@woosh/meep-engine 3.14.1 → 3.14.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +31 -24
- package/package.json +1 -1
- package/src/avif/native/DECISIONS.md +544 -536
- package/src/avif/native/heif/parse_avif_file.d.ts.map +1 -1
- package/src/avif/native/heif/parse_avif_file.js +384 -383
- package/src/avif/native/heif/parse_image_grid.d.ts.map +1 -1
- package/src/avif/native/heif/parse_image_grid.js +49 -48
- package/src/basis/BasisBitReader.d.ts +77 -0
- package/src/basis/BasisBitReader.d.ts.map +1 -0
- package/src/basis/BasisBitReader.js +231 -0
- package/src/basis/BasisHuffmanTable.d.ts +53 -0
- package/src/basis/BasisHuffmanTable.d.ts.map +1 -0
- package/src/basis/BasisHuffmanTable.js +263 -0
- package/src/basis/basis_read_huffman_table.d.ts +20 -0
- package/src/basis/basis_read_huffman_table.d.ts.map +1 -0
- package/src/basis/basis_read_huffman_table.js +187 -0
- package/src/basis/etc1s/Etc1sSelectorHistory.d.ts +50 -0
- package/src/basis/etc1s/Etc1sSelectorHistory.d.ts.map +1 -0
- package/src/basis/etc1s/Etc1sSelectorHistory.js +89 -0
- package/src/basis/etc1s/etc1s_block_colors.d.ts +14 -0
- package/src/basis/etc1s/etc1s_block_colors.d.ts.map +1 -0
- package/src/basis/etc1s/etc1s_block_colors.js +75 -0
- package/src/basis/etc1s/etc1s_decode_slice.d.ts +57 -0
- package/src/basis/etc1s/etc1s_decode_slice.d.ts.map +1 -0
- package/src/basis/etc1s/etc1s_decode_slice.js +258 -0
- package/src/basis/etc1s/etc1s_read_endpoint_codebook.d.ts +48 -0
- package/src/basis/etc1s/etc1s_read_endpoint_codebook.d.ts.map +1 -0
- package/src/basis/etc1s/etc1s_read_endpoint_codebook.js +111 -0
- package/src/basis/etc1s/etc1s_read_selector_codebook.d.ts +42 -0
- package/src/basis/etc1s/etc1s_read_selector_codebook.d.ts.map +1 -0
- package/src/basis/etc1s/etc1s_read_selector_codebook.js +127 -0
- package/src/basis/etc1s/etc1s_read_slice_tables.d.ts +54 -0
- package/src/basis/etc1s/etc1s_read_slice_tables.d.ts.map +1 -0
- package/src/basis/etc1s/etc1s_read_slice_tables.js +47 -0
- package/src/basis/transcode/build_range_plan.js +54 -0
- package/src/basis/transcode/etc1s_to_bc1.d.ts +24 -0
- package/src/basis/transcode/etc1s_to_bc1.d.ts.map +1 -0
- package/src/basis/transcode/etc1s_to_bc1.js +205 -0
- package/src/basis/transcode/etc1s_to_bc7.d.ts +30 -0
- package/src/basis/transcode/etc1s_to_bc7.d.ts.map +1 -0
- package/src/basis/transcode/etc1s_to_bc7.js +496 -0
- package/src/basis/transcode/fit_endpoints.d.ts +59 -0
- package/src/basis/transcode/fit_endpoints.d.ts.map +1 -0
- package/src/basis/transcode/fit_endpoints.js +226 -0
- package/src/{avif/native/isobmff → core/binary}/ByteCursor.d.ts +19 -6
- package/src/core/binary/ByteCursor.d.ts.map +1 -0
- package/src/{avif/native/isobmff → core/binary}/ByteCursor.js +41 -14
- package/src/engine/EngineHarness.js +1 -1
- package/src/engine/asset/codec/Codec.d.ts.map +1 -0
- package/src/engine/asset/codec/CodecWithFallback.d.ts.map +1 -0
- package/src/engine/asset/{loaders/image/codec → codec}/CodecWithFallback.js +2 -2
- package/src/engine/asset/loaders/image/IMAGE_CODEC_REVIEW_2026_08_28.md +4 -4
- package/src/engine/asset/loaders/image/ImageRGBADataLoader.d.ts +1 -1
- package/src/engine/asset/loaders/image/ImageRGBADataLoader.d.ts.map +1 -1
- package/src/engine/asset/loaders/image/ImageRGBADataLoader.js +1 -1
- package/src/engine/asset/loaders/image/codec/NativeImageDecoder.d.ts +1 -1
- package/src/engine/asset/loaders/image/codec/NativeImageDecoder.d.ts.map +1 -1
- package/src/engine/asset/loaders/image/codec/NativeImageDecoder.js +1 -1
- package/src/engine/asset/loaders/image/codec/ThreadedImageDecoder.d.ts +1 -1
- package/src/engine/asset/loaders/image/codec/ThreadedImageDecoder.d.ts.map +1 -1
- package/src/engine/asset/loaders/image/codec/ThreadedImageDecoder.js +1 -1
- package/src/engine/graphics/texture/atlas/TextureAtlas.d.ts.map +1 -1
- package/src/engine/graphics/texture/atlas/TextureAtlas.js +13 -0
- package/src/engine/physics/broadphase/generate_pairs.d.ts.map +1 -1
- package/src/engine/physics/broadphase/generate_pairs.js +7 -1
- package/src/engine/physics/fluid/ecs/FluidObstacleSystem.d.ts +4 -4
- package/src/ktx2/KTX2_IDENTIFIER.d.ts +14 -0
- package/src/ktx2/KTX2_IDENTIFIER.d.ts.map +1 -0
- package/src/ktx2/KTX2_IDENTIFIER.js +15 -0
- package/src/ktx2/KhrDfModel.d.ts +35 -0
- package/src/ktx2/KhrDfModel.d.ts.map +1 -0
- package/src/ktx2/KhrDfModel.js +49 -0
- package/src/ktx2/SupercompressionScheme.d.ts +16 -0
- package/src/ktx2/SupercompressionScheme.d.ts.map +1 -0
- package/src/ktx2/SupercompressionScheme.js +23 -0
- package/src/ktx2/ktx2_read.d.ts +71 -0
- package/src/ktx2/ktx2_read.d.ts.map +1 -0
- package/src/ktx2/ktx2_read.js +581 -0
- package/src/ktx2/ktx2_read_basis_lz_global_data.d.ts +27 -0
- package/src/ktx2/ktx2_read_basis_lz_global_data.d.ts.map +1 -0
- package/src/ktx2/ktx2_read_basis_lz_global_data.js +189 -0
- package/src/ktx2/vk_format_to_texture_format.d.ts +55 -0
- package/src/ktx2/vk_format_to_texture_format.d.ts.map +1 -0
- package/src/ktx2/vk_format_to_texture_format.js +290 -0
- package/src/shade/descriptor/GPUTextureUsage.d.ts +23 -0
- package/src/shade/descriptor/GPUTextureUsage.d.ts.map +1 -0
- package/src/shade/descriptor/GPUTextureUsage.js +24 -0
