@wrcb/cb-common 1.0.592 → 1.0.593
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
|
@@ -7,7 +7,8 @@ export declare enum PredictionStatus {
|
|
|
7
7
|
Closed = "Closed",// Fechada, aguardando resolução
|
|
8
8
|
InDispute = "InDispute",// Em período de disputa (24h)
|
|
9
9
|
Resolved = "Resolved",// Resolvida, prêmios distribuídos
|
|
10
|
-
Cancelled = "Cancelled"
|
|
10
|
+
Cancelled = "Cancelled",// Cancelada, apostas reembolsadas
|
|
11
|
+
Published = "Published"
|
|
11
12
|
}
|
|
12
13
|
/**
|
|
13
14
|
* Transições válidas de status
|
|
@@ -14,29 +14,44 @@ var PredictionStatus;
|
|
|
14
14
|
PredictionStatus["Closed"] = "Closed";
|
|
15
15
|
PredictionStatus["InDispute"] = "InDispute";
|
|
16
16
|
PredictionStatus["Resolved"] = "Resolved";
|
|
17
|
-
PredictionStatus["Cancelled"] = "Cancelled";
|
|
17
|
+
PredictionStatus["Cancelled"] = "Cancelled";
|
|
18
|
+
PredictionStatus["Published"] = "Published";
|
|
18
19
|
})(PredictionStatus || (exports.PredictionStatus = PredictionStatus = {}));
|
|
19
20
|
/**
|
|
20
21
|
* Transições válidas de status
|
|
21
22
|
* Define quais mudanças de status são permitidas
|
|
22
23
|
*/
|
|
23
24
|
exports.VALID_STATUS_TRANSITIONS = {
|
|
24
|
-
|
|
25
|
+
// Draft: pode publicar ou cancelar
|
|
26
|
+
[PredictionStatus.Draft]: [
|
|
27
|
+
PredictionStatus.Published,
|
|
28
|
+
PredictionStatus.Cancelled
|
|
29
|
+
],
|
|
30
|
+
// Published: aguardando abertura automática ou cancelamento
|
|
31
|
+
[PredictionStatus.Published]: [
|
|
32
|
+
PredictionStatus.Open,
|
|
33
|
+
PredictionStatus.Cancelled
|
|
34
|
+
],
|
|
35
|
+
// Open: pode fechar naturalmente ou ser cancelado
|
|
25
36
|
[PredictionStatus.Open]: [
|
|
26
37
|
PredictionStatus.Closed,
|
|
27
38
|
PredictionStatus.Cancelled
|
|
28
39
|
],
|
|
40
|
+
// Closed: pode resolver, entrar em disputa ou cancelar
|
|
29
41
|
[PredictionStatus.Closed]: [
|
|
30
42
|
PredictionStatus.InDispute,
|
|
31
43
|
PredictionStatus.Resolved,
|
|
32
44
|
PredictionStatus.Cancelled
|
|
33
45
|
],
|
|
46
|
+
// InDispute: pode resolver após disputa ou cancelar
|
|
34
47
|
[PredictionStatus.InDispute]: [
|
|
35
48
|
PredictionStatus.Resolved,
|
|
36
49
|
PredictionStatus.Cancelled
|
|
37
50
|
],
|
|
38
|
-
|
|
39
|
-
[PredictionStatus.
|
|
51
|
+
// Resolved: estado final, não muda
|
|
52
|
+
[PredictionStatus.Resolved]: [],
|
|
53
|
+
// Cancelled: estado final, não muda
|
|
54
|
+
[PredictionStatus.Cancelled]: []
|
|
40
55
|
};
|
|
41
56
|
/**
|
|
42
57
|
* Verifica se uma transição de status é válida
|