@wow-two-beta/ui-vue 0.0.2

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Files changed (1507) hide show
  1. package/LICENSE +21 -0
  2. package/README.md +113 -0
  3. package/dist/analytics/Analytics.d.ts +50 -0
  4. package/dist/analytics/AnalyticsEvent.d.ts +49 -0
  5. package/dist/analytics/AnalyticsProvider.d.ts +37 -0
  6. package/dist/analytics/ConsoleAnalyticsProvider.d.ts +8 -0
  7. package/dist/analytics/MemoryAnalyticsProvider.d.ts +19 -0
  8. package/dist/analytics/index.d.ts +5 -0
  9. package/dist/analytics/index.js +196 -0
  10. package/dist/analytics/index.js.map +1 -0
  11. package/dist/auth/AuthBridge.d.ts +30 -0
  12. package/dist/auth/AuthContext.d.ts +41 -0
  13. package/dist/auth/AuthProvider.vue.d.ts +33 -0
  14. package/dist/auth/AuthSession.d.ts +41 -0
  15. package/dist/auth/BearerStrategy.d.ts +36 -0
  16. package/dist/auth/CookieStrategy.d.ts +29 -0
  17. package/dist/auth/RedirectStrategy.d.ts +24 -0
  18. package/dist/auth/TokenStorage.d.ts +9 -0
  19. package/dist/auth/index.d.ts +8 -0
  20. package/dist/auth/index.js +275 -0
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  1490. package/dist/router/Paths.d.ts +18 -0
  1491. package/dist/router/ProgressProvider.vue.d.ts +19 -0
  1492. package/dist/router/RouteAnnouncer.vue.d.ts +10 -0
  1493. package/dist/router/RouteConfig.d.ts +82 -0
  1494. package/dist/router/RouteHandles.d.ts +24 -0
  1495. package/dist/router/RoutePersistence.d.ts +21 -0
  1496. package/dist/router/UseBreadcrumbs.d.ts +17 -0
  1497. package/dist/router/UseNavigationBlocker.d.ts +41 -0
  1498. package/dist/router/UseNavigationProgress.d.ts +32 -0
  1499. package/dist/router/UsePrefetch.d.ts +19 -0
  1500. package/dist/router/UseRouteNavigating.d.ts +15 -0
  1501. package/dist/router/UseTypedSearchParams.d.ts +17 -0
  1502. package/dist/router/index.d.ts +23 -0
  1503. package/dist/router/index.js +711 -0
  1504. package/dist/router/index.js.map +1 -0
  1505. package/dist/themes.css +15374 -0
  1506. package/dist/themes.json +2898 -0
  1507. package/package.json +432 -0
@@ -0,0 +1,402 @@
1
+ import { t as toError } from "../../chunks/ToError-CyTBsmLO.js";
2
+ import { shallowRef, onMounted, onScopeDispose, toValue, watch } from "vue";
3
+ function readMember(source, key) {
4
+ try {
5
+ if (source === null || typeof source !== "object" && typeof source !== "function") return void 0;
6
+ return source[key];
7
+ } catch {
8
+ return void 0;
9
+ }
10
+ }
11
+ function isFunction(value) {
12
+ return typeof value === "function";
13
+ }
14
+ function getDocument() {
15
+ try {
16
+ return typeof document === "undefined" ? void 0 : document;
17
+ } catch {
18
+ return void 0;
19
+ }
20
+ }
21
+ function getNavigator() {
22
+ try {
23
+ return typeof navigator === "undefined" ? void 0 : navigator;
24
+ } catch {
25
+ return void 0;
26
+ }
27
+ }
28
+ function getScreen() {
29
+ try {
30
+ return typeof screen === "undefined" ? void 0 : screen;
31
+ } catch {
32
+ return void 0;
33
+ }
34
+ }
35
+ const GestureRejectionPattern = /user (?:gesture|activation)|transient activation|user-activation/i;
36
+ function classifyFullscreenRejection(cause) {
37
+ const error = toError(cause);
38
+ if (GestureRejectionPattern.test(error.message)) return { status: "requires-gesture", error };
39
+ if (error.name === "TypeError") return { status: "requires-gesture", error };
40
+ if (error.name === "NotAllowedError" || error.name === "SecurityError") return { status: "denied", error };
41
+ return { status: "failed", error };
42
+ }
43
+ function pickPrefixed(source, standard, prefixed) {
44
+ const method = readMember(source, standard) ?? readMember(source, prefixed);
45
+ return isFunction(method) ? method : void 0;
46
+ }
47
+ function getFullscreenElement() {
48
+ const doc = getDocument();
49
+ if (doc === void 0) return null;
50
+ const standard = readMember(doc, "fullscreenElement");
51
+ if (standard !== null && standard !== void 0) return standard;
52
+ const prefixed = readMember(doc, "webkitFullscreenElement");
53
+ if (prefixed !== null && prefixed !== void 0) return prefixed;
54
+ return null;
55
+ }
56
+ function isFullscreen() {
57
+ return getFullscreenElement() !== null;
58
+ }
59
+ function isFullscreenSupported() {
60
+ const doc = getDocument();
61
+ if (doc === void 0) return false;
62
+ const root = readMember(doc, "documentElement");
63
+ return isFunction(readMember(root, "requestFullscreen")) || isFunction(readMember(root, "webkitRequestFullscreen"));
64
+ }
65
+ async function enterFullscreen(element) {
66
+ const doc = getDocument();
67
+ if (doc === void 0) return { status: "unsupported" };
68
+ const target = element ?? readMember(doc, "documentElement");
69
+ if (target === null || target === void 0) return { status: "unsupported" };
70
+ const request = pickPrefixed(target, "requestFullscreen", "webkitRequestFullscreen");
71
+ if (request === void 0) return { status: "unsupported" };
72
+ try {
73
+ await request.call(target);
74
+ return { status: "ok" };
75
+ } catch (error) {
76
+ return classifyFullscreenRejection(error);
77
+ }
78
+ }
79
+ async function exitFullscreen() {
80
+ const doc = getDocument();
81
+ if (doc === void 0) return { status: "unsupported" };
82
+ const exit = pickPrefixed(doc, "exitFullscreen", "webkitExitFullscreen");
83
+ if (exit === void 0) return { status: "unsupported" };
84
+ if (getFullscreenElement() === null) return { status: "ok" };
85
+ try {
86
+ await exit.call(doc);
87
+ return { status: "ok" };
88
+ } catch (error) {
89
+ return classifyFullscreenRejection(error);
90
+ }
91
+ }
92
+ function toggleFullscreen(element) {
93
+ return isFullscreen() ? exitFullscreen() : enterFullscreen(element);
94
+ }
95
+ function onFullscreenChange(listener) {
96
+ const doc = getDocument();
97
+ if (doc === void 0 || !isFunction(readMember(doc, "addEventListener"))) {
98
+ return () => {
99
+ };
100
+ }
101
+ const handler = () => {
102
+ listener();
103
+ };
104
+ doc.addEventListener("fullscreenchange", handler);
105
+ doc.addEventListener("webkitfullscreenchange", handler);
106
+ return () => {
107
+ doc.removeEventListener("fullscreenchange", handler);
108
+ doc.removeEventListener("webkitfullscreenchange", handler);
109
+ };
110
+ }
111
+ function useFullscreen(target) {
112
+ const active = shallowRef(false);
113
+ const supported = shallowRef(false);
114
+ let unsubscribe;
115
+ onMounted(() => {
116
+ const sync = () => {
117
+ active.value = isFullscreen();
118
+ supported.value = isFullscreenSupported();
119
+ };
120
+ sync();
121
+ unsubscribe = onFullscreenChange(sync);
122
+ });
123
+ onScopeDispose(() => {
124
+ unsubscribe?.();
125
+ unsubscribe = void 0;
126
+ });
127
+ const enter = () => enterFullscreen(toValue(target) ?? void 0);
128
+ const exit = () => exitFullscreen();
129
+ const toggle = () => toggleFullscreen(toValue(target) ?? void 0);
130
+ return { isFullscreen: active, supported, enter, exit, toggle };
131
+ }
132
+ const WakeLockKind = {
133
+ /** Keeps the display on and undimmed. The only kind any browser implements today. */
134
+ Screen: "screen"
135
+ };
136
+ const IdleWakeLockState = { held: false, status: "idle", error: null };
137
+ function classifyWakeLockRejection(cause) {
138
+ const error = toError(cause);
139
+ if (error.name === "NotAllowedError") return { status: "denied", error };
140
+ return { status: "failed", error };
141
+ }
142
+ function toWakeLockHandle(sentinel, type) {
143
+ return {
144
+ type,
145
+ get released() {
146
+ return readMember(sentinel, "released") === true;
147
+ },
148
+ release: async () => {
149
+ const release = readMember(sentinel, "release");
150
+ if (!isFunction(release) || release === void 0) return;
151
+ try {
152
+ await release.call(sentinel);
153
+ } catch {
154
+ }
155
+ }
156
+ };
157
+ }
158
+ async function requestWakeLock(type = WakeLockKind.Screen) {
159
+ const nav = getNavigator();
160
+ if (nav === void 0) return { status: "unsupported" };
161
+ const wakeLock = readMember(nav, "wakeLock");
162
+ const request = readMember(wakeLock, "request");
163
+ if (!isFunction(request) || request === void 0) return { status: "unsupported" };
164
+ try {
165
+ const sentinel = await request.call(wakeLock, type);
166
+ return { status: "ok", value: toWakeLockHandle(sentinel, type) };
167
+ } catch (error) {
168
+ return classifyWakeLockRejection(error);
169
+ }
170
+ }
171
+ function holdWakeLock(options) {
172
+ const type = options?.type ?? WakeLockKind.Screen;
173
+ let state = IdleWakeLockState;
174
+ let handle = null;
175
+ let disposed = false;
176
+ let acquiring = false;
177
+ const publish = (next) => {
178
+ state = next;
179
+ const onChange = options?.onChange;
180
+ if (onChange === void 0) return;
181
+ try {
182