- package/src/shade/descriptor/WebGPUExtensionType.d.ts +3 -0
- package/src/shade/descriptor/WebGPUExtensionType.js +26 -0
- package/src/shade/descriptor/texture/TextureDescriptor.d.ts +2 -6
- package/src/shade/descriptor/texture/TextureDescriptor.d.ts.map +1 -1
- package/src/shade/descriptor/texture/TextureDescriptor.js +24 -40
- package/src/shade/descriptor/texture/format/TextureFormat.d.ts +125 -0
- package/src/shade/descriptor/texture/format/TextureFormat.d.ts.map +1 -0
- package/src/shade/descriptor/texture/format/TextureFormat.js +146 -0
- package/src/shade/descriptor/texture/format/gpu_texture_format_info.d.ts +60 -0
- package/src/shade/descriptor/texture/format/gpu_texture_format_info.d.ts.map +1 -1
- package/src/shade/descriptor/texture/format/gpu_texture_format_info.js +102 -0
- package/src/shade/device/graph/TextureResourceDescriptor.d.ts.map +1 -1
- package/src/shade/device/graph/TextureResourceDescriptor.js +160 -155
- package/src/shade/device/mock/SoftwareGPUQueue.d.ts +11 -4
- package/src/shade/device/mock/SoftwareGPUQueue.d.ts.map +1 -1
- package/src/shade/device/mock/SoftwareGPUQueue.js +31 -37
- package/src/shade/device/mock/SoftwareGPUTexture.d.ts.map +1 -1
- package/src/shade/device/mock/SoftwareGPUTexture.js +8 -4
- package/src/shade/device/timing/profile/frame_graph_extract_topology.d.ts.map +1 -1
- package/src/shade/device/timing/profile/frame_graph_extract_topology.js +164 -174
- package/src/shade/playground/ground_seam/README.md +235 -0
- package/src/shade/playground/ground_seam/capture_scene_color.d.ts +45 -0
- package/src/shade/playground/ground_seam/capture_scene_color.d.ts.map +1 -0
- package/src/shade/playground/ground_seam/capture_scene_color.js +242 -0
- package/src/shade/playground/ground_seam/depth_step_across_seam.d.ts +11 -0
- package/src/shade/playground/ground_seam/depth_step_across_seam.d.ts.map +1 -0
- package/src/shade/playground/ground_seam/depth_step_across_seam.js +185 -0
- package/src/shade/playground/ground_seam/index.html +195 -0
- package/src/shade/playground/ground_seam/main.d.ts +2 -0
- package/src/shade/playground/ground_seam/main.d.ts.map +1 -0
- package/src/shade/playground/ground_seam/main.js +879 -0
- package/src/shade/playground/ground_seam/make_grid_texture.d.ts +29 -0
- package/src/shade/playground/ground_seam/make_grid_texture.d.ts.map +1 -0
- package/src/shade/playground/ground_seam/make_grid_texture.js +105 -0
- package/src/shade/playground/ground_seam/make_ground.d.ts +70 -0
- package/src/shade/playground/ground_seam/make_ground.d.ts.map +1 -0
- package/src/shade/playground/ground_seam/make_ground.js +161 -0
- package/src/shade/playground/ground_seam/measure_flicker.d.ts +71 -0
- package/src/shade/playground/ground_seam/measure_flicker.d.ts.map +1 -0
- package/src/shade/playground/ground_seam/measure_flicker.js +531 -0
- package/src/shade/renderer/Renderer.d.ts.map +1 -1
- package/src/shade/renderer/Renderer.js +2519 -2511
- package/src/shade/renderer/hiz/HierarchicalZBuffer.d.ts.map +1 -1
- package/src/shade/renderer/hiz/HierarchicalZBuffer.js +275 -274
- package/src/shade/renderer/light/GPULightCollection.d.ts.map +1 -1
- package/src/shade/renderer/light/GPULightCollection.js +323 -314
- package/src/shade/renderer/lightmap/GPULightMap.js +336 -336
- package/src/shade/renderer/material/resident/GPUResidentMaterialContext.d.ts.map +1 -1
- package/src/shade/renderer/material/resident/GPUResidentMaterialContext.js +12 -2
- package/src/shade/renderer/material/standard/fragment_gbuffer.d.ts.map +1 -1
- package/src/shade/renderer/material/standard/fragment_gbuffer.js +3 -1
- package/src/shade/renderer/material/standard/fragment_gbuffer_vt.js +169 -169
- package/src/shade/renderer/path_tracer/shader/chunk_sample_material_data.d.ts.map +1 -1
- package/src/shade/renderer/path_tracer/shader/chunk_sample_material_data.js +3 -1
- package/src/shade/renderer/postprocess/nss/NSS.d.ts +1 -1
- package/src/shade/renderer/rasterize/native/oit/chunk_forward_shade_standard_fragment_brick4.d.ts.map +1 -1
- package/src/shade/renderer/rasterize/native/oit/chunk_forward_shade_standard_fragment_brick4.js +3 -1
- package/src/shade/renderer/rasterize/native/oit/chunk_forward_shade_standard_fragment_ibl.d.ts.map +1 -1
- package/src/shade/renderer/rasterize/native/oit/chunk_forward_shade_standard_fragment_ibl.js +3 -1
- package/src/shade/renderer/shader/chunk/geometry/normal/chunk_decode_tangent_normal.d.ts +28 -0
- package/src/shade/renderer/shader/chunk/geometry/normal/chunk_decode_tangent_normal.d.ts.map +1 -0
- package/src/shade/renderer/shader/chunk/geometry/normal/chunk_decode_tangent_normal.js +39 -0
- package/src/shade/renderer/shader/chunk/geometry/triangle/chunk_barycentric_full.d.ts +45 -0
- package/src/shade/renderer/shader/chunk/geometry/triangle/chunk_barycentric_full.d.ts.map +1 -1
- package/src/shade/renderer/shader/chunk/geometry/triangle/chunk_barycentric_full.js +94 -61
- package/src/shade/renderer/shader/chunk/geometry/triangle/chunk_barycentric_solve.d.ts +24 -0
- package/src/shade/renderer/shader/chunk/geometry/triangle/chunk_barycentric_solve.d.ts.map +1 -0
- package/src/shade/renderer/shader/chunk/geometry/triangle/chunk_barycentric_solve.js +43 -0
- package/src/shade/renderer/texture/COMPRESSED_TEXTURE_PLAN_2026_09_01.md +1462 -0
