@woosh/meep-engine 3.14.0 → 3.14.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +33 -64
- package/package.json +1 -1
- package/src/avif/native/DECISIONS.md +544 -536
- package/src/avif/native/heif/parse_avif_file.d.ts.map +1 -1
- package/src/avif/native/heif/parse_avif_file.js +384 -383
- package/src/avif/native/heif/parse_image_grid.d.ts.map +1 -1
- package/src/avif/native/heif/parse_image_grid.js +49 -48
- package/src/basis/BasisBitReader.d.ts +77 -0
- package/src/basis/BasisBitReader.d.ts.map +1 -0
- package/src/basis/BasisBitReader.js +231 -0
- package/src/basis/BasisHuffmanTable.d.ts +53 -0
- package/src/basis/BasisHuffmanTable.d.ts.map +1 -0
- package/src/basis/BasisHuffmanTable.js +263 -0
- package/src/basis/basis_read_huffman_table.d.ts +20 -0
- package/src/basis/basis_read_huffman_table.d.ts.map +1 -0
- package/src/basis/basis_read_huffman_table.js +187 -0
- package/src/basis/etc1s/Etc1sSelectorHistory.d.ts +50 -0
- package/src/basis/etc1s/Etc1sSelectorHistory.d.ts.map +1 -0
- package/src/basis/etc1s/Etc1sSelectorHistory.js +89 -0
- package/src/basis/etc1s/etc1s_block_colors.d.ts +14 -0
- package/src/basis/etc1s/etc1s_block_colors.d.ts.map +1 -0
- package/src/basis/etc1s/etc1s_block_colors.js +75 -0
- package/src/basis/etc1s/etc1s_decode_slice.d.ts +57 -0
- package/src/basis/etc1s/etc1s_decode_slice.d.ts.map +1 -0
- package/src/basis/etc1s/etc1s_decode_slice.js +258 -0
- package/src/basis/etc1s/etc1s_read_endpoint_codebook.d.ts +48 -0
- package/src/basis/etc1s/etc1s_read_endpoint_codebook.d.ts.map +1 -0
- package/src/basis/etc1s/etc1s_read_endpoint_codebook.js +111 -0
- package/src/basis/etc1s/etc1s_read_selector_codebook.d.ts +42 -0
- package/src/basis/etc1s/etc1s_read_selector_codebook.d.ts.map +1 -0
- package/src/basis/etc1s/etc1s_read_selector_codebook.js +127 -0
- package/src/basis/etc1s/etc1s_read_slice_tables.d.ts +54 -0
- package/src/basis/etc1s/etc1s_read_slice_tables.d.ts.map +1 -0
- package/src/basis/etc1s/etc1s_read_slice_tables.js +47 -0
- package/src/basis/transcode/build_range_plan.js +54 -0
- package/src/basis/transcode/etc1s_to_bc1.d.ts +24 -0
- package/src/basis/transcode/etc1s_to_bc1.d.ts.map +1 -0
- package/src/basis/transcode/etc1s_to_bc1.js +205 -0
- package/src/basis/transcode/etc1s_to_bc7.d.ts +30 -0
- package/src/basis/transcode/etc1s_to_bc7.d.ts.map +1 -0
- package/src/basis/transcode/etc1s_to_bc7.js +496 -0
- package/src/basis/transcode/fit_endpoints.d.ts +59 -0
- package/src/basis/transcode/fit_endpoints.d.ts.map +1 -0
- package/src/basis/transcode/fit_endpoints.js +226 -0
- package/src/{avif/native/isobmff → core/binary}/ByteCursor.d.ts +19 -6
- package/src/core/binary/ByteCursor.d.ts.map +1 -0
- package/src/{avif/native/isobmff → core/binary}/ByteCursor.js +41 -14
- package/src/engine/EngineHarness.js +1 -1
- package/src/engine/asset/codec/Codec.d.ts.map +1 -0
- package/src/engine/asset/codec/CodecWithFallback.d.ts.map +1 -0
- package/src/engine/asset/{loaders/image/codec → codec}/CodecWithFallback.js +2 -2
- package/src/engine/asset/loaders/image/IMAGE_CODEC_REVIEW_2026_08_28.md +4 -4
- package/src/engine/asset/loaders/image/ImageRGBADataLoader.d.ts +1 -1
- package/src/engine/asset/loaders/image/ImageRGBADataLoader.d.ts.map +1 -1
- package/src/engine/asset/loaders/image/ImageRGBADataLoader.js +1 -1
- package/src/engine/asset/loaders/image/codec/NativeImageDecoder.d.ts +1 -1
- package/src/engine/asset/loaders/image/codec/NativeImageDecoder.d.ts.map +1 -1
- package/src/engine/asset/loaders/image/codec/NativeImageDecoder.js +1 -1
- package/src/engine/asset/loaders/image/codec/ThreadedImageDecoder.d.ts +1 -1
- package/src/engine/asset/loaders/image/codec/ThreadedImageDecoder.d.ts.map +1 -1
- package/src/engine/asset/loaders/image/codec/ThreadedImageDecoder.js +1 -1
- package/src/engine/graphics/texture/atlas/TextureAtlas.d.ts.map +1 -1
- package/src/engine/graphics/texture/atlas/TextureAtlas.js +13 -0
- package/src/engine/physics/broadphase/generate_pairs.d.ts.map +1 -1
- package/src/engine/physics/broadphase/generate_pairs.js +7 -1
- package/src/engine/physics/fluid/ecs/FluidObstacleSystem.d.ts +4 -4
- package/src/ktx2/KTX2_IDENTIFIER.d.ts +14 -0
- package/src/ktx2/KTX2_IDENTIFIER.d.ts.map +1 -0
- package/src/ktx2/KTX2_IDENTIFIER.js +15 -0
- package/src/ktx2/KhrDfModel.d.ts +35 -0
- package/src/ktx2/KhrDfModel.d.ts.map +1 -0
- package/src/ktx2/KhrDfModel.js +49 -0
- package/src/ktx2/SupercompressionScheme.d.ts +16 -0
- package/src/ktx2/SupercompressionScheme.d.ts.map +1 -0
- package/src/ktx2/SupercompressionScheme.js +23 -0
- package/src/ktx2/ktx2_read.d.ts +71 -0
- package/src/ktx2/ktx2_read.d.ts.map +1 -0
- package/src/ktx2/ktx2_read.js +581 -0
- package/src/ktx2/ktx2_read_basis_lz_global_data.d.ts +27 -0
- package/src/ktx2/ktx2_read_basis_lz_global_data.d.ts.map +1 -0
- package/src/ktx2/ktx2_read_basis_lz_global_data.js +189 -0
- package/src/ktx2/vk_format_to_texture_format.d.ts +55 -0
- package/src/ktx2/vk_format_to_texture_format.d.ts.map +1 -0
- package/src/ktx2/vk_format_to_texture_format.js +290 -0
- package/src/shade/descriptor/GPUTextureUsage.d.ts +23 -0
- package/src/shade/descriptor/GPUTextureUsage.d.ts.map +1 -0
