@woosh/meep-engine 3.32.0 → 3.34.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (465) hide show
  1. package/build/bundle-worker-terrain.js +1 -1
  2. package/editor/Editor.d.ts.map +1 -1
  3. package/editor/Editor.js +0 -3
  4. package/editor/ecs/component/prototypeObjectEditor.js +1 -165
  5. package/editor/ecs/component/registerBasicTypeEditors.d.ts.map +1 -1
  6. package/editor/ecs/component/registerBasicTypeEditors.js +0 -5
  7. package/editor/ecs/component/registerEngineComponentEditors.d.ts.map +1 -1
  8. package/editor/ecs/component/registerEngineComponentEditors.js +0 -20
  9. package/editor/process/SymbolicDisplayProcess.d.ts.map +1 -1
  10. package/editor/process/SymbolicDisplayProcess.js +100 -106
  11. package/editor/prototypeEditorShell.d.ts.map +1 -1
  12. package/editor/prototypeEditorShell.js +190 -186
  13. package/editor/templates/entity_templates.d.ts.map +1 -1
  14. package/editor/templates/entity_templates.js +10 -27
  15. package/editor/view/makeEntityDecorators.js +2 -2
  16. package/package.json +1 -1
  17. package/src/core/collection/table/RowFirstTable.d.ts +8 -0
  18. package/src/core/collection/table/RowFirstTable.d.ts.map +1 -1
  19. package/src/core/collection/table/RowFirstTable.js +40 -11
  20. package/src/{engine/graphics/particles/particular/engine → core/geom/3d/aabb}/MovingBoundingBox.d.ts +3 -3
  21. package/src/core/geom/3d/aabb/MovingBoundingBox.d.ts.map +1 -0
  22. package/src/{engine/graphics/particles/particular/engine → core/geom/3d/aabb}/MovingBoundingBox.js +5 -5
  23. package/src/core/math/lookup/RGBA_LUT_HEATMAP_IR.d.ts +3 -0
  24. package/src/core/math/lookup/RGBA_LUT_HEATMAP_IR.d.ts.map +1 -0
  25. package/src/{engine/graphics/particles/particular/engine/parameter/sample → core/math/lookup}/RGBA_LUT_HEATMAP_IR.js +1 -1
  26. package/src/core/math/lookup/RGB_LUT_INFERNO.d.ts +6 -0
  27. package/src/core/math/lookup/RGB_LUT_INFERNO.d.ts.map +1 -0
  28. package/src/{engine/graphics/particles/particular/engine/parameter/sample → core/math/lookup}/RGB_LUT_INFERNO.js +1 -1
  29. package/src/{engine/graphics/particles/particular/engine/parameter/sample → core/math/lookup}/RGB_LUT_TURBO.d.ts +1 -1
  30. package/src/core/math/lookup/RGB_LUT_TURBO.d.ts.map +1 -0
  31. package/src/{engine/graphics/particles/particular/engine/parameter/sample → core/math/lookup}/RGB_LUT_TURBO.js +1 -1
  32. package/src/{engine/graphics/particles/particular/engine/parameter/sample → core/math/lookup}/RGB_LUT_VIRIDIS.d.ts +1 -1
  33. package/src/core/math/lookup/RGB_LUT_VIRIDIS.d.ts.map +1 -0
  34. package/src/{engine/graphics/particles/particular/engine/parameter/sample → core/math/lookup}/RGB_LUT_VIRIDIS.js +1 -1
  35. package/src/engine/animation/AnimatedActions.d.ts.map +1 -1
  36. package/src/engine/animation/AnimatedActions.js +2 -4
  37. package/src/engine/animation/AnimationUtils.d.ts +1 -17
  38. package/src/engine/animation/AnimationUtils.d.ts.map +1 -1
  39. package/src/engine/animation/AnimationUtils.js +138 -246
  40. package/src/engine/ecs/EntityManager.d.ts +1 -1
  41. package/src/engine/ecs/EntityManager.d.ts.map +1 -1
  42. package/src/engine/ecs/EntityManager.js +2 -2
  43. package/src/engine/ecs/storage/binary/SERIALIZATION_COVERAGE.md +268 -275
  44. package/src/engine/ecs/storage/populateEngineSerializationRegistry.d.ts.map +1 -1
  45. package/src/engine/ecs/storage/populateEngineSerializationRegistry.js +0 -10
  46. package/src/engine/graphics/geometry/distribute_points_on_indexed_triangles.d.ts.map +1 -0
  47. package/src/engine/graphics/{particles/particular/engine/utils → geometry}/distribute_points_on_indexed_triangles.js +3 -3
  48. package/src/engine/graphics/{particles/particular/engine/utils/volume → texture/sampler}/lut_to_sampler.d.ts +1 -1
  49. package/src/engine/graphics/texture/sampler/lut_to_sampler.d.ts.map +1 -0
  50. package/src/engine/graphics/{particles/particular/engine/utils/volume → texture/sampler}/lut_to_sampler.js +1 -1
  51. package/src/engine/graphics3/GPUParticleEmitterSystem.d.ts +0 -3
  52. package/src/engine/graphics3/GPUParticleEmitterSystem.d.ts.map +1 -1
  53. package/src/engine/graphics3/GPUParticleEmitterSystem.js +0 -3
  54. package/src/engine/network/NetworkSession.d.ts +1 -1
  55. package/src/engine/network/NetworkSession.js +1 -1
  56. package/src/engine/physics/cloth/MEASUREMENTS.md +115 -0
  57. package/src/engine/physics/cloth/solver/cloth_contact_find.d.ts.map +1 -1
  58. package/src/engine/physics/cloth/solver/cloth_contact_find.js +2 -0
  59. package/src/engine/physics/cloth/solver/constraint/cloth_contact_row.d.ts +9 -0
  60. package/src/engine/physics/cloth/solver/constraint/cloth_contact_row.d.ts.map +1 -1
  61. package/src/engine/physics/cloth/solver/constraint/cloth_contact_row.js +30 -7
  62. package/src/engine/physics/fluid/ecs/FluidObstacleSystem.d.ts +4 -4
  63. package/src/engine/sound/ecs/audio/AudioEmitterSystem.d.ts.map +1 -1
  64. package/src/engine/sound/ecs/audio/AudioEmitterSystem.js +12 -2
  65. package/src/engine/sound/ecs/audio/LiveEmitterSet.d.ts +11 -2
  66. package/src/engine/sound/ecs/audio/LiveEmitterSet.d.ts.map +1 -1
  67. package/src/engine/sound/ecs/audio/LiveEmitterSet.js +14 -7
  68. package/src/engine/sound/ecs/audio/SpatialAudioIndex.d.ts +6 -15
  69. package/src/engine/sound/ecs/audio/SpatialAudioIndex.d.ts.map +1 -1
  70. package/src/engine/sound/ecs/audio/SpatialAudioIndex.js +161 -174
  71. package/src/shade/device/mock/SoftwareGPUBuffer.d.ts +5 -3
  72. package/src/shade/device/mock/SoftwareGPUBuffer.d.ts.map +1 -1
  73. package/src/shade/device/mock/SoftwareGPUBuffer.js +32 -3
  74. package/src/shade/device/mock/SoftwareGPURenderPassEncoder.d.ts +20 -3
  75. package/src/shade/device/mock/SoftwareGPURenderPassEncoder.d.ts.map +1 -1
  76. package/src/shade/device/mock/SoftwareGPURenderPassEncoder.js +21 -3
  77. package/src/shade/playground/caldera/main.js +73 -60
  78. package/src/shade/playground/vgeo_runtime/main.js +25 -77
  79. package/src/shade/playground/vgeo_scene/main.js +2231 -2217
  80. package/src/shade/renderer/GraphicsContext.d.ts +18 -0
  81. package/src/shade/renderer/GraphicsContext.d.ts.map +1 -1
  82. package/src/shade/renderer/GraphicsContext.js +63 -40
  83. package/src/shade/renderer/Renderer.d.ts.map +1 -1
  84. package/src/shade/renderer/Renderer.js +38 -0
  85. package/src/shade/renderer/animation/skinning/GPUMeshSkinningContext.d.ts +8 -0
  86. package/src/shade/renderer/animation/skinning/GPUMeshSkinningContext.d.ts.map +1 -1
  87. package/src/shade/renderer/animation/skinning/GPUMeshSkinningContext.js +21 -0
  88. package/src/shade/renderer/buffer/GPUBufferReadbackAllocator.d.ts +6 -5
  89. package/src/shade/renderer/buffer/GPUBufferReadbackAllocator.d.ts.map +1 -1
  90. package/src/shade/renderer/buffer/GPUBufferReadbackAllocator.js +241 -240
  91. package/src/shade/renderer/buffer/GPUBufferStagingAllocator.d.ts +51 -0
  92. package/src/shade/renderer/buffer/GPUBufferStagingAllocator.d.ts.map +1 -1
  93. package/src/shade/renderer/buffer/GPUBufferStagingAllocator.js +214 -28
  94. package/src/shade/renderer/dynamic/DynamicMeshAVBOITChannel.d.ts +2 -1
  95. package/src/shade/renderer/dynamic/DynamicMeshAVBOITChannel.d.ts.map +1 -1
  96. package/src/shade/renderer/dynamic/DynamicMeshAVBOITChannel.js +19 -17
  97. package/src/shade/renderer/dynamic/GPUDynamicMeshDrawList.d.ts +70 -0
  98. package/src/shade/renderer/dynamic/GPUDynamicMeshDrawList.d.ts.map +1 -0
  99. package/src/shade/renderer/dynamic/GPUDynamicMeshDrawList.js +257 -0
  100. package/src/shade/renderer/dynamic/GPUDynamicMeshRenderer.d.ts.map +1 -1
  101. package/src/shade/renderer/dynamic/GPUDynamicMeshRenderer.js +19 -34
  102. package/src/shade/renderer/dynamic/GPUDynamicMeshResidency.d.ts +6 -20
  103. package/src/shade/renderer/dynamic/GPUDynamicMeshResidency.d.ts.map +1 -1
  104. package/src/shade/renderer/dynamic/GPUDynamicMeshResidency.js +42 -36
  105. package/src/shade/renderer/dynamic/chunk_dynamic_mesh_avboit_vertex.d.ts +2 -1
  106. package/src/shade/renderer/dynamic/chunk_dynamic_mesh_avboit_vertex.d.ts.map +1 -1
  107. package/src/shade/renderer/dynamic/chunk_dynamic_mesh_avboit_vertex.js +4 -3
  108. package/src/shade/renderer/dynamic/chunk_dynamic_mesh_vertex.d.ts +4 -3
  109. package/src/shade/renderer/dynamic/chunk_dynamic_mesh_vertex.d.ts.map +1 -1
  110. package/src/shade/renderer/dynamic/chunk_dynamic_mesh_vertex.js +7 -4
  111. package/src/shade/renderer/dynamic/graph_dynamic_mesh_avboit.d.ts +14 -15
  112. package/src/shade/renderer/dynamic/graph_dynamic_mesh_avboit.d.ts.map +1 -1
  113. package/src/shade/renderer/dynamic/graph_dynamic_mesh_avboit.js +49 -83
  114. package/src/shade/renderer/dynamic/shader_dynamic_mesh.d.ts +19 -3
  115. package/src/shade/renderer/dynamic/shader_dynamic_mesh.d.ts.map +1 -1
  116. package/src/shade/renderer/dynamic/shader_dynamic_mesh.js +26 -6
  117. package/src/shade/renderer/dynamic/shader_dynamic_mesh_avboit_draw.d.ts +2 -1
  118. package/src/shade/renderer/dynamic/shader_dynamic_mesh_avboit_draw.d.ts.map +1 -1
  119. package/src/shade/renderer/dynamic/shader_dynamic_mesh_avboit_draw.js +12 -6
  120. package/src/shade/renderer/dynamic/shader_dynamic_mesh_avboit_splat.d.ts +3 -2
  121. package/src/shade/renderer/dynamic/shader_dynamic_mesh_avboit_splat.d.ts.map +1 -1
  122. package/src/shade/renderer/dynamic/shader_dynamic_mesh_avboit_splat.js +21 -13
  123. package/src/shade/renderer/extension/RENDER_EXTENSION_DESIGN.md +1 -1
  124. package/src/shade/renderer/geometry/GPUGeometryManager.d.ts.map +1 -1
  125. package/src/shade/renderer/geometry/GPUGeometryManager.js +9 -10
  126. package/src/shade/renderer/geometry/bvh/GPUGeometryBVHManager.d.ts +5 -0
  127. package/src/shade/renderer/geometry/bvh/GPUGeometryBVHManager.d.ts.map +1 -1
  128. package/src/shade/renderer/geometry/bvh/GPUGeometryBVHManager.js +11 -0
  129. package/src/shade/renderer/geometry/virtual/runtime/GPUVirtualGeometryPool.d.ts +12 -0
  130. package/src/shade/renderer/geometry/virtual/runtime/GPUVirtualGeometryPool.d.ts.map +1 -1
  131. package/src/shade/renderer/geometry/virtual/runtime/GPUVirtualGeometryPool.js +25 -0
  132. package/src/shade/renderer/geometry/virtual/runtime/GPUVirtualGeometryRuntime.d.ts +115 -101
  133. package/src/shade/renderer/geometry/virtual/runtime/GPUVirtualGeometryRuntime.d.ts.map +1 -1
  134. package/src/shade/renderer/geometry/virtual/runtime/GPUVirtualGeometryRuntime.js +282 -140
  135. package/src/shade/renderer/geometry/virtual/runtime/REVIEW_LEDGER.md +30 -0
  136. package/src/shade/renderer/geometry/virtual/runtime/RUNTIME_PLAN_2026_09_14.md +4 -1
  137. package/src/shade/renderer/geometry/virtual/runtime/SHADOW_PLAN_2026_09_28.md +536 -0
  138. package/src/shade/renderer/geometry/virtual/runtime/VGeoFeedbackLoop.d.ts +6 -2
  139. package/src/shade/renderer/geometry/virtual/runtime/VGeoFeedbackLoop.d.ts.map +1 -1
  140. package/src/shade/renderer/geometry/virtual/runtime/VGeoFeedbackLoop.js +68 -19
  141. package/src/shade/renderer/geometry/virtual/runtime/VGeoPageFetcher.d.ts +2 -1
  142. package/src/shade/renderer/geometry/virtual/runtime/VGeoPageFetcher.d.ts.map +1 -1
  143. package/src/shade/renderer/geometry/virtual/runtime/VGeoPageFetcher.js +17 -1
  144. package/src/shade/renderer/geometry/virtual/runtime/VGeoResidency.d.ts +4 -0
  145. package/src/shade/renderer/geometry/virtual/runtime/VGeoResidency.d.ts.map +1 -1
  146. package/src/shade/renderer/geometry/virtual/runtime/VGeoResidency.js +42 -12
  147. package/src/shade/renderer/geometry/virtual/runtime/VGeoViewCut.d.ts +93 -12
  148. package/src/shade/renderer/geometry/virtual/runtime/VGeoViewCut.d.ts.map +1 -1