+ onChange(next);
183
+ } catch {
184
+ }
185
+ };
186
+ const acquire = async () => {
187
+ if (disposed || acquiring) return;
188
+ if (handle !== null && !handle.released) return;
189
+ acquiring = true;
190
+ try {
191
+ const result = await requestWakeLock(type);
192
+ if (disposed) {
193
+ if (result.status === "ok") void result.value.release();
194
+ return;
195
+ }
196
+ if (result.status === "ok") {
197
+ handle = result.value;
198
+ publish({ held: true, status: "ok", error: null });
199
+ return;
200
+ }
201
+ handle = null;
202
+ publish({
203
+ held: false,
204
+ status: result.status,
205
+ error: result.status === "unsupported" ? null : result.error
206
+ });
207
+ } finally {
208
+ acquiring = false;
209
+ }
210
+ };
211
+ const onVisibilityChange = () => {
212
+ if (disposed) return;
213
+ const doc2 = getDocument();
214
+ if (doc2 === void 0) return;
215
+ if (readMember(doc2, "visibilityState") === "visible") {
216
+ void acquire();
217
+ return;
218
+ }
219
+ handle = null;
220
+ if (state.held) publish({ held: false, status: state.status, error: state.error });
221
+ };
222
+ const doc = getDocument();
223
+ const listening = doc !== void 0 && isFunction(readMember(doc, "addEventListener"));
224
+ if (listening && doc !== void 0) doc.addEventListener("visibilitychange", onVisibilityChange);
225
+ void acquire();
226
+ return {
227
+ get state() {
228
+ return state;
229
+ },
230
+ release: () => {
231
+ if (disposed) return;
232
+ disposed = true;
233
+ if (listening && doc !== void 0) doc.removeEventListener("visibilitychange", onVisibilityChange);
234
+ const current = handle;
235
+ handle = null;
236
+ if (current !== null) void current.release();
237
+ state = IdleWakeLockState;
238
+ }
239
+ };
240
+ }
241
+ function useWakeLock(active, type) {
242
+ const state = shallowRef(IdleWakeLockState);
243
+ let hold = null;
244
+ function release() {
245
+ hold?.release();
246
+ hold = null;
247
+ state.value = IdleWakeLockState;
248
+ }
249
+ function apply() {
250
+ release();
251
+ if (!toValue(active)) return;
252
+ hold = holdWakeLock({
253
+ type: toValue(type),
254
+ onChange: (next) => {
255
+ state.value = next;
256
+ }
257
+ });
258
+ }
259
+ onMounted(apply);
260
+ watch([() => toValue(active), () => toValue(type)], apply);
261
+ onScopeDispose(release);
262
+ return state;
263
+ }
264
+ const ScreenOrientationType = {
265
+ /** Upright, the device's natural portrait. */
266
+ PortraitPrimary: "portrait-primary",
267
+ /** Upside-down portrait. */
268
+ PortraitSecondary: "portrait-secondary",
269
+ /** Rotated a quarter turn from natural portrait. */
270
+ LandscapePrimary: "landscape-primary",
271
+ /** Rotated the other quarter turn. */
272
+ LandscapeSecondary: "landscape-secondary"
273
+ };
274
+ const ScreenOrientationLock = {
275
+ /** Any orientation — effectively releases a lock while keeping one nominally set. */
276
+ Any: "any",
277
+ /** The device's own natural orientation, whichever that is. */
278
+ Natural: "natural",
279
+ /** Either portrait orientation, letting the device flip between them. */
280
+ Portrait: "portrait",
281
+ /** Either landscape orientation. */
282
+ Landscape: "landscape",
283
+ /** Upright portrait only. */
284
+ PortraitPrimary: "portrait-primary",
285
+ /** Upside-down portrait only. */
286
+ PortraitSecondary: "portrait-secondary",
287
+ /** One landscape direction only. */
288
+ LandscapePrimary: "landscape-primary",
289
+ /** The other landscape direction only. */
290
+ LandscapeSecondary: "landscape-secondary"
291
+ };
292
+ const FullscreenRequirementPattern = /fullscreen/i;
293
+ const KnownOrientationTypes = Object.values(ScreenOrientationType);
294
+ function getScreenOrientation() {
295
+ return readMember(getScreen(), "orientation");
296
+ }
297
+ function isOrientationType(value) {
298
+ return typeof value === "string" && KnownOrientationTypes.includes(value);
299
+ }
300
+ function classifyOrientationRejection(cause) {
301
+ const error = toError(cause);
302
+ if (FullscreenRequirementPattern.test(error.message)) return { status: "requires-fullscreen", error };
303
+ if (error.name === "SecurityError") return { status: "requires-fullscreen", error };
304
+ if (error.name === "NotSupportedError") return { status: "unsupported" };
305
+ if (error.name === "NotAllowedError") return { status: "denied", error };
306
+ return { status: "failed", error };
307
+ }
308
+ function getOrientation() {
309
+ const type = readMember(getScreenOrientation(), "type");
310
+ return isOrientationType(type) ? type : null;
311
+ }
312
+ function getOrientationAngle() {
313
+ const angle = readMember(getScreenOrientation(), "angle");
314
+ return typeof angle === "number" && Number.isFinite(angle) ? angle : null;
315
+ }
316
+ function isOrientationLockSupported() {
317
+ return isFunction(readMember(getScreenOrientation(), "lock"));
318
+ }
319
+ async function lockOrientation(orientation) {
320
+ const screenOrientation = getScreenOrientation();
321
+ const lock = readMember(screenOrientation, "lock");
322
+ if (!isFunction(lock) || lock === void 0) return { status: "unsupported" };
323
+ try {
324
+ await lock.call(screenOrientation, orientation);
325
+ return { status: "ok" };
326
+ } catch (error) {
327
+ return classifyOrientationRejection(error);
328
+ }
329
+ }
330
+ function unlockOrientation() {
331
+ const screenOrientation = getScreenOrientation();
332
+ const unlock = readMember(screenOrientation, "unlock");
333
+ if (!isFunction(unlock) || unlock === void 0) return { status: "unsupported" };
334
+ try {
335
+ unlock.call(screenOrientation);
336
+ return { status: "ok" };
337
+ } catch (error) {
338
+ return { status: "failed", error: toError(error) };
339
+ }
340
+ }
341
+ function onOrientationChange(listener) {
342
+ const screenOrientation = getScreenOrientation();
343
+ const target = screenOrientation;
344
+ if (target === void 0 || !isFunction(readMember(target, "addEventListener"))) {
345
+ return () => {
346
+ };
347
+ }
348
+ const handler = () => {
349
+ listener();
350
+ };
351
+ target.addEventListener("change", handler);
352
+ return () => {
353
+ target.removeEventListener("change", handler);
354
+ };
355
+ }
356
+ function useOrientation() {
357
+ const orientation = shallowRef(null);
358
+ const angle = shallowRef(null);
359
+ const supported = shallowRef(false);
360
+ let unsubscribe;
361
+ onMounted(() => {
362
+ const sync = () => {
363
+ orientation.value = getOrientation();
364
+ angle.value = getOrientationAngle();
365
+ supported.value = isOrientationLockSupported();
366
+ };
367
+ sync();
368
+ unsubscribe = onOrientationChange(sync);
369
+ });
370
+ onScopeDispose(() => {
371
+ unsubscribe?.();
372
+ unsubscribe = void 0;
373
+ });
374
+ const lock = (target) => lockOrientation(target);
375
+ const unlock = () => unlockOrientation();
376
+ return { orientation, angle, supported, lock, unlock };
377
+ }
378
+ export {
379
+ IdleWakeLockState,
380
+ ScreenOrientationLock,
381
+ ScreenOrientationType,
382
+ WakeLockKind,
383
+ enterFullscreen,
384
+ exitFullscreen,
385
+ getFullscreenElement,
386
+ getOrientation,
387
+ getOrientationAngle,
388
+ holdWakeLock,
389
+ isFullscreen,
390
+ isFullscreenSupported,
391
+ isOrientationLockSupported,
392
+ lockOrientation,
393
+ onFullscreenChange,
394
+ onOrientationChange,
395
+ requestWakeLock,
396
+ toggleFullscreen,
397
+ unlockOrientation,
398
+ useFullscreen,
399
+ useOrientation,
400
+ useWakeLock
401
+ };
402