- package/src/shade/renderer/texture/TextureManager.d.ts.map +1 -1
- package/src/shade/renderer/texture/TextureManager.js +20 -8
- package/src/shade/renderer/texture/TextureRole.d.ts +19 -0
- package/src/shade/renderer/texture/TextureRole.d.ts.map +1 -0
- package/src/shade/renderer/texture/TextureRole.js +26 -0
- package/src/shade/renderer/texture/TextureVariantSet.d.ts +71 -0
- package/src/shade/renderer/texture/TextureVariantSet.d.ts.map +1 -0
- package/src/shade/renderer/texture/TextureVariantSet.js +105 -0
- package/src/shade/renderer/texture/download_texture_data.d.ts.map +1 -1
- package/src/shade/renderer/texture/download_texture_data.js +22 -0
- package/src/shade/renderer/texture/format/gpu_texture_compression_support.d.ts +15 -0
- package/src/shade/renderer/texture/format/gpu_texture_compression_support.d.ts.map +1 -0
- package/src/shade/renderer/texture/format/gpu_texture_compression_support.js +50 -0
- package/src/shade/renderer/texture/format/gpu_texture_format_can_generate_mipmaps.d.ts +27 -0
- package/src/shade/renderer/texture/format/gpu_texture_format_can_generate_mipmaps.d.ts.map +1 -0
- package/src/shade/renderer/texture/format/gpu_texture_format_can_generate_mipmaps.js +65 -0
- package/src/shade/renderer/texture/format/infer_format_from_parameters.d.ts +11 -0
- package/src/shade/renderer/texture/format/infer_format_from_parameters.d.ts.map +1 -0
- package/src/shade/renderer/texture/format/infer_format_from_parameters.js +88 -0
- package/src/shade/renderer/texture/format/texture_format_from_shade_image.d.ts +24 -0
- package/src/shade/renderer/texture/format/texture_format_from_shade_image.d.ts.map +1 -0
- package/src/shade/renderer/texture/format/texture_format_from_shade_image.js +71 -0
- package/src/shade/renderer/texture/format/texture_format_preference.d.ts +22 -0
- package/src/shade/renderer/texture/format/texture_format_preference.d.ts.map +1 -0
- package/src/shade/renderer/texture/format/texture_format_preference.js +89 -0
- package/src/shade/renderer/texture/format/texture_variant_select.d.ts +24 -0
- package/src/shade/renderer/texture/format/texture_variant_select.d.ts.map +1 -0
- package/src/shade/renderer/texture/format/texture_variant_select.js +38 -0
- package/src/shade/renderer/texture/shade_texture_might_have_alpha.d.ts +9 -1
- package/src/shade/renderer/texture/shade_texture_might_have_alpha.d.ts.map +1 -1
- package/src/shade/renderer/texture/shade_texture_might_have_alpha.js +73 -8
- package/src/shade/renderer/texture/source/AlphaMode.d.ts +27 -0
- package/src/shade/renderer/texture/source/AlphaMode.d.ts.map +1 -0
- package/src/shade/renderer/texture/source/AlphaMode.js +52 -0
- package/src/shade/renderer/texture/source/ShadeImage.d.ts +33 -0
- package/src/shade/renderer/texture/source/ShadeImage.d.ts.map +1 -1
- package/src/shade/renderer/texture/source/ShadeImage.js +74 -0
- package/src/shade/renderer/texture/source/ShadeTexelData.d.ts +78 -0
- package/src/shade/renderer/texture/source/ShadeTexelData.d.ts.map +1 -0
- package/src/shade/renderer/texture/source/ShadeTexelData.js +158 -0
- package/src/shade/renderer/texture/texture_descriptor_from_texture_shade.d.ts +0 -10
- package/src/shade/renderer/texture/texture_descriptor_from_texture_shade.d.ts.map +1 -1
- package/src/shade/renderer/texture/texture_descriptor_from_texture_shade.js +73 -175
- package/src/shade/renderer/texture/texture_write_level.d.ts +32 -0
- package/src/shade/renderer/texture/texture_write_level.d.ts.map +1 -0
- package/src/shade/renderer/texture/texture_write_level.js +77 -0
- package/src/shade/renderer/texture/texture_write_to_gpu.d.ts +8 -1
- package/src/shade/renderer/texture/texture_write_to_gpu.d.ts.map +1 -1
- package/src/shade/renderer/texture/texture_write_to_gpu.js +62 -37
- package/src/shade/renderer/texture/virtual/source/VTSourceImage.d.ts +8 -0
- package/src/shade/renderer/texture/virtual/source/VTSourceImage.d.ts.map +1 -1
- package/src/shade/renderer/texture/virtual/source/VTSourceImage.js +8 -0
- package/src/shade/util/texture_mip_extent.d.ts +49 -0
- package/src/shade/util/texture_mip_extent.d.ts.map +1 -0
- package/src/shade/util/texture_mip_extent.js +87 -0
- package/src/avif/native/isobmff/ByteCursor.d.ts.map +0 -1
- package/src/engine/asset/loaders/image/codec/Codec.d.ts.map +0 -1
- package/src/engine/asset/loaders/image/codec/CodecWithFallback.d.ts.map +0 -1
- package/src/shade/util/compute_max_mip_count.d.ts +0 -8
- package/src/shade/util/compute_max_mip_count.d.ts.map +0 -1
- package/src/shade/util/compute_max_mip_count.js +0 -27
- /package/src/engine/asset/{loaders/image/codec → codec}/Codec.d.ts +0 -0
- /package/src/engine/asset/{loaders/image/codec → codec}/Codec.js +0 -0
- /package/src/engine/asset/{loaders/image/codec → codec}/CodecWithFallback.d.ts +0 -0
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import { assert } from "../../../core/assert.js";
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import { FrameGraph } from "../../../engine/graphics/render/frame_graph/FrameGraph.js";
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import { ShadeGPUCommandContext } from "../../device/ShadeGPUCommandContext.js";
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texture_Y.descriptor.format = "rgba16float";
