@woosh/meep-engine 2.43.26 → 2.43.28

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@@ -18,6 +18,8 @@ export default class Quaternion {
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  equals(other: { x: number, y: number, z: number, w: number }): boolean
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+ slerp(other:Quaternion,t:number):void
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+
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  normalize(): void
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  __setThreeEuler(threeEuler: any): void
@@ -1278,10 +1278,10 @@ class Quaternion {
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  az = this.z,
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  aw = this.w;
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- let bx = this.x,
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- by = this.y,
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- bz = this.z,
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- bw = this.w;
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+ let bx = other.x,
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+ by = other.y,
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+ bz = other.z,
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+ bw = other.w;
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  let omega, cosom, sinom, scale0, scale1;
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package/package.json CHANGED
@@ -5,7 +5,7 @@
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  "productName": "Meep",
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  "description": "production-ready JavaScript game engine based on Entity Component System Architecture",
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  "author": "Alexander Goldring",
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- "version": "2.43.26",
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+ "version": "2.43.28",
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  "dependencies": {
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  "gl-matrix": "3.4.3",
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  "fast-levenshtein": "2.0.6",