+ //# sourceMappingURL=index.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"index.js","sources":["../../../src/foundation/screen/ScreenEnvironment.ts","../../../src/foundation/screen/Fullscreen.ts","../../../src/foundation/screen/UseFullscreen.ts","../../../src/foundation/screen/WakeLock.ts","../../../src/foundation/screen/UseWakeLock.ts","../../../src/foundation/screen/ScreenOrientation.ts","../../../src/foundation/screen/UseOrientation.ts"],"sourcesContent":["// Guarded access to the three globals this slice touches — `document`, `navigator`, `screen` — plus the hostile-\n// read helper every property access here routes through. Internal: absent from the barrel.\n//\n// WHY THIS EXISTS AT ALL: the APIs in this slice are the least uniformly implemented in the browser platform.\n// Fullscreen ships prefixed on Safari, wake lock is absent on most desktop browsers, `screen.orientation` is\n// missing on older iOS. Under SSR all three globals are gone. Reading any of them directly means a `typeof`\n// guard at ~20 call sites; one of them will eventually be forgotten, and the failure mode is a `ReferenceError`\n// thrown from a module that promises never to throw.\n//\n// WHY EVERY READ IS TRY-WRAPPED: a property read can itself throw. A polyfill installs a getter that throws when\n// its preconditions are unmet; a `Proxy` traps `get`; an embedded context revokes access to a cross-origin\n// `document` member. `foundation/errors` takes exactly this posture for the same reason — a guard that throws\n// defeats its own purpose. Unreadable therefore reads as absent, never as a failure.\n//\n// The typed-cast idiom: reads return `unknown` and each call site casts to the precise signature it needs\n// (`as (() => Promise<void>) | undefined`), rather than the slice sharing one loose callable type. The cast is\n// narrow, local, and documents the shape the platform is expected to provide at that exact point.\n\n/**\n * Reads `key` off `source`, yielding `undefined` for a non-object, a missing member, or a read that throws.\n *\n * The workhorse of this slice: prefixed members (`webkitRequestFullscreen`) are not in the DOM lib's types, and\n * stubs in tests are partial by design, so nothing may assume a member is present or readable.\n *\n * @param source The value to read from — safely accepts `undefined`, `null`, and primitives.\n * @param key The property name to read.\n * @returns The member's value, or `undefined` when it is absent or unreadable.\n */\nexport function readMember(source: unknown, key: string): unknown {\n try {\n if (source === null || (typeof source !== 'object' && typeof source !== 'function')) return undefined;\n return (source as Record<string, unknown>)[key];\n } catch {\n // A throwing getter or `Proxy` trap. Unreadable reads as absent — see this file's header.\n return undefined;\n }\n}\n\n/**\n * Whether `value` is callable — the capability check behind every `*Supported` predicate in this slice.\n *\n * Deliberately only a check: call sites cast to their own precise signature before invoking, so this never\n * becomes a loose way to call an unknown value.\n *\n * @param value The value to test.\n * @returns `true` when `value` is a function.\n */\nexport function isFunction(value: unknown): boolean {\n return typeof value === 'function';\n}\n\n/**\n * The document, or `undefined` when there is none — SSR, a worker, or any non-DOM host.\n *\n * @returns The global `document`, or `undefined`.\n */\nexport function getDocument(): Document | undefined {\n try {\n return typeof document === 'undefined' ? undefined : document;\n } catch {\n // A host that throws on the global itself. Treated as no DOM.\n return undefined;\n }\n}\n\n/**\n * The navigator, or `undefined` when there is none.\n *\n * Note Node ships a real `globalThis.navigator` with none of the members this slice wants, so a defined\n * navigator proves nothing on its own — every member is still capability-checked before use.\n *\n * @returns The global `navigator`, or `undefined`.\n */\nexport function getNavigator(): Navigator | undefined {\n try {\n return typeof navigator === 'undefined' ? undefined : navigator;\n } catch {\n // See `getDocument`.\n return undefined;\n }\n}\n\n/**\n * The screen, or `undefined` when there is none.\n *\n * @returns The global `screen`, or `undefined`.\n */\nexport function getScreen(): Screen | undefined {\n try {\n return typeof screen === 'undefined' ? undefined : screen;\n } catch {\n // See `getDocument`.\n return undefined;\n }\n}\n","// The Fullscreen API, made total. Enter / exit / toggle / read, each resolving to a `ScreenResult`.\n//\n// WEBKIT PREFIXES ARE NOT LEGACY CRUFT. Safari has never shipped the unprefixed names on all its surfaces —\n// `webkitRequestFullscreen`, `webkitFullscreenElement`, `webkitExitFullscreen`, and the `webkitfullscreenchange`\n// event are still the live path there. So every accessor tries the standard member first and falls back to the\n// prefixed one, and `onFullscreenChange` subscribes to BOTH events: a browser that fires only one is the normal\n// case, and a browser firing both merely calls an idempotent snapshot read twice.\n//\n// WHY A REJECTION IS CLASSIFIED RATHER THAN REPORTED: `requestFullscreen` rejects for two very different\n// reasons that the platform reports almost identically. The common one by far is a missing user gesture — the\n// call escaped its click handler, or an `await` landed before it and spent the transient activation. That is a\n// developer error with a mechanical fix, and it must not read the same as \"this browser cannot do fullscreen\".\n// The spec rejects the activation case with a `TypeError`, whereas operational failures arrive as `DOMException`s\n// with a name, so the type itself carries most of the signal; the message pattern is checked first because it is\n// the only thing that survives a browser choosing a different type.\n//\n// KNOWN AMBIGUITY, deliberately resolved toward the common case: a permissions-policy block (an iframe without\n// `allow=\"fullscreen\"`) also rejects with a `TypeError` in Chromium, so it lands on `requires-gesture` too.\n// Distinguishing them would take reading `document.featurePolicy`, which is non-standard and absent in Safari.\n// Since both are fixed by the embedder rather than at runtime, and the gesture case is overwhelmingly more\n// frequent, the mapping favours it — and the original error rides along on the result for anyone who needs more.\n//\n// `document.fullscreenEnabled` is NOT used as the support check. It reports the permissions-policy answer, not\n// the API's presence, so a `false` there would make the whole slice claim `unsupported` in an iframe where the\n// call might still be worth attempting. Method presence is the honest question for \"is this API here\".\n\nimport { toError } from '../errors';\n\nimport { getDocument, isFunction, readMember } from './ScreenEnvironment';\nimport type { ScreenFailure, ScreenResult } from './ScreenResult';\n\n/** Matches how browsers word an activation failure — checked before the error's type, which browsers vary on. */\nconst GestureRejectionPattern = /user (?:gesture|activation)|transient activation|user-activation/i;\n\n/** A fullscreen request or exit, as the platform exposes it. Safari's prefixed form returns `undefined`, not a promise. */\ntype FullscreenCall = (this: unknown) => Promise<void> | void;\n\n/** Sorts a rejected fullscreen call into the slice's vocabulary — see this file's header for the reasoning. */\nfunction classifyFullscreenRejection(cause: unknown): ScreenFailure {\n const error = toError(cause);\n\n if (GestureRejectionPattern.test(error.message)) return { status: 'requires-gesture', error };\n // The spec's activation rejection. `DOMException`s (which carry a `name`) fall through to the checks below.\n if (error.name === 'TypeError') return { status: 'requires-gesture', error };\n if (error.name === 'NotAllowedError' || error.name === 'SecurityError') return { status: 'denied', error };\n\n return { status: 'failed', error };\n}\n\n/** Picks the standard member off `source`, falling back to its WebKit-prefixed twin. */\nfunction pickPrefixed(source: unknown, standard: string, prefixed: string): FullscreenCall | undefined {\n const method = readMember(source, standard) ?? readMember(source, prefixed);\n return isFunction(method) ? (method as FullscreenCall) : undefined;\n}\n\n/**\n * The element currently presented fullscreen, or `null` when nothing is.\n *\n * Reads the standard `document.fullscreenElement` first and Safari's `webkitFullscreenElement` second. Returns\n * `null` under SSR.\n *\n * @returns The fullscreen element, or `null`.\n */\nexport function getFullscreenElement(): Element | null {\n const doc = getDocument();\n if (doc === undefined) return null;\n\n const standard = readMember(doc, 'fullscreenElement');\n if (standard !== null && standard !== undefined) return standard as Element;\n\n const prefixed = readMember(doc, 'webkitFullscreenElement');\n if (prefixed !== null && prefixed !== undefined) return prefixed as Element;\n\n return null;\n}\n\n/**\n * Whether anything is currently presented fullscreen.\n *\n * A point-in-time read, not a subscription — `useFullscreen` is the reactive form. Returns `false` under SSR.\n *\n * @returns `true` when a fullscreen element is present.\n */\nexport function isFullscreen(): boolean {\n return getFullscreenElement() !== null;\n}\n\n/**\n * Whether the Fullscreen API is present at all.\n *\n * Answers presence, not permission: an iframe lacking `allow=\"fullscreen\"` still reports `true` here, and its\n * request resolves to a non-`ok` status instead. Returns `false` under SSR. See this file's header for why\n * `document.fullscreenEnabled` is not consulted.\n *\n * @returns `true` when a fullscreen request could be attempted.