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69
|
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texture_Y.descriptor.usage |= GPUTextureUsage.RENDER_ATTACHMENT;
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70
|
-
texture_Y.descriptor.mipLevelCount = mip_count;
|
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71
|
-
|
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72
|
-
const texture_CoCg = new GPUTextureContext(device);
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73
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-
texture_CoCg.resize(resolution, resolution);
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74
|
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texture_CoCg.descriptor.label = "Lightmap CoCg";
|
|
75
|
-
texture_CoCg.descriptor.format = "rg16float";
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|
76
|
-
texture_CoCg.descriptor.usage |= GPUTextureUsage.RENDER_ATTACHMENT;
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77
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-
texture_CoCg.descriptor.mipLevelCount = mip_count;
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78
|
-
|
|
79
|
-
this.texture_Y = texture_Y;
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80
|
-
this.texture_CoCg = texture_CoCg;
|
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81
|
-
|
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82
|
-
// flat
|
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83
|
-
|
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84
|
-
const texture_flat = new GPUTextureContext(device);
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85
|
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texture_flat.resize(resolution, resolution);
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86
|
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texture_flat.descriptor.label = "Lightmap flat";
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87
|
-
texture_flat.descriptor.format = "rgba16float";
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88
|
-
texture_flat.descriptor.usage |= GPUTextureUsage.RENDER_ATTACHMENT;
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89
|
-
texture_flat.descriptor.mipLevelCount = mip_count;
|
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90
|
-
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91
|
-
this.texture_flat = texture_flat;
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92
|
-
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93
|
-
const texture_viz = new GPUTextureContext(device);
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94
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-
texture_viz.resize(resolution, resolution);
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95
|
-
texture_viz.descriptor.label = "Lightmap viz";
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96
|
-
texture_viz.descriptor.format = "rg32uint";
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|
97
|
-
texture_viz.descriptor.usage |= GPUTextureUsage.RENDER_ATTACHMENT;
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98
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-
texture_viz.descriptor.mipLevelCount = 1;
|
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99
|
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100
|
-
this.texture_viz = texture_viz;
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101
|
-
}
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102
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103
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/**
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104
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* @type {GPUSceneContext}
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105
|
-
*/
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106
|
-
#scene
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107
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-
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108
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/**
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109
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* @type {GraphicsContext}
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110
|
-
*/
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111
|
-
#graphics
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|
-
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113
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-
/**
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114
|
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* @type {GPUTextureContext}
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115
|
-
*/
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116
|
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#bake_tile_sh_Y = null;
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117
|
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/**
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118
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*
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119