- package/src/shade/descriptor/GPUTextureUsage.js +24 -0
- package/src/shade/descriptor/WebGPUExtensionType.d.ts +3 -0
- package/src/shade/descriptor/WebGPUExtensionType.js +26 -0
- package/src/shade/descriptor/texture/TextureDescriptor.d.ts +2 -6
- package/src/shade/descriptor/texture/TextureDescriptor.d.ts.map +1 -1
- package/src/shade/descriptor/texture/TextureDescriptor.js +24 -40
- package/src/shade/descriptor/texture/format/TextureFormat.d.ts +125 -0
- package/src/shade/descriptor/texture/format/TextureFormat.d.ts.map +1 -0
- package/src/shade/descriptor/texture/format/TextureFormat.js +146 -0
- package/src/shade/descriptor/texture/format/gpu_texture_format_info.d.ts +60 -0
- package/src/shade/descriptor/texture/format/gpu_texture_format_info.d.ts.map +1 -1
- package/src/shade/descriptor/texture/format/gpu_texture_format_info.js +102 -0
- package/src/shade/device/graph/TextureResourceDescriptor.d.ts.map +1 -1
- package/src/shade/device/graph/TextureResourceDescriptor.js +160 -155
- package/src/shade/device/mock/SoftwareGPUQueue.d.ts +11 -4
- package/src/shade/device/mock/SoftwareGPUQueue.d.ts.map +1 -1
- package/src/shade/device/mock/SoftwareGPUQueue.js +31 -37
- package/src/shade/device/mock/SoftwareGPUTexture.d.ts.map +1 -1
- package/src/shade/device/mock/SoftwareGPUTexture.js +8 -4
- package/src/shade/device/timing/profile/frame_graph_extract_topology.d.ts.map +1 -1
- package/src/shade/device/timing/profile/frame_graph_extract_topology.js +164 -174
- package/src/shade/playground/ground_seam/README.md +235 -0
- package/src/shade/playground/ground_seam/capture_scene_color.d.ts +45 -0
- package/src/shade/playground/ground_seam/capture_scene_color.d.ts.map +1 -0
- package/src/shade/playground/ground_seam/capture_scene_color.js +242 -0
- package/src/shade/playground/ground_seam/depth_step_across_seam.d.ts +11 -0
- package/src/shade/playground/ground_seam/depth_step_across_seam.d.ts.map +1 -0
- package/src/shade/playground/ground_seam/depth_step_across_seam.js +185 -0
- package/src/shade/playground/ground_seam/index.html +195 -0
- package/src/shade/playground/ground_seam/main.d.ts +2 -0
- package/src/shade/playground/ground_seam/main.d.ts.map +1 -0
- package/src/shade/playground/ground_seam/main.js +879 -0
- package/src/shade/playground/ground_seam/make_grid_texture.d.ts +29 -0
- package/src/shade/playground/ground_seam/make_grid_texture.d.ts.map +1 -0
- package/src/shade/playground/ground_seam/make_grid_texture.js +105 -0
- package/src/shade/playground/ground_seam/make_ground.d.ts +70 -0
- package/src/shade/playground/ground_seam/make_ground.d.ts.map +1 -0
- package/src/shade/playground/ground_seam/make_ground.js +161 -0
- package/src/shade/playground/ground_seam/measure_flicker.d.ts +71 -0
- package/src/shade/playground/ground_seam/measure_flicker.d.ts.map +1 -0
- package/src/shade/playground/ground_seam/measure_flicker.js +531 -0
- package/src/shade/renderer/Renderer.d.ts.map +1 -1
- package/src/shade/renderer/Renderer.js +2519 -2511
- package/src/shade/renderer/hiz/HierarchicalZBuffer.d.ts.map +1 -1
- package/src/shade/renderer/hiz/HierarchicalZBuffer.js +275 -274
- package/src/shade/renderer/light/GPULightCollection.d.ts.map +1 -1
- package/src/shade/renderer/light/GPULightCollection.js +323 -314
- package/src/shade/renderer/lightmap/GPULightMap.js +336 -336
- package/src/shade/renderer/material/resident/GPUResidentMaterialContext.d.ts.map +1 -1
- package/src/shade/renderer/material/resident/GPUResidentMaterialContext.js +12 -2
- package/src/shade/renderer/material/standard/fragment_gbuffer.d.ts.map +1 -1
- package/src/shade/renderer/material/standard/fragment_gbuffer.js +3 -1
- package/src/shade/renderer/material/standard/fragment_gbuffer_vt.js +169 -169
- package/src/shade/renderer/path_tracer/shader/chunk_sample_material_data.d.ts.map +1 -1
- package/src/shade/renderer/path_tracer/shader/chunk_sample_material_data.js +3 -1
- package/src/shade/renderer/postprocess/nss/NSS.d.ts +1 -1
- package/src/shade/renderer/rasterize/native/oit/chunk_forward_shade_standard_fragment_brick4.d.ts.map +1 -1
- package/src/shade/renderer/rasterize/native/oit/chunk_forward_shade_standard_fragment_brick4.js +3 -1
- package/src/shade/renderer/rasterize/native/oit/chunk_forward_shade_standard_fragment_ibl.d.ts.map +1 -1
- package/src/shade/renderer/rasterize/native/oit/chunk_forward_shade_standard_fragment_ibl.js +3 -1
- package/src/shade/renderer/shader/chunk/geometry/normal/chunk_decode_tangent_normal.d.ts +28 -0
- package/src/shade/renderer/shader/chunk/geometry/normal/chunk_decode_tangent_normal.d.ts.map +1 -0
- package/src/shade/renderer/shader/chunk/geometry/normal/chunk_decode_tangent_normal.js +39 -0
- package/src/shade/renderer/shader/chunk/geometry/triangle/chunk_barycentric_full.d.ts +45 -0
- package/src/shade/renderer/shader/chunk/geometry/triangle/chunk_barycentric_full.d.ts.map +1 -1
- package/src/shade/renderer/shader/chunk/geometry/triangle/chunk_barycentric_full.js +94 -61
- package/src/shade/renderer/shader/chunk/geometry/triangle/chunk_barycentric_solve.d.ts +24 -0
- package/src/shade/renderer/shader/chunk/geometry/triangle/chunk_barycentric_solve.d.ts.map +1 -0