\n */\nexport function isFullscreenSupported(): boolean {\n const doc = getDocument();\n if (doc === undefined) return false;\n\n const root = readMember(doc, 'documentElement');\n return isFunction(readMember(root, 'requestFullscreen')) || isFunction(readMember(root, 'webkitRequestFullscreen'));\n}\n\n/**\n * Presents `element` fullscreen, defaulting to the document root.\n *\n * CALL THIS FROM A USER GESTURE. Browsers require transient activation, and a call that has lost it — because it\n * sits outside a click handler, or because an `await` preceded it — resolves to `requires-gesture`, not `failed`.\n *\n * Never throws, never rejects.\n *\n * @param element The element to present. Defaults to `document.documentElement`.\n * @returns `ok` once the platform accepts the request, or the classified failure.\n */\nexport async function enterFullscreen(element?: Element): Promise<ScreenResult> {\n const doc = getDocument();\n if (doc === undefined) return { status: 'unsupported' };\n\n const target = element ?? (readMember(doc, 'documentElement') as Element | null | undefined);\n if (target === null || target === undefined) return { status: 'unsupported' };\n\n const request = pickPrefixed(target, 'requestFullscreen', 'webkitRequestFullscreen');\n if (request === undefined) return { status: 'unsupported' };\n\n try {\n // `await` on Safari's `undefined` return is a no-op, which is exactly the intended \"already done\" semantic.\n await request.call(target);\n return { status: 'ok' };\n } catch (error) {\n return classifyFullscreenRejection(error);\n }\n}\n\n/**\n * Leaves fullscreen.\n *\n * Idempotent: exiting when nothing is fullscreen resolves to `ok` rather than surfacing the `TypeError` browsers\n * reject that call with. A caller unwinding its own state should not have to check first.\n *\n * Never throws, never rejects.\n *\n * @returns `ok` once the document is out of fullscreen, or the classified failure.\n */\nexport async function exitFullscreen(): Promise<ScreenResult> {\n const doc = getDocument();\n if (doc === undefined) return { status: 'unsupported' };\n\n const exit = pickPrefixed(doc, 'exitFullscreen', 'webkitExitFullscreen');\n if (exit === undefined) return { status: 'unsupported' };\n\n if (getFullscreenElement() === null) return { status: 'ok' };\n\n try {\n await exit.call(doc);\n return { status: 'ok' };\n } catch (error) {\n return classifyFullscreenRejection(error);\n }\n}\n\n/**\n * Exits fullscreen when something is presented, enters with `element` otherwise.\n *\n * Inherits {@link enterFullscreen}'s gesture requirement on the entering leg. Never throws, never rejects.\n *\n * @param element The element to present when entering. Defaults to `document.documentElement`.\n * @returns The result of whichever leg ran.\n */\nexport function toggleFullscreen(element?: Element): Promise<ScreenResult> {\n return isFullscreen() ? exitFullscreen() : enterFullscreen(element);\n}\n\n/**\n * Subscribes `listener` to fullscreen transitions, returning an unsubscribe.\n *\n * Listens on both `fullscreenchange` and `webkitfullscreenchange`, so a browser on either spelling is covered.\n * A browser firing both invokes `listener` twice per transition — harmless for the snapshot reads this exists to\n * drive, but do not use it to count transitions.\n *\n * Returns a no-op unsubscribe under SSR, so a caller never needs to branch on the environment.\n *\n * @param listener Invoked after every fullscreen transition.\n * @returns A function that removes both listeners.\n */\nexport function onFullscreenChange(listener: () => void): () => void {\n const doc = getDocument();\n if (doc === undefined || !isFunction(readMember(doc, 'addEventListener'))) {\n return () => {\n // No DOM to unsubscribe from. A no-op keeps the caller's teardown path uniform.\n };\n }\n\n const handler = (): void => {\n listener();\n };\n\n doc.addEventListener('fullscreenchange', handler);\n doc.addEventListener('webkitfullscreenchange', handler);\n\n return () => {\n doc.removeEventListener('fullscreenchange', handler);\n doc.removeEventListener('webkitfullscreenchange', handler);\n };\n}\n","// The Vue binding of the fullscreen vector. No behaviour of its own — the three actions delegate, so the\n// never-throws contract holds unchanged and every outcome arrives as a `ScreenResult`.\n//\n// STATE IS A SUBSCRIPTION, NOT A LOCAL FLAG. Fullscreen can be left by routes this app never sees: the Escape\n// key, the browser's own exit affordance, the OS window manager. A flag flipped in `enter` / `exit` would be\n// wrong the instant the user pressed Escape. The subscription re-reads the platform's own `fullscreenElement` on\n// every notification, so the component's answer is the document's answer, always. This is the Vue counterpart of\n// the original's `useSyncExternalStore` and the same shape as `foundation/hooks`' `useMediaQuery`: seed `false`,\n// subscribe in `onMounted`, unsubscribe in `onScopeDispose`.\n//\n// SEEDING `false` RATHER THAN READING AT SETUP IS THE SSR RULE, not a nicety: `isFullscreen` and\n// `isFullscreenSupported` both read `document`, which does not exist on the server. `onMounted` is client-only by\n// construction, so the server pass answers `false` for both and the truth lands at hydration with no mismatch.\n//\n// `supported` rides the same subscription rather than being computed once — one pair of listeners drives both\n// values, the same trade `foundation/device`'s `useDisplayMode` makes with its media queries.\n\nimport {\n onMounted,\n onScopeDispose,\n shallowRef,\n toValue,\n type MaybeRefOrGetter,\n type ShallowRef,\n} from 'vue';\n\nimport {\n enterFullscreen,\n exitFullscreen,\n isFullscreen,\n isFullscreenSupported,\n onFullscreenChange,\n toggleFullscreen,\n} from './Fullscreen';\nimport type { ScreenResult } from './ScreenResult';\n\n/** What {@link useFullscreen} returns. */\nexport interface FullscreenControls {\n /** Whether anything is currently presented fullscreen — including a transition this composable did not initiate. */\n readonly isFullscreen: Readonly<ShallowRef<boolean>>;\n\n /** Whether the Fullscreen API is present. `false` under SSR; render the control only once this is `true`. */\n readonly supported: Readonly<ShallowRef<boolean>>;\n\n /** Presents the composable's target fullscreen. Call from a user gesture. Resolves to the result; never throws. */\n readonly enter: () => Promise<ScreenResult>;\n\n /** Leaves fullscreen. Resolves to `ok` when nothing was presented. Never throws. */\n readonly exit: () => Promise<ScreenResult>;\n\n /** Exits when presented, enters otherwise. Call from a user gesture. Never throws. */\n readonly toggle: () => Promise<ScreenResult>;\n}\n\n/**\n * Tracks fullscreen state and exposes the three actions against an optional target.\n *\n * Pass `target` to present one element (a video, a canvas, a dashboard panel); omit it to present the whole\n * document. Takes the element as a ref or getter rather than handing one back, so a `useTemplateRef` drops\n * straight in — and it is read at call time, so it may still be `null` when the handler is wired up.\n *\n * Inherits the module's never-throws contract.\n *\n * @param target The element to present. Defaults to `document.documentElement` when omitted or still `null`.\n * @returns The current state plus the `enter` / `exit` / `toggle` actions.\n */\nexport function useFullscreen(\n target?: MaybeRefOrGetter<Element | null | undefined>,\n): FullscreenControls {\n const active = shallowRef(false);\n const supported = shallowRef(false);\n\n let unsubscribe: (() => void) | undefined;\n\n onMounted(() => {\n const sync = (): void => {\n active.value = isFullscreen();\n supported.value = isFullscreenSupported();\n };\n sync();\n unsubscribe = onFullscreenChange(sync);\n });\n\n onScopeDispose(() => {\n unsubscribe?.();\n unsubscribe = undefined;\n });\n\n const enter = (): Promise<ScreenResult> => enterFullscreen(toValue(target) ?? undefined);\n const exit = (): Promise<ScreenResult> => exitFullscreen();\n const toggle = (): Promise<ScreenResult> => toggleFullscreen(toValue(target) ?? undefined);\n\n return { isFullscreen: active, supported, enter, exit, toggle };\n}\n","// The Screen Wake Lock API — keeping the display awake — in two layers: `requestWakeLock` for one lock, and\n// `holdWakeLock` for a lock that STAYS held.\n//\n// THE WHOLE DIFFICULTY OF THIS API: the platform releases the lock the moment the page stops being visible, and\n// it does not give it back. Switch tabs, answer a call, let the phone lock — the sentinel is released and every\n// later read of it says so. Nothing re-acquires on return. A recipe app that requests a lock on mount and calls\n// it done therefore works exactly until the user glances at a message, after which the screen sleeps mid-recipe\n// and the feature silently no longer exists. That is the bug this module is written to prevent, and it is why\n// `holdWakeLock` — not `requestWakeLock` — is what a consumer normally wants.