@woosh/meep-engine 2.46.29 → 2.46.30
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/editor/Editor.js +793 -0
- package/editor/SelectionVisualizer.js +148 -0
- package/editor/actions/concrete/ActionUpdateTexture.js +21 -0
- package/editor/actions/concrete/ArrayCopyAction.js +39 -0
- package/editor/actions/concrete/ComponentAddAction.js +47 -0
- package/editor/actions/concrete/ComponentRemoveAction.js +38 -0
- package/editor/actions/concrete/EntityCreateAction.js +47 -0
- package/editor/actions/concrete/EntityRemoveAction.js +51 -0
- package/editor/actions/concrete/ModifyPatchSampler2DAction.js +118 -0
- package/editor/actions/concrete/ModifyPatchSampler2DAction.spec.js +30 -0
- package/editor/actions/concrete/ModifyPatchTextureArray2DAction.js +182 -0
- package/editor/actions/concrete/PaintTerrainOverlayAction.js +45 -0
- package/editor/actions/concrete/PatchTerrainHeightAction.js +67 -0
- package/editor/actions/concrete/PatchTerrainTextureAction.js +152 -0
- package/editor/actions/concrete/SelectionAddAction.js +36 -0
- package/editor/actions/concrete/SelectionClearAction.js +22 -0
- package/editor/actions/concrete/SelectionRemoveAction.js +30 -0
- package/editor/actions/concrete/TransformModifyAction.js +46 -0
- package/editor/actions/concrete/WriteGridValueAction.js +46 -0
- package/editor/ecs/EditorEntity.js +12 -0
- package/editor/ecs/EditorEntitySystem.js +14 -0
- package/editor/ecs/component/FieldDescriptor.js +34 -0
- package/editor/ecs/component/FieldValueAdapter.js +20 -0
- package/editor/ecs/component/TypeEditor.js +33 -0
- package/editor/ecs/component/TypeSchema.d.ts +38 -0
- package/editor/ecs/component/createFieldEditor.js +92 -0
- package/editor/ecs/component/createObjectEditor.js +361 -0
- package/editor/ecs/component/editors/ColorEditor.js +39 -0
- package/editor/ecs/component/editors/HTMLElementEditor.js +17 -0
- package/editor/ecs/component/editors/ImagePathEditor.js +82 -0
- package/editor/ecs/component/editors/LargeStrongEditor.js +107 -0
- package/editor/ecs/component/editors/NumericIntervalEditor.js +86 -0
- package/editor/ecs/component/editors/ObservedBooleanEditor.js +13 -0
- package/editor/ecs/component/editors/ObservedEnumEditor.js +32 -0
- package/editor/ecs/component/editors/ObservedIntegerEditor.js +43 -0
- package/editor/ecs/component/editors/ObservedStringEditor.js +51 -0
- package/editor/ecs/component/editors/Sampler2DEditor.js +221 -0
- package/editor/ecs/component/editors/collection/ListEditor.js +83 -0
- package/editor/ecs/component/editors/common/BitFlagsEditor.js +80 -0
- package/editor/ecs/component/editors/common/EnumEditor.js +41 -0
- package/editor/ecs/component/editors/common/makeV3_editor.js +85 -0
- package/editor/ecs/component/editors/common/noEditor.js +9 -0
- package/editor/ecs/component/editors/ecs/GridObstacleEditor.js +17 -0
- package/editor/ecs/component/editors/ecs/MinimapMarkerEditor.js +16 -0
- package/editor/ecs/component/editors/ecs/ParameterLookupTableEditor.js +225 -0
- package/editor/ecs/component/editors/ecs/ParameterTrackEditor.js +17 -0
- package/editor/ecs/component/editors/ecs/ParameterTrackSetEditor.js +18 -0
- package/editor/ecs/component/editors/ecs/ParticleEmitterEditor.js +58 -0
- package/editor/ecs/component/editors/ecs/ParticleEmitterLayerEditor.js +58 -0
- package/editor/ecs/component/editors/ecs/SimulationStepDefinitionEditor.js +21 -0
- package/editor/ecs/component/editors/ecs/Trail2DEditor.js +33 -0
- package/editor/ecs/component/editors/ecs/TransformEditor.js +23 -0
- package/editor/ecs/component/editors/ecs/terrain/SplatMappingEditor.js +21 -0
- package/editor/ecs/component/editors/ecs/terrain/TerrainEditor.js +95 -0
- package/editor/ecs/component/editors/ecs/terrain/TerrainLayerEditor.js +18 -0
- package/editor/ecs/component/editors/ecs/terrain/TerrainLayersEditor.js +22 -0
- package/editor/ecs/component/editors/ecs/terrain/TerrainOverlayEditor.js +20 -0
- package/editor/ecs/component/editors/geom/QuaternionEditor.js +63 -0
- package/editor/ecs/component/editors/geom/Vector1Editor.js +57 -0
- package/editor/ecs/component/editors/geom/Vector2Editor.js +11 -0
- package/editor/ecs/component/editors/geom/Vector3Editor.js +13 -0
- package/editor/ecs/component/editors/geom/Vector4Editor.js +12 -0
- package/editor/ecs/component/editors/primitive/ArrayEditor.js +46 -0
- package/editor/ecs/component/editors/primitive/BooleanEditor.js +27 -0
- package/editor/ecs/component/editors/primitive/FunctionEditor.js +29 -0
