@woosh/meep-engine 3.28.0 → 3.30.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/build/bundle-worker-image-decoder.js +1 -1
- package/build/bundle-worker-terrain.js +1 -1
- package/package.json +1 -1
- package/src/core/binary/BinaryBuffer.d.ts.map +1 -1
- package/src/core/binary/BinaryBuffer.js +14 -2
- package/src/core/binary/BitSet.d.ts +16 -0
- package/src/core/binary/BitSet.d.ts.map +1 -1
- package/src/core/binary/BitSet.js +159 -49
- package/src/core/binary/allocator/OffsetAllocator.d.ts +48 -0
- package/src/core/binary/allocator/OffsetAllocator.d.ts.map +1 -1
- package/src/core/binary/allocator/OffsetAllocator.js +208 -9
- package/src/core/binary/compression/compress_bytes.d.ts +20 -0
- package/src/core/binary/compression/compress_bytes.d.ts.map +1 -0
- package/src/core/binary/compression/compress_bytes.js +35 -0
- package/src/core/binary/compression/decompress_bytes_into.d.ts +30 -0
- package/src/core/binary/compression/decompress_bytes_into.d.ts.map +1 -0
- package/src/core/binary/compression/decompress_bytes_into.js +87 -0
- package/src/core/binary/compression/deflate_decompress_bound.d.ts +27 -0
- package/src/core/binary/compression/deflate_decompress_bound.d.ts.map +1 -0
- package/src/core/binary/compression/deflate_decompress_bound.js +32 -0
- package/src/core/bvh2/bvh3/BVH.d.ts.map +1 -1
- package/src/core/bvh2/bvh3/BVH.js +14 -1
- package/src/core/cache/FrequencySketch.d.ts +3 -1
- package/src/core/cache/FrequencySketch.d.ts.map +1 -1
- package/src/core/cache/FrequencySketch.js +10 -4
- package/src/core/cache/wtinylfu/CacheWTinylfu.d.ts.map +1 -1
- package/src/core/cache/wtinylfu/CacheWTinylfu.js +24 -2
- package/src/core/geom/3d/quadric/quadric_attribute_add.d.ts +24 -0
- package/src/core/geom/3d/quadric/quadric_attribute_add.d.ts.map +1 -0
- package/src/core/geom/3d/quadric/quadric_attribute_add.js +31 -0
- package/src/core/geom/3d/quadric/quadric_attribute_reduce.d.ts +46 -0
- package/src/core/geom/3d/quadric/quadric_attribute_reduce.d.ts.map +1 -0
- package/src/core/geom/3d/quadric/quadric_attribute_reduce.js +104 -0
- package/src/core/geom/3d/quadric/quadric_attribute_set_from_triangle.d.ts +62 -0
- package/src/core/geom/3d/quadric/quadric_attribute_set_from_triangle.d.ts.map +1 -0
- package/src/core/geom/3d/quadric/quadric_attribute_set_from_triangle.js +158 -0
- package/src/core/geom/3d/quadric/quadric_attribute_size.d.ts +21 -0
- package/src/core/geom/3d/quadric/quadric_attribute_size.d.ts.map +1 -0
- package/src/core/geom/3d/quadric/quadric_attribute_size.js +24 -0
- package/src/core/geom/3d/quadric/quadric_attribute_solve.d.ts +34 -0
- package/src/core/geom/3d/quadric/quadric_attribute_solve.d.ts.map +1 -0
- package/src/core/geom/3d/quadric/quadric_attribute_solve.js +55 -0
- package/src/core/geom/3d/quadric/quadric_attribute_sub.d.ts +28 -0
- package/src/core/geom/3d/quadric/quadric_attribute_sub.d.ts.map +1 -0
- package/src/core/geom/3d/quadric/quadric_attribute_sub.js +35 -0
- package/src/core/geom/3d/topology/struct/binary/BinaryDataBlock.d.ts +15 -0
- package/src/core/geom/3d/topology/struct/binary/BinaryDataBlock.d.ts.map +1 -1
- package/src/core/geom/3d/topology/struct/binary/BinaryDataBlock.js +35 -0
- package/src/core/geom/3d/topology/struct/binary/BtWedgeSet.d.ts +93 -0
- package/src/core/geom/3d/topology/struct/binary/BtWedgeSet.d.ts.map +1 -0
- package/src/core/geom/3d/topology/struct/binary/BtWedgeSet.js +128 -0
- package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_compute_vertex_quadrics.d.ts +20 -0
- package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_compute_vertex_quadrics.d.ts.map +1 -1
- package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_compute_vertex_quadrics.js +69 -4
- package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_compute_wedge_attribute_quadrics.d.ts +38 -0
- package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_compute_wedge_attribute_quadrics.d.ts.map +1 -0
- package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_compute_wedge_attribute_quadrics.js +113 -0
- package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_simplify.d.ts +93 -17
- package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_simplify.d.ts.map +1 -1
- package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_simplify.js +930 -69
- package/src/core/geom/3d/topology/struct/binary/io/bt_wedges_live_count.d.ts +22 -0
- package/src/core/geom/3d/topology/struct/binary/io/bt_wedges_live_count.d.ts.map +1 -0
- package/src/core/geom/3d/topology/struct/binary/io/bt_wedges_live_count.js +46 -0
- package/src/core/geom/3d/topology/struct/binary/io/bt_wedges_per_vertex.d.ts +19 -0
- package/src/core/geom/3d/topology/struct/binary/io/bt_wedges_per_vertex.d.ts.map +1 -0
- package/src/core/geom/3d/topology/struct/binary/io/bt_wedges_per_vertex.js +49 -0
- package/src/core/geom/3d/topology/struct/binary/query/bt_edge_collapse_fold_limit.d.ts +25 -0
- package/src/core/geom/3d/topology/struct/binary/query/bt_edge_collapse_fold_limit.d.ts.map +1 -0
- package/src/core/geom/3d/topology/struct/binary/query/bt_edge_collapse_fold_limit.js +228 -0
- package/src/core/geom/3d/topology/struct/binary/query/bt_edge_collapse_would_fold.d.ts +13 -0
- package/src/core/geom/3d/topology/struct/binary/query/bt_edge_collapse_would_fold.d.ts.map +1 -1
- package/src/core/geom/3d/topology/struct/binary/query/bt_edge_collapse_would_fold.js +10 -128
- package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_build_face_bvh.d.ts.map +1 -1
- package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_build_face_bvh.js +11 -1
- package/src/core/graph/layout/layered/BoxLayoutOptions.d.ts +63 -0
- package/src/core/graph/layout/layered/BoxLayoutOptions.d.ts.map +1 -0
- package/src/core/graph/layout/layered/BoxLayoutOptions.js +80 -0
- package/src/core/{model/node-graph/visual/layout → graph/layout/layered}/LayoutBoxGraph.d.ts +35 -0
- package/src/core/graph/layout/layered/LayoutBoxGraph.d.ts.map +1 -0
- package/src/core/{model/node-graph/visual/layout → graph/layout/layered}/LayoutBoxGraph.js +53 -1
- package/src/core/graph/layout/layered/layout_assign_coordinates.d.ts.map +1 -0
- package/src/core/{model/node-graph/visual/layout → graph/layout/layered}/layout_assign_coordinates.js +72 -68
- package/src/core/graph/layout/layered/layout_assign_layers.d.ts.map +1 -0
- package/src/core/{model/node-graph/visual/layout → graph/layout/layered}/layout_assign_layers.js +4 -2
- package/src/core/graph/layout/layered/layout_break_cycles.d.ts.map +1 -0
- package/src/core/graph/layout/layered/layout_insert_lanes.d.ts.map +1 -0
- package/src/core/graph/layout/layered/layout_order_layers.d.ts.map +1 -0
- package/src/core/graph/layout/layered/layout_orient_links.d.ts.map +1 -0
- package/src/core/graph/mn_graph_collapse_weighted_edge.js +6 -6
- package/src/core/math/lookup/ParameterLookupTable.d.ts.map +1 -1
- package/src/core/math/lookup/ParameterLookupTable.js +10 -5
- package/src/core/math/noise/sdnoise.d.ts.map +1 -1
- package/src/core/math/noise/sdnoise.js +16 -10
- package/src/core/model/node-graph/visual/layout/NodeGraphLayoutOptions.d.ts +7 -51
- package/src/core/model/node-graph/visual/layout/NodeGraphLayoutOptions.d.ts.map +1 -1
- package/src/core/model/node-graph/visual/layout/NodeGraphLayoutOptions.js +8 -69
- package/src/core/model/node-graph/visual/layout/layout_build_problem.js +1 -1
- package/src/core/model/node-graph/visual/layout/layout_node_graph.js +6 -6
- package/src/core/model/node-graph/visual/layout/route_grid_build.js +1 -1
- package/src/core/model/object/ImmutableObjectPool.d.ts.map +1 -1
- package/src/core/model/object/ImmutableObjectPool.js +17 -7
- package/src/core/process/executor/ConcurrentExecutor.d.ts +1 -5
- package/src/core/process/executor/ConcurrentExecutor.d.ts.map +1 -1
- package/src/core/process/executor/ConcurrentExecutor.js +95 -1
- package/src/core/process/task/task_find_dependency_cycle.d.ts +17 -0
- package/src/core/process/task/task_find_dependency_cycle.d.ts.map +1 -0
- package/src/core/process/task/task_find_dependency_cycle.js +81 -0
