@wq2/miniblox-sdk 3.46.147-0.0.2 → 3.46.147-0.0.3
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/index.d.mts +31 -27
- package/package.json +1 -1
package/dist/index.d.mts
CHANGED
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@@ -2519,6 +2519,31 @@ declare class RayTraceResult {
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constructor(typeOfHit: TypeOfHit, hitVec: Vector3 | null, block: BlockPos | null, side: EnumFacing | null, entity: Entity | null);
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}
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//#endregion
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//#region src/enums.d.ts
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declare enum EnumDifficulty {
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PEACEFUL = 0,
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EASY = 1,
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NORMAL = 2,
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HARD = 3
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}
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declare enum EnumHand {
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MAIN_HAND = 0,
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OFF_HAND = 1
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}
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declare enum Equipment_Slot$1 {
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MAIN_HAND = 0,
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OFF_HAND = 1,
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FEET = 2,
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LEGS = 3,
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CHEST = 4,
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HEAD = 5
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}
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declare enum EnumCreatureAttribute {
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UNDEFINED = 0,
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UNDEAD = 1,
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ARTHROPOD = 2
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}
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//#endregion
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//#region src/controller/Controller.d.ts
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declare class PlayerControllerMP {
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lastSentSlot: number;
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@@ -2558,7 +2583,7 @@ declare class PlayerController {
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middleClick(assumeActive?: boolean): void;
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rightClickMouse(): void;
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/** IMPORTANT: USE DUMPS */
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onPlayerRightClick(e: EntityPlayer$1, world: World$1, item: ItemStack$1, pos: Vector3$2 | BlockPos$1, placeSide: EnumFacing$1, hitVec: Vector3$2): boolean;
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onPlayerRightClick(e: EntityPlayer$1, world: World$1, item: ItemStack$1, pos: Vector3$2 | BlockPos$1, placeSide: EnumFacing$1, hitVec: Vector3$2, hand: EnumHand): boolean;
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/** IMPORTANT: USE DUMPS */
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sendUseItem(plr: EntityLivingBase$1, world: World$1, item: ItemStack$1): boolean;
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/** IMPORTANT: USE DUMPS */
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@@ -2583,10 +2608,10 @@ declare class PlayerController {
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dropItem(all?: boolean): void;
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update(): void;
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render(): void;
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-
resolveUseHand():
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resolveUseHand(): EnumHand;
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setHeldStack(stack: ItemStack$1): void;
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swapOffhand(): void;
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swingHand(): void;
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swingHand(hand: EnumHand): void;
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tryFireWeapon(): void;
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tryOpenSpectateMenu(): void;
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updateWeaponFeel(): void;
