@woosh/meep-engine 3.31.0 → 3.33.0

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Files changed (117) hide show
  1. package/build/bundle-worker-terrain.js +1 -1
  2. package/package.json +1 -1
  3. package/src/core/collection/table/RowFirstTable.d.ts +8 -0
  4. package/src/core/collection/table/RowFirstTable.d.ts.map +1 -1
  5. package/src/core/collection/table/RowFirstTable.js +40 -11
  6. package/src/engine/graphics/ecs/sprite/Sprite.d.ts +3 -0
  7. package/src/engine/graphics/ecs/sprite/Sprite.d.ts.map +1 -1
  8. package/src/engine/graphics/ecs/sprite/Sprite.js +3 -0
  9. package/src/engine/graphics/ecs/sprite/SpriteSystemPE.d.ts +3 -0
  10. package/src/engine/graphics/ecs/sprite/SpriteSystemPE.d.ts.map +1 -1
  11. package/src/engine/graphics/ecs/sprite/SpriteSystemPE.js +3 -0
  12. package/src/engine/graphics3/DebugDrawSystem.d.ts.map +1 -1
  13. package/src/engine/graphics3/DebugDrawSystem.js +6 -2
  14. package/src/engine/graphics3/PathDisplaySystem.d.ts.map +1 -1
  15. package/src/engine/graphics3/PathDisplaySystem.js +311 -307
  16. package/src/engine/physics/fluid/ecs/FluidObstacleSystem.d.ts +4 -4
  17. package/src/shade/RENDERER_CONTRACT.md +15 -2
  18. package/src/shade/device/IMMEDIATE_DATA_PLAN_2026_08_28.md +5 -0
  19. package/src/shade/device/ShadeGPUCommandContext.d.ts +15 -2
  20. package/src/shade/device/ShadeGPUCommandContext.d.ts.map +1 -1
  21. package/src/shade/device/ShadeGPUCommandContext.js +154 -25
  22. package/src/shade/device/mock/SoftwareGPURenderPassEncoder.d.ts +20 -3
  23. package/src/shade/device/mock/SoftwareGPURenderPassEncoder.d.ts.map +1 -1
  24. package/src/shade/device/mock/SoftwareGPURenderPassEncoder.js +21 -3
  25. package/src/shade/renderer/GraphicsContext.d.ts +20 -1
  26. package/src/shade/renderer/GraphicsContext.d.ts.map +1 -1
  27. package/src/shade/renderer/GraphicsContext.js +105 -52
  28. package/src/shade/renderer/Renderer.d.ts +19 -4
  29. package/src/shade/renderer/Renderer.d.ts.map +1 -1
  30. package/src/shade/renderer/Renderer.js +113 -2
  31. package/src/shade/renderer/animation/GPUAnimationManager.d.ts +10 -7
  32. package/src/shade/renderer/animation/GPUAnimationManager.d.ts.map +1 -1
  33. package/src/shade/renderer/animation/GPUAnimationManager.js +147 -45
  34. package/src/shade/renderer/buffer/GPUBufferReadbackAllocator.d.ts +6 -5
  35. package/src/shade/renderer/buffer/GPUBufferReadbackAllocator.d.ts.map +1 -1
  36. package/src/shade/renderer/buffer/GPUBufferReadbackAllocator.js +241 -240
  37. package/src/shade/renderer/buffer/GPUBufferStagingAllocator.d.ts +62 -2
  38. package/src/shade/renderer/buffer/GPUBufferStagingAllocator.d.ts.map +1 -1
  39. package/src/shade/renderer/buffer/GPUBufferStagingAllocator.js +306 -38
