@woosh/meep-engine 2.48.20 → 2.48.21

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Files changed (94) hide show
  1. package/package.json +1 -1
  2. package/src/engine/graphics/micron/MICRON_GEOMETRY_FIELD.js +0 -1
  3. package/src/engine/graphics/micron/MICRON_URI_FIELD.js +0 -1
  4. package/src/engine/graphics/micron/build/MICRON_PATCH_SIZE_MAX.js +0 -5
  5. package/src/engine/graphics/micron/build/PatchRepresentation.js +0 -424
  6. package/src/engine/graphics/micron/build/buildMicronGeometryFromBufferGeometry.js +0 -311
  7. package/src/engine/graphics/micron/build/build_geometry_info.js +0 -21
  8. package/src/engine/graphics/micron/build/clustering/assignInitialPatchNeighbours.js +0 -63
  9. package/src/engine/graphics/micron/build/clustering/assign_patch_neighbours_from_topology.js +0 -46
  10. package/src/engine/graphics/micron/build/clustering/build_clustering_2.js +0 -37
  11. package/src/engine/graphics/micron/build/clustering/build_leaf_patches.js +0 -326
  12. package/src/engine/graphics/micron/build/clustering/build_leaf_patches_metis.js +0 -76
  13. package/src/engine/graphics/micron/build/clustering/computeBorderLengthChange.js +0 -59
  14. package/src/engine/graphics/micron/build/clustering/computeFaceCurvatureScore.js +0 -57
  15. package/src/engine/graphics/micron/build/clustering/computeOpenFaceFreedom.js +0 -35
  16. package/src/engine/graphics/micron/build/clustering/compute_face_connection_weight.js +0 -35
  17. package/src/engine/graphics/micron/build/clustering/populateOpenFaceNeighboursForPatch.js +0 -56
  18. package/src/engine/graphics/micron/build/clustering/validate_leaf_patch_connectivity.js +0 -44
  19. package/src/engine/graphics/micron/build/compute_micron_buffer_array_constructor.js +0 -24
  20. package/src/engine/graphics/micron/build/compute_vertex_remap_cost.js +0 -29
  21. package/src/engine/graphics/micron/build/debug/build_clustering_info.js +0 -58
  22. package/src/engine/graphics/micron/build/debug/build_graph_info.js +0 -59
  23. package/src/engine/graphics/micron/build/fill_patch_geometry_data.js +0 -270
  24. package/src/engine/graphics/micron/build/hierarchy/buildAbstractPatchHierarchy.js +0 -196
  25. package/src/engine/graphics/micron/build/hierarchy/build_intermediate_patch_topology.js +0 -162
  26. package/src/engine/graphics/micron/build/hierarchy/build_merge_graph.js +0 -89
  27. package/src/engine/graphics/micron/build/hierarchy/computePatchMergeScore.js +0 -146
  28. package/src/engine/graphics/micron/build/hierarchy/compute_patches_shared_vertex_count.js +0 -32
  29. package/src/engine/graphics/micron/build/hierarchy/compute_patches_shared_vertices.js +0 -34
  30. package/src/engine/graphics/micron/build/hierarchy/merge_patches.js +0 -581
  31. package/src/engine/graphics/micron/build/hierarchy/metis_cluster_clusters.js +0 -53
  32. package/src/engine/graphics/micron/build/hierarchy/optimize_graph_partitioning_balance.js +0 -515
  33. package/src/engine/graphics/micron/build/hierarchy/patch_combine.js +0 -180
  34. package/src/engine/graphics/micron/build/hierarchy/patch_fill_holes_by_uncollapse.js +0 -60
  35. package/src/engine/graphics/micron/build/hierarchy/patch_stitch_parent_border.js +0 -320
  36. package/src/engine/graphics/micron/build/hierarchy/qvdr_build_simplified_clusters.js +0 -547
  37. package/src/engine/graphics/micron/build/hierarchy/qvdr_build_tree.js +0 -140
  38. package/src/engine/graphics/micron/buildPatchwork.js +0 -68
  39. package/src/engine/graphics/micron/convert_three_object_to_micron.js +0 -179
  40. package/src/engine/graphics/micron/debug/VirtualGeometryStats.js +0 -42
