@wp-typia/project-tools 0.22.2 → 0.22.3

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Files changed (30) hide show
  1. package/dist/runtime/built-in-block-code-templates/interactivity.d.ts +1 -1
  2. package/dist/runtime/built-in-block-code-templates/interactivity.js +4 -2
  3. package/dist/runtime/cli-add-shared.d.ts +49 -0
  4. package/dist/runtime/cli-add-shared.js +204 -71
  5. package/dist/runtime/cli-add-workspace-ability-scaffold.d.ts +5 -0
  6. package/dist/runtime/cli-add-workspace-ability-scaffold.js +392 -0
  7. package/dist/runtime/cli-add-workspace-ability-templates.d.ts +34 -0
  8. package/dist/runtime/cli-add-workspace-ability-templates.js +500 -0
  9. package/dist/runtime/cli-add-workspace-ability-types.d.ts +27 -0
  10. package/dist/runtime/cli-add-workspace-ability-types.js +14 -0
  11. package/dist/runtime/cli-add-workspace-ability.js +12 -852
  12. package/dist/runtime/cli-add-workspace-ai-scaffold.d.ts +21 -0
  13. package/dist/runtime/cli-add-workspace-ai-scaffold.js +91 -0
  14. package/dist/runtime/cli-add-workspace-ai-templates.d.ts +4 -0
  15. package/dist/runtime/cli-add-workspace-ai-templates.js +605 -0
  16. package/dist/runtime/cli-add-workspace-ai.js +15 -688
  17. package/dist/runtime/cli-add-workspace-assets.js +7 -4
  18. package/dist/runtime/cli-add-workspace.js +1 -19
  19. package/dist/runtime/cli-doctor-workspace-bindings.d.ts +11 -0
  20. package/dist/runtime/cli-doctor-workspace-bindings.js +134 -0
  21. package/dist/runtime/cli-doctor-workspace-blocks.d.ts +11 -0
  22. package/dist/runtime/cli-doctor-workspace-blocks.js +504 -0
  23. package/dist/runtime/cli-doctor-workspace-features.d.ts +11 -0
  24. package/dist/runtime/cli-doctor-workspace-features.js +383 -0
  25. package/dist/runtime/cli-doctor-workspace-package.d.ts +18 -0
  26. package/dist/runtime/cli-doctor-workspace-package.js +59 -0
  27. package/dist/runtime/cli-doctor-workspace-shared.d.ts +69 -0
  28. package/dist/runtime/cli-doctor-workspace-shared.js +87 -0
  29. package/dist/runtime/cli-doctor-workspace.js +25 -1062
  30. package/package.json +3 -3
@@ -1,6 +1,6 @@
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  export declare const INTERACTIVITY_EDIT_TEMPLATE = "import type { BlockEditProps } from '@wp-typia/block-types/blocks/registration';\nimport { __ } from '@wordpress/i18n';\nimport { useBlockProps, InspectorControls, RichText, BlockControls, AlignmentToolbar } from '@wordpress/block-editor';\nimport { PanelBody, RangeControl, Button, Notice } from '@wordpress/components';\nimport { useState } from '@wordpress/element';\nimport currentManifest from './manifest-document';\nimport { {{slugCamelCase}}Store } from './interactivity-store';\nimport {\n InspectorFromManifest,\n useEditorFields,\n useTypedAttributeUpdater,\n} from '@wp-typia/block-runtime/inspector';\nimport type { {{pascalCase}}Attributes } from './types';\nimport {\n sanitize{{pascalCase}}Attributes,\n validate{{pascalCase}}Attributes,\n} from './validators';\nimport { useTypiaValidation } from './hooks';\n\ntype EditProps = BlockEditProps<{{pascalCase}}Attributes>;\n\nconst actionButtonRowStyle = { display: 'flex', gap: '8px', marginTop: '16px' };\nconst validationListStyle = { margin: 0, paddingLeft: '1em' };\n\nexport default function Edit({ attributes, setAttributes, isSelected }: EditProps) {\n const [isPreviewing, setIsPreviewing] = useState(false);\n const editorFields = useEditorFields(currentManifest, {\n manual: ['content', 'clickCount', 'maxClicks'],\n labels: {\n alignment: __('Alignment', '{{textDomain}}'),\n animation: __('Animation', '{{textDomain}}'),\n interactiveMode: __('Interactive Mode', '{{textDomain}}'),\n isVisible: __('Visible', '{{textDomain}}'),\n showCounter: __('Show Counter', '{{textDomain}}'),\n },\n });\n const { errorMessages, isValid } = useTypiaValidation(\n attributes,\n validate{{pascalCase}}Attributes,\n );\n const validateEditorUpdate = (nextAttributes: {{pascalCase}}Attributes) => {\n try {\n return {\n data: sanitize{{pascalCase}}Attributes(nextAttributes),\n errors: [],\n isValid: true as const,\n };\n } catch {\n return validate{{pascalCase}}Attributes(nextAttributes);\n }\n };\n const { updateField } = useTypedAttributeUpdater(\n attributes,\n setAttributes,\n validateEditorUpdate\n );\n const alignmentValue = editorFields.getStringValue(\n attributes,\n 'alignment',\n 'left'\n ) as NonNullable<{{pascalCase}}Attributes['alignment']>;\n const clickCount = attributes.clickCount ?? 0;\n const isVisible = editorFields.getBooleanValue(\n attributes,\n 'isVisible',\n true\n );\n const isAnimating = attributes.isAnimating ?? false;\n const maxClicks = attributes.maxClicks ?? 0;\n const showCounter = editorFields.getBooleanValue(\n attributes,\n 'showCounter',\n true\n );\n const interactiveMode = editorFields.getStringValue(\n attributes,\n 'interactiveMode',\n 'click'\n ) as NonNullable<{{pascalCase}}Attributes['interactiveMode']>;\n const animation = editorFields.getStringValue(\n attributes,\n 'animation',\n 'none'\n ) as NonNullable<{{pascalCase}}Attributes['animation']>;\n\n const blockProps = useBlockProps({\n className: `{{cssClassName}} {{cssClassName}}--${interactiveMode}`,\n 'data-wp-interactive': {{slugCamelCase}}Store.directive.interactive,\n 'data-wp-context': JSON.stringify(\n {{slugCamelCase}}Store.createContext({\n clicks: clickCount,\n isAnimating,\n isVisible,\n animation,\n maxClicks,\n })\n )\n });\n const previewContentStyle = { textAlign: alignmentValue };\n const progressBarStyle = { width: `${(clickCount / maxClicks) * 100}%` };\n const clicksDirective = {{slugCamelCase}}Store.directive.state('clicks');\n const isAnimatingDirective = {{slugCamelCase}}Store.directive.state('isAnimating');\n const progressDirective = {{slugCamelCase}}Store.directive.state('progress') + \" + '%'\";\n\n const resetCounter = () => {\n updateField('clickCount', 0);\n updateField('isAnimating', false);\n };\n\n const testAnimation = () => {\n