\n//\n// So `holdWakeLock` subscribes to `visibilitychange` and re-requests when the page comes back visible and the\n// caller still wants the lock. Re-acquiring is guarded three ways: not when disposed, not when a request is\n// already in flight (visibility can flap faster than the request settles), and not when the current handle is\n// still live (a `visible` → `visible` notification must not stack a second lock).\n//\n// WHY THIS IS NOT A COMPOSABLE. The re-acquire cycle is the part most worth testing, and as a composable it\n// would only be testable through a renderer — with the timing of a watcher, a `nextTick` boundary, and a fake\n// `document` layered on top of the behaviour under test. As a plain function it is directly testable in node,\n// and `useWakeLock` becomes a thin binding with nothing of its own to get wrong. The same split\n// `foundation/share` makes between `share` and `useShare`.\n//\n// `denied` covers both of the spec's `NotAllowedError` cases — a permissions-policy block and a document that is\n// not visible — because they are the same answer to the consumer: the platform said no to this request, and\n// repeating it right now changes nothing.\n\nimport { toError } from '../errors';\n\nimport { getDocument, getNavigator, isFunction, readMember } from './ScreenEnvironment';\nimport type { ScreenFailure, ScreenStatus, ScreenValueResult } from './ScreenResult';\n\n/** The kinds of wake lock the platform defines. Only `screen` exists; the spec keeps the axis open. */\nexport const WakeLockKind = {\n /** Keeps the display on and undimmed. The only kind any browser implements today. */\n Screen: 'screen',\n} as const;\n\n/** One of the {@link WakeLockKind} values. */\nexport type WakeLockKind = (typeof WakeLockKind)[keyof typeof WakeLockKind];\n\n/** `navigator.wakeLock.request`, as the platform exposes it. */\ntype WakeLockRequest = (this: unknown, type: string) => Promise<unknown>;\n\n/** `WakeLockSentinel.release`, as the platform exposes it. */\ntype WakeLockRelease = (this: unknown) => Promise<void>;\n\n/**\n * A held wake lock. Wraps the platform's `WakeLockSentinel` so that {@link WakeLockHandle.release} is total and\n * {@link WakeLockHandle.released} reads through to the live sentinel rather than a snapshot taken at request\n * time — the platform flips that flag on its own when the page is hidden.\n */\nexport interface WakeLockHandle {\n /** The kind of lock held. */\n readonly type: WakeLockKind;\n\n /** Whether the lock is no longer held — by an explicit release, or by the platform hiding the page. */\n readonly released: boolean;\n\n /** Releases the lock. Safe to call twice, and on an already-released lock. Never throws. */\n release: () => Promise<void>;\n}\n\n/** Where a {@link holdWakeLock} sits: `idle` before its first request settles, then the last request's status. */\nexport type WakeLockStatus = 'idle' | ScreenStatus;\n\n/** The observable state of a {@link WakeLockHold}. */\nexport interface WakeLockState {\n /** Whether a lock is held right now. Drops to `false` when the page is hidden, back to `true` on return. */\n readonly held: boolean;\n\n /** The status of the most recent request, or `idle` before the first one settles. */\n readonly status: WakeLockStatus;\n\n /** The error from the most recent non-`ok` request, or `null`. Always `null` for `unsupported`. */\n readonly error: Error | null;\n}\n\n/** Tunes a {@link holdWakeLock}. */\nexport interface WakeLockHoldOptions {\n /** The kind of lock to hold. Defaults to `screen`, the only kind implemented. */\n readonly type?: WakeLockKind;\n\n /** Called on every state transition — the seam `useWakeLock` renders from. A throw from it is swallowed. */\n readonly onChange?: (state: WakeLockState) => void;\n}\n\n/** A wake lock held across visibility changes until released. */\nexport interface WakeLockHold {\n /** The current state. Re-read it after an `onChange`; it is not reactive on its own. */\n readonly state: WakeLockState;\n\n /** Stops re-acquiring, unsubscribes, and releases any held lock. Idempotent. */\n release: () => void;\n}\n\n/**\n * The state before any request has settled. A module constant, not a fresh literal: `useWakeLock` resets to it\n * whenever it goes inactive, and a stable identity is what keeps that reset from waking every watcher on it.\n */\nexport const IdleWakeLockState: WakeLockState = { held: false, status: 'idle', error: null };\n\n/** Sorts a rejected wake-lock request into the slice's vocabulary — see this file's header on `denied`. */\nfunction classifyWakeLockRejection(cause: unknown): ScreenFailure {\n const error = toError(cause);\n\n if (error.name === 'NotAllowedError') return { status: 'denied', error };\n\n return { status: 'failed', error };\n}\n\n/** Wraps a platform sentinel so `release` cannot throw and `released` stays live. */\nfunction toWakeLockHandle(sentinel: unknown, type: WakeLockKind): WakeLockHandle {\n return {\n type,\n\n get released(): boolean {\n // Read through on every access — the platform flips this when it takes the lock back.\n return readMember(sentinel, 'released') === true;\n },\n\n release: async (): Promise<void> => {\n const release = readMember(sentinel, 'release') as WakeLockRelease | undefined;\n if (!isFunction(release) || release === undefined) return;\n\n try {\n await release.call(sentinel);\n } catch {\n // Already released, or the sentinel was detached with the document. Either way the lock is gone, which\n // is what the caller asked for — there is nothing to recover or report.\n }\n },\n };\n}\n\n/**\n * Requests a single wake lock.\n *\n * The lock this yields is released by the platform as soon as the page is hidden and is NOT restored on return —\n * prefer {@link holdWakeLock} unless you genuinely want one attempt. Must be called from an active, visible\n * document; a hidden one is rejected as `denied`.\n *\n * Never throws, never rejects.\n *\n * @param type The kind of lock. Defaults to `screen`.\n * @returns `ok` with the handle, or the classified failure.\n */\nexport async function requestWakeLock(\n type: WakeLockKind = WakeLockKind.Screen,\n): Promise<ScreenValueResult<WakeLockHandle>> {\n const nav = getNavigator();\n if (nav === undefined) return { status: 'unsupported' };\n\n const wakeLock = readMember(nav, 'wakeLock');\n const request = readMember(wakeLock, 'request') as WakeLockRequest | undefined;\n if (!isFunction(request) || request === undefined) return { status: 'unsupported' };\n\n try {\n const sentinel = await request.call(wakeLock, type);\n return { status: 'ok', value: toWakeLockHandle(sentinel, type) };\n } catch (error) {\n return classifyWakeLockRejection(error);\n }\n}\n\n/**\n * Holds a wake lock, re-acquiring it whenever the page returns to visible.\n *\n * This is the form a consumer normally wants: the platform drops the lock on every tab switch, notification, and\n * screen blank, and without the re-acquire the feature quietly stops working after the first one. Starts\n * requesting immediately and reports each transition through `options.onChange`.\n *\n * Call {@link WakeLockHold.release} when done — nothing else ends the cycle.\n *\n * Never throws.\n *\n * @param options The lock kind and the state-change callback.\n * @returns The live hold.\n */\nexport function holdWakeLock(options?: WakeLockHoldOptions): WakeLockHold {\n const type = options?.type ?? WakeLockKind.Screen;\n\n let state: WakeLockState = IdleWakeLockState;\n let handle: WakeLockHandle | null = null;\n let disposed = false;\n let acquiring = false;\n\n const publish = (next: WakeLockState): void => {\n state = next;\n\n const onChange = options?.onChange;\n if (onChange === undefined) return;\n\n try {\n onChange(next);\n } catch {\n // The consumer's own listener failed. The hold is unaffected and keeps its lock — swallowing here is the\n // same posture `foundation/share` takes with a throwing `onError`.\n }\n };\n\n const acquire = async (): Promise<void> => {\n if (disposed || acquiring) return;\n // Still holding a live lock — a `visible` → `visible` notification must not stack a second one.\n if (handle !== null && !handle.released) return;\n\n acquiring = true;\n try {\n const result = await requestWakeLock(type);\n\n if (disposed) {\n // Released while the request was in flight. Nothing is watching the state any more, but the lock itself\n // is real and would otherwise outlive the hold that owns it.