  41. package/src/engine/graphics/micron/format/MICRON_GEOMETRY_PROPERTY_NAME.js +0 -1
  42. package/src/engine/graphics/micron/format/MicronGeometry.d.ts +0 -21
  43. package/src/engine/graphics/micron/format/MicronGeometry.js +0 -334
  44. package/src/engine/graphics/micron/format/MicronGeometryPatch.d.ts +0 -3
  45. package/src/engine/graphics/micron/format/MicronGeometryPatch.js +0 -205
  46. package/src/engine/graphics/micron/format/MicronGeometryPatchOccurance.js +0 -50
  47. package/src/engine/graphics/micron/format/ThreeMicronMesh.d.ts +0 -10
  48. package/src/engine/graphics/micron/format/ThreeMicronMesh.js +0 -45
  49. package/src/engine/graphics/micron/format/VirtualGeometry.js +0 -158
  50. package/src/engine/graphics/micron/format/micron_build_proxy_geometry.js +0 -205
  51. package/src/engine/graphics/micron/format/serialization/MicronGeometryBinarySerializationAdapter.js +0 -123
  52. package/src/engine/graphics/micron/format/serialization/MicronGeometryBinarySerializationAdapter.spec.js +0 -63
  53. package/src/engine/graphics/micron/format/serialization/collection/geometry_collection_serialization.js +0 -83
  54. package/src/engine/graphics/micron/format/serialization/collection/geometry_collection_serialization.spec.js +0 -51
  55. package/src/engine/graphics/micron/format/serialization/deserialize_attribute_spec.js +0 -25
  56. package/src/engine/graphics/micron/format/serialization/deserialize_patch.js +0 -106
  57. package/src/engine/graphics/micron/format/serialization/serialize_attribute_spec.js +0 -18
  58. package/src/engine/graphics/micron/format/serialization/serialize_patch.js +0 -84
  59. package/src/engine/graphics/micron/format/validate_patch_bounds.js +0 -69
  60. package/src/engine/graphics/micron/plugin/GLTFAssetTransformer.js +0 -265
  61. package/src/engine/graphics/micron/plugin/GLTF_MICRON_ID_FIELD.js +0 -5
  62. package/src/engine/graphics/micron/plugin/MicronRenderPlugin.d.ts +0 -8
  63. package/src/engine/graphics/micron/plugin/MicronRenderPlugin.js +0 -150
  64. package/src/engine/graphics/micron/plugin/serialization/BufferGeometrySerializationAdapter.js +0 -176
  65. package/src/engine/graphics/micron/plugin/shaded_geometry/MicronShadedGeometryRenderAdapter.js +0 -216
  66. package/src/engine/graphics/micron/prototypeMicronProxyBuild.js +0 -227
  67. package/src/engine/graphics/micron/prototypeVirtualGeometry.js +0 -911
  68. package/src/engine/graphics/micron/render/PatchCacheKey.js +0 -79
  69. package/src/engine/graphics/micron/render/VIRTUAL_MESH_FLAG.d.ts +0 -1
  70. package/src/engine/graphics/micron/render/VIRTUAL_MESH_FLAG.js +0 -1
  71. package/src/engine/graphics/micron/render/VirtualGeometryBuilder.js +0 -207
  72. package/src/engine/graphics/micron/render/approximateTriangleArea.js +0 -25
  73. package/src/engine/graphics/micron/render/culling/PatchCullingSystem.js +0 -129
  74. package/src/engine/graphics/micron/render/instanced/PatchDataTextures.js +0 -329
  75. package/src/engine/graphics/micron/render/instanced/ThreeInstancedAdapter.js +0 -175
  76. package/src/engine/graphics/micron/render/instanced/shader/constants.js +0 -3
  77. package/src/engine/graphics/micron/render/instanced/shader/gen_micron_vertex_attribute_texture_name.js +0 -8
  78. package/src/engine/graphics/micron/render/instanced/shader/shader_rewrite_standard.js +0 -250
  79. package/src/engine/graphics/micron/render/makeThreeMeshFromVirtualGeometry.js +0 -37
  80. package/src/engine/graphics/micron/render/refinement/ActivePatchFlags.js +0 -8
  81. package/src/engine/graphics/micron/render/refinement/ActivePatchList.js +0 -241
  82. package/src/engine/graphics/micron/render/refinement/ActivePatchRecord.js +0 -154