|
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* @type {GPUTextureContext}
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120
|
-
*/
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121
|
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#bake_tile_sh_CoCg = null;
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122
|
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#bake_tile_next = 0;
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123
|
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#bake_full_iteration_count = 0;
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124
|
-
|
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125
|
-
/**
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126
|
-
*
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127
|
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* @param {GPUSceneContext} scene_ctx
|
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128
|
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* @param {GraphicsContext} graphics
|
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129
|
-
*/
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130
|
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bake_start(scene_ctx, graphics) {
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131
|
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assert.isNull(this.#bake_tile_sh_Y, 'bake_tiles'); // didn't clean up
|
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132
|
-
|
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133
|
-
this.#scene = scene_ctx;
|
|
134
|
-
this.#graphics = graphics;
|
|
135
|
-
|
|
136
|
-
const graph = new FrameGraph("Lightmap Bake/start");
|
|
137
|
-
// prepare viz buffer
|
|
138
|
-
|
|
139
|
-
const r_materials = graphics.materials_resident;
|
|
140
|
-
|
|
141
|
-
|
|
142
|
-
r_materials.ensure_scene_materials(scene_ctx.scene);
|
|
143
|
-
r_materials.update();
|
|
144
|
-
|
|
145
|
-
const viz_buffer = graph_import_texture(graph, this.texture_viz);
|
|
146
|
-
|
|
147
|
-
graph_draw_lightmap_viz_buffer({
|
|
148
|
-
graph,
|
|
149
|
-
output: viz_buffer,
|
|
150
|
-
scene: scene_ctx,
|
|
151
|
-
});
|
|
152
|
-
|
|
153
|
-
const cmd = ShadeGPUCommandContext.create(graphics, 'Lightmap Bake/start');
|
|
154
|
-
|
|
155
|
-
cmd.encodeGraph(graph);
|
|
156
|
-
|
|
157
|
-
|
|
158
|
-
cmd.finish();
|
|
159
|
-
|
|
160
|
-
// create bake tiles
|
|
161
|
-
this.#create_bake_tile();
|
|
162
|
-
|
|
163
|
-
this.#bake_tile_next = 0;
|
|
164
|
-
this.#bake_full_iteration_count = 0;
|
|
165
|
-
}
|
|
166
|
-
|
|
167
|
-
#create_bake_tile() {
|
|
168
|
-
|
|
169
|
-
const device = this.#graphics.device;
|
|
170
|
-
|
|
171
|
-
const tile_Y = new GPUTextureContext(device);
|
|
172
|
-
|
|
173
|
-
tile_Y.descriptor.dimension = "2d";
|
|
174
|
-
tile_Y.descriptor.label = "Lightmap bake tile / Y";
|
|
175
|
-
tile_Y.descriptor.format = "rgba32float";
|
|
176
|
-
tile_Y.descriptor.usage |= GPUTextureUsage.RENDER_ATTACHMENT;
|
|
177
|
-
tile_Y.descriptor.mipLevelCount = 1;
|
|
178
|
-
tile_Y.resize(BAKE_TILE_SIZE, BAKE_TILE_SIZE);
|
|
179
|
-
|
|
180
|
-
this.#bake_tile_sh_Y = tile_Y;
|
|
181
|
-
|
|
182
|
-
const tile_CoCg = new GPUTextureContext(device);
|
|
183
|
-
|
|
184
|
-
tile_CoCg.descriptor.dimension = "2d";
|
|
185
|
-
tile_CoCg.descriptor.label = "Lightmap bake tile / CoCg";
|
|
186
|
-
tile_CoCg.descriptor.format = "rg32float";
|
|
187
|
-
tile_CoCg.descriptor.usage |= GPUTextureUsage.RENDER_ATTACHMENT;
|
|
188
|
-
tile_CoCg.descriptor.mipLevelCount = 1;
|
|
189
|
-
tile_CoCg.resize(BAKE_TILE_SIZE, BAKE_TILE_SIZE);
|
|
190
|
-
|
|
191
|
-
this.#bake_tile_sh_CoCg = tile_CoCg;
|
|
192
|
-
}
|
|
193
|
-
|
|
194
|
-
/**
|
|
195
|
-
* Perform a single step of baking
|
|
196
|
-
*/
|
|
197
|
-
bake_update() {
|
|
198
|
-
const graphics = this.#graphics;
|
|
199
|
-
const scene_ctx = this.#scene;
|
|
200
|
-
const r_materials = graphics.materials_resident;
|
|
201
|
-
|
|
202
|
-
|
|
203
|
-
const graph = new FrameGraph("Lightmap Bake/update");
|
|
204
|
-
|
|
205
|
-
// pick a tile to update
|
|
206
|
-
const bake_tile_index = this.#bake_tile_next;
|
|
207
|
-
this.#bake_tile_next = (bake_tile_index + 1) % this.#bake_tile_sh_Y.descriptor.size.width;
|
|
208
|
-
|
|
209
|
-
if (this.#bake_tile_next === 0) {
|
|
210
|
-
// full cycle
|
|
211
|
-
this.#bake_full_iteration_count++;
|
|
212
|
-
}
|
|
213
|
-
|
|
214
|
-
const viz_buffer = graph_import_texture(graph, this.texture_viz);
|
|
215
|
-
|
|
216
|
-
// load the tile from the light map to update
|
|
217
|
-
|
|
218
|
-
// bake a single tile of the light map
|
|
219
|
-
graph_image_pass({
|
|
220
|
-
graph,
|
|
221
|
-
shader: shader_lightmap_viz_to_sh,
|
|
222
|
-
output: [
|
|
223
|
-
graph_import_texture(graph, this.texture_Y),
|
|
224
|
-
graph_import_texture(graph, this.texture_CoCg),
|
|
225
|
-
],
|
|
226
|
-
inputs: {
|
|
227
|
-
viz_buffer,
|
|
228
|
-
|
|
229
|
-
materials: r_materials.buffer_materials,
|
|
230
|
-
textures: r_materials.textureView,
|
|
231
|
-
tNoise: graphics.textures.obtain(HILBERT_R2_INDEX_TEXTURE).obtainView(),
|
|
232
|
-
|
|
233
|
-
light_data: scene_ctx.lights.buffer_data,
|
|
234
|
-
tEnvironment: scene_ctx.lights.environment.obtainView(),
