@woosh/meep-engine 2.59.6 → 2.60.0

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Files changed (38) hide show
  1. package/build/meep.cjs +90 -91
  2. package/build/meep.min.js +1 -1
  3. package/build/meep.module.js +90 -91
  4. package/package.json +1 -1
  5. package/src/core/bvh2/binary/IndexedBinaryBVH.js +2 -1
  6. package/src/core/bvh2/bvh3/ExplicitBinaryBoundingVolumeHierarchy.js +1 -1
  7. package/src/core/bvh2/serialization/serializeBinaryNode.js +4 -4
  8. package/src/core/collection/map/HashMap.js +1 -1
  9. package/src/core/collection/table/RowFirstTableSpec.js +1 -1
  10. package/src/core/geom/2d/line/line_segment_compute_line_segment_intersection_vectors_array_2d.js +1 -1
  11. package/src/core/geom/2d/quad-tree/QuadTreeNode.js +2 -2
  12. package/src/core/geom/2d/quad-tree/qt_collect_by_circle.js +1 -1
  13. package/src/core/geom/3d/tetrahedra/TetrahedralMesh.js +1 -1
  14. package/src/core/geom/3d/tetrahedra/validate_tetrahedral_mesh.js +1 -1
  15. package/src/core/geom/packing/miniball/Miniball.js +0 -1
  16. package/src/core/geom/packing/miniball/Subspan.js +1 -3
  17. package/src/core/graph/coloring/colorizeGraph.js +1 -1
  18. package/src/core/localization/Localization.js +11 -11
  19. package/src/core/model/ModuleRegistry.js +4 -4
  20. package/src/core/process/task/Task.js +3 -3
  21. package/src/engine/EngineConfiguration.js +0 -1
  22. package/src/engine/EngineHarness.js +1 -1
  23. package/src/engine/ecs/EntityComponentDataset.js +2 -2
  24. package/src/engine/ecs/parent/EntityNode.js +10 -10
  25. package/src/engine/graphics/camera/testClippingPlaneComputation.js +1 -1
  26. package/src/engine/graphics/ecs/camera/CameraSystem.d.ts +2 -3
  27. package/src/engine/graphics/ecs/camera/CameraSystem.js +2 -3
  28. package/src/engine/graphics/ecs/path/testPathDisplaySystem.js +1 -1
  29. package/src/engine/graphics/ecs/path/tube/prototypeAnimatedPathMask.js +1 -1
  30. package/src/engine/graphics/ecs/water2/shader/testWaterShader.js +2 -2
  31. package/src/engine/graphics/particles/particular/engine/utils/volume/prototypeParticleVolume.js +2 -2
  32. package/src/engine/graphics/render/buffer/buffers/prototypeNormalFrameBuffer.js +1 -1
  33. package/src/engine/graphics/render/forward_plus/plugin/ptototypeFPPlugin.js +1 -1
  34. package/src/engine/graphics/render/view/CameraView.js +1 -1
  35. package/src/engine/graphics/render/visibility/hiz/prototypeHiZ.js +1 -1
  36. package/src/engine/graphics/shaders/ClearShader.js +1 -1
  37. package/src/engine/graphics/shadows/testShadowMapRendering.js +1 -1
  38. package/src/misc/makeMaterialIconCached.js +8 -1
@@ -1,12 +1,12 @@
1
- import { ParentEntity } from "./ParentEntity.js";
2
- import Entity from "../Entity.js";
3
- import { array_remove_first } from "../../../core/collection/array/array_remove_first.js";
4
- import { assert } from "../../../core/assert.js";
5
- import { array_push_if_unique } from "../../../core/collection/array/array_push_if_unique.js";
6
- import { Transform } from "../transform/Transform.js";
7
- import { TransformAttachment, TransformAttachmentFlags } from "../transform-attachment/TransformAttachment.js";
1
+ import {assert} from "../../../core/assert.js";
2
+ import {array_push_if_unique} from "../../../core/collection/array/array_push_if_unique.js";
3
+ import {array_remove_first} from "../../../core/collection/array/array_remove_first.js";
8
4
  import Signal from "../../../core/events/signal/Signal.js";
9
- import { EntityNodeFlags } from "./EntityNodeFlags.js";
5
+ import Entity from "../Entity.js";
6
+ import {TransformAttachment, TransformAttachmentFlags} from "../transform-attachment/TransformAttachment.js";
7
+ import {Transform} from "../transform/Transform.js";
8
+ import {EntityNodeFlags} from "./EntityNodeFlags.js";
9
+ import {ParentEntity} from "./ParentEntity.js";
10
10
 