  83. package/src/engine/graphics/micron/render/refinement/RefinementSpec.js +0 -84
  84. package/src/engine/graphics/micron/render/refinement/get_geometry_patch_cut.js +0 -133
  85. package/src/engine/graphics/micron/render/refinement/is_patch_facing_back.js +0 -43
  86. package/src/engine/graphics/micron/render/refinement/is_patch_visible.js +0 -37
  87. package/src/engine/graphics/micron/render/v1/MaterialContext.js +0 -150
  88. package/src/engine/graphics/micron/render/v1/MaterialVertexSpec.js +0 -115
  89. package/src/engine/graphics/micron/render/v1/MicronRenderContext.js +0 -145
  90. package/src/engine/graphics/micron/render/v1/ThreeVirtualGeometryAdapter.js +0 -255
  91. package/src/engine/graphics/micron/render/v1/VGThreeRenderer.js +0 -142
  92. package/src/engine/graphics/micron/render/v1/getTransformedPositionsCached.js +0 -54
  93. package/src/engine/graphics/micron/simplifyGeometry.js +0 -26
  94. package/src/engine/graphics/micron/util/patchToBufferGeometry.js +0 -19
@@ -1,329 +0,0 @@
1
- import { assert } from "../../../../../core/assert.js";
2
- import { BitSet } from "../../../../../core/binary/BitSet.js";
3
- import { AttributeDataTexture } from "../../../texture/AttributeDataTexture.js";
4
- import { max3 } from "../../../../../core/math/max3.js";
5
- import { gen_micron_vertex_attribute_texture_name } from "./shader/gen_micron_vertex_attribute_texture_name.js";
6
- import { min2 } from "../../../../../core/math/min2.js";
7
- import { MICRON_PATCH_SIZE_MAX } from "../../build/MICRON_PATCH_SIZE_MAX.js";
8
-
9
- /**
10
- *
11
- * @type {number}
12
- */
13
- const ALLOCATION_GROW_STEP = 16;
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-
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- /**
16
- *
17
- * @type {number}
18
- */
19
- const ALLOCATION_GROW_FACTOR = 1.2;
20
-
21
- /**
22
- *
23
- * @type {number}
24
- */
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- const MAX_TEXTURE_SIZE = 16384;
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-
27
- const VERTICES_PER_TRIANGLE = 3;
28
- const ATTRIBUTE_TEXTURE_SLOT_WIDTH =MICRON_PATCH_SIZE_MAX * VERTICES_PER_TRIANGLE;
29
-
30
- export class PatchDataTextures {
31
- /**
32
- *
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- * @param {VertexDataSpec} spec
34
- * @param {number} [column_count]
35
- */
36
- constructor(spec, column_count = 2) {
37
- assert.defined(spec, 'spec');
38
- assert.isNonNegativeInteger(column_count, 'column_count');
39
-
40
- /**
41
- *
42
- * @type {VertexDataSpec}
43
- * @private
44
- */
45
- this.__spec = spec;
46
-
47
- /**
48
- *
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- * @type {AttributeDataTexture[]}
50
- * @private
51
- */
52
- this.__attributes = [];
53
-
54
- /**
55
- *
56
- * @type {Map<MicronGeometryPatch, number>}
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- * @private
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- */
59
- this.__residence = new Map();
60
-
61
- this.__occupied_slots = new BitSet();
62
-
63
- this.__capacity = 0;
64
-
65
- /**
66
- *
67
- * @type {number}
68
- * @private
69
- */
70
- this.__column_count = column_count;
71
-
72
- // initialize attributes
73
- const attributes = this.__attributes;
74
- const attribute_count = spec.attributes.length;
75
-
76
- for (let i = 0; i < attribute_count; i++) {
77
- attributes[i] = new AttributeDataTexture(spec.attributes[i], this.__column_count, ATTRIBUTE_TEXTURE_SLOT_WIDTH);
78
- }
79
-
80
- }
81
-
82
- /**
83
- *
84
- * @returns {VertexDataSpec}
85
- */
86
- get spec() {
87
- return this.__spec;
88
- }
89
-
90
- /**
91
- *
92
- * @returns {number}
93
- */
94
- get column_count() {
95