\n if (result.status === 'ok') void result.value.release();\n return;\n }\n\n if (result.status === 'ok') {\n handle = result.value;\n publish({ held: true, status: 'ok', error: null });\n return;\n }\n\n handle = null;\n publish({\n held: false,\n status: result.status,\n error: result.status === 'unsupported' ? null : result.error,\n });\n } finally {\n acquiring = false;\n }\n };\n\n const onVisibilityChange = (): void => {\n if (disposed) return;\n\n const doc = getDocument();\n if (doc === undefined) return;\n\n if (readMember(doc, 'visibilityState') === 'visible') {\n void acquire();\n return;\n }\n\n // Hidden: the platform has already taken the lock back without telling us. Drop the handle so the next\n // `visible` re-requests, and report the loss so a consumer's indicator does not keep claiming it is held.\n handle = null;\n if (state.held) publish({ held: false, status: state.status, error: state.error });\n };\n\n const doc = getDocument();\n const listening = doc !== undefined && isFunction(readMember(doc, 'addEventListener'));\n if (listening && doc !== undefined) doc.addEventListener('visibilitychange', onVisibilityChange);\n\n void acquire();\n\n return {\n get state(): WakeLockState {\n return state;\n },\n\n release: (): void => {\n if (disposed) return;\n disposed = true;\n\n if (listening && doc !== undefined) doc.removeEventListener('visibilitychange', onVisibilityChange);\n\n const current = handle;\n handle = null;\n if (current !== null) void current.release();\n\n // State is reset WITHOUT publishing. `release` runs from a scope-disposal cleanup, and calling back into a\n // consumer that is tearing down buys nothing — `useWakeLock` resets its own state on the same path.\n state = IdleWakeLockState;\n },\n };\n}\n","// The Vue binding of the wake-lock vector. Deliberately thin: `holdWakeLock` owns the request cycle, the\n// visibility re-acquire, and the teardown, so this file is only the watcher that starts one and the state that\n// renders from it. Everything worth testing lives one layer down, in node.\n//\n// THE TEARDOWN RELEASE IS NOT OPTIONAL. A wake lock outlives the component that took it — nothing in the platform\n// ties it to a component tree. Leak one and the user's screen stays awake after they have navigated away from the\n// recipe, the workout, the boarding pass; on a phone that is a visible battery cost with no visible cause. So\n// every path releases: scope disposal, an `active` flip, and a re-run of the watcher.\n//\n// STARTED FROM `onMounted` PLUS A NON-IMMEDIATE WATCHER, never an immediate one. `holdWakeLock` reads\n// `navigator.wakeLock` and attaches a `visibilitychange` listener to `document`; an immediate watcher also runs\n// during a server render, where neither exists. `onMounted` covers the initial state, the watcher covers every\n// later flip, and both funnel through the same `apply` so `active: true → false` releases through exactly the\n// same code path as a disposal, with no second teardown to keep in sync.\n\nimport {\n onMounted,\n onScopeDispose,\n shallowRef,\n toValue,\n watch,\n type MaybeRefOrGetter,\n type ShallowRef,\n} from 'vue';\n\nimport { holdWakeLock, IdleWakeLockState } from './WakeLock';\nimport type { WakeLockHold, WakeLockKind, WakeLockState } from './WakeLock';\n\n/**\n * Holds a screen wake lock for as long as `active` resolves to `true`, re-acquiring it after every visibility\n * change.\n *\n * Drive it from whatever state means \"the user is watching\": a running timer, a playing video, an open recipe.\n * Flipping `active` to `false` releases; so does disposing the scope. The lock is re-acquired automatically when\n * the page returns to visible, which is the behaviour a raw `navigator.wakeLock.request` does not give you.\n *\n * Holds a defined `idle` state under SSR and on browsers without the API — check `status === 'unsupported'`\n * before offering a \"keep screen awake\" control.\n *\n * @param active Whether the lock should be held. A ref or getter is how it flips.\n * @param type The kind of lock. Defaults to `screen`. Changing it re-acquires.\n * @returns The current {@link WakeLockState}.\n */\nexport function useWakeLock(\n active: MaybeRefOrGetter<boolean>,\n type?: MaybeRefOrGetter<WakeLockKind | undefined>,\n): Readonly<ShallowRef<WakeLockState>> {\n const state = shallowRef<WakeLockState>(IdleWakeLockState);\n\n let hold: WakeLockHold | null = null;\n\n function release(): void {\n hold?.release();\n hold = null;\n // The shared constant is load-bearing: a stable identity means an already-idle state does not wake watchers.\n state.value = IdleWakeLockState;\n }\n\n function apply(): void {\n release();\n if (!toValue(active)) return;\n hold = holdWakeLock({\n type: toValue(type),\n onChange: (next) => {\n state.value = next;\n },\n });\n }\n\n onMounted(apply);\n // Non-immediate on purpose: an immediate watcher runs on the server, where `navigator` and `document` are\n // absent. Two getters, so Vue compares each with `Object.is` and only a genuine change re-acquires.\n watch([() => toValue(active), () => toValue(type)], apply);\n onScopeDispose(release);\n\n return state;\n}\n","// The Screen Orientation API — reading which way the device is held, and asking it to stay that way.\n//\n// LOCKING ALMOST ALWAYS NEEDS FULLSCREEN. On mobile Chromium — the only place `lock()` meaningfully works — the\n// document must already be fullscreen, and a call from a normal page rejects. Desktop browsers reject it\n// outright, and Safari does not implement `lock()` at all on any platform. So the realistic sequence is\n// `enterFullscreen()` first, `lockOrientation()` second, and a consumer that skips the first step gets a\n// rejection that has nothing to do with orientation being unavailable.\n//\n// That is why `requires-fullscreen` is its own status. Reported as `failed` it reads as \"orientation locking is\n// broken here\" and a consumer hides the feature; reported accurately it says \"you called this too early\", which\n// is fixable in one line. The union is widened for this one entry point rather than for the whole slice, the\n// same way `foundation/share` widens `ShareResult` with `copied` for `shareOrCopy` alone — the extra leg exists\n// where it is real and nowhere else.\n//\n// NAMING, because this repo has two orientations: `foundation/utils`' `Orientation` is a LAYOUT axis\n// (horizontal / vertical) for components. This slice's `ScreenOrientationType` is a DEVICE orientation\n// (portrait-primary / landscape-secondary …). They are unrelated vocabularies and the `Screen` prefix keeps an\n// import from silently resolving to the wrong one.\n//\n// The read and lock vocabularies differ, which is not an accident of this file: the platform reports one of four\n// concrete orientations, but accepts eight lock targets including the relative `natural`, `portrait`, and\n// `landscape`. Modelling them as one type would let `getOrientation()` claim to return `any`.\n//\n// KNOWN GAP — the legacy `window.orientationchange` event and `window.orientation` angle are deliberately NOT\n// read. They are the only signal on iOS before 16.4, but `screen.orientation` is absent there too, so a\n// subscription would fire against a `getOrientation()` that returns `null` regardless. One mechanism, one\n// answer; the same call `foundation/device`'s `useDisplayMode` makes about `navigator.standalone`.\n\nimport { toError } from '../errors';\n\nimport { getScreen, isFunction, readMember } from './ScreenEnvironment';\nimport type { ScreenResult } from './ScreenResult';\n\n/** The concrete orientations the platform reports — what `getOrientation` can return. */\nexport const ScreenOrientationType = {\n /** Upright, the device's natural portrait. */\n PortraitPrimary: 'portrait-primary',\n /** Upside-down portrait. */\n PortraitSecondary: 'portrait-secondary',\n /** Rotated a quarter turn from natural portrait. */\n LandscapePrimary: 'landscape-primary',\n /** Rotated the other quarter turn. */\n LandscapeSecondary: 'landscape-secondary',\n} as const;\n\n/** One of the {@link ScreenOrientationType} values. */\nexport type ScreenOrientationType = (typeof ScreenOrientationType)[keyof typeof ScreenOrientationType];\n\n/** The lock targets the platform accepts — the four concrete orientations plus four relative ones. */\nexport const ScreenOrientationLock = {\n /** Any orientation — effectively releases a lock while keeping one nominally set. */\n Any: 'any',\n /** The device's own natural orientation, whichever that is. */\n Natural: 'natural',\n /** Either portrait orientation, letting the device flip between them. */\n Portrait: 'portrait',\n /** Either landscape orientation. */\n Landscape: 'landscape',\n /** Upright portrait only. */\n PortraitPrimary: 'portrait-primary',\n /** Upside-down portrait only. */\n PortraitSecondary: 'portrait-secondary',\n /** One landscape direction only. */\n LandscapePrimary: 'landscape-primary',\n /** The other landscape direction only. */\n LandscapeSecondary: 'landscape-secondary',\n} as const;\n\n/** One of the {@link ScreenOrientationLock} values. */\nexport type ScreenOrientationLock = (typeof ScreenOrientationLock)[keyof typeof ScreenOrientationLock];\n\n/**\n * A {@link ScreenResult} widened with the precondition that only orientation locking has.