- package/src/core/wfc/WFCCellChoice.d.ts +17 -0
- package/src/core/wfc/WFCCellChoice.d.ts.map +1 -0
- package/src/core/wfc/WFCCellChoice.js +36 -0
- package/src/core/wfc/WFCLattice.d.ts +105 -0
- package/src/core/wfc/WFCLattice.d.ts.map +1 -0
- package/src/core/wfc/WFCLattice.js +235 -0
- package/src/core/wfc/WFCRuleTable.d.ts +172 -0
- package/src/core/wfc/WFCRuleTable.d.ts.map +1 -0
- package/src/core/wfc/WFCRuleTable.js +334 -0
- package/src/core/wfc/WFCState.d.ts +273 -0
- package/src/core/wfc/WFCState.d.ts.map +1 -0
- package/src/core/wfc/WFCState.js +552 -0
- package/src/core/wfc/WFCStatus.d.ts +11 -0
- package/src/core/wfc/WFCStatus.d.ts.map +1 -0
- package/src/core/wfc/WFCStatus.js +28 -0
- package/src/core/wfc/WFCTileWeights.d.ts +48 -0
- package/src/core/wfc/WFCTileWeights.d.ts.map +1 -0
- package/src/core/wfc/WFCTileWeights.js +86 -0
- package/src/core/wfc/WFC_UNRESOLVED.d.ts +12 -0
- package/src/core/wfc/WFC_UNRESOLVED.d.ts.map +1 -0
- package/src/core/wfc/WFC_UNRESOLVED.js +11 -0
- package/src/core/wfc/wfc_estimate_bytes.d.ts +24 -0
- package/src/core/wfc/wfc_estimate_bytes.d.ts.map +1 -0
- package/src/core/wfc/wfc_estimate_bytes.js +47 -0
- package/src/core/wfc/wfc_rule_table_tile_components.d.ts +27 -0
- package/src/core/wfc/wfc_rule_table_tile_components.d.ts.map +1 -0
- package/src/core/wfc/wfc_rule_table_tile_components.js +80 -0
- package/src/core/wfc/wfc_solve.d.ts +21 -0
- package/src/core/wfc/wfc_solve.d.ts.map +1 -0
- package/src/core/wfc/wfc_solve.js +154 -0
- package/src/core/wfc/wfc_state_apply_boundary.d.ts +18 -0
- package/src/core/wfc/wfc_state_apply_boundary.d.ts.map +1 -0
- package/src/core/wfc/wfc_state_apply_boundary.js +61 -0
- package/src/core/wfc/wfc_state_assign.d.ts +11 -0
- package/src/core/wfc/wfc_state_assign.d.ts.map +1 -0
- package/src/core/wfc/wfc_state_assign.js +36 -0
- package/src/core/wfc/wfc_state_ban_bits.d.ts +17 -0
- package/src/core/wfc/wfc_state_ban_bits.d.ts.map +1 -0
- package/src/core/wfc/wfc_state_ban_bits.js +81 -0
- package/src/core/wfc/wfc_state_collapse.d.ts +12 -0
- package/src/core/wfc/wfc_state_collapse.d.ts.map +1 -0
- package/src/core/wfc/wfc_state_collapse.js +73 -0
- package/src/core/wfc/wfc_state_flush_dirty.d.ts +12 -0
- package/src/core/wfc/wfc_state_flush_dirty.d.ts.map +1 -0
- package/src/core/wfc/wfc_state_flush_dirty.js +39 -0
- package/src/core/wfc/wfc_state_propagate.d.ts +14 -0
- package/src/core/wfc/wfc_state_propagate.d.ts.map +1 -0
- package/src/core/wfc/wfc_state_propagate.js +155 -0
- package/src/core/wfc/wfc_state_read.d.ts +11 -0
- package/src/core/wfc/wfc_state_read.d.ts.map +1 -0
- package/src/core/wfc/wfc_state_read.js +38 -0
- package/src/core/wfc/wfc_state_restrict.d.ts +18 -0
- package/src/core/wfc/wfc_state_restrict.d.ts.map +1 -0
- package/src/core/wfc/wfc_state_restrict.js +39 -0
- package/src/core/wfc/wfc_state_set_eligible.d.ts +24 -0
- package/src/core/wfc/wfc_state_set_eligible.d.ts.map +1 -0
- package/src/core/wfc/wfc_state_set_eligible.js +49 -0
- package/src/core/wfc/wfc_state_undo_to.d.ts +13 -0
- package/src/core/wfc/wfc_state_undo_to.d.ts.map +1 -0
- package/src/core/wfc/wfc_state_undo_to.js +84 -0
- package/src/core/wfc/wfc_words_per_cell.d.ts +11 -0
- package/src/core/wfc/wfc_words_per_cell.d.ts.map +1 -0
- package/src/core/wfc/wfc_words_per_cell.js +16 -0
- package/src/engine/ecs/EntityComponentDataset.d.ts +8 -0
- package/src/engine/ecs/EntityComponentDataset.d.ts.map +1 -1
- package/src/engine/ecs/EntityComponentDataset.js +37 -14
- package/src/engine/ecs/fow/FogOfWarRevealerSystem.d.ts +8 -1
- package/src/engine/ecs/fow/FogOfWarRevealerSystem.d.ts.map +1 -1
- package/src/engine/ecs/fow/FogOfWarRevealerSystem.js +37 -2
- package/src/engine/ecs/guid/UUID.d.ts.map +1 -1
- package/src/engine/ecs/guid/UUID.js +45 -17
- package/src/engine/ecs/ik/OneBoneSurfaceAlignmentSolver.d.ts.map +1 -1
- package/src/engine/ecs/ik/OneBoneSurfaceAlignmentSolver.js +3 -1
- package/src/engine/ecs/terrain/ecs/cling/ClingToTerrainSystem.d.ts.map +1 -1
- package/src/engine/ecs/terrain/ecs/cling/ClingToTerrainSystem.js +366 -360
- package/src/engine/graphics/texture/sampler/resize/sampler2d_scale_down_linear.d.ts.map +1 -1
- package/src/engine/graphics/texture/sampler/resize/sampler2d_scale_down_linear.js +24 -10
- package/src/engine/graphics3/DebugDrawSystem.d.ts +7 -5
- package/src/engine/graphics3/DebugDrawSystem.d.ts.map +1 -1
- package/src/engine/graphics3/DebugDrawSystem.js +206 -203
- package/src/engine/graphics3/DecalSystem.d.ts +4 -5
- package/src/engine/graphics3/DecalSystem.d.ts.map +1 -1
- package/src/engine/graphics3/DecalSystem.js +5 -5
- package/src/engine/graphics3/FogOfWarSystem.d.ts +7 -12
- package/src/engine/graphics3/FogOfWarSystem.d.ts.map +1 -1
- package/src/engine/graphics3/FogOfWarSystem.js +8 -12
- package/src/engine/graphics3/prefab/prefab_instantiate.js +230 -230
- package/src/engine/grid/grid2transform/GridPosition2TransformSystem.d.ts.map +1 -1
- package/src/engine/grid/grid2transform/GridPosition2TransformSystem.js +24 -5
- package/src/engine/interpolation/Interpoland.d.ts +7 -1
- package/src/engine/interpolation/Interpoland.d.ts.map +1 -1
- package/src/engine/interpolation/Interpoland.js +8 -1
- package/src/engine/interpolation/InterpolationSystem.d.ts.map +1 -1
- package/src/engine/interpolation/InterpolationSystem.js +3 -0
- package/src/engine/interpolation/TransformPoseSerializationAdapter.d.ts +5 -3
- package/src/engine/interpolation/TransformPoseSerializationAdapter.d.ts.map +1 -1
- package/src/engine/interpolation/TransformPoseSerializationAdapter.js +14 -3
- package/src/engine/interpolation/pose_interpoland.d.ts.map +1 -1
- package/src/engine/interpolation/pose_interpoland.js +2 -0
- package/src/engine/network/orchestrator/NetworkPeer.d.ts.map +1 -1
- package/src/engine/network/orchestrator/NetworkPeer.js +15 -10
- package/src/engine/physics/cloth/ecs/ClothWorld.d.ts.map +1 -1
- package/src/engine/physics/cloth/ecs/ClothWorld.js +17 -0
- package/src/engine/physics/mls-mpm/MLS_MPM.d.ts.map +1 -1
- package/src/engine/physics/mls-mpm/MLS_MPM.js +14 -0
- package/src/engine/sound/sopra/definition/clip/AbstractAudioClip.d.ts +2 -1
- package/src/engine/sound/sopra/definition/clip/AbstractAudioClip.d.ts.map +1 -1
- package/src/engine/sound/sopra/definition/clip/AbstractAudioClip.js +1 -1
- package/src/engine/sound/sopra/definition/clip/BlendContainerAudioClip.d.ts +1 -0
- package/src/engine/sound/sopra/definition/clip/BlendContainerAudioClip.d.ts.map +1 -1
- package/src/engine/sound/sopra/definition/clip/RandomContainerAudioClip.d.ts +1 -0
- package/src/engine/sound/sopra/definition/clip/RandomContainerAudioClip.d.ts.map +1 -1
- package/src/engine/sound/sopra/definition/clip/SampleAudioClip.d.ts +2 -1
- package/src/engine/sound/sopra/definition/clip/SampleAudioClip.d.ts.map +1 -1
- package/src/engine/sound/sopra/definition/clip/SampleAudioClip.js +12 -3
- package/src/engine/sound/sopra/definition/clip/SequenceContainerAudioClip.d.ts +1 -0
- package/src/engine/sound/sopra/definition/clip/SequenceContainerAudioClip.d.ts.map +1 -1
- package/src/engine/sound/sopra/definition/clip/SwitchContainerAudioClip.d.ts +1 -0
- package/src/engine/sound/sopra/definition/clip/SwitchContainerAudioClip.d.ts.map +1 -1
- package/src/engine/sound/sopra/runtime/EventInstance.d.ts.map +1 -1
- package/src/engine/sound/sopra/runtime/EventInstance.js +4 -1
- package/src/format/image/avif/av1/decode/decode_coefficients.d.ts.map +1 -1
- package/src/format/image/avif/av1/decode/decode_coefficients.js +248 -259
- package/src/format/image/avif/av1/decode/read_golomb.d.ts +21 -0
- package/src/format/image/avif/av1/decode/read_golomb.d.ts.map +1 -0
- package/src/format/image/avif/av1/decode/read_golomb.js +49 -0
- package/src/format/image/avif/av1/filter/loop_restoration.js +461 -451
- package/src/format/image/avif/av1/util/round2.d.ts +19 -2
- package/src/format/image/avif/av1/util/round2.d.ts.map +1 -1
- package/src/format/image/avif/av1/util/round2.js +51 -27
- package/src/format/image/avif/heif/parse_avif_file.js +24 -0
- package/src/shade/RENDERER_CONTRACT.md +12 -7