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@@ -3223,27 +3248,6 @@ declare class EffectRenderer$1 {
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canSpawnParticle(): boolean;
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}
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//#endregion
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-
//#region src/enums.d.ts
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-
declare enum EnumDifficulty {
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PEACEFUL = 0,
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EASY = 1,
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-
NORMAL = 2,
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HARD = 3
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}
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-
declare enum Equipment_Slot$1 {
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MAIN_HAND = 0,
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OFF_HAND = 1,
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FEET = 2,
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LEGS = 3,
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CHEST = 4,
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HEAD = 5
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-
}
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-
declare enum EnumCreatureAttribute {
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UNDEFINED = 0,
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UNDEAD = 1,
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ARTHROPOD = 2
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}
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-
//#endregion
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//#region src/effects/enchantments.d.ts
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declare enum EnumEnchantmentType {
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ARMOR,
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@@ -3514,7 +3518,7 @@ declare class EntityPlayer$1 extends EntityLivingBase$1 {
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namePrefix: string;
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homes: unknown;
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guideProgress: unknown;
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itemInUseHand:
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itemInUseHand: EnumHand;
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itemInUseSlot: number;
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pendingUseHand: number;
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sentInputThisTick: boolean;
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@@ -3632,7 +3636,7 @@ declare class EntityPlayer$1 extends EntityLivingBase$1 {
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getSoundInfo(): unknown;
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getEquippedChestStack(): ItemStack$1 | null;
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getArmorStacks(): ItemStack$1[];
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getUseHand():
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getUseHand(): EnumHand;
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toggleCameraPerspective(): void;
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beginDeathCamera(): void;
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endDeathCamera(): void;
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@@ -4915,4 +4919,4 @@ declare function calculateXOffset(self: Box3$1, other: Box3$1, offset: number):
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declare function calculateYOffset(self: Box3$1, other: Box3$1, offset: number): number;
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declare function calculateZOffset(self: Box3$1, other: Box3$1, offset: number): number;
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//#endregion
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-
