@woosh/meep-engine 2.40.1 → 2.42.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/core/collection/HashMap.d.ts +2 -0
- package/core/collection/HashMap.js +22 -0
- package/core/geom/3d/apply_mat4_transform_to_v3_array.js +2 -4
- package/core/geom/3d/normal/hemioct/encode_unit3_hemioct.js +5 -0
- package/core/geom/3d/normal/octahedron/decode_octahedron_to_unit.js +31 -0
- package/core/geom/3d/normal/octahedron/encode_unit_to_octahedron.js +33 -0
- package/core/geom/3d/normal/octahedron/encoding.spec.js +29 -0
- package/core/geom/3d/sphere/sphere_radius_sqr_from_v3_array_transformed.js +28 -0
- package/core/geom/3d/topology/struct/BinaryTopology.js +112 -0
- package/core/geom/Quaternion.js +14 -0
- package/core/math/sign_not_zero.js +8 -0
- package/core/parser/simple/SimpleParser.js +3 -86
- package/core/parser/simple/readUnsignedInteger.js +66 -0
- package/core/parser/simple/skipWhitespace.js +21 -0
- package/engine/EngineHarness.js +13 -3
- package/engine/asset/AssetDescription.spec.js +27 -0
- package/engine/asset/loaders/GLTFAssetLoader.js +5 -3
- package/engine/ecs/foliage/ImpostorFoliage.js +4 -0
- package/engine/ecs/transform/Transform.js +23 -3
- package/engine/graphics/ecs/decal/v2/Decal.d.ts +11 -0
- package/engine/graphics/ecs/decal/v2/Decal.js +50 -0
- package/engine/graphics/ecs/decal/v2/FPDecalSystem.d.ts +8 -0
- package/engine/graphics/ecs/decal/v2/FPDecalSystem.js +213 -0
- package/engine/graphics/ecs/decal/v2/prototypeDecalSystem.js +237 -0
- package/engine/graphics/ecs/mesh-v2/ShadedGeometry.js +8 -1
- package/engine/graphics/ecs/mesh-v2/build_three_object.js +4 -0
- package/engine/graphics/ecs/mesh-v2/three_object_to_entity_composition.js +22 -7
- package/engine/graphics/filter/ImageFilter.js +2 -1
- package/engine/graphics/geometry/MikkT/MikkTSpace.js +466 -305
- package/engine/graphics/geometry/MikkT/MikkTSpace.spec.js +7 -1
- package/engine/{asset/loaders/geometry/geometry → graphics/geometry/buffered}/computeBufferAttributeHash.js +1 -1
- package/engine/{asset/loaders/geometry/geometry → graphics/geometry/buffered}/computeGeometryEquality.js +2 -2
- package/engine/{asset/loaders/geometry/geometry → graphics/geometry/buffered}/computeGeometryHash.js +1 -1
- package/engine/graphics/geometry/optimization/merge/merge_geometry_hierarchy.js +2 -2
- package/engine/graphics/impostors/card_cluster/FacePlaneAssignment.js +30 -0
- package/engine/graphics/impostors/card_cluster/README.md +13 -0
- package/engine/graphics/impostors/octahedral/ImpostorBaker.js +345 -0
- package/engine/graphics/impostors/octahedral/ImpostorCaptureType.js +10 -0
- package/engine/graphics/impostors/octahedral/ImpostorDescription.js +69 -0
- package/engine/graphics/impostors/octahedral/README.md +30 -0
- package/engine/graphics/impostors/octahedral/bake/compute_bounding_sphere.js +45 -0
- package/engine/graphics/impostors/octahedral/bake/compute_bounding_sphere_radius_only.js +37 -0
- package/engine/graphics/impostors/octahedral/bake/prepare_bake_material.js +117 -0
- package/engine/graphics/impostors/octahedral/grid/HemiOctahedralUvEncoder.js +20 -0
- package/engine/graphics/impostors/octahedral/grid/OctahedralUvEncoder.js +25 -0
- package/engine/graphics/impostors/octahedral/grid/UvEncoder.js +21 -0
- package/engine/graphics/impostors/octahedral/prototypeBaker.js +237 -0
- package/engine/graphics/impostors/octahedral/shader/BakeShaderStandard.js +196 -0
- package/engine/graphics/impostors/octahedral/shader/ImpostorShaderStandard.js +306 -0
- package/engine/graphics/impostors/octahedral/shader/ImpostorShaderV0.js +349 -0
- package/engine/graphics/impostors/octahedral/shader/ImpostorShaderV1.js +74 -0
- package/engine/graphics/impostors/octahedral/shader/glsl/common.glsl +206 -0
- package/engine/graphics/impostors/octahedral/shader/glsl/v1/common.glsl +209 -0
- package/engine/graphics/impostors/octahedral/shader/glsl/v1/flagment.glsl +80 -0
- package/engine/graphics/impostors/octahedral/shader/glsl/v1/vertex.glsl +350 -0
- package/engine/graphics/micron/convert_three_object_to_micron.js +2 -2
- package/engine/graphics/micron/plugin/MicronRenderPlugin.js +2 -2
- package/engine/graphics/micron/render/v1/getTransformedPositionsCached.js +1 -1
- package/engine/graphics/particles/node-based/codegen/CodeGenerator.js +1 -1
- package/engine/graphics/particles/node-based/nodes/noise/CurlNoiseNode.js +1 -1
- package/engine/graphics/render/forward_plus/LightManager.js +1 -1
- package/engine/graphics/render/forward_plus/materials/FP_SHADER_CHUNK_ACCUMULATION.js +1 -3
- package/engine/graphics/render/forward_plus/materials/FP_SHADER_CHUNK_PREAMBLE.js +2 -1
- package/engine/graphics/render/forward_plus/model/Decal.js +19 -2
- package/engine/graphics/render/visibility/hiz/buildCanvasViewFromTexture.js +32 -10
- package/engine/graphics/shaders/ScreenSpaceQuadShader.js +4 -14
- package/engine/graphics/shaders/glsl_gen_swizzled_read.js +39 -0
- package/engine/graphics/texture/sampler/Sampler2D.js +10 -10
- package/engine/graphics/texture/sampler/prototypeSamplerFiltering.js +117 -11
- package/engine/graphics/texture/sampler/resize/sampler2d_downsample_mipmap.js +66 -0
- package/engine/graphics/texture/sampler/sampler2_d_scale_down_lanczos.js +2 -2
- package/engine/ui/GUIEngine.js +8 -1
- package/package.json +1 -1
- package/view/tooltip/gml/parser/readReferenceToken.js +1 -1
- package/engine/asset/GameAssetManager.js +0 -137
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@@ -63,9 +63,29 @@ export class Transform {
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this.flags = FLAGS_DEFAULT;
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// watch changes
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this.
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this.subscribeAllChanges(this.__handle_component_change, this);
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}
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/**
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*
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* @param {function} handler
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* @param {*} [thisArg]
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*/
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subscribeAllChanges(handler, thisArg) {
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this.position.onChanged.add(handler, thisArg);
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this.rotation.onChanged.add(handler, thisArg);
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this.scale.onChanged.add(handler, thisArg);
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}
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/**
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*