  149. package/src/shade/renderer/geometry/virtual/runtime/VGeoViewCut.js +166 -20
  150. package/src/shade/renderer/geometry/virtual/runtime/cut/VGEO_CUT_PARAMS_STRUCT.d.ts.map +1 -1
  151. package/src/shade/renderer/geometry/virtual/runtime/cut/VGEO_CUT_PARAMS_STRUCT.js +30 -7
  152. package/src/shade/renderer/geometry/virtual/runtime/cut/chunk_vgeo_cut_access.d.ts.map +1 -1
  153. package/src/shade/renderer/geometry/virtual/runtime/cut/chunk_vgeo_cut_access.js +12 -5
  154. package/src/shade/renderer/geometry/virtual/runtime/cut/chunk_vgeo_cut_claim.d.ts.map +1 -1
  155. package/src/shade/renderer/geometry/virtual/runtime/cut/chunk_vgeo_cut_claim.js +2 -2
  156. package/src/shade/renderer/geometry/virtual/runtime/cut/shader_vgeo_cut_collect.d.ts.map +1 -1
  157. package/src/shade/renderer/geometry/virtual/runtime/cut/shader_vgeo_cut_collect.js +23 -13
  158. package/src/shade/renderer/geometry/virtual/runtime/cut/shader_vgeo_cut_queue_remainder.d.ts.map +1 -1
  159. package/src/shade/renderer/geometry/virtual/runtime/cut/shader_vgeo_cut_queue_remainder.js +1 -2
  160. package/src/shade/renderer/geometry/virtual/runtime/cut/shader_vgeo_cut_seed.d.ts.map +1 -1
  161. package/src/shade/renderer/geometry/virtual/runtime/cut/shader_vgeo_cut_seed.js +1 -2
  162. package/src/shade/renderer/geometry/virtual/runtime/cut/shader_vgeo_cut_traverse.d.ts.map +1 -1
  163. package/src/shade/renderer/geometry/virtual/runtime/cut/shader_vgeo_cut_traverse.js +10 -6
  164. package/src/shade/renderer/geometry/virtual/runtime/cut/vgeo_cut_feedback_layout.d.ts +45 -17
  165. package/src/shade/renderer/geometry/virtual/runtime/cut/vgeo_cut_feedback_layout.d.ts.map +1 -1
  166. package/src/shade/renderer/geometry/virtual/runtime/cut/vgeo_cut_feedback_layout.js +61 -19
  167. package/src/shade/renderer/geometry/virtual/runtime/graph_vgeo_expand_if_enabled.d.ts +8 -11
  168. package/src/shade/renderer/geometry/virtual/runtime/graph_vgeo_expand_if_enabled.d.ts.map +1 -1
  169. package/src/shade/renderer/geometry/virtual/runtime/graph_vgeo_expand_if_enabled.js +9 -16
  170. package/src/shade/renderer/geometry/virtual/runtime/graph_vgeo_expand_instances_to_meshlets.d.ts.map +1 -1
  171. package/src/shade/renderer/geometry/virtual/runtime/graph_vgeo_expand_instances_to_meshlets.js +25 -10
  172. package/src/shade/renderer/geometry/virtual/runtime/layout/VGEO_FEEDBACK_OFFSET.js +10 -8
  173. package/src/shade/renderer/geometry/virtual/runtime/layout/VGEO_INSTANCE_OFFSET.d.ts +1 -0
  174. package/src/shade/renderer/geometry/virtual/runtime/layout/VGEO_INSTANCE_OFFSET.js +19 -7
  175. package/src/shade/renderer/geometry/virtual/runtime/make_vgeo_page_worker.d.ts +4 -2
  176. package/src/shade/renderer/geometry/virtual/runtime/make_vgeo_page_worker.d.ts.map +1 -1
  177. package/src/shade/renderer/geometry/virtual/runtime/make_vgeo_page_worker.js +4 -2
  178. package/src/shade/renderer/global_illumination/brick4/Brick4LightMap.d.ts +4 -0
  179. package/src/shade/renderer/global_illumination/brick4/Brick4LightMap.d.ts.map +1 -1
  180. package/src/shade/renderer/global_illumination/brick4/Brick4LightMap.js +7 -0
  181. package/src/shade/renderer/global_illumination/lpv/GPULightProbeVolume.d.ts.map +1 -1
  182. package/src/shade/renderer/global_illumination/lpv/GPULightProbeVolume.js +1 -0
  183. package/src/shade/renderer/loader/gltf/tiny-gltf.d.ts +1 -1
  184. package/src/shade/renderer/material/GPUMaterialManager.d.ts.map +1 -1
  185. package/src/shade/renderer/material/GPUMaterialManager.js +2 -0
  186. package/src/shade/renderer/particles/DESIGN.md +4 -10
  187. package/src/shade/renderer/particles/ParticleConstants.d.ts +1 -3
  188. package/src/shade/renderer/particles/ParticleConstants.d.ts.map +1 -1
  189. package/src/shade/renderer/particles/ParticleConstants.js +1 -3
  190. package/src/shade/renderer/particles/shaders/chunk_particle_billboard_vertex.d.ts +3 -4
  191. package/src/shade/renderer/particles/shaders/chunk_particle_billboard_vertex.d.ts.map +1 -1
  192. package/src/shade/renderer/particles/shaders/chunk_particle_billboard_vertex.js +3 -4
  193. package/src/shade/renderer/postprocess/nss/NSS.d.ts +1 -1
  194. package/src/shade/renderer/rasterize/bucket/graph_meshlets_rasterize_by_bucket.d.ts +45 -0
  195. package/src/shade/renderer/rasterize/bucket/graph_meshlets_rasterize_by_bucket.d.ts.map +1 -0
  196. package/src/shade/renderer/rasterize/bucket/graph_meshlets_rasterize_by_bucket.js +99 -0
  197. package/src/shade/renderer/rasterize/bucket/rasterization_opaque_buckets.d.ts +4 -4
  198. package/src/shade/renderer/rasterize/bucket/rasterization_opaque_buckets.js +36 -36
  199. package/src/shade/renderer/rasterize/bucket/shader_gather_bucket.d.ts +15 -0
  200. package/src/shade/renderer/rasterize/bucket/shader_gather_bucket.d.ts.map +1 -0
  201. package/src/shade/renderer/rasterize/bucket/shader_gather_bucket.js +103 -0
  202. package/src/shade/renderer/rasterize/expand/GPUCollectionLimits.d.ts +3 -0
  203. package/src/shade/renderer/rasterize/expand/GPUCollectionLimits.d.ts.map +1 -1
  204. package/src/shade/renderer/rasterize/expand/GPUCollectionLimits.js +6 -1
  205. package/src/shade/renderer/rasterize/expand/bucket/meshlet/graph_extract_meshlets_from_bucket.d.ts +26 -0
  206. package/src/shade/renderer/rasterize/expand/bucket/meshlet/graph_extract_meshlets_from_bucket.d.ts.map +1 -0
  207. package/src/shade/renderer/rasterize/expand/bucket/meshlet/graph_extract_meshlets_from_bucket.js +91 -0
  208. package/src/shade/renderer/rasterize/fast/graph_gather_meshes_from_buckets.d.ts +22 -0
  209. package/src/shade/renderer/rasterize/fast/graph_gather_meshes_from_buckets.d.ts.map +1 -0
  210. package/src/shade/renderer/rasterize/fast/graph_gather_meshes_from_buckets.js +102 -0
  211. package/src/shade/renderer/rasterize/fast/graph_rasterize_scene_fast.d.ts +2 -1
  212. package/src/shade/renderer/rasterize/fast/graph_rasterize_scene_fast.d.ts.map +1 -1
  213. package/src/shade/renderer/rasterize/fast/graph_rasterize_scene_fast.js +28 -24
  214. package/src/shade/renderer/rasterize/native/avboit/AVBOIT_LEDGER.md +20 -0
  215. package/src/shade/renderer/rasterize/standard/graph_rasterize_partial_opaque.d.ts.map +1 -1
  216. package/src/shade/renderer/rasterize/standard/graph_rasterize_partial_opaque.js +32 -28
  217. package/src/shade/renderer/rasterize/standard/graph_rasterize_remaining_opaque.d.ts.map +1 -1
  218. package/src/shade/renderer/rasterize/standard/graph_rasterize_remaining_opaque.js +9 -105
  219. package/src/shade/renderer/scene/GPUInstancesAccelerationStructure.d.ts +5 -0
  220. package/src/shade/renderer/scene/GPUInstancesAccelerationStructure.d.ts.map +1 -1
  221. package/src/shade/renderer/scene/GPUInstancesAccelerationStructure.js +11 -0
  222. package/src/shade/renderer/scene/GPUSceneContext.d.ts +11 -3
  223. package/src/shade/renderer/scene/GPUSceneContext.d.ts.map +1 -1
  224. package/src/shade/renderer/scene/GPUSceneContext.js +93 -21
  225. package/src/shade/renderer/scene/rows/GPUSceneRows.d.ts +4 -1
  226. package/src/shade/renderer/scene/rows/GPUSceneRows.d.ts.map +1 -1
  227. package/src/shade/renderer/scene/rows/GPUSceneRows.js +5 -23
  228. package/src/shade/renderer/shader/type/serde/write_gpu_typed_buffer.d.ts.map +1 -1
  229. package/src/shade/renderer/shader/type/serde/write_gpu_typed_buffer.js +8 -1
  230. package/src/shade/renderer/shadow/map/GPUSceneShadowmapContext.d.ts.map +1 -1
  231. package/src/shade/renderer/shadow/map/GPUSceneShadowmapContext.js +63 -0
  232. package/src/shade/renderer/shadow/map/SHADOWMAP_VGEO_TAU_SCALE.d.ts +12 -0
  233. package/src/shade/renderer/shadow/map/SHADOWMAP_VGEO_TAU_SCALE.d.ts.map +1 -0
  234. package/src/shade/renderer/shadow/map/SHADOWMAP_VGEO_TAU_SCALE.js +11 -0
  235. package/src/shade/renderer/shadow/map/Shadowmap.d.ts +15 -0
  236. package/src/shade/renderer/shadow/map/Shadowmap.d.ts.map +1 -1
  237. package/src/shade/renderer/shadow/map/Shadowmap.js +17 -0
  238. package/src/shade/renderer/shadow/map/shadowmap_caster_detail_pending.d.ts +25 -0
  239. package/src/shade/renderer/shadow/map/shadowmap_caster_detail_pending.d.ts.map +1 -0
  240. package/src/shade/renderer/shadow/map/shadowmap_caster_detail_pending.js +22 -0
  241. package/src/shade/renderer/shadow/map/shadowmap_update_score.d.ts.map +1 -1
  242. package/src/shade/renderer/shadow/map/shadowmap_update_score.js +5 -2
  243. package/src/shade/renderer/texture/TextureManager.d.ts +2 -1
  244. package/src/shade/renderer/texture/TextureManager.d.ts.map +1 -1
  245. package/src/shade/renderer/texture/TextureManager.js +4 -1
  246. package/src/shade/renderer/texture/mipmaps/WebGPUMipmapGenerator.js +1 -1
  247. package/src/shade/renderer/util/Uint32BufferSamplingStats.d.ts +9 -1
  248. package/src/shade/renderer/util/Uint32BufferSamplingStats.d.ts.map +1 -1
  249. package/src/shade/renderer/util/Uint32BufferSamplingStats.js +55 -5
  250. package/src/shade/renderer/view/ViewManager.d.ts +7 -1
  251. package/src/shade/renderer/view/ViewManager.d.ts.map +1 -1
  252. package/src/shade/renderer/view/ViewManager.js +17 -1
  253. package/src/shade/renderer/volumetrics/GPUSceneVolumetrics.d.ts.map +1 -1
  254. package/src/shade/renderer/volumetrics/GPUSceneVolumetrics.js +1 -0
  255. package/editor/ecs/component/editors/ecs/ParameterLookupTableEditor.d.ts +0 -20
  256. package/editor/ecs/component/editors/ecs/ParameterLookupTableEditor.d.ts.map +0 -1
  257. package/editor/ecs/component/editors/ecs/ParameterLookupTableEditor.js +0 -35
  258. package/editor/ecs/component/editors/ecs/ParameterTrackEditor.d.ts +0 -12
  259. package/editor/ecs/component/editors/ecs/ParameterTrackEditor.d.ts.map +0 -1
  260. package/editor/ecs/component/editors/ecs/ParameterTrackEditor.js +0 -17
  261. package/editor/ecs/component/editors/ecs/ParameterTrackSetEditor.d.ts +0 -14
  262. package/editor/ecs/component/editors/ecs/ParameterTrackSetEditor.d.ts.map +0 -1
  263. package/editor/ecs/component/editors/ecs/ParameterTrackSetEditor.js +0 -18
  264. package/editor/ecs/component/editors/ecs/ParticleEmitterEditor.d.ts +0 -52
  265. package/editor/ecs/component/editors/ecs/ParticleEmitterEditor.d.ts.map +0 -1
  266. package/editor/ecs/component/editors/ecs/ParticleEmitterEditor.js +0 -58
  267. package/editor/ecs/component/editors/ecs/ParticleEmitterLayerEditor.d.ts +0 -47
  268. package/editor/ecs/component/editors/ecs/ParticleEmitterLayerEditor.d.ts.map +0 -1
  269. package/editor/ecs/component/editors/ecs/ParticleEmitterLayerEditor.js +0 -58
  270. package/editor/ecs/component/editors/ecs/SimulationStepDefinitionEditor.d.ts +0 -16
  271. package/editor/ecs/component/editors/ecs/SimulationStepDefinitionEditor.d.ts.map +0 -1
  272. package/editor/ecs/component/editors/ecs/SimulationStepDefinitionEditor.js +0 -21
  273. package/editor/particles/rebuildParticleEmitter.d.ts +0 -11
  274. package/editor/particles/rebuildParticleEmitter.d.ts.map +0 -1
  275. package/editor/particles/rebuildParticleEmitter.js +0 -31
  276. package/editor/process/ParticleEmitterRebuildProcess.d.ts +0 -66
  277. package/editor/process/ParticleEmitterRebuildProcess.d.ts.map +0 -1
  278. package/editor/process/ParticleEmitterRebuildProcess.js +0 -217
  279. package/editor/process/symbolic/ParticleEmitterSymbolicDisplay.d.ts +0 -18
  280. package/editor/process/symbolic/ParticleEmitterSymbolicDisplay.d.ts.map +0 -1
  281. package/editor/process/symbolic/ParticleEmitterSymbolicDisplay.js +0 -140
  282. package/src/engine/animation/removeEntityGenericEffect.d.ts +0 -18
  283. package/src/engine/animation/removeEntityGenericEffect.d.ts.map +0 -1