- package/editor/ecs/component/editors/primitive/NumberEditor.js +60 -0
- package/editor/ecs/component/editors/primitive/ObjectEditor.js +12 -0
- package/editor/ecs/component/editors/primitive/StringEditor.js +31 -0
- package/editor/ecs/component/editors/three/BufferGeometryEditor.js +28 -0
- package/editor/ecs/component/editors/three/MaterialEditor.js +27 -0
- package/editor/ecs/component/editors/three/MeshEditor.js +35 -0
- package/editor/ecs/component/editors/three/TextureEditor.js +112 -0
- package/editor/ecs/component/findNearestRegisteredType.js +59 -0
- package/editor/ecs/component/prototypeObjectEditor.js +379 -0
- package/editor/enableEditor.js +85 -0
- package/editor/library/MeshLibrary.js +33 -0
- package/editor/process/DisableGameUIProcess.js +43 -0
- package/editor/process/EditorProcess.js +35 -0
- package/editor/process/ObstacleGridDisplayProcess.js +120 -0
- package/editor/process/ProcessEngine.js +123 -0
- package/editor/process/SymbolicDisplayProcess.js +132 -0
- package/editor/process/symbolic/ComponentSymbolicDisplay.js +34 -0
- package/editor/process/symbolic/SymbolicDisplayInternalAPI.js +159 -0
- package/editor/process/symbolic/buildThreeJSHelperEntity.js +36 -0
- package/editor/process/symbolic/make3DSymbolicDisplay.js +91 -0
- package/editor/process/symbolic/makeCameraSymbolicDisplay.js +32 -0
- package/editor/process/symbolic/makeGridPositionSymbolDisplay.js +176 -0
- package/editor/process/symbolic/makeHelperBoxGeometry.js +44 -0
- package/editor/process/symbolic/makeHelperSphereGeometry.js +73 -0
- package/editor/process/symbolic/makeLightSymbolicDisplay.js +77 -0
- package/editor/process/symbolic/makeParticleEmitterSymbolicDisplay.js +146 -0
- package/editor/process/symbolic/makePathSymbolicDisplay.js +105 -0
- package/editor/process/symbolic/makePositionedIconDisplaySymbol.js +74 -0
- package/editor/process/symbolic/makeSocketsSymbolicDisplay.js +153 -0
- package/editor/process/symbolic/makeSolidArrowGeometry.js +391 -0
- package/editor/process/symbolic/makeSoundEmitterSymbolicDisplay.js +89 -0
- package/editor/process/symbolic/makeStoryTriggerSetAreaDisplay.js +114 -0
- package/editor/process/symbolic/synchronizeTransform.js +50 -0
- package/editor/tools/FoliagePaintTool.js +168 -0
- package/editor/tools/GridPaintTool.js +247 -0
- package/editor/tools/SelectionTool.js +407 -0
- package/editor/tools/TopDownCameraControlTool.js +59 -0
- package/editor/tools/TransformTool.js +370 -0
- package/editor/tools/engine/Tool.js +121 -0
- package/editor/tools/engine/ToolEngine.js +193 -0
- package/editor/tools/engine/ToolState.js +9 -0
- package/editor/tools/engine/ToolStateMachine.js +53 -0
- package/editor/tools/paint/TerrainHeightPaintTool.js +297 -0
- package/editor/tools/paint/TerrainPaintTool.js +211 -0
- package/editor/tools/paint/TerrainTexturePaintTool.js +193 -0
- package/editor/tools/paint/prototypeTerrainEditor.js +135 -0
- package/editor/tools/v2/BlenderCameraOrientationGizmo.d.ts +50 -0
- package/editor/tools/v2/BlenderCameraOrientationGizmo.js +500 -0
- package/editor/tools/v2/TransformControls.d.ts +20 -0
- package/editor/tools/v2/TransformControls.js +1782 -0
- package/editor/tools/v2/prototypeTransformControls.js +92 -0
- package/editor/view/EditorView.js +462 -0
- package/editor/view/GridPickCoordinateView.js +88 -0
- package/editor/view/ecs/ComponentControlFactory.js +48 -0
- package/editor/view/ecs/ComponentControlView.js +214 -0
- package/editor/view/ecs/EntityEditor.js +258 -0
- package/editor/view/ecs/EntityList.js +258 -0
- package/editor/view/ecs/components/BlackboardController.js +50 -0
- package/editor/view/ecs/components/DatGuiController.js +216 -0
- package/editor/view/ecs/components/FogOfWarController.js +78 -0
- package/editor/view/ecs/components/FogOfWarRevealerController.js +44 -0
- package/editor/view/ecs/components/GeneratedArmyController.js +42 -0
- package/editor/view/ecs/components/GridObstacleController.js +72 -0
- package/editor/view/ecs/components/GridPositionController.js +40 -0
- package/editor/view/ecs/components/HeadsUpDisplayController.js +30 -0
- package/editor/view/ecs/components/HighlightController.js +47 -0
- package/editor/view/ecs/components/MeshController.js +125 -0
- package/editor/view/ecs/components/PathFollowerController.js +87 -0
- package/editor/view/ecs/components/TagController.js +80 -0
- package/editor/view/ecs/components/TerrainController.js +225 -0
- package/editor/view/ecs/components/TransformController.js +103 -0