- return this.__column_count;
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- }
97
-
98
- /**
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- * Clear all data
100
- */
101
- clear() {
102
- this.__residence.clear();
103
- this.__occupied_slots.reset();
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-
105
- const attributes = this.__attributes;
106
- const attribute_count = attributes.length;
107
- for (let i = 0; i < attribute_count; i++) {
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- const attribute = attributes[i];
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-
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- attribute.clear();
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- }
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- }
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-
114
- estimateByteSize() {
115
- let result = 0;
116
-
117
- const attributes = this.__attributes;
118
- const attribute_count = attributes.length;
119
- for (let i = 0; i < attribute_count; i++) {
120
- const attribute = attributes[i];
121
-
122
- result += attribute.estimateByteSize();
123
- }
124
-
125
- return result;
126
- }
127
-
128
- /**
129
- *
130
- * @param {number} n
131
- */
132
- set capacity(n) {
133
- // console.log(`#PatchDataTextures.capacity = ${n}`); // DEBUG
134
-
135
- const attributes = this.__attributes;
136
- const attribute_count = attributes.length;
137
- for (let i = 0; i < attribute_count; i++) {
138
- const attribute = attributes[i];
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-
140
- attribute.resize(n);
141
- }
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-
143
- this.__capacity = n;
144
- }
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-
146
- /**
147
- *
148
- * @param {number} index
149
- */
150
- zero_fill_slot(index) {
151
- const attributes = this.__attributes;
152
- const attribute_count = attributes.length;
153
- for (let i = 0; i < attribute_count; i++) {
154
- const attribute = attributes[i];
155
-
156
- attribute.zero_fill_slot(index);
157
- }
158
- }
159
-
160
- /**
161
- *
162
- * @param {MicronGeometryPatch} patch
163
- * @return {boolean}
164
- */
165
- release(patch) {
166
- const address = this.__residence.get(patch);
167
-
168
- if (address !== undefined) {
169
- this.__residence.delete(patch);
170
- this.__occupied_slots.clear(address);
171
-
172
- // zero-fill slot
173
- this.zero_fill_slot(address);
174
-
175
- return true;
176
- } else {
177
- return false;
178
- }
179
- }
180
-
181
- /**
182
- *
183
- * @param {number} address
184
- * @param {MicronGeometryPatch} patch
185
- */
186
- bind(address, patch) {
187
- // console.log(`#PatchDataTextures.bind(${address}, ${patch.id})`); // DEBUG
188
-
189
- this.__residence.set(patch, address);
190
- this.__occupied_slots.set(address, true);
191
- }
192
-
193
- /**
194
- *
195
- * @param {number} address
196
- * @param {MicronGeometryPatch} patch
197
- */
198
- write_data(address, patch) {
199
- // console.log(`#PatchDataTextures.write_data(${address}, ${patch.id})`); // DEBUG
200
-
201
- const indices = patch.face_indices;
202
-
203
- const attribute_arrays = patch.vertex_attribute_arrays;
204
-
205
- const attribute_textures = this.__attributes;
206
- const attribute_count = attribute_arrays.length;
207
-
208
- for (let i = 0; i < attribute_count; i++) {
209
- const attribute_source = attribute_arrays[i];
210
-
211
- const attribute_texture = attribute_textures[i];
212
-
213
- attribute_texture.write_slot_from_indexed(address, indices, attribute_source);
214
- }
215
- }
216
-
217
- /**
218
- *
219
- * @param {number} address
220
- * @param {MicronGeometryPatch} patch
