@woosh/meep-engine 3.18.0 → 3.20.0

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Files changed (228) hide show
  1. package/build/bundle-worker-image-decoder.js +1 -1
  2. package/build/bundle-worker-terrain.js +1 -1
  3. package/editor/view/particles/effect/ParticleCurveEditorView.d.ts.map +1 -1
  4. package/editor/view/particles/effect/ParticleCurveEditorView.js +303 -120
  5. package/editor/view/particles/effect/ParticleGradientEditorView.d.ts.map +1 -1
  6. package/editor/view/particles/effect/ParticleGradientEditorView.js +108 -63
  7. package/editor/view/particles/effect/ParticleGraphEditorView.js +2 -2
  8. package/editor/view/particles/effect/ParticleNodeParametersView.d.ts.map +1 -1
  9. package/editor/view/particles/effect/ParticleNodeParametersView.js +7 -46
  10. package/editor/view/particles/effect/particle-editor.css +60 -30
  11. package/package.json +1 -2
  12. package/samples/engine/README.md +1 -1
  13. package/src/core/binary/compression/decompress_bytes.d.ts +13 -0
  14. package/src/core/binary/compression/decompress_bytes.d.ts.map +1 -0
  15. package/src/core/binary/compression/decompress_bytes.js +28 -0
  16. package/src/core/collection/array/array_group_by.d.ts.map +1 -1
  17. package/src/core/collection/array/array_group_by.js +2 -11
  18. package/src/core/geom/3d/shape/HeightMapShape3D.d.ts.map +1 -1
  19. package/src/core/geom/3d/shape/HeightMapShape3D.js +4 -9
  20. package/src/core/model/node-graph/visual/layout/layout_assign_coordinates.js +67 -22
  21. package/src/core/model/object/optional_clone.d.ts +7 -0
  22. package/src/core/model/object/optional_clone.d.ts.map +1 -0
  23. package/src/core/model/object/optional_equality.d.ts +10 -0
  24. package/src/core/model/object/optional_equality.d.ts.map +1 -0
  25. package/src/{shade/descriptor/util → core/model/object}/optional_equality.js +2 -2
  26. package/src/core/model/object/optional_hash.d.ts +9 -0
  27. package/src/core/model/object/optional_hash.d.ts.map +1 -0
  28. package/src/{shade/descriptor/util → core/model/object}/optional_hash.js +3 -3
  29. package/src/engine/asset/Asset.d.ts +1 -1
  30. package/src/engine/asset/Asset.d.ts.map +1 -1
  31. package/src/engine/asset/Asset.js +3 -1
  32. package/src/engine/asset/loaders/image/ImageDecoderWorker.js +12 -27
  33. package/src/engine/asset/loaders/image/prototypePNG.js +8 -7
  34. package/src/engine/ecs/gui/hud/HeadsUpDisplaySystem.d.ts.map +1 -1
  35. package/src/engine/ecs/gui/hud/HeadsUpDisplaySystem.js +9 -10
  36. package/src/engine/ecs/storage/populateEngineSerializationRegistry.d.ts.map +1 -1
  37. package/src/engine/ecs/storage/populateEngineSerializationRegistry.js +4 -0
  38. package/src/engine/graphics/ecs/particles/ParticleEffect.d.ts +266 -0
  39. package/src/engine/graphics/ecs/particles/ParticleEffect.d.ts.map +1 -0
  40. package/src/engine/graphics/ecs/particles/ParticleEffect.js +439 -0
  41. package/src/engine/graphics/ecs/particles/ParticleEffectSerializationAdapter.d.ts +58 -0
  42. package/src/engine/graphics/ecs/particles/ParticleEffectSerializationAdapter.d.ts.map +1 -0
  43. package/src/engine/graphics/ecs/particles/ParticleEffectSerializationAdapter.js +219 -0
  44. package/src/engine/graphics3/GPUParticleEmitterSystem.d.ts +178 -25
  45. package/src/engine/graphics3/GPUParticleEmitterSystem.d.ts.map +1 -1
  46. package/src/engine/graphics3/GPUParticleEmitterSystem.js +809 -310
  47. package/src/format/image/png/PNGReader.d.ts +7 -6
  48. package/src/format/image/png/PNGReader.d.ts.map +1 -1
  49. package/src/format/image/png/PNGReader.js +13 -12
  50. package/src/format/image/png/chunk/png_chunk_decode_iTXt.d.ts +3 -2
  51. package/src/format/image/png/chunk/png_chunk_decode_iTXt.d.ts.map +1 -1
  52. package/src/format/image/png/chunk/png_chunk_decode_iTXt.js +5 -4
  53. package/src/format/image/png/chunk/png_chunk_decode_zTXt.d.ts +3 -2
  54. package/src/format/image/png/chunk/png_chunk_decode_zTXt.d.ts.map +1 -1
  55. package/src/format/image/png/chunk/png_chunk_decode_zTXt.js +5 -4
  56. package/src/format/image/png/png_inflate.d.ts +3 -3
  57. package/src/format/image/png/png_inflate.d.ts.map +1 -1
  58. package/src/format/image/png/png_inflate.js +29 -39
  59. package/src/format/texture/ktx2/ktx2_read.d.ts +4 -4
  60. package/src/format/texture/ktx2/ktx2_read.d.ts.map +1 -1
  61. package/src/format/texture/ktx2/ktx2_read.js +18 -21
  62. package/src/shade/descriptor/binding/BindGroupLayoutDescriptor.js +1 -1
  63. package/src/shade/descriptor/binding/BindGroupLayoutEntry.js +3 -3
  64. package/src/shade/descriptor/pipeline/PipelineDescriptorBase.js +1 -1
  65. package/src/shade/descriptor/pipeline/PipelineLayoutDescriptor.js +1 -1
  66. package/src/shade/descriptor/pipeline/render/ColorTargetState.js +3 -3
  67. package/src/shade/descriptor/pipeline/render/FragmentState.js +1 -1
  68. package/src/shade/descriptor/pipeline/render/RenderPipelineDescriptor.js +3 -3
  69. package/src/shade/playground/particle_ecs/README.md +203 -0
  70. package/src/shade/playground/particle_ecs/bonfire_editor.d.ts +39 -0
  71. package/src/shade/playground/particle_ecs/bonfire_editor.d.ts.map +1 -0
  72. package/src/shade/playground/particle_ecs/bonfire_editor.js +315 -0
  73. package/src/shade/playground/particle_ecs/bonfire_effects.d.ts +145 -0
  74. package/src/shade/playground/particle_ecs/bonfire_effects.d.ts.map +1 -0
  75. package/src/shade/playground/particle_ecs/bonfire_effects.js +202 -0
  76. package/src/shade/playground/particle_ecs/bonfire_sprites.d.ts +23 -0
  77. package/src/shade/playground/particle_ecs/bonfire_sprites.d.ts.map +1 -0
  78. package/src/shade/playground/particle_ecs/bonfire_sprites.js +315 -0
  79. package/src/shade/playground/particle_ecs/bonfire_world.d.ts +86 -0
  80. package/src/shade/playground/particle_ecs/bonfire_world.d.ts.map +1 -0
  81. package/src/shade/playground/particle_ecs/bonfire_world.js +303 -0
  82. package/src/shade/playground/particle_ecs/effects/embers.json +1634 -0
  83. package/src/shade/playground/particle_ecs/effects/flame.json +1882 -0
  84. package/src/shade/playground/particle_ecs/effects/smoke.json +1860 -0
  85. package/src/shade/playground/particle_ecs/effects/soot.json +1606 -0
  86. package/src/shade/playground/particle_ecs/index.html +330 -0
  87. package/src/shade/playground/particle_ecs/main.d.ts +2 -0
  88. package/src/shade/playground/particle_ecs/main.d.ts.map +1 -0
  89. package/src/shade/playground/particle_ecs/main.js +566 -0
  90. package/src/shade/playground/particle_ecs/moonlit_environment.d.ts +16 -0
  91. package/src/shade/playground/particle_ecs/moonlit_environment.d.ts.map +1 -0
  92. package/src/shade/playground/particle_ecs/moonlit_environment.js +144 -0
  93. package/src/shade/playground/particle_editor/README.md +5 -4
  94. package/src/shade/playground/particle_system/particle_prototype.d.ts +7 -9
  95. package/src/shade/playground/particle_system/particle_prototype.d.ts.map +1 -1
  96. package/src/shade/playground/particle_system/particle_prototype.js +7 -9
  97. package/src/shade/playground/profile_hotkey.d.ts +58 -0
  98. package/src/shade/playground/profile_hotkey.d.ts.map +1 -0
  99. package/src/shade/playground/profile_hotkey.js +325 -0
  100. package/src/shade/playground/ssr_motion/README.md +22 -0
  101. package/src/shade/playground/ssr_motion/index.html +18 -0
  102. package/src/shade/playground/ssr_motion/main.d.ts +2 -0
  103. package/src/shade/playground/ssr_motion/main.d.ts.map +1 -0
  104. package/src/shade/playground/ssr_motion/main.js +149 -0
  105. package/src/shade/playground/ssr_variance/README.md +105 -0
  106. package/src/shade/playground/ssr_variance/capture.d.ts +16 -0
  107. package/src/shade/playground/ssr_variance/capture.d.ts.map +1 -0
  108. package/src/shade/playground/ssr_variance/capture.js +96 -0
  109. package/src/shade/playground/ssr_variance/index.html +23 -0
  110. package/src/shade/playground/ssr_variance/main.d.ts +2 -0
  111. package/src/shade/playground/ssr_variance/main.d.ts.map +1 -0
  112. package/src/shade/playground/ssr_variance/main.js +246 -0
  113. package/src/shade/playground/ssr_variance/reference.d.ts +18 -0
  114. package/src/shade/playground/ssr_variance/reference.d.ts.map +1 -0
  115. package/src/shade/playground/ssr_variance/reference.js +78 -0
  116. package/src/shade/playground/ssr_variance/scene.d.ts +11 -0
  117. package/src/shade/playground/ssr_variance/scene.d.ts.map +1 -0
  118. package/src/shade/playground/ssr_variance/scene.js +61 -0
  119. package/src/shade/playground/ssr_variance/statistics.d.ts +44 -0
  120. package/src/shade/playground/ssr_variance/statistics.d.ts.map +1 -0
  121. package/src/shade/playground/ssr_variance/statistics.js +51 -0
  122. package/src/shade/renderer/geometry/Geometry.d.ts.map +1 -1
  123. package/src/shade/renderer/geometry/Geometry.js +4 -7
  124. package/src/shade/renderer/loader/gltf/tiny-gltf.d.ts.map +1 -1
  125. package/src/shade/renderer/loader/gltf/tiny-gltf.js +9 -3
  126. package/src/shade/renderer/loader/usd/usd_decode_image.d.ts +4 -4
  127. package/src/shade/renderer/loader/usd/usd_decode_image.d.ts.map +1 -1
  128. package/src/shade/renderer/loader/usd/usd_decode_image.js +4 -4
  129. package/src/shade/renderer/material/StandardShadeMaterial.js +2 -2
  130. package/src/shade/renderer/particles/DESIGN.md +745 -702
  131. package/src/shade/renderer/particles/GPUParticleSystem.d.ts.map +1 -1
  132. package/src/shade/renderer/particles/GPUParticleSystem.js +3 -1
  133. package/src/shade/renderer/particles/graph/ParticleGroupBuilder.d.ts +1 -1
  134. package/src/shade/renderer/particles/graph/ParticleGroupBuilder.js +1 -1
  135. package/src/shade/renderer/particles/graph/ParticleNodeRegistry.d.ts.map +1 -1
  136. package/src/shade/renderer/particles/graph/ParticleNodeRegistry.js +9 -15
  137. package/src/shade/renderer/particles/graph/particle_group_library.d.ts.map +1 -1
  138. package/src/shade/renderer/particles/graph/particle_group_library.js +8 -3
  139. package/src/shade/renderer/particles/graph/particle_node_parameters.d.ts +0 -2
  140. package/src/shade/renderer/particles/graph/particle_node_parameters.d.ts.map +1 -1
  141. package/src/shade/renderer/particles/graph/particle_node_parameters.js +0 -9
  142. package/src/shade/renderer/particles/graph/particle_node_presentation.d.ts.map +1 -1
  143. package/src/shade/renderer/particles/graph/particle_node_presentation.js +0 -10
  144. package/src/shade/renderer/particles/graph/particle_ramp.d.ts +2 -8
  145. package/src/shade/renderer/particles/graph/particle_ramp.d.ts.map +1 -1
  146. package/src/shade/renderer/particles/graph/particle_ramp.js +2 -8
  147. package/src/shade/renderer/particles/graph/validate_particle_graph.js +0 -6
  148. package/src/shade/renderer/particles/graph_particles_avboit.d.ts.map +1 -1
  149. package/src/shade/renderer/particles/graph_particles_avboit.js +13 -4
  150. package/src/shade/renderer/particles/isa/InstructionStream.d.ts +1 -12
  151. package/src/shade/renderer/particles/isa/InstructionStream.d.ts.map +1 -1
  152. package/src/shade/renderer/particles/isa/InstructionStream.js +1 -12
  153. package/src/shade/renderer/particles/isa/ParticleVMISA.d.ts +54 -60
  154. package/src/shade/renderer/particles/isa/ParticleVMISA.d.ts.map +1 -1
  155. package/src/shade/renderer/particles/isa/ParticleVMISA.js +9 -17