updateField('isAnimating', true);\n setTimeout(() => {\n updateField('isAnimating', false);\n }, 1000);\n };\n\n return (\n <>\n <BlockControls>\n <AlignmentToolbar\n value={alignmentValue}\n onChange={(value) => updateField('alignment', (value || alignmentValue) as NonNullable<{{pascalCase}}Attributes['alignment']>)}\n />\n </BlockControls>\n\n <InspectorControls>\n <InspectorFromManifest\n attributes={attributes}\n fieldLookup={editorFields}\n onChange={updateField}\n paths={['alignment', 'interactiveMode', 'animation', 'showCounter', 'isVisible']}\n title={__('Interactive Settings', '{{textDomain}}')}\n />\n\n <PanelBody title={__('Counter Settings', '{{textDomain}}')}>\n <RangeControl\n label={__('Max Clicks', '{{textDomain}}')}\n value={maxClicks}\n onChange={(value) => updateField('maxClicks', value ?? maxClicks)}\n min={0}\n max={100}\n help={__('Set to 0 for unlimited clicks', '{{textDomain}}')}\n />\n\n <div style={actionButtonRowStyle}>\n <Button\n variant=\"secondary\"\n onClick={resetCounter}\n isSmall\n >\n {__('Reset Counter', '{{textDomain}}')}\n </Button>\n <Button\n variant=\"secondary\"\n onClick={testAnimation}\n isSmall\n >\n {__('Test Animation', '{{textDomain}}')}\n </Button>\n </div>\n </PanelBody>\n\n {!isValid && (\n <PanelBody title={__('Validation Errors', '{{textDomain}}')} initialOpen>\n {errorMessages.map((error, index) => (\n <Notice key={index} status=\"error\" isDismissible={false}>\n {error}\n </Notice>\n ))}\n </PanelBody>\n )}\n\n {isSelected && (\n <PanelBody title={__('Preview', '{{textDomain}}')}>\n <Button\n variant={isPreviewing ? 'primary' : 'secondary'}\n onClick={() => setIsPreviewing(!isPreviewing)}\n aria-pressed={isPreviewing}\n isSmall\n >\n {isPreviewing\n ? __('Disable Preview Mode', '{{textDomain}}')\n : __('Enable Preview Mode', '{{textDomain}}')}\n </Button>\n\n {clickCount > 0 && (\n <Notice status=\"info\" isDismissible={false}>\n {__('Current clicks:', '{{textDomain}}')} {clickCount}\n {maxClicks > 0 && ` / ${maxClicks}`}\n </Notice>\n )}\n </PanelBody>\n )}\n </InspectorControls>\n\n <div {...blockProps}>\n <div\n className={`{{cssClassName}}__content ${isAnimating ? 'is-animating' : ''}`}\n style={previewContentStyle}\n data-wp-on--click={isPreviewing ? {{slugCamelCase}}Store.directive.action('handleClick') : undefined}\n data-wp-on--mouseenter={isPreviewing && interactiveMode === 'hover' ? {{slugCamelCase}}Store.directive.action('handleMouseEnter') : undefined}\n data-wp-on--mouseleave={isPreviewing && interactiveMode === 'hover' ? {{slugCamelCase}}Store.directive.action('handleMouseLeave') : undefined}\n >\n <RichText\n tagName=\"p\"\n value={attributes.content}\n onChange={(value) => updateField('content', value)}\n placeholder={__( {{titleJson}} + ' \u2013 click me to interact!', '{{textDomain}}')}\n />\n\n {!isValid && (\n <Notice status=\"error\" isDismissible={false}>\n <p>\n <strong>{__('Validation Errors', '{{textDomain}}')}</strong>\n </p>\n <ul style={validationListStyle}>\n {errorMessages.map((error, index) => (\n <li key={index}>{error}</li>\n ))}\n </ul>\n </Notice>\n )}\n\n {showCounter && (\n <div className=\"{{cssClassName}}__counter\">\n <span className=\"{{cssClassName}}__counter-label\">\n {__('Clicks:', '{{textDomain}}')}\n </span>\n <span\n className=\"{{cssClassName}}__counter-value\"\n data-wp-text={clicksDirective}\n >\n {clickCount}\n </span>\n </div>\n )}\n\n {maxClicks > 0 && (\n <div className=\"{{cssClassName}}__progress\">\n <div\n className=\"{{cssClassName}}__progress-bar\"\n style={progressBarStyle}\n data-wp-style--width={progressDirective}\n />\n </div>\n )}\n\n {animation !== 'none' && (\n <div\n className={`{{cssClassName}}__animation ${isAnimating ? 'is-active' : ''}`}\n data-wp-class--is-active={isAnimatingDirective}\n >\n {animation}\n </div>\n )}\n </div>\n </div>\n </>\n );\n}\n";
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  export declare const INTERACTIVITY_SAVE_TEMPLATE = "import { useBlockProps, RichText } from '@wordpress/block-editor';\nimport { __ } from '@wordpress/i18n';\nimport { {{slugCamelCase}}Store } from './interactivity-store';\nimport type { {{pascalCase}}Attributes } from './types';\n\nexport default function Save({ attributes }: { attributes: {{pascalCase}}Attributes }) {\n const clickCount = attributes.clickCount ?? 0;\n const interactiveMode = attributes.interactiveMode ?? 'click';\n const animation = attributes.animation ?? 'none';\n const isAnimating = attributes.isAnimating ?? false;\n const isVisible = attributes.isVisible ?? true;\n const maxClicks = attributes.maxClicks ?? 0;\n const showCounter = attributes.showCounter ?? true;\n const contentStyle = { textAlign: attributes.alignment };\n const clickActionDirective = {{slugCamelCase}}Store.directive.action('handleClick');\n const visibilityHiddenDirective = {{slugCamelCase}}Store.directive.negate(\n {{slugCamelCase}}Store.directive.state('isVisible')\n );\n const clicksDirective = {{slugCamelCase}}Store.directive.state('clicks');\n const clampedClicksDirective = {{slugCamelCase}}Store.directive.state('clampedClicks');\n const isAnimatingDirective = {{slugCamelCase}}Store.directive.state('isAnimating');\n const completionHiddenDirective = {{slugCamelCase}}Store.directive.negate(\n {{slugCamelCase}}Store.directive.state('isComplete')\n );\n const resetActionDirective = {{slugCamelCase}}Store.directive.action('reset');\n const blockProps = useBlockProps.save({\n className: `{{cssClassName}} {{cssClassName}}--${interactiveMode}`,\n 'data-wp-interactive': {{slugCamelCase}}Store.directive.interactive,\n 'data-wp-context': JSON.stringify(\n {{slugCamelCase}}Store.createContext({\n clicks: clickCount,\n isAnimating,\n isVisible,\n animation,\n maxClicks,\n })\n )\n });\n const progressDirective = {{slugCamelCase}}Store.directive.state('progress') + \" + '%'\";\n\n return (\n <div {...blockProps}>\n <div\n className={`{{cssClassName}}__content ${isAnimating ? 