- package/src/shade/renderer/shader/chunk/geometry/triangle/chunk_barycentric_solve.js +43 -0
- package/src/shade/renderer/texture/COMPRESSED_TEXTURE_PLAN_2026_09_01.md +1462 -0
- package/src/shade/renderer/texture/TextureManager.d.ts.map +1 -1
- package/src/shade/renderer/texture/TextureManager.js +20 -8
- package/src/shade/renderer/texture/TextureRole.d.ts +19 -0
- package/src/shade/renderer/texture/TextureRole.d.ts.map +1 -0
- package/src/shade/renderer/texture/TextureRole.js +26 -0
- package/src/shade/renderer/texture/TextureVariantSet.d.ts +71 -0
- package/src/shade/renderer/texture/TextureVariantSet.d.ts.map +1 -0
- package/src/shade/renderer/texture/TextureVariantSet.js +105 -0
- package/src/shade/renderer/texture/download_texture_data.d.ts.map +1 -1
- package/src/shade/renderer/texture/download_texture_data.js +22 -0
- package/src/shade/renderer/texture/format/gpu_texture_compression_support.d.ts +15 -0
- package/src/shade/renderer/texture/format/gpu_texture_compression_support.d.ts.map +1 -0
- package/src/shade/renderer/texture/format/gpu_texture_compression_support.js +50 -0
- package/src/shade/renderer/texture/format/gpu_texture_format_can_generate_mipmaps.d.ts +27 -0
- package/src/shade/renderer/texture/format/gpu_texture_format_can_generate_mipmaps.d.ts.map +1 -0
- package/src/shade/renderer/texture/format/gpu_texture_format_can_generate_mipmaps.js +65 -0
- package/src/shade/renderer/texture/format/infer_format_from_parameters.d.ts +11 -0
- package/src/shade/renderer/texture/format/infer_format_from_parameters.d.ts.map +1 -0
- package/src/shade/renderer/texture/format/infer_format_from_parameters.js +88 -0
- package/src/shade/renderer/texture/format/texture_format_from_shade_image.d.ts +24 -0
- package/src/shade/renderer/texture/format/texture_format_from_shade_image.d.ts.map +1 -0
- package/src/shade/renderer/texture/format/texture_format_from_shade_image.js +71 -0
- package/src/shade/renderer/texture/format/texture_format_preference.d.ts +22 -0
- package/src/shade/renderer/texture/format/texture_format_preference.d.ts.map +1 -0
- package/src/shade/renderer/texture/format/texture_format_preference.js +89 -0
- package/src/shade/renderer/texture/format/texture_variant_select.d.ts +24 -0
- package/src/shade/renderer/texture/format/texture_variant_select.d.ts.map +1 -0
- package/src/shade/renderer/texture/format/texture_variant_select.js +38 -0
- package/src/shade/renderer/texture/shade_texture_might_have_alpha.d.ts +9 -1
- package/src/shade/renderer/texture/shade_texture_might_have_alpha.d.ts.map +1 -1
- package/src/shade/renderer/texture/shade_texture_might_have_alpha.js +73 -8
- package/src/shade/renderer/texture/source/AlphaMode.d.ts +27 -0
- package/src/shade/renderer/texture/source/AlphaMode.d.ts.map +1 -0
- package/src/shade/renderer/texture/source/AlphaMode.js +52 -0
- package/src/shade/renderer/texture/source/ShadeImage.d.ts +33 -0
- package/src/shade/renderer/texture/source/ShadeImage.d.ts.map +1 -1
- package/src/shade/renderer/texture/source/ShadeImage.js +74 -0
- package/src/shade/renderer/texture/source/ShadeTexelData.d.ts +78 -0
- package/src/shade/renderer/texture/source/ShadeTexelData.d.ts.map +1 -0
- package/src/shade/renderer/texture/source/ShadeTexelData.js +158 -0
- package/src/shade/renderer/texture/texture_descriptor_from_texture_shade.d.ts +0 -10
- package/src/shade/renderer/texture/texture_descriptor_from_texture_shade.d.ts.map +1 -1
- package/src/shade/renderer/texture/texture_descriptor_from_texture_shade.js +73 -175
- package/src/shade/renderer/texture/texture_write_level.d.ts +32 -0
- package/src/shade/renderer/texture/texture_write_level.d.ts.map +1 -0
- package/src/shade/renderer/texture/texture_write_level.js +77 -0
- package/src/shade/renderer/texture/texture_write_to_gpu.d.ts +8 -1
- package/src/shade/renderer/texture/texture_write_to_gpu.d.ts.map +1 -1
- package/src/shade/renderer/texture/texture_write_to_gpu.js +62 -37
- package/src/shade/renderer/texture/virtual/source/VTSourceImage.d.ts +8 -0
- package/src/shade/renderer/texture/virtual/source/VTSourceImage.d.ts.map +1 -1
- package/src/shade/renderer/texture/virtual/source/VTSourceImage.js +8 -0
- package/src/shade/util/texture_mip_extent.d.ts +49 -0
- package/src/shade/util/texture_mip_extent.d.ts.map +1 -0
- package/src/shade/util/texture_mip_extent.js +87 -0
- package/src/avif/native/isobmff/ByteCursor.d.ts.map +0 -1
- package/src/engine/asset/loaders/image/codec/Codec.d.ts.map +0 -1
- package/src/engine/asset/loaders/image/codec/CodecWithFallback.d.ts.map +0 -1
- package/src/shade/util/compute_max_mip_count.d.ts +0 -8
- package/src/shade/util/compute_max_mip_count.d.ts.map +0 -1
- package/src/shade/util/compute_max_mip_count.js +0 -27
- /package/src/engine/asset/{loaders/image/codec → codec}/Codec.d.ts +0 -0
- /package/src/engine/asset/{loaders/image/codec → codec}/Codec.js +0 -0
- /package/src/engine/asset/{loaders/image/codec → codec}/CodecWithFallback.d.ts +0 -0
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{"version":3,"file":"HierarchicalZBuffer.d.ts","sourceRoot":"","sources":["../../../../../src/shade/renderer/hiz/HierarchicalZBuffer.js"],"names":[],"mappings":"AASA;IAgCI;;;OAGG;IACH,uCAYC;IApCD;;;OAGG;IACH,iCAEC;IAgCD;;;;;OAKG;IACH,kFAFW,MAAM,EAAE,QAiGlB;IAmED;;;;OAIG;IACH,mBAHW,MAAM,KACN,MAAM,QAahB;