  156. package/src/shade/renderer/particles/isa/particle_assembly.d.ts +0 -1
  157. package/src/shade/renderer/particles/isa/particle_assembly.d.ts.map +1 -1
  158. package/src/shade/renderer/particles/isa/particle_assembly.js +2 -16
  159. package/src/shade/renderer/particles/optimizer/dag/particle_vector_graph.d.ts +1 -1
  160. package/src/shade/renderer/particles/optimizer/dag/particle_vector_graph.js +1 -1
  161. package/src/shade/renderer/particles/optimizer/dag/particle_vector_lift.js +0 -14
  162. package/src/shade/renderer/particles/optimizer/dag/particle_vector_pack.js +3 -17
  163. package/src/shade/renderer/particles/optimizer/particle_program_analysis.d.ts.map +1 -1
  164. package/src/shade/renderer/particles/optimizer/particle_program_analysis.js +15 -36
  165. package/src/shade/renderer/particles/optimizer/particle_program_equivalence.d.ts.map +1 -1
  166. package/src/shade/renderer/particles/optimizer/particle_program_equivalence.js +1 -5
  167. package/src/shade/renderer/particles/optimizer/particle_program_fuzz.d.ts.map +1 -1
  168. package/src/shade/renderer/particles/optimizer/particle_program_fuzz.js +1 -8
  169. package/src/shade/renderer/particles/optimizer/particle_vm_semantics.d.ts +2 -11
  170. package/src/shade/renderer/particles/optimizer/particle_vm_semantics.d.ts.map +1 -1
  171. package/src/shade/renderer/particles/optimizer/particle_vm_semantics.js +2 -11
  172. package/src/shade/renderer/particles/runtime/ParticleEmitter.d.ts +11 -4
  173. package/src/shade/renderer/particles/runtime/ParticleEmitter.d.ts.map +1 -1
  174. package/src/shade/renderer/particles/runtime/ParticleEmitter.js +431 -424
  175. package/src/shade/renderer/particles/shaders/chunk_particle_avboit_contribution.d.ts.map +1 -1
  176. package/src/shade/renderer/particles/shaders/chunk_particle_avboit_contribution.js +13 -0
  177. package/src/shade/renderer/particles/shaders/shader_particle_avboit_draw.d.ts +3 -6
  178. package/src/shade/renderer/particles/shaders/shader_particle_avboit_draw.d.ts.map +1 -1
  179. package/src/shade/renderer/particles/shaders/shader_particle_avboit_draw.js +49 -17
  180. package/src/shade/renderer/particles/shaders/shader_particle_emit.d.ts.map +1 -1
  181. package/src/shade/renderer/particles/shaders/shader_particle_emit.js +0 -2
  182. package/src/shade/renderer/particles/shaders/shader_particle_emit_wide.d.ts.map +1 -1
  183. package/src/shade/renderer/particles/shaders/shader_particle_emit_wide.js +0 -2
  184. package/src/shade/renderer/particles/shaders/shader_particle_simulate.d.ts.map +1 -1
  185. package/src/shade/renderer/particles/shaders/shader_particle_simulate.js +1 -5
  186. package/src/shade/renderer/particles/shaders/shader_particle_simulate_wide.d.ts.map +1 -1
  187. package/src/shade/renderer/particles/shaders/shader_particle_simulate_wide.js +0 -2
  188. package/src/shade/renderer/particles/vm/ParticleVMReference.d.ts +1 -3
  189. package/src/shade/renderer/particles/vm/ParticleVMReference.d.ts.map +1 -1
  190. package/src/shade/renderer/particles/vm/ParticleVMReference.js +4 -20
  191. package/src/shade/renderer/particles/vm/chunk_particle_vm.d.ts.map +1 -1
  192. package/src/shade/renderer/particles/vm/chunk_particle_vm.js +2 -5
  193. package/src/shade/renderer/particles/warmup/shader_particle_warmup_advance.d.ts.map +1 -1
  194. package/src/shade/renderer/particles/warmup/shader_particle_warmup_advance.js +0 -2
  195. package/src/shade/renderer/particles/warmup/shader_particle_warmup_advance_wide.d.ts.map +1 -1
  196. package/src/shade/renderer/particles/warmup/shader_particle_warmup_advance_wide.js +0 -2
  197. package/src/shade/renderer/postprocess/ssr/SSR.d.ts.map +1 -1
  198. package/src/shade/renderer/postprocess/ssr/SSR.js +2 -1
  199. package/src/shade/renderer/postprocess/ssr/reproject/chunk_ssr_reprojection.d.ts.map +1 -1
  200. package/src/shade/renderer/postprocess/ssr/reproject/chunk_ssr_reprojection.js +20 -5
  201. package/src/shade/renderer/postprocess/ssr/reproject/chunk_ssr_sample_history.d.ts.map +1 -1
  202. package/src/shade/renderer/postprocess/ssr/reproject/chunk_ssr_sample_history.js +19 -5
  203. package/src/shade/renderer/postprocess/ssr/reproject/chunk_ssr_temporal_accumulate.d.ts +4 -0
  204. package/src/shade/renderer/postprocess/ssr/reproject/chunk_ssr_temporal_accumulate.d.ts.map +1 -0
  205. package/src/shade/renderer/postprocess/ssr/reproject/chunk_ssr_temporal_accumulate.js +137 -0
  206. package/src/shade/renderer/postprocess/ssr/ssr_reproject_shader.d.ts +0 -8
  207. package/src/shade/renderer/postprocess/ssr/ssr_reproject_shader.d.ts.map +1 -1
  208. package/src/shade/renderer/postprocess/ssr/ssr_reproject_shader.js +18 -114
  209. package/src/shade/renderer/scene/Mesh.js +1 -1
  210. package/src/shade/renderer/texture/ShadeTexture.js +1 -1
  211. package/src/shade/renderer/texture/source/texel_data_from_ktx2.d.ts +2 -2
  212. package/src/shade/renderer/texture/source/texel_data_from_ktx2.d.ts.map +1 -1
  213. package/src/shade/renderer/texture/source/texel_data_from_ktx2.js +3 -3
  214. package/src/shade/renderer/particles/shaders/chunk_particle_curve_animation.d.ts +0 -19
  215. package/src/shade/renderer/particles/shaders/chunk_particle_curve_animation.d.ts.map +0 -1
  216. package/src/shade/renderer/particles/shaders/chunk_particle_curve_animation.js +0 -30
  217. package/src/shade/renderer/particles/shaders/chunk_particle_curve_disabled.d.ts +0 -11
  218. package/src/shade/renderer/particles/shaders/chunk_particle_curve_disabled.d.ts.map +0 -1
  219. package/src/shade/renderer/particles/shaders/chunk_particle_curve_disabled.js +0 -13
  220. package/src/shade/renderer/particles/shaders/chunk_particle_emitter_warmup.d.ts +0 -20
  221. package/src/shade/renderer/particles/shaders/chunk_particle_emitter_warmup.d.ts.map +0 -1
  222. package/src/shade/renderer/particles/shaders/chunk_particle_emitter_world_sphere.d.ts +0 -14
  223. package/src/shade/renderer/particles/shaders/chunk_particle_emitter_world_sphere.d.ts.map +0 -1
  224. package/src/shade/renderer/particles/shaders/shader_particle_reclaim.d.ts +0 -50
  225. package/src/shade/renderer/particles/shaders/shader_particle_reclaim.d.ts.map +0 -1
  226. package/src/shade/renderer/postprocess/ssr/reproject/shader_ffx_denoiser_reflections_reproject.d.ts +0 -17
  227. package/src/shade/renderer/postprocess/ssr/reproject/shader_ffx_denoiser_reflections_reproject.d.ts.map +0 -1
  228. /package/src/{shade/descriptor/util → core/model/object}/optional_clone.js +0 -0
@@ -1 +1 @@
1
- {"version":3,"file":"GPUParticleSystem.d.ts","sourceRoot":"","sources":["../../../../../src/shade/renderer/particles/GPUParticleSystem.js"],"names":[],"mappings":"AA2CA;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GAuEG;AACH;IAmLI;;;;;;OAMG;IACH,sBANW,MAAM,iBACN,OAAO,6BAA6B,EAAE,eAAe;QAEpC,QAAQ,GAAzB,MAAM;QACW,sBAAsB,GAAvC,MAAM;OAoBhB;IA1MD;;;OAGG;IACH,UAFU,MAAM,CAEP;IAET;;;OAGG;IACH,eAFU,OAAO,6BAA6B,EAAE,eAAe,CAEjD;IAEd;;;OAGG;IACH,UAFU,MAAM,CAEP;IAET;;OAEG;IACH,UAFU,eAAe,CAEhB;IAET;;;OAGG;IACH,OAFU,MAAM,CAEN;IAEV;;;OAGG;IACH,MAFU,MAAM,CAEP;IAET;;;OAGG;IACH,qBAFU,MAAM,CAEQ;IAExB;;;;OAIG;IACH,kBAFU,YAAY,CAE0B;IAEhD;;;;OAIG;IACH,sBAAM;IAEN,yBAAyB;IACzB,0BAAc;IAEd;;;;;;OAMG;IACH,SAFU,MAAM,CAEH;IA2Ib;;;OAGG;IACH,kCAEC;IAED;;;OAGG;IACH,yEAEC;IAED;;;;;;;;;;;;OAYG;IACH,eAFa,MAAM,CAIlB;IAED;;;OAGG;IACH,gCAEC;IAED;;;;;;;OAOG;IACH,eAHW,OAAO,8BAA8B,EAAE,eAAe,SACtD,MAAM,QAwBhB;IAwED;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;OAkCG;IACH;QAZkG,KAAK,EAA5F,OAAO,2DAA2D,EAAE,UAAU;QAC/D,MAAM,EAArB,MAAM;QACS,cAAc,EAA7B,MAAM;QAES,EAAE,EAAjB,MAAM;QACsB,IAAI,GAAhC,kBAAkB;QACF,KAAK,GAArB,MAAM;QAEU,KAAK,GAArB,MAAM;QAEJ,MAAM,GAAC,SAAS,CA8D5B;IAiBD;;;;;;;;;OASG;IACH;QANgG,KAAK,EAA1F,OAAO,2DAA2D,EAAE,UAAU;QACjE,MAAM,EAAnB,MAAM;QACkB,kBAAkB,EAA1C,UAAU,MAAM,CAAC;QACJ,SAAS,EAAtB,MAAM;QACJ,MAAM,CAalB;IAED;;;;;;;;;;OAUG;IACH;QAPgG,KAAK,EAA1F,OAAO,2DAA2D,EAAE,UAAU;QACjE,MAAM,EAAnB,MAAM;QACO,IAAI,EAAjB,MAAM;QACO,aAAa,EAA1B,MAAM;QACsD,MAAM,EAAlE;YAAC,UAAU,EAAE,MAAM,CAAC;YAAC,QAAQ,EAAE,MAAM,CAAC;YAAC,KAAK,EAAE,MAAM,CAAA;SAAC;QACnD;QAAC,UAAU,EAAE,MAAM,CAAC;QAAC,QAAQ,EAAE,MAAM,CAAC;QAAC,KAAK,EAAE,MAAM,CAAA;KAAC,CAkBjE;IAED;;;;;;;;;;;;;;OAcG;IACH;QAXgG,KAAK,EAA1F,OAAO,2DAA2D,EAAE,UAAU;QACrB,QAAQ,EAAjE,OAAO,2BAA2B,EAAE,cAAc;QACrC,MAAM,EAAnB,MAAM;QACO,aAAa,EAA1B,MAAM;QACO,IAAI,EAAjB,MAAM;QACO,QAAQ,EAArB,MAAM;QACO,eAAe,EAA5B,MAAM;QACO,oBAAoB,EAAjC,MAAM;QACoE,YAAY,EAAtF;YAAC,KAAK,EAAE,MAAM,CAAC;YAAC,IAAI,EAAE,MAAM,CAAC;YAAC,UAAU,EAAE,MAAM,CAAC;YAAC,QAAQ,EAAE,MAAM,CAAA;SAAC;QACjE;QAAC,KAAK,EAAE,MAAM,CAAC;QAAC,IAAI,EAAE,MAAM,CAAC;QAAC,UAAU,EAAE,MAAM,CAAC;QAAC,QAAQ,EAAE,MAAM,CAAA;KAAC,CAsB/E;IAED;;;;;;;;;OASG;IACH,mBAFa,IAAI,CA2DhB;IAoYD;;;OAGG;IACH;YAFoB,MAAM,GAAE,MAAM;MAcjC;IAED,gBA4BC;;CACJ;gCAhnC+B,8BAA8B;mCAD3B,yBAAyB"}
1
+ {"version":3,"file":"GPUParticleSystem.d.ts","sourceRoot":"","sources":["../../../../../src/shade/renderer/particles/GPUParticleSystem.js"],"names":[],"mappings":"AA6CA;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GAuEG;AACH;IAmLI;;;;;;OAMG;IACH,sBANW,MAAM,iBACN,OAAO,6BAA6B,EAAE,eAAe;QAEpC,QAAQ,GAAzB,MAAM;QACW,sBAAsB,GAAvC,MAAM;OAoBhB;IA1MD;;;OAGG;IACH,UAFU,MAAM,CAEP;IAET;;;OAGG;IACH,eAFU,OAAO,6BAA6B,EAAE,eAAe,CAEjD;IAEd;;;OAGG;IACH,UAFU,MAAM,CAEP;IAET;;OAEG;IACH,UAFU,eAAe,CAEhB;IAET;;;OAGG;IACH,OAFU,MAAM,CAEN;IAEV;;;OAGG;IACH,MAFU,MAAM,CAEP;IAET;;;OAGG;IACH,qBAFU,MAAM,CAEQ;IAExB;;;;OAIG;IACH,kBAFU,YAAY,CAE0B;IAEhD;;;;OAIG;IACH,sBAAM;IAEN,yBAAyB;IACzB,0BAAc;IAEd;;;;;;OAMG;IACH,SAFU,MAAM,CAEH;IA2Ib;;;OAGG;IACH,kCAEC;IAED;;;OAGG;IACH,yEAEC;IAED;;;;;;;;;;;;OAYG;IACH,eAFa,MAAM,CAIlB;IAED;;;OAGG;IACH,gCAEC;IAED;;;;;;;OAOG;IACH,eAHW,OAAO,8BAA8B,EAAE,eAAe,SACtD,MAAM,QAwBhB;IAwED;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;OAkCG;IACH;QAZkG,KAAK,EAA5F,OAAO,2DAA2D,EAAE,UAAU;QAC/D,MAAM,EAArB,MAAM;QACS,cAAc,EAA7B,MAAM;QAES,EAAE,EAAjB,MAAM;QACsB,IAAI,GAAhC,kBAAkB;QACF,KAAK,GAArB,MAAM;QAEU,KAAK,GAArB,MAAM;QAEJ,MAAM,GAAC,SAAS,CA8D5B;IAiBD;;;;;;;;;OASG;IACH;QANgG,KAAK,EAA1F,OAAO,2DAA2D,EAAE,UAAU;QACjE,MAAM,EAAnB,MAAM;QACkB,kBAAkB,EAA1C,UAAU,MAAM,CAAC;QACJ,SAAS,EAAtB,MAAM;QACJ,MAAM,CAalB;IAED;;;;;;;;;;OAUG;IACH;QAPgG,KAAK,EAA1F,OAAO,2DAA2D,EAAE,UAAU;QACjE,MAAM,EAAnB,MAAM;QACO,IAAI,EAAjB,MAAM;QACO,aAAa,EAA1B,MAAM;QACsD,MAAM,EAAlE;YAAC,UAAU,EAAE,MAAM,CAAC;YAAC,QAAQ,EAAE,MAAM,CAAC;YAAC,KAAK,EAAE,MAAM,CAAA;SAAC;QACnD;QAAC,UAAU,EAAE,MAAM,CAAC;QAAC,QAAQ,EAAE,MAAM,CAAC;QAAC,KAAK,EAAE,MAAM,CAAA;KAAC,CAkBjE;IAED;;;;;;;;;;;;;;OAcG;IACH;QAXgG,KAAK,EAA1F,OAAO,2DAA2D,EAAE,UAAU;QACrB,QAAQ,EAAjE,OAAO,2BAA2B,EAAE,cAAc;QACrC,MAAM,EAAnB,MAAM;QACO,aAAa,EAA1B,MAAM;QACO,IAAI,EAAjB,MAAM;QACO,QAAQ,EAArB,MAAM;QACO,eAAe,EAA5B,MAAM;QACO,oBAAoB,EAAjC,MAAM;QACoE,YAAY,EAAtF;YAAC,KAAK,EAAE,MAAM,CAAC;YAAC,IAAI,EAAE,MAAM,CAAC;YAAC,UAAU,EAAE,MAAM,CAAC;YAAC,QAAQ,EAAE,MAAM,CAAA;SAAC;QACjE;QAAC,KAAK,EAAE,MAAM,CAAC;QAAC,IAAI,EAAE,MAAM,CAAC;QAAC,UAAU,EAAE,MAAM,CAAC;QAAC,QAAQ,EAAE,MAAM,CAAA;KAAC,CAsB/E;IAED;;;;;;;;;OASG;IACH,mBAFa,IAAI,CA2DhB;IAoYD;;;OAGG;IACH;YAFoB,MAAM,GAAE,MAAM;MAcjC;IAED,gBA4BC;;CACJ;gCAlnC+B,8BAA8B;mCAD3B,yBAAyB"}
@@ -41,6 +41,8 @@ const WORD = Uint32Array.BYTES_PER_ELEMENT;
41
41
  const STORAGE = GPUBufferUsage.STORAGE | GPUBufferUsage.COPY_DST | GPUBufferUsage.COPY_SRC;
42
42
  const INDIRECT = GPUBufferUsage.STORAGE | GPUBufferUsage.INDIRECT | GPUBufferUsage.COPY_SRC;
43
43
 