- package/editor/view/ecs/components/UnitShopController.js +112 -0
- package/editor/view/ecs/components/army/ArmyController.js +130 -0
- package/editor/view/ecs/components/color/GaugeView.js +107 -0
- package/editor/view/ecs/components/common/AutoCanvasView.js +53 -0
- package/editor/view/ecs/components/common/LineView.js +17 -0
- package/editor/view/ecs/components/common/NumberController.js +112 -0
- package/editor/view/ecs/components/common/NumericIntervalController.js +64 -0
- package/editor/view/ecs/components/gui/GUIElementController.js +117 -0
- package/editor/view/ecs/components/items/ItemContainerController.js +132 -0
- package/editor/view/ecs/components/items/ItemContainerController.stories.js +50 -0
- package/editor/view/ecs/components/items/ItemController.js +52 -0
- package/editor/view/ecs/components/particles/ColorParameterLUTController.js +444 -0
- package/editor/view/ecs/components/particles/ParameterTrackController.js +51 -0
- package/editor/view/ecs/components/particles/ParticleEmitterController.js +213 -0
- package/editor/view/ecs/components/particles/ParticleLayerController.js +213 -0
- package/editor/view/ecs/components/particles/ScalarParameterLUTController.js +401 -0
- package/editor/view/ecs/components/sockets/AttachmentSocketsController.js +51 -0
- package/editor/view/ecs/components/sound/SoundEmitterController.js +137 -0
- package/editor/view/ecs/components/story/StoryTriggerSetController.js +214 -0
- package/editor/view/ecs/components/unit/AuraController.js +45 -0
- package/editor/view/library/MeshLibraryView.js +164 -0
- package/editor/view/node-graph/NodeGraphEditorView.js +170 -0
- package/editor/view/node-graph/NodeGraphView.js +453 -0
- package/editor/view/node-graph/NodeView.js +135 -0
- package/editor/view/node-graph/PortView.js +69 -0
- package/editor/view/process/ProcessView.js +63 -0
- package/editor/view/tools/ToolSettingsView.js +143 -0
- package/editor/view/tools/ToolView.js +58 -0
- package/package.json +2 -1
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import { CanvasView } from "../../../src/view/elements/CanvasView.js";
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import Vector3 from "../../../src/core/geom/Vector3.js";
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import { compose_matrix4_array } from "../../../src/core/geom/3d/compose_matrix4_array.js";
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import { mat4 } from "gl-matrix";
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import { readPositionFromMouseEvent } from "../../../src/engine/input/devices/PointerDevice.js";
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import Vector2, { v2_distance } from "../../../src/core/geom/Vector2.js";
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import { Color } from "../../../src/core/color/Color.js";
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import { inverseLerp } from "../../../src/core/math/inverseLerp.js";
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import { clamp01 } from "../../../src/core/math/clamp01.js";
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import { lerp } from "../../../src/core/math/lerp.js";
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import Signal from "../../../src/core/events/signal/Signal.js";
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import Quaternion from "../../../src/core/geom/Quaternion.js";
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import { invertQuaternionOrientation } from "../../../src/engine/graphics/ecs/camera/InvertQuaternionOrientation.js";
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const scratch_color = new Color();
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const scratch_quat = new Quaternion();
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const scratch_m4 = new Float32Array(16);
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class DirectionStyle {
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constructor() {
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this.near = {
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fill: new Color(1, 0, 0),
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stroke_width: 0,
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stroke_color: new Color(0, 0, 0)
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};
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this.far = {
