@woosh/meep-engine 2.43.35 → 2.43.36
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/core/geom/Quaternion.js +20 -0
- package/package.json +1 -1
package/core/geom/Quaternion.js
CHANGED
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@@ -168,6 +168,26 @@ class Quaternion {
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168
168
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forward.normalize();
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169
169
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170
170
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right._crossVectors(ux, uy, uz, forward.x, forward.y, forward.z);
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171
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+
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172
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+
if(right.lengthSq() === 0){
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173
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+
// up and forward are parallel
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174
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+
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175
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/*
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176
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+
adjust forward direction slightly
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177
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+
code take from : https://github.com/mrdoob/three.js/blob/88e8954b69377dad4ad1ceaf1a383f3536e88e5a/src/math/Matrix4.js#L304
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178
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+
*/
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179
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+
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180
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if(Math.abs(uz) === 1){
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181
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forward.x += 0.001;
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182
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+
}else{
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183
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+
forward.z += 0.001;
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184
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+
}
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185
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+
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186
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+
forward.normalize();
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187
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+
right._crossVectors(ux,uy,uz, forward.x, forward.y, forward.z);
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188
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+
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189
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+
}
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190
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+
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171
191
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right.normalize();
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172
192
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173
193
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up.crossVectors(forward, right);
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package/package.json
CHANGED
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@@ -5,7 +5,7 @@
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5
5
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"productName": "Meep",
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6
6
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"description": "production-ready JavaScript game engine based on Entity Component System Architecture",
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7
7
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"author": "Alexander Goldring",
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8
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-
"version": "2.43.
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8
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+
"version": "2.43.36",
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9
9
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"dependencies": {
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10
10
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"gl-matrix": "3.4.3",
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11
11
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"fast-levenshtein": "2.0.6",
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