  284. package/src/engine/animation/removeEntityGenericEffect.js +0 -160
  285. package/src/engine/animation/removeEntityWithMeshParticlesEffect.d.ts +0 -16
  286. package/src/engine/animation/removeEntityWithMeshParticlesEffect.d.ts.map +0 -1
  287. package/src/engine/animation/removeEntityWithMeshParticlesEffect.js +0 -194
  288. package/src/engine/graphics/ecs/sprite/Sprite.d.ts +0 -12
  289. package/src/engine/graphics/ecs/sprite/Sprite.d.ts.map +0 -1
  290. package/src/engine/graphics/ecs/sprite/Sprite.js +0 -11
  291. package/src/engine/graphics/ecs/sprite/SpriteSystemPE.d.ts +0 -8
  292. package/src/engine/graphics/ecs/sprite/SpriteSystemPE.d.ts.map +0 -1
  293. package/src/engine/graphics/ecs/sprite/SpriteSystemPE.js +0 -141
  294. package/src/engine/graphics/particles/particular/engine/MovingBoundingBox.d.ts.map +0 -1
  295. package/src/engine/graphics/particles/particular/engine/ParticularEngine.d.ts +0 -61
  296. package/src/engine/graphics/particles/particular/engine/ParticularEngine.d.ts.map +0 -1
  297. package/src/engine/graphics/particles/particular/engine/ParticularEngine.js +0 -229
  298. package/src/engine/graphics/particles/particular/engine/emitter/EmissionFromType.d.ts +0 -6
  299. package/src/engine/graphics/particles/particular/engine/emitter/EmissionFromType.d.ts.map +0 -1
  300. package/src/engine/graphics/particles/particular/engine/emitter/EmissionFromType.js +0 -8
  301. package/src/engine/graphics/particles/particular/engine/emitter/EmissionShapeType.d.ts +0 -7
  302. package/src/engine/graphics/particles/particular/engine/emitter/EmissionShapeType.d.ts.map +0 -1
  303. package/src/engine/graphics/particles/particular/engine/emitter/EmissionShapeType.js +0 -9
  304. package/src/engine/graphics/particles/particular/engine/emitter/PARTICLE_ATTRIBUTES.d.ts +0 -13
  305. package/src/engine/graphics/particles/particular/engine/emitter/PARTICLE_ATTRIBUTES.d.ts.map +0 -1
  306. package/src/engine/graphics/particles/particular/engine/emitter/PARTICLE_ATTRIBUTES.js +0 -12
  307. package/src/engine/graphics/particles/particular/engine/emitter/PARTICULAR_PARTICLE_SPECIFICATION.d.ts +0 -3
  308. package/src/engine/graphics/particles/particular/engine/emitter/PARTICULAR_PARTICLE_SPECIFICATION.d.ts.map +0 -1
  309. package/src/engine/graphics/particles/particular/engine/emitter/PARTICULAR_PARTICLE_SPECIFICATION.js +0 -84
  310. package/src/engine/graphics/particles/particular/engine/emitter/ParticleEmitter.d.ts +0 -285
  311. package/src/engine/graphics/particles/particular/engine/emitter/ParticleEmitter.d.ts.map +0 -1
  312. package/src/engine/graphics/particles/particular/engine/emitter/ParticleEmitter.js +0 -1201
  313. package/src/engine/graphics/particles/particular/engine/emitter/ParticleEmitterFlag.d.ts +0 -19
  314. package/src/engine/graphics/particles/particular/engine/emitter/ParticleEmitterFlag.d.ts.map +0 -1
  315. package/src/engine/graphics/particles/particular/engine/emitter/ParticleEmitterFlag.js +0 -67
  316. package/src/engine/graphics/particles/particular/engine/emitter/ParticleLayer.d.ts +0 -197
  317. package/src/engine/graphics/particles/particular/engine/emitter/ParticleLayer.d.ts.map +0 -1
  318. package/src/engine/graphics/particles/particular/engine/emitter/ParticleLayer.js +0 -398
  319. package/src/engine/graphics/particles/particular/engine/emitter/ParticleParameters.d.ts +0 -5
  320. package/src/engine/graphics/particles/particular/engine/emitter/ParticleParameters.d.ts.map +0 -1
  321. package/src/engine/graphics/particles/particular/engine/emitter/ParticleParameters.js +0 -4
  322. package/src/engine/graphics/particles/particular/engine/emitter/ParticlePool.d.ts +0 -162
  323. package/src/engine/graphics/particles/particular/engine/emitter/ParticlePool.d.ts.map +0 -1
  324. package/src/engine/graphics/particles/particular/engine/emitter/ParticlePool.js +0 -472
  325. package/src/engine/graphics/particles/particular/engine/emitter/computeEmissionFunction.d.ts +0 -10
  326. package/src/engine/graphics/particles/particular/engine/emitter/computeEmissionFunction.d.ts.map +0 -1
  327. package/src/engine/graphics/particles/particular/engine/emitter/computeEmissionFunction.js +0 -37
  328. package/src/engine/graphics/particles/particular/engine/emitter/distance_to_camera.d.ts +0 -9
  329. package/src/engine/graphics/particles/particular/engine/emitter/distance_to_camera.d.ts.map +0 -1
  330. package/src/engine/graphics/particles/particular/engine/emitter/distance_to_camera.js +0 -25
  331. package/src/engine/graphics/particles/particular/engine/emitter/serde/ParameterLookupTableSerializationAdapter.d.ts +0 -19
  332. package/src/engine/graphics/particles/particular/engine/emitter/serde/ParameterLookupTableSerializationAdapter.d.ts.map +0 -1
  333. package/src/engine/graphics/particles/particular/engine/emitter/serde/ParameterLookupTableSerializationAdapter.js +0 -28
  334. package/src/engine/graphics/particles/particular/engine/emitter/serde/ParticleEmitterSerializationAdapter.d.ts +0 -19
  335. package/src/engine/graphics/particles/particular/engine/emitter/serde/ParticleEmitterSerializationAdapter.d.ts.map +0 -1
  336. package/src/engine/graphics/particles/particular/engine/emitter/serde/ParticleEmitterSerializationAdapter.js +0 -162
  337. package/src/engine/graphics/particles/particular/engine/emitter/serde/ParticleEmitterSerializationUpgrader_0_1.d.ts +0 -5
  338. package/src/engine/graphics/particles/particular/engine/emitter/serde/ParticleEmitterSerializationUpgrader_0_1.d.ts.map +0 -1
  339. package/src/engine/graphics/particles/particular/engine/emitter/serde/ParticleEmitterSerializationUpgrader_0_1.js +0 -103
  340. package/src/engine/graphics/particles/particular/engine/emitter/write_particle_patch_uv.d.ts +0 -8
  341. package/src/engine/graphics/particles/particular/engine/emitter/write_particle_patch_uv.d.ts.map +0 -1
  342. package/src/engine/graphics/particles/particular/engine/emitter/write_particle_patch_uv.js +0 -28
  343. package/src/engine/graphics/particles/particular/engine/parameter/ParameterLookupTable.d.ts +0 -2
  344. package/src/engine/graphics/particles/particular/engine/parameter/ParameterLookupTable.d.ts.map +0 -1
  345. package/src/engine/graphics/particles/particular/engine/parameter/ParameterLookupTable.js +0 -2
  346. package/src/engine/graphics/particles/particular/engine/parameter/ParameterLookupTableFlags.d.ts +0 -2
  347. package/src/engine/graphics/particles/particular/engine/parameter/ParameterLookupTableFlags.d.ts.map +0 -1
  348. package/src/engine/graphics/particles/particular/engine/parameter/ParameterLookupTableFlags.js +0 -2
  349. package/src/engine/graphics/particles/particular/engine/parameter/ParameterSet.d.ts +0 -60
  350. package/src/engine/graphics/particles/particular/engine/parameter/ParameterSet.d.ts.map +0 -1
  351. package/src/engine/graphics/particles/particular/engine/parameter/ParameterSet.js +0 -128
  352. package/src/engine/graphics/particles/particular/engine/parameter/ParameterTrack.d.ts +0 -47
  353. package/src/engine/graphics/particles/particular/engine/parameter/ParameterTrack.d.ts.map +0 -1
  354. package/src/engine/graphics/particles/particular/engine/parameter/ParameterTrack.js +0 -77
  355. package/src/engine/graphics/particles/particular/engine/parameter/ParameterTrackSet.d.ts +0 -45
  356. package/src/engine/graphics/particles/particular/engine/parameter/ParameterTrackSet.d.ts.map +0 -1
  357. package/src/engine/graphics/particles/particular/engine/parameter/ParameterTrackSet.js +0 -93
  358. package/src/engine/graphics/particles/particular/engine/parameter/ParticleParameter.d.ts +0 -95
  359. package/src/engine/graphics/particles/particular/engine/parameter/ParticleParameter.d.ts.map +0 -1
  360. package/src/engine/graphics/particles/particular/engine/parameter/ParticleParameter.js +0 -239
  361. package/src/engine/graphics/particles/particular/engine/parameter/sample/RGBA_LUT_HEATMAP_IR.d.ts +0 -3
  362. package/src/engine/graphics/particles/particular/engine/parameter/sample/RGBA_LUT_HEATMAP_IR.d.ts.map +0 -1
  363. package/src/engine/graphics/particles/particular/engine/parameter/sample/RGB_LUT_INFERNO.d.ts +0 -6
  364. package/src/engine/graphics/particles/particular/engine/parameter/sample/RGB_LUT_INFERNO.d.ts.map +0 -1
  365. package/src/engine/graphics/particles/particular/engine/parameter/sample/RGB_LUT_TURBO.d.ts.map +0 -1
  366. package/src/engine/graphics/particles/particular/engine/parameter/sample/RGB_LUT_VIRIDIS.d.ts.map +0 -1
  367. package/src/engine/graphics/particles/particular/engine/renderers/ParticleRenderer.d.ts +0 -13
  368. package/src/engine/graphics/particles/particular/engine/renderers/ParticleRenderer.d.ts.map +0 -1
  369. package/src/engine/graphics/particles/particular/engine/renderers/ParticleRenderer.js +0 -28
  370. package/src/engine/graphics/particles/particular/engine/renderers/billboard/BILLBOARD_PARTICLE_SPECIFICATION.d.ts +0 -9
  371. package/src/engine/graphics/particles/particular/engine/renderers/billboard/BILLBOARD_PARTICLE_SPECIFICATION.d.ts.map +0 -1
  372. package/src/engine/graphics/particles/particular/engine/renderers/billboard/BILLBOARD_PARTICLE_SPECIFICATION.js +0 -24
  373. package/src/engine/graphics/particles/particular/engine/renderers/billboard/SoftBillboardParticlePool.d.ts +0 -13
  374. package/src/engine/graphics/particles/particular/engine/renderers/billboard/SoftBillboardParticlePool.d.ts.map +0 -1
  375. package/src/engine/graphics/particles/particular/engine/renderers/billboard/SoftBillboardParticlePool.js +0 -27
  376. package/src/engine/graphics/particles/particular/engine/renderers/billboard/SoftBillboardParticleRenderer.d.ts +0 -33
  377. package/src/engine/graphics/particles/particular/engine/renderers/billboard/SoftBillboardParticleRenderer.d.ts.map +0 -1
  378. package/src/engine/graphics/particles/particular/engine/renderers/billboard/SoftBillboardParticleRenderer.js +0 -80
  379. package/src/engine/graphics/particles/particular/engine/shader/ShaderManager.d.ts +0 -49
  380. package/src/engine/graphics/particles/particular/engine/shader/ShaderManager.d.ts.map +0 -1
  381. package/src/engine/graphics/particles/particular/engine/shader/ShaderManager.js +0 -135
  382. package/src/engine/graphics/particles/particular/engine/shader/debugAtlas.d.ts +0 -7
  383. package/src/engine/graphics/particles/particular/engine/shader/debugAtlas.d.ts.map +0 -1
  384. package/src/engine/graphics/particles/particular/engine/shader/debugAtlas.js +0 -14
  385. package/src/engine/graphics/particles/particular/engine/simulator/AbstractSimulationStep.d.ts +0 -41
  386. package/src/engine/graphics/particles/particular/engine/simulator/AbstractSimulationStep.d.ts.map +0 -1
  387. package/src/engine/graphics/particles/particular/engine/simulator/AbstractSimulationStep.js +0 -59
  388. package/src/engine/graphics/particles/particular/engine/simulator/SimulationStepApplyForce.d.ts +0 -4
  389. package/src/engine/graphics/particles/particular/engine/simulator/SimulationStepApplyForce.d.ts.map +0 -1
  390. package/src/engine/graphics/particles/particular/engine/simulator/SimulationStepApplyForce.js +0 -56
  391. package/src/engine/graphics/particles/particular/engine/simulator/SimulationStepCurlNoiseAcceleration.d.ts +0 -4
  392. package/src/engine/graphics/particles/particular/engine/simulator/SimulationStepCurlNoiseAcceleration.d.ts.map +0 -1
  393. package/src/engine/graphics/particles/particular/engine/simulator/SimulationStepCurlNoiseAcceleration.js +0 -84
  394. package/src/engine/graphics/particles/particular/engine/simulator/SimulationStepCurlNoiseVelocity.d.ts +0 -4