221
- * @returns {boolean}
222
- */
223
- is_slot_data_equal(address, patch) {
224
- const indices = patch.face_indices;
225
-
226
- const attribute_arrays = patch.vertex_attribute_arrays;
227
-
228
- const attribute_textures = this.__attributes;
229
- const attribute_count = attribute_arrays.length;
230
-
231
- for (let i = 0; i < attribute_count; i++) {
232
- const attribute_source = attribute_arrays[i];
233
-
234
- const attribute_texture = attribute_textures[i];
235
-
236
- const equal = attribute_texture.is_slot_data_equal(address, indices, attribute_source);
237
-
238
- if (!equal) {
239
- return false;
240
- }
241
- }
242
-
243
- return true;
244
- }
245
-
246
- /**
247
- *
248
- * @param {number} capacity
249
- */
250
- ensureCapacity(capacity) {
251
- const existing_capacity = this.__capacity;
252
-
253
- if (capacity > existing_capacity) {
254
- let next_capacity = max3(
255
- existing_capacity + ALLOCATION_GROW_STEP,
256
- Math.ceil(existing_capacity * ALLOCATION_GROW_FACTOR),
257
- capacity + 1
258
- );
259
-
260
- // Clamp to maximum texture size
261
- next_capacity = min2(next_capacity, MAX_TEXTURE_SIZE * this.__column_count);
262
-
263
- if (next_capacity < capacity) {
264
- throw new Error(`Maximum texture size exceeded`);
265
- }
266
-
267
- this.capacity = next_capacity;
268
- }
269
- }
270
-
271
- validate_contents() {
272
- for (const [patch, address] of this.__residence) {
273
- if (!this.is_slot_data_equal(address, patch)) {
274
- return false;
275
- }
276
- }
277
-
278
- return true;
279
- }
280
-
281
-
282
- /**
283
- *
284
- * @param {MicronGeometryPatch} patch
285
- * @returns {number}
286
- */
287
- ensure(patch) {
288
-
289
- const existing_address = this.__residence.get(patch);
290
-
291
- if (existing_address !== undefined) {
292
- return existing_address;
293
- }
294
-
295
- // write
296
- const address = this.__occupied_slots.nextClearBit(0);
297
-
298
- this.ensureCapacity(address + 1);
299
-
300
- this.bind(address, patch);
301
- this.write_data(address, patch);
302
-
303
- return address;
304
- }
305
-
306
- genUniforms() {
307
- const result = {};
308
-
309
-
310
- const attributes = this.__attributes;
311
- const attribute_count = attributes.length;
312
-
313
- for (let i = 0; i < attribute_count; i++) {
314
- const attribute = attributes[i];
315
-
316
- const spec = attribute.spec;
317
-
318
- const uniform_name = gen_micron_vertex_attribute_texture_name(spec.name);
319
-
320
- result[uniform_name] = {
321
- type: 't',
322
- value: attribute.texture
323
- };
324
- }
325
-
326
- return result;
327
- }
328
-
329
- }
@@ -1,175 +0,0 @@
1
- import { PatchDataTextures } from "./PatchDataTextures.js";
2
- import {
3
- BufferAttribute,
4
- InstancedBufferAttribute,
5
- InstancedBufferGeometry,
6
- StaticReadUsage,
7
- StreamDrawUsage
8
- } from "three";
9
- import { MICRON_PATCH_SIZE_MAX } from "../../build/MICRON_PATCH_SIZE_MAX.js";
10
- import Signal from "../../../../../core/events/signal/Signal.js";
11
- import { ATTRIBUTE_NAME_ADDRESS, ATTRIBUTE_NAME_TRANSFORM } from "./shader/constants.js";
12
- import { shader_rewrite_standard } from "./shader/shader_rewrite_standard.js";
13
-
14
- export class ThreeInstancedAdapter {
15
- /**
16
- *
17
- * @param {VertexDataSpec} spec
18
- */
19
- constructor(spec) {
20
- /**
21
- *
22
- * @type {InstancedBufferGeometry|null}
23
- * @private
24
- */
25
- this.__buffer_geometry = null;
26
-
27
- // build non-indexed geometry for a patch
28
-
29
- this.__capacity = -1;
30
-
31
- this.__spec = spec;
32
-
33
-
34
- /**
35
- * 10 columns come from 4096 texture resolution, that seems to be maximum widely supported resolution.
