@woosh/meep-engine 2.75.5 → 2.75.6
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/build/bundle-worker-image-decoder.js +1 -1
- package/build/meep.cjs +91 -74
- package/build/meep.min.js +1 -1
- package/build/meep.module.js +91 -74
- package/package.json +1 -1
package/build/meep.module.js
CHANGED
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@@ -58131,6 +58131,19 @@ class AABB3 {
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58131
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this.setBounds(Number.NEGATIVE_INFINITY, Number.NEGATIVE_INFINITY, Number.NEGATIVE_INFINITY, Number.POSITIVE_INFINITY, Number.POSITIVE_INFINITY, Number.POSITIVE_INFINITY);
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}
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/**
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*
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* @param {number} x
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* @param {number} y
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* @param {number} z
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*/
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+
_translate(x,y,z){
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this.setBounds(
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this.x0 + x, this.y0 + y, this.z0 + z,
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this.x1 + x, this.y1 + y, this.z1 + z
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);
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}
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/**
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*
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* @param {number} x
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@@ -61433,41 +61446,6 @@ const GridTransformKind = {
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Direct: 1
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};
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/**
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* Performs equality check via {@link #equals} method on first object
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* @template T
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* @param {T} a
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* @param {T} b
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* @return {boolean}
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*/
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function invokeObjectEquals(a, b) {
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return a.equals(b);
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}
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-
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/**
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* @template T
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* @param {T} object
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* @return {number}
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*/
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function invokeObjectHash(object) {
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return object.hash();
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}
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-
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/**
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* Is the number a power of two?
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* e.g. 2,4,8,16 etc.
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* NOTE: only valid for non-negative integers
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* @param {number} value
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* @returns {boolean}
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*/
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function isPowerOfTwo(value) {
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assert.isNonNegativeInteger(value, 'value');
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return (value & (value - 1)) === 0 && value !== 0;
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}
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-
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/**
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* Count trailing zeroes
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* adapted from https://github.com/git/git/blob/bcd6bc478adc4951d57ec597c44b12ee74bc88fb/ewah/ewok.h#L44
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@@ -61510,21 +61488,38 @@ function ctz32(x) {
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}
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/**
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*
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*
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*
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* Is the number a power of two?
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* e.g. 2,4,8,16 etc.
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* NOTE: only valid for non-negative integers
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* @param {number} value
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* @returns {boolean}
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*/
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function
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function isPowerOfTwo(value) {
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assert.isNonNegativeInteger(value, 'value');
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return (value & (value - 1)) === 0 && value !== 0;
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}
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/**
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* Performs equality check via {@link #equals} method on first object
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* @template T
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* @param {T} a
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* @param {T} b
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* @return {boolean}
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*/
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function invokeObjectEquals(a, b) {
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return a.equals(b);
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}
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/**
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* @template T
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* @param {T} object
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* @return {number}
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*/
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function invokeObjectHash(object) {
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return object.hash();
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}
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/**
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@@ -61540,6 +61535,24 @@ function arraySwapElements(array, index0, index1) {
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array[index1] = t;
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}
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/**
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*
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* @param {number} count
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* @returns {function}
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*/
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function UintArrayForCount(count) {
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if (count <= 256) {
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return Uint8Array;
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} else if (count <= 65536) {
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return Uint16Array;
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} else if (count <= 4294967295) {
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return Uint32Array;
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} else {
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throw new Error(`Unsupported size ${count}`)
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}
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}
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/*
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* Heavily inspired by ruby's "new" (circa 2016) hash table implementation
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* @see https://github.com/ruby/ruby/blob/82995d4615e993f1d13f3e826b93fbd65c47e19e/st.c
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@@ -61909,15 +61922,17 @@ class HashMap {
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}
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#rebuild_if_necessary() {
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if (this.#entries_bound
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if (this.#entries_bound !== this.#entries_allocated_count) {
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return;
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}
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if (this.#size === this.#entries_allocated_count) {
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// used up all allocated entries
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// bin count must always be larger than end of the entries table
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this.#grow();
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} else {
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// exhausted entries array, perform compaction
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this.rebuild();
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}
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}
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@@ -65389,22 +65404,6 @@ class OffsetScaleTransform2D {
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}
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}
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/**
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* Created by Alex on 25/08/2016.
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*/
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/**
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* @readonly
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* @enum {number}
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*/
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const TaskSignal = {
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EndSuccess: 0,
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EndFailure: 1,
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Continue: 2,
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Yield: 3
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};
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/**
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* @template T
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* @param {T[]} array
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@@ -65422,6 +65421,22 @@ function array_push_if_unique(array, element) {
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return false;
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}
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/**
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* Created by Alex on 25/08/2016.
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*/
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/**
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* @readonly
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* @enum {number}
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*/
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const TaskSignal = {
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EndSuccess: 0,
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EndFailure: 1,
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Continue: 2,
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Yield: 3
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};
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/**
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* Created by Alex on 22/05/2016.
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*/
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}
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i = initialValue;
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-
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},
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cycleFunction: cycle,
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computeProgress: function () {
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@@ -92881,6 +92895,9 @@ class PointerDevice {
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down: new Signal(),
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up: new Signal(),
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move: new Signal(),
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/**
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* @type {Signal<Vector2, (MouseEvent|TouchEvent)>}
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*/
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tap: new Signal(),
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drag: new Signal(),
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dragStart: new Signal(),
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package/package.json
CHANGED