\n *\n * `requires-fullscreen` means the API is present and willing, but the document is not fullscreen — enter\n * fullscreen and retry. Distinct from `denied` (the platform refused outright) and from `unsupported` (this\n * device cannot lock at all, which is every desktop browser and all of Safari).\n */\nexport type OrientationLockResult = ScreenResult | { readonly status: 'requires-fullscreen'; readonly error: Error };\n\n/** The `status` discriminant of an {@link OrientationLockResult}. */\nexport type OrientationLockStatus = OrientationLockResult['status'];\n\n/** `ScreenOrientation.lock`, as the platform exposes it. */\ntype OrientationLockCall = (this: unknown, orientation: string) => Promise<void>;\n\n/** `ScreenOrientation.unlock`, as the platform exposes it — synchronous and void, unlike `lock`. */\ntype OrientationUnlockCall = (this: unknown) => void;\n\n/** Matches how browsers word the fullscreen precondition, which they report with varying error names. */\nconst FullscreenRequirementPattern = /fullscreen/i;\n\n/** The reported orientations, for validating whatever the platform actually puts in `screen.orientation.type`. */\nconst KnownOrientationTypes: readonly string[] = Object.values(ScreenOrientationType);\n\n/** The `screen.orientation` object, or `undefined` where the API is absent (older iOS, SSR). */\nfunction getScreenOrientation(): unknown {\n return readMember(getScreen(), 'orientation');\n}\n\n/** Whether `value` is one of the four orientations the platform is specified to report. */\nfunction isOrientationType(value: unknown): value is ScreenOrientationType {\n return typeof value === 'string' && KnownOrientationTypes.includes(value);\n}\n\n/** Sorts a rejected `lock()` into the vocabulary — see this file's header on why fullscreen gets its own leg. */\nfunction classifyOrientationRejection(cause: unknown): Exclude<OrientationLockResult, { status: 'ok' }> {\n const error = toError(cause);\n\n // Checked before the name: browsers disagree on the type here (`SecurityError`, `NotSupportedError`, a bare\n // `DOMException`) but all of them say \"fullscreen\" in the message.\n if (FullscreenRequirementPattern.test(error.message)) return { status: 'requires-fullscreen', error };\n if (error.name === 'SecurityError') return { status: 'requires-fullscreen', error };\n // The device cannot lock at all — desktop Chromium's answer. `unsupported` carries no error by contract.\n if (error.name === 'NotSupportedError') return { status: 'unsupported' };\n if (error.name === 'NotAllowedError') return { status: 'denied', error };\n\n return { status: 'failed', error };\n}\n\n/**\n * The current device orientation, or `null` when it cannot be determined — SSR, or a browser without\n * `screen.orientation` (iOS before 16.4).\n *\n * A point-in-time read; `useOrientation` is the reactive form. An unrecognized value from the platform reads as\n * `null` rather than being passed through, so the return type is honest.\n *\n * @returns The current {@link ScreenOrientationType}, or `null`.\n */\nexport function getOrientation(): ScreenOrientationType | null {\n const type = readMember(getScreenOrientation(), 'type');\n return isOrientationType(type) ? type : null;\n}\n\n/**\n * The current orientation angle in degrees (`0`, `90`, `180`, `270`), or `null` when unavailable.\n *\n * Relative to the device's natural orientation, so `0` is portrait on a phone and landscape on many tablets —\n * never infer a shape from the angle alone. Pair it with {@link getOrientation}.\n *\n * @returns The angle, or `null`.\n */\nexport function getOrientationAngle(): number | null {\n const angle = readMember(getScreenOrientation(), 'angle');\n return typeof angle === 'number' && Number.isFinite(angle) ? angle : null;\n}\n\n/**\n * Whether orientation locking is present at all.\n *\n * `true` says the method exists, not that it will succeed — a lock outside fullscreen still fails on the devices\n * that have it. `false` under SSR, on desktop Safari, and on iOS.\n *\n * @returns `true` when a lock could be attempted.\n */\nexport function isOrientationLockSupported(): boolean {\n return isFunction(readMember(getScreenOrientation(), 'lock'));\n}\n\n/**\n * Asks the device to hold `orientation`.\n *\n * ENTER FULLSCREEN FIRST. Mobile browsers require it, and a call from a normal page resolves to\n * `requires-fullscreen` — a distinct status precisely because it is fixable, unlike `unsupported`. Desktop\n * browsers and Safari resolve to `unsupported` no matter what you do.\n *\n * Never throws, never rejects.\n *\n * @param orientation The lock target — a concrete orientation, or a relative one like `natural`.\n * @returns `ok` once the device honours the lock, or the classified failure.\n */\nexport async function lockOrientation(orientation: ScreenOrientationLock): Promise<OrientationLockResult> {\n const screenOrientation = getScreenOrientation();\n\n const lock = readMember(screenOrientation, 'lock') as OrientationLockCall | undefined;\n if (!isFunction(lock) || lock === undefined) return { status: 'unsupported' };\n\n try {\n await lock.call(screenOrientation, orientation);\n return { status: 'ok' };\n } catch (error) {\n return classifyOrientationRejection(error);\n }\n}\n\n/**\n * Releases any orientation lock, letting the device rotate freely again.\n *\n * Synchronous, unlike {@link lockOrientation} — the platform's `unlock()` returns nothing and takes effect\n * immediately. Safe to call when no lock is held. Resolves to `unsupported` rather than `ok` where the API is\n * absent, so \"nothing to unlock\" and \"cannot unlock\" stay distinguishable.\n *\n * Never throws.\n *\n * @returns `ok` when the lock was released, `unsupported` where the API is absent, `failed` on a throw.\n */\nexport function unlockOrientation(): ScreenResult {\n const screenOrientation = getScreenOrientation();\n\n const unlock = readMember(screenOrientation, 'unlock') as OrientationUnlockCall | undefined;\n if (!isFunction(unlock) || unlock === undefined) return { status: 'unsupported' };\n\n try {\n unlock.call(screenOrientation);\n return { status: 'ok' };\n } catch (error) {\n // `unlock()` has no fullscreen precondition, so the widened leg cannot apply here — a throw is a plain failure.\n return { status: 'failed', error: toError(error) };\n }\n}\n\n/**\n * Subscribes `listener` to orientation changes, returning an unsubscribe.\n *\n * Returns a no-op unsubscribe where the API is absent, so a caller never branches on the environment.\n *\n * @param listener Invoked after every orientation change.\n * @returns A function that removes the listener.\n */\nexport function onOrientationChange(listener: () => void): () => void {\n const screenOrientation = getScreenOrientation();\n\n const target = screenOrientation as EventTarget | undefined;\n if (target === undefined || !isFunction(readMember(target, 'addEventListener'))) {\n return () => {\n // No orientation API to unsubscribe from. A no-op keeps the caller's teardown path uniform.\n };\n }\n\n const handler = (): void => {\n listener();\n };\n\n target.addEventListener('change', handler);\n\n return () => {\n target.removeEventListener('change', handler);\n };\n}\n","// The Vue binding of the orientation vector — reactive orientation plus the two actions, so a component does\n// not pair a ref with a `screen.orientation` subscription by hand.\n//\n// Reads go through one subscription for the same reason `useFullscreen`'s do: the device rotates without asking\n// this app, so re-reading the platform's own value on every notification is the only correct answer. The three\n// values are separate `shallowRef`s rather than one snapshot object — the original had to split them because\n// `useSyncExternalStore` loops on a fresh object identity, and keeping them split here preserves that the two\n// primitives update independently.\n//\n// SEEDED, NOT READ AT SETUP: `getOrientation`, `getOrientationAngle`, and `isOrientationLockSupported` all read\n// `screen`, which does not exist on the server. `onMounted` is client-only, so SSR gets a defined `null` / `null`\n// / `false` and the truth arrives at hydration with no mismatch.