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* @param {function} handler
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* @param {*} [thisArg]
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*/
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unsubscribeAllChanges(handler, thisArg) {
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this.position.onChanged.remove(handler, thisArg);
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this.rotation.onChanged.remove(handler, thisArg);
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this.scale.onChanged.scale(handler, thisArg);
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}
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/**
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export class Decal {
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constructor() {
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/**
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* Asset URL
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* @type {string}
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*/
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this.uri = "";
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/**
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* Controls draw order
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* @type {number}
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*/
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this.priority = 0;
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/**
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* Internal transient reference to loaded asset
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* @type {Sampler2D|null}
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* @private
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*/
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this.__cached_sampler = null;
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/**
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*
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* @type {String|null}
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* @private
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*/
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this.__cached_uri = null;
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}
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toJSON() {
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return {
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uri: this.uri,
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priority: this.priority
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};
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}
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fromJSON({
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uri, priority = 0
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}) {
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this.uri = uri;
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this.priority = priority;
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if (uri !== this.__cached_uri) {
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// reset sampler
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this.__cached_sampler = null;
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this.__cached_uri = null;
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}
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}
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}
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Decal.typeName = 'Decal';
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import {System} from "../../../../ecs/System";
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import {Decal} from "./Decal";
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import {Transform} from "../../../../ecs/transform/Transform";
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import Engine from "../../../../Engine";
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export class FPDecalSystem extends System<Decal, Transform> {
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constructor(engine: Engine)
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}
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import { AbstractContextSystem } from "../../../../ecs/system/AbstractContextSystem.js";
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import { SystemEntityContext } from "../../../../ecs/system/SystemEntityContext.js";
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import { Decal } from "./Decal.js";
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import { Transform } from "../../../../ecs/transform/Transform.js";
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import { ForwardPlusRenderingPlugin } from "../../../render/forward_plus/plugin/ForwardPlusRenderingPlugin.js";
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import { Reference } from "../../../../reference/v2/Reference.js";
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import { Decal as FPDecal } from '../../../render/forward_plus/model/Decal.js';
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import { AssetManager } from "../../../../asset/AssetManager.js";
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import { Sampler2D } from "../../../texture/sampler/Sampler2D.js";
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import { GameAssetType } from "../../../../asset/GameAssetType.js";
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const placeholder_texture = Sampler2D.uint8(4, 1, 1);
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placeholder_texture.data.fill(255);
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class Context extends SystemEntityContext {
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constructor() {
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super();
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/**
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*
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* @type {FPDecal|null}
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* @private
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*/
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this.__fp_decal = null;
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}
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/**
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* @return {ForwardPlusRenderingPlugin}
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* @private
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*/
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getPlugin() {