- package/src/shade/playground/caldera/README.md +529 -0
- package/src/shade/playground/caldera/caldera_format.d.ts +151 -0
- package/src/shade/playground/caldera/caldera_format.d.ts.map +1 -0
- package/src/shade/playground/caldera/caldera_format.js +241 -0
- package/src/shade/playground/caldera/index.html +126 -0
- package/src/shade/playground/caldera/main.d.ts.map +1 -0
- package/src/shade/playground/caldera/main.js +1565 -0
- package/src/shade/playground/mesh_row_ceiling/README.md +85 -0
- package/src/shade/playground/mesh_row_ceiling/index.html +31 -0
- package/src/shade/playground/mesh_row_ceiling/main.d.ts +2 -0
- package/src/shade/playground/mesh_row_ceiling/main.d.ts.map +1 -0
- package/src/shade/playground/mesh_row_ceiling/main.js +389 -0
- package/src/shade/playground/vgeo_runtime/README.md +5 -3
- package/src/shade/playground/vgeo_runtime/main.js +3 -2
- package/src/shade/playground/vgeo_runtime/sample_asset.d.ts +3 -3
- package/src/shade/playground/vgeo_runtime/sample_asset.d.ts.map +1 -1
- package/src/shade/playground/vgeo_runtime/sample_asset.js +3 -3
- package/src/shade/playground/vgeo_scene/README.md +103 -24
- package/src/shade/playground/vgeo_scene/main.js +525 -24
- package/src/shade/renderer/GraphicsContext.d.ts.map +1 -1
- package/src/shade/renderer/GraphicsContext.js +6 -0
- package/src/shade/renderer/Renderer.d.ts +2 -0
- package/src/shade/renderer/Renderer.d.ts.map +1 -1
- package/src/shade/renderer/Renderer.js +23 -0
- package/src/shade/renderer/animation/skinning/GPUMeshSkinningContext.d.ts.map +1 -1
- package/src/shade/renderer/animation/skinning/GPUMeshSkinningContext.js +100 -8
- package/src/shade/renderer/buffer/table/GPUTypedTable.d.ts.map +1 -1
- package/src/shade/renderer/buffer/table/GPUTypedTable.js +14 -0
- package/src/shade/renderer/extension/RENDER_EXTENSION_DESIGN.md +69 -33
- package/src/shade/renderer/extension/RenderExtension.d.ts +15 -18
- package/src/shade/renderer/extension/RenderExtension.d.ts.map +1 -1
- package/src/shade/renderer/extension/RenderExtension.js +15 -19
- package/src/shade/renderer/extension/RenderExtensionRegistry.d.ts +5 -5
- package/src/shade/renderer/extension/RenderExtensionRegistry.d.ts.map +1 -1
- package/src/shade/renderer/extension/RenderExtensionRegistry.js +29 -166
- package/src/shade/renderer/geometry/GPUGeometryManager.d.ts.map +1 -1
- package/src/shade/renderer/geometry/GPUGeometryManager.js +73 -16
- package/src/shade/renderer/geometry/bvh/GPUGeometryBVHManager.d.ts.map +1 -1
- package/src/shade/renderer/geometry/bvh/GPUGeometryBVHManager.js +18 -3
- package/src/shade/renderer/geometry/meshlet/COMPACTION_PLAN_2026_09_16.md +663 -0
- package/src/shade/renderer/geometry/meshlet/GPUMeshletManager.d.ts +100 -5
- package/src/shade/renderer/geometry/meshlet/GPUMeshletManager.d.ts.map +1 -1
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- package/src/shade/renderer/gpu_primitive/indirect/IndirectComputeCommandBuildPass.d.ts.map +1 -1
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- package/src/shade/renderer/gpu_primitive/indirect/WEBGPU_GUARANTEED_MAX_COMPUTE_WORKGROUPS_PER_DIMENSION.d.ts +22 -0
- package/src/shade/renderer/gpu_primitive/indirect/WEBGPU_GUARANTEED_MAX_COMPUTE_WORKGROUPS_PER_DIMENSION.d.ts.map +1 -0
- package/src/shade/renderer/gpu_primitive/indirect/WEBGPU_GUARANTEED_MAX_COMPUTE_WORKGROUPS_PER_DIMENSION.js +21 -0
- package/src/shade/renderer/light/environment/rgbe/RGBE_ReadPixels_RLE.d.ts.map +1 -1
- package/src/shade/renderer/light/environment/rgbe/RGBE_ReadPixels_RLE.js +7 -1
- package/src/shade/renderer/lightmap/GPULightMap.d.ts.map +1 -1
- package/src/shade/renderer/lightmap/GPULightMap.js +349 -336
- package/src/shade/renderer/loader/gltf/load_gltf.d.ts.map +1 -1
- package/src/shade/renderer/loader/gltf/load_gltf.js +1137 -1128
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- package/src/shade/renderer/particles/GPUParticleSystem.d.ts +25 -10
- package/src/shade/renderer/particles/GPUParticleSystem.d.ts.map +1 -1
- package/src/shade/renderer/particles/GPUParticleSystem.js +182 -38
- package/src/shade/renderer/particles/graph/groups/simplex_reference.d.ts.map +1 -1
- package/src/shade/renderer/particles/graph/groups/simplex_reference.js +16 -10
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- package/src/shade/renderer/particles/shaders/shader_particle_emit.js +13 -8
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- package/src/shade/renderer/particles/shaders/shader_particle_init_free_list.d.ts.map +1 -0
- package/src/shade/renderer/particles/shaders/shader_particle_init_free_list.js +62 -0
- package/src/shade/renderer/particles/shaders/shader_particle_simulate.d.ts.map +1 -1
- package/src/shade/renderer/particles/shaders/shader_particle_simulate.js +3 -6
- package/src/shade/renderer/particles/vm/ParticleVMReference.d.ts +13 -0
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- package/src/shade/renderer/particles/vm/ParticleVMReference.js +95 -17
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- package/src/shade/renderer/rasterize/bucket/prepare_meshlet_draw_commands_by_material.js +4 -12
- package/src/shade/renderer/rasterize/bucket/rasterization_has_opaque_bucket.d.ts +21 -0
- package/src/shade/renderer/rasterize/bucket/rasterization_has_opaque_bucket.d.ts.map +1 -0
- package/src/shade/renderer/rasterize/bucket/rasterization_has_opaque_bucket.js +28 -0
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- package/src/shade/renderer/rasterize/bucket/shader_read_out_bucket.d.ts.map +1 -1
- package/src/shade/renderer/rasterize/bucket/shader_read_out_bucket.js +4 -5
- package/src/shade/renderer/rasterize/cull/hzb/shader_hzb_mesh_filter_2way.d.ts.map +1 -1
- package/src/shade/renderer/rasterize/cull/hzb/shader_hzb_mesh_filter_2way.js +5 -3
- package/src/shade/renderer/rasterize/cull/hzb/shader_hzb_meshlet_filter_1way.d.ts.map +1 -1
- package/src/shade/renderer/rasterize/cull/hzb/shader_hzb_meshlet_filter_1way.js +11 -4
- package/src/shade/renderer/rasterize/cull/hzb/shader_hzb_meshlet_filter_1way_full.d.ts.map +1 -1
- package/src/shade/renderer/rasterize/cull/hzb/shader_hzb_meshlet_filter_1way_full.js +4 -3
- package/src/shade/renderer/rasterize/expand/bucket/meshlet/graph_sort_meshlets_by_bucket_id.d.ts.map +1 -1
- package/src/shade/renderer/rasterize/expand/bucket/meshlet/graph_sort_meshlets_by_bucket_id.js +3 -0
- package/src/shade/renderer/rasterize/expand/bucket/meshlet/shader_meshlets_count_by_rasterization_bucket.d.ts.map +1 -1
- package/src/shade/renderer/rasterize/expand/bucket/meshlet/shader_meshlets_count_by_rasterization_bucket.js +94 -90
- package/src/shade/renderer/rasterize/expand/bucket/meshlet/shader_meshlets_extract_bucket.d.ts.map +1 -1
- package/src/shade/renderer/rasterize/expand/bucket/meshlet/shader_meshlets_extract_bucket.js +13 -5
- package/src/shade/renderer/rasterize/expand/bucket/meshlet/shader_meshlets_rasterization_bucket_sort.d.ts.map +1 -1
- package/src/shade/renderer/rasterize/expand/bucket/meshlet/shader_meshlets_rasterization_bucket_sort.js +96 -89
- package/src/shade/renderer/rasterize/expand/graph_meshlets_filter_one_way.d.ts.map +1 -1
- package/src/shade/renderer/rasterize/expand/graph_meshlets_filter_one_way.js +3 -1
- package/src/shade/renderer/rasterize/expand/graph_meshlets_filter_two_way.d.ts.map +1 -1
- package/src/shade/renderer/rasterize/expand/graph_meshlets_filter_two_way.js +4 -1
- package/src/shade/renderer/rasterize/expand/mesh/shader_mesh_expand_to_meshlets_prefix.d.ts.map +1 -1
- package/src/shade/renderer/rasterize/expand/mesh/shader_mesh_expand_to_meshlets_prefix.js +100 -89
- package/src/shade/renderer/rasterize/expand/mesh/shader_prefix_sum_to_command.d.ts.map +1 -1
- package/src/shade/renderer/rasterize/expand/mesh/shader_prefix_sum_to_command.js +31 -7
- package/src/shade/renderer/rasterize/expand/pass0/pass_mesh_cull.d.ts.map +1 -1
- package/src/shade/renderer/rasterize/expand/pass0/pass_mesh_cull.js +1 -7
- package/src/shade/renderer/rasterize/expand/pass1/filter_meshlets.2-way.compute.d.ts.map +1 -1