44
+ const DEFAULT_CAPACITY = 524288;
45
+
44
46
  /**
45
47
  * The GPU particle system: a feature of a scene, in the mould of `ReSTIRDI` — construct once
46
48
  * against a {@link GPUSceneContext}, and contribute the frame's passes through
@@ -299,7 +301,7 @@ export class GPUParticleSystem {
299
301
  * @param {number} [options.capacity] max simultaneous particles
300
302
  * @param {number} [options.spawn_command_capacity] most {@link spawn} calls one frame keeps
301
303
  */
302
- constructor(graphics, scene_context, { capacity = 1 << 16, spawn_command_capacity = 256 } = {}) {
304
+ constructor(graphics, scene_context, { capacity = DEFAULT_CAPACITY, spawn_command_capacity = 256 } = {}) {
303
305
  assert.defined(graphics, "graphics");
304
306
  assert.defined(scene_context, "scene_context");
305
307
  assert.equal(scene_context.isGPUSceneContext, true, "scene_context.isGPUSceneContext !== true");
@@ -9,7 +9,7 @@
9
9
  *
10
10
  * Every stock operation that takes no parameters of its own is a method here, taken from the library
11
11
  * rather than listed — a type added to it is callable the same day. The rest — `const`, `swizzle`,
12
- * `random`, `curve` and the attribute nodes — need a parameter and are reached through
12
+ * `random`, `curveLiteral` and the attribute nodes — need a parameter and are reached through
13
13
  * {@link #op}, or through the shorthands below where there is an obvious one.
14
14
  *
15
15
  * A number where a value is expected becomes a literal, so `g.mul(v, 0.5)` is what it looks like.
@@ -17,7 +17,7 @@ import {
17
17
  *
18
18
  * Every stock operation that takes no parameters of its own is a method here, taken from the library
19
19
  * rather than listed — a type added to it is callable the same day. The rest — `const`, `swizzle`,
20
- * `random`, `curve` and the attribute nodes — need a parameter and are reached through
20
+ * `random`, `curveLiteral` and the attribute nodes — need a parameter and are reached through
21
21
  * {@link #op}, or through the shorthands below where there is an obvious one.
22
22
  *
23
23
  * A number where a value is expected becomes a literal, so `g.mul(v, 0.5)` is what it looks like.
@@ -1 +1 @@
1
- {"version":3,"file":"ParticleNodeRegistry.d.ts","sourceRoot":"","sources":["../../../../../../src/shade/renderer/particles/graph/ParticleNodeRegistry.js"],"names":[],"mappings":"AAqrBA;;;;;;;GAOG;AACH,8CAFa,uBAAuB,EAAE,CAIrC;AAED;;;;;GAKG;AACH,oDAJW,MAAM,GACJ,uBAAuB,CAWnC;AAhrBD;;;;;;;;;;;;;;;;;;;;;;;;GAwBG;AAEH;;;;;;;;;GASG;AACH,kCAFU,QAAQ,CAE2C;AAE7D;;;GAGG;AACH,wCAFU,MAAM,CAE+B;AAE/C;;GAEG;AACH,qCAFU,YAAY,CAEmC;wCAhEjB,8BAA8B;yBAZ7C,oDAAoD;6BAFhD,wDAAwD"}
1
+ {"version":3,"file":"ParticleNodeRegistry.d.ts","sourceRoot":"","sources":["../../../../../../src/shade/renderer/particles/graph/ParticleNodeRegistry.js"],"names":[],"mappings":"AA+qBA;;;;;;;GAOG;AACH,8CAFa,uBAAuB,EAAE,CAIrC;AAED;;;;;GAKG;AACH,oDAJW,MAAM,GACJ,uBAAuB,CAWnC;AA1qBD;;;;;;;;;;;;;;;;;;;;;;;;GAwBG;AAEH;;;;;;;;;GASG;AACH,kCAFU,QAAQ,CAE2C;AAE7D;;;GAGG;AACH,wCAFU,MAAM,CAE+B;AAE/C;;GAEG;AACH,qCAFU,YAAY,CAEmC;wCAhEjB,8BAA8B;yBAZ7C,oDAAoD;6BAFhD,wDAAwD"}
@@ -90,12 +90,14 @@ for (const type of PARTICLE_ALL_VALUE_TYPES) {
90
90
  *
91
91
  * IDs are handed out in declaration order rather than by {@link NodeDescription}'s global counter,
92
92
  * so they do not drift with unrelated node usage elsewhere in the engine. Appending new node types
93
- * at the end of the library is therefore safe; reordering or removing existing ones renumbers every
94
- * node that follows, which would invalidate already-serialized graphs.
93
+ * at the end of the library is therefore safe. Removed types leave their IDs unused so existing
94
+ * serialized graphs retain the same IDs for every remaining type.
95
95
  *
96
96
  * @type {Map<string, ParticleNodeDescription>}
97
97
  */
98
- const descriptions_by_name = new Map();
98
+ const descriptions_by_name = new Map();
99
+
100
+ let next_description_id = 0;
99
101
 