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fill: new Color(1, 0, 0),
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stroke_width: 0,
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stroke_color: new Color(0, 0, 0)
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};
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}
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fromJSON({
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near_fill = '#FF0000',
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near_stroke_width = 0,
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near_stroke_color = '#000000',
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far_fill = '#FF0000',
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far_stroke_width = 0,
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far_stroke_color = '#000000'
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}) {
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this.near.fill.parse(near_fill);
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this.near.stroke_width = near_stroke_width;
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this.near.stroke_color.parse(near_stroke_color);
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this.far.fill.parse(far_fill);
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this.far.stroke_width = far_stroke_width;
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this.far.stroke_color.parse(far_stroke_color);
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}
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static fromJSON(j) {
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const r = new DirectionStyle();
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r.fromJSON(j);
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return r;
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}
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}
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function apply_hierarchical_options_from_json(source, target) {
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for (const prop_name in source) {
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if (!target.hasOwnProperty(prop_name)) {
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console.warn(`Property '${prop_name}' doesn't exist, valid properties are : ${Object.keys(target)}`);
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continue;
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}
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const existing_target_value = target[prop_name];
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existing_target_value.fromJSON(source_value);
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} else {
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apply_hierarchical_options_from_json(source_value, existing_target_value);
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}
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} else {
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target[prop_name] = source_value;
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}
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}
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}
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/**
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* Modelled on https://github.com/jrj2211/three-orientation-gizmo/blob/master/src/OrientationGizmo.js
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*/
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export class BlenderCameraOrientationGizmo extends CanvasView {
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/**
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*
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*/
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constructor(options = {}) {
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super();
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/**
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*
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* @type {Quaternion}
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*/
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this.orientation = null;
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this.options = {
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size: 100,