'is-animating' : ''}`}\n style={contentStyle}\n data-wp-on--click={clickActionDirective}\n data-wp-on--mouseenter={interactiveMode === 'hover' ? {{slugCamelCase}}Store.directive.action('handleMouseEnter') : undefined}\n data-wp-on--mouseleave={interactiveMode === 'hover' ? {{slugCamelCase}}Store.directive.action('handleMouseLeave') : undefined}\n data-wp-bind--hidden={visibilityHiddenDirective}\n >\n <RichText.Content\n tagName=\"p\"\n value={attributes.content}\n className=\"{{cssClassName}}__text\"\n />\n\n {showCounter && (\n <div\n className=\"{{cssClassName}}__counter\"\n role=\"status\"\n aria-live=\"polite\"\n aria-atomic=\"true\"\n >\n <span className=\"{{cssClassName}}__counter-label\">\n { __( 'Clicks:', '{{textDomain}}' ) }\n </span>\n <span\n className=\"{{cssClassName}}__counter-value\"\n data-wp-text={clicksDirective}\n >\n {clickCount}\n </span>\n </div>\n )}\n\n {maxClicks > 0 && (\n <div className=\"{{cssClassName}}__progress\">\n <div\n className=\"{{cssClassName}}__progress-bar\"\n role=\"progressbar\"\n aria-label={ __( 'Click progress', '{{textDomain}}' ) }\n aria-valuemin={0}\n aria-valuemax={maxClicks}\n aria-valuenow={Math.min(clickCount, maxClicks)}\n data-wp-bind--aria-valuenow={clampedClicksDirective}\n data-wp-style--width={progressDirective}\n />\n </div>\n )}\n\n <div\n className={`{{cssClassName}}__animation ${animation}`}\n aria-hidden=\"true\"\n data-wp-class--is-active={isAnimatingDirective}\n />\n\n {maxClicks > 0 && (\n <div\n className=\"{{cssClassName}}__completion\"\n role=\"status\"\n aria-live=\"polite\"\n aria-atomic=\"true\"\n data-wp-bind--hidden={completionHiddenDirective}\n >\n { __( '\uD83C\uDF89 Complete!', '{{textDomain}}' ) }\n </div>\n )}\n\n <button\n className=\"{{cssClassName}}__reset\"\n data-wp-on--click={resetActionDirective}\n aria-label={ __( 'Reset counter', '{{textDomain}}' ) }\n >\n <span aria-hidden=\"true\">\u21BB</span>\n <span className=\"screen-reader-text\">\n { __( 'Reset counter', '{{textDomain}}' ) }\n </span>\n </button>\n </div>\n </div>\n );\n}\n";
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  export declare const INTERACTIVITY_INDEX_TEMPLATE = "import {\n registerScaffoldBlockType,\n type BlockConfiguration,\n} from '@wp-typia/block-types/blocks/registration';\nimport type { BlockSupports } from '@wp-typia/block-types/blocks/supports';\nimport {\n buildScaffoldBlockRegistration,\n parseScaffoldBlockMetadata,\n} from '@wp-typia/block-runtime/blocks';\n\nimport Edit from './edit';\nimport Save from './save';\nimport metadata from './block-metadata';\nimport './editor.scss';\nimport './style.scss';\n\nimport type { {{pascalCase}}Attributes } from './types';\n\nconst scaffoldSupports = {\n html: false,\n align: true,\n anchor: true,\n className: true,\n interactivity: true,\n} satisfies BlockSupports;\n\nconst registration = buildScaffoldBlockRegistration(\n parseScaffoldBlockMetadata<BlockConfiguration<{{pascalCase}}Attributes>>(metadata),\n {\n supports: scaffoldSupports,\n edit: Edit,\n save: Save,\n }\n);\n\nregisterScaffoldBlockType(registration.name, registration.settings);\n";
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- export declare const INTERACTIVITY_STORE_TEMPLATE = "import type {\n {{pascalCase}}Context,\n {{pascalCase}}State,\n} from './types';\n\ntype InteractivityActionShape = object;\ntype InteractivityCallbackShape = object;\ntype InteractivityContextShape = object;\ntype InteractivityStateShape = object;\ntype InteractivityCallable = CallableFunction;\ntype InteractivityKey<T extends object> = Extract<keyof T, string>;\ntype InteractivityMethodKey<T extends object> = {\n [Key in InteractivityKey<T>]: T[Key] extends InteractivityCallable ? Key : never;\n}[InteractivityKey<T>];\n\ntype InteractivityDirectivePath<\n Root extends string,\n Key extends string,\n> = `${Root}.${Key}`;\n\ntype NegatedInteractivityDirectivePath<Path extends string> = `!${Path}`;\n\nexport interface TypedInteractivityDirectiveHelpers<\n State extends InteractivityStateShape,\n Context extends InteractivityContextShape,\n Actions extends InteractivityActionShape,\n Callbacks extends InteractivityCallbackShape,\n Namespace extends string,\n> {\n readonly interactive: Namespace;\n action<Key extends InteractivityMethodKey<Actions>>(\n key: Key,\n ): InteractivityDirectivePath<'actions', Key>;\n callback<Key extends InteractivityMethodKey<Callbacks>>(\n key: Key,\n ): InteractivityDirectivePath<'callbacks', Key>;\n state<Key extends InteractivityKey<State>>(\n key: Key,\n ): InteractivityDirectivePath<'state', Key>;\n context<Key extends InteractivityKey<Context>>(\n key: Key,\n ): InteractivityDirectivePath<'context', Key>;\n negate<Path extends string>(\n path: Path,\n ): NegatedInteractivityDirectivePath<Path>;\n}\n\nexport interface TypedInteractivityStore<\n Namespace extends string,\n State extends InteractivityStateShape,\n Context extends InteractivityContextShape,\n Actions extends InteractivityActionShape,\n Callbacks extends InteractivityCallbackShape,\n> {\n readonly namespace: Namespace;\n readonly state: State;\n readonly context: Context;\n readonly actions: Actions;\n readonly callbacks: Callbacks;\n readonly directive: TypedInteractivityDirectiveHelpers<\n State,\n Context,\n Actions,\n Callbacks,\n Namespace\n >;\n createContext(value: Context): Context;\n}\n\nexport function defineInteractivityStore<\n Namespace extends string,\n State extends InteractivityStateShape,\n Context extends InteractivityContextShape,\n Actions extends InteractivityActionShape,\n Callbacks extends InteractivityCallbackShape,\n>(config: {\n readonly namespace: Namespace;\n readonly state: State;\n readonly context: Context;\n readonly actions: Actions;\n readonly callbacks: Callbacks;\n}): TypedInteractivityStore<Namespace, State, Context, Actions, Callbacks> {\n return {\n namespace: config.namespace,\n state: config.state,\n context: config.context,\n actions: config.actions,\n callbacks: config.callbacks,\n directive: {\n interactive: config.namespace,\n action<Key extends InteractivityMethodKey<Actions>>(key: Key) {\n return `actions.