@woosh/meep-engine 2.47.28 → 2.47.31
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/build/meep.cjs +26 -14
- package/build/meep.min.js +1 -1
- package/build/meep.module.js +26 -14
- package/package.json +1 -1
- package/src/core/geom/Vector1.js +2 -3
- package/src/engine/graphics/ecs/decal/v2/Decal.d.ts +4 -0
- package/src/engine/graphics/ecs/decal/v2/FPDecalSystem.js +30 -14
- package/src/engine/graphics/render/forward_plus/LightManager.js +18 -4
- package/src/engine/intelligence/behavior/Behavior.js +6 -7
- package/src/engine/intelligence/behavior/decorator/InvertStatusBehavior.js +42 -0
- package/src/engine/intelligence/behavior/decorator/InvertStatusBehaviorSerializationAdapter.js +33 -0
- package/src/engine/intelligence/behavior/decorator/RepeatUntilFailureBehavior.js +6 -9
- package/src/engine/intelligence/behavior/decorator/InverterBehavior.js +0 -75
package/build/meep.cjs
CHANGED
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@@ -54200,9 +54200,8 @@ class Vector1 extends Number {
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constructor(x = 0) {
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super();
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54203
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assert.
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54204
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-
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assert.ok(!Number.isNaN(x), `X must be a valid number, instead was NaN`);
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54203
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assert.isNumber( x, 'x');
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54204
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assert.notNaN(x, 'x');
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this.x = x;
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@@ -99958,13 +99957,12 @@ const BehaviorStatus = {
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* @template CTX
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*/
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class Behavior {
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-
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}
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+
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/**
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* Any internal state used by the behavior
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* @type {CTX|null}
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*/
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context = null;
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/**
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* Main update function. Every behavior executes some logic, some behaviors are long-running and some are instantaneous
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@@ -120385,7 +120383,8 @@ class LightManager {
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this.__visible_decals.onRemoved.add(this.__handle_visible_decal_removed, this);
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/**
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*
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* Data needs to be re-written into the data texture
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* Usually set when source lights change
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* @type {boolean}
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* @private
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*/
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@@ -120401,6 +120400,10 @@ class LightManager {
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// window.light_manager = this; // DEBUG
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}
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requestDataUpdate() {
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this.__light_data_needs_update = true;
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}
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/**
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* Please set this to false if you have a lot of overlapping decals in the scene
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* Overlapping decals can provide filtering artifacts due to incorrect mipmap level detection by WebGL
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@@ -121191,17 +121194,17 @@ class LightManager {
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assert.isNumber(x, 'x');
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assert.isNonNegativeInteger(x, 'x');
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assert.isFiniteNumber(x, 'x');
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assert.greaterThan(x,0,'x must be > 0');
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assert.greaterThan(x, 0, 'x must be > 0');
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assert.isNumber(y, 'y');
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assert.isNonNegativeInteger(y, 'y');
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assert.isFiniteNumber(y, 'y');
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assert.greaterThan(y,0,'y must be > 0');
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assert.greaterThan(y, 0, 'y must be > 0');
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assert.isNumber(z, 'z');
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assert.isNonNegativeInteger(z, 'z');
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assert.isFiniteNumber(z, 'z');
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assert.greaterThan(z,0,'z must be > 0');
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assert.greaterThan(z, 0, 'z must be > 0');
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const r = this.__tiles_resolution;
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@@ -121230,6 +121233,15 @@ class LightManager {
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);
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}
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/**
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*
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* @param {AbstractLight} light
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* @returns {boolean}
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*/
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hasLight(light) {
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return this.#metadata_map.has(light.id);
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}
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/**
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*
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* @param {AbstractLight} light
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