel.startsWith('..') || path.isAbsolute(rel)) {\n throw new Error(`Path \"${absPath}\" is outside project root \"${root}\"`);\n }\n return target;\n}\n\nexport function safeResolve(input: string, ctx: Context): string {\n return ensureInsideRoot(resolvePath(input, ctx), ctx);\n}\n\n/**\n * Defense against in-root→out-of-root symlink escape (CWE-59). `safeResolve`\n * only does a syntactic `../` check, so a symlink that lives *inside* the\n * project root but points outside still passes it. This resolves the path\n * through `fs.realpath` and re-verifies containment against the realpath of\n * the project root (comparing like-for-like, since the root itself may be a\n * symlink — macOS `/var`→`/private/var`, Windows 8.3 short names). For a path\n * that does not exist yet (e.g. a `write` to a new file) the nearest existing\n * ancestor directory is checked instead. Throws if the real target escapes.\n *\n * Mirrors the per-file guard already used in `replace.ts`/`grep.ts`; applied\n * to single-file `read`/`edit`/`write` it throws (rather than skips) because\n * the caller named exactly one file.\n */\nexport async function assertRealInsideRoot(absPath: string, ctx: Context): Promise<void> {\n const realRoot = await fsp.realpath(ctx.projectRoot).catch(() => path.resolve(ctx.projectRoot));\n let probe = absPath;\n for (;;) {\n let real: string;\n try {\n real = await fsp.realpath(probe);\n } catch (err) {\n if ((err as NodeJS.ErrnoException).code === 'ENOENT') {\n const parent = path.dirname(probe);\n if (parent === probe) return; // reached fs root without escaping\n probe = parent;\n continue;\n }\n throw err;\n }\n const rel = path.relative(realRoot, real);\n if (rel.startsWith('..') || path.isAbsolute(rel)) {\n throw new Error(\n `Path \"${absPath}\" resolves through a symlink outside project root \"${realRoot}\"`,\n );\n }\n return;\n }\n}\n\n/** `safeResolve` + symlink realpath containment check. Async. */\nexport async function safeResolveReal(input: string, ctx: Context): Promise<string> {\n const abs = safeResolve(input, ctx);\n await assertRealInsideRoot(abs, ctx);\n return abs;\n}\n\nexport function truncateMiddle(s: string, max: number): string {\n if (Buffer.byteLength(s, 'utf8') <= max) return s;\n const half = Math.floor(max / 2);\n return (\n s.slice(0, half) +\n `\\n…[truncated ${Buffer.byteLength(s, 'utf8') - max} bytes from middle]…\\n` +\n s.slice(-half)\n );\n}\n\nexport function isBinaryBuffer(buf: Buffer): boolean {\n const len = Math.min(buf.length, 8192);\n for (let i = 0; i < len; i++) {\n if (buf[i] === 0) return true;\n }\n return false;\n}\n\n// ─── Command-output normalization (token-saving) ────────────────────────────\n//\n// Raw process output is full of tokens the model gains nothing from: ANSI\n// escapes, carriage-return progress spam, runs of identical warning lines, and\n// huge tails of build noise. These helpers strip that noise before the output\n// reaches the LLM. They are scoped to COMMAND tools (bash/git/exec and the\n// _spawn-stream consumers) — never applied to structured/code outputs.\n\n/** Unified byte cap for all command tool output fed to the model. */\nexport const COMMAND_OUTPUT_MAX_BYTES = 32_768;\n\n/** Runs of >= this many identical consecutive lines are collapsed. */\nconst REPEAT_RUN_THRESHOLD = 3;\n\n/**\n * Collapse carriage-return overwrites the way a terminal would: `\\r\\n` becomes\n * `\\n`, and a bare `\\r` (progress redraw) keeps only the text after the LAST\n * `\\r` on its physical line. Without this, a single progress bar that redraws\n * 200 times explodes into 200 lines.