  395. package/src/engine/graphics/particles/particular/engine/simulator/SimulationStepCurlNoiseVelocity.d.ts.map +0 -1
  396. package/src/engine/graphics/particles/particular/engine/simulator/SimulationStepCurlNoiseVelocity.js +0 -80
  397. package/src/engine/graphics/particles/particular/engine/simulator/SimulationStepDefinition.d.ts +0 -29
  398. package/src/engine/graphics/particles/particular/engine/simulator/SimulationStepDefinition.d.ts.map +0 -1
  399. package/src/engine/graphics/particles/particular/engine/simulator/SimulationStepDefinition.js +0 -43
  400. package/src/engine/graphics/particles/particular/engine/simulator/SimulationStepFixedPhysics.d.ts +0 -5
  401. package/src/engine/graphics/particles/particular/engine/simulator/SimulationStepFixedPhysics.d.ts.map +0 -1
  402. package/src/engine/graphics/particles/particular/engine/simulator/SimulationStepFixedPhysics.js +0 -104
  403. package/src/engine/graphics/particles/particular/engine/simulator/SimulationStepType.d.ts +0 -9
  404. package/src/engine/graphics/particles/particular/engine/simulator/SimulationStepType.d.ts.map +0 -1
  405. package/src/engine/graphics/particles/particular/engine/simulator/SimulationStepType.js +0 -11
  406. package/src/engine/graphics/particles/particular/engine/simulator/update_parameters.d.ts +0 -9
  407. package/src/engine/graphics/particles/particular/engine/simulator/update_parameters.d.ts.map +0 -1
  408. package/src/engine/graphics/particles/particular/engine/simulator/update_parameters.js +0 -64
  409. package/src/engine/graphics/particles/particular/engine/utils/distributeParticlesOnObject3D.d.ts +0 -9
  410. package/src/engine/graphics/particles/particular/engine/utils/distributeParticlesOnObject3D.d.ts.map +0 -1
  411. package/src/engine/graphics/particles/particular/engine/utils/distributeParticlesOnObject3D.js +0 -172
  412. package/src/engine/graphics/particles/particular/engine/utils/distribute_points_on_indexed_triangles.d.ts.map +0 -1
  413. package/src/engine/graphics/particles/particular/engine/utils/distrubuteParticlesOnMesh.d.ts +0 -20
  414. package/src/engine/graphics/particles/particular/engine/utils/distrubuteParticlesOnMesh.d.ts.map +0 -1
  415. package/src/engine/graphics/particles/particular/engine/utils/distrubuteParticlesOnMesh.js +0 -84
  416. package/src/engine/graphics/particles/particular/engine/utils/volume/AttributeValue.d.ts +0 -81
  417. package/src/engine/graphics/particles/particular/engine/utils/volume/AttributeValue.d.ts.map +0 -1
  418. package/src/engine/graphics/particles/particular/engine/utils/volume/AttributeValue.js +0 -200
  419. package/src/engine/graphics/particles/particular/engine/utils/volume/SamplingFunctionKind.d.ts +0 -6
  420. package/src/engine/graphics/particles/particular/engine/utils/volume/SamplingFunctionKind.d.ts.map +0 -1
  421. package/src/engine/graphics/particles/particular/engine/utils/volume/SamplingFunctionKind.js +0 -8
  422. package/src/engine/graphics/particles/particular/engine/utils/volume/lut_to_sampler.d.ts.map +0 -1
  423. package/src/engine/graphics/particles/particular/group/Operation.d.ts +0 -20
  424. package/src/engine/graphics/particles/particular/group/Operation.d.ts.map +0 -1
  425. package/src/engine/graphics/particles/particular/group/Operation.js +0 -20
  426. package/src/engine/graphics/particles/particular/group/OperationType.d.ts +0 -7
  427. package/src/engine/graphics/particles/particular/group/OperationType.d.ts.map +0 -1
  428. package/src/engine/graphics/particles/particular/group/OperationType.js +0 -9
  429. package/src/engine/graphics/particles/particular/group/ParticleAttribute.d.ts +0 -27
  430. package/src/engine/graphics/particles/particular/group/ParticleAttribute.d.ts.map +0 -1
  431. package/src/engine/graphics/particles/particular/group/ParticleAttribute.js +0 -27
  432. package/src/engine/graphics/particles/particular/group/ParticleAttributeType.d.ts +0 -8
  433. package/src/engine/graphics/particles/particular/group/ParticleAttributeType.d.ts.map +0 -1
  434. package/src/engine/graphics/particles/particular/group/ParticleAttributeType.js +0 -11
  435. package/src/engine/graphics/particles/particular/group/ParticleDataType.d.ts +0 -7
  436. package/src/engine/graphics/particles/particular/group/ParticleDataType.d.ts.map +0 -1
  437. package/src/engine/graphics/particles/particular/group/ParticleDataType.js +0 -10
  438. package/src/engine/graphics/particles/particular/group/ParticleSpecification.d.ts +0 -24
  439. package/src/engine/graphics/particles/particular/group/ParticleSpecification.d.ts.map +0 -1
  440. package/src/engine/graphics/particles/particular/group/ParticleSpecification.js +0 -48
  441. package/src/engine/graphics/particles/particular/group/itemSizeFromAttributeType.d.ts +0 -7
  442. package/src/engine/graphics/particles/particular/group/itemSizeFromAttributeType.d.ts.map +0 -1
  443. package/src/engine/graphics/particles/particular/group/itemSizeFromAttributeType.js +0 -20
  444. package/src/engine/graphics/particles/particular/group/optimizeCommandQueue.d.ts +0 -6
  445. package/src/engine/graphics/particles/particular/group/optimizeCommandQueue.d.ts.map +0 -1
  446. package/src/engine/graphics/particles/particular/group/optimizeCommandQueue.js +0 -162
  447. package/src/engine/graphics/particles/particular/group/typedArrayConstructorFromDataType.d.ts +0 -8
  448. package/src/engine/graphics/particles/particular/group/typedArrayConstructorFromDataType.d.ts.map +0 -1
  449. package/src/engine/graphics/particles/particular/group/typedArrayConstructorFromDataType.js +0 -19
  450. package/src/engine/graphics3/ParticleEmitterSystem.d.ts +0 -77
  451. package/src/engine/graphics3/ParticleEmitterSystem.d.ts.map +0 -1
  452. package/src/engine/graphics3/ParticleEmitterSystem.js +0 -307
  453. package/src/engine/graphics3/ParticleEmitterSystem3.d.ts +0 -10
  454. package/src/engine/graphics3/ParticleEmitterSystem3.d.ts.map +0 -1
  455. package/src/engine/graphics3/ParticleEmitterSystem3.js +0 -10
  456. package/src/engine/graphics3/particles/GPUParticularRenderer.d.ts +0 -61
  457. package/src/engine/graphics3/particles/GPUParticularRenderer.d.ts.map +0 -1
  458. package/src/engine/graphics3/particles/GPUParticularRenderer.js +0 -627
  459. package/src/engine/graphics3/particles/particle_gpu_records.d.ts +0 -85
  460. package/src/engine/graphics3/particles/particle_gpu_records.d.ts.map +0 -1
  461. package/src/engine/graphics3/particles/particle_gpu_records.js +0 -227
  462. package/src/shade/renderer/particles/shaders/shader_particle_render.d.ts +0 -35
  463. package/src/shade/renderer/particles/shaders/shader_particle_render.d.ts.map +0 -1
  464. package/src/shade/renderer/particles/shaders/shader_particle_render.js +0 -135
  465. /package/src/engine/graphics/{particles/particular/engine/utils → geometry}/distribute_points_on_indexed_triangles.d.ts +0 -0
@@ -111,6 +111,17 @@ export class GraphicsContext {
111
111
  offset: number;
112
112
  size: number;
113
113
  }): void;
114
+ /**
115
+ * Set one bind group of `pipeline`'s layout, leaving the others as they are — for a pass whose
116
+ * groups change at different rates, where {@link setPipelineBindings} would set every group up
117
+ * to the last one on each change.
118
+ *
119
+ * @param {GPUBindingCommandsMixin} pass
120
+ * @param {PipelineDescriptorBase} pipeline
121
+ * @param {number} index the group's index in the pipeline's layout
122
+ * @param {GPUBindingResource[]} resources the group's entries, in binding order
123
+ */
124
+ setPipelineBindGroup(pass: GPUBindingCommandsMixin, pipeline: PipelineDescriptorBase, index: number, resources: GPUBindingResource[]): void;
114
125
  /**
115
126
  *
116
127
  * @param {BufferDescriptor} buffer_descriptor
@@ -123,6 +134,13 @@ export class GraphicsContext {
123
134
  get gpu_memory_usage(): number;
124
135
  initialize(): Promise<void>;
125
136
  update(): void;
137
+ /**
138
+ * Release what this context holds on the device: the texture cache and the mipmap generator,
139
+ * the materials, the geometry manager — the meshlet arena every scene shares, the geometry table
140
+ * and the BLAS — the buffer pools and the texture pool. The scene contexts go first, because a
141
+ * scene gives its skinned clones back to the geometry manager; `Renderer.destroy()` keeps that
142
+ * order.
143
+ */
126
144
  destroy(): void;
127
145
  /**
128
146
  * @readonly
@@ -1 +1 @@
1
- {"version":3,"file":"GraphicsContext.d.ts","sourceRoot":"","sources":["../../../../src/shade/renderer/GraphicsContext.js"],"names":[],"mappings":"AAmCA;IAoKI,yBAiCC;IApMD;;OAEG;IACH,YAFU,kBAAkB,CAEjB;IAEX;;OAEG;IACH,WAFU,kBAAkB,CAElB;IAOV;;OAEG;IACH,UAFU,iBAAiB,CAElB;IAET;;;OAGG;IACH,qDAOC;IAOD;;;OAGG;IACH,6CAEC;IAED;;OAEG;IACH,kBAFU,qBAAqB,CAEd;IAEjB;;OAEG;IACH,kBAFU,qBAAqB,CAEd;IAEjB;;OAEG;IACH,mBAFU,sBAAsB,CAEd;IAGlB;;OAEG;IACH,gBAFU,oBAAoB,CAEf;IAEf;;OAEG;IACH,UAFU,cAAc,CAEf;IAET;;;;OAIG;IACH,kBAFU,qBAAqB,CAEd;IAEjB;;OAEG;IACH,aAFU,gBAAgB,CAEd;IAQZ;;;OAGG;IACH,uBAFU,kBAAkB,CAEN;IAEtB;;;;OAIG;IACH,yBAFU,wBAAwB,CAEV;IAExB;;;;OAIG;IACH,0BAFU,yBAAyB,CAEV;IAEzB;;;;OAIG;IACH,yBAFU,wBAAwB,CAEV;IAExB;;;;OAIG;IACH,2BAFU,0BAA0B,CAEV;IAE1B;;;OAGG;IACH,oBAFU,mBAAmB,CAEV;IAUnB;;;OAGG;IACH,8BAEC;IAED,uBAOC;IAED;;;OAGG;IACH,wBAEC;IAqCD;;;;;;;;OAQG;IACH,6DANW,sBAAsB,aACtB,oBAAoB,EAAE,cACtB;QAAC,MAAM,EAAE,YAAY,CAAC;QAAC,MAAM,EAAE,MAAM,CAAC;QAAC,IAAI,EAAE,MAAM,CAAA;KAAC,QAmE9D;IAED;;;;OAIG;IACH,gCAHW,gBAAgB,GACd,gBAAgB,CAI5B;IAED;;OAEG;IACH,+BAgBC;IAED,4BAEC;IAED,eAmDC;IAED,gBAoBC;IAGL;;;OAGG;IACH,4BAFU,OAAO,CAE0B;;CAN1C;+BAvYY,OAAO,0CAA0C,EAAE,gBAAgB;qCACnE,OAAO,kDAAkD,EAAE,sBAAsB;2BAKjF,OAAO,mCAAmC,EAAE,YAAY;mCAjBlC,kCAAkC;mCAGlC,kCAAkC;kCADnC,wBAAwB;2CAEf,mDAAmD;oCAH1D,2CAA2C;sCAbzC,6CAA6C;sCAC7C,6CAA6C;uCAF5C,8CAA8C;qCAIhD,0CAA0C;+BAgBhD,6BAA6B;sCACtB,4CAA4C;iCAfjD,+BAA+B;mCAC7B,gCAAgC;yCAC1B,sCAAsC;0CAGrC,uCAAuC;yCACxC,sCAAsC;2CAFpC,wCAAwC;oCAS/C,kCAAkC;iCAVtB,8BAA8B"}
1
+ {"version":3,"file":"GraphicsContext.d.ts","sourceRoot":"","sources":["../../../../src/shade/renderer/GraphicsContext.js"],"names":[],"mappings":"AAmCA;IAqKI,yBAiCC;IArMD;;OAEG;IACH,YAFU,kBAAkB,CAEjB;IAEX;;OAEG;IACH,WAFU,kBAAkB,CAElB;IAOV;;OAEG;IACH,UAFU,iBAAiB,CAElB;IAET;;;OAGG;IACH,qDAOC;IAOD;;;OAGG;IACH,6CAEC;IAED;;OAEG;IACH,kBAFU,qBAAqB,CAEd;IAEjB;;OAEG;IACH,kBAFU,qBAAqB,CAEd;IAEjB;;OAEG;IACH,mBAFU,sBAAsB,CAEd;IAGlB;;OAEG;IACH,gBAFU,oBAAoB,CAEf;IAEf;;OAEG;IACH,UAFU,cAAc,CAEf;IAET;;;;OAIG;IACH,kBAFU,qBAAqB,CAEd;IAEjB;;OAEG;IACH,aAFU,gBAAgB,CAEd;IAQZ;;;OAGG;IACH,uBAFU,kBAAkB,CAEN;IAEtB;;;;OAIG;IACH,yBAFU,wBAAwB,CAEV;IAExB;;;;OAIG;IACH,0BAFU,yBAAyB,CAEV;IAEzB;;;;OAIG;IACH,yBAFU,wBAAwB,CAEV;IAExB;;;;OAIG;IACH,2BAFU,0BAA0B,CAEV;IAE1B;;;OAGG;IACH,oBAFU,mBAAmB,CAEV;IAUnB;;;OAGG;IACH,8BAEC;IAED,uBAQC;IAED;;;OAGG;IACH,wBAEC;IAqCD;;;;;;;;OAQG;IACH,6DANW,sBAAsB,aACtB,oBAAoB,EAAE,cACtB;QAAC,MAAM,EAAE,YAAY,CAAC;QAAC,MAAM,EAAE,MAAM,CAAC;QAAC,IAAI,EAAE,MAAM,CAAA;KAAC,QA2B9D;IAED;;;;;;;;;OASG;IACH,8DAJW,sBAAsB,SACtB,MAAM,aACN,oBAAoB,QA0C9B;IAED;;;;OAIG;IACH,gCAHW,gBAAgB,GACd,gBAAgB,CAI5B;IAED;;OAEG;IACH,+BAgBC;IAED,4BAEC;IAED,eAoDC;IAED;;;;;;OAMG;IACH,gBAsBC;IAGL;;;OAGG;IACH,4BAFU,OAAO,CAE0B;;CAN1C;+BA9ZY,OAAO,0CAA0C,EAAE,gBAAgB;qCACnE,OAAO,kDAAkD,EAAE,sBAAsB;2BAKjF,OAAO,mCAAmC,EAAE,YAAY;mCAjBlC,kCAAkC;mCAGlC,kCAAkC;kCADnC,wBAAwB;2CAEf,mDAAmD;oCAH1D,2CAA2C;sCAbzC,6CAA6C;sCAC7C,6CAA6C;uCAF5C,8CAA8C;qCAIhD,0CAA0C;+BAgBhD,6BAA6B;sCACtB,4CAA4C;iCAfjD,+BAA+B;mCAC7B,gCAAgC;yCAC1B,sCAAsC;0CAGrC,uCAAuC;yCACxC,sCAAsC;2CAFpC,wCAAwC;oCAS/C,kCAAkC;iCAVtB,8BAA8B"}
@@ -183,8 +183,9 @@ export class GraphicsContext {
183
183
  increment_time() {
184
184
  this.#timer_increment++;
185
185
 