100
102
  /**
101
103
  * @param {string} name
@@ -123,7 +125,7 @@ function define(name, inputs, emit, {
123
125
  const description = new ParticleNodeDescription();
124
126
 
125
127
  description.name = name;
126
- description.id = descriptions_by_name.size;
128
+ description.id = next_description_id++;
127
129
 
128
130
  // what an author reads is decided in one table, away from the lowering; see
129
131
  // ./particle_node_presentation.js
@@ -572,14 +574,8 @@ define("compare", ["a", "b"], (s, c) => {
572
574
  }, MASK_RESULT);
573
575
  define("select", ["a", "b", "condition"], (s, c) => s.emit(VM_OP.SELECT, c.out, c.in("a"), c.in("b"), c.in("condition"), c.width), blend_controlled_by("condition"));
574
576
 
575
- // --- curves ---
576
- // One lane of `t` in, one value out — which the opcode writes across every lane it is asked for, so
577
- // a curve read wider than a scalar is the broadcast for free.
578
- define("curve", ["t"], (s, c) => s.curve(c.out, c.parameters.handle, c.in("t"), c.width), {
579
- infer_types: () => ({ output: PARTICLE_TYPE_F32, inputs: { t: PARTICLE_TYPE_F32 } }),
580
- operation_width: ({ demand }) => demand,
581
- input_widths: () => ({ t: 1 }),
582
- });
577
+ // ID 39 belonged to the removed animation-table sampler. Keep it unused.
578
+ next_description_id++;
583
579
 
584
580
  // --- semantic sources ---
585
581
  // Appended rather than filed with the other sources, because a node type's id is its position in
@@ -665,9 +661,7 @@ function expanding(name, inputs, output, body) {
665
661
  return description;
666
662
  }
667
663
 
668
- // One curve, written into the program. Not the `curve` node above: that one samples a row of the
669
- // host's animation-curve table and this one *is* the curve, the way `color` is a colour rather than
670
- // the name of one.
664
+ // One authored curve, written into the program as arithmetic.
671
665
  expanding(
672
666
  "curveLiteral",
673
667
  [{ name: "t", type: PARTICLE_TYPE_F32 }],
@@ -1 +1 @@
1
- {"version":3,"file":"particle_group_library.d.ts","sourceRoot":"","sources":["../../../../../../src/shade/renderer/particles/graph/particle_group_library.js"],"names":[],"mappings":"AAoBA;;;;;;;;;;GAUG;AACH,+CAHW,OAAO,wBAAwB,EAAE,iBAAiB,GAChD,OAAO,wBAAwB,EAAE,iBAAiB,CAgB9D;AAED;;;;GAIG;AACH,mCAFa,OAAO,wBAAwB,EAAE,iBAAiB,EAAE,CAIhE;AAED;;;;;GAKG;AACH,yCAHW,MAAM,GACJ,OAAO,wBAAwB,EAAE,iBAAiB,GAAC,SAAS,CAIxE;AAED;;;;;GAKG;AACH,6CAHW,MAAM,GACJ,OAAO,CAInB"}
1
+ {"version":3,"file":"particle_group_library.d.ts","sourceRoot":"","sources":["../../../../../../src/shade/renderer/particles/graph/particle_group_library.js"],"names":[],"mappings":"AAoBA;;;;;;;;;;GAUG;AACH,+CAHW,OAAO,wBAAwB,EAAE,iBAAiB,GAChD,OAAO,wBAAwB,EAAE,iBAAiB,CAqB9D;AAED;;;;GAIG;AACH,mCAFa,OAAO,wBAAwB,EAAE,iBAAiB,EAAE,CAIhE;AAED;;;;;GAKG;AACH,yCAHW,MAAM,GACJ,OAAO,wBAAwB,EAAE,iBAAiB,GAAC,SAAS,CAIxE;AAED;;;;;GAKG;AACH,6CAHW,MAAM,GACJ,OAAO,CAInB"}
@@ -38,9 +38,14 @@ export function register_particle_group(group) {
38
38
 
39
39
  // The group node itself, and the two boundary blocks its body is wired to: a view that opens the
40
40
  // group draws those, and everything drawn needs a box generated for it.
41
- PARTICLE_NODE_REGISTRY.addNode(group.description);
42
- PARTICLE_NODE_REGISTRY.addNode(group.inputNode.description);
43
- PARTICLE_NODE_REGISTRY.addNode(group.outputNode.description);
41
+ // Stock types leave holes when removed. Allocate after their highest ID rather than relying
42
+ // on NodeDescription's global counter, which counts constructions, not reserved IDs.
43
+ let id = Math.max(...PARTICLE_NODE_REGISTRY.nodes.keys()) + 1;
44
+
45
+ for (const description of [group.description, group.inputNode.description, group.outputNode.description]) {
46
+ description.id = id++;
47
+ PARTICLE_NODE_REGISTRY.addNode(description);
48
+ }
44
49
 