  40. package/src/shade/renderer/buffer/GPUBufferUploadAllocator.d.ts +60 -0
  41. package/src/shade/renderer/buffer/GPUBufferUploadAllocator.d.ts.map +1 -0
  42. package/src/shade/renderer/buffer/GPUBufferUploadAllocator.js +202 -0
  43. package/src/shade/renderer/buffer/GPUUploadBlock.d.ts +68 -0
  44. package/src/shade/renderer/buffer/GPUUploadBlock.d.ts.map +1 -0
  45. package/src/shade/renderer/buffer/GPUUploadBlock.js +97 -0
  46. package/src/shade/renderer/dynamic/DynamicMeshAVBOITChannel.d.ts +2 -1
  47. package/src/shade/renderer/dynamic/DynamicMeshAVBOITChannel.d.ts.map +1 -1
  48. package/src/shade/renderer/dynamic/DynamicMeshAVBOITChannel.js +19 -17
  49. package/src/shade/renderer/dynamic/GPUDynamicMeshDrawList.d.ts +70 -0
  50. package/src/shade/renderer/dynamic/GPUDynamicMeshDrawList.d.ts.map +1 -0
  51. package/src/shade/renderer/dynamic/GPUDynamicMeshDrawList.js +257 -0
  52. package/src/shade/renderer/dynamic/GPUDynamicMeshRenderer.d.ts +20 -7
  53. package/src/shade/renderer/dynamic/GPUDynamicMeshRenderer.d.ts.map +1 -1
  54. package/src/shade/renderer/dynamic/GPUDynamicMeshRenderer.js +39 -41
  55. package/src/shade/renderer/dynamic/GPUDynamicMeshResidency.d.ts +6 -20
  56. package/src/shade/renderer/dynamic/GPUDynamicMeshResidency.d.ts.map +1 -1
  57. package/src/shade/renderer/dynamic/GPUDynamicMeshResidency.js +42 -36
  58. package/src/shade/renderer/dynamic/chunk_dynamic_mesh_avboit_vertex.d.ts +2 -1
  59. package/src/shade/renderer/dynamic/chunk_dynamic_mesh_avboit_vertex.d.ts.map +1 -1
  60. package/src/shade/renderer/dynamic/chunk_dynamic_mesh_avboit_vertex.js +4 -3
  61. package/src/shade/renderer/dynamic/chunk_dynamic_mesh_vertex.d.ts +4 -3
  62. package/src/shade/renderer/dynamic/chunk_dynamic_mesh_vertex.d.ts.map +1 -1
  63. package/src/shade/renderer/dynamic/chunk_dynamic_mesh_vertex.js +7 -4
  64. package/src/shade/renderer/dynamic/graph_dynamic_mesh_avboit.d.ts +14 -15
  65. package/src/shade/renderer/dynamic/graph_dynamic_mesh_avboit.d.ts.map +1 -1
  66. package/src/shade/renderer/dynamic/graph_dynamic_mesh_avboit.js +49 -83
  67. package/src/shade/renderer/dynamic/shader_dynamic_mesh.d.ts +19 -3
  68. package/src/shade/renderer/dynamic/shader_dynamic_mesh.d.ts.map +1 -1
  69. package/src/shade/renderer/dynamic/shader_dynamic_mesh.js +26 -6
  70. package/src/shade/renderer/dynamic/shader_dynamic_mesh_avboit_draw.d.ts +2 -1
  71. package/src/shade/renderer/dynamic/shader_dynamic_mesh_avboit_draw.d.ts.map +1 -1
  72. package/src/shade/renderer/dynamic/shader_dynamic_mesh_avboit_draw.js +12 -6
  73. package/src/shade/renderer/dynamic/shader_dynamic_mesh_avboit_splat.d.ts +3 -2
  74. package/src/shade/renderer/dynamic/shader_dynamic_mesh_avboit_splat.d.ts.map +1 -1