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{"version":3,"file":"HierarchicalZBuffer.d.ts","sourceRoot":"","sources":["../../../../../src/shade/renderer/hiz/HierarchicalZBuffer.js"],"names":[],"mappings":"AASA;IAgCI;;;OAGG;IACH,uCAYC;IApCD;;;OAGG;IACH,iCAEC;IAgCD;;;;;OAKG;IACH,kFAFW,MAAM,EAAE,QAiGlB;IAmED;;;;OAIG;IACH,mBAHW,MAAM,KACN,MAAM,QAahB;IA4BD,gBAEC;;CACJ"}
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/**
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*
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* @param {ShadeGPUCommandContext} encoder
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* @param {GPUTextureContext} source
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* @param {number[]} [source_offset] [x0,y0]
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*/
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66
|
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build(
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encoder,
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source,
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source_offset
|
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70
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) {
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|
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72
|
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assert.defined(encoder, 'encoder');
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73
|
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assert.notNull(encoder, 'encoder');
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assert.equal(encoder.isGPUCommandContext, true, 'encoder is not a GPUCommandContext')
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|
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|
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assert.defined(source, 'source');
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|
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assert.notNull(source, 'source');
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|
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assert.equal(source.isGPUTextureContext, true, 'source is not a GPUTextureContext')
|
|
79
|
-
|
|
80
|
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// the first pass is special, we need to read from source texture and write to first mip level of hzb
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81
|
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|
|
82
|
-
const texture = this.#texture;
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|
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|
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assert.equal(texture.isDestroyed, false, 'texture is destroyed');
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|
-
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86
|
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const mipLevelCount = texture.descriptor.mipLevelCount;
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|
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|
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let source_view = source.obtainView(TextureViewDescriptor.from({
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|
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baseMipLevel: 0,
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|
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mipLevelCount: 1,
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dimension: "2d",
|
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|
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baseArrayLayer: 0,
|
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|
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arrayLayerCount: 1
|
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|
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}));
|
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|
-
|
|
96
|
-
const destination_view = texture.obtainView(TextureViewDescriptor.from({
|
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|
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baseMipLevel: 0,
|
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|
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mipLevelCount: 1,
|
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dimension: "2d",
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|
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baseArrayLayer: 0,
|
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|
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arrayLayerCount: 1
|
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|
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}));
|
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|
-
|
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104
|
-
const viewport_size = this.#viewport_size;
|
|
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|
-
|
|
106
|
-