45
50
  return group;
46
51
  }
@@ -91,8 +91,6 @@ export const PARTICLE_PARAMETER_KIND: Readonly<{
91
91
  ENUM: "enum";
92
92
  /** one to four lane selectors in `[0, 4)`, one per output lane */
93
93
  SWIZZLE: "swizzle";
94
- /** a non-negative integer — a curve handle */
95
- INTEGER: "integer";
96
94
  /**
97
95
  * an {@link ../../../../engine/animation/curve/AnimationCurve.js AnimationCurve}, as the
98
96
  * `{keys: [...]}` record that class writes and reads
@@ -1 +1 @@
1
- {"version":3,"file":"particle_node_parameters.d.ts","sourceRoot":"","sources":["../../../../../../src/shade/renderer/particles/graph/particle_node_parameters.js"],"names":[],"mappings":"AAwMA;;;;;;;;;;;;;;;;;GAiBG;AACH,sDAHW,MAAM,GACJ,MAAM,CAIlB;AAwBD;;;;;;GAMG;AACH,+CAJW,MAAM,GACJ,qBAAqB,EAAE,CAcnC;AAED;;;;;;;;;;;;;;;;;GAiBG;AACH,uDANW,MAAM;IAEyD,MAAM,GAArE,OAAO,6BAA6B,EAAE,cAAc;IAElD,MAAM,CAmBlB;AAED;;;;GAIG;AACH,2CAFa,MAAM;IAAC,WAAW,EAAE,OAAO,8BAA8B,EAAE,uBAAuB,CAAC;IAAC,UAAU,EAAE,qBAAqB,EAAE,CAAA;CAAC,CAAC,CAOrI;;;;sCA7RS,MAAM;AApBhB;;;;;;;;;;;;;;;;GAgBG;AAEH;;;GAGG;AACH;IACI,0FAA0F;;IAE1F,kFAAkF;;IAElF,mFAAmF;;IAEnF,2EAA2E;;IAE3E,kEAAkE;;IAElE,8CAA8C;;IAE9C;;;OAGG;;IAEH;;;OAGG;;GAEJ;AAEH;;;;;;;;;;;;;;GAcG;AAEH;;;;;;;;;GASG;AACH,gDAFU,MAAM,EAAE,CAWf;AAEH;;;;;GAKG;AACH;QAFiB,MAAM,GAAE,MAAM;EAI7B;AAEF;;;;;GAKG;AACH;QAFiB,MAAM,GAAE,qBAAqB,EAAE;EA8F7C;;;;;;;;UA7IW,MAAM;;;;UACN,MAAM;;;;;;;;;;YAGC,MAAM;;;;;;;;YACb,OAAO;;;;kBAIP,MAAM"}
1
+ {"version":3,"file":"particle_node_parameters.d.ts","sourceRoot":"","sources":["../../../../../../src/shade/renderer/particles/graph/particle_node_parameters.js"],"names":[],"mappings":"AA+LA;;;;;;;;;;;;;;;;;GAiBG;AACH,sDAHW,MAAM,GACJ,MAAM,CAIlB;AAwBD;;;;;;GAMG;AACH,+CAJW,MAAM,GACJ,qBAAqB,EAAE,CAcnC;AAED;;;;;;;;;;;;;;;;;GAiBG;AACH,uDANW,MAAM;IAEyD,MAAM,GAArE,OAAO,6BAA6B,EAAE,cAAc;IAElD,MAAM,CAmBlB;AAED;;;;GAIG;AACH,2CAFa,MAAM;IAAC,WAAW,EAAE,OAAO,8BAA8B,EAAE,uBAAuB,CAAC;IAAC,UAAU,EAAE,qBAAqB,EAAE,CAAA;CAAC,CAAC,CAOrI;;;;sCApRS,MAAM;AApBhB;;;;;;;;;;;;;;;;GAgBG;AAEH;;;GAGG;AACH;IACI,0FAA0F;;IAE1F,kFAAkF;;IAElF,mFAAmF;;IAEnF,2EAA2E;;IAE3E,kEAAkE;;IAElE;;;OAGG;;IAEH;;;OAGG;;GAEJ;AAEH;;;;;;;;;;;;;;GAcG;AAEH;;;;;;;;;GASG;AACH,gDAFU,MAAM,EAAE,CAWf;AAEH;;;;;GAKG;AACH;QAFiB,MAAM,GAAE,MAAM;EAI7B;AAEF;;;;;GAKG;AACH;QAFiB,MAAM,GAAE,qBAAqB,EAAE;EAuF7C;;;;;;;;UAtIW,MAAM;;;;UACN,MAAM;;;;;;;;;;YAGC,MAAM;;;;;;;;YACb,OAAO;;;;kBAIP,MAAM"}
@@ -37,8 +37,6 @@ export const PARTICLE_PARAMETER_KIND = Object.freeze({
37
37
  ENUM: "enum",
38
38
  /** one to four lane selectors in `[0, 4)`, one per output lane */
39
39
  SWIZZLE: "swizzle",
40
- /** a non-negative integer — a curve handle */
41
- INTEGER: "integer",
42
40
  /**
43
41
  * an {@link ../../../../engine/animation/curve/AnimationCurve.js AnimationCurve}, as the
44
42
  * `{keys: [...]}` record that class writes and reads
@@ -172,13 +170,6 @@ export const PARTICLE_NODE_PARAMETER_SCHEMA = Object.freeze({
172
170
  description: "Which input lane each output lane reads; one to four of them, and that count is the result's width.",
173
171
  }],
174
172
 
175
- curve: [{
176
- name: "handle",
177
- kind: PARTICLE_PARAMETER_KIND.INTEGER,
178
- default: 0,
179
- description: "Row of the animation-curve table to sample.",
180
- }],
181
-
182
173
  curveLiteral: [{
183
174
  name: "curve",
184
175
  kind: PARTICLE_PARAMETER_KIND.CURVE,
@@ -1 +1 @@
1
- {"version":3,"file":"particle_node_presentation.d.ts","sourceRoot":"","sources":["../../../../../../src/shade/renderer/particles/graph/particle_node_presentation.js"],"names":[],"mappings":"AA2UA;;;;;;;GAOG;AACH,iDAHW,MAAM,GACJ;IAAC,KAAK,EAAE,MAAM,CAAC;IAAC,IAAI,EAAE,MAAM,CAAC;IAAC,IAAI,EAAE,MAAM,CAAA;CAAC,CAIvD;AA3SD;;;;;;;;GAQG;AACH;QAFiB,MAAM,GAAE;QAAC,KAAK,EAAE,MAAM,CAAC;QAAC,IAAI,EAAE,MAAM,CAAC;QAAC,IAAI,EAAE,MAAM,CAAA;KAAC;EAwRjE"}
1
+ {"version":3,"file":"particle_node_presentation.d.ts","sourceRoot":"","sources":["../../../../../../src/shade/renderer/particles/graph/particle_node_presentation.js"],"names":[],"mappings":"AAiUA;;;;;;;GAOG;AACH,iDAHW,MAAM,GACJ;IAAC,KAAK,EAAE,MAAM,CAAC;IAAC,IAAI,EAAE,MAAM,CAAC;IAAC,IAAI,EAAE,MAAM,CAAA;CAAC,CAIvD;AAjSD;;;;;;;;GAQG;AACH;QAFiB,MAAM,GAAE;QAAC,KAAK,EAAE,MAAM,CAAC;QAAC,IAAI,EAAE,MAAM,CAAC;QAAC,IAAI,EAAE,MAAM,CAAA;KAAC;EA8QjE"}
@@ -301,17 +301,7 @@ export const PARTICLE_NODE_PRESENTATION = Object.freeze({
301
301
  },
302
302
 