  75. package/src/shade/renderer/dynamic/shader_dynamic_mesh_avboit_splat.js +21 -13
  76. package/src/shade/renderer/geometry/meshlet/build/meshoptimizer/geometry_to_meshlets_meshoptimizer.d.ts +5 -0
  77. package/src/shade/renderer/geometry/meshlet/build/meshoptimizer/geometry_to_meshlets_meshoptimizer.d.ts.map +1 -1
  78. package/src/shade/renderer/geometry/meshlet/build/meshoptimizer/geometry_to_meshlets_meshoptimizer.js +19 -0
  79. package/src/shade/renderer/loader/gltf/tiny-gltf.d.ts +1 -1
  80. package/src/shade/renderer/postprocess/nss/NSS.d.ts +1 -1
  81. package/src/shade/renderer/rasterize/bucket/rasterization_has_opaque_bucket.d.ts +3 -1
  82. package/src/shade/renderer/rasterize/bucket/rasterization_has_opaque_bucket.d.ts.map +1 -1
  83. package/src/shade/renderer/rasterize/bucket/rasterization_has_opaque_bucket.js +3 -1
  84. package/src/shade/renderer/rasterize/expand/bucket/mesh/shader_instances_rasterization_bucket_sort.d.ts.map +1 -1
  85. package/src/shade/renderer/rasterize/expand/bucket/mesh/shader_instances_rasterization_bucket_sort.js +134 -88
  86. package/src/shade/renderer/rasterize/expand/bucket/meshlet/shader_meshlets_rasterization_bucket_sort.d.ts.map +1 -1
  87. package/src/shade/renderer/rasterize/expand/bucket/meshlet/shader_meshlets_rasterization_bucket_sort.js +57 -26
  88. package/src/shade/renderer/rasterize/fast/graph_rasterize_scene_fast.d.ts.map +1 -1
  89. package/src/shade/renderer/rasterize/fast/graph_rasterize_scene_fast.js +28 -20
  90. package/src/shade/renderer/rasterize/graph_clear_raster_targets.d.ts +38 -0
  91. package/src/shade/renderer/rasterize/graph_clear_raster_targets.d.ts.map +1 -0
  92. package/src/shade/renderer/rasterize/graph_clear_raster_targets.js +105 -0
  93. package/src/shade/renderer/rasterize/native/avboit/AVBOIT_LEDGER.md +20 -0
  94. package/src/shade/renderer/rasterize/standard/graph_rasterize_partial_opaque.d.ts +1 -1
  95. package/src/shade/renderer/rasterize/standard/graph_rasterize_partial_opaque.d.ts.map +1 -1
  96. package/src/shade/renderer/rasterize/standard/graph_rasterize_partial_opaque.js +21 -1
  97. package/src/shade/renderer/rasterize/standard/graph_rasterize_scene.d.ts.map +1 -1
  98. package/src/shade/renderer/rasterize/standard/graph_rasterize_scene.js +12 -20
  99. package/src/shade/renderer/shader/graph/graph_import_typed_buffer.d.ts +2 -1
  100. package/src/shade/renderer/shader/graph/graph_import_typed_buffer.d.ts.map +1 -1
  101. package/src/shade/renderer/shader/graph/graph_import_typed_buffer.js +15 -28
  102. package/src/shade/renderer/shader/type/serde/write_gpu_typed_buffer.d.ts.map +1 -1
  103. package/src/shade/renderer/shader/type/serde/write_gpu_typed_buffer.js +8 -1
  104. package/src/core/geom/3d/atlas/atlas_bench_lib.d.ts +0 -73