export { type Abilities, type AllBlocks, type AnimationKeyframe, type AnimationLerp, type AnyPacket$1 as AnyPacket, type AttributeMap, type Axis, type AxisDirection, type BanPlayer, type Block, type BlockChest, type BlockPos$1 as BlockPos, type BlockState$1 as BlockState, type C2SPacket, type CPACKET_MAP, type CPacketAnimation$1 as CPacketAnimation, type CPacketBlockAction$1 as CPacketBlockAction, type CPacketBlockUpdate$1 as CPacketBlockUpdate, type CPacketChangeServers$1 as CPacketChangeServers, type CPacketChunkData$1 as CPacketChunkData, type CPacketCloseWindow$1 as CPacketCloseWindow, type CPacketConfirmTransaction$1 as CPacketConfirmTransaction, type CPacketDestroyEntities$1 as CPacketDestroyEntities, type CPacketDisconnect$1 as CPacketDisconnect, type CPacketEntityAction$1 as CPacketEntityAction, type CPacketEntityAttach$1 as CPacketEntityAttach, type CPacketEntityEffect$1 as CPacketEntityEffect, type CPacketEntityEquipment$1 as CPacketEntityEquipment, type CPacketEntityMetadata$1 as CPacketEntityMetadata, type CPacketEntityPositionAndRotation$1 as CPacketEntityPositionAndRotation, type CPacketEntityProperties$1 as CPacketEntityProperties, type CPacketEntityRelativePositionAndRotation$1 as CPacketEntityRelativePositionAndRotation, type CPacketEntityStatus$1 as CPacketEntityStatus, type CPacketEntityVelocity$1 as CPacketEntityVelocity, type CPacketExplosion$1 as CPacketExplosion, type CPacketJoinGame$1 as CPacketJoinGame, type CPacketLeaderboard$1 as CPacketLeaderboard, type CPacketLocalStorage$1 as CPacketLocalStorage, type CPacketLocalStorage_Action, type CPacketMessage$1 as CPacketMessage, type CPacketOpenShop$1 as CPacketOpenShop, type CPacketOpenWindow$1 as CPacketOpenWindow, type CPacketParticles$1 as CPacketParticles, type CPacketPlayerList$1 as CPacketPlayerList, type CPacketPlayerPosLook$1 as CPacketPlayerPosLook, type CPacketPlayerPosition$1 as CPacketPlayerPosition, type CPacketPlayerReconciliation$1 as CPacketPlayerReconciliation, type CPacketPong$1 as CPacketPong, type CPacketQueueNext$1 as CPacketQueueNext, type CPacketRemoveEntityEffect$1 as CPacketRemoveEntityEffect, type CPacketRespawn$1 as CPacketRespawn, type CPacketScoreboard$1 as CPacketScoreboard, type CPacketServerInfo$1 as CPacketServerInfo, type CPacketServerMetadata$1 as CPacketServerMetadata, type CPacketSetExperience$1 as CPacketSetExperience, type CPacketSetSlot$1 as CPacketSetSlot, type CPacketShopProperties$1 as CPacketShopProperties, type CPacketShopProperty, type CPacketSignEditorOpen$1 as CPacketSignEditorOpen, type CPacketSoundEffect$1 as CPacketSoundEffect, type CPacketSpawnEntity$1 as CPacketSpawnEntity, type CPacketSpawnExperienceOrb$1 as CPacketSpawnExperienceOrb, type CPacketSpawnPlayer$1 as CPacketSpawnPlayer, type CPacketTabComplete$1 as CPacketTabComplete, type CPacketTimeUpdate$1 as CPacketTimeUpdate, type CPacketTitle$1 as CPacketTitle, type CPacketUpdate$1 as CPacketUpdate, type CPacketUpdateCommandBlock$1 as CPacketUpdateCommandBlock, type CPacketUpdateHealth$1 as CPacketUpdateHealth, type CPacketUpdateLeaderboard$1 as CPacketUpdateLeaderboard, type CPacketUpdateScoreboard$1 as CPacketUpdateScoreboard, type CPacketUpdateSign$1 as CPacketUpdateSign, type CPacketUpdateStatus$1 as CPacketUpdateStatus, type CPacketUseBed$1 as CPacketUseBed, type CPacketWindowItems$1 as CPacketWindowItems, type CPacketWindowProperty$1 as CPacketWindowProperty, type Chat, type ChatData, type ChatLog, type Chunk, type ChunkProviderClient$1 as ChunkProviderClient, type ClientBoundCombined$1 as ClientBoundCombined, type ClientBoundCombined_CPacket, type ClientEntityPlayer, type ClientEntityPlayerOther, type ClientSocket, type ClientWorld, type CombatTracker, type CommandBlockLogic, type Container, type ContainerPlayer, type Containers, type DamageSource, type DataWatcher, type DemotePlayer, type EffectRenderer$1 as EffectRenderer, type EffectsManager, type EmptyChunk$1 as EmptyChunk, type Enchantment, type EnchantmentData, type EnchantmentProtection, type Enchantments, type Entity$1 as Entity, type EntityArrow, type EntityFX, type EntityItem$1 as EntityItem, type EntityLivingBase$1 as EntityLivingBase, type EntityName, type EntityPlayer$1 as EntityPlayer, type EnumCreatureAttribute, type EnumDifficulty, type EnumEnchantmentType, type EnumFacing$1 as EnumFacing, type EnumParticleTypes$1 as EnumParticleTypes, type Equipment, type Equipment_Slot$1 as Equipment_Slot, type EventMap, type Explosion$1 as Explosion, type Font, type FontLoader, type FoodStats, type Game, type GameInfo, type GameMenus, type GameMode, type GameProfile, type GameScene$1 as GameScene, type GameState, type Hud3D, type IChunkProvider, type ICrafting, type ID_TO_NAME, type ID_TO_PACKET, type IInterface, type Inventory$1 as Inventory, type InventoryEnderChest, type InventoryPlayer, type Item$1 as Item, type ItemAppleGold, type ItemArmor, type ItemBlock, type ItemBow, type ItemBucket, type ItemFood, type ItemHoe, type ItemID, type ItemMace, type ItemPickaxe, type ItemSeedFood, type ItemShovel, type ItemSpawnEgg, type ItemSpear, type ItemStack$1 as ItemStack, type ItemSword, type ItemThrowable, type ItemTool, type Items, type KickPlayer, type Level, type Material, type Materials, type Message, type MobilityFlag, type