\n */\nexport function collapseCarriageReturns(text: string): string {\n const lf = text.replace(/\\r\\n/g, '\\n');\n if (!lf.includes('\\r')) return lf;\n return lf\n .split('\\n')\n .map((line) => (line.includes('\\r') ? line.slice(line.lastIndexOf('\\r') + 1) : line))\n .join('\\n');\n}\n\n/**\n * Collapse a run of `minRun`+ identical consecutive lines into the line once\n * plus a marker. Consecutive-only — it never reorders or dedups non-adjacent\n * lines, so diffs/source stay intact.\n */\nexport function collapseConsecutiveDuplicates(text: string, minRun = REPEAT_RUN_THRESHOLD): string {\n const lines = text.split('\\n');\n const out: string[] = [];\n let i = 0;\n while (i < lines.length) {\n let j = i + 1;\n while (j < lines.length && lines[j] === lines[i]) j++;\n const run = j - i;\n if (run >= minRun) {\n out.push(lines[i]!, `… ⟨repeated ${run}×⟩`);\n } else {\n for (let k = i; k < j; k++) out.push(lines[k]!);\n }\n i = j;\n }\n return out.join('\\n');\n}\n\n/** Largest prefix of `s` whose UTF-8 byte length is <= `maxBytes`. */\nfunction takeHeadBytes(s: string, maxBytes: number): string {\n if (maxBytes <= 0) return '';\n if (Buffer.byteLength(s, 'utf8') <= maxBytes) return s;\n let lo = 0;\n let hi = s.length;\n while (lo < hi) {\n const mid = Math.ceil((lo + hi) / 2);\n if (Buffer.byteLength(s.slice(0, mid), 'utf8') <= maxBytes) lo = mid;\n else hi = mid - 1;\n }\n return s.slice(0, lo);\n}\n\n/** Largest suffix of `s` whose UTF-8 byte length is <= `maxBytes`. */\nfunction takeTailBytes(s: string, maxBytes: number): string {\n if (maxBytes <= 0) return '';\n if (Buffer.byteLength(s, 'utf8') <= maxBytes) return s;\n let lo = 0;\n let hi = s.length;\n while (lo < hi) {\n const mid = Math.ceil((lo + hi) / 2);\n if (Buffer.byteLength(s.slice(s.length - mid), 'utf8') <= maxBytes) lo = mid;\n else hi = mid - 1;\n }\n return s.slice(s.length - lo);\n}\n\n/**\n * Truncate to `maxBytes` keeping BOTH ends — the head (what ran / early context)\n * and the tail (errors and summaries usually land last), biased ~45/55 toward\n * the tail. The result never exceeds `maxBytes`.\n */\nexport function truncateHeadTail(s: string, maxBytes: number): string {\n const total = Buffer.byteLength(s, 'utf8');\n if (total <= maxBytes) return s;\n // Reserve a fixed allowance for the marker so the final string can't exceed\n // the cap even though the dropped-byte count's digit width varies.\n const MARKER_RESERVE = 64;\n const avail = Math.max(0, maxBytes - MARKER_RESERVE);\n const headBudget = Math.floor(avail * 0.45);\n const head = takeHeadBytes(s, headBudget);\n const tail = takeTailBytes(s, avail - Buffer.byteLength(head, 'utf8'));\n const kept = Buffer.byteLength(head, 'utf8') + Buffer.byteLength(tail, 'utf8');\n return `${head}\\n…[truncated ${total - kept} bytes]…\\n${tail}`;\n}\n\n/**\n * Full token-saving pipeline for command tool output: strip ANSI → collapse\n * carriage-return progress → trim trailing whitespace → collapse identical\n * consecutive lines → squeeze blank-line runs → head+tail truncate to the cap.\n */\nexport function normalizeCommandOutput(\n raw: string,\n opts: { maxBytes?: number | undefined } = {},\n): string {\n if (!raw) return raw;\n let text = Core.stripAnsi(raw);\n text = collapseCarriageReturns(text);\n text = text.replace(/[ \\t]+$/gm, ''); // trailing whitespace per line\n text = collapseConsecutiveDuplicates(text);\n text = text.replace(/\\n{3,}/g, '\\n\\n'); // >=2 blank lines → 1\n return truncateHeadTail(text, opts.maxBytes ?? COMMAND_OUTPUT_MAX_BYTES);\n}\n","import type { Tool, ToolStreamEvent } from '@wrongstack/core';\nimport { spawnStream } from './_spawn-stream.js';\nimport { normalizeCommandOutput, safeResolve } from './_util.js';\n\ninterface FormatInput {\n files?: string | string[] | undefined;\n fixer?: 'biome' | 'prettier' | 'auto' | undefined;\n check?: boolean | undefined;\n cwd?: string | undefined;\n}\n\ninterface FormatOutput {\n fixer: string;\n files_checked: number;\n files_changed: number;\n output: string;\n truncated: boolean;\n}\n\nexport const formatTool: Tool<FormatInput, FormatOutput> = {\n name: 'format',\n category: 'Code Quality',\n description: 'Format source files according to project style (Biome). Can also run in check-only mode.',\n usageHint:\n 'RUN REGULARLY:\\n\\n' +\n '- Use on changed files before committing.