  105. package/src/core/geom/3d/atlas/atlas_bench_lib.d.ts.map +0 -1
  106. package/src/engine/graphics3/terrain/GPUTerrainSplatRenderer.d.ts +0 -59
  107. package/src/engine/graphics3/terrain/GPUTerrainSplatRenderer.d.ts.map +0 -1
  108. package/src/engine/graphics3/terrain/pack_terrain_row_table.d.ts +0 -22
  109. package/src/engine/graphics3/terrain/pack_terrain_row_table.d.ts.map +0 -1
  110. package/src/engine/graphics3/terrain/shader_terrain_splat.d.ts +0 -26
  111. package/src/engine/graphics3/terrain/shader_terrain_splat.d.ts.map +0 -1
  112. package/src/shade/renderer/animation/ANIMATION_BOUND_TRACK_GROUP_STRUCT.d.ts +0 -25
  113. package/src/shade/renderer/animation/ANIMATION_BOUND_TRACK_GROUP_STRUCT.d.ts.map +0 -1
  114. package/src/shade/renderer/animation/ANIMATION_KEYFRAME_BLOCK_STRUCT.d.ts +0 -26
  115. package/src/shade/renderer/animation/ANIMATION_KEYFRAME_BLOCK_STRUCT.d.ts.map +0 -1
  116. package/src/shade/renderer/animation/ANIMATION_SKIN_JOINT_BLOCK_STRUCT.d.ts +0 -29
  117. package/src/shade/renderer/animation/ANIMATION_SKIN_JOINT_BLOCK_STRUCT.d.ts.map +0 -1
package/package.json CHANGED
@@ -6,7 +6,7 @@
6
6
  "description": "Advanced 3D game engine",
7
7
  "type": "module",
8
8
  "author": "Alexander Goldring",
9
- "version": "3.31.0",
9
+ "version": "3.33.0",
10
10
  "exports": {
11
11
  "./build/*": "./build/*",
12
12
  "./src/*": "./src/*",
@@ -70,7 +70,14 @@ export class RowFirstTable {
70
70
  */
71
71
  trim(): void;
72
72
  /**
73
+ * Fit capacity to `row_count` rows: grow if they do not fit, shrink if the table is much larger than they need.
73
74
  *
75
+ * A shrink lands on the capacity a grow would pick, and only happens once {@link ALLOCATION_SHRINK_FACTOR} of the
76
+ * capacity would still exceed that, so the next row added or removed cannot undo either direction. Shrinking to
77
+ * exactly `row_count` whenever `capacity * ALLOCATION_SHRINK_FACTOR > row_count` overlapped the minimum grow step,
78
+ * and reallocated the whole table on every append below ~30 rows.
79
+ *
80
+ * NOTE: any reallocation replaces {@link data} and {@link dataView}
74
81
  * @param {number} row_count
75
82
  */
76
83
  resize(row_count: number): void;
@@ -178,6 +185,7 @@ export class RowFirstTable {
178
185
  * @returns {boolean}
179
186
  */
180
187
  equals(other: RowFirstTable): boolean;
188
+ #private;
181
189
  }
182
190
  export type RowFirstTableSpec = import("./RowFirstTableSpec.js").RowFirstTableSpec;
183
191
  import Signal from "../../events/signal/Signal.js";
@@ -1 +1 @@
1