303
303
  // --- ramps ---
304
- // Two ways to have a curve, and the labels say which is which. The table one came first and was
305
- // called just "Curve"; it is renamed here rather than leaving the new one to explain itself,
306
- // because "the one that samples the host's table" is the surprising half of the pair and the
307
- // one an author has to have decided to want.
308
- curve: {
309
- label: "Curve Table",
310
- icon: `M5 18C10 18 9 6 19 6 ${dot(5, 18, 1.6)} ${dot(19, 6, 1.6)}`,
311
- help: "sample a row of the host's animation-curve table at t",
312
- },
313
304
  curveLiteral: {
314
- // the same curve with its keys on it: this one is the curve rather than a handle to one
315
305
  label: "Curve",
316
306
  icon: `M4 19C10 19 8 5 20 5 ${dot(4, 19, 1.8)} ${dot(12, 12, 1.8)} ${dot(20, 5, 1.8)}`,
317
307
  help: "a curve of your own, written into the program: t in, its value out",
@@ -128,14 +128,8 @@ export function roll_out_particle_gradient(g: import("./ParticleGroupBuilder.js"
128
128
  * {@link ./ParticleNodeDescription.js ParticleNodeDescription#expand}), and this is what they expand
129
129
  * *into*: stock nodes, which is to say VM instructions, with the curve rolled out along them.
130
130
  *
131
- * ## Rolled out, not sampled
132
- *
133
- * There is a `CURVE` opcode, and it is not this. That one samples a row of the animation-curve table
134
- * a host uploads, which is the right answer for a curve an author is dragging around at runtime and
135
- * the wrong one for a curve that is part of the effect: it costs a table, a row, a handle to keep in
136
- * step with it, and a texture fetch. A ramp with four stops rolls out to about twenty instructions
137
- * of pure arithmetic, needs nothing from the host, and constant-folds where an author has left a
138
- * segment flat.
131
+ * A ramp with four stops rolls out to about twenty instructions of pure arithmetic, needs nothing
132
+ * from the host, and constant-folds where an author has left a segment flat.
139
133
  *
140
134
  * ## How a piecewise function becomes straight-line code
141
135
  *
@@ -1 +1 @@
1
- {"version":3,"file":"particle_ramp.d.ts","sourceRoot":"","sources":["../../../../../../src/shade/renderer/particles/graph/particle_ramp.js"],"names":[],"mappings":"AA2FA;;;;;;;;GAQG;AACH,0CAFa,sBAAsB,CASlC;AAED;;;;GAIG;AACH,6CAFa,oBAAoB,EAAE,CAOlC;AAUD;;;;;;;;;GASG;AACH,+CAFa,OAAO,CAanB;AAED;;;;;GAKG;AACH,kDAFa,OAAO,CAanB;AAED;;;;;;;;;GASG;AACH,2CAHW,sBAAsB,GACpB,gBAAgB,EAAE,CAI9B;AAED;;;;;;GAMG;AACH,gDAHW,sBAAsB,GACpB,cAAc,CAQ1B;AAED;;;;;GAKG;AACH,qDAHW,cAAc,GACZ,sBAAsB,CAWlC;AAED;;;;;GAKG;AACH,+CAHW,oBAAoB,EAAE,GACpB,oBAAoB,EAAE,CAMlC;AAED;;;;;;;GAOG;AACH,gDAJW,oBAAoB,EAAE,KACtB,MAAM,GACJ,MAAM,EAAE,CAsBpB;AA8BD;;;;;;;;;;;;;;;;;;;;;;;GAuBG;AACH,2CALW,OAAO,2BAA2B,EAAE,oBAAoB,iBAExD,sBAAsB,OA+ChC;AAED;;;;;;;;;;;;;;;;GAgBG;AACH,8CANW,OAAO,2BAA2B,EAAE,oBAAoB,iBAExD,oBAAoB,EAAE,cACtB,MAAM,OA8BhB;AA/YD;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GAwDG;AAEH;;;;;;;;;GASG;AAEH;;;;GAIG;AAEH;;;;;;GAMG;AAEH;;;GAGG;AACH,iDAFU,MAAM,CAEoC;;;;;;UAxBtC,MAAM;WACN,MAAM;eACN,MAAM;gBACN,MAAM;;;;;qCAMP;IAAC,IAAI,EAAE,gBAAgB,EAAE,CAAA;CAAC;;;;;;mCAQ1B;IAAC,QAAQ,EAAE,MAAM,CAAC;IAAC,KAAK,EAAE,MAAM,EAAE,CAAA;CAAC;+BAlFjB,sDAAsD"}
1
+ {"version":3,"file":"particle_ramp.d.ts","sourceRoot":"","sources":["../../../../../../src/shade/renderer/particles/graph/particle_ramp.js"],"names":[],"mappings":"AAqFA;;;;;;;;GAQG;AACH,0CAFa,sBAAsB,CASlC;AAED;;;;GAIG;AACH,6CAFa,oBAAoB,EAAE,CAOlC;AAUD;;;;;;;;;GASG;AACH,+CAFa,OAAO,CAanB;AAED;;;;;GAKG;AACH,kDAFa,OAAO,CAanB;AAED;;;;;;;;;GASG;AACH,2CAHW,sBAAsB,GACpB,gBAAgB,EAAE,CAI9B;AAED;;;;;;GAMG;AACH,gDAHW,sBAAsB,GACpB,cAAc,CAQ1B;AAED;;;;;GAKG;AACH,qDAHW,cAAc,GACZ,sBAAsB,CAWlC;AAED;;;;;GAKG;AACH,+CAHW,oBAAoB,EAAE,GACpB,oBAAoB,EAAE,CAMlC;AAED;;;;;;;GAOG;AACH,gDAJW,oBAAoB,EAAE,KACtB,MAAM,GACJ,MAAM,EAAE,CAsBpB;AA8BD;;;;;;;;;;;;;;;;;;;;;;;GAuBG;AACH,2CALW,OAAO,2BAA2B,EAAE,oBAAoB,iBAExD,sBAAsB,OA+ChC;AAED;;;;;;;;;;;;;;;;GAgBG;AACH,8CANW,OAAO,2BAA2B,EAAE,oBAAoB,iBAExD,oBAAoB,EAAE,cACtB,MAAM,OA8BhB;AAzYD;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GAkDG;AAEH;;;;;;;;;GASG;AAEH;;;;GAIG;AAEH;;;;;;GAMG;AAEH;;;GAGG;AACH,iDAFU,MAAM,CAEoC;;;;;;UAxBtC,MAAM;WACN,MAAM;eACN,MAAM;gBACN,MAAM;;;;;qCAMP;IAAC,IAAI,EAAE,gBAAgB,EAAE,CAAA;CAAC;;;;;;mCAQ1B;IAAC,QAAQ,EAAE,MAAM,CAAC;IAAC,KAAK,EAAE,MAAM,EAAE,CAAA;CAAC;+BA5EjB,sDAAsD"}
@@ -11,14 +11,8 @@ import { AnimationCurve } from "../../../../engine/animation/curve/AnimationCurv
11
11
  * {@link ./ParticleNodeDescription.js ParticleNodeDescription#expand}), and this is what they expand
12
12
  * *into*: stock nodes, which is to say VM instructions, with the curve rolled out along them.
13
13
  *
14
- * ## Rolled out, not sampled
15
- *
16
- * There is a `CURVE` opcode, and it is not this. That one samples a row of the animation-curve table
17
- * a host uploads, which is the right answer for a curve an author is dragging around at runtime and
18
- * the wrong one for a curve that is part of the effect: it costs a table, a row, a handle to keep in
19
- * step with it, and a texture fetch. A ramp with four stops rolls out to about twenty instructions
20
- * of pure arithmetic, needs nothing from the host, and constant-folds where an author has left a
21
- * segment flat.
14
+ * A ramp with four stops rolls out to about twenty instructions of pure arithmetic, needs nothing
15
+ * from the host, and constant-folds where an author has left a segment flat.
22
16
  *
23
17
  * ## How a piecewise function becomes straight-line code
24
18
  *
@@ -231,12 +231,6 @@ function check_parameters(node, description, layout, error) {
231
231
  }
232
232
  break;
233
233
 
234
- case PARTICLE_PARAMETER_KIND.INTEGER:
235
- if (!Number.isInteger(value) || value < 0) {
236
- error(node.id, `Parameter '${parameter.name}' must be a non-negative whole number.`);
237
- }
238
- break;
239
-
240
234
  // A curve and a gradient are the only parameters with a shape underneath them, and both
241
235
  // are written out into instructions rather than read at runtime — so a malformed one is
242
236
  // a compile that throws rather than a value that misbehaves, and it is worth catching
@@ -1 +1 @@
1
- {"version":3,"file":"graph_particles_avboit.d.ts","sourceRoot":"","sources":["../../../../../src/shade/renderer/particles/graph_particles_avboit.js"],"names":[],"mappings":"AAqCA;;;;;;;;;;;;;;;GAeG;AACH;IARkG,KAAK,EAA5F,OAAO,2DAA2D,EAAE,UAAU;IAC/D,MAAM,EAArB,MAAM;IACoB,kBAAkB,EAA5C,UAAU,MAAM,CAAC;IACF,SAAS,EAAxB,MAAM;IACS,gBAAgB,EAA/B,MAAM;IACS,mBAAmB,EAAlC,MAAM;IACJ,MAAM,CA8ClB;AAED;;;;;;;;;;;;;;;GAeG;AACH;IAZkG,KAAK,EAA5F,OAAO,2DAA2D,EAAE,UAAU;IAC/D,MAAM,EAArB,MAAM;IACS,IAAI,EAAnB,MAAM;IACwD,MAAM,EAApE;QAAC,UAAU,EAAE,MAAM,CAAC;QAAC,QAAQ,EAAE,MAAM,CAAC;QAAC,KAAK,EAAE,MAAM,CAAA;KAAC;IAC9B,KAAK;IACT,aAAa;IACjB,IAAI,EAAnB,MAAM;IACS,KAAK,EAApB,MAAM;IACS,gBAAgB,EAA/B,MAAM;IACS,SAAS,EAAxB,MAAM;IACJ;IAAC,UAAU,EAAE,MAAM,CAAC;IAAC,QAAQ,EAAE,MAAM,CAAC;IAAC,KAAK,EAAE,MAAM,CAAA;CAAC,CA8EjE;AAED;;;;;;;;;;;;;;;;;;;;GAoBG;AACH;IAjBkG,KAAK,EAA5F,OAAO,2DAA2D,EAAE,UAAU;IACnB,QAAQ,EAAnE,OAAO,2BAA2B,EAAE,cAAc;IACnC,MAAM,EAArB,MAAM;IACS,aAAa,EAA5B,MAAM;IACS,IAAI,EAAnB,MAAM;IACS,QAAQ,EAAvB,MAAM;IACS,eAAe,EAA9B,MAAM;IACS,oBAAoB,EAAnC,MAAM;IACsE,YAAY,EAAxF;QAAC,KAAK,EAAE,MAAM,CAAC;QAAC,IAAI,EAAE,MAAM,CAAC;QAAC,UAAU,EAAE,MAAM,CAAC;QAAC,QAAQ,EAAE,MAAM,CAAA;KAAC;IAC5C,KAAK;IACT,aAAa;IACjB,IAAI,EAAnB,MAAM;IACS,KAAK,EAApB,MAAM;IACS,gBAAgB,EAA/B,MAAM;IACS,SAAS,EAAxB,MAAM;IACJ;IAAC,KAAK,EAAE,MAAM,CAAC;IAAC,IAAI,EAAE,MAAM,CAAC;IAAC,UAAU,EAAE,MAAM,CAAC;IAAC,QAAQ,EAAE,MAAM,CAAA;CAAC,CAoG/E"}
1
+ {"version":3,"file":"graph_particles_avboit.d.ts","sourceRoot":"","sources":["../../../../../src/shade/renderer/particles/graph_particles_avboit.js"],"names":[],"mappings":"AAuCA;;;;;;;;;;;;;;;GAeG;AACH;IARkG,KAAK,EAA5F,OAAO,2DAA2D,EAAE,UAAU;IAC/D,MAAM,EAArB,MAAM;IACoB,kBAAkB,EAA5C,UAAU,MAAM,CAAC;IACF,SAAS,EAAxB,MAAM;IACS,gBAAgB,EAA/B,MAAM;IACS,mBAAmB,EAAlC,MAAM;IACJ,MAAM,CA8ClB;AAED;;;;;;;;;;;;;;;GAeG;AACH;IAZkG,KAAK,EAA5F,OAAO,2DAA2D,EAAE,UAAU;IAC/D,MAAM,EAArB,MAAM;IACS,IAAI,EAAnB,MAAM;IACwD,MAAM,EAApE;QAAC,UAAU,EAAE,MAAM,CAAC;QAAC,QAAQ,EAAE,MAAM,CAAC;QAAC,KAAK,EAAE,MAAM,CAAA;KAAC;IAC9B,KAAK;IACT,aAAa;IACjB,IAAI,EAAnB,MAAM;IACS,KAAK,EAApB,MAAM;IACS,gBAAgB,EAA/B,MAAM;IACS,SAAS,EAAxB,MAAM;IACJ;IAAC,UAAU,EAAE,MAAM,CAAC;IAAC,QAAQ,EAAE,MAAM,CAAC;IAAC,KAAK,EAAE,MAAM,CAAA;CAAC,CA8EjE;AAED;;;;;;;;;;;;;;;;;;;;GAoBG;AACH;IAjBkG,KAAK,EAA5F,OAAO,2DAA2D,EAAE,UAAU;IACnB,QAAQ,EAAnE,OAAO,2BAA2B,EAAE,cAAc;IACnC,MAAM,EAArB,MAAM;IACS,aAAa,EAA5B,MAAM;IACS,IAAI,EAAnB,MAAM;IACS,QAAQ,EAAvB,MAAM;IACS,eAAe,EAA9B,MAAM;IACS,oBAAoB,EAAnC,MAAM;IACsE,YAAY,EAAxF;QAAC,KAAK,EAAE,MAAM,CAAC;QAAC,IAAI,EAAE,MAAM,CAAC;QAAC,UAAU,EAAE,MAAM,CAAC;QAAC,QAAQ,EAAE,MAAM,CAAA;KAAC;IAC5C,KAAK;IACT,aAAa;IACjB,IAAI,EAAnB,MAAM;IACS,KAAK,EAApB,MAAM;IACS,gBAAgB,EAA/B,MAAM;IACS,SAAS,EAAxB,MAAM;IACJ;IAAC,KAAK,EAAE,MAAM,CAAC;IAAC,IAAI,EAAE,MAAM,CAAC;IAAC,UAAU,EAAE,MAAM,CAAC;IAAC,QAAQ,EAAE,MAAM,CAAA;CAAC,CA2G/E"}
@@ -6,7 +6,9 @@ import { AVBOIT_OCCUPANCY_SETTINGS_STRUCT } from "../rasterize/native/avboit/sha
6
6
  import { STATIC_GRAPHICS_ENGINE_ASSETS } from "../STATIC_GRAPHICS_ENGINE_ASSETS.js";
7
7
  import { shader_particle_avboit_occupancy } from "./shaders/shader_particle_avboit_occupancy.js";
8
8
  import {
9
- PARTICLE_AVBOIT_DRAW_PIPELINE,
9
+ PARTICLE_AVBOIT_DRAW_ALPHA_PIPELINE,
10
+ PARTICLE_AVBOIT_DRAW_ADDITIVE_PIPELINE,
11
+ PARTICLE_AVBOIT_DRAW_GENERAL_PIPELINE,
10
12
  PARTICLE_AVBOIT_DRAW_RESOURCES,
11
13
  } from "./shaders/shader_particle_avboit_draw.js";
12
14
  import {
@@ -268,7 +270,7 @@ export function graph_particle_avboit_draw({
268
270
  // allowed because the attachment is read-only.
269
271
  const pass_encoder = encoder.constructRenderPass({
270
272
  label: "Particle AVBOIT Draw",
271
- pipeline: PARTICLE_AVBOIT_DRAW_PIPELINE,
273
+ pipeline: PARTICLE_AVBOIT_DRAW_ALPHA_PIPELINE,
272
274
  bindings,
273
275
  colorAttachments: [
274
276
  attachment(data.color),
@@ -281,8 +283,15 @@ export function graph_particle_avboit_draw({
281
283
  depthReadOnly: true,
282
284
  },
283
285
  });
284
- pass_encoder.drawIndirect(resources.get(data.draw_args), 0);
285
- pass_encoder.end();
286
+ // All three use the alive list; their vertex stages select disjoint particle groups.
287
+ // Premultiplied particles can both cover and emit, so they retain the general pipeline.
288
+ const args = resources.get(data.draw_args);
289
+ pass_encoder.drawIndirect(args, 0);
290
+ pass_encoder.setPipeline(graphics.render_pipelines.obtain(PARTICLE_AVBOIT_DRAW_ADDITIVE_PIPELINE));
291
+ pass_encoder.drawIndirect(args, 0);
292
+ pass_encoder.setPipeline(graphics.render_pipelines.obtain(PARTICLE_AVBOIT_DRAW_GENERAL_PIPELINE));
293
+ pass_encoder.drawIndirect(args, 0);
294
+ pass_encoder.end();
286
295
  }
287
296
 