186
- // advance the single frame clock for the substitutable pools in lockstep
186
+ // advance the single frame clock for the pools in lockstep
187
187
  this.buffer_allocator_main.increment_time();
188
+ this.buffer_allocator_staging.increment_time();
188
189
  this.buffer_allocator_upload.increment_time();
189
190
  this.allocator_textures.increment_time();
190
191
  }
@@ -257,53 +258,65 @@ export class GraphicsContext {
257
258
  pass.setImmediates(0, immediate.buffer.raw_bytes, immediate.offset, immediate.size);
258
259
  }
259
260
 
260
- const bind_group_descriptors = pipeline.layout.bindGroupLayouts;
261
-
262
261
  const bind_group_count = bindings.length;
263
262
 
264
- assert.lessThanOrEqual(bind_group_count, bind_group_descriptors.length, 'too many bind groups (more than in descriptor)');
265
-
266
- const bind_group_manager = this.bind_groups;
263
+ assert.lessThanOrEqual(bind_group_count, pipeline.layout.bindGroupLayouts.length, 'too many bind groups (more than in descriptor)');
267
264
 
268
265
  for (let i = 0; i < bind_group_count; i++) {
269
- const group_resource_set = bindings[i];
270
-
271
- assert.isArray(group_resource_set, `bindings[${i}]`);
272
-
273
- const bind_group_layout_descriptor = bind_group_descriptors[i];
274
-
275
- const descriptor = BindGroupDescriptor.from(
276
- bind_group_layout_descriptor,
277
- group_resource_set
278
- );
279
-
280
- const bind_group = bind_group_manager.obtain(descriptor);
266
+ this.setPipelineBindGroup(pass, pipeline, i, bindings[i]);
267
+ }
268
+ }
281
269
 