- {"version":3,"file":"RowFirstTable.d.ts","sourceRoot":"","sources":["../../../../../src/core/collection/table/RowFirstTable.js"],"names":[],"mappings":"AAmCA;;;;;;;;GAQG;AACH;IAOI;;;;;OAKG;IACH,kBAJW,iBAAiB,iBACjB,OAAO,EA+CjB;IAxDD;;;OAGG;IACH,QAFU,MAAM,CAEL;IAkBP;;;OAGG;IACH,MAFU,iBAAiB,CAEX;IAEhB;;;OAGG;IACH,MAFU,WAAW,CAE4D;IAEjF;;;OAGG;IACH,UAFU,MAAM,CAEgB;IAEhC;;;OAGG;IACH,UAFU,QAAQ,CAEqB;IAEvC;;;OAGG;IACH,IAFU;QAAC,KAAK,EAAE,MAAM,CAAA;KAAC,CAOxB;IAIL;;;;;;OAMG;IACH,0DAMC;IAED;;;OAGG;IACH,QAFa,MAAM,CA4ClB;IAED;;;OAGG;IACH,sBAFW,MAAM,QAgDhB;IAED;;OAEG;IACH,aAEC;IAED;;;OAGG;IACH,kBAFW,MAAM,QAsBhB;IAED;;;;;OAKG;IACH,0BAJW,MAAM,gBACN,MAAM,SACN,MAAM,QAmBhB;IAED;;;;;OAKG;IACH,yBAJW,MAAM,gBACN,MAAM,GACJ,MAAM,CAmBlB;IAED;;;;OAIG;IACH,kBAHW,MAAM,aACN,MAAM,QAyBhB;IAED;;;;;;OAMG;IACH,kBAHW,MAAM,aACN,MAAM,QAwBhB;IAED;;;;;OAKG;IACH,kBAFY,MAAM,CAYjB;IAED;;;;OAIG;IACH,eAHW,MAAO,MAAM,CAAC,GACZ,MAAM,CAYlB;IAED;;;;OAIG;IACH,eAHW,MAAM,iBACN,CAAC,SAAS,EAAE,MAAM,EAAE,GAAG,EAAE,MAAO,MAAM,CAAC,QAAM,QAIvD;IAED;;;;OAIG;IACH,gBAHW,MAAM,UACN,MAAM,QAwBhB;IAGD;;;;;OAKG;IACH,eAJW,MAAM,WACN,MAAM,EAAE,GACN,MAAM,EAAE,CAUpB;IAED;;;;OAIG;IACH,gBAHW,MAAM,UACN,MAAM,EAAE,QAUlB;IAED;;;;;;OAMG;IACH,gBAFW,MAAM,QAgBhB;IAED;;OAEG;IACH,qBA4BC;IAED;;OAEG;IACH,cAIC;IAED;;;;OAIG;IACH,cAFa,MAAM,EAAE,EAAE,CAetB;IAED;;;OAGG;IACH,uBAIC;IAED;;;;OAIG;IACH,YAFW,aAAa,QAqBvB;IAED;;;OAGG;IACH,cAHW,aAAa,GACX,OAAO,CAwCnB;CACJ;gCAhnBY,OAAO,wBAAwB,EAAE,iBAAiB;mBAN5C,+BAA+B"}
1
+ {"version":3,"file":"RowFirstTable.d.ts","sourceRoot":"","sources":["../../../../../src/core/collection/table/RowFirstTable.js"],"names":[],"mappings":"AAiDA;;;;;;;;GAQG;AACH;IAOI;;;;;OAKG;IACH,kBAJW,iBAAiB,iBACjB,OAAO,EA+CjB;IAxDD;;;OAGG;IACH,QAFU,MAAM,CAEL;IAkBP;;;OAGG;IACH,MAFU,iBAAiB,CAEX;IAEhB;;;OAGG;IACH,MAFU,WAAW,CAE4D;IAEjF;;;OAGG;IACH,UAFU,MAAM,CAEgB;IAEhC;;;OAGG;IACH,UAFU,QAAQ,CAEqB;IAEvC;;;OAGG;IACH,IAFU;QAAC,KAAK,EAAE,MAAM,CAAA;KAAC,CAOxB;IAIL;;;;;;OAMG;IACH,0DAMC;IAED;;;OAGG;IACH,QAFa,MAAM,CA4ClB;IAED;;;OAGG;IACH,sBAFW,MAAM,QAgDhB;IAED;;OAEG;IACH,aAEC;IAaD;;;;;;;;;;OAUG;IACH,kBAFW,MAAM,QAmBhB;IAED;;;;;OAKG;IACH,0BAJW,MAAM,gBACN,MAAM,SACN,MAAM,QAmBhB;IAED;;;;;OAKG;IACH,yBAJW,MAAM,gBACN,MAAM,GACJ,MAAM,CAmBlB;IAED;;;;OAIG;IACH,kBAHW,MAAM,aACN,MAAM,QAyBhB;IAED;;;;;;OAMG;IACH,kBAHW,MAAM,aACN,MAAM,QAwBhB;IAED;;;;;OAKG;IACH,kBAFY,MAAM,CAYjB;IAED;;;;OAIG;IACH,eAHW,MAAO,MAAM,CAAC,GACZ,MAAM,CAYlB;IAED;;;;OAIG;IACH,eAHW,MAAM,iBACN,CAAC,SAAS,EAAE,MAAM,EAAE,GAAG,EAAE,MAAO,MAAM,CAAC,QAAM,QAIvD;IAED;;;;OAIG;IACH,gBAHW,MAAM,UACN,MAAM,QAwBhB;IAGD;;;;;OAKG;IACH,eAJW,MAAM,WACN,MAAM,EAAE,GACN,MAAM,EAAE,CAUpB;IAED;;;;OAIG;IACH,gBAHW,MAAM,UACN,MAAM,EAAE,QAUlB;IAED;;;;;;OAMG;IACH,gBAFW,MAAM,QAgBhB;IAED;;OAEG;IACH,qBA4BC;IAED;;OAEG;IACH,cAIC;IAED;;;;OAIG;IACH,cAFa,MAAM,EAAE,EAAE,CAetB;IAED;;;OAGG;IACH,uBAIC;IAED;;;;OAIG;IACH,YAFW,aAAa,QAqBvB;IAED;;;OAGG;IACH,cAHW,aAAa,GACX,OAAO,CAwCnB;;CACJ;gCA7oBY,OAAO,wBAAwB,EAAE,iBAAiB;mBAN5C,+BAA+B"}
@@ -28,11 +28,25 @@ const ALLOCATION_GROW_FACTOR = 1.5;
28
28
  const ALLOCATION_GROW_MINIMUM_STEP = 32;
29
29
 