288
297
  const pass_data = {};
@@ -17,7 +17,7 @@ export class InstructionStream {
17
17
  * A source is what its slot's role in the ISA says: for a register-role slot, a register operand
18
18
  * word — a slot index, or `vm_register(slot, pattern)` to read it through a swizzle — or a
19
19
  * literal from `vm_immediate(value)`; for any other role, the raw value (an attribute offset, a
20
- * component count, a builtin id, a curve handle, a pool index). The kinds word 0 carries follow
20
+ * component count, a builtin id, a pool index). The kinds word 0 carries follow
21
21
  * from that, and register operands are stored in their canonical spelling.
22
22
  *
23
23
  * `width` is the lane count the operation spans. Left out, it is the opcode's natural width —
@@ -123,17 +123,6 @@ export class InstructionStream {
123
123
  * @returns {InstructionStream}
124
124
  */
125
125
  random(dst: number, width?: number): InstructionStream;
126
- /**
127
- * @param {number} dst
128
- * @param {number} curve_handle
129
- * @param {number|{kind: number, word: number}} t a register operand word or a literal, read one lane
130
- * @param {number} [width]
131
- * @returns {InstructionStream}
132
- */
133
- curve(dst: number, curve_handle: number, t: number | {
134
- kind: number;
135
- word: number;
136
- }, width?: number): InstructionStream;
137
126
  /**
138
127
  * @returns {InstructionStream}
139
128
  */
@@ -1 +1 @@
1
- {"version":3,"file":"InstructionStream.d.ts","sourceRoot":"","sources":["../../../../../../src/shade/renderer/particles/isa/InstructionStream.js"],"names":[],"mappings":"AAkCA;;;;;;GAMG;AACH;IACI,yCAAyC;IACzC,cADW,MAAM,EAAE,EAAE,CACH;IAClB,iEAAiE;IACjE,gBADW,MAAM,CACE;IAsBnB;;;;;;;;;;;;;;;;;;;;;OAqBG;IACH,SARW,MAAM,QACN,MAAM,OACN,MAAM,GAAC;QAAC,IAAI,EAAE,MAAM,CAAC;QAAC,IAAI,EAAE,MAAM,CAAA;KAAC,OACnC,MAAM,GAAC;QAAC,IAAI,EAAE,MAAM,CAAC;QAAC,IAAI,EAAE,MAAM,CAAA;KAAC,OACnC,MAAM,GAAC;QAAC,IAAI,EAAE,MAAM,CAAC;QAAC,IAAI,EAAE,MAAM,CAAA;KAAC,UACnC,MAAM,GACJ,iBAAiB,CA6D7B;IAED;;;;;;OAMG;IACH,iBAHW,UAAU,MAAM,CAAC,GACf,iBAAiB,CAS7B;IAID;;;;;OAKG;IACH,SALW,MAAM,OACN,MAAM,UACN,MAAM,GACJ,iBAAiB,CAI7B;IAED;;;;;;;;OAQG;IACH,eALW,MAAM,OACN,MAAM,SACN,MAAM,GACJ,iBAAiB,CAI7B;IAED;;;;;OAKG;IACH,eALW,MAAM,kBACN,MAAM,UACN,MAAM,GACJ,iBAAiB,CAI7B;IAED;;;;;;;;;OASG;IACH,cANW,MAAM,eACN,MAAM,mBACN,MAAM,UACN,MAAM,GACJ,iBAAiB,CAK7B;IAED;;;;;;;;OAQG;IACH,kBALW,MAAM,GAAC;QAAC,IAAI,EAAE,MAAM,CAAC;QAAC,IAAI,EAAE,MAAM,CAAA;KAAC,eACnC,MAAM,mBACN,MAAM,GACJ,iBAAiB,CAK7B;IAED;;;;;OAKG;IACH,iBALW,MAAM,cACN,MAAM,UACN,MAAM,GACJ,iBAAiB,CAI7B;IAED;;;OAGG;IACH,gBAHW,MAAM,GAAC;QAAC,IAAI,EAAE,MAAM,CAAC;QAAC,IAAI,EAAE,MAAM,CAAA;KAAC,GACjC,iBAAiB,CAI7B;IAED;;;;;;;;OAQG;IACH,YAJW,MAAM,UACN,MAAM,GACJ,iBAAiB,CAI7B;IAED;;;;;;OAMG;IACH,WANW,MAAM,gBACN,MAAM,KACN,MAAM,GAAC;QAAC,IAAI,EAAE,MAAM,CAAC;QAAC,IAAI,EAAE,MAAM,CAAA;KAAC,UACnC,MAAM,GACJ,iBAAiB,CAI7B;IAED;;OAEG;IACH,QAFa,iBAAiB,CAI7B;IAED;;OAEG;IACH,gCAEC;IAED;;OAEG;IACH,WAFa,WAAW,CAWvB;;CACJ"}
1
+ {"version":3,"file":"InstructionStream.d.ts","sourceRoot":"","sources":["../../../../../../src/shade/renderer/particles/isa/InstructionStream.js"],"names":[],"mappings":"AAkCA;;;;;;GAMG;AACH;IACI,yCAAyC;IACzC,cADW,MAAM,EAAE,EAAE,CACH;IAClB,iEAAiE;IACjE,gBADW,MAAM,CACE;IAsBnB;;;;;;;;;;;;;;;;;;;;;OAqBG;IACH,SARW,MAAM,QACN,MAAM,OACN,MAAM,GAAC;QAAC,IAAI,EAAE,MAAM,CAAC;QAAC,IAAI,EAAE,MAAM,CAAA;KAAC,OACnC,MAAM,GAAC;QAAC,IAAI,EAAE,MAAM,CAAC;QAAC,IAAI,EAAE,MAAM,CAAA;KAAC,OACnC,MAAM,GAAC;QAAC,IAAI,EAAE,MAAM,CAAC;QAAC,IAAI,EAAE,MAAM,CAAA;KAAC,UACnC,MAAM,GACJ,iBAAiB,CA6D7B;IAED;;;;;;OAMG;IACH,iBAHW,UAAU,MAAM,CAAC,GACf,iBAAiB,CAS7B;IAID;;;;;OAKG;IACH,SALW,MAAM,OACN,MAAM,UACN,MAAM,GACJ,iBAAiB,CAI7B;IAED;;;;;;;;OAQG;IACH,eALW,MAAM,OACN,MAAM,SACN,MAAM,GACJ,iBAAiB,CAI7B;IAED;;;;;OAKG;IACH,eALW,MAAM,kBACN,MAAM,UACN,MAAM,GACJ,iBAAiB,CAI7B;IAED;;;;;;;;;OASG;IACH,cANW,MAAM,eACN,MAAM,mBACN,MAAM,UACN,MAAM,GACJ,iBAAiB,CAK7B;IAED;;;;;;;;OAQG;IACH,kBALW,MAAM,GAAC;QAAC,IAAI,EAAE,MAAM,CAAC;QAAC,IAAI,EAAE,MAAM,CAAA;KAAC,eACnC,MAAM,mBACN,MAAM,GACJ,iBAAiB,CAK7B;IAED;;;;;OAKG;IACH,iBALW,MAAM,cACN,MAAM,UACN,MAAM,GACJ,iBAAiB,CAI7B;IAED;;;OAGG;IACH,gBAHW,MAAM,GAAC;QAAC,IAAI,EAAE,MAAM,CAAC;QAAC,IAAI,EAAE,MAAM,CAAA;KAAC,GACjC,iBAAiB,CAI7B;IAED;;;;;;;;OAQG;IACH,YAJW,MAAM,UACN,MAAM,GACJ,iBAAiB,CAI7B;IAED;;OAEG;IACH,QAFa,iBAAiB,CAI7B;IAED;;OAEG;IACH,gCAEC;IAED;;OAEG;IACH,WAFa,WAAW,CAWvB;;CACJ"}
@@ -72,7 +72,7 @@ export class InstructionStream {
72
72
  * A source is what its slot's role in the ISA says: for a register-role slot, a register operand
73
73
  * word — a slot index, or `vm_register(slot, pattern)` to read it through a swizzle — or a
74
74
  * literal from `vm_immediate(value)`; for any other role, the raw value (an attribute offset, a
75
- * component count, a builtin id, a curve handle, a pool index). The kinds word 0 carries follow
75
+ * component count, a builtin id, a pool index). The kinds word 0 carries follow
76
76
  * from that, and register operands are stored in their canonical spelling.
77
77
  *
78
78
  * `width` is the lane count the operation spans. Left out, it is the opcode's natural width —
@@ -259,17 +259,6 @@ export class InstructionStream {
259
259
  return this.emit(VM_OP.RANDOM, dst, 0, 0, 0, width);
260
260
  }
261
261
 