|
|
235
|
-
|
|
236
|
-
tlas: scene_ctx.tlas.buffer,
|
|
237
|
-
blas_lookup: scene_ctx.geometries.blas.buffer_metadata,
|
|
238
|
-
blas_data: scene_ctx.geometries.blas.buffer_data,
|
|
239
|
-
|
|
240
|
-
scene_database: scene_ctx.scene_database_buffer,
|
|
241
|
-
geometries: scene_ctx.geometries.buffer_metadata,
|
|
242
|
-
}
|
|
243
|
-
});
|
|
244
|
-
|
|
245
|
-
// after enough accumulation, use baking shader with feedback - sampling light map along the way to improve convergence and get infinite bounce
|
|
246
|
-
|
|
247
|
-
|
|
248
|
-
// write the tile out to the light map
|
|
249
|
-
const cmd = ShadeGPUCommandContext.create(graphics, 'Lightmap Bake/update');
|
|
250
|
-
|
|
251
|
-
cmd.encodeGraph(graph);
|
|
252
|
-
|
|
253
|
-
|
|
254
|
-
cmd.finish();
|
|
255
|
-
}
|
|
256
|
-
|
|
257
|
-
bake_end() {
|
|
258
|
-
const graphics = this.#graphics;
|
|
259
|
-
const graph = new FrameGraph("Lightmap Bake/end");
|
|
260
|
-
|
|
261
|
-
const cmd = ShadeGPUCommandContext.create(graphics, 'Lightmap Bake/end');
|
|
262
|
-
|
|
263
|
-
|
|
264
|
-
const resolution1 = this.resolution;
|
|
265
|
-
|
|
266
|
-
const texture_Y1 = graph_import_texture(graph, this.texture_Y);
|
|
267
|
-
const texture_CoCg1 = graph_import_texture(graph, this.texture_CoCg);
|
|
268
|
-
const texture_viz1 = graph_import_texture(graph, this.texture_viz);
|
|
269
|
-
|
|
270
|
-
// denoise
|
|
271
|
-
const [temp_Y, temp_CoCg] = graph_image_pass({
|
|
272
|
-
graph,
|
|
273
|
-
shader: shader_lightmap_denoise_sh,
|
|
274
|
-
output_resolution: [resolution1, resolution1],
|
|
275
|
-
inputs: {
|
|
276
|
-
lightmap_Y: texture_Y1,
|
|
277
|
-
lightmap_CoCg: texture_CoCg1,
|
|
278
|
-
viz_buffer: texture_viz1,
|
|
279
|
-
settings: {
|
|
280
|
-
step_size: 1
|
|
281
|
-
}
|
|
282
|
-
}
|
|
283
|
-
});
|
|
284
|
-
|
|
285
|
-
// TODO blend seams
|
|
286
|
-
|
|
287
|
-
// dilate the chart to provide a margin for mipmaps
|
|
288
|
-
graph_image_pass({
|
|
289
|
-
graph,
|
|
290
|
-
output: [
|
|
291
|
-
texture_Y1,
|
|
292
|
-
texture_CoCg1,
|
|
293
|
-
],
|
|
294
|
-
shader: shader_lightmap_dilate,
|
|
295
|
-
inputs: {
|
|
296
|
-
lightmap_Y: temp_Y,
|
|
297
|
-
lightmap_CoCg: temp_CoCg,
|
|
298
|
-
viz_buffer: texture_viz1,
|
|
299
|
-
}
|
|
300
|
-
});
|
|
301
|
-
|
|
302
|
-
// generate mips
|
|
303
|
-
const mipmaps = graphics.textures.mipmaps;
|
|
304
|
-
|
|
305
|
-
|
|
306
|
-
cmd.encodeGraph(graph);
|
|
307
|
-
|
|
308
|
-
mipmaps.generateMipmap(this.texture_Y.gpu_texture, this.texture_Y.descriptor, TextureFilterType.Linear, cmd.gpu_encoder);
|
|
309
|
-
mipmaps.generateMipmap(this.texture_CoCg.gpu_texture, this.texture_CoCg.descriptor, TextureFilterType.Linear, cmd.gpu_encoder);
|
|
310
|
-
|
|
311
|
-
|
|
312
|
-
cmd.finish();
|
|
313
|
-
|
|
314
|
-
// cleanup bake tiles
|
|
315
|
-
this.#bake_tile_sh_Y.destroy();
|
|
316
|
-
this.#bake_tile_sh_Y = null;
|
|
317
|
-
|
|
318
|
-
this.#bake_tile_sh_CoCg.destroy();
|
|
319
|
-
this.#bake_tile_sh_CoCg = null;
|
|
320
|
-
}
|
|
321
|
-
|
|
322
|
-
/**
|
|
323
|
-
*
|
|
324
|
-
* @param {GPUSceneContext} scene_ctx
|
|
325
|
-
* @param {GraphicsContext} graphics
|
|
326
|
-
*/
|
|
327
|
-
bake(scene_ctx, graphics) {
|
|
328
|
-
assert.defined(scene_ctx, 'scene_ctx');
|
|
329
|
-
assert.defined(graphics, 'graphics');
|
|
330
|
-
|
|
331
|
-
this.bake_start(scene_ctx, graphics);
|
|
332
|
-
this.bake_update();
|
|
333
|
-
this.bake_end();
|
|
334
|
-
|
|
335
|
-
}
|
|
336
|
-
|
|
1
|
+
import { assert } from "../../../core/assert.js";
|
|
2
|
+
import { FrameGraph } from "../../../engine/graphics/render/frame_graph/FrameGraph.js";
|
|
3
|
+
import { ShadeGPUCommandContext } from "../../device/ShadeGPUCommandContext.js";
|
|
4
|
+
import { graph_image_pass } from "../shader/graph/graph_image_pass.js";
|
|
5
|
+
import { graph_import_texture } from "../shader/graph/graph_import_texture.js";
|
|
6
|
+
import { GPUTextureContext } from "../texture/GPUTextureContext.js";
|
|
7
|
+
import { texture_mip_level_count } from "../../util/texture_mip_extent.js";
|
|
8
|
+
import { HILBERT_R2_INDEX_TEXTURE } from "../texture/noise/HILBERT_R2_INDEX_TEXTURE.js";
|
|
9
|
+
import { TextureFilterType } from "../texture/TextureFilterType.js";
|
|
10
|
+
import { graph_draw_lightmap_viz_buffer } from "./bake/raster/graph_draw_lightmap_viz_buffer.js";
|
|
11
|
+
import { shader_lightmap_denoise_sh } from "./bake/shader_lightmap_denoise_sh.js";
|
|
12
|
+
import { shader_lightmap_dilate } from "./bake/shader_lightmap_dilate.js";
|
|
13
|
+
import { shader_lightmap_viz_to_sh } from "./bake/shader_lightmap_viz_to_sh.js";
|
|
14
|
+
import { DEFAULT_LIGHTMAP_RESOLUTION } from "./DEFAULT_LIGHTMAP_RESOLUTION.js";
|
|
15
|
+
|
|
16
|
+
const MAX_LIGHT_MAP_SIZE = DEFAULT_LIGHTMAP_RESOLUTION;
|
|
17
|
+
const BAKE_TILE_SIZE = 256;
|
|
18
|
+
|
|
19
|
+
|
|
20
|
+
export class GPULightMap {
|
|
21
|
+
|
|
22
|
+
/**
|
|
23
|
+
*
|
|
24
|
+
* @type {GPUTextureContext|null}
|
|
25
|
+
*/
|
|
26
|
+
texture_Y = null;
|
|
27
|
+
/**
|
|
28
|
+
*
|
|
29
|
+
* @type {GPUTextureContext|null}
|
|
30
|
+
*/
|
|
31
|
+
texture_CoCg = null;
|
|
32
|
+
/**
|
|
33
|
+
*
|
|
34
|
+
* @type {GPUTextureContext|null}
|
|
35
|
+
*/
|
|
36
|