\n\nimport { onMounted, onScopeDispose, shallowRef, type ShallowRef } from 'vue';\n\nimport {\n getOrientation,\n getOrientationAngle,\n isOrientationLockSupported,\n lockOrientation,\n onOrientationChange,\n unlockOrientation,\n} from './ScreenOrientation';\nimport type { OrientationLockResult, ScreenOrientationLock, ScreenOrientationType } from './ScreenOrientation';\nimport type { ScreenResult } from './ScreenResult';\n\n/** What {@link useOrientation} returns. */\nexport interface OrientationControls {\n /** The current device orientation, or `null` under SSR and where `screen.orientation` is absent. */\n readonly orientation: Readonly<ShallowRef<ScreenOrientationType | null>>;\n\n /** The current angle in degrees relative to the device's natural orientation, or `null` when unavailable. */\n readonly angle: Readonly<ShallowRef<number | null>>;\n\n /** Whether locking is present. `false` under SSR, on desktop, and on Safari — hide the control when `false`. */\n readonly supported: Readonly<ShallowRef<boolean>>;\n\n /** Asks the device to hold an orientation. Enter fullscreen first. Resolves to the result; never throws. */\n readonly lock: (orientation: ScreenOrientationLock) => Promise<OrientationLockResult>;\n\n /** Releases the lock. Synchronous, like the platform's own `unlock()`. Never throws. */\n readonly unlock: () => ScreenResult;\n}\n\n/**\n * Tracks the device orientation and exposes the lock actions.\n *\n * Use the reported orientation to adapt a layout only where a CSS media query genuinely cannot — the query is\n * cheaper and needs no JavaScript. The real reason to reach for this composable is `lock` / `unlock`, which have\n * no CSS equivalent.\n *\n * Inherits the module's never-throws contract.\n *\n * @returns The current orientation and angle plus the `lock` / `unlock` actions.\n */\nexport function useOrientation(): OrientationControls {\n const orientation = shallowRef<ScreenOrientationType | null>(null);\n const angle = shallowRef<number | null>(null);\n const supported = shallowRef(false);\n\n let unsubscribe: (() => void) | undefined;\n\n onMounted(() => {\n const sync = (): void => {\n orientation.value = getOrientation();\n angle.value = getOrientationAngle();\n supported.value = isOrientationLockSupported();\n };\n sync();\n unsubscribe = onOrientationChange(sync);\n });\n\n onScopeDispose(() => {\n unsubscribe?.();\n unsubscribe = undefined;\n });\n\n const lock = (target: ScreenOrientationLock): Promise<OrientationLockResult> => lockOrientation(target);\n const unlock = (): ScreenResult => 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@@ -0,0 +1,31 @@
1
+ /** Represents the value extraction for one field of an item — the unit a comparator or predicate reads. */
2
+ export type FieldAccessor<T> = (item: T) => unknown;
3
+ /**
4
+ * Represents the field-name → accessor registry handed to {@link readField}, `applySort`, and `applyFilters`.
5
+ * Every entry is optional; a field with no entry falls back to a plain property read.
6
+ */
7
+ export type FieldAccessors<T, TField extends string = string> = Partial<Readonly<Record<TField, FieldAccessor<T>>>>;
8
+ /**
9
+ * Reads one field off an item: the registered accessor when present, otherwise the item's own property of
10
+ * that name. Returns `undefined` for a non-object item with no accessor — which the sort model treats as
11
+ * nullish (sorts last) and the filter model treats as "matches nothing but a nullish `equals`".
12
+ */
13
+ export declare function readField<T, TField extends string>(item: T, field: TField, accessors?: FieldAccessors<T, TField>): unknown;
14
+ /**
15
+ * Reports whether a value is absent for comparison purposes — `null`, `undefined`, or `NaN`.
16
+ *
17
+ * `NaN` counts as nullish deliberately: it is the one number that makes `a - b` return `NaN`, which would
18
+ * make a comparator non-transitive and leave the sorted order engine-defined. Folding it in with the
19
+ * nullish values gives it a documented home (last) instead.
20
+ */
21
+ export declare function isNullish(value: unknown): boolean;
22
+ /** Represents the locale seam shared by the sort and filter entry points. Omit to use the host default. */
23
+ export interface LocaleOptions {
24
+ /** The BCP 47 locale driving string collation (sort) and case folding (filter). Defaults to the host locale. */
25
+ locale?: string;
26
+ }
27
+ /**
28
+ * Coerces any value to text for the filter model's text operators. Symbols are handled explicitly because
29
+ * `String(symbol)` throws, and a filter must never throw on unexpected row data.
30
+ */
31
+ export declare function toText(value: unknown): string;
@@ -0,0 +1,71 @@
1
+ import { FieldAccessors, LocaleOptions } from './Field';
2
+ /** Defines the closed set of comparisons a filter may express. */
3
+ export declare const FilterOperator: {
4
+ /** Refers to exact equality — case-folded for strings, no cross-type coercion. */
5
+ readonly Equals: "equals";
6
+ /** Refers to a substring match on the value's text form. */
7
+ readonly Contains: "contains";
8
+ /** Refers to a prefix match on the value's text form. */
9
+ readonly StartsWith: "startsWith";
10
+ /** Refers to a strictly-greater-than comparison. */
11
+ readonly GreaterThan: "gt";
12
+ /** Refers to a strictly-less-than comparison. */
13
+ readonly LessThan: "lt";
14
+ /** Refers to an inclusive range check between two bounds. */
15
+ readonly Between: "between";
16
+ /** Refers to membership in a fixed list of values. */
17
+ readonly In: "in";
18
+ };
19
+ export type FilterOperator = (typeof FilterOperator)[keyof typeof FilterOperator];
20
+ /** The fields every filter carries, whatever its operator. */
21
+ interface FilterBase<TField extends string> {
22
+ /** The field name, resolved through the accessor registry or read as a plain property. */
23
+ readonly field: TField;
24
+ /** The case sensitivity of string comparison. Defaults to `false` — text operators fold case. */
25
+ readonly isCaseSensitive?: boolean;
26
+ }
27
+ /** Represents a filter whose operator takes a single comparison value. */
28
+ export interface ValueFilter<TField extends string = string> extends FilterBase<TField> {
29
+ /** The comparison applied to the field. */
30
+ readonly op: 'equals' | 'contains' | 'startsWith' | 'gt' | 'lt';
31
+ /** The value compared against the field. */
32
+ readonly value: unknown;
33
+ }
34
+ /** Represents an inclusive range filter. Bounds may be given in either order. */
35
+ export interface BetweenFilter<TField extends string = string> extends FilterBase<TField> {
36
+ /** The comparison applied to the field. */
37
+ readonly op: 'between';
38
+ /** The inclusive `[low, high]` bounds — normalised when reversed. */
39
+ readonly value: readonly [unknown, unknown];
40
+ }
41
+ /** Represents a membership filter over a fixed candidate list. */
42
+ export interface InFilter<TField extends string = string> extends FilterBase<TField> {
43
+ /** The comparison applied to the field. */
44
+ readonly op: 'in';
45
+ /** The candidate values; the field matches when it equals any of them. */
46
+ readonly value: readonly unknown[];
47
+ }
48
+ /**
49
+ * Represents one filter clause. A discriminated union rather than `{ field, op, value: unknown }` so the
50
+ * value shape each operator requires — a 2-tuple for `between`, an array for `in` — is checked at the call
51
+ * site instead of failing at match time.
52
+ */
53
+ export type FilterDescriptor<TField extends string = string> = ValueFilter<TField> | BetweenFilter<TField> | InFilter<TField>;
54
+ /**
55
+ * Reports whether one item satisfies one filter clause. Exported for the surfaces that test a single row —
56
+ * an optimistic insert deciding whether the new row belongs in the current view, for instance.
57
+ */
58
+ export declare function matchesFilter<T, TField extends string = string>(item: T, filter: FilterDescriptor<TField>, accessors?: FieldAccessors<T, TField>, options?: LocaleOptions): boolean;
59
+ /**
60
+ * Builds the AND-ed predicate a filter list describes — exported so a virtualised or streaming surface can
61
+ * test rows as they arrive instead of materialising a filtered array.
62
+ */
63
+ export declare function filterPredicate<T, TField extends string = string>(filters: readonly FilterDescriptor<TField>[], accessors?: FieldAccessors<T, TField>, options?: LocaleOptions): (item: T) => boolean;
64
+ /**
65
+ * Keeps the items matching every filter. Clauses combine with AND — two clauses on the same field narrow
66
+ * each other (the `between` of a `gt` and an `lt`), they do not union.
67
+ *
68
+ * Returns the input array itself when there is nothing to filter, so an unfiltered render costs no copy.
69
+ */
70
+ export declare function applyFilters<T, TField extends string = string>(items: ReadonlyArray<T>, filters: readonly FilterDescriptor<TField>[], accessors?: FieldAccessors<T, TField>, options?: LocaleOptions): ReadonlyArray<T>;
71
+ export {};