\\n' +\n '- `check: true` verifies formatting without making changes (useful in CI-like flows).\\n' +\n 'This project has very consistent formatting expectations. Always ensure your changes are formatted.',\n permission: 'confirm',\n mutating: true,\n capabilities: ['fs.write', 'shell.exec'],\n timeoutMs: 60_000,\n inputSchema: {\n type: 'object',\n properties: {\n files: {\n type: 'string',\n description: 'Files/patterns: single path, comma-separated list, or glob',\n },\n fixer: {\n type: 'string',\n enum: ['biome', 'prettier', 'auto'],\n description: 'Formatter to use (default: auto-detect)',\n },\n check: {\n type: 'boolean',\n description: 'Verify only, do not modify files (default: false)',\n },\n cwd: { type: 'string', description: 'Working directory (default: cwd)' },\n },\n },\n async execute(input, ctx, opts) {\n let final: FormatOutput | undefined;\n const executeStream = formatTool.executeStream;\n if (!executeStream) throw new Error('formatTool: stream execution unavailable');\n for await (const ev of executeStream(input, ctx, opts)) {\n if (ev.type === 'final') final = ev.output;\n }\n if (!final) throw new Error('format: stream ended without final event');\n return final;\n },\n async *executeStream(input, ctx, opts): AsyncGenerator<ToolStreamEvent<FormatOutput>> {\n const cwd = input.cwd ? safeResolve(input.cwd, ctx) : ctx.cwd;\n const fixer = input.fixer ?? 'auto';\n\n const detected = fixer === 'auto' ? await detectFixer(cwd) : fixer;\n if (!detected) {\n yield {\n type: 'final',\n output: {\n fixer: 'none',\n files_checked: 0,\n files_changed: 0,\n output: 'No formatter found (biome.json, .prettierrc)',\n truncated: false,\n },\n };\n return;\n }\n\n yield {\n type: 'log',\n text: `Running ${detected}…`,\n data: { fixer: detected, check: !!input.check },\n };\n\n const args: string[] = ['format', '--write'];\n if (input.check) args[args.length - 1] = '--check';\n if (input.files) {\n const files = Array.isArray(input.files) ? input.files : input.files.split(',');\n args.push('--', ...files.map((f) => f.trim()));\n }\n\n const result = yield* spawnStream({\n cmd: detected,\n args,\n cwd,\n signal: opts.signal,\n maxBytes: 100_000,\n });\n\n const changed = (result.stdout.match(/changed/g) || []).length;\n yield {\n type: 'final',\n output: {\n fixer: detected,\n files_checked: 0,\n files_changed: changed,\n output: normalizeCommandOutput(result.stdout || result.stderr || result.error || ''),\n truncated: result.truncated,\n },\n };\n },\n};\n\nasync function detectFixer(cwd: string): Promise<string | null> {\n const { stat } = await import('node:fs/promises');\n try {\n await stat(`${cwd}/biome.json`);\n return 'biome';\n } catch {\n try {\n await stat(`${cwd}/.prettierrc`);\n return 'prettier';\n } catch {\n return 'biome';\n }\n }\n}\n"]}
package/dist/git.js CHANGED
@@ -302,7 +302,8 @@ function runGit(args, cwd, signal) {
302
302
  cwd,
303
303
  signal,
304
304
  env: buildChildEnv(),
305
- stdio: ["ignore", "pipe", "pipe"]
305
+ stdio: ["ignore", "pipe", "pipe"],
306
+ windowsHide: true
306
307
  });
307
308
  child.stdout?.on("data", (chunk) => {
308
309
  if (stdout.length < MAX_OUTPUT) {