282
- if (DEBUG_LOGGING) {
283
- // debug
284
- const descriptor_rev = bind_group_manager.reverse_lookup(bind_group);
270
+ /**
271
+ * Set one bind group of `pipeline`'s layout, leaving the others as they are — for a pass whose
272
+ * groups change at different rates, where {@link setPipelineBindings} would set every group up
273
+ * to the last one on each change.
274
+ *
275
+ * @param {GPUBindingCommandsMixin} pass
276
+ * @param {PipelineDescriptorBase} pipeline
277
+ * @param {number} index the group's index in the pipeline's layout
278
+ * @param {GPUBindingResource[]} resources the group's entries, in binding order
279
+ */
280
+ setPipelineBindGroup(pass, pipeline, index, resources) {
281
+ assert.isArray(resources, `bindings[${index}]`);
285
282
 
286
- const entries = descriptor_rev.entries
287
- .map(e => {
288
- if (e.buffer !== undefined) {
289
- return `buffer:"${e.buffer.label}"`;
290
- } else if (e instanceof GPUTextureView) {
291
- return "texture_view"
292
- } else if (e instanceof GPUSampler) {
293
- return "sampler"
294
- } else {
295
- // something else
296
- return "unknown";
297
- }
283
+ const bind_group_descriptors = pipeline.layout.bindGroupLayouts;
298
284
 
299
- })
300
- .filter(e => e !== undefined);
285
+ assert.lessThan(index, bind_group_descriptors.length, 'index is past the last group in the descriptor');
301
286
 
302
- console.log(`pass.setBindGrpup(${i}, [ ${entries.join(', ')} ])`);
303
- }
287
+ const bind_group_manager = this.bind_groups;
304
288
 
305
- pass.setBindGroup(i, bind_group);
289
+ const descriptor = BindGroupDescriptor.from(
290
+ bind_group_descriptors[index],
291
+ resources
292
+ );
293
+
294
+ const bind_group = bind_group_manager.obtain(descriptor);
295
+
296
+ if (DEBUG_LOGGING) {
297
+ // debug
298
+ const descriptor_rev = bind_group_manager.reverse_lookup(bind_group);
299
+
300
+ const entries = descriptor_rev.entries
301
+ .map(e => {
302
+ if (e.buffer !== undefined) {
303
+ return `buffer:"${e.buffer.label}"`;
304
+ } else if (e instanceof GPUTextureView) {
305
+ return "texture_view"
306
+ } else if (e instanceof GPUSampler) {
307
+ return "sampler"
308
+ } else {
309
+ // something else
310
+ return "unknown";
311
+ }
312
+
313
+ })
314
+ .filter(e => e !== undefined);
315
+
316
+ console.log(`pass.setBindGrpup(${index}, [ ${entries.join(', ')} ])`);
306
317
  }
318
+
319
+ pass.setBindGroup(index, bind_group);
307
320
  }
308
321
 
309
322
  /**
@@ -390,12 +403,18 @@ export class GraphicsContext {
390
403
  }
391
404
 
392
405
  this.buffer_allocator_main.update();
406
+ this.buffer_allocator_staging.update();
393
407
  this.buffer_allocator_upload.update();
394
408
  }
395
409
 
410
+ /**
411
+ * Release what this context holds on the device: the texture cache and the mipmap generator,
412
+ * the materials, the geometry manager — the meshlet arena every scene shares, the geometry table
413
+ * and the BLAS — the buffer pools and the texture pool. The scene contexts go first, because a
414
+ * scene gives its skinned clones back to the geometry manager; `Renderer.destroy()` keeps that
415
+ * order.
416
+ */
396
417
  destroy() {
397
- // TODO implement
398
-
399
418
  this.textures.destroy();
400
419
 
401
420
  this.virtual_textures.destroy();
@@ -406,12 +425,16 @@ export class GraphicsContext {
406
425
  this.#materials_resident.destroy();
407
426
  }
408
427
 
428
+ this.geometries.destroy();
429
+
409
430
  this.buffer_allocator_main.destroy();
410
431
  this.buffer_allocator_native.destroy();
411
432
  this.buffer_allocator_staging.destroy();
412
433
  this.buffer_allocator_upload.destroy();
413
434
  this.buffer_allocator_readback.destroy();
414
435
 