- package/src/shade/renderer/rasterize/expand/pass1/filter_meshlets.2-way.compute.js +161 -153
- package/src/shade/renderer/rasterize/fast/graph_extract_meshes_from_bucket.d.ts.map +1 -1
- package/src/shade/renderer/rasterize/fast/graph_extract_meshes_from_bucket.js +2 -7
- package/src/shade/renderer/rasterize/fast/graph_rasterize_scene_fast.d.ts.map +1 -1
- package/src/shade/renderer/rasterize/fast/graph_rasterize_scene_fast.js +19 -2
- package/src/shade/renderer/rasterize/standard/graph_rasterize_partial_opaque.d.ts.map +1 -1
- package/src/shade/renderer/rasterize/standard/graph_rasterize_partial_opaque.js +4 -8
- package/src/shade/renderer/rasterize/standard/graph_rasterize_remaining_opaque.d.ts.map +1 -1
- package/src/shade/renderer/rasterize/standard/graph_rasterize_remaining_opaque.js +5 -8
- package/src/shade/renderer/rasterize/standard/graph_rasterize_scene.d.ts.map +1 -1
- package/src/shade/renderer/rasterize/standard/graph_rasterize_scene.js +19 -2
- package/src/shade/renderer/shader/type/WebGPUStruct.d.ts.map +1 -1
- package/src/shade/renderer/shader/type/WebGPUStruct.js +12 -0
- package/src/shade/renderer/shadow/map/DEFAULT_SHADOWMAP_UPDATE_BUDGET.d.ts +25 -0
- package/src/shade/renderer/shadow/map/DEFAULT_SHADOWMAP_UPDATE_BUDGET.d.ts.map +1 -0
- package/src/shade/renderer/shadow/map/DEFAULT_SHADOWMAP_UPDATE_BUDGET.js +24 -0
- package/src/shade/renderer/shadow/map/GPUSceneShadowmapContext.d.ts +10 -0
- package/src/shade/renderer/shadow/map/GPUSceneShadowmapContext.d.ts.map +1 -1
- package/src/shade/renderer/shadow/map/GPUSceneShadowmapContext.js +30 -21
- package/src/shade/renderer/texture/mipmaps/WebGPUMipmapGenerator.d.ts +8 -2
- package/src/shade/renderer/texture/mipmaps/WebGPUMipmapGenerator.d.ts.map +1 -1
- package/src/shade/renderer/texture/mipmaps/WebGPUMipmapGenerator.js +41 -6
- package/src/shade/wgsl/emulator/WGSLJavaScriptCompiler.js +2383 -2356
- package/src/view/tooltip/DomTooltipManager.d.ts +7 -0
- package/src/view/tooltip/DomTooltipManager.d.ts.map +1 -1
- package/src/view/tooltip/DomTooltipManager.js +22 -0
- package/src/view/tooltip/DomTooltipObserver.d.ts.map +1 -1
- package/src/view/tooltip/DomTooltipObserver.js +13 -3
- package/src/core/model/node-graph/visual/layout/LayoutBoxGraph.d.ts.map +0 -1
- package/src/core/model/node-graph/visual/layout/layout_assign_coordinates.d.ts.map +0 -1
- package/src/core/model/node-graph/visual/layout/layout_assign_layers.d.ts.map +0 -1
- package/src/core/model/node-graph/visual/layout/layout_break_cycles.d.ts.map +0 -1
- package/src/core/model/node-graph/visual/layout/layout_insert_lanes.d.ts.map +0 -1
- package/src/core/model/node-graph/visual/layout/layout_order_layers.d.ts.map +0 -1
- package/src/core/model/node-graph/visual/layout/layout_orient_links.d.ts.map +0 -1
- package/src/shade/playground/vgeo_viewer/cut_geometry.d.ts +0 -61
- package/src/shade/playground/vgeo_viewer/cut_geometry.d.ts.map +0 -1
- package/src/shade/playground/vgeo_viewer/main.d.ts.map +0 -1
- package/src/shade/playground/vgeo_viewer/sample_asset.d.ts +0 -18
- package/src/shade/playground/vgeo_viewer/sample_asset.d.ts.map +0 -1
- package/src/shade/playground/vgeo_viewer/select_cut.d.ts +0 -173
- package/src/shade/playground/vgeo_viewer/select_cut.d.ts.map +0 -1
- package/src/shade/renderer/geometry/virtual/build/VGeoFaceGraph.d.ts +0 -52
- package/src/shade/renderer/geometry/virtual/build/VGeoFaceGraph.d.ts.map +0 -1
- package/src/shade/renderer/geometry/virtual/build/VGeoGatheredFaces.d.ts +0 -24
- package/src/shade/renderer/geometry/virtual/build/VGeoGatheredFaces.d.ts.map +0 -1
- package/src/shade/renderer/geometry/virtual/build/VGeoLevel.d.ts +0 -32
- package/src/shade/renderer/geometry/virtual/build/VGeoLevel.d.ts.map +0 -1
- package/src/shade/renderer/geometry/virtual/build/VGeoLevelOptions.d.ts +0 -59
- package/src/shade/renderer/geometry/virtual/build/VGeoLevelOptions.d.ts.map +0 -1
- package/src/shade/renderer/geometry/virtual/build/VGeoLevelSummary.d.ts +0 -44
- package/src/shade/renderer/geometry/virtual/build/VGeoLevelSummary.d.ts.map +0 -1
- package/src/shade/renderer/geometry/virtual/build/VGeoSubmesh.d.ts +0 -20
- package/src/shade/renderer/geometry/virtual/build/VGeoSubmesh.d.ts.map +0 -1
- package/src/shade/renderer/geometry/virtual/build/VirtualGeometryMesh.d.ts +0 -73
- package/src/shade/renderer/geometry/virtual/build/VirtualGeometryMesh.d.ts.map +0 -1
- package/src/shade/renderer/geometry/virtual/build/vgeo_assemble_pages.d.ts +0 -13
- package/src/shade/renderer/geometry/virtual/build/vgeo_assemble_pages.d.ts.map +0 -1
- package/src/shade/renderer/geometry/virtual/build/vgeo_bounding_sphere.d.ts +0 -12
- package/src/shade/renderer/geometry/virtual/build/vgeo_bounding_sphere.d.ts.map +0 -1
- package/src/shade/renderer/geometry/virtual/build/vgeo_build_levels.d.ts +0 -36
- package/src/shade/renderer/geometry/virtual/build/vgeo_build_levels.d.ts.map +0 -1
- package/src/shade/renderer/geometry/virtual/build/vgeo_build_page_nodes.d.ts +0 -13
- package/src/shade/renderer/geometry/virtual/build/vgeo_build_page_nodes.d.ts.map +0 -1
- package/src/shade/renderer/geometry/virtual/build/vgeo_build_root_group.d.ts +0 -19
- package/src/shade/renderer/geometry/virtual/build/vgeo_build_root_group.d.ts.map +0 -1
- package/src/shade/renderer/geometry/virtual/build/vgeo_compute_vertex_normals.d.ts +0 -29
- package/src/shade/renderer/geometry/virtual/build/vgeo_compute_vertex_normals.d.ts.map +0 -1
- package/src/shade/renderer/geometry/virtual/build/vgeo_compute_vertex_tangents.d.ts +0 -31
- package/src/shade/renderer/geometry/virtual/build/vgeo_compute_vertex_tangents.d.ts.map +0 -1
- package/src/shade/renderer/geometry/virtual/build/vgeo_containing_sphere.d.ts +0 -18
- package/src/shade/renderer/geometry/virtual/build/vgeo_containing_sphere.d.ts.map +0 -1
- package/src/shade/renderer/geometry/virtual/build/vgeo_extract_submesh.d.ts +0 -14
- package/src/shade/renderer/geometry/virtual/build/vgeo_extract_submesh.d.ts.map +0 -1
- package/src/shade/renderer/geometry/virtual/build/vgeo_gather_faces.d.ts +0 -12
- package/src/shade/renderer/geometry/virtual/build/vgeo_gather_faces.d.ts.map +0 -1
- package/src/shade/renderer/geometry/virtual/build/vgeo_graph_components.d.ts +0 -14
- package/src/shade/renderer/geometry/virtual/build/vgeo_graph_components.d.ts.map +0 -1
- package/src/shade/renderer/geometry/virtual/build/vgeo_narrow_indices.d.ts +0 -11
- package/src/shade/renderer/geometry/virtual/build/vgeo_narrow_indices.d.ts.map +0 -1
- package/src/shade/renderer/geometry/virtual/build/vgeo_normalize_source.d.ts +0 -46
- package/src/shade/renderer/geometry/virtual/build/vgeo_normalize_source.d.ts.map +0 -1
- package/src/shade/renderer/geometry/virtual/build/vgeo_page_node_count.d.ts +0 -22
- package/src/shade/renderer/geometry/virtual/build/vgeo_page_node_count.d.ts.map +0 -1
- package/src/shade/renderer/geometry/virtual/build/vgeo_partition_graph.d.ts +0 -29
- package/src/shade/renderer/geometry/virtual/build/vgeo_partition_graph.d.ts.map +0 -1
- package/src/shade/renderer/geometry/virtual/build/vgeo_sphere_inflate_to_contain.d.ts +0 -9
- package/src/shade/renderer/geometry/virtual/build/vgeo_sphere_inflate_to_contain.d.ts.map +0 -1
- package/src/shade/renderer/geometry/virtual/build/vgeo_split_face_set.d.ts +0 -10
- package/src/shade/renderer/geometry/virtual/build/vgeo_split_face_set.d.ts.map +0 -1
- package/src/shade/renderer/geometry/virtual/build/vgeo_split_face_set_packed.d.ts +0 -15
- package/src/shade/renderer/geometry/virtual/build/vgeo_split_face_set_packed.d.ts.map +0 -1
- package/src/shade/renderer/geometry/virtual/format/attribute/vgeo_layers_copy_vertex.d.ts +0 -16
- package/src/shade/renderer/geometry/virtual/format/attribute/vgeo_layers_copy_vertex.d.ts.map +0 -1
- package/src/shade/renderer/loader/gltf/fix_up_material_sides.d.ts +0 -10
- package/src/shade/renderer/loader/gltf/fix_up_material_sides.d.ts.map +0 -1
- package/src/shade/renderer/rasterize/expand/graph_triangles_filter_by_material_side.d.ts +0 -17
- package/src/shade/renderer/rasterize/expand/graph_triangles_filter_by_material_side.d.ts.map +0 -1