30
30
  /**
31
- * Must be less than 1 and greater than 0
31
+ * Must be less than 1 and greater than 0.
32
+ * A table shrinks once this fraction of its capacity would still exceed what a grow picks for the current row count,
33
+ * see {@link RowFirstTable#resize}
32
34
  * @type {number}
33
35
  */
34
36
  const ALLOCATION_SHRINK_FACTOR = 0.5;
35
37
 
38
+ /**
39
+ * Capacity a grow picks for `row_count` rows, and the capacity a shrink lands on
40
+ * @param {number} row_count
41
+ * @returns {number}
42
+ */
43
+ function capacity_for_row_count(row_count) {
44
+ return Math.max(
45
+ Math.ceil(row_count * ALLOCATION_GROW_FACTOR),
46
+ row_count + ALLOCATION_GROW_MINIMUM_STEP
47
+ );
48
+ }
49
+
36
50
  /**
37
51
  * Compact binary table storage.
38
52
  * Very efficient in terms of memory usage and allocation.
@@ -225,26 +239,41 @@ export class RowFirstTable {
225
239
  }
226
240
 
227
241
  /**
242
+ * Grow capacity to fit `row_count` rows if it does not already, never shrinks.
243
+ * What every operation that adds rows uses, so an append cannot undo a {@link setCapacity} reservation.
244
+ * @param {number} row_count
245
+ */
246
+ #grow_to_fit(row_count) {
247
+ if (this.capacity < row_count) {
248
+ this.setCapacity(capacity_for_row_count(row_count));
249
+ }
250
+ }
251
+
252
+ /**
253
+ * Fit capacity to `row_count` rows: grow if they do not fit, shrink if the table is much larger than they need.
228
254
  *
255
+ * A shrink lands on the capacity a grow would pick, and only happens once {@link ALLOCATION_SHRINK_FACTOR} of the
256
+ * capacity would still exceed that, so the next row added or removed cannot undo either direction. Shrinking to
257
+ * exactly `row_count` whenever `capacity * ALLOCATION_SHRINK_FACTOR > row_count` overlapped the minimum grow step,
258
+ * and reallocated the whole table on every append below ~30 rows.
259
+ *
260
+ * NOTE: any reallocation replaces {@link data} and {@link dataView}
229
261
  * @param {number} row_count
230
262
  */
231
263
  resize(row_count) {
232
264
  assert.isNonNegativeInteger(row_count, 'row_count');
233
265
 
266
+ const fitted_capacity = capacity_for_row_count(row_count);
267
+
234
268
  if (this.capacity < row_count) {
235
269
 
236
270
  //grow
237
- const new_size = Math.max(
238
- Math.ceil(row_count * ALLOCATION_GROW_FACTOR),
239
- row_count + ALLOCATION_GROW_MINIMUM_STEP
240
- );
241
-
242
- this.setCapacity(new_size);
271
+ this.setCapacity(fitted_capacity);
243
272
 
244
- } else if (this.capacity * ALLOCATION_SHRINK_FACTOR > row_count) {
273
+ } else if (this.capacity * ALLOCATION_SHRINK_FACTOR > fitted_capacity) {
245
274
 
246
275
  //shrink
247
- this.setCapacity(row_count);
276
+ this.setCapacity(fitted_capacity);
248
277
 
249
278
  }
250
279
 
@@ -343,7 +372,7 @@ export class RowFirstTable {
343
372
 
344
373
  const future_length = this.length + row_count;
345
374
 
346
- this.resize(future_length);
375
+ this.#grow_to_fit(future_length);
347
376
 