262
- /**
263
- * @param {number} dst
264
- * @param {number} curve_handle
265
- * @param {number|{kind: number, word: number}} t a register operand word or a literal, read one lane
266
- * @param {number} [width]
267
- * @returns {InstructionStream}
268
- */
269
- curve(dst, curve_handle, t, width = undefined) {
270
- return this.emit(VM_OP.CURVE, dst, curve_handle, t, 0, width);
271
- }
272
-
273
262
  /**
274
263
  * @returns {InstructionStream}
275
264
  */
@@ -156,8 +156,7 @@ export function vm_repack_instruction(words: ArrayLike<number>): number[];
156
156
  * @property {number} slot source slot, `0..2`
157
157
  * @property {number} kind a {@link VM_KIND}, never `NONE`
158
158
  * @property {number} word the source word as encoded
159
- * @property {number} lanes how many lanes the instruction reads of it: the operation's width, or one
160
- * for a slot the ISA marks scalar
159
+ * @property {number} lanes how many lanes the instruction reads of it: the operation's width
161
160
  * @property {number} span register slots the operand reaches from its base, for a register; `0` for a
162
161
  * literal
163
162
  */
@@ -165,9 +164,8 @@ export function vm_repack_instruction(words: ArrayLike<number>): number[];
165
164
  * Visit every source operand of an instruction — every slot whose kind is not `NONE` — with how
166
165
  * many lanes the opcode reads of it and how far into the file it reaches.
167
166
  *
168
- * The rules for the reach are not uniform and live here rather than in each caller: a source is
169
- * read as wide as the operation runs unless the ISA marks that slot scalar, and a register operand
170
- * reaches as far as its widest selector among the lanes read.
167
+ * A source is read as wide as the operation runs, and a register operand reaches as far as its
168
+ * widest selector among the lanes read.
171
169
  *
172
170
  * @param {ArrayLike<number>} words an instruction stream
173
171
  * @param {number} base index of the instruction's first word
@@ -229,7 +227,7 @@ export function vm_register_kinds(op: number): number;
229
227
  * A source word means what its kind says — see {@link VM_KIND}:
230
228
  *
231
229
  * - `NONE`: not an operand the VM resolves — an unused slot, or a raw field the opcode reads for
232
- * itself: an attribute offset, a component count, a builtin id, a curve handle, a pool index.
230
+ * itself: an attribute offset, a component count, a builtin id, a pool index.
233
231
  * - `REG`: a register operand. Bits 0..7 are the first slot, bits 8..15 a swizzle — see below.
234
232
  * - `IMM`: the word IS the `f32` bit pattern of a literal, read in every lane. A scalar or a
235
233
  * lane-uniform vector costs no register and no load; only a vector whose lanes differ still goes
@@ -278,7 +276,6 @@ export namespace VM_OPERAND {
278
276
  let ATTR_OFFSET: string;
279
277
  let COMP: string;
280
278
  let BUILTIN: string;
281
- let CURVE: string;
282
279
  }
283
280
  /**
284
281
  * Builtin inputs the host shader assembles per-invocation and the VM reads via `LOAD_BUILTIN`.
@@ -306,58 +303,57 @@ export const VM_BUILTIN_COMPONENTS: {
306
303
  };
307
304
  /**
308
305
  * Opcodes. Numbers are stable wire values — never renumber, only append. 19 was `SCALE` and 45 was
309
- * `SWIZZLE`; both are spelled by an operand swizzle now and the numbers stay unused.
306
+ * `SWIZZLE`; both are spelled by an operand swizzle now. 61 was the animation-table sampler.
307
+ * These numbers stay unused.
310
308
  */
311
309
  export type VM_OP = number;
312
310
  export namespace VM_OP {
313
- export let HALT: number;
314
- export let NOP: number;
315
- export let MOV: number;
316
- export let LOAD_CONST: number;
317
- export let LOAD_ATTR: number;
318
- export let STORE_ATTR: number;
319
- export let LOAD_BUILTIN: number;
320
- export let KILL: number;
321
- export let ADD: number;
322
- export let SUB: number;
323
- export let MUL: number;
324
- export let DIV: number;
325
- export let MAD: number;
326
- export let MIN: number;
327
- export let MAX: number;
328
- export let MIX: number;
329
- export let CLAMP: number;
330
- export let NEG: number;
331
- export let ABS: number;
332
- export let FLOOR: number;
333
- export let FRACT: number;
334
- export let SQRT: number;
335
- export let SIN: number;
336
- export let COS: number;
337
- export let EXP: number;
338
- export let LOG: number;
339
- export let POW: number;
340
- export let STEP: number;
341
- export let SMOOTHSTEP: number;
342
- export let RSQRT: number;
343
- export let TAN: number;
344
- export let ASIN: number;
345
- export let ACOS: number;
346
- export let ATAN2: number;
347
- export let DOT: number;
348
- export let CROSS: number;
349
- export let LENGTH: number;
350
- export let NORMALIZE: number;
351
- export let DISTANCE: number;
352
- export let CMP_LT: number;
353
- export let CMP_LE: number;
354
- export let CMP_GT: number;
355
- export let CMP_GE: number;
356
- export let CMP_EQ: number;
357
- export let SELECT: number;
358
- export let RANDOM: number;
359
- let CURVE_1: number;
360
- export { CURVE_1 as CURVE };
311
+ let HALT: number;
312
+ let NOP: number;
313
+ let MOV: number;
314
+ let LOAD_CONST: number;
315
+ let LOAD_ATTR: number;
316
+ let STORE_ATTR: number;
317
+ let LOAD_BUILTIN: number;
318
+ let KILL: number;
319
+ let ADD: number;
320
+ let SUB: number;
321
+ let MUL: number;
322
+ let DIV: number;
323
+ let MAD: number;
324
+ let MIN: number;
325
+ let MAX: number;
326
+ let MIX: number;
327
+ let CLAMP: number;
328
+ let NEG: number;
329
+ let ABS: number;
330
+ let FLOOR: number;
331
+ let FRACT: number;
332
+ let SQRT: number;
333
+ let SIN: number;
334
+ let COS: number;
335
+ let EXP: number;
336
+ let LOG: number;
337
+ let POW: number;
338
+ let STEP: number;
339
+ let SMOOTHSTEP: number;
340
+ let RSQRT: number;
341
+ let TAN: number;
342
+ let ASIN: number;
343
+ let ACOS: number;
344
+ let ATAN2: number;
345
+ let DOT: number;
346
+ let CROSS: number;
347
+ let LENGTH: number;
348
+ let NORMALIZE: number;
349
+ let DISTANCE: number;
350
+ let CMP_LT: number;
351
+ let CMP_LE: number;
352
+ let CMP_GT: number;
353
+ let CMP_GE: number;
354
+ let CMP_EQ: number;
355
+ let SELECT: number;
356
+ let RANDOM: number;
361
357
  }
362
358
  /**
363
359
  * How an opcode reads the instruction's width field — the lane count it operates on.
@@ -431,7 +427,7 @@ export const VM_OPERAND_SWIZZLE_SHIFT: number;
431
427
  *
432
428
  * Keyed by opcode number. Used by the assembler for validation/disassembly and by the parity
433
429
  * meta-test to enforce that every opcode is handled by both executors.
434
- * @type {Map<number, {name: string, dst: boolean, operands: [string, string, string], width: string, dest: string, default_width: number, min_width: number, scalar_operands: number[]}>}
430
+ * @type {Map<number, {name: string, dst: boolean, operands: [string, string, string], width: string, dest: string, default_width: number, min_width: number}>}
435
431
  */
436
432
  export const VM_ISA: Map<number, {
437
433
  name: string;
@@ -441,7 +437,6 @@ export const VM_ISA: Map<number, {
441
437
  dest: string;
442
438
  default_width: number;
443
439
  min_width: number;
444
- scalar_operands: number[];
445
440
  }>;
446
441
  export type ParticleVMOperand = {
447
442
  /**
@@ -457,8 +452,7 @@ export type ParticleVMOperand = {
457
452
  */
458
453
  word: number;
459
454
  /**
460
- * how many lanes the instruction reads of it: the operation's width, or one
461
- * for a slot the ISA marks scalar
455
+ * how many lanes the instruction reads of it: the operation's width
462
456
  */
463
457
  lanes: number;
464
458
  /**
@@ -1 +1 @@
1
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