11
11
  const DEFAULT_FLAGS = EntityNodeFlags.LiveManagement;
12
12
 
@@ -116,7 +116,7 @@ export class EntityNode {
116
116
 
117
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  /**
118
118
  *
119
- * @param {(EntityNode) => *} visitor
119
+ * @param {function(node:EntityNode):*} visitor
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  * @param {*} [context]
121
121
  */
122
122
  traverseChildren(visitor, context) {
@@ -125,7 +125,7 @@ export class EntityNode {
125
125
 
126
126
  /**
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127
  *
128
- * @return {Readonly<EntityNode[]>}
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+ * @return {Readonly<Array<EntityNode>>}
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  */
130
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  get children() {
131
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  return this.__children;
@@ -92,7 +92,7 @@ function makeConfig(engine) {
92
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  new AnimationSystem(graphics.viewport.size),
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  new TopDownCameraControllerSystem(graphics),
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  new TopDownCameraLanderSystem(),
95
- new CameraSystem(graphics.scene, graphics),
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+ new CameraSystem(engine.graphics),
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  new MeshSystem(engine),
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  new ClingToTerrainSystem(),
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  new TerrainSystem(graphics, assetManager),
@@ -1,11 +1,10 @@
1
+ import {EntityComponentDataset} from "../../../ecs/EntityComponentDataset";
1
2
  import {System} from "../../../ecs/System";
2
- import {Scene} from "three";
3
3
  import {GraphicsEngine} from "../../GraphicsEngine";
4
- import {EntityComponentDataset} from "../../../ecs/EntityComponentDataset";
5
4
  import {Camera} from "./Camera";
6
5
 
7
6
  export class CameraSystem extends System<Camera> {
8
- constructor(scene: Scene, graphics: GraphicsEngine)
7
+ constructor(engine: GraphicsEngine)
9
8
 
10
9
  public static getFirstActiveCamera(ecd: EntityComponentDataset): { entity: number, component: Camera | undefined }
11
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  }
@@ -21,14 +21,13 @@ import { ResourceAccessKind } from "../../../../core/model/ResourceAccessKind.js
21
21
  export class CameraSystem extends System {
22
22
  /**
23
23
  *
24
- * @param {THREE.Scene} scene
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  * @param {GraphicsEngine} graphics
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  * @constructor
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  */
28
- constructor(scene, graphics) {
27
+ constructor(graphics) {
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  super();
30
29
 
31
- this.scene = scene;
30
+ this.scene = graphics.scene;
32
31
 
33
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  this.dependencies = [Camera, Transform];
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@@ -102,7 +102,7 @@ function makeConfig(engine) {
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  new AnimationSystem(graphics.viewport.size),
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  new TopDownCameraControllerSystem(graphics),
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  new TopDownCameraLanderSystem(),
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- new CameraSystem(graphics.scene, graphics),
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+ new CameraSystem(engine.graphics),
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  new MeshSystem(engine),
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  new ClingToTerrainSystem(),
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  new TerrainSystem(graphics, assetManager),
@@ -106,7 +106,7 @@ function makeConfig(engine) {
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  new AnimationSystem(graphics.viewport.size),
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  new TopDownCameraControllerSystem(graphics),
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  new TopDownCameraLanderSystem(),
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- new CameraSystem(graphics.scene, graphics),
109
+ new CameraSystem(engine.graphics),
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  new MeshSystem(engine),
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  new ClingToTerrainSystem(),
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  new TerrainSystem(graphics, assetManager),
@@ -38,14 +38,14 @@ function makeConfig(engine) {
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  const assetManager = engine.assetManager;
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  const devices = engine.devices;
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40
 
41
- config.systems.push(
41
+ config.addManySystems(
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  new ScriptSystem(),
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  new PathFollowingSystem(),
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  new TagSystem(),
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  new TimerSystem(),
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  new TopDownCameraControllerSystem(graphics),
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  new TopDownCameraLanderSystem(),
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- new CameraSystem(graphics.scene, graphics),
48
+ new CameraSystem(engine.graphics),
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  new MeshSystem(graphics, assetManager),
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  new TerrainSystem(graphics, assetManager),
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  new WaterSystem(graphics),
@@ -99,7 +99,7 @@ function makeConfig(engine) {
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  const guiSystem = new GUIElementSystem(engine.gui.view, engine);
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  const headsUpDisplaySystem = new HeadsUpDisplaySystem(graphics);
101
101
 