36
- * Here's the math: 4096/ (3*128) = 10.6666
37
- * @type {PatchDataTextures}
38
- * @private
39
- */
40
- this.__patch_data = new PatchDataTextures(spec, 10);
41
-
42
-
43
- this.__uniforms = Object.assign({}, this.__patch_data.genUniforms());
44
-
45
- /**
46
- *
47
- * @type {Signal}
48
- */
49
- this.onRebuild = new Signal();
50
- }
51
-
52
- /**
53
- *
54
- * @param {{vertexShader,fragmentShader,uniforms:Object<IUniform>}} shader
55
- */
56
- rewriteMaterial(shader) {
57
- shader_rewrite_standard(shader, this.__uniforms, this.__spec, this.__patch_data.column_count);
58
- }
59
-
60
- __build_geometry() {
61
- if (this.__buffer_geometry !== null) {
62
- this.__buffer_geometry.dispose();
63
- }
64
-
65
- this.__buffer_geometry = new InstancedBufferGeometry();
66
-
67
-
68
- // build non-indexed geometry for a patch
69
- const geo = this.__buffer_geometry;
70
-
71
- const position_buffer = new BufferAttribute(new Uint8Array(MICRON_PATCH_SIZE_MAX * 3 * 3), 3, false);
72
-
73
-
74
- position_buffer.setUsage(StaticReadUsage);
75
-
76
- geo.setAttribute('position', position_buffer);
77
- // geo.setAttribute('normal', new BufferAttribute(new Uint8Array(MICRON_PATCH_SIZE_MAX * 3 * 3), 3, false));
78
-
79
- // instance attributes
80
- const capacity = this.__capacity;
81
-
82
- const transform_buffer = new InstancedBufferAttribute(new Float32Array(capacity * 16), 16, false);
83
- // const transform_buffer = new InstancedInterleavedBuffer(this.__attribute__transform, 16);
84
- transform_buffer.setUsage(StreamDrawUsage);
85
-
86
- geo.setAttribute(ATTRIBUTE_NAME_TRANSFORM, transform_buffer);
87
-
88
-
89
- const ia_patch_ref = new InstancedBufferAttribute(new Uint16Array(capacity), 1, false);
90
- ia_patch_ref.setUsage(StreamDrawUsage);
91
-
92
- geo.setAttribute(ATTRIBUTE_NAME_ADDRESS, ia_patch_ref);
93
-
94
- // signal
95
- this.onRebuild.send0();
96
- }
97
-
98
- /**
99
- *
100
- * @param {number} target
101
- * @private
102
- */
103
- __resize_capacity(target) {
104
- this.__capacity = target;
105
- this.__build_geometry();
106
- }
107
-
108
- /**
109
- *
110
- * @param {number} v
111
- * @private
112
- */
113
- __prepare_capacity(v) {
114
- if (this.__capacity < v) {
115
- this.__resize_capacity(v);
116
- }
117
-
118
- const geometry = this.__buffer_geometry;
119
-
120
- if (geometry.instanceCount !== v) {
121
- geometry.instanceCount = v;
122
- }
123
- }
124
-
125
-
126
- /**
127
- *
128
- * @param {Uint32Array} patches
129
- * @param {number} patch_count
130
- * @param {VirtualGeometry} virtual_geometry
131
- */
132
- build(patches, patch_count, virtual_geometry) {
133
- this.__prepare_capacity(patch_count);
134
-
135
- const geo = this.__buffer_geometry;
136
-
137
- const patch_transform_attribute = geo.attributes[ATTRIBUTE_NAME_TRANSFORM];
138
- /**
139
- *
140
- * @type {Float32Array}
141
- */
142
- const patch_transform_array = patch_transform_attribute.array;
143
-
144
- patch_transform_attribute.needsUpdate = true;
145
-
146
- const patch_address_attribute = geo.attributes[ATTRIBUTE_NAME_ADDRESS];
147
- const patch_address_array = patch_address_attribute.array;
148
-
149
- patch_address_attribute.needsUpdate = true;
150
-
151
- const patch_data = this.__patch_data;
152
- const transforms = virtual_geometry.lookup_instance_transforms;
153
- const geometries = virtual_geometry.loolup_geometries;
154
-
155
- for (let i = 0; i < patch_count; i++) {
156
- const i3 = i * 3;
157
-
158
- const instance_id = patches[i3];
159
- const geometry_id = patches[i3 + 1];
160
- const patch_id = patches[i3 + 2];
161
-
162
- const transform = transforms[instance_id];
163
- const micron_geometry = geometries[geometry_id];
164
- const patch = micron_geometry.patches[patch_id];
165
-
166
- const i16 = i * 16;
167
-
168
- patch_transform_array.set(transform, i16);
169
-
170
- const patch_slot_id = patch_data.ensure(patch);
171
-
172
- patch_address_array[i] = patch_slot_id;
173
- }
174
- }
175
- }
@@ -1,3 +0,0 @@
1
- export const ATTRIBUTE_NAME_TRANSFORM = 'micron_patch_transform';
2
- export const ATTRIBUTE_NAME_ADDRESS = 'micron_patch_address';
3
- export const ATTRIBUTE_INSTANCE_ID = 'micron_instance_id';
@@ -1,8 +0,0 @@
1
- /**
2
- *
3
- * @param {string} attribute_name
4
- * @return {string}
5
- */
6
- export function gen_micron_vertex_attribute_texture_name(attribute_name) {
7
- return `micron_patch_data_vertex_attribute_${attribute_name}`;
8
- }