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padding: 8,
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bubbleSizePrimary: 10,
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bubbleSizeSecondary: 8,
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showSecondary: true,
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lineWidth: 2,
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fontSize: "11px",
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fontFamily: "arial",
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fontWeight: "bold",
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fontColor: "rgba(0,0,0,0.8)",
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fontYAdjust: 1,
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selectionFontColor: "#FFFFFF",
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invertOrientation: true,
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axisStyles: {
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px: DirectionStyle.fromJSON({
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near_fill: "#FF3653",
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far_fill: "#9D3B4A"
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}),
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py: DirectionStyle.fromJSON({
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near_fill: "#8ADB00",
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far_fill: "#648C23"
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}),
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pz: DirectionStyle.fromJSON({
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near_fill: "#2C8FFF",
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far_fill: "#36679D"
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}),
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nx: DirectionStyle.fromJSON({
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near_stroke_color: "#FF3653",
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near_stroke_width: 1,
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near_fill: "#6E3D44",
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far_stroke_color: "#9D3B4A",
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far_stroke_width: 1,
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far_fill: 'rgba(0,0,0,0)'
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}),
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ny: DirectionStyle.fromJSON({
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near_stroke_color: "#8ADB00",
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near_stroke_width: 1,
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near_fill: "#526532",
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far_stroke_color: "#648C23",
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far_stroke_width: 1,
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far_fill: 'rgba(0,0,0,0)'
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}),
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nz: DirectionStyle.fromJSON({
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near_stroke_color: "#2C8FFF",
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near_stroke_width: 1,
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near_fill: "#3B536E",
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far_stroke_color: "#36679D",
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far_stroke_width: 1,
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far_fill: 'rgba(0,0,0,0)'
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})
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}
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};
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// read options
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apply_hierarchical_options_from_json(options, this.options);
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// Generate list of axes
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this.bubbles = [
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{
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axis: "x",
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direction: new Vector3(1, 0, 0),
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size: this.options.bubbleSizePrimary,
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style: this.options.axisStyles.px,