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return this.system.__fp_plugin.getValue();
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}
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/**
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*
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* @returns {Transform}
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*/
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getTransform() {
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return this.components[1];
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}
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__update_transform() {
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/**
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*
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* @type {Transform}
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*/
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const transform = this.getTransform();
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this.__fp_decal.setTransform(transform.matrix);
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}
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async __load_texture() {
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/**
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*
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* @type {Decal}
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*/
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const decal_spec = this.components[0];
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const _uri = decal_spec.uri;
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if (decal_spec.__cached_sampler !== null && decal_spec.__cached_uri === _uri) {
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// cached asset is still relevant
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return;
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}
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const loaded_texture = await this.system.internal_loadTexture(_uri);
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decal_spec.__cached_sampler = loaded_texture;
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decal_spec.__cached_uri = _uri;
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}
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link() {
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const plugin = this.getPlugin();
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const lm = plugin.getLightManager();
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const fpDecal = new FPDecal();
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this.__fp_decal = fpDecal;
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this.__update_transform();
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const transform = this.getTransform();
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transform.subscribeAllChanges(this.__update_transform, this);
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/**
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*
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*/
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const decal_spec = this.components[0];
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this.__load_texture().then(() => {
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if (!this.__is_linked) {
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return;
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}
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const sampler = decal_spec.__cached_sampler;
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if (sampler === null) {
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return;
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}
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fpDecal.texture_diffuse = sampler;
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if (this.__fp_decal === fpDecal) {
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lm.addLight(fpDecal);
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}
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});
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super.link();
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}
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unlink() {
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this.getPlugin()
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.getLightManager()
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.removeLight(this.__fp_decal);
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this.__fp_decal = null;
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const transform = this.getTransform();
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transform.subscribeAllChanges(this.__update_transform, this);
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super.unlink();
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}
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}
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export class FPDecalSystem extends AbstractContextSystem {
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/**
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*
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* @param {Engine} engine
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*/
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constructor(engine) {
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super(Context);
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this.dependencies = [Decal, Transform];
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/**
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*
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* @type {Map<string, Sampler2D>}
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* @private
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*/
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this.__texture_cache = new Map();
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*
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* @type {AssetManager}
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* @private
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*/
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this.__assets = engine.assetManager;
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*/
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this.__engine = engine;
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*
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* @type {Reference<ForwardPlusRenderingPlugin>|null}
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* @private
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*/