const is_clipped_variant = source_offset !== undefined
|
|
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|
-
&& (
|
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|
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(
|
|
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|
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source_offset[0] !== 0
|
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110
|
-
|| source_offset[1] !== 0
|
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|
-
)
|
|
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|
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|| (
|
|
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|
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viewport_size[0] !== source.width
|
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|
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|| viewport_size[1] !== source.height
|
|
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|
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)
|
|
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|
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);
|
|
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|
-
|
|
118
|
-
if (is_clipped_variant) {
|
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|
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// special case for clip region
|
|
120
|
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|
|
121
|
-
shader_hzb_reduce_mip0_clip.draw({
|
|
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|
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encoder,
|
|
123
|
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bindings: {
|
|
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|
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tInput: source_view,
|
|
125
|
-
settings: {
|
|
126
|
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clip_region: [
|
|
127
|
-
source_offset[0], source_offset[1],
|
|
128
|
-
viewport_size[0], viewport_size[1],
|
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|
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],
|
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|
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output_resolution: this.#mip_resolution(0),
|
|
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|
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},
|
|
132
|
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},
|
|
133
|
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colorAttachments: [{
|
|
134
|
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view: destination_view,
|
|
135
|
-
loadOp: 'clear',
|
|
136
|
-
storeOp: 'store'
|
|
137
|
-
}]
|
|
138
|
-
})
|
|
139
|
-
} else {
|
|
140
|
-
|
|
141
|
-
this.#do_reduction_pass(encoder, shader_hzb_reduce_mip0, source_view, destination_view, 0);
|
|
142
|
-
}
|
|
143
|
-
|
|
144
|
-
source_view = destination_view;
|
|
145
|
-
|
|
146
|
-
for (let i = 1; i < mipLevelCount; i++) {
|
|
147
|
-
|
|
148
|
-
const destination_view = texture.obtainView(TextureViewDescriptor.from({
|
|
149
|
-
baseMipLevel: i,
|
|
150
|
-
mipLevelCount: 1,
|
|
151
|
-
dimension: "2d",
|
|
152
|
-
baseArrayLayer: 0,
|
|
153
|
-
arrayLayerCount: 1
|
|
154
|
-
}));
|
|
155
|
-
|
|
156
|
-
this.#do_reduction_pass(encoder, shader_hzb_reduce_any, source_view, destination_view, i);
|
|
157
|
-
|
|
158
|
-
// swap
|
|
159
|
-
source_view = destination_view;
|
|
160
|
-
}
|
|
161
|
-
}
|
|
162
|
-
|
|
163
|
-
/**
|
|
164
|
-
*
|
|
165
|
-
* @param {ShadeGPUCommandContext} encoder
|
|
166
|
-
* @param {ImageShader} shader
|
|
167
|
-
* @param {GPUTextureView} source_view
|
|
168
|
-
* @param {GPUTextureView} destination_view
|
|
169
|
-
* @param {number} index
|
|
170
|
-
* @param {number[]} [viewport]
|
|
171
|
-
*/
|
|
172
|
-
#do_reduction_pass(
|
|
173
|
-
encoder,
|
|
174
|
-
shader,
|
|
175
|
-
source_view,
|
|
176
|
-
destination_view,
|
|
177
|
-
index,
|
|
178
|
-
viewport
|
|
179
|
-
) {
|
|
180
|
-
|
|
181
|
-
shader.draw({
|
|
182
|
-
encoder,
|
|
183
|
-
bindings: {
|
|
184
|
-
tInput: source_view,
|
|
185
|
-
output_resolution: this.#mip_resolution(index),
|
|
186
|
-
},
|
|
187
|
-
colorAttachments: [
|
|
188
|
-
{
|
|
189
|
-
view: destination_view,
|
|
190
|
-
loadOp: 'clear',
|
|
191
|
-
storeOp: 'store'
|
|
192
|
-
}
|
|
193
|
-
],
|
|
194
|
-
viewport
|
|
195
|
-
})
|
|
196
|
-
|
|
197
|
-
}
|
|
198
|
-
|
|
199
|
-
/**
|
|
200
|
-
* Scratch for {@link #mip_resolution}. The value is serialised into the pass's immediate bytes
|
|
201
|
-
* before the next call, so one array can serve every mip.
|
|
202
|
-
*
|
|
203
|
-
* @type {number[]}
|
|
204
|
-
*/
|
|
205
|
-
#mip_resolution_scratch = [1, 1];
|
|
206
|
-
|
|
207
|
-
/**
|
|
208
|
-
* Size of mip `index` of the HZB, which is what the reduction pass writing into it needs to know.
|
|
209
|
-
*
|
|
210
|
-
* Each mip halves the one above it, floored at one texel — the same walk that used to be
|
|
211
|
-
* precomputed into a uniform buffer of every mip's resolution and bound at a per-mip dynamic
|
|
212
|
-
* offset. As immediate data there is nothing to precompute into.