NAME_TO_ID, type OptionalShape, type Options, type Options$1, type PBBlockPos, type PBCell, type PBCosmetics, type PBFloatVector3, type PBItemStack, type PBModifier, type PBSnapshot, type PBTileEntity, type PBVector3, type PBWatchableObject, type Plane, type PlayerController, type PlayerControllerMP, type PlayerData, type PlayerMovement, type PlayerPermissionEntry, type Potion, type PotionEffect, type Potions, type Profile, type PromotePlayer, type RANK, type RankLevel, type RayTraceResult, type Recipe, type RecipeRegistry, type RenderEntity, type RenderLivingEntity, type RenderPlayer, type ResourceMonitor, type Result, type S2CPacket, type SPACKET_MAP, type SPacketAdminAction, type SPacketAnalytics, type SPacketBreakBlock, type SPacketClick, type SPacketClickWindow, type SPacketCloseWindow, type SPacketConfirmTransaction, type SPacketCraftItem, type SPacketEnchantItem, type SPacketEntityAction, type SPacketHeldItemChange, type SPacketLoginStart, type SPacketMessage, type SPacketOpenShop, type SPacketPing, type SPacketPlaceBlock, type SPacketPlayerAbilities, type SPacketPlayerAction, type SPacketPlayerInput, type SPacketPlayerPosLook, type SPacketQueueNext, type SPacketRequestChunk, type SPacketRespawn, type SPacketRespawn$1, type SPacketTabComplete$1, type SPacketUpdateCommandBlock, type SPacketUpdateInventory, type SPacketUpdateSign, type SPacketUseEntity, type SPacketUseItem, type ScoreboardContent, type ServerInfo, type Shape, type Slot, SlotActionType, type StopServer, type Team$1 as Team, type TextureManager, type TileEntitySign, type TypeOfHit, type UnbanPlayer, type UpdateAccessControl, type UpdateCheats, type UpdatePvP, type Vector3$1 as Vector3, type WithIngredients, type WithOptionalShape, type WithOptionalShapeAndIngredients, type WithResult, type WithShape, type World$1 as World, type calculateXOffset, type calculateYOffset, type calculateZOffset, type canCraftItem, type craftItem, type keyPressed, type rayTraceBlocks };
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export { type Abilities, type AllBlocks, type AnimationKeyframe, type AnimationLerp, type AnyPacket$1 as AnyPacket, type AttributeMap, type Axis, type AxisDirection, type BanPlayer, type Block, type BlockChest, type BlockPos$1 as BlockPos, type BlockState$1 as BlockState, type C2SPacket, type CPACKET_MAP, type CPacketAnimation$1 as CPacketAnimation, type CPacketBlockAction$1 as CPacketBlockAction, type CPacketBlockUpdate$1 as CPacketBlockUpdate, type CPacketChangeServers$1 as CPacketChangeServers, type CPacketChunkData$1 as CPacketChunkData, type CPacketCloseWindow$1 as CPacketCloseWindow, type CPacketConfirmTransaction$1 as CPacketConfirmTransaction, type CPacketDestroyEntities$1 as CPacketDestroyEntities, type CPacketDisconnect$1 as CPacketDisconnect, type CPacketEntityAction$1 as CPacketEntityAction, type CPacketEntityAttach$1 as CPacketEntityAttach, type CPacketEntityEffect$1 as CPacketEntityEffect, type CPacketEntityEquipment$1 as CPacketEntityEquipment, type CPacketEntityMetadata$1 as CPacketEntityMetadata, type CPacketEntityPositionAndRotation$1 as CPacketEntityPositionAndRotation, type CPacketEntityProperties$1 as CPacketEntityProperties, type CPacketEntityRelativePositionAndRotation$1 as CPacketEntityRelativePositionAndRotation, type CPacketEntityStatus$1 as CPacketEntityStatus, type CPacketEntityVelocity$1 as CPacketEntityVelocity, type CPacketExplosion$1 as CPacketExplosion, type CPacketJoinGame$1 as CPacketJoinGame, type CPacketLeaderboard$1 as CPacketLeaderboard, type CPacketLocalStorage$1 as CPacketLocalStorage, type CPacketLocalStorage_Action, type CPacketMessage$1 as CPacketMessage, type CPacketOpenShop$1 as CPacketOpenShop, type CPacketOpenWindow$1 as CPacketOpenWindow, type CPacketParticles$1 as CPacketParticles, type CPacketPlayerList$1 as CPacketPlayerList, type CPacketPlayerPosLook$1 as CPacketPlayerPosLook, type CPacketPlayerPosition$1 as CPacketPlayerPosition, type CPacketPlayerReconciliation$1 as CPacketPlayerReconciliation, type CPacketPong$1 as CPacketPong, type CPacketQueueNext$1 as CPacketQueueNext, type CPacketRemoveEntityEffect$1 as CPacketRemoveEntityEffect, type CPacketRespawn$1 as CPacketRespawn, type CPacketScoreboard$1 as CPacketScoreboard, type CPacketServerInfo$1 as CPacketServerInfo, type CPacketServerMetadata$1 as CPacketServerMetadata, type CPacketSetExperience$1 as CPacketSetExperience, type CPacketSetSlot$1 as CPacketSetSlot, type CPacketShopProperties$1 as CPacketShopProperties, type CPacketShopProperty, type CPacketSignEditorOpen$1 as CPacketSignEditorOpen, type CPacketSoundEffect$1 as CPacketSoundEffect, type CPacketSpawnEntity$1 as