${key}` as InteractivityDirectivePath<'actions', Key>;\n },\n callback<Key extends InteractivityMethodKey<Callbacks>>(key: Key) {\n return `callbacks.${key}` as InteractivityDirectivePath<'callbacks', Key>;\n },\n state<Key extends InteractivityKey<State>>(key: Key) {\n return `state.${key}` as InteractivityDirectivePath<'state', Key>;\n },\n context<Key extends InteractivityKey<Context>>(key: Key) {\n return `context.${key}` as InteractivityDirectivePath<'context', Key>;\n },\n negate<Path extends string>(path: Path) {\n return `!${path}` as NegatedInteractivityDirectivePath<Path>;\n },\n },\n createContext(value) {\n return value;\n },\n };\n}\n\ntype InteractivityActionHandler = CallableFunction;\n\nexport interface {{pascalCase}}StoreActions {\n handleClick: InteractivityActionHandler;\n handleMouseEnter: InteractivityActionHandler;\n handleMouseLeave: InteractivityActionHandler;\n reset: InteractivityActionHandler;\n}\n\nexport interface {{pascalCase}}StoreCallbacks {}\n\nexport const {{slugCamelCase}}Store = defineInteractivityStore({\n namespace: '{{slugKebabCase}}',\n state: {} as {{pascalCase}}State,\n context: {} as {{pascalCase}}Context,\n actions: {} as {{pascalCase}}StoreActions,\n callbacks: {} as {{pascalCase}}StoreCallbacks,\n});\n";
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+ export declare const INTERACTIVITY_STORE_TEMPLATE = "import type {\n {{pascalCase}}Context,\n {{pascalCase}}State,\n} from './types';\n\ntype InteractivityActionShape = object;\ntype InteractivityCallbackShape = object;\ntype InteractivityContextShape = object;\ntype InteractivityStateShape = object;\ntype InteractivityCallable =\n | ((...args: unknown[]) => unknown)\n | ReturnType<typeof import('@wordpress/interactivity').withSyncEvent>;\ntype InteractivityKey<T extends object> = Extract<keyof T, string>;\ntype InteractivityMethodKey<T extends object> = {\n [Key in InteractivityKey<T>]: T[Key] extends InteractivityCallable ? Key : never;\n}[InteractivityKey<T>];\n\ntype InteractivityDirectivePath<\n Root extends string,\n Key extends string,\n> = `${Root}.${Key}`;\n\ntype NegatedInteractivityDirectivePath<Path extends string> = `!${Path}`;\n\nexport interface TypedInteractivityDirectiveHelpers<\n State extends InteractivityStateShape,\n Context extends InteractivityContextShape,\n Actions extends InteractivityActionShape,\n Callbacks extends InteractivityCallbackShape,\n Namespace extends string,\n> {\n readonly interactive: Namespace;\n action<Key extends InteractivityMethodKey<Actions>>(\n key: Key,\n ): InteractivityDirectivePath<'actions', Key>;\n callback<Key extends InteractivityMethodKey<Callbacks>>(\n key: Key,\n ): InteractivityDirectivePath<'callbacks', Key>;\n state<Key extends InteractivityKey<State>>(\n key: Key,\n ): InteractivityDirectivePath<'state', Key>;\n context<Key extends InteractivityKey<Context>>(\n key: Key,\n ): InteractivityDirectivePath<'context', Key>;\n negate<Path extends string>(\n path: Path,\n ): NegatedInteractivityDirectivePath<Path>;\n}\n\nexport interface TypedInteractivityStore<\n Namespace extends string,\n State extends InteractivityStateShape,\n Context extends InteractivityContextShape,\n Actions extends InteractivityActionShape,\n Callbacks extends InteractivityCallbackShape,\n> {\n readonly namespace: Namespace;\n readonly state: State;\n readonly context: Context;\n readonly actions: Actions;\n readonly callbacks: Callbacks;\n readonly directive: TypedInteractivityDirectiveHelpers<\n State,\n Context,\n Actions,\n Callbacks,\n Namespace\n >;\n createContext(value: Context): Context;\n}\n\nexport function defineInteractivityStore<\n Namespace extends string,\n State extends InteractivityStateShape,\n Context extends InteractivityContextShape,\n Actions extends InteractivityActionShape,\n Callbacks extends InteractivityCallbackShape,\n>(config: {\n readonly namespace: Namespace;\n readonly state: State;\n readonly context: Context;\n readonly actions: Actions;\n readonly callbacks: Callbacks;\n}): TypedInteractivityStore<Namespace, State, Context, Actions, Callbacks> {\n return {\n namespace: config.namespace,\n state: config.state,\n context: config.context,\n actions: config.actions,\n callbacks: config.callbacks,\n directive: {\n interactive: config.namespace,\n action<Key extends InteractivityMethodKey<Actions>>(key: Key) {\n return `actions.${key}` as InteractivityDirectivePath<'actions', Key>;\n },\n callback<Key extends InteractivityMethodKey<Callbacks>>(key: Key) {\n return `callbacks.${key}` as InteractivityDirectivePath<'callbacks', Key>;\n },\n state<Key extends InteractivityKey<State>>(key: Key) {\n return `state.${key}` as InteractivityDirectivePath<'state', Key>;\n },\n context<Key extends InteractivityKey<Context>>(key: Key) {\n return `context.${key}` as InteractivityDirectivePath<'context', Key>;\n },\n negate<Path extends string>(path: Path) {\n return `!${path}` as NegatedInteractivityDirectivePath<Path>;\n },\n },\n createContext(value) {\n return value;\n },\n };\n}\n\ntype InteractivityActionHandler = InteractivityCallable;\n\nexport interface {{pascalCase}}StoreActions {\n handleClick: InteractivityActionHandler;\n handleMouseEnter: InteractivityActionHandler;\n handleMouseLeave: InteractivityActionHandler;\n reset: InteractivityActionHandler;\n}\n\nexport interface {{pascalCase}}StoreCallbacks {}\n\nexport const {{slugCamelCase}}Store = defineInteractivityStore({\n namespace: '{{slugKebabCase}}',\n state: {} as {{pascalCase}}State,\n context: {} as {{pascalCase}}Context,\n actions: {} as {{pascalCase}}StoreActions,\n callbacks: {} as {{pascalCase}}StoreCallbacks,\n});\n";