|
|
213
|
-
*
|
|
214
|
-
* @param {number} index
|
|
215
|
-
* @returns {number[]}
|
|
216
|
-
*/
|
|
217
|
-
#mip_resolution(index) {
|
|
218
|
-
const size = this.#texture.size;
|
|
219
|
-
|
|
220
|
-
const out = this.#mip_resolution_scratch;
|
|
221
|
-
|
|
222
|
-
out[0] = max2(1, size[0] >>> index);
|
|
223
|
-
out[1] = max2(1, size[1] >>> index);
|
|
224
|
-
|
|
225
|
-
return out;
|
|
226
|
-
}
|
|
227
|
-
|
|
228
|
-
/**
|
|
229
|
-
*
|
|
230
|
-
* @param {number} x
|
|
231
|
-
* @param {number} y
|
|
232
|
-
*/
|
|
233
|
-
setViewportSize(x, y) {
|
|
234
|
-
assert.isNonNegativeInteger(x, 'x');
|
|
235
|
-
assert.isNonNegativeInteger(y, 'y');
|
|
236
|
-
|
|
237
|
-
this.#viewport_size[0] = x;
|
|
238
|
-
this.#viewport_size[1] = y;
|
|
239
|
-
|
|
240
|
-
const hzb_w = Math.max(x >>> 1, 1);
|
|
241
|
-
const hzb_h = Math.max(y >>> 1, 1);
|
|
242
|
-
|
|
243
|
-
this.#resize(hzb_w, hzb_h);
|
|
244
|
-
}
|
|
245
|
-
|
|
246
|
-
/**
|
|
247
|
-
*
|
|
248
|
-
* @param {number} x
|
|
249
|
-
* @param {number} y
|
|
250
|
-
*/
|
|
251
|
-
#resize(
|
|
252
|
-
x,
|
|
253
|
-
y
|
|
254
|
-
) {
|
|
255
|
-
|
|
256
|
-
const texture = this.#texture;
|
|
257
|
-
const size = texture.size;
|
|
258
|
-
|
|
259
|
-
if (size[0] === x && size[1] === y) {
|
|
260
|
-
// no size change
|
|
261
|
-
return;
|
|
262
|
-
}
|
|
263
|
-
|
|
264
|
-
|
|
265
|
-
|
|
266
|
-
|
|
267
|
-
|
|
268
|
-
|
|
269
|
-
|
|
270
|
-
|
|
271
|
-
|
|
272
|
-
|
|
273
|
-
|
|
274
|
-
}
|
|
1
|
+
import { assert } from "../../../core/assert.js";
|
|
2
|
+
import { max2 } from "../../../core/math/max2.js";
|
|
3
|
+
import { TextureDescriptor } from "../../descriptor/texture/TextureDescriptor.js";
|
|
4
|
+
import { TextureViewDescriptor } from "../../descriptor/texture/TextureViewDescriptor.js";
|
|
5
|
+
import { texture_mip_level_count } from "../../util/texture_mip_extent.js";
|
|
6
|
+
import { HZB_TEXTURE_FORMAT } from "./HZB_TEXTURE_FORMAT.js";
|
|
7
|
+
import { shader_hzb_reduce_any, shader_hzb_reduce_mip0 } from "./shader_hzb_reduce_any.js";
|
|
8
|
+
import { shader_hzb_reduce_mip0_clip } from "./shader_hzb_reduce_mip0_clip.js";
|
|
9
|
+
|
|
10
|
+
export class HierarchicalZBuffer {
|
|
11
|
+
|
|
12
|
+
/**
|
|
13
|
+
* @type {GPUTextureContext}
|
|
14
|
+
*/
|
|
15
|
+
#texture;
|
|
16
|
+
|
|
17
|
+
/**
|
|
18
|
+
* @type {string|GPUTextureFormat}
|
|
19
|
+
*/
|
|
20
|
+
#format = HZB_TEXTURE_FORMAT
|
|
21
|
+
|
|
22
|
+
/**
|
|
23
|
+
*
|
|
24
|
+
* @returns {GPUTextureContext}
|
|
25
|
+
*/
|
|
26
|
+
get texture() {
|
|
27
|
+
return this.#texture;
|
|
28
|
+
}
|
|
29
|
+
|
|
30
|
+
|
|
31
|
+
/**
|
|
32
|
+
* @type {GraphicsContext}
|
|
33
|
+
*/
|
|
34
|
+
#graphics;
|
|
35
|
+
|
|
36
|
+
/**
|
|
37
|
+
*
|
|
38
|
+
* @type {number[]}
|
|
39
|
+
*/
|
|
40
|
+
#viewport_size = [1, 1];
|
|
41
|
+
|
|
42
|
+
/**
|
|
43
|
+
*
|
|
44
|
+
* @param {GraphicsContext} graphics
|
|
45
|
+
*/
|
|
46
|
+
constructor(graphics) {
|
|
47
|
+
this.#graphics = graphics;
|
|
48
|
+
|
|
49
|
+
this.#texture = graphics.textures.contextFromDescriptor(TextureDescriptor.from({
|
|
50
|
+
label: "Hierarchical Z Buffer",
|
|
51
|
+
format: this.#format,
|
|
52
|
+
usage: GPUTextureUsage.TEXTURE_BINDING | GPUTextureUsage.RENDER_ATTACHMENT,
|
|
53
|
+
mipLevelCount: 1,
|
|
54
|
+
size: [1, 1]
|
|
55
|
+
}));
|
|
56
|
+
|
|
57
|
+
|
|
58
|
+
}
|
|
59
|
+
|
|
60
|
+
/**
|
|
61
|
+
*
|
|
62
|
+
* @param {ShadeGPUCommandContext} encoder
|
|
63
|
+
* @param {GPUTextureContext} source
|
|
64
|
+
* @param {number[]} [source_offset] [x0,y0]
|
|
65
|
+
*/
|
|
66
|
+
build(
|
|
67
|
+
encoder,
|
|
68
|
+
source,
|
|
69
|
+
source_offset
|
|
70
|
+
) {
|
|
71
|
+
|
|
72
|
+
assert.defined(encoder, 'encoder');
|
|
73
|
+
assert.notNull(encoder, 'encoder');
|
|
74
|
+
assert.equal(encoder.isGPUCommandContext, true, 'encoder is not a GPUCommandContext')
|
|
75
|
+
|
|
76
|
+
assert.defined(source, 'source');
|
