@woosh/meep-engine 2.75.1 → 2.75.2

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@@ -117813,6 +117813,7 @@ class SelectorBehavior extends CompositeBehavior {
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  }
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  initialize(context) {
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+
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  const children = this.__children;
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  if (children.length > 0) {
@@ -117820,7 +117821,7 @@ class SelectorBehavior extends CompositeBehavior {
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  this.__currentBehaviourIndex = 0;
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  this.__currentBehaviour = children[0];
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- this.__currentBehaviour.initialize(this.context);
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+ this.__currentBehaviour.initialize(context);
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  } else {
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  // no children
package/package.json CHANGED
@@ -5,7 +5,7 @@
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  "description": "Fully featured ECS game engine written in JavaScript",
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  "type": "module",
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  "author": "Alexander Goldring",
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- "version": "2.75.1",
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+ "version": "2.75.2",
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  "main": "build/meep.module.js",
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  "module": "build/meep.module.js",
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  "exports": {
@@ -1,6 +1,6 @@
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- import { CompositeBehavior } from "./composite/CompositeBehavior.js";
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- import { BehaviorStatus } from "./BehaviorStatus.js";
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  import { assert } from "../../../core/assert.js";
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+ import { BehaviorStatus } from "./BehaviorStatus.js";
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+ import { CompositeBehavior } from "./composite/CompositeBehavior.js";
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  /**
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  * Will try every child behaviour in order until one succeeds or if all fail - the selector behavior will fail too
@@ -83,6 +83,7 @@ export class SelectorBehavior extends CompositeBehavior {
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  }
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  initialize(context) {
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+
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  const children = this.__children;
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  if (children.length > 0) {
@@ -90,7 +91,7 @@ export class SelectorBehavior extends CompositeBehavior {
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  this.__currentBehaviourIndex = 0;
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  this.__currentBehaviour = children[0];
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- this.__currentBehaviour.initialize(this.context);
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+ this.__currentBehaviour.initialize(context);
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  } else {
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  // no children
@@ -0,0 +1,18 @@
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+ import { Behavior } from "./Behavior.js";
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+ import { SelectorBehavior } from "./SelectorBehavior.js";
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+
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+ test("correctly passes context to children during initialization", () => {
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+
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+ const child = new Behavior();
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+
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+ const selector = SelectorBehavior.from([
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+ child
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+ ]);
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+
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+ const ctx = { a: 7 };
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+
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+ selector.initialize(ctx)
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+
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+ expect(child.context).toEqual(ctx);
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+
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+ });