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  export declare const INTERACTIVITY_SCRIPT_TEMPLATE = "/**\n * WordPress Interactivity API implementation for {{title}} block\n */\nimport { store, getContext, getElement, withSyncEvent } from '@wordpress/interactivity';\nimport {\n {{slugCamelCase}}Store,\n type {{pascalCase}}StoreActions,\n} from './interactivity-store';\nimport type { {{pascalCase}}Context, {{pascalCase}}State } from './types';\n\nfunction getBlockContext() {\n return getContext<{{pascalCase}}Context>();\n}\n\nconst actions: {{pascalCase}}StoreActions = {\n // Handle block click\n handleClick: () => {\n const context = getBlockContext();\n const { ref } = getElement();\n\n if (!ref) {\n return;\n }\n\n if (context.maxClicks > 0 && context.clicks >= context.maxClicks) {\n return;\n }\n\n const previousClicks = context.clicks;\n\n // Increment click counter\n context.clicks += 1;\n\n // Trigger animation\n if (context.animation !== 'none') {\n context.isAnimating = true;\n setTimeout(() => {\n context.isAnimating = false;\n }, 1000);\n }\n\n // Emit custom event\n ref.dispatchEvent(new CustomEvent('{{slugKebabCase}}:click', {\n detail: { clicks: context.clicks }\n }));\n\n // Check if max clicks reached\n if (context.maxClicks > 0 && previousClicks < context.maxClicks && context.clicks === context.maxClicks) {\n ref.dispatchEvent(new CustomEvent('{{slugKebabCase}}:complete', {\n detail: { totalClicks: context.clicks }\n }));\n }\n },\n\n // Handle hover events\n handleMouseEnter: () => {\n const context = getBlockContext();\n if (context.animation === 'none') return;\n context.isAnimating = true;\n },\n\n handleMouseLeave: () => {\n const context = getBlockContext();\n if (context.animation === 'none') return;\n context.isAnimating = false;\n },\n\n // Reset counter\n reset: withSyncEvent((event: Event) => {\n event.stopPropagation();\n const context = getBlockContext();\n context.clicks = 0;\n context.isAnimating = false;\n })\n};\n\nconst state = {\n get clicks() {\n return getBlockContext().clicks;\n },\n get isAnimating() {\n return getBlockContext().isAnimating;\n },\n get isVisible() {\n return getBlockContext().isVisible;\n },\n get progress() {\n const context = getBlockContext();\n const clampedClicks =\n context.maxClicks > 0\n ? Math.min(context.clicks, context.maxClicks)\n : context.clicks;\n return context.maxClicks > 0 ? (clampedClicks / context.maxClicks) * 100 : 0;\n },\n get clampedClicks() {\n const context = getBlockContext();\n return context.maxClicks > 0\n ? Math.min(context.clicks, context.maxClicks)\n : context.clicks;\n },\n get isComplete() {\n const context = getBlockContext();\n return context.clicks >= context.maxClicks && context.maxClicks > 0;\n }\n} satisfies {{pascalCase}}State;\n\n// Store configuration\nstore({{slugCamelCase}}Store.namespace, {\n // State - reactive data that updates the UI\n state,\n actions,\n callbacks: {{slugCamelCase}}Store.callbacks,\n});\n";
6
6
  export declare const INTERACTIVITY_VALIDATORS_TEMPLATE = "import typia from 'typia';\nimport currentManifest from \"./manifest-defaults-document\";\nimport { {{pascalCase}}Attributes, {{pascalCase}}ValidationResult } from \"./types\";\nimport { createTemplateValidatorToolkit } from \"./validator-toolkit\";\n\nconst scaffoldValidators = createTemplateValidatorToolkit<{{pascalCase}}Attributes>({\n assert: typia.createAssert<{{pascalCase}}Attributes>(),\n clone: typia.misc.createClone<{{pascalCase}}Attributes>() as (\n value: {{pascalCase}}Attributes,\n ) => {{pascalCase}}Attributes,\n is: typia.createIs<{{pascalCase}}Attributes>(),\n manifest: currentManifest,\n prune: typia.misc.createPrune<{{pascalCase}}Attributes>(),\n random: typia.createRandom<{{pascalCase}}Attributes>() as (\n ...args: unknown[]\n ) => {{pascalCase}}Attributes,\n validate: typia.createValidate<{{pascalCase}}Attributes>(),\n});\n\nexport const validate{{pascalCase}}Attributes =\n scaffoldValidators.validateAttributes as (\n attributes: unknown,\n ) => {{pascalCase}}ValidationResult;\n\nexport const validators = scaffoldValidators.validators;\n\nexport const sanitize{{pascalCase}}Attributes =\n scaffoldValidators.sanitizeAttributes as (\n attributes: Partial<{{pascalCase}}Attributes>,\n ) => {{pascalCase}}Attributes;\n\n/**\n * Runtime type guard for checking if an object is {{pascalCase}}Attributes.\n */\nexport const is{{pascalCase}}Attributes = (obj: unknown): obj is {{pascalCase}}Attributes => {\n return validators.is(obj);\n};\n\nexport const createAttributeUpdater = scaffoldValidators.createAttributeUpdater;\n";
@@ -428,7 +428,9 @@ type InteractivityActionShape = object;
428
428
  type InteractivityCallbackShape = object;
429
429
  type InteractivityContextShape = object;
430
430
  type InteractivityStateShape = object;
431
- type InteractivityCallable = CallableFunction;
431
+ type InteractivityCallable =
432
+ | ((...args: unknown[]) => unknown)
433
+ | ReturnType<typeof import('@wordpress/interactivity').withSyncEvent>;
432
434
  type InteractivityKey<T extends object> = Extract<keyof T, string>;
433
435
  type InteractivityMethodKey<T extends object> = {
434
436
  [Key in InteractivityKey<T>]: T[Key] extends InteractivityCallable ? Key : never;
@@ -531,7 +533,7 @@ export function defineInteractivityStore<
531
533
  };
532
534
  }
533
535
 
534
- type InteractivityActionHandler = CallableFunction;
536
+ type InteractivityActionHandler = InteractivityCallable;
535
537
 
536
538
  export interface {{pascalCase}}StoreActions {
537
539
  handleClick: InteractivityActionHandler;
@@ -212,7 +212,56 @@ export declare function readWorkspaceBlockJson(projectDir: string, blockSlug: st
212
212
  blockJsonPath: string;
213
213
  };
214
214
  export declare function getMutableBlockHooks(blockJson: Record<string, unknown>, blockJsonRelativePath: string): Record<string, string>;
215
+ type ScaffoldFilesystemCollision = {
216
+ label: string;
217
+ relativePath: string;
218
+ };
219
+ type ScaffoldInventoryCollision<TEntry> = {
220
+ entries: readonly TEntry[];
221
+ exists: (entry: TEntry) => boolean;
222
+ message: string;
223
+ };
224
+ /**
225
+ * Ensure scaffold targets do not already exist on disk or in workspace inventory.