CPacketSpawnEntity, type CPacketSpawnExperienceOrb$1 as CPacketSpawnExperienceOrb, type CPacketSpawnPlayer$1 as CPacketSpawnPlayer, type CPacketTabComplete$1 as CPacketTabComplete, type CPacketTimeUpdate$1 as CPacketTimeUpdate, type CPacketTitle$1 as CPacketTitle, type CPacketUpdate$1 as CPacketUpdate, type CPacketUpdateCommandBlock$1 as CPacketUpdateCommandBlock, type CPacketUpdateHealth$1 as CPacketUpdateHealth, type CPacketUpdateLeaderboard$1 as CPacketUpdateLeaderboard, type CPacketUpdateScoreboard$1 as CPacketUpdateScoreboard, type CPacketUpdateSign$1 as CPacketUpdateSign, type CPacketUpdateStatus$1 as CPacketUpdateStatus, type CPacketUseBed$1 as CPacketUseBed, type CPacketWindowItems$1 as CPacketWindowItems, type CPacketWindowProperty$1 as CPacketWindowProperty, type Chat, type ChatData, type ChatLog, type Chunk, type ChunkProviderClient$1 as ChunkProviderClient, type ClientBoundCombined$1 as ClientBoundCombined, type ClientBoundCombined_CPacket, type ClientEntityPlayer, type ClientEntityPlayerOther, type ClientSocket, type ClientWorld, type CombatTracker, type CommandBlockLogic, type Container, type ContainerPlayer, type Containers, type DamageSource, type DataWatcher, type DemotePlayer, type EffectRenderer$1 as EffectRenderer, type EffectsManager, type EmptyChunk$1 as EmptyChunk, type Enchantment, type EnchantmentData, type EnchantmentProtection, type Enchantments, type Entity$1 as Entity, type EntityArrow, type EntityFX, type EntityItem$1 as EntityItem, type EntityLivingBase$1 as EntityLivingBase, type EntityName, type EntityPlayer$1 as EntityPlayer, type EnumCreatureAttribute, type EnumDifficulty, type EnumEnchantmentType, type EnumFacing$1 as EnumFacing, type EnumHand, type EnumParticleTypes$1 as EnumParticleTypes, type Equipment, type Equipment_Slot$1 as Equipment_Slot, type EventMap, type Explosion$1 as Explosion, type Font, type FontLoader, type FoodStats, type Game, type GameInfo, type GameMenus, type GameMode, type GameProfile, type GameScene$1 as GameScene, type GameState, type Hud3D, type IChunkProvider, type ICrafting, type ID_TO_NAME, type ID_TO_PACKET, type IInterface, type Inventory$1 as Inventory, type InventoryEnderChest, type InventoryPlayer, type Item$1 as Item, type ItemAppleGold, type ItemArmor, type ItemBlock, type ItemBow, type ItemBucket, type ItemFood, type ItemHoe, type ItemID, type ItemMace, type ItemPickaxe, type ItemSeedFood, type ItemShovel, type ItemSpawnEgg, type ItemSpear, type ItemStack$1 as ItemStack, type ItemSword, type ItemThrowable, type ItemTool, type Items, type KickPlayer, type Level, type Material, type Materials, type Message, type MobilityFlag, type NAME_TO_ID, type OptionalShape, type Options, type Options$1, type PBBlockPos, type PBCell, type PBCosmetics, type PBFloatVector3, type PBItemStack, type PBModifier, type PBSnapshot, type PBTileEntity, type PBVector3, type PBWatchableObject, type Plane, type PlayerController, type PlayerControllerMP, type PlayerData, type PlayerMovement, type PlayerPermissionEntry, type Potion, type PotionEffect, type Potions, type Profile, type PromotePlayer, type RANK, type RankLevel, type RayTraceResult, type Recipe, type RecipeRegistry, type RenderEntity, type RenderLivingEntity, type RenderPlayer, type ResourceMonitor, type Result, type S2CPacket, type SPACKET_MAP, type SPacketAdminAction, type SPacketAnalytics, type SPacketBreakBlock, type SPacketClick, type SPacketClickWindow, type SPacketCloseWindow, type SPacketConfirmTransaction, type SPacketCraftItem, type SPacketEnchantItem, type SPacketEntityAction, type SPacketHeldItemChange, type SPacketLoginStart, type SPacketMessage, type SPacketOpenShop, type SPacketPing, type SPacketPlaceBlock, type SPacketPlayerAbilities, type SPacketPlayerAction, type SPacketPlayerInput, type SPacketPlayerPosLook, type SPacketQueueNext, type SPacketRequestChunk, type SPacketRespawn, type SPacketRespawn$1, type SPacketTabComplete$1, type SPacketUpdateCommandBlock, type SPacketUpdateInventory, type SPacketUpdateSign, type SPacketUseEntity, type SPacketUseItem, type ScoreboardContent, type ServerInfo, type Shape, type Slot, SlotActionType, type StopServer, type Team$1 as Team, type TextureManager, type TileEntitySign, type TypeOfHit, type UnbanPlayer, type UpdateAccessControl, type UpdateCheats, type UpdatePvP, type Vector3$1 as Vector3, type WithIngredients, type WithOptionalShape, type WithOptionalShapeAndIngredients, type WithResult, type WithShape, type World$1 as World, type calculateXOffset, type calculateYOffset, type calculateZOffset, type canCraftItem, type craftItem, type keyPressed, type rayTraceBlocks };
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