348
377
  const data = this.data;
349
378
 
@@ -370,7 +399,7 @@ export class RowFirstTable {
370
399
  createEmptyRow() {
371
400
  const newRowCount = this.length + 1;
372
401
 
373
- this.resize(newRowCount);
402
+ this.#grow_to_fit(newRowCount);
374
403
 
375
404
  const rowIndex = this.length;
376
405
 
@@ -1,3 +1,6 @@
1
+ /**
2
+ * @deprecated
3
+ */
1
4
  export class Sprite {
2
5
  size: number;
3
6
  url: string;
@@ -1 +1 @@
1
- {"version":3,"file":"Sprite.d.ts","sourceRoot":"","sources":["../../../../../../src/engine/graphics/ecs/sprite/Sprite.js"],"names":[],"mappings":"AAGA;IACI,aAAS;IACT,YAAS;IACT,iBAAyB;IACzB,aAA2B;CAC9B;;;;oBARmB,kCAAkC;sBAChC,iCAAiC"}
1
+ {"version":3,"file":"Sprite.d.ts","sourceRoot":"","sources":["../../../../../../src/engine/graphics/ecs/sprite/Sprite.js"],"names":[],"mappings":"AAGA;;GAEG;AACH;IACI,aAAS;IACT,YAAS;IACT,iBAAyB;IACzB,aAA2B;CAC9B;;;;oBAXmB,kCAAkC;sBAChC,iCAAiC"}
@@ -1,6 +1,9 @@
1
1
  import Vector1 from "../../../../core/geom/Vector1.js";
2
2
  import { Color } from "../../../../core/color/Color.js";
3
3
 
4
+ /**
5
+ * @deprecated
6
+ */
4
7
  export class Sprite {
5
8
  size = 1;
6
9
  url = "";
@@ -1,3 +1,6 @@
1
+ /**
2
+ * @deprecated
3
+ */
1
4
  export class SpriteSystemPE extends AbstractContextSystem<any> {
2
5
  constructor();
3
6
  dependencies: (typeof Transform64 | typeof Sprite)[];
@@ -1 +1 @@
1
- {"version":3,"file":"SpriteSystemPE.d.ts","sourceRoot":"","sources":["../../../../../../src/engine/graphics/ecs/sprite/SpriteSystemPE.js"],"names":[],"mappings":"AAsIA;IAGI,cAEC;IAJD,qDAAqC;CAKxC;sCAzIqC,8CAA8C;4BAGxD,uCAAuC;uBAQ5C,aAAa"}
1
+ {"version":3,"file":"SpriteSystemPE.d.ts","sourceRoot":"","sources":["../../../../../../src/engine/graphics/ecs/sprite/SpriteSystemPE.js"],"names":[],"mappings":"AAsIA;;GAEG;AACH;IAGI,cAEC;IAJD,qDAAqC;CAKxC;sCA5IqC,8CAA8C;4BAGxD,uCAAuC;uBAQ5C,aAAa"}
@@ -132,6 +132,9 @@ class Context extends SystemEntityContext {
132
132
  }
133
133
  }
134
134
 
135
+ /**
136
+ * @deprecated
137
+ */
135
138
  export class SpriteSystemPE extends AbstractContextSystem {
136
139
  dependencies = [Sprite, Transform64];
137
140
 