- package/src/shade/renderer/rasterize/expand/shader_filter_triangle_by_material_side.d.ts +0 -3
- package/src/shade/renderer/rasterize/expand/shader_filter_triangle_by_material_side.d.ts.map +0 -1
- package/src/shade/renderer/rasterize/forward/chunk_material_side_should_draw.d.ts +0 -8
- package/src/shade/renderer/rasterize/forward/chunk_material_side_should_draw.d.ts.map +0 -1
- /package/src/core/{model/node-graph/visual/layout → graph/layout/layered}/layout_assign_coordinates.d.ts +0 -0
- /package/src/core/{model/node-graph/visual/layout → graph/layout/layered}/layout_assign_layers.d.ts +0 -0
- /package/src/core/{model/node-graph/visual/layout → graph/layout/layered}/layout_break_cycles.d.ts +0 -0
- /package/src/core/{model/node-graph/visual/layout → graph/layout/layered}/layout_break_cycles.js +0 -0
- /package/src/core/{model/node-graph/visual/layout → graph/layout/layered}/layout_insert_lanes.d.ts +0 -0
- /package/src/core/{model/node-graph/visual/layout → graph/layout/layered}/layout_insert_lanes.js +0 -0
- /package/src/core/{model/node-graph/visual/layout → graph/layout/layered}/layout_order_layers.d.ts +0 -0
- /package/src/core/{model/node-graph/visual/layout → graph/layout/layered}/layout_order_layers.js +0 -0
- /package/src/core/{model/node-graph/visual/layout → graph/layout/layered}/layout_orient_links.d.ts +0 -0
- /package/src/core/{model/node-graph/visual/layout → graph/layout/layered}/layout_orient_links.js +0 -0
- /package/src/shade/playground/{vgeo_viewer → caldera}/main.d.ts +0 -0
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* entity is built, because registering a type rebuilds the dataset's occupancy and a spawn of
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const COMPONENT_TYPES = [
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TransformAttachment,
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Name,
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ShadedGeometry,
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GPUStateAuthority,
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ParentEntity,
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SerializationMetadata,
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];
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/**
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* Spawn a prefab as entities under `root`, in bulk.
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*
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* **What a model is in an ECS.** Each node of the prefab becomes an entity: named, attached to
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* its parent's entity by a `TransformAttachment` carrying the node's rest pose, holding a world
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* `Transform64` composed from the root's, drawing through a `ShadedGeometry` where the node
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* carries geometry, and declaring `GPUStateAuthority` — with a zero flags word — where a clip or a
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* skin may later hand the node to the GPU, so that the hand-over is a bit write and never a
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* component add. Node 0 is `root` itself, the caller's entity, whose `Transform64` is the
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* placement.
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*
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* **Parents before children, and the transform last.** Entities are built in the prefab's node
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* order, which puts every parent's entity there before its children's, so
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* `TransformAttachmentSystem` binds each one on the spot rather than parking it. The `Transform64`
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* is the last component added to each entity, so every system whose dependencies include it —
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* and they all do — links once, seeing the entity complete.
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*
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* Every entity is the root's for its lifetime (`ParentEntity`) and, unless told otherwise,
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* transient to serialization: a save holds the model's placement, not sixty joints of derived
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* state.
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*
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* @param {Prefab} prefab
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* @param {number} root an entity carrying a `Transform64`
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* @param {object} [options]
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* @param {boolean} [options.transient] whether the spawned entities are skipped by serialization;
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* true unless said otherwise
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* @returns {PrefabInstance}
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*/
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export function prefab_instantiate(prefab, dataset, root, { transient = true } = {}) {
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assert.defined(prefab, 'prefab');
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assert.equal(prefab.isPrefab, true, 'prefab.isPrefab !== true');
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assert.defined(dataset, 'dataset');
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assert.equal(dataset.isEntityComponentDataset, true, 'dataset.isEntityComponentDataset !== true');
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assert.isNonNegativeInteger(root, 'root');
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assert.ok(dataset.entityExists(root), `root entity ${root} does not exist`);
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dataset.registerManyComponentTypes(COMPONENT_TYPES);
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// Component indices resolved once: an add by index skips the class lookup and the guard that
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// formats a component into an error message, and there are six or seven adds per entity.
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const TRANSFORM = dataset.computeComponentTypeIndex(Transform64);
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const ATTACHMENT = dataset.computeComponentTypeIndex(TransformAttachment);
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const NAME = dataset.computeComponentTypeIndex(Name);
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const GEOMETRY = dataset.computeComponentTypeIndex(ShadedGeometry);
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const AUTHORITY = dataset.computeComponentTypeIndex(GPUStateAuthority);
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const PARENT = dataset.computeComponentTypeIndex(ParentEntity);
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const METADATA = dataset.computeComponentTypeIndex(SerializationMetadata);
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const root_transform = dataset.getComponent(root, Transform64);
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assert.defined(root_transform, `root entity ${root} carries no Transform64 to place the model by`);
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const node_count = prefab.node_count;
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const entities = new Int32Array(node_count);
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entities[0] = root;
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// Ids from the dataset's own occupancy, walking forward: `createEntity` scans from bit zero
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// every time, which is quadratic over a spawn of this size.