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line: this.options.lineWidth,
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label: "X",
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primary: true
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},
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{
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axis: "y",
|
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171
|
+
direction: new Vector3(0, 1, 0),
|
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172
|
+
size: this.options.bubbleSizePrimary,
|
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173
|
+
style: this.options.axisStyles.py,
|
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174
|
+
line: this.options.lineWidth,
|
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175
|
+
label: "Y",
|
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176
|
+
primary: true
|
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177
|
+
},
|
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178
|
+
{
|
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179
|
+
axis: "z",
|
|
180
|
+
direction: new Vector3(0, 0, 1),
|
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181
|
+
size: this.options.bubbleSizePrimary,
|
|
182
|
+
style: this.options.axisStyles.pz,
|
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183
|
+
line: this.options.lineWidth,
|
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184
|
+
label: "Z",
|
|
185
|
+
primary: true
|
|
186
|
+
},
|
|
187
|
+
{
|
|
188
|
+
axis: "-x",
|
|
189
|
+
direction: new Vector3(-1, 0, 0),
|
|
190
|
+
size: this.options.bubbleSizeSecondary,
|
|
191
|
+
style: this.options.axisStyles.nx,
|
|
192
|
+
label: "-X",
|
|
193
|
+
labelHideUnselected: true,
|
|
194
|
+
primary: false
|
|
195
|
+
},
|
|
196
|
+
{
|
|
197
|
+
axis: "-y",
|
|
198
|
+
direction: new Vector3(0, -1, 0),
|
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199
|
+
size: this.options.bubbleSizeSecondary,
|
|
200
|
+
style: this.options.axisStyles.ny,
|
|
201
|
+
label: "-Y",
|
|
202
|
+
labelHideUnselected: true,
|
|
203
|
+
primary: false
|
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204
|
+
},
|
|
205
|
+
{
|
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206
|
+
axis: "-z",
|
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207
|
+
direction: new Vector3(0, 0, -1),
|
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208
|
+
size: this.options.bubbleSizeSecondary,
|
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209
|
+
style: this.options.axisStyles.nz,
|
|
210
|
+
label: "-Y",
|
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211
|
+
labelHideUnselected: true,
|
|
212
|
+
primary: false
|
|
213
|
+
},
|
|
214
|
+
];
|
|
215
|
+
|
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216
|
+
/**
|
|
217
|
+
*
|
|
218
|
+
* @type {Vector3|null}
|
|
219
|
+
*/
|
|
220
|
+
this.input_pointer_position = null;
|
|
221
|
+
|
|
222
|
+
this.center = new Vector3(this.options.size / 2, this.options.size / 2, 0);
|
|
223
|
+
this.selectedAxis = null;
|
|
224
|
+
|
|
225
|
+
this.size.setScalar(this.options.size);
|
|
226
|
+
|
|
227
|
+
this.onMouseMove = this.onMouseMove.bind(this);
|
|
228
|
+
this.onMouseOut = this.onMouseOut.bind(this);
|
|
229
|
+
this.onMouseClick = this.onMouseClick.bind(this);
|
|
230
|
+
|
|
231
|
+
/**
|
|
232
|
+
*
|
|
233
|
+
* Invoked when axis is clicked
|
|
234
|
+
* @type {Signal<string,Vector3>}
|
|
235
|
+
*/
|
|
236
|
+
this.on.axisSelected = new Signal();
|
|
237
|
+
|
|
238
|
+
/**
|
|
239
|
+
*
|
|
240
|
+
* @type {boolean}
|
|
241
|
+
* @private
|
|
242
|
+
*/
|
|
243
|
+
this.__needs_update = true;
|
|
244
|
+
}
|
|
245
|
+
|
|
246
|
+
link() {
|
|
247
|
+
super.link();
|
|
248
|
+
|
|
249
|
+
const el = this.el;
|
|
250
|
+
|
|
251
|
+
el.addEventListener('mousemove', this.onMouseMove);
|
|
252
|
+
el.addEventListener('mouseout', this.onMouseOut);
|
|
253
|
+
el.addEventListener('click', this.onMouseClick);
|
|
254
|
+
}
|
|
255
|
+
|
|
256
|
+
unlink() {
|
|
257
|
+
const el = this.el;
|
|
258
|
+
|
|
259
|
+
el.removeEventListener('mousemove', this.onMouseMove);
|
|
260
|
+
el.removeEventListener('mouseout', this.onMouseOut);
|
|
261
|
+
el.removeEventListener('click', this.onMouseClick);
|
|
262
|
+
|
|
263
|
+
super.unlink();
|
|
264
|
+
}
|
|
265
|
+
|
|
266
|
+
/**
|
|
267
|
+
*
|
|
268
|
+
* @param {MouseEvent} evt
|
|
269
|
+
*/
|
|
270
|
+