436
+ this.allocator_textures.destroy();
437
+
415
438
  this.#collection_limits.destroy();
416
439
  }
417
440
  }
@@ -1 +1 @@
1
- {"version":3,"file":"Renderer.d.ts","sourceRoot":"","sources":["../../../../src/shade/renderer/Renderer.js"],"names":[],"mappings":"AA8GA;IAOI,0BAEC;IAED;;OAEG;IACH,0BAAQ;IAER;;;;;;OAMG;IACH,kDAEC;IAED;;OAEG;IACH,kBAAO;IAYP;;;OAGG;IACH,2BAEC;IAaD,wCAGC;IAED,uCAEC;IAED;;;;OAIG;IACH,wBAFU,yBAAyB,CAEoB;IAEvD;;;;;;;OAOG;IACH,mBAFU,qBAAqB,CAEkB;IAEjD;;;OAGG;IACH,QAFU,cAAc,CAEM;IAE9B;;;;;;;;;OASG;IACH,2BAFU,OAAO,CAEiB;IAElC,6BAA4B;IAC5B,8BAA4B;IAC5B;;;;OAIG;IACH,mCAAkC;IAClC;;;;;;;OAOG;IACH,mCAFU,OAAO,CAEyB;IAW1C,oCAIC;IAED,mCAEC;IAED,+BAA6B;IAC7B,4CAA0C;IAkB1C,qCAKC;IArBD;;;;;;;;;;OAUG;IACH,oCAGC;IASD;;;;;;;OAOG;IACH,0BAFU,OAAO,CAEe;IAQhC;;;;;OAKG;IACH,oCAOC;IAjBD,mCAEC;IAiBD;;;;;;;;;OASG;IACH,6BAFU,OAAO,CAEmB;IAWpC;;;;;OAKG;IACH,8BAA+C;IAE/C;;;;;;;;OAQG;IACH,6BAFU,OAAO,CAEmB;IAEpC;;;;;;;;;;;;;;OAcG;IACH,8BAFU,OAAO,CAEoB;IAErC;;;;;;;;;;OAUG;IACH,qBAFU,OAAO,CAEW;IAU5B;;;;;OAKG;IACH,wBAA0C;IAE1C;;;;;;;;OAQG;IACH,eAFU,UAAU,GAAC,QAAQ,CAEF;IAU3B;;;;OAIG;IACH,gCAAwD;IAExD;;;OAGG;IACH,4BAFU,OAAO,CAEiB;IAKlC;;;OAGG;IACH,yBAEC;IAOD;;;OAGG;IACH,gCAEC;IAcD;;;;;;;;;OASG;IACH,qBAA+B;IAE/B;;;;;;;;;;OAUG;IACH,qBAA+B;IAgB/B;;;OAGG;IACH,yCAeC;IAED;;;OAGG;IACH,wCAEC;IA0BD;;;OAGG;IACH,iCAEC;IAED;;;;OAIG;IACH,2BAEC;IAQD;;;OAGG;IACH,+CAIC;IAED;;;OAGG;IACH,gDAIC;IAwCD;;;OAGG;IACH,+BAcC;IA1BD;;;OAGG;IACH,0BAEC;IAsBD;;;;;;;;;;;;;;;;;;;OAmBG;IACH,iBAFU,iBAAiB,GAAC,IAAI,CAET;IAEvB;;OAEG;IACH;;;;;;;;;;;;;;OAcG;IACH,yBAHW,eAAe,GACb,eAAe,CAI3B;IAED;;;;;OAKG;IACH,4BAHW,eAAe,GACb,OAAO,CAInB;IAED;;;OAGG;IACH,uBAHW,UAAU,GACR,MAAM,CAIlB;IAUD;;;;;;;;;;;;;;;;;OAiBG;IACH,kCAHW,iBAAiB,GACf,iBAAiB,CAsB7B;IAED;;;;;OAKG;IACH,qCAHW,iBAAiB,GACf,OAAO,CAYnB;IAED;;OAEG;IACH,8BAFa,MAAM,CAIlB;IAgBD;;;;OAIG;IACH,yBAHW,KAAK,GACJ,gBAAgB,CAW3B;IAED;;;OAGG;IACH,6BAYC;IAED;;;;OAIG;IACH,gCAHW,KAAK,GACH,2BAA2B,CAcvC;IAGD;;;OAGG;IACH,kBAFW,KAAK,QAyBf;IA8OD,oGAAoG;IACpG,kDAA2C;IAO3C;;;;OAIG;IACH,0BAEC;IAiBD;;;;;;OAMG;IACH,qBAHW,eAAe,GACb,iBAAiB,CAW7B;IAgBD;;;;;;OAMG;IACH,cAFU,iBAAiB,CAEU;IAErC;;;;;;OAMG;IACH,eAgBC;IAiFD;;;;;;OAMG;IACH;QAJsC,OAAO;QACd,MAAM;QACT,UAAU,GAA3B,MAAM;sBAoOhB;IAUD;;;;;;;;;;;;;;;;;OAiBG;IACH,WAFa,IAAI,CAuChB;IAgCD,4BAwBC;IAqID;;;;;OAKG;IACH,UAHW,MAAM,KACN,MAAM,QAgBhB;IAoFD,0CAMC;IAED;;;;;;;;;;;;;;;OAeG;IACH,eAVW,iBAAiB,SACjB,KAAK,uBACL,MAAM,GAIJ,OAAO,CAyBnB;IAED;;;;;;;;;;;;;;;;;OAiBG;IACH,yBARW,iBAAiB,SACjB,KAAK,sBACL,MAAM,UACN,iBAAiB,GACf,OAAO,CAiBnB;;CAs+BJ;+BAj0FY,OAAO,8CAA8C,EAAE,gBAAgB;gCACvE,OAAO,+CAA+C,EAAE,iBAAiB;gCACzE,OAAO,+BAA+B,EAAE,iBAAiB;8BACzD,OAAO,gCAAgC,EAAE,eAAe;gCACxD,OAAO,gDAAgD,EAAE,iBAAiB;8BAC1E,OAAO,4BAA4B,EAAE,eAAe;oBACpD,OAAO,kBAAkB,EAAE,KAAK;6BAvBhB,yBAAyB;0CACZ,gCAAgC;sCACpC,4BAA4B;+BACnC,6CAA6C;2BA1BjD,yCAAyC;6BAFvC,4CAA4C;8BAD3C,2CAA2C;4BAwC7C,uBAAuB;gCA7CnB,sBAAsB;oBApClC,4BAA4B;kCA8Ed,gCAAgC;2BA3DvC,2BAA2B;iCAyDrB,0CAA0C;4CA3C/B,+DAA+D;yBAgClF,yBAAyB;kCAChB,kCAAkC;kCAQlC,wBAAwB;oBA7BtC,0BAA0B;uCAPP,sDAAsD"}
1
+ {"version":3,"file":"Renderer.d.ts","sourceRoot":"","sources":["../../../../src/shade/renderer/Renderer.js"],"names":[],"mappings":"AA8GA;IAOI,0BAEC;IAED;;OAEG;IACH,0BAAQ;IAER;;;;;;OAMG;IACH,kDAEC;IAED;;OAEG;IACH,kBAAO;IAYP;;;OAGG;IACH,2BAEC;IAaD,wCAGC;IAED,uCAEC;IAED;;;;OAIG;IACH,wBAFU,yBAAyB,CAEoB;IAEvD;;;;;;;OAOG;IACH,mBAFU,qBAAqB,CAEkB;IAEjD;;;OAGG;IACH,QAFU,cAAc,CAEM;IAE9B;;;;;;;;;OASG;IACH,2BAFU,OAAO,CAEiB;IAElC,6BAA4B;IAC5B,8BAA4B;IAC5B;;;;OAIG;IACH,mCAAkC;IAClC;;;;;;;OAOG;IACH,mCAFU,OAAO,CAEyB;IAW1C,oCAIC;IAED,mCAEC;IAED,+BAA6B;IAC7B,4CAA0C;IAkB1C,qCAKC;IArBD;;;;;;;;;;OAUG;IACH,oCAGC;IASD;;;;;;;OAOG;IACH,0BAFU,OAAO,CAEe;IAQhC;;;;;OAKG;IACH,oCAOC;IAjBD,mCAEC;IAiBD;;;;;;;;;OASG;IACH,6BAFU,OAAO,CAEmB;IAWpC;;;;;OAKG;IACH,8BAA+C;IAE/C;;;;;;;;OAQG;IACH,6BAFU,OAAO,CAEmB;IAEpC;;;;;;;;;;;;;;OAcG;IACH,8BAFU,OAAO,CAEoB;IAErC;;;;;;;;;;OAUG;IACH,qBAFU,OAAO,CAEW;IAU5B;;;;;OAKG;IACH,wBAA0C;IAE1C;;;;;;;;OAQG;IACH,eAFU,UAAU,GAAC,QAAQ,CAEF;IAU3B;;;;OAIG;IACH,gCAAwD;IAExD;;;OAGG;IACH,4BAFU,OAAO,CAEiB;IAKlC;;;OAGG;IACH,yBAEC;IAOD;;;OAGG;IACH,gCAEC;IAcD;;;;;;;;;OASG;IACH,qBAA+B;IAE/B;;;;;;;;;;OAUG;IACH,qBAA+B;IAgB/B;;;OAGG;IACH,yCAeC;IAED;;;OAGG;IACH,wCAEC;IA0BD;;;OAGG;IACH,iCAEC;IAED;;;;OAIG;IACH,2BAEC;IAQD;;;OAGG;IACH,+CAIC;IAED;;;OAGG;IACH,gDAIC;IAwCD;;;OAGG;IACH,+BAcC;IA1BD;;;OAGG;IACH,0BAEC;IAsBD;;;;;;;;;;;;;;;;;;;OAmBG;IACH,iBAFU,iBAAiB,GAAC,IAAI,CAET;IAEvB;;OAEG;IACH;;;;;;;;;;;;;;OAcG;IACH,yBAHW,eAAe,GACb,eAAe,CAI3B;IAED;;;;;OAKG;IACH,4BAHW,eAAe,GACb,OAAO,CAInB;IAED;;;OAGG;IACH,uBAHW,UAAU,GACR,MAAM,CAIlB;IAUD;;;;;;;;;;;;;;;;;OAiBG;IACH,kCAHW,iBAAiB,GACf,iBAAiB,CAsB7B;IAED;;;;;OAKG;IACH,qCAHW,iBAAiB,GACf,OAAO,CAYnB;IAED;;OAEG;IACH,8BAFa,MAAM,CAIlB;IAgBD;;;;OAIG;IACH,yBAHW,KAAK,GACJ,gBAAgB,CAW3B;IAED;;;OAGG;IACH,6BAYC;IAED;;;;OAIG;IACH,gCAHW,KAAK,GACH,2BAA2B,CAcvC;IAGD;;;OAGG;IACH,kBAFW,KAAK,QAyBf;IA8OD,oGAAoG;IACpG,kDAA2C;IAO3C;;;;OAIG;IACH,0BAEC;IAiBD;;;;;;OAMG;IACH,qBAHW,eAAe,GACb,iBAAiB,CAW7B;IAgBD;;;;;;OAMG;IACH,cAFU,iBAAiB,CAEU;IAErC;;;;;;OAMG;IACH,eAgBC;IAiFD;;;;;;OAMG;IACH;QAJsC,OAAO;QACd,MAAM;QACT,UAAU,GAA3B,MAAM;sBAoOhB;IAUD;;;;;;;;;;;;;;;;;OAiBG;IACH,WAFa,IAAI,CAuChB;IAgCD,4BAwBC;IAqID;;;;;OAKG;IACH,UAHW,MAAM,KACN,MAAM,QAgBhB;IAoFD,0CAMC;IAED;;;;;;;;;;;;;;;OAeG;IACH,eAVW,iBAAiB,SACjB,KAAK,uBACL,MAAM,GAIJ,OAAO,CAyBnB;IAED;;;;;;;;;;;;;;;;;OAiBG;IACH,yBARW,iBAAiB,SACjB,KAAK,sBACL,MAAM,UACN,iBAAiB,GACf,OAAO,CAiBnB;;CA4gCJ;+BAv2FY,OAAO,8CAA8C,EAAE,gBAAgB;gCACvE,OAAO,+CAA+C,EAAE,iBAAiB;gCACzE,OAAO,+BAA+B,EAAE,iBAAiB;8BACzD,OAAO,gCAAgC,EAAE,eAAe;gCACxD,OAAO,gDAAgD,EAAE,iBAAiB;8BAC1E,OAAO,4BAA4B,EAAE,eAAe;oBACpD,OAAO,kBAAkB,EAAE,KAAK;6BAvBhB,yBAAyB;0CACZ,gCAAgC;sCACpC,4BAA4B;+BACnC,6CAA6C;2BA1BjD,yCAAyC;6BAFvC,4CAA4C;8BAD3C,2CAA2C;4BAwC7C,uBAAuB;gCA7CnB,sBAAsB;oBApClC,4BAA4B;kCA8Ed,gCAAgC;2BA3DvC,2BAA2B;iCAyDrB,0CAA0C;4CA3C/B,+DAA+D;yBAgClF,yBAAyB;kCAChB,kCAAkC;kCAQlC,wBAAwB;oBA7BtC,0BAA0B;uCAPP,sDAAsD"}
@@ -1994,6 +1994,14 @@ export class Renderer {
1994
1994
  */
1995
1995
  #frame_profile_session = null;
1996
1996
 
1997
+ /**
1998
+ * The virtual-geometry runtime whose frame the frame in {@link #frame_command_ctx} opened, and
1999
+ * null otherwise — so a frame that throws before closing it still closes it.
2000
+ *
2001
+ * @type {import("./geometry/virtual/runtime/GPUVirtualGeometryRuntime.js").GPUVirtualGeometryRuntime|null}
2002
+ */
2003
+ #frame_virtual_geometry = null;
2004
+
1997
2005
  /**
1998
2006
  * Finish the context a frame left behind when it threw before its teardown: the scene tick, the
1999
2007
  * shadow draw and every extension phase run between the context's creation and the teardown,
@@ -2014,6 +2022,10 @@ export class Renderer {
2014
2022
  this.#frame_profile_recorder = null;
2015
2023
  this.#frame_profile_session = null;
2016
2024
 
2025
+ // a frame that threw between opening virtual geometry and closing it leaves it closed
2026
+ this.#frame_virtual_geometry?.end_frame();
2027
+ this.#frame_virtual_geometry = null;
2028
+
2017
2029
  if (stranded === null) {
2018
2030
  return;
2019
2031
  }
@@ -2148,6 +2160,23 @@ export class Renderer {
2148
2160
  // culling samples it. No-op when nothing's registered.
2149
2161
  view_ctx.scene.tick(command_ctx, time_delta_seconds);
2150
2162
 
2163
+ /*
2164
+ The virtual-geometry frame, which spans every graph this render records: the shadow maps
2165
+ draw into graphs of their own before the `Shading` graph exists, and a shadow view cuts like
2166
+ any other view (SHADOW_PLAN_2026_09_28). So it opens here — before the shadow block and
2167
+ outside its `if`, so a frame with shadows off still opens and closes — for the view this
2168
+ frame is rendered for, which takes the feedback's first slot. The readback is recorded into
2169
+ the `Shading` graph once everything has cut, and the frame is closed whether or not the
2170
+ frame gets that far.
2171
+ */
2172
+ const virtual_geometry = view_ctx.scene.virtual_geometry;
2173
+
2174
+ if (virtual_geometry !== undefined) {
2175
+ virtual_geometry.begin_frame({ view: view_ctx.virtual_geometry_cut });
2176
+
2177
+ this.#frame_virtual_geometry = virtual_geometry;
2178
+ }
2179
+
2151
2180
  const viz_rt = this.#vis_render_target;
2152
2181
 