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const occupancy = dataset.entityOccupancy;
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let cursor = 0;
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for (let i = 1; i < node_count; i++) {
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const entity = occupancy.nextClearBit(cursor);
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dataset.createEntitySpecific(entity);
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entities[i] = entity;
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cursor = entity + 1;
|
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|
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}
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|
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const parent = prefab.parent;
|
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|
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const names = prefab.name;
|
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|
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const locals = prefab.local;
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|
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const worlds = prefab.world;
|
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|
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const animated = prefab.animated;
|
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|
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|
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|
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/**
|
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|
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* @type {Map<number, import("./Prefab.js").PrefabPrimitive>}
|
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|
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*/
|
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|
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const primitive_of = new Map();
|
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|
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|
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for (const primitive of prefab.primitives) {
|
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|
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primitive_of.set(primitive.node, primitive);
|
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|
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}
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|
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|
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128
|
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// One lifetime component for the whole instance: it names the root and nothing else, it is
|
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|
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// immutable while attached, and sixty copies of one number are sixty allocations for nothing.
|
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|
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const owner = ParentEntity.from(root);
|
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|
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|
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132
|
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for (let i = 1; i < node_count; i++) {
|
|
133
|
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const entity = entities[i];
|
|
134
|
-
|
|
135
|
-
if (transient) {
|
|
136
|
-
dataset.addComponentToEntityByIndex(entity, METADATA, SerializationMetadata.Transient);
|
|
137
|
-
}
|
|
138
|
-
|
|
139
|
-
dataset.addComponentToEntityByIndex(entity, PARENT, owner);
|
|
140
|
-
|
|
141
|
-
const name = names[i];
|
|
142
|
-
|
|
143
|
-
if (name !== "") {
|
|
144
|
-
dataset.addComponentToEntityByIndex(entity, NAME, new Name(name));
|
|
145
|
-
}
|
|
146
|
-
|
|
147
|
-
if (animated[i] !== 0) {
|
|
148
|
-
dataset.addComponentToEntityByIndex(entity, AUTHORITY, new GPUStateAuthority());
|
|
149
|
-
}
|
|
150
|
-
|
|
151
|
-
const primitive = primitive_of.get(i);
|
|
152
|
-
|
|
153
|
-
if (primitive !== undefined) {
|
|
154
|
-
const geometry = ShadedGeometry.from(primitive.geometry, primitive.material, DrawMode.Triangles);
|
|
155
|
-
|
|
156
|
-
if (primitive.skin !== -1) {
|
|
157
|
-
geometry.setFlag(ShadedGeometryFlags.Skinned);
|
|
158
|
-
}
|
|
159
|
-
|
|
160
|
-
dataset.addComponentToEntityByIndex(entity, GEOMETRY, geometry);
|
|
161
|
-
}
|
|
162
|
-
|
|
163
|
-
const attachment = new TransformAttachment();
|
|
164
|
-
|
|
165
|
-
attachment.parent = entities[parent[i]];
|
|
166
|
-
attachment.transform.copy(locals[i]);
|
|
167
|
-
|
|
168
|
-
// The world is composed below, from the same chain the attachment system would compose
|
|
169
|
-
// it from, so the system is told not to compose it again at link: a decomposition per
|
|
170
|
-
// entity, and an announcement nothing is listening for yet. It still follows every move
|
|
171
|
-
// of the parent from then on.
|
|
172
|
-
attachment.immediate = false;
|
|
173
|
-
|
|
174
|
-
dataset.addComponentToEntityByIndex(entity, ATTACHMENT, attachment);
|
|
175
|
-
|
|
176
|
-
// Composed here rather than left to the attachment system, so that a dataset with no
|
|
177
|
-
// systems — a preview, a spec — holds every world too.
|
|
178
|
-
const world = new Transform64();
|
|
179
|
-
|
|
180
|
-
m4_multiply(world, root_transform, worlds[i]);
|
|
181
|
-
world.updateComponents();
|
|
182
|
-
|
|
183
|
-
dataset.addComponentToEntityByIndex(entity, TRANSFORM, world);
|
|
184
|
-
}
|
|
185
|
-
|
|
186
|
-
const instance = new PrefabInstance();
|
|
187
|
-
|
|
188
|
-
instance.prefab = prefab;
|
|
189
|
-
instance.root = root;
|
|
190
|
-
instance.entities = entities;
|
|
191
|
-
instance.mesh_entities = Int32Array.from(prefab.primitives, primitive => entities[primitive.node]);
|
|
192
|
-
|
|
193
|
-
instance.skins = prefab.skins.map(skin => Skin.from({
|
|
194
|
-
name: skin.name,
|
|
195
|
-
joints: Array.from(skin.joints, joint => entities[joint]),
|
|
196
|
-
inverse_bind_matrices: skin.inverse_bind_matrices,
|
|
197
|
-
meshes: Array.from(skin.meshes, mesh => entities[mesh]),
|
|
198
|
-
}));
|
|
199
|
-
|
|
200
|
-
instance.clips = prefab.clips.map(clip => ShadeAnimationClip.from({
|
|
201
|
-
name: clip.name,
|
|
202
|
-
channels: clip.channels.map(channel => ShadeAnimationChannel.from({
|
|
203
|
-
target: entities[channel.target],
|
|
204
|
-
property: channel.property,
|
|
205
|
-
curves: channel.curves,
|
|
206
|
-
})),
|
|
207
|
-
}));
|
|
208
|
-
|
|
209
|
-
return instance;
|
|
210
|
-
}
|
|
211
|
-
|
|
212
|
-
/**
|
|
213
|
-
* Remove every entity an instance spawned. The root is the caller's and stays.
|
|
214
|
-
*
|
|
215
|
-
* Children before parents, so that no parent's removal has to reach down and detach a child
|
|
216
|
-
* that is about to go anyway.
|
|
217
|
-
*
|
|
218
|
-
* @param {EntityComponentDataset} dataset
|
|
219
|
-
* @param {PrefabInstance} instance
|
|
220
|
-
*/
|
|
221
|
-
export function prefab_instance_destroy(dataset, instance) {
|
|
222
|
-
assert.defined(dataset, 'dataset');
|
|
223
|
-
assert.defined(instance, 'instance');
|
|
224
|
-
|
|
225
|
-
const entities = instance.entities;
|
|
226
|
-
|
|
227
|
-
for (let i = entities.length - 1; i >= 1; i--) {
|
|
228
|
-
dataset.removeEntity(entities[i]);
|
|
229
|
-
}
|
|
230
|
-
}
|
|
1
|
+
import { assert } from "../../../core/assert.js";
|
|
2
|
+
import { m4_multiply } from "../../../core/geom/3d/mat4/m4_multiply.js";
|
|
3
|
+
import { ShadeAnimationChannel } from "../../../shade/renderer/animation/ShadeAnimationChannel.js";
|
|
4
|
+
import { ShadeAnimationClip } from "../../../shade/renderer/animation/ShadeAnimationClip.js";
|
|
5
|
+
import { Skin } from "../../../shade/renderer/animation/Skin.js";
|
|
6
|
+
import { SerializationMetadata } from "../../ecs/components/SerializationMetadata.js";
|
|
7
|
+
import { GPUStateAuthority } from "../../ecs/gpu/GPUStateAuthority.js";
|
|
8
|
+
import { Name } from "../../ecs/name/Name.js";
|
|
9
|
+
import { ParentEntity } from "../../ecs/parent/ParentEntity.js";
|
|
10
|
+
import { TransformAttachment } from "../../ecs/transform-attachment/TransformAttachment.js";
|
|
11
|
+
import { Transform64 } from "../../ecs/transform/Transform64.js";
|
|
12
|
+
import { DrawMode } from "../../graphics/ecs/mesh-v2/DrawMode.js";
|
|
13
|
+
import { ShadedGeometry } from "../../graphics/ecs/mesh-v2/ShadedGeometry.js";
|
|
14
|
+
import { ShadedGeometryFlags } from "../../graphics/ecs/mesh-v2/ShadedGeometryFlags.js";
|
|
15
|
+
import { PrefabInstance } from "./PrefabInstance.js";
|
|
16
|
+
|
|
17
|
+
/**
|
|
18
|
+
* @typedef {import("./Prefab.js").Prefab} Prefab
|
|
19
|
+
* @typedef {import("../../ecs/EntityComponentDataset.js").EntityComponentDataset} EntityComponentDataset
|
|
20
|
+
*/
|
|
21
|
+
|
|
22
|
+
/**
|
|
23
|
+
* Every component type an instance may attach. Registered once per dataset, before the first
|
|
24
|
+
* entity is built, because registering a type rebuilds the dataset's occupancy and a spawn of
|
|
25
|
+
* thousands of entities must not do that per component.
|
|
26
|
+
*
|
|
27
|
+
* @type {Function[]}
|
|
28
|
+
*/
|
|
29
|
+
const COMPONENT_TYPES = [
|
|
30
|
+
Transform64,
|
|
31
|
+
TransformAttachment,
|
|
32
|
+
Name,
|
|
33
|
+
ShadedGeometry,
|
|
34
|
+
GPUStateAuthority,
|
|
35
|
+
ParentEntity,
|
|
36
|
+
SerializationMetadata,
|
|
37
|
+
];
|
|
38
|
+
|
|
39
|
+
/**
|
|
40
|
+
* Spawn a prefab as entities under `root`, in bulk.
|
|
41
|
+
*
|
|
42
|
+
* **What a model is in an ECS.** Each node of the prefab becomes an entity: named, attached to
|
|
43
|
+
* its parent's entity by a `TransformAttachment` carrying the node's rest pose, holding a world
|
|
44
|
+
* `Transform64` composed from the root's, drawing through a `ShadedGeometry` where the node
|
|
45
|
+
* carries geometry, and declaring `GPUStateAuthority` — with a zero flags word — where a clip or a
|
|
46
|
+
* skin may later hand the node to the GPU, so that the hand-over is a bit write and never a
|
|
47
|
+
* component add. Node 0 is `root` itself, the caller's entity, whose `Transform64` is the
|
|
48
|
+
* placement.
|
|
49
|
+
*
|
|
50
|
+
* **Parents before children, and the transform last.** Entities are built in the prefab's node
|
|
51
|
+
* order, which puts every parent's entity there before its children's, so
|
|
52
|
+
* `TransformAttachmentSystem` binds each one on the spot rather than parking it. The `Transform64`
|
|
53
|
+
* is the last component added to each entity, so every system whose dependencies include it —
|
|
54
|
+
* and they all do — links once, seeing the entity complete.
|
|
55
|
+
*
|
|
56
|
+
* Every entity is the root's for its lifetime (`ParentEntity`) and, unless told otherwise,
|
|
57
|
+
* transient to serialization: a save holds the model's placement, not sixty joints of derived
|
|
58
|
+
* state.