+
texture_flat = null;
|
|
37
|
+
|
|
38
|
+
/**
|
|
39
|
+
* Stores [mesh_id, triangle_id] as vec2<u32>
|
|
40
|
+
* @type {GPUTextureContext|null}
|
|
41
|
+
*/
|
|
42
|
+
texture_viz = null;
|
|
43
|
+
|
|
44
|
+
/**
|
|
45
|
+
*
|
|
46
|
+
* @return {number}
|
|
47
|
+
*/
|
|
48
|
+
get resolution() {
|
|
49
|
+
return this.texture_Y.descriptor.size.width;
|
|
50
|
+
}
|
|
51
|
+
|
|
52
|
+
/**
|
|
53
|
+
*
|
|
54
|
+
* @param {GPUDevice} device
|
|
55
|
+
*/
|
|
56
|
+
constructor(device) {
|
|
57
|
+
const resolution = MAX_LIGHT_MAP_SIZE;
|
|
58
|
+
|
|
59
|
+
const mip_count = Math.min(
|
|
60
|
+
3,
|
|
61
|
+
texture_mip_level_count(resolution, resolution, 1, "2d")
|
|
62
|
+
);
|
|
63
|
+
|
|
64
|
+
const texture_Y = new GPUTextureContext(device);
|
|
65
|
+
|
|
66
|
+
texture_Y.resize(resolution, resolution);
|
|
67
|
+
texture_Y.descriptor.label = "Lightmap Y/ sh2";
|
|
68
|
+
texture_Y.descriptor.format = "rgba16float";
|
|
69
|
+
texture_Y.descriptor.usage |= GPUTextureUsage.RENDER_ATTACHMENT;
|
|
70
|
+
texture_Y.descriptor.mipLevelCount = mip_count;
|
|
71
|
+
|
|
72
|
+
const texture_CoCg = new GPUTextureContext(device);
|
|
73
|
+
texture_CoCg.resize(resolution, resolution);
|
|
74
|
+
texture_CoCg.descriptor.label = "Lightmap CoCg";
|
|
75
|
+
texture_CoCg.descriptor.format = "rg16float";
|
|
76
|
+
texture_CoCg.descriptor.usage |= GPUTextureUsage.RENDER_ATTACHMENT;
|
|
77
|
+
texture_CoCg.descriptor.mipLevelCount = mip_count;
|
|
78
|
+
|
|
79
|
+
this.texture_Y = texture_Y;
|
|
80
|
+
this.texture_CoCg = texture_CoCg;
|
|
81
|
+
|
|
82
|
+
// flat
|
|
83
|
+
|
|
84
|
+
const texture_flat = new GPUTextureContext(device);
|
|
85
|
+
texture_flat.resize(resolution, resolution);
|
|
86
|
+
texture_flat.descriptor.label = "Lightmap flat";
|
|
87
|
+
texture_flat.descriptor.format = "rgba16float";
|
|
88
|
+
texture_flat.descriptor.usage |= GPUTextureUsage.RENDER_ATTACHMENT;
|
|
89
|
+
texture_flat.descriptor.mipLevelCount = mip_count;
|
|
90
|
+
|
|
91
|
+
this.texture_flat = texture_flat;
|
|
92
|
+
|
|
93
|
+
const texture_viz = new GPUTextureContext(device);
|
|
94
|
+
texture_viz.resize(resolution, resolution);
|
|
95
|
+
texture_viz.descriptor.label = "Lightmap viz";
|
|
96
|
+
texture_viz.descriptor.format = "rg32uint";
|
|
97
|
+
texture_viz.descriptor.usage |= GPUTextureUsage.RENDER_ATTACHMENT;
|
|
98
|
+
texture_viz.descriptor.mipLevelCount = 1;
|
|
99
|
+
|
|
100
|
+
this.texture_viz = texture_viz;
|
|
101
|
+
}
|
|
102
|
+
|
|
103
|
+
/**
|
|
104
|
+
* @type {GPUSceneContext}
|
|
105
|
+
*/
|
|
106
|
+
#scene
|
|
107
|
+
|
|
108
|
+
/**
|
|
109
|
+
* @type {GraphicsContext}
|
|
110
|
+
*/
|
|
111
|
+
#graphics
|
|
112
|
+
|
|
113
|
+
/**
|
|
114
|
+
* @type {GPUTextureContext}
|
|
115
|
+
*/
|
|
116
|
+
#bake_tile_sh_Y = null;
|
|
117
|
+
/**
|
|
118
|
+
*
|
|
119
|
+
* @type {GPUTextureContext}
|
|
120
|
+
*/
|
|
121
|
+
#bake_tile_sh_CoCg = null;
|
|
122
|
+
#bake_tile_next = 0;
|
|
123
|
+
#bake_full_iteration_count = 0;
|
|
124
|
+
|
|
125
|
+
/**
|
|
126
|
+
*
|
|
127
|
+
* @param {GPUSceneContext} scene_ctx
|
|
128
|
+
* @param {GraphicsContext} graphics
|
|
129
|
+
*/
|
|
130
|
+
bake_start(scene_ctx, graphics) {
|
|
131
|
+
assert.isNull(this.#bake_tile_sh_Y, 'bake_tiles'); // didn't clean up
|
|
132
|
+
|
|
133
|
+
this.#scene = scene_ctx;
|
|
134
|
+
this.#graphics = graphics;
|
|
135
|
+
|
|
136
|
+
const graph = new FrameGraph("Lightmap Bake/start");
|
|
137
|
+
// prepare viz buffer
|
|
138
|
+
|
|
139
|
+
const r_materials = graphics.materials_resident;
|
|
140
|
+
|
|
141
|
+
|
|
142
|
+
r_materials.ensure_scene_materials(scene_ctx.scene);
|
|
143
|
+
r_materials.update();
|
|
144
|
+
|
|
145
|
+
const viz_buffer = graph_import_texture(graph, this.texture_viz);
|
|
146
|
+
|
|
147
|
+
graph_draw_lightmap_viz_buffer({
|
|
148
|
+
graph,
|
|
149
|
+
output: viz_buffer,
|
|
150
|
+
scene: scene_ctx,
|
|
151
|
+
});
|
|
152
|
+
|
|
153
|
+
const cmd = ShadeGPUCommandContext.create(graphics, 'Lightmap Bake/start');
|
|
154
|
+
|
|
155
|
+
cmd.encodeGraph(graph);
|
|
156
|
+
|
|
157
|
+
|
|
158
|
+
cmd.finish();
|
|
159
|
+
|
|
160
|
+
// create bake tiles
|
|
161
|
+
this.#create_bake_tile();
|
|
162
|
+
|
|
163
|
+
this.#bake_tile_next = 0;
|
|
164
|
+
this.#bake_full_iteration_count = 0;
|
|
165
|
+
}
|
|
166
|
+
|
|
167
|
+
#create_bake_tile() {
|
|
168
|
+
|
|
169
|
+
const device = this.#graphics.device;
|
|
170
|
+
|
|
171
|
+
const tile_Y = new GPUTextureContext(device);
|
|
172
|
+
|
|
173
|
+
tile_Y.descriptor.dimension = "2d";
|
|
174
|
+
tile_Y.descriptor.label = "Lightmap bake tile / Y";
|
|
175
|
+
tile_Y.descriptor.format = "rgba32float";
|
|
176
|
+
tile_Y.descriptor.usage |= GPUTextureUsage.RENDER_ATTACHMENT;
|
|
177
|
+
tile_Y.descriptor.mipLevelCount = 1;
|
|
178
|
+
tile_Y.resize(BAKE_TILE_SIZE, BAKE_TILE_SIZE);
|
|
179
|
+
|
|
180
|
+
this.#bake_tile_sh_Y = tile_Y;
|
|
181
|
+
|
|
182
|
+
const tile_CoCg = new GPUTextureContext(device);
|
|
183
|
+
|
|
184
|
+
tile_CoCg.descriptor.dimension = "2d";
|
|
185
|
+
tile_CoCg.descriptor.label = "Lightmap bake tile / CoCg";
|
|
186
|
+
tile_CoCg.descriptor.format = "rg32float";
|
|
187
|
+
tile_CoCg.descriptor.usage |= GPUTextureUsage.RENDER_ATTACHMENT;