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this.__fp_plugin = Reference.NULL;
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}
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/**
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*
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* @returns {Promise<void>}
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*/
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async internal_loadTexture(uri) {
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const cached = this.__texture_cache.get(uri);
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if (cached !== undefined) {
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return cached;
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}
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const asset = await this.__assets.promise(uri, GameAssetType.Image);
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// check cache again, in case another request has succeeded
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}).then(main);
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import { LeafNode } from "../../../../core/bvh2/LeafNode.js";
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import { ShadedGeometryFlags } from "./ShadedGeometryFlags.js";
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@@ -49,6 +48,12 @@ export class ShadedGeometry {
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*/
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this.material = null;
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*/
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|
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&& this.draw_method === other.draw_method
|
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&& this.mode === other.mode
|
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|
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&& this.depth_material === other.depth_material
|
|
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|
;
|
|
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|
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186
|
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|
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copy(other) {
|
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|
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|
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|
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|
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|
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|
|
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|
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|
|
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|
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|
|
@@ -37,5 +37,9 @@ export function build_three_object(sg) {
|
|
|
37
37
|
object.castShadow = sg.getFlag(ShadedGeometryFlags.CastShadow);
|
|
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38
|
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|
|
39
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|
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|
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|
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|
|
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|
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|
|
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|
+
}
|
|
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|
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|
|
40
44
|
return object;
|
|
41
45
|
}
|
|
@@ -2,6 +2,22 @@ import { EntityNode } from "../../../ecs/parent/EntityNode.js";
|
|
|
2
2
|
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|
|
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|
import { ShadedGeometry } from "./ShadedGeometry.js";
|
|
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|
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|
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|
|
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|
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|
|
7
|
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|
|
8
|
+
* @param {THREE.Object3D} three_object
|
|
9
|
+
*/
|
|
10
|
+
function copy_three_transform(transform, three_object) {
|
|
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|
+
|
|
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|
+
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|
|
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|
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|
|
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|
+
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|
|
15
|
+
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|
|
16
|
+
|
|
17
|
+
//
|
|
18
|
+
transform.matrix.set(three_object.matrix.elements);
|
|
19
|
+
}
|
|
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|
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|
|
5
21
|
/**
|
|
6
22
|
*
|
|
7
23
|
* @param {THREE.Object3D} root
|
|
@@ -13,16 +29,15 @@ export function three_object_to_entity_composition(root) {
|
|
|
13
29
|
const node_transform = node.transform;
|
|
14
30
|
|
|
15
31
|
// copy object transform
|
|
16
|
-
node_transform
|
|
17
|
-
node_transform.scale.copy(root.scale);
|
|
18
|
-
node_transform.rotation.copy(root.quaternion);
|
|
19
|
-
|
|
20
|
-
//
|
|
21
|
-
node_transform.matrix.set(root.matrix.elements);
|
|
32
|
+
copy_three_transform(node_transform, root);
|
|
22
33
|
|
|
23
34
|
const entity = node.entity;
|
|
24
35
|
|
|
25
|
-
|
|
36
|
+
const transform = new Transform();
|
|
37
|
+
// initialize world transform
|
|
38
|
+
transform.fromMatrix4(root.matrixWorld.elements);
|
|
39
|
+
|
|
40
|
+
entity.add(transform);
|
|
26
41
|
|
|
27
42
|
if (root.isMesh) {
|
|
28
43
|
if (root.isSkinnedMesh) {
|
|
@@ -3,7 +3,7 @@
|
|
|
3
3
|
*/
|
|
4
4
|
|
|
5
5
|
|
|
6
|
-
import { LinearFilter, Mesh, OrthographicCamera, Scene, ShaderMaterial, WebGLRenderTarget } from 'three';
|
|
6
|
+
import { DoubleSide, LinearFilter, Mesh, OrthographicCamera, Scene, ShaderMaterial, WebGLRenderTarget } from 'three';
|
|
7
7
|
import { FULL_SCREEN_TRIANGLE_GEOMETRY } from "../geometry/FULL_SCREEN_TRIANGLE_GEOMETRY.js";
|
|
8
8
|
import { FULL_SCREEN_QUAD_VERTEX_SHADER } from "../FULL_SCREEN_QUAD_VERTEX_SHADER.js";
|
|
9
9
|
|
|
@@ -41,6 +41,7 @@ function processTexture(
|
|
|
41
41
|
material.fog = false;
|
|
42
42
|
material.uniformsNeedUpdate = true;
|
|
43
43
|
material.needsUpdate = true;
|
|
44
|
+
material.side = DoubleSide;
|
|
44
45
|
|
|
45
46
|
const quad = new Mesh(FULL_SCREEN_TRIANGLE_GEOMETRY, material);
|
|
46
47
|
|