102
- config.systems.push(
102
+ config.addManySystems(
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  new TagSystem(),
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  new AttachmentSystem(),
105
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  new SoundEmitterSystem(assetManager, sound.destination, sound.context),
@@ -108,7 +108,7 @@ function makeConfig(engine) {
108
108
  guiSystem,
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  new AnimationSystem(graphics.viewport.size),
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  new TopDownCameraControllerSystem(graphics),
111
- new CameraSystem(graphics.scene, graphics),
111
+ new CameraSystem(engine.graphics),
112
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  new MeshSystem(engine),
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  new ClingToTerrainSystem(),
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  new TerrainSystem(graphics, assetManager),
@@ -98,7 +98,7 @@ function makeConfig(engine) {
98
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  new AnimationSystem(graphics.viewport.size),
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  new TopDownCameraControllerSystem(graphics),
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  new TopDownCameraLanderSystem(),
101
- new CameraSystem(graphics.scene, graphics),
101
+ new CameraSystem(engine.graphics),
102
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  new MeshSystem(engine),
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  new ClingToTerrainSystem(),
104
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  new TerrainSystem(graphics, assetManager),
@@ -126,7 +126,7 @@ function makeConfig(engine) {
126
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  new AnimationSystem(graphics.viewport.size),
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  new TopDownCameraControllerSystem(graphics),
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  new TopDownCameraLanderSystem(),
129
- new CameraSystem(graphics.scene, graphics),
129
+ new CameraSystem(engine.graphics),
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  new MeshSystem(engine),
131
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  new ClingToTerrainSystem(),
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  new TerrainSystem(graphics, assetManager),
@@ -73,7 +73,7 @@ export class CameraView {
73
73
 
74
74
  /**
75
75
  *
76
- * @type {{transform:(Float32Array, Float32Array)=>void, context:*}[]}
76
+ * @type {Array<{transform:function(Float32Array, Float32Array):void, context:*}>}
77
77
  */
78
78
  this.projection_modifiers = [];
79
79
  }
@@ -103,7 +103,7 @@ function makeConfig(engine) {
103
103
  new AnimationSystem(graphics.viewport.size),
104
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  new TopDownCameraControllerSystem(graphics),
105
105
  new TopDownCameraLanderSystem(),
106
- new CameraSystem(graphics.scene, graphics),
106
+ new CameraSystem(engine.graphics),
107
107
  new MeshSystem(engine),
108
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  new ClingToTerrainSystem(),
109
109
  new TerrainSystem(graphics, assetManager),
@@ -24,7 +24,7 @@ const ClearShader = {
24
24
  "}"
25
25
 
26
26
 
27
- ].join("\n')
27
+ ].join("\n")
28
28
  };
29
29
 
30
30
  export default ClearShader;
@@ -79,7 +79,7 @@ function makeConfig(engine) {
79
79
  guiSystem,
80
80
  new AnimationSystem(graphics.viewport.size),
81
81
  new TopDownCameraControllerSystem(graphics),
82
- new CameraSystem(graphics.scene, graphics),
82
+ new CameraSystem(engine.graphics),
83
83
  new MeshSystem(engine),
84
84
  new ClingToTerrainSystem(),
85
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  new TerrainSystem(graphics, assetManager),
@@ -4,9 +4,16 @@ import { computeMaterialHash } from "../engine/asset/loaders/material/computeMat
4
4
  import { makeMaterialIcon } from "./makeMaterialIcon.js";
5
5
  import { computeHashIntegerArray } from "../core/collection/array/computeHashIntegerArray.js";
6
6
 
7
+
8
+ /**
9
+ * @typedef {Object} CacheKey
10
+ * @property {number} size
11
+ * @property {Material} material
12
+ */
13
+
7
14
  /**
8
15
  *
9
- * @type {Cache<{size:number,material:THREE.Material}, Sampler2D>}
16
+ * @type {Cache<CacheKey, Sampler2D>}
10
17
  */
11
18
  const cache = new Cache({
12
19
  maxWeight: 1024000,