226
+ *
227
+ * @param options Collision checks to run before writing scaffold files.
228
+ * @throws {Error} When a filesystem path or inventory entry already exists.
229
+ */
230
+ export declare function assertScaffoldDoesNotExist<TEntry>(options: {
231
+ projectDir: string;
232
+ filesystemCollisions: readonly ScaffoldFilesystemCollision[];
233
+ inventoryCollision?: ScaffoldInventoryCollision<TEntry>;
234
+ }): void;
235
+ /**
236
+ * Ensure a block variation scaffold does not already exist.
237
+ *
238
+ * @param projectDir Absolute workspace root used to resolve scaffold paths.
239
+ * @param blockSlug Existing workspace block slug that owns the variation.
240
+ * @param variationSlug Normalized variation slug that would be created.
241
+ * @param inventory Current workspace inventory used for duplicate detection.
242
+ * @throws {Error} When the variation file or inventory entry already exists.
243
+ */
215
244
  export declare function assertVariationDoesNotExist(projectDir: string, blockSlug: string, variationSlug: string, inventory: WorkspaceInventory): void;
245
+ /**
246
+ * Ensure a block style scaffold does not already exist.
247
+ *
248
+ * @param projectDir Absolute workspace root used to resolve scaffold paths.
249
+ * @param blockSlug Existing workspace block slug that owns the style.
250
+ * @param styleSlug Normalized style slug that would be created.
251
+ * @param inventory Current workspace inventory used for duplicate detection.
252
+ * @throws {Error} When the style file or inventory entry already exists.
253
+ */
254
+ export declare function assertBlockStyleDoesNotExist(projectDir: string, blockSlug: string, styleSlug: string, inventory: WorkspaceInventory): void;
255
+ /**
256
+ * Ensure a block transform scaffold does not already exist.
257
+ *
258
+ * @param projectDir Absolute workspace root used to resolve scaffold paths.
259
+ * @param blockSlug Existing workspace block slug that owns the transform.
260
+ * @param transformSlug Normalized transform slug that would be created.
261
+ * @param inventory Current workspace inventory used for duplicate detection.
262
+ * @throws {Error} When the transform file or inventory entry already exists.
263
+ */
264
+ export declare function assertBlockTransformDoesNotExist(projectDir: string, blockSlug: string, transformSlug: string, inventory: WorkspaceInventory): void;
216
265
  export declare function assertPatternDoesNotExist(projectDir: string, patternSlug: string, inventory: WorkspaceInventory): void;
217
266
  export declare function assertBindingSourceDoesNotExist(projectDir: string, bindingSourceSlug: string, inventory: WorkspaceInventory): void;
218
267
  export declare function assertRestResourceDoesNotExist(projectDir: string, restResourceSlug: string, inventory: WorkspaceInventory): void;
@@ -234,45 +234,150 @@ export function getMutableBlockHooks(blockJson, blockJsonRelativePath) {
234
234
  }
235
235
  return blockHooks;
236
236
  }
237
- export function assertVariationDoesNotExist(projectDir, blockSlug, variationSlug, inventory) {
238
- const variationPath = path.join(projectDir, "src", "blocks", blockSlug, "variations", `${variationSlug}.ts`);
239
- if (fs.existsSync(variationPath)) {
240
- throw new Error(`A variation already exists at ${path.relative(projectDir, variationPath)}. Choose a different name.`);
237
+ /**
238
+ * Ensure scaffold targets do not already exist on disk or in workspace inventory.
239
+ *
240
+ * @param options Collision checks to run before writing scaffold files.
241
+ * @throws {Error} When a filesystem path or inventory entry already exists.
242
+ */
243
+ export function assertScaffoldDoesNotExist(options) {
244
+ for (const collision of options.filesystemCollisions) {
245
+ const targetPath = path.join(options.projectDir, collision.relativePath);
246
+ if (fs.existsSync(targetPath)) {
247
+ throw new Error(`${collision.label} already exists at ${path.relative(options.projectDir, targetPath)}. Choose a different name.`);
248
+ }
241
249
  }
242
- if (inventory.variations.some((entry) => entry.block === blockSlug && entry.slug === variationSlug)) {
243
- throw new Error(`A variation inventory entry already exists for ${blockSlug}/${variationSlug}. Choose a different name.`);
250
+ if (options.inventoryCollision &&
251
+ options.inventoryCollision.entries.some(options.inventoryCollision.exists)) {
252
+ throw new Error(options.inventoryCollision.message);
244
253
  }
245
254
  }
255
+ /**
256
+ * Ensure a block variation scaffold does not already exist.
257
+ *
258
+ * @param projectDir Absolute workspace root used to resolve scaffold paths.
259
+ * @param blockSlug Existing workspace block slug that owns the variation.
260
+ * @param variationSlug Normalized variation slug that would be created.
261
+ * @param inventory Current workspace inventory used for duplicate detection.
262
+ * @throws {Error} When the variation file or inventory entry already exists.
263
+ */
264
+ export function assertVariationDoesNotExist(projectDir, blockSlug, variationSlug, inventory) {
265
+ assertScaffoldDoesNotExist({
266
+ filesystemCollisions: [
267
+ {
268
+ label: "A variation",
269
+ relativePath: path.join("src", "blocks", blockSlug, "variations", `${variationSlug}.ts`),
270
+ },
271
+ ],
272
+ inventoryCollision: {
273
+ entries: inventory.variations,
274
+ exists: (entry) => entry.block === blockSlug && entry.slug === variationSlug,
275
+ message: `A variation inventory entry already exists for ${blockSlug}/${variationSlug}. Choose a different name.`,
276
+ },
277
+ projectDir,
278
+ });
279
+ }
280
+ /**
281
+ * Ensure a block style scaffold does not already exist.
282
+ *
283
+ * @param projectDir Absolute workspace root used to resolve scaffold paths.
284
+ * @param blockSlug Existing workspace block slug that owns the style.
285
+ * @param styleSlug Normalized style slug that would be created.
286
+ * @param inventory Current workspace inventory used for duplicate detection.
287
+ * @throws {Error} When the style file or inventory entry already exists.