@@ -1 +1 @@
1
- {"version":3,"file":"DebugDrawSystem.d.ts","sourceRoot":"","sources":["../../../../src/engine/graphics3/DebugDrawSystem.js"],"names":[],"mappings":"AAcA;;;;;;;;;;;;;;;;;;;;;;GAsBG;AACH;IAkEI;;OAEG;IACH,sCAYC;IAhFD;;;;;;;;;OASG;IACH,YAFU,MAAM,CAED;IA8Cf;;;;OAIG;IACH,8BAEC;IAmBD,2CAMC;IAED,4CAYC;IAED;;OAEG;IACH,kCAwBC;;CACJ;AAED;;;;;;;;GAQG;AACH;IAYI;;OAEG;IACH,oBAFW,eAAe,EAMzB;IAED,yBAEC;;CACJ;uBApMsB,kBAAkB;iCADR,gDAAgD;gCAJjD,mDAAmD"}
1
+ {"version":3,"file":"DebugDrawSystem.d.ts","sourceRoot":"","sources":["../../../../src/engine/graphics3/DebugDrawSystem.js"],"names":[],"mappings":"AAcA;;;;;;;;;;;;;;;;;;;;;;GAsBG;AACH;IAkEI;;OAEG;IACH,sCAYC;IAhFD;;;;;;;;;OASG;IACH,YAFU,MAAM,CAED;IA8Cf;;;;OAIG;IACH,8BAEC;IAmBD,2CAMC;IAED,4CAYC;IAED;;OAEG;IACH,kCA4BC;;CACJ;AAED;;;;;;;;GAQG;AACH;IAYI;;OAEG;IACH,oBAFW,eAAe,EAMzB;IAED,yBAEC;;CACJ;uBAxMsB,kBAAkB;iCADR,gDAAgD;gCAJjD,mDAAmD"}
@@ -159,14 +159,18 @@ export class DebugDrawSystem extends System {
159
159
  }
160
160
 
161
161
  const scene = frame.get(SceneColor);
162
+ const view = frame.get(ViewTextures);
162
163
 
163
- scene.color = this.#renderer.graph_draw({
164
+ const drawn = this.#renderer.graph_draw({
164
165
  graph: frame.graph,
165
166
  batch: this.#batch,
166
167
  color: scene.color,
167
- depth: frame.get(ViewTextures).depth,
168
+ depth: view.depth,
168
169
  camera: frame.view.camera.buffer
169
170
  });
171
+
172
+ scene.color = drawn.color;
173
+ view.depth = drawn.depth;
170
174
  }
171
175
  }
172
176
 
@@ -1 +1 @@
1
- {"version":3,"file":"PathDisplaySystem.d.ts","sourceRoot":"","sources":["../../../../src/engine/graphics3/PathDisplaySystem.js"],"names":[],"mappings":"AAkBA;;;;;;;;;;;;;;;;;;GAkBG;AACH;IA8CI;;OAEG;IACH,sCAMC;IAtDD,mDAAmC;IAoCnC;;;;OAIG;IACH,8BAEC;IAaD,2CAIC;IAED,4CAYC;IAED;;;;OAIG;IACH,cAJW,WAAW,QACX,IAAI,UACJ,MAAM,QAehB;IAED;;;;OAIG;IACH,gBAJW,WAAW,QACX,IAAI,UACJ,MAAM,QAkBhB;IAED,6BAgBC;IAsFD;;OAEG;IACH,kCAeC;;CACJ;AAED;;;GAGG;AACH;IAUI;;OAEG;IACH,oBAFW,iBAAiB,EAM3B;IAED,yBAEC;;CACJ;uBAzSsB,kBAAkB;iBAIxB,sCAAsC;4BAH3B,qCAAqC;iCAFhC,gDAAgD;gCAJjD,mDAAmD"}
1
+ {"version":3,"file":"PathDisplaySystem.d.ts","sourceRoot":"","sources":["../../../../src/engine/graphics3/PathDisplaySystem.js"],"names":[],"mappings":"AAkBA;;;;;;;;;;;;;;;;;;GAkBG;AACH;IA8CI;;OAEG;IACH,sCAMC;IAtDD,mDAAmC;IAoCnC;;;;OAIG;IACH,8BAEC;IAaD,2CAIC;IAED,4CAYC;IAED;;;;OAIG;IACH,cAJW,WAAW,QACX,IAAI,UACJ,MAAM,QAehB;IAED;;;;OAIG;IACH,gBAJW,WAAW,QACX,IAAI,UACJ,MAAM,QAkBhB;IAED,6BAgBC;IAsFD;;OAEG;IACH,kCAmBC;;CACJ;AAED;;;GAGG;AACH;IAUI;;OAEG;IACH,oBAFW,iBAAiB,EAM3B;IAED,yBAEC;;CACJ;uBA7SsB,kBAAkB;iBAIxB,sCAAsC;4BAH3B,qCAAqC;iCAFhC,gDAAgD;gCAJjD,mDAAmD"}