onMouseMove(evt) {
|
|
271
|
+
this._setPointerPositionFromEvent(evt);
|
|
272
|
+
this.__try_update();
|
|
273
|
+
}
|
|
274
|
+
|
|
275
|
+
/**
|
|
276
|
+
*
|
|
277
|
+
* @param {MouseEvent} evt
|
|
278
|
+
* @private
|
|
279
|
+
*/
|
|
280
|
+
_setPointerPositionFromEvent(evt) {
|
|
281
|
+
const v2 = new Vector2();
|
|
282
|
+
|
|
283
|
+
readPositionFromMouseEvent(v2, evt);
|
|
284
|
+
|
|
285
|
+
const position_changed = (this.input_pointer_position === null || this.input_pointer_position.x !== v2.x || this.input_pointer_position.y !== v2.y);
|
|
286
|
+
|
|
287
|
+
this.input_pointer_position = new Vector3(v2.x, v2.y, 0);
|
|
288
|
+
|
|
289
|
+
|
|
290
|
+
if (position_changed) {
|
|
291
|
+
this.__needs_update = true;
|
|
292
|
+
}
|
|
293
|
+
|
|
294
|
+
return position_changed;
|
|
295
|
+
}
|
|
296
|
+
|
|
297
|
+
/**
|
|
298
|
+
*
|
|
299
|
+
* @param {MouseEvent} evt
|
|
300
|
+
*/
|
|
301
|
+
onMouseOut(evt) {
|
|
302
|
+
this.input_pointer_position = null;
|
|
303
|
+
this.__needs_update = true;
|
|
304
|
+
this.__try_update();
|
|
305
|
+
}
|
|
306
|
+
|
|
307
|
+
/**
|
|
308
|
+
*
|
|
309
|
+
* @param {MouseEvent} evt
|
|
310
|
+
*/
|
|
311
|
+
onMouseClick(evt) {
|
|
312
|
+
|
|
313
|
+
this._setPointerPositionFromEvent(evt);
|
|
314
|
+
|
|
315
|
+
this.__try_update();
|
|
316
|
+
|
|
317
|
+
if (this.selectedAxis !== null) {
|
|
318
|
+
|
|
319
|
+
if (this.on.axisSelected.hasHandlers()) {
|
|
320
|
+
// axis selection will be handled, stop propagation
|
|
321
|
+
evt.stopPropagation();
|
|
322
|
+
}
|
|
323
|
+
|
|
324
|
+
this.on.axisSelected.send2(
|
|
325
|
+
this.selectedAxis.axis,
|
|
326
|
+
this.selectedAxis.direction.clone()
|
|
327
|
+
);
|
|
328
|
+
}
|
|
329
|
+
}
|
|
330
|
+
|
|
331
|
+
drawCircle(p, radius = 10, fill_color = "#FF0000", stroke_width = 0, stroke_color = "#FFFFFF") {
|
|
332
|
+
const ctx = this.context2d;
|
|
333
|
+
|
|
334
|
+
ctx.beginPath();
|
|
335
|
+
ctx.arc(p.x, p.y, radius, 0, 2 * Math.PI, false);
|
|
336
|
+
ctx.fillStyle = fill_color;
|
|
337
|
+
ctx.fill();
|
|
338
|
+
|
|
339
|
+
if (stroke_width > 0) {
|
|
340
|
+
ctx.lineWidth = stroke_width;
|
|
341
|
+
ctx.strokeStyle = stroke_color;
|
|
342
|
+
ctx.stroke();
|
|
343
|
+
}
|
|
344
|
+
|
|
345
|
+
ctx.closePath();
|
|
346
|
+
}
|
|
347
|
+
|
|
348
|
+
drawLine(p1, p2, width = 1, color = "#FF0000") {
|
|
349
|
+
const ctx = this.context2d;
|
|
350
|
+
|
|
351
|
+
ctx.beginPath();
|
|
352
|
+
ctx.moveTo(p1.x, p1.y);
|
|
353
|
+
ctx.lineTo(p2.x, p2.y);
|
|
354
|
+
ctx.lineWidth = width;
|
|
355
|
+
ctx.strokeStyle = color;
|
|
356
|
+
ctx.stroke();
|
|
357
|
+
ctx.closePath();
|
|
358
|
+
}
|
|
359
|
+
|
|
360
|
+
__try_update() {
|
|
361
|
+
if (!this.__needs_update) {
|
|
362
|
+
return;
|
|
363
|
+
}
|
|
364
|
+
this.update();
|
|
365
|
+
}
|
|
366
|
+
|
|
367
|
+
update() {
|
|
368
|
+
// reset flag
|
|
369
|
+
this.__needs_update = false;
|
|
370
|
+
|
|
371
|
+
this.clear();
|
|
372
|
+
|
|
373
|
+
// Calculate the rotation matrix from the camera
|
|
374
|
+
const rotation_matrix = scratch_m4;
|
|
375
|
+
let rotation = this.orientation;
|
|
376
|
+
|
|
377
|
+
if (rotation === null) {
|
|
378
|
+
// not connected
|
|
379
|
+
return;
|
|
380
|
+
}
|
|
381
|
+
|
|
382
|
+
if (this.options.invertOrientation) {
|
|
383
|
+
const q = scratch_quat;
|
|
384
|
+
|
|
385
|
+
invertQuaternionOrientation(q, rotation);
|
|
386
|
+
|
|
387
|
+
rotation = q;
|
|
388
|
+
}
|
|
389
|
+
|
|
390
|
+
compose_matrix4_array(rotation_matrix, Vector3.zero, rotation, Vector3.one);
|
|
391
|
+
mat4.invert(rotation_matrix, rotation_matrix);
|
|
392
|
+
|
|
393
|
+
for (const bubble of this.bubbles) {
|
|
394
|
+
const direction = bubble.direction.clone();
|
|
395
|
+
direction.applyMatrix4(rotation_matrix);
|
|
396
|
+
|
|
397
|
+
bubble.position = this.getBubblePosition(direction);
|
|
398
|
+
}
|
|
399
|
+
|
|
400
|
+
// Generate a list of layers to draw
|
|
401
|
+
const layers = [];
|
|
402
|
+
|
|
403
|
+
for (const bubble of this.bubbles) {
|
|
404
|
+
// Check if the name starts with a negative and dont add it to the layer list if secondary axis is turned off
|
|
405
|
+
const is_secondary = bubble.axis[0] !== "-";
|
|
406
|
+
if (this.options.showSecondary === true || is_secondary) {
|
|
407
|
+
layers.push(bubble);
|
|
408
|
+
}
|
|
409
|
+
}
|
|
410
|
+
|
|
411
|
+
// Sort the layers where the +Z position is last so its drawn on top of anything below it
|
|
412
|
+