|
77
|
+
assert.notNull(source, 'source');
|
|
78
|
+
assert.equal(source.isGPUTextureContext, true, 'source is not a GPUTextureContext')
|
|
79
|
+
|
|
80
|
+
// the first pass is special, we need to read from source texture and write to first mip level of hzb
|
|
81
|
+
|
|
82
|
+
const texture = this.#texture;
|
|
83
|
+
|
|
84
|
+
assert.equal(texture.isDestroyed, false, 'texture is destroyed');
|
|
85
|
+
|
|
86
|
+
const mipLevelCount = texture.descriptor.mipLevelCount;
|
|
87
|
+
|
|
88
|
+
let source_view = source.obtainView(TextureViewDescriptor.from({
|
|
89
|
+
baseMipLevel: 0,
|
|
90
|
+
mipLevelCount: 1,
|
|
91
|
+
dimension: "2d",
|
|
92
|
+
baseArrayLayer: 0,
|
|
93
|
+
arrayLayerCount: 1
|
|
94
|
+
}));
|
|
95
|
+
|
|
96
|
+
const destination_view = texture.obtainView(TextureViewDescriptor.from({
|
|
97
|
+
baseMipLevel: 0,
|
|
98
|
+
mipLevelCount: 1,
|
|
99
|
+
dimension: "2d",
|
|
100
|
+
baseArrayLayer: 0,
|
|
101
|
+
arrayLayerCount: 1
|
|
102
|
+
}));
|
|
103
|
+
|
|
104
|
+
const viewport_size = this.#viewport_size;
|
|
105
|
+
|
|
106
|
+
const is_clipped_variant = source_offset !== undefined
|
|
107
|
+
&& (
|
|
108
|
+
(
|
|
109
|
+
source_offset[0] !== 0
|
|
110
|
+
|| source_offset[1] !== 0
|
|
111
|
+
)
|
|
112
|
+
|| (
|
|
113
|
+
viewport_size[0] !== source.width
|
|
114
|
+
|| viewport_size[1] !== source.height
|
|
115
|
+
)
|
|
116
|
+
);
|
|
117
|
+
|
|
118
|
+
if (is_clipped_variant) {
|
|
119
|
+
// special case for clip region
|
|
120
|
+
|
|
121
|
+
shader_hzb_reduce_mip0_clip.draw({
|
|
122
|
+
encoder,
|
|
123
|
+
bindings: {
|
|
124
|
+
tInput: source_view,
|
|
125
|
+
settings: {
|
|
126
|
+
clip_region: [
|
|
127
|
+
source_offset[0], source_offset[1],
|
|
128
|
+
viewport_size[0], viewport_size[1],
|
|
129
|
+
],
|
|
130
|
+
output_resolution: this.#mip_resolution(0),
|
|
131
|
+
},
|
|
132
|
+
},
|
|
133
|
+
colorAttachments: [{
|
|
134
|
+
view: destination_view,
|
|
135
|
+
loadOp: 'clear',
|
|
136
|
+
storeOp: 'store'
|
|
137
|
+
}]
|
|
138
|
+
})
|
|
139
|
+
} else {
|
|
140
|
+
|
|
141
|
+
this.#do_reduction_pass(encoder, shader_hzb_reduce_mip0, source_view, destination_view, 0);
|
|
142
|
+
}
|
|
143
|
+
|
|
144
|
+
source_view = destination_view;
|
|
145
|
+
|
|
146
|
+
for (let i = 1; i < mipLevelCount; i++) {
|
|
147
|
+
|
|
148
|
+
const destination_view = texture.obtainView(TextureViewDescriptor.from({
|
|
149
|
+
baseMipLevel: i,
|
|
150
|
+
mipLevelCount: 1,
|
|
151
|
+
dimension: "2d",
|
|
152
|
+
baseArrayLayer: 0,
|
|
153
|
+
arrayLayerCount: 1
|
|
154
|
+
}));
|
|
155
|
+
|
|
156
|
+
this.#do_reduction_pass(encoder, shader_hzb_reduce_any, source_view, destination_view, i);
|
|
157
|
+
|
|
158
|
+
// swap
|
|
159
|
+
source_view = destination_view;
|
|
160
|
+
}
|
|
161
|
+
}
|
|
162
|
+
|
|
163
|
+
/**
|
|
164
|
+
*
|
|
165
|
+
* @param {ShadeGPUCommandContext} encoder
|
|
166
|
+
* @param {ImageShader} shader
|
|
167
|
+
* @param {GPUTextureView} source_view
|
|
168
|
+
* @param {GPUTextureView} destination_view
|
|
169
|
+
* @param {number} index
|
|
170
|
+
* @param {number[]} [viewport]
|
|
171
|
+
*/
|
|
172
|
+
#do_reduction_pass(
|
|
173
|
+
encoder,
|
|
174
|
+
shader,
|
|
175
|
+
source_view,
|
|
176
|
+
destination_view,
|
|
177
|
+
index,
|
|
178
|
+
viewport
|
|
179
|
+
) {
|
|
180
|
+
|
|
181
|
+
shader.draw({
|
|
182
|
+
encoder,
|
|
183
|
+
bindings: {
|
|
184
|
+
tInput: source_view,
|
|
185
|
+
output_resolution: this.#mip_resolution(index),
|
|
186
|
+
},
|
|
187
|
+
colorAttachments: [
|
|
188
|
+
{
|
|
189
|
+
view: destination_view,
|
|
190
|
+
loadOp: 'clear',
|
|
191
|
+
storeOp: 'store'
|
|
192
|
+
}
|
|
193
|
+
],
|
|
194
|
+
viewport
|
|
195
|
+
})
|
|
196
|
+
|
|
197
|
+
}
|
|
198
|
+
|
|
199
|
+
/**
|
|
200
|
+
* Scratch for {@link #mip_resolution}. The value is serialised into the pass's immediate bytes
|
|
201
|
+
* before the next call, so one array can serve every mip.