|
|
188
|
+
tile_CoCg.descriptor.mipLevelCount = 1;
|
|
189
|
+
tile_CoCg.resize(BAKE_TILE_SIZE, BAKE_TILE_SIZE);
|
|
190
|
+
|
|
191
|
+
this.#bake_tile_sh_CoCg = tile_CoCg;
|
|
192
|
+
}
|
|
193
|
+
|
|
194
|
+
/**
|
|
195
|
+
* Perform a single step of baking
|
|
196
|
+
*/
|
|
197
|
+
bake_update() {
|
|
198
|
+
const graphics = this.#graphics;
|
|
199
|
+
const scene_ctx = this.#scene;
|
|
200
|
+
const r_materials = graphics.materials_resident;
|
|
201
|
+
|
|
202
|
+
|
|
203
|
+
const graph = new FrameGraph("Lightmap Bake/update");
|
|
204
|
+
|
|
205
|
+
// pick a tile to update
|
|
206
|
+
const bake_tile_index = this.#bake_tile_next;
|
|
207
|
+
this.#bake_tile_next = (bake_tile_index + 1) % this.#bake_tile_sh_Y.descriptor.size.width;
|
|
208
|
+
|
|
209
|
+
if (this.#bake_tile_next === 0) {
|
|
210
|
+
// full cycle
|
|
211
|
+
this.#bake_full_iteration_count++;
|
|
212
|
+
}
|
|
213
|
+
|
|
214
|
+
const viz_buffer = graph_import_texture(graph, this.texture_viz);
|
|
215
|
+
|
|
216
|
+
// load the tile from the light map to update
|
|
217
|
+
|
|
218
|
+
// bake a single tile of the light map
|
|
219
|
+
graph_image_pass({
|
|
220
|
+
graph,
|
|
221
|
+
shader: shader_lightmap_viz_to_sh,
|
|
222
|
+
output: [
|
|
223
|
+
graph_import_texture(graph, this.texture_Y),
|
|
224
|
+
graph_import_texture(graph, this.texture_CoCg),
|
|
225
|
+
],
|
|
226
|
+
inputs: {
|
|
227
|
+
viz_buffer,
|
|
228
|
+
|
|
229
|
+
materials: r_materials.buffer_materials,
|
|
230
|
+
textures: r_materials.textureView,
|
|
231
|
+
tNoise: graphics.textures.obtain(HILBERT_R2_INDEX_TEXTURE).obtainView(),
|
|
232
|
+
|
|
233
|
+
light_data: scene_ctx.lights.buffer_data,
|
|
234
|
+
tEnvironment: scene_ctx.lights.environment.obtainView(),
|
|
235
|
+
|
|
236
|
+
tlas: scene_ctx.tlas.buffer,
|
|
237
|
+
blas_lookup: scene_ctx.geometries.blas.buffer_metadata,
|
|
238
|
+
blas_data: scene_ctx.geometries.blas.buffer_data,
|
|
239
|
+
|
|
240
|
+
scene_database: scene_ctx.scene_database_buffer,
|
|
241
|
+
geometries: scene_ctx.geometries.buffer_metadata,
|
|
242
|
+
}
|
|
243
|
+
});
|
|
244
|
+
|
|
245
|
+
// after enough accumulation, use baking shader with feedback - sampling light map along the way to improve convergence and get infinite bounce
|
|
246
|
+
|
|
247
|
+
|
|
248
|
+
// write the tile out to the light map
|
|
249
|
+
const cmd = ShadeGPUCommandContext.create(graphics, 'Lightmap Bake/update');
|
|
250
|
+
|
|
251
|
+
cmd.encodeGraph(graph);
|
|
252
|
+
|
|
253
|
+
|
|
254
|
+
cmd.finish();
|
|
255
|
+
}
|
|
256
|
+
|
|
257
|
+
bake_end() {
|
|
258
|
+
const graphics = this.#graphics;
|
|
259
|
+
const graph = new FrameGraph("Lightmap Bake/end");
|
|
260
|
+
|
|
261
|
+
const cmd = ShadeGPUCommandContext.create(graphics, 'Lightmap Bake/end');
|
|
262
|
+
|
|
263
|
+
|
|
264
|
+
const resolution1 = this.resolution;
|
|
265
|
+
|
|
266
|
+
const texture_Y1 = graph_import_texture(graph, this.texture_Y);
|
|
267
|
+
const texture_CoCg1 = graph_import_texture(graph, this.texture_CoCg);
|
|
268
|
+
const texture_viz1 = graph_import_texture(graph, this.texture_viz);
|
|
269
|
+
|
|
270
|
+
// denoise
|
|
271
|
+
const [temp_Y, temp_CoCg] = graph_image_pass({
|
|
272
|
+
graph,
|
|
273
|
+
shader: shader_lightmap_denoise_sh,
|
|
274
|
+
output_resolution: [resolution1, resolution1],
|
|
275
|
+
inputs: {
|
|
276
|
+
lightmap_Y: texture_Y1,
|
|
277
|
+
lightmap_CoCg: texture_CoCg1,
|
|
278
|
+
viz_buffer: texture_viz1,
|
|
279
|
+
settings: {
|
|
280
|
+
step_size: 1
|
|
281
|
+
}
|
|
282
|
+
}
|
|
283
|
+
});
|
|
284
|
+
|
|
285
|
+
// TODO blend seams
|
|
286
|
+
|
|
287
|
+
// dilate the chart to provide a margin for mipmaps
|
|
288
|
+
graph_image_pass({
|
|
289
|
+
graph,
|
|
290
|
+
output: [
|
|
291
|
+
texture_Y1,
|
|
292
|
+
texture_CoCg1,
|
|
293
|
+
],
|
|
294
|
+
shader: shader_lightmap_dilate,
|
|
295
|
+
inputs: {
|
|
296
|
+
lightmap_Y: temp_Y,
|
|
297
|
+
lightmap_CoCg: temp_CoCg,
|
|
298
|
+
viz_buffer: texture_viz1,
|
|
299
|
+
}
|
|
300
|
+
});
|
|
301
|
+
|
|
302
|
+
// generate mips
|
|
303
|
+
const mipmaps = graphics.textures.mipmaps;
|
|
304
|
+
|
|
305
|
+
|
|
306
|
+
cmd.encodeGraph(graph);
|
|
307
|
+
|
|
308
|
+
mipmaps.generateMipmap(this.texture_Y.gpu_texture, this.texture_Y.descriptor, TextureFilterType.Linear, cmd.gpu_encoder);
|
|
309
|
+
mipmaps.generateMipmap(this.texture_CoCg.gpu_texture, this.texture_CoCg.descriptor, TextureFilterType.Linear, cmd.gpu_encoder);
|
|
310
|
+
|
|
311
|
+
|
|
312
|
+
cmd.finish();
|
|
313
|
+
|
|
314
|
+
// cleanup bake tiles
|
|
315
|
+
this.#bake_tile_sh_Y.destroy();
|
|
316
|
+
this.#bake_tile_sh_Y = null;
|
|
317
|
+
|
|
318
|
+
this.#bake_tile_sh_CoCg.destroy();
|
|
319
|
+
this.#bake_tile_sh_CoCg = null;
|
|
320
|
+
}
|
|
321
|
+
|
|
322
|
+
/**
|
|
323
|
+
*
|
|
324
|
+
* @param {GPUSceneContext} scene_ctx
|
|
325
|
+
* @param {GraphicsContext} graphics
|
|
326
|
+
*/
|
|
327
|
+
bake(scene_ctx, graphics) {
|
|
328
|
+
assert.defined(scene_ctx, 'scene_ctx');
|
|
329
|
+
assert.defined(graphics, 'graphics');
|
|
330
|
+
|
|
331
|
+
this.bake_start(scene_ctx, graphics);
|
|
332
|
+
this.bake_update();
|
|
333
|
+
this.bake_end();
|
|
334
|
+
|
|
335
|
+
}
|
|
336
|
+
|
|
337
337
|
}
|