2153
2182
  // prepare shadows (process_lights already ran inside lights.update via view_ctx.update,
@@ -2895,6 +2924,11 @@ export class Renderer {
2895
2924
 
2896
2925
  this.#extensions.run(frame);
2897
2926
 
2927
+ if (virtual_geometry !== undefined) {
2928
+ // every view of the frame has cut by now, shadow maps included; read while recording
2929
+ view_ctx.scene.virtual_geometry_feedback.read(graph);
2930
+ }
2931
+
2898
2932
  frame.close();
2899
2933
 
2900
2934
  if (profile_recorder !== null) {
@@ -2919,6 +2953,10 @@ export class Renderer {
2919
2953
  frame_error = e;
2920
2954
  }
2921
2955
 
2956
+ // nothing records after the `Shading` graph, so nothing may cut
2957
+ this.#frame_virtual_geometry = null;
2958
+ virtual_geometry?.end_frame();
2959
+
2922
2960
  /*
2923
2961
  `finish()` is what resolves `profiling_absorbed`, destroys this frame's query set and its
2924
2962
  resolve/readback buffers, and — through the block below — lets the recorder drop the
@@ -188,6 +188,14 @@ export class GPUMeshSkinningContext {
188
188
  * its bounds, moved this frame
189
189
  */
190
190
  update(cmd_ctx: ShadeGPUCommandContext): boolean;
191
+ /**
192
+ * Release this context's buffers, and give back what it holds in the shared geometry manager,
193
+ * which outlives it: every clone's vertex region, and every binding's watch on the batch records
194
+ * it follows — a source's record is the manager's, and would go on announcing its moves to a
195
+ * context that is gone. For the scene context's teardown, after its tables are destroyed: no
196
+ * mesh row names a clone by then, and the bindings go here, so each clone is named by nothing
197
+ * when it is given back.
198
+ */
191
199
  destroy(): void;
192
200
  #private;
193
201
  }
@@ -1 +1 @@
1
- {"version":3,"file":"GPUMeshSkinningContext.d.ts","sourceRoot":"","sources":["../../../../../../src/shade/renderer/animation/skinning/GPUMeshSkinningContext.js"],"names":[],"mappings":"AAmFA;;;;;;;;;;;;;;;;;;;;;;;;;;GA0BG;AACH;IAgNI;;;;;;;OAOG;IACH,sEAPW;QACV,UAAgB,EAAE,kBAAkB,CAAC;QACrC,iBAAuB,EAAE,mBAAmB,CAAC;QAC7C,aAAmB,EAAE,eAAe,CAAC;QACrC,MAAY,YAAY;KACrB,EAcH;IAED;;;;;;OAMG;IACH,iCAEC;IAED;;;;;;;OAOG;IACH,yCAEC;IAED;;;;;;OAMG;IACH,2BAEC;IAED;;;;;;;OAOG;IACH,wCAEC;IAED;;;;;;;;;;;;OAYG;IACH,qBAJW,MAAM,YACN,eAAe,GACb,mBAAmB,CAqB/B;IAED;;;;;OAKG;IACH,iBAHW,MAAM,GACJ,mBAAmB,GAAC,SAAS,CAMzC;IAED;;;;;;;;;;OAUG;IACH,aAHW,MAAM,WACN,MAAM,QAwBhB;IAED;;;;;;;OAOG;IACH,oBAHW,MAAM,GACJ,MAAM,GAAC,SAAS,CAI5B;IAED;;;;;;;;;;OAUG;IACH,eAFW,MAAM,QAYhB;IAED;;;;;;;;OAQG;IACH,4BAFW,MAAM,QAUhB;IA4FD;;;;;;;;;;;;;;;;;;;;;;;;;;;;;OA6BG;IACH,sBAFW,MAAM,QAqBhB;IAuBD;;;;;;;;;;;;;;;;;OAiBG;IACH,gBAJW,sBAAsB,GACpB,OAAO,CA0NnB;IAkXD,gBAkBC;;CACJ;qCA1vCY,OAAO,2CAA2C,EAAE,sBAAsB;iCAC1E,OAAO,sCAAsC,EAAE,kBAAkB;8BACjE,OAAO,gCAAgC,EAAE,eAAe;8BACxD,OAAO,mCAAmC,EAAE,eAAe;kCAC3D,OAAO,uCAAuC,EAAE,mBAAmB;kCACnE,OAAO,2BAA2B,EAAE,mBAAmB"}
1
+ {"version":3,"file":"GPUMeshSkinningContext.d.ts","sourceRoot":"","sources":["../../../../../../src/shade/renderer/animation/skinning/GPUMeshSkinningContext.js"],"names":[],"mappings":"AAmFA;;;;;;;;;;;;;;;;;;;;;;;;;;GA0BG;AACH;IAgNI;;;;;;;OAOG;IACH,sEAPW;QACV,UAAgB,EAAE,kBAAkB,CAAC;QACrC,iBAAuB,EAAE,mBAAmB,CAAC;QAC7C,aAAmB,EAAE,eAAe,CAAC;QACrC,MAAY,YAAY;KACrB,EAcH;IAED;;;;;;OAMG;IACH,iCAEC;IAED;;;;;;;OAOG;IACH,yCAEC;IAED;;;;;;OAMG;IACH,2BAEC;IAED;;;;;;;OAOG;IACH,wCAEC;IAED;;;;;;;;;;;;OAYG;IACH,qBAJW,MAAM,YACN,eAAe,GACb,mBAAmB,CAqB/B;IAED;;;;;OAKG;IACH,iBAHW,MAAM,GACJ,mBAAmB,GAAC,SAAS,CAMzC;IAED;;;;;;;;;;OAUG;IACH,aAHW,MAAM,WACN,MAAM,QAwBhB;IAED;;;;;;;OAOG;IACH,oBAHW,MAAM,GACJ,MAAM,GAAC,SAAS,CAI5B;IAED;;;;;;;;;;OAUG;IACH,eAFW,MAAM,QAYhB;IAED;;;;;;;;OAQG;IACH,4BAFW,MAAM,QAUhB;IA4FD;;;;;;;;;;;;;;;;;;;;;;;;;;;;;OA6BG;IACH,sBAFW,MAAM,QAqBhB;IAuBD;;;;;;;;;;;;;;;;;OAiBG;IACH,gBAJW,sBAAsB,GACpB,OAAO,CA0NnB;IAkXD;;;;;;;OAOG;IACH,gBA+BC;;CACJ;qCA/wCY,OAAO,2CAA2C,EAAE,sBAAsB;iCAC1E,OAAO,sCAAsC,EAAE,kBAAkB;8BACjE,OAAO,gCAAgC,EAAE,eAAe;8BACxD,OAAO,mCAAmC,EAAE,eAAe;kCAC3D,OAAO,uCAAuC,EAAE,mBAAmB;kCACnE,OAAO,2BAA2B,EAAE,mBAAmB"}
@@ -1284,7 +1284,28 @@ export class GPUMeshSkinningContext {
1284
1284
  this.#device.queue.writeBuffer(this.#dispatch_lookup_buffer, 0, data);
1285
1285
  }
1286
1286
 
1287
+ /**
1288
+ * Release this context's buffers, and give back what it holds in the shared geometry manager,
1289
+ * which outlives it: every clone's vertex region, and every binding's watch on the batch records
1290
+ * it follows — a source's record is the manager's, and would go on announcing its moves to a
1291
+ * context that is gone. For the scene context's teardown, after its tables are destroyed: no
1292
+ * mesh row names a clone by then, and the bindings go here, so each clone is named by nothing
1293
+ * when it is given back.
1294
+ */
1287
1295
  destroy() {
1296
+ for (const binding of this.#bindings) {
1297
+ binding.unfollow();
1298
+ }
1299
+
1300
+ this.#bindings.length = 0;
1301
+ this.#total_meshlet_count = 0;
1302
+
1303
+ for (const { clone } of this.#clones.values()) {
1304
+ this.#geometries.remove_clone(clone);
1305
+ }
1306
+
1307
+ this.#clones.clear();
1308
+
1288
1309
  if (this.#bindings_buffer !== null) {
1289
1310
  this.#bindings_buffer.destroy();
1290
1311
  this.#bindings_buffer = null;
@@ -2,11 +2,12 @@
2
2
  * Persistent `MAP_READ | COPY_DST` buffers for reading GPU data back — {@link GPUBufferStagingAllocator}
3
3
  * run the other way.
4
4
  *
5
- * The same shape on purpose: a size-sorted free list, `get(min_size)` serving the smallest buffer
6
- * that fits and creating one when none does, `release(buffer)` putting it back. Where the staging
7
- * pool re-maps a buffer on release because the next writer needs it mapped, this one *unmaps*,
8
- * because the next copy into it needs it unmapped; the mapping is the holder's, taken after the
9
- * copy has landed and read at the holder's own apply point.
5
+ * The same shape: a size-sorted free list, `get(min_size)` serving the smallest buffer that fits
6
+ * and creating one when none does, `release(buffer)` putting it back. Where the staging pool re-maps
7
+ * a buffer on release because the next writer needs it mapped, this one *unmaps*, because the next
8
+ * copy into it needs it unmapped; the mapping is the holder's, taken after the copy has landed and
9
+ * read at the holder's own apply point. Unlike the staging pool, this one has no bound on how much
10
+ * larger than the request a buffer it serves may be, no size classes and no reclaim.
10
11
  *
11
12
  * Why not `buffer_allocator_main`: `TransientResourcePool`'s reuse safety rests on transients being
12
13
  * GPU-only, and a readback buffer is held by the CPU across frames.
@@ -1 +1 @@
1
- {"version":3,"file":"GPUBufferReadbackAllocator.d.ts","sourceRoot":"","sources":["../../../../../src/shade/renderer/buffer/GPUBufferReadbackAllocator.js"],"names":[],"mappings":"AAoCA;;;;;;;;;;;;;;;;;;GAkBG;AACH;IA4BI;;;;OAIG;IACH;QAF4B,YAAY,GAA7B,MAAM;OAQhB;IAED;;;OAGG;IACH,+BAEC;IAED;;;OAGG;IACH,8BAEC;IAED;;;OAGG;IACH,6BAEC;IAED;;;OAGG;IACH,0BAEC;IAED;;;;;;OAMG;IACH,oBAHW,MAAM,aAkChB;IAED;;;;;OAKG;IACH,iCAsBC;IAED;;;;;OAKG;IACH,iCAMC;IAkBD,gBAUC;;CACJ"}
1
+ {"version":3,"file":"GPUBufferReadbackAllocator.d.ts","sourceRoot":"","sources":["../../../../../src/shade/renderer/buffer/GPUBufferReadbackAllocator.js"],"names":[],"mappings":"AAoCA;;;;;;;;;;;;;;;;;;;GAmBG;AACH;IA4BI;;;;OAIG;IACH;QAF4B,YAAY,GAA7B,MAAM;OAQhB;IAED;;;OAGG;IACH,+BAEC;IAED;;;OAGG;IACH,8BAEC;IAED;;;OAGG;IACH,6BAEC;IAED;;;OAGG;IACH,0BAEC;IAED;;;;;;OAMG;IACH,oBAHW,MAAM,aAkChB;IAED;;;;;OAKG;IACH,iCAsBC;IAED;;;;;OAKG;IACH,iCAMC;IAkBD,gBAUC;;CACJ"}