|
|
202
|
+
*
|
|
203
|
+
* @type {number[]}
|
|
204
|
+
*/
|
|
205
|
+
#mip_resolution_scratch = [1, 1];
|
|
206
|
+
|
|
207
|
+
/**
|
|
208
|
+
* Size of mip `index` of the HZB, which is what the reduction pass writing into it needs to know.
|
|
209
|
+
*
|
|
210
|
+
* Each mip halves the one above it, floored at one texel — the same walk that used to be
|
|
211
|
+
* precomputed into a uniform buffer of every mip's resolution and bound at a per-mip dynamic
|
|
212
|
+
* offset. As immediate data there is nothing to precompute into.
|
|
213
|
+
*
|
|
214
|
+
* @param {number} index
|
|
215
|
+
* @returns {number[]}
|
|
216
|
+
*/
|
|
217
|
+
#mip_resolution(index) {
|
|
218
|
+
const size = this.#texture.size;
|
|
219
|
+
|
|
220
|
+
const out = this.#mip_resolution_scratch;
|
|
221
|
+
|
|
222
|
+
out[0] = max2(1, size[0] >>> index);
|
|
223
|
+
out[1] = max2(1, size[1] >>> index);
|
|
224
|
+
|
|
225
|
+
return out;
|
|
226
|
+
}
|
|
227
|
+
|
|
228
|
+
/**
|
|
229
|
+
*
|
|
230
|
+
* @param {number} x
|
|
231
|
+
* @param {number} y
|
|
232
|
+
*/
|
|
233
|
+
setViewportSize(x, y) {
|
|
234
|
+
assert.isNonNegativeInteger(x, 'x');
|
|
235
|
+
assert.isNonNegativeInteger(y, 'y');
|
|
236
|
+
|
|
237
|
+
this.#viewport_size[0] = x;
|
|
238
|
+
this.#viewport_size[1] = y;
|
|
239
|
+
|
|
240
|
+
const hzb_w = Math.max(x >>> 1, 1);
|
|
241
|
+
const hzb_h = Math.max(y >>> 1, 1);
|
|
242
|
+
|
|
243
|
+
this.#resize(hzb_w, hzb_h);
|
|
244
|
+
}
|
|
245
|
+
|
|
246
|
+
/**
|
|
247
|
+
*
|
|
248
|
+
* @param {number} x
|
|
249
|
+
* @param {number} y
|
|
250
|
+
*/
|
|
251
|
+
#resize(
|
|
252
|
+
x,
|
|
253
|
+
y
|
|
254
|
+
) {
|
|
255
|
+
|
|
256
|
+
const texture = this.#texture;
|
|
257
|
+
const size = texture.size;
|
|
258
|
+
|
|
259
|
+
if (size[0] === x && size[1] === y) {
|
|
260
|
+
// no size change
|
|
261
|
+
return;
|
|
262
|
+
}
|
|
263
|
+
|
|
264
|
+
// a screen-space depth pyramid, 2D always
|
|
265
|
+
const mip_count = texture_mip_level_count(x, y, 1, "2d");
|
|
266
|
+
|
|
267
|
+
texture.descriptor.mipLevelCount = mip_count;
|
|
268
|
+
|
|
269
|
+
texture.resize(x, y);
|
|
270
|
+
}
|
|
271
|
+
|
|
272
|
+
destroy() {
|
|
273
|
+
this.#texture.destroy();
|
|
274
|
+
}
|
|
275
|
+
}
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"GPULightCollection.d.ts","sourceRoot":"","sources":["../../../../../src/shade/renderer/light/GPULightCollection.js"],"names":[],"mappings":"AA6BA;IAwGI;;;;;;OAMG;IACH,mEA0BC;IAlID;;;OAGG;IACH,8BAEC;IAeD;;OAEG;IACH,4BAEC;IAED;;;;;;OAMG;IACH,6BAEC;IAWD;;OAEG;IACH,+CAEC;IA6BD;;;OAGG;IACH,qCAEC;IAGD,+BAIC;
|
|
1
|
+
{"version":3,"file":"GPULightCollection.d.ts","sourceRoot":"","sources":["../../../../../src/shade/renderer/light/GPULightCollection.js"],"names":[],"mappings":"AA6BA;IAwGI;;;;;;OAMG;IACH,mEA0BC;IAlID;;;OAGG;IACH,8BAEC;IAeD;;OAEG;IACH,4BAEC;IAED;;;;;;OAMG;IACH,6BAEC;IAWD;;OAEG;IACH,+CAEC;IA6BD;;;OAGG;IACH,qCAEC;IAGD,+BAIC;IAwFD;;;OAGG;IACH,mCAwBC;IAsED,gBAIC;;CACJ;4BAhU2B,gCAAgC;yCACnB,2CAA2C;kCAClD,iCAAiC"}
|