|
|
59
|
+
*
|
|
60
|
+
* @param {Prefab} prefab
|
|
61
|
+
* @param {EntityComponentDataset} dataset
|
|
62
|
+
* @param {number} root an entity carrying a `Transform64`
|
|
63
|
+
* @param {object} [options]
|
|
64
|
+
* @param {boolean} [options.transient] whether the spawned entities are skipped by serialization;
|
|
65
|
+
* true unless said otherwise
|
|
66
|
+
* @returns {PrefabInstance}
|
|
67
|
+
*/
|
|
68
|
+
export function prefab_instantiate(prefab, dataset, root, { transient = true } = {}) {
|
|
69
|
+
assert.defined(prefab, 'prefab');
|
|
70
|
+
assert.equal(prefab.isPrefab, true, 'prefab.isPrefab !== true');
|
|
71
|
+
assert.defined(dataset, 'dataset');
|
|
72
|
+
assert.equal(dataset.isEntityComponentDataset, true, 'dataset.isEntityComponentDataset !== true');
|
|
73
|
+
assert.isNonNegativeInteger(root, 'root');
|
|
74
|
+
assert.ok(dataset.entityExists(root), `root entity ${root} does not exist`);
|
|
75
|
+
|
|
76
|
+
dataset.registerManyComponentTypes(COMPONENT_TYPES);
|
|
77
|
+
|
|
78
|
+
// Component indices resolved once: an add by index skips the class lookup and the guard that
|
|
79
|
+
// formats a component into an error message, and there are six or seven adds per entity.
|
|
80
|
+
const TRANSFORM = dataset.computeComponentTypeIndex(Transform64);
|
|
81
|
+
const ATTACHMENT = dataset.computeComponentTypeIndex(TransformAttachment);
|
|
82
|
+
const NAME = dataset.computeComponentTypeIndex(Name);
|
|
83
|
+
const GEOMETRY = dataset.computeComponentTypeIndex(ShadedGeometry);
|
|
84
|
+
const AUTHORITY = dataset.computeComponentTypeIndex(GPUStateAuthority);
|
|
85
|
+
const PARENT = dataset.computeComponentTypeIndex(ParentEntity);
|
|
86
|
+
const METADATA = dataset.computeComponentTypeIndex(SerializationMetadata);
|
|
87
|
+
|
|
88
|
+
const root_transform = dataset.getComponent(root, Transform64);
|
|
89
|
+
|
|
90
|
+
assert.defined(root_transform, `root entity ${root} carries no Transform64 to place the model by`);
|
|
91
|
+
|
|
92
|
+
const node_count = prefab.node_count;
|
|
93
|
+
|
|
94
|
+
const entities = new Int32Array(node_count);
|
|
95
|
+
|
|
96
|
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|
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attachment.transform.copy(locals[i]);
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|
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|
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|
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|
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dataset.addComponentToEntityByIndex(entity, ATTACHMENT, attachment);
|
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|
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|
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|
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m4_multiply(world, root_transform, worlds[i]);
|
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world.updateComponents();
|
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|
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dataset.addComponentToEntityByIndex(entity, TRANSFORM, world);
|
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|
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}
|
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|
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|
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|
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const instance = new PrefabInstance();
|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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joints: Array.from(skin.joints, joint => entities[joint]),
|
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inverse_bind_matrices: skin.inverse_bind_matrices,
|
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|
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meshes: Array.from(skin.meshes, mesh => entities[mesh]),
|
|
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|
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}));
|
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|
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|
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|
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instance.clips = prefab.clips.map(clip => ShadeAnimationClip.from({
|
|
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|
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|
|
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|
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|
|
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|
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|
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|
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|
|
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|
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|
|
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|
+
})),
|
|
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|
+
}));
|
|
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|
+
|
|
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|
+
return instance;
|
|
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|
+
}
|
|
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|
+
|
|
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|
+
/**
|
|
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|
+
* Remove every entity an instance spawned. The root is the caller's and stays.
|
|
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|
+
*
|
|
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|
+
* Children before parents, so that no parent's removal has to reach down and detach a child
|
|
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|
+
* that is about to go anyway.
|
|
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|
+
*
|
|
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|
+
* @param {EntityComponentDataset} dataset
|
|
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|
+
* @param {PrefabInstance} instance
|
|
220
|
+
*/
|
|
221
|
+
export function prefab_instance_destroy(dataset, instance) {
|
|
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|
+
assert.defined(dataset, 'dataset');
|
|
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|
+
assert.defined(instance, 'instance');
|
|
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|
+
|
|
225
|
+
const entities = instance.entities;
|
|
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|
+
|
|
227
|
+
for (let i = entities.length - 1; i >= 1; i--) {
|
|
228
|
+
dataset.removeEntity(entities[i]);
|
|
229
|
+
}
|
|
230
|
+
}
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"GridPosition2TransformSystem.d.ts","sourceRoot":"","sources":["../../../../../src/engine/grid/grid2transform/GridPosition2TransformSystem.js"],"names":[],"mappings":"
|
|
1
|
+
{"version":3,"file":"GridPosition2TransformSystem.d.ts","sourceRoot":"","sources":["../../../../../src/engine/grid/grid2transform/GridPosition2TransformSystem.js"],"names":[],"mappings":"AAYA;IAOI,cASC;IAfD,2FAAmE;IACnE,mEAEE;IACF,YAAU;IAKN,4CAKC;IAGL;;;;;;OAMG;IACH,gBALW,sBAAsB,MACtB,YAAY,aACZ,WAAW,UACX,MAAM,QAiChB;IAED;;;;;;OAMG;IACH,kBALW,sBAAsB,MACtB,YAAY,aACZ,WAAW,UACX,MAAM,QAQhB;IAED,cAeC;CACJ;uBAlGsB,qBAAqB;4BAEhB,oCAAoC;uCAGzB,6BAA6B;yBAD3C,6BAA6B;4CALV,oDAAoD"}
|
|
@@ -4,6 +4,7 @@ import { ResourceAccessSpecification } from "../../../core/model/ResourceAccessS
|
|
|
4
4
|
import { System } from '../../ecs/System.js';
|
|
5
5
|
import { obtainTerrain } from "../../ecs/terrain/util/obtainTerrain.js";
|
|
6
6
|
import { Transform64 } from '../../ecs/transform/Transform64.js';
|
|
7
|
+
import { t64_announce_change } from '../../ecs/transform/t64_announce_change.js';
|
|
7
8
|
import GridPosition from '../position/GridPosition.js';
|
|
8
9
|
import { GridPosition2Transform } from './GridPosition2Transform.js';
|
|
9
10
|
import { GridPosition2TransformFlags } from "./GridPosition2TransformFlags.js";
|
|
@@ -36,6 +37,7 @@ export class GridPosition2TransformSystem extends System {
|
|
|
36
37
|
*/
|
|
37
38
|
link(component, gp, transform, entity) {
|
|
38
39
|
const mapPoint = this.mapPoint;
|
|
40
|
+
const em = this.entityManager;
|
|
39
41
|
|
|
40
42
|
function sync() {
|
|
41
43
|
const transformOffset = component.offset;
|
|
@@ -46,7 +48,7 @@ export class GridPosition2TransformSystem extends System {
|
|
|
46
48
|
const centerX = x + transformOffset.x;
|
|
47
49
|
const centerY = y + transformOffset.y;
|
|
48
50
|
|
|
49
|
-
setTransformFromGrid(mapPoint, centerX, centerY, transform);
|
|
51
|
+
setTransformFromGrid(mapPoint, centerX, centerY, transform, em.dataset, entity);
|
|
50
52
|
}
|
|
51
53
|
|
|
52
54
|
sync.clear = function () {
|
|
@@ -107,12 +109,29 @@ const v3 = new Vector3();
|
|
|
107
109
|
* @param {number} x
|
|
108
110
|
* @param {number} y
|
|
109
111
|
* @param {Transform64} transform
|
|
112
|
+
* @param {EntityComponentDataset} ecd
|
|
113
|
+
* @param {number} entity
|
|
110
114
|
*/
|
|
111
|
-
function setTransformFromGrid(mapPointGrid2world, x, y, transform) {
|
|
115
|
+
function setTransformFromGrid(mapPointGrid2world, x, y, transform, ecd, entity) {
|
|
112
116
|
mapPointGrid2world(x, y, v3);
|
|
113
|
-
|
|
117
|
+
|
|
114
118
|
//check if positions are different
|
|
115
|
-
if (v3.x
|
|
116
|
-
|
|
119
|
+
if (v3.x === transform.translation_x && v3.z === transform.translation_z) {
|
|
120
|
+
return;
|
|
117
121
|
}
|
|
122
|
+
|
|
123
|
+
/**
|
|
124
|
+
* `setTranslation`, not `translation.setXZ`: `translation` is a Float64Array view over the
|
|
125
|
+
* transform's own buffer — freshly allocated on every access — and `setXZ` is a Vector3 method
|
|
126
|
+
* that exists nowhere else, so the write used to throw. The exception was swallowed by the
|
|
127
|
+
* signal dispatch on the `gp.onChanged` path, which left the transform silently never moving.
