@woosh/meep-engine 2.39.10 → 2.39.11
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
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@@ -1,7 +1,8 @@
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import {System} from "../../System";
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import {GraphicsEngine} from "../../../graphics/GraphicsEngine";
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import {AssetManager} from "../../../asset/AssetManager";
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+
import Terrain from "./Terrain";
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-
export default class TerrainSystem extends System {
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export default class TerrainSystem extends System<Terrain> {
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constructor(graphics: GraphicsEngine, assetManager: AssetManager)
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}
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@@ -431,7 +431,7 @@ function main(engine) {
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const ecd = engine.entityManager.dataset;
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const cam = ecd.getAnyComponent(Camera);
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-
cam.component.projectionType.set(ProjectionType.Orthographic);
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// cam.component.projectionType.set(ProjectionType.Orthographic);
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makePath({
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points: [
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package/package.json
CHANGED
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@@ -5,7 +5,7 @@
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"productName": "Meep",
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"description": "production-ready JavaScript game engine based on Entity Component System Architecture",
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"author": "Alexander Goldring",
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-
"version": "2.39.
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+
"version": "2.39.11",
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"dependencies": {
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"gl-matrix": "3.4.3",
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"fast-levenshtein": "2.0.6",
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