layers.sort((a, b) => (a.position.z > b.position.z) ? 1 : -1);
|
|
413
|
+
|
|
414
|
+
// If the mouse is over the gizmo, find the closest axis and highlight it
|
|
415
|
+
this.selectedAxis = null;
|
|
416
|
+
|
|
417
|
+
if (this.input_pointer_position) {
|
|
418
|
+
let closestDist = Infinity;
|
|
419
|
+
let closestZ = -Infinity;
|
|
420
|
+
|
|
421
|
+
// Loop through each layer
|
|
422
|
+
for (let bubble of layers) {
|
|
423
|
+
const distance = v2_distance(this.input_pointer_position.x, this.input_pointer_position.y, bubble.position.x, bubble.position.y);
|
|
424
|
+
|
|
425
|
+
// Only select the axis if its closer to the mouse than the previous or if its within its bubble circle
|
|
426
|
+
if (
|
|
427
|
+
distance < closestDist
|
|
428
|
+
&& closestZ < bubble.position.z
|
|
429
|
+
&& distance <= bubble.size
|
|
430
|
+
) {
|
|
431
|
+
|
|
432
|
+
closestDist = distance;
|
|
433
|
+
closestZ = bubble.position.z;
|
|
434
|
+
this.selectedAxis = bubble;
|
|
435
|
+
|
|
436
|
+
}
|
|
437
|
+
}
|
|
438
|
+
}
|
|
439
|
+
|
|
440
|
+
// Draw the layers
|
|
441
|
+
this.drawLayers(layers);
|
|
442
|
+
}
|
|
443
|
+
|
|
444
|
+
/**
|
|
445
|
+
*
|
|
446
|
+
* @param {{style:DirectionStyle, position:Vector3, size:number,line:boolean, label?:string,labelHideUnselected?:boolean}[]} layers
|
|
447
|
+
*/
|
|
448
|
+
drawLayers(layers) {
|
|
449
|
+
// For each layer, draw the bubble
|
|
450
|
+
for (let bubble of layers) {
|
|
451
|
+
|
|
452
|
+
// Find the color
|
|
453
|
+
const is_selected = this.selectedAxis === bubble;
|
|
454
|
+
|
|
455
|
+
const closeness = clamp01(inverseLerp(-1, 0.8, bubble.position.z));
|
|
456
|
+
|
|
457
|
+
const style = bubble.style;
|
|
458
|
+
|
|
459
|
+
scratch_color.lerpColors(style.far.fill, style.near.fill, closeness);
|
|
460
|
+
const fill_color = scratch_color.toCssRGBAString();
|
|
461
|
+
|
|
462
|
+
scratch_color.lerpColors(style.far.stroke_color, style.near.stroke_color, closeness);
|
|
463
|
+
const stroke_color = scratch_color.toCssRGBAString();
|
|
464
|
+
|
|
465
|
+
const stroke_width = lerp(style.far.stroke_width, style.near.stroke_width, closeness);
|
|
466
|
+
|
|
467
|
+
// Draw the circle for the bubbble
|
|
468
|
+
this.drawCircle(bubble.position, bubble.size, fill_color, stroke_width, stroke_color);
|
|
469
|
+
|
|
470
|
+
// Draw the line that connects it to the center if enabled
|
|
471
|
+
if (bubble.line) {
|
|
472
|
+
this.drawLine(this.center, bubble.position, bubble.line, fill_color);
|
|
473
|
+
}
|
|
474
|
+
|
|
475
|
+
// Write the axis label (X,Y,Z) if provided
|
|
476
|
+
if (bubble.label && (is_selected || (bubble.labelHideUnselected !== true))) {
|
|
477
|
+
const ctx = this.context2d;
|
|
478
|
+
|
|
479
|
+
ctx.font = [this.options.fontWeight, this.options.fontSize, this.options.fontFamily].join(" ");
|
|
480
|
+
ctx.fillStyle = is_selected ? this.options.selectionFontColor : this.options.fontColor;
|
|
481
|
+
ctx.textBaseline = 'middle';
|
|
482
|
+
ctx.textAlign = 'center';
|
|
483
|
+
ctx.fillText(bubble.label, bubble.position.x, bubble.position.y + this.options.fontYAdjust);
|
|
484
|
+
}
|
|
485
|
+
}
|
|
486
|
+
}
|
|
487
|
+
|
|
488
|
+
/**
|
|
489
|
+
*
|
|
490
|
+
* @param {Vector3} position
|
|
491
|
+
* @returns {Vector3}
|
|
492
|
+
*/
|
|
493
|
+
getBubblePosition(position) {
|
|
494
|
+
return new Vector3(
|
|
495
|
+
(position.x * (this.center.x - (this.options.bubbleSizePrimary / 2) - this.options.padding)) + this.center.x,
|
|
496
|
+
this.center.y - (position.y * (this.center.y - (this.options.bubbleSizePrimary / 2) - this.options.padding)),
|
|
497
|
+
position.z
|
|
498
|
+
);
|
|
499
|
+
}
|
|
500
|
+
}
|
|
@@ -0,0 +1,20 @@
|
|
|
1
|
+
import {OrthographicCamera, PerspectiveCamera} from "three";
|
|
2
|
+
import {EntityComponentDataset} from "../../../src/engine/ecs/EntityComponentDataset";
|
|
3
|
+
import {EntityNode} from "../../../src/engine/ecs/parent/EntityNode";
|
|
4
|
+
|
|
5
|
+
export class TransformControls extends EntityNode {
|
|
6
|
+
constructor(camera: PerspectiveCamera | OrthographicCamera, domElement: HTMLElement, autoUpdate?: boolean)
|
|
7
|
+
|
|
8
|
+
build(ecd: EntityComponentDataset): void
|
|
9
|
+
|
|
10
|
+
destroy(): void
|
|
11
|
+
|
|
12
|
+
attach(entity: number): void
|
|
13
|
+
|
|
14
|
+
detach(): void
|
|
15
|
+
|
|
16
|
+
/**
|
|
17
|
+
* Can be triggered manually if `autoUpdate` was not set in the constructor
|
|
18
|
+
*/
|
|
19
|
+
update(): void
|
|
20
|
+
}
|