|
|
128
|
+
*/
|
|
129
|
+
transform.setTranslation(v3.x, transform.translation_y, v3.z);
|
|
130
|
+
|
|
131
|
+
/**
|
|
132
|
+
* A Transform64 carries no signals, so the write is invisible until it is announced — without
|
|
133
|
+
* this the render placement, the parent/child sync and the spatial audio refit all keep the old
|
|
134
|
+
* position. Translation-only, so no `updateMatrix` is owed: it is a column of the matrix.
|
|
135
|
+
*/
|
|
136
|
+
t64_announce_change(ecd, entity);
|
|
118
137
|
}
|
|
@@ -29,8 +29,12 @@ export class Interpoland {
|
|
|
29
29
|
* decodes the live component to / from a snapshot
|
|
30
30
|
* @param {BinaryInterpolationAdapter} interpolation_adapter blends two
|
|
31
31
|
* snapshots
|
|
32
|
+
* @param {(dataset: EntityComponentDataset, entity: number) => void} [announce]
|
|
33
|
+
* called after the blended snapshot has been written into the live component. A component
|
|
34
|
+
* that carries no signals of its own — {@link Transform64} is the reason this exists — is
|
|
35
|
+
* invisible to everything downstream until someone says it changed, and the writer owes that.
|
|
32
36
|
*/
|
|
33
|
-
constructor(type_id: number, component_class: Function, serialization_adapter: BinaryClassSerializationAdapter, interpolation_adapter: BinaryInterpolationAdapter);
|
|
37
|
+
constructor(type_id: number, component_class: Function, serialization_adapter: BinaryClassSerializationAdapter, interpolation_adapter: BinaryInterpolationAdapter, announce?: (dataset: EntityComponentDataset, entity: number) => void);
|
|
34
38
|
/** @type {number} */
|
|
35
39
|
type_id: number;
|
|
36
40
|
/** @type {Function} */
|
|
@@ -39,6 +43,8 @@ export class Interpoland {
|
|
|
39
43
|
serialization_adapter: BinaryClassSerializationAdapter;
|
|
40
44
|
/** @type {BinaryInterpolationAdapter} */
|
|
41
45
|
interpolation_adapter: BinaryInterpolationAdapter;
|
|
46
|
+
/** @type {(dataset: EntityComponentDataset, entity: number) => void} */
|
|
47
|
+
announce: (dataset: EntityComponentDataset, entity: number) => void;
|
|
42
48
|
/**
|
|
43
49
|
* @readonly
|
|
44
50
|
* @type {boolean}
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"Interpoland.d.ts","sourceRoot":"","sources":["../../../../src/engine/interpolation/Interpoland.js"],"names":[],"mappings":"
|
|
1
|
+
{"version":3,"file":"Interpoland.d.ts","sourceRoot":"","sources":["../../../../src/engine/interpolation/Interpoland.js"],"names":[],"mappings":"AACA;;;;;;;;;;;;;;;;;;;;;;GAsBG;AACH;IACI;;;;;;;;;;;OAWG;IACH,qBAXW,MAAM,mJAMN,CAAC,OAAO,wBAAwB,EAAE,MAAM,EAAE,MAAM,KAAK,IAAI,EAgBnE;IAVG,qBAAqB;IACrB,SADW,MAAM,CACK;IACtB,uBAAuB;IACvB,0BAAsC;IACtC,8CAA8C;IAC9C,uDAAkD;IAClD,yCAAyC;IACzC,kDAAkD;IAClD,wEAAwE;IACxE,UADW,CAAC,OAAO,wBAAwB,EAAE,MAAM,EAAE,MAAM,KAAK,IAAI,CAC5C;IAIhC;;;OAGG;IACH,wBAFU,OAAO,CAEkB;CANlC"}
|
|
@@ -1,3 +1,4 @@
|
|
|
1
|
+
import { noop } from "../../core/function/noop.js";
|
|
1
2
|
/**
|
|
2
3
|
* Descriptor for ONE thing the interpolation system blends for an entity.
|
|
3
4
|
*
|
|
@@ -29,8 +30,12 @@ export class Interpoland {
|
|
|
29
30
|
* decodes the live component to / from a snapshot
|
|
30
31
|
* @param {BinaryInterpolationAdapter} interpolation_adapter blends two
|
|
31
32
|
* snapshots
|
|
33
|
+
* @param {(dataset: EntityComponentDataset, entity: number) => void} [announce]
|
|
34
|
+
* called after the blended snapshot has been written into the live component. A component
|
|
35
|
+
* that carries no signals of its own — {@link Transform64} is the reason this exists — is
|
|
36
|
+
* invisible to everything downstream until someone says it changed, and the writer owes that.
|
|
32
37
|
*/
|
|
33
|
-
constructor(type_id, component_class, serialization_adapter, interpolation_adapter) {
|
|
38
|
+
constructor(type_id, component_class, serialization_adapter, interpolation_adapter, announce = noop) {
|
|
34
39
|
/** @type {number} */
|
|
35
40
|
this.type_id = type_id;
|
|
36
41
|
/** @type {Function} */
|
|
@@ -39,6 +44,8 @@ export class Interpoland {
|
|
|
39
44
|
this.serialization_adapter = serialization_adapter;
|
|
40
45
|
/** @type {BinaryInterpolationAdapter} */
|
|
41
46
|
this.interpolation_adapter = interpolation_adapter;
|
|
47
|
+
/** @type {(dataset: EntityComponentDataset, entity: number) => void} */
|
|
48
|
+
this.announce = announce;
|
|
42
49
|
}
|
|
43
50
|
}
|
|
44
51
|
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"InterpolationSystem.d.ts","sourceRoot":"","sources":["../../../../src/engine/interpolation/InterpolationSystem.js"],"names":[],"mappings":"AAOA;;;;;;;;;;;;;;;;;;;;;;;;;;;GA2BG;AACH;IAOI;;OAEG;IACH,0DAFW;QAAE,qBAAqB,CAAC,EAAE,MAAM,CAAC;QAAC,gBAAgB,CAAC,EAAE,MAAM,CAAA;KAAE,EA6CvE;IAnDD,sCAA8B;IAC9B,oEAEE;IAQE;;;;OAIG;IACH,KAFU,gBAAgB,CAEkD;IAE5E;;;;;OAKG;IACH,mBAA2B;IAE3B;;;;OAIG;IACH,kBAAmC;IAGnC;;;;;;;OAOG;IACH,kBAA0B;IAE1B;;;;;OAKG;IACH,yBAAiC;IAGrC;;;;;;;;;;;OAWG;IACH,yBAJW,MAAM,OACN,gBAAgB,UAChB,MAAM;QAAE,MAAM,EAAE,MAAM,CAAC;QAAC,MAAM,EAAE,MAAM,CAAC;QAAC,CAAC,EAAE,MAAM,CAAA;KAAE,QAI7D;IAED;;;;;OAKG;IACH,2BAHW,MAAM,GACJ,OAAO,CAInB;IAED;;OAEG;IACH,qDAEC;IAED;;;OAGG;IACH,mBAHW,YAAY,UACZ,MAAM,QAShB;IAED;;;OAGG;IACH,qBAHW,YAAY,UACZ,MAAM,QAIhB;IAED,
|
|
1
|
+
{"version":3,"file":"InterpolationSystem.d.ts","sourceRoot":"","sources":["../../../../src/engine/interpolation/InterpolationSystem.js"],"names":[],"mappings":"AAOA;;;;;;;;;;;;;;;;;;;;;;;;;;;GA2BG;AACH;IAOI;;OAEG;IACH,0DAFW;QAAE,qBAAqB,CAAC,EAAE,MAAM,CAAC;QAAC,gBAAgB,CAAC,EAAE,MAAM,CAAA;KAAE,EA6CvE;IAnDD,sCAA8B;IAC9B,oEAEE;IAQE;;;;OAIG;IACH,KAFU,gBAAgB,CAEkD;IAE5E;;;;;OAKG;IACH,mBAA2B;IAE3B;;;;OAIG;IACH,kBAAmC;IAGnC;;;;;;;OAOG;IACH,kBAA0B;IAE1B;;;;;OAKG;IACH,yBAAiC;IAGrC;;;;;;;;;;;OAWG;IACH,yBAJW,MAAM,OACN,gBAAgB,UAChB,MAAM;QAAE,MAAM,EAAE,MAAM,CAAC;QAAC,MAAM,EAAE,MAAM,CAAC;QAAC,CAAC,EAAE,MAAM,CAAA;KAAE,QAI7D;IAED;;;;;OAKG;IACH,2BAHW,MAAM,GACJ,OAAO,CAInB;IAED;;OAEG;IACH,qDAEC;IAED;;;OAGG;IACH,mBAHW,YAAY,UACZ,MAAM,QAShB;IAED;;;OAGG;IACH,qBAHW,YAAY,UACZ,MAAM,QAIhB;IAED,sBA6FC;IAGL;;;OAGG;IACH,gCAFU,OAAO,CAEkC;CANlD;uBA3OsB,kBAAkB;6BAEyC,mBAAmB;4CAHzD,iDAAiD;iCAE5D,uBAAuB"}
|
|
@@ -230,6 +230,9 @@ export class InterpolationSystem extends System {
|
|
|
230
230
|
|
|
231
231
|
scratch.position = 0;
|
|
232
232
|
interpoland.serialization_adapter.deserialize(scratch, target);
|
|
233
|
+
|
|
234
|
+
// the write is invisible to everything downstream until it is announced
|
|
235
|
+
interpoland.announce(dataset, entity);
|
|
233
236
|
}
|
|
234
237
|
}
|
|
235
238
|
}
|