288
+ */
289
+ export function assertBlockStyleDoesNotExist(projectDir, blockSlug, styleSlug, inventory) {
290
+ assertScaffoldDoesNotExist({
291
+ filesystemCollisions: [
292
+ {
293
+ label: "A block style",
294
+ relativePath: path.join("src", "blocks", blockSlug, "styles", `${styleSlug}.ts`),
295
+ },
296
+ ],
297
+ inventoryCollision: {
298
+ entries: inventory.blockStyles,
299
+ exists: (entry) => entry.block === blockSlug && entry.slug === styleSlug,
300
+ message: `A block style inventory entry already exists for ${blockSlug}/${styleSlug}. Choose a different name.`,
301
+ },
302
+ projectDir,
303
+ });
304
+ }
305
+ /**
306
+ * Ensure a block transform scaffold does not already exist.
307
+ *
308
+ * @param projectDir Absolute workspace root used to resolve scaffold paths.
309
+ * @param blockSlug Existing workspace block slug that owns the transform.
310
+ * @param transformSlug Normalized transform slug that would be created.
311
+ * @param inventory Current workspace inventory used for duplicate detection.
312
+ * @throws {Error} When the transform file or inventory entry already exists.
313
+ */
314
+ export function assertBlockTransformDoesNotExist(projectDir, blockSlug, transformSlug, inventory) {
315
+ assertScaffoldDoesNotExist({
316
+ filesystemCollisions: [
317
+ {
318
+ label: "A block transform",
319
+ relativePath: path.join("src", "blocks", blockSlug, "transforms", `${transformSlug}.ts`),
320
+ },
321
+ ],
322
+ inventoryCollision: {
323
+ entries: inventory.blockTransforms,
324
+ exists: (entry) => entry.block === blockSlug && entry.slug === transformSlug,
325
+ message: `A block transform inventory entry already exists for ${blockSlug}/${transformSlug}. Choose a different name.`,
326
+ },
327
+ projectDir,
328
+ });
329
+ }
246
330
  export function assertPatternDoesNotExist(projectDir, patternSlug, inventory) {
247
- const patternPath = path.join(projectDir, "src", "patterns", `${patternSlug}.php`);
248
- if (fs.existsSync(patternPath)) {
249
- throw new Error(`A pattern already exists at ${path.relative(projectDir, patternPath)}. Choose a different name.`);
250
- }
251
- if (inventory.patterns.some((entry) => entry.slug === patternSlug)) {
252
- throw new Error(`A pattern inventory entry already exists for ${patternSlug}. Choose a different name.`);
253
- }
331
+ assertScaffoldDoesNotExist({
332
+ filesystemCollisions: [
333
+ {
334
+ label: "A pattern",
335
+ relativePath: path.join("src", "patterns", `${patternSlug}.php`),
336
+ },
337
+ ],
338
+ inventoryCollision: {
339
+ entries: inventory.patterns,
340
+ exists: (entry) => entry.slug === patternSlug,
341
+ message: `A pattern inventory entry already exists for ${patternSlug}. Choose a different name.`,
342
+ },
343
+ projectDir,
344
+ });
254
345
  }
255
346
  export function assertBindingSourceDoesNotExist(projectDir, bindingSourceSlug, inventory) {
256
- const bindingSourceDir = path.join(projectDir, "src", "bindings", bindingSourceSlug);
257
- if (fs.existsSync(bindingSourceDir)) {
258
- throw new Error(`A binding source already exists at ${path.relative(projectDir, bindingSourceDir)}. Choose a different name.`);
259
- }
260
- if (inventory.bindingSources.some((entry) => entry.slug === bindingSourceSlug)) {
261
- throw new Error(`A binding source inventory entry already exists for ${bindingSourceSlug}. Choose a different name.`);
262
- }
347
+ assertScaffoldDoesNotExist({
348
+ filesystemCollisions: [
349
+ {
350
+ label: "A binding source",
351
+ relativePath: path.join("src", "bindings", bindingSourceSlug),
352
+ },
353
+ ],
354
+ inventoryCollision: {
355
+ entries: inventory.bindingSources,
356
+ exists: (entry) => entry.slug === bindingSourceSlug,
357
+ message: `A binding source inventory entry already exists for ${bindingSourceSlug}. Choose a different name.`,
358
+ },
359
+ projectDir,
360
+ });
263
361
  }
264
362
  export function assertRestResourceDoesNotExist(projectDir, restResourceSlug, inventory) {
265
- const restResourceDir = path.join(projectDir, "src", "rest", restResourceSlug);
266
- const restResourcePhpPath = path.join(projectDir, "inc", "rest", `${restResourceSlug}.php`);
267
- if (fs.existsSync(restResourceDir)) {
268
- throw new Error(`A REST resource already exists at ${path.relative(projectDir, restResourceDir)}. Choose a different name.`);
269
- }
270
- if (fs.existsSync(restResourcePhpPath)) {
271
- throw new Error(`A REST resource bootstrap already exists at ${path.relative(projectDir, restResourcePhpPath)}. Choose a different name.`);
272
- }
273
- if (inventory.restResources.some((entry) => entry.slug === restResourceSlug)) {
274
- throw new Error(`A REST resource inventory entry already exists for ${restResourceSlug}. Choose a different name.`);
275
- }
363
+ assertScaffoldDoesNotExist({
364
+ filesystemCollisions: [
365
+ {
366
+ label: "A REST resource",
367
+ relativePath: path.join("src", "rest", restResourceSlug),
368
+ },
369
+ {
370
+ label: "A REST resource bootstrap",
371
+ relativePath: path.join("inc", "rest", `${restResourceSlug}.php`),
372
+ },
373
+ ],
374
+ inventoryCollision: {
375
+ entries: inventory.restResources,
376
+ exists: (entry) => entry.slug === restResourceSlug,
377
+ message: `A REST resource inventory entry already exists for ${restResourceSlug}. Choose a different name.`,
378
+ },
379
+ projectDir,
380
+ });
276
381
  }
277
382
  /**
278
383
  * Ensure a DataViews admin screen scaffold does not already exist on disk or in
@@ -284,17 +389,24 @@ export function assertRestResourceDoesNotExist(projectDir, restResourceSlug, inv
284
389
  * @throws {Error} When the directory, PHP bootstrap, or inventory entry already exists.
285
390
  */
286
391
  export function assertAdminViewDoesNotExist(projectDir, adminViewSlug, inventory) {
287
- const adminViewDir = path.join(projectDir, "src", "admin-views", adminViewSlug);
288
- const adminViewPhpPath = path.join(projectDir, "inc", "admin-views", `${adminViewSlug}.php`);
289
- if (fs.existsSync(adminViewDir)) {
290
- throw new Error(`An admin view already exists at ${path.relative(projectDir, adminViewDir)}. Choose a different name.`);
291
- }
292
- if (fs.existsSync(adminViewPhpPath)) {
293
- throw new Error(`An admin view bootstrap already exists at ${path.relative(projectDir, adminViewPhpPath)}. Choose a different name.`);
294
- }
295
- if (inventory.adminViews.some((entry) => entry.slug === adminViewSlug)) {
296
- throw new Error(`An admin view inventory entry already exists for ${adminViewSlug}. Choose a different name.`);
297
- }
392
+ assertScaffoldDoesNotExist({
393
+ filesystemCollisions: [
394
+ {
395
+ label: "An admin view",
396
+ relativePath: path.join("src", "admin-views", adminViewSlug),
397
+ },
398
+ {
399
+ label: "An admin view bootstrap",
400
+ relativePath: path.join("inc", "admin-views", `${adminViewSlug}.php`),
401
+ },
402
+ ],
403
+ inventoryCollision: {
404
+ entries: inventory.adminViews,
405
+ exists: (entry) => entry.slug === adminViewSlug,
406
+ message: `An admin view inventory entry already exists for ${adminViewSlug}. Choose a different name.`,
407
+ },
408
+ projectDir,
409
+ });
298
410
  }
299
411
  /**
300
412
  * Ensure a workflow ability scaffold does not already exist on disk or in the
@@ -309,30 +421,44 @@ export function assertAdminViewDoesNotExist(projectDir, adminViewSlug, inventory
309
421
  * @throws {Error} When the ability directory, PHP bootstrap, or inventory entry already exists.
310
422
  */
311
423
  export function assertAbilityDoesNotExist(projectDir, abilitySlug, inventory) {
312
- const abilityDir = path.join(projectDir, "src", "abilities", abilitySlug);
313
- const abilityPhpPath = path.join(projectDir, "inc", "abilities", `${abilitySlug}.php`);
314
- if (fs.existsSync(abilityDir)) {
315
- throw new Error(`An ability scaffold already exists at ${path.relative(projectDir, abilityDir)}. Choose a different name.`);
316
- }
317
- if (fs.existsSync(abilityPhpPath)) {
318
- throw new Error(`An ability bootstrap already exists at ${path.relative(projectDir, abilityPhpPath)}. Choose a different name.`);
319
- }
320
- if (inventory.abilities.some((entry) => entry.slug === abilitySlug)) {
321
- throw new Error(`An ability inventory entry already exists for ${abilitySlug}. Choose a different name.`);
322
- }
424
+ assertScaffoldDoesNotExist({
425
+ filesystemCollisions: [
426
+ {
427
+ label: "An ability scaffold",
428
+ relativePath: path.join("src", "abilities", abilitySlug),
429
+ },
430
+ {
431
+ label: "An ability bootstrap",
432
+ relativePath: path.join("inc", "abilities", `${abilitySlug}.php`),
433
+ },
434
+ ],
435
+ inventoryCollision: {
436
+ entries: inventory.abilities,
437
+ exists: (entry) => entry.slug === abilitySlug,
438
+ message: `An ability inventory entry already exists for ${abilitySlug}. Choose a different name.`,
439
+ },
440
+ projectDir,
441
+ });
323
442
  }
324
443
  export function assertAiFeatureDoesNotExist(projectDir, aiFeatureSlug, inventory) {
325
- const aiFeatureDir = path.join(projectDir, "src", "ai-features", aiFeatureSlug);
326
- const aiFeaturePhpPath = path.join(projectDir, "inc", "ai-features", `${aiFeatureSlug}.php`);
327
- if (fs.existsSync(aiFeatureDir)) {
328
- throw new Error(`An AI feature already exists at ${path.relative(projectDir, aiFeatureDir)}. Choose a different name.`);
329
- }
330
- if (fs.existsSync(aiFeaturePhpPath)) {
331
- throw new Error(`An AI feature bootstrap already exists at ${path.relative(projectDir, aiFeaturePhpPath)}. Choose a different name.`);
332
- }
333
- if (inventory.aiFeatures.some((entry) => entry.slug === aiFeatureSlug)) {
334
- throw new Error(`An AI feature inventory entry already exists for ${aiFeatureSlug}. Choose a different name.`);
335
- }
444
+ assertScaffoldDoesNotExist({
445
+ filesystemCollisions: [
446
+ {
447
+ label: "An AI feature",
448
+ relativePath: path.join("src", "ai-features", aiFeatureSlug),
449
+ },
450
+ {
451
+ label: "An AI feature bootstrap",
452
+ relativePath: path.join("inc", "ai-features", `${aiFeatureSlug}.php`),
453
+ },
454
+ ],
455
+ inventoryCollision: {
456
+ entries: inventory.aiFeatures,
457
+ exists: (entry) => entry.slug === aiFeatureSlug,
458
+ message: `An AI feature inventory entry already exists for ${aiFeatureSlug}. Choose a different name.`,
459
+ },
460
+ projectDir,
461
+ });
336
462
  }
337
463
  /**
338
464
  * Ensure an editor plugin scaffold does not already exist on disk or in the
@@ -344,13 +470,20 @@ export function assertAiFeatureDoesNotExist(projectDir, aiFeatureSlug, inventory
344
470
  * @throws {Error} When the directory or inventory entry already exists.
345
471
  */
346
472
  export function assertEditorPluginDoesNotExist(projectDir, editorPluginSlug, inventory) {
347
- const editorPluginDir = path.join(projectDir, "src", "editor-plugins", editorPluginSlug);
348
- if (fs.existsSync(editorPluginDir)) {
349
- throw new Error(`An editor plugin already exists at ${path.relative(projectDir, editorPluginDir)}. Choose a different name.`);
350
- }
351
- if (inventory.editorPlugins.some((entry) => entry.slug === editorPluginSlug)) {
352
- throw new Error(`An editor plugin inventory entry already exists for ${editorPluginSlug}. Choose a different name.`);
353
- }
473
+ assertScaffoldDoesNotExist({
474
+ filesystemCollisions: [
475
+ {
476
+ label: "An editor plugin",
477
+ relativePath: path.join("src", "editor-plugins", editorPluginSlug),
478
+ },
479
+ ],
480
+ inventoryCollision: {
481
+ entries: inventory.editorPlugins,
482
+ exists: (entry) => entry.slug === editorPluginSlug,
483
+ message: `An editor plugin inventory entry already exists for ${editorPluginSlug}. Choose a different name.`,
484
+ },
485
+ projectDir,
486
+ });
354
487
  }
355
488
  /**
356
489
  * Returns help text for the canonical `wp-typia add` subcommands.
@@ -0,0 +1,5 @@
1
+ import { type ScaffoldAbilityWorkspaceOptions } from "./cli-add-workspace-ability-types.js";
2
+ /**
3
+ * Write generated workflow ability sources and patch shared workspace anchors.
4
+ */
5
+ export declare function scaffoldAbilityWorkspace({ abilitySlug, compatibilityPolicy, workspace, }: ScaffoldAbilityWorkspaceOptions): Promise<void>;